Compare commits

..

28 Commits

Author SHA1 Message Date
Fabián González Martín
90c7ae70c6 Modified tmk_core/rules.mk to avoid linking errors (#10728)
* Modified tmk_core/rules.mk to avoid linking errors

Added -fcommon flag to avoid linking errors due to multiple variable definitions. Though this is neither a definitive nor good solution, proper changes and use of extern  keyword to avoid those multiple definitions must be made

* Comment updated
2021-02-28 08:01:16 -08:00
Anomalocaridid
ef49a9243b Implement PLOOPY_DRAGSCROLL_INVERT option, which inverts the ploopy trackball's DRAG_SCROLL's vertical scroll direction. (#12032) 2021-02-28 17:16:04 +11:00
Albert Y
db7c8562ed Add RGB Matrix support for Preonic rev3 (#12008)
* Add g_led_config for RGB Matrix support

* Corrected indentation

* Undo indentation on existing rev3.c code

Co-authored-by: filterpaper <filterpaper@localhost>
2021-02-28 17:15:38 +11:00
James Young
51eac99ce4 Kiko's Lab KL-90: Configurator bugfix (#11993)
* human-friendly formatting

* correct key order

* correct layout macro name
2021-02-28 17:13:29 +11:00
James Young
c3f83b6761 Keycapsss Kimiko rev1: Configurator bugfix (#11992)
* human-friendly formatting

* fix key positioning and order
2021-02-28 17:12:51 +11:00
unrelentingtech
ce75f48acb [Keyboard] Update spiderisland/split78 (#11990)
* [Keyboard] spiderisland/split78: add MCP23018 reset code

Now, communication with the right side gets re-established
after unplugging it and plugging it back in.

* [Keyboard] spiderisland/split78: configure debouncing

I've been experiencing particularly bad bounce on the 'A' key.

Also, update maintainer github username
2021-02-28 17:11:52 +11:00
jackytrabbit
9fd5c6f619 Update lazydesigners/the40 (#11989)
* Update the40.h

Update the40.h to fix keymap

* Add VIA support for lazydesigners/the40

Add VIA support for lazydesigners/the40

* Update keymap.c
2021-02-28 17:11:06 +11:00
James Young
f41e5ec928 Compilation fixes for handwired/concertina/64key (#11987)
* concatenate config.h to 64key directory

* move rules.mk to 64key directory

This commit makes the firmware actually compile.

* insert complete rules.mk contents

Conforms the file to QMK's template.

* move info.json to 64key directory

* remove concertina.h

This file no longer serves a purpose now that everything is in the 64key directory.

* complete 64key readme.md

Conforms the file more to QMK's template.
2021-02-28 17:10:26 +11:00
gazeddy
cd12fe86d3 New Variants of Console Keyboard (#11973)
* initial push of console keyboard variants

* update readme

* fixed compilation issue

* update Readme

* added 18 and 27 key variants

* missed commas

* update info.json

* added readme

* correct info.json

* correct info.json

* info.json again

* fixed keymap.c
2021-02-28 17:09:41 +11:00
Daniel Shields
d6fb8f12c6 [Keymap] Initial commit for keyboardio/atreus/dshields keymap. (#11946)
Incorporating changes suggested during pull request review.

Co-authored-by: Daniel Shields <dshields@cboe.com>
2021-02-28 17:07:55 +11:00
datafx
371fb853ee Fix incorrect key for LALT and add modifiers to LED matrix (#11984)
Co-authored-by: datafx <digitalfx@phreak.tech>
2021-02-28 17:06:38 +11:00
Xelus22
a0f532072d [Keyboard] Dawn60 Rev1 RGB matrix port (#11970)
* refactor

* layout update

* fix mods config

* lto enable

* add eeprom

* refactor

* final refactor
2021-02-28 17:04:46 +11:00
Aeonstrife
3405efe934 Add Potato65 PCB (#11956)
* Make initial set of files

* Update readme.md
2021-02-28 17:03:49 +11:00
MechMerlin
af2e1f4e4d Banana Split VIA Support (#11944)
* add VIA keymap for bananasplit

* refactor code to new standards
2021-02-28 17:02:34 +11:00
knaruo
4fe8c473fd Added support for barracuda keyboard (#11888)
- Added default and via keymaps
2021-02-28 17:01:56 +11:00
MajorKoos
b2a0e98a60 OddForge VE.A (#11875)
* VEA Support

* Update LEDs to use QMK methods

* Enable Backlight

* Update Vendor ID

* Updates to enable split RGB

* Update readme

* Update to split RGB

* remove unnecessary reference

* Knight animation starts at the back

* remove hardcoded variable

Co-authored-by: Major Koos <MajorKoos@noreply.users.github.com>
2021-02-28 16:57:04 +11:00
Andy Freeland
74372424ae [Keyboard] Add 'LAYOUT_65_ansi_split_bs' support to KBDfans KBD67 rev2 (#11739)
* [Keyboard] Add 'LAYOUT_65_ansi_split_bs' support to KBDfans KBD67 rev2

This is already supported by VIA.

* [Keymap] Fix kbd67 catrielmuller_camilad keymap

* [Keyboard] Add my keymap for KBDfans KBD67 rev2 using 'LAYOUT_65_ansi_split_bs'
2021-02-28 16:50:54 +11:00
Mario Medina
4a7a9e9951 Satisfaction 75 turn off backlight on suspend, restore config on wakeup (#11774)
* Satisfaction 75 turn off backlight on suspend, restore config on wakeup

* Disable SLEEP_LED_ENABLE because it has no effect
2021-02-28 16:50:01 +11:00
NightlyBoards
81fd005af9 Added n60_s folder (#11455)
* Create Alter folder

* Revert "Create Alter folder"

This reverts commit 361103b821.

* Added n60_s folder

* Fixed the url of the image in the readme

* Updated readme

* Updated readme

* Updated readme
2021-02-28 16:43:58 +11:00
precondition
2395069b0b [Docs] New section to modifier docs: Checking Modifier State (#10550)
* Added new section to docs: Checking Modifier State

* Added id anchors to all headers in modifiers docs

* Added a Wikipedia link to bitwise operators and...

crosslinked to the QMK macro docs.

* Added an explanation on the format of mod bitmask

* Added .md extension to hyperlinks to macros docs

* Corrected mod mask order and changed notation

* Documented add_oneshot_mods and del_oneshot_mods

* Mentioned modifier checks in the macro docs

* Explained strict modifier checking

i.e. using `get_mods() & MOD_MASK == MOD_MASK` instead of simply
`get_mods() & MOD_MASK`

* Added (un)register_mods to the docs

* Put left term of comparison in parens
2021-02-28 16:42:17 +11:00
Paweł Kiszteliński
032dfddb6b fix: ryloo studio m0110 layout 60 ansi fixed (#11685) 2021-02-28 16:38:51 +11:00
Andrew-Fahmy
e6f7da4036 Fixing K-type RGB lighting (#11551)
* initial rgb driver fix

* added underglow LEDs and fixed typo in RGB locations

* removed test code

* added my key maps

* updated rgb keymap to work with changes

* refactored my code to make it more maintainable and updated keymaps.

* added GPL licence
2021-02-28 16:38:13 +11:00
haierwangwei2005
7190971b44 17 key Panasonic rotary encoder BLE pad (#11659)
* Create rules.mk

* Create glcdfonr.c

* Create keymap.c

* Create keymap.c

* Create rules.mk

* Add files via upload

* Update readme.md

* Update readme.md

* Update readme.md

* Update config.h

* Update 10bleoledhub.h

* Update 10bleoledhub.c

* Update info.json

* Update keymap.c

* Update keymap.c

* Rename glcdfonr.c to glcdfont.c

* Update config.h

* Update config.h

* Update config.h

* Update rules.mk

* Update 10bleoledhub.c

* Update 10bleoledhub.h

* Update info.json

* Update config.h

* Update rules.mk

* Update keymap.c

* Update keymap.c

* Update glcdfont.c

* Update keyboards/10bleoledhub/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/10bleoledhub/keymaps/via/keymap.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/10bleoledhub/keymaps/default/keymap.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/10bleoledhub/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/10bleoledhub/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/10bleoledhub/10bleoledhub.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Create readme.md

* Create rules.mk

* Create latin47ble.h

* Create latin47ble.c

* Create info.json

* Create config.h

* Create keymap.c

* Create rules.mk

* Create keymap.c

* Update keymap.c

* Update keyboards/latin47ble/keymaps/default/keymap.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keymap.c

* Update keyboards/latin47ble/keymaps/via/keymap.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/latin47ble/rules.mk

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/latin47ble/rules.mk

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/latin47ble/rules.mk

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update latin47ble.h

* Update latin47ble.c

* Update latin47ble.h

* Update latin47ble.c

* Update keymap.c

* Update keymap.c

* Update config.h

* Update keyboards/latin47ble/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/latin47ble/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/latin47ble/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/latin47ble/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/latin47ble/keymaps/via/keymap.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/latin47ble/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Delete info.json

* Update readme.md

* Update keymap.c

* Update keymap.c

* Update keyboards/latin47ble/config.h

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/latin47ble/config.h

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/latin47ble/keymaps/default/keymap.c

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/latin47ble/latin47ble.c

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/latin47ble/latin47ble.h

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/latin47ble/keymaps/via/keymap.c

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keymap.c

* Update keymap.c

* Update latin47ble.h

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keyboards/latin47ble/keymaps/default/keymap.c

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/latin47ble/keymaps/default/keymap.c

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/latin47ble/latin47ble.h

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/latin47ble/keymaps/default/keymap.c

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/latin47ble/keymaps/via/keymap.c

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/latin47ble/rules.mk

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update config.h

* Create readme.md

* Add files via upload

* Create glcdfont.c

* Create keymap.c

* Create keymap.c

* Create rules.mk

* Update config.h

* Update config.h

* Update config.h

* Update config.h

* Update config.h

* Update latinpadble.c

* Update latinpadble.h

* Update config.h

* Update config.h

* Update keymap.c

* Update config.h

* Update rules.mk

* Update config.h

* Update rules.mk

* Update rules.mk

* Update config.h

* Update keyboards/latinpadble/config.h

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/latinpadble/config.h

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keymap.c

* Update keymap.c

* Update glcdfont.c

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
2021-02-28 16:36:04 +11:00
ridingqwerty
6b1170cb97 Onekey keymap: quine (#10732) 2021-02-28 16:31:40 +11:00
Steven Nguyen
ec06ffe294 Add keyboard: 7c8/Framework (#11593)
* Add 7c8/framework keyboard

* Update VIA framework.json definition

* Code cleanup and styling to conform to QMK style guide

* Code cleanup and moving some keymap definitions to a 'steven' keymap in order to create a cleaner default keymap for other users

* Update keyboards/7c8/framework/config.h

Remove #define DESCRIPTION

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/7c8/framework/config.h

remove #define UNUSED_PINS

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/7c8/framework/framework.h

Change layout name to existing layout name.

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/7c8/framework/framework.h

Change layout name to existing layout name.

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/7c8/framework/framework.h

Change layout name to existing layout name.

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/7c8/framework/keymaps/via/keymap.c

change biton32 to get_highest_layer

Co-authored-by: Drashna Jaelre <drashna@live.com>

* change vendor ID from 0x07c8 to 0x77c8, which is unused

* delete VIA .json definition from via keymap folder

* Change framework_grid to LAYOUT_ortho_5x12 in default keymap.c

* remove framework.json from 'steven' keymap folder

* cleanup

* Update keyboards/7c8/framework/config.h

0x77c8 -> 0x77C8

Co-authored-by: Drashna Jaelre <drashna@live.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
2021-02-28 16:30:28 +11:00
Josh Johnson
03ea478f20 Hub16 QMK configurator support + various bugfixes (#11496)
* qmk configurator support + various bugfixes

* Update keyboards/hub16/rules.mk

Co-authored-by: Drashna Jaelre <drashna@live.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
2021-02-28 16:03:49 +11:00
Max Audron
e4d3ff2374 Add support for using podman to util/docker_build.sh (#10819)
* add podman support to docker_build.sh script

* break out runtime into the RUNTIME variable
* allows RUNTIME to be set by the user
* decides on docker or podman if docker isn't avaible
* rewrote check for docker-machine to account only for docker runtime
* put --user arg into a variable only to be used with docker
  this is not needed with podman as podman maps the containers root id
  to the users id.

* add podman to getting_started_docker documentation
2021-02-28 15:59:42 +11:00
MRAAGH
bcbcb3d107 Add suggestion for indirect unicode input on Linux (#10854)
* Add suggestion for indirect unicode input on Linux

I have used this approach myself with great success, and it seems to be the only good solution that doesn't involve IBus.

* Elaborate on keyboard layout on Linux

This should be enough to allow people to figure out how to add custom characters to a Linux keyboard layout.
2021-02-28 15:53:40 +11:00
191 changed files with 6904 additions and 802 deletions

View File

@@ -23,6 +23,141 @@ These allow you to combine a modifier with a keycode. When pressed, the keydown
You can also chain them, for example `LCTL(LALT(KC_DEL))` or `C(A(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress.
# Checking Modifier State :id=checking-modifier-state
The current modifier state can mainly be accessed with two functions: `get_mods()` for normal modifiers and modtaps and `get_oneshot_mods()` for one-shot modifiers (unless they're held, in which case they act like normal modifier keys).
The presence of one or more specific modifiers in the current modifier state can be detected by ANDing the modifier state with a mod mask corresponding to the set of modifiers you want to match for. The reason why bitwise operators are used is that the modifier state is stored as a single byte in the format (GASC)<sub>R</sub>(GASC)<sub>L</sub>.
Thus, to give an example, `01000010` would be the internal representation of LShift+RAlt.
For more information on bitwise operators in C, click [here](https://en.wikipedia.org/wiki/Bitwise_operations_in_C) to open the Wikipedia page on the topic.
In practice, this means that you can check whether a given modifier is active with `get_mods() & MOD_BIT(KC_<modifier>)` (see the [list of modifier keycodes](keycodes_basic.md#modifiers)) or with `get_mods() & MOD_MASK_<modifier>` if the difference between left and right hand modifiers is not important and you want to match both. Same thing can be done for one-shot modifiers if you replace `get_mods()` with `get_oneshot_mods()`.
To check that *only* a specific set of mods is active at a time, AND the modifier state and your desired mod mask as explained above and compare the result to the mod mask itself: `get_mods() & <mod mask> == <mod mask>`.
For example, let's say you want to trigger a piece of custom code if one-shot left control and one-shot left shift are on but every other one-shot mods are off. To do so, you can compose the desired mod mask by combining the mod bits for left control and shift with `(MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))` and then plug it in: `get_oneshot_mods & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT)) == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))`. Using `MOD_MASK_CS` instead for the mod bitmask would have forced you to press four modifier keys (both versions of control and shift) to fulfill the condition.
The full list of mod masks is as follows:
| Mod Mask Name | Matching Modifiers |
|--------------------|------------------------------------------------|
| `MOD_MASK_CTRL` | LCTRL , RCTRL |
| `MOD_MASK_SHIFT` | LSHIFT , RSHIFT |
| `MOD_MASK_ALT` | LALT , RALT |
| `MOD_MASK_GUI` | LGUI , RGUI |
| `MOD_MASK_CS` | CTRL , SHIFT |
| `MOD_MASK_CA` | (L/R)CTRL , (L/R)ALT |
| `MOD_MASK_CG` | (L/R)CTRL , (L/R)GUI |
| `MOD_MASK_SA` | (L/R)SHIFT , (L/R)ALT |
| `MOD_MASK_SG` | (L/R)SHIFT , (L/R)GUI |
| `MOD_MASK_AG` | (L/R)ALT , (L/R)GUI |
| `MOD_MASK_CSA` | (L/R)CTRL , (L/R)SHIFT , (L/R)ALT |
| `MOD_MASK_CSG` | (L/R)CTRL , (L/R)SHIFT , (L/R)GUI |
| `MOD_MASK_CAG` | (L/R)CTRL , (L/R)ALT , (L/R)GUI |
| `MOD_MASK_SAG` | (L/R)SHIFT , (L/R)ALT , (L/R)GUI |
| `MOD_MASK_CSAG` | (L/R)CTRL , (L/R)SHIFT , (L/R)ALT , (L/R)GUI |
Aside from accessing the currently active modifiers using `get_mods()`, there exists some other functions you can use to modify the modifier state, where the `mods` argument refers to the modifiers bitmask.
* `add_mods(mods)`: Enable `mods` without affecting any other modifiers
* `register_mods(mods)`: Like `add_mods` but send a keyboard report immediately.
* `del_mods(mods)`: Disable `mods` without affecting any other modifiers
* `unregister_mods(mods)`: Like `del_mods` but send a keyboard report immediately.
* `set_mods(mods)`: Overwrite current modifier state with `mods`
* `clear_mods()`: Reset the modifier state by disabling all modifiers
Similarly, in addition to `get_oneshot_mods()`, there also exists these functions for one-shot mods:
* `add_oneshot_mods(mods)`: Enable `mods` without affecting any other one-shot modifiers
* `del_oneshot_mods(mods)`: Disable `mods` without affecting any other one-shot modifiers
* `set_oneshot_mods(mods)`: Overwrite current one-shot modifier state with `mods`
* `clear_oneshot_mods()`: Reset the one-shot modifier state by disabling all one-shot modifiers
## Examples :id=examples
The following examples use [advanced macro functions](feature_macros.md#advanced-macro-functions) which you can read more about in the [documentation page on macros](feature_macros.md).
### Alt + Escape for Alt + Tab :id=alt-escape-for-alt-tab
Simple example where chording Left Alt with `KC_ESC` makes it behave like `KC_TAB` for alt-tabbing between applications. This example strictly checks if only Left Alt is active, meaning you can't do Alt+Shift+Esc to switch between applications in reverse order. Also keep in mind that this removes the ability to trigger the actual Alt+Escape keyboard shortcut, though it keeps the ability to do AltGr+Escape.
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_ESC:
// Detect the activation of only Left Alt
if ((get_mods() & MOD_BIT(KC_LALT)) == MOD_BIT(KC_LALT)) {
if (record->event.pressed) {
// No need to register KC_LALT because it's already active.
// The Alt modifier will apply on this KC_TAB.
register_code(KC_TAB);
} else {
unregister_code(KC_TAB);
}
// Do not let QMK process the keycode further
return false;
}
// Else, let QMK process the KC_ESC keycode as usual
return true;
}
return true;
};
```
### Shift + Backspace for Delete :id=shift-backspace-for-delete
Advanced example where the original behaviour of shift is cancelled when chorded with `KC_BSPC` and is instead fully replaced by `KC_DEL`. Two main variables are created to make this work well: `mod_state` and `delkey_registered`. The first one stores the modifier state and is used to restore it after registering `KC_DEL`. The second variable is a boolean variable (true or false) which keeps track of the status of `KC_DEL` to manage the release of the whole Backspace/Delete key correctly.
As opposed to the previous example, this doesn't use strict modifier checking. Pressing `KC_BSPC` while one or two shifts are active is enough to trigger this custom code, regardless of the state of other modifiers. That approach offers some perks: Ctrl+Shift+Backspace lets us delete the next word (Ctrl+Delete) and Ctrl+Alt+Shift+Backspace lets us execute the Ctrl+Alt+Del keyboard shortcut.
```c
// Initialize variable holding the binary
// representation of active modifiers.
uint8_t mod_state;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// Store the current modifier state in the variable for later reference
mod_state = get_mods();
switch (keycode) {
case KC_BSPC:
{
// Initialize a boolean variable that keeps track
// of the delete key status: registered or not?
static bool delkey_registered;
if (record->event.pressed) {
// Detect the activation of either shift keys
if (mod_state & MOD_MASK_SHIFT) {
// First temporarily canceling both shifts so that
// shift isn't applied to the KC_DEL keycode
del_mods(MOD_MASK_SHIFT);
register_code(KC_DEL);
// Update the boolean variable to reflect the status of KC_DEL
delkey_registered = true;
// Reapplying modifier state so that the held shift key(s)
// still work even after having tapped the Backspace/Delete key.
set_mods(mod_state);
return false;
}
} else { // on release of KC_BSPC
// In case KC_DEL is still being sent even after the release of KC_BSPC
if (delkey_registered) {
unregister_code(KC_DEL);
delkey_registered = false;
return false;
}
}
// Let QMK process the KC_BSPC keycode as usual outside of shift
return true;
}
}
return true;
};
```
# Legacy Content :id=legacy-content
This page used to encompass a large set of features. We have moved many sections that used to be part of this page to their own pages. Everything below this point is simply a redirect so that people following old links on the web find what they're looking for.

View File

@@ -209,7 +209,7 @@ SEND_STRING(".."SS_TAP(X_END));
There are some functions you may find useful in macro-writing. Keep in mind that while you can write some fairly advanced code within a macro, if your functionality gets too complex you may want to define a custom keycode instead. Macros are meant to be simple.
?> You can also use the functions described in [Useful functions](ref_functions.md) for additional functionality. For example `reset_keyboard()` allows you to reset the keyboard as part of a macro.
?> You can also use the functions described in [Useful function](ref_functions.md) and [Checking modifier state](feature_advanced_keycodes#checking-modifier-state) for additional functionality. For example, `reset_keyboard()` allows you to reset the keyboard as part of a macro and `get_mods() & MOD_MASK_SHIFT` lets you check for the existence of active shift modifiers.
### `record->event.pressed`

View File

@@ -126,6 +126,8 @@ The following input modes are available:
Enabled by default and works almost anywhere on IBus-enabled distros. Without IBus, this mode works under GTK apps, but rarely anywhere else.
By default, this mode uses Ctrl+Shift+U (`LCTL(LSFT(KC_U))`) to start Unicode input, but this can be changed by defining [`UNICODE_KEY_LNX`](#input-key-configuration) with a different keycode. This might be required for IBus versions ≥1.5.15, where Ctrl+Shift+U behavior is consolidated into Ctrl+Shift+E.
Users who wish support in non-GTK apps without IBus may need to resort to a more indirect method, such as creating a custom keyboard layout ([more on this method](#custom-linux-layout)).
* **`UC_WIN`**: _(not recommended)_ Windows built-in hex numpad Unicode input. Supports code points up to `0xFFFF`.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Reboot afterwards.
@@ -270,3 +272,22 @@ AutoHotkey inserts the Text right of `Send, ` when this combination is pressed.
If you enable the US International layout on the system, it will use punctuation to accent the characters. For instance, typing "\`a" will result in à.
You can find details on how to enable this [here](https://support.microsoft.com/en-us/help/17424/windows-change-keyboard-layout).
## Software keyboard layout on Linux :id=custom-linux-layout
This method does not require Unicode support on the keyboard itself but instead uses a custom keyboard layout for Xorg. This is how special characters are inserted by regular keyboards. This does not require IBus and works in practically all software. Help on creating a custom layout can be found [here](https://www.linux.com/news/creating-custom-keyboard-layouts-x11-using-xkb/), [here](http://karols.github.io/blog/2013/11/18/creating-custom-keyboard-layouts-for-linux/) and [here](https://wiki.archlinux.org/index.php/X_keyboard_extension). An example of how you could edit the `us` layout to gain 🤣 on `RALT(KC_R)`:
Edit the keyboard layout file `/usr/share/X11/xkb/symbols/us`.
Inside `xkb_symbols "basic" {`, add `include "level3(ralt_switch)"`.
Find the line defining the R key and add an entry to the list, making it look like this:
```
key <AD04> { [ r, R, U1F923 ] };
```
Save the file and run the command `setxkbmap us` to reload the layout.
You can define one custom character for key defined in the layout, and another if you populate the fourth layer. Additional layers up to 8th are also possible.
This method is specific to the computer on which you set the custom layout. The custom keys will be available only when Xorg is running. To avoid accidents, you should always reload the layout using `setxkbmap`, otherwise an invalid layout could prevent you from logging into your system, locking you out.

View File

@@ -4,8 +4,9 @@ This project includes a Docker workflow that will allow you to build a new firmw
## Requirements
The main prerequisite is a working `docker` install.
The main prerequisite is a working `docker` or `podman` install.
* [Docker CE](https://docs.docker.com/install/#supported-platforms)
* [Podman](https://podman.io/getting-started/installation)
## Usage
@@ -38,6 +39,13 @@ util/docker_build.sh
# Reads parameters as input (leave blank for all keyboards/keymaps)
```
You can manually set which container runtime you want to use by setting the `RUNTIME` environment variable to it's name or path.
By default docker or podman are automatically detected and docker is preferred over podman.
```bash
RUNTIME="podman" util/docker_build.sh keyboard:keymap:target
```
## FAQ
### Why can't I flash on Windows/macOS

View File

@@ -0,0 +1,40 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define VENDOR_ID 0x77C8
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0000
#define MANUFACTURER 7c8
#define PRODUCT Framework
#define MATRIX_ROWS 10
#define MATRIX_COLS 6
#define MATRIX_ROW_PINS { B0, B1, D7, B2, D6, B3, D5, B4, D4, B5 }
#define MATRIX_COL_PINS { C0, C1, C2, C3, C4, C5 }
#define ENCODERS_PAD_A { D0 }
#define ENCODERS_PAD_B { D1 }
#define ENCODER_RESOLUTION 4
#define TAP_CODE_DELAY 16
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define LEADER_TIMEOUT 250
#define LEADER_PER_KEY_TIMING 150

View File

@@ -0,0 +1,17 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "framework.h"

View File

@@ -0,0 +1,98 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define ___ KC_NO
#define LAYOUT_ortho_5x12( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4a, K4b \
) { \
{ K00, K01, K02, K03, K04, K05 }, \
{ K06, K07, K08, K09, K0a, K0b }, \
{ K10, K11, K12, K13, K14, K15 }, \
{ K16, K17, K18, K19, K1a, K1b }, \
{ K20, K21, K22, K23, K24, K25 }, \
{ K26, K27, K28, K29, K2a, K2b }, \
{ K30, K31, K32, K33, K34, K35 }, \
{ K36, K37, K38, K39, K3a, K3b }, \
{ K40, K41, K42, K43, K44, K45 }, \
{ K46, K47, K48, K49, K4a, K4b } \
}
#define LAYOUT_ortho_5x12_1x2uC( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, \
K40, K41, K42, K43, K44, K45, K47, K48, K49, K4a, K4b \
) { \
{ K00, K01, K02, K03, K04, K05 }, \
{ K06, K07, K08, K09, K0a, K0b }, \
{ K10, K11, K12, K13, K14, K15 }, \
{ K16, K17, K18, K19, K1a, K1b }, \
{ K20, K21, K22, K23, K24, K25 }, \
{ K26, K27, K28, K29, K2a, K2b }, \
{ K30, K31, K32, K33, K34, K35 }, \
{ K36, K37, K38, K39, K3a, K3b }, \
{ K40, K41, K42, K43, K44, K45 }, \
{ ___, K47, K48, K49, K4a, K4b } \
}
#define LAYOUT_preonic_2x2u( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, \
K40, K41, K42, K43, K45, K46, K48, K49, K4a, K4b \
) { \
{ K00, K01, K02, K03, K04, K05 }, \
{ K06, K07, K08, K09, K0a, K0b }, \
{ K10, K11, K12, K13, K14, K15 }, \
{ K16, K17, K18, K19, K1a, K1b }, \
{ K20, K21, K22, K23, K24, K25 }, \
{ K26, K27, K28, K29, K2a, K2b }, \
{ K30, K31, K32, K33, K34, K35 }, \
{ K36, K37, K38, K39, K3a, K3b }, \
{ K40, K41, K42, K43, ___, K45 }, \
{ K46, ___, K48, K49, K4a, K4b } \
}
#define framework_via( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4a, K4b, \
K50, K51 \
) { \
{ K00, K01, K02, K03, K04, K05 }, \
{ K06, K07, K08, K09, K0a, K0b }, \
{ K10, K11, K12, K13, K14, K15 }, \
{ K16, K17, K18, K19, K1a, K1b }, \
{ K20, K21, K22, K23, K24, K25 }, \
{ K26, K27, K28, K29, K2a, K2b }, \
{ K30, K31, K32, K33, K34, K35 }, \
{ K36, K37, K38, K39, K3a, K3b }, \
{ K40, K41, K42, K43, K44, K45 }, \
{ K46, K47, K48, K49, K4a, K4b }, \
{ K50, K51 } \
}

View File

@@ -0,0 +1,156 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum framework_layers {
_BASE,
_LOWER,
_RAISE,
_BOTH,
_FN
};
enum framework_keycodes {
LOWER = SAFE_RANGE,
RAISE,
BOTH,
FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_ortho_5x12(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MEDIA_PLAY_PAUSE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, FN, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_LOWER] = LAYOUT_ortho_5x12(
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______,
KC_LEAD, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_BSLS,
KC_DEL, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, _______, _______,
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, _______, _______, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
[_RAISE] = LAYOUT_ortho_5x12(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, KC_TRNS, _______, _______, KC_TRNS, _______, _______, _______, _______
),
[_BOTH] = LAYOUT_ortho_5x12(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, LALT(KC_F4), _______, KC_MYCM, LGUI(KC_R), _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DEBUG
),
[_FN] = LAYOUT_ortho_5x12(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
switch (get_highest_layer(layer_state)) {
case _BASE:
if (clockwise) {
tap_code(KC_AUDIO_VOL_UP);
} else {
tap_code(KC_AUDIO_VOL_DOWN);
}
break;
case _LOWER:
if (clockwise) {
tap_code16(LCTL(KC_TAB));
} else {
tap_code16(LCTL(LSFT(KC_TAB)));
}
break;
case _RAISE:
if (clockwise) {
tap_code16(LCTL(KC_RGHT));
} else {
tap_code16(LCTL(KC_LEFT));
}
break;
case _BOTH:
if (clockwise) {
tap_code16(LCTL(KC_Y));
} else {
tap_code16(LCTL(KC_Z));
}
break;
case _FN:
if (clockwise) {
tap_code(_______);
} else {
tap_code(_______);
}
break;
default:
break;
}
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _BOTH);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _BOTH);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _BOTH);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _BOTH);
}
return false;
case FN:
if (record->event.pressed) {
layer_on(_FN);
} else {
layer_off(_FN);
}
return false;
}
return true;
}

View File

@@ -0,0 +1,23 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* VIA specific defines to increase dynamic layer count */
#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 3
#define DYNAMIC_KEYMAP_LAYER_COUNT 5
/* defining an extra row for encoder assignment in VIA */
#undef MATRIX_ROWS
#define MATRIX_ROWS 11

View File

@@ -0,0 +1,129 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum framework_layers {
_BASE,
_LOWER,
_RAISE,
_BOTH,
_FN
};
enum framework_keycodes {
LOWER = SAFE_RANGE,
RAISE,
BOTH,
FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = framework_via(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MEDIA_PLAY_PAUSE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, MO(_FN), MO(_LOWER), KC_SPC, KC_SPC, MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP
),
[_LOWER] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______,
KC_LEAD, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_BSLS,
KC_DEL, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, _______, _______,
_______, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, MO(_BOTH), KC_HOME, KC_PGDN, KC_PGUP, KC_END,
C(S(KC_TAB)), C(KC_TAB)
),
[_RAISE] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, MO(_BOTH), _______, _______, _______, _______, _______, _______, _______,
C(KC_LEFT), C(KC_RIGHT)
),
[_BOTH] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, EEP_RST, DEBUG,
C(KC_Z), C(KC_Y)
),
[_FN] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_MS_WH_LEFT, KC_MS_WH_RIGHT
)
};
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
// qq, alt+f4 close window
SEQ_TWO_KEYS(KC_Q, KC_Q) {
tap_code16(A(KC_F4));
}
// ee, open explorer
SEQ_TWO_KEYS(KC_E, KC_E) {
tap_code16(G(KC_E));
}
// rr, windows run prompt
SEQ_TWO_KEYS(KC_R, KC_R) {
tap_code16(G(KC_R));
}
// ww, maximize window
SEQ_TWO_KEYS(KC_W, KC_W) {
tap_code16(G(KC_UP));
}
// ss, minimize window
SEQ_TWO_KEYS(KC_S, KC_S) {
tap_code16(G(KC_DOWN));
}
// <space><space>, toggle desktop
SEQ_TWO_KEYS(KC_SPC, KC_SPC) {
tap_code16(G(KC_D));
}
}
}
void encoder_update_user(uint8_t index, bool clockwise) {
uint8_t layer = get_highest_layer(layer_state);
if (index == 0) {
if (clockwise) {
tap_code16(dynamic_keymap_get_keycode(layer, 10, 1));
} else {
tap_code16(dynamic_keymap_get_keycode(layer, 10, 0));
}
}
}

View File

@@ -0,0 +1,3 @@
# Steven's Framework layout
This is a VIA compatible layout, exactly like the default VIA keymap, but with some leader key sequences that I find convenient.

View File

@@ -0,0 +1 @@
VIA_ENABLE = yes

View File

@@ -0,0 +1,23 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* VIA specific defines to increase dynamic layer count */
#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 3
#define DYNAMIC_KEYMAP_LAYER_COUNT 5
/* defining an extra row for encoder assignment in VIA */
#undef MATRIX_ROWS
#define MATRIX_ROWS 11

View File

@@ -0,0 +1,90 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum framework_layers {
_BASE,
_LOWER,
_RAISE,
_BOTH,
_FN
};
enum framework_keycodes {
LOWER = SAFE_RANGE,
RAISE,
BOTH,
FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = framework_via(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MEDIA_PLAY_PAUSE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, MO(_FN), MO(_LOWER), KC_SPC, KC_SPC, MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP
),
[_LOWER] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______,
_______, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_BSLS,
KC_DEL, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, _______, _______,
_______, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, MO(_BOTH), KC_HOME, KC_PGDN, KC_PGUP, KC_END,
C(S(KC_TAB)), C(KC_TAB)
),
[_RAISE] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, MO(_BOTH), _______, _______, _______, _______, _______, _______, _______,
C(KC_LEFT), C(KC_RIGHT)
),
[_BOTH] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, EEP_RST, DEBUG,
C(KC_Z), C(KC_Y)
),
[_FN] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_MS_WH_LEFT, KC_MS_WH_RIGHT
)
};
void encoder_update_user(uint8_t index, bool clockwise) {
uint8_t layer = get_highest_layer(layer_state);
if (index == 0) {
if (clockwise) {
tap_code16(dynamic_keymap_get_keycode(layer, 10, 1));
} else {
tap_code16(dynamic_keymap_get_keycode(layer, 10, 0));
}
}
}

View File

@@ -0,0 +1 @@
VIA_ENABLE = yes

View File

@@ -0,0 +1,30 @@
# Framework
![Framework](https://i.imgur.com/njrHoH1.jpeg)
## Features
* All through-hole components (except Kailh hotswap sockets)
* QMK firmware with VIA support
* Rotary encoder
* Hotswappable switches
* FR-4 and acrylic sandwich construction
* USB Type-C
* Supports MIT (one 2u), grid (two 1u), and two 2u space keys
## Info
* Keyboard maintainer: [Steven Nguyen](https://github.com/stevennguyen)
* Hardware supported: Framework
* Hardware availability: [Steven Nguyen](https://github.com/stevennguyen)
Make example for this keyboard (after setting up your build environment):
make 7c8/framework:default # default keymap
make 7c8/framework:via # via-compatible keymap
Flashing example for this keyboard:
make 7c8/framework:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,20 @@
MCU = atmega328p
BOOTLOADER = USBasp
BOOTMAGIC_ENABLE = no
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no
COMMAND_ENABLE = no
SLEEP_LED_ENABLE = no
NKRO_ENABLE = no
BACKLIGHT_ENABLE = no
RGBLIGHT_ENABLE = no
MIDI_ENABLE = no
UNICODE_ENABLE = no
BLUETOOTH_ENABLE = no
AUDIO_ENABLE = no
FAUXCLICKY_ENABLE = no
LAYOUTS_HAS_RGB = no
ENCODER_ENABLE = yes
LEADER_ENABLE = yes

View File

@@ -0,0 +1,17 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "barracuda.h"

View File

@@ -0,0 +1,41 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_3x11( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24 \
) { \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ KC_NO, R00, R01, R02, R03, R04 }, \
{ KC_NO, R10, R11, R12, R13, R14 }, \
{ KC_NO, R20, R21, R22, R23, R24 } \
}

View File

@@ -0,0 +1,59 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x6B6E
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001
#define MANUFACTURER knaruo
#define PRODUCT barracuda
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { C4, C5, C6, D1, D2, D3 }
#define MATRIX_COL_PINS { D4, D5, D6, B0, B1, B2 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

View File

@@ -0,0 +1,48 @@
{
"keyboard_name": "barracuda",
"url": "https://github.com/knaruo/barracuda",
"maintainer": "knaruo",
"width": 14,
"height": 3,
"layouts": {
"LAYOUT": {
"layout": [
{"x": 0, "y": 0},
{"x": 1, "y": 0},
{"x": 2, "y": 0},
{"x": 3, "y": 0},
{"x": 4, "y": 0},
{"x": 5, "y": 0},
{"x": 9, "y": 0},
{"x": 10, "y": 0},
{"x": 11, "y": 0},
{"x": 12, "y": 0},
{"x": 13, "y": 0},
{"x": 0, "y": 1},
{"x": 1, "y": 1},
{"x": 2, "y": 1},
{"x": 3, "y": 1},
{"x": 4, "y": 1},
{"x": 5, "y": 1},
{"x": 9, "y": 1},
{"x": 10, "y": 1},
{"x": 11, "y": 1},
{"x": 12, "y": 1},
{"x": 13, "y": 1},
{"x": 0, "y": 2},
{"x": 1, "y": 2},
{"x": 2, "y": 2},
{"x": 3, "y": 2},
{"x": 4, "y": 2},
{"x": 5, "y": 2},
{"x": 9, "y": 2},
{"x": 10, "y": 2},
{"x": 11, "y": 2},
{"x": 12, "y": 2},
{"x": 13, "y": 2}
]
}
}
}

View File

@@ -1,4 +1,4 @@
/* Copyright 2020-2021 Viktor Eikman
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -16,8 +16,5 @@
#pragma once
#ifdef KEYBOARD_handwired_concertina_64key
#include "64key.h"
#endif
#include "quantum.h"
#define TAPPING_TERM 175 // milliseconds
#define IGNORE_MOD_TAP_INTERRUPT

View File

@@ -0,0 +1,63 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
/* keymap layers */
enum _layers {
_BASE = 0,
_NUM,
_FN,
_RESERVED, // reserved for VIA
_END, // end of supported layers
};
/* Keycode alias */
#define KC_CTBS RCTL_T(KC_BSPC) // Backspace + Ctrl
#define KC_XWIN LWIN_T(KC_X)
#define KC_SPF1 LT(_NUM, KC_SPC) // Space + NUM layer
#define KC_DLF2 LT(_FN, KC_DEL) // Del + FN key layer
#define KC_SFEN RSFT_T(KC_ENT) // Enter + Shift
#define KC_CAD LALT(LCTL(KC_DEL)) // ctrl + alt + delete
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base QWERTY key map */
[_BASE] = LAYOUT_ortho_3x11(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, /*_____*/ KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, /*_____*/ KC_H, KC_J, KC_K, KC_L, KC_CTBS,
KC_LSFT, KC_Z, KC_XWIN, KC_C, KC_V, KC_SPF1, /*_____*/ KC_DLF2, KC_B, KC_N, KC_M, KC_SFEN
),
[_NUM] = LAYOUT_ortho_3x11(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, /*_____*/ KC_6, KC_7, KC_8, KC_9, KC_0,
_______, KC_TAB, JP_MINS, JP_CIRC, JP_YEN, JP_AT, /*_____*/ JP_SCLN, JP_COLN, JP_LBRC, JP_RBRC, _______,
_______, _______, JP_ZKHK, KC_LALT, JP_COMM, _______, /*_____*/ _______, JP_DOT, JP_SLSH, JP_BSLS, _______
),
[_FN] = LAYOUT_ortho_3x11(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, /*_____*/ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
_______, KC_F11, KC_F12, _______, _______, _______, /*_____*/ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_CAD,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
[_RESERVED] = LAYOUT_ortho_3x11(
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______
),
};

View File

@@ -0,0 +1 @@
# The default keymap

View File

@@ -1,4 +1,4 @@
/* Copyright 2020-2021 Viktor Eikman
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -16,11 +16,5 @@
#pragma once
#include "config_common.h"
/* USB device descriptors */
#define VENDOR_ID 0x444D
#define PRODUCT_ID 0x3632
#define DEVICE_VER 0x0001
#define PRODUCT Concertina
#define MANUFACTURER Viktor Eikman
#define TAPPING_TERM 175 // milliseconds
#define IGNORE_MOD_TAP_INTERRUPT

View File

@@ -0,0 +1,63 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
/* keymap layers */
enum _layers {
_BASE = 0,
_NUM,
_FN,
_RESERVED, // reserved for VIA
_END, // end of supported layers
};
/* Keycode alias */
#define KC_CTBS RCTL_T(KC_BSPC) // Backspace + Ctrl
#define KC_XWIN LWIN_T(KC_X)
#define KC_SPF1 LT(_NUM, KC_SPC) // Space + NUM layer
#define KC_DLF2 LT(_FN, KC_DEL) // Del + FN key layer
#define KC_SFEN RSFT_T(KC_ENT) // Enter + Shift
#define KC_CAD LALT(LCTL(KC_DEL)) // ctrl + alt + delete
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base QWERTY key map */
[_BASE] = LAYOUT_ortho_3x11(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, /*_____*/ KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, /*_____*/ KC_H, KC_J, KC_K, KC_L, KC_CTBS,
KC_LSFT, KC_Z, KC_XWIN, KC_C, KC_V, KC_SPF1, /*_____*/ KC_DLF2, KC_B, KC_N, KC_M, KC_SFEN
),
[_NUM] = LAYOUT_ortho_3x11(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, /*_____*/ KC_6, KC_7, KC_8, KC_9, KC_0,
_______, KC_TAB, JP_MINS, JP_CIRC, JP_YEN, JP_AT, /*_____*/ JP_SCLN, JP_COLN, JP_LBRC, JP_RBRC, _______,
_______, _______, JP_ZKHK, KC_LALT, JP_COMM, _______, /*_____*/ _______, JP_DOT, JP_SLSH, JP_BSLS, _______
),
[_FN] = LAYOUT_ortho_3x11(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, /*_____*/ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
_______, KC_F11, KC_F12, _______, _______, _______, /*_____*/ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_CAD,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
[_RESERVED] = LAYOUT_ortho_3x11(
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______
),
};

View File

@@ -0,0 +1 @@
# VIA enabled keymap

View File

@@ -0,0 +1,24 @@
# barracuda
![barracuda](https://imgur.com/pTyxOtv.jpg)
30% Ortholinear keyboard with low profile switches
* Keyboard Maintainer: [knaruo](https://github.com/knaruo)
* Hardware Supported: barracuda PCB, ATmega32U2
* Hardware Availability: [PCB and Plate](https://github.com/knaruo/barracuda)
Getting the board into bootloader mode:
To be able to flash firmware onto this board, you'll need to bring the micro controller into bootloader mode. Press the reset button (RSTSW1) on the bottom side of the PCB to enable the bootloader mode.
Make example for this keyboard (after setting up your build environment):
make barracuda:default
Flashing example for this keyboard:
make barracuda:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,24 @@
# MCU name
MCU = atmega32u2
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
LAYOUTS = ortho_3x11

View File

@@ -0,0 +1,120 @@
/*
Copyright 2021 Maelkk
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001
#define MANUFACTURER Maelkk
#define PRODUCT Potato 65
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { E6, B7, F7, F4, F5 }
#define MATRIX_COL_PINS { F6, B0, F1, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3, D2, D1, D0 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0
#define RGB_DI_PIN B1
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 240
#define RGBLIGHT_SLEEP
#endif

View File

@@ -0,0 +1,313 @@
{
"keyboard_name": "Potato 65",
"url": "https://github.com/Aeonstrife/potato65",
"maintainer": "Maelkk",
"width": 16,
"height": 5,
"layouts": {
"LAYOUT_65_ansi_split_bs": {
"layout": [
{ "x":0, "y":0 },
{ "x":1, "y":0 },
{ "x":2, "y":0 },
{ "x":3, "y":0 },
{ "x":4, "y":0 },
{ "x":5, "y":0 },
{ "x":6, "y":0 },
{ "x":7, "y":0 },
{ "x":8, "y":0 },
{ "x":9, "y":0 },
{ "x":10, "y":0 },
{ "x":11, "y":0 },
{ "x":12, "y":0 },
{ "x":13, "y":0 },
{ "x":14, "y":0 },
{ "x":15, "y":0 },
{ "x":0, "y":1, "w":1.5 },
{ "x":1.5, "y":1 },
{ "x":2.5, "y":1 },
{ "x":3.5, "y":1 },
{ "x":4.5, "y":1 },
{ "x":5.5, "y":1 },
{ "x":6.5, "y":1 },
{ "x":7.5, "y":1 },
{ "x":8.5, "y":1 },
{ "x":9.5, "y":1 },
{ "x":10.5, "y":1 },
{ "x":11.5, "y":1 },
{ "x":12.5, "y":1 },
{ "x":13.5, "y":1, "w":1.5 },
{ "x":15, "y":1 },
{ "x":0, "y":2, "w":1.75 },
{ "x":1.75, "y":2 },
{ "x":2.75, "y":2 },
{ "x":3.75, "y":2 },
{ "x":4.75, "y":2 },
{ "x":5.75, "y":2 },
{ "x":6.75, "y":2 },
{ "x":7.75, "y":2 },
{ "x":8.75, "y":2 },
{ "x":9.75, "y":2 },
{ "x":10.75, "y":2 },
{ "x":11.75, "y":2 },
{ "x":12.75, "y":2, "w":2.25 },
{ "x":15, "y":2 },
{ "x":0, "y":3, "w":2.25 },
{ "x":2.25, "y":3 },
{ "x":3.25, "y":3 },
{ "x":4.25, "y":3 },
{ "x":5.25, "y":3 },
{ "x":6.25, "y":3 },
{ "x":7.25, "y":3 },
{ "x":8.25, "y":3 },
{ "x":9.25, "y":3 },
{ "x":10.25, "y":3 },
{ "x":11.25, "y":3 },
{ "x":12.25, "y":3, "w":1.75 },
{ "x":14, "y":3 },
{ "x":15, "y":3 },
{ "x":0, "y":4, "w":1.25 },
{ "x":1.25, "y":4, "w":1.25 },
{ "x":2.5, "y":4, "w":1.25 },
{ "x":3.75, "y":4, "w":6.25 },
{ "x":10, "y":4 },
{ "x":11, "y":4 },
{ "x":12, "y":4 },
{ "x":13, "y":4 },
{ "x":14, "y":4 },
{ "x":15, "y":4 }
]
},
"LAYOUT_65_ansi": {
"layout": [
{ "x":0, "y":0 },
{ "x":1, "y":0 },
{ "x":2, "y":0 },
{ "x":3, "y":0 },
{ "x":4, "y":0 },
{ "x":5, "y":0 },
{ "x":6, "y":0 },
{ "x":7, "y":0 },
{ "x":8, "y":0 },
{ "x":9, "y":0 },
{ "x":10, "y":0 },
{ "x":11, "y":0 },
{ "x":12, "y":0 },
{ "x":13, "y":0, "w": 2 },
{ "x":15, "y":0 },
{ "x":0, "y":1, "w":1.5 },
{ "x":1.5, "y":1 },
{ "x":2.5, "y":1 },
{ "x":3.5, "y":1 },
{ "x":4.5, "y":1 },
{ "x":5.5, "y":1 },
{ "x":6.5, "y":1 },
{ "x":7.5, "y":1 },
{ "x":8.5, "y":1 },
{ "x":9.5, "y":1 },
{ "x":10.5, "y":1 },
{ "x":11.5, "y":1 },
{ "x":12.5, "y":1 },
{ "x":13.5, "y":1, "w":1.5 },
{ "x":15, "y":1 },
{ "x":0, "y":2, "w":1.75 },
{ "x":1.75, "y":2 },
{ "x":2.75, "y":2 },
{ "x":3.75, "y":2 },
{ "x":4.75, "y":2 },
{ "x":5.75, "y":2 },
{ "x":6.75, "y":2 },
{ "x":7.75, "y":2 },
{ "x":8.75, "y":2 },
{ "x":9.75, "y":2 },
{ "x":10.75, "y":2 },
{ "x":11.75, "y":2 },
{ "x":12.75, "y":2, "w":2.25 },
{ "x":15, "y":2 },
{ "x":0, "y":3, "w":2.25 },
{ "x":2.25, "y":3 },
{ "x":3.25, "y":3 },
{ "x":4.25, "y":3 },
{ "x":5.25, "y":3 },
{ "x":6.25, "y":3 },
{ "x":7.25, "y":3 },
{ "x":8.25, "y":3 },
{ "x":9.25, "y":3 },
{ "x":10.25, "y":3 },
{ "x":11.25, "y":3 },
{ "x":12.25, "y":3, "w":1.75 },
{ "x":14, "y":3 },
{ "x":15, "y":3 },
{ "x":0, "y":4, "w":1.25 },
{ "x":1.25, "y":4, "w":1.25 },
{ "x":2.5, "y":4, "w":1.25 },
{ "x":3.75, "y":4, "w":6.25 },
{ "x":10, "y":4 },
{ "x":11, "y":4 },
{ "x":12, "y":4 },
{ "x":13, "y":4 },
{ "x":14, "y":4 },
{ "x":15, "y":4 }
]
},
"LAYOUT_65_ansi_split_bs_2_right_mods": {
"layout": [
{ "x":0, "y":0 },
{ "x":1, "y":0 },
{ "x":2, "y":0 },
{ "x":3, "y":0 },
{ "x":4, "y":0 },
{ "x":5, "y":0 },
{ "x":6, "y":0 },
{ "x":7, "y":0 },
{ "x":8, "y":0 },
{ "x":9, "y":0 },
{ "x":10, "y":0 },
{ "x":11, "y":0 },
{ "x":12, "y":0 },
{ "x":13, "y":0 },
{ "x":14, "y":0 },
{ "x":15, "y":0 },
{ "x":0, "y":1, "w":1.5 },
{ "x":1.5, "y":1 },
{ "x":2.5, "y":1 },
{ "x":3.5, "y":1 },
{ "x":4.5, "y":1 },
{ "x":5.5, "y":1 },
{ "x":6.5, "y":1 },
{ "x":7.5, "y":1 },
{ "x":8.5, "y":1 },
{ "x":9.5, "y":1 },
{ "x":10.5, "y":1 },
{ "x":11.5, "y":1 },
{ "x":12.5, "y":1 },
{ "x":13.5, "y":1, "w":1.5 },
{ "x":15, "y":1 },
{ "x":0, "y":2, "w":1.75 },
{ "x":1.75, "y":2 },
{ "x":2.75, "y":2 },
{ "x":3.75, "y":2 },
{ "x":4.75, "y":2 },
{ "x":5.75, "y":2 },
{ "x":6.75, "y":2 },
{ "x":7.75, "y":2 },
{ "x":8.75, "y":2 },
{ "x":9.75, "y":2 },
{ "x":10.75, "y":2 },
{ "x":11.75, "y":2 },
{ "x":12.75, "y":2, "w":2.25 },
{ "x":15, "y":2 },
{ "x":0, "y":3, "w":2.25 },
{ "x":2.25, "y":3 },
{ "x":3.25, "y":3 },
{ "x":4.25, "y":3 },
{ "x":5.25, "y":3 },
{ "x":6.25, "y":3 },
{ "x":7.25, "y":3 },
{ "x":8.25, "y":3 },
{ "x":9.25, "y":3 },
{ "x":10.25, "y":3 },
{ "x":11.25, "y":3 },
{ "x":12.25, "y":3, "w":1.75 },
{ "x":14, "y":3 },
{ "x":15, "y":3 },
{ "x":0, "y":4, "w":1.25 },
{ "x":1.25, "y":4, "w":1.25 },
{ "x":2.5, "y":4, "w":1.25 },
{ "x":3.75, "y":4, "w":6.25 },
{ "x":10, "y":4, "w":1.5 },
{ "x":11.5, "y":4, "w":1.5 },
{ "x":13, "y":4 },
{ "x":14, "y":4 },
{ "x":15, "y":4 }
]
},
"LAYOUT_65_ansi_2_right_mods": {
"layout": [
{ "x":0, "y":0 },
{ "x":1, "y":0 },
{ "x":2, "y":0 },
{ "x":3, "y":0 },
{ "x":4, "y":0 },
{ "x":5, "y":0 },
{ "x":6, "y":0 },
{ "x":7, "y":0 },
{ "x":8, "y":0 },
{ "x":9, "y":0 },
{ "x":10, "y":0 },
{ "x":11, "y":0 },
{ "x":12, "y":0 },
{ "x":13, "y":0, "w": 2 },
{ "x":15, "y":0 },
{ "x":0, "y":1, "w":1.5 },
{ "x":1.5, "y":1 },
{ "x":2.5, "y":1 },
{ "x":3.5, "y":1 },
{ "x":4.5, "y":1 },
{ "x":5.5, "y":1 },
{ "x":6.5, "y":1 },
{ "x":7.5, "y":1 },
{ "x":8.5, "y":1 },
{ "x":9.5, "y":1 },
{ "x":10.5, "y":1 },
{ "x":11.5, "y":1 },
{ "x":12.5, "y":1 },
{ "x":13.5, "y":1, "w":1.5 },
{ "x":15, "y":1 },
{ "x":0, "y":2, "w":1.75 },
{ "x":1.75, "y":2 },
{ "x":2.75, "y":2 },
{ "x":3.75, "y":2 },
{ "x":4.75, "y":2 },
{ "x":5.75, "y":2 },
{ "x":6.75, "y":2 },
{ "x":7.75, "y":2 },
{ "x":8.75, "y":2 },
{ "x":9.75, "y":2 },
{ "x":10.75, "y":2 },
{ "x":11.75, "y":2 },
{ "x":12.75, "y":2, "w":2.25 },
{ "x":15, "y":2 },
{ "x":0, "y":3, "w":2.25 },
{ "x":2.25, "y":3 },
{ "x":3.25, "y":3 },
{ "x":4.25, "y":3 },
{ "x":5.25, "y":3 },
{ "x":6.25, "y":3 },
{ "x":7.25, "y":3 },
{ "x":8.25, "y":3 },
{ "x":9.25, "y":3 },
{ "x":10.25, "y":3 },
{ "x":11.25, "y":3 },
{ "x":12.25, "y":3, "w":1.75 },
{ "x":14, "y":3 },
{ "x":15, "y":3 },
{ "x":0, "y":4, "w":1.25 },
{ "x":1.25, "y":4, "w":1.25 },
{ "x":2.5, "y":4, "w":1.25 },
{ "x":3.75, "y":4, "w":6.25 },
{ "x":10, "y":4, "w":1.5 },
{ "x":11.5, "y":4, "w":1.5 },
{ "x":13, "y":4 },
{ "x":14, "y":4 },
{ "x":15, "y":4 }
]
}
}
}

View File

@@ -0,0 +1,38 @@
/* Copyright 2021 Maelkk
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_65_ansi_split_bs(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN] = LAYOUT_65_ansi_split_bs(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_RMOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

View File

@@ -0,0 +1,3 @@
# Default Potato65 Layout
This is the default layout for the Potato65. Largely based on the Tada68 layout.

View File

@@ -0,0 +1,54 @@
/* Copyright 2021 Maelkk
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_FN1,
_FN2,
_FN3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_65_ansi_split_bs(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN1] = LAYOUT_65_ansi_split_bs(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_RMOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_FN2] = LAYOUT_65_ansi_split_bs(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_FN3] = LAYOUT_65_ansi_split_bs(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

View File

@@ -0,0 +1,3 @@
# VIA Potato65 Layout
This is the VIA layout for the Potato65. Largely based on the Tada68 layout.

View File

@@ -0,0 +1 @@
VIA_ENABLE = yes

View File

@@ -0,0 +1,17 @@
/* Copyright 2021 Maelkk
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "potato65.h"

View File

@@ -0,0 +1,75 @@
/* Copyright 2021 Maelkk
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_65_ansi_split_bs( \
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k115, \
k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k213, k215, \
k300, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, k315, \
k400, k401, k402, k406, k409, k410, k411, k412, k413, k415 \
) { \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015 }, \
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, KC_NO, k115 }, \
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, KC_NO, k213, KC_NO, k215 }, \
{ k300, KC_NO, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, KC_NO, k315 }, \
{ k400, k401, k402, KC_NO, KC_NO, KC_NO, k406, KC_NO, KC_NO, k409, k410, k411, k412, k413, KC_NO, k415 } \
}
#define LAYOUT_65_ansi( \
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k014, k015, \
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k115, \
k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k213, k215, \
k300, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, k315, \
k400, k401, k402, k406, k409, k410, k411, k412, k413, k415 \
) { \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, KC_NO, k014, k015 }, \
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, KC_NO, k115 }, \
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, KC_NO, k213, KC_NO, k215 }, \
{ k300, KC_NO, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, KC_NO, k315 }, \
{ k400, k401, k402, KC_NO, KC_NO, KC_NO, k406, KC_NO, KC_NO, k409, k410, k411, k412, k413, KC_NO, k415 } \
}
#define LAYOUT_65_ansi_split_bs_2_right_mods( \
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k115, \
k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k213, k215, \
k300, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, k315, \
k400, k401, k402, k406, k409, k411, k412, k413, k415 \
) { \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015 }, \
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, KC_NO, k115 }, \
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, KC_NO, k213, KC_NO, k215 }, \
{ k300, KC_NO, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, KC_NO, k315 }, \
{ k400, k401, k402, KC_NO, KC_NO, KC_NO, k406, KC_NO, KC_NO, k409, KC_NO, k411, k412, k413, KC_NO, k415 } \
}
#define LAYOUT_65_ansi_2_right_mods( \
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k014, k015, \
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k115, \
k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k213, k215, \
k300, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, k315, \
k400, k401, k402, k406, k409, k411, k412, k413, k415 \
) { \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, KC_NO, k014, k015 }, \
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, KC_NO, k115 }, \
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, KC_NO, k213, KC_NO, k215 }, \
{ k300, KC_NO, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, KC_NO, k315 }, \
{ k400, k401, k402, KC_NO, KC_NO, KC_NO, k406, KC_NO, KC_NO, k409, KC_NO, k411, k412, k413, KC_NO, k415 } \
}

View File

@@ -0,0 +1,19 @@
# Potato65
![Potato65](https://i.imgur.com/DAxaygo.jpg)
A simple 65% pcb with underglow. Compatible with most TADA68 cases.
- Keyboard Maintainer: [Maelkk](https://github.com/Aeonstrife)
- Hardware Supported: Potato65 PCBs
- Hardware Availability: Private Group-Buy
Make example for this keyboard (after setting up your build environment):
make buildakb/potato65:default
Flashing example for this keyboard:
make buildakb/potato65:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,24 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
LAYOUTS = 65_ansi

View File

@@ -80,6 +80,21 @@ void backlight_init_ports(void) {
}
}
void suspend_power_down_user(void) {
backlight_set(0);
}
void suspend_wakeup_init_user(void) {
if(kb_backlight_config.enable){
if(kb_backlight_config.breathing){
breathing_enable();
} else{
backlight_set(kb_backlight_config.level);
}
} else {
backlight_set(0);
}
}
void backlight_set(uint8_t level) {
uint32_t duty = (uint32_t)(cie_lightness(0xFFFF * (uint32_t) level / BACKLIGHT_LEVELS));
if (level == 0) {

View File

@@ -15,7 +15,7 @@ MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
CUSTOM_MATRIX = no # Custom matrix file
ENCODER_ENABLE = yes

View File

@@ -18,6 +18,13 @@
#include "config_common.h"
/* USB device descriptors */
#define VENDOR_ID 0x444D
#define PRODUCT_ID 0x3632
#define DEVICE_VER 0x0001
#define PRODUCT Concertina
#define MANUFACTURER Viktor Eikman
#define MATRIX_ROWS 8
#define MATRIX_COLS 8

View File

@@ -1,5 +1,8 @@
The `64key` layout
==================
# Concertina 64-key
![Concertina 64-key](https://raw.githubusercontent.com/noroadsleft/qmk_images/master/keyboards/handwired/concertina/64key/concertina-1-side-view.jpg)
A diploid, concave, columnar keyboard.
This folder represents the keyboard configuration identified as
`concertina_64key` in the DMOTE applications list of GNU make targets, as of
@@ -13,3 +16,17 @@ not run Colemak.
A full set of printable caps to match the keymap is available in the
`dmote-keycap` application, [here](https://github.com/veikman/dmote-keycap).
* Keyboard Maintainer: [Viktor Eikman](https://github.com/veikman)
* Hardware Supported: Concertina 64-key case, Pro Micro (ATmega32U4)
* Hardware Availability: [viktor.eikman.se](https://viktor.eikman.se/article/the-concertina/)
Make example for this keyboard (after setting up your build environment):
make handwired/concertina/64key:default
Flashing example for this keyboard:
make handwired/concertina/64key:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,25 @@
# Written for a Pro Micro. The keyboard case is compatible with much else.
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
TAP_DANCE_ENABLE = yes

View File

@@ -1,9 +0,0 @@
# Written for a Pro Micro. The keyboard case is compatible with much else.
MCU = atmega32u4
BOOTLOADER = caterina
# Build options:
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
TAP_DANCE_ENABLE = yes
RGBLIGHT_ENABLE = no

View File

@@ -13,4 +13,4 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "consolekeyboard.h"
#include "18key.h"

View File

@@ -0,0 +1,26 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K000, K001, K002, K004, K005, K006, K008, K009, K010, \
K100, K101, K102, K104, K105, K106, K108, K109, K110 \
) { \
{ K000, K001, K002, KC_NO, K004, K005, K006, KC_NO, K008, K009, K010 }, \
{ K100, K101, K102, KC_NO, K104, K105, K106, KC_NO, K108, K109, K110 }, \
}

View File

@@ -0,0 +1,67 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x6761
#define PRODUCT_ID 0x3332
#define DEVICE_VER 0x0001
#define MANUFACTURER Stream Cheap
#define PRODUCT Console Keyboard 18
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 11
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D1, D0 }
#define MATRIX_COL_PINS { D4, C6, D7, C4, B1, B3, B2, B6, C5, E6, B4 }
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN F4
#ifdef RGB_DI_PIN
#define RGBLED_NUM 6
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
#define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif

View File

@@ -0,0 +1,33 @@
{
"keyboard_name": "Console Keyboard",
"url": "https://www.thingiverse.com/thing:3167050",
"maintainer": "Gareth Edwards",
"width": 11,
"height": 2,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"K00 (D1,D4)", "x":0, "y":0},
{"label":"K01 (D1,C6)", "x":1, "y":0},
{"label":"K02 (D1,D7)", "x":2, "y":0},
{"label":"K04 (D1,B3)", "x":4, "y":0},
{"label":"K05 (D1,B2)", "x":5, "y":0},
{"label":"K06 (D1,B6)", "x":6, "y":0},
{"label":"K08 (D1,E6)", "x":8, "y":0},
{"label":"K09 (D1,C4)", "x":9, "y":0},
{"label":"K0A (D1,C5)", "x":10, "y":0},
{"label":"K10 (D0,D4)", "x":0, "y":1},
{"label":"K11 (D0,C6)", "x":1, "y":1},
{"label":"K12 (D0,D7)", "x":2, "y":1},
{"label":"K14 (D0,B3)", "x":4, "y":1},
{"label":"K15 (D0,B2)", "x":5, "y":1},
{"label":"K16 (D0,B6)", "x":6, "y":1},
{"label":"K18 (D0,E6)", "x":8, "y":1},
{"label":"K19 (D0,C4)", "x":9, "y":1},
{"label":"K1A (D0,C5)", "x":10, "y":1}
]
}
}
}

View File

@@ -0,0 +1,25 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_8, KC_9, KC_0,
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_I, KC_O, KC_P
),
};

View File

@@ -0,0 +1,35 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_8, KC_9, KC_0,
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_I, KC_O, KC_P
),
[1] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};

View File

@@ -0,0 +1 @@
VIA_ENABLE = yes

View File

@@ -0,0 +1,17 @@
# Console Keyboard
[Console Keyboard](https://i.imgur.com/5aLT7CLl.jpeg)
A 3d printed macro pad based on the Stream Cheap with 18 keys
* Keyboard Maintainer: [Gareth Edwards](https://github.com/gazeddy)
* Hardware Supported: Arduino Pro Micro
* Hardware Availability:https://www.thingiverse.com/thing:3167050
Make example for this keyboard (after setting up your build environment):
make handwired/consolekeyboard/18key:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,16 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "20key.h"

View File

@@ -23,7 +23,7 @@
#define PRODUCT_ID 0x3432
#define DEVICE_VER 0x0001
#define MANUFACTURER Stream Cheap
#define PRODUCT Console Keyboard
#define PRODUCT Console Keyboard 20
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 12

View File

@@ -15,22 +15,21 @@
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P
),
[1] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};

View File

@@ -0,0 +1 @@
VIA_ENABLE = yes

View File

@@ -0,0 +1,17 @@
# Console Keyboard
[Console Keyboard](https://i.imgur.com/5aLT7CLl.jpeg)
A 3d printed macro pad based on the Stream Cheap with 20 keys
* Keyboard Maintainer: [Gareth Edwards](https://github.com/gazeddy)
* Hardware Supported: Arduino Pro Micro
* Hardware Availability:https://www.thingiverse.com/thing:3167050
Make example for this keyboard (after setting up your build environment):
make handwired/consolekeyboard/20key:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,23 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
LTO_ENABLE = yes # Link time optimize

View File

@@ -0,0 +1,16 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "27key.h"

View File

@@ -0,0 +1,28 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K000, K001, K002, K004, K005, K006, K008, K009, K010, \
K100, K101, K102, K104, K105, K106, K108, K109, K110, \
K200, K201, K202, K204, K205, K206, K208, K209, K210 \
) { \
{ K000, K001, K002, KC_NO, K004, K005, K006, KC_NO, K008, K009, K010 }, \
{ K100, K101, K102, KC_NO, K104, K105, K106, KC_NO, K108, K109, K110 }, \
{ K200, K201, K202, KC_NO, K204, K205, K206, KC_NO, K208, K209, K210 }, \
}

View File

@@ -0,0 +1,67 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x6761
#define PRODUCT_ID 0x3433
#define DEVICE_VER 0x0001
#define MANUFACTURER Stream Cheap
#define PRODUCT Console Keyboard 30
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 11
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D1, D0, F7}
#define MATRIX_COL_PINS { D4, C6, D7, C4, B1, B3, B2, B6, C5, E6, B4 }
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN F4
#ifdef RGB_DI_PIN
#define RGBLED_NUM 6
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
#define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif

View File

@@ -0,0 +1,42 @@
{
"keyboard_name": "Console Keyboard",
"url": "https://www.thingiverse.com/thing:3167050",
"maintainer": "Gareth Edwards",
"width": 11,
"height": 3,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"K00 (D1,D4)", "x":0, "y":0},
{"label":"K01 (D1,C6)", "x":1, "y":0},
{"label":"K02 (D1,D7)", "x":2, "y":0},
{"label":"K04 (D1,B3)", "x":4, "y":0},
{"label":"K05 (D1,B2)", "x":5, "y":0},
{"label":"K06 (D1,B6)", "x":6, "y":0},
{"label":"K08 (D1,E6)", "x":8, "y":0},
{"label":"K09 (D1,C4)", "x":9, "y":0},
{"label":"K0A (D1,C5)", "x":10, "y":0},
{"label":"K10 (D0,D4)", "x":0, "y":1},
{"label":"K11 (D0,C6)", "x":1, "y":1},
{"label":"K12 (D0,D7)", "x":2, "y":1},
{"label":"K14 (D0,B3)", "x":4, "y":1},
{"label":"K15 (D0,B2)", "x":5, "y":1},
{"label":"K16 (D0,B6)", "x":6, "y":1},
{"label":"K18 (D0,E6)", "x":8, "y":1},
{"label":"K19 (D0,C4)", "x":9, "y":1},
{"label":"K1A (D0,C5)", "x":10, "y":1},
{"label":"K20 (F7,D4)", "x":0, "y":2},
{"label":"K21 (F7,C6)", "x":1, "y":2},
{"label":"K22 (F7,D7)", "x":2, "y":2},
{"label":"K24 (F7,B3)", "x":4, "y":2},
{"label":"K25 (F7,B2)", "x":5, "y":2},
{"label":"K26 (F7,B6)", "x":6, "y":2},
{"label":"K27 (F7,E6)", "x":8, "y":2},
{"label":"K29 (F7,C4)", "x":9, "y":2},
{"label":"K2A (F7,C5)", "x":10, "y":2}
]
}
}
}

View File

@@ -0,0 +1,26 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_8, KC_9, KC_0,
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_K, KC_L, KC_Z
),
};

View File

@@ -0,0 +1,40 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_8, KC_9, KC_0,
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_K, KC_L, KC_Z
),
[1] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};

View File

@@ -0,0 +1 @@
VIA_ENABLE = yes

View File

@@ -0,0 +1,16 @@
# Console Keyboard
[Console Keyboard](https://i.imgur.com/5aLT7CLl.jpeg)
A 3d printed macro pad based on the Stream Cheap with 27keys
* Keyboard Maintainer: [Gareth Edwards](https://github.com/gazeddy)
* Hardware Supported: Arduino Pro Micro
* Hardware Availability:https://www.thingiverse.com/thing:3167050
Make example for this keyboard (after setting up your build environment):
make handwired/consolekeyboard/27key:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,23 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
LTO_ENABLE = yes # Link time optimize

View File

@@ -0,0 +1,16 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "30key.h"

View File

@@ -0,0 +1,28 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K000, K001, K002, K004, K005, K006, K007, K009, K010, K011, \
K100, K101, K102, K104, K105, K106, K107, K109, K110, K111, \
K200, K201, K202, K204, K205, K206, K207, K209, K210, K211 \
) { \
{ K000, K001, K002, KC_NO, K004, K005, K006, K007, KC_NO, K009, K010, K011 }, \
{ K100, K101, K102, KC_NO, K104, K105, K106, K107, KC_NO, K109, K110, K111 }, \
{ K200, K201, K202, KC_NO, K204, K205, K206, K207, KC_NO, K209, K210, K211 }, \
}

View File

@@ -0,0 +1,67 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x6761
#define PRODUCT_ID 0x3433
#define DEVICE_VER 0x0001
#define MANUFACTURER Stream Cheap
#define PRODUCT Console Keyboard 30
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 12
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D1, D0, F7}
#define MATRIX_COL_PINS { D4, C6, D7, C4, B1, B3, B2, B6, C5, E6, B4, B5 }
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN F4
#ifdef RGB_DI_PIN
#define RGBLED_NUM 6
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
#define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif

View File

@@ -0,0 +1,44 @@
{
"keyboard_name": "Console Keyboard",
"url": "https://www.thingiverse.com/thing:3167050",
"maintainer": "Gareth Edwards",
"width": 12,
"height": 3,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"K00 (D1,D4)", "x":0, "y":0},
{"label":"K01 (D1,C6)", "x":1, "y":0},
{"label":"K02 (D1,D7)", "x":2, "y":0},
{"label":"K04 (D1,B3)", "x":4, "y":0},
{"label":"K05 (D1,B2)", "x":5, "y":0},
{"label":"K06 (D1,B6)", "x":6, "y":0},
{"label":"K07 (D1,E6)", "x":7, "y":0},
{"label":"K09 (D1,B5)", "x":9, "y":0},
{"label":"K0A (D1,C4)", "x":10, "y":0},
{"label":"K0B (D1,C5)", "x":11, "y":0},
{"label":"K10 (D0,D4)", "x":0, "y":1},
{"label":"K11 (D0,C6)", "x":1, "y":1},
{"label":"K12 (D0,D7)", "x":2, "y":1},
{"label":"K14 (D0,B3)", "x":4, "y":1},
{"label":"K15 (D0,B2)", "x":5, "y":1},
{"label":"K16 (D0,B6)", "x":6, "y":1},
{"label":"K17 (D0,E6)", "x":7, "y":1},
{"label":"K19 (D0,B5)", "x":9, "y":1},
{"label":"K1A (D0,C4)", "x":10, "y":1},
{"label":"K1B (D0,C5)", "x":11, "y":1},
{"label":"K20 (F7,D4)", "x":0, "y":2},
{"label":"K21 (F7,C6)", "x":1, "y":2},
{"label":"K22 (F7,D7)", "x":2, "y":2},
{"label":"K24 (F7,B3)", "x":4, "y":2},
{"label":"K25 (F7,B2)", "x":5, "y":2},
{"label":"K26 (F7,B6)", "x":6, "y":2},
{"label":"K27 (F7,E6)", "x":7, "y":2},
{"label":"K29 (F7,B5)", "x":9, "y":2},
{"label":"K2A (F7,C4)", "x":10, "y":2},
{"label":"K2B (F7,C5)", "x":11, "y":2}
]
}
}
}

View File

@@ -0,0 +1,26 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_Q
),
};

View File

@@ -0,0 +1,40 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_Z
),
[1] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};

View File

@@ -0,0 +1 @@
VIA_ENABLE = yes

View File

@@ -0,0 +1,16 @@
# Console Keyboard
[Console Keyboard](https://i.imgur.com/5aLT7CLl.jpeg)
A 3d printed macro pad based on the Stream Cheap with 30 keys
* Keyboard Maintainer: [Gareth Edwards](https://github.com/gazeddy)
* Hardware Supported: Arduino Pro Micro
* Hardware Availability:https://www.thingiverse.com/thing:3167050
Make example for this keyboard (after setting up your build environment):
make handwired/consolekeyboard/30key:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,23 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
LTO_ENABLE = yes # Link time optimize

View File

@@ -2,7 +2,7 @@
[Console Keyboard](https://i.imgur.com/5aLT7CLl.jpeg)
A 3d printed macro pad based on the Stream Cheap
A 3d printed macro pad based on the Stream Cheap with 18,20,27,or 30 keys
* Keyboard Maintainer: [Gareth Edwards](https://github.com/gazeddy)
* Hardware Supported: Arduino Pro Micro
@@ -10,6 +10,10 @@ A 3d printed macro pad based on the Stream Cheap
Make example for this keyboard (after setting up your build environment):
make handwired/consolekeyboard:default
make handwired/consolekeyboard/18key:default
make handwired/consolekeyboard/20key:default
make handwired/consolekeyboard/27key:default
make handwired/consolekeyboard/30key:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,60 @@
#include <handwired/onekey/onekey.h>
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { LAYOUT_ortho_1x1(KC_A) };
const char *buf[30] = {
"#include <handwired/onekey/onekey.h>",
"const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { LAYOUT_ortho_1x1(KC_A) };",
"const char *buf[30] = {",
"",
"};",
"bool process_record_user(uint16_t keycode, keyrecord_t *record) {",
" switch(keycode) {",
" case KC_A:",
" if (record->event.pressed) {",
" for (int i = 0; i < 3; i++) {",
" send_string(buf[i]);",
" tap_code(KC_ENT);",
" }",
" for (int i = 0; i < 30; i++) {",
" send_string(buf[3]);",
" tap_code16(S(KC_QUOT));",
" send_string(buf[i]);",
" tap_code16(S(KC_QUOT));",
" tap_code(KC_COMM);",
" tap_code(KC_ENT);",
" }",
" for (int i = 4; i < 30; i++) {",
" send_string(buf[i]);",
" tap_code(KC_ENT);",
" }",
" }",
" return false;",
" }",
" return true;",
"};",
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case KC_A:
if (record->event.pressed) {
for (int i = 0; i < 3; i++) {
send_string(buf[i]);
tap_code(KC_ENT);
}
for (int i = 0; i < 30; i++) {
send_string(buf[3]);
tap_code16(S(KC_QUOT));
send_string(buf[i]);
tap_code16(S(KC_QUOT));
tap_code(KC_COMM);
tap_code(KC_ENT);
}
for (int i = 4; i < 30; i++) {
send_string(buf[i]);
tap_code(KC_ENT);
}
}
return false;
}
return true;
};

View File

@@ -0,0 +1 @@
BOOTLOADER=atmel-dfu

View File

@@ -30,16 +30,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 5
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS \
{ F0, C7, C6, B6, E6}
#define MATRIX_COL_PINS \
@@ -49,7 +39,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN D1
// #ifdef RGB_DI_PIN
#define RGBLED_NUM 11
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
@@ -57,24 +46,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 20
@@ -82,9 +64,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* ENCODER THINGS */
// #define ENCODER_DIRECTION_FLIP
#define ENCODERS_PAD_A \
{ F6, B4 }
#define ENCODERS_PAD_B \
{ F5, B5 }
#define ENCODERS_PAD_B \
{ F6, B4 }
/* Tap Dance timing */
#define TAPPING_TERM 200

31
keyboards/hub16/info.json Normal file
View File

@@ -0,0 +1,31 @@
{
"keyboard_name": "Hub16",
"url": "https://joshajohnson.com/hub16-keyboard/",
"maintainer": "Josh Johnson",
"width": 4,
"height": 5,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"Mute", "x":0.5, "y":0},
{"label":"Play / Pause", "x":2.5, "y":0},
{"label":"7", "x":0, "y":1},
{"label":"8", "x":1, "y":1},
{"label":"9", "x":2, "y":1},
{"label":"*", "x":3, "y":1},
{"label":"4", "x":0, "y":2},
{"label":"5", "x":1, "y":2},
{"label":"6", "x":2, "y":2},
{"label":"-", "x":3, "y":2},
{"label":"1", "x":0, "y":3},
{"label":"2", "x":1, "y":3},
{"label":"3", "x":2, "y":3},
{"label":"+", "x":3, "y":3},
{"label":"MO(1)", "x":0, "y":4},
{"label":"0", "x":1, "y":4},
{"label":".", "x":2, "y":4},
{"label":"N.ENT", "x":3, "y":4}
]
}
}
}

View File

@@ -1,7 +1,7 @@
# AutoHotKey Companion
## Overview
AutoHotKey Companion Keymap for <a href="https://www.tindie.com/products/joshajohnson/hub16-programmable-macro-keyboard/">Hub16 macropad</a> is designed be a quick and easy way to get started with AutoHotKey and to provide a foundation for customizing your own macropad. I upgraded to the Super16 from a Super16 because it kept the RGB underglow lights for an easy way (RGB) to identify what layer I was on with a quick glance or peripheral vision and added 2 rotary encoders and a USB 2.0 hub with USB-C ports. The F13 to F24 keys were selected as they are rarely used so you won't run into conflicts with existing application shortcuts and AutoHotKey recognizes them without any issues. *Note:* MacOS does not support/recognize F21 to F24 so these would need to be remapped for Mac users.
AutoHotKey Companion Keymap for <a href="https://www.tindie.com/products/joshajohnson/hub16-programmable-macro-keyboard/">Hub16 macropad</a> is designed be a quick and easy way to get started with AutoHotKey and to provide a foundation for customizing your own macropad. I upgraded to the Hub16 from a Super16 because it kept the RGB underglow lights for an easy way (RGB) to identify what layer I was on with a quick glance or peripheral vision and added 2 rotary encoders and a USB 2.0 hub with USB-C ports. The F13 to F24 keys were selected as they are rarely used so you won't run into conflicts with existing application shortcuts and AutoHotKey recognizes them without any issues. *Note:* MacOS does not support/recognize F21 to F24 so these would need to be remapped for Mac users.
Same functionality can be accomplished with other similar applications on the host system like Keyboard Maestro, AutoIt, etc.
@@ -64,7 +64,7 @@ While the first 5 layers are accessible with only 1 key press at most, the 5th (
## Host Configuration
Once the keymap has been flashed to the Super16, you can download the accompanying AutoHotKey file or create your own and have it start automatically either via a Windows Task or another way. Using AutoHotKey allows adjustment of functionality of the buttons without the need to change your map and reflash the macropad every time.
Once the keymap has been flashed to the Hub16, you can download the accompanying AutoHotKey file or create your own and have it start automatically either via a Windows Task or another way. Using AutoHotKey allows adjustment of functionality of the buttons without the need to change your map and reflash the macropad every time.
Starting the AHK file can be done either by:
* Creating a Windows Task
* Adding the AHK to the startup folder

View File

@@ -1,3 +0,0 @@
TAP_DANCE_ENABLE = no # Support for tap dancing

View File

@@ -0,0 +1,50 @@
/* Copyright 2019 Josh Johnson
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
KC_MUTE, KC_MPLY,
KC_7, KC_8, KC_9, KC_PAST,
KC_4, KC_5, KC_6, KC_PMNS,
KC_1, KC_2, KC_3, KC_PPLS,
MO(1), KC_0, KC_PDOT,KC_PENT
),
[1] = LAYOUT( /* LED Control */
_______, _______,
_______, RGB_MOD, RGB_RMOD, RGB_TOG,
RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI,
RGB_SAD, RGB_SAI, _______, _______,
_______, _______, RESET, _______
),
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* Left Encoder */
if (clockwise) {
tap_code(KC_VOLD);
} else {
tap_code(KC_VOLU);
}
} else if (index == 1) { /* Right Encoder */
if (clockwise) {
tap_code(KC_MPRV);
} else {
tap_code(KC_MNXT);
}
}
}

View File

@@ -1 +0,0 @@
{"version":1,"notes":"","documentation":"\"This file is a QMK Configurator export. You can import this at <https://config.qmk.fm>. It can also be used directly with QMK's source code.\n\nTo setup your QMK environment check out the tutorial: <https://docs.qmk.fm/#/newbs>\n\nYou can convert this file to a keymap.c using this command: `qmk json2c {keymap}`\n\nYou can compile this keymap using this command: `qmk compile {keymap}`\"\n","keyboard":"hub16","keymap":"default","layout":"LAYOUT","layers":[["KC_NLCK","KC_PSLS","KC_P7","KC_P8","KC_P9","KC_PPLS","KC_P4","KC_P5","KC_P6","KC_PCMM","KC_P1","KC_P2","KC_P3","KC_PEQL","KC_P0","KC_P0","KC_PDOT","KC_PENT"]],"author":""}

View File

@@ -1 +0,0 @@
TAP_DANCE_ENABLE = yes # Support for tap dancing

View File

@@ -36,18 +36,18 @@ qk_tap_dance_action_t tap_dance_actions[] = {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT( /* Base */
KC_S, KC_V,
KC_A, KC_B, KC_C, KC_D,
KC_E, KC_F, KC_G, KC_H,
KC_I, KC_J, KC_K, KC_L,
KC_S, KC_V,
KC_A, KC_B, KC_C, KC_D,
KC_E, KC_F, KC_G, KC_H,
KC_I, KC_J, KC_K, KC_L,
KC_M, KC_N, KC_O, TD(CTRL)
),
[_CTRL] = LAYOUT( /* Control */
KC_NO, KC_NO,
KC_NO, KC_NO,
_______, RGB_MOD, RGB_RMOD, RGB_TOG,
RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI,
RGB_SAD, RGB_SAI, _______, _______,
RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI,
RGB_SAD, RGB_SAI, _______, _______,
_______, _______, RESET, TD(BASE)
),
};
@@ -112,4 +112,4 @@ void td_ctrl (qk_tap_dance_state_t *state, void *user_data) {
} else if (state->count == 2) {
layer_move(_CTRL);
}
}
}

View File

@@ -0,0 +1 @@
TAP_DANCE_ENABLE = yes

View File

@@ -1,78 +0,0 @@
/* Copyright 2019 Josh Johnson
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Keyboard Layers
enum keyboard_layers{
_BASE = 0,
_CONTROL
};
// Tap Dance Declarations
enum tap_dance { TD_TO_LED = 0, TD_TO_DEFAULT = 1 };
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for standard key, twice to toggle to control layer
[TD_TO_LED] = ACTION_TAP_DANCE_DUAL_ROLE(KC_P, _CONTROL),
[TD_TO_DEFAULT] = ACTION_TAP_DANCE_DUAL_ROLE(KC_P, _BASE)};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT( /* Base */
KC_S, KC_V,
KC_A, KC_B, KC_C, KC_D,
KC_E, KC_F, KC_G, KC_H,
KC_I, KC_J, KC_K, KC_L,
KC_M, KC_N, KC_O, TD(TD_TO_LED)
),
[_CONTROL] = LAYOUT( /* LED Control */
KC_NO, KC_NO,
_______, RGB_MOD, RGB_RMOD, RGB_TOG,
RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI,
RGB_SAD, RGB_SAI, _______, _______,
_______, _______, RESET, TD(TD_TO_DEFAULT)
),
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* Left Encoder */
if (clockwise) {
tap_code(KC_R);
} else {
tap_code(KC_Q);
}
} else if (index == 1) { /* Right Encoder */
if (clockwise) {
tap_code(KC_U);
} else {
tap_code(KC_T);
}
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// Example of "pressing" CONTROL+SHIFT+V instead of "A" on keyboard
// More info: https://docs.qmk.fm/#/feature_macros
// case KC_A:
// if (record->event.pressed) {
// SEND_STRING(SS_LCTL(SS_LSFT("v")));
// } else {
// }
// break;
}
return true;
};

View File

@@ -1,4 +1 @@
VIA_ENABLE = yes
CONSOLE_ENABLE = no
COMMAND_ENABLE = no
TAP_DANCE_ENABLE = no

View File

@@ -19,7 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "wait.h"
#include "util.h"
#include "matrix.h"
#include "debounce.h"
#include "quantum.h"
// Encoder things
@@ -27,65 +26,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define SWITCH_2 D7
static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current_row);
#ifdef MATRIX_MASKED
extern const matrix_row_t matrix_mask[];
#endif
#ifdef DIRECT_PINS
static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
#elif (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW)
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
#endif
/* matrix state(1:on, 0:off) */
static matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
static matrix_row_t matrix[MATRIX_ROWS]; // debounced values
// helper functions
inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((matrix_row_t)1 << col)); }
inline matrix_row_t matrix_get_row(uint8_t row) {
// Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
// switch blocker installed and the switch is always pressed.
#ifdef MATRIX_MASKED
return matrix[row] & matrix_mask[row];
#else
return matrix[row];
#endif
}
// matrix code
#ifdef DIRECT_PINS
static void init_pins(void) {
for (int row = 0; row < MATRIX_ROWS; row++) {
for (int col = 0; col < MATRIX_COLS; col++) {
pin_t pin = direct_pins[row][col];
if (pin != NO_PIN) {
setPinInputHigh(pin);
}
}
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
matrix_row_t last_row_value = current_matrix[current_row];
current_matrix[current_row] = 0;
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
pin_t pin = direct_pins[current_row][col_index];
if (pin != NO_PIN) {
current_matrix[current_row] |= readPin(pin) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
}
}
return (last_row_value != current_matrix[current_row]);
}
#elif (DIODE_DIRECTION == COL2ROW)
extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
static void select_row(uint8_t row) {
setPinOutput(row_pins[row]);
@@ -133,112 +79,28 @@ static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
return (last_row_value != current_matrix[current_row]);
}
#elif (DIODE_DIRECTION == ROW2COL)
static void select_col(uint8_t col) {
setPinOutput(col_pins[col]);
writePinLow(col_pins[col]);
}
static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); }
static void unselect_cols(void) {
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
}
static void init_pins(void) {
unselect_cols();
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
wait_us(30);
// For each row...
for (uint8_t row_index = 0; row_index < MATRIX_ROWS; row_index++) {
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[row_index];
// Check row pin state
if (readPin(row_pins[row_index]) == 0) {
// Pin LO, set col bit
current_matrix[row_index] |= (MATRIX_ROW_SHIFTER << current_col);
} else {
// Pin HI, clear col bit
current_matrix[row_index] &= ~(MATRIX_ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
#endif
void matrix_init(void) {
void matrix_init_custom(void) {
// initialize key pins
setPinInput(SWITCH_1);
setPinInput(SWITCH_2);
init_pins();
// initialize matrix state: all keys off
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
raw_matrix[i] = 0;
matrix[i] = 0;
}
debounce_init(MATRIX_ROWS);
matrix_init_quantum();
}
uint8_t matrix_scan(void) {
bool matrix_scan_custom(void) {
bool changed = false;
#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
changed |= read_cols_on_row(raw_matrix, current_row);
}
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
changed |= read_rows_on_col(raw_matrix, current_col);
}
#endif
debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
// Read encoder switches, already debounced
changed |= read_encoder_switches(matrix, 4);
matrix_scan_quantum();
return (uint8_t)changed;
return changed;
}
// Customisations for the encoders
void matrix_init_kb(void) {
setPinInput(SWITCH_1);
setPinInput(SWITCH_2);
}
void matrix_scan_kb(void) {}
void matrix_print(void) {}
static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current_row) {
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
@@ -249,18 +111,18 @@ static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current
// Debounce the encoder buttons using a shift register
static uint8_t btn_1_array;
static uint8_t btn_2_array;
bool btn_1_pressed = 0;
bool btn_2_pressed = 0;
bool btn_1_rise = 0;
bool btn_2_rise = 0;
btn_1_array <<= 1;
btn_2_array <<= 1;
btn_1_array |= readPin(SWITCH_1);
btn_2_array |= readPin(SWITCH_2);
(btn_1_array == 0b11111111) ? (btn_1_pressed = 1) : (btn_1_pressed = 0);
(btn_2_array == 0b11111111) ? (btn_2_pressed = 1) : (btn_2_pressed = 0);
(btn_1_array == 0b01111111) ? (btn_1_rise = 1) : (btn_1_rise = 0);
(btn_2_array == 0b01111111) ? (btn_2_rise = 1) : (btn_2_rise = 0);
// Populate the matrix row with the state of the encoder
current_matrix[current_row] |= btn_1_pressed ? (1 << 0) : 0;
current_matrix[current_row] |= btn_2_pressed ? (1 << 1) : 0;
current_matrix[current_row] |= btn_1_rise ? (1 << 0) : 0;
current_matrix[current_row] |= btn_2_rise ? (1 << 1) : 0;
return (last_row_value != current_matrix[current_row]);
}
}

View File

@@ -1,6 +1,6 @@
# Hub16
Hub16 is a 16 Key Macro Pad with an inbuilt USB 2.0 hub and dual rotary encoders.
Hub16 is a 16 Key Macro Pad with an inbuilt USB 2.0 hub and dual rotary encoders.
For more information regarding the keyboard, please visit the [Hub16 Website](https://www.joshajohnson.com/hub16-keyboard/) or [GitHub Repo](https://github.com/joshajohnson/Hub16).
@@ -10,6 +10,6 @@ For more information regarding the keyboard, please visit the [Hub16 Website](ht
Make example for this keyboard (after setting up your build environment):
make hub16:default
make hub16:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

Some files were not shown because too many files have changed in this diff Show More