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70 Commits

Author SHA1 Message Date
Phil Hagelberg
0f5928fdf4 Fix avrdude message to not mention any specific device model. 2017-10-16 09:54:17 -10:00
Benjamin Dengler
ba4b3d9d72 Added BLE support for USB-USB converter. (#1824)
* Added BLE support to USB-USB converter

* Added readme

* Removed images and Makefile
2017-10-15 15:04:03 -10:00
Dylan Khor
aa660c1eb7 Broken link found in issue #1845 2017-10-15 15:03:23 -10:00
Jack Humbert
12b2e0ac73 hack to force new tag 2017-10-15 20:04:23 -04:00
Jack Humbert
bd642d08ab add note to makefile for future use 2017-10-15 16:54:06 -04:00
Jack Humbert
7f2882832e adds default keymap for handwired boards 2017-10-15 16:52:51 -04:00
Jack Humbert
32f18cf616 fix up default keymaps and remove keyboard folder filter 2017-10-15 16:44:31 -04:00
Jack Humbert
1745f202cc update keymaps to not be the canonical file 2017-10-15 16:18:45 -04:00
Jack Humbert
115e49b2af only build default keymaps 2017-10-15 16:18:28 -04:00
Jack Humbert
e64313cdb3 adds default keymap for amj60 2017-10-15 16:17:47 -04:00
Jack Humbert
066525ab9e add qmk.fm as a backup host 2017-10-15 13:37:46 -04:00
Salt-Peanuts
e1bcb40e90 Cleaned up my Kinesis layout and created readme. (#1843)
* Cleaned up keymap and readme

* Cleaned up keymap and readme

* Cleaned up keymap and readme

* Cleaned up keymap and readme
2017-10-15 06:12:39 -10:00
zs
0b023ef67c Add tomb0y's minidox layout 2017-10-14 19:12:59 -10:00
Jack Humbert
800ec55dfc Make arguments redo, subproject elimination (#1784)
* redo make args to use colons, better folder structuring system [skip ci]

* don't put spaces after statements - hard lessons in makefile development

* fix-up some other rules.mk

* give travis a chance

* reset KEYMAPS variable

* start converting keyboards to new system

* try making all with travis

* redo make args to use colons, better folder structuring system [skip ci]

* don't put spaces after statements - hard lessons in makefile development

* fix-up some other rules.mk

* give travis a chance

* reset KEYMAPS variable

* start converting keyboards to new system

* try making all with travis

* start to update readmes and keyboards

* look in keyboard directories for board.mk

* update visualizer rules

* fix up some other keyboards/keymaps

* fix arm board ld includes

* fix board rules

* fix up remaining keyboards

* reset layout variable

* reset keyboard_layouts

* fix remainging keymaps/boards

* update readmes, docs

* add note to makefile error

* update readmes

* remove planck keymap warnings

* update references and docs

* test out tarvis build stages

* don't use stages for now

* don't use stages for now
2017-10-14 11:32:19 -10:00
Stefano Rodighiero
e5dc2253e2 keymap configuration rewritten using the KEYMAP macro defined in atreus.h 2017-10-14 07:01:50 -10:00
Andrew
6531d64ac7 Add YMD96 Keyboard (#1838)
* add ymd96 base

currently not working correctly.

* Update

honestly not really sure what I've been doing but I'm just more or less brute forcing this until I can get the pcb schematic or something

* honestly just trying stuff out

* Update keymaps

Getting closer hopefully

* ymd96 works!

at least for me

* Update readme

* Update readme

* Update readme
2017-10-14 07:01:02 -10:00
Pittyolo
f9f3afd767 Created cleaner readme and updated the keymap of my layout (#1840)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Add files via upload

* Add files via upload

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Add files via upload
2017-10-14 07:00:00 -10:00
Oscillope
c70b419ec0 Add multiple layout support and Linux flash utility to JJ40 (#1837)
* Adds support for multiple layouts. Adds custom keymap for "offset"
layout.

* Adds a tool to help detach the keyboard from the Linux HID driver before programming.

* Adds a tool to help detach the keyboard from the Linux HID driver before programming.
2017-10-13 19:04:36 -10:00
unknown
bccf263cd0 Add support for Unikeyboard Felix 2017-10-13 11:24:31 -10:00
Vadim Brodsky
e094cd42b5 Add support for the JJ40 Keyboard (#1834)
* Add support for JJ40

* Update readme

* Update maintaner
2017-10-13 10:20:56 -10:00
Sebastian Kaim
598cb82655 Extended the programming script for the ps2avrGB keyboard series:
- a keyboard already in bootloader mode will now be detected
- if setting the keyboard to bootloader mode doesn't work, a hint will be printed on how to do so
- instead of failing instantly when no keyboard is found, the script will now wait up to 60 seconds (it retries every 5 seconds, up to 12 times)
2017-10-13 05:37:19 -10:00
Donald
74f51009a8 Updated DZ60 HHKB layout and add my own layout (#1828)
* Updated DZ60 to properly handle HHKB layout, and added my own HHKB layout

* Added dedicated underglow keys

* Fixed compile issue
2017-10-13 05:35:49 -10:00
Otto Rask
122525ee61 Add rask's UK78 and iErgoDox layouts (#1830)
* Add rask's Satan layout

* Add rask's Satan layout

* Add rask's BananaSplit60 layout

* Add rask's BS60 readme

* Fix rask's BS60 readme image

* Fix rask's BS60 readme image again

* Add rask's UK78 layout

* Change RGui to be LGui to fix locale switching

On Ubuntu the keyboard seemingly lost RGui when toggling
between typing languages. With LGui toggling works normally.

* Add rask's ErgoDox Infinity layout

* Modify ErgoDox layout and add readme for it

* Add rask's UK78 layout readme
2017-10-13 05:35:17 -10:00
Jon Allen
c037d4bb30 Add the Tomato keyboard 2017-10-13 05:23:23 -10:00
keisuke333
66f45c9e2e Fix teensy path 2017-10-13 05:22:13 -10:00
Gareth Pye
2cf697d0c8 Tada68 instructions, updated and clarified to avoid bricking keyboards 2017-10-13 05:21:26 -10:00
Jonathan Arnett
4c0ff7b7ea Remove reference to Ergodox subprojects from docs
At one time, "ez" and "infinity" may have been subprojects of a
unified "ergodox" project, but this is not currently the case. Running
`make ergodox-ez-default-teensy` (or similar), as the documentation
currently implies, does not work.
2017-10-12 06:25:47 -10:00
skullY
db5afb05cf Fix the presentation of the contribution guide 2017-10-11 12:18:53 -07:00
skullydazed
2db4ad2133 Write a contributing guide. (#1827) 2017-10-11 12:07:15 -07:00
Jacob Chapman
b3ad561b4f newkb-atreus-xk 2017-10-10 09:25:39 -10:00
Wunder
ee8860a733 add stock layout for xd75 (#1731)
* add stock layout for xd75

* fix layout bug

* layout naming

* don't need it

* Cleaning up
2017-10-10 08:13:42 -10:00
Jesper Brix Rosenkilde
966e2660cf Add option to reverse PS2 mouse axes and scrolling 2017-10-10 07:20:17 -10:00
keisuke333
109b2ae0bd Fix missing teensy path 2017-10-10 07:16:22 -10:00
Joe Martin
b91ffba4be #1792 added in waits from tmk for locking switches
fixes #1792
2017-10-10 07:15:41 -10:00
marcostrauss
01ac8a6051 ErgoDone keyboard: Improved structure of readme and augmented it with important information. Updated links to moved content. 2017-10-10 07:12:37 -10:00
unknown
f88f042c04 Updated my Gherkin Keymap 2017-10-10 07:11:26 -10:00
drashna
e0e80c0dc1 Cleanup of my keymaps (#1802)
* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Fix odd merge issue

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added Colemak and Dvorak layers to default orthodox keymap

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow
2017-10-10 07:11:05 -10:00
DerMeerkamp
34084b4ee6 geändert: readme.md 2017-10-10 07:10:17 -10:00
DerMeerkamp
f3e61afdc7 geändert: readme.md 2017-10-10 07:10:17 -10:00
DerMeerkamp
2cda124bc1 geändert: keymap.c 2017-10-10 07:10:17 -10:00
DerMeerkamp
951285de67 neue Datei: readme.md 2017-10-10 07:10:17 -10:00
DerMeerkamp
56c2487223 geändert: keyboards/lets_split/keymaps/DE_simple/keymap.c 2017-10-10 07:10:17 -10:00
DerMeerkamp
c5f847a900 neue Datei: keyboards/lets_split/keymaps/DE_simple/Makefile
neue Datei:     keyboards/lets_split/keymaps/DE_simple/config.h
	neue Datei:     keyboards/lets_split/keymaps/DE_simple/keymap.c
	neue Datei:     keyboards/lets_split/keymaps/DE_simple/rules.mk
2017-10-10 07:10:17 -10:00
Campbell Barton
d6a446bf95 Qwerty Code Friendly: relocate insert key
This was too easy to press by accident (next to Alt).
Make this user configurable.
2017-10-10 07:09:44 -10:00
Pittyolo
31808df294 Added ISO Hungarian friendly keymap (#1808)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c
2017-10-10 07:08:37 -10:00
Snipeye
cfd118d158 Added Dichotemy Keyboard, updated docs for Pointing Device (#1817)
* Added Dichotemy Keyboard, updated docs for Pointing Device

* Updated readme

* Updated mouse report pointer in pointing_device.c
2017-10-10 07:07:59 -10:00
Antonio García-Domínguez
20031ab982 Contribute GH60 layout (#1820)
* Add first version of my layout

* Tweaked layout

* gh60/bluezio: SpaceFn CapsLock interferes with Ctrl+Arrows
2017-10-10 07:07:09 -10:00
Kyle Montag
6d2cb1d9ac Add my layouts (#1822)
* all of my updates

* return to base config for xd60.c

* remove janky keymap header definition

* update readme for xd60

* update Planck readme
2017-10-10 07:06:41 -10:00
lyuts
d8c62e4238 Fixed typo in docs. (#1818) 2017-10-06 20:15:55 -07:00
Rob Rogers
357d930f5a correct extraneous t 2017-10-06 11:09:03 -10:00
Rob Rogers
8d7cc11d72 correct layer numbers in keymaps 2017-10-06 11:09:03 -10:00
Johannes Huber
18f78b6735 Fix Clueboard readme links (#1816) 2017-10-06 13:36:35 -07:00
Fabian Topfstedt
120089d917 Consistent fabian layouts for amj40, let's split, planck and xd75 (#1812)
* slight modifier changes; added plover and reusing jack's default planck keymap as the basis

* space is not shift when held anymore

* added fabian layout (based on jack's default)

* changed fabian layout (based on jack's default)

* changed fabian layout (based on jack's default)
2017-10-06 08:08:35 -10:00
Daniel Shields
d2bbfb9058 Increase one-shot timeout for planck/keymaps/dshields and remove unused includes. 2017-10-06 08:08:06 -10:00
Snipeye
ee13228486 Generic Pointing Device (#1767) 2017-10-06 07:13:08 -10:00
BenKesselring
ea819268f3 Add new 4x12 ortho layout & add credit to XD75 port (#1782)
* add xd75, preliminary RGB'

* fix RGB

* add backlight support (probably)

* updated readme and tweaked keymap

* added xd75 to list in /keyboards

* copyright ALL the things, create blank slate for Colemak Mod-DH Split/Wide keymap

* Add preliminary split Colemak Mod-DH layout

* changing stuff to compile properly

* attribution

* moar attribution

* removed incomplete keymap

* Create Colemak Mod-DH Wide layout for 4x12 ortho.

* Move Adjust key

* Add layou timage to readme

* fix naming

* Fix stupid issue with not understanding how the keymap works

* forgot to switch COLEMAK to COLEMAKDH...

* Remove and link image

* Remove and link image
2017-10-06 04:20:28 -10:00
Dylan Khor
e0834cfda9 Update Let's Split readme
Updated Let's Split readme to reflect `make` changes in #1659, removed incorrectly used apostrophe and other spelling / grammar errors
2017-10-05 13:42:17 -10:00
Campbell Barton
c206650ed0 [cleanup] consistent 2 space indentation
Was mixed between 2&4
2017-10-05 07:28:42 -10:00
Dylan Khor
e446eddca9 Adding my Roadkit keymap (#1798)
* Initial khord roadkit keymap

* Remove bad readme

* Transfer dot through to layer 2 and add clarifications to layout comments
2017-10-05 07:22:58 -10:00
Dylan Khor
0cc62459a7 Minor typo 2017-10-05 07:22:25 -10:00
Sebastian Kaim
29bcffb3f3 Edited a minor typo in feature_bootmagic.md. 2017-10-05 06:17:34 -10:00
Cory Shaw
01bf8e1643 Mbsurfer Let's Split keymap updates (#1787)
* Fix mbsurfer let's split layout RGB indicators when both lower and raise are pressed

* Update mbsurfer let's split keymap with new RGB key codes for modes

* Clean up mbsurfer keymap matrix layout
2017-10-03 09:05:10 -10:00
Daniel Gordon
03de0c8575 Reference to rules.mk in tap dance docs added
Change-Id: I64aa6f95a30ab05f0ed3f499e54b9e125d379fad
2017-10-03 09:04:31 -10:00
Gergely Nagy
1cd336dde4 ergodox: Update algernon's layout to v1.11
Overall changes
===============

* Updated to work with QMK master.
* The `$` and `^` symbols on the number row were swapped on both the base and
  the ADORE layers.
* The bracket tap-dance keys can now be used to input Japanese brackets, `「`
  and `」` with a third tap.
* The second column of the top row on the right side will act as a "Social"
  application selector on the `AppSel` layer.
* The third key on the same column will select a password manager.
* The `GUI` key will now launch `rofi` when triple-tapped.

Miscellaneous
=============

* The `👶` symbol can be entered with UCIS.
* The `👪` symbol can be entered with UCIS.

Tools
=====

* `tools/hid-commands` can now find the `Mstdn`, not just `Slack`, as the
  "Slack"/chat app.
* `tools/hid-commands` can now find the Plex web app as a music/media player.
* `tools/hid-commands` now understands the "Social" application selector. It
  raises the `Mstdn` and `Tweetdeck` windows, but keeps focus on the previous
  window.
* `tools/hid-commands` now understands the "Social2" application selector, which
  raises `Signal` and `Viber`, but keeps focus on the previous window.
* `tools/hid-commands` is now able to select a password manager (KeePass*).
* `tools/hid-commands` can now run `rofi` when receiving an `appsel_helper`
  command (triggered by a triple-tapped `GUI` key).

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2017-10-03 07:54:56 -10:00
Campbell Barton
cc52ac5b16 code_friendly_qwerty keymap 2017-10-03 07:46:18 -10:00
Philippe Voinov
efbc4d2295 Add new planck layout (#1778)
* Custom layout: tehwalris

* Prevent stuck modifiers.
2017-10-03 07:45:22 -10:00
Fred Sundvik
67eeb889ba Fix dynamic macros on ChibiOS keyboards 2017-09-30 06:22:24 -10:00
Fred Sundvik
25285a1c5a Don't process keycodes on the slave 2017-09-30 06:22:02 -10:00
Max Riveiro
f1451b4b04 Fix HSV Color Wheel image on RGB Light page (#1773)
Signed-off-by: Max Riveiro <kavu13@gmail.com>
2017-09-29 16:19:15 -07:00
skullydazed
5fd68266f5 Clueboard 60% support (#1746)
* initial clueboard_60 support

* LED lighting support

* fix the clueboard->clueboard_66 rename

* Add layout support to clueboard_60

* Fix the 60_iso layout so it's actually iso

* add a default keymap for AEK layout

* fix clueboard_17

* Fixup the ISO layouts

* Fix the `wait_ms()/wait_us()` definitions for chibios

* Fix up the wait_ms/wait_us hack. Reduce stack size.

* Add a missing #include "wait.h"

* commit files that should have already been comitted
2017-09-29 16:17:30 -07:00
499 changed files with 15383 additions and 2205 deletions

View File

@@ -11,14 +11,14 @@ env:
global:
- secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM=
before_install:
- wget http://www.atmel.com/images/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
- wget http://www.atmel.com/images/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz || wget http://qmk.fm/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
install:
- tar -zxf avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
- export PATH="$PATH:$TRAVIS_BUILD_DIR/avr8-gnu-toolchain-linux_x86_64/bin"
before_script:
- avr-gcc --version
script:
- make test AUTOGEN=false
- make test:all AUTOGEN=false
- bash util/travis_build.sh
addons:
apt:

361
Makefile
View File

@@ -21,7 +21,7 @@ override SILENT := false
QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
ifneq ($(QMK_VERSION),)
$(info QMK Firmware v$(QMK_VERSION))
$(info QMK Firmware $(QMK_VERSION))
endif
ON_ERROR := error_occurred=1
@@ -65,80 +65,86 @@ $(eval $(call NEXT_PATH_ELEMENT))
# It's really a very simple if else chain, if you squint enough,
# but the makefile syntax makes it very verbose.
# If we are in a subfolder of keyboards
ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
$(eval $(call NEXT_PATH_ELEMENT))
KEYBOARD := $(CURRENT_PATH_ELEMENT)
$(eval $(call NEXT_PATH_ELEMENT))
# If we are in a subfolder of keymaps, or in other words in a keymap
# folder
ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
$(eval $(call NEXT_PATH_ELEMENT))
KEYMAP := $(CURRENT_PATH_ELEMENT)
# else if we are not in the keyboard folder itself
else ifneq ($(CURRENT_PATH_ELEMENT),)
# the we can assume it's a subproject, as no other folders
# should have make files in them
SUBPROJECT := $(CURRENT_PATH_ELEMENT)
$(eval $(call NEXT_PATH_ELEMENT))
# if we are inside a keymap folder of a subproject
ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
$(eval $(call NEXT_PATH_ELEMENT))
KEYMAP := $(CURRENT_PATH_ELEMENT)
endif
endif
endif
#
# *** No longer needed **
#
# ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
# $(eval $(call NEXT_PATH_ELEMENT))
# KEYBOARD := $(CURRENT_PATH_ELEMENT)
# $(eval $(call NEXT_PATH_ELEMENT))
# # If we are in a subfolder of keymaps, or in other words in a keymap
# # folder
# ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
# $(eval $(call NEXT_PATH_ELEMENT))
# KEYMAP := $(CURRENT_PATH_ELEMENT)
# # else if we are not in the keyboard folder itself
# else ifneq ($(CURRENT_PATH_ELEMENT),)
# # the we can assume it's a subproject, as no other folders
# # should have make files in them
# SUBPROJECT := $(CURRENT_PATH_ELEMENT)
# $(eval $(call NEXT_PATH_ELEMENT))
# # if we are inside a keymap folder of a subproject
# ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
# $(eval $(call NEXT_PATH_ELEMENT))
# KEYMAP := $(CURRENT_PATH_ELEMENT)
# endif
# endif
# endif
define GET_KEYBOARDS
All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk))
All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk))
All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk))
KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk))
KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk))
KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk))
KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk))
KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK)))
endef
$(eval $(call GET_KEYBOARDS))
# Only consider folders with makefiles, to prevent errors in case there are extra folders
KEYBOARDS := $(notdir $(patsubst %/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk)))
#KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
list-keyboards:
echo $(KEYBOARDS)
exit 0
#Compatibility with the old make variables, anything you specify directly on the command line
# always overrides the detected folders
ifdef keyboard
KEYBOARD := $(keyboard)
endif
ifdef sub
SUBPROJECT := $(sub)
endif
ifdef subproject
SUBPROJECT := $(subproject)
endif
ifdef keymap
KEYMAP := $(keymap)
endif
# Uncomment these for debugging
#$(info Keyboard: $(KEYBOARD))
#$(info Keymap: $(KEYMAP))
#$(info Subproject: $(SUBPROJECT))
#$(info Keyboards: $(KEYBOARDS))
# $(info Keyboard: $(KEYBOARD))
# $(info Keymap: $(KEYMAP))
# $(info Subproject: $(SUBPROJECT))
# $(info Keyboards: $(KEYBOARDS))
# Set the default goal depending on where we are running make from
# this handles the case where you run make without any arguments
.DEFAULT_GOAL := all
.DEFAULT_GOAL := all:all
ifneq ($(KEYMAP),)
ifeq ($(SUBPROJECT),)
# Inside a keymap folder, just build the keymap, with the
# default subproject
.DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP)
else
# Inside a subproject keyamp folder, build the keymap
# for that subproject
.DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP)
endif
else ifneq ($(SUBPROJECT),)
# Inside a subproject folder, build all keymaps for that subproject
.DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm
.DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP)
else ifneq ($(KEYBOARD),)
# Inside a keyboard folder, build all keymaps for all subprojects
# Note that this is different from the old behaviour, which would
# build only the default keymap of the default keyboard
.DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm
.DEFAULT_GOAL := $(KEYBOARD):all
endif
# Compare the start of the RULE variable with the first argument($1)
# If the rules equals $1 or starts with $1-, RULE_FOUND is set to true
# If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
# and $1 is removed from the RULE variable
# Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
# The function is a bit tricky, since there's no built in $(startswith) function
@@ -147,10 +153,10 @@ define COMPARE_AND_REMOVE_FROM_RULE_HELPER
RULE:=
RULE_FOUND := true
else
STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE))
ifneq ($$(STARTDASH_REMOVED),START$$(RULE))
STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE))
ifneq ($$(STARTCOLON_REMOVED),START$$(RULE))
RULE_FOUND := true
RULE := $$(STARTDASH_REMOVED)
RULE := $$(STARTCOLON_REMOVED)
else
RULE_FOUND := false
endif
@@ -229,14 +235,14 @@ define PARSE_ALL_IN_LIST
endef
# The entry point for rule parsing
# parses a rule in the format <keyboard>-<subproject>-<keymap>-<target>
# parses a rule in the format <keyboard>:<keymap>:<target>
# but this particular function only deals with the first <keyboard> part
define PARSE_RULE
RULE := $1
COMMANDS :=
# If the rule starts with allkb, then continue the parsing from
# If the rule starts with all, then continue the parsing from
# PARSE_ALL_KEYBOARDS
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true)
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
$$(eval $$(call PARSE_TEST))
@@ -250,35 +256,107 @@ define PARSE_RULE
$$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
else
$$(info make: *** No rule to make target '$1'. Stop.)
# Notice the tab instead of spaces below!
exit 1
$$(info |)
$$(info | QMK's make format recently changed to use folder locations and colons:)
$$(info | make project_folder:keymap[:target])
$$(info | Examples:)
$$(info | make planck/rev4:default:dfu)
$$(info | make planck:default)
$$(info |)
endif
endef
# $1 = Keyboard
# Parses a rule in the format <subproject>-<keymap>-<target>
# Parses a rule in the format <keymap>:<target>
# the keyboard is already known when entering this function
define PARSE_KEYBOARD
# If we want to compile the default subproject, then we need to
# include the correct makefile to determine the actual name of it
CURRENT_KB := $1
# A subproject is any keyboard subfolder with a makefile
SUBPROJECTS := $$(notdir $$(patsubst %/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/rules.mk)))
# if the rule starts with allsp, then continue with looping over all subprojects
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true)
$$(eval $$(call PARSE_ALL_SUBPROJECTS))
# A special case for matching the defaultsp (default subproject)
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true)
$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
# If the rule starts with the name of a known subproject
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true)
$$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM)))
# Try to use the SUBPROJECT variable, which is either determined by the
# directory which invoked make, or passed as an argument to make
else ifneq ($$(SUBPROJECT),)
$$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT)))
# If there's no matching subproject, we assume it's the default
# This will allow you to leave the subproject part of the target out
# KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB))
DEFAULT_FOLDER := $$(CURRENT_KB)
# We assume that every rules.mk will contain the full default value
$$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB))
$$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk)
endif
CURRENT_KB := $$(DEFAULT_FOLDER)
# 5/4/3/2/1
KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB)
KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FOLDER_1 := $$(notdir $$(KEYBOARD_FOLDER_PATH_1))
KEYBOARD_FOLDER_2 := $$(notdir $$(KEYBOARD_FOLDER_PATH_2))
KEYBOARD_FOLDER_3 := $$(notdir $$(KEYBOARD_FOLDER_PATH_3))
KEYBOARD_FOLDER_4 := $$(notdir $$(KEYBOARD_FOLDER_PATH_4))
KEYBOARD_FOLDER_5 := $$(notdir $$(KEYBOARD_FOLDER_PATH_5))
KEYMAPS :=
# get a list of all keymaps
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
# this might be needed, but in a different form
#KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
$$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
KEYBOARD_LAYOUTS :=
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
LAYOUT_KEYMAPS :=
$$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
# compile all the keymaps
ifeq ($$(RULE),)
$$(eval $$(call PARSE_ALL_KEYMAPS))
# The same if all was specified
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
$$(eval $$(call PARSE_ALL_KEYMAPS))
# Try to match the specified keyamp with the list of known keymaps
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
$$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
# Otherwise try to match the keymap from the current folder, or arguments to the make command
else ifneq ($$(KEYMAP),)
$$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
# Otherwise, make all keymaps, again this is consistent with how it works without
# any arguments
else
$$(eval $$(call PARSE_SUBPROJECT,))
$$(eval $$(call PARSE_ALL_KEYMAPS))
endif
endef
@@ -291,86 +369,19 @@ endef
# $1 Subproject
# When entering this, the keyboard and subproject are known, so now we need
# to determine which keymaps are going to get compiled
define PARSE_SUBPROJECT
# If we want to compile the default subproject, then we need to
# include the correct makefile to determine the actual name of it
CURRENT_SP := $1
ifeq ($$(CURRENT_SP),)
CURRENT_SP := defaultsp
endif
ifeq ($$(CURRENT_SP),defaultsp)
SUBPROJECT_DEFAULT=
ifneq ("$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/subproject.mk)","")
$$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/subproject.mk)
endif
CURRENT_SP := $$(SUBPROJECT_DEFAULT)
endif
# If current subproject is empty (the default was not defined), and we have a list of subproject
# then make all of them
ifeq ($$(CURRENT_SP),)
ifneq ($$(SUBPROJECTS),)
CURRENT_SP := allsp
endif
endif
# The special allsp is handled later
ifneq ($$(CURRENT_SP),allsp)
# get a list of all keymaps
KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.)))
LAYOUTS :=
$$(eval -include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
KEYBOARD_LAYOUTS := $$(LAYOUTS)
ifneq ($$(CURRENT_SP),)
# if the subproject is defined, then also look for keymaps inside the subproject folder
SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.)))
KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS))
# $$(eval -include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/rules.mk)
# KEYBOARD_LAYOUTS := $$(sort $$(KEYBOARD_LAYOUTS) $$(LAYOUTS))
endif
# define PARSE_SUBPROJECT
LAYOUT_KEYMAPS :=
$$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
# compile all the keymaps
ifeq ($$(RULE),)
$$(eval $$(call PARSE_ALL_KEYMAPS))
# The same if allkm was specified
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true)
$$(eval $$(call PARSE_ALL_KEYMAPS))
# Try to match the specified keyamp with the list of known keymaps
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
$$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
# Otherwise try to match the keymap from the current folder, or arguments to the make command
else ifneq ($$(KEYMAP),)
$$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
# No matching keymap found, so we assume that the rest of the rule is the target
# If we haven't been able to parse out a subproject, then make all of them
# This is consistent with running make without any arguments from the keyboard
# folder
else ifeq ($1,)
$$(eval $$(call PARSE_ALL_SUBPROJECTS))
# Otherwise, make all keymaps, again this is consistent with how it works without
# any arguments
else
$$(eval $$(call PARSE_ALL_KEYMAPS))
endif
else
# As earlier mentioned when allsb is specified, we call our self recursively
# for all of the subprojects
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
endif
endef
# endef
# If we want to parse all subprojects, but the keyboard doesn't have any,
# then use defaultsp instead
define PARSE_ALL_SUBPROJECTS
ifeq ($$(SUBPROJECTS),)
$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
else
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
endif
endef
# define PARSE_ALL_SUBPROJECTS
# ifeq ($$(SUBPROJECTS),)
# $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
# else
# $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
# endif
# endef
# $1 Keymap
# This is the meat of compiling a keyboard, when entering this, everything is known
@@ -380,21 +391,18 @@ endef
define PARSE_KEYMAP
CURRENT_KM = $1
# The rest of the rule is the target
# Remove the leading "-" from the target, as it acts as a separator
MAKE_TARGET := $$(patsubst -%,%,$$(RULE))
# Remove the leading ":" from the target, as it acts as a separator
MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
# We need to generate an unique indentifer to append to the COMMANDS list
COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM)
CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
# If we are compiling a keyboard without a subproject, we want to display just the name
# of the keyboard, otherwise keyboard/subproject
ifeq ($$(CURRENT_SP),)
KB_SP := $(CURRENT_KB)
else
KB_SP := $(CURRENT_KB)/$$(CURRENT_SP)
endif
KB_SP := $$(CURRENT_KB)
# Format it in bold
KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
# Specify the variables that we are passing forward to submake
MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM)
MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM)
# And the first part of the make command
MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
# The message to display
@@ -455,8 +463,8 @@ endef
define PARSE_TEST
TESTS :=
TEST_NAME := $$(firstword $$(subst -, ,$$(RULE)))
TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME)-,,$$(RULE)))
TEST_NAME := $$(firstword $$(subst :, ,$$(RULE)))
TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE)))
ifeq ($$(TEST_NAME),all)
MATCHED_TESTS := $$(TEST_LIST)
else
@@ -504,11 +512,6 @@ if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
endef
# Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps
SUBPROJECTS := $(notdir $(patsubst %/rules.mk,%,$(wildcard ./*/rules.mk)))
.PHONY: $(SUBPROJECTS)
$(SUBPROJECTS): %: %-allkm
# Let's match everything, we handle all the rule parsing ourselves
.PHONY: %
%:
@@ -539,22 +542,24 @@ endif
$(foreach TEST,$(TESTS),$(RUN_TEST))
if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
# These no longer work because of the colon system
# All should compile everything
.PHONY: all
all: all-keyboards test-all
# .PHONY: all
# all: all-keyboards test-all
# Define some shortcuts, mostly for compatibility with the old syntax
.PHONY: all-keyboards
all-keyboards: allkb-allsp-allkm
# .PHONY: all-keyboards
# all-keyboards: all\:all\:all
.PHONY: all-keyboards-defaults
all-keyboards-defaults: allkb-allsp-default
# .PHONY: all-keyboards-defaults
# all-keyboards-defaults: all\:default
.PHONY: test
test: test-all
# .PHONY: test
# test: test-all
.PHONY: test-clean
test-clean: test-all-clean
# .PHONY: test-clean
# test-clean: test-all-clean
lib/%:
git submodule sync $?

1
autocomplete.sh Normal file

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@@ -6,18 +6,26 @@ endif
include common.mk
ifneq ($(SUBPROJECT),)
TARGET ?= $(KEYBOARD)_$(SUBPROJECT)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD)_$(SUBPROJECT)
else
TARGET ?= $(KEYBOARD)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD)
endif
# 5/4/3/2/1
KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
# Force expansion
TARGET := $(TARGET)
MASTER ?= left
ifdef master
MASTER = $(master)
@@ -31,28 +39,62 @@ $(error MASTER does not have a valid value(left/right))
endif
endif
KEYBOARD_PATH := keyboards/$(KEYBOARD)
KEYBOARD_C := $(KEYBOARD_PATH)/$(KEYBOARD).c
KEYBOARD_PATHS :=
ifneq ("$(wildcard $(KEYBOARD_C))","")
include $(KEYBOARD_PATH)/rules.mk
else
$(error "$(KEYBOARD_C)" does not exist)
KEYBOARD_PATH_1 := keyboards/$(KEYBOARD_FOLDER_PATH_1)
KEYBOARD_PATH_2 := keyboards/$(KEYBOARD_FOLDER_PATH_2)
KEYBOARD_PATH_3 := keyboards/$(KEYBOARD_FOLDER_PATH_3)
KEYBOARD_PATH_4 := keyboards/$(KEYBOARD_FOLDER_PATH_4)
KEYBOARD_PATH_5 := keyboards/$(KEYBOARD_FOLDER_PATH_5)
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_5)
include $(KEYBOARD_PATH_5)/rules.mk
endif
OPT_DEFS += -DKEYBOARD_$(KEYBOARD)
ifneq ($(SUBPROJECT),)
SUBPROJECT_PATH := keyboards/$(KEYBOARD)/$(SUBPROJECT)
SUBPROJECT_C := $(SUBPROJECT_PATH)/$(SUBPROJECT).c
ifneq ("$(wildcard $(SUBPROJECT_C))","")
OPT_DEFS += -DSUBPROJECT_$(SUBPROJECT)
include $(SUBPROJECT_PATH)/rules.mk
else
$(error "$(SUBPROJECT_PATH)/$(SUBPROJECT).c" does not exist)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/rules.mk)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
include $(KEYBOARD_PATH_4)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/rules.mk)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
include $(KEYBOARD_PATH_3)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/rules.mk)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
include $(KEYBOARD_PATH_2)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
include $(KEYBOARD_PATH_1)/rules.mk
endif
# We can assume a ChibiOS target When MCU_FAMILY is defined, since it's not used for LUFA
KEYBOARD_SRC :=
KEYBOARD_C_1 := $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).c
KEYBOARD_C_2 := $(KEYBOARD_PATH_2)/$(KEYBOARD_FOLDER_2).c
KEYBOARD_C_3 := $(KEYBOARD_PATH_3)/$(KEYBOARD_FOLDER_3).c
KEYBOARD_C_4 := $(KEYBOARD_PATH_4)/$(KEYBOARD_FOLDER_4).c
KEYBOARD_C_5 := $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).c
ifneq ("$(wildcard $(KEYBOARD_C_5))","")
KEYBOARD_SRC += $(KEYBOARD_C_5)
endif
ifneq ("$(wildcard $(KEYBOARD_C_4))","")
KEYBOARD_SRC += $(KEYBOARD_C_4)
endif
ifneq ("$(wildcard $(KEYBOARD_C_3))","")
KEYBOARD_SRC += $(KEYBOARD_C_3)
endif
ifneq ("$(wildcard $(KEYBOARD_C_2))","")
KEYBOARD_SRC += $(KEYBOARD_C_2)
endif
ifneq ("$(wildcard $(KEYBOARD_C_1))","")
KEYBOARD_SRC += $(KEYBOARD_C_1)
endif
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE)
# We can assume a ChibiOS target When MCU_FAMILY is defined , since it's not used for LUFA
ifdef MCU_FAMILY
PLATFORM=CHIBIOS
else
@@ -63,44 +105,80 @@ ifeq ($(PLATFORM),CHIBIOS)
include $(TMK_PATH)/protocol/chibios.mk
include $(TMK_PATH)/chibios.mk
OPT_OS = chibios
ifneq ("$(wildcard $(SUBPROJECT_PATH)/bootloader_defs.h)","")
OPT_DEFS += -include $(SUBPROJECT_PATH)/bootloader_defs.h
else ifneq ("$(wildcard $(SUBPROJECT_PATH)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(SUBPROJECT_PATH)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH)/boards/$(BOARD)/bootloader_defs.h
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_5)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_5)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_5)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_4)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_4)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_4)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_4)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_3)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_3)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_3)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_3)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_2)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_2)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_2)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_2)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_1)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_1)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h
endif
endif
CONFIG_H = $(KEYBOARD_PATH)/config.h
ifneq ($(SUBPROJECT),)
ifneq ("$(wildcard $(SUBPROJECT_C))","")
CONFIG_H = $(SUBPROJECT_PATH)/config.h
endif
CONFIG_H :=
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_5)/config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_4)/config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_3)/config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_2)/config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_1)/config.h
endif
# Save the defines and includes here, so we don't include any keymap specific ones
PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(SUBPROJECT_PATH) $(KEYBOARD_PATH)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
PROJECT_CONFIG := $(CONFIG_H)
MAIN_KEYMAP_PATH := $(KEYBOARD_PATH)/keymaps/$(KEYMAP)
MAIN_KEYMAP_C := $(MAIN_KEYMAP_PATH)/keymap.c
SUBPROJ_KEYMAP_PATH := $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)
SUBPROJ_KEYMAP_C := $(SUBPROJ_KEYMAP_PATH)/keymap.c
ifneq ("$(wildcard $(SUBPROJ_KEYMAP_C))","")
-include $(SUBPROJ_KEYMAP_PATH)/rules.mk
KEYMAP_C := $(SUBPROJ_KEYMAP_C)
KEYMAP_PATH := $(SUBPROJ_KEYMAP_PATH)
else ifneq ("$(wildcard $(MAIN_KEYMAP_C))","")
-include $(MAIN_KEYMAP_PATH)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_C)
KEYMAP_PATH := $(MAIN_KEYMAP_PATH)
MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_5)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_4)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_3)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_2)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_1)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
else ifneq ($(LAYOUTS),)
include build_layout.mk
else
else
$(error Could not find keymap)
# this state should never be reached
endif
@@ -110,29 +188,21 @@ endif
# this an empty or blank macro!
KEYMAP_OUTPUT := $(BUILD_DIR)/obj_$(TARGET)
ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
CONFIG_H = $(KEYMAP_PATH)/config.h
CONFIG_H += $(KEYMAP_PATH)/config.h
endif
# # project specific files
SRC += $(KEYBOARD_C) \
SRC += $(KEYBOARD_SRC) \
$(KEYMAP_C) \
$(QUANTUM_SRC)
ifneq ($(SUBPROJECT),)
SRC += $(SUBPROJECT_C)
endif
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(KEYMAP_PATH)
ifneq ($(SUBPROJECT),)
VPATH += $(SUBPROJECT_PATH)
endif
VPATH += $(KEYBOARD_PATH)
VPATH += $(KEYBOARD_PATHS)
VPATH += $(COMMON_VPATH)
include common_features.mk
@@ -161,15 +231,15 @@ endif
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
$(KEYMAP_OUTPUT)_SRC := $(SRC)
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) $(GFXDEFS) \
-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYBOARD_H=\"$(KEYBOARD).h\" -DQMK_KEYBOARD_CONFIG_H=\"$(KEYBOARD_PATH)/config.h\" \
-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYBOARD_H=\"$(KEYBOARD_FOLDER_1).h\" -DQMK_KEYBOARD_CONFIG_H=\"$(KEYBOARD_PATH_1)/config.h\" \
-DQMK_KEYMAP=\"$(KEYMAP)\" -DQMK_KEYMAP_H=\"$(KEYMAP).h\" -DQMK_KEYMAP_CONFIG_H=\"$(KEYMAP_PATH)/config.h\" \
-DQMK_SUBPROJECT=\"$(SUBPROJECT)\" -DQMK_SUBPROJECT_H=\"$(SUBPROJECT).h\" -DQMK_SUBPROJECT_CONFIG_H=\"$(SUBPROJECT_PATH)/config.h\"
-DQMK_SUBPROJECT -DQMK_SUBPROJECT_H -DQMK_SUBPROJECT_CONFIG_H
$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC) $(GFXSRC)
$(KEYBOARD_OUTPUT)_DEFS := $(PROJECT_DEFS) $(GFXDEFS)
$(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC) $(GFXINC)
$(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
$(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
# Default target.
all: build sizeafter

View File

@@ -69,6 +69,10 @@ ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/fauxclicky.c
endif
ifeq ($(strip $(POINTING_DEVICE_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/pointing_device.c
endif
ifeq ($(strip $(UCIS_ENABLE)), yes)
OPT_DEFS += -DUCIS_ENABLE
UNICODE_COMMON = yes
@@ -167,6 +171,10 @@ ifeq ($(strip $(TERMINAL_ENABLE)), yes)
OPT_DEFS += -DTERMINAL_ENABLE
endif
ifeq ($(strip $(USB_HID_ENABLE)), yes)
include $(TMK_DIR)/protocol/usb_hid.mk
endif
QUANTUM_SRC:= \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/keymap_common.c \

View File

@@ -14,11 +14,11 @@ Otherwise, you can either download it directly ([zip](https://github.com/qmk/qmk
Before you are able to compile, you'll need to [install an environment](getting_started_build_tools.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation:
make planck-rev4-default
make planck/rev4:default
This would build the `rev4` revision of the `planck` with the `default` keymap. Not all keyboards have revisions (also called subprojects), in which case, it can be omitted:
This would build the `rev4` revision of the `planck` with the `default` keymap. Not all keyboards have revisions (also called subprojects or folders), in which case, it can be omitted:
make preonic-default
make preonic:default
## How to customize {#how-to-customize}

View File

@@ -3,6 +3,7 @@
* [Install Build Tools](getting_started_build_tools.md)
* Alternative: [Vagrant Guide](getting_started_vagrant_guide.md)
* [Build/Compile instructions](getting_started_make_guide.md)
* [Contributing to QMK](contributing.md)
* [How to Use Github](getting_started_github.md)
* [FAQ](faq.md)
@@ -21,6 +22,7 @@
* [Leader Key](feature_leader_key.md)
* [Macros](macros.md)
* [Mouse keys](mouse_keys.md)
* [Pointing Device](feature_pointing_device.md)
* [PS2 Mouse](feature_ps2_mouse.md)
* [Space Cadet](space_cadet_shift.md)
* [Tap Dance](tap_dance.md)
@@ -51,11 +53,11 @@
* [The `config.h` File](config_options.md)
* [Customizing Functionality](custom_quantum_functions.md)
* [Documentation Best Practices](documentation_best_practices.md)
* [Documentation Templates](documentation_templates.md)
* [Unit Testing](unit_testing.md)
* For Makers and Modders
* [Adding a keyboard to QMK](adding_a_keyboard_to_qmk.md)
* [Adding features to QMK](adding_features_to_qmk.md)
* [Hand Wiring Guide](hand_wiring.md)
* [ISP flashing guide](isp_flashing_guide.md)
* [Modding your keyboard](modding_your_keyboard.md)

View File

@@ -4,7 +4,7 @@ We welcome all keyboard projects into QMK, but ask that you try to stick to a co
## Naming your directory/project
All names should be lowercase alphanumeric, and separated by an underscore (`_`), but not begin with one. Dashes (`-`) aren't allow by our build system, and will confuse it with keymaps/subprojects. Your directory and your `.h` and `.c` files should have exactly the same name. Subprojects/revision should follow the same format.
All names should be lowercase alphanumeric, and separated by an underscore (`_`), but not begin with one. Your directory and your `.h` and `.c` files should have exactly the same name. All folders should follow the same format.
## `readme.md`
@@ -26,7 +26,7 @@ When developing your keyboard, keep in mind that all warnings will be treated as
## Licenses
If you're adapting your keyboard's setup from another project, but not using the same code, but sure to update the copyright header at the top of the files to show your name, it this format:
If you're adapting your keyboard's setup from another project, but not using the same code, but sure to update the copyright header at the top of the files to show your name, in this format:
Copyright 2017 Your Name <your@email.com>

View File

@@ -1,16 +0,0 @@
# How To Add Features To QMK
If you have an idea for a custom feature or extra hardware connection, we'd love to accept it into QMK!
Before you put a lot of work into building your new feature you should make sure you are implementing it in the best way. You can get a basic understanding of QMK by reading [Understaning QMK](understanding_qmk.html), which will take you on a tour of the QMK program flow. From here you should talk to us to get a sense of the best way to implement your idea. There are two main ways to do this:
* [Chat on Gitter](https://gitter.im/qmk/qmk_firmware)
* [Open an Issue](https://github.com/qmk/qmk_firmware/issues/new)
Once you have implemented your new feature you will generally submit a [pull request](https://github.com/qmk/qmk_firmware/pulls). Here are some things to keep in mind when creating one:
* **Disabled by default** - memory is a pretty limited on most chips QMK supports, and it's important that current keymaps aren't broken, so please allow your feature to be turned **on**, rather than being turned off. If you think it should be on by default, or reduces the size of the code, please talk with us about it.
* **Compile locally before submitting** - hopefully this one is obvious, but things need to compile! Our Travis system will catch any issues, but it's generally faster for you to compile a few keyboards locally instead of waiting for the results to come back.
* **Consider subprojects and different chip-bases** - there are several keyboards that have subprojects that allow for slightly different configurations, and even different chip-bases. Try to make a feature supported in ARM and AVR, or automatically disabled on platforms it doesn't work on.
* **Explain your feature** - Document it in `docs/`, either as a new file or as part of an existing file. If you don't document it other people won't be able to benefit from your hard work.
* **Don't refactor code** - to maintain a clear vision of how things are laid out in QMK, we try to plan out refactors in-depth, and have a collaborator make the changes. If you have an idea for refactoring, or suggestions, [open an issue](https://github.com/qmk/qmk_firmware/issues), we'd love to talk about how QMK can be improved.

View File

@@ -12,29 +12,25 @@ This is a c header file that is one of the first things included, and will persi
// config options
#ifdef SUBPROJECT_<subproject>
#include "<subproject>/config.h"
#endif
#endif
```
This file contains config options that should apply to the whole keyboard, and won't change in subprojects, or most keymaps. The suproject block here only applies to keyboards with subprojects.
This file contains config options that should apply to the whole keyboard, and won't change in revisions, or most keymaps. The revision block here only applies to keyboards with revisions.
## Subproject
## Revisions
```c
#ifndef <subproject>_CONFIG_H
#define <subproject>_CONFIG_H
#ifndef <revision>_CONFIG_H
#define <revision>_CONFIG_H
#include "../config.h"
#include "config_common.h"
// config options
#endif
```
For keyboards that have subprojects, this file contains config options that should apply to only that subproject, and won't change in most keymaps.
For keyboards that have revisions, this file contains config options that should apply to only that revisions, and won't change in most keymaps.
## Keymap
@@ -42,7 +38,7 @@ For keyboards that have subprojects, this file contains config options that shou
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#include "config_common.h"
// config options

147
docs/contributing.md Normal file
View File

@@ -0,0 +1,147 @@
# How To Contribute
👍🎉 First off, thanks for taking the time to read this and contribute! 🎉👍
Third-party contributions help us grow and improve QMK. We want to make the pull request and contribution process useful and easy for both contributors and maintainers. To this end we've put together some guidelines for contributors to help your pull request be accepted without major changes.
* [Project Overview](#project-overview)
* [Coding Conventions](#coding-conventions)
* [General Guidelines](#general-guidelines)
* [What does the Code of Conduct mean for me?](#what-does-the-code-of-conduct-mean-for-me)
## I Don't Want To Read This Whole Thing I Just Have a Question!
If you'd like to ask questions about QMK you can do so on the [OLKB Subreddit](https://reddit.com/r/olkb) or on [Gitter](https://gitter.im/qmk/qmk_firmware).
Please keep these things in mind:
* It may take several hours for someone to respond to your question. Please be patient!
* Everyone involved with QMK is donating their time and energy. We don't get paid to work on or answer questions about QMK.
* Try to ask your question so it's as easy to answer as possible. If you're not sure how to do that these are some good guides:
* https://opensource.com/life/16/10/how-ask-technical-questions
* http://www.catb.org/esr/faqs/smart-questions.html
# Project Overview
QMK is largely written in C, with specific features and parts written in C++. It targets embedded processors found in keyboards, particularly AVR ([LUFA](http://www.fourwalledcubicle.com/LUFA.php)) and ARM ([ChibiOS](http://www.chibios.com)). If you are already well versed in Arduino programming you'll find a lot of the concepts and limitations familiar. Prior experience with Arduino is not required to successfully contribute to QMK.
<!-- FIXME: We should include a list of resources for learning C here. -->
# Where can I go for help?
If you need help you can [open an issue](https://github.com/qmk/qmk_firmware/issues) or [chat on gitter](http://gitter.im/QMK/qmk_firmware).
# How Do I Make a Contribution?
Never made an open source contribution before? Wondering how contributions work in QMK? Here's a quick rundown!
0. Sign up for a [GitHub](https://github.com) account.
1. Put together a keymap to contribute, [find an issue](https://github.com/qmk/qmk_firmware/issues) you are interested in addressing, or [a feature](https://github.com/qmk/qmk_firmware/issues?q=is%3Aopen+is%3Aissue+label%3Afeature) you would like to add.
2. Fork the repository associated with the issue to your GitHub account. This means that you will have a copy of the repository under `your-GitHub-username/qmk_firmware`.
3. Clone the repository to your local machine using `git clone https://github.com/github-username/repository-name.git`.
4. If you're working on a new feature consider opening an issue to talk with us about the work you're about to undertake.
5. Create a new branch for your fix using `git checkout -b branch-name-here`.
6. Make the appropriate changes for the issue you are trying to address or the feature that you want to add.
7. Use `git add insert-paths-of-changed-files-here` to add the file contents of the changed files to the "snapshot" git uses to manage the state of the project, also known as the index.
8. Use `git commit -m "Insert a short message of the changes made here"` to store the contents of the index with a descriptive message.
9. Push the changes to your repository on GitHub using `git push origin branch-name-here`.
10. Submit a pull request to [QMK Firmware](https://github.com/qmk/qmk_firmware/pull/new/master).
11. Title the pull request with a short description of the changes made and the issue or bug number associated with your change. For example, you can title an issue like so "Added more log outputting to resolve #4352".
12. In the description of the pull request explain the changes that you made, any issues you think exist with the pull request you made, and any questions you have for the maintainer. It's OK if your pull request is not perfect (no pull request is), the reviewer will be able to help you fix any problems and improve it!
13. Wait for the pull request to be reviewed by a maintainer.
14. Make changes to the pull request if the reviewing maintainer recommends them.
15. Celebrate your success after your pull request is merged!
# Coding conventions
Most of our style is pretty easy to pick up on, but right now it's not entirely consistent. You should match the style of the code surrounding your change, but if that code is inconsistent or unclear use the following guidelines:
* We indent using two spaces (soft tabs)
* We use One True Brace Style
* Opening Brace: At the end of the same line as the statement that opens the block
* Closing Brace: Lined up with the first character of the statement that opens the block
* Else If: Place the closing brace at the beginning of the line and the next opening brace at the end of the same line.
* Optional Braces: Always include optional braces.
* Good: if (condition) { return false; }
* Bad: if (condition) return false;
* We use C style comments: /* */
* Think of them as a story describing the feature
* Use them liberally to explain why particular decisions were made.
* Do not write obvious comments
* If you not sure if a comment is obvious, go ahead and include it.
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
# General Guidelines
We have a few different types of changes in QMK, each requiring a different level of rigor. We'd like you to keep the following guidelines in mind no matter what type of change you're making.
* Separate PR's into logical units. For example, do not submit one PR covering two separate features, instead submit a separate PR for each feature.
* Check for unnecessary whitespace with `git diff --check` before committing.
* Make sure your code change actually compiles.
* Keymaps: Make sure that `make keyboard:your_new_keymap` does not return an error
* Keyboards: Make sure that `make keyboard:all` does not return any errors
* Core: Make sure that `make allkb` does not return any errors.
* Make sure commit messages are understandable on their own. You should put a short description (no more than 70 characters) on the first line, the second line should be empty, and on the 3rd and later lines you should describe your commit in detail, if required. Example:
```
Adjust the fronzlebop for the kerpleplork
The kerpleplork was intermittently failing with error code 23. The root cause was the fronzlebop setting, which causes the kerpleplork to activate every N iterations.
Limited experimentation on the devices I have available shows that 7 is high enough to avoid confusing the kerpleplork, but I'd like to get some feedback from people with ARM devices to be sure.
```
## Documentation
Documentation is one of the easiest ways to get started contributing to QMK. Finding places where the documentation is wrong or incomplete and fixing those is easy! We also very badly need someone to edit our documentation, so if you have editing skills but aren't sure where or how to jump in please [reach out for help](#where-can-i-go-for-help)!
You'll find all our documentation in the `qmk_firmware/docs` directory, or if you'd rather use a web based workflow you can click "Suggest An Edit" at the top of each page on http://docs.qmk.fm/.
## Keymaps
Most first-time QMK contributors start with their personal keymaps. We try to keep keymap standards pretty casual (keymaps, after all, reflect the personality of their creators) but we do ask that you follow these guidelines to make it easier for others to discover and learn from your keymap.
* Write a `readme.md` using [the template](https://docs.qmk.fm/documentation_templates.html#).
* All Keymap PR's are squashed, so if you care about how your commits are squashed you should do it yourself
* Do not lump features in with keymap PR's. Submit the feature first and then a second PR for the keymap.
## Keyboards
Keyboards are the raison d'être for QMK. Some keyboards are community maintained, while others are maintained by the people responsible for making a particular keyboard. The `readme.md` should tell you who maintains a particular keyboard. If you have questions relating to a particular keyboard you can [Open An Issue](https://github.com/qmk/qmk_firmware/issues) and tag the maintainer in your question.
We also ask that you follow these guidelines:
* Write a `readme.md` using [the template](https://docs.qmk.fm/documentation_templates.html#).
* Keep the number of commits reasonable or we will squash your PR
* Do not lump core features in with new keyboards. Submit the feature first and then submit a separate PR for the keyboard.
## Quantum/TMK Core
Before you put a lot of work into building your new feature you should make sure you are implementing it in the best way. You can get a basic understanding of QMK by reading [Understaning QMK](understanding_qmk.html), which will take you on a tour of the QMK program flow. From here you should talk to us to get a sense of the best way to implement your idea. There are two main ways to do this:
* [Chat on Gitter](https://gitter.im/qmk/qmk_firmware)
* [Open an Issue](https://github.com/qmk/qmk_firmware/issues/new)
Feature and Bug Fix PR's affect all keyboards. We are also in the process of restructuring QMK. For this reason it is especially important for significant changes to be discussed before implementation has happened. If you open a PR without talking to us first please be prepared to do some significant rework if your choices do not mesh well with our planned direction.
Here are some things to keep in mind when working on your feature or bug fix.
* **Disabled by default** - memory is a pretty limited on most chips QMK supports, and it's important that current keymaps aren't broken, so please allow your feature to be turned **on**, rather than being turned off. If you think it should be on by default, or reduces the size of the code, please talk with us about it.
* **Compile locally before submitting** - hopefully this one is obvious, but things need to compile! Our Travis system will catch any issues, but it's generally faster for you to compile a few keyboards locally instead of waiting for the results to come back.
* **Consider revisions and different chip-bases** - there are several keyboards that have revisions that allow for slightly different configurations, and even different chip-bases. Try to make a feature supported in ARM and AVR, or automatically disabled on platforms it doesn't work on.
* **Explain your feature** - Document it in `docs/`, either as a new file or as part of an existing file. If you don't document it other people won't be able to benefit from your hard work.
We also ask that you follow these guidelines:
* Keep the number of commits reasonable or we will squash your PR
* Do not lump keyboards or keymaps in with core changes. Submit your core changes first.
* Write [Unit Tests](http://docs.qmk.fm/unit_testing.html) for your feature
* Follow the style of the file you are editing. If the style is unclear or there are mixed styles you should conform to the [coding conventions](#coding-conventions) above.
## Refactoring
To maintain a clear vision of how things are laid out in QMK we try to plan out refactors in-depth and have a collaborator make the changes. If you have an idea for refactoring, or suggestions, [open an issue](https://github.com/qmk/qmk_firmware/issues), we'd love to talk about how QMK can be improved.
# What does the Code of Conduct mean for me?
Our Code of Conduct means that you are responsible for treating everyone on the project with respect and courtesy regardless of their identity. If you are the victim of any inappropriate behavior or comments as described in our Code of Conduct, we are here for you and will do the best to ensure that the abuser is reprimanded appropriately, per our code.

View File

@@ -0,0 +1,42 @@
# Documentation Templates
This page documents the templates you should use when submitting new Keymaps and Keyboards to QMK.
## Keymap `readme.md` Template
Most keymaps have an image depicting the layout. You can use [Keyboard Layout Editor](http://keyboard-layout-editor.com) to create an image. Upload it to [Imgur](http://imgur.com) or another hosting service, please do not include images in your Pull Request.
Below the image you should write a short description to help people understand your keymap.
```
![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png)
# Default Clueboard Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.
```
## Keyboard `readme.md` Template
```
# Planck
![Planck](http://i.imgur.com/q2M3uEU.jpg)
A compact 40% (12x4) ortholinear keyboard kit made and sold by OLKB and Massdrop. [More info on qmk.fm](http://qmk.fm/planck/)
Keyboard Maintainer: [Jack Humbert](https://github.com/jackhumbert)
Hardware Supported: Planck PCB rev1, rev2, rev3, rev4, Teensy 2.0
Hardware Availability: [OLKB.com](https://olkb.com), [Massdrop](https://www.massdrop.com/buy/planck-mechanical-keyboard?mode=guest_open)
Make example for this keyboard (after setting up your build environment):
make planck/rev4:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
```
There needs to be two spaces at the end of the `Keyboard Maintainer` and `Hardware Supported` lines for it to render correctly with Markdown.

View File

@@ -13,7 +13,7 @@ In short when your controller is ATMega32u4,
or just
$ sudo make <keyboard>-<keymap>-dfu
$ sudo make <keyboard>:<keymap>:dfu
But to run `make` with root privilege is not good idea. Use former method if possible.

View File

@@ -92,7 +92,7 @@ First you have to compile frimware with this build option `NKRO_ENABLE` in **Mak
Try `Magic` **N** command(`LShift+RShift+N` by default) when **NKRO** still doesn't work. You can use this command to toggle between **NKRO** and **6KRO** mode temporarily. In some situations **NKRO** doesn't work you need to switch to **6KRO** mode, in particular when you are in BIOS.
If your firmeare built with `BOOTMAGIC_ENABLE` you need to turn its switch on by `BootMagic` **N** command(`Space+N` by default). This setting is stored in EEPROM and keeped over power cycles.
If your firmware built with `BOOTMAGIC_ENABLE` you need to turn its switch on by `BootMagic` **N** command(`Space+N` by default). This setting is stored in EEPROM and keeped over power cycles.
https://github.com/tmk/tmk_keyboard#boot-magic-configuration---virtual-dip-switch

View File

@@ -14,7 +14,7 @@ Shortcuts for bootmagic options. You can use these even when bootmagic is off.
|`MAGIC_SWAP_RALT_RGUI`|Swap the right Alt and GUI keys|
|`MAGIC_NO_GUI`|Disable the GUI key|
|`MAGIC_SWAP_GRAVE_ESC`|Swap the Grave and Esc key.|
|`MAGIC_SWAP_BACKSLASH_BACKSPACE`|Swap backslack and backspace|
|`MAGIC_SWAP_BACKSLASH_BACKSPACE`|Swap backslash and backspace|
|`MAGIC_HOST_NKRO`|Force NKRO on|
|`MAGIC_SWAP_ALT_GUI`/`AG_SWAP`|Swap Alt and Gui on both sides|
|`MAGIC_UNSWAP_CONTROL_CAPSLOCK`|Disable the Control/Capslock swap|

View File

@@ -43,15 +43,15 @@ The folder name must be added to the keyboard's `rules.mk`:
LAYOUTS = 60_ansi
`LAYOUTS` can be appended in the subproject's `rules.mk`:
`LAYOUTS` can be set in any keyboard folder level's `rules.mk`:
LAYOUTS += 60_iso
LAYOUTS = 60_iso
but the `LAYOUT_<layout>` variable must be defined in `<subproject>.h` as well.
but the `LAYOUT_<layout>` variable must be defined in `<folder>.h` as well.
## Tips for making layouts keyboard-agnostic
Instead of using `#include "planck.h"`, you can use this line to include whatever `<keyboard>.h` (`<subproject>.h` should not be included here) file that is being compiled:
Instead of using `#include "planck.h"`, you can use this line to include whatever `<keyboard>.h` (`<folder>.h` should not be included here) file that is being compiled:
#include QMK_KEYBOARD_H
@@ -61,17 +61,16 @@ In your config.h, you can also use this variable to include the keyboard's `conf
If you want to keep some keyboard-specific code, you can use these variables to escape it with an `#ifdef` statement:
* `KEYBOARD_<keyboard>`
* `SUBPROJECT_<subproject>`
* `KEYBOARD_<folder1>_<folder2>`
For example:
```c
#ifdef KEYBOARD_planck
#ifdef SUBPROJECT_rev4
#ifdef KEYBOARD_planck_rev4
planck_rev4_function();
#endif
#endif
```
Note that the names are lowercase and match the folder/file names for the keyboard/subproject exactly.
Note that the names are lowercase and match the folder/file names for the keyboard/revision exactly.

View File

@@ -0,0 +1,47 @@
## Pointing Device
Pointing Device is a generic name for a feature intended to be generic: moving the system pointer arround. There are certainly other options for it - like mousekeys - but this aims to be easily modifiable and lightweight. You can implement custom keys to control functionality, or you can gather information from other peripherals and insert it directly here - let QMK handle the processing for you.
To enable Pointing Device, uncomment the following line in your rules.mk:
```
POINTING_DEVICE_ENABLE = yes
```
To manipulate the mouse report, you can use the following functions:
* `pointing_device_get_report()` - Returns the current report_mouse_t that represents the information sent to the host computer
* `pointing_device_set_report(report_mouse_t newMouseReport)` - Overrides and saves the report_mouse_t to be sent to the host computer
Keep in mind that a report_mouse_t (here "mouseReport") has the following properties:
* `mouseReport.x` - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing movement (+ to the right, - to the left) on the x axis.
* `mouseReport.y` - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing movement (+ upward, - downward) on the y axis.
* `mouseReport.v` - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing vertical scrolling (+ upward, - downward).
* `mouseReport.h` - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing horizontal scrolling (+ right, - left).
* `mouseReport.buttons` - this is a uint8_t in which the last 5 bits are used. These bits represent the mouse button state - bit 3 is mouse button 5, and bit 7 is mouse button 1.
When the mouse report is sent, the x, y, v, and h values are set to 0 (this is done in "pointing_device_send()", which can be overridden to avoid this behavior). This way, button states persist, but movement will only occur once. For further customization, both `pointing_device_init` and `pointing_device_task` can be overridden.
In the following example, a custom key is used to click the mouse and scroll 127 units vertically and horizontally, then undo all of that when released - because that's a totally useful function. Listen, this is an example:
```
case MS_SPECIAL:
report_mouse_t currentReport = pointing_device_get_report();
if (record->event.pressed)
{
currentReport.v = 127;
currentReport.h = 127;
currentReport.buttons |= MOUSE_BTN1; //this is defined in report.h
}
else
{
currentReport.v = -127;
currentReport.h = -127;
currentReport.buttons &= ~MOUSE_BTN1;
}
pointing_device_set_report(currentReport);
break;
```
Recall that the mouse report is set to zero (except the buttons) whenever it is sent, so the scrolling would only occur once in each case.

View File

@@ -227,6 +227,26 @@ Fine control over the scrolling is supported with the following defines:
#define PS2_MOUSE_SCROLL_DIVISOR_V 2
```
#### Invert mouse and scroll axes
To invert the X and Y axes you can put:
```
#define PS2_MOUSE_INVERT_X
#define PS2_MOUSE_INVERT_Y
```
into config.h.
To reverse the scroll axes you can put:
```
#define PS2_MOUSE_INVERT_H
#define PS2_MOUSE_INVERT_V
```
into config.h.
#### Debug settings
To debug the mouse, add `debug_mouse = true` or enable via bootmagic.

View File

@@ -11,9 +11,9 @@ Some keyboards come with RGB LEDs pre-installed. Others have to have LEDs instal
QMK uses Hue, Saturation, and Value to set color rather than using RGB. You can use the color wheel below to see how this works. Changing the Hue will cycle around the circle. Saturation will affect the intensity of the color, which you can see as you move from the inner part to the outer part of the wheel. Value sets the overall brightness.
![gitbook/images/color-wheel.svg]
<img src="gitbook/images/color-wheel.svg" alt="HSV Color Wheel" width="250">
If you would like to learn more about HSV you can start with the [wikipedia article](https://en.wikipedia.org/wiki/HSL_and_HSV).
If you would like to learn more about HSV you can start with the [Wikipedia article](https://en.wikipedia.org/wiki/HSL_and_HSV).
## Configuration
@@ -21,11 +21,11 @@ Before RGB Lighting can be used you have to enable it in `rules.mk`:
RGBLIGHT_ENABLE = yes
You can configure the behavior of the RGB lighting by defining values inside `config.h`.
You can configure the behavior of the RGB lighting by defining values inside `config.h`.
### Required Configuration
At minimum you have to define the pin your LED strip is connected to and the number of LEDs connected.
At minimum you have to define the pin your LED strip is connected to and the number of LEDs connected.
```c
#define RGB_DI_PIN D7 // The pin the LED strip is connected to

View File

@@ -102,4 +102,4 @@ case MACRO_RAISED:
update_tri_layer(LAYER_LOWER, LAYER_RAISED, LAYER_ADJUST);
}
break;
```
```

View File

@@ -121,10 +121,10 @@ If this is a bit complex for you, Docker might be the turn-key solution you need
# modify the keymap and keyboard assigment to compile what you want
# defaults are ergodox/default
docker run -e keymap=gwen -e subproject=ez -e keyboard=ergodox --rm -v $('pwd'):/qmk:rw edasque/qmk_firmware
docker run -e keymap=gwen -e keyboard=ergodox_ez --rm -v $('pwd'):/qmk:rw edasque/qmk_firmware
# On windows docker seems to have issue with VOLUME tag in Dockerfile, and $('pwd') won't print a windows compliant path, use full path instead like this
docker run -e keymap=default -e subproject=ez -e keyboard=ergobox --rm -v D:/Users/Sacapuces/Documents/Repositories/qmk:/qmk:rw edasque/qmk_firmware
docker run -e keymap=default -e keyboard=ergobox_ez --rm -v D:/Users/Sacapuces/Documents/Repositories/qmk:/qmk:rw edasque/qmk_firmware
```

View File

@@ -1,22 +1,21 @@
# More detailed make instruction
The full syntax of the `make` command is `<keyboard>-<subproject>-<keymap>-<target>`, where:
The full syntax of the `make` command is `<keyboard_folder>:<keymap>:<target>`, where:
* `<keyboard>` is the name of the keyboard, for example `planck`
* Use `allkb` to compile all keyboards
* `<subproject>` is the name of the subproject (revision or sub-model of the keyboard). For example, for Ergodox it can be `ez` or `infinity`, and for Planck `rev3` or `rev4`.
* If the keyboard doesn't have any subprojects, it can be left out
* To compile the default subproject, you can leave it out, or specify `defaultsp`
* Use `allsp` to compile all subprojects
* `<keyboard_folder>` is the path of the keyboard, for example `planck`
* Use `all` to compile all keyboards
* Specify the path to compile a revision, for example `planck/rev4` or `planck/rev3`
* If the keyboard doesn't have any folders, it can be left out
* To compile the default folder, you can leave it out
* `<keymap>` is the name of the keymap, for example `algernon`
* Use `allkm` to compile all keymaps
* Use `all` to compile all keymaps
* `<target>` will be explained in more detail below.
The `<target>` means the following
* If no target is given, then it's the same as `all` below
* `all` compiles as many keyboard/revision/keymap combinations as specified. For example, `make planck-rev4-default-all` will generate a single .hex, while `make planck-rev-all` will generate a hex for every keymap available to the planck.
* `all` compiles as many keyboard/revision/keymap combinations as specified. For example, `make planck/rev4:default:all` will generate a single .hex, while `make planck/rev4:all` will generate a hex for every keymap available to the planck.
* `dfu`, `teensy` or `dfu-util`, compile and upload the firmware to the keyboard. If the compilation fails, then nothing will be uploaded. The programmer to use depends on the keyboard. For most keyboards it's `dfu`, but for ChibiOS keyboards you should use `dfu-util`, and `teensy` for standard Teensys. To find out which command you should use for your keyboard, check the keyboard specific readme.
* **Note**: some operating systems need root access for these commands to work, so in that case you need to run for example `sudo make planck-rev4-default-dfu`.
* **Note**: some operating systems need root access for these commands to work, so in that case you need to run for example `sudo make planck/rev4:default:dfu`.
* `clean`, cleans the build output folders to make sure that everything is built from scratch. Run this before normal compilation if you have some unexplainable problems.
You can also add extra options at the end of the make command line, after the target
@@ -30,9 +29,9 @@ The make command itself also has some additional options, type `make --help` for
Here are some examples commands
* `make allkb-allsp-allkm` builds everything (all keyboards, all subprojects, all keymaps). Running just `make` from the `root` will also run this.
* `make ergodox-infinity-algernon-clean` will clean the build output of the Ergodox Infinity keyboard.
* `make planck-rev4-default-dfu COLOR=false` builds and uploads the keymap without color output.
* `make all:all` builds everything (all keyboard folders, all keymaps). Running just `make` from the `root` will also run this.
* `make ergodox_infinity:algernon:clean` will clean the build output of the Ergodox Infinity keyboard.
* `make planck/rev4:default:dfu COLOR=false` builds and uploads the keymap without color output.
## `rules.mk` options

View File

@@ -273,7 +273,7 @@ Notice how the `k11` and `KC_NO` switched places to represent the wiring, and th
### keymaps/<variant>/default.c
This is the actual keymap for your keyboard, and the main place you'll make changes as you perfect your layout. `default.c` is the file that gets pull by default when typing `make`, but you can make other files as well, and specify them by typing `make handwired-<keyboard>-<variant>`, which will pull `keymaps/<variant>/keymap.c`.
This is the actual keymap for your keyboard, and the main place you'll make changes as you perfect your layout. `default.c` is the file that gets pull by default when typing `make`, but you can make other files as well, and specify them by typing `make handwired/<keyboard>:<variant>`, which will pull `keymaps/<variant>/keymap.c`.
The basis of a keymap is its layers - by default, layer 0 is active. You can activate other layers, the highest of which will be referenced first. Let's start with our base layer.

View File

@@ -79,7 +79,7 @@ Key with `KC_TRANS` (`KC_TRNS` and `_______` are the alias) doesn't has its own
## Anatomy Of A `keymap.c`
For this example we will walk through the [default Clueboard keymap](https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/keymaps/default/keymap.c). You'll find it helpful to open that file in another browser window so you can look at everything in context.
For this example we will walk through the [default Clueboard 66% keymap](https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard_66/keymaps/default/keymap.c). You'll find it helpful to open that file in another browser window so you can look at everything in context.
There are 3 main sections of a `keymap.c` file you'll want to concern yourself with:

View File

@@ -14,7 +14,7 @@ The implementation hooks into two parts of the system, to achieve this: into `pr
But lets start with how to use it, first!
First, you will need `TAP_DANCE_ENABLE=yes` in your `Makefile`, because the feature is disabled by default. This adds a little less than 1k to the firmware size. Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()`, takes a number, which will later be used as an index into the `tap_dance_actions` array.
First, you will need `TAP_DANCE_ENABLE=yes` in your `rules.mk`, because the feature is disabled by default. This adds a little less than 1k to the firmware size. Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()`, takes a number, which will later be used as an index into the `tap_dance_actions` array.
This array specifies what actions shall be taken when a tap-dance key is in action. Currently, there are three possible options:
@@ -42,7 +42,7 @@ For the sake of flexibility, tap-dance actions can be either a pair of keycodes,
Here's a simple example for a single definition:
1. In your `makefile`, add `TAP_DANCE_ENABLE = yes`
1. In your `rules.mk`, add `TAP_DANCE_ENABLE = yes`
2. In your `config.h` (which you can copy from `qmk_firmware/keyboards/planck/config.h` to your keymap directory), add `#define TAPPING_TERM 200`
3. In your `keymap.c` file, define the variables and definitions, then add to your keymap:

View File

@@ -36,7 +36,7 @@ Note how there's several different tests, each mocking out a separate part. Also
## Running the tests
To run all the tests in the codebase, type `make test`. You can also run test matching a substring by typing `make test-matchingsubstring` Note that the tests are always compiled with the native compiler of your platform, so they are also run like any other program on your computer.
To run all the tests in the codebase, type `make test`. You can also run test matching a substring by typing `make test:matchingsubstring` Note that the tests are always compiled with the native compiler of your platform, so they are also run like any other program on your computer.
## Debugging the tests

View File

@@ -12,6 +12,6 @@ Hardware Availability: [BishopKeyboards.com](http://bishopkeyboards.com/)
Make example for this keyboard (after setting up your build environment):
make 9key-default
make 9key:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -3,12 +3,12 @@ Alps64
An Alps-only 60% board designed by Hasu.
Keyboard Maintainer: QMK Community
Hardware Supported: Alps64 PCB
Keyboard Maintainer: QMK Community
Hardware Supported: Alps64 PCB
Hardware Availability: https://geekhack.org/index.php?topic=69666.0
Make example for this keyboard (after setting up your build environment):
make alps64-default
make alps64:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -1,7 +1,5 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "amj40.h"

View File

@@ -1,3 +1,18 @@
/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "amj40.h"
// Set the custom keymap
@@ -14,23 +29,16 @@
{k30, k31, k32, k33, k34, k35, XXX, XXX, XXX, k39, k3a, k3b} \
}
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
extern keymap_config_t keymap_config;
// Custom
#define CTL_ESC CTL_T(KC_ESC) // Tap for Escape, hold for Control
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
#define SFT_BSP SFT_T(KC_BSPC) // Tap for Backspace, hold for Shift
#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Alt+Shift)
// #define MEH_GRV MEH_T(KC_GRV) // Tap for Backtick, hold for Meh (Ctrl+Alt+Shift)
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_layers {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
@@ -38,9 +46,21 @@ enum custom_keycodes {
DVORAK,
LOWER,
RAISE,
ADJUST,
BACKLIT,
EXT_PLV
};
#define XXXXXXX KC_NO
#define _______ KC_TRNS
#define CTL_ESC CTL_T(KC_ESC) // Tap for Escape, hold for Control
#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Alt+Shift)
#define MEH_GRV MEH_T(KC_GRV) // Tap for Backtick, hold for Meh (Ctrl+Alt+Shift)
#define SFT_BSP SFT_T(KC_BSPC) // Tap for Backspace, hold for Shift
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
#define SFT_SPC SFT_T(KC_SPC) // Tap for Space, hold for Shift
#define UMLAUT RALT(KC_U) // Combine Alt and U
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
@@ -50,14 +70,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI | Lower and Space | Raise and Bksp | GUI |AltGr | Ctrl |
* | Ctrl | Meh | Alt | GUI | Lower and Space | Raise | GUI |AltGr | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP( \
HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
SFT_BSP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT , \
F(2), KC_LCTL, KC_LALT, KC_LGUI, F(0), F(1), KC_RGUI, KC_RALT, KC_RCTL \
SFT_BSP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, \
KC_LCTL, MEH_GRV, KC_LALT, KC_LGUI, F(0), RAISE, KC_RGUI, KC_RALT, KC_RCTL \
),
/* Colemak
@@ -68,14 +88,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI | Lower and Space | Raise and Bksp | GUI |AltGr | Ctrl |
* | Ctrl | Meh | Alt | GUI | Lower and Space | Raise | GUI |AltGr | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP( \
HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
SFT_BSP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT , \
F(2), KC_LCTL, KC_LALT, KC_LGUI, F(0), F(1), KC_RGUI, KC_RALT, KC_RCTL \
SFT_BSP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, \
KC_LCTL, MEH_GRV, KC_LALT, KC_LGUI, F(0), RAISE, KC_RGUI, KC_RALT, KC_RCTL \
),
/* Dvorak
@@ -86,14 +106,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI | Lower and Space | Raise and Bksp | GUI |AltGr | Ctrl |
* | Ctrl | Meh | Alt | GUI | Lower and Space | Raise | GUI |AltGr | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP( \
HPR_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
SFT_BSP, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT , \
F(2), KC_LCTL, KC_LALT, KC_LGUI, F(0), F(1), KC_RGUI, KC_RALT, KC_RCTL \
SFT_BSP, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT, \
KC_LCTL, MEH_GRV, KC_LALT, KC_LGUI, F(0), RAISE, KC_RGUI, KC_RALT, KC_RCTL \
),
/* Lower
@@ -104,7 +124,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | MS L | MS D |MS U | MS R |MS Btn|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | Next | Vol- | Vol+ | Play |
* | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP( \
@@ -122,7 +142,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | Left | Down | Up | Rght |MS_BN2|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | Next | Vol- | Vol+ | Play |
* | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP( \
@@ -134,72 +154,44 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* |Reset |Colemk|Qwerty|Dvorak| | | | | MU | | |Reset |
* | | Reset| | | | | | | | | Reset| Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |AGNorm|AGSwap| | | | | ML | MD | MR | | |
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | |AudOn |AudOff| | | | |MBtn1 |MBtn2 |MBtn3 | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
RESET, COLEMAK, QWERTY, DVORAK, _______, _______, _______, _______, KC_MS_U, _______, _______, RESET, \
_______, AG_NORM, AG_SWAP, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, \
_______, AU_ON, AU_OFF, _______, _______, _______, _______, KC_BTN1, KC_BTN2, KC_BTN3, _______, _______, \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, RESET, KC_DEL, \
_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(_LOWER, KC_SPC),
[1] = ACTION_LAYER_TAP_KEY(_RAISE, KC_BSPC),
[2] = ACTION_LAYER_TAP_KEY(_ADJUST, KC_LGUI),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
return MACRO_NONE;
[0] = ACTION_LAYER_TAP_KEY(_LOWER, KC_SPC),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
@@ -223,11 +215,14 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
case ADJUST:
case BACKLIT:
if (record->event.pressed) {
layer_on(_ADJUST);
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
layer_off(_ADJUST);
unregister_code(KC_RSFT);
}
return false;
break;

View File

@@ -1,35 +1,14 @@
AMJ40 keyboard firmware
======================
AMJ40
===
DIY/Assembled compact 40% keyboard.
Ported by N.Hou from the original TMK firmware.
Keyboard Maintainer: QMK Community
Hardware Supported: AMJ40 PCB
Hardware Availability: https://geekhack.org/index.php?topic=87961.0
*Supports both backlight LEDs as well as RGB underglow.
*For reference, the AMJ40 uses pin D3 for underglow lighting.
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/readme.md).
## Building
Download or clone the whole firmware and navigate to the keyboards/amj40
folder. Once your dev env is setup, you'll be able to type `make` to generate
your .hex - you can then use `make dfu` to program your PCB once you hit the
reset button.
Depending on which keymap you would like to use, you will have to compile
slightly differently.
### Default
To build with the default keymap, simply run `sudo make all`.
The .hex file will appear in the root of the qmk firmware folder.
### Original tmk firmware
The original firmware that was used to port to qmk can be found [here](https://github.com/AMJKeyboard/AMJ40).
Make example for this keyboard (after setting up your build environment):
make amj40:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -0,0 +1,59 @@
#include "amj60.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DEF 0
#define _SPC 1
// dual-role shortcuts
#define SPACEDUAL LT(_SPC, KC_SPACE)
// increase readability
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _DEF: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ | ~ |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| bspc|
* |-----------------------------------------------------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '| Return |
* |-----------------------------------------------------------|
* |Sft | Fn0| Z| X| C| V| B| N| M| ,| .| /| Sft |Fn2|
* |-----------------------------------------------------------|
* |Ctrl|Win |Alt | Space/Fn0 |Alt |Win |Menu|RCtl|
* `-----------------------------------------------------------'
*/
[_DEF] = KEYMAP_MAX(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, F(0), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, F(1), \
KC_LCTL, KC_LALT, KC_LGUI, SPACEDUAL, KC_RGUI, KC_RALT, KC_RCTL, F(2)),
/* Keymap 1: F-and-vim Layer, modified with Space (by holding space)
* ,-----------------------------------------------------------.
* |PrSc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | |
* |-----------------------------------------------------------|
* | |Paus| Up| [ | ] | | | | ( | ) | | | | Del |
* |-----------------------------------------------------------|
* | |Lft|Dwn|Rgt| | |Left|Down|Right|Up| | | PLAY |
* |-----------------------------------------------------------|
* | | | | | < | > | |M0 | | | | | Vol+ | |
* |-----------------------------------------------------------|
* | | | | |Alt |Prev|Vol-|Next|
* `-----------------------------------------------------------'
*/
[_SPC] = KEYMAP_MAX(
KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, \
_______, KC_PAUS, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, KC_MPLY, \
_______, _______, _______, _______, _______, _______, KC_SPACE, M(0), _______, _______, _______, _______, KC_VOLU, _______, \
_______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT),
};

View File

@@ -1,5 +1,3 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "amj60.h"

View File

@@ -1,5 +1,3 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "amj60.h"

View File

@@ -9,6 +9,6 @@ Hardware Availability: https://geekhack.org/index.php?topic=77636.0
Make example for this keyboard (after setting up your build environment):
make amj60-maximized
make amj60:maximized
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -9,6 +9,6 @@ Hardware Availability: https://geekhack.org/index.php?topic=83546.0
Make example for this keyboard (after setting up your build environment):
make amjpad-default
make amjpad:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -15,37 +15,19 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#undef PRODUCT_ID
#define PRODUCT_ID 0x0419
#define DEVICE_VER 0x0001
#define MANUFACTURER Ortholinear Keyboards
#define PRODUCT The Atomic Keyboard
#define DESCRIPTION A compact ortholinear keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D0, D5, B5, B6, B3 }
#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7, D3, D2, D1 }
#define UNUSED_PINS
#define BACKLIGHT_PIN B7
#define BACKLIGHT_BREATHING

View File

@@ -5,12 +5,12 @@ Atomic
A compact 60% (15x5) ortholinear keyboard kit made and sold by OLKB. [More info on qmk.fm](http://qmk.fm/atomic/)
Keyboard Maintainer: [Jack Humbert](https://github.com/jackhumbert)
Hardware Supported: Atomic PCB rev1, Teensy 2.0
Keyboard Maintainer: [Jack Humbert](https://github.com/jackhumbert)
Hardware Supported: Atomic PCB rev1, Teensy 2.0
Hardware Availability: no longer available
Make example for this keyboard (after setting up your build environment):
make atomic-default
make atomic:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -9,24 +9,24 @@
#define _LW 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = { /* Qwerty */
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P },
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN },
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH },
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT }
},
[_RS] = { /* [> RAISE <] */
{KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_TRNS, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR},
{KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV, KC_TRNS, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS},
{KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_LALT, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS},
{TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL}
},
[_LW] = { /* [> LOWER <] */
{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10},
{KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LALT, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12},
{KC_TRNS, KC_TRNS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, DF(_QW), KC_TRNS, KC_TRNS, RESET}
}};
[_QW] = KEYMAP( /* Qwerty */
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P ,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN ,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH ,
KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT ),
[_RS] = KEYMAP( /* [> RAISE <] */
KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR ,
KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS ,
KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS ,
TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL ),
[_LW] = KEYMAP( /* [> LOWER <] */
KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10 ,
KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11 ,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12 ,
KC_TRNS, KC_TRNS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, DF(_QW), KC_TRNS, KC_TRNS, RESET )
};
const uint16_t PROGMEM fn_actions[] = {

View File

@@ -12,36 +12,34 @@
#define _LW 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = { /* Qwerty */
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P },
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN },
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH },
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT }
},
[_QW] = KEYMAP( /* Qwerty */
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P ,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN ,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH ,
KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT ),
/*
* ! @ up { } || pgup 7 8 9 *
* # left down right $ || pgdn 4 5 6 +
* [ ] ( ) & || ` 1 2 3 \
* lower insert super shift bksp ctrl || alt space fn . 0 =
*/
[_RS] = { /* [> RAISE <] */
{KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_TRNS, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR},
{KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DLR, KC_TRNS, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS},
{KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_LCTL, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS},
{TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL}
},
[_RS] = KEYMAP( /* [> RAISE <] */
KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR ,
KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DLR, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS ,
KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS ,
TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL ),
/*
* insert home up end pgup || up F7 F8 F9 F10
* del left down right pgdn || down F4 F5 F6 F11
* volup reset || F1 F2 F3 F12
* voldn super shift bksp ctrl || alt space L0 prtsc scroll pause
*/
[_LW] = { /* [> LOWER <] */
{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10},
{KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11},
{KC_NO, KC_VOLU, KC_NO, KC_NO, RESET, KC_LCTL, KC_NO, KC_F1, KC_F2, KC_F3, KC_F12},
{KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, TO(_QW), KC_PSCR, KC_SLCK, KC_PAUS}
}};
[_LW] = KEYMAP( /* [> LOWER <] */
KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10 ,
KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11 ,
KC_NO, KC_VOLU, KC_NO, KC_NO, RESET, KC_NO, KC_F1, KC_F2, KC_F3, KC_F12 ,
KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, TO(_QW), KC_PSCR, KC_SLCK, KC_PAUS )
};
const uint16_t PROGMEM fn_actions[] = {

View File

@@ -7,7 +7,7 @@ How to build and flash
----------------------
to build;
make atreus-dvorak_42_key
make atreus:dvorak_42_key
to flash:
avrdude -p atmega32u4 -c avr109 -U flash:w:atreus_dvorak_42_key.hex -P COM7

View File

@@ -15,7 +15,7 @@
static bool mouse_lock = false;
// building instructions:
// make atreus-dvorak_42_key
// make atreus:dvorak_42_key
// flashing instructions:
// avrdude -p atmega32u4 -c avr109 -U flash:w:atreus_dvorak_42_key.hex -P COM7

View File

@@ -0,0 +1,37 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define TAPPING_TOGGLE 1
#define TAPPING_TERM 300
#define ONESHOT_TAP_TOGGLE 3
#define ONESHOT_LAYER_TOGGLE 3
#define ONESHOT_TIMEOUT 800
#define MOUSEKEY_INTERVAL 50
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0
#define MOUSEKEY_WHEEL_MAX_SPEED 8
#define MOUSEKEY_WHEEL_TIME_TO_MAX 40
#define PREVENT_STUCK_MODIFIERS
#define IGNORE_MOD_TAP_INTERRUPT
#define PERMISSIVE_HOLD
#endif

View File

@@ -0,0 +1,313 @@
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include "atreus.h"
#define _COLEMAK 0
#define _KAMELOC 1
#define _IKAPILA 2
#define _IKASHFT 3
#define _FNCTION 5
#define _NINEKEY 6
#define _GAMEQWERTY 7
#define _MLAYER 8
#define _GRVTABL 9
enum custom_keycodes {
COLEMAK = SAFE_RANGE,
KAMELOC,
IKAPILA,
IKASHFT,
FNCTION,
NINEKEY,
GAMEQWERTY,
MLAYER,
GRVTABL,
};
//TD Declarations
enum {
VOM = 0,
PRN,
EGT,
HRD,
XRD,
DSH,
ESC,
EQE,
PGN,
HND,
COD,
UND,
MND,
F11,
F12,
F13,
F14,
F15,
F16,
F17,
F18,
F19,
F20,
//unicode_inputctl
LINUX,
WIN,
WINSH,
OSX,
};
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// action-TAP for key/mod behavior LT(layer, KC)
#define XK_TAB LT(_KAMELOC, KC_TAB)
#define XK_BSP LT(_KAMELOC, KC_BSPC)
#define XK_SPC LT(_IKAPILA, KC_SPC)
#define XK_ENT LT(_IKAPILA, KC_ENT)
#define XK_PGDN LT(_IKASHFT, KC_PGDN)
#define XK_APO LT(_IKASHFT, KC_QUOT)
#define XK_PGUP LT(_IKASHFT, KC_PGUP)
#define PIPBOY LT(_FNCTION, KC_BSLS)
#define XK_DEL LT(_IKASHFT, KC_DEL)
#define XK_ESC LT(_GRVTABL, KC_ESC)
// mod-TAP for mod/key behavior MT(modkey, KC)
#define ALT_IT MT(MOD_RALT, KC_SCLN)
#define SFT_IT MT(MOD_RSFT, KC_DOT)
#define CTL_IT MT(MOD_RCTL, KC_SLSH)
#define SFT_ENT MT(MOD_RSFT, KC_ENT)
//sticky modifiers
#define KYCTL OSM(MOD_LCTL)
#define KYSFT OSM(MOD_LSFT)
#define KYALT OSM(MOD_LALT)
#define CAKY OSM(MOD_LCTL | MOD_LALT)
//shortcuts
#define CADEL LALT(LCTL(KC_DEL))
#define CAINS LALT(LCTL(KC_INS))
#define TGNKRO MAGIC_TOGGLE_NKRO
#define NAVCH LCTL(KC_HOME)
#define NAVCPD LCTL(KC_PGDN)
#define NAVCPU LCTL(KC_PGUP)
#define NAVCE LCTL(KC_END)
#define NAVCU LCTL(KC_UP)
#define NAVCD LCTL(KC_DOWN)
#define NAVCL LCTL(KC_LEFT)
#define NAVCR LCTL(KC_RGHT)
#define NAVGU LGUI(KC_UP)
#define NAVGD LGUI(KC_DOWN)
#define NAVGL LGUI(KC_LEFT)
#define NAVGR LGUI(KC_RGHT)
#define KC_NDSH LCTL(KC_PMNS)
#define KC_MDSH LALT(LCTL(KC_PMNS))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
TAP
┌────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┐
│ Q │ W │ F │ P │ B │ │ J │ L │ U │ Y │ ; │
├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
│ A │ R │ S │ T │ G │ │ M │ N │ E │ I │ O │
├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
│ X │ C │ D │ V │ Z ├────┐ ┌────┤ K │ H │ , │ . │ / │
├────┼────┼────┼────┼────┤ │ │ ├────┼────┼────┼────┼────┤
│SFTn│CTLn│ALTn│ROUS│SPC │BKSP│ │TAB │ENT │PGDN│ ' │ \ │ESC │
└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
HOLD
┌────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┐
│ │ │ │ │ │ │ │ │ │ │ALT │
├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
│ │ │ │ │ │ │ │ │ │ │ │
├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
│ │ │ │ │ ├────┐ ┌────┤ │ │ │ │CTL │
├────┼────┼────┼────┼────┤ │ │ ├────┼────┼────┼────┼────┤
│SFT │CTL │ALT │ROUS│L123│L OH│ │L OH│L123│L!@#│ │L FN│LESC│
└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
DOUBLETAP
┌────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┐
│ │ │ │ │ │ │ │ │ │ │ │
├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
│ │ │ │ │ │ │ │ │ │ │ │
├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
│ │ │ │ │ ├────┐ ┌────┤ │ │ │ │ │
├────┼────┼────┼────┼────┤ │ │ ├────┼────┼────┼────┼────┤
│OSML│OSML│OSML│NADA│ │ │ │ │ │ │ │ │ │
└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
*/
// Colemak PB&J (Mod-DH)
[_COLEMAK] = KEYMAP( \
KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, ALT_IT, \
KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, \
KC_X, KC_C, KC_D, KC_V, KC_Z, KC_K, KC_H, KC_COMM, SFT_IT, CTL_IT, \
KYCTL, KYSFT, KYALT, TT(_MLAYER), XK_SPC, XK_TAB, XK_BSP, XK_ENT, XK_PGDN, XK_APO, PIPBOY, XK_ESC \
),
// useful for one-handed typing
[_KAMELOC] = KEYMAP( \
KC_SCLN, KC_Y, KC_U, KC_L, KC_J, KC_B, KC_P, KC_F, KC_W, KC_Q, \
KC_O, KC_I, KC_E, KC_N, KC_M, KC_G, KC_T, KC_S, KC_R, KC_A, \
KC_SLSH, KC_DOT, KC_COMM, KC_H, KC_K, KC_Z, KC_V, KC_D, KC_C, KC_X, \
XK_ESC, PIPBOY, TT(_MLAYER), KC_PGDN, KC_ENT, _______, _______, XK_SPC, KC_PGUP, KYALT, KYCTL, KYSFT \
),
/*
┌────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┐
│ 1 │ 2 │ 3 │ 4 │ 5 │ │ 6 │ 7 │ 8 │ 9 │ 0 │
├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
│ M │ V- │ V+ │NEXT│PLAY│ │ ← │ ↓ │ ↑ │ → │DASH│
├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
│ - │ = │ ` │GUI │UNDO├────┐ ┌────┤HOME│END │HOME│INS │ \ │
├────┼────┼────┼────┼────┤ │ │ ├────┼────┼────┼────┼────┤
│ │ │ │ │ │ │ │ │ │GUI │ │ │ │
└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
*/
[_IKAPILA] = KEYMAP( \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, \
KC_MUTE, KC_VOLD, KC_VOLU, TD(MND), KC_MPLY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TD(DSH), \
KC_MINS, KC_EQL, KC_GRV, KC_LGUI, LCTL(KC_Z), TD(HND), KC_HOME, TD(HND), KC_INS, KC_BSLS, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, _______, _______, KYSFT \
),
/*
┌────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┐
│ ! │ @ │ # │ $ │ % │ │ ^ │ & │ * │ ( │ ) │
├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
│PSCR│ ← │ ↓ │ ↑ │ → │ │NEXT│PGUP│ V+ │ V- │DASH│
├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
│ _ │ + │ ~ │HOME│END ├────┐ ┌────┤ {} │ () │ <> │ [ │ ] │
├────┼────┼────┼────┼────┤ │ │ ├────┼────┼────┼────┼────┤
│ │ │ │ │ │DEL │ │BKSP│ │ │ │ │ │
└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
*/
[_IKASHFT] = KEYMAP( \
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, \
KC_PSCR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TD(MND), KC_PGUP, KC_VOLU, TD(VOM), KC_MDSH, \
KC_UNDS, KC_PLUS, KC_TILD, KC_HOME, KC_END, M(1), M(0), M(5), KC_LBRC, KC_RBRC, \
_______, _______, _______, _______, _______, KC_BSPC, KC_DEL, _______, _______, _______, _______, _______ \
),
/*
┌────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┐
│ F1 │ F2 │ F3 │ F4 │ F5 │ │ F6 │ F7 │ F8 │ F9 │ F10│
├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
│ F21│ F22│ F23│ F24│PAUS│ │ │SCLK│BOOT│ │NKRO│
├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
│ │ │ │ │ ├────┐ ┌────┤ │ │ │ │CAPS│
├────┼────┼────┼────┼────┤ │ │ ├────┼────┼────┼────┼────┤
│ │ │ │ │ │ │ │ │ │ │ │ │ │
└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
*/
[_FNCTION] = KEYMAP( \
TD(F11), TD(F12), TD(F13), TD(F14), TD(F15), TD(F16), TD(F17), TD(F18), TD(F19), TD(F20), \
KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, KC_SLCK, XXXXXXX, XXXXXXX, TGNKRO, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_CAPS, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
[_GAMEQWERTY] = KEYMAP( \
KC_P, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, \
KC_SCLN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, \
KC_SLSH, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, TD(COD), \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/*
┌────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┐
│^HOM│^PGD│^UP │^PGU│^PGU│ │ │MW_L│ MU │MW_R│ AC2│
├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
│^END│^LFT│^DWN│^RGT│^PGD│ │ │ ML │ MD │ MR │ AC1│
├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
│ M5 │ M2 │ M4 │ M3 │ M1 ├────┐ ┌────┤ │MW_D│MW_U│ │ AC0│
├────┼────┼────┼────┼────┤ │ │ ├────┼────┼────┼────┼────┤
│ │ │ │ │ │ │ │ │ │ │ │ │ │
└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
*/
[_MLAYER] = KEYMAP( \
LALT(KC_ESC), KC_9, KC_8, KC_7, KC_6, M(1), M(0), KC_MS_U, M(0), M(2), \
KC_0, KC_2, KC_3, KC_4, KC_5, M(5), KC_MS_L, KC_MS_D, KC_MS_R, KC_ACL2, \
KC_1, KC_0, XXXXXXX, XXXXXXX, KC_BTN5, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, M(5), \
_______, _______, _______, _______, KC_BTN1, KC_BTN2, KC_BTN2, KC_BTN1, KC_BTN2, _______, KC_ACL0, _______ \
),
//one_ring=2__rule__them-all
[_GRVTABL] = KEYMAP( \
LALT(KC_PSCR), M(4), KC_PWR, KC_POWER, RESET, RESET, KC_R, KC_E, KC_I, LALT(KC_PSCR), \
TG(_NINEKEY), TG(_FNCTION), TG(_MLAYER), TG(_IKASHFT), TG(_IKAPILA), TG(_IKAPILA), KC_S, KC_U, KC_B, TG(_NINEKEY), \
M(3), TG(_GAMEQWERTY), XXXXXXX, XXXXXXX, XXXXXXX, KC_MYCM, KC_CALC, XXXXXXX, TG(_GAMEQWERTY), M(3), \
TT(_GRVTABL), TG(_FNCTION), TG(_MLAYER), TG(_IKASHFT), TG(_IKAPILA), _______, _______, TG(_IKAPILA), TG(_IKASHFT), TG(_MLAYER), TG(_MLAYER), TG(_NINEKEY) \
)};
qk_tap_dance_action_t tap_dance_actions[] = {
[VOM] = ACTION_TAP_DANCE_DOUBLE(KC_VOLD, KC_MUTE),
[PRN] = ACTION_TAP_DANCE_DOUBLE(KC_LPRN, KC_RPRN),
[EGT] = ACTION_TAP_DANCE_DOUBLE(KC_LCBR, KC_RCBR),
[HRD] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_RBRC),
[DSH] = ACTION_TAP_DANCE_DOUBLE(KC_NDSH, KC_MDSH),
[ESC] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, LALT(KC_F4)),
[EQE] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_ENT),
[UND] = ACTION_TAP_DANCE_DOUBLE(KC_Z, LCTL(KC_Z)),
[PGN] = ACTION_TAP_DANCE_DOUBLE(KC_PGDN, KC_PGUP),
[HND] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END),
[COD] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT),
[MND] = ACTION_TAP_DANCE_DOUBLE(KC_MNXT, KC_MPRV),
[F11] = ACTION_TAP_DANCE_DOUBLE(KC_F1, KC_F11),
[F12] = ACTION_TAP_DANCE_DOUBLE(KC_F2, KC_F12),
[F13] = ACTION_TAP_DANCE_DOUBLE(KC_F3, KC_F13),
[F14] = ACTION_TAP_DANCE_DOUBLE(KC_F4, KC_F14),
[F15] = ACTION_TAP_DANCE_DOUBLE(KC_F5, KC_F15),
[F16] = ACTION_TAP_DANCE_DOUBLE(KC_F6, KC_F16),
[F17] = ACTION_TAP_DANCE_DOUBLE(KC_F7, KC_F17),
[F18] = ACTION_TAP_DANCE_DOUBLE(KC_F8, KC_F18),
[F19] = ACTION_TAP_DANCE_DOUBLE(KC_F9, KC_F19),
[F20] = ACTION_TAP_DANCE_DOUBLE(KC_F10, KC_F20),
};
void matrix_init_user(){
set_unicode_input_mode(UC_LNX);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch(id) {
case 0:
return MACRO( D(LSFT), T(9), U(LSFT), D(LSFT), T(0), U(LSFT), T(LEFT), END );
case 1:
return MACRO( D(LSFT), T(LBRC), U(LSFT), D(LSFT), T(RBRC), U(LSFT), T(LEFT), END );
case 2:
return MACRO( T(LBRC), T(RBRC), T(LEFT), END);
case 5:
return MACRO( D(LSFT), T(COMMA), U(LSFT), D(LSFT), T(DOT), U(LSFT), END );
case 3:
clear_keyboard();
return false;
break;
case 4:
return MACRO( D(LSFT), T(SCOLON), U(LSFT), D(LSFT), T(9), U(LSFT), D(LSFT), T(0), U(LSFT), D(LSFT), T(LBRACKET), U(LSFT), D(LSFT), T(9), U(LSFT), D(LSFT), T(SCOLON), U(LSFT), D(LSFT), T(0), U(LSFT), D(LSFT), T(BSLASH), U(LSFT), D(LSFT), T(SCOLON), U(LSFT), D(LSFT), T(7), U(LSFT), D(LSFT), T(RBRACKET), U(LSFT), T(SCOLON), D(LSFT), T(SCOLON), U(LSFT), END );
case WINSH:
set_unicode_input_mode(UC_WIN);
return false;
break;
case WIN:
set_unicode_input_mode(UC_WINC);
return false;
break;
case OSX:
set_unicode_input_mode(UC_OSX);
return false;
break;
}
}
return MACRO_NONE;
};

View File

@@ -0,0 +1,18 @@
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
TAP_DANCE_ENABLE = yes
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = yes # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -5,12 +5,12 @@ A small mechanical keyboard that is based around the shape of the human hand.
These configuration files are specifically for the Atreus keyboards created by Phil Hagelberg (@technomancy). This keyboard is available in two variants: one powered by a Teensy 2, (usually hand-wired) one powered by an A-Star. (usually using a PCB) This repository currently assumes that you have an A-Star powered Atreus. If you are using a Teensy2, specify that by adding `TEENSY2=yes` to your `make` commands.
Keyboard Maintainer: QMK Community
Hardware Supported: Atreus PCB
Keyboard Maintainer: QMK Community
Hardware Supported: Atreus PCB
Hardware Availability: https://atreus.technomancy.us
Make example for this keyboard (after setting up your build environment):
make atreus-default-avrdude
make atreus:default:avrdude
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -5,12 +5,12 @@ A 62 key variant of the Atreus keyboard.
https://github.com/profet23/atreus62
Keyboard Maintainer: QMK Community
Hardware Supported: Atreus62 PCB
Keyboard Maintainer: QMK Community
Hardware Supported: Atreus62 PCB
Hardware Availability: http://shop.profetkeyboards.com/product/atreus62-keyboard
Make example for this keyboard (after setting up your build environment):
make atreus62-default
make atreus62:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -1,29 +1,15 @@
# BananaSplit60 keyboard firmware
BananaSplit60
===
Ported from evangs/tmk_keyboard
A 60% PCB featuring a split spacebar.
## Quantum MK Firmware
Keyboard Maintainer: QMK Community
Hardware Supported: BananaSplit60 PCB
Hardware Availability: https://thevankeyboards.com/products/gb-bananasplit-60-keyboard-kit?variant=42149104910
For the full Quantum feature list, see [the parent readme](/).
Make example for this keyboard (after setting up your build environment):
## Building
make bananasplit:default
Download or clone the whole firmware and navigate to the keyboards/bananasplit folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make [default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

View File

@@ -3,12 +3,12 @@ Bantam-44
A small mechanical keyboard.
Keyboard Maintainer: QMK Community
Hardware Supported: Bantam-44 PCB
Keyboard Maintainer: QMK Community
Hardware Supported: Bantam-44 PCB
Hardware Availability: http://www.bantamkeyboards.com
Make example for this keyboard (after setting up your build environment):
make bantam44-default
make bantam44:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -1,5 +1,5 @@
# List of all the board related files.
BOARDSRC = $(KEYBOARD_PATH)/boards/GENERIC_STM32_F103/board.c
BOARDSRC = $(BOARD_PATH)/boards/GENERIC_STM32_F103/board.c
# Required include directories
BOARDINC = $(KEYBOARD_PATH)/boards/GENERIC_STM32_F103
BOARDINC = $(BOARD_PATH)/boards/GENERIC_STM32_F103

View File

@@ -5,4 +5,6 @@ CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
CUSTOM_MATRIX = yes # Custom matrix file
CUSTOM_MATRIX = yes # Custom matrix file
DEFAULT_FOLDER = chibios_test/stm32_f072_onekey

View File

@@ -1 +0,0 @@
SUBPROJECT_DEFAULT = stm32_f072_onekey

View File

@@ -1 +0,0 @@
#include "clueboard.h"

View File

@@ -1 +0,0 @@
SUBPROJECT_DEFAULT = rev2

View File

@@ -1,4 +1,4 @@
#include "cluepad.h"
#include "clueboard_17.h"
int pwm_level;

View File

@@ -1,4 +1,4 @@
#include "cluepad.h"
#include "clueboard_17.h"
#include "backlight.h"

View File

@@ -10,6 +10,6 @@ A basic 17 key numpad PCB.
Make example for this keyboard (after setting up your build environment):
make cluepad-default
make clueboard_17:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -0,0 +1,124 @@
/*
ChibiOS - Copyright (C) 2006..2016 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#include "hal.h"
#if HAL_USE_PAL || defined(__DOXYGEN__)
/**
* @brief PAL setup.
* @details Digital I/O ports static configuration as defined in @p board.h.
* This variable is used by the HAL when initializing the PAL driver.
*/
const PALConfig pal_default_config = {
#if STM32_HAS_GPIOA
{VAL_GPIOA_MODER, VAL_GPIOA_OTYPER, VAL_GPIOA_OSPEEDR, VAL_GPIOA_PUPDR,
VAL_GPIOA_ODR, VAL_GPIOA_AFRL, VAL_GPIOA_AFRH},
#endif
#if STM32_HAS_GPIOB
{VAL_GPIOB_MODER, VAL_GPIOB_OTYPER, VAL_GPIOB_OSPEEDR, VAL_GPIOB_PUPDR,
VAL_GPIOB_ODR, VAL_GPIOB_AFRL, VAL_GPIOB_AFRH},
#endif
#if STM32_HAS_GPIOC
{VAL_GPIOC_MODER, VAL_GPIOC_OTYPER, VAL_GPIOC_OSPEEDR, VAL_GPIOC_PUPDR,
VAL_GPIOC_ODR, VAL_GPIOC_AFRL, VAL_GPIOC_AFRH},
#endif
#if STM32_HAS_GPIOD
{VAL_GPIOD_MODER, VAL_GPIOD_OTYPER, VAL_GPIOD_OSPEEDR, VAL_GPIOD_PUPDR,
VAL_GPIOD_ODR, VAL_GPIOD_AFRL, VAL_GPIOD_AFRH},
#endif
#if STM32_HAS_GPIOE
{VAL_GPIOE_MODER, VAL_GPIOE_OTYPER, VAL_GPIOE_OSPEEDR, VAL_GPIOE_PUPDR,
VAL_GPIOE_ODR, VAL_GPIOE_AFRL, VAL_GPIOE_AFRH},
#endif
#if STM32_HAS_GPIOF
{VAL_GPIOF_MODER, VAL_GPIOF_OTYPER, VAL_GPIOF_OSPEEDR, VAL_GPIOF_PUPDR,
VAL_GPIOF_ODR, VAL_GPIOF_AFRL, VAL_GPIOF_AFRH},
#endif
#if STM32_HAS_GPIOG
{VAL_GPIOG_MODER, VAL_GPIOG_OTYPER, VAL_GPIOG_OSPEEDR, VAL_GPIOG_PUPDR,
VAL_GPIOG_ODR, VAL_GPIOG_AFRL, VAL_GPIOG_AFRH},
#endif
#if STM32_HAS_GPIOH
{VAL_GPIOH_MODER, VAL_GPIOH_OTYPER, VAL_GPIOH_OSPEEDR, VAL_GPIOH_PUPDR,
VAL_GPIOH_ODR, VAL_GPIOH_AFRL, VAL_GPIOH_AFRH},
#endif
#if STM32_HAS_GPIOI
{VAL_GPIOI_MODER, VAL_GPIOI_OTYPER, VAL_GPIOI_OSPEEDR, VAL_GPIOI_PUPDR,
VAL_GPIOI_ODR, VAL_GPIOI_AFRL, VAL_GPIOI_AFRH}
#endif
};
#endif
/**
* @brief Early initialization code.
* @details This initialization must be performed just after stack setup
* and before any other initialization.
*/
void __early_init(void) {
stm32_clock_init();
}
#if HAL_USE_SDC || defined(__DOXYGEN__)
/**
* @brief SDC card detection.
*/
bool sdc_lld_is_card_inserted(SDCDriver *sdcp) {
(void)sdcp;
/* TODO: Fill the implementation.*/
return true;
}
/**
* @brief SDC card write protection detection.
*/
bool sdc_lld_is_write_protected(SDCDriver *sdcp) {
(void)sdcp;
/* TODO: Fill the implementation.*/
return false;
}
#endif /* HAL_USE_SDC */
#if HAL_USE_MMC_SPI || defined(__DOXYGEN__)
/**
* @brief MMC_SPI card detection.
*/
bool mmc_lld_is_card_inserted(MMCDriver *mmcp) {
(void)mmcp;
/* TODO: Fill the implementation.*/
return true;
}
/**
* @brief MMC_SPI card write protection detection.
*/
bool mmc_lld_is_write_protected(MMCDriver *mmcp) {
(void)mmcp;
/* TODO: Fill the implementation.*/
return false;
}
#endif
/**
* @brief Board-specific initialization code.
* @todo Add your board-specific code, if any.
*/
void boardInit(void) {
}

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# List of all the board related files.
BOARDSRC = $(BOARD_PATH)/boards/GENERIC_STM32_F303XC/board.c
# Required include directories
BOARDINC = $(BOARD_PATH)/boards/GENERIC_STM32_F303XC

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/* Address for jumping to bootloader on STM32 chips. */
/* It is chip dependent, the correct number can be looked up here:
* http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
* This also requires a patch to chibios:
* <tmk_dir>/tmk_core/tool/chibios/ch-bootloader-jump.patch
*/
#define STM32_BOOTLOADER_ADDRESS 0x1FFFD800

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/*
ChibiOS - Copyright (C) 2006..2016 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
/**
* @file templates/chconf.h
* @brief Configuration file template.
* @details A copy of this file must be placed in each project directory, it
* contains the application specific kernel settings.
*
* @addtogroup config
* @details Kernel related settings and hooks.
* @{
*/
#ifndef CHCONF_H
#define CHCONF_H
#define _CHIBIOS_RT_CONF_
/*===========================================================================*/
/**
* @name System timers settings
* @{
*/
/*===========================================================================*/
/**
* @brief System time counter resolution.
* @note Allowed values are 16 or 32 bits.
*/
#define CH_CFG_ST_RESOLUTION 32
/**
* @brief System tick frequency.
* @details Frequency of the system timer that drives the system ticks. This
* setting also defines the system tick time unit.
*/
#define CH_CFG_ST_FREQUENCY 10000
/**
* @brief Time delta constant for the tick-less mode.
* @note If this value is zero then the system uses the classic
* periodic tick. This value represents the minimum number
* of ticks that is safe to specify in a timeout directive.
* The value one is not valid, timeouts are rounded up to
* this value.
*/
#define CH_CFG_ST_TIMEDELTA 2
/** @} */
/*===========================================================================*/
/**
* @name Kernel parameters and options
* @{
*/
/*===========================================================================*/
/**
* @brief Round robin interval.
* @details This constant is the number of system ticks allowed for the
* threads before preemption occurs. Setting this value to zero
* disables the preemption for threads with equal priority and the
* round robin becomes cooperative. Note that higher priority
* threads can still preempt, the kernel is always preemptive.
* @note Disabling the round robin preemption makes the kernel more compact
* and generally faster.
* @note The round robin preemption is not supported in tickless mode and
* must be set to zero in that case.
*/
#define CH_CFG_TIME_QUANTUM 0
/**
* @brief Managed RAM size.
* @details Size of the RAM area to be managed by the OS. If set to zero
* then the whole available RAM is used. The core memory is made
* available to the heap allocator and/or can be used directly through
* the simplified core memory allocator.
*
* @note In order to let the OS manage the whole RAM the linker script must
* provide the @p __heap_base__ and @p __heap_end__ symbols.
* @note Requires @p CH_CFG_USE_MEMCORE.
*/
#define CH_CFG_MEMCORE_SIZE 0
/**
* @brief Idle thread automatic spawn suppression.
* @details When this option is activated the function @p chSysInit()
* does not spawn the idle thread. The application @p main()
* function becomes the idle thread and must implement an
* infinite loop.
*/
#define CH_CFG_NO_IDLE_THREAD FALSE
/** @} */
/*===========================================================================*/
/**
* @name Performance options
* @{
*/
/*===========================================================================*/
/**
* @brief OS optimization.
* @details If enabled then time efficient rather than space efficient code
* is used when two possible implementations exist.
*
* @note This is not related to the compiler optimization options.
* @note The default is @p TRUE.
*/
#define CH_CFG_OPTIMIZE_SPEED TRUE
/** @} */
/*===========================================================================*/
/**
* @name Subsystem options
* @{
*/
/*===========================================================================*/
/**
* @brief Time Measurement APIs.
* @details If enabled then the time measurement APIs are included in
* the kernel.
*
* @note The default is @p TRUE.
*/
#define CH_CFG_USE_TM TRUE
/**
* @brief Threads registry APIs.
* @details If enabled then the registry APIs are included in the kernel.
*
* @note The default is @p TRUE.
*/
#define CH_CFG_USE_REGISTRY TRUE
/**
* @brief Threads synchronization APIs.
* @details If enabled then the @p chThdWait() function is included in
* the kernel.
*
* @note The default is @p TRUE.
*/
#define CH_CFG_USE_WAITEXIT TRUE
/**
* @brief Semaphores APIs.
* @details If enabled then the Semaphores APIs are included in the kernel.
*
* @note The default is @p TRUE.
*/
#define CH_CFG_USE_SEMAPHORES TRUE
/**
* @brief Semaphores queuing mode.
* @details If enabled then the threads are enqueued on semaphores by
* priority rather than in FIFO order.
*
* @note The default is @p FALSE. Enable this if you have special
* requirements.
* @note Requires @p CH_CFG_USE_SEMAPHORES.
*/
#define CH_CFG_USE_SEMAPHORES_PRIORITY FALSE
/**
* @brief Mutexes APIs.
* @details If enabled then the mutexes APIs are included in the kernel.
*
* @note The default is @p TRUE.
*/
#define CH_CFG_USE_MUTEXES TRUE
/**
* @brief Enables recursive behavior on mutexes.
* @note Recursive mutexes are heavier and have an increased
* memory footprint.
*
* @note The default is @p FALSE.
* @note Requires @p CH_CFG_USE_MUTEXES.
*/
#define CH_CFG_USE_MUTEXES_RECURSIVE FALSE
/**
* @brief Conditional Variables APIs.
* @details If enabled then the conditional variables APIs are included
* in the kernel.
*
* @note The default is @p TRUE.
* @note Requires @p CH_CFG_USE_MUTEXES.
*/
#define CH_CFG_USE_CONDVARS TRUE
/**
* @brief Conditional Variables APIs with timeout.
* @details If enabled then the conditional variables APIs with timeout
* specification are included in the kernel.
*
* @note The default is @p TRUE.
* @note Requires @p CH_CFG_USE_CONDVARS.
*/
#define CH_CFG_USE_CONDVARS_TIMEOUT TRUE
/**
* @brief Events Flags APIs.
* @details If enabled then the event flags APIs are included in the kernel.
*
* @note The default is @p TRUE.
*/
#define CH_CFG_USE_EVENTS TRUE
/**
* @brief Events Flags APIs with timeout.
* @details If enabled then the events APIs with timeout specification
* are included in the kernel.
*
* @note The default is @p TRUE.
* @note Requires @p CH_CFG_USE_EVENTS.
*/
#define CH_CFG_USE_EVENTS_TIMEOUT TRUE
/**
* @brief Synchronous Messages APIs.
* @details If enabled then the synchronous messages APIs are included
* in the kernel.
*
* @note The default is @p TRUE.
*/
#define CH_CFG_USE_MESSAGES TRUE
/**
* @brief Synchronous Messages queuing mode.
* @details If enabled then messages are served by priority rather than in
* FIFO order.
*
* @note The default is @p FALSE. Enable this if you have special
* requirements.
* @note Requires @p CH_CFG_USE_MESSAGES.
*/
#define CH_CFG_USE_MESSAGES_PRIORITY TRUE
/**
* @brief Mailboxes APIs.
* @details If enabled then the asynchronous messages (mailboxes) APIs are
* included in the kernel.
*
* @note The default is @p TRUE.
* @note Requires @p CH_CFG_USE_SEMAPHORES.
*/
#define CH_CFG_USE_MAILBOXES TRUE
/**
* @brief Core Memory Manager APIs.
* @details If enabled then the core memory manager APIs are included
* in the kernel.
*
* @note The default is @p TRUE.
*/
#define CH_CFG_USE_MEMCORE TRUE
/**
* @brief Heap Allocator APIs.
* @details If enabled then the memory heap allocator APIs are included
* in the kernel.
*
* @note The default is @p TRUE.
* @note Requires @p CH_CFG_USE_MEMCORE and either @p CH_CFG_USE_MUTEXES or
* @p CH_CFG_USE_SEMAPHORES.
* @note Mutexes are recommended.
*/
#define CH_CFG_USE_HEAP TRUE
/**
* @brief Memory Pools Allocator APIs.
* @details If enabled then the memory pools allocator APIs are included
* in the kernel.
*
* @note The default is @p TRUE.
*/
#define CH_CFG_USE_MEMPOOLS TRUE
/**
* @brief Dynamic Threads APIs.
* @details If enabled then the dynamic threads creation APIs are included
* in the kernel.
*
* @note The default is @p TRUE.
* @note Requires @p CH_CFG_USE_WAITEXIT.
* @note Requires @p CH_CFG_USE_HEAP and/or @p CH_CFG_USE_MEMPOOLS.
*/
#define CH_CFG_USE_DYNAMIC TRUE
/** @} */
/*===========================================================================*/
/**
* @name Debug options
* @{
*/
/*===========================================================================*/
/**
* @brief Debug option, kernel statistics.
*
* @note The default is @p FALSE.
*/
#define CH_DBG_STATISTICS FALSE
/**
* @brief Debug option, system state check.
* @details If enabled the correct call protocol for system APIs is checked
* at runtime.
*
* @note The default is @p FALSE.
*/
#define CH_DBG_SYSTEM_STATE_CHECK FALSE
/**
* @brief Debug option, parameters checks.
* @details If enabled then the checks on the API functions input
* parameters are activated.
*
* @note The default is @p FALSE.
*/
#define CH_DBG_ENABLE_CHECKS FALSE
/**
* @brief Debug option, consistency checks.
* @details If enabled then all the assertions in the kernel code are
* activated. This includes consistency checks inside the kernel,
* runtime anomalies and port-defined checks.
*
* @note The default is @p FALSE.
*/
#define CH_DBG_ENABLE_ASSERTS FALSE
/**
* @brief Debug option, trace buffer.
* @details If enabled then the trace buffer is activated.
*
* @note The default is @p CH_DBG_TRACE_MASK_DISABLED.
*/
#define CH_DBG_TRACE_MASK CH_DBG_TRACE_MASK_DISABLED
/**
* @brief Trace buffer entries.
* @note The trace buffer is only allocated if @p CH_DBG_TRACE_MASK is
* different from @p CH_DBG_TRACE_MASK_DISABLED.
*/
#define CH_DBG_TRACE_BUFFER_SIZE 128
/**
* @brief Debug option, stack checks.
* @details If enabled then a runtime stack check is performed.
*
* @note The default is @p FALSE.
* @note The stack check is performed in a architecture/port dependent way.
* It may not be implemented or some ports.
* @note The default failure mode is to halt the system with the global
* @p panic_msg variable set to @p NULL.
*/
#define CH_DBG_ENABLE_STACK_CHECK TRUE
/**
* @brief Debug option, stacks initialization.
* @details If enabled then the threads working area is filled with a byte
* value when a thread is created. This can be useful for the
* runtime measurement of the used stack.
*
* @note The default is @p FALSE.
*/
#define CH_DBG_FILL_THREADS FALSE
/**
* @brief Debug option, threads profiling.
* @details If enabled then a field is added to the @p thread_t structure that
* counts the system ticks occurred while executing the thread.
*
* @note The default is @p FALSE.
* @note This debug option is not currently compatible with the
* tickless mode.
*/
#define CH_DBG_THREADS_PROFILING FALSE
/** @} */
/*===========================================================================*/
/**
* @name Kernel hooks
* @{
*/
/*===========================================================================*/
/**
* @brief Threads descriptor structure extension.
* @details User fields added to the end of the @p thread_t structure.
*/
#define CH_CFG_THREAD_EXTRA_FIELDS \
/* Add threads custom fields here.*/
/**
* @brief Threads initialization hook.
* @details User initialization code added to the @p chThdInit() API.
*
* @note It is invoked from within @p chThdInit() and implicitly from all
* the threads creation APIs.
*/
#define CH_CFG_THREAD_INIT_HOOK(tp) { \
/* Add threads initialization code here.*/ \
}
/**
* @brief Threads finalization hook.
* @details User finalization code added to the @p chThdExit() API.
*/
#define CH_CFG_THREAD_EXIT_HOOK(tp) { \
/* Add threads finalization code here.*/ \
}
/**
* @brief Context switch hook.
* @details This hook is invoked just before switching between threads.
*/
#define CH_CFG_CONTEXT_SWITCH_HOOK(ntp, otp) { \
/* Context switch code here.*/ \
}
/**
* @brief ISR enter hook.
*/
#define CH_CFG_IRQ_PROLOGUE_HOOK() { \
/* IRQ prologue code here.*/ \
}
/**
* @brief ISR exit hook.
*/
#define CH_CFG_IRQ_EPILOGUE_HOOK() { \
/* IRQ epilogue code here.*/ \
}
/**
* @brief Idle thread enter hook.
* @note This hook is invoked within a critical zone, no OS functions
* should be invoked from here.
* @note This macro can be used to activate a power saving mode.
*/
#define CH_CFG_IDLE_ENTER_HOOK() { \
/* Idle-enter code here.*/ \
}
/**
* @brief Idle thread leave hook.
* @note This hook is invoked within a critical zone, no OS functions
* should be invoked from here.
* @note This macro can be used to deactivate a power saving mode.
*/
#define CH_CFG_IDLE_LEAVE_HOOK() { \
/* Idle-leave code here.*/ \
}
/**
* @brief Idle Loop hook.
* @details This hook is continuously invoked by the idle thread loop.
*/
#define CH_CFG_IDLE_LOOP_HOOK() { \
/* Idle loop code here.*/ \
}
/**
* @brief System tick event hook.
* @details This hook is invoked in the system tick handler immediately
* after processing the virtual timers queue.
*/
#define CH_CFG_SYSTEM_TICK_HOOK() { \
/* System tick event code here.*/ \
}
/**
* @brief System halt hook.
* @details This hook is invoked in case to a system halting error before
* the system is halted.
*/
#define CH_CFG_SYSTEM_HALT_HOOK(reason) { \
/* System halt code here.*/ \
}
/**
* @brief Trace hook.
* @details This hook is invoked each time a new record is written in the
* trace buffer.
*/
#define CH_CFG_TRACE_HOOK(tep) { \
/* Trace code here.*/ \
}
/** @} */
/*===========================================================================*/
/* Port-specific settings (override port settings defaulted in chcore.h). */
/*===========================================================================*/
#endif /* CHCONF_H */
/** @} */

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/* Copyright 2017 skully <skullydazed@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clueboard_60.h"
void matrix_init_kb(void) {
}
void matrix_scan_kb(void) {
}

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/* Copyright 2017 skully <skullydazed@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CLUEBOARD60_H
#define CLUEBOARD60_H
#include "quantum.h"
/*
* These are shortcuts to help you work with the various layout options. If your
* keymap works with one of the LAYOUT_...() macros you are encouraged to use that
* and to contribute your keymap to the corresponding layout in
* `qmk_firmware/layouts/community`.
*/
/* The fully-featured KEYMAP() that has every single key available in the matrix.
*/
#define KEYMAP(\
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2e, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3e, \
k40, k41, k42, k47, k4a, k4b, k4c, k4e \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, KC_NO, k1e, }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, KC_NO, k2e, }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, KC_NO, k3e, }, \
{ k40, k41, k42, KC_NO, KC_NO, KC_NO, KC_NO, k47, KC_NO, KC_NO, k4a, k4b, k4c, KC_NO, k4e, }, \
}
/* A layout that matches the Apple Extended Keyboard's main area. No split keys,
* 3 mods on either side of the spacebar.
*/
#define KEYMAP_AEK(\
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2e, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
k40, k41, k42, k47, k4b, k4c, k4e \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, KC_NO, k0e, }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, KC_NO, k1e, }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, KC_NO, KC_NO, k2e, }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, KC_NO, KC_NO, }, \
{ k40, k41, k42, KC_NO, KC_NO, KC_NO, KC_NO, k47, KC_NO, KC_NO, KC_NO, k4b, k4c, KC_NO, k4e, }, \
}
/* Standard 60% ANSI layout */
#define LAYOUT_60_ansi(\
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2e, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
k40, k41, k42, k47, k4a, k4b, k4c, k4e \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, KC_NO, k0e, }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, KC_NO, k1e, }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, KC_NO, KC_NO, k2e, }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, KC_NO, KC_NO, }, \
{ k40, k41, k42, KC_NO, KC_NO, KC_NO, KC_NO, k47, KC_NO, KC_NO, k4a, k4b, k4c, KC_NO, k4e, }, \
}
/* Standard 60% ISO layout */
#define LAYOUT_60_iso(\
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2e, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
k40, k41, k42, k47, k4a, k4b, k4c, k4e \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, KC_NO, k0e, }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, KC_NO, KC_NO, }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, KC_NO, k2e, }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, KC_NO, KC_NO, }, \
{ k40, k41, k42, KC_NO, KC_NO, KC_NO, KC_NO, k47, KC_NO, KC_NO, k4a, k4b, k4c, KC_NO, k4e, }, \
}
/* Split Backspace and Right Shift ANSI layout. */
#define LAYOUT_60_ansi_split_bs_rshift(\
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2e, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3e, \
k40, k41, k42, k47, k4a, k4b, k4c, k4e \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, KC_NO, k1e, }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, KC_NO, KC_NO, k2e, }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, KC_NO, k3e, }, \
{ k40, k41, k42, KC_NO, KC_NO, KC_NO, KC_NO, k47, KC_NO, KC_NO, k4a, k4b, k4c, KC_NO, k4e, }, \
}
#endif

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/*
* Copyright 2017 skully <skullydazed@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
/* USB Device descriptor parameter */
#define VENDOR_ID 0xC1ED
#define PRODUCT_ID 0x2350
#define DEVICE_VER 0x0001
#define MANUFACTURER "Clueboard"
#define USBSTR_MANUFACTURER 'C', '\x00', 'l', '\x00', 'u', '\x00', 'e', '\x00', 'b', '\x00', 'o', '\x00', 'a', '\x00', 'r', '\x00', 'd', '\x00'
#define PRODUCT "Clueboard60"
#define USBSTR_PRODUCT 'C', '\x00', 'l', '\x00', 'u', '\x00', 'e', '\x00', 'b', '\x00', 'o', '\x00', 'a', '\x00', 'r', '\x00', 'd', '\x00', ' ', '\x00', '6', '\x00', '0', '\x00', '%', '\x00'
#define DESCRIPTION "Clueboard 60%"
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
/* Note: These are not used for arm boards. They're here purely as documentation.
* #define MATRIX_ROW_PINS { PB0, PB1, PB2, PA15, PA10 }
* #define MATRIX_COL_PINS { PA2, PA3, PA6, PB14, PB15, PA8, PA9, PA7, PB3, PB4, PC14, PC15, PC13, PB5, PB6 }
* #define UNUSED_PINS
*/
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 6
/* Prevent modifiers from being stuck on after layer changes. */
#define PREVENT_STUCK_MODIFIERS
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
#endif
/* Backlight configuration
*/
#define BACKLIGHT_LEVELS 1

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/*
ChibiOS - Copyright (C) 2006..2016 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
/**
* @file templates/halconf.h
* @brief HAL configuration header.
* @details HAL configuration file, this file allows to enable or disable the
* various device drivers from your application. You may also use
* this file in order to override the device drivers default settings.
*
* @addtogroup HAL_CONF
* @{
*/
#ifndef HALCONF_H
#define HALCONF_H
#include "mcuconf.h"
/**
* @brief Enables the PAL subsystem.
*/
#if !defined(HAL_USE_PAL) || defined(__DOXYGEN__)
#define HAL_USE_PAL TRUE
#endif
/**
* @brief Enables the ADC subsystem.
*/
#if !defined(HAL_USE_ADC) || defined(__DOXYGEN__)
#define HAL_USE_ADC FALSE
#endif
/**
* @brief Enables the CAN subsystem.
*/
#if !defined(HAL_USE_CAN) || defined(__DOXYGEN__)
#define HAL_USE_CAN FALSE
#endif
/**
* @brief Enables the DAC subsystem.
*/
#if !defined(HAL_USE_DAC) || defined(__DOXYGEN__)
#define HAL_USE_DAC TRUE
#endif
/**
* @brief Enables the EXT subsystem.
*/
#if !defined(HAL_USE_EXT) || defined(__DOXYGEN__)
#define HAL_USE_EXT FALSE
#endif
/**
* @brief Enables the GPT subsystem.
*/
#if !defined(HAL_USE_GPT) || defined(__DOXYGEN__)
#define HAL_USE_GPT TRUE
#endif
/**
* @brief Enables the I2C subsystem.
*/
#if !defined(HAL_USE_I2C) || defined(__DOXYGEN__)
#define HAL_USE_I2C FALSE
#endif
/**
* @brief Enables the I2S subsystem.
*/
#if !defined(HAL_USE_I2S) || defined(__DOXYGEN__)
#define HAL_USE_I2S FALSE
#endif
/**
* @brief Enables the ICU subsystem.
*/
#if !defined(HAL_USE_ICU) || defined(__DOXYGEN__)
#define HAL_USE_ICU FALSE
#endif
/**
* @brief Enables the MAC subsystem.
*/
#if !defined(HAL_USE_MAC) || defined(__DOXYGEN__)
#define HAL_USE_MAC FALSE
#endif
/**
* @brief Enables the MMC_SPI subsystem.
*/
#if !defined(HAL_USE_MMC_SPI) || defined(__DOXYGEN__)
#define HAL_USE_MMC_SPI FALSE
#endif
/**
* @brief Enables the PWM subsystem.
*/
#if !defined(HAL_USE_PWM) || defined(__DOXYGEN__)
#define HAL_USE_PWM FALSE
#endif
/**
* @brief Enables the QSPI subsystem.
*/
#if !defined(HAL_USE_QSPI) || defined(__DOXYGEN__)
#define HAL_USE_QSPI FALSE
#endif
/**
* @brief Enables the RTC subsystem.
*/
#if !defined(HAL_USE_RTC) || defined(__DOXYGEN__)
#define HAL_USE_RTC FALSE
#endif
/**
* @brief Enables the SDC subsystem.
*/
#if !defined(HAL_USE_SDC) || defined(__DOXYGEN__)
#define HAL_USE_SDC FALSE
#endif
/**
* @brief Enables the SERIAL subsystem.
*/
#if !defined(HAL_USE_SERIAL) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL FALSE
#endif
/**
* @brief Enables the SERIAL over USB subsystem.
*/
#if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL_USB TRUE
#endif
/**
* @brief Enables the SPI subsystem.
*/
#if !defined(HAL_USE_SPI) || defined(__DOXYGEN__)
#define HAL_USE_SPI FALSE
#endif
/**
* @brief Enables the UART subsystem.
*/
#if !defined(HAL_USE_UART) || defined(__DOXYGEN__)
#define HAL_USE_UART FALSE
#endif
/**
* @brief Enables the USB subsystem.
*/
#if !defined(HAL_USE_USB) || defined(__DOXYGEN__)
#define HAL_USE_USB TRUE
#endif
/**
* @brief Enables the WDG subsystem.
*/
#if !defined(HAL_USE_WDG) || defined(__DOXYGEN__)
#define HAL_USE_WDG FALSE
#endif
/*===========================================================================*/
/* ADC driver related settings. */
/*===========================================================================*/
/**
* @brief Enables synchronous APIs.
* @note Disabling this option saves both code and data space.
*/
#if !defined(ADC_USE_WAIT) || defined(__DOXYGEN__)
#define ADC_USE_WAIT TRUE
#endif
/**
* @brief Enables the @p adcAcquireBus() and @p adcReleaseBus() APIs.
* @note Disabling this option saves both code and data space.
*/
#if !defined(ADC_USE_MUTUAL_EXCLUSION) || defined(__DOXYGEN__)
#define ADC_USE_MUTUAL_EXCLUSION TRUE
#endif
/*===========================================================================*/
/* CAN driver related settings. */
/*===========================================================================*/
/**
* @brief Sleep mode related APIs inclusion switch.
*/
#if !defined(CAN_USE_SLEEP_MODE) || defined(__DOXYGEN__)
#define CAN_USE_SLEEP_MODE TRUE
#endif
/*===========================================================================*/
/* I2C driver related settings. */
/*===========================================================================*/
/**
* @brief Enables the mutual exclusion APIs on the I2C bus.
*/
#if !defined(I2C_USE_MUTUAL_EXCLUSION) || defined(__DOXYGEN__)
#define I2C_USE_MUTUAL_EXCLUSION TRUE
#endif
/*===========================================================================*/
/* MAC driver related settings. */
/*===========================================================================*/
/**
* @brief Enables an event sources for incoming packets.
*/
#if !defined(MAC_USE_ZERO_COPY) || defined(__DOXYGEN__)
#define MAC_USE_ZERO_COPY FALSE
#endif
/**
* @brief Enables an event sources for incoming packets.
*/
#if !defined(MAC_USE_EVENTS) || defined(__DOXYGEN__)
#define MAC_USE_EVENTS TRUE
#endif
/*===========================================================================*/
/* MMC_SPI driver related settings. */
/*===========================================================================*/
/**
* @brief Delays insertions.
* @details If enabled this options inserts delays into the MMC waiting
* routines releasing some extra CPU time for the threads with
* lower priority, this may slow down the driver a bit however.
* This option is recommended also if the SPI driver does not
* use a DMA channel and heavily loads the CPU.
*/
#if !defined(MMC_NICE_WAITING) || defined(__DOXYGEN__)
#define MMC_NICE_WAITING TRUE
#endif
/*===========================================================================*/
/* SDC driver related settings. */
/*===========================================================================*/
/**
* @brief Number of initialization attempts before rejecting the card.
* @note Attempts are performed at 10mS intervals.
*/
#if !defined(SDC_INIT_RETRY) || defined(__DOXYGEN__)
#define SDC_INIT_RETRY 100
#endif
/**
* @brief Include support for MMC cards.
* @note MMC support is not yet implemented so this option must be kept
* at @p FALSE.
*/
#if !defined(SDC_MMC_SUPPORT) || defined(__DOXYGEN__)
#define SDC_MMC_SUPPORT FALSE
#endif
/**
* @brief Delays insertions.
* @details If enabled this options inserts delays into the MMC waiting
* routines releasing some extra CPU time for the threads with
* lower priority, this may slow down the driver a bit however.
*/
#if !defined(SDC_NICE_WAITING) || defined(__DOXYGEN__)
#define SDC_NICE_WAITING TRUE
#endif
/*===========================================================================*/
/* SERIAL driver related settings. */
/*===========================================================================*/
/**
* @brief Default bit rate.
* @details Configuration parameter, this is the baud rate selected for the
* default configuration.
*/
#if !defined(SERIAL_DEFAULT_BITRATE) || defined(__DOXYGEN__)
#define SERIAL_DEFAULT_BITRATE 38400
#endif
/**
* @brief Serial buffers size.
* @details Configuration parameter, you can change the depth of the queue
* buffers depending on the requirements of your application.
* @note The default is 16 bytes for both the transmission and receive
* buffers.
*/
#if !defined(SERIAL_BUFFERS_SIZE) || defined(__DOXYGEN__)
#define SERIAL_BUFFERS_SIZE 16
#endif
/*===========================================================================*/
/* SERIAL_USB driver related setting. */
/*===========================================================================*/
/**
* @brief Serial over USB buffers size.
* @details Configuration parameter, the buffer size must be a multiple of
* the USB data endpoint maximum packet size.
* @note The default is 256 bytes for both the transmission and receive
* buffers.
*/
#if !defined(SERIAL_USB_BUFFERS_SIZE) || defined(__DOXYGEN__)
#define SERIAL_USB_BUFFERS_SIZE 256
#endif
/**
* @brief Serial over USB number of buffers.
* @note The default is 2 buffers.
*/
#if !defined(SERIAL_USB_BUFFERS_NUMBER) || defined(__DOXYGEN__)
#define SERIAL_USB_BUFFERS_NUMBER 2
#endif
/*===========================================================================*/
/* SPI driver related settings. */
/*===========================================================================*/
/**
* @brief Enables synchronous APIs.
* @note Disabling this option saves both code and data space.
*/
#if !defined(SPI_USE_WAIT) || defined(__DOXYGEN__)
#define SPI_USE_WAIT TRUE
#endif
/**
* @brief Enables the @p spiAcquireBus() and @p spiReleaseBus() APIs.
* @note Disabling this option saves both code and data space.
*/
#if !defined(SPI_USE_MUTUAL_EXCLUSION) || defined(__DOXYGEN__)
#define SPI_USE_MUTUAL_EXCLUSION TRUE
#endif
/*===========================================================================*/
/* UART driver related settings. */
/*===========================================================================*/
/**
* @brief Enables synchronous APIs.
* @note Disabling this option saves both code and data space.
*/
#if !defined(UART_USE_WAIT) || defined(__DOXYGEN__)
#define UART_USE_WAIT FALSE
#endif
/**
* @brief Enables the @p uartAcquireBus() and @p uartReleaseBus() APIs.
* @note Disabling this option saves both code and data space.
*/
#if !defined(UART_USE_MUTUAL_EXCLUSION) || defined(__DOXYGEN__)
#define UART_USE_MUTUAL_EXCLUSION FALSE
#endif
/*===========================================================================*/
/* USB driver related settings. */
/*===========================================================================*/
/**
* @brief Enables synchronous APIs.
* @note Disabling this option saves both code and data space.
*/
#if !defined(USB_USE_WAIT) || defined(__DOXYGEN__)
#define USB_USE_WAIT TRUE
#endif
#endif /* HALCONF_H */
/** @} */

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#include "clueboard_60.h"
#define _______ KC_TRNS
enum keyboard_layers {
_BL,
_FL,
_CL
};
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| `|BSp|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |Contro| A| S| D| F| G| H| J| K| L| ;| '|Enter |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn0|
* |-----------------------------------------------------------'
* |Ctrl |Gui|Alt | Space |Alt |Gui|Fn |Ctrl |
* `-----------------------------------------------------------'
*/
[_BL] = KEYMAP(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_BSLS, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL),
[_FL] = KEYMAP(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,_______,\
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______, \
_______, _______, _______, _______, _______, _______, MO(_FL), _______),
[_CL] = KEYMAP(
BL_STEP,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,\
_______, _______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______, _______, _______, _______, _______, MO(_FL), _______)
};

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# The default keymap for clueboard 60%

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#include "clueboard_60.h"
#define _______ KC_TRNS
enum keyboard_layers {
_BL,
_FL,
_CL
};
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| BkSp|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |Capslk| A| S| D| F| G| H| J| K| L| ;| '| Enter|
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift|
* |-----------------------------------------------------------'
* |Ctrl |Gui|Alt | Space |Alt|Fn |Ctrl |
* `-----------------------------------------------------------'
*/
[_BL] = KEYMAP_AEK(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS,\
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_RCTL),
[_FL] = KEYMAP_AEK(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,\
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______, _______, _______, _______, MO(_FL), _______),
[_CL] = KEYMAP_AEK(
BL_STEP,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______,\
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______, _______, _______, _______, MO(_FL), _______)
};

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# The default keymap for clueboard 60%, optimized for the AEK layout.

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/*
* Copyright 2017 skully <skullydazed@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "hal.h"
#include "backlight.h"
#include "led.h"
#include "printf.h"
void backlight_init_ports(void) {
printf("backlight_init_ports()\n");
#ifdef BACKLIGHT_ENABLE
palSetPadMode(GPIOB, 8, PAL_MODE_OUTPUT_PUSHPULL);
palSetPad(GPIOB, 8);
#endif
}
void backlight_set(uint8_t level) {
printf("backlight_set(%d)\n", level);
#ifdef BACKLIGHT_ENABLE
if (level == 0) {
// Turn backlight off
palSetPad(GPIOB, 8);
} else {
// Turn backlight on
palClearPad(GPIOB, 8);
}
#endif
}
void led_init_ports() {
printf("led_init_ports()\n");
palSetPadMode(GPIOB, 7, PAL_MODE_OUTPUT_PUSHPULL);
}
void led_set_kb(uint8_t usb_led) {
printf("led_init_ports()\n");
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
palSetPad(GPIOB, 7);
} else {
// Turn capslock off
palClearPad(GPIOB, 7);
}
}

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#include <stdint.h>
#include <stdbool.h>
#include <string.h>
#include "hal.h"
#include "timer.h"
#include "wait.h"
#include "printf.h"
#include "backlight.h"
#include "matrix.h"
/* Clueboard 60%
*
* Column pins are input with internal pull-down.
* Row pins are output and strobe with high.
* Key is high or 1 when it turns on.
*
* col: { PA2, PA3, PA6, PB14, PB15, PA8, PA9, PA7, PB3, PB4, PC15, PC14, PC13, PB5, PB6 }
* row: { PB0, PB1, PB2, PA15, PA10 }
*/
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_COLS];
static bool debouncing = false;
static uint16_t debouncing_time = 0;
__attribute__ ((weak))
void matrix_init_user(void) {}
__attribute__ ((weak))
void matrix_scan_user(void) {}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
void matrix_init(void) {
printf("matrix init\n");
//debug_matrix = true;
/* Column(sense) */
palSetPadMode(GPIOA, 2, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 3, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 6, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 14, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 15, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 8, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 9, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 7, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 3, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 4, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 15, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 14, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 13, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 5, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 6, PAL_MODE_OUTPUT_PUSHPULL);
/* Row(strobe) */
palSetPadMode(GPIOB, 0, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOB, 1, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOB, 2, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 15, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 10, PAL_MODE_INPUT_PULLDOWN);
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, MATRIX_COLS);
/* Setup capslock */
// palSetPadMode(GPIOB, 7, PAL_MODE_OUTPUT_PUSHPULL);
// palClearPad(GPIOB, 7);
matrix_init_quantum();
}
uint8_t matrix_scan(void) {
for (int col = 0; col < MATRIX_COLS; col++) {
matrix_row_t data = 0;
// strobe col { PA2, PA3, PA6, PB14, PB15, PA8, PA9, PA7, PB3, PB4, PC14, PC15, PC13, PB5, PB6 }
switch (col) {
case 0: palSetPad(GPIOA, 2); break;
case 1: palSetPad(GPIOA, 3); break;
case 2: palSetPad(GPIOA, 6); break;
case 3: palSetPad(GPIOB, 14); break;
case 4: palSetPad(GPIOB, 15); break;
case 5: palSetPad(GPIOA, 8); break;
case 6: palSetPad(GPIOA, 9); break;
case 7: palSetPad(GPIOA, 7); break;
case 8: palSetPad(GPIOB, 3); break;
case 9: palSetPad(GPIOB, 4); break;
case 10: palSetPad(GPIOC, 15); break;
case 11: palSetPad(GPIOC, 14); break;
case 12: palSetPad(GPIOC, 13); break;
case 13: palSetPad(GPIOB, 5); break;
case 14: palSetPad(GPIOB, 6); break;
}
// need wait to settle pin state
wait_us(20);
// read row data { PB0, PB1, PB2, PA15, PA10 }
data = (
(palReadPad(GPIOB, 0) << 0 ) |
(palReadPad(GPIOB, 1) << 1 ) |
(palReadPad(GPIOB, 2) << 2 ) |
(palReadPad(GPIOA, 15) << 3 ) |
(palReadPad(GPIOA, 10) << 4 )
);
// unstrobe col { PA2, PA3, PA6, PB14, PB15, PA8, PA9, PA7, PB3, PB4, PC15, PC14, PC13, PB5, PB6 }
switch (col) {
case 0: palClearPad(GPIOA, 2); break;
case 1: palClearPad(GPIOA, 3); break;
case 2: palClearPad(GPIOA, 6); break;
case 3: palClearPad(GPIOB, 14); break;
case 4: palClearPad(GPIOB, 15); break;
case 5: palClearPad(GPIOA, 8); break;
case 6: palClearPad(GPIOA, 9); break;
case 7: palClearPad(GPIOA, 7); break;
case 8: palClearPad(GPIOB, 3); break;
case 9: palClearPad(GPIOB, 4); break;
case 10: palClearPad(GPIOC, 15); break;
case 11: palClearPad(GPIOC, 14); break;
case 12: palClearPad(GPIOC, 13); break;
case 13: palClearPad(GPIOB, 5); break;
case 14: palClearPad(GPIOB, 6); break;
}
if (matrix_debouncing[col] != data) {
matrix_debouncing[col] = data;
debouncing = true;
debouncing_time = timer_read();
}
}
if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) {
for (int row = 0; row < MATRIX_ROWS; row++) {
matrix[row] = 0;
for (int col = 0; col < MATRIX_COLS; col++) {
matrix[row] |= ((matrix_debouncing[col] & (1 << row) ? 1 : 0) << col);
}
}
debouncing = false;
}
matrix_scan_quantum();
return 1;
}
bool matrix_is_on(uint8_t row, uint8_t col) {
return (matrix[row] & (1<<col));
}
matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
printf("\nr/c 01234567\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
printf("%X0: ", row);
matrix_row_t data = matrix_get_row(row);
for (int col = 0; col < MATRIX_COLS; col++) {
if (data & (1<<col))
printf("1");
else
printf("0");
}
printf("\n");
}
}

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@@ -0,0 +1,257 @@
/*
ChibiOS - Copyright (C) 2006..2016 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#ifndef MCUCONF_H
#define MCUCONF_H
/*
* STM32F3xx drivers configuration.
* The following settings override the default settings present in
* the various device driver implementation headers.
* Note that the settings for each driver only have effect if the whole
* driver is enabled in halconf.h.
*
* IRQ priorities:
* 15...0 Lowest...Highest.
*
* DMA priorities:
* 0...3 Lowest...Highest.
*/
#define STM32F3xx_MCUCONF
/*
* HAL driver system settings.
*/
#define STM32_NO_INIT FALSE
#define STM32_PVD_ENABLE FALSE
#define STM32_PLS STM32_PLS_LEV0
#define STM32_HSI_ENABLED TRUE
#define STM32_LSI_ENABLED TRUE
#define STM32_HSE_ENABLED TRUE
#define STM32_LSE_ENABLED FALSE
#define STM32_SW STM32_SW_PLL
#define STM32_PLLSRC STM32_PLLSRC_HSE
#define STM32_PREDIV_VALUE 1
#define STM32_PLLMUL_VALUE 9
#define STM32_HPRE STM32_HPRE_DIV1
#define STM32_PPRE1 STM32_PPRE1_DIV2
#define STM32_PPRE2 STM32_PPRE2_DIV2
#define STM32_MCOSEL STM32_MCOSEL_NOCLOCK
#define STM32_ADC12PRES STM32_ADC12PRES_DIV1
#define STM32_ADC34PRES STM32_ADC34PRES_DIV1
#define STM32_USART1SW STM32_USART1SW_PCLK
#define STM32_USART2SW STM32_USART2SW_PCLK
#define STM32_USART3SW STM32_USART3SW_PCLK
#define STM32_UART4SW STM32_UART4SW_PCLK
#define STM32_UART5SW STM32_UART5SW_PCLK
#define STM32_I2C1SW STM32_I2C1SW_SYSCLK
#define STM32_I2C2SW STM32_I2C2SW_SYSCLK
#define STM32_TIM1SW STM32_TIM1SW_PCLK2
#define STM32_TIM8SW STM32_TIM8SW_PCLK2
#define STM32_RTCSEL STM32_RTCSEL_LSI
#define STM32_USB_CLOCK_REQUIRED TRUE
#define STM32_USBPRE STM32_USBPRE_DIV1P5
#undef STM32_HSE_BYPASS
// #error "oh no"
// #endif
/*
* ADC driver system settings.
*/
#define STM32_ADC_DUAL_MODE FALSE
#define STM32_ADC_COMPACT_SAMPLES FALSE
#define STM32_ADC_USE_ADC1 FALSE
#define STM32_ADC_USE_ADC2 FALSE
#define STM32_ADC_USE_ADC3 FALSE
#define STM32_ADC_USE_ADC4 FALSE
#define STM32_ADC_ADC1_DMA_STREAM STM32_DMA_STREAM_ID(1, 1)
#define STM32_ADC_ADC2_DMA_STREAM STM32_DMA_STREAM_ID(2, 1)
#define STM32_ADC_ADC3_DMA_STREAM STM32_DMA_STREAM_ID(2, 5)
#define STM32_ADC_ADC4_DMA_STREAM STM32_DMA_STREAM_ID(2, 2)
#define STM32_ADC_ADC1_DMA_PRIORITY 2
#define STM32_ADC_ADC2_DMA_PRIORITY 2
#define STM32_ADC_ADC3_DMA_PRIORITY 2
#define STM32_ADC_ADC4_DMA_PRIORITY 2
#define STM32_ADC_ADC12_IRQ_PRIORITY 5
#define STM32_ADC_ADC3_IRQ_PRIORITY 5
#define STM32_ADC_ADC4_IRQ_PRIORITY 5
#define STM32_ADC_ADC1_DMA_IRQ_PRIORITY 5
#define STM32_ADC_ADC2_DMA_IRQ_PRIORITY 5
#define STM32_ADC_ADC3_DMA_IRQ_PRIORITY 5
#define STM32_ADC_ADC4_DMA_IRQ_PRIORITY 5
#define STM32_ADC_ADC12_CLOCK_MODE ADC_CCR_CKMODE_AHB_DIV1
#define STM32_ADC_ADC34_CLOCK_MODE ADC_CCR_CKMODE_AHB_DIV1
/*
* CAN driver system settings.
*/
#define STM32_CAN_USE_CAN1 FALSE
#define STM32_CAN_CAN1_IRQ_PRIORITY 11
/*
* DAC driver system settings.
*/
#define STM32_DAC_DUAL_MODE FALSE
#define STM32_DAC_USE_DAC1_CH1 TRUE
#define STM32_DAC_USE_DAC1_CH2 TRUE
#define STM32_DAC_DAC1_CH1_IRQ_PRIORITY 10
#define STM32_DAC_DAC1_CH2_IRQ_PRIORITY 10
#define STM32_DAC_DAC1_CH1_DMA_PRIORITY 2
#define STM32_DAC_DAC1_CH2_DMA_PRIORITY 2
/*
* EXT driver system settings.
*/
#define STM32_EXT_EXTI0_IRQ_PRIORITY 6
#define STM32_EXT_EXTI1_IRQ_PRIORITY 6
#define STM32_EXT_EXTI2_IRQ_PRIORITY 6
#define STM32_EXT_EXTI3_IRQ_PRIORITY 6
#define STM32_EXT_EXTI4_IRQ_PRIORITY 6
#define STM32_EXT_EXTI5_9_IRQ_PRIORITY 6
#define STM32_EXT_EXTI10_15_IRQ_PRIORITY 6
#define STM32_EXT_EXTI16_IRQ_PRIORITY 6
#define STM32_EXT_EXTI17_IRQ_PRIORITY 6
#define STM32_EXT_EXTI18_IRQ_PRIORITY 6
#define STM32_EXT_EXTI19_IRQ_PRIORITY 6
#define STM32_EXT_EXTI20_IRQ_PRIORITY 6
#define STM32_EXT_EXTI21_22_29_IRQ_PRIORITY 6
#define STM32_EXT_EXTI30_32_IRQ_PRIORITY 6
#define STM32_EXT_EXTI33_IRQ_PRIORITY 6
/*
* GPT driver system settings.
*/
#define STM32_GPT_USE_TIM1 FALSE
#define STM32_GPT_USE_TIM2 FALSE
#define STM32_GPT_USE_TIM3 FALSE
#define STM32_GPT_USE_TIM4 FALSE
#define STM32_GPT_USE_TIM6 TRUE
#define STM32_GPT_USE_TIM7 TRUE
#define STM32_GPT_USE_TIM8 TRUE
#define STM32_GPT_TIM1_IRQ_PRIORITY 7
#define STM32_GPT_TIM2_IRQ_PRIORITY 7
#define STM32_GPT_TIM3_IRQ_PRIORITY 7
#define STM32_GPT_TIM4_IRQ_PRIORITY 7
#define STM32_GPT_TIM6_IRQ_PRIORITY 7
#define STM32_GPT_TIM7_IRQ_PRIORITY 7
#define STM32_GPT_TIM8_IRQ_PRIORITY 7
/*
* I2C driver system settings.
*/
#define STM32_I2C_USE_I2C1 FALSE
#define STM32_I2C_USE_I2C2 FALSE
#define STM32_I2C_BUSY_TIMEOUT 50
#define STM32_I2C_I2C1_IRQ_PRIORITY 10
#define STM32_I2C_I2C2_IRQ_PRIORITY 10
#define STM32_I2C_USE_DMA TRUE
#define STM32_I2C_I2C1_DMA_PRIORITY 1
#define STM32_I2C_I2C2_DMA_PRIORITY 1
#define STM32_I2C_DMA_ERROR_HOOK(i2cp) osalSysHalt("DMA failure")
/*
* ICU driver system settings.
*/
#define STM32_ICU_USE_TIM1 FALSE
#define STM32_ICU_USE_TIM2 FALSE
#define STM32_ICU_USE_TIM3 FALSE
#define STM32_ICU_USE_TIM4 FALSE
#define STM32_ICU_USE_TIM8 FALSE
#define STM32_ICU_TIM1_IRQ_PRIORITY 7
#define STM32_ICU_TIM2_IRQ_PRIORITY 7
#define STM32_ICU_TIM3_IRQ_PRIORITY 7
#define STM32_ICU_TIM4_IRQ_PRIORITY 7
#define STM32_ICU_TIM8_IRQ_PRIORITY 7
/*
* PWM driver system settings.
*/
#define STM32_PWM_USE_ADVANCED FALSE
#define STM32_PWM_USE_TIM1 FALSE
#define STM32_PWM_USE_TIM2 FALSE
#define STM32_PWM_USE_TIM3 FALSE
#define STM32_PWM_USE_TIM4 FALSE
#define STM32_PWM_USE_TIM8 FALSE
#define STM32_PWM_TIM1_IRQ_PRIORITY 7
#define STM32_PWM_TIM2_IRQ_PRIORITY 7
#define STM32_PWM_TIM3_IRQ_PRIORITY 7
#define STM32_PWM_TIM4_IRQ_PRIORITY 7
#define STM32_PWM_TIM8_IRQ_PRIORITY 7
/*
* SERIAL driver system settings.
*/
#define STM32_SERIAL_USE_USART1 FALSE
#define STM32_SERIAL_USE_USART2 FALSE
#define STM32_SERIAL_USE_USART3 FALSE
#define STM32_SERIAL_USE_UART4 FALSE
#define STM32_SERIAL_USE_UART5 FALSE
#define STM32_SERIAL_USART1_PRIORITY 12
#define STM32_SERIAL_USART2_PRIORITY 12
#define STM32_SERIAL_USART3_PRIORITY 12
#define STM32_SERIAL_UART4_PRIORITY 12
#define STM32_SERIAL_UART5_PRIORITY 12
/*
* SPI driver system settings.
*/
#define STM32_SPI_USE_SPI1 FALSE
#define STM32_SPI_USE_SPI2 FALSE
#define STM32_SPI_USE_SPI3 FALSE
#define STM32_SPI_SPI1_DMA_PRIORITY 1
#define STM32_SPI_SPI2_DMA_PRIORITY 1
#define STM32_SPI_SPI3_DMA_PRIORITY 1
#define STM32_SPI_SPI1_IRQ_PRIORITY 10
#define STM32_SPI_SPI2_IRQ_PRIORITY 10
#define STM32_SPI_SPI3_IRQ_PRIORITY 10
#define STM32_SPI_DMA_ERROR_HOOK(spip) osalSysHalt("DMA failure")
/*
* ST driver system settings.
*/
#define STM32_ST_IRQ_PRIORITY 8
#define STM32_ST_USE_TIMER 2
/*
* UART driver system settings.
*/
#define STM32_UART_USE_USART1 FALSE
#define STM32_UART_USE_USART2 FALSE
#define STM32_UART_USE_USART3 FALSE
#define STM32_UART_USART1_IRQ_PRIORITY 12
#define STM32_UART_USART2_IRQ_PRIORITY 12
#define STM32_UART_USART3_IRQ_PRIORITY 12
#define STM32_UART_USART1_DMA_PRIORITY 0
#define STM32_UART_USART2_DMA_PRIORITY 0
#define STM32_UART_USART3_DMA_PRIORITY 0
#define STM32_UART_DMA_ERROR_HOOK(uartp) osalSysHalt("DMA failure")
/*
* USB driver system settings.
*/
#define STM32_USB_USE_USB1 TRUE
#define STM32_USB_LOW_POWER_ON_SUSPEND FALSE
#define STM32_USB_USB1_HP_IRQ_PRIORITY 13
#define STM32_USB_USB1_LP_IRQ_PRIORITY 14
/*
* WDG driver system settings.
*/
#define STM32_WDG_USE_IWDG FALSE
#endif /* MCUCONF_H */

View File

@@ -0,0 +1,14 @@
# Clueboard 60%
A fully customizable 60% keyboard.
* Keyboard Maintainer: [Zach White](https://github.com/skullydazed)
* Hardware Supported: Clueboard 60% PCB
* rev1 (1.0)
* Hardware Availability: [clueboard.co](https://clueboard.co/)
Make example for this keyboard (after setting up your build environment):
make clueboard_60:default:dfu-util
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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@@ -0,0 +1,54 @@
# project specific files
SRC = matrix.c \
led.c
LAYOUTS += 60_ansi 60_ansi_split_bs_rshift 60_iso
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F3xx
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
MCU_LDSCRIPT = STM32F303xC
# Startup code to use
# - it should exist in <chibios>/os/common/startup/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f3xx
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = GENERIC_STM32_F303XC
# Cortex version
MCU = cortex-m4
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x08005000
OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000 -R
# Build Options
# comment out to disable the options.
#
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
## (Note that for BOOTMAGIC on Teensy LC you have to use a custom .ld script.)
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
CUSTOM_MATRIX = yes # Custom matrix file
#AUDIO_ENABLE = yes
# SERIAL_LINK_ENABLE = yes

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@@ -0,0 +1 @@
#include "clueboard_66.h"

View File

@@ -1,16 +1,16 @@
#ifndef CLUEBOARD_H
#define CLUEBOARD_H
#ifdef SUBPROJECT_rev1
#include "quantum.h"
#ifdef KEYBOARD_clueboard_66_rev1
#include "rev1.h"
#endif
#ifdef SUBPROJECT_rev2
#ifdef KEYBOARD_clueboard_66_rev2
#include "rev2.h"
#endif
#ifdef SUBPROJECT_rev3
#ifdef KEYBOARD_clueboard_66_rev3
#include "rev3.h"
#endif
#include "quantum.h"
#endif

View File

@@ -60,15 +60,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#ifdef SUBPROJECT_rev1
#include "rev1/config.h"
#endif
#ifdef SUBPROJECT_rev2
#include "rev2/config.h"
#endif
#ifdef SUBPROJECT_rev3
#include "rev3/config.h"
#endif
#endif

View File

@@ -1,4 +1,4 @@
#include "clueboard.h"
#include "clueboard_66.h"
// Helpful defines
#define _______ KC_TRNS

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@@ -0,0 +1,2 @@
EXTRAKEY_ENABLE = yes
COMMAND_ENABLE = no

View File

@@ -1,4 +1,4 @@
#include "clueboard.h"
#include "clueboard_66.h"
// Helpful defines
#define _______ KC_TRNS

View File

@@ -1,4 +1,4 @@
#include "clueboard.h"
#include "clueboard_66.h"
// Helpful defines
#define _______ KC_TRNS

View File

@@ -1,4 +1,4 @@
#include "clueboard.h"
#include "clueboard_66.h"
// Helpful defines
#define _______ KC_TRNS

View File

@@ -1,4 +1,4 @@
#include "clueboard.h"
#include "clueboard_66.h"
// Helpful defines
#define _______ KC_TRNS

View File

@@ -1,4 +1,4 @@
#include "clueboard.h"
#include "clueboard_66.h"
// Helpful defines
#define _______ KC_TRNS

View File

@@ -1,4 +1,4 @@
#include "clueboard.h"
#include "clueboard_66.h"
// Helpful defines
#define _______ KC_TRNS

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@@ -0,0 +1,9 @@
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
MIDI_ENABLE = yes
# if MIDI_ENABLE is set to yes, then CONSOLE_ENABLE has to be disabled, because of the firmware size
CONSOLE_ENABLE = false
COMMAND_ENABLE = no

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