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100 Commits

Author SHA1 Message Date
Jack Humbert
ad982e39d6 implement new features for arm 2018-01-15 23:21:28 -05:00
Jack Humbert
0ad93d7443 Merge branch 'arm_audio_fixes' of github.com:qmk/qmk_firmware into audio_out 2018-01-15 16:18:39 -05:00
Jack Humbert
690a08cbbb fix up arm audio implementation 2018-01-15 16:06:49 -05:00
skullydazed
5836d1a06a Fix up the ARM audio support (#2136)
* Get audio working on clueboard/60

* add keys for music mode

* Change doubles to floats

* add keys for all the songs

* revert to the default startup sound

* Remove music mode until we can figure out why it crashes
2018-01-13 23:38:25 -05:00
manofinterests
fd359e23e8 Update info.json 2018-01-12 20:24:48 -08:00
Jack Humbert
4aef0318aa Update info.json 2018-01-12 20:47:39 -05:00
Marco Scannadinari
8209304904 Reset color after submodule warning message
Fixes leaking bold text
2018-01-12 13:25:05 -05:00
noisebomb44
6bbe2366ec Update ergodone.c 2018-01-12 13:24:30 -05:00
Kaleb Elwert
3be81a2daf Fix call to memset for various keyboards 2018-01-12 13:23:38 -05:00
chancellorr
586a5e8d1d Adding my Tada68 Keymap. 2018-01-12 13:20:53 -05:00
Daniel Gordon
383a3c1e08 Add Daniel Gordon's Ergodox Infinity and Chimera
* gordon.c defines many aliases for KC codes.
   * gordon.c defines many advanced tap dance functions.
   * This is a squashed commit of about 6 months of work on chimera and
     ergodox infinity changes.
   * Ignore the change-id below.

Change-Id: I83927139e8a80fe08992ae91ec7d62571498f7f7
2018-01-12 13:14:19 -05:00
Mikkel Jeppesen
e2352d4fbf Updated files to better support sockets version (#2255) 2018-01-12 12:57:48 -05:00
Mason McAllaster
3a2acd4475 Updating default niu mini keymap to better reflect product 2018-01-12 12:57:17 -05:00
Kyle Sargent
ee15d2fe5e Layout for BananaSplit60 (#2257)
* Kamon bananasplit layout

* readme
2018-01-12 12:56:50 -05:00
pmalecka
a01dc4dd48 added the possibility to hav shifted(modded) tap dance 2018-01-12 12:56:21 -05:00
fauxpark
4764e77121 Clarify that we actually have max 16 total backlight levels 2018-01-12 12:52:35 -05:00
fauxpark
cfcf0fd36b Remove reference to BL_x in keycodes.md, and add BL_BRTG 2018-01-12 12:52:35 -05:00
Oryhara
dcb2627237 Halfkeyboard functionality for dvorak and qwerty (#2261)
* started work on halfkeyboard

* update to keymap

* halfkey layouts complete for dvorak and qwerty
2018-01-12 12:35:33 -05:00
Danny Nguyen
fe8942e55c Add -e to enable interpretation of escape characters 2018-01-12 12:35:03 -05:00
farmakon
8e0d9e2637 Adding XMMX (#2236)
* gh80_3000

* Add files via upload
2018-01-07 11:23:45 -05:00
Jack Humbert
7923376de1 update music functionality 2018-01-06 23:52:20 -05:00
Jack Humbert
81ae0fb10e Update info.json 2018-01-05 16:28:46 -05:00
Jack Humbert
e659bc4467 Info json fixes (#2232)
* Update info.json

* Update info.json

* Update info.json

* Update info.json
2018-01-05 15:44:59 -05:00
Jack Humbert
e3541853a9 Update info.json 2018-01-05 15:33:15 -05:00
Jack Humbert
0ea6cf719e Update info.json 2018-01-05 15:32:52 -05:00
Hannes Egler
c9d23f50f6 Added RGB and in-switch LED controls (#2227)
* Default layout with RGB and in-switch LED controls

This is a variation of the default keymap with added RGB underglow and in-switch LED controls.

* Readme for default_rgb keymap

* ISO keymap with RGB and in-switch LED controls

This is a variation of the default ISO keymap with added RGB Underglow and in-switch LED controls.

* readme for iso_rgb keymap
2018-01-05 11:50:28 -05:00
rooski15
c5c35f5f4b Rooski15: Update Prime_R ReadMe & Keymap (#2228)
* Rooski15: Updated prime_r Keymaps

* Rooski15: Updated Prime_R:Rooski

* Rooski15: Updated Prime_R readme

* Rooski15: Updated Prime_R readme

* Rooski15: Updated Prime_R readme
2018-01-05 11:37:53 -05:00
TurboMech
6b584a23c0 Updated ACR60, Mechmini, ALU84 readme information and config.h descripters (#2231)
* Updated ACR60, Mechmini, ALU84 readme information and config.h descripters

Update MECHKEYS keyboards to be uniform in readmes and config.h's PID, MANUFACTORER, and DESCRIPTIONS.   This allows the keyboards to be more uniform amongst the different types.

* Rename keyboards/alu84/keymaps/TurboMech/config.h to keyboards/alu84/keymaps/turbomech

* Rename keyboards/alu84/keymaps/turbomech to keyboards/alu84/keymaps/TurboMech/config.h

* Fixed folder naming for alu84/keymaps/turbomech

* fixed error from compile

removed double `return MACRO_NONE;` and `switch (id) {`
2018-01-05 11:37:22 -05:00
rooski15
6bb3fbd4e0 Prime_R (#2221)
* Rooski15: Add Prime_R Keyboard

* Rooski15: Added keymaps to xd60, xd75, planck, and prime_r

* Rooski15: Updated prime_r keymap

* Rooski15: Added Prime_R and Documentation

* Rooski15: Added Prime_R and Documentation

* Rooski15: Prime_R - Added futher documentation.

* Update config.h

Added device information

* Update readme.md

Updated Planck:EmilyH Readme

* Update readme.md

Updated XD75:EmilyH Readme
2018-01-04 13:32:51 -05:00
profanum429
9e0b244a34 profanum429@gmail.com (#2222)
* Added initial in-switch LED support for the Eagle/Viper V2.
Currently only has four modes: All ON, Mods/Nums ON, Alphas ON, or All OFF

* Revert keymap changes

* Changed switch curly bracket to match style.
2018-01-04 01:20:58 -05:00
Daniel Gordon
4b7fcf0af0 Add info.json file for Chimera Ortho (#2217)
* Add info.json file for Chimera Ortho

* Correct LAYOUT to KEYMAP 

Correct LAYOUT to KEYMAP in chimera ortho's json.info
2018-01-04 01:20:18 -05:00
MechMerlin
22b9303e2a Keeb json layouts (#2219)
* info.json committed to support the qmk configurator project

These are info.json for each of the keyboards I've contributed to
during my time here at QMK

* change LAYOUT to KEYMAP to adhere to matrix definitions
2018-01-04 01:19:59 -05:00
Jack Humbert
8582faab6f add planck audio out config 2018-01-03 14:32:10 -05:00
Jack Humbert
60a0b08da3 add b6/b7 audio 2018-01-03 13:13:50 -05:00
skullY
e956c11bc9 Update the urls for atmel tools 2018-01-03 10:00:40 -08:00
MechMerlin
cbc5de67be Duck Eagle/Viper V2 support (#2216)
* Preliminary support for Duck Eagle/Viper V2 60% board. This is a copy of the octagon/v2 with things changed to reach a compiling state

* Get a 60% keymap compiling, this might not be what the eagle/viper
really supports

* Update readme to point to correct GeekHack link

* Get keymap working on a Duck Eagle

* Add code submitted by profanum429

- Add HHKB style top row to v2.h
- Modify read_rows function to take into accout the caps lock firmware key
- Modify default keymap to match the new v2.h
- Adjust readmes

* Fix bug related to col 0 not working

* Add keymap for mechmerlin

* Add profanum429's viper hhkb layout

* Add visual representation for mechmerlin layout
Add navigation keys to keymap

* Add a better visual representation to the mechmerlin keymap

* Add profanum429's Viper layout!

* Updated profanum429 keymap to match a full HHKB
Enabled media keys in rules.mk

* Revert "Updated profanum429 keymap to match a full HHKB"

This reverts commit ed914160d7.

* Fix default keymap for Eagle

* Enable extra keys for audio control support

* Modified timings in indicator_leds to accomodate the WS2811S chips on the Eagle/Viper2 PCBs at 800kHz with a 16mHz clock
Modified the backlight settings to not interfere with the default RGB underglow code from QMK
Modified the order of the LEDs in the LED status bar at the top of the Eagle/Viper2 PCBs (3,2,1,6,5,4,8,7 order)

* Cleaned up indicator code to remove unused functions as the RGB underglow uses the
default driver provided by QMK

Commented out backlighting code in v2.c

* update readmes to reflect profanum's awesome contributions and fix typo in make instructions

* Remove custom RGB logic and just rely on QMK RGB underglow. We'll leave the backlighting in place for now
2018-01-03 12:17:09 -05:00
TurboMech
9cb1d36974 Added Mechmini 2.0 to Mechmini keyboard folder
This creates a v1 and v2 subproject.  V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196.  V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in).

All readme's updated to reflect compiling the two seperate keyboards.  Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`.  Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base.
2018-01-03 10:32:53 -05:00
Rickard von Essen
0a5d302622 Let's Split: Minor fixes in keymap.c comments
- Single quote (') is the un-shifted key, not double quote (")
- Fixed alignment
2018-01-02 22:19:10 -05:00
YouCanFly
6c24e28b8d ADD RGBLIGHT_LIMIT_VAL (#2214) 2018-01-02 21:54:56 -05:00
Jack Humbert
d19805f9de update avr url 2018-01-02 21:35:42 -05:00
Rickard von Essen
4beb5e72f8 macOS also requires avrdude 2018-01-02 14:07:10 -05:00
Stacy Devino
5f0a2e078f JC65 - Adding in CapsLock LED support and my personal keymap
Signed-off-by: Stacy Devino <stacydevino@gmail.com>
2018-01-01 20:37:48 -05:00
benlyall
feac994f6f Added support for V60 Type R Polestar backlight and RGB underglow (#1852)
* Added V60 Type R Polestar Backlight and RGB Underglow support

* made RGB Underglow stuff optional, to support the non Polestar V60

* updated readme and rules

* fixed typo in readme
2018-01-01 17:49:26 -05:00
Balz Guenat
4931510ad3 backlight breathing overhaul (#2187)
* add breathing to bananasplit

* backlight breathing overhaul

* fix the backlight_tick thing.

* fix for vision_division backlight

* fix a few keymaps and probably break breathing for some weirdly set-up boards.

* remove BL_x keycodes because they made unreasonable assumptions

* some fixes for BL keycodes

* integer cie lightness scaling

* use cie lightness for non-breathing backlight and make breathing able to reach true max brightness
2018-01-01 17:47:51 -05:00
John Ramsay
d6215ad6af Aviator Keymap (#2204)
* Create aviator.txt

* Add files via upload

* Delete aviator.txt

* Delete readme.md

* Add files via upload

* Update readme.md

* Update readme.md

* Delete keyboard-layout.png

* Update readme.md

* Update readme.md

* Update readme.md
2018-01-01 17:35:32 -05:00
Kenneth Aloysius
eba4cb7a04 RGB underglow support for JJ40, clean up redundant code in Mechmini keymap (#2196)
* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code.

* Change default to KEYMAP_MIT, not KEYMAP_OFFSET

* Add custom RGB code for JJ40

* Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later.

* RGB working on JJ40.

* Fix: saturation increase/decrease flipped

* Add new directory for my custom keymap with RGB keycodes

* Swap LAlt and LGUI

* Update JJ40 max power draw with measured value

* Update: fun40 rules.mk to enable underglow; earlier failed Travis CI
2018-01-01 17:34:46 -05:00
James Neill
85ea963931 Remove residual Makefiles from the keyboards directory (#2193)
* Removed residual Makefiles from keyboards directory

* Removed reference to Makefile
2018-01-01 17:32:39 -05:00
wanleg
492a16308a wanleg's gherkin layout
my layout for the Gherkin
2018-01-01 17:22:50 -05:00
Drashna Jaelre
17200f4712 Clean up and tweaks of drashna keymaps and userspace (#2200)
* Minor tweaks

	modified:   users/drashna/drashna.c

* Fix Workman ASCII art

* Add OSM for shifts

* Make Viterbi's 00 code consistant

* Minor Cleanup off Userspace

* Change Tapping Term on Ergodox

* Re-add EEPROM code

* Minor updates and tweaks

* Use QMK_H variables to make keymaps more universal

* Forgot 'break;' for covecube layer

* Tweak Viterbi files now that I have hands on

* Add secrets to Ergodox

* RGB tweaks to Viterbi

* Viterbi RGB layout tweeks

* Minor tweaks

* Add One Shot Mod tap toggle

* Add Faux Clicky to Viterbi, and disable controller's LEDs

* Minor tweaks

* Move D3 keycode defines into userspace

* Updated Userspace Readme
2018-01-01 17:21:01 -05:00
Takahiro Miyamoto
eb903c7623 Add meira/takmiya keymap 2018-01-01 17:17:52 -05:00
Hannes Egler
c58921c64c KBD75 ISO support (#2201)
* iso_de_mac

ISO-DE layout with mac media controls

* Delete keymap.c

* iso_de_mac

ISO-DE support with Mac media keys

* Add files via upload

Layout overview

* iso layout support

Adds support for the extra key of ISO

* Update keymap.c

typo-fix

* fixed mac next key

* Delete Layout.png

* Delete keymap.c
2018-01-01 17:16:24 -05:00
Mikkel Jeppesen
9fc3e26f70 Fix of #2094 2017-12-31 22:46:31 -05:00
TurboMech
e9f44ee96d added ALU84 keyboard and TurboMech user space (#2206)
* Added ALU84

Added ALU84 from mechkeys.ca.  TurboMech keymap is MacOS oriented, need to still update the defualt keymap.

* added alu84 and TurboMech userspace

* updated keymap, config.h and rules.mk for alu84
2017-12-31 22:39:34 -05:00
skullY
9cb80d68e2 Add the missing rules.mk for my layout 2017-12-22 09:49:52 -08:00
skullY
4932f9566a capslock led fix for clueboard 60 2017-12-22 09:49:14 -08:00
Colin Miller
97c6b8143c Adding a Zelda Treasure sound.
It's the sound that's made when opening a treasure chest.
2017-12-21 21:12:08 -05:00
Ryan Mitchell
3b9e4967b8 fix breaking build: remove merge conflict text 2017-12-20 22:27:09 -05:00
adiabatic
7c57104b51 Zweihander: remove app keys, etc. (#2167)
* zweihander-osx: Remove app keys, etc.

- add right command keys
- add F16 on ;' for Siri
- remove command-Q (too easy to hit)

* Zweihander: update readme
2017-12-20 19:55:17 -05:00
Oscillope
846598541b Oscillope keymap: handy programming macros (#2176)
* Added macro to type -> since that symbol requres much finger acrobatics otherwise.

* Added macros for braces
2017-12-20 19:54:43 -05:00
MechMerlin
c68597d9ad Octagon V1 Support (Port) (#2184)
* Preliminary commit for Octagon V1 support

This is essentially a cp -R v2 v1 with a few things changed to
get it to compile and build.

* The Octagon V1 supports up to 84 keys as opposed to the V2 which
supports up to 86. This commit changes the keymap to match it.

* Temporary default keymap just to get things to compile

* Update readme file

* Fix switch matrix

* Fix underglow lighting option

* Fix keymap to take care of shifted columns

* Fix keymap formatting

* Remove un-needed files left over from rasmusx

* Make Octagon V1 have its own keymap directory with default keymap

* Make Octagon V2 have its own keymap directory with default keymap

* Cleanups and readme edits
2017-12-20 19:54:07 -05:00
U-LANDSRAAD\drashna
5ffec5d9b0 Disable MIDI on preonic to fix firmware compilation errors 2017-12-20 19:26:24 -05:00
Nicolas Guelpa
a8eaf0b666 Adding pok3r like layout to the let's split (#2135)
* adding new layout for the planck that helps when coming from the pok3r

* Fixing the function layer

* Update readme.md

* Update keymap.c

Making some small adjustments

* Update keymap.c

switching GUI and Esc

* Update keymap.c

* adding mod tap on left and right shift

* adding mod tap on left and right shift

* poker keymap for lets split

* fixing the FN layer

* removing unused file
2017-12-20 14:41:41 -05:00
Drashna Jael're
4f484bc1c9 Add on/off/toggle keycodes for Auto Shift 2017-12-20 14:38:56 -05:00
U-LANDSRAAD\drashna
a1fa70f94d Add toggle option to AutoShift 2017-12-20 14:38:56 -05:00
Hugo Gayosso
d8f0faabda Fixed typo 2017-12-20 14:38:24 -05:00
Kaleb Elwert
818042b2c3 k_type: add belak keymap 2017-12-19 10:52:22 -05:00
Jason Rosenman
8910f9b87e Marked util/atmega32a_program.py as executable so that programming script works. 2017-12-19 10:51:37 -05:00
MechMerlin
9dd3e08fdd Octagon V2 Refactor (#2170)
* rename octagon_v2 directory to octagon directory

* Move octagon_v2 files to v2 sub-directory

* Edit readme files

* setup header files for building multiple versions of the Duck
Octagon.

* Changes as per Jack's PR 2170 comments
2017-12-19 10:50:58 -05:00
fauxpark
b3bcafcc4b Unsign key argument in add_key_to_report 2017-12-19 09:25:26 -05:00
Arda Kılıçdağı
b8f08d936d Added Ardakilic keymap for Tada68 (#2174)
* Added Ardakilic keymap

more key fixes

* power key instead of eject
2017-12-19 09:24:39 -05:00
kimkimkeren
dd37245373 Custom Keymaps for Certain Layouts (#2161)
* Add keymap for my friend's KBD75\nBug : RGUI is read as RALT

* Add keymap for Nyquist

* Add Keymap for Whitefox (Truefox layout only)

* Add Keymap for XD75 and XD73 (XD75 with 1u blocker each on left and right bottom
2017-12-17 11:54:22 -05:00
kamisamamizu
eab41f7b38 Added default case to process_record_user
I tried using process_record_user and if I had to add the default case for it to compile.
2017-12-17 11:52:06 -05:00
Vlad Buslov
cca3dcc5ec Add my keymap for dz60 2017-12-17 11:44:42 -05:00
kamisamamizu
12e66330c5 Add COSPAD to QMK and add functions to read HSV (#2156)
* Added functions to read HSV values

I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places.
They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val().

* Create keymap.c

* Add COSPAD support to QMK

I have ported the COSPAD numpad to qmk.

* Update readme.md

* Update cospad.c
2017-12-17 11:44:13 -05:00
That-Canadian
d91c9858c5 Christmas tree (#2160)
* Line ending stuff again

* Added initial files for Christmas Tree PCB

* Updated Readme and info json's, also config.

* Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure.

* Forgot to push rules.mk for the V2017 folder, fixed now.
2017-12-16 18:25:46 -05:00
U-LANDSRAAD\drashna
8a0997709b Remove MIDI from Planck Rev5 to fix compile build size issue 2017-12-16 11:00:11 -05:00
Jack Humbert
0e1a731446 Update readme.md 2017-12-15 14:06:45 -05:00
Jack Humbert
57ef8a54e4 deletes the extra mechmini readme [doh] 2017-12-15 14:06:29 -05:00
root
1add90a6d2 reforked master and added changes to 7u and 6u iso layouts 2017-12-15 14:02:18 -05:00
Budi Dharmawan
e4230c84d0 [budi] tv44 arrow dvorak (#2151)
* [budi] tv44 arrow dvorak

* [tv44/budi] Removed qwerty, added readme
2017-12-15 13:24:12 -05:00
mechmerlin
1485cc1d26 Found some broken links while looking up ARM keyboard support 2017-12-15 13:23:52 -05:00
Colin T.A. Gray
4ea3bbdb4c add tests for action_layer.c and reset layer state after tests 2017-12-15 13:23:30 -05:00
Colin T.A. Gray
bad839e6ac make 'layer_state_set' visible to user code 2017-12-15 13:23:30 -05:00
Colin T.A. Gray
3aec9a4354 fixes 'layer_state_cmp' when layer is '1' (aka layer 0, aka layer 1<<0) 2017-12-15 13:23:30 -05:00
MechMerlin
163ddd5d15 Duck Octagon V2 QMK Support (#2153)
* Initial commit for Octagon V2 Support

This is still basically just a copy of lightsaver support with
names changed.

* Port xauser keymap from: https://github.com/xauser/tmk_keyboard/blob/xauser/keyboard/octagon_v2/keymap_common.h

* Temporary default keymap just to get things compiling

* Modify config.h to have the right keyboard info

* Partial port of xauser matrix code for octagon v2

* Fix readme.md
1. Fix link to geekhack GB
2. Add microchips
3. Add appropriate attributions

* Fix PORTD

* Intermediate fix to get LEDs working

* Update BACKLIGHT_AREAS enum

* Port the following:
backlight_set
backlight_toggle_rgb
backlight_set_rgb

and resolve dependencies in header files

* Port backlight_update_state to led_set_kb

* Change copyright notice author to MechMerlin

* Remove Rasmus keymap

* Get a default keymap that actually does something and let's you reset.

* Convert keymap into KC_XXXX format.

* Better formatting of the default keymap to make it more readable

* Fix keymap

* Get that Fn key working!

* Some code cleanup and small refactor

* Fix keymap in octagon_v2.h
2017-12-15 00:09:31 -05:00
Josh Sankey
dc7cc26dff Christmas tree (#2105)
* Line ending stuff again

* Added initial files for Christmas Tree PCB

* Updated Readme and info json's, also config.

* Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure.
2017-12-14 15:58:40 -05:00
JWhy
a6e46b99b9 Fix reset key in Iris default keymap 2017-12-14 09:31:50 -05:00
Kaleb Elwert
ab197af2ea Initial K-Type support (#1963)
* Initial K-Type support

* Copy PJRC_TEENSY_3_1 to work around watchdog issues

* K-Type: Remove bootloader offset in rules.mk

* Ensure matrix and scan quantum functions are called when needed

This is porting a fix from f5422a70b6
2017-12-14 00:25:47 -05:00
Jean Olivier Simoneau
1226c69f4f Adding my xd60 layout. (#2078)
* Added xd60:Jos keymap

* Corrected Layout image for xd60:Jos layout

* Update README for xd60:Jos layout

* Created rules.mk for xd60:Jos layout

* Fixed an edge case for xd60:Jos layout

* Now using a specific  for xd60:Jos layout instead of modifying the main one

* Better physical layout image for xd60:Jos layout
2017-12-14 00:21:48 -05:00
Zach Richard
8a1e656099 new planck keymap, new feature - hybrid shift/enter action key (great for small keyboards!) (#2100)
* new planck keymap, new feature - hybrid shift/enter action key (great for small keyboards!)

* corrected documentation to specify rules.mk file instead of Makefile
2017-12-14 00:20:44 -05:00
Jon Nelson
56f266173c Adding my personal keymap (#2116)
* my personal keymap

* Add files via upload

* Delete baseLayer.JPG

* Delete fnLayer.JPG

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md
2017-12-14 00:16:38 -05:00
Cole Markham
2dfdafbd5b Update '?=' references in rules.mk. Add support for ortho_4x12 layout. 2017-12-14 00:13:42 -05:00
Cole Markham
5fe0fe3756 Fix keyboard not working if I2C pullups not enabled.
Disable backlighting by default.
2017-12-14 00:13:42 -05:00
Cole Markham
cc0d4b6513 Cleanup old code and comments 2017-12-14 00:13:42 -05:00
Drashna Jael're
23b1889241 Update revision default 2017-12-14 00:05:28 -05:00
Drashna Jael're
6cd001e337 Fixed orthodox KEYMAP so no londer requires blanks in keymap.c, and added orthodox rev3 2017-12-14 00:05:28 -05:00
Koen Klinkers
e4f26a9fcc Personal layout planck,ergodone,xd75 (#2140)
* plank layout

* ergodone

* x75

* readmes
2017-12-14 00:04:42 -05:00
mkende
9cda36238f Add a keymap for the Ergodox EZ meant to be used with a Bépo keyboard layout (French ergonomic layout) (#2141)
* Initial version of the Ergodox EZ Bépo keymap, TypeMatrix style.

* Update the readme file and add some handling of the keyboard LEDs.

* Toggling layer requires 2 taps.

* Remove a constant as it conflicts with an earier definition.

* Fix a typo in a type name.

* Fix the arrow layer that had a bad number.

* Second main version of my bepo keymap, after the tests of the first one.

* Fix the triggering of the function layer and the handling of the LED.

* Reduce the shining of the LEDs.

* Fix the swap layer (that required a keypress on the other side of the keyboard to be deactivated).

* Duplicate some of the mouse button for easy access.

* Move some of the secondary functions out of the center keys.

* Slightly slow down the mouse and mouse wheel.

* Update the comment and readme.md for the V2 of the keymap.

* Invert button 2 and 3 of the mouse. Really fix the SWAP layer.

* Test with the right alt modifier added as secondary function (on hold) of the space keys. The right alt key becomes a left alt one.

* Add specific shift/ctrl for the FN layer; move some mouse keys around to help with that.

* Remove one FN modifier-on-hold key that was not useful.

* Duplicate the FN layer inside the MOUSE layer.

* Add support (not tested yet) for macro recording and play on a single key as a tap dance.

* Allow to stop recording the macro by tapping once on the macro key (still un-tested).

* Add support for macro recording using some tap dance.

* shorten a comment.

* Reinstate the FN toggle on the percent key (so that there is an FN toggle on the right-hand-side).

* Fix some comments and update the link to the most up-to-date image.

* Small fix to the keymap images.
2017-12-14 00:04:21 -05:00
kristmascane
52630f6611 adds @kristmascane's keymap (#2144) 2017-12-14 00:03:58 -05:00
Jack Humbert
5cc7df8750 try out b6 and b7 audio 2017-07-28 11:29:26 -04:00
387 changed files with 18915 additions and 1637 deletions

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@@ -11,7 +11,7 @@ env:
global:
- secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM=
before_install:
- wget http://www.atmel.com/images/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz || wget http://qmk.fm/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
- wget http://ww1.microchip.com/downloads/en/DeviceDoc/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz || wget http://qmk.fm/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
install:
- tar -zxf avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
- export PATH="$PATH:$TRAVIS_BUILD_DIR/avr8-gnu-toolchain-linux_x86_64/bin"
@@ -38,4 +38,4 @@ notifications:
- https://webhooks.gitter.im/e/afce403d65f143dfac09
on_success: always # options: [always|never|change] default: always
on_failure: always # options: [always|never|change] default: always
on_start: never # options: [always|never|change] default: always
on_start: never # options: [always|never|change] default: always

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@@ -34,7 +34,11 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
SRC += $(QUANTUM_DIR)/audio/audio.c
ifeq ($(PLATFORM),AVR)
SRC += $(QUANTUM_DIR)/audio/audio.c
else
SRC += $(QUANTUM_DIR)/audio/audio_arm.c
endif
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif

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@@ -69,7 +69,11 @@ This is a C header file that is one of the first things included, and will persi
* `#define BACKLIGHT_PIN B7`
* pin of the backlight - B5, B6, B7 use PWM, others use softPWM
* `#define BACKLIGHT_LEVELS 3`
* number of levels your backlight will have (not including off)
* number of levels your backlight will have (maximum 15 excluding off)
* `#define BACKLIGHT_BREATHING`
* enables backlight breathing (only works with backlight pins B5, B6 and B7)
* `#define BREATHING_PERIOD 6`
* the length of one backlight "breath" in seconds
* `#define DEBOUNCING_DELAY 5`
* the delay when reading the value of the pin (5 is default)
* `#define LOCKING_SUPPORT_ENABLE`

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@@ -36,7 +36,7 @@ enum my_keycodes {
## Programming the Behavior of Any Keycode
When you want to override the behavior of an existing key, or define the behavior for a new key, you should use the `process_record_kb()` and `process_record_user()` functions. These are called by QMK during key processing before the actual key event is handled. If these functions return `true` QMK will process the keycodes as usual. That can be handy for extending the functionality of a key rather than replacing it. If these functions return `false` QMK will skip the normal key handling, and it will be up you to send any key up or down events that are required.
When you want to override the behavior of an existing key, or define the behavior for a new key, you should use the `process_record_kb()` and `process_record_user()` functions. These are called by QMK during key processing before the actual key event is handled. If these functions return `true` QMK will process the keycodes as usual. That can be handy for extending the functionality of a key rather than replacing it. If these functions return `false` QMK will skip the normal key handling, and it will be up to you to send any key up or down events that are required.
These function are called every time a key is pressed or released.
@@ -60,6 +60,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
PLAY_NOTE_ARRAY(tone_qwerty);
}
return true; // Let QMK send the enter press/release events
default:
return true; // Process all other keycodes normally
}
}
```

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@@ -127,7 +127,7 @@ https://github.com/tekezo/Karabiner/issues/403
## Esc and <code>&#96;</code> on a Single Key
See the [Grave Escape](feature_grave_escape.md) feature.
See the [Grave Escape](feature_grave_esc.md) feature.
## Arrow on Right Modifier Keys with Dual-Role
This turns right modifier keys into arrow keys when the keys are tapped while still modifiers when the keys are hold. In TMK the dual-role function is dubbed **TAP**.

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@@ -110,6 +110,9 @@ Map three keys temporarily in your keymap:
| KC_ASDN | Lower the Auto Shift timeout variable (down) |
| KC_ASUP | Raise the Auto Shift timeout variable (up) |
| KC_ASRP | Report your current Auto Shift timeout value |
| KC_ASON | Turns on the Auto Shift Function |
| KC_ASOFF | Turns off the Auto Shift Function |
| KC_ASTG | Toggles the statn of the Auto Shift feature |
Compile and upload your new firmware.

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@@ -10,8 +10,30 @@ These keycodes control the backlight. Most keyboards use this for single color i
|---------|------------------------------------------|
|`BL_TOGG`|Turn the backlight on or off |
|`BL_STEP`|Cycle through backlight levels |
|`BL_x` |Set a specific backlight level between 0-9|
|`BL_ON` |An alias for `BL_9` |
|`BL_OFF` |An alias for `BL_0` |
|`BL_INC` |Increase backlight level |
|`BL_DEC` |Decrease backlight level |
|`BL_ON` |Set the backlight to max brightness |
|`BL_OFF` |Turn the backlight off |
|`BL_INC` |Increase the backlight level |
|`BL_DEC` |Decrease the backlight level |
|`BL_BRTG`|Toggle backlight breathing |
Note that for backlight breathing, you need to have `#define BACKLIGHT_BREATHING` in your config.h.
## Configuration Options in `config.h`
* `BACKLIGHT_PIN B7` defines the pin that controlls the LEDs. Unless you design your own keyboard, you don't need to set this.
* `BACKLIGHT_LEVELS 3` defines the number of brightness levels (maximum 15 excluding off).
* `BACKLIGHT_BREATHING` if defined, enables backlight breathing. Note that this is only available if `BACKLIGHT_PIN` is B5, B6 or B7.
* `BREATHING_PERIOD 6` defines the length of one backlight "breath" in seconds.
## Notes on Implementation
To change the brightness when using pins B5, B6 or B7, the PWM (Pulse Width Modulation) functionality of the on-chip timer is used.
The timer is a counter that counts up to a certain TOP value (`0xFFFF` set in ICR1) before resetting to 0.
We also set an OCR1x register.
When the counter reaches the value stored in that register, the PWM pin drops to low.
The PWM pin is pulled high again when the counter resets to 0.
Therefore, OCR1x basically sets the duty cycle of the LEDs and as such the brightness where `0` is the darkest and `0xFFFF` the brightest setting.
To enable the breathing effect, we register an interrupt handler to be called whenever the counter resets (with `ISR(TIMER1_OVF_vect)`).
In this handler, which gets called roughly 244 times per second, we compute the desired brightness using a precomputed brightness curve.
To disable breathing, we can just disable the respective interrupt vector and reset the brightness to the desired level.

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@@ -41,6 +41,7 @@ You can change the behavior of the RGB Lighting by setting these configuration v
| `RGBLIGHT_HUE_STEP` | 10 | How many hues you want to have available. |
| `RGBLIGHT_SAT_STEP` | 17 | How many steps of saturation you'd like. |
| `RGBLIGHT_VAL_STEP` | 17 | The number of levels of brightness you want. |
| `RGBLIGHT_LIMIT_VAL` | 255 | Limit the val of HSV to limit the maximum brightness simply. |
### Animations

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@@ -0,0 +1,26 @@
## Space Cadet Shift Enter: The future, built in
Based on the Space Cadet Shift by Steve Losh [described](http://stevelosh.com/blog/2012/10/a-modern-space-cadet/)
Essentially, you hit the Shift on its own, and it acts as the enter key. When hit with other keys, the Shift key keeps working as it always does. Yes, it's as cool as it sounds. This solution works better than using a macro since the timers defined in quantum allow us to tell when another key is pressed, rather than just having a janky timer than results in accidental endlines.
To use it, use `KC_SFTENT` (Shift, Enter) for any Shift on your keymap.
It's defaulted to work on US keyboards, but if you'd like to use a different key for Enter, you can define those in your `config.h` like this:
#define SFTENT_KEY KC_ENT
The only other thing you're going to want to do is create a `rules.mk` in your keymap directory and set the following:
```
COMMAND_ENABLE = no # Commands for debug and configuration
```
This is just to keep the keyboard from going into command mode when you hold both Shift keys at the same time.
PLEASE NOTE: this feature uses the same timers as the Space Cadet Shift feature, so using them in tandem may produce unwanted results.

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@@ -53,6 +53,7 @@ If you're using [homebrew,](http://brew.sh/) you can use the following commands:
brew install avr-gcc
brew install dfu-programmer
brew install gcc-arm-none-eabi
brew install avrdude
This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line. Note that the `make` and `make install` portion during the homebrew installation of avr-libc can take over 20 minutes and exhibit high CPU usage.

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@@ -101,8 +101,9 @@ By default QMK supports backlighting on pins `B5`, `B6`, and `B7`. If you are us
```
#define BACKLIGHT_PIN B7
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6
```
{% hint style='info' %}

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@@ -256,11 +256,11 @@ This is a reference only. Each group of keys links to the page documenting their
|---------|------------------------------------------|
|`BL_TOGG`|Turn the backlight on or off |
|`BL_STEP`|Cycle through backlight levels |
|`BL_x` |Set a specific backlight level between 0-9|
|`BL_ON` |An alias for `BL_9` |
|`BL_OFF` |An alias for `BL_0` |
|`BL_INC` |Increase backlight level |
|`BL_DEC` |Decrease backlight level |
|`BL_ON` |Set the backlight to max brightness |
|`BL_OFF` |Turn the backlight off |
|`BL_INC` |Increase the backlight level |
|`BL_DEC` |Decrease the backlight level |
|`BL_BRTG`|Toggle backlight breathing |
## [RGB Lighting](feature_rgblight.md)

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@@ -5,11 +5,11 @@
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x2260
#define PRODUCT_ID 0xCA60
#define DEVICE_VER 0x0001
#define MANUFACTURER MechKeysCa
#define MANUFACTURER MECHKEYS
#define PRODUCT ACR60
#define DESCRIPTION ACR60 Keyboard
#define DESCRIPTION 60% customizable keyboard
/* key matrix size */
#define MATRIX_ROWS 5

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@@ -1,12 +1,15 @@
# ACR60
ACR60
=====
![acr60](https://cdn.shopify.com/s/files/1/1697/5323/products/20170522001035_1024x1024.jpg?v=1504725199)
A customizable 60% keyboard based on the DZ60.
A customizable 60% keyboard made and sold by mechkeys.ca [More info on MECHKEYS](https://mechkeys.ca)
Keyboard Maintainer: [TurboMech](https://github.com/TurboMech)
Keyboard Maintainer: QMK Community
Hardware Supported: ACR60
Hardware Availability: [mechkeysca](https://mechkeys.ca/products/acr60)
Hardware Availability: [MECHKEYS](https://mechkeys.ca/products/acr60)
Make example for this keyboard (after setting up your build environment):

46
keyboards/alu84/alu84.c Executable file
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@@ -0,0 +1,46 @@
/* Copyright 2017 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "alu84.h"
#include "rgblight.h"
#include "action_layer.h"
#include "quantum.h"
#include "action.h"
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

41
keyboards/alu84/alu84.h Executable file
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@@ -0,0 +1,41 @@
/* Copyright 2017 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ALU84_H
#define ALU84_H
#include "quantum.h"
#define KEYMAP( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K114, K115, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K315, \
K400, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K413, K414, K415, \
K500, K501, K503, K506, K510, K511, K512, K513, K514, K515 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, KC_NO, K114, K115 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215 }, \
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, KC_NO, K315 }, \
{ K400, KC_NO, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, KC_NO, K413, K414, K415 }, \
{ K500, K501, KC_NO, K503, KC_NO, KC_NO, K506, KC_NO, KC_NO, KC_NO, K510, K511, K512, K513, K514, K515 } \
}
#endif

76
keyboards/alu84/config.h Executable file
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@@ -0,0 +1,76 @@
/* Copyright 2017 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ALU84_CONFIG_H
#define ALU84_CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xCA75
#define DEVICE_VER 0x0001
#define MANUFACTURER MECHKEYS
#define PRODUCT ALU84
#define DESCRIPTION 75% keyboard
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 16
/* key matrix pins */
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5, B7 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, F5, D4, B1, B0, B5, B4, D7, D6, B3, F4, F6 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#define BACKLIGHT_PIN B6
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 3
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLED_NUM 16
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 10
#define RGBLIGHT_VAL_STEP 10
#define RGBLIGHT_ANIMATIONS
#endif
#endif

View File

@@ -0,0 +1,144 @@
#include "alu84.h"
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define _BL 0
#define _FN1 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BL
* ,- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .
* | Esc | Scrn Brght Up | Scrn Bright Down | Expose | Launchpad | Show Desktop | Dock Hide Tog | Screen Capture | Shortcut | Shortcut | Shortcut| Shortcut | Play/Pause | Mute | Vol Up | Vol Down |
* |- - -+ - - - - - - - + - - - - - - - - -+ - - - -+ - - - - - + - - - - - - -+ - - - - - - - + - - - - - - - -+ - - - - -+ - - - - -+ - - - - + - - - - -+ - - - - - -+ - - -+ - - - -+ - - - - -|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | + | Backspace | POWER |
* |- - -+ - - - - - - - + - - - - - - - - -+ - - - -+ - - - - - + - - - - - - -+ - - - - - - - + - - - - - - - -+ - - - - -+ - - - - -+ - - - - + - - - - -+ - - - - - -+ - - -+ - - - -+ - - - - -|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Shortcut |
* |- - -+ - - - - - - - + - - - - - - - - -+ - - - -+ - - - - - + - - - - - - -+ - - - - - - - + - - - - - - - -+ - - - - -+ - - - - -+ - - - - + - - - - -+ - - - - - -+ - - -+ - - - -+ - - - - -|
* | CAPS | A | S | D | F | G | H | J | K | L | ; | ' | Enter | Pg Up |
* |- - -+ - - - - - - - + - - - - - - - - -+ - - - -+ - - - - - + - - - - - - -+ - - - - - - - + - - - - - - - -+ - - - - -+ - - - - -+ - - - - + - - - - -+ - - - - - -+ - - -+ - - - -+ - - - - -|
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Up | Pg Dn |
* |- - -+ - - - - - - - + - - - - - - - - -+ - - - -+ - - - - - + - - - - - - -+ - - - - - - - + - - - - - - - -+ - - - - -+ - - - - -+ - - - - + - - - - -+ - - - - - -+ - - -+ - - - -+ - - - - -|
* | Control | Option/Alt | Gui | Space | Gui | Opt | Fn (layer) | Left | Down | Right |
* `- - -+ - - - - - - - + - - - - - - - - -+ - - - -+ - - - - - + - - - - - - -+ - - - - - - - + - - - - - - - -+ - - - - -+ - - - - -+ - - - - + - - - - -+ - - - - - -+ - - -+ - - - -+ - - - - -'
*/
[_BL] = KEYMAP(
KC_ESC, KC_F14, KC_F15, LCTL(KC_UP), LCTL(KC_L), KC_F11, LALT(LGUI(KC_D)), LCTL(KC_S), LCTL(LSFT(KC_O)), LCTL(LGUI(KC_1)), LCTL(LGUI(KC_2)), LCTL(LGUI(KC_3)), KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_POWER,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, LCTL(LGUI(KC_N)),
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, KC_PGDN,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
/* FN1
* ,- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .
* | Quit All | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Trns | Trns | DFU RESET |
* |- - -+ - - - - - - - + - - - - - - - - -+ - - - -+ - - - - - + - - - - - - -+ - - - - - - - + - - - - - - - -+ - - - - -+ - - - - -+ - - - - + - - - - -+ - - - - - -+ - - -+ - - - -+ - - - - -|
* | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | DELETE | Lock Shrct |
* |- - -+ - - - - - - - + - - - - - - - - -+ - - - -+ - - - - - + - - - - - - -+ - - - - - - - + - - - - - - - -+ - - - - -+ - - - - -+ - - - - + - - - - -+ - - - - - -+ - - -+ - - - -+ - - - - -|
* | Trns | RGB Toggle | RGB Mode | RGB Increase | RGB Decrease | RGB Hue Inc | RGB Hue Dec | RGB Sat Inc | RGB Sat Dec | Trns | Trns | Trns | Trns | Trns | Trns |
* |- - -+ - - - - - - - + - - - - - - - - -+ - - - -+ - - - - - + - - - - - - -+ - - - - - - - + - - - - - - - -+ - - - - -+ - - - - -+ - - - - + - - - - -+ - - - - - -+ - - -+ - - - -+ - - - - -|
* | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
* |- - -+ - - - - - - - + - - - - - - - - -+ - - - -+ - - - - - + - - - - - - -+ - - - - - - - + - - - - - - - -+ - - - - -+ - - - - -+ - - - - + - - - - -+ - - - - - -+ - - -+ - - - -+ - - - - -|
* | Trns | Backlight Tog | Backlight Inc | Backlight Dec | Backlight Step | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
* |- - -+ - - - - - - - + - - - - - - - - -+ - - - -+ - - - - - + - - - - - - -+ - - - - - - - + - - - - - - - -+ - - - - -+ - - - - -+ - - - - + - - - - -+ - - - - - -+ - - -+ - - - -+ - - - - -|
* | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
* `- - -+ - - - - - - - + - - - - - - - - -+ - - - -+ - - - - - + - - - - - - -+ - - - - - - - + - - - - - - - -+ - - - - -+ - - - - -+ - - - - + - - - - -+ - - - - - -+ - - -+ - - - -+ - - - - -'
*/
[_FN1] = KEYMAP(
LALT(LGUI(KC_Q)), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS, RESET,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, LCTL(LALT(LGUI(KC_S))),
KC_TRNS, RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, BL_TOGG, BL_INC, BL_DEC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 2); PORTB &= ~(1 << 2);
} else {
DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

View File

@@ -0,0 +1,25 @@
/* Copyright 2017 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#define TAPPING_TOGGLE 2
#include "../../config.h"
// place overrides here
#endif

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@@ -0,0 +1,176 @@
/* Copyright 2017 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "alu84.h"
#include "turbomech.h"
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define _QWERTY 0 //BASE layer
#define _FUNCTION 1 //Function layer
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BL
* ,- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -.
* | Esc | Scrn | Scrn | Expose |Launchpad| Show |Dock Hide| Screen | Shortcut| Shortcut| Shortcut| Shortcut| Play | Mute | Vol Up | Vol Down|
* | |Brght Up | Brght Dn| | | Desktop | Toggle | Capture | | | | | Pause | | | |
* |- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - -+- - - - -|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | + | Backspace | POWER |
* | | | | | | | | | | | | | | | |
* |- - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - +- - - - -|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Shortcut|
* | | | | | | | | | | | | | | | |
* |- - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - - -+- - - - -|
* | CAPS | A | S | D | F | G | H | J | K | L | ; | ' | Enter | Page |
* | | | | | | | | | | | | | | Up |
* |- - - - - - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - +- - - - -+- - - - -+
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Up | Page |
* | | | | | | | | | | | | | | Down |
* |- - - - - +- - - - - - +- - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -|
* | Control | Option | Gui | Space | Gui | Opt | Fn | Left | Down | Right |
* | | /Alt | | | | Alt | | | | |
* `- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -'
*/
[_QWERTY] = KEYMAP(
KC_ESC, KC_F14, KC_F15, LCTL(KC_UP), LCTL(KC_L), KC_F11, LALT(LGUI(KC_D)), LCTL(KC_S), LCTL(LSFT(KC_O)), LCTL(LGUI(KC_1)), LCTL(LGUI(KC_2)), LCTL(LGUI(KC_3)), KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_POWER,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, LCTL(LGUI(KC_N)),
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, KC_PGDN,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
/* FN1 - SEE readme.md
* ,- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -.
* | Quit | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Trns | Trns | DFU |
* | All | | | | | | | | | | | | | | | Reset |
* |- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - -+- - - - -|
* | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Delete | Lock |
* | | | | | | | | | | | | | | |Shortcut |
* |- - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - +- - - - -|
* | Trns | RGB | RGB | RGB | RGB | RGB Hue | RGB Hue | RGB Sat | RGB Sat | Trns | Trns | Trns | Trns | Trns | Trns |
* | | Toggle | Mode | Increase| Decrease| Increase| Decrease| Increase| Decrease| | | | | | |
* |- - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - - -+- - - - -|
* | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
* | | | | | | | | | | | | | | |
* |- - - - - - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - +- - - - -+- - - - -+
* | Trns |Backlight|Backlight|Backlight|Backlight| Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
* | | Toggle | Increase| Decrease| Step | | | | | | | | | |
* |- - - - - +- - - - - - +- - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -|
* | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
* | | | | | | | | | | |
* `- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -'
*/
[_FUNCTION] = KEYMAP(
LALT(LGUI(KC_Q)), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_RESET,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, LCTL(LALT(LGUI(KC_S))),
KC_TRNS, RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, BL_TOGG, BL_INC, BL_DEC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
//switch (id) {
// case _FLIP:
// if (record->event.pressed)
//SEND_STRING("(╯°□°)╯︵ ┻━┻");
// }
// return false;
// break;
// }
return MACRO_NONE;
};
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 2); PORTB &= ~(1 << 2);
} else {
DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

View File

@@ -0,0 +1,93 @@
# This is u/TurboMech's keyboard layout for ALU84.
## It is designed for Mac OS, due to the specific functions I created.
### Here is the layout found in the keymap.c file.
##### I use shortcuts for the Function row (above number row) listed below
- Scrn Bright Up: F14
- Scrn Bright Down: F15
- Expose: LCTRL + Up
- Launchpad: LCTRL + L
- Show Desktop: F11
- Show/Hide Dock: LALT + LGUI + D
- Screen Capture: LCTRL + S
- Custom Shortcut (setup for an application I use frequently): LCTRL + LSHFT + O
- Custom Shortcut 1: LCTRL + LGUI + 1
- Custom Shortcut 2: LCTRL + LGUI + 2
- Custom Shortcut 3: LCTRL + LGUI + 3
- use the custom shortcuts for whatever you want: launch an application, a macro, etc.
- Play/Pause: exactly that
- Mute / Volume Up / Volume Down: exactly what it says
##### Going down the right side from Vol Down:
- POWER: this serves as the power button on Mac's only. Press and hold the button as you would on your Macbook or iMac keyboard.
- Menu: this slides the notification bar on the right side (its the same as on iPhones/ iPads)
### See below keymaps for how to setup shortcuts on Mac
#### Base Layer
```
.- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -.
| Esc | Scrn | Scrn | Expose |Launchpad| Show |Dock Hide| Screen | Shortcut| Shortcut| Shortcut| Shortcut| Play | Mute | Vol Up | Vol Down|
| |Brght Up | Brght Dn| | | Desktop | Toggle | Capture | | | | | Pause | | | |
|- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - -+- - - - -|
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | + | Backspace | POWER |
| | | | | | | | | | | | | | | |
|- - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - +- - - - -|
| TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Shortcut|
| | | | | | | | | | | | | | | |
|- - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - - -+- - - - -|
| CAPS | A | S | D | F | G | H | J | K | L | ; | ' | Enter | Page |
| | | | | | | | | | | | | | Up |
|- - - - - - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - +- - - - -+- - - - -+
| Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Up | Page |
| | | | | | | | | | | | | | Down |
|- - - - - +- - - - - - +- - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -|
| Control | Option | Gui | Space | Gui | Opt | Fn | Left | Down | Right |
| | /Alt | | | | Alt | | | | |
'- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -'
```
#### Function Layer 1 - See above for shortcuts
```
.- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -.
| Quit | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Trns | Trns | DFU |
| All | | | | | | | | | | | | | | | Reset |
|- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - -+- - - - -|
| Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Delete | Lock |
| | | | | | | | | | | | | | |Shortcut |
|- - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - +- - - - -|
| Trns | RGB | RGB | RGB | RGB | RGB Hue | RGB Hue | RGB Sat | RGB Sat | Trns | Trns | Trns | Trns | Trns | Trns |
| | Toggle | Mode | Increase| Decrease| Increase| Decrease| Increase| Decrease| | | | | | |
|- - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - - -+- - - - -|
| Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
| | | | | | | | | | | | | | |
|- - - - - - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - +- - - - -+- - - - -+
| Trns |Backlight|Backlight|Backlight|Backlight| Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
| | Toggle | Increase| Decrease| Step | | | | | | | | | |
|- - - - - +- - - - - - +- - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -|
| Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
| | | | | | | | | | |
'- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -'
```
#### How to use/ setup shortcuts on Mac
- First navigate to System Preferences > Keyboard > Shortcuts
- You can use any of them in here
- Just set them to the shortcut keys listed above
#### How to make your own (to launch applications, quit all, etc.)
- Navigate to Automator > New Document > click Service > Choose
- Now we have to setup our shortcut
- Here's how to setup the Quit All Shortcut
- In the right window select the Service recieves dropdown > select No Input
- At the top left click the Name (Search) > type quit > click and hold Quit All Applications > drag to the right hand box (under the Service Recieves)
- **IMPORTANT** You have to click the Run button at the upper right hand corner in order for these to actually work.
- Now click File > Save > save it as Quit All Apps (or whatever you want) / you can also just exit out and it'll ask you if you want to save
- Navigate back to System Preferences > Keyboard > Shortcuts
- The new shortcut can be found under services, set it to one of the shortcuts I listed above and done
- The same applies for applications in the Name (search) just type the application you want to have as shortcut. Don't forget to run it, then do the same steps
to set it up as a shortcut.

View File

@@ -0,0 +1,15 @@
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= yes
UNICODE_ENABLE ?= yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

18
keyboards/alu84/readme.md Normal file
View File

@@ -0,0 +1,18 @@
ALU84
===
![alu84](https://i.imgur.com/wBfazDc.jpg)
A 75% keyboard made and sold by MECHKEYS [More info on MECHKEYS](https://mechkeys.ca).
Keyboard Maintainer: [TurboMech](https://github.com/TurboMech)
Hardware Supported: ALU84
Hardware Availability: [MECHKEYS](https://mechkeys.ca)
Make example for this keyboard (after setting up your build environment):
make alu84:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

56
keyboards/alu84/rules.mk Executable file
View File

@@ -0,0 +1,56 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= yes

View File

@@ -345,14 +345,14 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case MACRO_BREATH_SPEED_INC:
if (record->event.pressed)
{
breathing_speed_inc(1);
breathing_period_inc();
}
break;
case MACRO_BREATH_SPEED_DEC:
if (record->event.pressed)
{
breathing_speed_dec(1);
breathing_period_dec();
}
break;
@@ -374,7 +374,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed)
{
layer_on(LAYER_UPPER);
breathing_speed_set(2);
breathing_period_set(2);
breathing_pulse();
update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
}
@@ -389,7 +389,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed)
{
layer_on(LAYER_LOWER);
breathing_speed_set(2);
breathing_period_set(2);
breathing_pulse();
update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
}
@@ -403,13 +403,13 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case MACRO_FUNCTION:
if (record->event.pressed)
{
breathing_speed_set(3);
breathing_period_set(3);
breathing_enable();
layer_on(LAYER_FUNCTION);
}
else
{
breathing_speed_set(1);
breathing_period_set(1);
breathing_self_disable();
layer_off(LAYER_FUNCTION);
}

View File

@@ -42,7 +42,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 1
#define BACKLIGHT_LEVELS 3
/* mapping backlight LEDs to correct Pin */
#define BACKLIGHT_PIN B7

View File

@@ -21,5 +21,7 @@
// place overrides here
#define GRAVE_ESC_CTRL_OVERRIDE
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 8
#endif

View File

@@ -16,7 +16,7 @@
#include "bananasplit.h"
enum custom_keycodes {
WIN_SWITCH_LAYOUT = SAFE_RANGE
WIN_SWITCH_LAYOUT = SAFE_RANGE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@@ -57,7 +57,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, \
KC_CAPS, KC_MPRV, KC_VOLU, KC_MNXT, KC_PGUP, KC_INS, KC_HOME, LCTL(KC_LEFT), LCTL(KC_RGHT), KC_END, _______, _______, _______, KC_PSCR, \
_______, KC_MUTE, KC_VOLD, KC_MPLY, KC_PGDN, KC_DEL, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, \
_______, _______, _______, _______, _______,_______, LCTL(KC_BSPC), LCTL(KC_DEL), _______, _______, _______, _______, _______, \
_______, BL_STEP, BL_BRTG, _______, _______,_______, LCTL(KC_BSPC), LCTL(KC_DEL), _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, _______, RESET \
),
};
@@ -76,19 +76,19 @@ void matrix_scan_user(void) {
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case WIN_SWITCH_LAYOUT: {
// Sends Alt+Shift on both key down and key up.
// Designed to switch between two keyboard layouts on Windows using a locking switch.
// Does nothing if right shift is pressed for easy resync.
if (!(get_mods() & MOD_BIT(KC_RSFT))) {
if (!(get_mods() & MOD_BIT(KC_RSFT)))
SEND_STRING(SS_DOWN(X_LALT)SS_TAP(X_LSHIFT)SS_UP(X_LALT));
return false;
}
else
return false;
return false;
}
default:
return true;
}
return true;
}
void led_set_user(uint8_t usb_led) {

View File

@@ -0,0 +1,25 @@
/* Copyright 2017 Balz Guenat
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#define GRAVE_ESC_CTRL_OVERRIDE
#endif

View File

@@ -0,0 +1,96 @@
/* Copyright 2017 Balz Guenat
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bananasplit.h"
#define ______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
-------------------------------------------------------------------------------------------
|GvEsc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
-------------------------------------------------------------------------------------------
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
-------------------------------------------------------------------------------------------
| Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
-------------------------------------------------------------------------------------------
| Shift | Z | X | C | V | B | N | M | , | . | / | Shift | |
-------------------------------------------------------------------------------------------
| Fn1 | GUI | Alt | Space | Space | Space | Alt | Fn1 | Fn1 | Ctrl |
-------------------------------------------------------------------------------------------
*/
[0] = KEYMAP( \
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, M(0),\
MO(1), KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_NO, MO(1), KC_RCTL \
),
/*
-------------------------------------------------------------------------------------------
| ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Delete |
-------------------------------------------------------------------------------------------
| TAB |Home | Up | End |PgUp | | | | | | | | | PrtSc |
-------------------------------------------------------------------------------------------
| Ctrl |Left |Down |Right |PgDn | | | | | | | | Enter |
-------------------------------------------------------------------------------------------
| Shift | | | | | | | | | | | Shift | |
-------------------------------------------------------------------------------------------
| Fn1 | GUI | Alt | Space | Space | Space | Alt | | | Ctrl |
-------------------------------------------------------------------------------------------
*/
[1] = KEYMAP( \
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
KC_TAB, KC_HOME, KC_UP, KC_END, KC_PGUP, ______, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, \
KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, ______, ______, ______, ______, ______, ______, ______, ______, \
KC_LSFT, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_RSFT, ______, \
______, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, ______, ______, ______, KC_RCTL \
),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
case 0:
// Sends Alt+Shift on both key down and key up.
// Fesigned to switch between two keyboard layouts on Windows using a locking switch.
// Does nothing if right shift is pressed for easier resync.
if (!(get_mods() & MOD_BIT(KC_RSFT)))
return MACRO(D(LALT), T(LSFT), U(LALT), END);
else
return MACRO_NONE;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

View File

@@ -0,0 +1,34 @@
# Kamon's keymap for the Bananasplit
A simple layout to get you started with the BananaSplit60.
Default layer:
```
-------------------------------------------------------------------------------------------
|GvEsc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
-------------------------------------------------------------------------------------------
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
-------------------------------------------------------------------------------------------
| Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
-------------------------------------------------------------------------------------------
| Shift | Z | X | C | V | B | N | M | , | . | / | Shift | |
-------------------------------------------------------------------------------------------
| Fn1 | GUI | Alt | Space | Space | Space | Alt | Fn1 | Fn1 | Ctrl |
-------------------------------------------------------------------------------------------
```
Fn1 layer:
```
-------------------------------------------------------------------------------------------
| ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Delete |
-------------------------------------------------------------------------------------------
| TAB |Home | Up | End |PgUp | | | | | | | | | PrtSc |
-------------------------------------------------------------------------------------------
| Ctrl |Left |Down |Right |PgDn | | | | | | | | Enter |
-------------------------------------------------------------------------------------------
| Shift | | | | | | | | | | | Shift | |
-------------------------------------------------------------------------------------------
| Fn1 | GUI | Alt | Space | Space | Space | Alt | | | Ctrl |
-------------------------------------------------------------------------------------------
```

View File

@@ -0,0 +1,37 @@
# Copyright 2017 Balz Guenat
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# QMK Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
# BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
# MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
# EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
# CONSOLE_ENABLE = no # Console for debug(+400)
# COMMAND_ENABLE = yes # Commands for debug and configuration
# NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
# MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
# AUDIO_ENABLE = no # Audio output on port C6
# UNICODE_ENABLE = no # Unicode
# BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
# RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -1,77 +0,0 @@
# Target file name (without extension).
PROJECT = ch
# Directory common source files exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# project specific files
SRC = matrix.c \
led.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_plain.c $(SRC)
endif
CONFIG_H = config.h
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# - For Teensies, FAMILY = KINETIS and SERIES is either
# KL2x (LC) or K20x (3.0,3.1,3.2).
MCU_FAMILY = KINETIS
MCU_SERIES = K20x
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
# - NOTE: a custom ld script is needed for EEPROM on Teensy LC
# - LDSCRIPT =
# - MKL26Z64 for Teensy LC
# - MK20DX128 for Teensy 3.0
# - MK20DX256 for Teensy 3.1 and 3.2
MCU_LDSCRIPT = MK20DX128
# Startup code to use
# - it should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
# - STARTUP =
# - kl2x for Teensy LC
# - k20x5 for Teensy 3.0
# - k20x7 for Teensy 3.1 and 3.2
MCU_STARTUP = k20x5
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
# - BOARD =
# - PJRC_TEENSY_LC for Teensy LC
# - PJRC_TEENSY_3 for Teensy 3.0
# - PJRC_TEENSY_3_1 for Teensy 3.1 or 3.2
BOARD = PJRC_TEENSY_3
# Cortex version
# Teensy LC is cortex-m0; Teensy 3.x are cortex-m4
MCU = cortex-m4
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
# I.e. 6 for Teensy LC; 7 for Teensy 3.x
ARMV = 7
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
## (Note that for BOOTMAGIC on Teensy LC you have to use a custom .ld script.)
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
include $(TMK_DIR)/tool/chibios/common.mk
include $(TMK_DIR)/tool/chibios/chibios.mk

View File

@@ -0,0 +1,247 @@
{
"keyboard_name": "",
"manufacturer": "",
"identifier": "",
"url": "",
"maintainer": "qmk",
"processor": "",
"bootloader": "",
"width": 15.5,
"height": 4.25,
"layouts": {
"KEYMAP": {
"layout": [
{
"label": "Esc",
"x": 0,
"y": 0
},
{
"label": "Q",
"x": 1,
"y": 0
},
{
"label": "W",
"x": 2,
"y": 0
},
{
"label": "E",
"x": 3,
"y": 0
},
{
"label": "R",
"x": 4,
"y": 0
},
{
"label": "T",
"x": 5,
"y": 0
},
{
"label": "{",
"x": 6,
"y": 0
},
{
"label": "}",
"x": 8.5,
"y": 0
},
{
"label": "Y",
"x": 9.5,
"y": 0
},
{
"label": "U",
"x": 10.5,
"y": 0
},
{
"label": "I",
"x": 11.5,
"y": 0
},
{
"label": "O",
"x": 12.5,
"y": 0
},
{
"label": "P",
"x": 13.5,
"y": 0
},
{
"label": "\"",
"x": 14.5,
"y": 0
},
{
"label": "Tab",
"x": 0,
"y": 1
},
{
"label": "A",
"x": 1,
"y": 1
},
{
"label": "S",
"x": 2,
"y": 1
},
{
"label": "D",
"x": 3,
"y": 1
},
{
"label": "F",
"x": 4,
"y": 1
},
{
"label": "G",
"x": 5,
"y": 1
},
{
"label": "-",
"x": 6,
"y": 1
},
{
"label": "1",
"x": 8.5,
"y": 1
},
{
"label": "H",
"x": 9.5,
"y": 1
},
{
"label": "J",
"x": 10.5,
"y": 1
},
{
"label": "K",
"x": 11.5,
"y": 1
},
{
"label": "L",
"x": 12.5,
"y": 1
},
{
"label": ";",
"x": 13.5,
"y": 1
},
{
"label": "Enter",
"x": 14.5,
"y": 1
},
{
"label": "(",
"x": 0,
"y": 2
},
{
"label": "Z",
"x": 1,
"y": 2
},
{
"label": "X",
"x": 2,
"y": 2
},
{
"label": "C",
"x": 3,
"y": 2
},
{
"label": "V",
"x": 4,
"y": 2
},
{
"label": "B",
"x": 5,
"y": 2
},
{
"label": "=",
"x": 6,
"y": 2
},
{
"label": "8",
"x": 8.5,
"y": 2
},
{
"label": "N",
"x": 9.5,
"y": 2
},
{
"label": "M",
"x": 10.5,
"y": 2
},
{
"label": ",",
"x": 11.5,
"y": 2
},
{
"label": ".",
"x": 12.5,
"y": 2
},
{
"label": "/",
"x": 13.5,
"y": 2
},
{
"label": ")",
"x": 14.5,
"y": 2
},
{
"label": "Num Layer",
"x": 4,
"y": 3.25
},
{
"label": "Back Space",
"x": 5,
"y": 3.25
},
{
"label": "Space",
"x": 9.5,
"y": 3.25
},
{
"label": "Symbol Layer",
"x": 10.5,
"y": 3.25
}
]
}
}
}

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@@ -0,0 +1,389 @@
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include "chimera_ortho.h"
#include "action_layer.h"
#include "version.h"
#include "process_keycode/process_tap_dance.h"
#include "gordon.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
#define KC_SNAPLEFT LGUI(KC_LEFT)
#define KC_SNAPRIGHT LGUI(KC_RIGHT)
#define KC_SNAPUP LGUI(KC_UP)
#define KC_SNAPDOWN LGUI(KC_DOWN)
#define KC_PREVTAB LCTL(LSFT(KC_TAB))
#define KC_NEXTTAB LCTL(KC_TAB)
#define KC_WORKRIGHT LCTL(LGUI(KC_RIGHT))
#define KC_WORKLEFT LCTL(LGUI(KC_LEFT))
#define KC_NMPD TG(_NUMPAD)
#define KC_SYMB TG(_SYMBOLS)
#define KC_SCTL MT(MOD_LCTL, KC_LBRC)
#define KC_SCTR MT(MOD_LCTL, KC_RBRC)
#define KC_SPLT MT(MOD_LALT, KC_MINS)
#define KC_SPRT MT(MOD_LALT, KC_1)
#define KC_GBRC MT(MOD_RGUI, KC_8)
#define KC_GQOT MT(MOD_LGUI, KC_QUOT)
#define KC_CSHW MT(MOD_LCTL|MOD_LSFT,KC_W)
#define KC_CDEL LCTL(KC_DEL)
#define KC_AUDUP KC_AUDIO_VOL_UP
#define KC_AUDOWN KC_AUDIO_VOL_DOWN
#define KC_MEHS MEH_T(KC_S)
#define KC_MEHL MEH_T(KC_L)
#define KC_GWIN GUI_T(KC_G)
#define KC_FCTL CTL_T(KC_F)
#define KC_JCTL CTL_T(KC_J)
#define KC_ZCTL CTL_T(KC_Z)
#define KC_ALTV ALT_T(KC_V)
#define KC_ALTN ALT_T(KC_N)
#define KC_MEHX ALL_T(KC_X)
#define KC_RESET RESET
//LTs
#define KC_MESC LT(_MACROS, KC_ESC)
#define KC_DNUM LT(_NUMPAD, KC_D)
#define KC_SPFN LT(_NAV,KC_EQL)
#define KC_EMAUS LT(_MOUSE,KC_E)
#define KC_ENAV LT(_NAV,KC_E)
#define KC_INAV LT(_TEXTNAV,KC_I)
#define KC_BSPSYM LT(_SYMBOLS,KC_BSPACE)
#define KC_ENTSYM LT(_SYMBOLS,KC_ENTER)
#define KC_CLNMAUS LT(_MOUSE,KC_SCOLON)
#define KC_FUNC TT(_FUNCTION)
//TAP DANCE
#define KC_F6F7 TD(F6F7)
#define KC_ALF4 TD(ALTF4)
#define KC_TTT TD(TTT)
#define KC_ENHM TD(HOME_END)
#define KC_CLPS TD(CALC_PRINTSCREEN)
#define KC_INCL M(0)
#define KC_PULL M(1)
#define KC_PUSH M(2)
#define KC_SCAP M(3)
#define KC_SCOF M(4)
#define KC_CAD LALT(LCTL(KC_DEL))
#define LONGPRESS_DELAY 150
//#define LAYER_TOGGLE_DELAY 300
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_ KC_TRNS
/* TODO:
*
* DONE: RESET and CAD into macro layer.
* DONE: WINUP AND WINDOWN in NAV layer
* DONE: Get rid of caps layer. not sure what it is even for.
* DONE: LMEH
* DONE: plus, divide, multiply on left hand for num layer
* DONE: F1 - F12 on a layer toggle (not a temp toggle but a one shot or something)
* DONE: Volume, page up and down for mouse layer.
* DONE: Add full user files - without using anything.
* DONE: Insert, ctrl delete
* DONE: Home and End
* DONE: Printscreen
* Easier way to open new terminal (instead of alt + F2)
* Intellij/text navigation layer (ctrl delete could be here).
* Macro for "System.exit(0)" probably macro layer and "c"
* Some sort of tap dance for comma, H, right pinky, and possibly other corners.
* Something more with the right hand. not sure what.
* Mouse: Left scroll, right scroll
* Passwords and any other macros.
* LED for control
* All modifiers reset
* Russain layer
* Hebrew layer
* Get rid of stupid git pull and push macros.
*
*/
//Tap dance enums
enum {
F12ETAPS = 0,
CALCCOMP,
ALTF4,
F6F7,
TTT,
HOME_END,
CALC_PRINTSCREEN
};
static xtap ttt_state = {
.is_press_action = true,
.state = 0
};
//Already exists in gordon.c, shouldn't need this anymore
/*// To activate SINGLE_HOLD, you will need to hold for 200ms first.
// This tap dance favors keys that are used frequently in typing like 'f'
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted) {
return SINGLE_TAP;
}
else {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
}
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
//with single tap.
else if (state->count == 2) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else if ((state->count == 3) && ((state->interrupted) || (!state->pressed))) return TRIPLE_TAP;
else if (state->count == 3) return TRIPLE_HOLD;
else return 8; //magic number. At some point this method will expand to work for more presses
}*/
/* "Super tap toggle"
* Basically, TT but for two or more layers for a single key.
* This particular dance:
* Single tap/hold - TT for Function layer
* Double tap/hold - TT for Numpad layer
* Triple tap/hold - TT for Mouse layer
*
*/
void TTT_finished (qk_tap_dance_state_t *state, void *user_data) {
ttt_state.state = cur_dance(state);
switch (ttt_state.state) {
case SINGLE_TAP: layer_invert(_FUNCTION); break;
case SINGLE_HOLD: layer_on(_FUNCTION); break;
case DOUBLE_TAP: layer_invert(_NUMPAD); break;
case DOUBLE_HOLD: layer_on(_NUMPAD); break;
case DOUBLE_SINGLE_TAP: layer_invert(_NUMPAD); break;
case TRIPLE_TAP: layer_invert(_MOUSE); break;
case TRIPLE_HOLD: layer_on(_MOUSE); break;
}
}
void TTT_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (ttt_state.state) {
case SINGLE_TAP: break;
case SINGLE_HOLD: layer_off(_FUNCTION); break;
case DOUBLE_TAP: break;
case DOUBLE_HOLD: layer_off(_NUMPAD); break;
case DOUBLE_SINGLE_TAP: break;
case TRIPLE_TAP: break;
case TRIPLE_HOLD: layer_off(_MOUSE); break;
}
ttt_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
// simple tap dance
[F12ETAPS] = ACTION_TAP_DANCE_DOUBLE(KC_F12,LSFT(LCTL(KC_F10))),
[CALCCOMP] = ACTION_TAP_DANCE_DOUBLE(KC_CALCULATOR, KC_MY_COMPUTER),
[CALC_PRINTSCREEN] = ACTION_TAP_DANCE_DOUBLE(KC_CALCULATOR, KC_PSCR),
[ALTF4] = ACTION_TAP_DANCE_DOUBLE(KC_F4,LALT(KC_F4)),
[F6F7] = ACTION_TAP_DANCE_DOUBLE(LSFT(KC_F6), LALT(KC_F7)),
[HOME_END] = ACTION_TAP_DANCE_DOUBLE(KC_END, KC_HOME),
[TTT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL,TTT_finished, TTT_reset),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
MESC, Q ,CSHW,ENAV, R , T ,SPC , CLPS, Y , U ,INAV, O , P ,TTT,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
TAB , A , MEHS,DNUM,FCTL,GWIN,GRAVE, TILD, H ,JCTL, K ,MEHL,CLNMAUS,ENHM,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
MINUS,ZCTL,MEHX, C ,ALTV, B ,DELETE, INS ,ALTN, M ,COMM,DOT ,SLSH,UNDS,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
LSHIFT,BSPSYM, SPC ,ENTSYM
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_NUMPAD] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , , ,ASTR, , , , , 7 , 8 , 9 ,ASTR,/**/,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,MINS,PLUS,/**/,EQUAL, , , , , 4 , 5 , 6 ,PLUS, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , ,SLSH, , , , , 1 , 2 , 3 ,SLSH, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , 0
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_SYMBOLS] = KEYMAP(
//,----+----+-----+----+----+----+----. ,----+----+----+----+----+----+----.
,EXLM, AT ,LCBR,RCBR,HASH, , ,CIRC,AMPR,ASTR,LPRN,RPRN,/**/,
//|----+----+-----+----+----+----+----| |----+----+----+----+----+----+----|
,EXLM,EXLM,LPRN,RPRN , , , , ,DQUO,EQUAL,QUOTE,RCBR, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,DOLLAR, PERC,LBRACKET,RBRACKET, , , ,PIPE,BSLASH,PLUS, , , ,
//|----+----+-----+----+----+----+----| |----+----+----+----+----+----+----|
UNDS,/**/, ,/**/
// \-------------------+----+----+---/ \---+----+----+-------------------/
),
[_FUNCTION] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
F6F7 ,F1 ,F2 ,F3 ,ALF4,F5 ,F6 , F7 ,F8 ,F9 ,F10 ,F11 ,F12 ,/**/,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_NAV] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, ,SNAPLEFT,/**/,SNAPRIGHT,, , , , , UP , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,SNAPUP,PREVTAB, ,NEXTTAB,SNAPDOWN,, , ,LEFT,DOWN,RGHT, , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, ,WORKLEFT, ,WORKRIGHT,, , , ,PGUP,PGDN, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
CDEL ,DEL, ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_TEXTNAV] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , , , , , , , , ,/**/, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_MOUSE] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , ,MS_UP, , , , , , , UP , , , ,/**/
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, ,MS_LEFT,MS_DOWN,MS_RIGHT, , , , ,LEFT,DOWN,RGHT,/**/, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,MS_BTN1 ,MS_BTN2 ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_MACROS] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
/**/,RESET,SECRET_2,SECRET_3, , , ,SYSTEM_SLEEP, , ,INCL, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
CAD ,SECRET_1, , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
SCAP, , , , , , , , , , , , ,SCAP,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , ,
// \------------------+----+----+---/ \---+----+----+-------------------/
)
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
/* include some kind of library or header */
case 0:
if (record->event.pressed) {
SEND_STRING("#include <>");
return MACRO( T(LEFT), END);
}
break;
case 1:
if (record->event.pressed) {
SEND_STRING("git pull");
return MACRO( T(ENT), END );
}
break;
case 2:
if (record->event.pressed){
SEND_STRING("git push");
return MACRO( T(ENT), END );
}
break;
case 3:
if (record->event.pressed){
// layer_on(_CAPS);
// register_code(KC_CAPSLOCK);
// unregister_code(KC_CAPSLOCK);
}
break;
case 4:
if (record->event.pressed){
// layer_off(_CAPS);
// register_code(KC_CAPSLOCK);
// unregister_code(KC_CAPSLOCK);
}
break;
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
switch (layer) {
case _QWERTY:
set_led_green;
break;
case _MOUSE:
set_led_yellow;
break;
case _NUMPAD:
set_led_blue;
break;
case _SYMBOLS:
set_led_red;
break;
case _NAV:
set_led_magenta;
break;
case _MACROS:
set_led_green;
_delay_ms(45);
set_led_red;
_delay_ms(45);
break;
case _FUNCTION:
set_led_green;
_delay_ms(45);
set_led_blue;
_delay_ms(45);
break;
default:
set_led_green;
break;
}
};

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#include "V2017.h"

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#ifndef V2017_H
#define V2017_H
#include "christmas_tree.h"
#endif

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@@ -0,0 +1,8 @@
#ifndef V2017_CONFIG_H
#define V2017_CONFIG_H
#include "config_common.h"
#define DEVICE_VER 0x2017
#endif

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@@ -0,0 +1,3 @@
{
"identifier": "FEED:3070:2017"
}

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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
AUDIO_ENABLE = no # Audio output on port C6

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#include "christmas_tree.h"
void matrix_init_kb(void) {
matrix_init_user();
}

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@@ -0,0 +1,20 @@
#ifndef CHRISTMAS_TREE_H
#define CHRISTMAS_TREE_H
#include "quantum.h"
#define KEYMAP( \
k00, k01, k02, k03, k04, k05 \
) \
{ \
{ k00 }, \
{ k01 }, \
{ k02 }, \
{ k03 }, \
{ k04 }, \
{ k05 } \
}
#endif

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3070
#define MANUFACTURER Maple Computing
#define PRODUCT Christmas Tree
#define DESCRIPTION A tiny 6 key macro pad, in the shape of a christmas tree
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 1
/* Planck PCB default pin-out */
#define MATRIX_ROW_PINS { D3, F4, D0, F6, F5, D4 }
#define MATRIX_COL_PINS { D1 }
#define UNUSED_PINS
#define BACKLIGHT_PIN D2
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
#endif

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{
"keyboard_name": "Christmas Tree",
"keyboard_folder": "christmas_tree",
"manufacturer": "Maple Computing",
"identifier": "FEED:3070:2017",
"url": "https://www.reddit.com/r/MechanicalKeyboards/comments/7cqxpf/gb_christmas_tree_pcb_gb_now_live/",
"processor": "atmega32u4",
"bootloader": "catarina",
"maintainer": "That-Canadian",
"width": 3,
"height": 3,
"layouts": {
"2017": {
"key_count": 6
}
}
}

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#endif

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/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "christmas_tree.h"
extern keymap_config_t keymap_config;
enum layers {
_BASE,
_FUNC
};
enum custom_keycodes {
FUNC = SAFE_RANGE,
BACKLIT
};
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base
* ,------.
* | 1 |
* ,------+------.
* | 2 | 3 |
* ,------+------+------.
* | 4 | FUNC | 6 |
* `--------------------'
*/
[_BASE] = KEYMAP(KC_1, KC_2, KC_3, KC_4, MO(_FUNC), KC_6),
/* Func
* ,------.
* |BCKLIT|
* ,------+------.
* | 8 | 9 |
* ,------+------+------.
* | 0 | FUNC | RESET|
* `--------------------'
*/
[_FUNC] = KEYMAP(BACKLIT, KC_8, KC_9, KC_0, _______, RESET)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
register_code(KC_LSFT);
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
unregister_code(KC_LSFT);
}
return false;
break;
}
return true;
}

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# The Default Christmas Tree Layout

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Christmas Tree
===
![Christmas Tree](https://i.imgur.com/I9FNdSv.png)
A tiny 6 key macro pad, in the shape of a christmas tree, made by That-Canadian, SpaceCat, and ChillCaps.
Keyboard Maintainer: [That-Canadian](https://github.com/That-Canadian)
Make example for this keyboard (after setting up your build environment):
make christmas_tree/V2017:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
API_SYSEX_ENABLE = no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
DEFAULT_FOLDER = christmas_tree/V2017

View File

@@ -416,7 +416,7 @@
PIN_PUPDR_PULLUP(GPIOB_PIN4) | \
PIN_PUPDR_PULLUP(GPIOB_PIN5) | \
PIN_PUPDR_FLOATING(GPIOB_PIN6) | \
PIN_PUPDR_PULLUP(GPIOB_PIN7) | \
PIN_PUPDR_PULLDOWN(GPIOB_PIN7) | \
PIN_PUPDR_PULLUP(GPIOB_PIN8) | \
PIN_PUPDR_PULLUP(GPIOB_PIN9) | \
PIN_PUPDR_PULLUP(GPIOB_PIN10) | \
@@ -432,7 +432,7 @@
PIN_ODR_HIGH(GPIOB_PIN4) | \
PIN_ODR_HIGH(GPIOB_PIN5) | \
PIN_ODR_HIGH(GPIOB_PIN6) | \
PIN_ODR_HIGH(GPIOB_PIN7) | \
PIN_ODR_LOW(GPIOB_PIN7) | \
PIN_ODR_HIGH(GPIOB_PIN8) | \
PIN_ODR_HIGH(GPIOB_PIN9) | \
PIN_ODR_HIGH(GPIOB_PIN10) | \

View File

@@ -3,11 +3,35 @@
#define _______ KC_TRNS
enum keyboard_layers {
_BL,
_FL,
_CL
_BL,
_FL,
_CL
};
enum custom_keycodes {
S_BSKTC = SAFE_RANGE,
S_ODEJY,
S_RCKBY,
S_DOEDR,
S_SCALE,
S_ONEUP,
S_COIN,
S_SONIC,
S_ZELDA
};
#ifdef AUDIO_ENABLE
float song_basketcase[][2] = SONG(BASKET_CASE);
float song_ode_to_joy[][2] = SONG(ODE_TO_JOY);
float song_rock_a_bye_baby[][2] = SONG(ROCK_A_BYE_BABY);
float song_doe_a_deer[][2] = SONG(DOE_A_DEER);
float song_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float song_coin[][2] = SONG(COIN_SOUND);
float song_one_up[][2] = SONG(ONE_UP_SOUND);
float song_sonic_ring[][2] = SONG(SONIC_RING);
float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE);
#endif
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
@@ -33,11 +57,71 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______, \
_______, _______, _______, _______, _______, _______, MO(_FL), _______),
_______,_______,_______, _______, _______, _______, MO(_FL), _______),
[_CL] = KEYMAP(
BL_STEP,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,\
BL_STEP,S_BSKTC,S_ODEJY,S_RCKBY,S_DOEDR,S_SCALE,S_ONEUP,S_COIN, S_SONIC,S_ZELDA,_______,_______,_______,_______,_______,\
_______, _______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______, _______, _______, _______, _______, MO(_FL), _______)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case S_BSKTC:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_basketcase);
}
return false;
case S_ODEJY:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_ode_to_joy);
}
return false;
case S_RCKBY:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_rock_a_bye_baby);
}
return false;
case S_DOEDR:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_doe_a_deer);
}
return false;
case S_SCALE:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_scale);
}
return false;
case S_ONEUP:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_one_up);
}
return false;
case S_COIN:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_coin);
}
return false;
case S_SONIC:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_sonic_ring);
}
return false;
case S_ZELDA:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_zelda_puzzle);
}
return false;
}
return true;
}

View File

@@ -23,7 +23,7 @@
void backlight_init_ports(void) {
printf("backlight_init_ports()\n");
#ifdef BACKLIGHT_ENABLE
palSetPadMode(GPIOB, 8, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 8, PAL_MODE_OUTPUT_PUSHPULL);
palSetPad(GPIOB, 8);
#endif
}
@@ -41,13 +41,8 @@ void backlight_set(uint8_t level) {
#endif
}
void led_init_ports() {
printf("led_init_ports()\n");
palSetPadMode(GPIOB, 7, PAL_MODE_OUTPUT_PUSHPULL);
}
void led_set_kb(uint8_t usb_led) {
printf("led_init_ports()\n");
printf("led_set_kb(%d)\n", usb_led);
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
palSetPad(GPIOB, 7);

View File

@@ -11,7 +11,7 @@
/* Clueboard 60%
*
* Column pins are input with internal pull-down.
* Column pins are input with internal pull-down.
* Row pins are output and strobe with high.
* Key is high or 1 when it turns on.
*
@@ -68,13 +68,10 @@ void matrix_init(void) {
palSetPadMode(GPIOA, 15, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 10, PAL_MODE_INPUT_PULLDOWN);
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, MATRIX_COLS);
/* Setup capslock */
// palSetPadMode(GPIOB, 7, PAL_MODE_OUTPUT_PUSHPULL);
// palClearPad(GPIOB, 7);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, MATRIX_COLS * sizeof(matrix_row_t));
palClearPad(GPIOB, 7); // Turn off capslock
matrix_init_quantum();
}
@@ -84,20 +81,20 @@ uint8_t matrix_scan(void) {
// strobe col { PA2, PA3, PA6, PB14, PB15, PA8, PA9, PA7, PB3, PB4, PC14, PC15, PC13, PB5, PB6 }
switch (col) {
case 0: palSetPad(GPIOA, 2); break;
case 1: palSetPad(GPIOA, 3); break;
case 2: palSetPad(GPIOA, 6); break;
case 3: palSetPad(GPIOB, 14); break;
case 4: palSetPad(GPIOB, 15); break;
case 5: palSetPad(GPIOA, 8); break;
case 6: palSetPad(GPIOA, 9); break;
case 7: palSetPad(GPIOA, 7); break;
case 8: palSetPad(GPIOB, 3); break;
case 9: palSetPad(GPIOB, 4); break;
case 10: palSetPad(GPIOC, 15); break;
case 11: palSetPad(GPIOC, 14); break;
case 12: palSetPad(GPIOC, 13); break;
case 13: palSetPad(GPIOB, 5); break;
case 0: palSetPad(GPIOA, 2); break;
case 1: palSetPad(GPIOA, 3); break;
case 2: palSetPad(GPIOA, 6); break;
case 3: palSetPad(GPIOB, 14); break;
case 4: palSetPad(GPIOB, 15); break;
case 5: palSetPad(GPIOA, 8); break;
case 6: palSetPad(GPIOA, 9); break;
case 7: palSetPad(GPIOA, 7); break;
case 8: palSetPad(GPIOB, 3); break;
case 9: palSetPad(GPIOB, 4); break;
case 10: palSetPad(GPIOC, 15); break;
case 11: palSetPad(GPIOC, 14); break;
case 12: palSetPad(GPIOC, 13); break;
case 13: palSetPad(GPIOB, 5); break;
case 14: palSetPad(GPIOB, 6); break;
}
@@ -115,20 +112,20 @@ uint8_t matrix_scan(void) {
// unstrobe col { PA2, PA3, PA6, PB14, PB15, PA8, PA9, PA7, PB3, PB4, PC15, PC14, PC13, PB5, PB6 }
switch (col) {
case 0: palClearPad(GPIOA, 2); break;
case 1: palClearPad(GPIOA, 3); break;
case 2: palClearPad(GPIOA, 6); break;
case 3: palClearPad(GPIOB, 14); break;
case 4: palClearPad(GPIOB, 15); break;
case 5: palClearPad(GPIOA, 8); break;
case 6: palClearPad(GPIOA, 9); break;
case 7: palClearPad(GPIOA, 7); break;
case 8: palClearPad(GPIOB, 3); break;
case 9: palClearPad(GPIOB, 4); break;
case 10: palClearPad(GPIOC, 15); break;
case 11: palClearPad(GPIOC, 14); break;
case 12: palClearPad(GPIOC, 13); break;
case 13: palClearPad(GPIOB, 5); break;
case 0: palClearPad(GPIOA, 2); break;
case 1: palClearPad(GPIOA, 3); break;
case 2: palClearPad(GPIOA, 6); break;
case 3: palClearPad(GPIOB, 14); break;
case 4: palClearPad(GPIOB, 15); break;
case 5: palClearPad(GPIOA, 8); break;
case 6: palClearPad(GPIOA, 9); break;
case 7: palClearPad(GPIOA, 7); break;
case 8: palClearPad(GPIOB, 3); break;
case 9: palClearPad(GPIOB, 4); break;
case 10: palClearPad(GPIOC, 15); break;
case 11: palClearPad(GPIOC, 14); break;
case 12: palClearPad(GPIOC, 13); break;
case 13: palClearPad(GPIOB, 5); break;
case 14: palClearPad(GPIOB, 6); break;
}
@@ -138,6 +135,7 @@ uint8_t matrix_scan(void) {
debouncing_time = timer_read();
}
}
if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) {
for (int row = 0; row < MATRIX_ROWS; row++) {
matrix[row] = 0;

View File

@@ -50,5 +50,5 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
CUSTOM_MATRIX = yes # Custom matrix file
#AUDIO_ENABLE = yes
AUDIO_ENABLE = yes
# SERIAL_LINK_ENABLE = yes

View File

@@ -1,2 +0,0 @@
EXTRAKEY_ENABLE = yes
COMMAND_ENABLE = no

View File

@@ -0,0 +1,41 @@
#include "clueboard.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_HOME, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, \
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI,KC_LALT,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_PGUP, \
_______, RGB_TOG, KC_MPRV, KC_MPLY, KC_MNXT,_______,_______,KC_HOME,KC_UP, KC_END, _______, _______, _______, KC_PSCR, KC_PGDN, \
_______, RGB_VAI, KC_MUTE, KC_VOLD, KC_VOLU,_______,_______,KC_LEFT,KC_DOWN,KC_RIGHT, _______, _______, _______, _______, \
_______, RGB_VAD, _______, _______, _______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, \
_______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI)
};
/* Keymap _CL: Control layer
[_CL] = KEYMAP(
BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, \
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, \
_______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,_______,_______,RGB_HUD,RGB_SAD,RGB_HUI),
};*/

View File

@@ -0,0 +1,15 @@
# Mr Scooty's Clueboard Layout
My personal layout for everyday typing and coding.
I have a most of my media keys on the function layer as well as a second set of arrows as IJKL which you switch between by holding the normal CAPS key.
#### Base Layer
![Base Layout Image] (https://imgur.com/HWdi36y)
#### Fn Layer
![Fn Layout Image] (https://imgur.com/IPa8gFg)
Both layers (https://imgur.com/a/dAwXq)

View File

@@ -1 +1,2 @@
RGBLIGHT_ENABLE = no
MOUSEKEY_ENABLE = yes

View File

@@ -1 +0,0 @@
SRC = tetris_text.c

View File

@@ -1,49 +0,0 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Build Options
# change to "no" to disable the options, or define them in the makefile.mk in
# the appropriate keymap folder that will get included automatically
#
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

94
keyboards/cospad/config.h Normal file
View File

@@ -0,0 +1,94 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER KPREPUBLIC
#define PRODUCT COSPAD
#define DESCRIPTION QMK keyboard firmware for COSPAD
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 4
// ROWS: Top to bottom, COLS: Left to right
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D4, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7 }
#define UNUSED_PINS
#define BACKLIGHT_PIN F7
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* Backlight configuration
*/
#define BACKLIGHT_LEVELS 4
/* Underlight configuration
*/
#define RGB_DI_PIN F6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 4 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

37
keyboards/cospad/cospad.c Normal file
View File

@@ -0,0 +1,37 @@
#include "cospad.h"
#include "led.h"
extern inline void cospad_bl_led_on(void);
extern inline void cospad_bl_led_off(void);
extern inline void cospad_bl_led_togg(void);
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
};
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
};
void led_init_ports(void) {
// * Set our LED pins as output
DDRB |= (1<<2);
DDRF |= (1<<7);
// * Setting BL LEDs to init as off
PORTF |= (1<<7);
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
// Turn numlock on
PORTB &= ~(1<<2);
} else {
// Turn numlock off
PORTB |= (1<<2);
}
}

77
keyboards/cospad/cospad.h Normal file
View File

@@ -0,0 +1,77 @@
#ifndef COSPAD_H
#define COSPAD_H
#include "quantum.h"
// readability
#define XXX KC_NO
/* COSPAD ortho matrix layout
* ,-------------------.
* | 00 | 01 | 02 | 03 |
* |----|----|----|----|
* | 10 | 11 | 12 | 13 |
* |----|----|----|----|
* | 20 | 21 | 22 | 23 |
* |----|----|----|----|
* | 30 | 31 | 32 | 33 |
* |----|----|----|----|
* | 40 | 41 | 42 | 43 |
* |----|----|----|----|
* | 50 | 51 | 52 | 53 |
* `-------------------'
*/
/* COSPAD numpad matrix layout
* ,-------------------.
* | 00 | 01 | 02 | 03 |
* |----|----|----|----|
* | 10 | 11 | 12 | 13 |
* |----|----|----|----|
* | 20 | 21 | 22 | |
* |----|----|----| 23 |
* | 30 | 31 | 32 | |
* |----|----|----|----|
* | 40 | 41 | 42 | |
* |----|----|----| 43 |
* | 50 | 52 | |
* `-------------------'
*/
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, k23, \
k30, k31, k32, k33, \
k40, k41, k42, k43, \
k50, k51, k52, k53 \
) \
{ \
{k00, k01, k02, k03}, \
{k10, k11, k12, k13}, \
{k20, k21, k22, k23}, \
{k30, k31, k32, k33}, \
{k40, k41, k42, k43}, \
{k50, k51, k52, k53} \
}
void matrix_init_user(void);
void matrix_scan_user(void);
/*
inline void cospad_bl_led_on(void) { DDRF |= (1<<7); PORTF &= ~(1<<7); }
inline void cospad_bl_led_off(void) { DDRF &= ~(1<<7); PORTF &= ~(1<<7); }
*/
inline void cospad_bl_led_on(void) { PORTF &= ~(1<<7); }
inline void cospad_bl_led_off(void) { PORTF |= (1<<7); }
inline void cospad_bl_led_togg(void) {
uint8_t bl_mask = PORTF&(1<<7);
if (bl_mask) {
PORTF &= ~(1<<7);
} else {
PORTF |= (1<<7);
}
}
#endif

View File

@@ -0,0 +1,91 @@
#include "cospad.h"
#include "led.h"
#ifdef RGBLIGHT_ENABLE
#include "rgblight.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,-------------------.
* |Esc |TAB | FN | BS |
* |----|----|----|----|
* | NL | / | * | - |
* |----|----|----|----|
* | 7 | 8 | 9 | |
* |----|----|----| + |
* | 4 | 5 | 6 | |
* |----|----|----|----|
* | 1 | 2 | 3 | |
* |----|----|----| En |
* | 0 | . | |
* `-------------------'
*/
[_BL] = KEYMAP(
KC_ESC, KC_TAB, MO(_FL), KC_BSPC, \
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
KC_P7, KC_P8, KC_P9, KC_PPLS, \
KC_P4, KC_P5, KC_P6, KC_NO, \
KC_P1, KC_P2, KC_P3, KC_PENT, \
KC_P0, KC_NO, KC_PDOT, KC_NO),
/* Keymap _FL: Function Layer
* ,-------------------.
* |RGBT|TAB | FN | BS |
* |----|----|----|----|
* |RGBM|RGBP|BTOG| - |
* |----|----|----|----|
* |HUD |HUI |BON | |
* |----|----|----| + |
* |SAD |SAI |BOFF| |
* |----|----|----|----|
* |VAD |VAS | 3 | |
* |----|----|----| En |
* | 0 |RST | |
* `-------------------'
*/
[_FL] = KEYMAP(
RGB_TOG, KC_TAB, KC_TRNS, KC_BSPC, \
RGB_MOD, RGB_M_P, BL_TOGG, KC_PMNS, \
RGB_HUD, RGB_HUI, BL_ON, KC_PPLS, \
RGB_SAD, RGB_SAI, BL_OFF, KC_NO, \
RGB_VAD, RGB_VAI, KC_P3, KC_PENT, \
KC_P0, KC_NO, RESET, KC_NO),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = MO(_FL),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case BL_TOGG:
if (record->event.pressed) {
cospad_bl_led_togg();
}
return false;
case BL_ON:
if (record->event.pressed) {
cospad_bl_led_on();
}
return false;
case BL_OFF:
if(record->event.pressed) {
cospad_bl_led_off();
}
return false;
default:
return true;
}
}

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@@ -0,0 +1,21 @@
COSPAD
===
A DIY Keypad Kit sold by KPRepublic, runs TKG natively.
Keyboard Maintainer: QMK Community
Hardware Supported: COSPAD
Hardware Availability: https://aliexpress.com/item/cospad-Custom-Mechanical-Keyboard-Kit-up-tp-24-keys-Supports-TKG-TOOLS-Underglow-RGB-PCB-20/32818383873.html
Only supports on and off for the backlight leds, as they are not connected to a PWM pin.
Supported Layouts:
![Numpad Layout of COSPAD](https://i.imgur.com/t03lXJ4.png)
![Ortholinear Layout of COSPAD](https://i.imgur.com/mliUcCc.png)
Make example for this keyboard (after setting up your build environment):
make cospad:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

66
keyboards/cospad/rules.mk Normal file
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@@ -0,0 +1,66 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality (+1150)
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID

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@@ -0,0 +1,74 @@
#include "dz60.h"
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* ISO 6u layout layer 0
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ß | ´ | BSPC |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Z | U | I | O | P | P | Ü | * | |
* |-------------------------------------------------------------------------------------| +
* | Layer_1 | A | S | D | F | G | H | J | K | L | Ö | Ä | # |Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift| < | Y | X | C | V | B | N | M | , | . | . | - | RShift |
* |-----------------------------------------------------------------------------------------+
* | LCtrl | LGUI | LAlt | Space | RAlt | RGUI | Layer_2 | RCtrl |
* `-----------------------------------------------------------------------------------------'
*/
KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_NO,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT,KC_RGUI, KC_NO, MO(2), KC_RCTL),
KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_DEL,
KC_NO, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_LGUI, KC_LGUI, KC_NO, KC_NO, KC_NO, KC_RALT, KC_RGUI, KC_NO, KC_NO, KC_RCTL),
KEYMAP(
KC_GRV, KC_MPRV, KC_MPLY, KC_MNXT, M(4), M(5), M(6), M(7), M(8), M(9), M(10), M(11), M(12), KC_NO, KC_DEL,
KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO),
};
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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@@ -4,26 +4,40 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_NO, KC_RALT, KC_NO, MO(2), KC_RCTL),
/* ISO 7u layout layer 0
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ß | ´ | BSPC |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Z | U | I | O | P | P | Ü | * | |
* |-------------------------------------------------------------------------------------| +
* | Layer_1 | A | S | D | F | G | H | J | K | L | Ö | Ä | # |Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift| < | Y | X | C | V | B | N | M | , | . | . | - | RShift |
* |-----------------------------------------------------------------------------------------+
* | LCtrl | LGUI | LAlt | Space | RAlt | Layer_2 | RCtrl |
* `-----------------------------------------------------------------------------------------'
*/
KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_DEL,
KC_NO, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_PGUP, KC_NO, KC_NO, KC_NO, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_NO, KC_RALT, KC_NO, MO(2), KC_RCTL),
KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_DEL,
KC_NO, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_PGUP, KC_NO, KC_NO, KC_NO, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_PGDOWN, KC_LGUI, KC_LGUI, KC_NO, KC_NO, KC_NO, KC_RALT, KC_RGUI, KC_NO, KC_NO, KC_RCTL),
KEYMAP(
KC_GRV, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_DEL,
KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_GRV, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_DEL,
KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO),
};

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#include "dz60.h"
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_GESC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , XXXXXXX, KC_BSPC,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCTL, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT ,
KC_LSFT, XXXXXXX, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, XXXXXXX,
MO(1) , KC_LGUI, KC_LALT, KC_SPC , KC_SPC , KC_SPC , KC_RALT, KC_RGUI, XXXXXXX, MO(2) , KC_RCTL),
KEYMAP(
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, KC_DEL ,
_______, KC_HOME, KC_UP , KC_END , KC_PGUP, KC_INS , KC_PSCR, KC_SLCK, RGB_VAD, _______, _______, _______, _______, _______,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_DEL , _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
KEYMAP(
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, KC_SLEP,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, RESET ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, BL_DEC , BL_TOGG, BL_INC , BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};

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#include "eagle_viper.h"

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@@ -0,0 +1,10 @@
#ifndef EAGLE_VIPER_H
#define EAGLE_VIPER_H
#include "quantum.h"
#ifdef KEYBOARD_eagle_viper_v2
#include "v2.h"
#endif
#endif

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@@ -0,0 +1,13 @@
{
"keyboard_name": "Eagle/Viper",
"manufacturer": "Duck",
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"width": 15,
"height": 5,
"layouts": {
"KEYMAP": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"~", "x":13, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":2, "w":1.25}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"iso", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"label":"fn", "x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.5}, {"label":"Win", "x":1.5, "y":4}, {"label":"Alt", "x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":5}, {"x":9, "y":4}, {"x":10, "y":4}, {"label":"Win", "x":11, "y":4, "w":1.5}, {"label":"Menu", "x":12.5, "y":4}, {"label":"Ctrl", "x":13.5, "y":4, "w":1.5}, {"label":"|", "x":13.75, "y":5}]
}
}
}

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@@ -0,0 +1,12 @@
# Duck Eagle/Viper
Non official firmware for custom Korean keyboard with 60% key layout made by Duck.
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
Newest version is the [Eagle/Viper V2](http://duck0113.tistory.com/127)
Make example for this keyboard (after setting up your build environment):
make eagle_viper/v2:default

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DEFAULT_FOLDER = eagle_viper/v2

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@@ -0,0 +1,54 @@
/*
Copyright 2017 MechMerlin <mechmerlin@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6050
#define DEVICE_VER 0x0104
#define MANUFACTURER Duck
#define PRODUCT Eagle/Viper V2
#define DESCRIPTION 60% Korean custom keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
#define RGBLIGHT_ANIMATIONS
#define RGB_DI_PIN D6
#define RGBLED_NUM 17
#define TAPPING_TERM 200
#endif

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/*
Copyright 2017 MechMerlin <mechmerlin@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <avr/interrupt.h>
#include <avr/io.h>
#include <stdbool.h>
#include <util/delay.h>
#include "indicator_leds.h"
#define RES 6000
#define LED_T1H 600
#define LED_T1L 650
#define LED_T0H 250
#define LED_T0L 1000
#define NS_PER_SEC (1000000000L)
#define CYCLES_PER_SEC (F_CPU)
#define NS_PER_CYCLE (NS_PER_SEC / CYCLES_PER_SEC)
#define NS_TO_CYCLES(n) ((n) / NS_PER_CYCLE)
void send_bit_d4(bool bitVal) {
if(bitVal) {
asm volatile (
"sbi %[port], %[bit] \n\t"
".rept %[onCycles] \n\t"
"nop \n\t"
".endr \n\t"
"cbi %[port], %[bit] \n\t"
".rept %[offCycles] \n\t"
"nop \n\t"
".endr \n\t"
::
[port] "I" (_SFR_IO_ADDR(PORTD)),
[bit] "I" (4),
[onCycles] "I" (NS_TO_CYCLES(LED_T1H) - 2),
[offCycles] "I" (NS_TO_CYCLES(LED_T1L) - 2));
} else {
asm volatile (
"sbi %[port], %[bit] \n\t"
".rept %[onCycles] \n\t"
"nop \n\t"
".endr \n\t"
"cbi %[port], %[bit] \n\t"
".rept %[offCycles] \n\t"
"nop \n\t"
".endr \n\t"
::
[port] "I" (_SFR_IO_ADDR(PORTD)),
[bit] "I" (4),
[onCycles] "I" (NS_TO_CYCLES(LED_T0H) - 2),
[offCycles] "I" (NS_TO_CYCLES(LED_T0L) - 2));
}
}
void show(void) {
_delay_us((RES / 1000UL) + 1);
}
void send_value(uint8_t byte) {
for(uint8_t b = 0; b < 8; b++) {
send_bit_d4(byte & 0b10000000);
byte <<= 1;
}
}
// Send the LED indicators to the WS2811S chips
void indicator_leds_set(bool leds[8]) {
uint8_t led_cnt;
cli();
for(led_cnt = 0; led_cnt < 8; led_cnt++)
send_value(leds[led_cnt] ? 255 : 0);
sei();
show();
}

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void indicator_leds_set(bool leds[8]);
void show(void);

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/* Copyright 2017 MechMerlin <mechmerlin@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "eagle_viper.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* layer 0: qwerty */
[0] = KEYMAP(\
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_NO,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_NO, KC_RALT, KC_RGUI, KC_RCTL),
[1] = KEYMAP(\
KC_TRNS, RGB_TOG, RGB_MOD, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE;
};

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# Default Eagle Layout
This is the default implement layout for Duck Eagle V2.
![Duck Eagle V2 Default Layout](https://imgur.com/mWBY3Dc.png)
## Features
* Default QWERTY layer

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/* Copyright 2017 MechMerlin <mechmerlin@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "eagle_viper.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* layer 0: qwerty */
[0] = KEYMAP(\
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_NO,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_NO, KC_RALT, KC_RGUI, KC_RCTL),
[1] = KEYMAP(\
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
RGB_TOG, RGB_MOD, RGB_VAI, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, KC_TRNS,
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_END, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_PGDN, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, TG(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[2] = KEYMAP(\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE;
};

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MechMerlin's Duck Eagle V2 Layout
======================
This is the preferred 60% layout used by u/merlin36, host of the MechMerlin YouTube channel.
![Duck Eagle V2 Layout](https://imgur.com/FRcsmJc.png)
## Keymap Notes
- Highly influenced by the KBP V60 and WKL B.Face standard layouts
- Does not support any form of inswitch lighting as Merlin hates them.
- Arrow toggle switch is FN + Space
- Reset is FN + R
### Build
To build this keymap, simply run `make eagle_viper/v2:mechmerlin` from the qmk_firmware directory.

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/* Copyright 2017 MechMerlin <mechmerlin@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "eagle_viper.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* layer 0: qwerty */
[0] = KEYMAP(\
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_NO, KC_LGUI, KC_LALT, KC_SPC, KC_NO, KC_NO, KC_RALT, KC_RGUI, KC_NO),
[1] = KEYMAP(\
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
KC_CAPS, RGB_TOG, RGB_MOD, RGB_VAI, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_BSPC,
KC_TRNS, KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RIGHT, KC_TRNS, KC_ENT,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE;
};

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# Profanum429 Duck Viper V2 Layout
TODO
## Features
TODO

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/*
Copyright 2017 MechMerlin <mechmerlin@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <util/delay.h>
#include <avr/io.h>
#include <stdio.h>
#include "matrix.h"
#include "util.h"
#include "print.h"
#include "debug.h"
static uint8_t debouncing = DEBOUNCING_DELAY;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static uint8_t read_rows(uint8_t col);
static void init_rows(void);
static void unselect_cols(void);
static void select_col(uint8_t col);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
void backlight_init_ports(void)
{
DDRD |= 0b11010000;
PORTD &= ~0b01010000;
PORTD |= 0b10000000;
DDRB |= 0b00011111;
PORTB &= ~0b00001110;
PORTB |= 0b00010001;
DDRE |= 0b01000000;
PORTE &= ~0b01000000;
}
void matrix_init(void) {
backlight_init_ports();
unselect_cols();
init_rows();
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
matrix_init_quantum();
}
uint8_t matrix_scan(void) {
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
select_col(col);
_delay_us(3);
uint8_t rows = read_rows(col);
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
bool prev_bit = matrix_debouncing[row] & ((matrix_row_t)1<<col);
bool curr_bit = rows & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
debouncing = DEBOUNCING_DELAY;
}
}
unselect_cols();
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
matrix_scan_quantum();
return 1;
}
inline matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
xprintf("%02X: %032lb\n", row, bitrev32(matrix_get_row(row)));
}
}
/* Row pin configuration
* row: 0 1 2 3 4 5
* pin: PB7 PD0 PD1 PD2 PD3 PD5
*
* Esc uses its own pin PE2
*/
static void init_rows(void) {
DDRD &= ~0b00101111;
PORTD &= ~0b00101111;
DDRB &= ~0b10000000;
PORTB &= ~0b10000000;
DDRE &= ~0b00000100;
PORTE |= 0b00000100;
}
static uint8_t read_rows(uint8_t col) {
return (PIND&(1<<0) ? (1<<0) : 0) |
(PIND&(1<<1) ? (1<<1) : 0) |
(PIND&(1<<2) ? (1<<2) : 0) |
(PIND&(1<<3) ? (1<<3) : 0) |
(PIND&(1<<5) ? (1<<4) : 0) |
(PINB&(1<<7) ? (1<<5) : 0) |
(col==0 ? ((PINE&(1<<2) ? 0 : (1<<2))) : 0);
}
uint8_t read_fwkey(void)
{
return PINE&(1<<2) ? 0 : (1<<2);
}
/* Columns 0 - 15
* These columns uses two 74HC237D 3 to 8 bit demultiplexers.
* col / pin: PC6 PB6 PF0 PF1 PC7
* 0: 1 0 0 0 0
* 1: 1 0 1 0 0
* 2: 1 0 0 1 0
* 3: 1 0 1 1 0
* 4: 1 0 0 0 1
* 5: 1 0 1 0 1
* 6: 1 0 0 1 1
* 7: 1 0 1 1 1
* 8: 0 1 0 0 0
* 9: 0 1 1 0 0
* 10: 0 1 0 1 0
* 11: 0 1 1 1 0
* 12: 0 1 0 0 1
* 13: 0 1 1 0 1
* 14: 0 1 0 1 1
* 15: 0 1 1 1 1
*
*/
static void unselect_cols(void) {
DDRB |= 0b01000000;
PORTB &= ~0b01000000;
DDRC |= 0b11000000;
PORTC &= ~0b11000000;
DDRF |= 0b00000011;
PORTF &= ~0b00000011;
}
static void select_col(uint8_t col) {
switch (col) {
case 0:
PORTC |= 0b01000000;
break;
case 1:
PORTC |= 0b01000000;
PORTF |= 0b00000001;
break;
case 2:
PORTC |= 0b01000000;
PORTF |= 0b00000010;
break;
case 3:
PORTC |= 0b01000000;
PORTF |= 0b00000011;
break;
case 4:
PORTC |= 0b11000000;
break;
case 5:
PORTC |= 0b11000000;
PORTF |= 0b00000001;
break;
case 6:
PORTC |= 0b11000000;
PORTF |= 0b00000010;
break;
case 7:
PORTC |= 0b11000000;
PORTF |= 0b00000011;
break;
case 8:
PORTB |= 0b01000000;
break;
case 9:
PORTB |= 0b01000000;
PORTF |= 0b00000001;
break;
case 10:
PORTB |= 0b01000000;
PORTF |= 0b00000010;
break;
case 11:
PORTB |= 0b01000000;
PORTF |= 0b00000011;
break;
case 12:
PORTB |= 0b01000000;
PORTC |= 0b10000000;
break;
case 13:
PORTB |= 0b01000000;
PORTF |= 0b00000001;
PORTC |= 0b10000000;
break;
case 14:
PORTB |= 0b01000000;
PORTF |= 0b00000010;
PORTC |= 0b10000000;
break;
case 15:
PORTB |= 0b01000000;
PORTF |= 0b00000011;
PORTC |= 0b10000000;
break;
}
}

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# Duck Eagle/Viper V2
Non official firmware for custom Korean keyboard with 60% key layout made by Duck.
Group buy was run November 2016 via [geekhack](https://geekhack.org/index.php?topic=86087.0) with 100 keyboards total.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: Duck Eagle/Viper PCB Ver 2.0, Atmega32u4
Hardware Availability: Wait until GB of the next revision
Make example for this keyboard (after setting up your build environment):
make eagle_viper/v2:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
## Hardware Notes
The Duck Eagle/Viper V2 PCB consists of:
### Microchips
2 74HC237D 3-to-8 line decoders
1 Atmega32u4 microcontroller
2 WS2811 LED controller
## Notes
Thanks to Ralf Schmitt for previous implementations in his [TMK fork](https://github.com/xauser/tmk_keyboard/tree/xauser/) and few helping words.
Based heavily on Rasmus Schults [Duck Lightsaver QMK Port](https://github.com/qmk/qmk_firmware/tree/master/keyboards/lightsaver)
Special thanks to profanum429 for debugging help and contributions to support the Viper and LED indicators.

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# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
#OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= yes # USB Nkey Rollover
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
FAUXCLICKY_ENABLE ?= no # Use buzzer to emulate clicky switches
RGBLIGHT_ENABLE = yes
CUSTOM_MATRIX = yes
SRC += indicator_leds.c \
matrix.c

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@@ -0,0 +1,65 @@
/* Copyright 2017 MechMerlin <mechmerlin@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "v2.h"
#include "indicator_leds.h"
enum BACKLIGHT_AREAS {
BACKLIGHT_ALPHAS = 0b00000010,
BACKLIGHT_MODNUM = 0b00001000
};
void backlight_set(uint8_t level) {
switch(level) {
case 0:
PORTB |= BACKLIGHT_ALPHAS;
PORTB |= BACKLIGHT_MODNUM;
break;
case 1:
PORTB &= ~BACKLIGHT_ALPHAS;
PORTB |= BACKLIGHT_MODNUM;
break;
case 2:
PORTB |= BACKLIGHT_ALPHAS;
PORTB &= ~BACKLIGHT_MODNUM;
break;
case 3:
PORTB &= ~BACKLIGHT_ALPHAS;
PORTB &= ~BACKLIGHT_MODNUM;
break;
}
}
// Port from backlight_update_state
void led_set_kb(uint8_t usb_led) {
bool status[8] = {
host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK), /* LED 3 */
host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK), /* LED 2 */
host_keyboard_leds() & (1<<USB_LED_NUM_LOCK), /* LED 1 */
layer_state & (1<<2), /* LED 6 */
layer_state & (1<<1), /* LED 5 */
layer_state & (1<<0) ? 0: 1, /* LED 4 */
layer_state & (1<<5), /* LED 8 */
layer_state & (1<<4) /* LED 7 */
};
indicator_leds_set(status);
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
return process_record_user(keycode, record);
}

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@@ -0,0 +1,34 @@
/* Copyright 2017 MechMerlin <mechmerlin@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef V2_H
#define V2_H
#include "../eagle_viper.h"
#define KEYMAP( \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3O, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2O, \
K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1M, K1N, K1O, \
K0A, K0B, K0C, K0J, K0K, K0L, K0M, K0N, K0O \
) { \
{ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, }, \
{ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, KC_NO, K3O, }, \
{ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, KC_NO, K2O, }, \
{ K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, KC_NO, K1M, K1N, K1O, }, \
{ K0A, K0B, K0C, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K0J, KC_NO, K0K, K0L, K0M, K0N, K0O } \
}
#endif

View File

@@ -12,6 +12,8 @@ extern inline void ergodox_right_led_2_off(void);
extern inline void ergodox_right_led_3_off(void);
extern inline void ergodox_right_led_off(uint8_t led);
extern inline void ergodox_led_all_off(void);
void ergodox_led_init(void);
void ergodox_blink_all_leds(void);

View File

@@ -0,0 +1,237 @@
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define BASE 0 // default layer
#define QW 1 // qwerty
#define SYMB 2 // symbols
#define NUM 3 // media keys
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
RGB_SLD
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | SHIFT| | SYM | 6 | 7 | 8 | 9 | 0 | Bck |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | D | R | W | B | `~ | | "' | J | F | U | P | : | \ | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Ctr/Es | A | S | H | T | G |------| |------| Y | N | E | O | I | Enter |
* |--------+------+------+------+------+------| = + | | -_ |------+------+------+------+------+--------|
* | LShift | Z | X | M | C | V | | | | K | L | , | . | / | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |MEH | Gui |AltShf| Left | Right| | DOWN | UP | [ | ] | ~SYM |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | ESC |Home | | PgUp | QW |
* ,------|------|------| |------+--------+------.
* | | ENT | End | | PgDn | | |
* | Space| WIN |------| |------| Tab |Back |
* | SYM | | SCTR | | SALT | SYM | |
* `--------------------' `----------------------'
*/
[BASE] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LSFT,
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_GRV,
CTL_T(KC_ESC), KC_A, KC_S, KC_H, KC_T, KC_G,
KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_EQL,
KC_MEH, KC_LGUI, KC_LALT, KC_LEFT,KC_RGHT,
KC_ESC, KC_HOME,
KC_END,
LT(SYMB, KC_SPC), LGUI_T(KC_ENT), S(KC_LGUI),
// right hand
TG(NUM), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_QUOT, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSLS,
KC_Y, KC_N, KC_E, KC_O, KC_I , KC_ENT,
KC_MINS, KC_K, KC_L, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
KC_DOWN,KC_UP, KC_LBRC,KC_RBRC, MO(SYMB),
KC_PGUP, TG(QW),
KC_PGDN,
S(KC_LALT),LT(SYMB, KC_TAB), KC_BSPC
),
[QW] = LAYOUT_ergodox(
_______, _______, _______, _______, _______, _______, _______,
_______, KC_Q, KC_W, KC_E, KC_R, KC_T, _______,
_______, KC_A, KC_S, KC_D, KC_F, KC_G,
_______, KC_Z, KC_X, KC_C, KC_V, KC_B, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
// right hand
_______, _______, _______, _______, _______, _______, _______,
_______, KC_Y, KC_U, KC_I , KC_O, KC_P, _______,
KC_H, KC_J, KC_K , KC_L, KC_SCLN, _______,
_______, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
),
/* Keymap 1: Symbol Layer
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | DEL |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | * | | | | < | H | U | PU | * | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| > | L | D | R | + | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | E | D | PD | \ | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = LAYOUT_ergodox(
// left hand
_______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______,
_______,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_ASTR,_______,
_______,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
_______,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,_______,
_______,_______,_______,_______,_______,
_______,_______,
_______,
_______,_______,_______,
// right hand
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
_______, KC_LABK, KC_HOME, KC_UP, KC_PGUP, KC_ASTR, _______,
KC_RABK, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PLUS, _______,
_______, KC_AMPR, KC_END, KC_DOWN, KC_PGDN, KC_BSLS, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | L | MsUp | R | | | | | | 4 | 5 | 6 | | TAB |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | 1 | 2 | 3 | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | 0 | 0 | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[NUM] = LAYOUT_ergodox(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_BTN1, KC_MS_U, KC_BTN2, _______, _______,
_______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
// right hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_4, KC_5 , KC_6, _______, KC_TAB,
_______, KC_1, KC_2 , KC_3, _______, _______,
_______, _______, _______, KC_0, KC_0, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
}
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case EPRM:
if (record->event.pressed) {
eeconfig_init();
}
return false;
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
#endif
}
return false;
break;
}
return true;
}
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case 1:
ergodox_board_led_on();
break;
case 3:
ergodox_board_led_on();
break;
default:
// none
break;
}
};

View File

@@ -0,0 +1,7 @@
# Kloki's ergodone layout
-workman
-qwerty layer
-num layer
-overloaded modifier
-a lot of duplicated keys to make common shortcuts work

View File

@@ -0,0 +1,28 @@
#include "../../config.h"
// Sets good default for the speed of the mouse.
#undef MOUSEKEY_INTERVAL
#undef MOUSEKEY_DELAY
#undef MOUSEKEY_TIME_TO_MAX
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 100
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#undef MOUSEKEY_WHEEL_MAX_SPEED
#undef MOUSEKEY_WHEEL_TIME_TO_MAX
#undef MOUSEKEY_WHEEL_DELAY
#define MOUSEKEY_WHEEL_MAX_SPEED 5
#define MOUSEKEY_WHEEL_TIME_TO_MAX 60
#define MOUSEKEY_WHEEL_DELAY 100
#undef TAPPING_TOGGLE
#undef TAPPING_TERM
#undef IGNORE_MOD_TAP_INTERRUPT
#define TAPPING_TOGGLE 1
#define TAPPING_TERM 150
#define IGNORE_MOD_TAP_INTERRUPT

View File

@@ -0,0 +1,353 @@
// An Ergodox EZ keymap meant to be used with a bépo layout (FR ergonomic
// layout, dvorak style). The overall design is slightly inspired by the
// TypeMatrix keyboard. Switching between a TypeMatrix and an Ergodox with this
// layout should be relatively easy.
//
// See the README.md file for an image of this keymap.
#include QMK_KEYBOARD_H
#include "keymap_bepo.h"
// The layers that we are defining for this keyboards.
#define BASE 0
#define FN 1
#define MOUSE 2
#define NUMS 3
#define SWAP 4
#define SYSLEDS 5
// The Tap Dance identifiers, used in the TD keycode and tap_dance_actions array.
#define TAP_MACRO 0
// A 'transparent' key code (that falls back to the layers below it).
#define ___ KC_TRANSPARENT
// A 'blocking' key code. Does nothing but prevent falling back to another layer.
#define XXX KC_NO
// Some combined keys (one normal keycode when tapped and one modifier or layer
// toggle when held).
#define ESC_FN LT(FN, KC_ESC) // ESC key and FN layer toggle.
#define M_RSFT MT(MOD_RSFT, BP_M) // 'M' key and right shift modifier.
#define W_RCTL MT(MOD_RCTL, BP_W) // 'W' key and right control modifier.
#define SPC_RALT MT(MOD_RALT, KC_SPC) // SPACE key and right alt modifier.
#define PERC_FN LT(FN, BP_PERC) // '%' key and FN layer toggle.
// The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators).
#define MK_CUT LSFT(KC_DEL) // shift + delete
#define MK_COPY LCTL(KC_INS) // ctrl + insert
#define MK_PASTE LSFT(KC_INS) // shift + insert
// Custom keycodes
enum {
// SAFE_RANGE must be used to tag the first element of the enum.
// DYNAMIC_MACRO_RANGE must always be the last element of the enum if other
// values are added (as its value is used to create a couple of other keycodes
// after it).
DYNAMIC_MACRO_RANGE = SAFE_RANGE,
};
// This file must be included after DYNAMIC_MACRO_RANGE is defined...
#include "dynamic_macro.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Layer 0: basic keys.
[BASE] = KEYMAP(
/* left hand */
BP_DLR, BP_DQOT, BP_LGIL, BP_RGIL, BP_LPRN, BP_RPRN, KC_DEL,
KC_TAB, BP_B, BP_ECUT, BP_P, BP_O, BP_EGRV, KC_BSPC,
KC_LSFT, BP_A, BP_U, BP_I, BP_E, BP_COMM,
KC_LCTRL, BP_AGRV, BP_Y, BP_X, BP_DOT, BP_K, KC_ENT,
ESC_FN, BP_ECRC, KC_LGUI, KC_LALT, SPC_RALT,
TT(SWAP), KC_MNXT,
KC_MPLY,
TT(FN), TT(NUMS), KC_MPRV,
/* right hand */
KC_DEL, BP_AT, BP_PLUS, BP_MINS, BP_SLSH, BP_ASTR, BP_EQL,
KC_BSPC, BP_DCRC, BP_V, BP_D, BP_L, BP_J, BP_Z,
BP_C, BP_T, BP_S, BP_R, BP_N, M_RSFT,
KC_ENT, BP_APOS, BP_Q, BP_G, BP_H, BP_F, W_RCTL,
SPC_RALT, KC_LALT, TT(SYSLEDS), BP_CCED, PERC_FN,
KC_LEFT, KC_RIGHT,
KC_UP,
KC_DOWN, TD(TAP_MACRO), TT(MOUSE)),
// Layer 1: function and media keys.
[FN] = KEYMAP(
/* left hand */
KC_SLEP, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, KC_LSFT,
___, ___, MK_CUT, MK_COPY, MK_PASTE, KC_LCTRL, ___,
___, ___, ___, ___, ___,
___, KC_VOLU,
KC_VOLD,
___, ___, KC_MUTE,
/* right hand */
___, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
___, ___, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_F12,
___, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGDN, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___,
KC_HOME, KC_END,
KC_PGUP,
KC_PGDN, ___, ___),
// Note that any change to the FN layer above must be added to
// the MOUSE layer below (except for the arrow keys).
// Layer 2: Mouse control.
[MOUSE] = KEYMAP(
/* left hand */
KC_SLEP, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, ___,
___, ___, KC_BTN4, KC_MS_U, KC_BTN5, ___, ___,
___, ___, KC_MS_L, KC_MS_D, KC_MS_R, KC_LSFT,
___, ___, MK_CUT, MK_COPY, MK_PASTE, KC_LCTRL, ___,
___, ___, ___, ___, ___,
___, KC_VOLU,
KC_VOLD,
___, ___, KC_MUTE,
/* right hand */
___, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
___, ___, XXX, KC_WH_U, XXX, XXX, KC_F12,
___, KC_WH_L, KC_WH_D, KC_WH_R, XXX, ___,
___, ___, KC_ACL0, KC_ACL1, KC_ACL2, ___, ___,
KC_BTN1, KC_BTN2, KC_BTN3, ___, ___,
___, ___,
___,
___, ___, ___),
// Layer 3: Numeric keypad and system keys.
[NUMS] = KEYMAP(
/* left hand */
KC_PSCR, KC_INS, KC_PAUS, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, MK_CUT, MK_COPY, MK_PASTE, ___, ___,
___, ___, ___, ___, ___,
___, ___,
___,
___, ___, ___,
/* right hand */
___, ___, ___, ___, ___, ___, KC_NLCK,
___, KC_PEQL, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_SLCK,
KC_PCMM, KC_P4, KC_P5, KC_P6, KC_PPLS, ___,
KC_PENT, KC_P0, KC_P1, KC_P2, KC_P3, KC_PAST, ___,
___, ___, ___, KC_PSLS, ___,
___, ___,
___,
___, ___, ___),
// Layer 4: hand swap, all keys are mirrored to the other side of the keyboard
// except for the layer toggle itself (so there is no right arrow when this
// layer is activated).
[SWAP] = KEYMAP(
/* left hand */
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___,
TT(SWAP), ___,
___,
___, ___, ___,
/* right hand */
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___,
___, TT(SWAP),
___,
___, ___, ___),
// Layer 5: The LEDs are showing the "standard" caps/num/scroll lock indicator
// instead of their default which shows the currently active layers (FN, NUMS,
// and MOUSE in that order).
[SYSLEDS] = KEYMAP(
/* left hand */
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___,
___, ___,
___,
___, ___, ___,
/* right hand */
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, TT(SYSLEDS), ___, ___,
___, ___,
___,
___, ___, ___),
};
// Whether the macro 1 is currently being recorded.
static bool is_macro1_recording = false;
// The current set of active layers (as a bitmask).
// There is a global 'layer_state' variable but it is set after the call
// to layer_state_set_user().
static uint32_t current_layer_state = 0;
uint32_t layer_state_set_user(uint32_t state);
// Method called at the end of the tap dance on the TAP_MACRO key. That key is
// used to start recording a macro (double tap or more), to stop recording (any
// number of tap), or to play the recorded macro (1 tap).
void macro_tapdance_fn(qk_tap_dance_state_t *state, void *user_data) {
uint16_t keycode;
keyrecord_t record;
dprintf("macro_tap_dance_fn %d\n", state->count);
if (is_macro1_recording) {
keycode = DYN_REC_STOP;
is_macro1_recording = false;
layer_state_set_user(current_layer_state);
} else if (state->count == 1) {
keycode = DYN_MACRO_PLAY1;
} else {
keycode = DYN_REC_START1;
is_macro1_recording = true;
layer_state_set_user(current_layer_state);
}
record.event.pressed = true;
process_record_dynamic_macro(keycode, &record);
record.event.pressed = false;
process_record_dynamic_macro(keycode, &record);
}
// The definition of the tap dance actions:
qk_tap_dance_action_t tap_dance_actions[] = {
// This Tap dance plays the macro 1 on TAP and records it on double tap.
[TAP_MACRO] = ACTION_TAP_DANCE_FN(macro_tapdance_fn),
};
// Runs for each key down or up event.
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (keycode != TD(TAP_MACRO)) {
// That key is processed by the macro_tapdance_fn. Not ignoring it here is
// mostly a no-op except that it is recorded in the macros (and uses space).
// We can't just return false when the key is a tap dance, because
// process_record_user, is called before the tap dance processing (and
// returning false would eat the tap dance).
if (!process_record_dynamic_macro(keycode, record)) {
return false;
}
}
return true; // Let QMK send the enter press/release events
}
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
};
// The state of the LEDs requested by the system, as a bitmask.
static uint8_t sys_led_state = 0;
// Use these masks to read the system LEDs state.
static const uint8_t sys_led_mask_num_lock = 1 << USB_LED_NUM_LOCK;
static const uint8_t sys_led_mask_caps_lock = 1 << USB_LED_CAPS_LOCK;
static const uint8_t sys_led_mask_scroll_lock = 1 << USB_LED_SCROLL_LOCK;
// Value to use to switch LEDs on. The default value of 255 is far too bright.
static const uint8_t max_led_value = 20;
// Whether the given layer (one of the constant defined at the top) is active.
#define LAYER_ON(layer) (current_layer_state & (1<<layer))
void led_1_on(void) {
ergodox_right_led_1_on();
ergodox_right_led_1_set(max_led_value);
}
void led_2_on(void) {
ergodox_right_led_2_on();
ergodox_right_led_2_set(max_led_value);
}
void led_3_on(void) {
ergodox_right_led_3_on();
ergodox_right_led_3_set(max_led_value);
}
void led_1_off(void) {
ergodox_right_led_1_off();
}
void led_2_off(void) {
ergodox_right_led_2_off();
}
void led_3_off(void) {
ergodox_right_led_3_off();
}
// Called when the computer wants to change the state of the keyboard LEDs.
void led_set_user(uint8_t usb_led) {
sys_led_state = usb_led;
if (LAYER_ON(SYSLEDS)) {
if (sys_led_state & sys_led_mask_caps_lock) {
led_1_on();
} else {
led_1_off();
}
if (sys_led_state & sys_led_mask_num_lock) {
led_2_on();
} else {
led_2_off();
}
if (sys_led_state & sys_led_mask_scroll_lock) {
led_3_on();
} else {
led_3_off();
}
}
}
uint32_t layer_state_set_user(uint32_t state) {
current_layer_state = state;
swap_hands = LAYER_ON(SWAP);
if (is_macro1_recording) {
led_1_on();
led_2_on();
led_3_on();
return state;
}
if (LAYER_ON(SYSLEDS)) {
led_set_user(sys_led_state);
return state;
}
if (LAYER_ON(FN)) {
led_1_on();
} else {
led_1_off();
}
if (LAYER_ON(NUMS)) {
led_2_on();
} else {
led_2_off();
}
if (LAYER_ON(MOUSE)) {
led_3_on();
} else {
led_3_off();
}
return state;
};

View File

@@ -0,0 +1,22 @@
# Bépo compatible keymap for the Ergodox EZ, *TypeMatrix* style.
This keymap is meant to be used with a [Bépo](http://bepo.fr) layout. It is
designed to be somewhat similar to a TypeMatrix keyboard so that switching
between one and the other is easy.
![The Keymap](https://i.imgur.com/yChIbaK.png)
## Build instruction
To build this on Windows, under Cygwin, provided that you have installed the
Arduino environment and Teensy loaded in the default path, you can do:
```shell
PATH=/cygdrive/c/Program\ Files\ \(x86\)/Arduino/hardware/tools/avr/bin:$PATH
make ergodox_ez:bepo_tm_style:all
```
## Debug
See https://github.com/tmk/tmk_keyboard#magic-commands for command that can help
debug, together with the hid_listen tool (https://docs.qmk.fm/faq_debug.html).

View File

@@ -0,0 +1,15 @@
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover - for issues, see github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
ONEHAND_ENABLE = yes # Allow swapping hands of keyboard
KEY_LOCK_ENABLE = yes # Enable the KC_LOCK key
TAP_DANCE_ENABLE = yes # Enable the tap dance feature.
CONSOLE_ENABLE = yes # Console for debug
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
UNICODE_ENABLE = no
SLEEP_LED_ENABLE = no
API_SYSEX_ENABLE = no
RGBLIGHT_ENABLE = no
RGBLIGHT_ANIMATION = no

View File

@@ -1,9 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#include QMK_KEYBOARD_CONFIG_H
#define TAPPING_TERM 200
#ifdef RGBLIGHT_ENABLE
#undef RGBLIGHT_SAT_STEP
@@ -13,6 +12,12 @@
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#endif // RGBLIGHT_ENABLE
#define FORCE_NKRO
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#endif
#define TAPPING_TERM 150
#undef PERMISSIVE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
#define ONESHOT_TAP_TOGGLE 2
#endif

View File

@@ -15,15 +15,8 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include "drashna.h"
#include "keymap_german.h"
#include "keymap_nordic.h"
@@ -31,18 +24,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
bool skip_leds = false;
#ifdef TAP_DANCE_ENABLE
#define KC_D3_1 TD(TD_D3_1)
#define KC_D3_2 TD(TD_D3_2)
#define KC_D3_3 TD(TD_D3_3)
#define KC_D3_4 TD(TD_D3_4)
#else
#define KC_D3_1 KC_1
#define KC_D3_2 KC_2
#define KC_D3_3 KC_3
#define KC_D3_4 KC_4
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
@@ -71,7 +52,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(_DIABLO),
KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSHIFT, LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(_GAMEPAD),
OSM(MOD_LSFT), LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(_GAMEPAD),
LT(_SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APPLICATION), KC_LGUI,
@@ -81,7 +62,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
TG(_DIABLO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
TG(_GAMEPAD), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),KC_RSHIFT,
TG(_GAMEPAD), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),OSM(MOD_RSFT),
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESCAPE),
KC_PGUP,
@@ -115,7 +96,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(_DIABLO),
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(_GAMEPAD),
OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(_GAMEPAD),
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
@@ -124,7 +105,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(_DIABLO), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_H, KC_N, KC_E, KC_I, KC_O, GUI_T(KC_QUOTE),
TG(_GAMEPAD),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
TG(_GAMEPAD),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), OSM(MOD_RSFT),
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESC),
KC_PGUP,
@@ -156,9 +137,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = LAYOUT_ergodox(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(_DIABLO),
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(_DIABLO),
KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(_GAMEPAD),
OSM(MOD_LSFT), LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(_GAMEPAD),
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
ALT_T(KC_APP), KC_LEAD,
KC_HOME,
@@ -167,7 +148,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
TG(_DIABLO), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
TG(_GAMEPAD),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), KC_RSHIFT,
TG(_GAMEPAD),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), OSM(MOD_RSFT),
KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, TT(_SYMB),
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
@@ -178,11 +159,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
* | Del | Q | D | R | W | B | L1 | | L1 | J | F | U | P | ; | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
* | BkSp | A | S | H | T | D |------| |------| Y | N | E | O | I | ' |
* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
* | LShift |Z/Ctrl| X | M | C | V | | | | K | L | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
@@ -201,7 +182,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, TG(_DIABLO),
KC_BSPC, KC_A, KC_S, KC_H, KC_T, KC_G,
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(_GAMEPAD),
OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(_GAMEPAD),
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APP), KC_LEAD,
KC_HOME,
@@ -210,7 +191,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(_DIABLO), KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSLS,
KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
TG(_GAMEPAD),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
TG(_GAMEPAD),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), OSM(MOD_RSFT),
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
@@ -239,7 +220,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------' `--------------------'
*/
[_SYMB] = LAYOUT_ergodox(
KC_ESCAPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
EPRM, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_DVORAK,
KC_MAKE, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
KC_RESET, KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
@@ -280,7 +261,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------' `--------------------'
*/
[_GAMEPAD] = LAYOUT_ergodox(
KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, HYPR(KC_D), HYPR(KC_Q), HYPR(KC_GRV),
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS,
@@ -294,7 +275,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_I, KC_O, KC_NO, KC_NO, KC_NO, KC_NO,
TG(_GAMEPAD), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_NO,
KC_NO, KC_NO,
KC_HYPR, MAGIC_TOGGLE_NKRO,
KC_NO,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
@@ -364,7 +345,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------' `--------------------'
*/
[_MOUS] = LAYOUT_ergodox(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_SECRET_1,KC_SECRET_2,KC_SECRET_3,KC_SECRET_4,KC_SECRET_5,KC_TRNS,
KC_NO, KC_NO, KC_MS_U, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS,

View File

@@ -4,8 +4,3 @@ COMMAND_ENABLE = no # Commands for debug and configuration
RGBLIGHT_ENABLE = yes
CONSOLE_ENABLE = no
EXTRAFLAGS = -flto
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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