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Author SHA1 Message Date
Zach White
4cfe36d6d0 Generate an initial changelog and a script to generate it 2021-01-31 10:36:46 -08:00
6998 changed files with 54932 additions and 238468 deletions

1
.gitattributes vendored
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@@ -92,4 +92,3 @@ GRAPHICS
# hex files
*.hex binary
*.eep binary
nix/sources.nix linguist-generated=true

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@@ -25,13 +25,18 @@ jobs:
- name: Generate API Data
run: qmk generate-api
- name: Install rsync
run: |
apt-get update && apt-get install -y rsync
- name: Upload API Data
uses: jakejarvis/s3-sync-action@master
uses: JamesIves/github-pages-deploy-action@3.7.1
with:
args: --acl public-read --follow-symlinks --delete
env:
AWS_S3_BUCKET: ${{ secrets.API_SPACE_MASTER }}
AWS_ACCESS_KEY_ID: ${{ secrets.SPACES_ACCESS_KEY }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SPACES_SECRET_KEY }}
AWS_S3_ENDPOINT: https://nyc3.digitaloceanspaces.com
SOURCE_DIR: 'api_data'
ACCESS_TOKEN: ${{ secrets.API_TOKEN_GITHUB }}
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
BRANCH: main
FOLDER: api_data/v1
CLEAN: true
GIT_CONFIG_EMAIL: hello@qmk.fm
REPOSITORY_NAME: qmk/qmk_keyboards
TARGET_FOLDER: v1

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@@ -23,6 +23,6 @@ jobs:
with:
submodules: recursive
- name: Install dependencies
run: pip3 install -r requirements-dev.txt
run: pip3 install -r requirements.txt
- name: Run tests
run: bin/qmk pytest

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@@ -25,13 +25,18 @@ jobs:
- name: Generate API Data
run: qmk generate-api
- name: Install rsync
run: |
apt-get update && apt-get install -y rsync
- name: Upload API Data
uses: jakejarvis/s3-sync-action@master
uses: JamesIves/github-pages-deploy-action@3.7.1
with:
args: --acl public-read --follow-symlinks --delete
env:
AWS_S3_BUCKET: ${{ secrets.API_SPACE_DEVELOP }}
AWS_ACCESS_KEY_ID: ${{ secrets.SPACES_ACCESS_KEY }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SPACES_SECRET_KEY }}
AWS_S3_ENDPOINT: https://nyc3.digitaloceanspaces.com
SOURCE_DIR: 'api_data'
ACCESS_TOKEN: ${{ secrets.API_TOKEN_GITHUB }}
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
BRANCH: main
FOLDER: api_data/v1
CLEAN: true
GIT_CONFIG_EMAIL: hello@qmk.fm
REPOSITORY_NAME: qmk/qmk_keyboards_devel
TARGET_FOLDER: v1

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@@ -1,42 +1,37 @@
name: PR Lint Format
name: Format Codebase
on:
pull_request:
paths:
- 'drivers/**'
- 'lib/arm_atsam/**'
- 'lib/lib8tion/**'
- 'lib/python/**'
- 'platforms/**'
- 'quantum/**'
- 'tests/**'
- 'tmk_core/**'
push:
branches:
- master
jobs:
lint:
format:
runs-on: ubuntu-latest
container: qmkfm/base_container
steps:
- uses: rlespinasse/github-slug-action@v3.x
# protect against those who develop with their fork on master
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
token: ${{ secrets.API_TOKEN_GITHUB }}
- uses: trilom/file-changes-action@v1.2.4
id: file_changes
with:
output: ' '
fileOutput: ' '
- name: Run qmk cformat and qmk pyformat
shell: 'bash {0}'
- name: Install dependencies
run: |
qmk cformat --core-only -n $(< ~/files.txt)
cformat_exit=$?
qmk pyformat -n
pyformat_exit=$?
apt-get update && apt-get install -y dos2unix
exit $((cformat_exit + pyformat_exit))
- name: Format files
run: |
bin/qmk cformat -a
bin/qmk pyformat
bin/qmk fileformat
- name: Commit files
uses: stefanzweifel/git-auto-commit-action@v4
with:
commit_message: Format code according to conventions for $GITHUB_SHA
commit_user_name: QMK Bot
commit_user_email: hello@qmk.fm
commit_author: QMK Bot <hello@qmk.fm>

88
.gitignore vendored
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@@ -1,33 +1,35 @@
# Junk files
*.bak
*.swp
*~
.DS_Store
# Build artifacts
.clang_complete
.build/
.history/
.dep
*.o
*.bin
*.eep
*.elf
*.hex
*.qmk
!util/bootloader.hex
!quantum/tools/eeprom_reset.hex
*.log
*.lss
*.lst
*.map
*.o
*.stackdump
*.sym
# QMK-specific
*.swp
tags
*~
api_data/v1
doxygen/
build/
.build/
*.bak
.vagrant/
quantum/version.h
!quantum/tools/eeprom_reset.hex
*.bin
*.eep
*.hex
*.qmk
*.uf2
# Old-style QMK Makefiles
.idea/
CMakeLists.txt
cmake-build-debug
.clang_complete
doxygen/
.DS_Store
/util/wsl_downloaded
/util/win_downloaded
/keyboards/*/Makefile
/keyboards/*/*/Makefile
/keyboards/*/*/*/Makefile
@@ -40,49 +42,37 @@ quantum/version.h
/keyboards/*/*/*/*/*/keymaps/Makefile
# Eclipse/PyCharm/Other IDE Settings
*.iml
.browse.VC.db*
.cproject
.idea
.idea/
.project
.settings/
.vagrant/
# ?
.dep
.history/
build/
cmake-build-debug
CMakeLists.txt
.idea
*.iml
.browse.VC.db*
*.stackdump
# Let these ones be user specific, since we have so many different configurations
*.code-workspace
.stfolder
.tags
.vscode/c_cpp_properties.json
.vscode/ipch/
.vscode/last.sql
.vscode/launch.json
.vscode/tasks.json
.vscode/last.sql
.vscode/temp.sql
tags
.vscode/ipch/
.stfolder
.tags
# Ignore image files
# ignore image files
*.png
*.gif
*.jpg
*.png
# Things Travis sees
/.vs
id_rsa_*
# things travis sees
secrets.tar
id_rsa_*
/.vs
# Python things
# python things
__pycache__
.python-version
# Prerequisites for updating ChibiOS
# prerequisites for updating ChibiOS
/util/fmpp*
# Allow to exist but don't include it in the repo

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@@ -22,9 +22,5 @@
"[markdown]": {
"editor.trimAutoWhitespace": false,
"files.trimTrailingWhitespace": false
},
"python.formatting.provider": "yapf",
"[json]": {
"editor.formatOnSave": false
}
}

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@@ -29,13 +29,6 @@ $(info QMK Firmware $(QMK_VERSION))
endif
endif
# Determine which qmk cli to use
ifeq (,$(shell which qmk))
QMK_BIN = bin/qmk
else
QMK_BIN = qmk
endif
# avoid 'Entering|Leaving directory' messages
MAKEFLAGS += --no-print-directory
@@ -93,8 +86,8 @@ clean:
.PHONY: distclean
distclean: clean
echo -n 'Deleting *.bin, *.hex, and *.uf2 ... '
rm -f *.bin *.hex *.uf2
echo -n 'Deleting *.bin and *.hex ... '
rm -f *.bin *.hex
echo 'done.'
#Compatibility with the old make variables, anything you specify directly on the command line
@@ -391,7 +384,7 @@ define PARSE_KEYMAP
# Format it in bold
KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
# Specify the variables that we are passing forward to submake
MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM) REQUIRE_PLATFORM_KEY=$$(REQUIRE_PLATFORM_KEY) QMK_BIN=$$(QMK_BIN)
MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM) REQUIRE_PLATFORM_KEY=$$(REQUIRE_PLATFORM_KEY)
# And the first part of the make command
MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
# The message to display
@@ -508,8 +501,8 @@ endef
%:
# Check if we have the CMP tool installed
cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
# Ensure that $(QMK_BIN) works.
if ! $(QMK_BIN) hello 1> /dev/null 2>&1; then printf "$(MSG_PYTHON_MISSING)"; exit 1; fi
# Ensure that bin/qmk works.
if ! bin/qmk hello 1> /dev/null 2>&1; then printf "$(MSG_PYTHON_MISSING)"; exit 1; fi
# Check if the submodules are dirty, and display a warning if they are
ifndef SKIP_GIT
if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --depth 50 --init lib/chibios; fi

47
bin/qmk
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@@ -3,6 +3,7 @@
"""
import os
import sys
from importlib.util import find_spec
from pathlib import Path
# Add the QMK python libs to our path
@@ -11,9 +12,51 @@ qmk_dir = script_dir.parent
python_lib_dir = Path(qmk_dir / 'lib' / 'python').resolve()
sys.path.append(str(python_lib_dir))
def _check_modules(requirements):
""" Check if the modules in the given requirements.txt are available.
"""
with Path(qmk_dir / requirements).open() as fd:
for line in fd.readlines():
line = line.strip().replace('<', '=').replace('>', '=')
if len(line) == 0 or line[0] == '#' or line.startswith('-r'):
continue
if '#' in line:
line = line.split('#')[0]
module = dict()
module['name'] = module['import'] = line.split('=')[0] if '=' in line else line
# Not every module is importable by its own name.
if module['name'] == "pep8-naming":
module['import'] = "pep8ext_naming"
if not find_spec(module['import']):
print('Could not find module %s!' % module['name'])
print('Please run `python3 -m pip install -r %s` to install required python dependencies.' % (qmk_dir / requirements,))
if developer:
print('You can also turn off developer mode: qmk config user.developer=None')
print()
exit(255)
developer = False
# Make sure our modules have been setup
_check_modules('requirements.txt')
# Setup the CLI
import milc # noqa
# For developers additional modules are needed
if milc.cli.config.user.developer:
# Do not run the check for 'config',
# so users can turn off developer mode
if len(sys.argv) == 1 or (len(sys.argv) > 1 and 'config' != sys.argv[1]):
developer = True
_check_modules('requirements-dev.txt')
milc.EMOJI_LOGLEVELS['INFO'] = '{fg_blue}Ψ{style_reset_all}'
@@ -29,13 +72,9 @@ def main():
"""
# Change to the root of our checkout
os.environ['ORIG_CWD'] = os.getcwd()
os.environ['DEPRECATED_BIN_QMK'] = '1'
os.chdir(qmk_dir)
print('Warning: The bin/qmk script is being deprecated. Please install the QMK CLI: python3 -m pip install qmk', file=sys.stderr)
# Import the subcommands
import milc.subcommand.config # noqa
import qmk.cli # noqa
# Execute

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@@ -89,17 +89,11 @@ ifeq ($(strip $(BOOTLOADER)), USBasp)
BOOTLOADER_SIZE = 4096
endif
ifeq ($(strip $(BOOTLOADER)), lufa-ms)
# DO NOT USE THIS BOOTLOADER IN NEW PROJECTS!
# It is extremely prone to bricking, and is only included to support existing boards.
OPT_DEFS += -DBOOTLOADER_MS
BOOTLOADER_SIZE ?= 8192
BOOTLOADER_SIZE = 6144
FIRMWARE_FORMAT = bin
cpfirmware: lufa_warning
.INTERMEDIATE: lufa_warning
lufa_warning: $(FIRMWARE_FORMAT)
$(info @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@)
$(info LUFA MASS STORAGE Bootloader selected)
$(info DO NOT USE THIS BOOTLOADER IN NEW PROJECTS!)
$(info It is extremely prone to bricking, and is only included to support existing boards.)
$(info @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@)
endif
ifdef BOOTLOADER_SIZE
OPT_DEFS += -DBOOTLOADER_SIZE=$(strip $(BOOTLOADER_SIZE))
@@ -143,6 +137,3 @@ ifeq ($(strip $(BOOTLOADER)), stm32duino)
DFU_ARGS = -d 1EAF:0003 -a 2 -R
DFU_SUFFIX_ARGS = -v 1EAF -p 0003
endif
ifeq ($(strip $(BOOTLOADER)), tinyuf2)
OPT_DEFS += -DBOOTLOADER_TINYUF2
endif

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@@ -28,4 +28,4 @@ endif
# Generate the keymap.c
$(KEYBOARD_OUTPUT)/src/keymap.c: $(KEYMAP_JSON)
$(QMK_BIN) json2c --quiet --output $(KEYMAP_C) $(KEYMAP_JSON)
bin/qmk json2c --quiet --output $(KEYMAP_C) $(KEYMAP_JSON)

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@@ -12,9 +12,6 @@ endif
include common.mk
# Set the qmk cli to use
QMK_BIN ?= qmk
# Set the filename for the final firmware binary
KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
@@ -100,7 +97,7 @@ MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
# Pull in rules from info.json
INFO_RULES_MK = $(shell $(QMK_BIN) generate-rules-mk --quiet --escape --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/rules.mk)
INFO_RULES_MK = $(shell bin/qmk generate-rules-mk --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/rules.mk)
include $(INFO_RULES_MK)
# Check for keymap.json first, so we can regenerate keymap.c
@@ -208,7 +205,6 @@ endif
#
# https://docs.qmk.fm/#/feature_layouts?id=tips-for-making-layouts-keyboard-agnostic
#
QMK_KEYBOARD_H = $(KEYBOARD_OUTPUT)/src/default_keyboard.h
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_1).h
endif
@@ -298,15 +294,12 @@ endif
CONFIG_H += $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/layouts.h
$(KEYBOARD_OUTPUT)/src/info_config.h: $(INFO_JSON_FILES)
$(QMK_BIN) generate-config-h --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/info_config.h
$(KEYBOARD_OUTPUT)/src/default_keyboard.h: $(INFO_JSON_FILES)
$(QMK_BIN) generate-keyboard-h --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/default_keyboard.h
bin/qmk generate-config-h --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/info_config.h
$(KEYBOARD_OUTPUT)/src/layouts.h: $(INFO_JSON_FILES)
$(QMK_BIN) generate-layouts --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/layouts.h
bin/qmk generate-layouts --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/layouts.h
generated-files: $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/default_keyboard.h $(KEYBOARD_OUTPUT)/src/layouts.h
generated-files: $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/layouts.h
.INTERMEDIATE : generated-files

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@@ -17,8 +17,6 @@ SERIAL_PATH := $(QUANTUM_PATH)/serial_link
QUANTUM_SRC += \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/send_string.c \
$(QUANTUM_DIR)/bitwise.c \
$(QUANTUM_DIR)/led.c \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c
@@ -38,36 +36,12 @@ ifeq ($(strip $(API_SYSEX_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/api.c
endif
ifeq ($(strip $(COMMAND_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/command.c
OPT_DEFS += -DCOMMAND_ENABLE
endif
AUDIO_ENABLE ?= no
ifeq ($(strip $(AUDIO_ENABLE)), yes)
ifeq ($(PLATFORM),CHIBIOS)
AUDIO_DRIVER ?= dac_basic
ifeq ($(strip $(AUDIO_DRIVER)), dac_basic)
OPT_DEFS += -DAUDIO_DRIVER_DAC
else ifeq ($(strip $(AUDIO_DRIVER)), dac_additive)
OPT_DEFS += -DAUDIO_DRIVER_DAC
## stm32f2 and above have a usable DAC unit, f1 do not, and need to use pwm instead
else ifeq ($(strip $(AUDIO_DRIVER)), pwm_software)
OPT_DEFS += -DAUDIO_DRIVER_PWM
else ifeq ($(strip $(AUDIO_DRIVER)), pwm_hardware)
OPT_DEFS += -DAUDIO_DRIVER_PWM
endif
else
# fallback for all other platforms is pwm
AUDIO_DRIVER ?= pwm_hardware
OPT_DEFS += -DAUDIO_DRIVER_PWM
endif
OPT_DEFS += -DAUDIO_ENABLE
MUSIC_ENABLE = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
SRC += $(QUANTUM_DIR)/process_keycode/process_clicky.c
SRC += $(QUANTUM_DIR)/audio/audio.c ## common audio code, hardware agnostic
SRC += $(QUANTUM_DIR)/audio/driver_$(PLATFORM_KEY)_$(strip $(AUDIO_DRIVER)).c
SRC += $(QUANTUM_DIR)/audio/audio_$(PLATFORM_KEY).c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
@@ -100,10 +74,9 @@ ifeq ($(strip $(VIRTSER_ENABLE)), yes)
OPT_DEFS += -DVIRTSER_ENABLE
endif
ifeq ($(strip $(MOUSEKEY_ENABLE)), yes)
OPT_DEFS += -DMOUSEKEY_ENABLE
OPT_DEFS += -DMOUSE_ENABLE
SRC += $(QUANTUM_DIR)/mousekey.c
ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
OPT_DEFS += -DFAUXCLICKY_ENABLE
SRC += $(QUANTUM_DIR)/fauxclicky.c
endif
ifeq ($(strip $(POINTING_DEVICE_ENABLE)), yes)
@@ -162,7 +135,7 @@ else
# This ensures that the EEPROM page buffer fits into RAM
USE_PROCESS_STACKSIZE = 0x600
USE_EXCEPTIONS_STACKSIZE = 0x300
SRC += $(PLATFORM_COMMON_DIR)/eeprom_stm32.c
SRC += $(PLATFORM_COMMON_DIR)/flash_stm32.c
OPT_DEFS += -DEEPROM_EMU_STM32F042x6
@@ -217,23 +190,21 @@ ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
endif
endif
LED_MATRIX_ENABLE ?= no
VALID_LED_MATRIX_TYPES := IS31FL3731 custom
# TODO: IS31FL3733 IS31FL3737 IS31FL3741
ifeq ($(strip $(LED_MATRIX_ENABLE)), yes)
ifeq ($(filter $(LED_MATRIX_DRIVER),$(VALID_LED_MATRIX_TYPES)),)
$(error "$(LED_MATRIX_DRIVER)" is not a valid matrix type)
$(error LED_MATRIX_DRIVER="$(LED_MATRIX_DRIVER)" is not a valid matrix type)
else
BACKLIGHT_ENABLE = yes
BACKLIGHT_DRIVER = custom
OPT_DEFS += -DLED_MATRIX_ENABLE
SRC += $(QUANTUM_DIR)/led_matrix.c
SRC += $(QUANTUM_DIR)/led_matrix_drivers.c
endif
OPT_DEFS += -DLED_MATRIX_ENABLE
ifneq (,$(filter $(MCU), atmega16u2 atmega32u2 at90usb162))
# ATmegaxxU2 does not have hardware MUL instruction - lib8tion must be told to use software multiplication routines
OPT_DEFS += -DLIB8_ATTINY
endif
SRC += $(QUANTUM_DIR)/process_keycode/process_backlight.c
SRC += $(QUANTUM_DIR)/led_matrix.c
SRC += $(QUANTUM_DIR)/led_matrix_drivers.c
CIE1931_CURVE := yes
ifeq ($(strip $(LED_MATRIX_DRIVER)), IS31FL3731)
OPT_DEFS += -DIS31FL3731 -DSTM32_I2C -DHAL_USE_I2C=TRUE
@@ -350,11 +321,7 @@ endif
VALID_BACKLIGHT_TYPES := pwm timer software custom
BACKLIGHT_ENABLE ?= no
ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
BACKLIGHT_DRIVER ?= software
else
BACKLIGHT_DRIVER ?= pwm
endif
BACKLIGHT_DRIVER ?= pwm
ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
ifeq ($(filter $(BACKLIGHT_DRIVER),$(VALID_BACKLIGHT_TYPES)),)
$(error BACKLIGHT_DRIVER="$(BACKLIGHT_DRIVER)" is not a valid backlight type)
@@ -429,6 +396,10 @@ ifeq ($(strip $(TERMINAL_ENABLE)), yes)
OPT_DEFS += -DUSER_PRINT
endif
ifeq ($(strip $(USB_HID_ENABLE)), yes)
include $(TMK_DIR)/protocol/usb_hid.mk
endif
ifeq ($(strip $(WPM_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/wpm.c
OPT_DEFS += -DWPM_ENABLE
@@ -462,23 +433,6 @@ ifeq ($(strip $(DIP_SWITCH_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/dip_switch.c
endif
VALID_MAGIC_TYPES := yes full lite
BOOTMAGIC_ENABLE ?= no
ifneq ($(strip $(BOOTMAGIC_ENABLE)), no)
ifeq ($(filter $(BOOTMAGIC_ENABLE),$(VALID_MAGIC_TYPES)),)
$(error BOOTMAGIC_ENABLE="$(BOOTMAGIC_ENABLE)" is not a valid type of magic)
endif
ifneq ($(strip $(BOOTMAGIC_ENABLE)), full)
OPT_DEFS += -DBOOTMAGIC_LITE
QUANTUM_SRC += $(QUANTUM_DIR)/bootmagic/bootmagic_lite.c
else
OPT_DEFS += -DBOOTMAGIC_ENABLE
QUANTUM_SRC += $(QUANTUM_DIR)/bootmagic/bootmagic_full.c
endif
endif
COMMON_VPATH += $(QUANTUM_DIR)/bootmagic
QUANTUM_SRC += $(QUANTUM_DIR)/bootmagic/magic.c
VALID_CUSTOM_MATRIX_TYPES:= yes lite no
CUSTOM_MATRIX ?= no
@@ -529,7 +483,7 @@ ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
# Determine which (if any) transport files are required
ifneq ($(strip $(SPLIT_TRANSPORT)), custom)
QUANTUM_LIB_SRC += $(QUANTUM_DIR)/split_common/transport.c
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/transport.c
# Functions added via QUANTUM_LIB_SRC are only included in the final binary if they're called.
# Unused functions are pruned away, which is why we can add multiple drivers here without bloat.
ifeq ($(PLATFORM),AVR)
@@ -670,27 +624,3 @@ endif
ifeq ($(strip $(JOYSTICK_ENABLE)), digital)
OPT_DEFS += -DDIGITAL_JOYSTICK_ENABLE
endif
USBPD_ENABLE ?= no
VALID_USBPD_DRIVER_TYPES = custom vendor
USBPD_DRIVER ?= vendor
ifeq ($(strip $(USBPD_ENABLE)), yes)
ifeq ($(filter $(strip $(USBPD_DRIVER)),$(VALID_USBPD_DRIVER_TYPES)),)
$(error USBPD_DRIVER="$(USBPD_DRIVER)" is not a valid USBPD driver)
else
OPT_DEFS += -DUSBPD_ENABLE
ifeq ($(strip $(USBPD_DRIVER)), vendor)
# Vendor-specific implementations
OPT_DEFS += -DUSBPD_VENDOR
ifeq ($(strip $(MCU_SERIES)), STM32G4xx)
OPT_DEFS += -DUSBPD_STM32G4
SRC += usbpd_stm32g4.c
else
$(error There is no vendor-provided USBPD driver available)
endif
else ifeq ($(strip $(USBPD_DRIVER)), custom)
OPT_DEFS += -DUSBPD_CUSTOM
# Board designers can add their own driver to $(SRC)
endif
endif
endif

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@@ -1,46 +0,0 @@
# This file maps keys between `config.h` and `info.json`. It is used by QMK
# to correctly and consistently map back and forth between the two systems.
{
# Format:
# <config.h key>: {"info_key": <info.json key>, ["value_type": <value_type>], ["to_json": <true/false>], ["to_c": <true/false>]}
# value_type: one of "array", "array.int", "int", "hex", "list", "mapping"
# to_json: Default `true`. Set to `false` to exclude this mapping from info.json
# to_c: Default `true`. Set to `false` to exclude this mapping from config.h
# warn_duplicate: Default `true`. Set to `false` to turn off warning when a value exists in both places
"DEBOUNCE": {"info_key": "debounce", "value_type": "int"}
"DEVICE_VER": {"info_key": "usb.device_ver", "value_type": "hex"},
"DESCRIPTION": {"info_key": "keyboard_folder", "to_json": false},
"DIODE_DIRECTION": {"info_key": "diode_direction"},
"LAYOUTS": {"info_key": "layout_aliases", "value_type": "mapping"},
"LED_CAPS_LOCK_PIN": {"info_key": "indicators.caps_lock"},
"LED_NUM_LOCK_PIN": {"info_key": "indicators.num_lock"},
"LED_SCROLL_LOCK_PIN": {"info_key": "indicators.scroll_lock"},
"MANUFACTURER": {"info_key": "manufacturer"},
"RGB_DI_PIN": {"info_key": "rgblight.pin"},
"RGBLED_NUM": {"info_key": "rgblight.led_count", "value_type": "int"},
"RGBLED_SPLIT": {"info_key": "rgblight.split_count", "value_type": "array.int"},
"RGBLIGHT_ANIMATIONS": {"info_key": "rgblight.animations.all", "value_type": "bool"},
"RGBLIGHT_EFFECT_ALTERNATING": {"info_key": "rgblight.animations.alternating", "value_type": "bool"},
"RGBLIGHT_EFFECT_BREATHING": {"info_key": "rgblight.animations.breathing", "value_type": "bool"},
"RGBLIGHT_EFFECT_CHRISTMAS": {"info_key": "rgblight.animations.christmas", "value_type": "bool"},
"RGBLIGHT_EFFECT_KNIGHT": {"info_key": "rgblight.animations.knight", "value_type": "bool"},
"RGBLIGHT_EFFECT_RAINBOW_MOOD": {"info_key": "rgblight.animations.rainbow_mood", "value_type": "bool"},
"RGBLIGHT_EFFECT_RAINBOW_SWIRL": {"info_key": "rgblight.animations.rainbow_swirl", "value_type": "bool"},
"RGBLIGHT_EFFECT_RGB_TEST": {"info_key": "rgblight.animations.rgb_test", "value_type": "bool"},
"RGBLIGHT_EFFECT_SNAKE": {"info_key": "rgblight.animations.snake", "value_type": "bool"},
"RGBLIGHT_EFFECT_STATIC_GRADIENT": {"info_key": "rgblight.animations.static_gradient", "value_type": "bool"},
"RGBLIGHT_EFFECT_TWINKLE": {"info_key": "rgblight.animations.twinkle"},
"RGBLIGHT_LIMIT_VAL": {"info_key": "rgblight.max_brightness", "value_type": "int"},
"RGBLIGHT_HUE_STEP": {"info_key": "rgblight.hue_steps", "value_type": "int"},
"RGBLIGHT_SAT_STEP": {"info_key": "rgblight.saturation_steps", "value_type": "int"},
"RGBLIGHT_VAL_STEP": {"info_key": "rgblight.brightness_steps", "value_type": "int"},
"RGBLIGHT_SLEEP": {"info_key": "rgblight.sleep", "value_type": "bool"},
"RGBLIGHT_SPLIT": {"info_key": "rgblight.split", "value_type": "bool"},
"PRODUCT": {"info_key": "keyboard_folder", "to_json": false},
"PRODUCT_ID": {"info_key": "usb.pid", "value_type": "hex"},
"VENDOR_ID": {"info_key": "usb.vid", "value_type": "hex"},
"QMK_ESC_OUTPUT": {"info_key": "qmk_lufa_bootloader.esc_output"},
"QMK_ESC_INPUT": {"info_key": "qmk_lufa_bootloader.esc_input"},
"QMK_LED": {"info_key": "qmk_lufa_bootloader.led"},
"QMK_SPEAKER": {"info_key": "qmk_lufa_bootloader.speaker"}
}

View File

@@ -1,15 +0,0 @@
# This file maps keys between `rules.mk` and `info.json`. It is used by QMK
# to correctly and consistently map back and forth between the two systems.
{
# Format:
# <rules.mk key>: {"info_key": <info.json key>, ["value_type": <value_type>], ["to_json": <true/false>], ["to_c": <true/false>]}
# value_type: one of "array", "array.int", "int", "list", "hex", "mapping"
# to_json: Default `true`. Set to `false` to exclude this mapping from info.json
# to_c: Default `true`. Set to `false` to exclude this mapping from rules.mk
# warn_duplicate: Default `true`. Set to `false` to turn off warning when a value exists in both places
"BOARD": {"info_key": "board"},
"BOOTLOADER": {"info_key": "bootloader", "warn_duplicate": false},
"LAYOUTS": {"info_key": "community_layouts", "value_type": "list"},
"LED_MATRIX_DRIVER": {"info_key": "led_matrix.driver"},
"MCU": {"info_key": "processor", "warn_duplicate": false},
}

View File

@@ -1,446 +0,0 @@
{
# Format for each entry:
# <alias>: {
# target: <keyboard_folder>,
# layouts: {
# <layout_alias>: <layout_target>
# }
# }
#
# Both target and layouts are optional.
'2_milk': {
target: 'spaceman/2_milk'
},
'aeboards/ext65': {
target: 'aeboards/ext65/rev1'
},
'ai03/equinox': {
target: 'ai03/equinox/rev1'
},
aleth42: {
target: 'aleth42/rev1'
},
alice: {
target: 'tgr/alice'
},
angel17: {
target: 'angel17/alpha'
},
angel64: {
target: 'angel64/alpha'
},
at101_blackheart: {
target: 'at101_bh'
},
'atom47/rev2': {
target: 'maartenwut/atom47/rev2'
},
'atom47/rev3': {
target: 'maartenwut/atom47/rev3'
},
bear_face: {
target: 'bear_face/v1'
},
'bpiphany/pegasushoof': {
target: 'bpiphany/pegasushoof/2013'
},
chavdai40: {
target: 'chavdai40/rev1'
},
'candybar/lefty': {
target: 'tkc/candybar/lefty'
},
'candybar/righty': {
target: 'tkc/candybar/righty'
},
canoe: {
target: 'percent/canoe'
},
'cmm_studio/saka68': {
target: 'cmm_studio/saka68/solder'
},
'crkbd/rev1/legacy': {
target: 'crkbd/rev1'
},
'crkbd/rev1/common': {
target: 'crkbd/rev1'
},
'doro67/multi': {
layouts: {
LAYOUT_ansi: 'LAYOUT_65_ansi_blocker'
}
},
'doro67/regular': {
layouts: {
LAYOUT: 'LAYOUT_65_ansi_blocker'
}
},
'doro67/rgb': {
layouts: {
LAYOUT: 'LAYOUT_65_ansi_blocker'
}
},
drakon: {
target: 'jagdpietr/drakon'
},
'dztech/dz60rgb': {
target: 'dztech/dz60rgb/v1'
},
'dztech/dz60rgb_ansi': {
target: 'dztech/dz60rgb_ansi/v1'
},
'dztech/dz60rgb_wkl': {
target: 'dztech/dz60rgb_wkl/v1'
},
'dztech/dz65rgb': {
target: 'dztech/dz65rgb/v1'
},
eek: {
target: 'eek/silk_down'
},
ergoinu: {
target: 'dm9records/ergoinu'
},
'exclusive/e85': {
target: 'exclusive/e85/hotswap'
},
gh60: {
target: 'gh60/revc'
},
'handwired/ferris': {
target: 'ferris/0_1'
},
'helix/pico/sc/back': {
target: 'helix/pico/sc'
},
'helix/pico/sc/under': {
target: 'helix/pico/sc'
},
'helix/rev2/back/oled': {
target: 'helix/rev2/back'
},
'helix/rev2/oled': {
target: 'helix/rev2'
},
'helix/rev2/oled/back': {
target: 'helix/rev2/back'
},
'helix/rev2/oled/under': {
target: 'helix/rev2/under'
},
'helix/rev2/sc/back': {
target: 'helix/rev2/sc'
},
'helix/rev2/sc/oled': {
target: 'helix/rev2/sc'
},
'helix/rev2/sc/oledback': {
target: 'helix/rev2/sc'
},
'helix/rev2/sc/oledunder': {
target: 'helix/rev2/sc'
},
'helix/rev2/sc/under': {
target: 'helix/rev2/sc'
},
'helix/rev2/under': {
target: 'helix/rev2/sc'
},
'helix/rev2/under/oled': {
target: 'helix/rev2/under'
},
id80: {
target: 'id80/ansi'
},
idb_60: {
target: 'idb/idb_60',
layouts: {
LAYOUT: 'LAYOUT_all'
}
},
jones: {
target: 'jones/v03_1'
},
katana60: {
target: 'rominronin/katana60/rev1'
},
'kbdfans/kbd67mkiirgb': {
target: 'kbdfans/kbd67/mkiirgb',
layouts: {
LAYOUT: 'LAYOUT_65_ansi_blocker'
}
},
'kbdfans/kbd67/mkiirgb': {
target: 'kbdfans/kbd67/mkiirgb/v1'
},
'keebio/dsp40': {
target: 'keebio/dsp40/rev1'
},
'keycapsss/plaid_pad': {
target: 'keycapsss/plaid_pad/rev1'
},
kudox: {
target: 'kudox/rev1'
},
'lfkeyboards/lfk78': {
target: 'lfkeyboards/lfk78/revj'
},
'lfkeyboards/smk65': {
target: 'lfkeyboards/smk65/revb'
},
'maartenwut/atom47/rev2': {
target: 'evyd13/atom47/rev2'
},
'maartenwut/atom47/rev3': {
target: 'evyd13/atom47/rev3'
},
'maartenwut/eon40': {
target: 'evyd13/eon40'
},
'maartenwut/eon65': {
target: 'evyd13/eon65'
},
'maartenwut/eon75': {
target: 'evyd13/eon75'
},
'maartenwut/eon87': {
target: 'evyd13/eon87'
},
'maartenwut/eon95': {
target: 'evyd13/eon95'
},
'maartenwut/gh80_1800': {
target: 'evyd13/gh80_1800'
},
'maartenwut/gh80_3700': {
target: 'evyd13/gh80_3700'
},
'maartenwut/minitomic': {
target: 'evyd13/minitomic'
},
'maartenwut/mx5160': {
target: 'evyd13/mx5160'
},
'maartenwut/nt660': {
target: 'evyd13/nt660'
},
'maartenwut/omrontkl': {
target: 'evyd13/omrontkl'
},
'maartenwut/plain60': {
target: 'evyd13/plain60'
},
'maartenwut/pockettype': {
target: 'evyd13/pockettype'
},
'maartenwut/quackfire': {
target: 'evyd13/quackfire'
},
'maartenwut/solheim68': {
target: 'evyd13/solheim68'
},
'maartenwut/ta65': {
target: 'evyd13/ta65'
},
'maartenwut/wasdat': {
target: 'evyd13/wasdat'
},
'maartenwut/wasdat_code': {
target: 'evyd13/wasdat_code'
},
'maartenwut/wonderland': {
target: 'evyd13/wonderland'
},
'mechlovin/hannah910': {
target: 'mechlovin/hannah910/rev1'
},
'mechlovin/adelais/rgb_led': {
target: 'mechlovin/adelais/rgb_led/rev1'
},
'mechlovin/adelais/standard_led': {
target: 'mechlovin/adelais/standard_led/rev2'
},
'mechlovin/delphine': {
target: 'mechlovin/delphine/mono_led'
},
'mechlovin/hannah60rgb': {
target: 'mechlovin/hannah60rgb/rev1'
},
'melgeek/z70ultra': {
target: 'melgeek/z70ultra/rev1'
},
'mechlovin/hannah65': {
target: 'mechlovin/hannah65/rev1'
},
model01: {
target: 'keyboardio/model01'
},
m0lly: {
target: 'tkc/m0lly'
},
'montsinger/rebound': {
target: 'montsinger/rebound/rev1'
},
nomu30: {
target: 'nomu30/rev1'
},
'noxary/268_2': {
layouts: {
LAYOUT: 'LAYOUT_65_ansi_blocker'
}
},
oddball: {
target: 'oddball/v1'
},
omnikey_blackheart: {
target: 'omnikey_bh'
},
'pabile/p20': {
target: 'pabile/p20/ver1'
},
'pancake/feather': {
target: 'spaceman/pancake/feather'
},
'pancake/promicro': {
target: 'spaceman/pancake/promicro'
},
'percent/canoe': {
layouts: {
LAYOUT_iso: 'LAYOUT_65_iso_blocker'
}
},
plaid: {
target: 'dm9records/plaid'
},
plain60: {
target: 'maartenwut/plain60'
},
'ploopyco/trackball': {
target: 'ploopyco/trackball/rev1_005'
},
polilla: {
target: 'polilla/rev1'
},
'preonic/rev1': {
layouts: {
LAYOUT_preonic_grid: 'LAYOUT_ortho_5x12'
}
},
'preonic/rev2': {
layouts: {
LAYOUT_preonic_grid: 'LAYOUT_ortho_5x12'
}
},
'preonic/rev3': {
layouts: {
LAYOUT_preonic_grid: 'LAYOUT_ortho_5x12'
}
},
'primekb/prime_l': {
target: 'primekb/prime_l/v1'
},
'primekb/prime_l_v2': {
target: 'primekb/prime_l/v2'
},
'projectkb/alice': {
target: 'projectkb/alice/rev1'
},
'rama/koyu': {
target: 'wilba_tech/rama_works_koyu'
},
'rama/m6_a': {
target: 'wilba_tech/rama_works_m6_a'
},
'rama/m6_b': {
target: 'wilba_tech/rama_works_m6_b'
},
'rama/m10_b': {
target: 'wilba_tech/rama_works_m10_b'
},
'rama/m60_a': {
target: 'wilba_tech/rama_works_m60_a'
},
'rama/u80_a': {
target: 'wilba_tech/rama_works_u80_a'
},
'ramonimbao/herringbone': {
target: 'ramonimbao/herringbone/v1'
},
'rgbkb/pan': {
target: 'rgbkb/pan/rev1/32a'
},
'rgbkb/pan/rev1': {
target: 'rgbkb/pan/rev1/32a'
},
romac: {
target: 'kingly_keys/romac'
},
ropro: {
target: 'kingly_keys/ropro'
},
satan: {
target: 'gh60/satan'
},
skog: {
target: 'percent/skog'
},
speedo: {
target: 'cozykeys/speedo/v2'
},
stoutgat: {
target: 'tkw/stoutgat/v1'
},
suihankey: {
target: 'suihankey/split/alpha'
},
ta65: {
target: 'maartenwut/ta65'
},
tartan: {
target: 'dm9records/tartan'
},
tkc1800: {
target: 'tkc/tkc1800'
},
'tkw/stoutgat/v2': {
target: 'tkw/stoutgat/v2/f411'
},
underscore33: {
target: 'underscore33/rev1'
},
vinta: {
layouts: {
LAYOUT_67_ansi: 'LAYOUT_65_ansi_blocker'
}
},
wasdat: {
target: 'maartenwut/wasdat'
},
'westfoxtrot/cypher': {
target: 'westfoxtrot/cypher/rev1'
},
'whale/sk': {
target: 'whale/sk/v3'
},
'xelus/dawn60': {
target: 'xelus/dawn60/rev1'
},
'xelus/valor': {
target: 'xelus/valor/rev1'
},
yd60mq: {
target: 'yd60mq/12led'
},
ymd75: {
target: 'ymd75/rev1'
},
z150_blackheart: {
target: 'z150_bh'
},
zeal60: {
target: 'wilba_tech/zeal60'
},
zeal65: {
target: 'wilba_tech/zeal65'
}
}

View File

@@ -25,7 +25,7 @@
},
"processor": {
"type": "string",
"enum": ["cortex-m0", "cortex-m0plus", "cortex-m3", "cortex-m4", "MKL26Z64", "MK20DX128", "MK20DX256", "MK66F18", "STM32F042", "STM32F072", "STM32F103", "STM32F303", "STM32F401", "STM32F411", "STM32F446", "STM32G431", "STM32G474", "STM32L433", "STM32L443", "atmega16u2", "atmega32u2", "atmega16u4", "atmega32u4", "at90usb162", "at90usb646", "at90usb647", "at90usb1286", "at90usb1287", "atmega32a", "atmega328p", "atmega328", "attiny85", "unknown"]
"enum": ["cortex-m0", "cortex-m0plus", "cortex-m3", "cortex-m4", "MKL26Z64", "MK20DX128", "MK20DX256", "STM32F042", "STM32F072", "STM32F103", "STM32F303", "STM32F401", "STM32F411", "atmega16u2", "atmega32u2", "atmega16u4", "atmega32u4", "at90usb162", "at90usb646", "at90usb647", "at90usb1286", "at90usb1287", "atmega32a", "atmega328p", "atmega328", "attiny85", "unknown"]
},
"board": {
"type": "string",
@@ -34,7 +34,7 @@
},
"bootloader": {
"type": "string",
"enum": ["atmel-dfu", "bootloadHID", "caterina", "halfkay", "kiibohd", "lufa-dfu", "lufa-ms", "micronucleus", "qmk-dfu", "stm32-dfu", "stm32duino", "unknown", "USBasp", "tinyuf2"]
"enum": ["atmel-dfu", "bootloadHID", "caterina", "halfkay", "kiibohd", "lufa-dfu", "lufa-ms", "micronucleus", "qmk-dfu", "stm32-dfu", "stm32duino", "unknown", "USBasp"]
},
"diode_direction": {
"type": "string",
@@ -85,16 +85,8 @@
"layout_aliases": {
"type": "object",
"additionalProperties": {
"oneOf": [
{
"type": "string",
"enum": ["LAYOUT", "LAYOUT_planck_1x2uC"]
},
{
"type": "string",
"pattern": "^LAYOUT_[0-9a-z_]*$"
}
]
"type": "string",
"pattern": "^LAYOUT_[0-9a-z_]*$"
}
},
"layouts": {
@@ -299,28 +291,6 @@
"pattern": "^[0-9A-F]x[0-9A-F][0-9A-F][0-9A-F][0-9A-F]"
}
}
},
"qmk_lufa_bootloader": {
"type": "object",
"additionalProperties": false,
"properties": {
"esc_output": {
"type": "string",
"pattern": "^[A-K]\\d{1,2}$"
},
"esc_input": {
"type": "string",
"pattern": "^[A-K]\\d{1,2}$"
},
"led": {
"type": "string",
"pattern": "^[A-K]\\d{1,2}$"
},
"speaker": {
"type": "string",
"pattern": "^[A-K]\\d{1,2}$"
}
}
}
}
}

View File

@@ -5,7 +5,7 @@ Four times a year QMK runs a process for merging Breaking Changes. A Breaking Ch
## Changes Requiring User Action :id=changes-requiring-user-action
### Relocated Keyboards :id=relocated-keyboards
### Relocated Keyboards :id-relocated-keyboards
#### The Key Company project consolidation ([#9547](https://github.com/qmk/qmk_firmware/pull/9547))
#### relocating boards by flehrad to flehrad/ folder ([#9635](https://github.com/qmk/qmk_firmware/pull/9635))

View File

@@ -5,7 +5,7 @@ Four times a year QMK runs a process for merging Breaking Changes. A Breaking Ch
## Changes Requiring User Action :id=changes-requiring-user-action
### Relocated Keyboards :id=relocated-keyboards
### Relocated Keyboards :id-relocated-keyboards
#### Reduce Helix keyboard build variation ([#8669](https://github.com/qmk/qmk_firmware/pull/8669))

View File

@@ -1,169 +0,0 @@
# QMK Breaking Changes - 2021 February 27 Changelog
## Changes Requiring User Action
The following keyboards have had their source moved within QMK:
Old Keyboard Name | New Keyboard Name
:---------------- | :----------------
bear_65 | jacky_studio/bear_65
s7_elephant/rev1 | jacky_studio/s7_elephant/rev1
s7_elephant/rev2 | jacky_studio/s7_elephant/rev2
aplx6 | aplyard/aplx6/rev1
southpaw75 | fr4/southpaw75
The [Aplyard Aplx6 rev2](https://github.com/qmk/qmk_firmware/tree/0.12.0/keyboards/aplyard/aplx6/rev1) and the [FR4Boards Unix60](https://github.com/qmk/qmk_firmware/tree/0.12.0/keyboards/fr4/unix60) have also been added as part of these changes.
Additionally, the `handwired/bluepill/bluepill70` keyboard has been removed.
## Core Changes
### ChibiOS Update and Config Migration
QMK's ChibiOS and ChibiOS-Contrib submodules have been updated to version 20.3.2.
Along with this, QMK now provides default configuration files for all commonly-supported ARM microcontrollers running on ChibiOS. As such, keyboards are now only required to define settings which differ from the defaults, thereby reducing the size of pull requests for keyboards running atop ChibiOS.
### QMK Infrastructure and Internals
Python is now required to build QMK. The minimum Python version has been increased to 3.7.
The power of `info.json` has been massively expanded. Most keyboard parameters can now be expressed in `info.json` instead of `config.h`/`rules.mk`. This should make maintaining keyboards easier, and will enable tooling that can allow non-technical users to add and maintain QMK keyboards without writing any code.
To ease migration a new command has been provided, `qmk generate-info-json -kb <keyboard>`. You can use this command to generate a complete `info.json` file for a keyboard and then remove the duplicate information from `config.h` and `rules.mk`.
Detailed example showing how to generate a new info.json and identify duplicate keys:
```
user@hostname:~/qmk_firmware/keyboards/lets_split:0$ qmk generate-info-json > new-info.json
user@hostname:~/qmk_firmware/keyboards/lets_split:0$ mv new-info.json info.json
user@hostname:~/qmk_firmware/keyboards/lets_split:0$ qmk info
⚠ lets_split/rev2: DEBOUNCE in config.h is overwriting debounce in info.json
⚠ lets_split/rev2: DEVICE_VER in config.h is overwriting usb.device_ver in info.json
⚠ lets_split/rev2: DIODE_DIRECTION in config.h is overwriting diode_direction in info.json
⚠ lets_split/rev2: MANUFACTURER in config.h is overwriting manufacturer in info.json
⚠ lets_split/rev2: RGB_DI_PIN in config.h is overwriting rgblight.pin in info.json
⚠ lets_split/rev2: RGBLED_NUM in config.h is overwriting rgblight.led_count in info.json
⚠ lets_split/rev2: PRODUCT_ID in config.h is overwriting usb.pid in info.json
⚠ lets_split/rev2: VENDOR_ID in config.h is overwriting usb.vid in info.json
⚠ lets_split/rev2: Matrix pins are specified in both info.json and config.h, the config.h values win.
⚠ lets_split/rev2: LAYOUTS in rules.mk is overwriting community_layouts in info.json
⚠ lets_split/rev2: Feature bootmagic is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature mousekey is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature extrakey is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature console is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature command is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature nkro is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature backlight is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature midi is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature audio is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature unicode is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature bluetooth is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature rgblight is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature sleep_led is specified in both info.json and rules.mk, the rules.mk value wins.
Keyboard Name: Let's Split
Manufacturer: Wootpatoot
Website:
Maintainer: QMK Community
Keyboard Folder: lets_split/rev2
Layouts: LAYOUT, LAYOUT_ortho_4x12
Size: 13 x 4
Processor: atmega32u4
Bootloader: caterina
```
## Detailed Change List
### Changes Requiring User Action
* Refactor Jacky's boards (Bear65 and S7 Elephant) ([#10528](https://github.com/qmk/qmk_firmware/pull/10528), [#11981](https://github.com/qmk/qmk_firmware/pull/11981))
* Remove handwired/bluepill ([#11415](https://github.com/qmk/qmk_firmware/pull/11415))
* Aplyard Aplx6 Added rev2 & move rev1+rev2 to parent folder ([#10973](https://github.com/qmk/qmk_firmware/pull/10973))
* added `unix60`, moved together with `southpaw75` into `fr4` folder ([#11195](https://github.com/qmk/qmk_firmware/pull/11195))
### Fixes
* GCC 10 can now compile Drop Alt firmware ([#9485](https://github.com/qmk/qmk_firmware/pull/9485))
* Fix compiling on `develop` branch ([#11409](https://github.com/qmk/qmk_firmware/pull/11409))
* Fix broken keyboards and keymaps ([#11412](https://github.com/qmk/qmk_firmware/pull/11412), [#11427](https://github.com/qmk/qmk_firmware/pull/11427), [#11448](https://github.com/qmk/qmk_firmware/pull/11448), [#11447](https://github.com/qmk/qmk_firmware/pull/11447), [#11473](https://github.com/qmk/qmk_firmware/pull/11473), [#11584](https://github.com/qmk/qmk_firmware/pull/11584), [#11600](https://github.com/qmk/qmk_firmware/pull/11600))
* Fixed up build dependencies so that generated files are made available before compiling any object files ([#11435](https://github.com/qmk/qmk_firmware/pull/11435))
* Formatting fixes ([`378edd9`](https://github.com/qmk/qmk_firmware/commit/378edd9491f2ab0d3d8a970c9a8e64bc03ca15cf), [#11594](https://github.com/qmk/qmk_firmware/pull/11594), [`27749e1`](https://github.com/qmk/qmk_firmware/commit/27749e1c967c02c05e62a89a0ae2776dd7e5158c))
* Include `stdbool.h` in `uart.h` to fix compiler errors ([#11728](https://github.com/qmk/qmk_firmware/pull/11728))
* Decouple USB events from the USB interrupt handler in ChibiOS ([#10437](https://github.com/qmk/qmk_firmware/pull/10437))
* Fixes an issue while using Backlight and External EEPROM at the same time that would cause the MCU to lock up.
* Address wake from sleep instability ([#11450](https://github.com/qmk/qmk_firmware/pull/11450))
* Fix pressing media key on a momentarily activated layer may lead to missing key up events ([#11162](https://github.com/qmk/qmk_firmware/pull/11162))
* Fix an RGB initialisation bug on Massdrop keyboards ([#12022](https://github.com/qmk/qmk_firmware/pull/12022))
* Fix file encoding errors on Windows, and layouts not correctly merging into info.json ([#12039](https://github.com/qmk/qmk_firmware/pull/12039))
### Additions and Enhancements
* Allow configuration of serial USART timeout ([#11057](https://github.com/qmk/qmk_firmware/pull/11057))
* Added Sync Timer feature for Split Common keyboards ([#10997](https://github.com/qmk/qmk_firmware/pull/10997))
* Add modifier state to the Split Common transport ([#10400](https://github.com/qmk/qmk_firmware/pull/10400))
* Add Pix keyboard by sendz (`sendyyeah/pix`) ([#11154](https://github.com/qmk/qmk_firmware/pull/11154))
* Implement option for kinetic mouse movement algorithm for mouse keys ([#6739](https://github.com/qmk/qmk_firmware/pull/6739))
* Improved Language Specific Keycodes for US International and Extended Layouts ([#11307](https://github.com/qmk/qmk_firmware/pull/11307))
* Modified `QWIIC_ENABLE` in `rules.mk` to be yes/no choice, adding `QWIIC_DRIVERS` to allow for inclusion of specific drivers ([#11426](https://github.com/qmk/qmk_firmware/pull/11426))
* Allow AVR-based keyboards to override the `bootloader_jump` function ([#11418](https://github.com/qmk/qmk_firmware/pull/11418))
* Refine RGBLight Twinkle effect to be smoother (use breathing curve) ([#11350](https://github.com/qmk/qmk_firmware/pull/11350))
* Keep track of last matrix activity ([#10730](https://github.com/qmk/qmk_firmware/pull/10730), [`ab375d3`](https://github.com/qmk/qmk_firmware/commit/ab375d3d075c105f09a1ddd0e155f178225518bc), [#11552](https://github.com/qmk/qmk_firmware/pull/11552))
* fix `matrix_io_delay()` timing in `quantum/matrix.c` ([#9603](https://github.com/qmk/qmk_firmware/pull/9603))
* Keep track of encoder activity ([#11595](https://github.com/qmk/qmk_firmware/pull/11595))
* Backport ChibiOS Audio changes from ZSA ([#11687](https://github.com/qmk/qmk_firmware/pull/11687))
* Add support for 8 buttons to mouse report ([#10807](https://github.com/qmk/qmk_firmware/pull/10807))
* Allow `post_config.h` to be implemented in userspace ([#11519](https://github.com/qmk/qmk_firmware/pull/11519))
* Adds AT90USB162 support ([#11570](https://github.com/qmk/qmk_firmware/pull/11570))
* Stop sounds when suspended ([#11553](https://github.com/qmk/qmk_firmware/pull/11553))
* Revamp spidey3 userspace and keymaps ([#11768](https://github.com/qmk/qmk_firmware/pull/11768))
* Add support for analog USBPD on STM32G4xx ([#11824](https://github.com/qmk/qmk_firmware/pull/11824))
* Master matrix can now be transported to the slave side in Split Common keyboards ([#11046](https://github.com/qmk/qmk_firmware/pull/11046))
* RGBLight: Allow configurable default settings ([#11912](https://github.com/qmk/qmk_firmware/pull/11912))
* Add `tap_code_delay(code, delay)` ([#11913](https://github.com/qmk/qmk_firmware/pull/11913), [#11938](https://github.com/qmk/qmk_firmware/pull/11938))
### Clean-ups and Optimizations
* Fix duplicate `I2C_KEYMAP_START` define ([#11237](https://github.com/qmk/qmk_firmware/pull/11237))
* Rewrite APA102 support for RGBLight ([#10894](https://github.com/qmk/qmk_firmware/pull/10894))
* Update ADB Protocol implementation in TMK Core ([#11168](https://github.com/qmk/qmk_firmware/pull/11168))
* Remove unused `action_get_macro()` usages in user files ([#11165](https://github.com/qmk/qmk_firmware/pull/11165))
* Remove `QMK_KEYBOARD_CONFIG_H` ([#11576](https://github.com/qmk/qmk_firmware/pull/11576))
* Remove duplicated housekeeping in `arm_atsam` ([#11672](https://github.com/qmk/qmk_firmware/pull/11672))
* UART driver refactor ([#11637](https://github.com/qmk/qmk_firmware/pull/11637))
* Move `transport.c` to `QUANTUM_LIB_SRC` ([#11751](https://github.com/qmk/qmk_firmware/pull/11751))
* Remove `MIDI_ENABLE_STRICT` from user keymaps ([#11750](https://github.com/qmk/qmk_firmware/pull/11750))
* Remove legacy print backward compatiblitly ([#11805](https://github.com/qmk/qmk_firmware/pull/11805))
* Migrate mousekey to quantum ([#11804](https://github.com/qmk/qmk_firmware/pull/11804))
* remove deprecated `qmk json-keymap` ([#11823](https://github.com/qmk/qmk_firmware/pull/11823))
* Remove FAUXCLICKY feature (deprecated) ([#11829](https://github.com/qmk/qmk_firmware/pull/11829))
* Refactor platform logic within `print.h` ([#11863](https://github.com/qmk/qmk_firmware/pull/11863))
* Audio system overhaul ([#11820](https://github.com/qmk/qmk_firmware/pull/11820))
* Output selection: Remove "USB and BT" option for Bluetooth ([#11940](https://github.com/qmk/qmk_firmware/pull/11940))
* `tmk_core/common/action.c`: refactor for code size; merge multiple `case`s into one ([#11943](https://github.com/qmk/qmk_firmware/pull/11943))
* Remove rules and settings from user keymaps that are already defined at keyboard level ([#11966](https://github.com/qmk/qmk_firmware/pull/11966))
### QMK Infrastructure and Internals
* bump to python 3.7 ([#11408](https://github.com/qmk/qmk_firmware/pull/11408))
* `develop` branch is now formatted as part of CI tasks ([#11893](https://github.com/qmk/qmk_firmware/pull/11893), [#11905](https://github.com/qmk/qmk_firmware/pull/11905), [#11907](https://github.com/qmk/qmk_firmware/pull/11907), [#11928](https://github.com/qmk/qmk_firmware/pull/11928), [#11936](https://github.com/qmk/qmk_firmware/pull/11936))
* Configure keyboard matrix from info.json ([#10817](https://github.com/qmk/qmk_firmware/pull/10817))
* Validate our JSON data using json_schema ([#11101](https://github.com/qmk/qmk_firmware/pull/11101))
* Use the schema to eliminate custom code ([#11108](https://github.com/qmk/qmk_firmware/pull/11108))
* Add support for specifying BOARD in `info.json` ([#11492](https://github.com/qmk/qmk_firmware/pull/11492))
* Document how to add data driven configurations ([#11502](https://github.com/qmk/qmk_firmware/pull/11502))
* Process info.json rules ahead of userspace rules ([#11542](https://github.com/qmk/qmk_firmware/pull/11542))
* Remove duplicate manufacturer definitions ([#11544](https://github.com/qmk/qmk_firmware/pull/11544))
* Update list of MCUs in `keyboard.jsonschema` to mirror `qmk.constants.py` ([#11688](https://github.com/qmk/qmk_firmware/pull/11688))
* Create a system to map between `info.json` and `config.h`/`rules.mk` ([#11548](https://github.com/qmk/qmk_firmware/pull/11548))
* Make LAYOUT parsing more robust ([#12000](https://github.com/qmk/qmk_firmware/pull/12000))
### ChibiOS Update and Config Migration
* Add board specific to Proton-C, with usual defaults turned on to match Pro-Micro ([#10976](https://github.com/qmk/qmk_firmware/pull/10976))
* Disable almost all ChibiOS subsystems in default configs ([#11111](https://github.com/qmk/qmk_firmware/pull/11111))
* Config Migrations ([#10418](https://github.com/qmk/qmk_firmware/pull/10418), [#11123](https://github.com/qmk/qmk_firmware/pull/11123), [#11261](https://github.com/qmk/qmk_firmware/pull/11261), [#11413](https://github.com/qmk/qmk_firmware/pull/11413), [#11414](https://github.com/qmk/qmk_firmware/pull/11414), [#11495](https://github.com/qmk/qmk_firmware/pull/11495), [#11504](https://github.com/qmk/qmk_firmware/pull/11504), [#11529](https://github.com/qmk/qmk_firmware/pull/11529), [#11588](https://github.com/qmk/qmk_firmware/pull/11588), [#11598](https://github.com/qmk/qmk_firmware/pull/11598), [#11607](https://github.com/qmk/qmk_firmware/pull/11607), [#11617](https://github.com/qmk/qmk_firmware/pull/11617), [#11620](https://github.com/qmk/qmk_firmware/pull/11620), [#11630](https://github.com/qmk/qmk_firmware/pull/11630), [#11646](https://github.com/qmk/qmk_firmware/pull/11646), [#11689](https://github.com/qmk/qmk_firmware/pull/11689), [#11846](https://github.com/qmk/qmk_firmware/pull/11846), [#11927](https://github.com/qmk/qmk_firmware/pull/11927), [#12001](https://github.com/qmk/qmk_firmware/pull/12001))
* Disable subsystems repo-wide ([#11449](https://github.com/qmk/qmk_firmware/pull/11449))
* Leftover early initialisation conversions ([#11615](https://github.com/qmk/qmk_firmware/pull/11615))
* Fix up comments showing how to execute config migration ([#11621](https://github.com/qmk/qmk_firmware/pull/11621))
* Add STM32G431 and STM32G474 board definitions ([#11793](https://github.com/qmk/qmk_firmware/pull/11793))

813
docs/ChangeLog/20210228.md Normal file
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@@ -0,0 +1,813 @@
#### Include stdbool.h in uart.h ([#11728](https://github.com/qmk/qmk_firmware/pull/11728))
Include stdbool.h in uart.h to fix compiler errors.
##### Issues Fixed or Closed by This PR
* Travis CI errors
#### ChibiOS conf migrations... take 12 ([#11689](https://github.com/qmk/qmk_firmware/pull/11689))
Config migrations for the newest batch of boards merged from `master` into `develop`.
sha1sums all match.
```
durgod/k320 - 168c88d401381d9a29166d3b07967e6f0752532d
```
#### Update list of MCUs in keyboard.jsonschema to mirror qmk.constants.py ([#11688](https://github.com/qmk/qmk_firmware/pull/11688))
Mirroring checked values between python and jsonschema.
#### Backport ChibiOS Audio changes from ZSA ([#11687](https://github.com/qmk/qmk_firmware/pull/11687))
Should disable the pins for audio when not in use (playing notes). Added due to issues found with the Planck EZ.
##### Issues Fixed or Closed by This PR
* Issues found on planck ez.
#### Remove duplicated housekeeping call from `arm_atsam` ([#11672](https://github.com/qmk/qmk_firmware/pull/11672))
<!--- Describe your changes in detail here. -->
Patch for https://github.com/qmk/qmk_firmware/pull/10530#discussion_r549612205
##### Issues Fixed or Closed by This PR
None
#### ChibiOS conf migrations... take 11 ([#11646](https://github.com/qmk/qmk_firmware/pull/11646))
Final pass on all configs, now that the defaults have correctly been set.
sha1sums all match.
```
acheron/arctic - 2aedbe9103fff6c37e596c33c9ed337957647368
acheron/austin - c2f4e3b7fc9f1c3d64f47d139bc58367afeca1b7
acheron/keebspcb - 1ba976e409732bfa5c0487dd33e20bec06852ce4
acheron/lasgweloth - 01a2e70d0d86de0ff05d0b898a6e3b4428ee1581
aeboards/ext65/rev2 - 3c9a45cafb4ed6d9672aaff4548b105193633a87
ai03/vega - 1bd0dfccb99baa69bacd2d55f2bfa72019b8bf80
akegata_denki/device_one - a013823188660f5fca37c5763f160f8646aed7a7
at_at/660m - 9999583e8bec2772046132a22818482d24e18c84
box75 - 1126206109a942237eea96f3a9608e3c9ed55f8e
bt66tech/bt66tech60 - b69120638a8b2c86c008fd0592be918383d8a454
cannonkeys/an_c - c755f6caaccbe2b30d95661a3d441b836534c29f
cannonkeys/atlas - 1a18c55492a834b82715516ea4cd4d3d94508743
cannonkeys/chimera65 - 6bf226ef353da9106c381a8ac95a9b90529327e5
cannonkeys/db60 - 07e3246f8e3adc5b6918809e6a5aa1ad064b9a09
cannonkeys/devastatingtkl - 907d258e29eb7e35b1f868c1ea6148bfd1e3a3f2
cannonkeys/instant60 - ac876ff6746b08839a3936dd4126b52683b763f4
cannonkeys/instant65 - 3b8c89ec5fecbdb35cccb00c45e64a798528dbda
cannonkeys/iron165 - 0814ec4067d9857b0134e38384f272cf7172fb03
cannonkeys/obliterated75 - 0f376e5d9a232c62e9c60f8fdc81d12732352ddc
cannonkeys/onyx - d35134ebe09046b91ab176035d3742d80b23ed8e
cannonkeys/ortho48 - 828dbfbb013ff4fefe75044b3c9fd31fec5e95a1
cannonkeys/ortho60 - 2aca4dd4234e0dac828f5fa15ae5b3bc3c0605dc
cannonkeys/ortho75 - 4af8aaaded0ff53e9c01473f5968cc169f268647
cannonkeys/practice60 - e01df551d9483eeb3f825fcc453317fe65f674b5
cannonkeys/practice65 - 156163789d4c96cdd4787895788c1d02a2367f5c
cannonkeys/rekt1800 - 15882afb6373dea3e5f7ed13c19744ee2463f3bf
cannonkeys/sagittarius - f49fee611ffcc02cb3dc7f249fc8c83f136907b9
cannonkeys/satisfaction75 - 2c9fbbea3a38820774f6ff436ef51017b545475a
cannonkeys/savage65 - ddd764be363c46f3e9b1a16151bd02d8f66b2dd4
cannonkeys/tmov2 - 7af36cd2a42015838b77697624e90008ffa72778
cannonkeys/tsukuyomi - a120bea5dacb2cd6f143458cece46d2860ea196d
cheshire/curiosity - 93d8fe3b7a8e028d4b015941ee71b50afe86bc8a
coarse/cordillera - 7d986d3f534786f302cbf74a5e6b7e51ffe60093
converter/siemens_tastatur - 3f79f1467bbc56f284aceafd76ab5c6a1cbb68f4
cutie_club/borsdorf - f8c6015b7aacfd5edef4f22f719eea30660005e7
dekunukem/duckypad - d9c162d0867d3925cca2e653a3a3870eac2d23d2
ebastler/isometria_75/rev1 - 2ecdd00b8c6cc794a7014747185b88374d5766c0
ergodox_infinity - 76736c701db22e890764481c25bd38badf32a1cf
ergodox_stm32 - a7bdb0b7822617ca0f9d316a082874ac0fef5964
function96 - 1b9e394a86dab24b85d160afe9281b5e7652afe2
geekboards/macropad_v2 - de261e46a42cc7b7ff793e26200669f94b1dbb18
generic_panda/panda65_01 - 592d2443033875e0309506aa8cb5212389054458
handwired/ck4x4 - 9d7d4af7f2d787afd638e976334cd37c490040d7
handwired/onekey/blackpill_f401 - c9257a30203b3a0e5aa18b35e07281fcd043ab5d
handwired/onekey/blackpill_f411 - dfccc2c6b245cfb561faba60c9f3fc7af8c3db30
handwired/onekey/bluepill - 393f4b94e9a0fbc9cd00de1acde346ad72250b4a
handwired/onekey/stm32f0_disco - d827881f9bed09fd41c7c4e9d066e96b6643a099
handwired/onekey/teensy_32 - dd90f6c823da80ba43afa41249a2bdbbab98b04c
handwired/onekey/teensy_lc - 34596f2eeb62403cce532d20cf893ebd77fe2d05
handwired/pill60/blackpill_f401 - 20bbccb5058085076357f4fa956eede2c0af86e8
handwired/pill60/blackpill_f411 - e03a4c3ec3b9ba65b8067126a039a8eb2cd10e51
handwired/pill60/bluepill - 2fb721fb4376cde2067eed1c0c8acbf3bf5851c3
handwired/riblee_f401 - 2823cd98d64c91b146dae343a32176d51772952b
handwired/riblee_f411 - 5cf7589c9a11c4ed14e7d28676ac836fbb07d013
handwired/sono1 - d972acee03efb4917fc42f7d72c0a416b67ebd4a
handwired/t111 - f947c1d59025fe04e7d7b999d80e20277be4366c
handwired/twadlee/tp69 - 48ab62464ba1f2651f4468cbec7c6058e3b8c158
handwired/z150 - 35e85696845e965d7f2dcdb372ed20c17d42c2bb
hub20 - f094036a182169b5a73f89f09f2ccaa3e5fc9e7e
iron180 - 5efb6f21c848b3c964795d9debddceac7628933d
jm60 - dbbdbe8b27b3c1d0a25981b2f75728d163d5d299
keebio/bdn9/rev2 - 0031632523dddfc8f7b3a02cf9c5990ebbb3856d
keebio/choconum - 4484ef6936a497610ca5ae4d378bc07b2bc1b1c7
matrix/m20add - 6068aeff5b14c26de8838180f4397800abe9f1aa
matrix/noah - fcde175fb1d3f5bf0716ac5a880c2cc9ab4bbf7f
misterknife/knife66 - e7f3ceffb94fb8e680da2af27fa7cb1a0a52b699
misterknife/knife66_iso - ee027db939c098f908f70f02ffa9cc3952139f70
nebula12 - 2f3a25b6675dcd0fabe75e7bb63038d3cac19610
nemui - 4030faa372512f766fd747876cb28176302453f9
nibiria/stream15 - fd7b09affa208403099ef9bff1b756fac0d4f918
nightingale_studios/hailey - 496a44b2f789cc59a6110c7c1c41d57e59c722be
planck/rev6 - 6fb8f0bc21b4ab774ce3d339fdf6f25d96059f10
primekb/meridian - 8021ed99e8bdf92faab806780186cc924dd59e50
projectkb/alice - ad7678d475a14c54f28b62d1c1b15f5b4c4448bc
projectkb/signature87 - de61338b0a5c477f39c000df8117dd3017c2643d
ramonimbao/squishy65 - 2ea1a8b18c39d0e193bbbf5836191874d3aafc53
ramonimbao/wete - a80b3b309f06566adcdf20234d81c1d5aa599b00
rart/rartlice - c8c80c302428d62bb8b08e3185509a233a94f5f0
retro_75 - 7434e266bba43ded8ca1ff75d77faa506473ca91
rocketboard_16 - 1182a8730a84b58eba5a470286b6db6134d36f54
satt/vision - c85a28a8d7e321511a17a7e7084d0a7876d1779a
technika - 7c59de348f0ec5f6ac9e260806a87aaf16fbafa2
tkc/godspeed75 - e447b39dca393736fbf289049699d5b4748bb8c6
tkw/stoutgat/v2/f411 - 58e9b909379ad107affbff0508e3923264b75426
viktus/styrka - 36bf0921be79a8b037fdc25343584574a312be60
westfoxtrot/prophet - 80036c8f986c8d3261d6b0748d2057eccab6430b
whitefox - c9eccac0196c3e2e2ea6c90d3036283a3eabff2c
wolfmarkclub/wm1 - 0d22a426255b829a7805bd6a3ff927198b1e31b4
xelus/kangaroo - fdb1ffb66f4841f662e968929f058d4fd403c97e
xelus/trinityxttkl - a9641e5b39b7bb38351b9109f0f381837b2e8e79
xelus/valor_frl_tkl - 6c3b577852736a68727ec319c30712b3088e65cd
xiaomi/mk02 - 4c1406ebfee73551a844ef7ab29fc5788d7e875c
zoo/wampus - 930c903e85478e220a235f45593c03512c66bc2a
zvecr/split_blackpill - c0e3e1583262e4cb0ebfe2efa6356ed6c5c957ca
```
#### UART driver refactor ([#11637](https://github.com/qmk/qmk_firmware/pull/11637))
Moves the existing `uart.[ch]` driver to `drivers/`, and adds a ChibiOS counterpart (which may need some QA from someone more versed in the ARM side of things).
It would also be good to get some `puts()` and `gets()` implementations added, if possible. And I'm not really sure what to do with `uart_available()` on ARM.
##### Issues Fixed or Closed by This PR
*
#### Enforce memory allocator for ChibiOS builds with allocating debounce algorithms ([#11630](https://github.com/qmk/qmk_firmware/pull/11630))
Using one of the alternate debounce algorithms requires a memory allocator.
ChibiOS allows you to disable said memory allocator.
This puts some compile-time checks to enforce that the allocator has been enabled -- during testing with it set to FALSE, the keyboard would run and function correctly from a visible standpoint, but no keypresses would register. The fun part was, if the slave side had a firmware that had an allocator enabled, the master would still report keypresses on the slave, but not itself!
#### Fix up comments showing how to execute config migration ([#11621](https://github.com/qmk/qmk_firmware/pull/11621))
Looks like an older version of the migration command had a different name. Fixes up the comments as well as the generator to ensure consistency.
#### ChibiOS enable memory allocations ([#11620](https://github.com/qmk/qmk_firmware/pull/11620))
ChibiOS config consolidation inadvertently disabled memory allocations, so any malloc calls (such as for debounce algorithms) would fail. Typing would not function!
#### ChibiOS conf migrations... take 10 ([#11617](https://github.com/qmk/qmk_firmware/pull/11617))
Config migrations and custom board removals for the last batch of boards left outstanding in the repository.
sha1sums all match.
```
akegata_denki/device_one - 0d9f891416decbbb533c6c1147632ef7c55a2d9f
chavdai40/rev1 - 06bca6ec34948c8005e73254299488cdba3429f8
chavdai40/rev2 - f55650a8d7aa755eb72564e95a144910dd902a73
ergodox_stm32 - 04433b80e4cd231c15163ace77428db72b5483ad
jm60 - a127e6cfccad74ed1a9e47e9213dc41cf0d26f1d
matrix/m20add - e2e556dad666ed9b1eea09e46d0eb14e19bda8b8
matrix/noah - c6fd3caf0b7d444085283d4f0a9204ab283d5202
```
#### Leftover early initialisation conversions ([#11615](https://github.com/qmk/qmk_firmware/pull/11615))
This brings the last batch of stragglers over to use the early initialisation code.
#### Switch to nano specs on ChibiOS builds - Round 2 ([#11607](https://github.com/qmk/qmk_firmware/pull/11607))
<!--- Describe your changes in detail here. -->
With #11573, this could be worth another try... maybe (#9044 for the previous iteration).
#### Fixup builds on develop branch. ([#11600](https://github.com/qmk/qmk_firmware/pull/11600))
Fixes failing builds on develop after the change to the default set of enabled ChibiOS peripherals.
#### ChibiOS conf migrations... take 9 ([#11598](https://github.com/qmk/qmk_firmware/pull/11598))
Config migrations for the newest batch of boards merged from `master` into `develop`.
This batch includes the list of boards which still contain their own board definitions.
sha1sums all match.
```
akegata_denki/device_one - 0d9f891416decbbb533c6c1147632ef7c55a2d9f
ergodox_stm32 - 72aeab1612ef73555a73dd60d005e671a90d7e2f
jm60 - cc75e97727fadd939be4bdf7fa3714320465d3ef
matrix/m20add - b0dee0b4e8c0a94d55fea51c8699972f15483209
matrix/noah - 57a1c09cd24716863ce862e0b9cbca2a9c6fcebf
nibiria/stream15 - 610b151b02f5cac681c65fbd3f94a12312f99b82
xiaomi/mk02 - f92fcee777acc159c0af268e88b751fd1e33f74f
```
#### Keep track of encoder activity ([#11595](https://github.com/qmk/qmk_firmware/pull/11595))
Addition to the "last matrix activity" PR, this time around it keeps track of encoder activity too.
Adds four new APIs:
```c
uint32_t last_input_activity_time(void); // Timestamp of the last matrix or encoder activity
uint32_t last_input_activity_elapsed(void); // Number of milliseconds since the last matrix or encoder activity
uint32_t last_encoder_activity_time(void); // Timestamp of the last encoder activity
uint32_t last_encoder_activity_elapsed(void); // Number of milliseconds since the last encoder activity
```
Tested on the Djinn rev1.
#### `qmk cformat` ([#11594](https://github.com/qmk/qmk_firmware/pull/11594))
Execution of `qmk cformat` against `develop`.
#### ChibiOS conf migrations... take 8 ([#11588](https://github.com/qmk/qmk_firmware/pull/11588))
Config migrations for the newest batch of boards merged from `master` into `develop`.
sha1sums all match.
```
hub20 - 089b49b233c4e9b8ab643c6b338c91f5c3136e32
```
#### Fix user keymaps that aren't compiling ([#11584](https://github.com/qmk/qmk_firmware/pull/11584))
A number of user keymaps don't compile. I've been compiling `all:all` a lot lately so having these cleaned up will help me a lot.
#### Remove QMK_KEYBOARD_CONFIG_H ([#11576](https://github.com/qmk/qmk_firmware/pull/11576))
<!--- Describe your changes in detail here. -->
Given that all `config.h` files are automatically injected as part of the build process, this PR removes `QMK_KEYBOARD_CONFIG_H` which only functions some of the time.
#### Adds AT90USB162 support ([#11570](https://github.com/qmk/qmk_firmware/pull/11570))
Adds support for the AT90USB162.
After my previous PR failure I hope this one is smoother. I've ran `make all:default` and there are failures with some boards but they appear to happen on develop as well. I've compiled and flashed AT90USB162, ATmega32u4 and STM32F401 boards using this branch.
I've added preliminary support into spi_master, uart and serial but I've not tested these features but the registers, bits and pins line up with the datasheet. I've been able to test the changes to backlight_avr on a couple of accessible pins with hardware pwm. I'm a little unsure about the edit I've made to the max eeprom address in dynamic_keymap.c as it doesn't make an exception for the 16u2?
The MCU has no ADCs or support for I2C. I found a [datasheet](http://ww1.microchip.com/downloads/en/AppNotes/doc8224.pdf) while creating a the first pull request stating the ATmega16u2 is functional equivalent to the AT90USB162 which lines up with the edits I've made.
I'm expecting to have missed something but hopefully not too much.
Edit:
For context this is to port existing hardware to QMK, I appreciate there's not likely going to be much call for this MCU. Any who thanks for your help and time.
##### Issues Fixed or Closed by This PR
*
#### Keep track of last matrix activity ([#11552](https://github.com/qmk/qmk_firmware/pull/11552))
Re-submission of #10730 -- there was a logic issue that only seemed to manifest on some AVR builds.
@daskygit has graciously performed the investigation on their end, as I was unable to reproduce.
This PR adds support for recording the last time matrix activity was detected.
Two new APIs have been added:
```c
uint32_t last_matrix_activity_time(void); // Timestamp of the last matrix activity
uint32_t last_matrix_activity_elapsed(void); // Number of milliseconds since the last matrix activity
```
These values are compatible with normal matrix scanning, as well as split_common.
#### Remove duplicate manufacturer definitions ([#11544](https://github.com/qmk/qmk_firmware/pull/11544))
Now that the integration between info.json and config.h is tighter we should define these variables in only one place. I chose to leave this in `config.h` under the principle of least surprise.
#### Process info.json rules ahead of userspace rules ([#11542](https://github.com/qmk/qmk_firmware/pull/11542))
Fixes the import order so that keyboard-level vars don't overwrite userspace.
#### ChibiOS conf migrations... take 7 ([#11529](https://github.com/qmk/qmk_firmware/pull/11529))
Config migrations for the newest batch of boards merged from `master` into `develop`.
sha1sums all match.
```
alpine65 - 91e88b87653234a9023f4ad98913a6ea52c8b3fb
cannonkeys/onyx - 2adf507afd4e288761a675de9cfbb6e34c540e29
ck60i - 98be5d22a3cd1b38d92e080f32c4795260db181b
cutie_club/borsdorf - 81734ebf770ab731ca8dcfac6fce5574e948890e
```
#### Allow post_config.h to be implemented in userspace ([#11519](https://github.com/qmk/qmk_firmware/pull/11519))
Allow `post_config.h` to be defined in userspace directories.
At present, we pay attention to it in keyboard and keymap directories, but not in the userspace.
#### ChibiOS conf migrations... take 6 ([#11504](https://github.com/qmk/qmk_firmware/pull/11504))
Config migrations for the newest batch of boards merged from `master` into `develop`.
sha1sums all match.
```
cannonkeys/sagittarius - 953626d1b87574290016ed09caaf5e3fa7b73189
evolv - c2f56a35ef1d11b002f9306ed2814ac0447e68c4
```
#### Document how to add data driven configurations ([#11502](https://github.com/qmk/qmk_firmware/pull/11502))
This describes how to add configuration values to info.json so they work in the build system as well.
#### ChibiOS 20.3.2 ([#11495](https://github.com/qmk/qmk_firmware/pull/11495))
The long-awaited upgrade to ChibiOS 20.3.2.
```
-------------------------------
Successful builds: 121
Warning builds: 21
Failing builds: 0
-------------------------------
```
#### Add support for specifying BOARD in info.json ([#11492](https://github.com/qmk/qmk_firmware/pull/11492))
`BOARD` was added while I was working on my data driven qmk project. This adds support for specifying it in info.json like everything else.
#### Another round of develop fixing ([#11473](https://github.com/qmk/qmk_firmware/pull/11473))
Somehow these things broke even though my last PR was compiling clean.
#### Disable ChibiOS subsystems repo-wide. ([#11449](https://github.com/qmk/qmk_firmware/pull/11449))
Disables a bunch of unused ChibiOS subsystems across the repository.
File checksums do change, as things like condvars aren't being imported into the build any more.
#### Fix compiling squiggle/rev1 ([#11448](https://github.com/qmk/qmk_firmware/pull/11448))
The structure for squiggle/rev1 was incorrect and needed to be fixed.
#### Fix compiling treadstone32/rev1 ([#11447](https://github.com/qmk/qmk_firmware/pull/11447))
The structure for treadstone32/rev1 was incorrect and needed to be fixed.
#### Fix up build dependencies. ([#11435](https://github.com/qmk/qmk_firmware/pull/11435))
Fixes up build dependencies so that the generated files are correctly made available previous to compiling any object files.
#### Fix broken keyboards on develop ([#11427](https://github.com/qmk/qmk_firmware/pull/11427))
A few keyboards were broken by my info.json work.
##### Issues Fixed or Closed by This PR
*
#### Split up QWIIC makefile variables to have _ENABLE and _DRIVERS ([#11426](https://github.com/qmk/qmk_firmware/pull/11426))
As per the description, this splits up `QWIIC_ENABLE=<drivers>` to both `QWIIC_ENABLE=yes/no` and `QWIIC_DRIVERS=<drivers>`.
This is broken on `develop` since the addition of `qmk generate-rules-mk`.
#### AVR weak bootloader_jump ([#11418](https://github.com/qmk/qmk_firmware/pull/11418))
Allows for a custom implementation of bootloader_jump() for non-standard bootloaders on AVR.
This allows for a cleaner override compared to catching RESET in process_record_* and implementing bootmagic_lite().
<!--- Describe your changes in detail here. -->
#### Remove handwired/bluepill. ([#11415](https://github.com/qmk/qmk_firmware/pull/11415))
As discussed, remove legacy code.
#### ChibiOS conf migrations... take 5 ([#11414](https://github.com/qmk/qmk_firmware/pull/11414))
Config migrations for the newest batch of boards merged from `master` into `develop`.
sha1sums all match.
```
handwired/sono1 - cca23170d69383fd0fc4b21bdfacb32ee57e1305
```
#### ChibiOS conf migrations... take 4 ([#11413](https://github.com/qmk/qmk_firmware/pull/11413))
Config migrations for the newest batch of boards merged from `master` into `develop`.
sha1sums all match.
```
cannonkeys/tsukuyomi - 7beddc74b03d652481198843a178177de5da3ddb
misterknife/knife66_iso - f2dd6e6c54258ae9d09a88215b36fba34947fc23
mode/eighty/m80h - 4bbbee01a89a5b4ab5f4de36e0dd2044cf54a698
mode/eighty/m80s - 6de4a1affab4ed8f08423eb511393ed797e3ea77
```
#### Fix broken keyboards ([#11412](https://github.com/qmk/qmk_firmware/pull/11412))
My recent PR broke a few keyboards, this addresses the breakage.
#### Fix compiling on develop ([#11409](https://github.com/qmk/qmk_firmware/pull/11409))
A merging error led to uncompilable keyboards.
#### Refine twinkle to be smoother (use breathing curve) ([#11350](https://github.com/qmk/qmk_firmware/pull/11350))
This pull request updates the RGB Lighting "Twinkle" effect to be smoother, similar to the "Breathing" effect. To do this, the Twinkle code has been updated to use the same table that the Breathing uses (but "stretched" mathematically), and the default cycle intervals & twinkle life have been adjusted. There are also some changes to make the effect look nicer when lower brightness settings are configured.
To avoid bloat, I've done some minor refactoring so that Twinkle and Breathe can share some code. There is no significant impact on either firmware size, or on matrix scan rate. Nevertheless, since this is change to an effect that folks may have customized, I am targeting the develop branch.
#### Improved Language Specific Keycodes for US International and Extended Layouts ([#11307](https://github.com/qmk/qmk_firmware/pull/11307))
This pull request improves a corner of the Language Specific Keycodes:
- Improvement for the **US International** keyboard layout [aka _`xkb:us:intl:eng` - English (US, international with dead keys)_]
- Support for more symbols added
- Fixed some confusion between dead-key accents and standalone counterparts (`US_DGRV` vs. `US_GRV`, `US_DTIL` vs. `US_TILD`, etc.)
- Adds `sendstring_us_international.h` that will (if included) make `send_char()` / `send_string()` work correctly when the host is configured for this keyboard
- Adds support for **US Extended** keyboard layout [aka _`xkb:us:altgr-intl:eng` - English (international AltGr dead keys)_]
- Adds support in `send_char()` / `send_string()` for ASCII characters that can only be entered by typing a dead key followed by a space.
I've targeted this at the `develop` branch, because:
- The change to `send_char()` increases firmware size slightly (by about 62 bytes) for all keyboards.
- The changes in `keymap_us_international.h` make it more correct, but may break keymaps that depend on it (although I note, there doesn't seem to be anything in the `qmk/qmk_firmware` tree that uses it at present).
#### ChibiOS conf migrations... take 3 ([#11261](https://github.com/qmk/qmk_firmware/pull/11261))
Config migrations for the newest batch of boards merged from `master` into `develop`.
sha1sums all match.
```
acheron/lasgweloth - 3bedb0fe1f1b542b4d90daeaeab8905cd9ee992c
box75 - ff91bacf5cec0b42df02967eb0ecbf4bd1b56928
geekboards/macropad_v2 - 1c205720d47f7e636173064b1aef1637860a9134
iron180 - 867929d78361a50e34671e4e167cafd927d8982b
technika - cb9295b90980eb8dfdc63d6031533edbb344c045
```
#### Fix duplicate I2C_KEYMAP_START define ([#11237](https://github.com/qmk/qmk_firmware/pull/11237))
And moved the sync timer define to match its placement in the struct.
##### Issues Fixed or Closed by This PR
*
#### Update ADB impelemtation in TMK Core ([#11168](https://github.com/qmk/qmk_firmware/pull/11168))
The ADB protocol implementation enables the ADB-USB converter in QMK. However it was ported from TMK some time ago and not updated since then. This is what this PR does. The updated and more complete ADB implementation is needed in order to enable some features on older Apple keyborads:
- automatic detection of ISO keyboards and swapping key codes accordingly [see](https://github.com/tmk/tmk_keyboard/issues/35)
- enable right modifier keys on AEK keyboards [see](https://geekhack.org/index.php?topic=14290.msg736664#msg736664) and [this](https://deskthority.net/viewtopic.php?t=254)
I tested the changes with an Arduino Pro Micro and my AEK II and M0116 keyboards, both in ISO layout. Some testing with the ANSI versions might be needed. Also, I could not test how JIS versions of the keyboards are affected by these changes. I assume not at all, as they do not swap key codes.
<!--- Describe your changes in detail here. -->
##### Issues Fixed or Closed by This PR
*
#### Remove unused `action_get_macro()` usages in user keymaps & layouts ([#11165](https://github.com/qmk/qmk_firmware/pull/11165))
This is all the `action_get_macro()` functions that either define no macro handlers, or do but which are not referenced anywhere in the keymap as `M()` keycodes or in `fn_actions`. There are still a ton of keymaps to be converted over to `process_record_user()`.
Also removes "the old way" macro documentation.
##### Issues Fixed or Closed by This PR
*
#### [Keyboard] Add Pix ([#11154](https://github.com/qmk/qmk_firmware/pull/11154))
<!--- Describe your changes in detail here. -->
Add Pix keyboard, a single row macropad with Encoder and OLED Screen, can be mounted under your monitor
![IMG20201208141526](https://user-images.githubusercontent.com/3537856/101459293-a4da0400-396a-11eb-94f6-adfb68b50fe7.jpg)
##### Issues Fixed or Closed by This PR
*
#### ChibiOS conf migration: dekunukem/duckypad ([#11123](https://github.com/qmk/qmk_firmware/pull/11123))
Same as other conf migrations, sha1sum matches: `0014c2a10913fad7b71f5fc8a0d6adb6b3c4b128`
```sh
make -j$(nproc) dekunukem/duckypad:default COMMAND_ENABLE=no SKIP_VERSION=yes SKIP_GIT=yes
```
#### Disable almost all ChibiOS subsystems in default configs ([#11111](https://github.com/qmk/qmk_firmware/pull/11111))
Disables most ChibiOS subsystems, or using ChibiOS-supplied default values where appropriate.
No config migration has occurred yet, so nothing is using these files.... yet.
Also moves out the configuration files from the F4x1 blackpills, such that they're actually part of the keyboards in question.
All F4's built, compared against develop, using sha1sum to validate binary reproducibility:
```
handwired/onekey/blackpill_f401:default - 8387bfd56888fc1605d293dc0071b4ec94b23991
handwired/onekey/blackpill_f411:default - 855efdb2f60c384edf64773c0f4ff4b7ea8ae4c9
handwired/pill60/blackpill_f401:default - 5b652354ae957e86e211dcef29f8f27320b31180
handwired/pill60/blackpill_f411:default - 580255c171e95b5bca53b14a13ae018a73d18414
handwired/riblee_f401:default - dc68c31d7ca8ae0fad7e7ad8bdd63406155ff363
handwired/riblee_f411:default - cf0fadff4c98d41cf9bdddbe1ead15c79be941b9
matrix/m20add:default - 2bad5fc486e640a97d7197d03caf8762d36dc1b0
matrix/noah:default - e52979ce61a24594346cd7031ffd3f788ab423e7
phoenix:default - 21bfb14c52451899dadf545b78a8e88b22a420f0
tkw/stoutgat/v2/f411:default - b094651ec61c79099de3e6e4991319816ac464c1
zvecr/zv48/f401:default - 8b1766a24f943b9b0ba756c6fe340ba69d5e14e3
zvecr/zv48/f411:default - 09ba645092eb7f3d41da0d5e6727f2f4f97033c0
```
Running `make all-chibios:default`:
```
-------------------------------
Successful builds: 147
Skipped builds: 1110
Warning builds: 9
Failing builds: 0
-------------------------------
```
#### Use the schema to eliminate custom code ([#11108](https://github.com/qmk/qmk_firmware/pull/11108))
<!--- Describe your changes in detail here. -->
#### Validate our JSON data using json_schema ([#11101](https://github.com/qmk/qmk_firmware/pull/11101))
This builds on #10817, and should be merged after that one.
#### Sync Timer feature ([#10997](https://github.com/qmk/qmk_firmware/pull/10997))
Added a sync_timer set of apis that will keep their value in sync across split common keyboards. This helps keeps led animation effects in sync when run in split modes (RGBLIGHT_SPLIT or the upcoming RGB_MATRIX_SPLIT). This PR is targeting the development branch as this is a change to the Transport code which will require users to flash both master and slave halves.
~~Spent quite a bit of time poking at RGBLIGHT fixing the hitching of the previous attempts at a sync timer. Solved all the hitching, but it still does not stay in sync as well as I would like (when RGBLIGHT_SPLIT_NO_ANIMATION_SYNC is defined) due to how animation ticks are handled in RGBLIGHT. So while it's using the sync timer, it's not any better than what it was before. Additionally an option to disable the sync timer and fall back to normal timer is possible using the #define DISABLE_SYNC_TIMER~~
All hitching for RGBLIGHT with sync_timer has been fixed. Additionally RGBLIGHT now stays in sync with RGBLIGHT_SPLIT_NO_ANIMATION_SYNC defined Only remaining issue: boot / startup time hitching causes the animations to start out of sync. So there needs to be an initial sync event to get them lined up. RGBLIGHT_SPLIT_NO_ANIMATION_SYNC not defined still fixes this.
Note: In testing, this was used in conjunction with https://github.com/qmk/qmk_firmware/pull/10996
##### Issues Fixed or Closed by This PR
*
#### Configuration minimisation (phase 1) ([#10976](https://github.com/qmk/qmk_firmware/pull/10976))
ChibiOS configuration files are used in order to enable or disable access to certain subsystems in order to provide support for things such as audio or I2C/SPI -- as per standard Proton-C. In the past, Proton-C has provided a "config-less" setup, which provided these configuration files and turned on all the required subsystems in order to support them.
These configuration files were moved to a common area, and effectively enable subsystems like SPI, PWM or DAC, regardless of whether they're targeting F303, with or without a Proton-C.
This PR modifies the way F303's are built, allowing for a build target of a board called `QMK_PROTON_C` -- this contains the usual fully-fledged configurations, and disables the majority of the subsystems on the `GENERIC_STM32_F303XC` board.
All F303-targeting keyboards have been migrated across to the `QMK_PROTON_C` board in this PR, specifically to validate that SHA-1 checksums match what's currently on the `develop` branch:
```
1upkeyboards/sweet16/v2/proton_c:default - 8c01a546f9101a1306fedc501f375ba167364572
acheron/shark:default - ee3d9ab5285a62d6764db984f5fce29a072823cc
atreus:ridingqwerty - 2a32c64e54f743aea3d2662526213ca1224a2d16
boston_meetup/2019:default - d17230c17f6f3b791272d01825b78a6e531f0450
c39:drashna - b75040aa31fdb4ae663973c6d2d1194ddf5addb4
ckeys/thedora:default - e62922bc5dac220d4287070859140f97b831def2
clueboard/60:default - bb5057d4a2976b6530fe2e345a4153de2f7c042d
clueboard/66/rev4:default - 878e38a34f97b32d9d109a6d98f98bc385d84864
clueboard/66_hotswap/gen1:default - 03fe10f4de7b67e5f1cf0a7d576f82676adf4261
clueboard/california:default - b10e51183dd1f5891faeef3e44ec325cb4e194fa
dztech/dz60rgb/v1:default - eade21047afb40d903e548c38ab4671d956282c2
dztech/dz60rgb_ansi/v1:default - 61e275467ce256a1f5d2a719aad642c6c7b3a6b2
dztech/dz60rgb_wkl/v1:default - 6858c2c8fa322d23932402ca761e9c37ff3dedc0
dztech/dz65rgb/v1:default - d7543c7be51c9932624b455fd71d3a1e45537469
hadron/ver3:default - 632af7727b767720c699abdff770edc9682928ee
handwired/co60/rev6:default - be1688eeabd83a7f576d9e4e23e24d56b8dc251b
handwired/co60/rev7:default - d196c5772859ddee695bda5b0e9f0944a0f350f8
handwired/d48:default - 24c4e7fee59ceed78400091e3134239ad5b8c662
handwired/ddg_56:default - c65d1eeb891795edc889e7e84dce5fe098471dc4
handwired/floorboard:default - 8b007072e49f461fdcd818b7f95a4da0c6c053b4
handwired/onekey/proton_c:default - 076611ec2a181ab20e6f418b1e72240b625e366a
handwired/onekey/pytest:default - d12db66a81cd0d4afb96e026f8b2a95ca77ee176
handwired/selene:default - fdba0edd6ce2526adf1a7ae9eb3b07fd20f6076f
handwired/sick_pad:default - 3cf8b00dd8bfb0c26ba601d58d5fce28298f912e
handwired/steamvan/rev1:default - 743b395ac87b918b6be4614c9e120e80a9f049d4
handwired/wulkan:default - 629359dae610138096e09daaba3556209b4107ef
hs60/v2/ansi:default - 7bcd152c269803de8f96416ba26e939c0420ceae
hs60/v2/hhkb:default - d77f393d2811bd104b05c4530bf1083d75856b7a
hs60/v2/iso:default - 5d3d20de919fca3b64cb7548cad46e8d35d7cc04
kbdfans/kbd67/mkiirgb/v1:default - 15877ecb90c9c7ed2823bf4637c69edd2a8bc45b
keebio/bdn9:codecoffeecode - 2b2844e60da163b5dc0d190c7aa8e98218890833
keebwerk/mega/ansi:default - 10e32718c7bfff2f6bd8dd2159a15bef0f4acbf9
kingly_keys/little_foot:yanfali - 87383c1296f6d16178864cee67c11292ea60ddde
kv/revt:default - 2d806f2cb95a26e35238fcc1541f63896ebdfdd0
mechlovin/adelais:default - 9de468d5836cda082918498cf644a872c249bc29
mechlovin/hannah60rgb:default - 22119e8e0cbbe0340b4ebe7d860a83efbc9d6c0d
mechlovin/hannah65:default - 0a209d9c018b7c33e14bca26ad1f99c363e67118
mechlovin/infinity87:default - 9c7a2eea08a9b6dd9f9dc888ee04a53f15b60e0a
mechlovin/infinity88:default - 79677fed5264a45e776ce23467e0258cd161f6d5
melgeek/mj61/rev1:default - 4b4e15a164bb215c7de163248fdbd15ca3939121
melgeek/mj63/rev1:default - a59aaf5d6bd260299878547489a6ab8888d4758e
melgeek/mj64/rev1:default - 765287938c4bc0774b62795717f600ccc6bd058b
melgeek/mj64/rev2:default - d8603e5406d25f6ff51f0ed003765626189af56c
melgeek/mojo75/rev1:default - 7aed878a64d5cc39d9a09aa5d42178391d9e2c1d
melgeek/z70ultra/rev1:default - f93c1bcfb4f7732f40bac8f9917ee43db99bea70
montsinger/rebound/rev1:curry - 7540ac725e2de6b155b9961a73aab5e949263c53
moonlander:default - d33b143f995aaf9751e9403ef99d6134940e15b8
nack:default - ba7f421d5670e672c5c14fd5f80c0f86447c1468
nebula68:default - 6bed6afb2fd84ef9069b757f1d1e87fc1cbe290c
nk65:default - 75b2484741a96dcbff14e94c44443bb33ad73dce
nk87:default - f719a739a3d2c0969c79c1ace5fe9a7d6f05cc22
default - 9338d2fb97d6005b53a93d0c43453b535a4255c1
planck/rev6:default - cb19e7f473183e040406c710b7bf797356d6dec3
preonic/rev3:default - 5a2bce8227691b84107e7757a1ccee03e56577fb
rgbkb/pan/rev1/proton_c:default - 2724e0d7c7e9b7a77bb58bc33516f462c4e75182
yugo_m/model_m_101:default - c338c93888cd50aa69453e0bd2b4394f1c09ffc8
rgbkb/zen/rev1:default (CTPC=yes) - edbf80fc4f3680fa55cefc410c01c2ba360676d1
rgbkb/zen/rev2:default (CTPC=yes) - e2aea7fd02e5d36d1c7aa58006b3442363b7a005
```
#### Added rev2 & move rev1+rev2 to parent folder ([#10973](https://github.com/qmk/qmk_firmware/pull/10973))
<!--- Describe your changes in detail here. -->
Aplx6 has a new rev and a new pcb with encoder & oled display support.
Made a parent folder named aplx, renamed aplx6 to rev and added rev2 folder and files.
Edited old rev1 readme.md to correct the make: example.
Sorry for any bad coding in advance :P
##### Issues Fixed or Closed by This PR
*
#### Rewrite APA102 support ([#10894](https://github.com/qmk/qmk_firmware/pull/10894))
The APA102 source was broken by commit 16a15c1cfcbfd0feb2c2cf1383676747e2f97d73 as it did not include the quantum header. This PR addresses that, as well as other issues with transferring bytes over the SPI interface, i.e. it was not setting the clock pin back to low after sending a bit.
The deviation when sending the end frame is kept, but updated to the latest from the referenced project.
Additionally, these changes expose the global LED brightness parameter of the APA102. Brightness values are configurable through `APA102_DEFAULT_BRIGHTNESS` and `APA102_MAX_BRIGHTNESS`.
Question: Since it is using the QMK macros, does this still belong in under `drivers/avr`?
##### Issues Fixed or Closed by This PR
* #10026
#### Configure keyboard matrix from info.json ([#10817](https://github.com/qmk/qmk_firmware/pull/10817))
This PR will generate `#define`'s based on information found in info.json. This is a big step towards making QMK easier to work with for non-programmers, and making it easier for collaborators to maintain a large number of keyboards using automated tooling.
#### Add support for 8 buttons to mouse report ([#10807](https://github.com/qmk/qmk_firmware/pull/10807))
#### Keep track of last matrix activity ([#10730](https://github.com/qmk/qmk_firmware/pull/10730))
This PR adds support for recording the last time matrix activity was detected.
Two new APIs have been added:
```c
uint32_t last_matrix_activity_time(void); // Timestamp of the last matrix activity
uint32_t last_matrix_activity_elapsed(void); // Number of milliseconds since the last matrix activity
```
These values are compatible with normal matrix scanning, as well as split_common.
#### Moved s7_elephant and bear65 into 1 folder ([#10528](https://github.com/qmk/qmk_firmware/pull/10528))
<!--- Describe your changes in detail here. -->
The 2 boards are now moved into the folder jacky_studio/
I have checked with Jacky, and he is ok with this naming convention
#### ChibiOS upgrade: keyboard conf migrations (phase 1) ([#10418](https://github.com/qmk/qmk_firmware/pull/10418))
Performs the config migrations for ChibiOS-based boards.
This PR includes the set of keyboards which do not require board changes, or even if the board has changed the resulting binary has a sha1 match before and after the configuration file migration has occurred.
All builds have been executed with the following command:
```sh
make -j$(nproc) ${KEYBOARD_BUILD}:default COMMAND_ENABLE=no SKIP_GIT=yes
```
The keyboards listed at the end do require modification, and will result in further PRs to allow for board-specific validation without holding up other merges.
Listing of boards successfully migrated:
```
acheron/arctic - 8d3d233f15bf5d396e29abb94f943a89b0b828d1
acheron/austin - beabc6204533de80704684de9ff7790895f319e1
acheron/keebspcb - e14a96e99aab54aefebc1d3d24d64b0082db7842
aeboards/ext65/rev2 - 0b97daef994903585be2768b6aaffc4da97ec617
ai03/vega - 7e5f208278309681fd1db8b2629890b813fdf938
at_at/660m - e30393b6546454f9939c1187aa9c6539f1ef76c1
bt66tech/bt66tech60 - a7f4e8a224132830447d12c92d146997f9b56b7d
cannonkeys/an_c - e7320dc09377fdad749e382b3986f2241633214b
cannonkeys/atlas - 063a8eaea7e68607b725ad06777c49d34686b433
cannonkeys/chimera65 - 01ce66c862a5cd98183b10e992939a55038779bc
cannonkeys/db60 - 45636d0b3cf951cef51a5b19678e2da549efd14f
cannonkeys/devastatingtkl - 709e0155c421991fad283d38c28f850320ed4730
cannonkeys/instant60 - 7e530e10794183d684a328f01b9b0743907440c7
cannonkeys/instant65 - c8de288708d0586337cb7137ae54d97e1ddc90a6
cannonkeys/iron165 - 3a3c0273e227fd15ab3527e4aa557b94d0b69248
cannonkeys/obliterated75 - cdf834802ae77b1bbd4876eb8c34c19a83ad95cd
cannonkeys/ortho48 - 3432ff13c83a6358eca44b37f72b18882eeda699
cannonkeys/ortho60 - 95be42a23798cc8f9b04175d4892b712d871a52d
cannonkeys/ortho75 - e1149893fd01e853124808b45d521b61a7638eb9
cannonkeys/practice60 - 6e4da87f0a766cf2665e9b4aa8e3ab33017cf745
cannonkeys/practice65 - c436c06829123503073b3a9c5a1c0acfc2dbe2e5
cannonkeys/rekt1800 - 43e8e21b62531534afeaa241f4c683fbdb60a8e0
cannonkeys/satisfaction75 - 28ff9a8a11ad1de9d09ec85fab2af906b7c27d6a
cannonkeys/savage65 - 53eaefae56020b536d4934686506d5d1fe51b6e0
cannonkeys/tmov2 - 8b1ced8ff7dc368afa268104cd5192bb1bfc8a1c
chavdai40/rev1 - b166af66b084077764b705c9428725cde0b0ce51
chavdai40/rev2 - 0048c8ec8c28f1dfa5d1a37348524899595d8325
cheshire/curiosity - f1636e53638ce2e798070e6e622fd88a08982d5a
clueboard/60 - bb5057d4a2976b6530fe2e345a4153de2f7c042d
clueboard/66_hotswap/gen1 - 03fe10f4de7b67e5f1cf0a7d576f82676adf4261
clueboard/66/rev4 - 878e38a34f97b32d9d109a6d98f98bc385d84864
coarse/cordillera - 5cae5c643e96d03bddcbb73e76e225ea5f82fef3
converter/siemens_tastatur - 48f82cd227836878967dfa0fe0411f7d877a124c
ergodox_infinity - 8df21d6129eef47d7a5ced92715e5bdbfb0151e5
function96 - deecdcdca34c88058f820f0e2bc9f112458c85c5
generic_panda/panda65_01 - 8522d8107edcf71758f3be7298c0bc18fa7f6706
hadron/ver3 - 632af7727b767720c699abdff770edc9682928ee
handwired/ck4x4 - a4cb9b5b8c3a162083677b14b105edbc1bca2baf
handwired/co60/rev6 - be1688eeabd83a7f576d9e4e23e24d56b8dc251b
handwired/co60/rev7 - d196c5772859ddee695bda5b0e9f0944a0f350f8
handwired/onekey/blackpill_f401 - 8387bfd56888fc1605d293dc0071b4ec94b23991
handwired/onekey/blackpill_f411 - 855efdb2f60c384edf64773c0f4ff4b7ea8ae4c9
handwired/onekey/bluepill - 60d8555b174dbdabae196a4cc5eccfee4bdd9529
handwired/onekey/stm32f0_disco - 9bc12e29f5a4e4b9ec0f34987559e5e11de4bb48
handwired/onekey/teensy_32 - 17459dd8e71b3a33270037878bdbd04151af196b
handwired/onekey/teensy_lc - 3a9aed4681c287176efe31c988340ca43ad27a9d
handwired/pill60/blackpill_f401 - 5b652354ae957e86e211dcef29f8f27320b31180
handwired/pill60/blackpill_f411 - 580255c171e95b5bca53b14a13ae018a73d18414
handwired/pill60/bluepill - 29109b54137ea94ac266c604991cff87516689ff
handwired/riblee_f401 - dc68c31d7ca8ae0fad7e7ad8bdd63406155ff363
handwired/riblee_f411 - cf0fadff4c98d41cf9bdddbe1ead15c79be941b9
handwired/steamvan/rev1 - 743b395ac87b918b6be4614c9e120e80a9f049d4
handwired/t111 - 99b61ae5692ee4b2101673d1a896cd7a5831bcfa
handwired/twadlee/tp69 - 3ab2753c40e947a726ece6c825493ebc87ecf20e
handwired/z150 - 78808b0c8671e2386b9ba65dbd647d613d92f253
hs60/v2/ansi - 7bcd152c269803de8f96416ba26e939c0420ceae
hs60/v2/hhkb - d77f393d2811bd104b05c4530bf1083d75856b7a
hs60/v2/iso - 5d3d20de919fca3b64cb7548cad46e8d35d7cc04
infinity60 - dbcbb2f58ee499252b0879d68d9beec08a8433bc
k_type - 492f476177da95495442d1e173391e3c17324a70
keebio/bdn9/rev2 - 4dbb5d606b3d9060ad01a437978220fe0f1fc5b2
keebio/choconum - 1521e634088a30114cd12b7b6bbd2cca5331c822
keebwerk/mega/ansi - 10e32718c7bfff2f6bd8dd2159a15bef0f4acbf9
misterknife/knife66 - cf2f3d26103036d79bf7fcec204e13899e33fbe3
nack - ba7f421d5670e672c5c14fd5f80c0f86447c1468
nebula12 - aedb11fa894dc19513462f054a9fa00f5c195adc
nebula68 - 6bed6afb2fd84ef9069b757f1d1e87fc1cbe290c
nemui - 86ed80ea8565d7d0f39512a9032cc5e1b306fcff
nk65 - 75b2484741a96dcbff14e94c44443bb33ad73dce
nk87 - f719a739a3d2c0969c79c1ace5fe9a7d6f05cc22
peiorisboards/ixora - b5adf1090fb4c6278d8990ce9132727a13ca3cd7
phoenix - 21bfb14c52451899dadf545b78a8e88b22a420f0
polilla - 3ba5f326b268362c9aba570b1510e1c61009ba96
primekb/meridian - df266e25c682a8ed3318faa186805683014ccec4
projectkb/alice - eee7210f618588b2c5c6367c8a0318427d09da52
projectkb/signature87 - 617430e601981f0bb5fbcce42eee53107d5161b8
ramonimbao/squishy65 - 88e4cd3db8db61ccf9daed5405cf5eeb32f8043e
ramonimbao/wete - f0e90d943d8749e802b6bba619ce943b568a7f65
rart/rartlice - f7a6b58e6cadd4102fcf5f89d054d1fbdc5809d0
retro_75 - 34c7b291fb2443bf8cb69fb9ee676190c736bf00
rocketboard_16 - 24e6503a7a5259934a80dd96dd37d3281b4240d3
satt/vision - c926d6433d8b2dc1d74623184255016bdd36ae22
tkc/candybar/lefty - 2f269cbed5dcec61bb0c7904a46436f110dc0ae1
tkc/candybar/righty - 9b1448b2ccbcf8a4d1e5ad74d8ad5933003ee9a2
tkc/godspeed75 - 2cfed58d44a7eef8f341ff24e0136511e03aa78d
tkw/stoutgat/v2/f411 - b094651ec61c79099de3e6e4991319816ac464c1
viktus/styrka - f3f678ea55126c9965f24da6fffc9bbbd8b24aa9
vinta - e5403dc6bbf47f35a53cf43b1b1d130f05552f16
westfoxtrot/prophet - 0e4d6987ffa6430720804e7bc1502ab6c3dcb879
whitefox - 5ca6de6fb09d8c2cfa996b65732fcd55391053ff
wolfmarkclub/wm1 - 2d8294e29b08f5af5406988a284483d1694ed36c
xelus/kangaroo - f9697ba27d4e6c36a1cfd9e2657eac35dfa3be99
xelus/trinityxttkl - a457601b446ea9b4e9e28d2ba304a4bcdb934257
xelus/valor_frl_tkl - 27ec14b9ee0e5cb2d026af500d16b17d4c2885e2
zoo/wampus - 926487c1f50c1c5eb0608ca7dc1184881d54d35e
zvecr/split_blackpill - 02f4393d01e0a70c94af48fa979ff0229732e8ca
zvecr/zv48/f401 - 8b1766a24f943b9b0ba756c6fe340ba69d5e14e3
zvecr/zv48/f411 - 09ba645092eb7f3d41da0d5e6727f2f4f97033c0
```
Listing of boards left outstanding:
```
8 boards outstanding:
akegata_denki/device_one: BOARD=DEVICE_ONE
dekunukem/duckypad: BOARD=GENERIC_STM32_F072XB
ergodox_stm32: BOARD=ERGODOX_STM32_BOARD
handwired/bluepill/bluepill70: BOARD=GENERIC_STM32_F103
jm60: BOARD=JM60_BOARD
matrix/m20add: BOARD=m20add_bd
matrix/noah: BOARD=noah_bd
xiaomi/mk02: BOARD=ST_STM32F072B_DISCOVERY
```
#### Add modifier state to the split keyboard transport ([#10400](https://github.com/qmk/qmk_firmware/pull/10400))
This adds modifier state to the i2c and serial transport for split
keyboards. The purpose of this is to allow e.g. displaying modifier
state on the slave side of a split keyboard on an oled. This adds two
or three bytes to the data transferred between split halves.
This also fixes a missing ifdef guard for BACKLIGHT_ENABLE.
#### fix matrix_io_delay() timing in quantum/matrix.c ([#9603](https://github.com/qmk/qmk_firmware/pull/9603))
~~The timing of the call to matrix_io_delay() has been changed to the appropriate time. With this change, we can reduce the number of times we call matrix_io_delay() by one.~~
**Separated `matrix_io_delay()` into the following two functions so that you can set the appropriate delay value for each.**
* `matrix_output_select_delay()` - after `select_row()/select_col()`
The delay is a small number of clocks specific to the MCU.
The default implementation is as follows:
```c
__attribute__((weak)) void matrix_output_select_delay(void) { waitInputPinDelay(); }
```
See below for more information on `waitInputPinDelay()`.
* `matrix_output_unselect_delay()` - after `unselect_row()/unselect_col()`
The delay is in the range of a few microseconds, depending on the capacitance and resistance of the entire keyboard circuitry.
The default implementation is as follows:
```c
__attribute__((weak)) void matrix_io_delay(void) { wait_us(MATRIX_IO_DELAY); }
__attribute__((weak)) void matrix_output_unselect_delay(void) { matrix_io_delay(); }
```
**Added `waitInputPinDelay()` into `quantum/quantum.h`.**
On AVR's GPIO and ARM's GPIO, the input signal changes need some clock time to be read into the input pins.
The `waitInputPinDelay()` will wait the necessary time. The wait time is set to `GPIO_INPUT_PIN_DELAY` in units of the clock.
If `GPIO_INPUT_PIN_DELAY` is not set, the following values are used.
* AVR
The datasheets for ATmega32u4/16u4, ATmega32u2/16u2, ATmega328p, AT90usb646/1286, etc. say that a delay of one clock is required after a change in the input signal. Therefore, the default value of GPIO_INPUT_PIN_DELAY can be set to 1, but we'll set it to 2 to allow for some leeway.
* ARM-based MCUs
For GPIOs on ARM-based MCUs, the input pins are sampled by the clock of the bus to which the GPIO is connected.
The connected buses differ depending on the various series of MCUs.
Also, since the CPU instruction execution clock and GPIO bus clock can vary depending on the MCU GPIO bus configuration and MCU internal register settings, the optimal delay value cannot be determined. Therefore, GPIO_INPUT_PIN_DELAY defaults to a rather large value of 0.25 microseconds.
<details>
<summary><strong>Current matrix.c timing (click)</strong></summary>
#### gcc 10 compatibility for Drop alt ([#9485](https://github.com/qmk/qmk_firmware/pull/9485))
##### Issues Fixed or Closed by This PR
* #9268 (This issue tracks multiple problems, this fixes part of it)
#### Implement kinetic mouse movement algorithm ([#6739](https://github.com/qmk/qmk_firmware/pull/6739))
I implemented the kinetic/quadratic mouse acceleration algorithm. The algorithm is not the one from the UHK but a newly created one that's able to compute the current speed at any given time instead of relying on a compounding mechanism that just computes the increment.
Overall, the cursor acceleration feels very similar to the UHK. However, feedback and improvements are welcome in order to make it as usable as possible.
This algorithm requires a very low `MOUSEKEY_INTERVAL` in order to produce smooth movements. What's possible highly depends on the micro processor. I did my tests on the elite-c which is pro micro compatible. It was able to deliver 125 events per second which I set as the default value if `MK_KINETIC_SPEED` is defined.
I wrote a small utility https://github.com/jceb/bin/blob/master/mouseevents that helps to measure the maximum number of mouse events that can be sent by the micro processor. If you try out this algorithm it should help find the right setting for `MOUSEKEY_INTERVAL`.
##### Issues Fixed or Closed by This PR
* Add UHK's kinetic mouse movement #6738

View File

@@ -1,192 +0,0 @@
# QMK Breaking Changes - 2021 May 29 Changelog
## Notable Changes :id=notable-changes
### RGB Matrix support for split common ([#11055](https://github.com/qmk/qmk_firmware/pull/11055)) :id=rgb-matrix-split-common
Split boards can now use RGB Matrix without defining a custom matrix.
### Teensy 3.6 support ([#12258](https://github.com/qmk/qmk_firmware/pull/12258)) :id=teensy-3-6-support
Added support for MK66F18 (Teensy 3.6) microcontroller.
### New command: qmk console ([#12828](https://github.com/qmk/qmk_firmware/pull/12828)) :id=new-command-qmk-console
A new `qmk console` command has been added for attaching to your keyboard's console. It operates similiarly to QMK Toolbox by allowing you to connect to one or more keyboard consoles to display debugging messages.
### Improved command: qmk config :id=improve-command-qmk-config
We've updated the `qmk config` command to show only the configuration items you have actually set. You can now display (almost) all of the available configuration options, along with their default values, using `qmk config -a`.
### LED Matrix Improvements ([#12509](https://github.com/qmk/qmk_firmware/pull/12509), [#12580](https://github.com/qmk/qmk_firmware/pull/12580), [#12588](https://github.com/qmk/qmk_firmware/pull/12588), [#12633](https://github.com/qmk/qmk_firmware/pull/12633), [#12651](https://github.com/qmk/qmk_firmware/pull/12651), [#12685](https://github.com/qmk/qmk_firmware/pull/12685)) :id=led-matrix-improvements
LED Matrix has been improved with effects, CIE1931 curves, and a task system.
## Changes Requiring User Action :id=changes-requiring-user-action
### Updated Keyboard Codebases :id=updated-keyboard-codebases
* Durgod keyboard refactor in preparation for adding additional durgod keyboards ([#11978](https://github.com/qmk/qmk_firmware/pull/11978))
* Updated Function96 with V2 files and removed chconf.h and halconf.h ([#12613](https://github.com/qmk/qmk_firmware/pull/12613))
* [Keyboard] updated a vendor name / fixed minor keymap issues ([#12881](https://github.com/qmk/qmk_firmware/pull/12881))
* [Keyboard] Corne - Remove legacy revision support ([#12226](https://github.com/qmk/qmk_firmware/pull/12226))
The following keyboards have had their source moved within QMK:
Old Keyboard Name | New Keyboard Name
:---------------- | :----------------
crkbd/rev1/common | crkbd/rev1
function96 | function96/v1
nckiibs/flatbread60 | delikeeb/flatbread60
nckiibs/vaguettelite | delikeeb/vaguettelite
nckiibs/vanana/rev1 | delikeeb/vanana/rev1
nckiibs/vanana/rev2 | delikeeb/vanana/rev2
nckiibs/vaneela | delikeeb/vaneela
nckiibs/vaneelaex | delikeeb/vaneelaex
nckiibs/waaffle/rev3/elite_c | delikeeb/waaffle/rev3/elite_c
nckiibs/waaffle/rev3/pro_micro | delikeeb/waaffle/rev3/pro_micro
The [Function96 V2](https://github.com/qmk/qmk_firmware/tree/0.13.0/keyboards/function96/v2) has also been added as part of these changes.
The codebase for the [Durgod K320](https://github.com/qmk/qmk_firmware/tree/0.13.0/keyboards/durgod/k320) has been reworked in anticipation of additional Durgod keyboards gaining QMK support.
Additionally, the `crkbd/rev1/legacy` keyboard has been removed.
### Bootmagic Deprecation and Refactor ([#12172](https://github.com/qmk/qmk_firmware/pull/12172)) :id=bootmagic-deprecation-and-refactor
QMK has decided to deprecate the full Bootmagic feature and leave Bootmagic Lite as the only remaining option.
This pull request changes the behavior of `BOOTMAGIC_ENABLE` such that specifying `BOOTMAGIC_ENABLE = yes` enables Bootmagic Lite instead of full Bootmagic.
If attempts to use Bootmagic functionality result in unexpected behavior, check your `rules.mk` file and change the `BOOTMAGIC_ENABLE` setting to specify either `lite` or `full`.
#### Tentative Deprecation Schedule
This is the current planned roadmap for the behavior of `BOOTMAGIC_ENABLE`:
- From 2021 May 29, setting `BOOTMAGIC_ENABLE = yes` will enable Bootmagic Lite instead of full Bootmagic.
- From 2021 Aug 28, `BOOTMAGIC_ENABLE` must be either `yes`, `lite`, or `no` setting `BOOTMAGIC_ENABLE = full` will cause compilation to fail.
- From 2021 Nov 27, `BOOTMAGIC_ENABLE` must be either `yes` or `no` setting `BOOTMAGIC_ENABLE = lite` will cause compilation to fail.
### Removal of LAYOUT_kc ([#12160](https://github.com/qmk/qmk_firmware/pull/12160)) :id=removal-of-layout-kc
We've removed support for `LAYOUT_kc` macros, if your keymap uses one you will need to update it use a regular `LAYOUT` macro.
### Encoder callbacks are now boolean ([#12805](https://github.com/qmk/qmk_firmware/pull/12805), [#12985](https://github.com/qmk/qmk_firmware/pull/12985)) :id=encoder-callback-boolean
To allow for keyboards to override (or not) keymap level code the `encoder_update_kb` function has been changed from `void` to `bool`. You will need to update your function definition to reflect this and ensure that you return a `true` or `false` value.
Example code before change:
```c
void encoder_update_kb(uint8_t index, bool clockwise) {
encoder_update_user(index, clockwise);
}
```
Example code after change:
```c
bool encoder_update_kb(uint8_t index, bool clockwise) {
return encoder_update_user(index, clockwise);
}
```
## Core Changes :id=core-changes
### Fixes :id=core-fixes
* Fix connection issue in split keyboards when slave and OLED display are connected via I2C (fixes #9335) ([#11487](https://github.com/qmk/qmk_firmware/pull/11487))
* Terrazzo: Fix wrong LED Matrix function names ([#12561](https://github.com/qmk/qmk_firmware/pull/12561))
* Apply the "NO_LIMITED_CONTROLLER_CONNECT" fix to atmega16u2 ([#12482](https://github.com/qmk/qmk_firmware/pull/12482))
* Fix comment parsing ([#12750](https://github.com/qmk/qmk_firmware/pull/12750))
* Turn OLED off on suspend in soundmonster Corne keymap ([#10419](https://github.com/qmk/qmk_firmware/pull/10419))
* Fixup build errors on `develop` branch. ([#12723](https://github.com/qmk/qmk_firmware/pull/12723))
* Fix syntax error when compiling for ARM ([#12866](https://github.com/qmk/qmk_firmware/pull/12866))
* Add missing LED Matrix suspend code to suspend.c ([#12878](https://github.com/qmk/qmk_firmware/pull/12878))
* Fix spelling mistake regarding LED Matrix in split_common. ([#12888](https://github.com/qmk/qmk_firmware/pull/12888))
* [Keymap] Fix QWERTY/DVORAK status output for kzar keymap ([#12895](https://github.com/qmk/qmk_firmware/pull/12895))
* Fixup housekeeping from being invoked twice per loop. ([#12933](https://github.com/qmk/qmk_firmware/pull/12933))
* wait for matrix row signal to go HIGH for every row ([#12945](https://github.com/qmk/qmk_firmware/pull/12945))
* ensure we do not conflict with existing keymap aliases ([#12976](https://github.com/qmk/qmk_firmware/pull/12976))
* [Keyboard] Fix Terrazzo build failure ([#12977](https://github.com/qmk/qmk_firmware/pull/12977))
* Do not hard set config in CPTC files ([#11864](https://github.com/qmk/qmk_firmware/pull/11864))
### Additions and Enhancements :id=core-additions
* ARM - Refactor SLEEP_LED to support more platforms ([#8403](https://github.com/qmk/qmk_firmware/pull/8403))
* Add ability to toggle One Shot functionality ([#4198](https://github.com/qmk/qmk_firmware/pull/4198))
* Add RGB Matrix support to Split Common ([#11055](https://github.com/qmk/qmk_firmware/pull/11055))
* Add support for complementary outputs to the ChibiOS WS2812 PWM driver ([#11988](https://github.com/qmk/qmk_firmware/pull/11988))
* Enable RGB Matrix for Corne ([#12091](https://github.com/qmk/qmk_firmware/pull/12091))
* Set default OLED Update Interval for Split Keyboards to improve matrix scan performance ([#12107](https://github.com/qmk/qmk_firmware/pull/12107))
* Add support for MK66F18 (Teensy 3.6) micro controller ([#12258](https://github.com/qmk/qmk_firmware/pull/12258))
* Split RGB Matrix support for RGBKB Zygomorph ([#11083](https://github.com/qmk/qmk_firmware/pull/11083))
* Add baudrate and circular buffer to ARM WS2812 SPI config ([#12216](https://github.com/qmk/qmk_firmware/pull/12216))
* Add keyboard level weak function for slave matrix scan ([#12317](https://github.com/qmk/qmk_firmware/pull/12317))
* Add link to schematic on EasyEDA for XD60 ([#12018](https://github.com/qmk/qmk_firmware/pull/12018))
* Add Config functions for LED Matrix ([#12361](https://github.com/qmk/qmk_firmware/pull/12361))
* Add pin definitions for MK66F18 ([#12419](https://github.com/qmk/qmk_firmware/pull/12419))
* add kinesis/kint36 keyboard ([#10171](https://github.com/qmk/qmk_firmware/pull/10171))
* Add support for producing UF2-format binaries. ([#12435](https://github.com/qmk/qmk_firmware/pull/12435))
* Implement CIE1931 curve for LED Matrix ([#12417](https://github.com/qmk/qmk_firmware/pull/12417))
* Change `BOOTMAGIC_ENABLE=yes` to use Bootmagic Lite ([#12172](https://github.com/qmk/qmk_firmware/pull/12172))
* Add kzar keymap for Kinesis Advantage ([#12444](https://github.com/qmk/qmk_firmware/pull/12444))
* LED Matrix: suspend code ([#12509](https://github.com/qmk/qmk_firmware/pull/12509))
* LED Matrix: Task system ([#12580](https://github.com/qmk/qmk_firmware/pull/12580))
* Add missing RGB_MODE_TWINKLE / RGB_M_TW keycodes ([#11935](https://github.com/qmk/qmk_firmware/pull/11935))
* Enhancement of WPM feature ([#11727](https://github.com/qmk/qmk_firmware/pull/11727))
* Add Per Key functionality for AutoShift ([#11536](https://github.com/qmk/qmk_firmware/pull/11536))
* LED Matrix: Reactive effect buffers & advanced indicators ([#12588](https://github.com/qmk/qmk_firmware/pull/12588))
* LED Matrix: support for Split keyboards ([#12633](https://github.com/qmk/qmk_firmware/pull/12633))
* add setting to enable infinite timeout for leader key ([#6580](https://github.com/qmk/qmk_firmware/pull/6580), [#12721](https://github.com/qmk/qmk_firmware/pull/12721 "Fix bad PR merge for #6580"))
* Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx ([#12403](https://github.com/qmk/qmk_firmware/pull/12403))
* Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) ([#12600](https://github.com/qmk/qmk_firmware/pull/12600))
* Add support for STM32F446 MCU ([#12619](https://github.com/qmk/qmk_firmware/pull/12619))
* Add STM32L433 and L443 support ([#12063](https://github.com/qmk/qmk_firmware/pull/12063))
* Added OLED fade out support ([#12086](https://github.com/qmk/qmk_firmware/pull/12086))
* New command: `qmk console` ([#12828](https://github.com/qmk/qmk_firmware/pull/12828))
* LED Matrix: Effects! ([#12651](https://github.com/qmk/qmk_firmware/pull/12651))
* Add setup, clone, and env to the list of commands we allow even with broken modules ([#12868](https://github.com/qmk/qmk_firmware/pull/12868))
* LED Matrix: Documentation ([#12685](https://github.com/qmk/qmk_firmware/pull/12685))
* Add function to allow repeated blinking of one layer ([#12237](https://github.com/qmk/qmk_firmware/pull/12237))
* Add support for up to 4 IS31FL3733 drivers ([#12342](https://github.com/qmk/qmk_firmware/pull/12342))
* Convert Encoder callbacks to be boolean functions ([#12805](https://github.com/qmk/qmk_firmware/pull/12805), [#12985](https://github.com/qmk/qmk_firmware/pull/12985))
* [Keymap] Update to Drashna keymap and user code (based on develop) ([#12936](https://github.com/qmk/qmk_firmware/pull/12936))
* Add Full-duplex serial driver for ARM boards ([#9842](https://github.com/qmk/qmk_firmware/pull/9842))
* Document LED_MATRIX_FRAMEBUFFER_EFFECTS ([#12987](https://github.com/qmk/qmk_firmware/pull/12987))
* Backlight: add defines for default level and breathing state ([#12560](https://github.com/qmk/qmk_firmware/pull/12560), [#13024](https://github.com/qmk/qmk_firmware/pull/13024))
* Add dire message about LUFA mass storage bootloader ([#13014](https://github.com/qmk/qmk_firmware/pull/13014))
### Clean-ups and Optimizations :id=core-optimizations
* Overhaul bootmagic logic to have single entrypoint ([#8532](https://github.com/qmk/qmk_firmware/pull/8532))
* Refactor of USB code within split_common ([#11890](https://github.com/qmk/qmk_firmware/pull/11890))
* Begin the process of deprecating `bin/qmk` in favor of the global CLI ([#12109](https://github.com/qmk/qmk_firmware/pull/12109))
* LED Matrix: decouple from Backlight ([#12054](https://github.com/qmk/qmk_firmware/pull/12054))
* Remove `FUNC()` ([#12161](https://github.com/qmk/qmk_firmware/pull/12161))
* Move gpio wait logic to wait.h ([#12067](https://github.com/qmk/qmk_firmware/pull/12067))
* LED Matrix: Clean up includes ([#12197](https://github.com/qmk/qmk_firmware/pull/12197))
* Consistently use bin/qmk when that script is called ([#12286](https://github.com/qmk/qmk_firmware/pull/12286))
* LED Matrix: Additional common_features.mk tweaks ([#12187](https://github.com/qmk/qmk_firmware/pull/12187))
* LED Matrix: Fix up eeconfig code ([#12327](https://github.com/qmk/qmk_firmware/pull/12327))
* Big quantum_keycodes cleanup ([#12249](https://github.com/qmk/qmk_firmware/pull/12249))
* Fix up builds that are now too big for `develop` branch. ([#12495](https://github.com/qmk/qmk_firmware/pull/12495))
* [Keyboard] kint36: switch to sym_eager_pk debouncing ([#12626](https://github.com/qmk/qmk_firmware/pull/12626))
* [Keyboard] kint2pp: reduce input latency by ≈10ms ([#12625](https://github.com/qmk/qmk_firmware/pull/12625))
* eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. ([#12671](https://github.com/qmk/qmk_firmware/pull/12671))
* Change RGB/LED Matrix to use a simple define for USB suspend ([#12697](https://github.com/qmk/qmk_firmware/pull/12697), [#12770](https://github.com/qmk/qmk_firmware/pull/12770 "Fixing transport's led/rgb matrix suspend state logic"))
* Remove pointless SERIAL_LINK_ENABLE rules ([#12846](https://github.com/qmk/qmk_firmware/pull/12846))
* Make Swap Hands use PROGMEM ([#12284](https://github.com/qmk/qmk_firmware/pull/12284))
* Remove KEYMAP and LAYOUT_kc ([#12160](https://github.com/qmk/qmk_firmware/pull/12160))
* Rename `point_t` -> `led_point_t` ([#12864](https://github.com/qmk/qmk_firmware/pull/12864))
* Deprecate `send_unicode_hex_string()` ([#12602](https://github.com/qmk/qmk_firmware/pull/12602))
* [Keyboard] Remove redundant legacy and common headers for crkbd ([#13023](https://github.com/qmk/qmk_firmware/pull/13023))
### QMK Infrastructure and Internals :id=qmk-internals
* trivial change to trigger api update ([`b15288fb87`](https://github.com/qmk/qmk_firmware/commit/b15288fb87))
* fix some references to bin/qmk that slipped in ([#12832](https://github.com/qmk/qmk_firmware/pull/12832))
* Resolve a number of warnings in `qmk generate-api` ([#12833](https://github.com/qmk/qmk_firmware/pull/12833))
* Fix another bin/qmk reference ([#12856](https://github.com/qmk/qmk_firmware/pull/12856))
* Use milc.subcommand.config instead of qmk.cli.config ([#12915](https://github.com/qmk/qmk_firmware/pull/12915))

View File

@@ -29,7 +29,6 @@
* [Overview](cli.md)
* [Configuration](cli_configuration.md)
* [Commands](cli_commands.md)
* [Tab Completion](cli_tab_complete.md)
* Using QMK
* Guides
@@ -108,7 +107,6 @@
* [Haptic Feedback](feature_haptic_feedback.md)
* [Joystick](feature_joystick.md)
* [LED Indicators](feature_led_indicators.md)
* [MIDI](feature_midi.md)
* [Proton C Conversion](proton_c_conversion.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [Split Keyboard](feature_split_keyboard.md)
@@ -121,8 +119,12 @@
* Breaking Changes
* [Overview](breaking_changes.md)
* [My Pull Request Was Flagged](breaking_changes_instructions.md)
* [Most Recent ChangeLog](ChangeLog/20210529.md "QMK v0.13.0 - 2021 May 29")
* [Past Breaking Changes](breaking_changes_history.md)
* History
* [2020 Nov 28](ChangeLog/20201128.md)
* [2020 Aug 29](ChangeLog/20200829.md)
* [2020 May 30](ChangeLog/20200530.md)
* [2020 Feb 29](ChangeLog/20200229.md)
* [2019 Aug 30](ChangeLog/20190830.md)
* C Development
* [ARM Debugging Guide](arm_debugging.md)
@@ -131,7 +133,6 @@
* [Compatible Microcontrollers](compatible_microcontrollers.md)
* [Drivers](hardware_drivers.md)
* [ADC Driver](adc_driver.md)
* [Audio Driver](audio_driver.md)
* [I2C Driver](i2c_driver.md)
* [SPI Driver](spi_driver.md)
* [WS2812 Driver](ws2812_driver.md)

View File

@@ -47,79 +47,73 @@ Note that some of these pins are doubled-up on ADCs with the same channel. This
Also note that the F0 and F3 use different numbering schemes. The F0 has a single ADC and the channels are 0-indexed, whereas the F3 has 4 ADCs and the channels are 1-indexed. This is because the F0 uses the `ADCv1` implementation of the ADC, whereas the F3 uses the `ADCv3` implementation.
|ADC|Channel|STM32F0xx|STM32F1xx|STM32F3xx|STM32F4xx|
|---|-------|---------|---------|---------|---------|
|1 |0 |`A0` |`A0` | |`A0` |
|1 |1 |`A1` |`A1` |`A0` |`A1` |
|1 |2 |`A2` |`A2` |`A1` |`A2` |
|1 |3 |`A3` |`A3` |`A2` |`A3` |
|1 |4 |`A4` |`A4` |`A3` |`A4` |
|1 |5 |`A5` |`A5` |`F4` |`A5` |
|1 |6 |`A6` |`A6` |`C0` |`A6` |
|1 |7 |`A7` |`A7` |`C1` |`A7` |
|1 |8 |`B0` |`B0` |`C2` |`B0` |
|1 |9 |`B1` |`B1` |`C3` |`B1` |
|1 |10 |`C0` |`C0` |`F2` |`C0` |
|1 |11 |`C1` |`C1` | |`C1` |
|1 |12 |`C2` |`C2` | |`C2` |
|1 |13 |`C3` |`C3` | |`C3` |
|1 |14 |`C4` |`C4` | |`C4` |
|1 |15 |`C5` |`C5` | |`C5` |
|1 |16 | | | | |
|2 |0 | |`A0`¹ | |`A0`² |
|2 |1 | |`A1`¹ |`A4` |`A1`² |
|2 |2 | |`A2`¹ |`A5` |`A2`² |
|2 |3 | |`A3`¹ |`A6` |`A3`² |
|2 |4 | |`A4`¹ |`A7` |`A4`² |
|2 |5 | |`A5`¹ |`C4` |`A5`² |
|2 |6 | |`A6`¹ |`C0` |`A6`² |
|2 |7 | |`A7`¹ |`C1` |`A7`² |
|2 |8 | |`B0`¹ |`C2` |`B0`² |
|2 |9 | |`B1`¹ |`C3` |`B1`² |
|2 |10 | |`C0`¹ |`F2` |`C0`² |
|2 |11 | |`C1`¹ |`C5` |`C1`² |
|2 |12 | |`C2`¹ |`B2` |`C2`² |
|2 |13 | |`C3`¹ | |`C3`² |
|2 |14 | |`C4`¹ | |`C4`² |
|2 |15 | |`C5`¹ | |`C5`² |
|2 |16 | | | | |
|3 |0 | |`A0`¹ | |`A0`² |
|3 |1 | |`A1`¹ |`B1` |`A1`² |
|3 |2 | |`A2`¹ |`E9` |`A2`² |
|3 |3 | |`A3`¹ |`E13` |`A3`² |
|3 |4 | |`F6`¹ | |`F6`² |
|3 |5 | |`F7`¹ |`B13` |`F7`² |
|3 |6 | |`F8`¹ |`E8` |`F8`² |
|3 |7 | |`F9`¹ |`D10` |`F9`² |
|3 |8 | |`F10`¹ |`D11` |`F10`² |
|3 |9 | | |`D12` |`F3`² |
|3 |10 | |`C0`¹ |`D13` |`C0`² |
|3 |11 | |`C1`¹ |`D14` |`C1`² |
|3 |12 | |`C2`¹ |`B0` |`C2`² |
|3 |13 | |`C3`¹ |`E7` |`C3`² |
|3 |14 | | |`E10` |`F4`² |
|3 |15 | | |`E11` |`F5`² |
|3 |16 | | |`E12` | |
|4 |1 | | |`E14` | |
|4 |2 | | |`E15` | |
|4 |3 | | |`B12` | |
|4 |4 | | |`B14` | |
|4 |5 | | |`B15` | |
|4 |6 | | |`E8` | |
|4 |7 | | |`D10` | |
|4 |8 | | |`D11` | |
|4 |9 | | |`D12` | |
|4 |10 | | |`D13` | |
|4 |11 | | |`D14` | |
|4 |12 | | |`D8` | |
|4 |13 | | |`D9` | |
|4 |14 | | | | |
|4 |15 | | | | |
|4 |16 | | | | |
<sup>¹ As of ChibiOS 20.3.4, the ADC driver for STM32F1xx devices supports only ADC1, therefore any configurations involving ADC2 or ADC3 cannot actually be used. In particular, pins `F6``F10`, which are present at least on some STM32F103x[C-G] devices, cannot be used as ADC inputs because of this driver limitation.</sup>
<sup>² Not all STM32F4xx devices have ADC2 and/or ADC3, therefore some configurations shown in this table may be unavailable; in particular, pins `F4``F10` cannot be used as ADC inputs on devices which do not have ADC3. Check the device datasheet to confirm which pin functions are supported.</sup>
|ADC|Channel|STM32F0xx|STM32F3xx|
|---|-------|---------|---------|
|1 |0 |`A0` | |
|1 |1 |`A1` |`A0` |
|1 |2 |`A2` |`A1` |
|1 |3 |`A3` |`A2` |
|1 |4 |`A4` |`A3` |
|1 |5 |`A5` |`F4` |
|1 |6 |`A6` |`C0` |
|1 |7 |`A7` |`C1` |
|1 |8 |`B0` |`C2` |
|1 |9 |`B1` |`C3` |
|1 |10 |`C0` |`F2` |
|1 |11 |`C1` | |
|1 |12 |`C2` | |
|1 |13 |`C3` | |
|1 |14 |`C4` | |
|1 |15 |`C5` | |
|1 |16 | | |
|2 |1 | |`A4` |
|2 |2 | |`A5` |
|2 |3 | |`A6` |
|2 |4 | |`A7` |
|2 |5 | |`C4` |
|2 |6 | |`C0` |
|2 |7 | |`C1` |
|2 |8 | |`C2` |
|2 |9 | |`C3` |
|2 |10 | |`F2` |
|2 |11 | |`C5` |
|2 |12 | |`B2` |
|2 |13 | | |
|2 |14 | | |
|2 |15 | | |
|2 |16 | | |
|3 |1 | |`B1` |
|3 |2 | |`E9` |
|3 |3 | |`E13` |
|3 |4 | | |
|3 |5 | | |
|3 |6 | |`E8` |
|3 |7 | |`D10` |
|3 |8 | |`D11` |
|3 |9 | |`D12` |
|3 |10 | |`D13` |
|3 |11 | |`D14` |
|3 |12 | |`B0` |
|3 |13 | |`E7` |
|3 |14 | |`E10` |
|3 |15 | |`E11` |
|3 |16 | |`E12` |
|4 |1 | |`E14` |
|4 |2 | |`B12` |
|4 |3 | |`B13` |
|4 |4 | |`B14` |
|4 |5 | |`B15` |
|4 |6 | |`E8` |
|4 |7 | |`D10` |
|4 |8 | |`D11` |
|4 |9 | |`D12` |
|4 |10 | |`D13` |
|4 |11 | |`D14` |
|4 |12 | |`D8` |
|4 |13 | |`D9` |
|4 |14 | | |
|4 |15 | | |
|4 |16 | | |
## Functions
@@ -147,10 +141,10 @@ Also note that the F0 and F3 use different numbering schemes. The F0 has a singl
The ARM implementation of the ADC has a few additional options that you can override in your own keyboards and keymaps to change how it operates. Please consult the corresponding `hal_adc_lld.h` in ChibiOS for your specific microcontroller for further documentation on your available options.
|`#define` |Type |Default |Description |
|---------------------|------|----------------------------------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|`ADC_CIRCULAR_BUFFER`|`bool`|`false` |If `true`, then the implementation will use a circular buffer. |
|`ADC_NUM_CHANNELS` |`int` |`1` |Sets the number of channels that will be scanned as part of an ADC operation. The current implementation only supports `1`. |
|`ADC_BUFFER_DEPTH` |`int` |`2` |Sets the depth of each result. Since we are only getting a 10-bit result by default, we set this to 2 bytes so we can contain our one value. This could be set to 1 if you opt for an 8-bit or lower result.|
|`ADC_SAMPLING_RATE` |`int` |`ADC_SMPR_SMP_1P5` |Sets the sampling rate of the ADC. By default, it is set to the fastest setting. |
|`ADC_RESOLUTION` |`int` |`ADC_CFGR1_RES_10BIT` or `ADC_CFGR_RES_10BITS`|The resolution of your result. We choose 10 bit by default, but you can opt for 12, 10, 8, or 6 bit. Different MCUs use slightly different names for the resolution constants. |
|`#define` |Type |Default |Description |
|---------------------|------|---------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|`ADC_CIRCULAR_BUFFER`|`bool`|`false` |If `true`, then the implementation will use a circular buffer. |
|`ADC_NUM_CHANNELS` |`int` |`1` |Sets the number of channels that will be scanned as part of an ADC operation. The current implementation only supports `1`. |
|`ADC_BUFFER_DEPTH` |`int` |`2` |Sets the depth of each result. Since we are only getting a 12-bit result by default, we set this to 2 bytes so we can contain our one value. This could be set to 1 if you opt for an 8-bit or lower result.|
|`ADC_SAMPLING_RATE` |`int` |`ADC_SMPR_SMP_1P5` |Sets the sampling rate of the ADC. By default, it is set to the fastest setting. |
|`ADC_RESOLUTION` |`int` |`ADC_CFGR1_RES_12BIT`|The resolution of your result. We choose 12 bit by default, but you can opt for 12, 10, 8, or 6 bit. |

View File

@@ -1,221 +0,0 @@
# Audio Driver :id=audio-driver
The [Audio feature](feature_audio.md) breaks the hardware specifics out into separate, exchangeable driver units, with a common interface to the audio-"core" - which itself handles playing songs and notes while tracking their progress in an internal state, initializing/starting/stopping the driver as needed.
Not all MCUs support every available driver, either the platform-support is not there (yet?) or the MCU simply does not have the required hardware peripheral.
## AVR :id=avr
Boards built around an Atmega32U4 can use two sets of PWM capable pins, each driving a separate speaker.
The possible configurations are:
| | Timer3 | Timer1 |
|--------------|-------------|--------------|
| one speaker | C4,C5 or C6 | |
| one speaker | | B4, B5 or B7 |
| two speakers | C4,C5 or C6 | B4, B5 or B7 |
Currently there is only one/default driver for AVR based boards, which is automatically configured to:
```make
AUDIO_DRIVER = pwm_hardware
```
## ARM :id=arm
For Arm based boards, QMK depends on ChibiOS - hence any MCU supported by the later is likely usable, as long as certain hardware peripherals are available.
Supported wiring configurations, with their ChibiOS/MCU peripheral requirement are listed below;
piezo speakers are marked with :one: for the first/primary and :two: for the secondary.
| driver | GPTD6<br>Tim6 | GPTD7<br>Tim7 | GPTD8<br>Tim8 | PWMD1<sup>1</sup><br>Tim1_Ch1 |
|--------------|------------------------------------------|------------------------|---------------|-------------------------------|
| dac_basic | A4+DACD1 = :one: | A5+DACD2 = :one: | state | |
| | A4+DACD1 = :one: + Gnd | A5+DACD2 = :two: + Gnd | state | |
| | A4+DACD1 = :two: + Gnd | A5+DACD2 = :one: + Gnd | state | |
| | A4+DACD1 = :one: + Gnd | | state | |
| | | A5+DACD2 = :one: + Gnd | state | |
| dac_additive | A4+DACD1 = :one: + Gnd | | | |
| | A5+DACD2 = :one: + Gnd | | | |
| | A4+DACD1 + A5+DACD2 = :one: <sup>2</sup> | | | |
| pwm_software | state-update | | | any = :one: |
| pwm hardware | state-update | | | A8 = :one: <sup>3</sup> |
<sup>1</sup>: the routing and alternate functions for PWM differ sometimes between STM32 MCUs, if in doubt consult the data-sheet
<sup>2</sup>: one piezo connected to A4 and A5, with AUDIO_PIN_ALT_AS_NEGATIVE set
<sup>3</sup>: TIM1_CH1 = A8 on STM32F103C8, other combinations are possible, see Data-sheet. configured with: AUDIO_PWM_DRIVER and AUDIO_PWM_CHANNEL
### DAC basic :id=dac-basic
The default driver for ARM boards, in absence of an overriding configuration.
This driver needs one Timer per enabled/used DAC channel, to trigger conversion; and a third timer to trigger state updates with the audio-core.
Additionally, in the board config, you'll want to make changes to enable the DACs, GPT for Timers 6, 7 and 8:
``` c
//halconf.h:
#define HAL_USE_DAC TRUE
#define HAL_USE_GPT TRUE
#include_next <halconf.h>
```
``` c
// mcuconf.h:
#include_next <mcuconf.h>
#undef STM32_DAC_USE_DAC1_CH1
#define STM32_DAC_USE_DAC1_CH1 TRUE
#undef STM32_DAC_USE_DAC1_CH2
#define STM32_DAC_USE_DAC1_CH2 TRUE
#undef STM32_GPT_USE_TIM6
#define STM32_GPT_USE_TIM6 TRUE
#undef STM32_GPT_USE_TIM7
#define STM32_GPT_USE_TIM7 TRUE
#undef STM32_GPT_USE_TIM8
#define STM32_GPT_USE_TIM8 TRUE
```
?> Note: DAC1 (A4) uses TIM6, DAC2 (A5) uses TIM7, and the audio state timer uses TIM8 (configurable).
You can also change the timer used for the overall audio state by defining the driver. For instance:
```c
#define AUDIO_STATE_TIMER GPTD9
```
### DAC additive :id=dac-additive
only needs one timer (GPTD6, Tim6) to trigger the DAC unit to do a conversion; the audio state updates are in turn triggered during the DAC callback.
Additionally, in the board config, you'll want to make changes to enable the DACs, GPT for Timer 6:
``` c
//halconf.h:
#define HAL_USE_DAC TRUE
#define HAL_USE_GPT TRUE
#include_next <halconf.h>
```
``` c
// mcuconf.h:
#include_next <mcuconf.h>
#undef STM32_DAC_USE_DAC1_CH1
#define STM32_DAC_USE_DAC1_CH1 TRUE
#undef STM32_DAC_USE_DAC1_CH2
#define STM32_DAC_USE_DAC1_CH2 TRUE
#undef STM32_GPT_USE_TIM6
#define STM32_GPT_USE_TIM6 TRUE
```
### DAC Config
| Define | Defaults | Description --------------------------------------------------------------------------------------------- |
| `AUDIO_DAC_SAMPLE_MAX` | `4095U` | Highest value allowed. Lower value means lower volume. And 4095U is the upper limit, since this is limited to a 12 bit value. Only effects non-pregenerated samples. |
| `AUDIO_DAC_OFF_VALUE` | `AUDIO_DAC_SAMPLE_MAX / 2` | The value of the DAC when notplaying anything. Some setups may require a high (`AUDIO_DAC_SAMPLE_MAX`) or low (`0`) value here. |
| `AUDIO_MAX_SIMULTANEOUS_TONES` | __see next table__ | The number of tones that can be played simultaneously. A value that is too high may freeze the controller or glitch out when too many tones are being played. |
| `AUDIO_DAC_SAMPLE_RATE` | __see next table__ | Effective bit rate of the DAC (in hertz), higher limits simultaneous tones, and lower sacrifices quality. |
There are a number of predefined quality settings that you can use, with "sane minimum" being the default. You can use custom values by simply defining the sample rate and number of simultaneous tones, instead of using one of the listed presets.
| Define | Sample Rate | Simultaneous tones |
| `AUDIO_DAC_QUALITY_VERY_LOW` | `11025U` | `8` |
| `AUDIO_DAC_QUALITY_LOW` | `22040U` | `4` |
| `AUDIO_DAC_QUALITY_HIGH` | `44100U` | `2` |
| `AUDIO_DAC_QUALITY_VERY_HIGH` | `88200U` | `1` |
| `AUDIO_DAC_QUALITY_SANE_MINIMUM` | `16384U` | `8` |
```c
/* zero crossing (or approach, whereas zero == DAC_OFF_VALUE, which can be configured to anything from 0 to DAC_SAMPLE_MAX)
* ============================*=*========================== AUDIO_DAC_SAMPLE_MAX
* * *
* * *
* ---------------------------------------------------------
* * * } AUDIO_DAC_SAMPLE_MAX/100
* --------------------------------------------------------- AUDIO_DAC_OFF_VALUE
* * * } AUDIO_DAC_SAMPLE_MAX/100
* ---------------------------------------------------------
* *
* * *
* * *
* =====*=*================================================= 0x0
*/
```
### PWM hardware :id=pwm-hardware
This driver uses the ChibiOS-PWM system to produce a square-wave on specific output pins that are connected to the PWM hardware.
The hardware directly toggles the pin via its alternate function. See your MCU's data-sheet for which pin can be driven by what timer - looking for TIMx_CHy and the corresponding alternate function.
A configuration example for the STM32F103C8 would be:
``` c
//halconf.h:
#define HAL_USE_PWM TRUE
#define HAL_USE_PAL TRUE
#define HAL_USE_GPT TRUE
#include_next <halconf.h>
```
``` c
// mcuconf.h:
#include_next <mcuconf.h>
#undef STM32_PWM_USE_TIM1
#define STM32_PWM_USE_TIM1 TRUE
#undef STM32_GPT_USE_TIM4
#define STM32_GPT_USE_TIM4 TRUE
```
If we now target pin A8, looking through the data-sheet of the STM32F103C8, for the timers and alternate functions
- TIM1_CH1 = PA8 <- alternate0
- TIM1_CH2 = PA9
- TIM1_CH3 = PA10
- TIM1_CH4 = PA11
with all this information, the configuration would contain these lines:
``` c
//config.h:
#define AUDIO_PIN A8
#define AUDIO_PWM_DRIVER PWMD1
#define AUDIO_PWM_CHANNEL 1
#define AUDIO_STATE_TIMER GPTD4
```
ChibiOS uses GPIOv1 for the F103, which only knows of one alternate function.
On 'larger' STM32s, GPIOv2 or GPIOv3 are used; with them it is also necessary to configure `AUDIO_PWM_PAL_MODE` to the correct alternate function for the selected pin, timer and timer-channel.
### PWM software :id=pwm-software
This driver uses the PWM callbacks from PWMD1 with TIM1_CH1 to toggle the selected AUDIO_PIN in software.
During the same callback, with AUDIO_PIN_ALT_AS_NEGATIVE set, the AUDIO_PIN_ALT is toggled inversely to AUDIO_PIN. This is useful for setups that drive a piezo from two pins (instead of one and Gnd).
You can also change the timer used for software PWM by defining the driver. For instance:
```c
#define AUDIO_STATE_TIMER GPTD8
```
### Testing Notes :id=testing-notes
While not an exhaustive list, the following table provides the scenarios that have been partially validated:
| | DAC basic | DAC additive | PWM hardware | PWM software |
|--------------------------|--------------------|--------------------|--------------------|--------------------|
| Atmega32U4 | :o: | :o: | :heavy_check_mark: | :o: |
| STM32F103C8 (bluepill) | :x: | :x: | :heavy_check_mark: | :heavy_check_mark: |
| STM32F303CCT6 (proton-c) | :heavy_check_mark: | :heavy_check_mark: | ? | :heavy_check_mark: |
| STM32F405VG | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
| L0xx | :x: (no Tim8) | ? | ? | ? |
:heavy_check_mark: : works and was tested
:o: : does not apply
:x: : not supported by MCU
*Other supported ChibiOS boards and/or pins may function, it will be highly chip and configuration dependent.*

View File

@@ -6,8 +6,6 @@ The breaking change period is when we will merge PR's that change QMK in dangero
## What has been included in past Breaking Changes?
* [2021 May 29](ChangeLog/20210529.md)
* [2021 Feb 27](ChangeLog/20210227.md)
* [2020 Nov 28](ChangeLog/20201128.md)
* [2020 Aug 29](ChangeLog/20200829.md)
* [2020 May 30](ChangeLog/20200530.md)
@@ -16,16 +14,16 @@ The breaking change period is when we will merge PR's that change QMK in dangero
## When is the next Breaking Change?
The next Breaking Change is scheduled for August 28, 2021.
The next Breaking Change is scheduled for February 27, 2021.
### Important Dates
* [x] 2021 May 29 - `develop` is created. Each push to `master` is subsequently merged to `develop`
* [ ] 2021 Jul 31 - `develop` closed to new PR's.
* [ ] 2021 Jul 31 - Call for testers.
* [ ] 2021 Aug 26 - `master` is locked, no PR's merged.
* [ ] 2021 Aug 28 - Merge `develop` to `master`.
* [ ] 2021 Aug 28 - `master` is unlocked. PR's can be merged again.
* [x] 2020 Nov 28 - `develop` is created. Each push to `master` is subsequently merged to `develop`
* [ ] 2021 Jan 30 - `develop` closed to new PR's.
* [ ] 2021 Jan 30 - Call for testers.
* [ ] 2021 Feb 25 - `master` is locked, no PR's merged.
* [ ] 2021 Feb 27 - Merge `develop` to `master`.
* [ ] 2021 Feb 27 - `master` is unlocked. PR's can be merged again.
## What changes will be included?
@@ -56,7 +54,7 @@ This happens immediately after the previous `develop` branch is merged.
* [ ] `git commit -m 'Branch point for <DATE> Breaking Change'`
* [ ] `git tag breakpoint_<YYYY>_<MM>_<DD>`
* [ ] `git tag <next_version>` # Prevent the breakpoint tag from confusing version incrementing
* [ ] `git push upstream develop`
* [ ] `git push origin develop`
* [ ] `git push --tags`
## 4 Weeks Before Merge
@@ -86,17 +84,13 @@ This happens immediately after the previous `develop` branch is merged.
* `qmk_firmware` git commands
* [ ] `git checkout develop`
* [ ] `git pull --ff-only`
* [ ] `git rebase origin/master`
* [ ] Edit `readme.md`
* [ ] Remove the notes about `develop`
* [ ] Roll up the ChangeLog into one file.
* [ ] `git commit -m 'Merge point for <DATE> Breaking Change'`
* [ ] `git push upstream develop`
* [ ] `git push origin develop`
* GitHub Actions
* [ ] Create a PR for `develop`
* [ ] Make sure travis comes back clean
* [ ] **Turn off 'Automatically delete head branches' for the repository** -- confirm with @qmk/directors that it is done before continuing
* `qmk_firmware` git commands
* [ ] `git checkout master`
* [ ] `git pull --ff-only`
* [ ] `git merge --no-ff develop`
* [ ] `git push upstream master`
* [ ] Merge `develop` PR

View File

@@ -1,11 +0,0 @@
# Past Breaking Changes
This page links to all previous changelogs from the QMK Breaking Changes process.
* [2021 May 29](ChangeLog/20210529.md) - version 0.13.0
* [2021 Feb 27](ChangeLog/20210227.md) - version 0.12.0
* [2020 Nov 28](ChangeLog/20201128.md) - version 0.11.0
* [2020 Aug 29](ChangeLog/20200829.md) - version 0.10.0
* [2020 May 30](ChangeLog/20200530.md) - version 0.9.0
* [2020 Feb 29](ChangeLog/20200229.md) - version 0.8.0
* [2019 Aug 30](ChangeLog/20190830.md) - version 0.7.0

View File

@@ -107,54 +107,6 @@ This command lets you configure the behavior of QMK. For the full `qmk config` d
qmk config [-ro] [config_token1] [config_token2] [...] [config_tokenN]
```
## `qmk console`
This command lets you connect to keyboard consoles to get debugging messages. It only works if your keyboard firmware has been compiled with `CONSOLE_ENABLED=yes`.
**Usage**:
```
qmk console [-d <pid>:<vid>[:<index>]] [-l] [-n] [-t] [-w <seconds>]
```
**Examples**:
Connect to all available keyboards and show their console messages:
```
qmk console
```
List all devices:
```
qmk console -l
```
Show only messages from clueboard/66/rev3 keyboards:
```
qmk console -d C1ED:2370
```
Show only messages from the second clueboard/66/rev3:
```
qmk console -d C1ED:2370:2
```
Show timestamps and VID:PID instead of names:
```
qmk console -n -t
```
Disable bootloader messages:
```
qmk console --no-bootloaders
```
## `qmk doctor`
This command examines your environment and alerts you to potential build or flash problems. It can fix many of them if you want it to.
@@ -179,16 +131,6 @@ Check your environment and report problems only:
qmk doctor -n
## `qmk format-json`
Formats a JSON file in a (mostly) human-friendly way. Will usually correctly detect the format of the JSON (info.json or keymap.json) but you can override this with `--format` if neccesary.
**Usage**:
```
qmk format-json [-f FORMAT] <json_file>
```
## `qmk info`
Displays information about keyboards and keymaps in QMK. You can use this to get information about a keyboard, show the layouts, display the underlying key matrix, or to pretty-print JSON keymaps.
@@ -228,7 +170,7 @@ qmk json2c [-o OUTPUT] filename
## `qmk c2json`
Creates a keymap.json from a keymap.c.
**Note:** Parsing C source files is not easy, therefore this subcommand may not work with your keymap. In some cases not using the C pre-processor helps.
**Note:** Parsing C source files is not easy, therefore this subcommand may not work your keymap. In some cases not using the C pre-processor helps.
**Usage**:
@@ -276,18 +218,6 @@ This command is directory aware. It will automatically fill in KEYBOARD if you a
qmk list-keymaps -kb planck/ez
```
## `qmk new-keyboard`
This command creates a new keyboard based on available templates.
This command will prompt for input to guide you though the generation process.
**Usage**:
```
qmk new-keyboard
```
## `qmk new-keymap`
This command creates a new keymap based on a keyboard's existing default keymap.

View File

@@ -1,27 +0,0 @@
# Tab Completion for QMK
If you are using Bash 4.2 or later, Zsh, or FiSH you can enable Tab Completion for the QMK CLI. This will let you tab complete the names of flags, keyboards, files, and other `qmk` options.
## Setup
There are several ways you can setup tab completion.
### For Your User Only
Add this to the end of your `.profile` or `.bashrc`:
source ~/qmk_firmware/util/qmk_tab_complete.sh
If you put `qmk_firmware` into another location you will need to adjust this path.
### System Wide Symlink
If you want the tab completion available to all users of the system you can add a symlink to the `qmk_tab_complete.sh` script:
`ln -s ~/qmk_firmware/util/qmk_tab_complete.sh /etc/profile.d/qmk_tab_complete.sh`
### System Wide Copy
In some cases a symlink may not work. Instead you can copy the file directly into place. Be aware that updates to the tab complete script may happen from time to time, you will want to recopy the file periodically.
cp util/qmk_tab_complete.sh /etc/profile.d

View File

@@ -26,13 +26,6 @@ You can also use any ARM chip with USB that [ChibiOS](https://www.chibios.org) s
* [STM32F0x2](https://www.st.com/en/microcontrollers-microprocessors/stm32f0x2.html)
* [STM32F103](https://www.st.com/en/microcontrollers-microprocessors/stm32f103.html)
* [STM32F303](https://www.st.com/en/microcontrollers-microprocessors/stm32f303.html)
* [STM32F401](https://www.st.com/en/microcontrollers-microprocessors/stm32f401.html)
* [STM32F411](https://www.st.com/en/microcontrollers-microprocessors/stm32f411.html)
* [STM32F446](https://www.st.com/en/microcontrollers-microprocessors/stm32f446.html)
* [STM32G431](https://www.st.com/en/microcontrollers-microprocessors/stm32g4x1.html)
* [STM32G474](https://www.st.com/en/microcontrollers-microprocessors/stm32g4x4.html)
* [STM32L433](https://www.st.com/en/microcontrollers-microprocessors/stm32l4x3.html)
* [STM32L443](https://www.st.com/en/microcontrollers-microprocessors/stm32l4x3.html)
### NXP (Kinetis)

View File

@@ -67,22 +67,16 @@ This is a C header file that is one of the first things included, and will persi
* turns on the alternate audio voices (to cycle through)
* `#define C4_AUDIO`
* enables audio on pin C4
* Deprecated. Use `#define AUDIO_PIN C4`
* `#define C5_AUDIO`
* enables audio on pin C5
* Deprecated. Use `#define AUDIO_PIN C5`
* `#define C6_AUDIO`
* enables audio on pin C6
* Deprecated. Use `#define AUDIO_PIN C6`
* `#define B5_AUDIO`
* enables audio on pin B5 (duophony is enabled if one of B pins is enabled along with one of C pins)
* Deprecated. Use `#define AUDIO_PIN B5`, or use `#define AUDIO_PIN_ALT B5` if a `C` pin is enabled with `AUDIO_PIN`
* enables audio on pin B5 (duophony is enables if one of B[5-7]\_AUDIO is enabled along with one of C[4-6]\_AUDIO)
* `#define B6_AUDIO`
* enables audio on pin B6 (duophony is enabled if one of B pins is enabled along with one of C pins)
* Deprecated. Use `#define AUDIO_PIN B6`, or use `#define AUDIO_PIN_ALT B6` if a `C` pin is enabled with `AUDIO_PIN`
* enables audio on pin B6 (duophony is enables if one of B[5-7]\_AUDIO is enabled along with one of C[4-6]\_AUDIO)
* `#define B7_AUDIO`
* enables audio on pin B7 (duophony is enabled if one of B pins is enabled along with one of C pins)
* Deprecated. Use `#define AUDIO_PIN B7`, or use `#define AUDIO_PIN_ALT B7` if a `C` pin is enabled with `AUDIO_PIN`
* enables audio on pin B7 (duophony is enables if one of B[5-7]\_AUDIO is enabled along with one of C[4-6]\_AUDIO)
* `#define BACKLIGHT_PIN B7`
* pin of the backlight
* `#define BACKLIGHT_LEVELS 3`
@@ -103,8 +97,6 @@ This is a C header file that is one of the first things included, and will persi
* sets the maximum power (in mA) over USB for the device (default: 500)
* `#define USB_POLLING_INTERVAL_MS 10`
* sets the USB polling rate in milliseconds for the keyboard, mouse, and shared (NKRO/media keys) interfaces
* `#define USB_SUSPEND_WAKEUP_DELAY 200`
* set the number of milliseconde to pause after sending a wakeup packet
* `#define F_SCL 100000L`
* sets the I2C clock rate speed for keyboards using I2C. The default is `400000L`, except for keyboards using `split_common`, where the default is `100000L`.

View File

@@ -12,18 +12,17 @@ Now we have support for generating `rules.mk` and `config.h` values from `info.j
## Overview
On the C side of things nothing changes. When you need to create a new rule or define you follow the same process:
On the C side of things nothing really changes. When you need to create a new rule or define you follow the same process:
1. Add it to `docs/config_options.md`
1. Set a default in the appropriate core file
1. Add your ifdef statements as needed
1. Add your `ifdef` and/or `#ifdef` statements as needed
You will then need to add support for your new configuration to `info.json`. The basic process is:
1. Add it to the schema in `data/schemas/keyboards.jsonschema`
1. Add a mapping in `data/maps`
1. (optional and discoraged) Add code to extract/generate it to:
* `lib/python/qmk/info.py`
1. Add code to extract it from `config.h`/`rules.mk` to `lib/python/qmk/info.py`
1. Add code to generate it to one of:
* `lib/python/qmk/cli/generate/config_h.py`
* `lib/python/qmk/cli/generate/rules_mk.py`
@@ -33,43 +32,12 @@ This section describes adding support for a `config.h`/`rules.mk` value to info.
### Add it to the schema
QMK maintains [jsonschema](https://json-schema.org/) files in `data/schemas`. The values that go into keyboard-specific `info.json` files are kept in `keyboard.jsonschema`. Any value you want to make available to end users to edit must go in here.
QMK maintains schema files in `data/schemas`. The values that go into keyboard-specific `info.json` files are kept in `keyboard.jsonschema`. Any value you want to make available to end users to edit must go in here.
In some cases you can simply add a new top-level key. Some examples to follow are `keyboard_name`, `maintainer`, `processor`, and `url`. This is appropriate when your option is self-contained and not directly related to other options.
In other cases you should group like options together in an `object`. This is particularly true when adding support for a feature. Some examples to follow for this are `indicators`, `matrix_pins`, and `rgblight`. If you are not sure how to integrate your new option(s) [open an issue](https://github.com/qmk/qmk_firmware/issues/new?assignees=&labels=cli%2C+python&template=other_issues.md&title=) or [join #cli on Discord](https://discord.gg/heQPAgy) and start a conversation there.
### Add a mapping
In most cases you can add a simple mapping. These are maintained as JSON files in `data/mappings/info_config.json` and `data/mappings/info_rules.json`, and control mapping for `config.h` and `rules.mk`, respectively. Each mapping is keyed by the `config.h` or `rules.mk` variable, and the value is a hash with the following keys:
* `info_key`: (required) The location within `info.json` for this value. See below.
* `value_type`: (optional) Default `str`. The format for this variable's value. See below.
* `to_json`: (optional) Default `true`. Set to `false` to exclude this mapping from info.json
* `to_c`: (optional) Default `true`. Set to `false` to exclude this mapping from config.h
* `warn_duplicate`: (optional) Default `true`. Set to `false` to turn off warning when a value exists in both places
#### Info Key
We use JSON dot notation to address variables within info.json. For example, to access `info_json["rgblight"]["split_count"]` I would specify `rgblight.split_count`. This allows you to address deeply nested keys with a simple string.
Under the hood we use [Dotty Dict](https://dotty-dict.readthedocs.io/en/latest/), you can refer to that documentation for how these strings are converted to object access.
#### Value Types
By default we treat all values as simple strings. If your value is more complex you can use one of these types to intelligently parse the data:
* `array`: A comma separated array of strings
* `array.int`: A comma separated array of integers
* `int`: An integer
* `hex`: A number formatted as hex
* `list`: A space separate array of strings
* `mapping`: A hash of key/value pairs
In some cases you can simply add a new top-level key. Some examples to follow are `keyboard_name`, `maintainer`, `processor`, and `url`. This is appropriate when your option is self-contained and not directly related to other options. In other cases you should group like options together in an `object`. This is particularly true when adding support for a feature. Some examples to follow for this are `indicators`, `matrix_pins`, and `rgblight`. If you are not sure how to integrate your new option(s) [open an issue](https://github.com/qmk/qmk_firmware/issues/new?assignees=&labels=cli%2C+python&template=other_issues.md&title=) or [join #cli on Discord](https://discord.gg/heQPAgy) and start a conversation there.
### Add code to extract it
Most use cases can be solved by the mapping files described above. If yours can't you can instead write code to extract your config values.
Whenever QMK generates a complete `info.json` it extracts information from `config.h` and `rules.mk`. You will need to add code for your new config value to `lib/python/qmk/info.py`. Typically this means adding a new `_extract_<feature>()` function and then calling your function in either `_extract_config_h()` or `_extract_rules_mk()`.
If you are not sure how to edit this file or are not comfortable with Python [open an issue](https://github.com/qmk/qmk_firmware/issues/new?assignees=&labels=cli%2C+python&template=other_issues.md&title=) or [join #cli on Discord](https://discord.gg/heQPAgy) and someone can help you with this part.

View File

@@ -109,19 +109,6 @@ If you can't get this 'Listening:' message try building with `CONSOLE_ENABLE=yes
You may need privileges to access the device an OS like Linux. Try `sudo hid_listen`.
On many Linux distros you can avoid having to run hid_listen as root
by creating a file called `/etc/udev/rules.d/70-hid-listen.rules` with
the following content:
```
SUBSYSTEM=="hidraw", ATTRS{idVendor}=="abcd", ATTRS{idProduct}=="def1", TAG+="uaccess", RUN{builtin}+="uaccess"
```
Replace abcd and def1 with your keyboard's vendor and product id,
letters must be lowercase. The `RUN{builtin}+="uaccess"` part is only
needed for older distros.
## Can't Get Message on Console
Check:
- *hid_listen* finds your device. See above.

View File

@@ -2,165 +2,27 @@
These allow you to combine a modifier with a keycode. When pressed, the keydown event for the modifier, then `kc` will be sent. On release, the keyup event for `kc`, then the modifier will be sent.
|Key |Aliases |Description |
|----------|----------------------------------|------------------------------------------------------|
|`LCTL(kc)`|`C(kc)` |Hold Left Control and press `kc` |
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|`LALT(kc)`|`A(kc)`, `LOPT(kc)` |Hold Left Alt and press `kc` |
|`LGUI(kc)`|`G(kc)`, `LCMD(kc)`, `LWIN(kc)` |Hold Left GUI and press `kc` |
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|`RALT(kc)`|`ROPT(kc)`, `ALGR(kc)` |Hold Right Alt and press `kc` |
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)` |Hold Right GUI and press `kc` |
|`LSG(kc)` |`SGUI(kc)`, `SCMD(kc)`, `SWIN(kc)`|Hold Left Shift and GUI and press `kc` |
|`LAG(kc)` | |Hold Left Alt and Left GUI and press `kc` |
|`RSG(kc)` | |Hold Right Shift and Right GUI and press `kc` |
|`RAG(kc)` | |Hold Right Alt and Right GUI and press `kc` |
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
|`LSA(kc)` | |Hold Left Shift and Left Alt and press `kc` |
|`RSA(kc)` |`SAGR(kc)` |Hold Right Shift and Right Alt (AltGr) and press `kc` |
|`RCS(kc)` | |Hold Right Control and Right Shift and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc` |
|Key |Aliases |Description |
|----------|-------------------------------|------------------------------------------------------|
|`LCTL(kc)`|`C(kc)` |Hold Left Control and press `kc` |
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|`LALT(kc)`|`A(kc)`, `LOPT(kc)` |Hold Left Alt and press `kc` |
|`LGUI(kc)`|`G(kc)`, `LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|`RALT(kc)`|`ROPT(kc)`, `ALGR(kc)` |Hold Right Alt and press `kc` |
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)` |Hold Right GUI and press `kc` |
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)` |Hold Left Shift and GUI and press `kc` |
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
|`LSA(kc)` | |Hold Left Shift and Left Alt and press `kc` |
|`RSA(kc)` |`SAGR(kc)` |Hold Right Shift and Right Alt (AltGr) and press `kc` |
|`RCS(kc)` | |Hold Right Control and Right Shift and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc` |
You can also chain them, for example `LCTL(LALT(KC_DEL))` or `C(A(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress.
# Checking Modifier State :id=checking-modifier-state
The current modifier state can mainly be accessed with two functions: `get_mods()` for normal modifiers and modtaps and `get_oneshot_mods()` for one-shot modifiers (unless they're held, in which case they act like normal modifier keys).
The presence of one or more specific modifiers in the current modifier state can be detected by ANDing the modifier state with a mod mask corresponding to the set of modifiers you want to match for. The reason why bitwise operators are used is that the modifier state is stored as a single byte in the format (GASC)<sub>R</sub>(GASC)<sub>L</sub>.
Thus, to give an example, `01000010` would be the internal representation of LShift+RAlt.
For more information on bitwise operators in C, click [here](https://en.wikipedia.org/wiki/Bitwise_operations_in_C) to open the Wikipedia page on the topic.
In practice, this means that you can check whether a given modifier is active with `get_mods() & MOD_BIT(KC_<modifier>)` (see the [list of modifier keycodes](keycodes_basic.md#modifiers)) or with `get_mods() & MOD_MASK_<modifier>` if the difference between left and right hand modifiers is not important and you want to match both. Same thing can be done for one-shot modifiers if you replace `get_mods()` with `get_oneshot_mods()`.
To check that *only* a specific set of mods is active at a time, AND the modifier state and your desired mod mask as explained above and compare the result to the mod mask itself: `get_mods() & <mod mask> == <mod mask>`.
For example, let's say you want to trigger a piece of custom code if one-shot left control and one-shot left shift are on but every other one-shot mods are off. To do so, you can compose the desired mod mask by combining the mod bits for left control and shift with `(MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))` and then plug it in: `get_oneshot_mods & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT)) == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))`. Using `MOD_MASK_CS` instead for the mod bitmask would have forced you to press four modifier keys (both versions of control and shift) to fulfill the condition.
The full list of mod masks is as follows:
| Mod Mask Name | Matching Modifiers |
|--------------------|------------------------------------------------|
| `MOD_MASK_CTRL` | LCTRL , RCTRL |
| `MOD_MASK_SHIFT` | LSHIFT , RSHIFT |
| `MOD_MASK_ALT` | LALT , RALT |
| `MOD_MASK_GUI` | LGUI , RGUI |
| `MOD_MASK_CS` | CTRL , SHIFT |
| `MOD_MASK_CA` | (L/R)CTRL , (L/R)ALT |
| `MOD_MASK_CG` | (L/R)CTRL , (L/R)GUI |
| `MOD_MASK_SA` | (L/R)SHIFT , (L/R)ALT |
| `MOD_MASK_SG` | (L/R)SHIFT , (L/R)GUI |
| `MOD_MASK_AG` | (L/R)ALT , (L/R)GUI |
| `MOD_MASK_CSA` | (L/R)CTRL , (L/R)SHIFT , (L/R)ALT |
| `MOD_MASK_CSG` | (L/R)CTRL , (L/R)SHIFT , (L/R)GUI |
| `MOD_MASK_CAG` | (L/R)CTRL , (L/R)ALT , (L/R)GUI |
| `MOD_MASK_SAG` | (L/R)SHIFT , (L/R)ALT , (L/R)GUI |
| `MOD_MASK_CSAG` | (L/R)CTRL , (L/R)SHIFT , (L/R)ALT , (L/R)GUI |
Aside from accessing the currently active modifiers using `get_mods()`, there exists some other functions you can use to modify the modifier state, where the `mods` argument refers to the modifiers bitmask.
* `add_mods(mods)`: Enable `mods` without affecting any other modifiers
* `register_mods(mods)`: Like `add_mods` but send a keyboard report immediately.
* `del_mods(mods)`: Disable `mods` without affecting any other modifiers
* `unregister_mods(mods)`: Like `del_mods` but send a keyboard report immediately.
* `set_mods(mods)`: Overwrite current modifier state with `mods`
* `clear_mods()`: Reset the modifier state by disabling all modifiers
Similarly, in addition to `get_oneshot_mods()`, there also exists these functions for one-shot mods:
* `add_oneshot_mods(mods)`: Enable `mods` without affecting any other one-shot modifiers
* `del_oneshot_mods(mods)`: Disable `mods` without affecting any other one-shot modifiers
* `set_oneshot_mods(mods)`: Overwrite current one-shot modifier state with `mods`
* `clear_oneshot_mods()`: Reset the one-shot modifier state by disabling all one-shot modifiers
## Examples :id=examples
The following examples use [advanced macro functions](feature_macros.md#advanced-macro-functions) which you can read more about in the [documentation page on macros](feature_macros.md).
### Alt + Escape for Alt + Tab :id=alt-escape-for-alt-tab
Simple example where chording Left Alt with `KC_ESC` makes it behave like `KC_TAB` for alt-tabbing between applications. This example strictly checks if only Left Alt is active, meaning you can't do Alt+Shift+Esc to switch between applications in reverse order. Also keep in mind that this removes the ability to trigger the actual Alt+Escape keyboard shortcut, though it keeps the ability to do AltGr+Escape.
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_ESC:
// Detect the activation of only Left Alt
if ((get_mods() & MOD_BIT(KC_LALT)) == MOD_BIT(KC_LALT)) {
if (record->event.pressed) {
// No need to register KC_LALT because it's already active.
// The Alt modifier will apply on this KC_TAB.
register_code(KC_TAB);
} else {
unregister_code(KC_TAB);
}
// Do not let QMK process the keycode further
return false;
}
// Else, let QMK process the KC_ESC keycode as usual
return true;
}
return true;
};
```
### Shift + Backspace for Delete :id=shift-backspace-for-delete
Advanced example where the original behaviour of shift is cancelled when chorded with `KC_BSPC` and is instead fully replaced by `KC_DEL`. Two main variables are created to make this work well: `mod_state` and `delkey_registered`. The first one stores the modifier state and is used to restore it after registering `KC_DEL`. The second variable is a boolean variable (true or false) which keeps track of the status of `KC_DEL` to manage the release of the whole Backspace/Delete key correctly.
As opposed to the previous example, this doesn't use strict modifier checking. Pressing `KC_BSPC` while one or two shifts are active is enough to trigger this custom code, regardless of the state of other modifiers. That approach offers some perks: Ctrl+Shift+Backspace lets us delete the next word (Ctrl+Delete) and Ctrl+Alt+Shift+Backspace lets us execute the Ctrl+Alt+Del keyboard shortcut.
```c
// Initialize variable holding the binary
// representation of active modifiers.
uint8_t mod_state;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// Store the current modifier state in the variable for later reference
mod_state = get_mods();
switch (keycode) {
case KC_BSPC:
{
// Initialize a boolean variable that keeps track
// of the delete key status: registered or not?
static bool delkey_registered;
if (record->event.pressed) {
// Detect the activation of either shift keys
if (mod_state & MOD_MASK_SHIFT) {
// First temporarily canceling both shifts so that
// shift isn't applied to the KC_DEL keycode
del_mods(MOD_MASK_SHIFT);
register_code(KC_DEL);
// Update the boolean variable to reflect the status of KC_DEL
delkey_registered = true;
// Reapplying modifier state so that the held shift key(s)
// still work even after having tapped the Backspace/Delete key.
set_mods(mod_state);
return false;
}
} else { // on release of KC_BSPC
// In case KC_DEL is still being sent even after the release of KC_BSPC
if (delkey_registered) {
unregister_code(KC_DEL);
delkey_registered = false;
return false;
}
}
// Let QMK process the KC_BSPC keycode as usual outside of shift
return true;
}
}
return true;
};
```
# Legacy Content :id=legacy-content
This page used to encompass a large set of features. We have moved many sections that used to be part of this page to their own pages. Everything below this point is simply a redirect so that people following old links on the web find what they're looking for.

View File

@@ -1,117 +1,21 @@
# Audio
Your keyboard can make sounds! If you've got a spare pin you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
Your keyboard can make sounds! If you've got a Planck, Preonic, or basically any AVR keyboard that allows access to certain PWM-capable pins, you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
To activate this feature, add `AUDIO_ENABLE = yes` to your `rules.mk`.
Up to two simultaneous audio voices are supported, one driven by timer 1 and another driven by timer 3. The following pins can be defined as audio outputs in config.h:
## AVR based boards
On Atmega32U4 based boards, up to two simultaneous tones can be rendered.
With one speaker connected to a PWM capable pin on PORTC driven by timer 3 and the other on one of the PWM pins on PORTB driven by timer 1.
Timer 1:
`#define B5_AUDIO`
`#define B6_AUDIO`
`#define B7_AUDIO`
The following pins can be configured as audio outputs in `config.h` - for one speaker set either one out of:
Timer 3:
`#define C4_AUDIO`
`#define C5_AUDIO`
`#define C6_AUDIO`
* `#define AUDIO_PIN C4`
* `#define AUDIO_PIN C5`
* `#define AUDIO_PIN C6`
* `#define AUDIO_PIN B5`
* `#define AUDIO_PIN B6`
* `#define AUDIO_PIN B7`
If you add `AUDIO_ENABLE = yes` to your `rules.mk`, there's a couple different sounds that will automatically be enabled without any other configuration:
and *optionally*, for a second speaker, one of:
* `#define AUDIO_PIN_ALT B5`
* `#define AUDIO_PIN_ALT B6`
* `#define AUDIO_PIN_ALT B7`
### Wiring
per speaker is - for example with a piezo buzzer - the black lead to Ground, and the red lead connected to the selected AUDIO_PIN for the primary; and similarly with AUDIO_PIN_ALT for the secondary.
## ARM based boards
for more technical details, see the notes on [Audio driver](audio_driver.md).
<!-- because I'm not sure where to fit this in: https://waveeditonline.com/ -->
### DAC (basic)
Most STM32 MCUs have DAC peripherals, with a notable exception of the STM32F1xx series. Generally, the DAC peripheral drives pins A4 or A5. To enable DAC-based audio output on STM32 devices, add `AUDIO_DRIVER = dac_basic` to `rules.mk` and set in `config.h` either:
`#define AUDIO_PIN A4` or `#define AUDIO_PIN A5`
the other DAC channel can optionally be used with a secondary speaker, just set:
`#define AUDIO_PIN_ALT A4` or `#define AUDIO_PIN_ALT A5`
Do note though that the dac_basic driver is only capable of reproducing one tone per speaker/channel at a time, for more tones simultaneously, try the dac_additive driver.
#### Wiring:
for two piezos, for example configured as `AUDIO_PIN A4` and `AUDIO_PIN_ALT A5` would be: red lead to A4 and black to Ground, and similarly with the second one: A5 = red, and Ground = black
another alternative is to drive *one* piezo with both DAC pins - for an extra "push".
wiring red to A4 and black to A5 (or the other way round) and add `#define AUDIO_PIN_ALT_AS_NEGATIVE` to `config.h`
##### Proton-C Example:
The Proton-C comes (optionally) with one 'builtin' piezo, which is wired to A4+A5.
For this board `config.h` would include these defines:
```c
#define AUDIO_PIN A5
#define AUDIO_PIN_ALT A4
#define AUDIO_PIN_ALT_AS_NEGATIVE
```
### DAC (additive)
Another option, besides dac_basic (which produces sound through a square-wave), is to use the DAC to do additive wave synthesis.
With a number of predefined wave-forms or by providing your own implementation to generate samples on the fly.
To use this feature set `AUDIO_DRIVER = dac_additive` in your `rules.mk`, and select in `config.h` EITHER `#define AUDIO_PIN A4` or `#define AUDIO_PIN A5`.
The used waveform *defaults* to sine, but others can be selected by adding one of the following defines to `config.h`:
* `#define AUDIO_DAC_SAMPLE_WAVEFORM_SINE`
* `#define AUDIO_DAC_SAMPLE_WAVEFORM_TRIANGLE`
* `#define AUDIO_DAC_SAMPLE_WAVEFORM_TRAPEZOID`
* `#define AUDIO_DAC_SAMPLE_WAVEFORM_SQUARE`
Should you rather choose to generate and use your own sample-table with the DAC unit, implement `uint16_t dac_value_generate(void)` with your keyboard - for an example implementation see keyboards/planck/keymaps/synth_sample or keyboards/planck/keymaps/synth_wavetable
### PWM (software)
if the DAC pins are unavailable (or the MCU has no usable DAC at all, like STM32F1xx); PWM can be an alternative.
Note that there is currently only one speaker/pin supported.
set in `rules.mk`:
`AUDIO_DRIVER = pwm_software` and in `config.h`:
`#define AUDIO_PIN C13` (can be any pin) to have the selected pin output a pwm signal, generated from a timer callback which toggles the pin in software.
#### Wiring
the usual piezo wiring: red goes to the selected AUDIO_PIN, black goes to ground.
OR if you can chose to drive one piezo with two pins, for example `#define AUDIO_PIN B1`, `#define AUDIO_PIN_ALT B2` in `config.h`, with `#define AUDIO_PIN_ALT_AS_NEGATIVE` - then the red lead could go to B1, the black to B2.
### PWM (hardware)
STM32F1xx have to fall back to using PWM, but can do so in hardware; but again on currently only one speaker/pin.
`AUDIO_DRIVER = pwm_hardware` in `rules.mk`, and in `config.h`:
`#define AUDIO_PIN A8`
`#define AUDIO_PWM_DRIVER PWMD1`
`#define AUDIO_PWM_CHANNEL 1`
(as well as `#define AUDIO_PWM_PAL_MODE 42` if you are on STM32F2 or larger)
which will use Timer 1 to directly drive pin PA8 through the PWM hardware (TIM1_CH1 = PA8).
Should you want to use the pwm-hardware on another pin and timer - be ready to dig into the STM32 data-sheet to pick the right TIMx_CHy and pin-alternate function.
## Tone Multiplexing
Since most drivers can only render one tone per speaker at a time (with the one exception: arm dac-additive) there also exists a "workaround-feature" that does time-slicing/multiplexing - which does what the name implies: cycle through a set of active tones (e.g. when playing chords in Music Mode) at a given rate, and put one tone at a time out through the one/few speakers that are available.
To enable this feature, and configure a starting-rate, add the following defines to `config.h`:
```c
#define AUDIO_ENABLE_TONE_MULTIPLEXING
#define AUDIO_TONE_MULTIPLEXING_RATE_DEFAULT 10
```
The audio core offers interface functions to get/set/change the tone multiplexing rate from within `keymap.c`.
## Songs
There's a couple of different sounds that will automatically be enabled without any other configuration:
```
STARTUP_SONG // plays when the keyboard starts up (audio.c)
GOODBYE_SONG // plays when you press the RESET key (quantum.c)
@@ -131,14 +35,12 @@ You can override the default songs by doing something like this in your `config.
```c
#ifdef AUDIO_ENABLE
# define STARTUP_SONG SONG(STARTUP_SOUND)
#define STARTUP_SONG SONG(STARTUP_SOUND)
#endif
```
A full list of sounds can be found in [quantum/audio/song_list.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/song_list.h) - feel free to add your own to this list! All available notes can be seen in [quantum/audio/musical_notes.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/musical_notes.h).
Additionally, if you with to maintain your own list of songs (such as ones that may be copyrighted) and not have them added to the repo, you can create a `user_song_list.h` file and place it in your keymap (or userspace) folder. This file will be automatically included, it just needs to exist.
To play a custom sound at a particular time, you can define a song like this (near the top of the file):
```c
@@ -165,34 +67,15 @@ The available keycodes for audio are:
* `AU_OFF` - Turn Audio Feature off
* `AU_TOG` - Toggle Audio Feature state
!> These keycodes turn all of the audio functionality on and off. Turning it off means that audio feedback, audio clicky, music mode, etc. are disabled, completely.
## Tempo
the 'speed' at which SONGs are played is dictated by the set Tempo, which is measured in beats-per-minute. Note lengths are defined relative to that.
The initial/default tempo is set to 120 bpm, but can be configured by setting `TEMPO_DEFAULT` in `config.c`.
There is also a set of functions to modify the tempo from within the user/keymap code:
```c
void audio_set_tempo(uint8_t tempo);
void audio_increase_tempo(uint8_t tempo_change);
void audio_decrease_tempo(uint8_t tempo_change);
```
!> These keycodes turn all of the audio functionality on and off. Turning it off means that audio feedback, audio clicky, music mode, etc. are disabled, completely.
## ARM Audio Volume
For ARM devices, you can adjust the DAC sample values. If your board is too loud for you or your coworkers, you can set the max using `AUDIO_DAC_SAMPLE_MAX` in your `config.h`:
For ARM devices, you can adjust the DAC sample values. If your board is too loud for you or your coworkers, you can set the max using `DAC_SAMPLE_MAX` in your `config.h`:
```c
#define AUDIO_DAC_SAMPLE_MAX 4095U
#define DAC_SAMPLE_MAX 65535U
```
the DAC usually runs in 12Bit mode, hence a volume of 100% = 4095U
Note: this only adjusts the volume aka 'works' if you stick to WAVEFORM_SQUARE, since its samples are generated on the fly - any other waveform uses a hardcoded/precomputed sample-buffer.
## Voices
Aka "audio effects", different ones can be enabled by setting in `config.h` these defines:
`#define AUDIO_VOICES` to enable the feature, and `#define AUDIO_VOICE_DEFAULT something` to select a specific effect
for details see quantum/audio/voices.h and .c
## Music Mode
@@ -293,7 +176,7 @@ You can configure the default, min and max frequencies, the stepping and built i
|--------|---------------|-------------|
| `AUDIO_CLICKY_FREQ_DEFAULT` | 440.0f | Sets the default/starting audio frequency for the clicky sounds. |
| `AUDIO_CLICKY_FREQ_MIN` | 65.0f | Sets the lowest frequency (under 60f are a bit buggy). |
| `AUDIO_CLICKY_FREQ_MAX` | 1500.0f | Sets the highest frequency. Too high may result in coworkers attacking you. |
| `AUDIO_CLICKY_FREQ_MAX` | 1500.0f | Sets the the highest frequency. Too high may result in coworkers attacking you. |
| `AUDIO_CLICKY_FREQ_FACTOR` | 1.18921f| Sets the stepping of UP/DOWN key codes. This is a multiplicative factor. The default steps the frequency up/down by a musical minor third. |
| `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical, and `1.0f` will make this sound much like the 90's computer screen scrolling/typing effect. |
| `AUDIO_CLICKY_DELAY_DURATION` | 1 | An integer note duration where 1 is 1/16th of the tempo, or a sixty-fourth note (see `quantum/audio/musical_notes.h` for implementation details). The main clicky effect will be delayed by this duration. Adjusting this to values around 6-12 will help compensate for loud switches. |
@@ -303,7 +186,8 @@ You can configure the default, min and max frequencies, the stepping and built i
## MIDI Functionality
See [MIDI](feature_midi.md)
This is still a WIP, but check out `quantum/process_keycode/process_midi.c` to see what's happening. Enable from the Makefile.
## Audio Keycodes
@@ -320,3 +204,120 @@ See [MIDI](feature_midi.md)
|`MU_OFF` | |Turns off Music Mode |
|`MU_TOG` | |Toggles Music Mode |
|`MU_MOD` | |Cycles through the music modes |
<!-- FIXME: this formatting needs work
## Audio
```c
#ifdef AUDIO_ENABLE
AU_ON,
AU_OFF,
AU_TOG,
#ifdef FAUXCLICKY_ENABLE
FC_ON,
FC_OFF,
FC_TOG,
#endif
// Music mode on/off/toggle
MU_ON,
MU_OFF,
MU_TOG,
// Music voice iterate
MUV_IN,
MUV_DE,
#endif
```
### Midi
#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
MI_ON, // send midi notes when music mode is enabled
MI_OFF, // don't send midi notes when music mode is enabled
#endif
MIDI_TONE_MIN,
MIDI_TONE_MAX
MI_C = MIDI_TONE_MIN,
MI_Cs,
MI_Db = MI_Cs,
MI_D,
MI_Ds,
MI_Eb = MI_Ds,
MI_E,
MI_F,
MI_Fs,
MI_Gb = MI_Fs,
MI_G,
MI_Gs,
MI_Ab = MI_Gs,
MI_A,
MI_As,
MI_Bb = MI_As,
MI_B,
MIDI_TONE_KEYCODE_OCTAVES > 1
where x = 1-5:
MI_C_x,
MI_Cs_x,
MI_Db_x = MI_Cs_x,
MI_D_x,
MI_Ds_x,
MI_Eb_x = MI_Ds_x,
MI_E_x,
MI_F_x,
MI_Fs_x,
MI_Gb_x = MI_Fs_x,
MI_G_x,
MI_Gs_x,
MI_Ab_x = MI_Gs_x,
MI_A_x,
MI_As_x,
MI_Bb_x = MI_As_x,
MI_B_x,
MI_OCT_Nx 1-2
MI_OCT_x 0-7
MIDI_OCTAVE_MIN = MI_OCT_N2,
MIDI_OCTAVE_MAX = MI_OCT_7,
MI_OCTD, // octave down
MI_OCTU, // octave up
MI_TRNS_Nx 1-6
MI_TRNS_x 0-6
MIDI_TRANSPOSE_MIN = MI_TRNS_N6,
MIDI_TRANSPOSE_MAX = MI_TRNS_6,
MI_TRNSD, // transpose down
MI_TRNSU, // transpose up
MI_VEL_x 1-10
MIDI_VELOCITY_MIN = MI_VEL_1,
MIDI_VELOCITY_MAX = MI_VEL_9,
MI_VELD, // velocity down
MI_VELU, // velocity up
MI_CHx 1-16
MIDI_CHANNEL_MIN = MI_CH1
MIDI_CHANNEL_MAX = MI_CH16,
MI_CHD, // previous channel
MI_CHU, // next channel
MI_ALLOFF, // all notes off
MI_SUS, // sustain
MI_PORT, // portamento
MI_SOST, // sostenuto
MI_SOFT, // soft pedal
MI_LEG, // legato
MI_MOD, // modulation
MI_MODSD, // decrease modulation speed
MI_MODSU, // increase modulation speed
#endif // MIDI_ADVANCED
-->

View File

@@ -109,33 +109,6 @@ Do not Auto Shift numeric keys, zero through nine.
Do not Auto Shift alpha characters, which include A through Z.
### Auto Shift Per Key
This is a function that allows you to determine which keys shold be autoshifted, much like the tap-hold keys.
The default function looks like this:
```c
bool get_auto_shifted_key(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
# ifndef NO_AUTO_SHIFT_ALPHA
case KC_A ... KC_Z:
# endif
# ifndef NO_AUTO_SHIFT_NUMERIC
case KC_1 ... KC_0:
# endif
# ifndef NO_AUTO_SHIFT_SPECIAL
case KC_TAB:
case KC_MINUS ... KC_SLASH:
case KC_NONUS_BSLASH:
# endif
return true;
}
return false;
}
```
This functionality is enabled by default, and does not need a define.
### AUTO_SHIFT_REPEAT (simple define)
Enables keyrepeat.

View File

@@ -62,17 +62,15 @@ Valid driver values are `pwm`, `software`, `custom` or `no`. See below for help
To configure the backlighting, `#define` these in your `config.h`:
|Define |Default |Description |
|-----------------------------|------------------|-----------------------------------------------------------------------------------------------------------------|
|`BACKLIGHT_PIN` |*Not defined* |The pin that controls the LED(s) |
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 31 excluding off) |
|`BACKLIGHT_CAPS_LOCK` |*Not defined* |Enable Caps Lock indicator using backlight (for keyboards without dedicated LED) |
|`BACKLIGHT_BREATHING` |*Not defined* |Enable backlight breathing, if supported |
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
|`BACKLIGHT_ON_STATE` |`1` |The state of the backlight pin when the backlight is "on" - `1` for high, `0` for low |
|`BACKLIGHT_LIMIT_VAL` |`255` |The maximum duty cycle of the backlight -- `255` allows for full brightness, any lower will decrease the maximum.|
|`BACKLIGHT_DEFAULT_LEVEL` |`BACKLIGHT_LEVELS`|The default backlight level to use upon clearing the EEPROM |
|`BACKLIGHT_DEFAULT_BREATHING`|*Not defined* |Whether to enable backlight breathing upon clearing the EEPROM |
| Define | Default | Description |
|------------------------|---------------|-------------------------------------------------------------------------------------------------------------------|
| `BACKLIGHT_PIN` | *Not defined* | The pin that controls the LED(s) |
| `BACKLIGHT_LEVELS` | `3` | The number of brightness levels (maximum 31 excluding off) |
| `BACKLIGHT_CAPS_LOCK` | *Not defined* | Enable Caps Lock indicator using backlight (for keyboards without dedicated LED) |
| `BACKLIGHT_BREATHING` | *Not defined* | Enable backlight breathing, if supported |
| `BREATHING_PERIOD` | `6` | The length of one backlight "breath" in seconds |
| `BACKLIGHT_ON_STATE` | `1` | The state of the backlight pin when the backlight is "on" - `1` for high, `0` for low |
| `BACKLIGHT_LIMIT_VAL ` | `255` | The maximum duty cycle of the backlight -- `255` allows for full brightness, any lower will decrease the maximum. |
Unless you are designing your own keyboard, you generally should not need to change the `BACKLIGHT_PIN` or `BACKLIGHT_ON_STATE`.
@@ -173,7 +171,7 @@ BACKLIGHT_DRIVER = software
#### Multiple Backlight Pins :id=multiple-backlight-pins
Most keyboards have only one backlight pin which controls all backlight LEDs (especially if the backlight is connected to a hardware PWM pin).
Most keyboards have only one backlight pin which control all backlight LEDs (especially if the backlight is connected to an hardware PWM pin).
In software PWM, it is possible to define multiple backlight pins, which will be turned on and off at the same time during the PWM duty cycle.
This feature allows to set, for instance, the Caps Lock LED's (or any other controllable LED) brightness at the same level as the other LEDs of the backlight. This is useful if you have mapped Control in place of Caps Lock and you need the Caps Lock LED to be part of the backlight instead of being activated when Caps Lock is on, as it is usually wired to a separate pin from the backlight.

View File

@@ -53,15 +53,15 @@ If you are using different pinouts for the encoders on each half of a split keyb
The callback functions can be inserted into your `<keyboard>.c`:
```c
bool encoder_update_kb(uint8_t index, bool clockwise) {
return encoder_update_user(index, clockwise);
void encoder_update_kb(uint8_t index, bool clockwise) {
encoder_update_user(index, clockwise);
}
```
or `keymap.c`:
```c
bool encoder_update_user(uint8_t index, bool clockwise) {
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code(KC_PGDN);
@@ -75,29 +75,9 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
tap_code(KC_UP);
}
}
return true;
}
```
!> If you return `true`, this will allow the keyboard level code to run, as well. Returning `false` will override the keyboard level code. Depending on how the keyboard level function is set up.
## Hardware
The A an B lines of the encoders should be wired directly to the MCU, and the C/common lines should be wired to ground.
## Multiple Encoders
Multiple encoders may share pins so long as each encoder has a distinct pair of pins.
For example you can support two encoders using only 3 pins like this
```
#define ENCODERS_PAD_A { B1, B1 }
#define ENCODERS_PAD_B { B2, B3 }
```
You could even support three encoders using only three pins (one per encoder) however in this configuration, rotating two encoders which share pins simultaneously will often generate incorrect output. For example:
```
#define ENCODERS_PAD_A { B1, B1, B2 }
#define ENCODERS_PAD_B { B2, B3, B3 }
```
Here rotating Encoder 0 `B1 B2` and Encoder 1 `B1 B3` could be interpreted as rotating Encoder 2 `B2 B3` or `B3 B2` depending on the timing. This may still be a useful configuration depending on your use case

View File

@@ -39,7 +39,7 @@ Not all keycodes below will work depending on which haptic mechanism you have ch
First you will need a build a circuit to drive the solenoid through a mosfet as most MCU will not be able to provide the current needed to drive the coil in the solenoid.
[Wiring diagram provided by Adafruit](https://cdn-shop.adafruit.com/product-files/412/solenoid_driver.pdf)
[Wiring diagram provided by Adafruit](https://playground.arduino.cc/uploads/Learning/solenoid_driver.pdf)
| Settings | Default | Description |

View File

@@ -19,10 +19,12 @@ These functions allow you to activate layers in various ways. Note that layers a
### Caveats :id=caveats
Currently, the `layer` argument of `LT()` is limited to layers 0-15, and the `kc` argument to the [Basic Keycode set](keycodes_basic.md), meaning you can't use keycodes like `LCTL()`, `KC_TILD`, or anything greater than `0xFF`. This is because QMK uses 16-bit keycodes, of which 4 bits are used for the function identifier and 4 bits for the layer, leaving only 8 bits for the keycode.
Currently, `LT()` and `MT()` are limited to the [Basic Keycode set](keycodes_basic.md), meaning you can't use keycodes like `LCTL()`, `KC_TILD`, or anything greater than `0xFF`. Specifically, dual function keys like `LT` and `MT` use a 16 bit keycode. 4 bits are used for the function identifier, the next 12 are divided into the parameters. Layer Tap uses 4 bits for the layer (and is why it's limited to layers 0-15, actually), while Mod Tap does the same, 4 bits for the identifier, 4 bits for which mods are used, and all of them use 8 bits for the keycode. Because of this, the keycode used is limited to `0xFF` (0-255), which are the basic keycodes only.
Expanding this would be complicated, at best. Moving to a 32-bit keycode would solve a lot of this, but would double the amount of space that the keymap matrix uses. And it could potentially cause issues, too. If you need to apply modifiers to your tapped keycode, [Tap Dance](feature_tap_dance.md#example-5-using-tap-dance-for-advanced-mod-tap-and-layer-tap-keys) can be used to accomplish this.
Additionally, if at least one right-handed modifier is specified in a Mod Tap or Layer Tap, it will cause all modifiers specified to become right-handed, so it is not possible to mix and match the two.
## Working with Layers :id=working-with-layers
Care must be taken when switching layers, it's possible to lock yourself into a layer with no way to deactivate that layer (without unplugging your keyboard.) We've created some guidelines to help users avoid the most common problems.

View File

@@ -72,19 +72,6 @@ SEQ_THREE_KEYS(KC_C, KC_C, KC_C) {
}
```
## Infinite Leader key timeout
Sometimes your leader key is not on a comfortable places as the rest of keys on your sequence. Imagine that your leader key is one of your outer top right keys, you may need to reposition your hand just to reach your leader key.
This can make typing the entire sequence on time hard even if you are able to type most of the sequence fast. For example, if your sequence is `Leader + asd` typing `asd` fast is very easy once you have your hands in your home row. However starting the sequence in time after moving your hand out of the home row to reach the leader key and back is not.
To remove the stress this situation produces to your hands you can enable an infinite timeout just for the leader key. This mean that, after you hit the leader key you will have an infinite amount of time to start the rest of the sequence, allowing you to proper position your hands on the best position to type the rest of the sequence comfortably.
This infinite timeout only affects the leader key, so in our previous example of `Leader + asd` you will have an infinite amount of time between `Leader` and `a`, but once you start the sequence the timeout you have configured (global or per key) will work normally.
This way you can configure a very short `LEADER_TIMEOUT` but still have plenty of time to position your hands.
In order to enable this, place this in your `config.h`:
```c
#define LEADER_NO_TIMEOUT
```
## Strict Key Processing
By default, the Leader Key feature will filter the keycode out of [`Mod-Tap`](mod_tap.md) and [`Layer Tap`](feature_layers.md#switching-and-toggling-layers) functions when checking for the Leader sequences. That means if you're using `LT(3, KC_A)`, it will pick this up as `KC_A` for the sequence, rather than `LT(3, KC_A)`, giving a more expected behavior for newer users.
@@ -105,7 +92,7 @@ void leader_start(void) {
}
void leader_end(void) {
// sequence ended (no success/failure detection)
// sequence ended (no success/failuer detection)
}
```

View File

@@ -1,28 +1,26 @@
# LED Matrix Lighting :id=led-matrix-lighting
# LED Matrix Lighting
This feature allows you to use LED matrices driven by external drivers. It hooks into the backlight system so you can use the same keycodes as backlighting to control it.
If you want to use RGB LED's you should use the [RGB Matrix Subsystem](feature_rgb_matrix.md) instead.
## Driver configuration :id=driver-configuration
---
### IS31FL3731 :id=is31fl3731
## Driver configuration
There is basic support for addressable LED matrix lighting with the I2C IS31FL3731 LED controller. To enable it, add this to your `rules.mk`:
### IS31FL3731
```make
LED_MATRIX_ENABLE = yes
LED_MATRIX_DRIVER = IS31FL3731
```
There is basic support for addressable LED matrix lighting with the I2C IS31FL3731 RGB controller. To enable it, add this to your `rules.mk`:
LED_MATRIX_ENABLE = yes
LED_MATRIX_DRIVER = IS31FL3731
You can use between 1 and 4 IS31FL3731 IC's. Do not specify `LED_DRIVER_ADDR_<N>` defines for IC's that are not present on your keyboard. You can define the following items in `config.h`:
| Variable | Description | Default |
|----------|-------------|---------|
| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 |
| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages | 100 |
| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
| `LED_DRIVER_COUNT` | (Required) How many LED driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many LED lights are present across all drivers | |
| `LED_DRIVER_LED_COUNT` | (Required) How many LED lights are present across all drivers | |
| `LED_DRIVER_ADDR_1` | (Required) Address for the first LED driver | |
| `LED_DRIVER_ADDR_2` | (Optional) Address for the second LED driver | |
| `LED_DRIVER_ADDR_3` | (Optional) Address for the third LED driver | |
@@ -30,350 +28,64 @@ You can use between 1 and 4 IS31FL3731 IC's. Do not specify `LED_DRIVER_ADDR_<N>
Here is an example using 2 drivers.
```c
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 0b1110100 AD <-> GND
// 0b1110111 AD <-> VCC
// 0b1110101 AD <-> SCL
// 0b1110110 AD <-> SDA
#define LED_DRIVER_ADDR_1 0b1110100
#define LED_DRIVER_ADDR_2 0b1110110
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 0b1110100 AD <-> GND
// 0b1110111 AD <-> VCC
// 0b1110101 AD <-> SCL
// 0b1110110 AD <-> SDA
#define LED_DRIVER_ADDR_1 0b1110100
#define LED_DRIVER_ADDR_2 0b1110110
#define LED_DRIVER_COUNT 2
#define LED_DRIVER_1_LED_TOTAL 25
#define LED_DRIVER_2_LED_TOTAL 24
#define DRIVER_LED_TOTAL (LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL)
```
#define LED_DRIVER_COUNT 2
#define LED_DRIVER_1_LED_COUNT 25
#define LED_DRIVER_2_LED_COUNT 24
#define LED_DRIVER_LED_COUNT LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL
!> Note the parentheses, this is so when `LED_DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL)` will give very different results than `rand() % LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL`.
Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations.
Define these arrays listing all the LEDs in your `<keyboard>.c`:
```c
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
/* Refer to IS31 manual for these locations
* driver
* | LED address
* | | */
{ 0, C1_1 },
{ 0, C1_15 },
// ...
}
```
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
/* Refer to IS31 manual for these locations
* driver
* | LED address
* | | */
{0, C3_3},
....
}
Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](https://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/issi/is31fl3731-simple.h`. The `driver` is the index of the driver you defined in your `config.h` (`0`, `1`, `2`, or `3` ).
---
## Keycodes
## Common Configuration :id=common-configuration
All LED matrix keycodes are currently shared with the [backlight system](feature_backlight.md).
From this point forward the configuration is the same for all the drivers. The `led_config_t` struct provides a key electrical matrix to led index lookup table, what the physical position of each LED is on the board, and what type of key or usage the LED if the LED represents. Here is a brief example:
## LED Matrix Effects
```c
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ 5, NO_LED, NO_LED, 0 },
{ NO_LED, NO_LED, NO_LED, NO_LED },
{ 4, NO_LED, NO_LED, 1 },
{ 3, NO_LED, NO_LED, 2 }
}, {
// LED Index to Physical Position
{ 188, 16 }, { 187, 48 }, { 149, 64 }, { 112, 64 }, { 37, 48 }, { 38, 16 }
}, {
// LED Index to Flag
1, 4, 4, 4, 4, 1
} };
```
Currently no LED matrix effects have been created.
The first part, `// Key Matrix to LED Index`, tells the system what key this LED represents by using the key's electrical matrix row & col. The second part, `// LED Index to Physical Position` represents the LED's physical `{ x, y }` position on the keyboard. The default expected range of values for `{ x, y }` is the inclusive range `{ 0..224, 0..64 }`. This default expected range is due to effects that calculate the center of the keyboard for their animations. The easiest way to calculate these positions is imagine your keyboard is a grid, and the top left of the keyboard represents `{ x, y }` coordinate `{ 0, 0 }` and the bottom right of your keyboard represents `{ 224, 64 }`. Using this as a basis, you can use the following formula to calculate the physical position:
## Custom layer effects
```c
x = 224 / (NUMBER_OF_COLS - 1) * COL_POSITION
y = 64 / (NUMBER_OF_ROWS - 1) * ROW_POSITION
```
Custom layer effects can be done by defining this in your `<keyboard>.c`:
Where NUMBER_OF_COLS, NUMBER_OF_ROWS, COL_POSITION, & ROW_POSITION are all based on the physical layout of your keyboard, not the electrical layout.
void led_matrix_indicators_kb(void) {
led_matrix_set_index_value(index, value);
}
As mentioned earlier, the center of the keyboard by default is expected to be `{ 112, 32 }`, but this can be changed if you want to more accurately calculate the LED's physical `{ x, y }` positions. Keyboard designers can implement `#define LED_MATRIX_CENTER { 112, 32 }` in their config.h file with the new center point of the keyboard, or where they want it to be allowing more possibilities for the `{ x, y }` values. Do note that the maximum value for x or y is 255, and the recommended maximum is 224 as this gives animations runoff room before they reset.
A similar function works in the keymap as `led_matrix_indicators_user`.
`// LED Index to Flag` is a bitmask, whether or not a certain LEDs is of a certain type. It is recommended that LEDs are set to only 1 type.
## Suspended state
## Flags :id=flags
To use the suspend feature, add this to your `<keyboard>.c`:
|Define |Value |Description |
|----------------------------|------|-------------------------------------------------|
|`HAS_FLAGS(bits, flags)` |*n/a* |Evaluates to `true` if `bits` has all `flags` set|
|`HAS_ANY_FLAGS(bits, flags)`|*n/a* |Evaluates to `true` if `bits` has any `flags` set|
|`LED_FLAG_NONE` |`0x00`|If this LED has no flags |
|`LED_FLAG_ALL` |`0xFF`|If this LED has all flags |
|`LED_FLAG_MODIFIER` |`0x01`|If the LED is on a modifier key |
|`LED_FLAG_KEYLIGHT` |`0x04`|If the LED is for key backlight |
|`LED_FLAG_INDICATOR` |`0x08`|If the LED is for keyboard state indication |
void suspend_power_down_kb(void)
{
led_matrix_set_suspend_state(true);
}
## Keycodes :id=keycodes
All LED matrix keycodes are currently shared with the [Backlight feature](feature_backlight.md).
|Key |Description |
|---------|-----------------------------|
|`BL_TOGG`|Toggle LED Matrix on or off |
|`BL_STEP`|Cycle through modes |
|`BL_ON` |Turn on LED Matrix |
|`BL_OFF` |Turn off LED Matrix |
|`BL_INC` |Increase the brightness level|
|`BL_DEC` |Decrease the brightness level|
## LED Matrix Effects :id=led-matrix-effects
These are the effects that are currently available:
```c
enum led_matrix_effects {
LED_MATRIX_NONE = 0,
LED_MATRIX_SOLID = 1, // Static single val, no speed support
LED_MATRIX_ALPHAS_MODS, // Static dual val, speed is val for LEDs marked as modifiers
LED_MATRIX_BREATHING, // Cycling brightness animation
LED_MATRIX_BAND, // Band fading brightness scrolling left to right
LED_MATRIX_BAND_PINWHEEL, // 3 blade spinning pinwheel fades brightness
LED_MATRIX_BAND_SPIRAL, // Spinning spiral fades brightness
LED_MATRIX_CYCLE_LEFT_RIGHT, // Full gradient scrolling left to right
LED_MATRIX_CYCLE_UP_DOWN, // Full gradient scrolling top to bottom
LED_MATRIX_CYCLE_OUT_IN, // Full gradient scrolling out to in
LED_MATRIX_DUAL_BEACON, // Full gradient spinning around center of keyboard
#if defined(LED_MATRIX_KEYPRESSES) || defined(LED_MATRIX_KEYRELEASES)
LED_MATRIX_SOLID_REACTIVE_SIMPLE, // Pulses keys hit then fades out
LED_MATRIX_SOLID_REACTIVE_WIDE // Value pulses near a single key hit then fades out
LED_MATRIX_SOLID_REACTIVE_MULTIWIDE // Value pulses near multiple key hits then fades out
LED_MATRIX_SOLID_REACTIVE_CROSS // Value pulses the same column and row of a single key hit then fades out
LED_MATRIX_SOLID_REACTIVE_MULTICROSS // Value pulses the same column and row of multiple key hits then fades out
LED_MATRIX_SOLID_REACTIVE_NEXUS // Value pulses away on the same column and row of a single key hit then fades out
LED_MATRIX_SOLID_REACTIVE_MULTINEXUS // Value pulses away on the same column and row of multiple key hits then fades out
LED_MATRIX_SOLID_SPLASH, // Value pulses away from a single key hit then fades out
LED_MATRIX_SOLID_MULTISPLASH, // Value pulses away from multiple key hits then fades out
#endif
LED_MATRIX_WAVE_LEFT_RIGHT // Sine wave scrolling from left to right
LED_MATRIX_WAVE_UP_DOWN // Sine wave scrolling from up to down
LED_MATRIX_EFFECT_MAX
};
```
You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `config.h`:
|Define |Description |
|-------------------------------------------------------|-----------------------------------------------|
|`#define DISABLE_LED_MATRIX_ALPHAS_MODS` |Disables `LED_MATRIX_ALPHAS_MODS` |
|`#define DISABLE_LED_MATRIX_BREATHING` |Disables `LED_MATRIX_BREATHING` |
|`#define DISABLE_LED_MATRIX_BAND` |Disables `LED_MATRIX_BAND` |
|`#define DISABLE_LED_MATRIX_BAND_PINWHEEL` |Disables `LED_MATRIX_BAND_PINWHEEL` |
|`#define DISABLE_LED_MATRIX_BAND_SPIRAL` |Disables `LED_MATRIX_BAND_SPIRAL` |
|`#define DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT` |Disables `LED_MATRIX_CYCLE_LEFT_RIGHT` |
|`#define DISABLE_LED_MATRIX_CYCLE_UP_DOWN` |Disables `LED_MATRIX_CYCLE_UP_DOWN` |
|`#define DISABLE_LED_MATRIX_CYCLE_OUT_IN` |Disables `LED_MATRIX_CYCLE_OUT_IN` |
|`#define DISABLE_LED_MATRIX_DUAL_BEACON` |Disables `LED_MATRIX_DUAL_BEACON` |
|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `LED_MATRIX_SOLID_REACTIVE_SIMPLE` |
|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE` |Disables `LED_MATRIX_SOLID_REACTIVE_WIDE` |
|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Disables `LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` |
|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS` |Disables `LED_MATRIX_SOLID_REACTIVE_CROSS` |
|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS` |Disables `LED_MATRIX_SOLID_REACTIVE_MULTICROSS`|
|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS` |Disables `LED_MATRIX_SOLID_REACTIVE_NEXUS` |
|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Disables `LED_MATRIX_SOLID_REACTIVE_MULTINEXUS`|
|`#define DISABLE_LED_MATRIX_SOLID_SPLASH` |Disables `LED_MATRIX_SOLID_SPLASH` |
|`#define DISABLE_LED_MATRIX_SOLID_MULTISPLASH` |Disables `LED_MATRIX_SOLID_MULTISPLASH` |
|`#define DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT` |Disables `LED_MATRIX_WAVE_LEFT_RIGHT` |
|`#define DISABLE_LED_MATRIX_WAVE_UP_DOWN` |Disables `LED_MATRIX_WAVE_UP_DOWN` |
## Custom LED Matrix Effects :id=custom-led-matrix-effects
By setting `LED_MATRIX_CUSTOM_USER` (and/or `LED_MATRIX_CUSTOM_KB`) in `rules.mk`, new effects can be defined directly from userspace, without having to edit any QMK core files.
To declare new effects, create a new `led_matrix_user/kb.inc` that looks something like this:
`led_matrix_user.inc` should go in the root of the keymap directory.
`led_matrix_kb.inc` should go in the root of the keyboard directory.
To use custom effects in your code, simply prepend `LED_MATRIX_CUSTOM_` to the effect name specified in `LED_MATRIX_EFFECT()`. For example, an effect declared as `LED_MATRIX_EFFECT(my_cool_effect)` would be referenced with:
```c
led_matrix_mode(led_MATRIX_CUSTOM_my_cool_effect);
```
```c
// !!! DO NOT ADD #pragma once !!! //
// Step 1.
// Declare custom effects using the LED_MATRIX_EFFECT macro
// (note the lack of semicolon after the macro!)
LED_MATRIX_EFFECT(my_cool_effect)
LED_MATRIX_EFFECT(my_cool_effect2)
// Step 2.
// Define effects inside the `LED_MATRIX_CUSTOM_EFFECT_IMPLS` ifdef block
#ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
// e.g: A simple effect, self-contained within a single method
static bool my_cool_effect(effect_params_t* params) {
LED_MATRIX_USE_LIMITS(led_min, led_max);
for (uint8_t i = led_min; i < led_max; i++) {
led_matrix_set_value(i, 0xFF);
}
return led_max < DRIVER_LED_TOTAL;
}
// e.g: A more complex effect, relying on external methods and state, with
// dedicated init and run methods
static uint8_t some_global_state;
static void my_cool_effect2_complex_init(effect_params_t* params) {
some_global_state = 1;
}
static bool my_cool_effect2_complex_run(effect_params_t* params) {
LED_MATRIX_USE_LIMITS(led_min, led_max);
for (uint8_t i = led_min; i < led_max; i++) {
led_matrix_set_value(i, some_global_state++);
}
return led_max < DRIVER_LED_TOTAL;
}
static bool my_cool_effect2(effect_params_t* params) {
if (params->init) my_cool_effect2_complex_init(params);
return my_cool_effect2_complex_run(params);
}
#endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
```
For inspiration and examples, check out the built-in effects under `quantum/led_matrix_animations/`
## Additional `config.h` Options :id=additional-configh-options
```c
#define LED_MATRIX_KEYPRESSES // reacts to keypresses
#define LED_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define LED_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects
#define LED_DISABLE_TIMEOUT 0 // number of milliseconds to wait until led automatically turns off
#define LED_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects
#define LED_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
#define LED_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define LED_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define LED_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs
#define LED_MATRIX_STARTUP_MODE LED_MATRIX_SOLID // Sets the default mode, if none has been set
#define LED_MATRIX_STARTUP_VAL LED_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
#define LED_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set
#define LED_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right.
// If LED_MATRIX_KEYPRESSES or LED_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR
```
## EEPROM storage :id=eeprom-storage
The EEPROM for it is currently shared with the RGB Matrix system (it's generally assumed only one feature would be used at a time), but could be configured to use its own 32bit address with:
```c
#define EECONFIG_LED_MATRIX (uint32_t *)28
```
Where `28` is an unused index from `eeconfig.h`.
### Direct Operation :id=direct-operation
|Function |Description |
|--------------------------------------------|-------------|
|`led_matrix_set_value_all(v)` |Set all of the LEDs to the given value, where `v` is between 0 and 255 (not written to EEPROM) |
|`led_matrix_set_value(index, v)` |Set a single LED to the given value, where `v` is between 0 and 255, and `index` is between 0 and `DRIVER_LED_TOTAL` (not written to EEPROM) |
### Disable/Enable Effects :id=disable-enable-effects
|Function |Description |
|--------------------------------------------|-------------|
|`led_matrix_toggle()` |Toggle effect range LEDs between on and off |
|`led_matrix_toggle_noeeprom()` |Toggle effect range LEDs between on and off (not written to EEPROM) |
|`led_matrix_enable()` |Turn effect range LEDs on, based on their previous state |
|`led_matrix_enable_noeeprom()` |Turn effect range LEDs on, based on their previous state (not written to EEPROM) |
|`led_matrix_disable()` |Turn effect range LEDs off, based on their previous state |
|`led_matrix_disable_noeeprom()` |Turn effect range LEDs off, based on their previous state (not written to EEPROM) |
### Change Effect Mode :id=change-effect-mode
|Function |Description |
|--------------------------------------------|-------------|
|`led_matrix_mode(mode)` |Set the mode, if LED animations are enabled |
|`led_matrix_mode_noeeprom(mode)` |Set the mode, if LED animations are enabled (not written to EEPROM) |
|`led_matrix_step()` |Change the mode to the next LED animation in the list of enabled LED animations |
|`led_matrix_step_noeeprom()` |Change the mode to the next LED animation in the list of enabled LED animations (not written to EEPROM) |
|`led_matrix_step_reverse()` |Change the mode to the previous LED animation in the list of enabled LED animations |
|`led_matrix_step_reverse_noeeprom()` |Change the mode to the previous LED animation in the list of enabled LED animations (not written to EEPROM) |
|`led_matrix_increase_speed()` |Increase the speed of the animations |
|`led_matrix_increase_speed_noeeprom()` |Increase the speed of the animations (not written to EEPROM) |
|`led_matrix_decrease_speed()` |Decrease the speed of the animations |
|`led_matrix_decrease_speed_noeeprom()` |Decrease the speed of the animations (not written to EEPROM) |
|`led_matrix_set_speed(speed)` |Set the speed of the animations to the given value where `speed` is between 0 and 255 |
|`led_matrix_set_speed_noeeprom(speed)` |Set the speed of the animations to the given value where `speed` is between 0 and 255 (not written to EEPROM) |
### Change Value :id=change-value
|Function |Description |
|--------------------------------------------|-------------|
|`led_matrix_increase_val()` |Increase the value for effect range LEDs. This wraps around at maximum value |
|`led_matrix_increase_val_noeeprom()` |Increase the value for effect range LEDs. This wraps around at maximum value (not written to EEPROM) |
|`led_matrix_decrease_val()` |Decrease the value for effect range LEDs. This wraps around at minimum value |
|`led_matrix_decrease_val_noeeprom()` |Decrease the value for effect range LEDs. This wraps around at minimum value (not written to EEPROM) |
### Query Current Status :id=query-current-status
|Function |Description |
|---------------------------------|---------------------------|
|`led_matrix_is_enabled()` |Gets current on/off status |
|`led_matrix_get_mode()` |Gets current mode |
|`led_matrix_get_val()` |Gets current val |
|`led_matrix_get_speed()` |Gets current speed |
|`led_matrix_get_suspend_state()` |Gets current suspend state |
## Callbacks :id=callbacks
### Indicators :id=indicators
If you want to set custom indicators, such as an LED for Caps Lock, or layer indication, you can use the `led_matrix_indicators_kb` or `led_matrix_indicators_user` function for that:
```c
void led_matrix_indicators_kb(void) {
led_matrix_set_color(index, value);
}
```
In addition, there are the advanced indicator functions. These are aimed at those with heavily customized displays, where rendering every LED per cycle is expensive. This includes a special macro to help make this easier to use: `LED_MATRIX_INDICATOR_SET_VALUE(i, v)`.
```c
void led_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
LED_MATRIX_INDICATOR_SET_VALUE(index, value);
}
```
## Suspended State :id=suspended-state
To use the suspend feature, make sure that `#define LED_DISABLE_WHEN_USB_SUSPENDED true` is added to the `config.h` file.
Additionally add this to your `<keyboard>.c`:
```c
void suspend_power_down_kb(void) {
led_matrix_set_suspend_state(true);
suspend_power_down_user();
}
void suspend_wakeup_init_kb(void) {
led_matrix_set_suspend_state(false);
suspend_wakeup_init_user();
}
```
or add this to your `keymap.c`:
```c
void suspend_power_down_user(void) {
led_matrix_set_suspend_state(true);
}
void suspend_wakeup_init_user(void) {
led_matrix_set_suspend_state(false);
}
```
void suspend_wakeup_init_kb(void)
{
led_matrix_set_suspend_state(false);
}

View File

@@ -209,7 +209,7 @@ SEND_STRING(".."SS_TAP(X_END));
There are some functions you may find useful in macro-writing. Keep in mind that while you can write some fairly advanced code within a macro, if your functionality gets too complex you may want to define a custom keycode instead. Macros are meant to be simple.
?> You can also use the functions described in [Useful function](ref_functions.md) and [Checking modifier state](feature_advanced_keycodes#checking-modifier-state) for additional functionality. For example, `reset_keyboard()` allows you to reset the keyboard as part of a macro and `get_mods() & MOD_MASK_SHIFT` lets you check for the existence of active shift modifiers.
?> You can also use the functions described in [Useful functions](ref_functions.md) for additional functionality. For example `reset_keyboard()` allows you to reset the keyboard as part of a macro.
### `record->event.pressed`
@@ -233,15 +233,9 @@ Parallel to `register_code` function, this sends the `<kc>` keyup event to the c
### `tap_code(<kc>);`
Sends `register_code(<kc>)` and then `unregister_code(<kc>)`. This is useful if you want to send both the press and release events ("tap" the key, rather than hold it).
This will send `register_code(<kc>)` and then `unregister_code(<kc>)`. This is useful if you want to send both the press and release events ("tap" the key, rather than hold it).
If `TAP_CODE_DELAY` is defined (default 0), this function waits that many milliseconds before calling `unregister_code(<kc>)`. This can be useful when you are having issues with taps (un)registering.
If the keycode is `KC_CAPS`, it waits `TAP_HOLD_CAPS_DELAY` milliseconds instead (default 80), as macOS prevents accidental Caps Lock activation by waiting for the key to be held for a certain amount of time.
### `tap_code_delay(<kc>, <delay>);`
Like `tap_code(<kc>)`, but with a `delay` parameter for specifying arbitrary intervals before sending the unregister event.
If you're having issues with taps (un)registering, you can add a delay between the register and unregister events by setting `#define TAP_CODE_DELAY 100` in your `config.h` file. The value is in milliseconds.
### `register_code16(<kc>);`, `unregister_code16(<kc>);` and `tap_code16(<kc>);`

View File

@@ -1,260 +0,0 @@
# MIDI
## Usage
First, enable MIDI by adding the following to your `rules.mk`:
```makefile
MIDI_ENABLE = yes
```
There are two MIDI systems in QMK: basic and advanced. With basic MIDI you will only be able to send Note On and Note Off messages using the note keycodes, meaning that keycodes like `MI_OCTU` and `MI_OCTD` will not work. Advanced MIDI allows you to do things like octave shifts, channel changes, velocity changes, modulation, and more.
### Basic MIDI
To enable basic MIDI, add the following to your `config.h`:
```c
#define MIDI_BASIC
```
### Advanced MIDI
To enable advanced MIDI, add the following to your `config.h`:
```c
#define MIDI_ADVANCED
```
#### Sending Control Change (CC) Messages
If you're aiming to emulate the features of something like a Launchpad or other MIDI controller you'll need to access the internal MIDI device directly.
Because there are so many possible CC messages, not all of them are implemented as keycodes. Additionally, you might need to provide more than just two values that you would get from a keycode (pressed and released) - for example, the analog values from a fader or a potentiometer. So, you will need to implement [custom keycodes](feature_macros.md) if you want to use them in your keymap directly using `process_record_user()`.
For reference of all the possible control code numbers see [MIDI Specification](#midi-specification)
#### Example code for using Generic On Off Switches as per MIDI Specification.
```c
#include QMK_KEYBOARD_H
extern MidiDevice midi_device;
// MIDI CC codes for generic on/off switches (80, 81, 82, 83)
// Off: 0-63
// On: 64-127
#define MIDI_CC_OFF 0
#define MIDI_CC_ON 127
enum custom_keycodes {
MIDI_CC80 = SAFE_RANGE,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case MIDI_CC80:
if (record->event.pressed) {
midi_send_cc(&midi_device, midi_config.channel, 80, ON);
} else {
midi_send_cc(&midi_device, midi_config.channel, 80, OFF);
}
return true;
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT(
// ...
MIDI_CC80,
// ...
)
};
```
### Keycodes
|Keycode |Aliases |Description |
|------------|---------|---------------------------------|
|`MI_ON` | |Turn MIDI on |
|`MI_OFF` | |Turn MIDI off |
|`MI_TOG` | |Toggle MIDI enabled |
|`MI_C` | |C octave 0 |
|`MI_Cs` |`MI_Db` |C♯/D♭ octave 0 |
|`MI_D` | |D octave 0 |
|`MI_Ds` |`MI_Eb` |D♯/E♭ octave 0 |
|`MI_E` | |E octave 0 |
|`MI_F` | |F octave 0 |
|`MI_Fs` |`MI_Gb` |F♯/G♭ octave 0 |
|`MI_G` | |G octave 0 |
|`MI_Gs` |`MI_Gs` |G♯/A♭ octave 0 |
|`MI_A` | |A octave 0 |
|`MI_As` |`MI_Bb` |A♯/B♭ octave 0 |
|`MI_B` | |B octave 0 |
|`MI_C_1` | |C octave 1 |
|`MI_Cs_1` |`MI_Db_1`|C♯/D♭ octave 1 |
|`MI_D_1` | |D octave 1 |
|`MI_Ds_1` |`MI_Eb_1`|D♯/E♭ octave 1 |
|`MI_E_1` | |E octave 1 |
|`MI_F_1` | |F octave 1 |
|`MI_Fs_1` |`MI_Gb_1`|F♯/G♭ octave 1 |
|`MI_G_1` | |G octave 1 |
|`MI_Gs_1` |`MI_Ab_1`|G♯/A♭ octave 1 |
|`MI_A_1` | |A octave 1 |
|`MI_As_1` |`MI_Bb_1`|A♯/B♭ octave 1 |
|`MI_B_1` | |B octave 1 |
|`MI_C_2` | |C octave 2 |
|`MI_Cs_2` |`MI_Db_2`|C♯/D♭ octave 2 |
|`MI_D_2` | |D octave 2 |
|`MI_Ds_2` |`MI_Eb_2`|D♯/E♭ octave 2 |
|`MI_E_2` | |E octave 2 |
|`MI_F_2` | |F octave 2 |
|`MI_Fs_2` |`MI_Gb_2`|F♯/G♭ octave 2 |
|`MI_G_2` | |G octave 2 |
|`MI_Gs_2` |`MI_Ab_2`|G♯/A♭ octave 2 |
|`MI_A_2` | |A octave 2 |
|`MI_As_2` |`MI_Bb_2`|A♯/B♭ octave 2 |
|`MI_B_2` | |B octave 2 |
|`MI_C_3` | |C octave 3 |
|`MI_Cs_3` |`MI_Db_3`|C♯/D♭ octave 3 |
|`MI_D_3` | |D octave 3 |
|`MI_Ds_3` |`MI_Eb_3`|D♯/E♭ octave 3 |
|`MI_E_3` | |E octave 3 |
|`MI_F_3` | |F octave 3 |
|`MI_Fs_3` |`MI_Gb_3`|F♯/G♭ octave 3 |
|`MI_G_3` | |G octave 3 |
|`MI_Gs_3` |`MI_Ab_3`|G♯/A♭ octave 3 |
|`MI_A_3` | |A octave 3 |
|`MI_As_3` |`MI_Bb_3`|A♯/B♭ octave 3 |
|`MI_B_3` | |B octave 3 |
|`MI_C_4` | |C octave 4 |
|`MI_Cs_4` |`MI_Db_4`|C♯/D♭ octave 4 |
|`MI_D_4` | |D octave 4 |
|`MI_Ds_4` |`MI_Eb_4`|D♯/E♭ octave 4 |
|`MI_E_4` | |E octave 4 |
|`MI_F_4` | |F octave 4 |
|`MI_Fs_4` |`MI_Gb_4`|F♯/G♭ octave 4 |
|`MI_G_4` | |G octave 4 |
|`MI_Gs_4` |`MI_Ab_4`|G♯/A♭ octave 4 |
|`MI_A_4` | |A octave 4 |
|`MI_As_4` |`MI_Bb_4`|A♯/B♭ octave 4 |
|`MI_B_4` | |B octave 4 |
|`MI_C_5` | |C octave 5 |
|`MI_Cs_5` |`MI_Db_5`|C♯/D♭ octave 5 |
|`MI_D_5` | |D octave 5 |
|`MI_Ds_5` |`MI_Eb_5`|D♯/E♭ octave 5 |
|`MI_E_5` | |E octave 5 |
|`MI_F_5` | |F octave 5 |
|`MI_Fs_5` |`MI_Gb_5`|F♯/G♭ octave 5 |
|`MI_G_5` | |G octave 5 |
|`MI_Gs_5` |`MI_Ab_5`|G♯/A♭ octave 5 |
|`MI_A_5` | |A octave 5 |
|`MI_As_5` |`MI_Bb_5`|A♯/B♭ octave 5 |
|`MI_B_5` | |B octave 5 |
|`MI_OCT_N2` | |Set octave to -2 |
|`MI_OCT_N1` | |Set octave to -1 |
|`MI_OCT_0` | |Set octave to 0 |
|`MI_OCT_1` | |Set octave to 1 |
|`MI_OCT_2` | |Set octave to 2 |
|`MI_OCT_3` | |Set octave to 3 |
|`MI_OCT_4` | |Set octave to 4 |
|`MI_OCT_5` | |Set octave to 5 |
|`MI_OCT_6` | |Set octave to 6 |
|`MI_OCT_7` | |Set octave to 7 |
|`MI_OCTD` | |Move down an octave |
|`MI_OCTU` | |Move up an octave |
|`MI_TRNS_N6`| |Set transposition to -6 semitones|
|`MI_TRNS_N5`| |Set transposition to -5 semitones|
|`MI_TRNS_N4`| |Set transposition to -4 semitones|
|`MI_TRNS_N3`| |Set transposition to -3 semitones|
|`MI_TRNS_N2`| |Set transposition to -2 semitones|
|`MI_TRNS_N1`| |Set transposition to -1 semitone |
|`MI_TRNS_0` | |No transposition |
|`MI_TRNS_1` | |Set transposition to +1 semitone |
|`MI_TRNS_2` | |Set transposition to +2 semitones|
|`MI_TRNS_3` | |Set transposition to +3 semitones|
|`MI_TRNS_4` | |Set transposition to +4 semitones|
|`MI_TRNS_5` | |Set transposition to +5 semitones|
|`MI_TRNS_6` | |Set transposition to +6 semitones|
|`MI_TRNSD` | |Decrease transposition |
|`MI_TRNSU` | |Increase transposition |
|`MI_VEL_0` | |Set velocity to 0 |
|`MI_VEL_1` | |Set velocity to 12 |
|`MI_VEL_2` | |Set velocity to 25 |
|`MI_VEL_3` | |Set velocity to 38 |
|`MI_VEL_4` | |Set velocity to 51 |
|`MI_VEL_5` | |Set velocity to 64 |
|`MI_VEL_6` | |Set velocity to 76 |
|`MI_VEL_7` | |Set velocity to 89 |
|`MI_VEL_8` | |Set velocity to 102 |
|`MI_VEL_9` | |Set velocity to 114 |
|`MI_VEL_10` | |Set velocity to 127 |
|`MI_VELD` | |Decrease velocity |
|`MI_VELU` | |Increase velocity |
|`MI_CH1` | |Set channel to 1 |
|`MI_CH2` | |Set channel to 2 |
|`MI_CH3` | |Set channel to 3 |
|`MI_CH4` | |Set channel to 4 |
|`MI_CH5` | |Set channel to 5 |
|`MI_CH6` | |Set channel to 6 |
|`MI_CH7` | |Set channel to 7 |
|`MI_CH8` | |Set channel to 8 |
|`MI_CH9` | |Set channel to 9 |
|`MI_CH10` | |Set channel to 10 |
|`MI_CH11` | |Set channel to 11 |
|`MI_CH12` | |Set channel to 12 |
|`MI_CH13` | |Set channel to 13 |
|`MI_CH14` | |Set channel to 14 |
|`MI_CH15` | |Set channel to 15 |
|`MI_CH16` | |Set channel to 16 |
|`MI_CHD` | |Decrease channel |
|`MI_CHU` | |Increase channel |
|`MI_ALLOFF` | |Stop all notes |
|`MI_SUS` | |Sustain |
|`MI_PORT` | |Portmento |
|`MI_SOST` | |Sostenuto |
|`MI_SOFT` | |Soft Pedal |
|`MI_LEG` | |Legato |
|`MI_MOD` | |Modulation |
|`MI_MODSD` | |Decrease modulation speed |
|`MI_MODSU` | |Increase modulation speed |
|`MI_BENDD` | |Bend pitch down |
|`MI_BENDU` | |Bend pitch up |
### Configuration
Certain values are stored in the `midi_config` struct. This configuration is not persisted to EEPROM. By default, these values are:
|Configuration |Value|Comments |
|-------------------|-----|-------------------------|
|Octave |`4` |Corresponds to `MI_OCT_2`|
|Transposition |`0` | |
|Velocity |`127`| |
|Channel |`0` | |
|Modulation Interval|`8` | |
For the above, the `MI_C` keycode will produce a C3 (note number 48), and so on.
### References
#### MIDI Specification
* [MIDI.org](https://www.midi.org/specifications-old/item/table-1-summary-of-midi-message)
* [CMU MIDI Programmer's Reference](https://www.cs.cmu.edu/~music/cmsip/readings/MIDI%20tutorial%20for%20programmers.html)
#### QMK C Files
* `quantum/process_keycode/process_midi.c`
* `quantum/quantum_keycodes.h`
* `tmk_core/protocol/midi.h`
* `tmk_core/protocol/midi.c`
* `tmk_core/protocol/qmk_midi.c`
* `tmk_core/protocol/midi_device.h`
<!--
#### QMK Internals (Autogenerated)
* [Internals/MIDI Device Setup Process](internals_midi_device_setup_process.md)
* [Internals/MIDI Device](internals_midi_device.md)
* [Internals/MIDI Util](internals_midi_util.md)
-->

View File

@@ -145,8 +145,6 @@ void oled_task_user(void) {
|`OLED_FONT_WIDTH` |`6` |The font width |
|`OLED_FONT_HEIGHT` |`8` |The font height (untested) |
|`OLED_TIMEOUT` |`60000` |Turns off the OLED screen after 60000ms of keyboard inactivity. Helps reduce OLED Burn-in. Set to 0 to disable. |
|`OLED_FADE_OUT` |*Not defined* |Enables fade out animation. Use together with `OLED_TIMEOUT`. |
|`OLED_FADE_OUT_INTERVAL` |`0` |The speed of fade out animation, from 0 to 15. Larger values are slower. |
|`OLED_SCROLL_TIMEOUT` |`0` |Scrolls the OLED screen after 0ms of OLED inactivity. Helps reduce OLED Burn-in. Set to 0 to disable. |
|`OLED_SCROLL_TIMEOUT_RIGHT`|*Not defined* |Scroll timeout direction is right when defined, left when undefined. |
|`OLED_IC` |`OLED_IC_SSD1306`|Set to `OLED_IC_SH1106` if you're using the SH1106 OLED controller. |
@@ -263,25 +261,11 @@ void oled_write(const char *data, bool invert);
void oled_write_ln(const char *data, bool invert);
// Pans the buffer to the right (or left by passing true) by moving contents of the buffer
// Useful for moving the screen in preparation for new drawing
// Useful for moving the screen in preparation for new drawing
// oled_scroll_left or oled_scroll_right should be preferred for all cases of moving a static
// image such as a logo or to avoid burn-in as it's much, much less cpu intensive
void oled_pan(bool left);
// Returns a pointer to the requested start index in the buffer plus remaining
// buffer length as struct
oled_buffer_reader_t oled_read_raw(uint16_t start_index);
// Writes a string to the buffer at current cursor position
void oled_write_raw(const char *data, uint16_t size);
// Writes a single byte into the buffer at the specified index
void oled_write_raw_byte(const char data, uint16_t index);
// Sets a specific pixel on or off
// Coordinates start at top-left and go right and down for positive x and y
void oled_write_pixel(uint8_t x, uint8_t y, bool on);
// Writes a PROGMEM string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
// Remapped to call 'void oled_write(const char *data, bool invert);' on ARM
@@ -293,9 +277,23 @@ void oled_write_P(const char *data, bool invert);
// Remapped to call 'void oled_write_ln(const char *data, bool invert);' on ARM
void oled_write_ln_P(const char *data, bool invert);
// Returns a pointer to the requested start index in the buffer plus remaining
// buffer length as struct
oled_buffer_reader_t oled_read_raw(uint16_t start_index);
// Writes a string to the buffer at current cursor position
void oled_write_raw(const char *data, uint16_t size);
// Writes a single byte into the buffer at the specified index
void oled_write_raw_byte(const char data, uint16_t index);
// Writes a PROGMEM string to the buffer at current cursor position
void oled_write_raw_P(const char *data, uint16_t size);
// Sets a specific pixel on or off
// Coordinates start at top-left and go right and down for positive x and y
void oled_write_pixel(uint8_t x, uint8_t y, bool on);
// Can be used to manually turn on the screen if it is off
// Returns true if the screen was on or turns on
bool oled_on(void);

View File

@@ -27,10 +27,6 @@ Once you have made the necessary changes to the mouse report, you need to send i
When the mouse report is sent, the x, y, v, and h values are set to 0 (this is done in `pointing_device_send()`, which can be overridden to avoid this behavior). This way, button states persist, but movement will only occur once. For further customization, both `pointing_device_init` and `pointing_device_task` can be overridden.
Additionally, by default, `pointing_device_send()` will only send a report when the report has actually changed. This prevents it from continuously sending mouse reports, which will keep the host system awake. This behavior can be changed by creating your own `pointing_device_send()` function.
Also, you use the `has_mouse_report_changed(new, old)` function to check to see if the report has changed.
In the following example, a custom key is used to click the mouse and scroll 127 units vertically and horizontally, then undo all of that when released - because that's a totally useful function. Listen, this is an example:
```c

View File

@@ -15,20 +15,7 @@ RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = IS31FL3731
```
You can use between 1 and 4 IS31FL3731 IC's. Do not specify `DRIVER_ADDR_<N>` defines for IC's that are not present on your keyboard. You can define the following items in `config.h`:
| Variable | Description | Default |
|----------|-------------|---------|
| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 |
| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
| `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | |
| `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | |
| `DRIVER_ADDR_2` | (Optional) Address for the second RGB driver | |
| `DRIVER_ADDR_3` | (Optional) Address for the third RGB driver | |
| `DRIVER_ADDR_4` | (Optional) Address for the fourth RGB driver | |
Here is an example using 2 drivers.
Configure the hardware via your `config.h`:
```c
// This is a 7-bit address, that gets left-shifted and bit 0
@@ -49,6 +36,8 @@ Here is an example using 2 drivers.
!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations.
Define these arrays listing all the LEDs in your `<keyboard>.c`:
```c
@@ -64,10 +53,12 @@ const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
}
```
Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](https://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/issi/is31fl3731.h`. The `driver` is the index of the driver you defined in your `config.h` (`0`, `1`, `2`, or `3`).
Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](https://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/issi/is31fl3731.h`. The `driver` is the index of the driver you defined in your `config.h` (`0` or `1` right now).
---
### IS31FL3733 :id=is31fl3733
### IS31FL3733/IS31FL3737 :id=is31fl3733is31fl3737
!> For the IS31FL3737, replace all instances of `IS31FL3733` below with `IS31FL3737`.
There is basic support for addressable RGB matrix lighting with the I2C IS31FL3733 RGB controller. To enable it, add this to your `rules.mk`:
@@ -76,24 +67,7 @@ RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = IS31FL3733
```
You can use between 1 and 4 IS31FL3733 IC's. Do not specify `DRIVER_ADDR_<N>` defines for IC's that are not present on your keyboard. You can define the following items in `config.h`:
| Variable | Description | Default |
|----------|-------------|---------|
| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 |
| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
| `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | |
| `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | |
| `DRIVER_ADDR_2` | (Optional) Address for the second RGB driver | |
| `DRIVER_ADDR_3` | (Optional) Address for the third RGB driver | |
| `DRIVER_ADDR_4` | (Optional) Address for the fourth RGB driver | |
| `DRIVER_SYNC_1` | (Optional) Sync configuration for the first RGB driver | 0 |
| `DRIVER_SYNC_2` | (Optional) Sync configuration for the second RGB driver | 0 |
| `DRIVER_SYNC_3` | (Optional) Sync configuration for the third RGB driver | 0 |
| `DRIVER_SYNC_4` | (Optional) Sync configuration for the fourth RGB driver | 0 |
Here is an example using 2 drivers.
Configure the hardware via your `config.h`:
```c
// This is a 7-bit address, that gets left-shifted and bit 0
@@ -107,58 +81,6 @@ Here is an example using 2 drivers.
// ADDR2 represents A3:A2 of the 7-bit address.
// The result is: 0b101(ADDR2)(ADDR1)
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010011
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 58
#define DRIVER_2_LED_TOTAL 10
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
```
!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
Currently only 4 drivers are supported, but it would be trivial to support all 8 combinations.
Define these arrays listing all the LEDs in your `<keyboard>.c`:
```c
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
/* Refer to IS31 manual for these locations
* driver
* | R location
* | | G location
* | | | B location
* | | | | */
{0, B_1, A_1, C_1},
....
}
```
Where `X_Y` is the location of the LED in the matrix defined by [the datasheet](https://www.issi.com/WW/pdf/31FL3733.pdf) and the header file `drivers/issi/is31fl3733.h`. The `driver` is the index of the driver you defined in your `config.h` (`0`, `1`, `2`, or `3` for now).
---
### IS31FL3737 :id=is31fl3737
There is basic support for addressable RGB matrix lighting with the I2C IS31FL3737 RGB controller. To enable it, add this to your `rules.mk`:
```makefile
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = IS31FL3737
```
Configure the hardware via your `config.h`:
```c
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 0000 <-> GND
// 0101 <-> SCL
// 1010 <-> SDA
// 1111 <-> VCC
// ADDR represents A3:A0 of the 7-bit address.
// The result is: 0b101(ADDR)
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 2
@@ -183,7 +105,7 @@ const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
}
```
Where `X_Y` is the location of the LED in the matrix defined by [the datasheet](https://www.issi.com/WW/pdf/31FL3737.pdf) and the header file `drivers/issi/is31fl3737.h`. The `driver` is the index of the driver you defined in your `config.h` (Only `0` right now).
Where `X_Y` is the location of the LED in the matrix defined by [the datasheet](https://www.issi.com/WW/pdf/31FL3733.pdf) and the header file `drivers/issi/is31fl3733.h`. The `driver` is the index of the driver you defined in your `config.h` (Only `0` right now).
---
@@ -229,8 +151,6 @@ Configure the hardware via your `config.h`:
---
## Common Configuration :id=common-configuration
From this point forward the configuration is the same for all the drivers. The `led_config_t` struct provides a key electrical matrix to led index lookup table, what the physical position of each LED is on the board, and what type of key or usage the LED if the LED represents. Here is a brief example:
```c
@@ -334,9 +254,6 @@ enum rgb_matrix_effects {
RGB_MATRIX_RAINBOW_PINWHEELS, // Full dual gradients spinning two halfs of keyboard
RGB_MATRIX_RAINDROPS, // Randomly changes a single key's hue
RGB_MATRIX_JELLYBEAN_RAINDROPS, // Randomly changes a single key's hue and saturation
RGB_MATRIX_HUE_BREATHING, // Hue shifts up a slight ammount at the same time, then shifts back
RGB_MATRIX_HUE_PENDULUM, // Hue shifts up a slight ammount in a wave to the right, then back to the left
RGB_MATRIX_HUE_WAVE, // Hue shifts up a slight ammount and then back down in a wave to the right
#if define(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
RGB_MATRIX_TYPING_HEATMAP, // How hot is your WPM!
RGB_MATRIX_DIGITAL_RAIN, // That famous computer simulation
@@ -366,7 +283,6 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con
|-------------------------------------------------------|-----------------------------------------------|
|`#define DISABLE_RGB_MATRIX_ALPHAS_MODS` |Disables `RGB_MATRIX_ALPHAS_MODS` |
|`#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN` |Disables `RGB_MATRIX_GRADIENT_UP_DOWN` |
|`#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT` |Disables `MATRIX_GRADIENT_LEFT_RIGHT` |
|`#define DISABLE_RGB_MATRIX_BREATHING` |Disables `RGB_MATRIX_BREATHING` |
|`#define DISABLE_RGB_MATRIX_BAND_SAT` |Disables `RGB_MATRIX_BAND_SAT` |
|`#define DISABLE_RGB_MATRIX_BAND_VAL` |Disables `RGB_MATRIX_BAND_VAL` |
@@ -377,23 +293,20 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con
|`#define DISABLE_RGB_MATRIX_CYCLE_ALL` |Disables `RGB_MATRIX_CYCLE_ALL` |
|`#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Disables `RGB_MATRIX_CYCLE_LEFT_RIGHT` |
|`#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Disables `RGB_MATRIX_CYCLE_UP_DOWN` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |Disables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |
|`#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN` |Disables `RGB_MATRIX_CYCLE_OUT_IN` |
|`#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL` |Disables `RGB_MATRIX_CYCLE_OUT_IN_DUAL` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |Disables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |
|`#define DISABLE_RGB_MATRIX_DUAL_BEACON` |Disables `RGB_MATRIX_DUAL_BEACON` |
|`#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL` |Disables `RGB_MATRIX_CYCLE_PINWHEEL` |
|`#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL` |Disables `RGB_MATRIX_CYCLE_SPIRAL` |
|`#define DISABLE_RGB_MATRIX_DUAL_BEACON` |Disables `RGB_MATRIX_DUAL_BEACON` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` |
|`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` |
|`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` |
|`#define DISABLE_RGB_MATRIX_HUE_BREATHING` |Disables `RGB_MATRIX_HUE_BREATHING` |
|`#define DISABLE_RGB_MATRIX_HUE_PENDULUM` |Disables `RGB_MATRIX_HUE_PENDULUM` |
|`#define DISABLE_RGB_MATRIX_HUE_WAVE ` |Disables `RGB_MATRIX_HUE_WAVE ` |
|`#define DISABLE_RGB_MATRIX_TYPING_HEATMAP` |Disables `RGB_MATRIX_TYPING_HEATMAP` |
|`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE` |Disables `RGB_MATRIX_SOLID_REACTIVE` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE` |Disables `RGB_MATRIX_SOLID_REACTIVE_WIDE` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Disables `RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS` |Disables `RGB_MATRIX_SOLID_REACTIVE_CROSS` |
@@ -478,7 +391,7 @@ static bool my_cool_effect2(effect_params_t* params) {
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
```
For inspiration and examples, check out the built-in effects under `quantum/rgb_matrix_animations/`
For inspiration and examples, check out the built-in effects under `quantum/rgb_matrix_animation/`
## Colors :id=colors
@@ -514,10 +427,9 @@ These are defined in [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blo
```c
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects
#define RGB_DISABLE_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off
#define RGB_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
#define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
@@ -527,13 +439,11 @@ These are defined in [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blo
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
#define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set
#define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
#define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right.
// If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR
```
## EEPROM storage :id=eeprom-storage
The EEPROM for it is currently shared with the LED Matrix system (it's generally assumed only one feature would be used at a time), but could be configured to use its own 32bit address with:
The EEPROM for it is currently shared with the RGBLIGHT system (it's generally assumed only one RGB would be used at a time), but could be configured to use its own 32bit address with:
```c
#define EECONFIG_RGB_MATRIX (uint32_t *)28
@@ -624,39 +534,6 @@ void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
}
```
### Indicator Examples :id=indicator-examples
Caps Lock indicator on alphanumeric flagged keys:
```c
void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
if (host_keyboard_led_state().caps_lock) {
for (uint8_t i = led_min; i <= led_max; i++) {
if (g_led_config.flags[i] & LED_FLAG_KEYLIGHT) {
rgb_matrix_set_color(i, RGB_RED);
}
}
}
}
```
Layer indicator on all flagged keys:
```c
void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
for (uint8_t i = led_min; i <= led_max; i++) {
switch(get_highest_layer(layer_state|default_layer_state)) {
case RAISE:
rgb_matrix_set_color(i, RGB_BLUE);
break;
case LOWER:
rgb_matrix_set_color(i, RGB_YELLOW);
break;
default:
break;
}
}
}
```
### Suspended state :id=suspended-state
To use the suspend feature, make sure that `#define RGB_DISABLE_WHEN_USB_SUSPENDED true` is added to the `config.h` file.

View File

@@ -74,7 +74,6 @@ Changing the **Value** sets the overall brightness.<br>
|`RGB_MODE_XMAS` |`RGB_M_X` |Christmas animation mode |
|`RGB_MODE_GRADIENT`|`RGB_M_G` |Static gradient animation mode |
|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red, Green, Blue test animation mode |
|`RGB_MODE_TWINKLE` |`RGB_M_TW`|Twinkle animation mode |
!> By default, if you have both the RGB Light and the [RGB Matrix](feature_rgb_matrix.md) feature enabled, these keycodes will work for both features, at the same time. You can disable the keycode functionality by defining the `*_DISABLE_KEYCODES` option for the specific feature.
@@ -83,20 +82,15 @@ Changing the **Value** sets the overall brightness.<br>
Your RGB lighting can be configured by placing these `#define`s in your `config.h`:
|Define |Default |Description |
|---------------------------|----------------------------|---------------------------------------------------------------------------------------------------------------------------|
|`RGBLIGHT_HUE_STEP` |`10` |The number of steps to cycle through the hue by |
|`RGBLIGHT_SAT_STEP` |`17` |The number of steps to increment the saturation by |
|`RGBLIGHT_VAL_STEP` |`17` |The number of steps to increment the brightness by |
|`RGBLIGHT_LIMIT_VAL` |`255` |The maximum brightness level |
|`RGBLIGHT_SLEEP` |*Not defined* |If defined, the RGB lighting will be switched off when the host goes to sleep |
|`RGBLIGHT_SPLIT` |*Not defined* |If defined, synchronization functionality for split keyboards is added |
|`RGBLIGHT_DISABLE_KEYCODES`|*Not defined* |If defined, disables the ability to control RGB Light from the keycodes. You must use code functions to control the feature|
|`RGBLIGHT_DEFAULT_MODE` |`RGBLIGHT_MODE_STATIC_LIGHT`|The default mode to use upon clearing the EEPROM |
|`RGBLIGHT_DEFAULT_HUE` |`0` (red) |The default hue to use upon clearing the EEPROM |
|`RGBLIGHT_DEFAULT_SAT` |`UINT8_MAX` (255) |The default saturation to use upon clearing the EEPROM |
|`RGBLIGHT_DEFAULT_VAL` |`RGBLIGHT_LIMIT_VAL` |The default value (brightness) to use upon clearing the EEPROM |
|`RGBLIGHT_DEFAULT_SPD` |`0` |The default speed to use upon clearing the EEPROM |
|Define |Default |Description |
|---------------------|-------------|-----------------------------------------------------------------------------|
|`RGBLIGHT_HUE_STEP` |`10` |The number of steps to cycle through the hue by |
|`RGBLIGHT_SAT_STEP` |`17` |The number of steps to increment the saturation by |
|`RGBLIGHT_VAL_STEP` |`17` |The number of steps to increment the brightness by |
|`RGBLIGHT_LIMIT_VAL` |`255` |The maximum brightness level |
|`RGBLIGHT_SLEEP` |*Not defined*|If defined, the RGB lighting will be switched off when the host goes to sleep|
|`RGBLIGHT_SPLIT` |*Not defined*|If defined, synchronization functionality for split keyboards is added|
|`RGBLIGHT_DISABLE_KEYCODES`|*not defined*|If defined, disables the ability to control RGB Light from the keycodes. You must use code functions to control the feature|
## Effects and Animations
@@ -310,18 +304,6 @@ void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
}
```
You can also use `rgblight_blink_layer_repeat` to specify the amount of times the layer is supposed to blink. Using the layers from above,
```c
void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case DEBUG:
rgblight_blink_layer_repeat(debug_enable ? 0 : 1, 200, 3);
break;
}
}
```
would turn the layer 0 (or 1) on and off again three times when `DEBUG` is pressed.
### Overriding RGB Lighting on/off status
Normally lighting layers are not shown when RGB Lighting is disabled (e.g. with `RGB_TOG` keycode). If you would like lighting layers to work even when the RGB Lighting is otherwise off, add `#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF` to your `config.h`.
@@ -372,9 +354,9 @@ rgblight_set(); // Utility functions do not call rgblight_set() automatically, s
Example:
```c
rgblight_sethsv_at(HSV_WHITE, 0); // led 0
rgblight_sethsv_at(HSV_RED, 1); // led 1
rgblight_sethsv_at(HSV_GREEN, 2); // led 2
rgblight_sethsv(HSV_WHITE, 0); // led 0
rgblight_sethsv(HSV_RED, 1); // led 1
rgblight_sethsv(HSV_GREEN, 2); // led 2
// The above functions automatically calls rgblight_set(), so there is no need to call it explicitly.
// Note that it is inefficient to call repeatedly.
```

View File

@@ -60,7 +60,6 @@ The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and D0/D1/D2/D3 (aka
The 4 wires of the TRRS cable need to connect GND, VCC, and SCL and SDA (aka PD0/pin 3 and PD1/pin 2, respectively) between the two Pro Micros.
The pull-up resistors may be placed on either half. If you wish to use the halves independently, it is also possible to use 4 resistors and have the pull-ups in both halves.
Note that the total resistance for the connected system should be within spec at 2.2k-10kOhm, with an 'ideal' at 4.7kOhm, regardless of the placement and number.
<img alt="sk-i2c-connection-mono" src="https://user-images.githubusercontent.com/2170248/92297182-92b98580-ef77-11ea-9d7d-d6033914af43.JPG" width="50%"/>
@@ -110,10 +109,6 @@ Normally, when a diode is connected to an intersection, it is judged to be left.
#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
```
Note that adding a diode at a previously unused intersection will effectively tell the firmware that there is a key held down at that point. You can instruct qmk to ignore that intersection by defining `MATRIX_MASKED` and then defining a `matrix_row_t matrix_mask[MATRIX_ROWS]` array in your keyboard config. Each bit of a single value (starting form the least-significant bit) is used to tell qmk whether or not to pay attention to key presses at that intersection.
While `MATRIX_MASKED` isn't necessary to use `SPLIT_HAND_MATRIX_GRID` successfully, without it you may experience issues trying to suspend your computer with your keyboard attached as the matrix will always report at least one key-press.
#### Handedness by EEPROM
This method sets the keyboard's handedness by setting a flag in the persistent storage (`EEPROM`). This is checked when the controller first starts up, and determines what half the keyboard is, and how to orient the keyboard layout.
@@ -134,12 +129,6 @@ However, you'll have to flash the EEPROM files for the correct hand to each cont
* `:dfu-util-split-left`
* `:dfu-util-split-right`
Example:
```
make crkbd:default:avrdude-split-left
```
This setting is not changed when re-initializing the EEPROM using the `EEP_RST` key, or using the `eeconfig_init()` function. However, if you reset the EEPROM outside of the firmware's built in options (such as flashing a file that overwrites the `EEPROM`, like how the [QMK Toolbox]()'s "Reset EEPROM" button works), you'll need to re-flash the controller with the `EEPROM` files.
You can find the `EEPROM` files in the QMK firmware repo, [here](https://github.com/qmk/qmk_firmware/tree/master/quantum/split_common).
@@ -202,12 +191,6 @@ communication protocol and may impact the matrix scan speed when enabled.
The purpose of this feature is to support cosmetic use of modifer state (e.g.
displaying status on an OLED screen).
```c
#define SPLIT_TRANSPORT_MIRROR
```
This mirrors the master side matrix to the slave side for features that react or require knowledge of master side key presses on the slave side. This adds a few bytes of data to the split communication protocol and may impact the matrix scan speed when enabled. The purpose of this feature is to support cosmetic use of key events (e.g. RGB reacting to Keypresses).
### Hardware Configuration Options
There are some settings that you may need to configure, based on how the hardware is set up.
@@ -250,12 +233,7 @@ This sets how many LEDs are directly connected to each controller. The first nu
```c
#define SPLIT_USB_DETECT
```
Enabling this option changes the startup behavior to listen for an active USB communication to delegate which part is master and which is slave. With this option enabled and theres's USB communication, then that half assumes it is the master, otherwise it assumes it is the slave.
Without this option, the master is the half that can detect voltage on the physical USB connection (VBUS detection).
Enabled by default on ChibiOS/ARM.
This option changes the startup behavior to detect an active USB connection when delegating master/slave. If this operation times out, then the half is assume to be a slave. This is the default behavior for ARM, and required for AVR Teensy boards (due to hardware limitations).
?> This setting will stop the ability to demo using battery packs.
@@ -271,13 +249,9 @@ This sets the poll frequency when detecting master/slave when using `SPLIT_USB_D
## Hardware Considerations and Mods
Master/slave delegation is made either by detecting voltage on VBUS connection or waiting for USB communication (`SPLIT_USB_DETECT`). Pro Micro boards can use VBUS detection out of the box and be used with or without `SPLIT_USB_DETECT`.
While most any Pro Micro can be used, micro controllers like the AVR Teensys and most (if not all) ARM boards require the Split USB Detect.
Many ARM boards, but not all, do not support VBUS detection. Because it is common that ARM boards lack VBUS detection, `SPLIT_USB_DETECT` is automatically defined on ARM targets (technically when ChibiOS is targetted).
### Teensy boards
Teensy boards lack VBUS detection out of the box and must have `SPLIT_USB_DETECT` defined. With the Teensy 2.0 and Teensy++ 2.0, there is a simple hardware mod that you can perform to add VBUS detection, so you don't need the `SPLIT_USB_DETECT` option.
However, with the Teensy 2.0 and Teensy++ 2.0, there is a simple hardware mod that you can perform to add VBUS detection, so you don't need the Split USB detection option.
You'll only need a few things:

View File

@@ -7,7 +7,7 @@ The swap-hands action allows support for one-handed typing without requiring a s
The configuration table is a simple 2-dimensional array to map from column/row to new column/row. Example `hand_swap_config` for Planck:
```C
const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},

View File

@@ -76,7 +76,7 @@ qk_tap_dance_action_t tap_dance_actions[] = {
[TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS),
};
// Add tap dance item to your keymap in place of a keycode
// Add tap dance item in place of a key code
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// ...
TD(TD_ESC_CAPS)
@@ -206,22 +206,20 @@ You will need a few things that can be used for 'Quad Function Tap-Dance'.
You'll need to add these to the top of your `keymap.c` file, before your keymap.
```c
typedef enum {
TD_NONE,
TD_UNKNOWN,
TD_SINGLE_TAP,
TD_SINGLE_HOLD,
TD_DOUBLE_TAP,
TD_DOUBLE_HOLD,
TD_DOUBLE_SINGLE_TAP, // Send two single taps
TD_TRIPLE_TAP,
TD_TRIPLE_HOLD
} td_state_t;
typedef struct {
bool is_press_action;
td_state_t state;
} td_tap_t;
uint8_t state;
} tap;
enum {
SINGLE_TAP = 1,
SINGLE_HOLD,
DOUBLE_TAP,
DOUBLE_HOLD,
DOUBLE_SINGLE_TAP, // Send two single taps
TRIPLE_TAP,
TRIPLE_HOLD
};
// Tap dance enums
enum {
@@ -229,7 +227,7 @@ enum {
SOME_OTHER_DANCE
};
td_state_t cur_dance(qk_tap_dance_state_t *state);
uint8_t cur_dance(qk_tap_dance_state_t *state);
// For the x tap dance. Put it here so it can be used in any keymap
void x_finished(qk_tap_dance_state_t *state, void *user_data);
@@ -263,61 +261,61 @@ Now, at the bottom of your `keymap.c` file, you'll need to add the following:
* Letters used in common words as a double. For example 'p' in 'pepper'. If a tap dance function existed on the
* letter 'p', the word 'pepper' would be quite frustating to type.
*
* For the third point, there does exist the 'TD_DOUBLE_SINGLE_TAP', however this is not fully tested
* For the third point, there does exist the 'DOUBLE_SINGLE_TAP', however this is not fully tested
*
*/
td_state_t cur_dance(qk_tap_dance_state_t *state) {
uint8_t cur_dance(qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return TD_SINGLE_TAP;
if (state->interrupted || !state->pressed) return SINGLE_TAP;
// Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'.
else return TD_SINGLE_HOLD;
else return SINGLE_HOLD;
} else if (state->count == 2) {
// TD_DOUBLE_SINGLE_TAP is to distinguish between typing "pepper", and actually wanting a double tap
// DOUBLE_SINGLE_TAP is to distinguish between typing "pepper", and actually wanting a double tap
// action when hitting 'pp'. Suggested use case for this return value is when you want to send two
// keystrokes of the key, and not the 'double tap' action/macro.
if (state->interrupted) return TD_DOUBLE_SINGLE_TAP;
else if (state->pressed) return TD_DOUBLE_HOLD;
else return TD_DOUBLE_TAP;
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
// Assumes no one is trying to type the same letter three times (at least not quickly).
// If your tap dance key is 'KC_W', and you want to type "www." quickly - then you will need to add
// an exception here to return a 'TD_TRIPLE_SINGLE_TAP', and define that enum just like 'TD_DOUBLE_SINGLE_TAP'
// an exception here to return a 'TRIPLE_SINGLE_TAP', and define that enum just like 'DOUBLE_SINGLE_TAP'
if (state->count == 3) {
if (state->interrupted || !state->pressed) return TD_TRIPLE_TAP;
else return TD_TRIPLE_HOLD;
} else return TD_UNKNOWN;
if (state->interrupted || !state->pressed) return TRIPLE_TAP;
else return TRIPLE_HOLD;
} else return 8; // Magic number. At some point this method will expand to work for more presses
}
// Create an instance of 'td_tap_t' for the 'x' tap dance.
static td_tap_t xtap_state = {
// Create an instance of 'tap' for the 'x' tap dance.
static tap xtap_state = {
.is_press_action = true,
.state = TD_NONE
.state = 0
};
void x_finished(qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case TD_SINGLE_TAP: register_code(KC_X); break;
case TD_SINGLE_HOLD: register_code(KC_LCTRL); break;
case TD_DOUBLE_TAP: register_code(KC_ESC); break;
case TD_DOUBLE_HOLD: register_code(KC_LALT); break;
case SINGLE_TAP: register_code(KC_X); break;
case SINGLE_HOLD: register_code(KC_LCTRL); break;
case DOUBLE_TAP: register_code(KC_ESC); break;
case DOUBLE_HOLD: register_code(KC_LALT); break;
// Last case is for fast typing. Assuming your key is `f`:
// For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
// In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
case TD_DOUBLE_SINGLE_TAP: tap_code(KC_X); register_code(KC_X);
case DOUBLE_SINGLE_TAP: tap_code(KC_X); register_code(KC_X);
}
}
void x_reset(qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case TD_SINGLE_TAP: unregister_code(KC_X); break;
case TD_SINGLE_HOLD: unregister_code(KC_LCTRL); break;
case TD_DOUBLE_TAP: unregister_code(KC_ESC); break;
case TD_DOUBLE_HOLD: unregister_code(KC_LALT);
case TD_DOUBLE_SINGLE_TAP: unregister_code(KC_X);
case SINGLE_TAP: unregister_code(KC_X); break;
case SINGLE_HOLD: unregister_code(KC_LCTRL); break;
case DOUBLE_TAP: unregister_code(KC_ESC); break;
case DOUBLE_HOLD: unregister_code(KC_LALT);
case DOUBLE_SINGLE_TAP: unregister_code(KC_X);
}
xtap_state.state = TD_NONE;
xtap_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
@@ -345,11 +343,9 @@ enum td_keycodes {
// Define a type containing as many tapdance states as you need
typedef enum {
TD_NONE,
TD_UNKNOWN,
TD_SINGLE_TAP,
TD_SINGLE_HOLD,
TD_DOUBLE_SINGLE_TAP
SINGLE_TAP,
SINGLE_HOLD,
DOUBLE_SINGLE_TAP
} td_state_t;
// Create a global instance of the tapdance state type
@@ -358,7 +354,7 @@ static td_state_t td_state;
// Declare your tapdance functions:
// Function to determine the current tapdance state
td_state_t cur_dance(qk_tap_dance_state_t *state);
uint8_t cur_dance(qk_tap_dance_state_t *state);
// `finished` and `reset` functions for each tapdance keycode
void altlp_finished(qk_tap_dance_state_t *state, void *user_data);
@@ -369,14 +365,14 @@ Below your `LAYOUT`, define each of the tapdance functions:
```c
// Determine the tapdance state to return
td_state_t cur_dance(qk_tap_dance_state_t *state) {
uint8_t cur_dance(qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return TD_SINGLE_TAP;
else return TD_SINGLE_HOLD;
if (state->interrupted || !state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
if (state->count == 2) return TD_DOUBLE_SINGLE_TAP;
else return TD_UNKNOWN; // Any number higher than the maximum state value you return above
if (state->count == 2) return DOUBLE_SINGLE_TAP;
else return 3; // Any number higher than the maximum state value you return above
}
// Handle the possible states for each tapdance keycode you define:
@@ -384,13 +380,13 @@ td_state_t cur_dance(qk_tap_dance_state_t *state) {
void altlp_finished(qk_tap_dance_state_t *state, void *user_data) {
td_state = cur_dance(state);
switch (td_state) {
case TD_SINGLE_TAP:
case SINGLE_TAP:
register_code16(KC_LPRN);
break;
case TD_SINGLE_HOLD:
case SINGLE_HOLD:
register_mods(MOD_BIT(KC_LALT)); // For a layer-tap key, use `layer_on(_MY_LAYER)` here
break;
case TD_DOUBLE_SINGLE_TAP: // Allow nesting of 2 parens `((` within tapping term
case DOUBLE_SINGLE_TAP: // Allow nesting of 2 parens `((` within tapping term
tap_code16(KC_LPRN);
register_code16(KC_LPRN);
}
@@ -398,13 +394,13 @@ void altlp_finished(qk_tap_dance_state_t *state, void *user_data) {
void altlp_reset(qk_tap_dance_state_t *state, void *user_data) {
switch (td_state) {
case TD_SINGLE_TAP:
case SINGLE_TAP:
unregister_code16(KC_LPRN);
break;
case TD_SINGLE_HOLD:
case SINGLE_HOLD:
unregister_mods(MOD_BIT(KC_LALT)); // For a layer-tap key, use `layer_off(_MY_LAYER)` here
break;
case TD_DOUBLE_SINGLE_TAP:
case DOUBLE_SINGLE_TAP:
unregister_code16(KC_LPRN);
}
}
@@ -424,19 +420,17 @@ Tap Dance can be used to mimic MO(layer) and TG(layer) functionality. For this e
The first step is to include the following code towards the beginning of your `keymap.c`:
```c
// Define a type for as many tap dance states as you need
typedef enum {
TD_NONE,
TD_UNKNOWN,
TD_SINGLE_TAP,
TD_SINGLE_HOLD,
TD_DOUBLE_TAP
} td_state_t;
typedef struct {
bool is_press_action;
td_state_t state;
} td_tap_t;
uint8_t state;
} tap;
// Define a type for as many tap dance states as you need
enum {
SINGLE_TAP = 1,
SINGLE_HOLD,
DOUBLE_TAP
};
enum {
QUOT_LAYR, // Our custom tap dance key; add any other tap dance keys to this enum
@@ -445,7 +439,7 @@ enum {
// Declare the functions to be used with your tap dance key(s)
// Function associated with all tap dances
td_state_t cur_dance(qk_tap_dance_state_t *state);
uint8_t cur_dance(qk_tap_dance_state_t *state);
// Functions associated with individual tap dances
void ql_finished(qk_tap_dance_state_t *state, void *user_data);
@@ -456,31 +450,31 @@ Towards the bottom of your `keymap.c`, include the following code:
```c
// Determine the current tap dance state
td_state_t cur_dance(qk_tap_dance_state_t *state) {
uint8_t cur_dance(qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (!state->pressed) return TD_SINGLE_TAP;
else return TD_SINGLE_HOLD;
} else if (state->count == 2) return TD_DOUBLE_TAP;
else return TD_UNKNOWN;
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
} else if (state->count == 2) return DOUBLE_TAP;
else return 8;
}
// Initialize tap structure associated with example tap dance key
static td_tap_t ql_tap_state = {
static tap ql_tap_state = {
.is_press_action = true,
.state = TD_NONE
.state = 0
};
// Functions that control what our tap dance key does
void ql_finished(qk_tap_dance_state_t *state, void *user_data) {
ql_tap_state.state = cur_dance(state);
switch (ql_tap_state.state) {
case TD_SINGLE_TAP:
case SINGLE_TAP:
tap_code(KC_QUOT);
break;
case TD_SINGLE_HOLD:
case SINGLE_HOLD:
layer_on(_MY_LAYER);
break;
case TD_DOUBLE_TAP:
case DOUBLE_TAP:
// Check to see if the layer is already set
if (layer_state_is(_MY_LAYER)) {
// If already set, then switch it off
@@ -495,10 +489,10 @@ void ql_finished(qk_tap_dance_state_t *state, void *user_data) {
void ql_reset(qk_tap_dance_state_t *state, void *user_data) {
// If the key was held down and now is released then switch off the layer
if (ql_tap_state.state == TD_SINGLE_HOLD) {
if (ql_tap_state.state == SINGLE_HOLD) {
layer_off(_MY_LAYER);
}
ql_tap_state.state = TD_NONE;
ql_tap_state.state = 0;
}
// Associate our tap dance key with its functionality
@@ -511,7 +505,7 @@ The above code is similar to that used in previous examples. The one point to no
The use of `cur_dance()` and `ql_tap_state` mirrors the above examples.
The `case: TD_SINGLE_TAP` in `ql_finished` is similar to the above examples. The `TD_SINGLE_HOLD` case works in conjunction with `ql_reset()` to switch to `_MY_LAYER` while the tap dance key is held, and to switch away from `_MY_LAYER` when the key is released. This mirrors the use of `MO(_MY_LAYER)`. The `TD_DOUBLE_TAP` case works by checking whether `_MY_LAYER` is the active layer, and toggling it on or off accordingly. This mirrors the use of `TG(_MY_LAYER)`.
The `case:SINGLE_TAP` in `ql_finished` is similar to the above examples. The `SINGLE_HOLD` case works in conjunction with `ql_reset()` to switch to `_MY_LAYER` while the tap dance key is held, and to switch away from `_MY_LAYER` when the key is released. This mirrors the use of `MO(_MY_LAYER)`. The `DOUBLE_TAP` case works by checking whether `_MY_LAYER` is the active layer, and toggling it on or off accordingly. This mirrors the use of `TG(_MY_LAYER)`.
`tap_dance_actions[]` works similar to the above examples. Note that I used `ACTION_TAP_DANCE_FN_ADVANCED_TIME()` instead of `ACTION_TAP_DANCE_FN_ADVANCED()`. This is because I like my `TAPPING_TERM` to be short (\~175ms) for my non-tap-dance keys but find that this is too quick for me to reliably complete tap dance actions - thus the increased time of 275ms here.

View File

@@ -126,8 +126,6 @@ The following input modes are available:
Enabled by default and works almost anywhere on IBus-enabled distros. Without IBus, this mode works under GTK apps, but rarely anywhere else.
By default, this mode uses Ctrl+Shift+U (`LCTL(LSFT(KC_U))`) to start Unicode input, but this can be changed by defining [`UNICODE_KEY_LNX`](#input-key-configuration) with a different keycode. This might be required for IBus versions ≥1.5.15, where Ctrl+Shift+U behavior is consolidated into Ctrl+Shift+E.
Users who wish support in non-GTK apps without IBus may need to resort to a more indirect method, such as creating a custom keyboard layout ([more on this method](#custom-linux-layout)).
* **`UC_WIN`**: _(not recommended)_ Windows built-in hex numpad Unicode input. Supports code points up to `0xFFFF`.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Reboot afterwards.
@@ -230,7 +228,7 @@ send_unicode_string("(ノಠ痊ಠ)ノ彡┻━┻");
Example uses include sending Unicode strings when a key is pressed, as described in [Macros](feature_macros.md).
### `send_unicode_hex_string()` (Deprecated)
### `send_unicode_hex_string()`
Similar to `send_unicode_string()`, but the characters are represented by their Unicode code points, written in hexadecimal and separated by spaces. For example, the table flip above would be achieved with:
@@ -272,22 +270,3 @@ AutoHotkey inserts the Text right of `Send, ` when this combination is pressed.
If you enable the US International layout on the system, it will use punctuation to accent the characters. For instance, typing "\`a" will result in à.
You can find details on how to enable this [here](https://support.microsoft.com/en-us/help/17424/windows-change-keyboard-layout).
## Software keyboard layout on Linux :id=custom-linux-layout
This method does not require Unicode support on the keyboard itself but instead uses a custom keyboard layout for Xorg. This is how special characters are inserted by regular keyboards. This does not require IBus and works in practically all software. Help on creating a custom layout can be found [here](https://www.linux.com/news/creating-custom-keyboard-layouts-x11-using-xkb/), [here](http://karols.github.io/blog/2013/11/18/creating-custom-keyboard-layouts-for-linux/) and [here](https://wiki.archlinux.org/index.php/X_keyboard_extension). An example of how you could edit the `us` layout to gain 🤣 on `RALT(KC_R)`:
Edit the keyboard layout file `/usr/share/X11/xkb/symbols/us`.
Inside `xkb_symbols "basic" {`, add `include "level3(ralt_switch)"`.
Find the line defining the R key and add an entry to the list, making it look like this:
```
key <AD04> { [ r, R, U1F923 ] };
```
Save the file and run the command `setxkbmap us` to reload the layout.
You can define one custom character for key defined in the layout, and another if you populate the fourth layer. Additional layers up to 8th are also possible.
This method is specific to the computer on which you set the custom layout. The custom keys will be available only when Xorg is running. To avoid accidents, you should always reload the layout using `setxkbmap`, otherwise an invalid layout could prevent you from logging into your system, locking you out.

View File

@@ -1,62 +1,25 @@
# Word Per Minute (WPM) Calculcation
The WPM feature uses time between keystrokes to compute a rolling average words per minute rate and makes this available for various uses.
The WPM feature uses time between keystrokes to compute a rolling average words
per minute rate and makes this available for various uses.
Enable the WPM system by adding this to your `rules.mk`:
WPM_ENABLE = yes
For split keyboards using soft serial, the computed WPM score will be available on the master AND slave half.
For split keyboards using soft serial, the computed WPM
score will be available on the master AND slave half.
## Configuration
|Define |Default | Description |
|-----------------------------|--------------|------------------------------------------------------------------------------------------|
|`WPM_SMOOTHING` |`0.0487` | Sets the smoothing to about 40 keystrokes |
|`WPM_ESTIMATED_WORD_SIZE` |`5` | This is the value used when estimating average word size (for regression and normal use) |
|`WPM_ALLOW_COUNT_REGRESSOIN` |_Not defined_ | If defined allows the WPM to be decreased when hitting Delete or Backspace |
## Public Functions
|Function |Description |
|--------------------------|--------------------------------------------------|
|`get_current_wpm(void)` | Returns the current WPM as a value between 0-255 |
|`set_current_wpm(x)` | Sets the current WPM to `x` (between 0-255) |
`uint8_t get_current_wpm(void);`
This function returns the current WPM as an unsigned integer.
## Callbacks
By default, the WPM score only includes letters, numbers, space and some punctuation. If you want to change the set of characters considered as part of the WPM calculation, you can implement your own `bool wpm_keycode_user(uint16_t keycode)` and return true for any characters you would like included in the calculation, or false to not count that particular keycode.
## Customized keys for WPM calc
For instance, the default is:
```c
bool wpm_keycode_user(uint16_t keycode) {
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX) || (keycode >= QK_MODS && keycode <= QK_MODS_MAX)) {
keycode = keycode & 0xFF;
} else if (keycode > 0xFF) {
keycode = 0;
}
if ((keycode >= KC_A && keycode <= KC_0) || (keycode >= KC_TAB && keycode <= KC_SLASH)) {
return true;
}
return false;
}
```
Additionally, if `WPM_ALLOW_COUNT_REGRESSION` is defined, there is the `uint8_t wpm_regress_count(uint16_t keycode)` function that allows you to decrease the WPM. This is useful if you want to be able to penalize certain keycodes (or even combinations).
__attribute__((weak)) uint8_t wpm_regress_count(uint16_t keycode) {
bool weak_modded = (keycode >= QK_LCTL && keycode < QK_LSFT) || (keycode >= QK_RCTL && keycode < QK_RSFT);
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX) || (keycode >= QK_MODS && keycode <= QK_MODS_MAX)) {
keycode = keycode & 0xFF;
} else if (keycode > 0xFF) {
keycode = 0;
}
if (((get_mods() | get_oneshot_mods()) & MOD_MASK_CTRL} || weak_modded) && (keycode == KC_DEL || keycode == KC_BSPC)) {
return WPM_ESTIMATED_WORD_SIZE;
}
if (keycode == KC_DEL || keycode == KC_BSPC) {
return 1;
}
}
By default, the WPM score only includes letters, numbers, space and some
punctuation. If you want to change the set of characters considered as part of
the WPM calculation, you can implement `wpm_keycode_user(uint16_t keycode)`
and return true for any characters you would like included in the calculation,
or false to not count that particular keycode.

View File

@@ -249,29 +249,3 @@ Flashing sequence:
2. Wait for the OS to detect the device
3. Flash a .bin file
4. Reset the device into application mode (may be done automatically)
## tinyuf2
Keyboards may opt into supporting the tinyuf2 bootloader. This is currently only supported on the F411 blackpill.
The `rules.mk` setting for this bootloader is `tinyuf2`, and can be specified at the keymap or user level.
To ensure compatibility with the tinyuf2 bootloader, make sure this block is present in your `rules.mk`:
```make
# Bootloader selection
BOOTLOADER = tinyuf2
```
Compatible flashers:
* Any application able to copy a file from one place to another, such as _macOS Finder_ or _Windows Explorer_.
Flashing sequence:
1. Enter the bootloader using any of the following methods:
* Tap the `RESET` keycode
* Double-tap the `nRST` button on the PCB.
2. Wait for the OS to detect the device
3. Copy the .uf2 file to the new USB disk
4. Wait for the keyboard to become available

View File

@@ -7,9 +7,9 @@
[![Contributeurs GitHub](https://img.shields.io/github/contributors/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/pulse/monthly)
[![Forks GitHub](https://img.shields.io/github/forks/qmk/qmk_firmware.svg?style=social&label=Fork)](https://github.com/qmk/qmk_firmware/)
## Qu'est-ce que QMK Firmware?
## Qu'est-ce que QMK Firmware?
QMK (*Quantum Mechanical Keyboard*) est une communauté open source qui maintient le firmware QMK, la QMK Toolbox (*Boite à outil*), qmk.fm et leurs documentations. QMK Firmware est un firmware dédié aux claviers qui est basé sur [tmk\_keyboard](https://github.com/tmk/tmk_keyboard). Il offre des fonctionnalités très utiles pour les contrôleurs Atmel AVR, et, plus spécifiquement pour [les produits d'OLKB](https://olkb.com), le clavier [ErgoDox EZ](https://www.ergodox-ez.com), et pour les [produits Clueboard](https://clueboard.co/). Il prend désormais aussi en charge les processeurs ARM qui utilisent ChibiOS. Vous pouvez l'utiliser pour contrôler un clavier personnalisé soudé à la main ou alors sur un clavier avec un PCB personnalisé.
QMK (*Quantum Mechanical Keyboard*) est une communauté open source qui maintient le firmware QMK, la QMK Toolbox (*Boite à outil*), qmk.fm et leurs documentations. QMKFirmware est un firmware dédié aux claviers qui est basé sur [tmk\_keyboard](https://github.com/tmk/tmk_keyboard). Il offre des fonctionnalités très utiles pour les contrôleurs Atmel AVR, et, plus spécifiquement pour [les produits d'OLKB](https://olkb.com), le clavier [ErgoDox EZ](https://www.ergodox-ez.com), et pour les [produits Clueboard](https://clueboard.co/). Il prend désormais aussi en charge les processeurs ARM qui utilisent ChibiOS. Vous pouvez l'utiliser pour contrôler un clavier personnalisé soudé à la main ou alors sur un clavier avec un PCB personnalisé.
## Comment l'obtenir
@@ -23,7 +23,7 @@ Avant d'être prêt à compiler vous allez devoir [installer un environnement](f
make planck/rev4:default
Cette commande compilera la révision `rev4` du clavier `planck` avec la disposition `default`. Notez que tous les claviers n'ont pas forcément de révisions (aussi appelées sous-projects ou dossiers, ou en anglais «subprojects» ou «folder»). Cette option peut donc être omise:
Cette commande compilera la révision `rev4` du clavier `planck` avec la disposition `default`. Notez que tous les claviers n'ont pas forcément de révisions (aussi appelées sous-projects ou dossiers, ou en anglais «subprojects» ou «folder»). Cette option peut donc être omise:
make preonic:default

View File

@@ -9,7 +9,7 @@ Nous vous recommandons d'utiliser l'utilitaire [Zadig](https://zadig.akeo.ie/).
## Installation
Passez votre clavier en mode bootloader, soit en appuyant sur le keycode `RESET` (qui peut se trouver dans un calque différent) ou en appuyant sur le bouton reset qui se trouve en général sous la board. Si votre clavier n'a aucune de ces options, essayez de le brancher en maintenant Escape ou Espace+`B` appuyés (voir la documentation de [Bootmagic](feature_bootmagic.md) pour plus de détails). Certaines boards utilisent [Command](feature_command.md) à la place de Bootmagic. Dans ce cas, vous pouvez entrer en mode bootloader en appuyant, à n'importe quel moment lorsque le clavier est branché, sur les combinaisons de touches Shift Gauche+Shift Droit+`B` ou Shift Gauche+Shift Droit+Escape.
Certains claviers ont des instructions spécifiques pour passer en mode bootloader. Par exemple, la touche [Bootmagic Lite]](feature_bootmagic.md#bootmagic-lite) (défaut: Échap) peut être sur une touche différente telle que Contrôle Gauche. La combinaison pour la Command (défaut: Shift Gauche+Shift Droit) peut être différente, par exemple Contrôle Gauche+Contrôle Droit. Référez-vous au fichier README de votre clavier.
Certains claviers ont des instructions spécifiques pour passer en mode bootloader. Par exemple, la touche [Bootmagic Lite]](feature_bootmagic.md#bootmagic-lite) (défaut:Échap) peut être sur une touche différente telle que Contrôle Gauche. La combinaison pour la Command (défaut:Shift Gauche+Shift Droit) peut être différente, par exemple Contrôle Gauche+Contrôle Droit. Référez-vous au fichier README de votre clavier.
Pour mettre un clavier en mode bootloader avec USBaspLoader, appuyez sur le bouton `RESET` tout en maintenant le bouton `BOOT`. Vous pouvez aussi maintenir le bouton `BOOT` en branchant le câble USB.
@@ -43,4 +43,4 @@ Cliquez dessus avec le bouton droit et sélectionner **Désinstaller le périph
![Le dialogue Suppression de périphérique, avec la boîte "suppression de pilote" cochée](https://i.imgur.com/aEs2RuA.png)
Appuyez sur **Action → Analyser les changements de hardware**. A ce stade, vous devriez pouvoir saisir à nouveau. Vérifiez dans Zadig que les périphériques utilisent bien le pilote `HidUsb`. Si c'est le cas, vous avez corrigé le problème, votre clavier devrait fonctionner à nouveau!
Appuyez sur **Action → Analyser les changements de hardware**. A ce stade, vous devriez pouvoir saisir à nouveau. Vérifiez dans Zadig que les périphériques utilisent bien le pilote `HidUsb`. Si c'est le cas, vous avez corrigé le problème, votre clavier devrait fonctionner à nouveau!

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@@ -20,7 +20,7 @@ Veuillez noter que lancer `make` avec `sudo` est généralement une **mauvaise**
### Règles `udev` pour Linux
Sous Linux, vous aurez besoin des permissions appropriées pour accéder au MCU (le micro-contrôleur). Vous avez le choix d'utiliser `sudo` en flashant le firmware, ou placer ces fichiers dans `/etc/udev/rules.d`. Une fois ajouté, lancez les commandes suivantes:
Sous Linux, vous aurez besoin des permissions appropriées pour accéder au MCU (le micro-contrôleur). Vous avez le choix d'utiliser `sudo` en flashant le firmware, ou placer ces fichiers dans `/etc/udev/rules.d`. Une fois ajouté, lancez les commandes suivantes:
```console
sudo udevadm control --reload-rules

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@@ -6,13 +6,13 @@ Cette page détaille diverses questions fréquemment posées par les utilisateur
## `hid_listen` ne reconnaît pas de périphérique
Lorsque la console de débugage sur votre périphérique n'est pas prêt, vous obtiendrez un message similaire:
Lorsque la console de débugage sur votre périphérique n'est pas prêt, vous obtiendrez un message similaire:
```
Waiting for device:.........
```
Une fois le périphérique connecté, *hid_listen* le trouve et vous obtiendrez ce message:
Une fois le périphérique connecté, *hid_listen* le trouve et vous obtiendrez ce message:
```
Waiting for new device:.........................
@@ -61,7 +61,7 @@ Vous ne voulez probablement pas "briquer" votre clavier, rendre impossible d'éc
- Si votre map de clavier n'inclut pas de RESET, pour entrer en mode DFU, vous devrez appuyer sur le bouton reset du PCB. Cela implique que vous devrez certainement dévisser certaines pièces de votre clavier pour y accéder.
- Modifier les fichiers tmk_core / common peut rendre le clavier inutilisable
- Si un fichier .hex trop large est la cause du problème: `make dfu` supprime le bloc puis teste la taille (il ne fait pas les choses dans le bon ordre), ce qui provoque une erreur. En résultat, le flash naura pas été fait et le clavier restera en mode DFU.
- Si un fichier .hex trop large est la cause du problème: `make dfu` supprime le bloc puis teste la taille (il ne fait pas les choses dans le bon ordre), ce qui provoque une erreur. En résultat, le flash naura pas été fait et le clavier restera en mode DFU.
- Pour finir, notez que la taille maximale d'un fichier .hex sur un Plank est de 7000h (28672 decimal)
```
@@ -118,7 +118,7 @@ Sous Windows, activez l'option `Permettre au périphérique de sortir l'ordinate
Appuyer sur n'importe quelle touche en mode veille devrait sortir l'ordinateur de veille.
## Vous utilisez un Arduino?
## Vous utilisez un Arduino?
**Faites attention au fait que le nommage des pin d'un Arduino diffère de la puce**. Par exemple, la pin `D0` n'est pas `PD0`. Vérifiez le circuit avec la fiche technique.

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@@ -44,7 +44,7 @@ Le premier n'est reconnu que sur macOS, alors que le dernier, `KC_SLEP` et `KC_W
## Modificateur "One Shot"
Cette fonctionnalité permet de corriger un problème avec la touche Shift. En effet, il arrive de saisir plusieurs majuscules en ne voulant en saisir qu'une sur un mot. Ex: `CEtte` à la place de `Cette`. La fonctionnalité «One shot» shift permet de corriger ça.
Cette fonctionnalité permet de corriger un problème avec la touche Shift. En effet, il arrive de saisir plusieurs majuscules en ne voulant en saisir qu'une sur un mot. Ex:`CEtte` à la place de `Cette`. La fonctionnalité «One shot» shift permet de corriger ça.
https://github.com/tmk/tmk_keyboard/issues/67
@@ -59,7 +59,7 @@ Pour les touches de modification et les actions de calque, vous devez placer `KC
## Support de touche à verrouillage mécanique
Cette fonctionnalité permet l'usage de *touches à verrouillage mécanique* comme [ces interrupteurs Alps](https://deskthority.net/wiki/Alps_SKCL_Lock). Vous pouvez l'activer en ajoutant ceci à votre `config.h`:
Cette fonctionnalité permet l'usage de *touches à verrouillage mécanique* comme [ces interrupteurs Alps](https://deskthority.net/wiki/Alps_SKCL_Lock). Vous pouvez l'activer en ajoutant ceci à votre `config.h`:
```
#define LOCKING_SUPPORT_ENABLE

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@@ -27,15 +27,15 @@ Méthodes de flash compatibles :
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (interface graphique recommandé)
* [dfu-programmer](https://github.com/dfu-programmer/dfu-programmer) / `:dfu` avec QMK (outil en ligne de commande recommandé)
Ordre des actions:
Ordre des actions:
1. Pressez le keycode `RESET`, ou appuyez sur le bouton physique RESET ou alors créez un contact entre RST et GND.
2. Attendez que l'OS detecte l'appareil.
3. Éffacez la mémoire, cela peut être fait automatiquement.
4. Flasher le fichier .hex.
5. Redémarrez l'appareil en mode «application», cela peut être fait automatiquement.
5. Redémarrez l'appareil en mode «application», cela peut être fait automatiquement.
Alternativement:
Alternativement:
make <keyboard>:<keymap>:dfu
@@ -48,11 +48,11 @@ QMK a un fork du bootloader LUFA DFU qui vous permet de faire un simple scan de
#define QMK_LED E6
#define QMK_SPEAKER C6
Le fabricant et le nom du produit proviennent de vos définitions dans fichier `config.h`, et la chaîne de caractère «bootloader» est ajoutée au nom du produit.
Le fabricant et le nom du produit proviennent de vos définitions dans fichier `config.h`, et la chaîne de caractère «bootloader» est ajoutée au nom du produit.
Pour génerer le bootloader, utilisez la cible `bootloader`. Exemple: `make planck/rev4:default:bootloader`.
Pour génerer le bootloader, utilisez la cible `bootloader`. Exemple:`make planck/rev4:default:bootloader`.
Pour génerer un fichier .hex prêt pour la production qui contiendra tant l'application que le bootloader, utilisez la cible `production`. Exemple: `make planck/rev4:default:production`.
Pour génerer un fichier .hex prêt pour la production qui contiendra tant l'application que le bootloader, utilisez la cible `production`. Exemple:`make planck/rev4:default:production`.
### Commandes DFU
@@ -67,7 +67,7 @@ Il y a plusieurs commandes DFU que vous pouvez utiliser pour flasher le firmware
Les cartes arduinos et leurs clones utilisent le [bootloader Caterina](https://github.com/arduino/ArduinoCore-avr/tree/master/bootloaders/caterina) (tous les claviers utilisant un Pro Micro, ou un clone). Ils utilisent aussi le protocole avr109 pour communiquer en virtuellement en série (serial en anglais). Les bootloaders comme le [A-Star](https://www.pololu.com/docs/0J61/9) sont basés sur Caterina.
Pour vérifier la compatibilité avec un bootloader Caterina, vérifiez que ce bloc est présent dans votre fichier `rules.mk`:
Pour vérifier la compatibilité avec un bootloader Caterina, vérifiez que ce bloc est présent dans votre fichier `rules.mk`:
```make
# Bootloader selection
@@ -81,20 +81,20 @@ Pour vérifier la compatibilité avec un bootloader Caterina, vérifiez que ce b
BOOTLOADER = caterina
```
Flashers compatibles:
Flashers compatibles:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (Interface graphique recommandée)
* [avrdude](https://www.nongnu.org/avrdude/) avec avr109 / `:avrdude` (Outil en ligne de commande recommandé)
* [AVRDUDESS](https://github.com/zkemble/AVRDUDESS)
Séquence de flash :
Séquence de flash :
1. Pressez la touche avec le keycode `RESET`, ou reliez les ports GND et RST. Vous n'avez que 7 secondes pour flasher une fois que l'opération a été faite.
2. Attendez que l'OS détecte l'appareil.
3. Flasher le fichier .hex.
4. Attendez que l'appareil redémarre automatiquement.
ou, utilisez:
ou, utilisez:
make <keyboard>:<keymap>:avrdude
@@ -111,7 +111,7 @@ Il existe un certain nombre de commandes DFU que vous pouvez utiliser pour mettr
Halfkay est un protocole ultra-simple développé par PJRC qui utilise HID et qui est fourni avec tous les Teensys après le modèle 2.0.
Pour vérifier la compatibilité avec le booloader Halfkay, vérifiez que ce bloc est présent dans votre fichier `rules.mk`:
Pour vérifier la compatibilité avec le booloader Halfkay, vérifiez que ce bloc est présent dans votre fichier `rules.mk`:
```make
# Bootloader selection
@@ -125,24 +125,24 @@ Pour vérifier la compatibilité avec le booloader Halfkay, vérifiez que ce blo
BOOTLOADER = halfkay
```
Flasher compatibles:
Flasher compatibles:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (Interface graphique recomandée)
* [Teensy Loader](https://www.pjrc.com/teensy/loader.html) (petit utilitaire ultra simple)
[Teensy Loader en ligne de commande](https://www.pjrc.com/teensy/loader_cli.html) (Outil en ligne de commande recommandé)
Séquence de flash:
Séquence de flash:
1. Pressez la touche du keycode `RESET`, ou reliez les ports RST et GND rapidement. Vous avez ensuite 7 secondes pour réaliser le flash.
2. Attendez que l'OS détecte l'appareil.
3. Flasher le fichier .hex.
4. Redémarrez l'appareil en mode «application». Cela peut être fait automatiquement.
4. Redémarrez l'appareil en mode «application». Cela peut être fait automatiquement.
## USBasploader
USBasploader est un bootloader développé par matrixstorm. Il est utilisé sur des processeurs AVR non-USB comme le ATmega328P, qui fonctionne grâce à V-USB.
Pour vérifier la compatibilité avec le booloader USBasploader, vérifiez que ce bloc est présent dans votre fichier `rules.mk`:
Pour vérifier la compatibilité avec le booloader USBasploader, vérifiez que ce bloc est présent dans votre fichier `rules.mk`:
```make
# Bootloader selection
@@ -156,24 +156,24 @@ Pour vérifier la compatibilité avec le booloader USBasploader, vérifiez que c
BOOTLOADER = USBasp
```
Flashers compatibles:
Flashers compatibles:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (Interface graphique recommandé)
* [avrdude](https://www.nongnu.org/avrdude/) avec le programmeur `usbasp`.
* [AVRDUDESS](https://github.com/zkemble/AVRDUDESS)
Séquence de flash:
Séquence de flash:
1. Pressez la touche du keycode `RESET`, ou reliez le port de boot pendant que RST et GND snt reliés. Cela doit être fait très rapidement.
2. Attendez que l'OS détecte l'appareil.
3. Flasher le fichier .hex.
4. Redémarrez l'appareil en mode «application». Cela peut être fait automatiquement.
4. Redémarrez l'appareil en mode «application». Cela peut être fait automatiquement.
## BootloadHID
BootloadHID est un bootloader pour les microcontrôleurs AVR. L'utilitaire de téleversement ne demande pas de drivers au niveau du kernel et peut être lancé sans installer aucune DLLs.
Pour vérifier la compatibilité avec le bootloader bootloadHID, vérifiez que ce bloc existe dans votre fichier `rules.mk` :
Pour vérifier la compatibilité avec le bootloader bootloadHID, vérifiez que ce bloc existe dans votre fichier `rules.mk` :
```make
# Bootloader selection
@@ -187,50 +187,50 @@ Pour vérifier la compatibilité avec le bootloader bootloadHID, vérifiez que c
BOOTLOADER = bootloadHID
```
Utilitaires de flash compatibles:
Utilitaires de flash compatibles:
* [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash) (Utilitaire avec interface graphique recommandé)
* [bootloadhid Command Line](https://www.obdev.at/products/vusb/bootloadhid.html) / `:BootloadHID` avec QMK (utilitaire en ligne de commande recommandé)
Séquence de flash
1. Entrez dans le bootloader en utilisant l'une de ces méthodes:
1. Entrez dans le bootloader en utilisant l'une de ces méthodes:
* Pressez la touche du keycode `RESET` (Cela ne fonctionnera pas sur certains appareils).
* Verrouillez la touche «Salt» tout en branchant le clavier (Généralement ce principe est documenté dans le fichier readme du clavier)
* Verrouillez la touche «Salt» tout en branchant le clavier (Généralement ce principe est documenté dans le fichier readme du clavier)
2. Attendez que l'OS détecte l'appareil.
3. Flasher le fichier .hex.
4. Redémarrez l'appareil en mode «application». Cela peut être fait automatiquement.
4. Redémarrez l'appareil en mode «application». Cela peut être fait automatiquement.
Ou alors:
Ou alors:
make <keyboard>:<keymap>:bootloadHID
## STM32
Tous les processeurs STM32 contiennent un bootloader installé en usine qui ne peut pas être modifié ou supprimé. Certains processeurs STM32 ont des bootloaders qui ne peuvent pas être programmés par USB (ex: STM32F103) mais le processus reste le même.
Tous les processeurs STM32 contiennent un bootloader installé en usine qui ne peut pas être modifié ou supprimé. Certains processeurs STM32 ont des bootloaders qui ne peuvent pas être programmés par USB (ex:STM32F103) mais le processus reste le même.
Pour le moment, aucune variable `BOOTLOADER` n'est nécessaire dans le fichier `rules.mk`.
Flashers compatibles:
Flashers compatibles:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (interface graphique recommandé)
* [dfu-util](https://github.com/Stefan-Schmidt/dfu-util) / `:dfu-util` (utilitaire en ligne de commande recommandé)
Séquence pour flasher:
1. Entrez dans le bootloader en utilisant l'une de ces méthodes:
1. Entrez dans le bootloader en utilisant l'une de ces méthodes:
* Utilisez une touche sur laquelle le keycode `RESET` (Cela peut ne pas fonctionner sur les appareils STM32F042)
* Si un circuit de réinitialisation (Reset) est présent alors utilisé le bouton qui lui est dédié.
* Autrement, vous devez réaliser une liaison entre BOOT0 et VCC (en appuyant sur le bouton ou à l'aide d'un pont) puis faire un pont entre RESET et GND et enfin relacher le pont BOOT0.
2. Attendre que l'os détecte l'appareil.
3. Flasher un fichier `.bin`.h
* Vous allez recevoir un avertissement à propos de la signature DFU. Ignorez-la.
4. Réinitialisez l'appareil en mode «application». Cela peut être fait automatiquement.
* Si vous êtes en train de travailler en ligne de commande, par exemple avec un `make planck/rev6:default:dfu-util` alors soyez bien sur que l'argument `:leave` est passé aux arguments DFU grâce à la variable `DFU_ARGS` à l'intérieur de votre fichier `rules.mk` (Ex: `DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave`) afin que votre appareil redémarre après avoir été flashé.
4. Réinitialisez l'appareil en mode «application». Cela peut être fait automatiquement.
* Si vous êtes en train de travailler en ligne de commande, par exemple avec un `make planck/rev6:default:dfu-util` alors soyez bien sur que l'argument `:leave` est passé aux arguments DFU grâce à la variable `DFU_ARGS` à l'intérieur de votre fichier `rules.mk` (Ex:`DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave`) afin que votre appareil redémarre après avoir été flashé.
### Commandes STM32
Il y a différentes commandes que vous pouvez utiliser pour flasher un firmware dans un appareil STM32:
Il y a différentes commandes que vous pouvez utiliser pour flasher un firmware dans un appareil STM32:
* `:dfu-util` - C'est l'option standard pour flasher un appareil STM32. Le script attendra qu'un bootloader STM32 soit présent.
* `:dfu-util-split-left` - Permet de flasher un firmware normalement, tout comme l'option précédente mais permet de configurer le côté gauche des paramètres EEPROM sur un clavier scindé.

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@@ -88,7 +88,7 @@ Par exemple, si votre keymap s'appelle "xyverz" et que vous fabriquez une keymap
La commande va vérifier la configuration du clavier, puis tentera de le flasher en fonction du bootloader (chargeur damorçage) spécifié. Cela signifie que vous n'avez pas besoin de savoir quel bootloader votre clavier utilise. Exécutez simplement la commande et laissez-le faire le gros du travail.
Cependant, tout dépend du bootloader qui est installé sur le clavier. Si cette information nest pas configurée ou si vous tentez de flasher un clavier qui ne permet pas dêtre flashé alors vous obtiendrez cette erreur:
Cependant, tout dépend du bootloader qui est installé sur le clavier. Si cette information nest pas configurée ou si vous tentez de flasher un clavier qui ne permet pas dêtre flashé alors vous obtiendrez cette erreur :
WARNING: This board's bootloader is not specified or is not supported by the ":flash" target at this time.
@@ -326,7 +326,7 @@ Il y aun certain nombre de commandes du DFU que vous pouvez utiliser pour flash
### BootloadHID
Pour les claviers basés sur Bootmapper Client(BMC)/bootloadHID/ATmega32A, si vous êtes prêts à compiler et flasher le firmware, ouvrez votre fenêtre de terminal et lancez la commande suivante:
Pour les claviers basés sur Bootmapper Client(BMC)/bootloadHID/ATmega32A, si vous êtes prêts à compiler et flasher le firmware, ouvrez votre fenêtre de terminal et lancez la commande suivante :
make <my_keyboard>:<my_keymap>:bootloaderHID
@@ -351,7 +351,7 @@ Error opening HIDBoot device: The specified device was not found
Trying again in 5s.
```
Une fois ce résultat obtenu, réinitialisez le contrôleur. Le résultat suivant devrait safficher:
Une fois ce résultat obtenu, réinitialisez le contrôleur. Le résultat suivant devrait safficher :
```
Page size = 128 (0x80)

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@@ -4,9 +4,8 @@ This project includes a Docker workflow that will allow you to build a new firmw
## Requirements
The main prerequisite is a working `docker` or `podman` install.
The main prerequisite is a working `docker` install.
* [Docker CE](https://docs.docker.com/install/#supported-platforms)
* [Podman](https://podman.io/getting-started/installation)
## Usage
@@ -39,13 +38,6 @@ util/docker_build.sh
# Reads parameters as input (leave blank for all keyboards/keymaps)
```
You can manually set which container runtime you want to use by setting the `RUNTIME` environment variable to it's name or path.
By default docker or podman are automatically detected and docker is preferred over podman.
```bash
RUNTIME="podman" util/docker_build.sh keyboard:keymap:target
```
## FAQ
### Why can't I flash on Windows/macOS

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@@ -22,8 +22,8 @@ The `<target>` means the following
The following targets are for developers:
* `show_path` shows the path of the source and object files.
* `dump_vars` dumps the makefile variable.
* `show-path` shows the path of the source and object files.
* `dump-vars` dumps the makefile variable.
* `objs-size` displays the size of individual object files.
* `show_build_options` shows the options set in 'rules.mk'.
* `check-md5` displays the md5 checksum of the generated binary file.
@@ -121,6 +121,10 @@ For further details, as well as limitations, see the [Unicode page](feature_unic
This allows you output audio on the C6 pin (needs abstracting). See the [audio page](feature_audio.md) for more information.
`FAUXCLICKY_ENABLE`
Uses buzzer to emulate clicky switches. A cheap imitation of the Cherry blue switches. By default, uses the C6 pin, same as `AUDIO_ENABLE`.
`VARIABLE_TRACE`
Use this to debug changes to variable values, see the [tracing variables](unit_testing.md#tracing-variables) section of the Unit Testing page for more information.

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@@ -2,236 +2,132 @@
The I2C Master drivers used in QMK have a set of common functions to allow portability between MCUs.
## I2C Addressing :id=note-on-i2c-addresses
## An important note on I2C Addresses :id=note-on-i2c-addresses
All of the addresses expected by this driver should be pushed to the upper 7 bits of the address byte. Setting
the lower bit (indicating read/write) will be done by the respective functions. Almost all I2C addresses listed
All of the addresses expected by this driver should be pushed to the upper 7 bits of the address byte. Setting
the lower bit (indicating read/write) will be done by the respective functions. Almost all I2C addresses listed
on datasheets and the internet will be represented as 7 bits occupying the lower 7 bits and will need to be
shifted to the left (more significant) by one bit. This is easy to do via the bitwise shift operator `<< 1`.
shifted to the left (more significant) by one bit. This is easy to do via the bitwise shift operator `<< 1`.
You can either do this on each call to the functions below, or once in your definition of the address. For example, if your device has an address of `0x18`:
You can either do this on each call to the functions below, or once in your definition of the address. For example if your device has an address of `0x18`:
```c
#define MY_I2C_ADDRESS (0x18 << 1)
```
`#define MY_I2C_ADDRESS (0x18 << 1)`
See https://www.robot-electronics.co.uk/i2c-tutorial for more information about I2C addressing and other technical details.
## AVR Configuration :id=avr-configuration
## Available functions :id=available-functions
The following defines can be used to configure the I2C master driver:
|Function |Description |
|------------------------------------------------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|`void i2c_init(void);` |Initializes the I2C driver. This function should be called once before any transaction is initiated. |
|`i2c_status_t i2c_start(uint8_t address, uint16_t timeout);` |Starts an I2C transaction. Address is the 7-bit slave address without the direction bit. |
|`i2c_status_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);` |Transmit data over I2C. Address is the 7-bit slave address without the direction. Returns status of transaction. |
|`i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);` |Receive data over I2C. Address is the 7-bit slave address without the direction. Saves number of bytes specified by `length` in `data` array. Returns status of transaction. |
|`i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);` |Same as the `i2c_transmit` function but `regaddr` sets where in the slave the data will be written. |
|`i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);` |Same as the `i2c_receive` function but `regaddr` sets from where in the slave the data will be read. |
|`i2c_status_t i2c_stop(void);` |Ends an I2C transaction. |
|`config.h` Override|Description |Default |
|-------------------|---------------------|--------|
|`F_SCL` |Clock frequency in Hz|`400000`|
### Function Return :id=function-return
No further setup is required - just connect the `SDA` and `SCL` pins of your I2C devices to the matching pins on the MCU:
All the above functions, except `void i2c_init(void);` return the following truth table:
|MCU |`SCL`|`SDA`|
|------------------|-----|-----|
|ATmega16/32U4 |`D0` |`D1` |
|AT90USB64/128 |`D0` |`D1` |
|ATmega32A |`C0` |`C1` |
|ATmega328/P |`C5` |`C4` |
|Return Constant |Value|Description |
|--------------------|-----|--------------------------------|
|`I2C_STATUS_SUCCESS`|0 |Operation executed successfully.|
|`I2C_STATUS_ERROR` |-1 |Operation failed. |
|`I2C_STATUS_TIMEOUT`|-2 |Operation timed out. |
?> The ATmega16/32U2 does not possess I2C functionality, and so cannot use this driver.
## ChibiOS/ARM Configuration :id=arm-configuration
## AVR :id=avr
You'll need to determine which pins can be used for I2C -- a an example, STM32 parts generally have multiple I2C peripherals, labeled I2C1, I2C2, I2C3 etc.
### Configuration :id=avr-configuration
To enable I2C, modify your board's `halconf.h` to enable I2C:
The following defines can be used to configure the I2C master driver.
|Variable |Description |Default|
|------------------|---------------------------------------------------|-------|
|`F_SCL` |Clock frequency in Hz |400KHz |
AVRs usually have set GPIO which turn into I2C pins, therefore no further configuration is required.
## ARM :id=arm
For ARM the Chibios I2C HAL driver is under the hood.
This section assumes an STM32 MCU.
### Configuration :id=arm-configuration
The configuration for ARM MCUs can be quite complex as often there are multiple I2C drivers which can be assigned to a variety of ports.
Firstly the `mcuconf.h` file must be setup to enable the necessary hardware drivers.
|Variable |Description |Default|
|------------------------------|------------------------------------------------------------------------------------|-------|
|`#STM32_I2C_USE_XXX` |Enable/Disable the hardware driver XXX (each driver should be explicitly listed) |FALSE |
|`#STM32_I2C_BUSY_TIMEOUT` |Time in ms until the I2C command is aborted if no response is received |50 |
|`#STM32_I2C_XXX_IRQ_PRIORITY` |Interrupt priority for hardware driver XXX (THIS IS AN EXPERT SETTING) |10 |
|`#STM32_I2C_USE_DMA` |Enable/Disable the ability of the MCU to offload the data transfer to the DMA unit |TRUE |
|`#STM32_I2C_XXX_DMA_PRIORITY` |Priority of DMA unit for hardware driver XXX (THIS IS AN EXPERT SETTING) |1 |
Secondly, in the `halconf.h` file, `#define HAL_USE_I2C` must be set to `TRUE`. This allows ChibiOS to load its I2C driver.
Lastly, we need to assign the correct GPIO pins depending on the I2C hardware driver we want to use.
By default the I2C1 hardware driver is assumed to be used. If another hardware driver is used, `#define I2C_DRIVER I2CDX` should be added to the `config.h` file with X being the number of hardware driver used. For example is I2C3 is enabled, the `config.h` file should contain `#define I2C_DRIVER I2CD3`. This aligns the QMK I2C driver with the Chibios I2C driver.
STM32 MCUs allows a variety of pins to be configured as I2C pins depending on the hardware driver used. By default B6 and B7 are set to I2C. You can use these defines to set your i2c pins:
| Variable | Description | Default |
|--------------------------|----------------------------------------------------------------------------------------------|---------|
| `I2C1_SCL_BANK` | The bank of pins (`GPIOA`, `GPIOB`, `GPIOC`) to use for SCL | `GPIOB` |
| `I2C1_SDA_BANK` | The bank of pins (`GPIOA`, `GPIOB`, `GPIOC`) to use for SDA | `GPIOB` |
| `I2C1_SCL` | The pin number for the SCL pin (0-15) | `6` |
| `I2C1_SDA` | The pin number for the SDA pin (0-15) | `7` |
| `I2C1_BANK` (deprecated) | The bank of pins (`GPIOA`, `GPIOB`, `GPIOC`), superceded by `I2C1_SCL_BANK`, `I2C1_SDA_BANK` | `GPIOB` |
The ChibiOS I2C driver configuration depends on STM32 MCU:
STM32F1xx, STM32F2xx, STM32F4xx, STM32L0xx and STM32L1xx use I2Cv1;
STM32F0xx, STM32F3xx, STM32F7xx and STM32L4xx use I2Cv2;
#### I2Cv1 :id=i2cv1
STM32 MCUs allow for different clock and duty parameters when configuring I2Cv1. These can be modified using the following parameters, using <https://www.playembedded.org/blog/stm32-i2c-chibios/#I2Cv1_configuration_structure> as a reference:
| Variable | Default |
|--------------------|------------------|
| `I2C1_OPMODE` | `OPMODE_I2C` |
| `I2C1_CLOCK_SPEED` | `100000` |
| `I2C1_DUTY_CYCLE` | `STD_DUTY_CYCLE` |
#### I2Cv2 :id=i2cv2
STM32 MCUs allow for different timing parameters when configuring I2Cv2. These can be modified using the following parameters, using <https://www.st.com/en/embedded-software/stsw-stm32126.html> as a reference:
| Variable | Default |
|-----------------------|---------|
| `I2C1_TIMINGR_PRESC` | `15U` |
| `I2C1_TIMINGR_SCLDEL` | `4U` |
| `I2C1_TIMINGR_SDADEL` | `2U` |
| `I2C1_TIMINGR_SCLH` | `15U` |
| `I2C1_TIMINGR_SCLL` | `21U` |
STM32 MCUs allow for different "alternate function" modes when configuring GPIO pins. These are required to switch the pins used to I2Cv2 mode. See the respective datasheet for the appropriate values for your MCU.
| Variable | Default |
|---------------------|---------|
| `I2C1_SCL_PAL_MODE` | `4` |
| `I2C1_SDA_PAL_MODE` | `4` |
#### Other :id=other
You can also overload the `void i2c_init(void)` function, which has a weak attribute. If you do this the configuration variables above will not be used. Please consult the datasheet of your MCU for the available GPIO configurations. The following is an example initialization function:
```c
#define HAL_USE_I2C TRUE
```
void i2c_init(void)
{
setPinInput(B6); // Try releasing special pins for a short time
setPinInput(B7);
wait_ms(10); // Wait for the release to happen
Then, modify your board's `mcuconf.h` to enable the peripheral you've chosen, for example:
```c
#undef STM32_I2C_USE_I2C2
#define STM32_I2C_USE_I2C2 TRUE
```
|`mcuconf.h` Setting |Description |Default|
|----------------------------|----------------------------------------------------------------------------------|-------|
|`STM32_I2C_BUSY_TIMEOUT` |Time in milliseconds until the I2C command is aborted if no response is received |`50` |
|`STM32_I2C_XXX_IRQ_PRIORITY`|Interrupt priority for hardware driver XXX (THIS IS AN EXPERT SETTING) |`10` |
|`STM32_I2C_USE_DMA` |Enable/Disable the ability of the MCU to offload the data transfer to the DMA unit|`TRUE` |
|`STM32_I2C_XXX_DMA_PRIORITY`|Priority of DMA unit for hardware driver XXX (THIS IS AN EXPERT SETTING) |`1` |
Configuration-wise, you'll need to set up the peripheral as per your MCU's datasheet -- the defaults match the pins for a Proton-C, i.e. STM32F303.
|`config.h` Overrride |Description |Default|
|------------------------|-------------------------------------------------------------------------------------------|-------|
|`I2C_DRIVER` |I2C peripheral to use - I2C1 -> `I2CD1`, I2C2 -> `I2CD2` etc. |`I2CD1`|
|`I2C1_BANK` (deprecated)|The bank of pins (`GPIOA`, `GPIOB`, `GPIOC`), superseded by `I2C1_SCL_BANK`/`I2C1_SDA_BANK`|`GPIOB`|
|`I2C1_SCL_BANK` |The bank of pins (`GPIOA`, `GPIOB`, `GPIOC`) to use for SCL |`GPIOB`|
|`I2C1_SCL` |The pin number for SCL (0-15) |`6` |
|`I2C1_SCL_PAL_MODE` |The alternate function mode for SCL |`4` |
|`I2C1_SDA_BANK` |The bank of pins (`GPIOA`, `GPIOB`, `GPIOC`) to use for SDA |`GPIOB`|
|`I2C1_SDA` |The pin number for SDA (0-15) |`7` |
|`I2C1_SDA_PAL_MODE` |The alternate function mode for SDA |`4` |
The following configuration values depend on the specific MCU in use.
### I2Cv1 :id=i2cv1
* STM32F1xx
* STM32F2xx
* STM32F4xx
* STM32L0xx
* STM32L1xx
See [this page](https://www.playembedded.org/blog/stm32-i2c-chibios/#7_I2Cv1_configuration_structure) for the I2Cv1 configuration structure.
|`config.h` Override|Default |
|-------------------|----------------|
|`I2C1_OPMODE` |`OPMODE_I2C` |
|`I2C1_CLOCK_SPEED` |`100000` |
|`I2C1_DUTY_CYCLE` |`STD_DUTY_CYCLE`|
### I2Cv2 :id=i2cv2
* STM32F0xx
* STM32F3xx
* STM32F7xx
* STM32L4xx
See [this page](https://www.playembedded.org/blog/stm32-i2c-chibios/#8_I2Cv2_I2Cv3_configuration_structure) for the I2Cv2 configuration structure.
|`config.h` Override |Default|
|---------------------|-------|
|`I2C1_TIMINGR_PRESC` |`0U` |
|`I2C1_TIMINGR_SCLDEL`|`7U` |
|`I2C1_TIMINGR_SDADEL`|`0U` |
|`I2C1_TIMINGR_SCLH` |`38U` |
|`I2C1_TIMINGR_SCLL` |`129U` |
## Functions :id=functions
### `void i2c_init(void)`
Initialize the I2C driver. This function must be called only once, before any of the below functions can be called.
This function is weakly defined, meaning it can be overridden if necessary for your particular use case:
```c
void i2c_init(void) {
setPinInput(B6); // Try releasing special pins for a short time
setPinInput(B7);
wait_ms(10); // Wait for the release to happen
palSetPadMode(GPIOB, 6, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP); // Set B6 to I2C function
palSetPadMode(GPIOB, 7, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP); // Set B7 to I2C function
palSetPadMode(GPIOB, 6, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP); // Set B6 to I2C function
palSetPadMode(GPIOB, 7, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP); // Set B7 to I2C function
}
```
---
### `i2c_status_t i2c_start(uint8_t address, uint16_t timeout)`
Start an I2C transaction.
#### Arguments
- `uint8_t address`
The 7-bit I2C address of the device (ie. without the read/write bit - this will be set automatically).
- `uint16_t timeout`
The time in milliseconds to wait for a response from the target device.
#### Return Value
`I2C_STATUS_TIMEOUT` if the timeout period elapses, `I2C_STATUS_ERROR` if some other error occurs, otherwise `I2C_STATUS_SUCCESS`.
---
### `i2c_status_t i2c_transmit(uint8_t address, uint8_t *data, uint16_t length, uint16_t timeout)`
Send multiple bytes to the selected I2C device.
#### Arguments
- `uint8_t address`
The 7-bit I2C address of the device.
- `uint8_t *data`
A pointer to the data to transmit.
- `uint16_t length`
The number of bytes to write. Take care not to overrun the length of `data`.
- `uint16_t timeout`
The time in milliseconds to wait for a response from the target device.
#### Return Value
`I2C_STATUS_TIMEOUT` if the timeout period elapses, `I2C_STATUS_ERROR` if some other error occurs, otherwise `I2C_STATUS_SUCCESS`.
---
### `i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)`
Receive multiple bytes from the selected SPI device.
#### Arguments
- `uint8_t address`
The 7-bit I2C address of the device.
- `uint8_t *data`
A pointer to the buffer to read into.
- `uint16_t length`
The number of bytes to read. Take care not to overrun the length of `data`.
- `uint16_t timeout`
The time in milliseconds to wait for a response from the target device.
#### Return Value
`I2C_STATUS_TIMEOUT` if the timeout period elapses, `I2C_STATUS_ERROR` if some other error occurs, otherwise `I2C_STATUS_SUCCESS`.
---
### `i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout)`
Writes to a register on the I2C device.
#### Arguments
- `uint8_t devaddr`
The 7-bit I2C address of the device.
- `uint8_t regaddr`
The register address to write to.
- `uint8_t *data`
A pointer to the data to transmit.
- `uint16_t length`
The number of bytes to write. Take care not to overrun the length of `data`.
- `uint16_t timeout`
The time in milliseconds to wait for a response from the target device.
#### Return Value
`I2C_STATUS_TIMEOUT` if the timeout period elapses, `I2C_STATUS_ERROR` if some other error occurs, otherwise `I2C_STATUS_SUCCESS`.
---
### `i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout)`
Reads from a register on the I2C device.
#### Arguments
- `uint8_t devaddr`
The 7-bit I2C address of the device.
- `uint8_t regaddr`
The register address to read from.
- `uint16_t length`
The number of bytes to read. Take care not to overrun the length of `data`.
- `uint16_t timeout`
The time in milliseconds to wait for a response from the target device.
#### Return Value
`I2C_STATUS_TIMEOUT` if the timeout period elapses, `I2C_STATUS_ERROR` if some other error occurs, otherwise `I2C_STATUS_SUCCESS`.
---
### `i2c_status_t i2c_stop(void)`
Stop the current I2C transaction.

View File

@@ -45,7 +45,6 @@ You'll need one of the following to actually perform the ISP flashing (followed
* [SparkFun PocketAVR](https://www.sparkfun.com/products/9825) - (USB Tiny)
* [USBtinyISP AVR Programmer Kit](https://www.adafruit.com/product/46) - (USB Tiny)
* [USBasp](https://www.fischl.de/usbasp/) - (usbasp)
* [Teensy 2.0](https://www.pjrc.com/store/teensy.html) - (avrisp)
* [Pro Micro](https://www.sparkfun.com/products/12640) - (avrisp)
* [Bus Pirate](https://www.adafruit.com/product/237) - (buspirate)
@@ -83,15 +82,6 @@ This is pretty straight-forward - we'll be connecting like-things to like-things
PocketAVR VCC <-> Keyboard VCC
PocketAVR GND <-> Keyboard GND
### USBasp
USBasp RST <-> Keyboard RESET
USBasp SCLK <-> Keyboard B1 (SCLK)
USBasp MOSI <-> Keyboard B2 (MOSI)
USBasp MISO <-> Keyboard B3 (MISO)
USBasp VCC <-> Keyboard VCC
USBasp GND <-> Keyboard GND
### Teensy 2.0
Teensy B0 <-> Keyboard RESET

View File

@@ -3,6 +3,7 @@
* [セットアップ](ja/newbs_getting_started.md)
* [初めてのファームウェアの構築](ja/newbs_building_firmware.md)
* [ファームウェアのフラッシュ](ja/newbs_flashing.md)
* [テストとデバッグ](ja/newbs_testing_debugging.md)
* [手助けを得る/サポート](ja/support.md)
* [他のリソース](ja/newbs_learn_more_resources.md)
* [シラバス](ja/syllabus.md)
@@ -10,8 +11,7 @@
* FAQ
* [一般的な FAQ](ja/faq_general.md)
* [QMK のビルド/コンパイル](ja/faq_build.md)
* [QMK のデバッグ](ja/faq_debug.md)
* [QMK のトラブルシューティング](ja/faq_misc.md)
* [QMK のデバッグ/トラブルシューティング](ja/faq_debug.md)
* [キーマップ FAQ](ja/faq_keymap.md)
* [用語](ja/reference_glossary.md)
@@ -23,13 +23,11 @@
* [概要](ja/api_overview.md)
* [API ドキュメント](ja/api_docs.md)
* [キーボードサポート](ja/reference_configurator_support.md)
* [デフォルトキーマップの追加](ja/configurator_default_keymaps.md)
* CLI
* [概要](ja/cli.md)
* [設定](ja/cli_configuration.md)
* [コマンド](ja/cli_commands.md)
* [Tab 補完](ja/cli_tab_complete.md)
* QMK を使う
* ガイド
@@ -43,8 +41,8 @@
* [書き込み](ja/flashing.md)
* [ATmega32A の書き込み (ps2avrgb)](ja/flashing_bootloadhid.md)
* IDE
* [QMK での Eclipse 使用](ja/other_eclipse.md)
* [QMK での VSCode の使用](ja/other_vscode.md)
* [Eclipse で QMK を使用](ja/other_eclipse.md)
* [VSCode で QMK を使用](ja/other_vscode.md)
* Git のベストプラクティス
* [入門](ja/newbs_git_best_practices.md)
* [フォーク](ja/newbs_git_using_your_master_branch.md)
@@ -81,7 +79,6 @@
* [ワンショットキー](ja/one_shot_keys.md)
* [ポインティング デバイス](ja/feature_pointing_device.md)
* [ロー HID](ja/feature_rawhid.md)
* [シーケンサー](ja/feature_sequencer.md)
* [スワップハンド](ja/feature_swap_hands.md)
* [タップダンス](ja/feature_tap_dance.md)
* [タップホールド設定](ja/tap_hold.md)
@@ -106,7 +103,6 @@
* [DIP スイッチ](ja/feature_dip_switch.md)
* [エンコーダ](ja/feature_encoders.md)
* [触覚フィードバック](ja/feature_haptic_feedback.md)
* [ジョイスティック](ja/feature_joystick.md)
* [LED インジケータ](ja/feature_led_indicators.md)
* [Proton C 変換](ja/proton_c_conversion.md)
* [PS/2 マウス](ja/feature_ps2_mouse.md)
@@ -120,8 +116,11 @@
* 互換性を破る変更/Breaking changes
* [概要](ja/breaking_changes.md)
* [プルリクエストにフラグが付けられた](ja/breaking_changes_instructions.md)
* [最近の変更履歴](ChangeLog/20210227.md "QMK v0.12.0 - 2021 Feb 27")
* [過去の互換性を破る変更](ja/breaking_changes_history.md)
* 履歴
* [2020年8月29日](ja/ChangeLog/20200829.md)
* [2020年5月30日](ja/ChangeLog/20200530.md)
* [2020年2月29日](ja/ChangeLog/20200229.md)
* [2019年8月30日](ja/ChangeLog/20190830.md)
* C 開発
* [ARM デバッグ ガイド](ja/arm_debugging.md)
@@ -130,13 +129,11 @@
* [互換性のあるマイクロコントローラ](ja/compatible_microcontrollers.md)
* [ドライバ](ja/hardware_drivers.md)
* [ADC ドライバ](ja/adc_driver.md)
* [オーディオドライバ](ja/audio_driver.md)
* [I2C ドライバ](ja/i2c_driver.md)
* [SPI ドライバ](ja/spi_driver.md)
* [WS2812 ドライバ](ja/ws2812_driver.md)
* [EEPROM ドライバ](ja/eeprom_driver.md)
* [シリアル ドライバ](ja/serial_driver.md)
* [UART ドライバ](ja/uart_driver.md)
* [GPIO 制御](ja/internals_gpio_control.md)
* [キーボード ガイドライン](ja/hardware_keyboard_guidelines.md)
@@ -158,7 +155,6 @@
* [QMK への貢献](ja/contributing.md)
* [QMK ドキュメントの翻訳](ja/translating.md)
* [設定オプション](ja/config_options.md)
* [データ駆動型コンフィギュレーション](ja/data_driven_config.md)
* [Make ドキュメント](ja/getting_started_make_guide.md)
* [ドキュメント ベストプラクティス](ja/documentation_best_practices.md)
* [ドキュメント テンプレート](ja/documentation_templates.md)

View File

@@ -1,155 +0,0 @@
# ADC ドライバ
<!---
original document: 0.10.52:docs/adc_driver.md
git diff 0.10.52 HEAD -- docs/adc_driver.md | cat
-->
QMK は対応している MCU のアナログ・デジタルコンバータADC) を使用し、特定のピンの電圧を計測することができます。この機能はデジタル出力の[ロータリーエンコーダ](ja/feature_encoders.md)などではなく、アナログ計測が必要な可変抵抗器を使用したボリュームコントロールや Bluetooth キーボードのバッテリー残量表示などの実装に役立ちます。
このドライバは現在 AVR と一部の ARM デバイスをサポートしています。返される値は 0V と VCC (通常 AVR の場合は 5V または 3.3V、ARM の場合は 3.3V)の間でマッピングされた 10ビットの整数 (0-1023) ですが、ARM の場合、もしもより精度が必要であれば `#define` を使うと操作をより柔軟に制御できます。
## 使い方
このドライバを使うには、`rules.mk` に以下を追加します:
```make
SRC += analog.c
```
そして、コードの先頭に以下の include を置きます:
```c
#include "analog.h"
```
## チャンネル
### AVR
|Channel|AT90USB64/128|ATmega16/32U4|ATmega32A|ATmega328/P|
|-------|-------------|-------------|---------|-----------|
|0 |`F0` |`F0` |`A0` |`C0` |
|1 |`F1` |`F1` |`A1` |`C1` |
|2 |`F2` | |`A2` |`C2` |
|3 |`F3` | |`A3` |`C3` |
|4 |`F4` |`F4` |`A4` |`C4` |
|5 |`F5` |`F5` |`A5` |`C5` |
|6 |`F6` |`F6` |`A6` |* |
|7 |`F7` |`F7` |`A7` |* |
|8 | |`D4` | | |
|9 | |`D6` | | |
|10 | |`D7` | | |
|11 | |`B4` | | |
|12 | |`B5` | | |
|13 | |`B6` | | |
<sup>\* ATmega328/P には余分な2つの ADC チャンネルがありますが、DIP ピンアウトには存在せず、GPIO ピンとは共有されません。これらに直接アクセスするために、`adc_read()` を使えます。
### ARM
これらのピンの一部は同じチャンネルを使って ADC 上でダブルアップされることに注意してください。これは、これらのピンがどちらかの ADC に使われる可能性があるからです。
また、F0 と F3 は異なるナンバリングスキーマを使うことに注意してください。F0 には1つの ADC があり、チャンネルは0から始まるインデックスですが、F3 には4つの ADC があり、チャンネルは1から始まるインデックスです。これは、F0 が ADC の `ADCv1` 実装を使用するのに対し、F3 が `ADCv3` 実装を使用するためです。
|ADC|Channel|STM32F0xx|STM32F3xx|
|---|-------|---------|---------|
|1 |0 |`A0` | |
|1 |1 |`A1` |`A0` |
|1 |2 |`A2` |`A1` |
|1 |3 |`A3` |`A2` |
|1 |4 |`A4` |`A3` |
|1 |5 |`A5` |`F4` |
|1 |6 |`A6` |`C0` |
|1 |7 |`A7` |`C1` |
|1 |8 |`B0` |`C2` |
|1 |9 |`B1` |`C3` |
|1 |10 |`C0` |`F2` |
|1 |11 |`C1` | |
|1 |12 |`C2` | |
|1 |13 |`C3` | |
|1 |14 |`C4` | |
|1 |15 |`C5` | |
|1 |16 | | |
|2 |1 | |`A4` |
|2 |2 | |`A5` |
|2 |3 | |`A6` |
|2 |4 | |`A7` |
|2 |5 | |`C4` |
|2 |6 | |`C0` |
|2 |7 | |`C1` |
|2 |8 | |`C2` |
|2 |9 | |`C3` |
|2 |10 | |`F2` |
|2 |11 | |`C5` |
|2 |12 | |`B2` |
|2 |13 | | |
|2 |14 | | |
|2 |15 | | |
|2 |16 | | |
|3 |1 | |`B1` |
|3 |2 | |`E9` |
|3 |3 | |`E13` |
|3 |4 | | |
|3 |5 | | |
|3 |6 | |`E8` |
|3 |7 | |`D10` |
|3 |8 | |`D11` |
|3 |9 | |`D12` |
|3 |10 | |`D13` |
|3 |11 | |`D14` |
|3 |12 | |`B0` |
|3 |13 | |`E7` |
|3 |14 | |`E10` |
|3 |15 | |`E11` |
|3 |16 | |`E12` |
|4 |1 | |`E14` |
|4 |2 | |`B12` |
|4 |3 | |`B13` |
|4 |4 | |`B14` |
|4 |5 | |`B15` |
|4 |6 | |`E8` |
|4 |7 | |`D10` |
|4 |8 | |`D11` |
|4 |9 | |`D12` |
|4 |10 | |`D13` |
|4 |11 | |`D14` |
|4 |12 | |`D8` |
|4 |13 | |`D9` |
|4 |14 | | |
|4 |15 | | |
|4 |16 | | |
## 関数
### AVR
|関数 |説明 |
|----------------------------|------------------------------------------------------------------------------------------------------------------------------------|
|`analogReference(mode)` |アナログの電圧リファレンスソースを設定する。`ADC_REF_EXTERNAL``ADC_REF_POWER``ADC_REF_INTERNAL` のいずれかでなければなりません。|
|`analogReadPin(pin)` |指定されたピンから値を読み取ります。例えば、ATmega32U4 の ADC6 の場合 `F6`。 |
|`pinToMux(pin)` |指定されたピンを mux 値に変換します。サポートされていないピンが指定された場合、"0V (GND)" の mux 値を返します。 |
|`adc_read(mux)` |指定された mux に従って ADC から値を読み取ります。詳細は、MCU のデータシートを見てください。 |
### ARM
|関数 |説明 |
|----------------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|`analogReadPin(pin)` |指定されたピンから値を読み取ります。STM32F0 では チャンネル 0 の `A0`、STM32F3 ではチャンネル 1 の ADC1。ピンを複数の ADC に使える場合は、この関数のために番号の小さい ADC が選択されることに注意してください。例えば、`C0` は、ADC2 にも使える場合、ADC1 のチャンネル 6 になります。 |
|`analogReadPinAdc(pin, adc)`|指定されたピンと ADC から値を読み取ります。例えば、`C0, 1` は、ADC1 ではなく ADC2 のチャンネル 6 から読み取ります。この関数では、ADC はインデックス 0 から始まることに注意してください。 |
|`pinToMux(pin)` |指定されたピンをチャンネルと ADC の組み合わせに変換します。サポートされていないピンが指定された場合、"0V (GND)" の mux 値を返します。 |
|`adc_read(mux)` |指定されたピンと ADC の組み合わせに応じて ADC から値を読み取ります。詳細は、MCU のデータシートを見てください。 |
## 設定
## ARM
ADC の ARM 実装には、独自のキーボードとキーマップでオーバーライドして動作方法を変更できる幾つかの追加オプションがあります。利用可能なオプションの詳細については、特定のマイクロコントローラについて ChibiOS の対応する `hal_adc_lld.h` を調べてください。
|`#define` |型 |既定値 |説明 |
|---------------------|------|---------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|`ADC_CIRCULAR_BUFFER`|`bool`|`false` |`true` の場合、この実装は循環バッファを使います。 |
|`ADC_NUM_CHANNELS` |`int` |`1` |ADC 動作の一部としてスキャンされるチャンネル数を設定します。現在の実装は `1` のみをサポートします。 |
|`ADC_BUFFER_DEPTH` |`int` |`2` |各結果の深さを設定します。デフォルトでは12ビットの結果しか取得できないため、これを2バイトに設定して1つの値を含めることができます。8ビット以下の結果を選択した場合は、これを 1 に設定できます。 |
|`ADC_SAMPLING_RATE` |`int` |`ADC_SMPR_SMP_1P5` |ADC のサンプリングレートを設定します。デフォルトでは、最も速い設定に設定されています。 |
|`ADC_RESOLUTION` |`int` |`ADC_CFGR1_RES_12BIT`|結果の分解能。デフォルトでは12ビットを選択しますが、12、10、8、6ビットを選択できます。 |

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# QMK API
<!---
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このページは QMK API の使い方を説明します。もしあなたがアプリケーション開発者であれば、全ての [QMK](https://qmk.fm) キーボードのファームウェアをコンパイルするために、この API を使うことができます。

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# QMK API
<!---
original document: 0.13.15:docs/api_overview.md
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QMK API は、Web と GUI ツールが [QMK](https://qmk.fm/) によってサポートされるキーボード用の任意のキーマップをコンパイルするために使うことができる、非同期 API を提供します。標準のキーマップテンプレートは、C コードのサポートを必要としない全ての QMK キーコードをサポートします。キーボードのメンテナは独自のカスタムテンプレートを提供して、より多くの機能を実現することができます。

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@@ -74,7 +74,7 @@ default.keymap: None -> default
qmk config compile
### 単一キーの例 :id=single-key-example
### 単一キーの例
qmk config compile.keyboard

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# コーディング規約 (C)
<!---
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私たちのスタイルのほとんどはかなり理解しやすいですが、現時点では完全に一貫しているわけではありません。変更箇所周辺のコードのスタイルと一致させる必要がありますが、そのコードに一貫性が無い場合や不明瞭な場合は以下のガイドラインに従ってください:

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@@ -31,13 +31,6 @@ QMK は十分な容量のフラッシュメモリを備えた USB 対応 AVR ま
* [STM32F0x2](https://www.st.com/en/microcontrollers-microprocessors/stm32f0x2.html)
* [STM32F103](https://www.st.com/en/microcontrollers-microprocessors/stm32f103.html)
* [STM32F303](https://www.st.com/en/microcontrollers-microprocessors/stm32f303.html)
* [STM32F401](https://www.st.com/en/microcontrollers-microprocessors/stm32f401.html)
* [STM32F411](https://www.st.com/en/microcontrollers-microprocessors/stm32f411.html)
* [STM32F446](https://www.st.com/en/microcontrollers-microprocessors/stm32f446.html)
* [STM32G431](https://www.st.com/en/microcontrollers-microprocessors/stm32g4x1.html)
* [STM32G474](https://www.st.com/en/microcontrollers-microprocessors/stm32g4x4.html)
* [STM32L433](https://www.st.com/en/microcontrollers-microprocessors/stm32l4x3.html)
* [STM32L443](https://www.st.com/en/microcontrollers-microprocessors/stm32l4x3.html)
### NXP (Kinetis)

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# QMK の設定
<!---
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original document: 0.10.33:docs/config_options.md
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QMK はほぼ無制限に設定可能です。可能なところはいかなるところでも、やりすぎな程、ユーザーがコードサイズを犠牲にしてでも彼らのキーボードをカスタマイズをすることを許しています。ただし、このレベルの柔軟性により設定が困難になります。
@@ -72,22 +72,16 @@ QMK での全ての利用可能な設定にはデフォルトがあります。
* (循環させるために)代替音声を有効にします
* `#define C4_AUDIO`
* ピン C4 のオーディオを有効にします
* 非推奨。`#define AUDIO_PIN C4` を使ってください
* `#define C5_AUDIO`
* ピン C5 のオーディオを有効にします
* 非推奨。`#define AUDIO_PIN C5` を使ってください
* `#define C6_AUDIO`
* ピン C6 のオーディオを有効にします
* 非推奨。`#define AUDIO_PIN C6` を使ってください
* `#define B5_AUDIO`
* ピン B5 のオーディオを有効にします (C ピンの1つとともに B ピンの1つが有効にされている場合、疑似ステレオが有効にされます)
* 非推奨。もし `AUDIO_PIN``C` ピンを有効にしている場合は、`#define AUDIO_PIN_ALT B5` を使い、そうでなければ `#define AUDIO_PIN B5` を使います。
* ピン B5 のオーディオを有効にします (C[4-6]\_AUDIO の1つとともに B[5-7]\_AUDIO の1つが有効にされている場合、疑似ステレオが有効にされます)
* `#define B6_AUDIO`
* ピン B6 のオーディオを有効にします (C ピンの1つとともに B ピンの1つが有効にされている場合、疑似ステレオが有効にされます)
* 非推奨。もし `AUDIO_PIN``C` ピンを有効にしている場合は、`#define AUDIO_PIN_ALT B6` を使い、そうでなければ `#define AUDIO_PIN B6` を使います。
* ピン B6 のオーディオを有効にします (C[4-6]\_AUDIO の1つとともに B[5-7]\_AUDIO の1つが有効にされている場合、疑似ステレオが有効にされます)
* `#define B7_AUDIO`
* ピン B7 のオーディオを有効にします (C ピンの1つとともに B ピンの1つが有効にされている場合、疑似ステレオが有効にされます)
* 非推奨。もし `AUDIO_PIN``C` ピンを有効にしている場合は、`#define AUDIO_PIN_ALT B7` を使い、そうでなければ `#define AUDIO_PIN B7` を使います。
* ピン B7 のオーディオを有効にします (C[4-6]\_AUDIO の1つとともに B[5-7]\_AUDIO の1つが有効にされている場合、疑似ステレオが有効にされます)
* `#define BACKLIGHT_PIN B7`
* バックライトのピン
* `#define BACKLIGHT_LEVELS 3`
@@ -99,7 +93,7 @@ QMK での全ての利用可能な設定にはデフォルトがあります。
* `#define DEBOUNCE 5`
* ピンの値を読み取る時の遅延 (5がデフォルト)
* `#define LOCKING_SUPPORT_ENABLE`
* メカニカルロックのサポート。キーマップで KC_LCAP、KC_LNUM そして KC_LSCR を使えるようにします
* メカニカルロックのサポート。キーマップで KC_LCAP、 KC_LNUM そして KC_LSCR を使えるようにします
* `#define LOCKING_RESYNC_ENABLE`
* キーボードの LED の状態をスイッチの状態と一致させ続けようとします
* `#define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)`
@@ -108,8 +102,6 @@ QMK での全ての利用可能な設定にはデフォルトがあります。
* デバイスの USB 経由の最大電力(mA) を設定します (デフォルト: 500)
* `#define USB_POLLING_INTERVAL_MS 10`
* キーボード、マウス および 共有 (NKRO/メディアキー) インタフェースのための USB ポーリングレートをミリ秒で設定します
* `#define USB_SUSPEND_WAKEUP_DELAY 200`
* ウェイクアップパケットを送信した後で一時停止するミリ秒を設定します
* `#define F_SCL 100000L`
* I2C を使用するキーボードのための I2C クロックレート速度を設定します。デフォルトは `400000L` ですが、`split_common` を使っているキーボードは別でデフォルトは `100000L` です。
@@ -150,8 +142,6 @@ QMK での全ての利用可能な設定にはデフォルトがあります。
* `#define RETRO_TAPPING`
* 押下とリリースの間に他のキーによる中断がなければ、TAPPING_TERM の後であってもとにかくタップします
* 詳細は [Retro Tapping](ja/tap_hold.md#retro-tapping) を見てください
* `#define RETRO_TAPPING_PER_KEY`
* キーごとの `RETRO_TAPPING` 設定の処理を有効にします
* `#define TAPPING_TOGGLE 2`
* トグルを引き起こす前のタップ数
* `#define PERMISSIVE_HOLD`
@@ -250,7 +240,7 @@ QMK での全ての利用可能な設定にはデフォルトがあります。
* DFU ブートローダを搭載したボードでは、これらの EEPROM ファイルを書き込むために `:dfu-split-left`/`:dfu-split-right` を使うことができます
* Caterina ブートローダを搭載したボード (標準的な Pro Micros など)では、`:avrdude-split-left`/`:avrdude-split-right` を使ってください
* ARM DFU ブートローダを搭載したボード (Proton C など)では、`:dfu-util-split-left`/`:dfu-util-split-right` を使ってください
3. `MASTER_RIGHT` を設定します: USB ポートに差し込まれた側はマスター側で右側であると決定されます(デフォルトの逆)
3. `MASTER_RIGHT` を設定します: USBポートに差し込まれた側はマスター側で右側であると決定されます(デフォルトの逆)
4. デフォルト: USB ポートに差し込まれている側がマスター側であり、左側であると見なされます。スレーブ側は右側です
#### 左右を定義します

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# 貢献方法
<!---
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👍🎉 まず、これを読み貢献する時間を作ってくれてありがとうございます!🎉👍

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# キーボードの挙動をカスタマイズする方法
<!---
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多くの人にとって、カスタムキーボードはボタンの押下をコンピュータに送信するだけではありません。単純なボタンの押下やマクロよりも複雑なことを実行できるようにしたいでしょう。QMK にはコードを挿入したり、機能を上書きしたり、様々な状況でキーボードの挙動をカスタマイズできるフックがあります。
@@ -190,14 +190,6 @@ void keyboard_post_init_user(void) {
カスタムマトリックススキャンコードが必要な場合は、この関数を使う必要があります。また、カスタムステータス出力 (LED あるいはディスプレイなど)や、ユーザが入力していない場合でも定期的にトリガーするその他の機能のために使うことができます。
# キーボードハウスキーピング :id=keyboard-housekeeping
* キーボード/リビジョン: `void housekeeping_task_kb(void)`
* キーマップ: `void housekeeping_task_user(void)`
この関数は、全ての QMK 処理の最後に、次の繰り返しを開始する前に呼び出されます。`housekeeping_task_*` の関数が呼び出された時点で、QMK が最後のマトリックススキャンを処理したと、安全に見なすことができます -- レイヤーの状態が更新され、USB レポートが送信され、LED が更新され、表示が描画されています。
`matrix_scan_*` と同様に、これらは MCU が処理できる頻度で呼び出されます。キーボードの応答性を維持するために、これらの関数の呼び出し中にできるだけ何もしないことをお勧めします。実際に何か特別なものを実装する必要がある場合に動作を停止させる可能性があります。
# キーボードアイドリング/ウェイクコード

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# データ駆動型コンフィギュレーション
<!---
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: 0.12.7:docs/data_driven_config.md
git diff 0.12.7 HEAD -- docs/data_driven_config.md | cat
-->
このページでは、QMK のデータ駆動型 JSON コンフィギュレーションシステムがどのように動作するかを説明します。これは、QMK 自体に取り組みたい開発者を対象としています。
## ヒストリー
これまで、QMK は、`rules.mk``config.h` の2つのメカニズムを組み合わせてコンフィギュレーションされてきました。
この方法は、QMK がほんの一握りのキーボードをサポートしていたときは上手く機能していましたが、今では、サポートするキーボードは1500近くまで成長しました。
`keyboards` の下だけで6000個の設定ファイルがあることが推定されます。
これらのファイルの自由形式の性質と、重複を避けるために人々が使用してきたユニークなパターンが継続的なメンテナンスを困難にしており、また、多くのキーボードが時代遅れで時には理解が難しいパターンに従っています。
また、CLI に慣れていない人に QMK のパワーを提供することにも取り組んでおり、VIA などの他のプロジェクトでは、プログラムをインストールするのと同じくらい簡単に QMK を使用できるように取り組んでいます。
これらのツールには、ユーザーが QMK を最大限に活用できるように、キーボードのレイアウト方法や使用可能なピンと機能に関する情報が必要です。
その第一歩として `info.json` を導入しました。
QMK API は、これら3つの情報源`config.h`` rules.mk`、および `info.json`)を、エンドユーザーツールが使用できる信頼できる単一の情報源に結合するための取り組みです。
これで、`info.json`から `rules.mk``config.h` の値を生成することがサポートされ、信頼できる単一の情報源を持つことができます。
これにより、自動化されたツールを使用してキーボードを保守できるため、時間と保守作業を大幅に節約できます。
## 概要
C 側では何も変わりません。
新しいルールを作成したり、定義したりする必要がある場合は、同じプロセスに従います。
1. `docs/config_options.md` に追加します。
1. 適切なコアファイルにデフォルトを設定します。
1. 必要に応じて ifdef 文を追加します。
次に、新しい構成のサポートを `info.json` に追加する必要があります。
基本的なプロセスは次のとおりです。
1. `data/schemas/keyboards.jsonschema` のスキーマに追加します
1. `data/maps` にマッピングを追加します
1. (オプションおよび非推奨)構成を抽出/生成するコードを追加します。
* `lib/python/qmk/info.py`
* `lib/python/qmk/cli/generate/config_h.py`
* `lib/python/qmk/cli/generate/rules_mk.py`
## info.json にオプションを追加する
このセクションでは、info.json に `config.h`/`rules.mk` の値のサポートを追加することについて説明します。
### スキーマに追加する
QMK では、[jsonschema](https:json-schema.org) のファイルを `data/schemas` に保持しています。
キーボード固有の `info.json` ファイルに入る値は `keyboard.jsonschema` に保持されています。
エンドユーザーが編集できるようにしたい値はすべてここに入れなければなりません。
場合によっては、新しいトップレベルキーを追加するだけで済みます。
従うべきいくつかの例は、 `keyboard_name``maintainer``processor`、および `url` です。
これは、オプションが自己完結型で、他のオプションと直接関係がない場合に適しています。
その他の場合、1つの `object` の中に、似ているオプションを集める必要があります。
これは、機能のサポートを追加する場合に特に当てはまります。
このために従うべきいくつかの例は、`indicators``matrix_pins`、および `rgblight` です。
新しいオプションを統合する方法がわからない場合は、[問題を開く](https://github.com/qmk/qmk_firmware/issues/new?assignees=&labels=cli%2C+python&template=other_issues.md&title=)か、[Discord で #cli に参加](https://discord.gg/heQPAgy)して、そこで会話を始めてください。
### マッピングを追加する
ほとんどの場合、単純なマッピングを追加することができます。
これらは `data/mappings/info_config.json``data/mappings/info_rules.json` に JSON ファイルとして保持され、それぞれ `config.h``rules.mk` のマッピングを制御します。
各マッピングは `config.h` または `rules.mk` 変数名をキーとし、値は以下のキーを持つハッシュです。
* `info_key`: (必須)この値の `info.json` 内の場所。 下記参照。
* `value_type`: (オプション)デフォルトは `str`。 この変数の値の形式。 下記参照。
* `to_json`: (オプション)デフォルトは `true`。 このマッピングを info.json から除外するには、`false` に設定します
* `to_c`: (オプション)デフォルトは `true`。 このマッピングを config.h から除外するには、`false` に設定します
* `warn_duplicate`: (オプション)デフォルトは `true`。 値が両方の場所に存在する場合に警告をオフにするには、`false` に設定します
#### Info Key
info.json 内の変数をアドレス指定するために JSON ドット表記を使用します。
たとえば、`info_json["rgblight"]["split_count"]` にアクセスするには、`rgblight.split_count` を指定します。
これにより、深くネストされたキーを単純な文字列でアドレス指定できます。
内部では [Dotty Dict](https://dotty-dict.readthedocs.io/en/latest/) を使用しています。これらの文字列がオブジェクトアクセスに変換される方法についてはそのドキュメントを参照してください。
#### Value Types
デフォルトでは、すべての値を単純な文字列として扱います。
値がより複雑な場合は、次のいずれかのタイプを使用してデータをインテリジェントに解析できます。
* `array`: 文字列のコンマ区切りの配列
* `array.int`: 整数のコンマ区切り配列
* `int`: 整数
* `hex`: 16進数としてフォーマットされた数値
* `list`: 文字列のスペース区切りの配列
* `mapping`: キーと値のペアのハッシュ
### 抽出するコードを追加する
ほとんどのユースケースは、上記のマッピングファイルによって解決できます。
できない場合は、代わりに設定値を抽出するコードを書くことができます。
QMK が完全な `info.json` を生成するときはいつでも、`config.h``rules.mk` から情報を抽出します。
あなたの新しい設定値のためのコードを `lib/python/qmk/info.py` に追加する必要があります。
通常、これは、新しい `_extract_<feature>()` 関数を追加してから、 `_extract_config_h()` または `_extract_rules_mk()` のいずれかで関数を呼び出すことを意味します。
このファイルの編集方法がわからない場合、または Python に慣れていない場合は、[issue を開く](https://github.com/qmk/qmk_firmware/issues/new?assignees=&labels=cli%2C+python&template=other_issues.md&title=)か [Discord で #cli に参加](https://discord.gg/heQPAgy)すると、この部分を誰かが手伝ってくれるでしょう。
### 生成するコードを追加する
パズルの最後のピースは、ビルドシステムに新しいオプションを提供することです。
これは、2つのファイルを生成することによって行われます。
* `.build/obj_<keyboard>/src/info_config.h`
* `.build/obj_<keyboard>/src/rules.mk`
この2つのファイルは、次のコードによって生成されます。
* `lib/python/qmk/cli/generate/config_h.py`
* `lib/python/qmk/cli/generate/rules_mk.py`
`config.h`値の場合、ルール用の関数を記述し、その関数を `generate_config_h()` で呼び出す必要があります。
`rules.mk` の新しいトップレベルの `info.json` キーがある場合は、`lib/python/qmk/cli/generate/rules_mk.py` の上部にある `info_to_rules` にキーを追加するだけです。
それ以外の場合は、`generate_rules_mk()` で機能の新しい if ブロックを作成する必要があります。

View File

@@ -1,8 +1,8 @@
# ドキュメントテンプレート
<!---
original document: 0.13.15:docs/documentation_templates.md
git diff 0.13.15 HEAD -- docs/documentation_templates.md | cat
original document: 0.9.19:docs/documentation_templates.md
git diff 0.9.19 HEAD -- docs/documentation_templates.md | cat
-->
このページでは、新しいキーマップやキーボードを QMK に提出する際に使うべきテンプレートをまとめています。

View File

@@ -1,8 +1,8 @@
# よくあるビルドの質問
<!---
original document: 0.12.43:docs/faq_build.md
git diff 0.12.43 HEAD -- docs/faq_build.md | cat
original document: 0.10.33:docs/faq_build.md
git diff 0.10.33 HEAD -- docs/faq_build.md | cat
-->
このページは QMK のビルドに関する質問を説明します。まだビルドをしていない場合は、[ビルド環境のセットアップ](ja/getting_started_build_tools.md) および [Make 手順](ja/getting_started_make_guide.md)ガイドを読むべきです。
@@ -22,9 +22,73 @@
`make``sudo` で実行することは一般的には良い考えでは***なく***、可能であれば前者の方法のいずれかを使うべきです。
### Linux の `udev` ルール :id=linux-udev-rules
### Linux の `udev` ルール
Linux では、ブートローダデバイスと通信するには適切な権限が必要です。ファームウェアを書き込む時に `sudo` を使うか(非推奨)`/etc/udev/rules.d/`[このファイル](https://github.com/qmk/qmk_firmware/tree/master/util/udev/50-qmk.rules)を配置することで、通信することができます。
Linux では、ブートローダデバイスと通信するには適切な権限が必要です。ファームウェアを書き込む時に `sudo` を使うか、`/etc/udev/rules.d/` にこのファイルを配置することで、通信することができます。
**/etc/udev/rules.d/50-qmk.rules:**
```
# Atmel DFU
### ATmega16U2
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03EB", ATTRS{idProduct}=="2FEF", TAG+="uaccess", RUN{builtin}+="uaccess"
### ATmega32U2
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03EB", ATTRS{idProduct}=="2FF0", TAG+="uaccess", RUN{builtin}+="uaccess"
### ATmega16U4
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03EB", ATTRS{idProduct}=="2FF3", TAG+="uaccess", RUN{builtin}+="uaccess"
### ATmega32U4
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03EB", ATTRS{idProduct}=="2FF4", TAG+="uaccess", RUN{builtin}+="uaccess"
### AT90USB64
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03EB", ATTRS{idProduct}=="2FF9", TAG+="uaccess", RUN{builtin}+="uaccess"
### AT90USB128
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03EB", ATTRS{idProduct}=="2FFB", TAG+="uaccess", RUN{builtin}+="uaccess"
# Input Club
SUBSYSTEMS=="usb", ATTRS{idVendor}=="1C11", ATTRS{idProduct}=="B007", TAG+="uaccess", RUN{builtin}+="uaccess"
# STM32duino
SUBSYSTEMS=="usb", ATTRS{idVendor}=="1EAF", ATTRS{idProduct}=="0003", TAG+="uaccess", RUN{builtin}+="uaccess"
# STM32 DFU
SUBSYSTEMS=="usb", ATTRS{idVendor}=="0483", ATTRS{idProduct}=="DF11", TAG+="uaccess", RUN{builtin}+="uaccess"
# BootloadHID
SUBSYSTEMS=="usb", ATTRS{idVendor}=="16C0", ATTRS{idProduct}=="05DF", TAG+="uaccess", RUN{builtin}+="uaccess"
# USBAspLoader
SUBSYSTEMS=="usb", ATTRS{idVendor}=="16C0", ATTRS{idProduct}=="05DC", TAG+="uaccess", RUN{builtin}+="uaccess"
# ModemManager should ignore the following devices
# Atmel SAM-BA (Massdrop)
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03EB", ATTRS{idProduct}=="6124", TAG+="uaccess", RUN{builtin}+="uaccess", ENV{ID_MM_DEVICE_IGNORE}="1"
# Caterina (Pro Micro)
## Spark Fun Electronics
### Pro Micro 3V3/8MHz
SUBSYSTEMS=="usb", ATTRS{idVendor}=="1B4F", ATTRS{idProduct}=="9203", TAG+="uaccess", RUN{builtin}+="uaccess", ENV{ID_MM_DEVICE_IGNORE}="1"
### Pro Micro 5V/16MHz
SUBSYSTEMS=="usb", ATTRS{idVendor}=="1B4F", ATTRS{idProduct}=="9205", TAG+="uaccess", RUN{builtin}+="uaccess", ENV{ID_MM_DEVICE_IGNORE}="1"
### LilyPad 3V3/8MHz (and some Pro Micro clones)
SUBSYSTEMS=="usb", ATTRS{idVendor}=="1B4F", ATTRS{idProduct}=="9207", TAG+="uaccess", RUN{builtin}+="uaccess", ENV{ID_MM_DEVICE_IGNORE}="1"
## Pololu Electronics
### A-Star 32U4
SUBSYSTEMS=="usb", ATTRS{idVendor}=="1FFB", ATTRS{idProduct}=="0101", TAG+="uaccess", RUN{builtin}+="uaccess", ENV{ID_MM_DEVICE_IGNORE}="1"
## Arduino SA
### Leonardo
SUBSYSTEMS=="usb", ATTRS{idVendor}=="2341", ATTRS{idProduct}=="0036", TAG+="uaccess", RUN{builtin}+="uaccess", ENV{ID_MM_DEVICE_IGNORE}="1"
### Micro
SUBSYSTEMS=="usb", ATTRS{idVendor}=="2341", ATTRS{idProduct}=="0037", TAG+="uaccess", RUN{builtin}+="uaccess", ENV{ID_MM_DEVICE_IGNORE}="1"
## Adafruit Industries LLC
### Feather 32U4
SUBSYSTEMS=="usb", ATTRS{idVendor}=="239A", ATTRS{idProduct}=="000C", TAG+="uaccess", RUN{builtin}+="uaccess", ENV{ID_MM_DEVICE_IGNORE}="1"
### ItsyBitsy 32U4 3V3/8MHz
SUBSYSTEMS=="usb", ATTRS{idVendor}=="239A", ATTRS{idProduct}=="000D", TAG+="uaccess", RUN{builtin}+="uaccess", ENV{ID_MM_DEVICE_IGNORE}="1"
### ItsyBitsy 32U4 5V/16MHz
SUBSYSTEMS=="usb", ATTRS{idVendor}=="239A", ATTRS{idProduct}=="000E", TAG+="uaccess", RUN{builtin}+="uaccess", ENV{ID_MM_DEVICE_IGNORE}="1"
## dog hunter AG
### Leonardo
SUBSYSTEMS=="usb", ATTRS{idVendor}=="2A03", ATTRS{idProduct}=="0036", TAG+="uaccess", RUN{builtin}+="uaccess", ENV{ID_MM_DEVICE_IGNORE}="1"
### Micro
SUBSYSTEMS=="usb", ATTRS{idVendor}=="2A03", ATTRS{idProduct}=="0037", TAG+="uaccess", RUN{builtin}+="uaccess", ENV{ID_MM_DEVICE_IGNORE}="1"
```
追加が完了したら、以下を実行します:
@@ -65,9 +129,9 @@ https://github.com/tmk/tmk_keyboard/issues/150
- https://www.mcselec.com/index.php?page=shop.product_details&flypage=shop.flypage&product_id=92&option=com_phpshop&Itemid=1
### キーボードに書き込んだが何も起こらない、あるいはキーの押下が登録されない - ARM (rev6 planck、clueboard 60、hs60v2 など) でも同じ (Feb 2019)
ARM ベースのチップ上での EEPROM の動作によって、保存された設定が無効になる場合があります。これはデフォルトレイヤに影響し、まだ調査中の特定の環境下でキーボードが使えなくなるかも*しれません*。EEPROM のリセットでこれが修正されます。
ARM ベースのチップ上での EEPROM の動作によって、保存された設定が無効になる場合があります。これはデフォルトレイヤに影響し、まだ調査中の特定の環境下でキーボードが使えなくなる*しれません*。EEPROM のリセットでこれが修正されます。
[Planck rev6 reset EEPROM](https://cdn.discordapp.com/attachments/473506116718952450/539284620861243409/planck_rev6_default.bin) を使って eeprom のリセットを強制することができます。このイメージを書き込んだ後で、通常のファームウェアを書き込むと、キーボードが _通常_ の動作順序に復元されます。
[Planck rev6 reset EEPROM](https://cdn.discordapp.com/attachments/473506116718952450/539284620861243409/planck_rev6_default.bin) を使って eeprom のリセットを強制することができます。このイメージを書き込んだ後で、通常のファームウェアを書き込むと、キーボードが_通常_ の動作順序に復元されます。
[Preonic rev3 reset EEPROM](https://cdn.discordapp.com/attachments/473506116718952450/537849497313738762/preonic_rev3_default.bin)
いずれかの形式でブートマジックが有効になっている場合は、これも実行できるはずです (実行方法の詳細については、[ブートマジックドキュメント](ja/feature_bootmagic.md)とキーボード情報を見てください)。

View File

@@ -1,100 +1,13 @@
# デバッグの FAQ
<!---
original document: 0.12.45:docs/faq_debug.md
git diff 0.12.45 HEAD -- docs/faq_debug.md | cat
original document: 0.10.33:docs/faq_debug.md
git diff 0.10.33 HEAD -- docs/faq_debug.md | cat
-->
このページは、キーボードのトラブルシューティングについての様々な一般的な質問を説明します。
## デバッグ :id=debugging
`rules.mk``CONSOLE_ENABLE = yes` の設定をするとキーボードはデバッグ情報を出力します。デフォルトの出力は非常に限られたものですが、デバッグモードをオンにすることでデバッグ情報の量を増やすことが出来ます。キーマップの `DEBUG` キーコードを使用するか、デバッグモードを有効にする[コマンド](ja/feature_command.md)機能を使用するか、以下のコードをキーマップに追加します。
```c
void keyboard_post_init_user(void) {
// 希望する動作に合わせて値をカスタマイズします
debug_enable=true;
debug_matrix=true;
//debug_keyboard=true;
//debug_mouse=true;
}
```
## デバッグツール
キーボードのデバッグに使えるツールは2つあります。
### QMK Toolbox を使ったデバッグ
互換性のある環境では、[QMK Toolbox](https://github.com/qmk/qmk_toolbox) を使うことでキーボードからのデバッグメッセージを表示できます。
### hid_listen を使ったデバッグ
ターミナルベースの方法がお好みですかPJRC が提供する [hid_listen](https://www.pjrc.com/teensy/hid_listen.html) もデバッグメッセージの表示に使用できます。ビルド済みの実行ファイルは Windows、Linux、MacOS 用が用意されています。
## 独自のデバッグメッセージを送信する
[カスタムコード](ja/custom_quantum_functions.md)内からデバッグメッセージを出力すると便利な場合があります。それはとても簡単です。ファイルの先頭に `print.h` のインクルードを追加します:
```c
#include "print.h"
```
その後は、いくつかの異なった print 関数を使用することが出来ます:
* `print("string")`: シンプルな文字列を出力します
* `uprintf("%s string", var)`: フォーマットされた文字列を出力します
* `dprint("string")` デバッグモードが有効な場合のみ、シンプルな文字列を出力します
* `dprintf("%s string", var)`: デバッグモードが有効な場合のみ、フォーマットされた文字列を出力します
## デバッグの例
以下は現実世界での実際のデバッグ手法の例を集めたものです。
### マトリックス上のどの場所でキー押下が起こったか?
移植する場合や、PCB の問題を診断する場合、キー入力が正しくスキャンされているかどうかを確認することが役立つ場合があります。この手法でのロギングを有効化するには、`keymap.c` へ以下のコードを追加します。
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// コンソールが有効化されている場合、マトリックス上の位置とキー押下状態を出力します
#ifdef CONSOLE_ENABLE
uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %b, time: %u, interrupt: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
#endif
return true;
}
```
出力例
```text
Waiting for device:.......
Listening:
KL: kc: 169, col: 0, row: 0, pressed: 1
KL: kc: 169, col: 0, row: 0, pressed: 0
KL: kc: 174, col: 1, row: 0, pressed: 1
KL: kc: 174, col: 1, row: 0, pressed: 0
KL: kc: 172, col: 2, row: 0, pressed: 1
KL: kc: 172, col: 2, row: 0, pressed: 0
```
### キースキャンにかかる時間の測定
パフォーマンスの問題をテストする場合、スイッチマトリックスをスキャンする頻度を知ることが役立ちます。この手法でのロギングを有効化するには `config.h` へ以下のコードを追加します。
```c
#define DEBUG_MATRIX_SCAN_RATE
```
出力例
```text
> matrix scan frequency: 315
> matrix scan frequency: 313
> matrix scan frequency: 316
> matrix scan frequency: 316
> matrix scan frequency: 316
> matrix scan frequency: 316
```
# デバッグコンソール
## `hid_listen` がデバイスを認識できない
デバイスのデバッグコンソールの準備ができていない場合、以下のように表示されます:
@@ -112,20 +25,116 @@ Listening:
この 'Listening:' のメッセージが表示されない場合は、[Makefile] を `CONSOLE_ENABLE=yes` に設定してビルドしてみてください
Linux のような OS でデバイスにアクセスするには、権が必要かもしれません。`sudo hid_listen` を試してください。
多くの Linux ディストリビューションでは、次の内容で `/etc/udev/rules.d/70-hid-listen.rules` というファイルを作成することで、root として hid_listen を実行する必要がなくなります:
```
SUBSYSTEM=="hidraw", ATTRS{idVendor}=="abcd", ATTRS{idProduct}=="def1", TAG+="uaccess", RUN{builtin}+="uaccess"
```
abcd と def1 をキーボードのベンダーとプロダクト IDに置き換えてください。文字は小文字でなければなりません。`RUN{builtin}+="uaccess"` の部分は、古いディストリビューションでのみ必要です。
Linux のような OS でデバイスにアクセスするには、権が必要かもしれません。
- `sudo hid_listen` を試してください
## コンソールにメッセージが表示されない
以下を調べてください:
- *hid_listen* がデバイスを検出する。上記を見てください。
- **Magic**+d を使ってデバッグを有効にする。[マジックコマンド](https://github.com/tmk/tmk_keyboard#magic-commands)を見てください。
- `debug_enable=true` を設定します。[デバッグ](#debugging)を見てください
- デバッグプリントの代わりに `print` 関数を使ってみてください。**common/print.h** を見てください。
- `debug_enable=true` を設定します。[テストとデバッグ](ja/newbs_testing_debugging.md#debugging)を見てください
- デバッグ print の代わりに 'print' 関数を使ってみてください。**common/print.h** を見てください。
- コンソール機能を持つ他のデバイスを切断します。[Issue #97](https://github.com/tmk/tmk_keyboard/issues/97) を見てください。
***
# 雑多なこと
## 安全性の考慮
あなたはおそらくキーボードを「文鎮化」したくないでしょう。文鎮化するとファームウェアを書き換えられないようになります。リスクがあまりに高い(そしてそうでないかもしれない)ものの一部のリストを示します。
- キーボードマップに RESET が含まれない場合、DFU モードに入るには、PCB のリセットボタンを押す必要があります。底部のネジを外す必要があります。
- tmk_core / common にあるファイルを触るとキーボードが操作不能になるかもしれません。
- .hex ファイルが大きすぎると問題を引き起こします; `make dfu` コマンドはブロックを削除し、
サイズを検査し(おっと、間違った順序です!)、エラーを出力し、
キーボードへの書き込みに失敗し、DFU モードのままになります。
- この目的のためには、Planck の最大の .hex ファイルサイズは 7000h (10進数で28672)であることに注意してください。
```
Linking: .build/planck_rev4_cbbrowne.elf [OK]
Creating load file for Flash: .build/planck_rev4_cbbrowne.hex [OK]
Size after:
text data bss dec hex filename
0 22396 0 22396 577c planck_rev4_cbbrowne.hex
```
- 上のファイルのサイズは 22396/577ch で、28672/7000h より小さいです
- 適切な替わりの .hex ファイルがある限り、それをロードして再試行することができます
- あなたがキーボードの Makefile で指定したかもしれない一部のオプションは、余分なメモリを消費します; BOOTMAGIC_ENABLE、MOUSEKEY_ENABLE、EXTRAKEY_ENABLE、CONSOLE_ENABLE、API_SYSEX_ENABLE に注意してください
- DFU ツールは(オプションの余計なフルーツサラダを投げ込まない限り)ブートローダに書き込むことを許可しないので、
ここにはリスクはほとんどありません。
- EEPROM の書き込みサイクルは、約100000です。ファームウェアを繰り返し継続的に書き換えるべきではありません。それは最終的に EEPROM を焼き焦がします。
## NKRO が動作しません
最初に、**Makefile** 内でビルドオプション `NKRO_ENABLE` を使ってファームウェアをコンパイルする必要があります。
**NKRO** がまだ動作しない場合は、`Magic` **N** コマンド(デフォルトでは `LShift+RShift+N`)を試してみてください。**NKRO** モードと **6KRO** モード間を一時的に切り替えるためにこのコマンドを使うことができます。**NKRO** が機能しない状況、特に BIOS の場合は **6KRO** モードに切り替える必要があります。
ファームウェアを `BOOTMAGIC_ENABLE` でビルドした場合、`ブートマジック` **N** コマンドで切り替える必要があります (デフォルトでは `Space+N`)。この設定は EEPROM に格納され、電源を入れ直しても保持されます。
https://github.com/tmk/tmk_keyboard#boot-magic-configuration---virtual-dip-switch
## TrackPoint はリセット回路が必要です (PS/2 マウスサポート)
リセット回路が無いとハードウェアの不適切な初期化のために一貫性の無い結果になります。TPM754 の回路図を見てください。
- https://geekhack.org/index.php?topic=50176.msg1127447#msg1127447
- https://www.mikrocontroller.net/attachment/52583/tpm754.pdf
## 16 を超えるマトリックの列を読み込めない
列が 16 を超える場合、[matrix.h] の `read_cols()` 内の `1<<16` の代わりに `1UL<<16` を使ってください。
C では、AVR の場合 `1` は [16 bit] である [int] 型の1を意味し、15 を超えて左にシフトすることはできません。`1<<16` すると予期しないゼロが発生します。`1UL` として [unsigned long] 型を使う必要があります。
https://deskthority.net/workshop-f7/rebuilding-and-redesigning-a-classic-thinkpad-keyboard-t6181-60.html#p146279
## 特別なエクストラキーが動作しない (システム、オーディオコントロールキー)
QMK でそれらを使うには、`rules.mk` 内で `EXTRAKEY_ENABLE` を定義する必要があります。
```
EXTRAKEY_ENABLE = yes # オーディオ制御とシステム制御
```
## スリープから復帰しない
Windows では、**デバイスマネージャ**の**電源の管理**タブ内の `このデバイスで、コンピュータのスタンバイ状態を解除できるようにする` 設定を調べてください。また BIOS 設定も調べてください。
スリープ中に任意のキーを押すとホストが起動するはずです。
## Arduino を使っていますか?
**Arduino のピンの命名は実際のチップと異なることに注意してください。** 例えば、Arduino のピン `D0``PD0` ではありません。回路図を自身で確認してください。
- https://arduino.cc/en/uploads/Main/arduino-leonardo-schematic_3b.pdf
- https://arduino.cc/en/uploads/Main/arduino-micro-schematic.pdf
Arduino の Leonardo と micro には **ATMega32U4** が載っていて、TMK 用に使うことができますが、Arduino のブートローダが問題になることがあります。
## JTAG を有効にする
デフォルトでは、キーボードが起動するとすぐに JTAG デバッグインタフェースが無効になります。JTAG 対応 MCU は `JTAGEN` ヒューズが設定された状態で出荷されており、キーボードがスイッチマトリックス、LED などに使用している可能性のある MCU の特定のピンを乗っ取ります。
JTAG を有効にしたままにしたい場合は、単に以下のものを `config.h` に追加します:
```c
#define NO_JTAG_DISABLE
```
## USB 3 の互換性
USB 3 ポートで問題がある人がいると聞きました。USB 2 ポートを試してください。
## Mac の互換性
### OS X 10.11 と Hub
https://geekhack.org/index.php?topic=14290.msg1884034#msg1884034
## リジューム (スリープとウェークアップ)/電源サイクルの問題
一部の人がキーボードが BIOS で動作しなくなった、またはリジューム(電源サイクル)の後で動作しなくなったと報告しました。
今のところ、この問題の根本は明確ではないですが、幾つかのビルドオプションが関係しているようです。Makefileで、`CONSOLE_ENABLE``NKRO_ENABLE``SLEEP_LED_ENABLE` あるいは他のオプションを無効にしてみてください。
https://github.com/tmk/tmk_keyboard/issues/266
https://geekhack.org/index.php?topic=41989.msg1967778#msg1967778

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@@ -1,8 +1,8 @@
# キーマップの FAQ
<!---
original document: 0.13.15:docs/faq_keymap.md
git diff 0.13.15 HEAD -- docs/faq_keymap.md | cat
original document: 0.8.62:docs/faq_keymap.md
git diff 0.8.62 HEAD -- docs/faq_keymap.md | cat
-->
このページは人々がキーマップについてしばしば持つ疑問について説明します。まだ読んだことが無い場合には、[キーマップの概要](ja/keymap.md)を最初に読むべきです。

View File

@@ -1,107 +0,0 @@
# その他の FAQ
<!---
original document: 0.12.45:docs/faq_misc.md
git diff 0.12.45 HEAD -- docs/faq_misc.md | cat
-->
## どうやってキーボードをテストすればいいですか? :id=testing
通常、キーボードのテストは非常に簡単です。全てのキーをひとつずつ押して、期待するキーが送信されることを確認します。例え QMK で動作していない場合でも、[QMK Configurator](https://config.qmk.fm/#/test/) のテストモードを使用すると、キーボードをチェックできます。
## 安全性の考慮
あなたはおそらくキーボードを「文鎮化」したくないでしょう。文鎮化するとファームウェアを書き換えられないようになります。リスクがあまりに高い(そしてそうでないかもしれない)ものの一部のリストを示します。
- キーボードマップに RESET が含まれない場合、DFU モードに入るには、PCB のリセットボタンを押す必要があります。底部のネジを外す必要があります。
- tmk_core / common にあるファイルを触るとキーボードが操作不能になるかもしれません。
- .hex ファイルが大きすぎると問題を引き起こします; `make dfu` コマンドはブロックを削除し、サイズを検査し(おっと、間違った順序です!)、エラーを出力し、
キーボードへの書き込みに失敗し、DFU モードのままになります。
- この目的のためには、Planck の最大の .hex ファイルサイズは 7000h (10進数で28672)であることに注意してください。
```
Linking: .build/planck_rev4_cbbrowne.elf [OK]
Creating load file for Flash: .build/planck_rev4_cbbrowne.hex [OK]
Size after:
text data bss dec hex filename
0 22396 0 22396 577c planck_rev4_cbbrowne.hex
```
- 上のファイルのサイズは 22396/577ch で、28672/7000h より小さいです。
- 適切な代わりの .hex ファイルがある限り、それをロードして再試行することができます。
- あなたがキーボードの Makefile で指定したかもしれない一部のオプションは、余分なメモリを消費します; BOOTMAGIC_ENABLE、MOUSEKEY_ENABLE、EXTRAKEY_ENABLE、CONSOLE_ENABLE、API_SYSEX_ENABLE に注意してください。
- DFU ツールは(オプションの余計なフルーツサラダを投げ込まない限り)ブートローダに書き込むことを許可しないので、ここにはリスクはほとんどありません。
- EEPROM の書き込みサイクルは、約100000(10万)です。ファームウェアを繰り返し継続的に書き換えるべきではありません。それは最終的に EEPROM を焼き焦がします。
## NKRO が動作しません
最初に、**Makefile** 内でビルドオプション `NKRO_ENABLE` を使ってファームウェアをコンパイルする必要があります。
**NKRO** がまだ動作しない場合は、`Magic` **N** コマンド(デフォルトでは `LShift+RShift+N`)を試してみてください。**NKRO** モードと **6KRO** モード間を一時的に切り替えるためにこのコマンドを使うことができます。**NKRO** が機能しない状況、特に BIOS の場合は **6KRO** モードに切り替える必要があります。
ファームウェアを `BOOTMAGIC_ENABLE` でビルドした場合、`ブートマジック` **N** コマンドで切り替える必要があります(デフォルトでは `Space+N`)。この設定は EEPROM に格納され、電源を入れ直しても保持されます。
https://github.com/tmk/tmk_keyboard#boot-magic-configuration---virtual-dip-switch
## トラックポイントははリセット回路が必要です (PS/2 マウスサポート)
リセット回路が無いとハードウェアの不適切な初期化のために一貫性の無い結果になります。TPM754 の回路図を見てください:
- https://geekhack.org/index.php?topic=50176.msg1127447#msg1127447
- https://www.mikrocontroller.net/attachment/52583/tpm754.pdf
## 16 を超えるマトリックの列を読み込めない
列が 16 を超える場合、[matrix.h] の `read_cols()` 内の `1<<16` の代わりに `1UL<<16` を使ってください。
C では、AVR の場合 `1` は [16 bit] である [int] 型の1を意味し、15を超えて左にシフトすることはできません。従って、`1<<16` を計算すると予期せずゼロになります。これを回避するには `1UL` として [unsigned long] 型を使う必要があります。
https://deskthority.net/workshop-f7/rebuilding-and-redesigning-a-classic-thinkpad-keyboard-t6181-60.html#p146279
## 特別なエクストラキーが動作しない(システム、オーディオコントロールキー)
QMK でそれらを使うには、`rules.mk` 内で `EXTRAKEY_ENABLE` を定義する必要があります。
```
EXTRAKEY_ENABLE = yes # オーディオ制御とシステム制御
```
## スリープから復帰しない
**デバイスマネージャ**の**電源の管理**タブ内の `このデバイスで、コンピュータのスタンバイ状態を解除できるようにする` 設定を調べてください。また BIOS 設定も調べてください。スリープ中に任意のキーを押すとホストが起動するはずです。
## Arduino を使っていますか?
**Arduino のピンの命名は実際のチップと異なることに注意してください。** 例えば、Arduino のピン `D0``PD0` ではありません。回路図を自身で確認してください。
- https://arduino.cc/en/uploads/Main/arduino-leonardo-schematic_3b.pdf
- https://arduino.cc/en/uploads/Main/arduino-micro-schematic.pdf
Arduino の Leonardo と micro には **ATMega32U4** が載っていて、TMK 用に使うことができますが、Arduino のブートローダが問題になることがあります。
## JTAG を有効にする
デフォルトでは、キーボードが起動するとすぐに JTAG デバッグインタフェースが無効になります。JTAG 対応 MCU は `JTAGEN` ヒューズが設定された状態で出荷されており、キーボードがスイッチマトリックス、LED などに使用している可能性のある MCU の特定のピンを乗っ取ります。
JTAG を有効にしたままにしたい場合は、単に以下のものを `config.h` に追加します:
```c
#define NO_JTAG_DISABLE
```
## USB 3 の互換性
一部の問題は、USB 3.x ポートから USB 2.0 ポートに切り替えることで修正できます。
## Mac の互換性
### OS X 10.11 と Hub
こちらを見てください: https://geekhack.org/index.php?topic=14290.msg1884034#msg1884034
## BIOS (UEFI) 設定/リジューム (スリープとウェークアップ)/電源サイクルの問題
一部の人がキーボードが BIOS で動作しなくなった、またはリジューム(電源サイクル)の後で動作しなくなったと報告しました。
今のところ、この問題の根本は明確ではないですが、幾つかのビルドオプションが関係しているようです。Makefile で、`CONSOLE_ENABLE``NKRO_ENABLE``SLEEP_LED_ENABLE` あるいは他のオプションを無効にしてみてください。
より詳しい情報:
- https://github.com/tmk/tmk_keyboard/issues/266
- https://geekhack.org/index.php?topic=41989.msg1967778#msg1967778

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@@ -1,166 +1,30 @@
# 修飾キー :id=modifier-keys
<!---
original document: 0.12.29:docs/feature_advanced_keycodes.md
git diff 0.12.29 HEAD -- docs/feature_advanced_keycodes.md | cat
original document: 0.9.0:docs/feature_advanced_keycodes.md
git diff 0.9.0 HEAD -- docs/feature_advanced_keycodes.md | cat
-->
以下のようにキーコードとモディファイアを組み合わせることができます。押すと、モディファイアのキーダウンイベントが送信され、次に `kc` のキーダウンイベントが送信されます。放すと、`kc` のキーアップイベントが送信され、次にモディファイアのキーアップイベントが送信されます。
| キー | エイリアス | 説明 |
| ---------- | ------------------------------- | ------------------------------------------------------------------- |
| `LCTL(kc)` | `C(kc)` | 左 Control を押しながら `kc` を押します。 |
| `LSFT(kc)` | `S(kc)` | 左 Shift を押しながら `kc` を押します。 |
| `LALT(kc)` | `A(kc)`, `LOPT(kc)` | 左 Alt を押しながら `kc`を押します。 |
| `LGUI(kc)` | `G(kc)`, `LCMD(kc)`, `LWIN(kc)` | 左 GUI を押しながら `kc` を押します。 |
| `RCTL(kc)` | | 右 Control を押しながら `kc` を押します。 |
| `RSFT(kc)` | | 右 Shift を押しながら `kc` を押します。 |
| `RALT(kc)` | `ROPT(kc)`, `ALGR(kc)` | 右 Alt を押しながら `kc` を押します。 |
| `RGUI(kc)` | `RCMD(kc)`, `LWIN(kc)` | 右 GUI を押しながら `kc` を押します。 |
| `SGUI(kc)` | `SCMD(kc)`, `SWIN(kc)` | 左 Shift と左 GUI を押しながら `kc` を押します。 |
| `LCA(kc)` | | 左 Control と左 Alt を押しながら `kc` を押します。 |
| `LSA(kc)` | | 左 Shift と左 Alt を押しながら `kc` を押します。 |
| `RSA(kc)` | `SAGR(kc)` | 右 Shift と右 Alt (AltGr) を押しながら `kc` を押します。 |
| `RCS(kc)` | | Control と右 Shift を押しながら `kc` を押します。 |
| `LCAG(kc)` | | 左 Control、左 Alt、左 GUI を押しながら `kc` を押します。 |
| `MEH(kc)` | | 左 Control、左 Shift、左 Alt を押しながら `kc` を押します。 |
| `HYPR(kc)` | | 左 Control、左 Shift、左 Alt、左 GUI を押しながら `kc` を押します。 |
| キー | エイリアス | 説明 |
|----------|-------------------------------|----------------------------------------------------|
| `LCTL(kc)` | `C(kc)` | 左 Control を押しながら `kc` を押します。 |
| `LSFT(kc)` | `S(kc)` | 左 Shift を押しながら `kc` を押します。 |
| `LALT(kc)` | `A(kc)`, `LOPT(kc)` | 左 Alt を押しながら `kc`を押します。 |
| `LGUI(kc)` | `G(kc)`, `LCMD(kc)`, `LWIN(kc)` | 左 GUI を押しながら `kc` を押します。 |
| `RCTL(kc)` | | 右 Control を押しながら `kc` を押します。 |
| `RSFT(kc)` | | 右 Shift を押しながら `kc` を押します。 |
| `RALT(kc)` | `ROPT(kc)`, `ALGR(kc)` | 右 Alt を押しながら `kc` を押します。 |
| `RGUI(kc)` | `RCMD(kc)`, `LWIN(kc)` | 右 GUI を押しながら `kc` を押します。 |
| `SGUI(kc)` | `SCMD(kc)`, `SWIN(kc)` | 左 Shift と左 GUI を押しながら `kc` を押します。 |
| `LCA(kc)` | | 左 Control と左 Alt を押しながら `kc` を押します。 |
| `LCAG(kc)` | | 左 Control、左 Alt、左 GUI を押しながら `kc` を押します。 |
| `MEH(kc)` | | 左 Control、左 Shift、左 Alt を押しながら `kc` を押します。 |
| `HYPR(kc)` | | Control、左 Shift、左 Alt、左 GUI を押しながら `kc` を押します。 |
また、それらを繋げることができます。例えば、`LCTL(LALT(KC_DEL))` または `C(A(KC_DEL))` は1回のキー押下で Control+Alt+Delete を送信するキーを作成します。
# モディファイアの状態を確認 :id=checking-modifier-state
現在のモディファイアの状態は、2つの関数によって主にアクセスされます。: `get_mods()` 関数は通常のモディファイアとモッドタップの状態を、`get_oneshot_mods()` 関数はワンショットモディファイアの状態を確認する関数です。(ワンショットモディファイアはキーが押されていない限り、通常のモディファイアキーのように動作します。)
1つ以上の特定のモディファイアが現在のモディファイアの状態に含まれているかどうかは、モディファイアの状態と、照合したいモディファイアの組み合わせに相当するモッドマスクとを AND 演算することで検出できます。
ビット演算が使われる理由は、モディファイアの状態が (GASC)<sub>R</sub>(GASC)<sub>L</sub> の形式で1バイトとして格納されるためです。
従って、例を挙げると、`01000010` は LShift+RALT の内部表現です。
C 言語におけるビット演算のより詳しい情報は、[ここ](https://en.wikipedia.org/wiki/Bitwise_operations_in_C) をクリックして、Wikipedia のページのトピックを開いてください。
実際には、`get_mods() & MOD_BIT(KC_<modifier>)`([モディファイアキーコードのリスト](ja/keycodes_basic.md#modifiers) 参照) で、あるモディファイアが有効かどうかをチェックできるということです、また左右のモディファイアの違いが重要ではなく、両方にマッチさせたい場合は、`get_mods() & MOD_MASK_<modifier>`とします。ワンショットモディファイアについても、`get_mods()``get_oneshot_mods()` に置き換えれば同じことができます。
モディファイアの特定の組み合わせが同時にアクティブなのか確認する*だけ*なら、上で説明したモディファイアの状態とモッドマスクの論理積と、モッドマスク自身の結果を比較します。: `get_mods() & <mod mask> == <mod mask>`
例えば、左 Control キーと 左 Shift キーのワンショットモディファイアがオンで、その他のワンショットモディファイアがオフの場合にカスタムコードを起動したいとしましょう。そうするには、`(MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))` で左 Control キーと Shift キーのモッドビットを組み合わせて目的のモッドマスクを構成し、それらを差し込みます: `get_oneshot_mods & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT)) == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))`。モッドビットマスクの代わりに `MOD_MASK_CS` 使うと、条件を満たすために4つのモディファイアキー (左右両方の Control キーと Shift キー) を押す必要があります。
モッドマスクの完全なリストは、以下のとおりです。
| モッドマスク名 | マッチするモディファイア |
|--------------------|-------------------------------------------------------------|
| `MOD_MASK_CTRL` | 左 Control , 右 Control |
| `MOD_MASK_SHIFT` | 左 Shift , 右 Shift |
| `MOD_MASK_ALT` | 左 Alt , 右 Alt |
| `MOD_MASK_GUI` | 左 GUI , 右 GUI |
| `MOD_MASK_CS` | Control , Shift |
| `MOD_MASK_CA` | (左/右) Control , (左/右) Alt |
| `MOD_MASK_CG` | (左/右) Control , (左/右) GUI |
| `MOD_MASK_SA` | (左/右) Shift , (左/右) Alt |
| `MOD_MASK_SG` | (左/右) Shift , (左/右) GUI |
| `MOD_MASK_AG` | (左/右) Alt , (左/右) GUI |
| `MOD_MASK_CSA` | (左/右) Control , (左/右) Shift , (左/右) Alt |
| `MOD_MASK_CSG` | (左/右) Control , (左/右) Shift , (左/右) GUI |
| `MOD_MASK_CAG` | (左/右) Control , (左/右) Alt , (左/右) GUI |
| `MOD_MASK_SAG` | (左/右) Shift , (左/右) Alt , (左/右) GUI |
| `MOD_MASK_CSAG` | (左/右) Control , (左/右) Shift , (左/右) Alt , (左/右) GUI |
`get_mods()` 関数を使って現在アクティブなモディファイアにアクセスする以外に、モディファイアの状態を変更するために使えるいくつかの関数があります。ここでは、`mods` 引数はモディファイアビットマスクを表します。
* `add_mods(mods)`: その他のモディファイアに影響を与えずに `mods` を有効にします。
* `register_mods(mods)`: `add_mods` に似ていますが、キーボードにすぐにレポートを送信します。
* `del_mods(mods)`: その他のモディファイアに影響を与えずに `mods` を無効にします。
* `unregister_mods(mods)`: `del_mods` に似ていますが、キーボードにすぐにレポートを送信します。
* `set_mods(mods)`: `mods` で現在のモディファイアの状態を上書きします
* `clear_mods()`: 全てのモディファイアを無効にすることによって、モディファイアの状態をリセットします。
同様に、`get_oneshot_mods()` 関数に加えて、ワンショットモディファイアのための関数もあります。
* `add_oneshot_mods(mods)`: その他のワンショットモディファイアに影響を与えずに `mods` を有効にします
* `del_oneshot_mods(mods)`: その他のワンショットモディファイアに影響を与えずに `mods` を無効にします
* `set_oneshot_mods(mods)`: `mods` で現在のワンショットモディファイアの状態を上書きします
* `clear_oneshot_mods()`: 全てのワンショットモディファイアを無効にすることによって、ワンショットモディファイアの状態をリセットします。
## 例 :id=examples
次の例は、[マクロについてのページ](ja/feature_macros.md) で読める [高度なマクロ](ja/feature_macros.md?id=advanced-macro-functions) を使っています。
### Alt + Tab の代わりの Alt + Escape :id=alt-escape-for-alt-tab
左 Alt と `KC_ESC` が押されたときに、アプリ切り替えの(左 Alt と) `KC_TAB` のように振る舞うことを実現する単純な例です。この例は、左 Alt だけがアクティブになっているかを厳格に確認します。つまり、Alt+Shift+Esc によるアプリの逆順での切り替えはできません。また、この例は、実際の Alt+Escape キーボードショートカットを起動することはできなくなりますが、AltGr+Escape キーボードショートカットを起動することはできることに留意してください。
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_ESC:
// 左 Alt だけがアクティブか検知します
if ((get_mods() & MOD_BIT(KC_LALT)) == MOD_BIT(KC_LALT)) {
if (record->event.pressed) {
// KC_LALT を登録する必要はありません。既にアクティブだからです。
// Alt モディファイアはこの KC_TAB に適用されます。
register_code(KC_TAB);
} else {
unregister_code(KC_TAB);
}
// QMK にこれ以上キーコードの処理をさせません。
return false;
}
// それ以外の場合は、QMK に通常通り KC_ESC の処理をさせます。
return true;
}
return true;
};
```
### Delete の代わりの Shift + Backspace :id=shift-backspace-for-delete
`KC_BSPC` と組み合わせることで Shift の本来の動作が取り消され、そして、`KC_DEL` に完全に置き換えられる高度な例です。この例を適切に動作させるために2つのメイン変数が作られます。: `mod_state``delkey_registered` です。最初の1つ目の変数は、モディファイアの状態を記憶し、`KC_DEL` を登録した後に元に戻すために使われます。2つ目の変数はブール型変数 (true または false) で、`KC_DEL` の状態を追跡して Backspace/Delete キー全体のリリースを正確に管理します。
前の例と対照的に、この例は厳格なモディファイアの確認を行いません。このカスタムコードを起動するには、1つまたは2つの Shift キーがアクティブな間に `KC_BSPC` を押せば十分で、他のモディファイアの状態は関係ありません。この方法は、いくつかの特典を提供します。: Ctrl+Shift+Backspace は次の単語を削除 (Control+Delete) し、Ctrl+Alt+Shift+Backspace は Ctrl+Alt+Del キーボードショートカットを実行します。
```c
// アクティブなモディファイアを表すバイナリデータを保持する変数を初期化します
uint8_t mod_state;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// 後々の参照のために現在のモディファイアの状態を変数に格納します
mod_state = get_mods();
switch (keycode) {
case KC_BSPC:
{
// Delete キーの状態(登録されているかどうか)を追跡するブール型変数を初期化します。
static bool delkey_registered;
if (record->event.pressed) {
// いずれかの Shift がアクティブか検知します
if (mod_state & MOD_MASK_SHIFT) {
// 最初に、 Shift キーを KC_DEL に適用しないため、
// 一時的に左右両方の Shift キーをキャンセルします
del_mods(MOD_MASK_SHIFT);
register_code(KC_DEL);
// KC_DEL の状態を反映させるためにブール型変数を更新します
delkey_registered = true;
// Backspace/Delete キーをタップした後でも押し続けている Shift キーが機能するように、
// モディファイアの状態を再適用します。
set_mods(mod_state);
return false;
}
} else { // KC_BSPC キーを離した場合
// KC_BSPC を離しても KC_DEL が送信されている場合
if (delkey_registered) {
unregister_code(KC_DEL);
delkey_registered = false;
return false;
}
}
// QMK に Shift キーを除いて KC_BSPC を通常通り処理させます
return true;
}
}
return true;
};
```
# 過去の内容 :id=legacy-content
このページには多くの機能が含まれていました。このページを構成していた多くのセクションをそれぞれのページに移動しました。これより下は全て単なるリダイレクトであるため、web上で古いリンクをたどっている人は探しているものを見つけることができます。

View File

@@ -220,6 +220,12 @@ const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_ortho_4x12(
AU_OFF,
AU_TOG,
#ifdef FAUXCLICKY_ENABLE
FC_ON,
FC_OFF,
FC_TOG,
#endif
// Music mode on/off/toggle
MU_ON,
MU_OFF,

View File

@@ -1,8 +1,8 @@
# 触覚フィードバック
<!---
original document: 0.12.41:docs/feature_haptic_feedback.md
git diff 0.12.41 HEAD -- docs/feature_haptic_feedback.md | cat
original document: 0.8.123:docs/feature_haptic_feedback.md
git diff 0.8.123 HEAD -- docs/feature_haptic_feedback.md | cat
-->
## 触覚フィードバック の rules.mk オプション
@@ -31,7 +31,7 @@
| `HPT_TOG` | 触覚フィードバックのオン/オフを切り替え |
| `HPT_RST` | 触覚フィードバック設定をデフォルトに戻す |
| `HPT_FBK` | キー押下またはリリースまたはその両方でフィードバックを切り替え |
| `HPT_BUZ` | ソレノイドのブザー音のオン/オフを切り替え |
| `HPT_BUZ` | ソレノイドの振動のオン/オフを切り替え |
| `HPT_MODI` | 次の DRV2605L 波形に移動 |
| `HPT_MODD` | 前の DRV2605L 波形に移動 |
| `HPT_CONT` | 連続触覚モードのオン/オフを切り替え |
@@ -44,7 +44,7 @@
ほとんどの MCU はソレノイドのコイルを駆動するために必要な電流を供給できないため、最初に MOSFET を介してソレノイドを駆動する回路を構築する必要があります。
[Adafruit が提供する配線図](https://cdn-shop.adafruit.com/product-files/412/412_solenoid_driver.pdf)
[Adafruit が提供する配線図](https://playground.arduino.cc/uploads/Learning/solenoid_driver.pdf)
| 設定 | デフォルト | 説明 |
@@ -53,15 +53,8 @@
| `SOLENOID_DEFAULT_DWELL` | `12` ms | ソレノイドのデフォルトの滞留時間を設定する。 |
| `SOLENOID_MIN_DWELL` | `4` ms | 滞留時間の下限を設定する。 |
| `SOLENOID_MAX_DWELL` | `100` ms | 滞留時間の上限を設定する。 |
| `SOLENOID_DWELL_STEP_SIZE` | `1` ms | `HPT_DWL*` キーコードが送信される時に使われるステップサイズ |
| `SOLENOID_DEFAULT_BUZZ` | `0` (無効) | HPT_RST では、この値が "1" の場合、ブザー音が "on" に設定されます |
| `SOLENOID_BUZZ_ACTUATED` | `SOLENOID_MIN_DWELL` | ソレノイドがブザー音モードの場合の動作時間 |
| `SOLENOID_BUZZ_NONACTUATED` | `SOLENOID_MIN_DWELL` | ソレノイドがブザー音モードの場合の非動作時間 |
* ソレノイドのブザー音がオフの場合、滞留時間「プランジャー」が作動したままになる時間です。滞留時間により、ソレノイドの音が変わります。
* ソレノイドのブザー音がオンの場合、滞留時間は振動の長さを設定しますが、`SOLENOID_BUZZ_ACTUATED``SOLENOID_BUZZ_NONACTUATED` はブザー音の間の(非)動作時間を設定します。
* 現在の実装では、上記の時間設定のいずれについても、設定の精度はキーボードがマトリックスをスキャンできる速度によって影響を受ける可能性があります。
したがって、キーボードのスキャンルーチンが遅い場合は、`SOLENOID_DWELL_STEP_SIZE` をキーボードのスキャンに掛かる時間よりもわずかに小さい値に設定することをお勧めします。
?> 滞留時間とは、「プランジャー」が作動したままになる時間です。滞留時間により、ソレノイドの音が変わります。
ブートローダ実行中に一部のピンが給電されているかもしれず (例えば、STM32F303 チップ上の A13)、そうすると書き込みプロセスの間ずっとソレノイドがオン状態になることに注意してください。これはソレノイドを加熱し損傷を与えるかもしれません。ソレノイドが接続されているピンがブートローダ/DFU 実行中にソレノイドをオンにしていることが分かった場合は、他のピンを選択してください。

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@@ -1,8 +1,8 @@
# レイヤー :id=layers
<!---
original document: 0.12.41:docs/feature_layers.md
git diff 0.12.41 HEAD -- docs/feature_layers.md | cat
original document: 0.9.43:docs/feature_layers.md
git diff 0.9.43 HEAD -- docs/feature_layers.md | cat
-->
QMK ファームウェアの最も強力で良く使われている機能の一つは、レイヤーを使う機能です。ほとんどの人にとって、これはラップトップやタブレットキーボードにあるのと同じように、様々なキーを可能にするファンクションキーに相当します。
@@ -24,10 +24,12 @@ QMK ファームウェアの最も強力で良く使われている機能の一
### 注意事項 :id=caveats
現在のところ、`LT()` `layer` 引数はレイヤー 0-15 に制限され、`kc` 引数は[基本的なキーコードセット](ja/keycodes_basic.md)に制限されています。つまり、`LCTL()``KC_TILD` あるいは `0xFF` より大きなキーコードを使うことができません。これは、QMK が16ビットキーコードを使うためです。4ビットは機能の識別のために使われ、4ビットはレイヤーのために使われ、キーコードに8ビットしか残されていません
現在のところ、`LT()` `MT()` は[基本的なキーコードセット](ja/keycodes_basic.md)に制限されています。つまり、`LCTL()``KC_TILD` あるいは `0xFF` より大きなキーコードを使うことができません。特に、`LT``MT` のような二重の機能キーは16ビットキーコードを使います。4ビットは機能の識別のために使われ、次の12ビットはパラメータに分かれます。レイヤータップはレイヤーに4ビットを使います(実はレイヤータップがレイヤー 0-15 に制限されている理由です)。モッドタップも同じですが、識別子に4ビット、モッドのために4ビットが使われ、全体でキーコードに8ビットを使います。このため、使用されるキーコードは `0xFF` (0-255) に制限され、基本的なキーコードのみです
これを拡張してもせいぜい複雑になるだけでしょう。32ビットキーコードに移行すると、これの多くが解決されますが、キーマップマトリックスが使用する領域が2倍になります。また、問題が起きる可能性もあります。タップしたキーコードにモディファイアを適用する必要がある場合は、[タップダンス](ja/feature_tap_dance.md#example-5-using-tap-dance-for-advanced-mod-tap-and-layer-tap-keys)を使うことができます。
さらに、モッドタップあるいはレイヤータップで少なくとも1つの右手用のモディファイアが指定された場合、指定された全てのモディファイアが右手用になるため、2つをうまく組み合わせて一致させることはできません。
## レイヤーとの連携 :id=working-with-layers
レイヤーを切り替える時は注意してください。(キーボードを取り外さずに)そのレイヤーを非アクティブにすることができずレイヤーから移動できなくなる可能性があります。最も一般的な問題を避けるためのガイドラインを作成しました。

View File

@@ -25,7 +25,7 @@ I2C IS31FL3731 RGB コントローラを使ったアドレス指定可能な LED
| `ISSI_TIMEOUT` | (オプション) i2c メッセージを待つ時間 | 100 |
| `ISSI_PERSISTENCE` | (オプション) 失敗したメッセージをこの回数再試行する | 0 |
| `LED_DRIVER_COUNT` | (必須) LED ドライバ IC の数 | |
| `DRIVER_LED_TOTAL` | (必須) 全てのドライバの LED ライトの数 | |
| `LED_DRIVER_LED_COUNT` | (必須) 全てのドライバの LED ライトの数 | |
| `LED_DRIVER_ADDR_1` | (必須) 最初の LED ドライバのアドレス | |
| `LED_DRIVER_ADDR_2` | (オプション) 2番目の LED ドライバのアドレス | |
| `LED_DRIVER_ADDR_3` | (オプション) 3番目の LED ドライバのアドレス | |
@@ -46,7 +46,7 @@ I2C IS31FL3731 RGB コントローラを使ったアドレス指定可能な LED
#define LED_DRIVER_COUNT 2
#define LED_DRIVER_1_LED_COUNT 25
#define LED_DRIVER_2_LED_COUNT 24
#define DRIVER_LED_TOTAL LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL
#define LED_DRIVER_LED_COUNT LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL
現在、2つのドライバのみがサポートされますが、4つの組み合わせ全てをサポートすることは簡単です。
@@ -76,7 +76,7 @@ I2C IS31FL3731 RGB コントローラを使ったアドレス指定可能な LED
カスタムレイヤー効果は `<keyboard>.c` 内で以下を定義することで行うことができます:
void led_matrix_indicators_kb(void) {
led_matrix_set_value(index, value);
led_matrix_set_index_value(index, value);
}
同様の関数がキーマップ内で `led_matrix_indicators_user` として動作します。

View File

@@ -210,7 +210,7 @@ SEND_STRING(".."SS_TAP(X_END));
```
## 高度なマクロ関数 :id=advanced-macro-functions
## 高度なマクロ関数
マクロの生成に役立つ関数が幾つかあります。マクロの中にかなり高度なコードを書くことができますが、機能が複雑になりすぎる場合は、代わりにカスタムキーコードを定義することをお勧めします。マクロはシンプルにしなければなりません。

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@@ -1,8 +1,8 @@
# ポインティングデバイス :id=pointing-device
<!---
original document: 0.12.41:docs/feature_pointing_device.md
git diff 0.12.41 HEAD -- docs/feature_pointing_device.md | cat
original document: 0.9.43:docs/feature_pointing_device.md
git diff 0.9.43 HEAD -- docs/feature_pointing_device.md | cat
-->
ポインティングデバイスは汎用的な機能の総称です: システムポインタを移動します。マウスキーのような他のオプションも確かにありますが、これは簡単に変更可能で軽量であることを目指しています。機能を制御するためにカスタムキーを実装したり、他の周辺機器から情報を収集してここに直接挿入したりできます - QMK に処理を任せてください。
@@ -24,7 +24,7 @@ report_mouse_t (ここでは "mouseReport") が以下のプロパティを持つ
* `mouseReport.y` - これは、y軸の動き(+ 上へ、- 下へ)を表す -127 から 127 (128ではなく、USB HID 仕様で定義されています)の符号付き整数です。
* `mouseReport.v` - これは、垂直スクロール(+ 上へ、- 下へ)を表す -127 から 127 (128ではなく、USB HID 仕様で定義されています)の符号付き整数です。
* `mouseReport.h` - これは、水平スクロール(+ 右へ、- 左へ)を表す -127 から 127 (128ではなく、USB HID 仕様で定義されています)の符号付き整数です。
* `mouseReport.buttons` - これは uint8_t で、8ビット全てを使っています。これらのビットはマウスボタンの状態を表します - ビット 0 はマウスボタン 1、ビット 7 はマウスボタン 8 です。
* `mouseReport.buttons` - これは uint8_t で、上位の5ビットを使っています。これらのビットはマウスボタンの状態を表します - ビット 3 はマウスボタン 5、ビット 7 はマウスボタン 1 です。
マウスレポートに必要な変更を行ったら、それを送信する必要があります:
@@ -32,10 +32,6 @@ report_mouse_t (ここでは "mouseReport") が以下のプロパティを持つ
マウスレポートが送信されると、x、y、v、h のいずれの値も 0 に設定されます (これは `pointing_device_send()` で行われます。この挙動を回避するためにオーバーライドすることができます)。このように、ボタンの状態は持続しますが、動きは1度だけ起こります。さらにカスタマイズするために、`pointing_device_init``pointing_device_task` のどちらもオーバーライドすることができます。
さらに、デフォルトでは、`pointing_device_send()` はレポートが実際に変更された場合のみレポートを送信します。これにより、マウスレポートが継続的に送信されてホストシステムが起動されたままになることを防ぎます。この動作は、独自の `pointing_device_send()` 関数を作成することで変更できます。
また、`has_mouse_report_changed(new, old)` 関数を使って、レポートが変更されたかどうかを確認できます。(訳注:独自の `pointing_device_send()` 関数を作成する場合でも、その中で `has_mouse_report_changed(new, old)` 関数でチェックして、デフォルトの `pointing_device_send()` と類似の無駄なレポートの抑制をして、ホストシステムがスリープ状態に入れる余地を残すようにしておくのが良いでしょう。)
以下の例では、カスタムキーを使ってマウスをクリックし垂直および水平方向に127単位スクロールし、リリースされた時にそれを全て元に戻します - なぜならこれは完全に便利な機能だからです。いいですか、以下はひとつの例です:
```c

View File

@@ -1,8 +1,8 @@
# Raw HID
<!---
original document: 0.12.41:docs/feature_rawhid.md
git diff 0.12.41 HEAD -- docs/feature_rawhid.md | cat
original document: 0.10.47:docs/feature_rawhid.md
git diff 0.10.47 HEAD -- docs/feature_rawhid.md | cat
-->
Raw HID は、HID インタフェースを介して QMK とホストコンピュータ間の双方向通信を可能にします。これには、キーマップをその場で切り替えたり、RGB LED の色とモードを変更したりなど、多くの潜在的な使用方法があります。
@@ -34,7 +34,7 @@ void raw_hid_receive(uint8_t *data, uint8_t length) {
}
```
これら2つの関数は、ホストとの間で長さ `RAW_EPSIZE` バイトのパケットを受信します (LUFA/ChibiOS/V-USB では 32、ATSAM では 64)
`raw_hid_receive` はホストから最大長 `RAW_EPSIZE` の可変サイズのパケットを受信することができます。一方、`raw_hid_send` はパケットを厳密に `RAW_EPSIZE` の長さで送信するため、長さ `RAW_EPSIZE` のデータを使う必要があります
ホスト側での作業を進める前に、raw 対応のファームウェアを書き込むようにしてください。

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@@ -1,8 +1,8 @@
# QMK での速記 :id=stenography-in-qmk
<!---
original document: 0.13.15:docs/feature_stenography.md
git diff 0.13.15 HEAD -- docs/feature_stenography.md | cat
original document: 0.10.33:docs/feature_stenography.md
git diff 0.10.33 HEAD -- docs/feature_stenography.md | cat
-->
[速記](https://en.wikipedia.org/wiki/Stenotype)は裁判所のレポート、字幕および耳が不自由な人のためのリアルタイムの文字起こしで最もよく使われる記述方法です。速記では単語はスペル、音声およびショートカット(短い)ストロークが混在する音節ごとに音節化されます。プロの速記者は、標準的なタイピングで通常見られる負担を掛けずに、はるかに少ないエラー(99.9%より高い精度)で、200-300 WPM に到達できます。

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@@ -12,7 +12,7 @@
設定テーブルは列/行から新しい列/行にマップするための単純な2次元配列です。Planck の `hand_swap_config` の例:
```C
const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},

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@@ -1,277 +0,0 @@
# Unicode サポート
<!---
original document: 0.10.53:docs/feature_unicode.md
git diff 0.10.53 HEAD -- docs/feature_unicode.md | cat
-->
Unicode 文字はキーボードから直接入力することができます!ただし幾つかの制限があります。
キーボードで Unicode サポートを有効にするには、以下の事をする必要があります:
1. サポートされている Unicode 実装のいずれかを選択します: [Basic Unicode](#basic-unicode)、[Unicode Map](#unicode-map)、[UCIS](#ucis)。
2. オペレーティングシステムとセットアップに最適な[入力モード](#input-modes)を見つけます。
3. コンフィギュレーションに適切な入力モード(または複数のモード)を[設定](#setting-the-input-mode)します。
4. キーマップに Unicode キーコードを追加します。
## 1. メソッド :id=methods
QMK は、Unicode 入力を有効にし、キーマップに Unicode 文字を追加するための3つの異なる方法をサポートします。それぞれに柔軟性と使いやすさの点で長所と短所があります。あなたの使い方に最適なものを選んでください。
ほとんどのユーザには Basic Unicode で十分です。ただし、サポートされる文字の範囲が広い(絵文字、珍しい記号など)ことが必要な場合には、Unicode Map を使う必要があります。
<br>
### 1.1. Basic Unicode :id=basic-unicode
多少制限はありますが、最も使いやすい方法です。Unicode 文字をキーコードとしてキーマップ自体に格納するため、`0x7FFF` までのコードポイントのみをサポートします。これは、ほとんどの現代言語(東アジアを含む)の文字と記号を対象としますが、絵文字は対象外です。
以下を `rules.mk` に追加します:
```make
UNICODE_ENABLE = yes
```
次に、`UC(c)` キーコードをキーマップに追加します。ここで、_c_ は目的の文字のコードポイントです (できれば16進数で最大4桁の長さが望ましいです)。例えば、`UC(0x40B)` は [Ћ](https://unicode-table.com/en/040B/) を出力し、`UC(0x30C4)` は [](https://unicode-table.com/en/30C4) を出力します。
<br>
### 1.2. Unicode Map :id=unicode-map
このメソッドは、標準の文字の範囲に加えて、絵文字、古代文字、珍しい記号なども対象にしています。実際、可能な全てのコードポイント(`0x10FFFF`まで)がサポートされています。Unicode 文字は独立のマッピングテーブルに格納されています。キーマップファイルに `unicode_map` 配列を維持する必要があります。これには最大 16384 エントリを含めることができます。
以下を `rules.mk` に追加します:
```make
UNICODEMAP_ENABLE = yes
```
次に、`X(i)` キーコードをキーマップに追加します。ここで _i_ はマッピングテーブル内の目的の文字のインデックスです。これは数値にできますが、インデックスを列挙型に保持し、名前でアクセスすることをお勧めします。
```c
enum unicode_names {
BANG,
IRONY,
SNEK
};
const uint32_t PROGMEM unicode_map[] = {
[BANG] = 0x203D, // ‽
[IRONY] = 0x2E2E, // ⸮
[SNEK] = 0x1F40D, // 🐍
};
```
そして、キーマップで `X(BANG)``X(SNEK)` などを使うことができます。
#### 小文字と大文字
文字は å や Å のような小文字と大文字のペアで提供されることがあります。これらの文字を入力しやすくするために、キーマップで `XP(i, j)` を使うことができます。ここで、_i_ および _j_ はそれぞれ小文字と大文字のマッピングテーブルのインデックスです。キーを押した時に、シフトを押したままか Caps Lock をオンにしている場合は、2番目(大文字)の文字が挿入されます; そうでなければ最初(小文字)バージョンが出力されます。
これは特殊文字がある国際レイアウトのためのキーマップを作成している時に最も役立ちます。別々のキーに文字の小文字および大文字バージョンを置く代わりに、`XP()` を使ってそれら両方を同じキーに持つことができます。これは Unicode キーを通常のアルファベットと混ぜるのに役立ちます。
キーコードのサイズの制約により、_i_ と _j_ はそれぞれ `unicode_map` の最初の128文字のうち1つだけを参照できます。別の言い方をすると、0 ≤ _i_ ≤ 127 かつ 0 ≤ _j_ ≤ 127 です。これはほとんどのユースケースで十分ですが、インデックス計算をカスタマイズしたい場合は、[`unicodemap_index()`](https://github.com/qmk/qmk_firmware/blob/71f640d47ee12c862c798e1f56392853c7b1c1a8/quantum/process_keycode/process_unicodemap.c#L36) 関数をオーバーライドすることができます。これにより、例えば Shift/Caps の代わりに Ctrl をチェックすることもできます。
<br>
### 1.3. UCIS :id=ucis
この方法も全ての可能なコードポイントをサポートします。Unicode Map の方法と同様に、キーマップファイル内にマッピングテーブルを保持する必要があります。ただし、この機能のための組み込みのキーコードはありません — この機能を起動するカスタムキーコードあるいは関数を作成する必要があります。
以下を `rules.mk` に追加します:
```make
UCIS_ENABLE = yes
```
次に、キーマップファイルでこのようにテーブルを定義します:
```c
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
UCIS_SYM("poop", 0x1F4A9), // 💩
UCIS_SYM("rofl", 0x1F923), // 🤣
UCIS_SYM("cuba", 0x1F1E8, 0x1F1FA), // 🇨🇺
UCIS_SYM("look", 0x0CA0, 0x005F, 0x0CA0), // ಠ_ಠ
);
```
デフォルトでは、各テーブルエントリの長さは、最大3コードポイントです。この番号は `#define UCIS_MAX_CODE_POINTS n``config.h` ファイルに追加することで変更できます。
UCIS 入力を使うには、`qk_ucis_start()` を呼び出します。次に、文字のニーモニック ("rofl" など) を入力し、Space か Enter か Esc を押します。QMK は "rofl" テキストを消去し、笑っている絵文字を挿入するはずです。
#### カスタマイズ
この機能をカスタマイズするためにキーマップで定義できる幾つかの関数があります。
* `void qk_ucis_start_user(void)` これは "start" 関数を呼び出す時に実行され、フィードバックを提供するために使うことができます。デフォルトでは、キーボードの絵文字を入力します。
* `void qk_ucis_success(uint8_t symbol_index)` これは入力が何かに一致して完了した時に実行されます。デフォルトでは何もしません。
* `void qk_ucis_symbol_fallback (void)` これは入力が何にも一致しない時に実行されます。デフォルトでは、入力を Unicode コードとして試そうとします。
[`process_ucis.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_ucis.c) でこれらの関数のデフォルトの実装を見つけることができます。
## 2. Input モード :id=input-modes
QMK での Unicode の入力は、マクロのように、OS への一連の文字列を入力することで動作します。残念ながら、これが行われる方法はプラットフォームによって異なります。特に各プラットフォームでは Unicode 入力を引き起こすために、異なるキーの組み合わせが必要です。従って、対応する入力モードが QMK で設定されなければなりません。
以下の入力モードが利用可能です:
* **`UC_MAC`**: macOS の組み込み Unicode 16進数入力。`0x10FFFF` までのコードポイント(全ての利用可能なコードポイント)をサポートします。
有効にするには、_システム環境設定 > キーボード > 入力ソース_ に移動し、(_その他_ の下の) _Unicode 16進数入力_ をリストに追加し、次にメニューバーの入力ドロップダウンからそれをアクティブにします。
デフォルトでは、このモードは Unicode 入力のために左 Option キー (`KC_LALT`) を使いますが、これは他のキーで [`UNICODE_KEY_MAC`](#input-key-configuration) を定義することで変更できます。
!> _Unicode 16進数入力_ 入力ソースの使用は、Option + 左矢印および Option + 右矢印 のような、幾つかの Option ベースのショートカットを無効にするかもしれません。
!> `UC_OSX``UC_MAC` の非推奨のエイリアスで、QMK の将来のバージョンで削除されます。全ての新しいキーマップは、`UC_MAC` を使うべきです。
* **`UC_LNX`**: Linux の組み込み IBus Unicode 入力。`0x10FFFF` までのコードポイント(全ての利用可能なコードポイント)をサポートします。
デフォルトで有効になっていて、IBus が有効になったディストリビューションのほとんどどれでも動作します。IBus が無い場合、このモードは GTK アプリ下で動作しますが、他の場所ではほとんど動作しません。
デフォルトでは、このモードは Unicode 入力を開始するために Ctrl+Shift+U (`LCTL(LSFT(KC_U))`) を使いますが、これは他のキーコードで [`UNICODE_KEY_LNX`](#input-key-configuration) を定義することで変更できます。これは、Ctrl+Shift+U の挙動が Ctrl+Shift+E に統合された IBus バージョン 1.5.15 以上を必要とするかもしれません。
* **`UC_WIN`**: _(非推奨)_ Windows の組み込み16進数テンキー Unicode 入力。`0xFFFF` までのコードポイントをサポートします。
有効にするには、`HKEY_CURRENT_USER\Control Panel\Input Method` の下に、`EnableHexNumpad` という名前の `REG_SZ` 型のレジストリキーを作成し、その値を `1` に設定します。これは、管理者権限でコマンドラインプロンプトから `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` を実行することでできます。その後再起動します。
信頼性と互換性の問題から、このモードはお勧めできません; 代わりに `UC_WINC` モードを使ってください。
* **`UC_BSD`**: _(未実装)_ BSD での Unicode 入力。現時点では実装されていません。BSD ユーザでサポートを追加したい場合は、[GitHub で issue を開いて](https://github.com/qmk/qmk_firmware/issues)ください。
* **`UC_WINC`**: [WinCompose](https://github.com/samhocevar/wincompose) を使った Windows Unicode 入力。v0.9.0 の時点で、`0x10FFFF` までのコードポイント(全ての利用可能なコードポイント)をサポートします。
有効にするには、[最新のリリース](https://github.com/samhocevar/wincompose/releases/latest)をインストールします。インストールすると、起動時に WinCompose が自動的に実行されます。このモードはアプリがサポートする全てのバージョンの Windows で確実に動作します。
デフォルトでは、このモードは Compose キーとして右 Alt (`KC_RALT`) を使いますが、これは WinCompose 設定と他のキーで [`UNICODE_KEY_WINC`](#input-key-configuration) を定義することで変更できます。
## 3. 入力モードの設定 :id=setting-the-input-mode
目的の入力モードを設定するには、以下の定義を `config.h` に追加します:
```c
#define UNICODE_SELECTED_MODES UC_LNX
```
この例では、キーボードのデフォルトの入力モードを `UC_LNX` に設定します。これは、`UC_MAC``UC_WINC` か[上記](#input-modes)に列挙されている他のモードのいずれかに置き換えることができます。手動で別のモード([下記](#keycodes)を見てください)に切り替えない限り、キーボードは起動時に選択したモードを自動的に使います。
複数の入力モードを選択することもできます。これにより、`UC_MOD`/`UC_RMOD` キーコードを使ってそれらを簡単に切り替えることができます。
```c
#define UNICODE_SELECTED_MODES UC_MAC, UC_LNX, UC_WINC
```
値はカンマで区切られていることに注意してください。キーボードは最後に使われた入力モードを記憶し、次の電源投入時にそれを使い続けます。`config.h``#define UNICODE_CYCLE_PERSIST false` を追加することで、これを無効にして常にリストの最初のモードで開始するように強制できます。
#### キーコード
以下のキーコードを使って、いつでも入力モードを切り替えることができます。これらをキーマップに追加すると、`UNICODE_SELECTED_MODES` に列挙されていないモードを含む特定の入力モードに素早く切り替えることができます。
| キーコード |エイリアス | 入力モード | 説明 |
|------------------------|-----------|--------------|--------------------------------------------------------------------|
| `UNICODE_MODE_FORWARD` | `UC_MOD` | リストの次へ | 選択したモードを切り替えます。Shift が押された場合は逆方向 |
| `UNICODE_MODE_REVERSE` | `UC_RMOD` | リストの前へ | 逆方向に選択したモードを切り替えます。Shift が押された場合は順方向 |
| `UNICODE_MODE_MAC` | `UC_M_MA` | `UC_MAC` | macOS 入力に切り替え |
| `UNICODE_MODE_LNX` | `UC_M_LN` | `UC_LNX` | Linux 入力に切り替え |
| `UNICODE_MODE_WIN` | `UC_M_WI` | `UC_WIN` | Windows 入力に切り替え |
| `UNICODE_MODE_BSD` | `UC_M_BS` | `UC_BSD` | BSD 入力に切り替え _(未実装)_ |
| `UNICODE_MODE_WINC` | `UC_M_WC` | `UC_WINC` | WinCompose を使う Windows 入力に切り替え |
コード内で `set_unicode_input_mode(x)` を呼び出すことで、入力モードを切り替えることもできます。ここで、_x_ は上記の入力モード定数のいずれか (例えば、`UC_LNX`) です。
?> `matrix_init_user()` または同様の関数の中で `set_unicode_input_mode()` を呼び出すよりも、`UNICODE_SELECTED_MODES` を使うほうが望ましいです。Unicode システムとの統合性が高く、EEPROM への不要な書き込みを回避できるという利点があるからです。
#### オーディオフィードバック
キーボードで[オーディオ機能](ja/feature_audio.md)を有効にした場合、上記のキーを押したときにメロディーを再生するように設定できます。そのようにして、入力モードを切り替えた時になんらかのオーディオフィードバックを得ることができます。
例えば、`config.h` ファイルに下記の定義を追加することができます:
```c
#define UNICODE_SONG_MAC AUDIO_ON_SOUND
#define UNICODE_SONG_LNX UNICODE_LINUX
#define UNICODE_SONG_BSD TERMINAL_SOUND
#define UNICODE_SONG_WIN UNICODE_WINDOWS
#define UNICODE_SONG_WINC UNICODE_WINDOWS
```
## 追加のカスタマイズ
Unicode は大規模で多目的な機能のため、システムでより適切に動作するようにカスタマイズできるオプションが幾つかあります。
### 入力関数の開始と終了
プラットフォームで Unicode 入力を開始および終了する機能は、ローカルで上書きできます。可能な用途には、デフォルトキーを使用しない場合の入力モードの挙動のカスタマイズ、あるいは Unicode 入力への視覚/音声フィードバックの追加があります。
* `void unicode_input_start(void)` これはプラットフォームに Unicode 入力モードの入力を指示する初期シーケンスを送信します。例えば、Windows では左 Alt キーの後に Num+ を押したままにし、Linux では `UNICODE_KEY_LNX` の組み合わせ(デフォルト: Ctrl+Shift+U) を押します。
* `void unicode_input_finish(void)` これは、例えば Space を押すか Alt キーを放すなどして、Unicode 入力モードを終了するために呼ばれます。
[`process_unicode_common.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_unicode_common.c) でこれらの関数のデフォルトの実装を見つけることができます。
### 入力キーの設定
`config.h` に対応する定義を追加することで、macOS、Linux、WinCompose で Unicode 入力を引き起こすために使われるキーをカスタマイズできます。デフォルト値はプラットフォームのデフォルト設定に一致するため、Unicode 入力が動作しない、あるいは(例えば左あるいは右 Alt を解放するために)異なるキーを使いたい場合以外はこれを変更する必要はありません。
| 定義 | 型 | 既定値 | 例 |
|--------------------|------------|--------------------|---------------------------------------------|
| `UNICODE_KEY_MAC` | `uint8_t` | `KC_LALT` | `#define UNICODE_KEY_MAC KC_RALT` |
| `UNICODE_KEY_LNX` | `uint16_t` | `LCTL(LSFT(KC_U))` | `#define UNICODE_KEY_LNX LCTL(LSFT(KC_E))` |
| `UNICODE_KEY_WINC` | `uint8_t` | `KC_RALT` | `#define UNICODE_KEY_WINC KC_RGUI` |
## Unicode 文字列の送信
QMK は、Unicode 入力をプログラムでホストに送信できるようにする幾つかの関数を提供します:
### `send_unicode_string()`
この関数は、`send_string()` によく似ていますが、UTF-8 文字を直接入力できます。選択された入力モードでもサポートされている場合は、全てのコードポイントをサポートします。`keymap.c` ファイルが UTF-8 エンコーディングを使ってフォーマットされていることを確認してください。
```c
send_unicode_string("(ノಠ痊ಠ)ノ彡┻━┻");
```
使用例には、[Macros](ja/feature_macros.md) で説明されているように、キーが押された時に Unicode 文字列を送信することが含まれます。
### `send_unicode_hex_string()`
`send_unicode_string()` に似ていますが、文字は Unicode コードポイントで表され、16進数で記述され、空白で区切られています。例えば、上記のちゃぶ台返しは以下で表されます:
```c
send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
```
[このサイト](https://r12a.github.io/app-conversion/)で結果を "Hex/UTF-32" で受け取ることで、Unicode 文字列をこの形式に簡単に変換できます。
## 追加の言語サポート
`quantum/keymap_extras` には、様々な言語ファイルがあります — これらは Colemak または BÉPO のような代替レイアウトのファイルと同じように動作します。これらの言語ヘッダのいずれかを `#include` すると、その言語/国のレイアウトに固有のキーコードにアクセスできます。このようなキーコードは、2文字の国/言語コードの後に、アンダースコアとキーが対応する4文字の略語が続くことで定義されます。例えば、キーマップに `keymap_french.h` を含め、`FR_UGRV` を使うと、ネイティブのフランス語 AZERTY レイアウトを使うシステムで入力すると、`ù` が出力されます。
マシンで使うプライマリシステムレイアウトが US ANSI と異なる場合、これらの言語固有のキーコードを使うと、QMK キーマップが実際に画面に出力されるものとより一致するようになります。ただし、これらのキーコードは、内部の対応するデフォルトの US キーコードのエイリアスに過ぎず、キーボードで使われる HID プロトコル自体は本質的に US ANSI に基づいていることに注意してください。
## Windows での国際文字
### AutoHotkey
この方法はキーボード自体で Unicode サポートを必要としませんが、代わりにバックグラウンドで [AutoHotkey](https://autohotkey.com) が実行されていることを当てにします。
最初にプログラムで使われていないモディファイアの組み合わせを選択する必要があります。
Ctrl+Alt+Win はあまり広く使われていないため、これに最適なはずです。
mod-tab コンボ `LCAG_T` 用に定義されたマクロがあります。
この mod-tab マクロをキーボードのキーに追加します。例えば: `LCAG_T(KC_TAB)`
これにより、キーを押してすぐ放すとキーはタブキーのように振る舞いますが、他のキーと一緒に使うとモディファイアに変わります。
AutoHotkey のデフォルトのスクリプトで、カスタムホットキーを定義できます。
<^<!<#a::Send, ä
<^<!<#<+a::Send, Ä
上のホットキーは、CtrlAltGui と CtrlAltGuiShift + 文字 a の組み合わせです。
この組み合わせが押されると、AutoHotkey は `Send, ` の右側にあるテキストを挿入します。
### 米国インターナショナル
システム上で米国インターナショナルレイアウトを有効にすると、文字にアクセントをつけるために区切り文字を使います。例えば、"\`a" は à になります。
これを有効にする方法は[ここ](https://support.microsoft.com/en-us/help/17424/windows-change-keyboard-layout)で見つかります。

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# Docker クイックスタート
<!---
original document: 0.12.43:docs/getting_started_docker.md
git diff 0.12.43 HEAD -- docs/getting_started_docker.md | cat
original document: 0.9.32:docs/getting_started_docker.md
git diff 0.9.32 HEAD -- docs/getting_started_docker.md | cat
-->
このプロジェクトは、プライマリオペレーティングシステムに大きな変更を加えることなくキーボードの新しいファームウェアを非常に簡単に構築することができる Docker ワークフローを含みます。これは、あなたがプロジェクトをクローンしビルドを実行した時に、他の人とまったく同じ環境と QMK ビルド基盤を持つことも保証します。これにより、人々はあなたが遭遇した問題の解決をより簡単に行えるようになります。
## 必要事項
主な前提条件は動作する `docker` または `podman` がインストールされていることです。
主な前提条件は動作する `docker` がインストールされていることです。
* [Docker CE](https://docs.docker.com/install/#supported-platforms)
* [Podman](https://podman.io/getting-started/installation)
## 使い方
@@ -30,7 +29,7 @@ util/docker_build.sh <keyboard>:<keymap>
これは目的のキーボード/キーマップをコンパイルし、結果として書き込み用に `.hex` あるいは `.bin` ファイルを QMK ディレクトリの中に残します。`:keymap` が省略された場合は全てのキーマップが使われます。パラメータの形式は、`make` を使ってビルドする時と同じであることに注意してください。
`target` を指定して Docker から直接キーボードをビルドし、_かつ_ 書き込むためのサポートもあります。
`target` を指定して Docker から直接キーボードをビルドし、_かつ_書き込むためのサポートもあります。
```bash
util/docker_build.sh keyboard:keymap:target
@@ -44,17 +43,10 @@ util/docker_build.sh
# パラメータを入力として読み込みます (空白にすると全てのキーボード/キーマップ)
```
`RUNTIME` 環境変数にコンテナランタイム名やパスを設定することで、使用したいコンテナランタイムを手動で設定できます。
デフォルトでは docker や podman は自動的に検出され、podman より docker が優先されます。
```bash
RUNTIME="podman" util/docker_build.sh keyboard:keymap:target
```
## FAQ
### なぜ Windows/macOS 上で書き込めないのですか?
Windows と macOS では、実行するために [Docker Machine](http://gw.tnode.com/docker/docker-machine-with-usb-support-on-windows-macos/) が必要です。これはセットアップが面倒なので、お勧めではありません: 代わりに [QMK Toolbox](https://github.com/qmk/qmk_toolbox) を使ってください。
!> Docker for Windows は [Hyper-V](https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/quick-start/enable-hyper-v) を有効にする必要があります。これは、Windows 7、Windows 8 および **Windows 10 Home** のような Hyper-V を搭載していない Windows のバージョンでは機能しないことを意味します。
!> Docker for Windows は[Hyper-V](https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/quick-start/enable-hyper-v) を有効にする必要があります。これは、Windows 7、Windows 8 および **Windows 10 Home** のような Hyper-V を搭載していない Windows のバージョンでは機能しないことを意味します。

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@@ -1,8 +1,8 @@
# QMK で GitHub を使う方法
<!---
original document: 0.12.43:docs/getting_started_github.md
git diff 0.12.43 HEAD -- docs/getting_started_github.md | cat
original document: 0.9.43:docs/getting_started_github.md
git diff 0.9.43 HEAD -- docs/getting_started_github.md | cat
-->
GitHub は慣れていない人には少し注意が必要です - このガイドは、QMK におけるフォーク、クローン、プルリクエストのサブミットの各ステップについて説明します。

View File

@@ -1,8 +1,8 @@
# より詳細な `make` 手順
<!---
original document: 0.12.43:docs/getting_started_make_guide.md
git diff 0.12.43 HEAD -- docs/getting_started_make_guide.md | cat
original document: 0.10.33:docs/getting_started_make_guide.md
git diff 0.10.33 HEAD -- docs/getting_started_make_guide.md | cat
-->
`make` コマンドの完全な構文は `<keyboard_folder>:<keymap>:<target>` です:
@@ -19,32 +19,16 @@
`<target>` は以下を意味します
* target が指定されない場合は、以下の `all` と同じです
* `all` は指定されたキーボード/リビジョン/キーマップの可能な全ての組み合わせのコンパイルを行います。例えば、`make planck/rev4:default` は1つの .hex を生成しますが、`make planck/rev4:all` は planck で利用可能な全てのキーマップについて hex を生成します。
* `flash``dfu``teensy``avrdude``dfu-util``bootloadHID` はファームウェアをコンパイルし、キーボードにアップロードします。コンパイルが失敗すると、何もアップロードされません。使用するプログラマはキーボードに依存します。ほとんどのキーボードでは `dfu` ですが、ChibiOS キーボードについては `dfu-util` 、標準的な Teensy については `teensy` を使います。キーボードに使うコマンドを見つけるには、キーボード固有の readme をチェックしてください。
利用可能なブートローダの詳細は[ファームウェアの書き込み](ja/flashing.md)ガイドを参照してください
* **Note**: 一部のオペレーティングシステムでは、これらのコマンドが機能するためには特権アクセスが必要です。これは、root アクセスなしでこれらにアクセスするために [`udev ルール`](ja/faq_build.md#linux-udev-rules) を設定するか、あるいは root アクセスでコマンドを実行する (`sudo make planck/rev4:default:flash`) 必要があるかもしれないことを意味します。
* `flash``dfu``teensy``avrdude``dfu-util` または `bootloadHID` はファームウェアをコンパイルし、キーボードにアップロードします。コンパイルが失敗すると、何もアップロードされません。使用するプログラマはキーボードに依存します。ほとんどのキーボードでは `dfu` ですが、ChibiOS キーボードについては `dfu-util` 、標準的な Teensy については `teensy` を使います。キーボードに使うコマンドを見つけるには、キーボード固有の readme をチェックしてください。
* **注意**: 一部のオペレーティングシステムではこれらのコマンドが機能するためには root アクセスが必要です。その場合、例えば `sudo make planck/rev4:default:flash` を実行する必要があります
* `clean` は、全てをゼロからビルドするためにビルド出力フォルダを掃除します。説明できない問題がある場合は、通常のコンパイルの前にこれを実行してください。
* `distclean` は、.hex ファイルと .bin ファイルを削除します。
次のターゲットは開発者向けです:
* `show_path` ソースとオブジェクトファイルのパスを表示します。
* `dump_vars` makefile 変数をダンプします。
* `objs-size` 個々のオブジェクトファイルのサイズを表示します。
* `show_build_options` 'rules.mk' のオプションセットを表示します。
* `check-md5` 生成されたバイナリファイルの md5 チェックサムを表示します。
make コマンドの最後、つまり target の後に追加のオプションを追加することもできます
* `make COLOR=false` - カラー出力をオフ
* `make SILENT=true` - エラー/警告以外の出力をオフ
* `make VERBOSE=true` - 全ての gcc のものを出力 (デバッグする必要が無い限り面白くありません)
* `make VERBOSE_LD_CMD=yes` - -v オプションを指定して ld コマンドを実行します。
* `make VERBOSE_AS_CMD=yes` - -v オプションを指定して as コマンドを実行します。
* `make VERBOSE_C_CMD=<c_source_file>` - 指定された C ソースファイルをコンパイルするときに -v オプションを追加します。
* `make DUMP_C_MACROS=<c_source_file>` - 指定された C ソースファイルをコンパイルするときにプリプロセッサマクロをダンプします。
* `make DUMP_C_MACROS=<c_source_file> > <logfile>` - 指定された C ソースファイルをコンパイルするときにプリプロセッサマクロを `<logfile>` にダンプします。
* `make VERBOSE_C_INCLUDE=<c_source_file>` - 指定された C ソースファイルをコンパイルするときにインクルードされるファイル名をダンプします。
* `make VERBOSE_C_INCLUDE=<c_source_file> 2> <logfile>` - 指定された C ソースファイルをコンパイルするときにインクルードされるファイル名を `<logfile>` にダンプします。
* `make EXTRAFLAGS=-E` - コンパイルせずにコードを前処理 (#define コマンドをデバッグしようとする場合に便利)
make コマンド自体にもいくつかの追加オプションがあります。詳細は `make --help` を入力してください。最も有用なのはおそらく `-jx` です。これは複数の CPU を使ってコンパイルしたいことを指定し、`x` は使用したい CPU の数を表します。設定すると、特に多くのキーボード/キーマップをコンパイルしている場合は、コンパイル時間を大幅に短縮することができます。通常は、コンパイル中に他の作業を行うための余裕をもたせるために、持っている CPU の数より1つ少ない値に設定します。全てのオペレーティングシステムと make バージョンがオプションをサポートしているわけではないことに注意してください。
@@ -120,23 +104,27 @@ make コマンド自体にもいくつかの追加オプションがあります
これにより、送信したい文字に対応するニーモニックを入力することで Unicode 文字を送信することができます。キーマップファイル内にマッピングテーブルを保持する必要があります。可能な全てのコードポイント( `0x10FFFF` まで)がサポートされます。
詳細と制限については、[Unicode ページ](ja/feature_unicode.md)を見てください。
詳細と制限については、[Unicode ページ](ja/feature_unicode.md) を見てください。
`AUDIO_ENABLE`
C6 ピン(抽象化が必要)でオーディオ出力できます。詳細は[オーディオページ](ja/feature_audio.md)を見てください。
`FAUXCLICKY_ENABLE`
クリック音のあるスイッチをエミュレートするためにブザーを使います。Cherry社製の青軸スイッチの安っぽい模倣です。デフォルトでは、`AUDIO_ENABLE` と同じように C6 ピンを使います。
`VARIABLE_TRACE`
これを使って変数の値の変更をデバッグします。詳細についてはユニットテストのページの[変数のトレース](ja/unit_testing.md#tracing-variables)のセクションを見てください。
`API_SYSEX_ENABLE`
これにより Quantum SYSEX API を使って文字列を(どこかに?)送信することができます
これにより Quantum SYSEX API を使って文字列を送信することができます (どこに?)
`KEY_LOCK_ENABLE`
これは[キーロック](ja/feature_key_lock.md)を有効にします。
これは [キーロック](ja/feature_key_lock.md) を有効にします。
`SPLIT_KEYBOARD`
@@ -148,7 +136,7 @@ ARM ベースの分割キーボード用の標準分割通信ドライバはま
`CUSTOM_MATRIX`
デフォルトのマトリックス走査ルーチンを独自のコードで置き換えます。詳細については、[カスタムマトリックスページ](ja/custom_matrix.md)を見てください。
デフォルトのマトリックス走査ルーチンを独自のコードで置き換えます。詳細については、[カスタムマトリックスページ](ja/custom_matrix.md) を見てください。
`DEBOUNCE_TYPE`

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@@ -1,8 +1,8 @@
# Vagrant クイックスタート
<!---
original document: 0.12.43:docs/getting_started_vagrant.md
git diff 0.12.43 HEAD -- docs/getting_started_vagrant.md | cat
original document: 0.9.10:docs/getting_started_vagrant.md
git diff 0.9.10 HEAD -- docs/getting_started_vagrant.md | cat
-->
このプロジェクトは、プライマリオペレーティングシステムに大きな変更を加えることなくキーボードの新しいファームウェアを非常に簡単に構築することができる `Vagrantfile` を含みます。これは、あなたがプロジェクトをクローンしビルドを実行した時に、ビルドのために Vagrantfile を使っている他のユーザと全く同じ環境を持つことも保証します。これにより、人々はあなたが遭遇した問題の解決をより簡単に行えるようになります。
@@ -12,16 +12,16 @@
このリポジトリ内の `Vagrantfile` を使うには、[Vagrant](https://www.vagrantup.com/) およびサポートされるプロバイダがインストールされている必要があります:
* [VirtualBox](https://www.virtualbox.org/) (バージョン 5.0.12 以降)
* Vagrant を使うために最もアクセスしやすいプラットフォーム」とうたわれています。
* 'Vagrant を使うために最もアクセスしやすいプラットフォーム' として販売
* [VMware Workstation](https://www.vmware.com/products/workstation) および [Vagrant VMware プラグイン](https://www.vagrantup.com/vmware)
* (有料) VMware プラグインには、ライセンスされた VMware Workstation/Fusion のコピーが必要です。
* [Docker](https://www.docker.com/)
Vagrant 以外に、適切なプロバイダがインストールされ、その後におそらくコンピュータを再起動すると、このプロジェクトをチェックアウトしたフォルダ内の任意の場所で 'vagrant up' を単純に実行することができ、このプロジェクトをビルドするのに必要な全てのツールが含まれる環境(仮想マシンあるいはコンテナ)が開始されます。Vagrant 起動時にうまく始めるためのヒントが表示されますが、それ以外に、以下のビルドドキュメントを参照することもできます。
Vagrant 以外に、適切なプロバイダがインストールされ、その後におそらくコンピュータを再起動すると、このプロジェクトをチェックアウトしたフォルダ内の任意の場所で 'vagrant up' を単純に実行することができ、このプロジェクトをビルドするのに必要な全てのツールが含まれる環境(仮想マシンあるいはコンテナ)が開始されます。Vagrant うまく始めるためのヒントの投稿がありますが、それ以外に、以下のビルドドキュメントを参照することもできます。
## ファームウェアの書き込み
ファームウェアを書き込む簡単な方法は、ホスト OS からツールを使うことです:
ファームウェアを書き込む"簡単"な方法は、ホスト OS からツールを使うことです:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox) (推奨)
* [Teensy ローダー](https://www.pjrc.com/teensy/loader.html)

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@@ -2,8 +2,8 @@
<!---
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: 0.12.41:docs/hardware_avr.md
git diff 0.12.41 HEAD -- docs/hardware_avr.md | cat
original document: 0.10.33:docs/hardware_avr.md
git diff 0.10.33 HEAD -- docs/hardware_avr.md | cat
-->
このページでは QMK における AVR マイコンのサポートについて説明します。AVR マイコンには、Atmel 社製の atmega32u4、atmega32u2、at90usb1286 やその他のマイコンを含みます。AVR マイコンは、簡単に動かせるよう設計された8ビットの MCU です。キーボードでよく使用される AVR マイコンには USB 機能や大きなキーボードマトリックスのためのたくさんの GPIO を搭載しています。これらは、現在、キーボードで使われる最も一般的な MCU です。
@@ -83,7 +83,7 @@ or open the directory in your favourite text editor.
#define PRODUCT my_awesome_keyboard
```
?> Windows や macOS では、`MANUFACTURER``PRODUCT` が USBデバイスのリストに表示されます。Linux 上の `lsusb` では、代わりに [USB ID Repository](http://www.linux-usb.org/usb-ids.html) によって維持されているリストの値を優先します。デフォルトでは、リストに `VENDOR_ID` / `PRODUCT_ID` を含まない場合にのみ、`MANUFACTURER``PRODUCT` を使います。`sudo lsusb -v` を使用するとデバイスから示された値を表示します。また、接続したときのカーネルログにも表示されます。
?> Windows や macOS では、`MANUFACTURER``PRODUCT` が USBデバイスのリストに表示されます。Linux 上の `lsusb` では、代わりにデフォルトで [USB ID Repository](http://www.linux-usb.org/usb-ids.html) によって維持されているリストからこれらを取得します。`lsusb -v` を使用するとデバイスから示された値を表示します。また、接続したときのカーネルログにも表示されます。
### キーボードマトリックスの設定

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@@ -2,31 +2,12 @@
<!---
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: 0.12.41:docs/hardware_keyboard_guidelines.md
git diff 0.12.41 HEAD -- docs/hardware_keyboard_guidelines.md | cat
original document: 0.10.33:docs/hardware_keyboard_guidelines.md
git diff 0.10.33 HEAD -- docs/hardware_keyboard_guidelines.md | cat
-->
QMK は開始以来、コミュニティにおけるキーボードの作成や保守に貢献しているあなたのような人たちのおかげで飛躍的に成長しました。私たちが成長するにつれて、うまくやるためのいくつかのパターンを発見しました。他の人たちがあなたの苦労の恩恵を受けやすくするため、それにあわせてもらえるようお願いします。
## QMK Lint を使う
キーボードの問題をチェックできるツール、`qmk lint` を提供しています。キーボードとキーマップで作業をしている間は、頻繁に使うことをお勧めします。
チェックに合格した例:
```
$ qmk lint -kb rominronin/katana60/rev2
Ψ Lint check passed!
```
チェックに失敗した例:
```
$ qmk lint -kb clueboard/66/rev3
☒ Missing keyboards/clueboard/66/rev3/readme.md
☒ Lint check failed!
```
## あなたのキーボード/プロジェクトの名前を決める
キーボードの名前は全て小文字で、アルファベット、数字、アンダースコア(`_`)のみで構成されています。アンダースコア(`_`)で始めてはいけません。スラッシュ(`/`)はサブフォルダの区切り文字として使用されます。

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@@ -1,8 +1,8 @@
# キーボードマトリックスの仕組み
<!---
original document: 0.13.15:docs/how_a_matrix_works.md
git diff 0.13.15 HEAD -- docs/how_a_matrix_works.md | cat
original document: 0.9.32:docs/how_a_matrix_works.md
git diff 0.9.32 HEAD -- docs/how_a_matrix_works.md | cat
-->
キーボードスイッチのマトリックスは行と列に配置されます。マトリックス回路がなければ、各スイッチはコントローラに直接配線する必要があります。

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@@ -1,78 +0,0 @@
# `defines` グループ {#group__defines}
## 概要
メンバー | 説明
--------------------------------|---------------------------------------------
`define `[`SYSEX_BEGIN`](#group__defines_1ga1a3c39bb790dda8a368c4247caabcf79) |
`define `[`SYSEX_END`](#group__defines_1ga753706d1d28e6f96d7caf1973e80feed) |
`define `[`MIDI_STATUSMASK`](#group__defines_1gab78a1c818a5f5dab7a8946543f126c69) |
`define `[`MIDI_CHANMASK`](#group__defines_1ga239edc0a6f8405d3a8f2804f1590b909) |
`define `[`MIDI_CC`](#group__defines_1ga45f116a1daab76b3c930c2cecfaef215) |
`define `[`MIDI_NOTEON`](#group__defines_1gafd416f27bf3590868c0c1f55c30be4c7) |
`define `[`MIDI_NOTEOFF`](#group__defines_1gabed24bea2d989fd655e2ef2ad0765adc) |
`define `[`MIDI_AFTERTOUCH`](#group__defines_1ga3a322d8cfd53576a2e167c1840551b0f) |
`define `[`MIDI_PITCHBEND`](#group__defines_1gabcc799504e8064679bca03f232223af4) |
`define `[`MIDI_PROGCHANGE`](#group__defines_1gaefb3f1595ffbb9db66b46c2c919a3d42) |
`define `[`MIDI_CHANPRESSURE`](#group__defines_1gaeb3281cc7fcd0daade8ed3d2dfc33dbe) |
`define `[`MIDI_CLOCK`](#group__defines_1gafa5e4e295aafd15ab7893344599b3b89) |
`define `[`MIDI_TICK`](#group__defines_1ga3b99408ff864613765d4c3c2ceb52aa7) |
`define `[`MIDI_START`](#group__defines_1ga8233631c85823aa546f932ad8975caa4) |
`define `[`MIDI_CONTINUE`](#group__defines_1gab24430f0081e27215b0da84dd0ee745c) |
`define `[`MIDI_STOP`](#group__defines_1ga3af9271d4b1f0d22904a0b055f48cf62) |
`define `[`MIDI_ACTIVESENSE`](#group__defines_1gacd88ed42dba52bb4b2052c5656362677) |
`define `[`MIDI_RESET`](#group__defines_1ga02947f30ca62dc332fdeb10c5868323b) |
`define `[`MIDI_TC_QUARTERFRAME`](#group__defines_1gaaa072f33590e236d1bfd8f28e833ae31) |
`define `[`MIDI_SONGPOSITION`](#group__defines_1ga412f6ed33a2150051374bee334ee1705) |
`define `[`MIDI_SONGSELECT`](#group__defines_1gafcab254838b028365ae0259729e72c4e) |
`define `[`MIDI_TUNEREQUEST`](#group__defines_1ga8100b907b8c0a84e58b1c53dcd9bd795) |
`define `[`SYSEX_EDUMANUFID`](#group__defines_1ga5ef855ed955b00a2239ca16afbeb164f) |
## メンバー
#### `define `[`SYSEX_BEGIN`](#group__defines_1ga1a3c39bb790dda8a368c4247caabcf79) {#group__defines_1ga1a3c39bb790dda8a368c4247caabcf79}
#### `define `[`SYSEX_END`](#group__defines_1ga753706d1d28e6f96d7caf1973e80feed) {#group__defines_1ga753706d1d28e6f96d7caf1973e80feed}
#### `define `[`MIDI_STATUSMASK`](#group__defines_1gab78a1c818a5f5dab7a8946543f126c69) {#group__defines_1gab78a1c818a5f5dab7a8946543f126c69}
#### `define `[`MIDI_CHANMASK`](#group__defines_1ga239edc0a6f8405d3a8f2804f1590b909) {#group__defines_1ga239edc0a6f8405d3a8f2804f1590b909}
#### `define `[`MIDI_CC`](#group__defines_1ga45f116a1daab76b3c930c2cecfaef215) {#group__defines_1ga45f116a1daab76b3c930c2cecfaef215}
#### `define `[`MIDI_NOTEON`](#group__defines_1gafd416f27bf3590868c0c1f55c30be4c7) {#group__defines_1gafd416f27bf3590868c0c1f55c30be4c7}
#### `define `[`MIDI_NOTEOFF`](#group__defines_1gabed24bea2d989fd655e2ef2ad0765adc) {#group__defines_1gabed24bea2d989fd655e2ef2ad0765adc}
#### `define `[`MIDI_AFTERTOUCH`](#group__defines_1ga3a322d8cfd53576a2e167c1840551b0f) {#group__defines_1ga3a322d8cfd53576a2e167c1840551b0f}
#### `define `[`MIDI_PITCHBEND`](#group__defines_1gabcc799504e8064679bca03f232223af4) {#group__defines_1gabcc799504e8064679bca03f232223af4}
#### `define `[`MIDI_PROGCHANGE`](#group__defines_1gaefb3f1595ffbb9db66b46c2c919a3d42) {#group__defines_1gaefb3f1595ffbb9db66b46c2c919a3d42}
#### `define `[`MIDI_CHANPRESSURE`](#group__defines_1gaeb3281cc7fcd0daade8ed3d2dfc33dbe) {#group__defines_1gaeb3281cc7fcd0daade8ed3d2dfc33dbe}
#### `define `[`MIDI_CLOCK`](#group__defines_1gafa5e4e295aafd15ab7893344599b3b89) {#group__defines_1gafa5e4e295aafd15ab7893344599b3b89}
#### `define `[`MIDI_TICK`](#group__defines_1ga3b99408ff864613765d4c3c2ceb52aa7) {#group__defines_1ga3b99408ff864613765d4c3c2ceb52aa7}
#### `define `[`MIDI_START`](#group__defines_1ga8233631c85823aa546f932ad8975caa4) {#group__defines_1ga8233631c85823aa546f932ad8975caa4}
#### `define `[`MIDI_CONTINUE`](#group__defines_1gab24430f0081e27215b0da84dd0ee745c) {#group__defines_1gab24430f0081e27215b0da84dd0ee745c}
#### `define `[`MIDI_STOP`](#group__defines_1ga3af9271d4b1f0d22904a0b055f48cf62) {#group__defines_1ga3af9271d4b1f0d22904a0b055f48cf62}
#### `define `[`MIDI_ACTIVESENSE`](#group__defines_1gacd88ed42dba52bb4b2052c5656362677) {#group__defines_1gacd88ed42dba52bb4b2052c5656362677}
#### `define `[`MIDI_RESET`](#group__defines_1ga02947f30ca62dc332fdeb10c5868323b) {#group__defines_1ga02947f30ca62dc332fdeb10c5868323b}
#### `define `[`MIDI_TC_QUARTERFRAME`](#group__defines_1gaaa072f33590e236d1bfd8f28e833ae31) {#group__defines_1gaaa072f33590e236d1bfd8f28e833ae31}
#### `define `[`MIDI_SONGPOSITION`](#group__defines_1ga412f6ed33a2150051374bee334ee1705) {#group__defines_1ga412f6ed33a2150051374bee334ee1705}
#### `define `[`MIDI_SONGSELECT`](#group__defines_1gafcab254838b028365ae0259729e72c4e) {#group__defines_1gafcab254838b028365ae0259729e72c4e}
#### `define `[`MIDI_TUNEREQUEST`](#group__defines_1ga8100b907b8c0a84e58b1c53dcd9bd795) {#group__defines_1ga8100b907b8c0a84e58b1c53dcd9bd795}
#### `define `[`SYSEX_EDUMANUFID`](#group__defines_1ga5ef855ed955b00a2239ca16afbeb164f) {#group__defines_1ga5ef855ed955b00a2239ca16afbeb164f}

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