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109 Commits

Author SHA1 Message Date
Drashna Jaelre
dbd33782f2 Update to drashna keymaps (#4)
* Minor updates to keymaps

* Minor updates to keymaps
2017-11-17 20:48:26 -05:00
Jack Humbert
1d703a476a update build script to not delete files 2017-11-17 14:09:27 -05:00
Jack Humbert
f5a9758cea Adds serial number string to USB descriptors (#1996)
* add serial number string to usb descriptors

* better name for serial number
2017-11-17 11:53:46 -05:00
Robert Llewellyn
f07e2cdd9d DZ60 own true HHKB layout after dz60.h fix (#2012) 2017-11-17 11:42:23 -05:00
Jack Humbert
f2c32b3ea4 Splits up ps2avrGB boards into their own folders (#2014)
* move underglow led count from parent to child

* Added pearl support

* Added personal keymap for pearl

* start splitting up ps2avrGB boards

* clean up ps2avrgb boards

* Move keycodes to their own section

* Clarify `KC_PWR` vs `KC_POWER`. Fixes #1994.

*  Cleaned uppersonal userspace and keymaps (#1998)

* Cleanup of keymaps

* Remove Tap Dance from Orthodox keymap

* Cleaned up userspace and keymaps

* Added sample (template)userspace files to my folder

* Document the Teensy hardware reset problem

* add mfluid keymap to atreus62

* Update hand_wire.md

Change "Resin" to "Rosin"

* Add keyboard: mt40 (#2001)

* add keyboard: chinese planck clone

* rename chinese_planck to mt40

* add image for the mt40 board

* lets_split: Fix matrix_init for ROW2COL

Signed-off-by: Marian Rusu <rusumarian91@gmail.com>

* Add Keymap for Whitefox Truefox layout

* Add keyboard: ACR60 (#1999)

* base acr60 keyboard folder created

* mitch acr60 keymap updates, documentation

* latest keymap updates

* slight modifications to layer switching

* Changes to Atreus and Ergodox EZ Dvorak 42key layout (#1997)

* importing 42 key dvorak layout

* added comment for build instructions

* adding atreus dvorak 42 key layout

* added readme

* add readme

* build instructions

* additional MEH shortcuts

* added shifted symbols on symbols layer

* working extra symbols on COMBINED layer

* bring atreus layout inline with the ergodox one

* add necessary macros

* working ls macro

* added more shell macros

* added screen rename / screen number macros

* add ctrl-a key in shell-nav to use screen more easily

* added shell screen layer

* assign screen switching macros to screen layer

* define all screen switching macros

* more screen-related shortcuts added on shell screen layer

* change shell nav bottom right row to match base layer (backspace / delete)

* remove some mappings on SHELL_NAV layer as they are now in the screen layer

* added more screen macros

* changes to COMBINED layer (pipe on the right) and modified shell nav

* moved pipe/backslash to then right

* documented SHELL_SCREEN layer

* put backspace/delete on SHELL_NAV layer

* add an explicit lisence file for github to pickup

* Updated keymaps to allow base layer alternation for QWERTY, Colemak & Dvorak (#1962)

* First commit of the Terminus_Mini firmware and the DivergeJM version of the Nyquist firmware

* Fix terminus_mini & nyquist/DivergeJM readme files

Previously an outdated copy of the default readme. Updated to match the  Nyquist/DivergeJM format (DivergeJM is a split 5x12 implementation of the terminus_mini layout)

* Update makefiles to rules.mk

Renamed both Makefiles to rules.mk, removed references to makefiles

* Updated rules.mk

Inadvertantly removed important code from the rules.mk in previous commit. This has been restored.

Also disabled Tap_Dance in both rules.mk files

* Moved terminus_mini to handwired

Realised that existing directory was not appropriate for the terminus_mini project, moved to handwired.

* New Frosty Flake layout for QFR TKL

Added a TKL layout for the Frosty Flake with a navigation cluster on LOWER under the left hand and a similarly functioning MOUSE layer that includes mouse navigation functionality.

* README fix & keymap update for 3 keyboards

Fixed the markdown for the handwired/terminus_mini:default, Nyqyist:DivergeJM & frosty_flake:QFR_JM.

Added TAPPING_TERM =  150 to config.h for all keyboards

Switched LT(LOWER) and LAlt on the mod row for ortholinear boards.

* Update readme for QFR_JM to include make instructions

* Revert "Merge branch 'master' of https://github.com/mogranjm/qmk_firmware"

This reverts commit a45f264ada, reversing
changes made to 62349c3341.

* Revert "Revert "Merge branch 'master' of https://github.com/mogranjm/qmk_firmware""

This reverts commit eae54fb3be.

* Added QWERTY support to the QFR_JM

Implemented variable default base layer from the Planck default keymap.

* Update README to reflect QWERTY support

* Nyquist:DivergeJM - Update RESET location

Add a reset button to both hands, accessible when halves are disconnected.

* Typo fix

* Update DivergeJM

Switched master to Left hand,
Moved Reset key to a different location

* Added macros to send R pointer & dplyr pipe

Macros added as a string of keypresses, couldn't figure out how to get SEND_STRING to work.

* Added ADJUST -> QWERTY, DVORAK, COLEMAK

Re-implemented update_tri_layer fuctionality to reset base layer for Terminus_Mini & DivergeJM Nyquist keymaps to QWERTY, DVORAK or COLEMAK via the ADJUST layer.

Updated ReadMe files accordingly.

* Fix base layout diagram for Terminus_Mini

Remove split from diagram

* Changed the R operators to SEND_STRING, rather than keypress macros

* Added Dvorak to the QFR_JM keymap

* fixed duplicate row in Nyquist keymap

* Fix readme - LAlt location on mouse layer

* Set EE_HANDS to allow either Nyquist hand to work as master.

* Update R operator strings, clean up layering for terminus_mini, QFR_JM and DivergeJM

"<-" to " <- "
"%>%" to " %>% "

Also played around with the layering, removed unnecessary TAP_TOGGLE for LOWER and shuffled FUNCTION and MOUSE momentary actions to reflect layer order.

* Update bottom alpha row to output symbols on LOWER

This row now outputs the following (z -> /) when in the LOWER layer:
 <-
 %>%
{
[
`
|
]
}
.
/

* Updated readme files for QFR_JM, terminus_mini & DivergeJM

QFR_JM readme reflects correct LOWER bottom row symbol output,
terminus_mini & DivergeJM reflect correct command line make instructions.

* Add media keys to QFR_JM LOWER - Replicate QFR default functionality

* Fix issue with Mouse layering

Stuck on mouse layer because the wrong macro was assigned to the 'exit layer' key. Reassigned that key.

* Changed " <- " to "<- " for QFR_JM, terminus_mini & DivergeJM

* Add "KC_MAKE" to userspace example

* QMK DFU bootloader generation (#2009)

* adds :bootloader target

* update planck and preonic revisions

* remove references to .h files for planck

* update preonic keymap

* only add keyboard.h files that exist

* add production target

* hook things up with the new lufa variables

* update rules for planck/preonic

* back backlight key turn of status led when pressed

* add manufacturer/product strings to bootloader

* fix push script

* Added support for let's split kailh socket version (#2010)

* Added support for socket version of the let's split

* renamed files

* socket-version-works

* fix up lets_split keymaps

* fix up lets_split keymaps

* shrink preonic by a bit

* fix lets_split keyboards

* update travis script

* update travis script

* update version silencing
2017-11-17 11:40:34 -05:00
Jack Humbert
92d47a55d4 update chibios 2017-11-17 11:40:13 -05:00
Jack Humbert
41f3f01167 Update .gitmodules 2017-11-16 15:09:45 -05:00
Damien
a8c4af5a45 Updated dbroqua layout for HHKB keyboard (#1990)
* - Fixed DK60 version in config.h

* - Updated dk60 readme with new QMK rules

* - Fixed wording in readme

* Added dbroqua layout for DZ60

I've also updated dz60.h to add "true HHKD" keymap definition (6U
spacebar).

With the default HHKB definition r_alt was not mapped and when I pressed
r_menu it was r_alt.

Regards

* Updated dbroqua layout for HHKB keyboard

Added default configuration and alternate (swap gui/alt keys).

Save user choice in keyboard memory (like plank, thanks for this
feature!).
2017-11-16 14:49:19 -05:00
Balz Guenat
858c09f370 add example keymap 2017-11-16 09:39:00 -05:00
Balz Guenat
179d64d33c extend macro docs a bit 2017-11-16 09:39:00 -05:00
Jack Humbert
eac4bab342 update version silencing 2017-11-14 22:56:29 -05:00
Jack Humbert
a8466df62d update travis script 2017-11-14 22:31:34 -05:00
Jack Humbert
cb64a886e9 update travis script 2017-11-14 22:14:59 -05:00
Jack Humbert
dbabfb082c fix lets_split keyboards 2017-11-14 22:14:03 -05:00
Jack Humbert
607876187d shrink preonic by a bit 2017-11-14 21:23:26 -05:00
Jack Humbert
7f3539aa76 fix up lets_split keymaps 2017-11-14 17:55:18 -05:00
Jack Humbert
4ad0bbd672 fix up lets_split keymaps 2017-11-14 17:37:57 -05:00
Mikkel Jeppesen
85172f4f85 Added support for let's split kailh socket version (#2010)
* Added support for socket version of the let's split

* renamed files

* socket-version-works
2017-11-14 17:27:27 -05:00
Jack Humbert
b702c08825 fix push script 2017-11-14 16:47:34 -05:00
Jack Humbert
ec3e065f0d QMK DFU bootloader generation (#2009)
* adds :bootloader target

* update planck and preonic revisions

* remove references to .h files for planck

* update preonic keymap

* only add keyboard.h files that exist

* add production target

* hook things up with the new lufa variables

* update rules for planck/preonic

* back backlight key turn of status led when pressed

* add manufacturer/product strings to bootloader
2017-11-14 16:11:29 -05:00
drashna
3c15c48e6a Add "KC_MAKE" to userspace example 2017-11-14 11:02:00 -05:00
James Morgan
49d8f1c5ed Updated keymaps to allow base layer alternation for QWERTY, Colemak & Dvorak (#1962)
* First commit of the Terminus_Mini firmware and the DivergeJM version of the Nyquist firmware

* Fix terminus_mini & nyquist/DivergeJM readme files

Previously an outdated copy of the default readme. Updated to match the  Nyquist/DivergeJM format (DivergeJM is a split 5x12 implementation of the terminus_mini layout)

* Update makefiles to rules.mk

Renamed both Makefiles to rules.mk, removed references to makefiles

* Updated rules.mk

Inadvertantly removed important code from the rules.mk in previous commit. This has been restored.

Also disabled Tap_Dance in both rules.mk files

* Moved terminus_mini to handwired

Realised that existing directory was not appropriate for the terminus_mini project, moved to handwired.

* New Frosty Flake layout for QFR TKL

Added a TKL layout for the Frosty Flake with a navigation cluster on LOWER under the left hand and a similarly functioning MOUSE layer that includes mouse navigation functionality.

* README fix & keymap update for 3 keyboards

Fixed the markdown for the handwired/terminus_mini:default, Nyqyist:DivergeJM & frosty_flake:QFR_JM.

Added TAPPING_TERM =  150 to config.h for all keyboards

Switched LT(LOWER) and LAlt on the mod row for ortholinear boards.

* Update readme for QFR_JM to include make instructions

* Revert "Merge branch 'master' of https://github.com/mogranjm/qmk_firmware"

This reverts commit a45f264ada, reversing
changes made to 62349c3341.

* Revert "Revert "Merge branch 'master' of https://github.com/mogranjm/qmk_firmware""

This reverts commit eae54fb3be.

* Added QWERTY support to the QFR_JM

Implemented variable default base layer from the Planck default keymap.

* Update README to reflect QWERTY support

* Nyquist:DivergeJM - Update RESET location

Add a reset button to both hands, accessible when halves are disconnected.

* Typo fix

* Update DivergeJM

Switched master to Left hand,
Moved Reset key to a different location

* Added macros to send R pointer & dplyr pipe

Macros added as a string of keypresses, couldn't figure out how to get SEND_STRING to work.

* Added ADJUST -> QWERTY, DVORAK, COLEMAK

Re-implemented update_tri_layer fuctionality to reset base layer for Terminus_Mini & DivergeJM Nyquist keymaps to QWERTY, DVORAK or COLEMAK via the ADJUST layer.

Updated ReadMe files accordingly.

* Fix base layout diagram for Terminus_Mini

Remove split from diagram

* Changed the R operators to SEND_STRING, rather than keypress macros

* Added Dvorak to the QFR_JM keymap

* fixed duplicate row in Nyquist keymap

* Fix readme - LAlt location on mouse layer

* Set EE_HANDS to allow either Nyquist hand to work as master.

* Update R operator strings, clean up layering for terminus_mini, QFR_JM and DivergeJM

"<-" to " <- "
"%>%" to " %>% "

Also played around with the layering, removed unnecessary TAP_TOGGLE for LOWER and shuffled FUNCTION and MOUSE momentary actions to reflect layer order.

* Update bottom alpha row to output symbols on LOWER

This row now outputs the following (z -> /) when in the LOWER layer:
 <-
 %>%
{
[
`
|
]
}
.
/

* Updated readme files for QFR_JM, terminus_mini & DivergeJM

QFR_JM readme reflects correct LOWER bottom row symbol output,
terminus_mini & DivergeJM reflect correct command line make instructions.

* Add media keys to QFR_JM LOWER - Replicate QFR default functionality

* Fix issue with Mouse layering

Stuck on mouse layer because the wrong macro was assigned to the 'exit layer' key. Reassigned that key.

* Changed " <- " to "<- " for QFR_JM, terminus_mini & DivergeJM
2017-11-13 20:55:14 -05:00
Jack Humbert
5cdf47a79e add an explicit lisence file for github to pickup 2017-11-13 20:50:54 -05:00
Marian Rusu
3f1aab0c2e lets_split: Fix matrix_init for ROW2COL
Signed-off-by: Marian Rusu <rusumarian91@gmail.com>
2017-11-13 18:52:57 -05:00
Andy Holder
43edc83998 Add Keymap for Whitefox Truefox layout 2017-11-13 18:51:54 -05:00
lucwastiaux
dd60038eeb Changes to Atreus and Ergodox EZ Dvorak 42key layout (#1997)
* importing 42 key dvorak layout

* added comment for build instructions

* adding atreus dvorak 42 key layout

* added readme

* add readme

* build instructions

* additional MEH shortcuts

* added shifted symbols on symbols layer

* working extra symbols on COMBINED layer

* bring atreus layout inline with the ergodox one

* add necessary macros

* working ls macro

* added more shell macros

* added screen rename / screen number macros

* add ctrl-a key in shell-nav to use screen more easily

* added shell screen layer

* assign screen switching macros to screen layer

* define all screen switching macros

* more screen-related shortcuts added on shell screen layer

* change shell nav bottom right row to match base layer (backspace / delete)

* remove some mappings on SHELL_NAV layer as they are now in the screen layer

* added more screen macros

* changes to COMBINED layer (pipe on the right) and modified shell nav

* moved pipe/backslash to then right

* documented SHELL_SCREEN layer

* put backspace/delete on SHELL_NAV layer
2017-11-13 18:50:39 -05:00
Ryan Mitchell
716ff76f5b Add keyboard: ACR60 (#1999)
* base acr60 keyboard folder created

* mitch acr60 keymap updates, documentation

* latest keymap updates

* slight modifications to layer switching
2017-11-13 18:50:09 -05:00
Thomas Dehaeze
eef94b0b40 add mfluid keymap to atreus62 2017-11-13 18:49:23 -05:00
James
309a400b3e Update hand_wire.md
Change "Resin" to "Rosin"
2017-11-13 18:48:55 -05:00
Thomas Dehaeze
c2c3aa4f08 Add keyboard: mt40 (#2001)
* add keyboard: chinese planck clone

* rename chinese_planck to mt40

* add image for the mt40 board
2017-11-13 18:44:53 -05:00
Erin Call
392121b10e Document the Teensy hardware reset problem 2017-11-12 11:51:12 -05:00
drashna
0533362e82 Cleaned uppersonal userspace and keymaps (#1998)
* Cleanup of keymaps

* Remove Tap Dance from Orthodox keymap

* Cleaned up userspace and keymaps

* Added sample (template)userspace files to my folder
2017-11-10 22:58:53 -05:00
skullY
4df4fa7c26 Clarify KC_PWR vs KC_POWER. Fixes #1994. 2017-11-10 17:58:32 -05:00
skullY
66f13e4972 Move keycodes to their own section 2017-11-10 17:58:32 -05:00
Jack Humbert
bb11df6b7a update some docs 2017-11-09 16:19:13 -05:00
Zach Burchill
e236f1eba1 Fixed some grammar and typos on the docs (#1989)
* fixed grammar and references

* fixed typo
2017-11-09 16:18:31 -05:00
Erez Zukerman
847ade44fc Merge pull request #1988 from qmk/hf/disable_shine_leds_default
disables Shine LED layer indication for now
2017-11-09 08:31:12 -05:00
Erez Zukerman
7044dafe59 Merge pull request #1986 from ideasman42/code-friendly-qwerty
qwerty_code_friendly: Expose caps-lock & fix typo
2017-11-09 08:29:10 -05:00
Erez Zukerman
fd1a0d6753 disables Shine LED layer indication for now 2017-11-09 08:12:43 -05:00
Campbell Barton
c2c9d9b386 qwerty_code_friendly: Expose caps-lock & fix typo 2017-11-09 23:13:56 +11:00
Oscillope
05f15b789f More "oscillope" keymap fixes. (#1982)
* More keymap fixes. F-row on bottom layer wasn't fully setup, also switched raise/lower keys to use tap-toggle.

* Added PrScr, put Tab back on top layer.

* Fixed build breakage with default keymap (unneeded rgblight.h include)
2017-11-08 11:13:48 -05:00
Florian Beeres
7e2223f822 Improved README of yuuki and added RGB commands (#1983)
* Add yuuki keymap

Documentation is still a TODO and the keymap may not be final

* GRV on colon

* add KC_GRV to FN ESC

* more RGB modes

* Update README.md

Add image of layout and fix typo

* switch from jpg to png

For some reason the JPG had red outlines around the keys.

* remove whitespace

* add instruction to reset keyboard before flashing

* gh60 stytle layout

* moved the GH60 style layout to new folder

* add HOME and END

* Add heading

* moved ayanami to other branch
2017-11-08 11:13:06 -05:00
Balz Guenat
3b5381d689 restructure converters (#1825)
* restructure converters

each converter is its own keyboard and different hardware variants are different subprojects.

remove (seemingly) old method of loading layouts from main Makefile

* call led_set_kb() from overridden led_set()

* put converter back into one folder

* revert some structure changes to bring in line with #1784.

Also attempt to get the BLE thing more properly integrated.
Also also fix led_set() to call led_set_kb().
2017-11-08 11:11:44 -05:00
Campbell Barton
aee6785476 qwerty_code_friendly: configurable left thumb
Also add mouse-wheel keys.
2017-11-07 00:11:36 -05:00
drashna
363aa8aa2e Migrated most code from keymaps to userspace (#1980)
* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add woodpad

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Fix rebasing issues

* remove head files

* Fix "macro" issue

* Rename ez keymaps for userspace

* Revert "Rename ez keymaps for userspace"

This reverts commit c25425911852e41711a5f0273b5741adb16e5bd4.

* Renamed Ergodox EZ layouts so that all of my personal layouts are on the same name, in prep for using userspaces

* Fix ergodox code

* Remove "drashna-ez" keymap as it's no longer needed

* Migrate majority of code to Userspace
2017-11-07 00:11:08 -05:00
Fredric Silberberg
ef2961798c Small ergodox config fix and update. 2017-11-06 15:53:27 -05:00
drashna
3e861c2fd5 Update and move around drashna keymaps (#1976)
* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add woodpad

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Fix rebasing issues

* remove head files

* Fix "macro" issue

* Rename ez keymaps for userspace

* Revert "Rename ez keymaps for userspace"

This reverts commit c25425911852e41711a5f0273b5741adb16e5bd4.

* Renamed Ergodox EZ layouts so that all of my personal layouts are on the same name, in prep for using userspaces

* Fix ergodox code

* Remove "drashna-ez" keymap as it's no longer needed
2017-11-06 13:32:48 -05:00
Takayuki Matsubara
f113f1927f make it easy to customize logo image 2017-11-06 12:10:17 -05:00
Takayuki Matsubara
27ee425892 add pgm_read_dword for Infinity ErgoDox
avoid the following error when `UNICODEMAP_ENABLE = yes`:

```
quantum/process_keycode/process_unicodemap.c:52:21: error: implicit declaration of function 'pgm_read_dword'
```
2017-11-06 12:09:54 -05:00
Fred Silberberg
89357b96d4 333fred layout update (#1971)
* Set up tap dance for layers on the lower button.

* Refactored code to share in the users directory between my two keyboard layouts.

* Small keyboard layout change.

* Updated documentation on oneshot usage in macros/tap dance.
2017-11-06 12:09:01 -05:00
J. Eric Mason
16843bc8c9 Pete's 40th XD64 Layout
Mac layout based on yuuki with some other changes, for Pete's 40th birthday keyboard
2017-11-06 12:08:01 -05:00
lucwastiaux
7854746704 Ergodox EZ and Atreus 42 key dvorak layout updates (#1964)
* importing 42 key dvorak layout

* added comment for build instructions

* adding atreus dvorak 42 key layout

* added readme

* add readme

* build instructions

* additional MEH shortcuts

* added shifted symbols on symbols layer

* working extra symbols on COMBINED layer

* bring atreus layout inline with the ergodox one

* add necessary macros

* working ls macro

* added more shell macros

* added screen rename / screen number macros

* add ctrl-a key in shell-nav to use screen more easily

* added shell screen layer

* assign screen switching macros to screen layer

* define all screen switching macros

* more screen-related shortcuts added on shell screen layer

* change shell nav bottom right row to match base layer (backspace / delete)

* remove some mappings on SHELL_NAV layer as they are now in the screen layer

* added more screen macros
2017-11-06 12:07:21 -05:00
Jeremy Cowgar
245b3376d6 Correct the rules.mk documentation for auto shift.
fixes #1965
2017-11-06 12:03:36 -05:00
drashna
2c703b1528 Fix RGBLIGHT startup color (#1975)
* Fix RGBLIGHT startup color

While it's awesome to see the layer indicating code in here (no really!), and the general rule is to not alter the default keymap/code....

The problem with the layer_state_set_kb call handling this, is that the code doesn't seem to be called at startup.  So the default layer color won't ever get set on startup.  It needs to be called in the init function to be properly set. 

I've played with this extensively, and if you check my keymaps, that is precisely why I have the setrgb/sethsv in the init function.

* Removed typo (pipe)
2017-11-06 11:43:38 -05:00
Erez Zukerman
90a6fea4e8 Merge pull request #1974 from qmk/f/ez_shine_layer_leds
Shine layer indication
2017-11-06 09:44:54 -05:00
Erez Zukerman
e45290a62e adds indication up to layer 7 2017-11-06 09:19:51 -05:00
Jack Humbert
1d3a19757c restore default mode/color if no 0 color 2017-11-06 09:15:30 -05:00
Jack Humbert
cf9f6bbd91 adds per-layer rgb color option to ez 2017-11-06 08:38:36 -05:00
Jack Humbert
41df0dc9a7 update gh60 info 2017-11-05 12:06:45 -05:00
Jack Humbert
30dc34d529 add gh60 info.json 2017-11-05 12:04:52 -05:00
Michael F. Lamb
e899cb8940 several improvements for mitosis:datagrok (#1960)
* mitosis/datagrok: reduce features from rules.mk

* mitosis/datagrok: make both layer keys neighbor shift

* mitosis/datagrok: (no-op) tweak some comments

* mitosis/datagrok: set baudrate to 250k

This requires a corresponding change to the mitosis wireless firmware:
https://github.com/reversebias/mitosis/pull/10

* mitosis/datagrok: move design description from code comment to a readme

* mitosis/datagrok: new layout, new shifted keys, efficient LED code

This is experimental, but compiles and seems to work correctly.

* mitosis/datagrok: whoops, move readme.md

* mitosis/datagrok: a minor layout improvement simplifies custom-shifted code

instead of [, .] [? !], using [, ?] [. !] greatly simplifies the code
needed to perform the shifted-key switching. (And keeps , and . on the
same keys that they are under qwerty.)

also: layout improvements for symbols

* mitosis/datagrok: make my code conform to QMK style guidelines

* mitosis/datagrok: TODO note for layout table in README

* mitosis/datagrok: remove led_set_user until i figure out other changes

need to see if the corresponding changes needed in the keyboard-level code
is okay.

* mitosis/datagrok: simpler layer indicator

* mitosis/datagrok: undo change to keyboard baud; make it in my layout dir.

* mitosis/datagrok: apply same punctuation hack to qwerty layer

* mitosis/datagrok: enable qwerty layer toggle

* mitosis/datagrok: update readme
2017-11-03 11:56:06 -04:00
M Rawash
80e489e122 Added hand-swap matrix to the mitosis 2017-11-03 11:55:37 -04:00
Jennifer
29d1abff07 have led default to off on start up 2017-11-03 11:55:07 -04:00
Jennifer
b546da0a19 make more generic, and properly handle inits 2017-11-03 11:55:07 -04:00
skullY
f357bd0ccc fix a typo 2017-11-02 17:36:15 -07:00
skullY
685d4c2f97 Do some cleanup for the API 2017-11-02 16:47:39 -07:00
skullY
535c2f60a9 use real greater than and less than chars 2017-11-02 16:27:17 -07:00
skullY
65eaab8a1a fix labels 2017-11-02 12:49:23 -07:00
skullY
18f3cd1123 add labels to the clueboard layout 2017-11-02 12:47:34 -07:00
skullY
e45ce2dcb3 Merge branch 'master' of github.com:qmk/qmk_firmware 2017-11-02 12:39:25 -07:00
skullY
137456e5b1 fix the clueboard layout json 2017-11-02 11:51:06 -07:00
Jack Humbert
ec59147507 fix 2u alignment in info.jsons 2017-11-02 12:28:15 -04:00
Jack Humbert
074b78700a update preonic, add info.json 2017-11-02 12:18:18 -04:00
skullY
432674781a Document info.json files 2017-11-02 01:31:02 -07:00
skullY
4e41beeaa6 Fix a typo 2017-11-02 01:30:51 -07:00
Jack Humbert
00733f4b87 update contributing guidelines 2017-11-01 21:42:05 -04:00
dkrieger
19753788c1 Add satan keymap: HHKB-alike based on dbroqua's, with mouse functionality (#1948)
* Add satan keymap: HHKB-alike based on dbroqua's, with mouse functionality and without LED functionality

* move mouse layer to DOUBLE_HOLD, add UTIL layer for TRIPLE_HOLD

- UTIL layer
    - currently has "RESET" key and nothing else.
    - functionality otherwise covered by bootmagic should go here

- small bugfix: dispatch of [QTY]_HOLD should be based on range tap count
  falls in, not exact count.
2017-11-01 21:29:23 -04:00
Pawnerd
54a8abd785 Added support for Knops Mini (3x2 macropad) keyboard. (#1953)
* Added support for Knops Mini (3x2 macropad) keyboard.

* Added better documentation, according to the QMK standards.

* Fixed typo.

* Changed names of files to comply with QMK standards.

* Ignored makefile in keymap.

* Removed makefiles and added my credentials in the copyrights.
2017-11-01 21:24:59 -04:00
Jack Humbert
d6ad9787a0 update template readme 2017-11-01 21:14:24 -04:00
Jack Humbert
e2e387f8f8 update qmk template 2017-11-01 21:10:05 -04:00
Jack Humbert
039cc8c932 ignore more makefiles 2017-11-01 20:59:44 -04:00
QMK Bot
004826e1b8 convert to unix line-endings [skip ci] 2017-11-02 00:51:41 +00:00
Jack Humbert
f445a7f971 adds .hex for teensy 2.0 using B0 as reset 2017-11-01 20:42:03 -04:00
Danny Nguyen
13e1388f2d Add nano switch pad 2017-11-01 20:02:52 -04:00
Jack Humbert
fe56fffe7d Adds .qmk file type as a target for QMK Toolbox (#1084)
* adds .qmk file type as a target

* adds info.json with vendor and product

* add files for qmk info script

* add layout file for planck

* ignore .qmk files

* more settings

* update rules for avr and chibios

* update .qmk generation for info.json and inheritence
2017-11-01 20:01:45 -04:00
Jack Humbert
d069a42c07 Update getting_started_github.md 2017-11-01 14:10:28 -04:00
Jack Humbert
029234f1f1 adds other layouts to rules.mk 2017-11-01 13:21:17 -04:00
Jack Humbert
ddf49e8b21 Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-11-01 12:22:31 -04:00
Jack Humbert
371922ad61 update layout macros for planck 2017-11-01 12:20:46 -04:00
skullY
f868a3bb86 Fix the json for clueboard 2017-11-01 09:19:40 -07:00
skullY
5329a80f6c fixup json 2017-11-01 09:04:45 -07:00
Arialdo Martini
32bb8f6b8a Improvements to documentation (#1919)
* Typo: Github => GitHub

* Typo: windows => Windows, docker => Docker, and some punctuations

* "QMK Introduction" links to the right file

* "Unix" rather than "UNIX", which is a trademark

* Directory name is "keyboards", not "keyboard"

* "handwired" is a subdirectory of "keyboards"

* Punctuation and minor fixes

* macOS rather than Mac

* Punctuation and other minor fixes

* Vagrant Guide links to an existing file

* Jun Wako referenced with his name rather than his nickname

* Saxon genitive 's outside the link
2017-11-01 11:21:54 -04:00
Jack Humbert
1683d3a559 adds info.json files to planck 2017-11-01 10:08:40 -04:00
drashna
b79a4cfeba Updated personal keymaps (#1945)
* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Fix odd merge issue

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added Colemak and Dvorak layers to default orthodox keymap

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix accidental commit because I don't know how to git

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* missing underscore in init function declaration

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout
2017-11-01 00:13:20 -07:00
skullY
44d9ad95b7 Add info.json files for clueboard 66 2017-11-01 00:03:35 -07:00
Danny Nguyen
fad967af4c Remove extra underscore from MASTER_RIGHT define 2017-11-01 01:19:06 -04:00
DangerousParts
20e18d15e3 Created Kona Classic config (#1791)
* Created Kona Classic config

* Fixed KonaClassic config

* Updated README

* Updated Readme to conform to format standards

* Added ANSI and ISO layout options

* Fixed images in Readme

* Added labels to images

* Added absolute links to images in Readme

* Image link updates again

* Fixed bottom row keys in some layouts

* Fixed Grave and Tilde

* Fixed Underglow in Kona Classic configs

* Renamed KonaClassic to kona_classic
2017-10-31 23:59:23 -04:00
Danny
83af62322c Add Levinson rev2 (#1939)
* Add levinson rev2 files

* Add hexwire keymap

* Remove redefinition of backlight defines
2017-10-31 23:58:38 -04:00
Rob Rogers
2d77f9cbb9 Fix pointing device feature 2017-10-31 20:59:55 -04:00
Danny Nguyen
c9a0436422 Add 6-ball macropad 2017-10-31 20:59:26 -04:00
GlenPickle
fca03e15b9 Chimera Ortho Readme (#1943)
* Added Chimera Ortho keymap

* added readme

* fixed hardware link
2017-10-31 20:58:46 -04:00
Erez Zukerman
bc98b0d9eb Merge pull request #1915 from dondelelcaro/ergodox_ez_left_leds
Ergodox ez left leds support
2017-10-31 11:33:09 -07:00
Jack Humbert
38261920a9 update hand wiring link 2017-10-31 13:38:57 -04:00
Danny Nguyen
f9881793e3 Add hexwire keymap for Eco 2017-10-31 12:27:49 -04:00
tsankuanglee
04b9b62bdc RETRO_TAPPING (#1922)
* add RETRO_TAP: tap anyway, even after TAP_TERM, if no interruption

* consistent variable name

* add option doc

* change name for consistency

* make RETRO_TAPPING default to off
2017-10-31 11:15:22 -04:00
Don Armstrong
0bb457e573 document how to define LEFT_LEDS and how that hack is done 2017-10-27 13:46:51 -07:00
Don Armstrong
364aeeec53 implement ergodox_left_leds_update in ergodox_ez
Previously, this code was implemented in keymap.c, but I'm unaware of
someone with a different implementation of this particular hack. [If
someone has it, we can add another #ifdef in the future.]
2017-10-27 13:34:03 -07:00
Don Armstrong
2e3b99f7f1 update left led support 2017-10-27 13:24:30 -07:00
Don Armstrong
bcfba27101 add initial support for left leds on an ergodox ez 2017-10-27 13:24:30 -07:00
365 changed files with 13583 additions and 3179 deletions

9
.gitignore vendored
View File

@@ -4,6 +4,7 @@
*.eep
*.elf
*.hex
*.qmk
!util/bootloader.hex
!quantum/tools/eeprom_reset.hex
*.log
@@ -27,7 +28,14 @@ cmake-build-debug
/util/win_downloaded
/keyboards/*/Makefile
/keyboards/*/*/Makefile
/keyboards/*/*/*/Makefile
/keyboards/*/*/*/*/Makefile
/keyboards/*/*/*/*/*/Makefile
/keyboards/*/keymaps/Makefile
/keyboards/*/*/keymaps/Makefile
/keyboards/*/*/*/keymaps/Makefile
/keyboards/*/*/*/*/keymaps/Makefile
/keyboards/*/*/*/*/*/keymaps/Makefile
# Eclipse/PyCharm/Other IDE Settings
.cproject
@@ -38,6 +46,7 @@ cmake-build-debug
*.stackdump
util/Win_Check_Output.txt
# Let these ones be user specific, since we have so many different configurations
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/tasks.json
.vscode/last.sql

1
.gitmodules vendored
View File

@@ -4,6 +4,7 @@
[submodule "lib/chibios-contrib"]
path = lib/chibios-contrib
url = https://github.com/qmk/ChibiOS-Contrib
branch = k-type-fix
[submodule "lib/ugfx"]
path = lib/ugfx
url = https://github.com/qmk/uGFX

339
LICENSE Normal file
View File

@@ -0,0 +1,339 @@
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

View File

@@ -19,10 +19,12 @@ endif
# Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
override SILENT := false
ifndef SUB_IS_SILENT
QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
ifneq ($(QMK_VERSION),)
$(info QMK Firmware $(QMK_VERSION))
endif
endif
ON_ERROR := error_occurred=1
@@ -114,6 +116,14 @@ list-keyboards:
echo $(KEYBOARDS)
exit 0
define PRINT_KEYBOARD
$(info $(PRINTING_KEYBOARD))
endef
generate-keyboards-file:
$(foreach PRINTING_KEYBOARD,$(KEYBOARDS),$(eval $(call PRINT_KEYBOARD)))
exit 0
#Compatibility with the old make variables, anything you specify directly on the command line
# always overrides the detected folders
ifdef keyboard

View File

@@ -94,6 +94,23 @@ endif
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE)
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_1).h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/$(KEYBOARD_FOLDER_2).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_2).h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/$(KEYBOARD_FOLDER_3).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_3).h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/$(KEYBOARD_FOLDER_4).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_4).h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_5).h
endif
# We can assume a ChibiOS target When MCU_FAMILY is defined , since it's not used for LUFA
ifdef MCU_FAMILY
PLATFORM=CHIBIOS
@@ -233,10 +250,12 @@ ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
include $(VISUALIZER_PATH)/visualizer.mk
endif
ALL_CONFIGS := $(PROJECT_CONFIG) $(CONFIG_H)
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
$(KEYMAP_OUTPUT)_SRC := $(SRC)
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) $(GFXDEFS) \
-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYBOARD_H=\"$(KEYBOARD_FOLDER_1).h\" -DQMK_KEYBOARD_CONFIG_H=\"$(KEYBOARD_PATH_1)/config.h\" \
-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYBOARD_H=\"$(QMK_KEYBOARD_H)\" -DQMK_KEYBOARD_CONFIG_H=\"$(KEYBOARD_PATH_1)/config.h\" \
-DQMK_KEYMAP=\"$(KEYMAP)\" -DQMK_KEYMAP_H=\"$(KEYMAP).h\" -DQMK_KEYMAP_CONFIG_H=\"$(KEYMAP_PATH)/config.h\" \
-DQMK_SUBPROJECT -DQMK_SUBPROJECT_H -DQMK_SUBPROJECT_CONFIG_H
$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)

View File

@@ -70,8 +70,9 @@ ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
endif
ifeq ($(strip $(POINTING_DEVICE_ENABLE)), yes)
OPT_DEFS += -DPOINTING_DEVICE_ENABLE
SRC += $(QUANTUM_DIR)/pointing_device.c
OPT_DEFS += -DPOINTING_DEVICE_ENABLE
OPT_DEFS += -DMOUSE_ENABLE
SRC += $(QUANTUM_DIR)/pointing_device.c
endif
ifeq ($(strip $(UCIS_ENABLE)), yes)

View File

@@ -42,6 +42,22 @@
* [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md)
* [Keycodes](keycodes.md)
* [Backlight](feature_backlight.md#backlight-keycodes)
* [Basic](keycodes_basic.md)
* [Bluetooth](feature_bluetooth.md#bluetooth-keycodes)
* [Bootmagic](feature_bootmagic.md#bootmagic-keycodes)
* [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
* [Mod+Key](feature_advanced_keycodes.md#modifier-keys)
* [Mod Tap](feature_advanced_keycodes.md#mod-tap)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Quantum](quantum_keycodes.md)
* [RGB Light](feature_rgblight.md#rgblight-keycodes)
* [Shifted Keys](feature_advanced_keycodes.md#shifted-keycodes)
* [Stenography](feature_stenography.md#keycode-reference)
* [Thermal Printer](feature_thermal_printer.md#thermal-printer-keycodes)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* Reference
* [Config Options](config_options.md)
* [Customizing Functionality](custom_quantum_functions.md)
@@ -49,25 +65,10 @@
* [Documentation Templates](documentation_templates.md)
* [Glossary](glossary.md)
* [Keymap overview](keymap.md)
* [Keycodes](keycodes.md)
* [Backlight](feature_backlight.md#backlight-keycodes)
* [Basic](keycodes_basic.md)
* [Bluetooth](feature_bluetooth.md#bluetooth-keycodes)
* [Bootmagic](feature_bootmagic.md#bootmagic-keycodes)
* [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
* [Mod+Key](feature_advanced_keycodes.md#modifier-keys)
* [Mod Tap](feature_advanced_keycodes.md#mod-tap)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Quantum](quantum_keycodes.md)
* [RGB Light](feature_rgblight.md#rgblight-keycodes)
* [Shifted Keys](feature_advanced_keycodes.md#shifted-keycodes)
* [Stenography](feature_stenography.md#keycode-reference)
* [Thermal Printer](feature_thermal_printer.md#thermal-printer-keycodes)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* [Unit Testing](unit_testing.md)
* For Makers and Modders
* [Hand Wiring Guide](hand_wiring.md)
* [Hand Wiring Guide](hand_wire.md)
* [ISP flashing guide](isp_flashing_guide.md)
* [Modding your keyboard](modding_your_keyboard.md)

View File

@@ -109,6 +109,8 @@ If you define these options you will enable the associated feature, which may in
* `#define TAPPING_TERM 200`
* how long before a tap becomes a hold
* `#define RETRO_TAPPING`
* tap anyway, even after TAPPING_TERM, if there was no other key interruption between press and release
* `#define TAPPING_TOGGLE 2`
* how many taps before triggering the toggle
* `#define PERMISSIVE_HOLD`

View File

@@ -104,6 +104,8 @@ Most first-time QMK contributors start with their personal keymaps. We try to ke
* Write a `readme.md` using [the template](https://docs.qmk.fm/documentation_templates.html#).
* All Keymap PR's are squashed, so if you care about how your commits are squashed you should do it yourself
* Do not lump features in with keymap PR's. Submit the feature first and then a second PR for the keymap.
* Do not include `Makefile`s in your keymap folder (they're no longer used)
* Update copyrights in file headers (look for `REPLACE_WITH_YOUR_NAME `)
## Keyboards
@@ -114,6 +116,9 @@ We also ask that you follow these guidelines:
* Write a `readme.md` using [the template](https://docs.qmk.fm/documentation_templates.html#).
* Keep the number of commits reasonable or we will squash your PR
* Do not lump core features in with new keyboards. Submit the feature first and then submit a separate PR for the keyboard.
* Name `.c`/`.h` file after the immediate parent folder, eg `/keyboards/<kb1>/<kb2>/<kb2>.[ch]`
* Do not include `Makefile`s in your keyboard folder (they're no longer used)
* Update copyrights in file headers (look for `REPLACE_WITH_YOUR_NAME `)
## Quantum/TMK Core

View File

@@ -159,6 +159,7 @@ byte Teensy(ATMega32u4) byte Teensy++(AT90SUB1286)
And see this discussion for further reference.
https://github.com/tmk/tmk_keyboard/issues/179
If you are using a TeensyUSB, there is a [known bug](https://github.com/qmk/qmk_firmware/issues/164) in which the hardware reset button prevents the RESET key from working. Unplugging the keyboard and plugging it back in should resolve the problem.
## Special Extra key doesn't work(System, Audio control keys)
You need to define `EXTRAKEY_ENABLE` in `rules.mk` to use them in QMK.

View File

@@ -10,7 +10,7 @@
## What Differences Are There Between QMK and TMK?
TMK was originally designed and implemented by [Jun Wako](https://github.com/tmk). QMK started as [Jack Humbert's](https://github.com/jackhumbert) fork of TMK for the Planck. After a while Jack's fork had diverged quite a bit from TMK, and in 2015 Jack decided to rename his fork to QMK.
TMK was originally designed and implemented by [Jun Wako](https://github.com/tmk). QMK started as [Jack Humbert](https://github.com/jackhumbert)'s fork of TMK for the Planck. After a while Jack's fork had diverged quite a bit from TMK, and in 2015 Jack decided to rename his fork to QMK.
From a technical standpoint QMK builds upon TMK by adding several new features. Most notably QMK has expanded the number of available keycodes and uses these to implement advanced features like `S()`, `LCTL()`, and `MO()`. You can see a complete list of these keycodes in [Keycodes](keycodes.md).

View File

@@ -49,6 +49,8 @@ Once you have a good feel for how layers work and what you can do, you can get m
Layers stack on top of each other in numerical order. When determining what a keypress does, QMK scans the layers from the top down, stopping when it reaches the first active layer that is not set to `KC_TRNS`. As a result if you activate a layer that is numerically lower than your current layer, and your current layer (or another layer that is active and higher than your target layer) has something other than `KC_TRNS`, that is the key that will be sent, not the key on the layer you just activated. This is the cause of most people's "why doesn't my layer get switched" problem.
Sometimes, you might want to switch between layers in a macro or as part of a tap dance routine. `layer_on` activates a layer, and `layer_off` deactivates it. More layer-related functions can be found in [action_layer.h](../tmk_core/common/action_layer.h).
# Modifier keys
These functions allow you to combine a mod with a keycode. When pressed the keydown for the mod will be sent first, and then *kc* will be sent. When released the keyup for *kc* will be sent and then the mod will be sent.
@@ -145,6 +147,8 @@ You can control the behavior of one shot keys by defining these in `config.h`:
* `OSM(mod)` - Momentarily hold down *mod*. You must use the `MOD_*` keycodes as shown in [Mod Tap](#mod-tap), not the `KC_*` codes.
* `OSL(layer)` - momentary switch to *layer*.
Sometimes, you want to activate a one-shot layer as part of a macro or tap dance routine. To do this, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `set_oneshot_layer(ONESHOT_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`. For more complicated actions, take a look at the oneshot implementation in [`process_record`](../tmk_core/common/action.c#L429).
## Permissive Hold
As of [PR#1359](https://github.com/qmk/qmk_firmware/pull/1359/), there is a new `config.h` option:

View File

@@ -42,7 +42,7 @@ Yes, unfortunately.
Add to your `rules.mk` in the keymap folder:
AUTO_SHIFT_ENABLE = YES
AUTO_SHIFT_ENABLE = yes
If no `rules.mk` exists, you can create one.

View File

@@ -8,34 +8,78 @@ Macros allow you to send multiple keystrokes when pressing just one key. QMK has
## The new way: `SEND_STRING()` & `process_record_user`
Sometimes you just want a key to type out words or phrases. For the most common situations we've provided `SEND_STRING()`, which will type out your string for you. All ascii that is easily translated to a keycode is supported (eg `\n\t`).
Sometimes you just want a key to type out words or phrases. For the most common situations we've provided `SEND_STRING()`, which will type out your string (i.e. a sequence of characters) for you. All ASCII characters that are easily translated to a keycode are supported (e.g. `\n\t`).
For example:
Here is an example `keymap.c` for a two-key keyboard:
```c
enum custom_keycodes {
PRINT_TRUTH = SAFE_RANGE
MY_CUSTOM_MACRO = SAFE_RANGE
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case PRINT_TRUTH:
SEND_STRING("QMK is the best thing ever!");
case MY_CUSTOM_MACRO:
SEND_STRING("QMK is the best thing ever!"); // this is our macro!
return false; break;
}
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{MY_CUSTOM_MACRO, KC_ESC}
}
};
```
### Tap/down/up
What happens here is this:
We first define a new custom keycode in the range not occupied by any other keycodes.
Then we use the `process_record_user` function, which is called whenever a key is pressed or released, to check if our custom keycode has been activated.
If yes, we send the string `"QMK is the best thing ever!"` to the computer via the `SEND_STRING` macro (this is a C preprocessor macro, not to be confused with QMK macros).
We return `false` to indicate to the caller that the key press we just processed need not be processed any further.
Finally, we define the keymap so that the first button activates our macro and the second button is just an escape button.
You might want to add more than one macro.
You can do that by adding another keycode and adding another case to the switch statement, like so:
```c
enum custom_keycodes {
MY_CUSTOM_MACRO = SAFE_RANGE,
MY_OTHER_MACRO
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case MY_CUSTOM_MACRO:
SEND_STRING("QMK is the best thing ever!");
return false; break;
case MY_OTHER_MACRO:
SEND_STRING(SS_LCTRL("ac")); // selects all and copies
return false; break;
}
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{MY_CUSTOM_MACRO, MY_OTHER_MACRO}
}
};
```
### TAP, DOWN and UP
You may want to use keys in your macros that you can't write down, such as `Ctrl` or `Home`.
You can send arbitary keycodes by wrapping them in:
* `SS_TAP()`
* `SS_DOWN()`
* `SS_UP()`
* `SS_TAP()` presses and releases a key.
* `SS_DOWN()` presses (but does not release) a key.
* `SS_UP()` releases a key.
For example:
@@ -53,11 +97,12 @@ There's also a couple of mod shortcuts you can use:
* `SS_LGUI(string)`
* `SS_LALT(string)`
That can be used like this:
These press the respective modifier, send the supplied string and then release the modifier.
They can be used like this:
SEND_STRING(SS_LCTRL("a"));
Which would send LCTRL+a (LTRL down, a, LTRL up) - notice that they take strings (eg `"k"`), and not the `X_K` keycodes.
Which would send LCTRL+a (LCTRL down, a, LCTRL up) - notice that they take strings (eg `"k"`), and not the `X_K` keycodes.
### Alternative keymaps

View File

@@ -30,4 +30,58 @@ Please include authorship (your name, github username, email), and optionally [a
## Example
For a brief example, checkout `/users/_example/` until we have more reasonable and useful examples.
For a brief example, checkout `/users/_example/` , or for a more detailed examples check out [`template.h`](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/template.h) and [`template.c`](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/template.c) in `/users/drashna/` .
### Consolidated Macros
If you wanted to consoludate macros and other functions into your userspace for all of your keymaps, you can do that. The issue is that you then cannot call any function defined in your userspace, or it gets complicated. To better handle this, you can call the functions here and create new functions to use in individual keymaps.
First, you'd want to go through all of your `keymap.c` files and replace `process_record_user` with `process_record_keymap` instead. This way, you can still use keyboard specific codes on those boards, and use your custom "global" keycodes as well. You'll also want to replace `SAFE_RANGE` with `NEW_SAFE_RANGE` so that you wont have any overlappind keycodes
Then add `#include <name.h>` to all of your keymap.c files. This allows you to use these new keycodes without having to redefine them in each keymap.
Once you've done that, you'll want to set the keycode definitions that you need to the `<name>.h` file. For instance:
```
#ifndef USERSPACE
#define USERSPACE
#include "quantum.h"
// Define all of
enum custom_keycodes {
KC_MAKE = SAFE_RANGE,
NEW_SAFE_RANGE //use "NEW_SAFE_RANGE" for keymap specific codes
};
#endif
```
Now you want to create the `<name>.c` file, and add this content to it:
```
#include "<name>.h"
#include "quantum.h"
#include "action.h"
#include "version.h"
__attribute__ ((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_MAKE:
if (!record->event.pressed) {
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP);
SEND_STRING(SS_TAP(X_ENTER));
}
return false;
break;
}
return process_record_keymap(keycode, record);
}
```
This will add a new `KC_MAKE` keycode that can be used in any of your keymaps. And this keycode will output `make <keyboard>:<keymap">`, making frequent compiling easier. And this will work with any keyboard and any keymap as it will output the current boards info, so that you don't have to type this out every time.

View File

@@ -1,6 +1,6 @@
# Installing Build Tools
This page describes setting up the build environment for QMK. These instructions cover AVR processors (such as the atmega32u4.)
This page describes setting up the build environment for QMK. These instructions cover AVR processors (such as the atmega32u4).
<!-- FIXME: We should have ARM instructions somewhere. -->
@@ -44,7 +44,7 @@ By default, this will download compilers for both AVR and ARM. If you don't need
nix-shell --arg arm false
## Mac
## macOS
If you're using [homebrew,](http://brew.sh/) you can use the following commands:
brew tap osx-cross/avr
@@ -58,10 +58,10 @@ This is the recommended method. If you don't have homebrew, [install it!](http:/
## Windows with msys2 (recommended)
The best environment to use, for Windows Vista through any later version (tested on 7 and 10,) is [msys2](http://www.msys2.org).
The best environment to use, for Windows Vista through any later version (tested on 7 and 10), is [msys2](http://www.msys2.org).
* Install msys2 by downloading and following the instructions here: http://www.msys2.org
* Open the "MSYS2 MingGW 64-bit" shortcut
* Install msys2 by downloading it and following the instructions here: http://www.msys2.org
* Open the ``MSYS2 MingGW 64-bit`` shortcut
* Navigate to your qmk checkout. For example, if it's in the root of your c drive:
* `$ cd /c/qmk_firmware`
* Run `util/msys2_install.sh` and follow the prompts
@@ -80,7 +80,7 @@ If you already have cloned the repository on your Windows file system you can ig
You will need to clone the repository to your Windows file system using the normal Git for Windows and **not** the WSL Git. So if you haven't installed Git before, [download](https://git-scm.com/download/win) and install it. Then [set it up](https://git-scm.com/book/en/v2/Getting-Started-First-Time-Git-Setup), it's important that you setup the e-mail and user name, especially if you are planning to contribute.
Once Git is installed, open the Git bash command and change the directory to where you want to clone QMK, note that you have to use forward slashes, and that your c drive is accessed like this `/c/path/to/where/you/want/to/go`. Then run `git clone --recurse-submodules https://github.com/qmk/qmk_firmware`, this will create a new folder `qmk_firmware` as a subfolder of the current one.
Once Git is installed, open the Git Bash command and change the directory to where you want to clone QMK; note that you have to use forward slashes, and that your c drive is accessed like this `/c/path/to/where/you/want/to/go`. Then run `git clone --recurse-submodules https://github.com/qmk/qmk_firmware`, this will create a new folder `qmk_firmware` as a subfolder of the current one.
### Toolchain setup
The Toolchain setup is done through the Windows Subsystem for Linux, and the process is fully automated. If you want to do everything manually, there are no other instructions than the scripts themselves, but you can always open issues and ask for more information.
@@ -122,8 +122,11 @@ If this is a bit complex for you, Docker might be the turn-key solution you need
# defaults are ergodox/default
docker run -e keymap=gwen -e keyboard=ergodox_ez --rm -v $('pwd'):/qmk:rw edasque/qmk_firmware
```
# On windows docker seems to have issue with VOLUME tag in Dockerfile, and $('pwd') won't print a windows compliant path, use full path instead like this
On Windows Docker seems to have issues with the VOLUME tag in Dockerfile, and `$('pwd')` won't print a Windows compliant path; use full path instead, like this:
```bash
docker run -e keymap=default -e keyboard=ergobox_ez --rm -v D:/Users/Sacapuces/Documents/Repositories/qmk:/qmk:rw edasque/qmk_firmware
```
@@ -131,4 +134,4 @@ docker run -e keymap=default -e keyboard=ergobox_ez --rm -v D:/Users/Sacapuces/D
This will compile the targeted keyboard/keymap and leave it in your QMK directory for you to flash.
## Vagrant
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [vagrant guide](vagrant_guide.md).
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [vagrant guide](getting_started_vagrant.md).

View File

@@ -52,7 +52,7 @@ To https://github.com/whoeveryouare/qmk_firmware.git
+ 20043e64...7da94ac5 master -> master
```
Your changes now exist on your fork on Github - if you go back there (https://github.com/<whoeveryouare>/qmk_firmware), you can create a "New Pull Request" by clicking this button:
Your changes now exist on your fork on Github - if you go back there (`https://github.com/<whoeveryouare>/qmk_firmware`), you can create a "New Pull Request" by clicking this button:
![New Pull Request](http://i.imgur.com/DxMHpJ8.jpg)
@@ -60,4 +60,4 @@ Here you'll be able to see exactly what you've committed - if it all looks good,
![Create Pull Request](http://i.imgur.com/Ojydlaj.jpg)
After submitting, we may talk to you about your changes, ask that you make changes, and eventually accept it! Thanks for contributing to QMK :)
After submitting, we may talk to you about your changes, ask that you make changes, and eventually accept it! Thanks for contributing to QMK :)

View File

@@ -1,22 +1,22 @@
# Introduction
This page attempts to explain the basic information you need to know to work with the QMK project. It assumes that you are familiar with navigating a UNIX shell, but does not assume you are familiar with C or with compiling using make.
This page attempts to explain the basic information you need to know to work with the QMK project. It assumes that you are familiar with navigating a Unix shell, but does not assume you are familiar with C or with compiling using make.
## Basic QMK structure
QMK is a fork of @tmk's [tmk_keyboard](https://github.com/tmk/tmk_keyboard) project. The original TMK code, with modifications, can be found in the `tmk` folder. The QMK additions to the project may be found in the `quantum` folder. Keyboard projects may be found in the `handwired` and `keyboard` folders.
QMK is a fork of [Jun Wako](https://github.com/tmk)'s [tmk_keyboard](https://github.com/tmk/tmk_keyboard) project. The original TMK code, with modifications, can be found in the `tmk` folder. The QMK additions to the project may be found in the `quantum` folder. Keyboard projects may be found in the `handwired` and `keyboard` folders.
### Keyboard project structure
Within the `handwired` and `keyboard` folders is a directory for each keyboard project, for example `qmk_firmware/keyboards/clueboard`. Within you'll find the following structure:
Within the folder `keyboards` and its subfolder `handwired` is a directory for each keyboard project, for example `qmk_firmware/keyboards/clueboard`. Within it you'll find the following structure:
* `keymaps/`: Different keymaps that can be built
* `rules.mk`: The file that sets the default "make" options. Do not edit this file directly, instead use a keymap specific `Makefile`.
* `rules.mk`: The file that sets the default "make" options. Do not edit this file directly, instead use a keymap specific `Makefile`
* `config.h`: The file that sets the default compile time options. Do not edit this file directly, instead use a keymap specific `config.h`.
### Keymap structure
In every keymap folder, the following files may be found. Only `keymap.c` is required, if the rest of the files are not found the default options will be chosen.
In every keymap folder, the following files may be found. Only `keymap.c` is required, and if the rest of the files are not found the default options will be chosen.
* `config.h`: the options to configure your keymap
* `keymap.c`: all of your keymap code, required
@@ -30,13 +30,13 @@ There are 2 `config.h` locations:
* keyboard (`/keyboards/<keyboard>/config.h`)
* keymap (`/keyboards/<keyboard>/keymaps/<keymap>/config.h`)
If the keymap `config.h` exists that file is included by the build system and the keyboard `config.h` is not included. If you wish to override settings in your keymap's `config.h` you will need to include some glue code:
If the keymap `config.h` exists, that file is included by the build system and the keyboard `config.h` is not included. If you wish to override settings in your keymap's `config.h` you will need to include some glue code:
```
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#include "config_common.h"
```
If you want to override a setting from the parent `config.h` file, you need to `#undef` and then `#define` the setting again, like this:

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@@ -14,7 +14,7 @@ Other than having Vagrant and Virtualbox installed and possibly a restart of you
The "easy" way to flash the firmware is using a tool from your host OS:
* [QMK Flasher](https://github.com/qmk/qmk_flasher)
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox) (reccommened)
* [Teensy Loader](https://www.pjrc.com/teensy/loader.html)
* [Atmel FLIP](http://www.atmel.com/tools/flip.aspx)

View File

@@ -6,7 +6,7 @@ Parts list:
* Keyboard plate (metal, plastic, cardboard, etc)
* Wire (strained for wiring to the Teensy, anything for the rows/columns)
* Soldering iron set at 600ºF or 315ºC (if temperature-controlled)
* Resin-cored solder (leaded or lead-free)
* Rosin-cored solder (leaded or lead-free)
* Adequate ventilation/a fan
* Tweezers (optional)
* Wire cutters/snippers

View File

@@ -16,6 +16,94 @@ In an effort to keep the repo size down, we're no longer accepting images of any
Any sort of hardware file (plate, case, pcb) can't be stored in qmk_firmware, but we have the [qmk.fm repo](https://github.com/qmk/qmk.fm) where such files (as well as in-depth info) can be stored and viewed on [qmk.fm](http://qmk.fm). Downloadable files are stored in `/<keyboard>/` (name follows the same format as above) which are served at `http://qmk.fm/<keyboard>/`, and pages are generated from `/_pages/<keyboard>/` which are served at the same location (.md files are generated into .html files through Jekyll). Check out the `lets_split` directory for an example.
## Keyboard Metadata
As QMK grows so does the ecosystem surrounding QMK. To make it easier for projects in that ecosystem to tie into QMK as we make changes we are developing a metadata system to expose information about keyboards in QMK.
You can create `info.json` files at every level under `qmk_firmware/keyboards/<name>` to specify this metadata. These files are combined, with more specific files overriding keys in less specific files. This means you do not need to duplicate your metadata information. For example, `qmk_firmware/keyboards/clueboard/info.json` specifies `manufacturer` and `maintainer`, while `qmk_firmware/keyboards/clueboard/66/info.json` specifies more specific information about Clueboard 66%.
### `info.json` Format
The `info.json` file is a JSON formatted dictionary with the following keys available to be set. You do not have to set all of them, merely the keys that apply to your keyboard.
* `keyboard_name`
* A free-form text string describing the keyboard.
* Example: `Clueboard 66%`
* `manufacturer`
* A free-form text string naming the manufacturer.
* Example: `Clueboard`
* `identifier`
* The Vendor, Product, and Revision ID's joined by a :
* Example: `c1ed:2370:0001`
* `url`
* A URL to the keyboard's product page, [QMK.fm/keyboards](https://qmk.fm/keyboards) page, or other page describing information about the keyboard.
* `processor`
* The MCU or CPU this keyboard uses.
* Example: `atmega32u4` or `stm32f303`
* `bootloader`
* What bootloader this keyboard uses. Available options:
* `atmel-dfu`
* `kiibohd-dfu-util`
* `lufa-dfu`
* `qmk-dfu`
* `stm32-dfu-util`
* (FIXME: This list is incomplete.)
* `maintainer`
* GitHub username of the maintainer, or `qmk` for community maintained boards
* `width`
* Width of the board in Key Units
* `height`
* Height of the board in Key Units
* `layouts`
* Physical Layout representations. See the next section for more detail.
#### Layout Format
Within our `info.json` file the `layouts` portion of the dictionary contains several nested dictionaries. The outer layer consists of QMK layout macros, for example `LAYOUT_ansi` or `LAYOUT_iso`. Within each layout macro are keys for `width`, `height`, and `key_count`, each of which should be self-explanatory.
* `width`
* Optional: The width of the layout in Key Units
* `height`
* Optional: The height of the layout in Key Units
* `key_count`
* **Required**: The number of keys in this layout
* `layout`
* A list of Key Dictionaries describing the physical layout. See the next section for more details.
#### Key Dictionary Format
Each Key Dictionary in a layout describes the physical properties of a key. If you are familiar with the Raw Code for <http://keyboard-layout-editor.com> you will find many of the concepts the same. We re-use the same key names and layout choices wherever possible, but unlike keyboard-layout-editor each key is stateless, inheriting no properties from the keys that came before it.
All key positions and rotations are specified in relation to the top-left corner of the keyboard, and the top-left corner of each key.
* `X`
* **Required**: The absolute position of the key in the horizontal axis, in Key Units.
* `Y`
* **Required**: The absolute position of the key in the vertical axis, in Key Units.
* `W`
* The width of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
* `H`
* The height of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
* `R`
* How many degrees clockwise to rotate the key.
* `RX`
* The absolute position of the point to rotate the key around in the horizontal axis. Default: `x`
* `RY`
* The absolute position of the point to rotate the key around in the vertical axis. Default: `y`
* `KS`
* Key Shape: define a polygon by providing a list of points, in Key Units.
* **Important**: These are relative to the top-left of the key, not absolute.
* Example ISO Enter: `[ [0,0], [1.5,0], [1.5,2], [0.25,2], [0.25,1], [0,1], [0,0] ]`
### How Is The Metadata Exposed?
This metadata is primarily used in two ways:
* To allow web-based configurators to dynamically generate UI
* To support the new `make keyboard:keymap:qmk` target, which bundles this metadata up with the firmware to allow QMK Toolbox to be smarter.
Configurator authors can see the [QMK Compiler](https://docs.compile.qmk.fm/api_docs.html) docs for more information on using the JSON API.
## Non-production/handwired projects
We're happy to accept any project that uses QMK, including prototypes and handwired ones, but we have a separate `/keyboards/handwired/` folder for them, so the main `/keyboards/` folder doesn't get overcrowded. If a prototype project becomes a production project at some point in the future, we'd be happy to move it to the main `/keyboards/` folder!

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@@ -115,7 +115,7 @@ When defining a [keymap](keymap.md) each key needs a valid key definition. This
|`KC_DOWN`||DownArrow|
|`KC_UP`||UpArrow|
|`KC_APPLICATION`|`KC_APP`|Application|
|`KC_POWER`||Power|
|`KC_POWER`||Old power button scancode. MS has deprecated this in favor of `KC_SYSTEM_POWER`.|
|`KC_EXECUTE`||Execute|
|`KC_HELP`||Help|
|`KC_MENU`||Menu|
@@ -138,7 +138,7 @@ When defining a [keymap](keymap.md) each key needs a valid key definition. This
|`KC_CLEAR_AGAIN`||Clear/Again|
|`KC_CRSEL`||CrSel/Props|
|`KC_EXSEL`||ExSel|
|`KC_SYSTEM_POWER`|`KC_PWR`|System Power Down|
|`KC_SYSTEM_POWER`|`KC_PWR`|System Power Down. Recommended over `KC_POWER`.|
|`KC_SYSTEM_SLEEP`|`KC_SLEP`|System Sleep|
|`KC_SYSTEM_WAKE`|`KC_WAKE`|System Wake|
|`KC_MAIL`|`KC_MAIL`||

View File

@@ -28,14 +28,12 @@ Respective layers can be validated simultaneously. Layers are indexed with 0 to
Sometimes, the action code stored in keymap may be referred as keycode in some documents due to the TMK history.
### Keymap layer status
Keymap layer has its state in two 32 bit parameters:
The state of the Keymap layer is determined by two 32 bit parameters:
* **`default_layer_state`** indicates a base keymap layer(0-31) which is always valid and to be referred.
* **`layer_state`** () has current on/off status of the layer on its each bit.
* **`default_layer_state`** indicates a base keymap layer (0-31) which is always valid and to be referred (the default layer).
* **`layer_state`** has current on/off status of each layer in its bits.
Keymap has its state in two parameter **`default_layer`** indicates a base keymap layer(0-31) which is always valid and to be referred, **`keymap_stat`** is 16bit variable which has current on/off status of layers on its each bit.
Keymap layer '0' is usually `default_layer` and which is the only valid layer and other layers is initially off after boot up firmware, though, you can configured them in `config.h`.
To change `default_layer` will be useful when you switch key layout completely, say you want Colmak instead of Qwerty.
Keymap layer '0' is usually `default_layer`, wither other layers initially off after booting up the firmware, although this can configured differently in `config.h`. It is useful to change `default_layer` when you completely switch a key layout, for example, if you want to switch to Colemak instead of Qwerty.
Initial state of Keymap Change base layout
----------------------- ------------------
@@ -52,7 +50,7 @@ To change `default_layer` will be useful when you switch key layout completely,
`--- default_layer = 0 `--- default_layer = 1
layer_state = 0x00000001 layer_state = 0x00000002
On the other hand, you shall change `layer_state` to overlay base layer with some layers for feature such as navigation keys, function key(F1-F12), media keys or special actions.
On the other hand, you can change `layer_state` to overlay the base layer with other layers for features such as navigation keys, function keys (F1-F12), media keys, and/or special actions.
Overlay feature layer
--------------------- bit|status

5
keyboards/6ball/6ball.c Normal file
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@@ -0,0 +1,5 @@
#include "6ball.h"
void matrix_init_kb(void) {
matrix_init_user();
}

16
keyboards/6ball/6ball.h Normal file
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@@ -0,0 +1,16 @@
#ifndef SIXBALL_H
#define SIXBALL_H
#include "quantum.h"
#define KEYMAP( \
k01, k02, k03, \
k04, k05, k06 \
) \
{ \
{ k02, k03, k06, k05, k04, k01 } \
}
#define KC_KEYMAP(k01, k02, k03, k04, k05, k06) KEYMAP(KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06)
#endif

53
keyboards/6ball/config.h Normal file
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@@ -0,0 +1,53 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCEEB
#define PRODUCT_ID 0x0007
#define DEVICE_VER 0x0001
#define MANUFACTURER That-Canadian
#define PRODUCT 6-Ball
#define DESCRIPTION 6-Ball Macropuck
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 6
/* pin-out */
#define MATRIX_ROW_PINS { F5 }
#define MATRIX_COL_PINS { F4, D4, B5, B6, B2, F6 }
#define UNUSED_PINS
/* ws2812 RGB LED */
#define RGB_DI_PIN F7
#define RGBLIGHT_TIMER
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 6 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define TAPPING_TERM 200
#endif

View File

@@ -0,0 +1,28 @@
#include "6ball.h"
#define _MAIN 0
#define _FN 1
#define KC_ KC_TRNS
#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
#define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
#define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
#define KC_X0 LT(_FN, KC_ESC)
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MAIN] = KC_KEYMAP(
F , X0 ,LCTL,
R , D , M
),
[_FN] = KC_KEYMAP(
F , ,RHUI,
RTOG,RMOD,RHUD
)
};

14
keyboards/6ball/readme.md Normal file
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@@ -0,0 +1,14 @@
6-Ball
======
A circular 6-key macropad made by ThatCanadian.
Keyboard Maintainer: QMK Community
Hardware Supported: Pro Micro ATmega32U4
Hardware Availability: ThatCanadian
Make example for this keyboard (after setting up your build environment):
make 6ball:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

67
keyboards/6ball/rules.mk Normal file
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@@ -0,0 +1,67 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = yes # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

28
keyboards/acr60/acr60.c Normal file
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@@ -0,0 +1,28 @@
#include "acr60.h"
#include "led.h"
void matrix_init_kb(void) {
// Keyboard start-up code goes here
// Runs once when the firmware starts up
matrix_init_user();
led_init_ports();
};
void matrix_scan_kb(void) {
// Looping keyboard code goes here
// This runs every cycle (a lot)
matrix_scan_user();
};
void led_init_ports(void) {
// Set caps lock LED pin as output
DDRB |= (1 << 2);
// Default to off
PORTB |= (1 << 2);
}
void led_set_kb(uint8_t usb_led) {
// Code for caps lock LED as reported by the OS
// Set this per keymap, instead of globally
led_set_user(usb_led);
}

107
keyboards/acr60/acr60.h Normal file
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@@ -0,0 +1,107 @@
#ifndef ARC60_H
#define ARC60_H
#include "quantum.h"
#define KEYMAP( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K400, K401, K403, K404, K406, K408, K410, K411, K412, K413, K414 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, K314 }, \
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, K412, K413, K414 } \
}
#define KEYMAP_HHKB( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K401, K403, K406, K411, K413 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, K314 }, \
{ KC_NO, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, KC_NO, K411, KC_NO, K413, KC_NO } \
}
#define KEYMAP_TRUE_HHKB( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K401, K403, K406, K410, K411 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, K314 }, \
{ KC_NO, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, KC_NO, KC_NO, KC_NO } \
}
#define KEYMAP_2_SHIFTS( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, \
K400, K401, K403, K404, K406, K408, K410, K411, K412, K413, K414 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314 }, \
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, K412, K413, K414 } \
}
#define KEYMAP_DIRECTIONAL( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K312, K313, K314, \
K400, K401, K403, K404, K406, K408, K410, K411, K412, K413, K414 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, KC_NO, K312, K313, K314 }, \
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, K412, K413, K414 } \
}
/* Mitch's keymap, "MitchSplit":
* Standard 60% base, split right shift, 3-split space, standard modifier row.
* Split shift is 2.75u + 1.25u + 2.25u (total of 6.25u). Might not work with other orientations.
*/
/*
* ,-----------------------------------------------------------------------------------------.
* |K000 |K001 |K002 |K003 |K004 |K005 |K006 |K007 |K008 |K009 |K010 |K011 |K012 | K014 |
* |-----------------------------------------------------------------------------------------+
* | K100 |K102 |K103 |K104 |K105 |K106 |K107 |K108 |K109 |K110 |K111 |K112 |K113 | K114 |
* |-----------------------------------------------------------------------------------------+
* | K200 |K202 |K203 |K204 |K205 |K206 |K207 |K208 |K209 |K210 |K211 |K212 | K213 |
* |-----------------------------------------------------------------------------------------+
* | K300 |K302 |K303 |K304 |K305 |K306 |K307 |K308 |K309 |K310 |K311 | K313 |K314 |
* |-----------------------------------------------------------------------------------------+
* | K400 | K401 | K403 | K404 | K406 | K408 | K410 | K411 | K413 | K414 |
* `-----------------------------------------------------------------------------------------'
*/
#define MITCHSPLIT( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K400, K401, K403, K404, K406, K408, K410, K411, K413, K414 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, KC_NO, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, K314 }, \
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, KC_NO, K413, K414 } \
}
#endif

54
keyboards/acr60/config.h Normal file
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#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x2260
#define DEVICE_VER 0x0001
#define MANUFACTURER MechKeysCa
#define PRODUCT ACR60
#define DESCRIPTION ACR60 Keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/* key matrix pins */
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3, F4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#define BACKLIGHT_PIN B6
#define BACKLIGHT_LEVELS 5
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN E2
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 20
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

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#include "acr60.h"
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Default keymap with standard 60% layout. Split space possible but entirely optional with this layout, as this
* layout covers all three split space keys as space keycodes. This also has alt right next to the space bar
* on both sides (Windows keyboard layout), no right-side system/GUI key, and momentary layer switching on
* the right modifiers into the 3rd (macro) and 2nd (function/sfx) layers, respectively. This also has the grave
* accent key set up on the 2nd layer, although on the first layer it includes grave key (tilde) when shift is held down,
* via the function actions code at the bottom.
*/
KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_NO,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(2), KC_NO, MO(1), KC_RCTL),
KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
KC_TRNS, M(1), M(2), M(3), M(4), M(5), M(6), M(7), M(8), M(9), M(10), M(11), M(12), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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@@ -0,0 +1,204 @@
#include "acr60.h"
#define _DFT 0
#define _NGUI 1
#define _FN 2
#define _SFX 3
// Fillers to make layering more clear
#define ______ KC_TRNS
#define bbbbbb KC_NO
#define GUIOFF MAGIC_NO_GUI
#define GUION MAGIC_UNNO_GUI
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
/* TODO: create handy quick-ref list here for easy grokking of the actual shortcuts in place */
/*
* This is Mitch's default ACR60 layout (also DZ60, on which the ACR60 is based). This is a
* Mac-oriented layout, as noted by the GUI keys immediately next to the space bar area of the
* lower modifier row. This uses the MITCHSPLIT keymap as defined in arc60.h, which uses a
* 3-split space bar and a split right shift. Otherwise it's a standard 60% layout (for now).
*
* For me, this is a great place to start getting used to a split key setup and still mostly
* sticking to a standard staggered 60% layout so my entire game isn't thrown off.
*
* Layers (0-based index because we're devs!):
*
* 0: Default QWERTY layer
* Note Fn and Alt keys on the right side of the spacebar, not sure if those are
* normal position but that's what I'm used to at this point. YMMV
*
* 1: Function Layer
* Function keys, Grave Key, Delete, Caps lock on the tab, media keys, and directional
* keys. Also you can hit the Alt key position to switch (and lock) into the 3rd layer
* if you really want to mess with your SFX for a bit.
*
* 2: Special Effects Layer
* RGB and backlight settings access. RGB cycle on "S" key position and if locked into
* the third layer you can hold shift to cycle backwards (see notes below). Bootloader
* access is on this layer. If layer locked, hit right Alt key to get back to layer 0.
*
* The keymap layer definitions below look pretty bad when soft-wrapped by your IDE / text editor.
* Be sure to disable wrapping to make things more readable with lines preserved.
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bksp |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN |
* |-----------------------------------------------------------------------------------------+
* | LCtrl | LAlt | LGUI | Space | Space| Space | RGUI | Fn | RAlt | RCtrl |
* `-----------------------------------------------------------------------------------------'
*/
/* Qwerty gui/alt/space/alt/gui /
*
* Hit MO(_FN) and Alt in that order to lock into the _FN layer.
*/
[_DFT] = MITCHSPLIT( /* Basic QWERTY */
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
MO(_FN), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN), \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, MO(_FN), LT(_SFX, KC_RALT),KC_RCTL \
),
/* Gaming
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | |BLOCKED| | | |BLOCKED| | | |
* `-----------------------------------------------------------------------------------------'
*/
/* I disable the GUI / System key for gaming, as usually that's windows and I hit that at the most
* inopportune moments. And games don't use the windows key. I'd use the Bootmagic MAGIC_NO_GUI and
* MAGIC_UNNO_GUI keycodes, but that actually disables it and has it persist beyond disconnection
* of the board. That's less convenient (and more confusing) for me than this approach, which is
* basically just blocking the GUI keys when this layer is active and not letting them flow through
* to the default layer.
*/
/* Layer 2: "special effects": RGB lighting, backlighting, bootloader */
[_NGUI] = MITCHSPLIT(
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, bbbbbb, ______, ______, ______, bbbbbb, ______, ______, ______ \
),
/* Fn Layer / Layer 1
* ,-----------------------------------------------------------------------------------------.
* |KC_GRV| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Del |
* |-----------------------------------------------------------------------------------------+
* | CAPS | | | | | |Home | Pgup| Up | PgDn| End | | | |
* |-----------------------------------------------------------------------------------------+
* | | Vol-| Vol+| Mute| | | | Left| Down|Right| | | |
* |-----------------------------------------------------------------------------------------+
* | |Prev |Play |Next | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | LrSfx | |
* `-----------------------------------------------------------------------------------------'
*/
/*
* Pok3r-style layer switching on M and "," keys (_DFT and _NGUI layers, respectively). Note that
* these don't enable/disable those layers (i.e. latching keys), they actually switch to that layer.
* To go to the _NGUI layer, Fn+comma, to go to _DFT from _NGUI, hit Fn+M.
*/
/* Layer 1: Functions, primary layer switching, media controls, directional */
[_FN] = MITCHSPLIT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
KC_CAPS, bbbbbb, bbbbbb, bbbbbb, bbbbbb, bbbbbb, KC_HOME, KC_PGUP, KC_UP , KC_PGDOWN,KC_END, bbbbbb, bbbbbb, bbbbbb, \
______, KC_VOLD, KC_VOLU, KC_MUTE, bbbbbb, bbbbbb, bbbbbb, KC_LEFT, KC_DOWN, KC_RIGHT, bbbbbb, bbbbbb, ______, \
______, KC_MPRV, KC_MPLY, KC_MNXT, bbbbbb, bbbbbb, bbbbbb,TO(_DFT),TO(_NGUI), bbbbbb, bbbbbb, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______,TG(_SFX),______ \
),
/* Special Effects Layer / Layer 2
* ,-----------------------------------------------------------------------------------------.
* | |Plain|Brth |Rnbw |Swirl|Snake|Knght|Xmas |Grdnt| | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | BL |BLSTEP| BL- | BL+ | | | | | | | | |Bootldr |
* |-----------------------------------------------------------------------------------------+
* | | RGBT| RGBM| | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | |LrDflt | |
* `-----------------------------------------------------------------------------------------'
*/
/* Tap RAlt to get back to default layer (0).
*
* See https://docs.qmk.fm/feature_rgblight.html#rgblight-keycodes for details about
* RGB codes. Quick summary, though:
*
* RGB_MODE_PLAIN RGB_M_P Switch to the static no animation mode
* RGB_MODE_BREATHE RGB_M_B Switch to the breathing mode
* RGB_MODE_RAINBOW RGB_M_R Switch to the rainbow mode (cycles through colors)
* RGB_MODE_SWIRL RGB_M_SW Switch to the swirl mode (like an animated gradient)
* RGB_MODE_SNAKE RGB_M_SN Switch to the snake mode
* RGB_MODE_KNIGHT RGB_M_K Switch to the knight animation
* RGB_MODE_XMAS RGB_M_X Switch to the Christmas animation
* RGB_MODE_GRADIENT RGB_M_G Switch to the static gradient mode
*
* Note that there are more animation variations, usually timer-based variations, by using the
* "S" key to cycle through modes. Use one of the deciated keys to get to
* the general mode where you want it, then cycle through variations of that mode to get
* something specific more quickly.
*/
/* Layer 2: "special effects": RGB lighting, backlighting, bootloader */
[_SFX] = MITCHSPLIT(
______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW,RGB_M_SN,RGB_M_K, RGB_M_X, RGB_M_G,______, ______, ______, ______, ______, \
______, BL_TOGG, BL_STEP, BL_DEC, BL_INC, ______, ______, ______, ______, ______, ______, ______, ______, RESET, \
______, RGB_TOG, RGB_MOD,______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______,TO(_DFT),______ \
)
};
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

15
keyboards/acr60/readme.md Normal file
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# ACR60
![acr60](https://cdn.shopify.com/s/files/1/1697/5323/products/20170522001035_1024x1024.jpg?v=1504725199)
A customizable 60% keyboard based on the DZ60.
Keyboard Maintainer: QMK Community
Hardware Supported: ACR60
Hardware Availability: [mechkeysca](https://mechkeys.ca/products/acr60)
Make example for this keyboard (after setting up your build environment):
make acr60:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

56
keyboards/acr60/rules.mk Normal file
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# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yes

View File

@@ -30,24 +30,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
},
[KEYNAV] = {
{KC_ESC, MEH(KC_A), RCTL(KC_Z), RCTL(KC_S), MEH(KC_B), KC_TRNS, KC_TRNS, KC_HOME, KC_UP, KC_END, KC_PGUP, },
{MEH(KC_C), MEH(KC_D), RSFT(KC_TAB), KC_TAB, MEH(KC_E), KC_TRNS, LCTL(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_RIGHT), },
{MEH(KC_F), MEH(KC_G), MEH(KC_H), MEH(KC_I), MEH(KC_J), KC_TRNS, KC_TRNS, RCTL(KC_C), RCTL(KC_X), RCTL(KC_V), KC_PGDOWN, },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENTER, KC_SPACE, KC_BSPC, RCTL(KC_BSPC), KC_DELETE, LCTL(KC_DELETE), }
{KC_ESC, MEH(KC_F9), RCTL(KC_Z), RCTL(KC_S), MEH(KC_F10), KC_TRNS, KC_TRNS, KC_HOME, KC_UP, KC_END, KC_PGUP, },
{MEH(KC_F11), MEH(KC_F12), RSFT(KC_TAB), KC_TAB, MEH(KC_A), KC_TRNS, LCTL(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_RIGHT), },
{MEH(KC_B), MEH(KC_C), MEH(KC_D), MEH(KC_E), MEH(KC_F), KC_TRNS, KC_TRNS, RCTL(KC_C), RCTL(KC_X), RCTL(KC_V), KC_PGDOWN, },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENTER, KC_SPACE, KC_BSPC, RCTL(KC_BSPC), KC_DELETE, LCTL(KC_DELETE), }
},
[KEYSEL] = {
{KC_TRNS, KC_TRNS, RCTL(KC_Z), RCTL(KC_S), KC_TRNS, KC_TRNS, KC_TRNS, RSFT(KC_HOME), RSFT(KC_UP), RSFT(KC_END), RSFT(KC_PGUP), },
{KC_TRNS, KC_TRNS, RSFT(KC_TAB), KC_TAB, KC_TRNS, KC_TRNS, RSFT(RCTL(KC_LEFT)), RSFT(KC_LEFT), RSFT(KC_DOWN), RSFT(KC_RIGHT), RSFT(RCTL(KC_RIGHT)), },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RCTL(KC_C),RCTL(KC_X), RCTL(KC_V), RSFT(KC_PGDN), },
{RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENTER, KC_SPACE, KC_BSPC, RCTL(KC_BSPC), KC_DELETE, LCTL(KC_DELETE), }
{MEH(KC_G), MEH(KC_H),MEH(KC_I), MEH(KC_J), MEH(KC_K), KC_TRNS, KC_TRNS, RSFT(KC_HOME), RSFT(KC_UP), RSFT(KC_END), RSFT(KC_PGUP), },
{MEH(KC_L), MEH(KC_M),MEH(KC_N), MEH(KC_O), MEH(KC_P), KC_TRNS, RSFT(RCTL(KC_LEFT)), RSFT(KC_LEFT), RSFT(KC_DOWN), RSFT(KC_RIGHT), RSFT(RCTL(KC_RIGHT)), },
{MEH(KC_Q), MEH(KC_R),MEH(KC_S), MEH(KC_T), MEH(KC_U), KC_TRNS, KC_TRNS, RCTL(KC_C),RCTL(KC_X), RCTL(KC_V), RSFT(KC_PGDN), },
{RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENTER, KC_SPACE, KC_BSPC, RCTL(KC_BSPC), KC_DELETE, LCTL(KC_DELETE), }
},
[COMBINED] = {
{KC_ESC, KC_LABK, KC_RABK, KC_DQUO, KC_GRAVE, KC_TRNS, KC_PLUS, KC_7, KC_8, KC_9, KC_ASTR, },
{KC_LPRN, KC_RPRN, KC_LBRACKET, KC_RBRACKET, KC_UNDS, KC_TRNS, KC_MINS, KC_4, KC_5, KC_6, KC_SLSH, },
{KC_LCBR, KC_RCBR, KC_BSLS, KC_PIPE, KC_TILD, KC_TRNS, KC_EQUAL, KC_1, KC_2, KC_3, KC_QUES, },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_0, KC_DOT, KC_TRNS, KC_TRNS, }
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_TRNS, KC_PLUS, KC_7, KC_8, KC_9, KC_ASTR, },
{KC_LPRN, KC_RPRN, KC_LBRACKET, KC_RBRACKET, KC_UNDS, KC_TRNS, KC_MINS, KC_4, KC_5, KC_6, KC_SLSH, },
{KC_COLN, KC_DQUO, KC_LCBR, KC_RCBR, KC_AMPR, KC_TRNS, KC_EQUAL, KC_1, KC_2, KC_3, KC_QUES, },
{KC_TRNS, KC_TILD, KC_GRAVE, KC_CIRC, KC_TRNS, KC_TRNS, KC_TRNS, KC_0, KC_DOT, KC_PIPE, KC_BSLS, }
},
[MOUSE] = {

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@@ -0,0 +1,62 @@
#include "atreus62.h"
#include "action_layer.h"
#define OOOOOOO KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS },
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS },
{ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
{ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC },
{ KC_LCTL, KC_LGUI, KC_LALT, MO(3), MO(1), KC_BSPC, KC_ENT, KC_SPC, MO(2), KC_DEL, KC_EQL, KC_LBRC, KC_RBRC }
},
[1] = {
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PSLS, _______ },
{ _______, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PAST, _______ },
{ _______, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PMNS, KC_PGUP },
{ _______, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, _______, KC_P0, KC_PDOT, KC_PENT, KC_PPLS, KC_PGDN },
{ _______, _______, _______, _______, OOOOOOO, _______, _______, _______, _______, _______, _______, _______, _______ }
},
[2] = {
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______ },
{ _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______ },
{ _______, _______, KC_MPLY, KC_MRWD, KC_MFFD, _______, _______, _______, KC_BTN1, KC_BTN2, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, OOOOOOO, _______, _______, _______, _______ }
},
[3] = {
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, KC_COPY, KC_PGUP, _______, _______, KC_PASTE, KC_DEL },
{ _______, _______, _______, KC_PGDN, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______ },
{ _______, _______, KC_CUT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, OOOOOOO, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
}
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch (id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
}
else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

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@@ -0,0 +1,16 @@
# Mfluid Keymap for the Atreus62
## Program
`make atreus62:mfluid:avrdude`
## Layers
[0-default](https://i.imgur.com/dpBdPn8.png)
[1-numpad](https://i.imgur.com/JMN8Fk9.png)
[2-multimedia](https://i.imgur.com/ZCSzKsZ.png)
[3-vim](https://i.imgur.com/J15xCqW.png)

45
keyboards/bfake/bfake.c Normal file
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@@ -0,0 +1,45 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bfake.h"
#include "rgblight.h"
#include <avr/pgmspace.h>
#include "action_layer.h"
#include "i2c.h"
#include "quantum.h"
extern rgblight_config_t rgblight_config;
void rgblight_set(void) {
if (!rgblight_config.enable) {
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
}
}
i2c_init();
i2c_send(0xb0, (uint8_t*)led, 3 * RGBLED_NUM);
}
__attribute__ ((weak))
void matrix_scan_user(void) {
rgblight_task();
}

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@@ -19,7 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BFAKE_H
#include "quantum.h"
#include "ps2avrGB.h"
#define KEYMAP( \
K61, K71, K72, K73, K74, K64, K65, K75, K76, K77, K78, K68, K66, K10, K60,\

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@@ -14,12 +14,18 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BFAKE_CONFIG_H
#define BFAKE_CONFIG_H
#include "config_common.h"
#define VENDOR_ID 0x20A0
#define PRODUCT_ID 0x422D
#define MANUFACTURER NotActuallyWinkeyless
#define PRODUCT b.fake
#define RGBLED_NUM 16
#define MATRIX_ROWS 8
#define MATRIX_COLS 11
@@ -31,4 +37,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCING_DELAY 5
#define RGBLIGHT_ANIMATIONS
#define NO_UART 1
#define BOOTLOADHID_BOOTLOADER 1
/* key combination for command */
#define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
#endif

106
keyboards/bfake/i2c.c Normal file
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@@ -0,0 +1,106 @@
/*
Copyright 2016 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Please do not modify this file
#include <avr/io.h>
#include <util/twi.h>
#include "i2c.h"
void i2c_set_bitrate(uint16_t bitrate_khz) {
uint8_t bitrate_div = ((F_CPU / 1000l) / bitrate_khz);
if (bitrate_div >= 16) {
bitrate_div = (bitrate_div - 16) / 2;
}
TWBR = bitrate_div;
}
void i2c_init(void) {
// set pull-up resistors on I2C bus pins
PORTC |= 0b11;
i2c_set_bitrate(400);
// enable TWI (two-wire interface)
TWCR |= (1 << TWEN);
// enable TWI interrupt and slave address ACK
TWCR |= (1 << TWIE);
TWCR |= (1 << TWEA);
}
uint8_t i2c_start(uint8_t address) {
// reset TWI control register
TWCR = 0;
// begin transmission and wait for it to end
TWCR = (1<<TWINT) | (1<<TWSTA) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
// check if the start condition was successfully transmitted
if ((TWSR & 0xF8) != TW_START) {
return 1;
}
// transmit address and wait
TWDR = address;
TWCR = (1<<TWINT) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
// check if the device has acknowledged the READ / WRITE mode
uint8_t twst = TW_STATUS & 0xF8;
if ((twst != TW_MT_SLA_ACK) && (twst != TW_MR_SLA_ACK)) {
return 1;
}
return 0;
}
void i2c_stop(void) {
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTO);
}
uint8_t i2c_write(uint8_t data) {
TWDR = data;
// transmit data and wait
TWCR = (1<<TWINT) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
if ((TWSR & 0xF8) != TW_MT_DATA_ACK) {
return 1;
}
return 0;
}
uint8_t i2c_send(uint8_t address, uint8_t *data, uint16_t length) {
if (i2c_start(address)) {
return 1;
}
for (uint16_t i = 0; i < length; i++) {
if (i2c_write(data[i])) {
return 1;
}
}
i2c_stop();
return 0;
}

27
keyboards/bfake/i2c.h Normal file
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@@ -0,0 +1,27 @@
/*
Copyright 2016 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Please do not modify this file
#ifndef __I2C_H__
#define __I2C_H__
void i2c_init(void);
void i2c_set_bitrate(uint16_t bitrate_khz);
uint8_t i2c_send(uint8_t address, uint8_t *data, uint16_t length);
#endif

106
keyboards/bfake/matrix.c Normal file
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@@ -0,0 +1,106 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <avr/io.h>
#include <util/delay.h>
#include "matrix.h"
#ifndef DEBOUNCE
#define DEBOUNCE 5
#endif
static uint8_t debouncing = DEBOUNCE;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
void matrix_init(void) {
// all outputs for rows high
DDRB = 0xFF;
PORTB = 0xFF;
// all inputs for columns
DDRA = 0x00;
DDRC &= ~(0x111111<<2);
DDRD &= ~(1<<PIND7);
// all columns are pulled-up
PORTA = 0xFF;
PORTC |= (0b111111<<2);
PORTD |= (1<<PIND7);
// initialize matrix state: all keys off
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix[row] = 0x00;
matrix_debouncing[row] = 0x00;
}
}
void matrix_set_row_status(uint8_t row) {
DDRB = (1 << row);
PORTB = ~(1 << row);
}
uint8_t bit_reverse(uint8_t x) {
x = ((x >> 1) & 0x55) | ((x << 1) & 0xaa);
x = ((x >> 2) & 0x33) | ((x << 2) & 0xcc);
x = ((x >> 4) & 0x0f) | ((x << 4) & 0xf0);
return x;
}
uint8_t matrix_scan(void) {
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix_set_row_status(row);
_delay_us(5);
matrix_row_t cols = (
// cols 0..7, PORTA 0 -> 7
(~PINA) & 0xFF
) | (
// cols 8..13, PORTC 7 -> 0
bit_reverse((~PINC) & 0xFF) << 8
) | (
// col 14, PORTD 7
((~PIND) & (1 << PIND7)) << 7
);
if (matrix_debouncing[row] != cols) {
matrix_debouncing[row] = cols;
debouncing = DEBOUNCE;
}
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
matrix_scan_user();
return 1;
}
inline matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
}

14
keyboards/bfake/readme.md Normal file
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@@ -0,0 +1,14 @@
B.fake
========
A 60% keyboard with RGB
Keyboard Maintainer: QMK Community
Hardware Supported: B.fake PCB
Hardware Availability: https://www.aliexpress.com/store/product/bface-60-RGB-underground-copy-pcb-from-china-gh60-pcb-Customize-keyboard-PCB/2230037_32731084597.html
Make example for this keyboard (after setting up your build environment):
make bfake:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -1,4 +1,4 @@
# Copyright 2013 Jun Wako <wakojun@gmail.com>
# Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
@@ -13,6 +13,33 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif
# MCU name
MCU = atmega32a
PROTOCOL = VUSB
# unsupported features for now
NO_UART = yes
NO_SUSPEND_POWER_DOWN = yes
# processor frequency
F_CPU = 12000000
# build options
BOOTMAGIC_ENABLE = yes
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes
COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = no
RGBLIGHT_ENABLE = yes
RGBLIGHT_CUSTOM_DRIVER = yes
OPT_DEFS = -DDEBUG_LEVEL=0
OPT_DEFS += -DBOOTLOADER_SIZE=2048
# custom matrix setup
CUSTOM_MATRIX = yes
SRC = matrix.c i2c.c
# programming options
PROGRAM_CMD = ./util/atmega32a_program.py $(TARGET).hex

396
keyboards/bfake/usbconfig.h Normal file
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@@ -0,0 +1,396 @@
/* Name: usbconfig.h
* Project: V-USB, virtual USB port for Atmel's(r) AVR(r) microcontrollers
* Author: Christian Starkjohann
* Creation Date: 2005-04-01
* Tabsize: 4
* Copyright: (c) 2005 by OBJECTIVE DEVELOPMENT Software GmbH
* License: GNU GPL v2 (see License.txt), GNU GPL v3 or proprietary (CommercialLicense.txt)
* This Revision: $Id: usbconfig-prototype.h 785 2010-05-30 17:57:07Z cs $
*/
#ifndef __usbconfig_h_included__
#define __usbconfig_h_included__
#include "config.h"
/*
General Description:
This file is an example configuration (with inline documentation) for the USB
driver. It configures V-USB for USB D+ connected to Port D bit 2 (which is
also hardware interrupt 0 on many devices) and USB D- to Port D bit 4. You may
wire the lines to any other port, as long as D+ is also wired to INT0 (or any
other hardware interrupt, as long as it is the highest level interrupt, see
section at the end of this file).
*/
/* ---------------------------- Hardware Config ---------------------------- */
#define USB_CFG_IOPORTNAME D
/* This is the port where the USB bus is connected. When you configure it to
* "B", the registers PORTB, PINB and DDRB will be used.
*/
#define USB_CFG_DMINUS_BIT 3
/* This is the bit number in USB_CFG_IOPORT where the USB D- line is connected.
* This may be any bit in the port.
*/
#define USB_CFG_DPLUS_BIT 2
/* This is the bit number in USB_CFG_IOPORT where the USB D+ line is connected.
* This may be any bit in the port. Please note that D+ must also be connected
* to interrupt pin INT0! [You can also use other interrupts, see section
* "Optional MCU Description" below, or you can connect D- to the interrupt, as
* it is required if you use the USB_COUNT_SOF feature. If you use D- for the
* interrupt, the USB interrupt will also be triggered at Start-Of-Frame
* markers every millisecond.]
*/
#define USB_CFG_CLOCK_KHZ (F_CPU/1000)
/* Clock rate of the AVR in kHz. Legal values are 12000, 12800, 15000, 16000,
* 16500, 18000 and 20000. The 12.8 MHz and 16.5 MHz versions of the code
* require no crystal, they tolerate +/- 1% deviation from the nominal
* frequency. All other rates require a precision of 2000 ppm and thus a
* crystal!
* Since F_CPU should be defined to your actual clock rate anyway, you should
* not need to modify this setting.
*/
#define USB_CFG_CHECK_CRC 0
/* Define this to 1 if you want that the driver checks integrity of incoming
* data packets (CRC checks). CRC checks cost quite a bit of code size and are
* currently only available for 18 MHz crystal clock. You must choose
* USB_CFG_CLOCK_KHZ = 18000 if you enable this option.
*/
/* ----------------------- Optional Hardware Config ------------------------ */
/* #define USB_CFG_PULLUP_IOPORTNAME D */
/* If you connect the 1.5k pullup resistor from D- to a port pin instead of
* V+, you can connect and disconnect the device from firmware by calling
* the macros usbDeviceConnect() and usbDeviceDisconnect() (see usbdrv.h).
* This constant defines the port on which the pullup resistor is connected.
*/
/* #define USB_CFG_PULLUP_BIT 4 */
/* This constant defines the bit number in USB_CFG_PULLUP_IOPORT (defined
* above) where the 1.5k pullup resistor is connected. See description
* above for details.
*/
/* --------------------------- Functional Range ---------------------------- */
#define USB_CFG_HAVE_INTRIN_ENDPOINT 1
/* Define this to 1 if you want to compile a version with two endpoints: The
* default control endpoint 0 and an interrupt-in endpoint (any other endpoint
* number).
*/
#define USB_CFG_HAVE_INTRIN_ENDPOINT3 1
/* Define this to 1 if you want to compile a version with three endpoints: The
* default control endpoint 0, an interrupt-in endpoint 3 (or the number
* configured below) and a catch-all default interrupt-in endpoint as above.
* You must also define USB_CFG_HAVE_INTRIN_ENDPOINT to 1 for this feature.
*/
#define USB_CFG_EP3_NUMBER 3
/* If the so-called endpoint 3 is used, it can now be configured to any other
* endpoint number (except 0) with this macro. Default if undefined is 3.
*/
/* #define USB_INITIAL_DATATOKEN USBPID_DATA1 */
/* The above macro defines the startup condition for data toggling on the
* interrupt/bulk endpoints 1 and 3. Defaults to USBPID_DATA1.
* Since the token is toggled BEFORE sending any data, the first packet is
* sent with the oposite value of this configuration!
*/
#define USB_CFG_IMPLEMENT_HALT 0
/* Define this to 1 if you also want to implement the ENDPOINT_HALT feature
* for endpoint 1 (interrupt endpoint). Although you may not need this feature,
* it is required by the standard. We have made it a config option because it
* bloats the code considerably.
*/
#define USB_CFG_SUPPRESS_INTR_CODE 0
/* Define this to 1 if you want to declare interrupt-in endpoints, but don't
* want to send any data over them. If this macro is defined to 1, functions
* usbSetInterrupt() and usbSetInterrupt3() are omitted. This is useful if
* you need the interrupt-in endpoints in order to comply to an interface
* (e.g. HID), but never want to send any data. This option saves a couple
* of bytes in flash memory and the transmit buffers in RAM.
*/
#define USB_CFG_INTR_POLL_INTERVAL 1
/* If you compile a version with endpoint 1 (interrupt-in), this is the poll
* interval. The value is in milliseconds and must not be less than 10 ms for
* low speed devices.
*/
#define USB_CFG_IS_SELF_POWERED 0
/* Define this to 1 if the device has its own power supply. Set it to 0 if the
* device is powered from the USB bus.
*/
#define USB_CFG_MAX_BUS_POWER 500
/* Set this variable to the maximum USB bus power consumption of your device.
* The value is in milliamperes. [It will be divided by two since USB
* communicates power requirements in units of 2 mA.]
*/
#define USB_CFG_IMPLEMENT_FN_WRITE 1
/* Set this to 1 if you want usbFunctionWrite() to be called for control-out
* transfers. Set it to 0 if you don't need it and want to save a couple of
* bytes.
*/
#define USB_CFG_IMPLEMENT_FN_READ 0
/* Set this to 1 if you need to send control replies which are generated
* "on the fly" when usbFunctionRead() is called. If you only want to send
* data from a static buffer, set it to 0 and return the data from
* usbFunctionSetup(). This saves a couple of bytes.
*/
#define USB_CFG_IMPLEMENT_FN_WRITEOUT 0
/* Define this to 1 if you want to use interrupt-out (or bulk out) endpoints.
* You must implement the function usbFunctionWriteOut() which receives all
* interrupt/bulk data sent to any endpoint other than 0. The endpoint number
* can be found in 'usbRxToken'.
*/
#define USB_CFG_HAVE_FLOWCONTROL 0
/* Define this to 1 if you want flowcontrol over USB data. See the definition
* of the macros usbDisableAllRequests() and usbEnableAllRequests() in
* usbdrv.h.
*/
#define USB_CFG_DRIVER_FLASH_PAGE 0
/* If the device has more than 64 kBytes of flash, define this to the 64 k page
* where the driver's constants (descriptors) are located. Or in other words:
* Define this to 1 for boot loaders on the ATMega128.
*/
#define USB_CFG_LONG_TRANSFERS 0
/* Define this to 1 if you want to send/receive blocks of more than 254 bytes
* in a single control-in or control-out transfer. Note that the capability
* for long transfers increases the driver size.
*/
/* #define USB_RX_USER_HOOK(data, len) if(usbRxToken == (uchar)USBPID_SETUP) blinkLED(); */
/* This macro is a hook if you want to do unconventional things. If it is
* defined, it's inserted at the beginning of received message processing.
* If you eat the received message and don't want default processing to
* proceed, do a return after doing your things. One possible application
* (besides debugging) is to flash a status LED on each packet.
*/
/* #define USB_RESET_HOOK(resetStarts) if(!resetStarts){hadUsbReset();} */
/* This macro is a hook if you need to know when an USB RESET occurs. It has
* one parameter which distinguishes between the start of RESET state and its
* end.
*/
/* #define USB_SET_ADDRESS_HOOK() hadAddressAssigned(); */
/* This macro (if defined) is executed when a USB SET_ADDRESS request was
* received.
*/
#define USB_COUNT_SOF 1
/* define this macro to 1 if you need the global variable "usbSofCount" which
* counts SOF packets. This feature requires that the hardware interrupt is
* connected to D- instead of D+.
*/
/* #ifdef __ASSEMBLER__
* macro myAssemblerMacro
* in YL, TCNT0
* sts timer0Snapshot, YL
* endm
* #endif
* #define USB_SOF_HOOK myAssemblerMacro
* This macro (if defined) is executed in the assembler module when a
* Start Of Frame condition is detected. It is recommended to define it to
* the name of an assembler macro which is defined here as well so that more
* than one assembler instruction can be used. The macro may use the register
* YL and modify SREG. If it lasts longer than a couple of cycles, USB messages
* immediately after an SOF pulse may be lost and must be retried by the host.
* What can you do with this hook? Since the SOF signal occurs exactly every
* 1 ms (unless the host is in sleep mode), you can use it to tune OSCCAL in
* designs running on the internal RC oscillator.
* Please note that Start Of Frame detection works only if D- is wired to the
* interrupt, not D+. THIS IS DIFFERENT THAN MOST EXAMPLES!
*/
#define USB_CFG_CHECK_DATA_TOGGLING 0
/* define this macro to 1 if you want to filter out duplicate data packets
* sent by the host. Duplicates occur only as a consequence of communication
* errors, when the host does not receive an ACK. Please note that you need to
* implement the filtering yourself in usbFunctionWriteOut() and
* usbFunctionWrite(). Use the global usbCurrentDataToken and a static variable
* for each control- and out-endpoint to check for duplicate packets.
*/
#define USB_CFG_HAVE_MEASURE_FRAME_LENGTH 0
/* define this macro to 1 if you want the function usbMeasureFrameLength()
* compiled in. This function can be used to calibrate the AVR's RC oscillator.
*/
#define USB_USE_FAST_CRC 0
/* The assembler module has two implementations for the CRC algorithm. One is
* faster, the other is smaller. This CRC routine is only used for transmitted
* messages where timing is not critical. The faster routine needs 31 cycles
* per byte while the smaller one needs 61 to 69 cycles. The faster routine
* may be worth the 32 bytes bigger code size if you transmit lots of data and
* run the AVR close to its limit.
*/
/* -------------------------- Device Description --------------------------- */
#define USB_CFG_VENDOR_ID (VENDOR_ID & 0xFF), ((VENDOR_ID >> 8) & 0xFF)
/* USB vendor ID for the device, low byte first. If you have registered your
* own Vendor ID, define it here. Otherwise you may use one of obdev's free
* shared VID/PID pairs. Be sure to read USB-IDs-for-free.txt for rules!
* *** IMPORTANT NOTE ***
* This template uses obdev's shared VID/PID pair for Vendor Class devices
* with libusb: 0x16c0/0x5dc. Use this VID/PID pair ONLY if you understand
* the implications!
*/
#define USB_CFG_DEVICE_ID (PRODUCT_ID & 0xFF), ((PRODUCT_ID >> 8) & 0xFF)
/* This is the ID of the product, low byte first. It is interpreted in the
* scope of the vendor ID. If you have registered your own VID with usb.org
* or if you have licensed a PID from somebody else, define it here. Otherwise
* you may use one of obdev's free shared VID/PID pairs. See the file
* USB-IDs-for-free.txt for details!
* *** IMPORTANT NOTE ***
* This template uses obdev's shared VID/PID pair for Vendor Class devices
* with libusb: 0x16c0/0x5dc. Use this VID/PID pair ONLY if you understand
* the implications!
*/
#define USB_CFG_DEVICE_VERSION 0x00, 0x02
/* Version number of the device: Minor number first, then major number.
*/
#define USB_CFG_VENDOR_NAME 'w', 'i', 'n', 'k', 'e', 'y', 'l', 'e', 's', 's', '.', 'k', 'r'
#define USB_CFG_VENDOR_NAME_LEN 13
/* These two values define the vendor name returned by the USB device. The name
* must be given as a list of characters under single quotes. The characters
* are interpreted as Unicode (UTF-16) entities.
* If you don't want a vendor name string, undefine these macros.
* ALWAYS define a vendor name containing your Internet domain name if you use
* obdev's free shared VID/PID pair. See the file USB-IDs-for-free.txt for
* details.
*/
#define USB_CFG_DEVICE_NAME 'p', 's', '2', 'a', 'v', 'r', 'G', 'B'
#define USB_CFG_DEVICE_NAME_LEN 8
/* Same as above for the device name. If you don't want a device name, undefine
* the macros. See the file USB-IDs-for-free.txt before you assign a name if
* you use a shared VID/PID.
*/
/*#define USB_CFG_SERIAL_NUMBER 'N', 'o', 'n', 'e' */
/*#define USB_CFG_SERIAL_NUMBER_LEN 0 */
/* Same as above for the serial number. If you don't want a serial number,
* undefine the macros.
* It may be useful to provide the serial number through other means than at
* compile time. See the section about descriptor properties below for how
* to fine tune control over USB descriptors such as the string descriptor
* for the serial number.
*/
#define USB_CFG_DEVICE_CLASS 0
#define USB_CFG_DEVICE_SUBCLASS 0
/* See USB specification if you want to conform to an existing device class.
* Class 0xff is "vendor specific".
*/
#define USB_CFG_INTERFACE_CLASS 3 /* HID */
#define USB_CFG_INTERFACE_SUBCLASS 1 /* Boot */
#define USB_CFG_INTERFACE_PROTOCOL 1 /* Keyboard */
/* See USB specification if you want to conform to an existing device class or
* protocol. The following classes must be set at interface level:
* HID class is 3, no subclass and protocol required (but may be useful!)
* CDC class is 2, use subclass 2 and protocol 1 for ACM
*/
#define USB_CFG_HID_REPORT_DESCRIPTOR_LENGTH 0
/* Define this to the length of the HID report descriptor, if you implement
* an HID device. Otherwise don't define it or define it to 0.
* If you use this define, you must add a PROGMEM character array named
* "usbHidReportDescriptor" to your code which contains the report descriptor.
* Don't forget to keep the array and this define in sync!
*/
/* #define USB_PUBLIC static */
/* Use the define above if you #include usbdrv.c instead of linking against it.
* This technique saves a couple of bytes in flash memory.
*/
/* ------------------- Fine Control over USB Descriptors ------------------- */
/* If you don't want to use the driver's default USB descriptors, you can
* provide our own. These can be provided as (1) fixed length static data in
* flash memory, (2) fixed length static data in RAM or (3) dynamically at
* runtime in the function usbFunctionDescriptor(). See usbdrv.h for more
* information about this function.
* Descriptor handling is configured through the descriptor's properties. If
* no properties are defined or if they are 0, the default descriptor is used.
* Possible properties are:
* + USB_PROP_IS_DYNAMIC: The data for the descriptor should be fetched
* at runtime via usbFunctionDescriptor(). If the usbMsgPtr mechanism is
* used, the data is in FLASH by default. Add property USB_PROP_IS_RAM if
* you want RAM pointers.
* + USB_PROP_IS_RAM: The data returned by usbFunctionDescriptor() or found
* in static memory is in RAM, not in flash memory.
* + USB_PROP_LENGTH(len): If the data is in static memory (RAM or flash),
* the driver must know the descriptor's length. The descriptor itself is
* found at the address of a well known identifier (see below).
* List of static descriptor names (must be declared PROGMEM if in flash):
* char usbDescriptorDevice[];
* char usbDescriptorConfiguration[];
* char usbDescriptorHidReport[];
* char usbDescriptorString0[];
* int usbDescriptorStringVendor[];
* int usbDescriptorStringDevice[];
* int usbDescriptorStringSerialNumber[];
* Other descriptors can't be provided statically, they must be provided
* dynamically at runtime.
*
* Descriptor properties are or-ed or added together, e.g.:
* #define USB_CFG_DESCR_PROPS_DEVICE (USB_PROP_IS_RAM | USB_PROP_LENGTH(18))
*
* The following descriptors are defined:
* USB_CFG_DESCR_PROPS_DEVICE
* USB_CFG_DESCR_PROPS_CONFIGURATION
* USB_CFG_DESCR_PROPS_STRINGS
* USB_CFG_DESCR_PROPS_STRING_0
* USB_CFG_DESCR_PROPS_STRING_VENDOR
* USB_CFG_DESCR_PROPS_STRING_PRODUCT
* USB_CFG_DESCR_PROPS_STRING_SERIAL_NUMBER
* USB_CFG_DESCR_PROPS_HID
* USB_CFG_DESCR_PROPS_HID_REPORT
* USB_CFG_DESCR_PROPS_UNKNOWN (for all descriptors not handled by the driver)
*
* Note about string descriptors: String descriptors are not just strings, they
* are Unicode strings prefixed with a 2 byte header. Example:
* int serialNumberDescriptor[] = {
* USB_STRING_DESCRIPTOR_HEADER(6),
* 'S', 'e', 'r', 'i', 'a', 'l'
* };
*/
#define USB_CFG_DESCR_PROPS_DEVICE 0
#define USB_CFG_DESCR_PROPS_CONFIGURATION USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_CONFIGURATION 0
#define USB_CFG_DESCR_PROPS_STRINGS 0
#define USB_CFG_DESCR_PROPS_STRING_0 0
#define USB_CFG_DESCR_PROPS_STRING_VENDOR 0
#define USB_CFG_DESCR_PROPS_STRING_PRODUCT 0
#define USB_CFG_DESCR_PROPS_STRING_SERIAL_NUMBER 0
#define USB_CFG_DESCR_PROPS_HID USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_HID 0
#define USB_CFG_DESCR_PROPS_HID_REPORT USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_HID_REPORT 0
#define USB_CFG_DESCR_PROPS_UNKNOWN 0
#define usbMsgPtr_t unsigned short
/* If usbMsgPtr_t is not defined, it defaults to 'uchar *'. We define it to
* a scalar type here because gcc generates slightly shorter code for scalar
* arithmetics than for pointer arithmetics. Remove this define for backward
* type compatibility or define it to an 8 bit type if you use data in RAM only
* and all RAM is below 256 bytes (tiny memory model in IAR CC).
*/
/* ----------------------- Optional MCU Description ------------------------ */
/* The following configurations have working defaults in usbdrv.h. You
* usually don't need to set them explicitly. Only if you want to run
* the driver on a device which is not yet supported or with a compiler
* which is not fully supported (such as IAR C) or if you use a differnt
* interrupt than INT0, you may have to define some of these.
*/
/* #define USB_INTR_CFG MCUCR */
/* #define USB_INTR_CFG_SET ((1 << ISC00) | (1 << ISC01)) */
/* #define USB_INTR_CFG_CLR 0 */
/* #define USB_INTR_ENABLE GIMSK */
/* #define USB_INTR_ENABLE_BIT INT0 */
/* #define USB_INTR_PENDING GIFR */
/* #define USB_INTR_PENDING_BIT INTF0 */
/* #define USB_INTR_VECTOR INT0_vect */
/* Set INT1 for D- falling edge to count SOF */
/* #define USB_INTR_CFG EICRA */
#define USB_INTR_CFG_SET ((1 << ISC11) | (0 << ISC10))
/* #define USB_INTR_CFG_CLR 0 */
/* #define USB_INTR_ENABLE EIMSK */
#define USB_INTR_ENABLE_BIT INT1
/* #define USB_INTR_PENDING EIFR */
#define USB_INTR_PENDING_BIT INTF1
#define USB_INTR_VECTOR INT1_vect
#endif /* __usbconfig_h_included__ */

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/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bmini.h"
#include "rgblight.h"
#include <avr/pgmspace.h>
#include "action_layer.h"
#include "i2c.h"
#include "quantum.h"
extern rgblight_config_t rgblight_config;
void rgblight_set(void) {
if (!rgblight_config.enable) {
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
}
}
i2c_init();
i2c_send(0xb0, (uint8_t*)led, 3 * RGBLED_NUM);
}
__attribute__ ((weak))
void matrix_scan_user(void) {
rgblight_task();
}

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@@ -19,7 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BMINI_H
#include "quantum.h"
#include "ps2avrGB.h"
#define KEYMAP( \
K05, K25, K35, K45, K55, K06, KA6, KA7, K07, KB5, KC5, KD5, KE5, KD1, KE1, KE2, \

42
keyboards/bmini/config.h Normal file
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/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BMINI_CONFIG_H
#define BMINI_CONFIG_H
#include "config_common.h"
#define VENDOR_ID 0x20A0
#define PRODUCT_ID 0x422D
#define MANUFACTURER winkeyless.kr
#define PRODUCT B.mini
#define RGBLED_NUM 16
/* matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 15
#define RGBLIGHT_ANIMATIONS
#define NO_UART 1
#define BOOTLOADHID_BOOTLOADER 1
/* key combination for command */
#define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
#endif

106
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/*
Copyright 2016 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Please do not modify this file
#include <avr/io.h>
#include <util/twi.h>
#include "i2c.h"
void i2c_set_bitrate(uint16_t bitrate_khz) {
uint8_t bitrate_div = ((F_CPU / 1000l) / bitrate_khz);
if (bitrate_div >= 16) {
bitrate_div = (bitrate_div - 16) / 2;
}
TWBR = bitrate_div;
}
void i2c_init(void) {
// set pull-up resistors on I2C bus pins
PORTC |= 0b11;
i2c_set_bitrate(400);
// enable TWI (two-wire interface)
TWCR |= (1 << TWEN);
// enable TWI interrupt and slave address ACK
TWCR |= (1 << TWIE);
TWCR |= (1 << TWEA);
}
uint8_t i2c_start(uint8_t address) {
// reset TWI control register
TWCR = 0;
// begin transmission and wait for it to end
TWCR = (1<<TWINT) | (1<<TWSTA) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
// check if the start condition was successfully transmitted
if ((TWSR & 0xF8) != TW_START) {
return 1;
}
// transmit address and wait
TWDR = address;
TWCR = (1<<TWINT) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
// check if the device has acknowledged the READ / WRITE mode
uint8_t twst = TW_STATUS & 0xF8;
if ((twst != TW_MT_SLA_ACK) && (twst != TW_MR_SLA_ACK)) {
return 1;
}
return 0;
}
void i2c_stop(void) {
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTO);
}
uint8_t i2c_write(uint8_t data) {
TWDR = data;
// transmit data and wait
TWCR = (1<<TWINT) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
if ((TWSR & 0xF8) != TW_MT_DATA_ACK) {
return 1;
}
return 0;
}
uint8_t i2c_send(uint8_t address, uint8_t *data, uint16_t length) {
if (i2c_start(address)) {
return 1;
}
for (uint16_t i = 0; i < length; i++) {
if (i2c_write(data[i])) {
return 1;
}
}
i2c_stop();
return 0;
}

27
keyboards/bmini/i2c.h Normal file
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@@ -0,0 +1,27 @@
/*
Copyright 2016 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Please do not modify this file
#ifndef __I2C_H__
#define __I2C_H__
void i2c_init(void);
void i2c_set_bitrate(uint16_t bitrate_khz);
uint8_t i2c_send(uint8_t address, uint8_t *data, uint16_t length);
#endif

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@@ -15,7 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bmini_x2.h"
#include "bmini.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(

106
keyboards/bmini/matrix.c Normal file
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/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <avr/io.h>
#include <util/delay.h>
#include "matrix.h"
#ifndef DEBOUNCE
#define DEBOUNCE 5
#endif
static uint8_t debouncing = DEBOUNCE;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
void matrix_init(void) {
// all outputs for rows high
DDRB = 0xFF;
PORTB = 0xFF;
// all inputs for columns
DDRA = 0x00;
DDRC &= ~(0x111111<<2);
DDRD &= ~(1<<PIND7);
// all columns are pulled-up
PORTA = 0xFF;
PORTC |= (0b111111<<2);
PORTD |= (1<<PIND7);
// initialize matrix state: all keys off
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix[row] = 0x00;
matrix_debouncing[row] = 0x00;
}
}
void matrix_set_row_status(uint8_t row) {
DDRB = (1 << row);
PORTB = ~(1 << row);
}
uint8_t bit_reverse(uint8_t x) {
x = ((x >> 1) & 0x55) | ((x << 1) & 0xaa);
x = ((x >> 2) & 0x33) | ((x << 2) & 0xcc);
x = ((x >> 4) & 0x0f) | ((x << 4) & 0xf0);
return x;
}
uint8_t matrix_scan(void) {
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix_set_row_status(row);
_delay_us(5);
matrix_row_t cols = (
// cols 0..7, PORTA 0 -> 7
(~PINA) & 0xFF
) | (
// cols 8..13, PORTC 7 -> 0
bit_reverse((~PINC) & 0xFF) << 8
) | (
// col 14, PORTD 7
((~PIND) & (1 << PIND7)) << 7
);
if (matrix_debouncing[row] != cols) {
matrix_debouncing[row] = cols;
debouncing = DEBOUNCE;
}
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
matrix_scan_user();
return 1;
}
inline matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
}

14
keyboards/bmini/readme.md Normal file
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@@ -0,0 +1,14 @@
B.mini
========
A 75% keyboard with RGB
Keyboard Maintainer: QMK Community
Hardware Supported: B.mini PCB
Hardware Availability: http://winkeyless.kr/product/b-mini-x2-pcb/
Make example for this keyboard (after setting up your build environment):
make bmini:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

45
keyboards/bmini/rules.mk Normal file
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@@ -0,0 +1,45 @@
# Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# MCU name
MCU = atmega32a
PROTOCOL = VUSB
# unsupported features for now
NO_UART = yes
NO_SUSPEND_POWER_DOWN = yes
# processor frequency
F_CPU = 12000000
# build options
BOOTMAGIC_ENABLE = yes
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes
COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = no
RGBLIGHT_ENABLE = yes
RGBLIGHT_CUSTOM_DRIVER = yes
OPT_DEFS = -DDEBUG_LEVEL=0
OPT_DEFS += -DBOOTLOADER_SIZE=2048
# custom matrix setup
CUSTOM_MATRIX = yes
SRC = matrix.c i2c.c
# programming options
PROGRAM_CMD = ./util/atmega32a_program.py $(TARGET).hex

396
keyboards/bmini/usbconfig.h Normal file
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/* Name: usbconfig.h
* Project: V-USB, virtual USB port for Atmel's(r) AVR(r) microcontrollers
* Author: Christian Starkjohann
* Creation Date: 2005-04-01
* Tabsize: 4
* Copyright: (c) 2005 by OBJECTIVE DEVELOPMENT Software GmbH
* License: GNU GPL v2 (see License.txt), GNU GPL v3 or proprietary (CommercialLicense.txt)
* This Revision: $Id: usbconfig-prototype.h 785 2010-05-30 17:57:07Z cs $
*/
#ifndef __usbconfig_h_included__
#define __usbconfig_h_included__
#include "config.h"
/*
General Description:
This file is an example configuration (with inline documentation) for the USB
driver. It configures V-USB for USB D+ connected to Port D bit 2 (which is
also hardware interrupt 0 on many devices) and USB D- to Port D bit 4. You may
wire the lines to any other port, as long as D+ is also wired to INT0 (or any
other hardware interrupt, as long as it is the highest level interrupt, see
section at the end of this file).
*/
/* ---------------------------- Hardware Config ---------------------------- */
#define USB_CFG_IOPORTNAME D
/* This is the port where the USB bus is connected. When you configure it to
* "B", the registers PORTB, PINB and DDRB will be used.
*/
#define USB_CFG_DMINUS_BIT 3
/* This is the bit number in USB_CFG_IOPORT where the USB D- line is connected.
* This may be any bit in the port.
*/
#define USB_CFG_DPLUS_BIT 2
/* This is the bit number in USB_CFG_IOPORT where the USB D+ line is connected.
* This may be any bit in the port. Please note that D+ must also be connected
* to interrupt pin INT0! [You can also use other interrupts, see section
* "Optional MCU Description" below, or you can connect D- to the interrupt, as
* it is required if you use the USB_COUNT_SOF feature. If you use D- for the
* interrupt, the USB interrupt will also be triggered at Start-Of-Frame
* markers every millisecond.]
*/
#define USB_CFG_CLOCK_KHZ (F_CPU/1000)
/* Clock rate of the AVR in kHz. Legal values are 12000, 12800, 15000, 16000,
* 16500, 18000 and 20000. The 12.8 MHz and 16.5 MHz versions of the code
* require no crystal, they tolerate +/- 1% deviation from the nominal
* frequency. All other rates require a precision of 2000 ppm and thus a
* crystal!
* Since F_CPU should be defined to your actual clock rate anyway, you should
* not need to modify this setting.
*/
#define USB_CFG_CHECK_CRC 0
/* Define this to 1 if you want that the driver checks integrity of incoming
* data packets (CRC checks). CRC checks cost quite a bit of code size and are
* currently only available for 18 MHz crystal clock. You must choose
* USB_CFG_CLOCK_KHZ = 18000 if you enable this option.
*/
/* ----------------------- Optional Hardware Config ------------------------ */
/* #define USB_CFG_PULLUP_IOPORTNAME D */
/* If you connect the 1.5k pullup resistor from D- to a port pin instead of
* V+, you can connect and disconnect the device from firmware by calling
* the macros usbDeviceConnect() and usbDeviceDisconnect() (see usbdrv.h).
* This constant defines the port on which the pullup resistor is connected.
*/
/* #define USB_CFG_PULLUP_BIT 4 */
/* This constant defines the bit number in USB_CFG_PULLUP_IOPORT (defined
* above) where the 1.5k pullup resistor is connected. See description
* above for details.
*/
/* --------------------------- Functional Range ---------------------------- */
#define USB_CFG_HAVE_INTRIN_ENDPOINT 1
/* Define this to 1 if you want to compile a version with two endpoints: The
* default control endpoint 0 and an interrupt-in endpoint (any other endpoint
* number).
*/
#define USB_CFG_HAVE_INTRIN_ENDPOINT3 1
/* Define this to 1 if you want to compile a version with three endpoints: The
* default control endpoint 0, an interrupt-in endpoint 3 (or the number
* configured below) and a catch-all default interrupt-in endpoint as above.
* You must also define USB_CFG_HAVE_INTRIN_ENDPOINT to 1 for this feature.
*/
#define USB_CFG_EP3_NUMBER 3
/* If the so-called endpoint 3 is used, it can now be configured to any other
* endpoint number (except 0) with this macro. Default if undefined is 3.
*/
/* #define USB_INITIAL_DATATOKEN USBPID_DATA1 */
/* The above macro defines the startup condition for data toggling on the
* interrupt/bulk endpoints 1 and 3. Defaults to USBPID_DATA1.
* Since the token is toggled BEFORE sending any data, the first packet is
* sent with the oposite value of this configuration!
*/
#define USB_CFG_IMPLEMENT_HALT 0
/* Define this to 1 if you also want to implement the ENDPOINT_HALT feature
* for endpoint 1 (interrupt endpoint). Although you may not need this feature,
* it is required by the standard. We have made it a config option because it
* bloats the code considerably.
*/
#define USB_CFG_SUPPRESS_INTR_CODE 0
/* Define this to 1 if you want to declare interrupt-in endpoints, but don't
* want to send any data over them. If this macro is defined to 1, functions
* usbSetInterrupt() and usbSetInterrupt3() are omitted. This is useful if
* you need the interrupt-in endpoints in order to comply to an interface
* (e.g. HID), but never want to send any data. This option saves a couple
* of bytes in flash memory and the transmit buffers in RAM.
*/
#define USB_CFG_INTR_POLL_INTERVAL 1
/* If you compile a version with endpoint 1 (interrupt-in), this is the poll
* interval. The value is in milliseconds and must not be less than 10 ms for
* low speed devices.
*/
#define USB_CFG_IS_SELF_POWERED 0
/* Define this to 1 if the device has its own power supply. Set it to 0 if the
* device is powered from the USB bus.
*/
#define USB_CFG_MAX_BUS_POWER 500
/* Set this variable to the maximum USB bus power consumption of your device.
* The value is in milliamperes. [It will be divided by two since USB
* communicates power requirements in units of 2 mA.]
*/
#define USB_CFG_IMPLEMENT_FN_WRITE 1
/* Set this to 1 if you want usbFunctionWrite() to be called for control-out
* transfers. Set it to 0 if you don't need it and want to save a couple of
* bytes.
*/
#define USB_CFG_IMPLEMENT_FN_READ 0
/* Set this to 1 if you need to send control replies which are generated
* "on the fly" when usbFunctionRead() is called. If you only want to send
* data from a static buffer, set it to 0 and return the data from
* usbFunctionSetup(). This saves a couple of bytes.
*/
#define USB_CFG_IMPLEMENT_FN_WRITEOUT 0
/* Define this to 1 if you want to use interrupt-out (or bulk out) endpoints.
* You must implement the function usbFunctionWriteOut() which receives all
* interrupt/bulk data sent to any endpoint other than 0. The endpoint number
* can be found in 'usbRxToken'.
*/
#define USB_CFG_HAVE_FLOWCONTROL 0
/* Define this to 1 if you want flowcontrol over USB data. See the definition
* of the macros usbDisableAllRequests() and usbEnableAllRequests() in
* usbdrv.h.
*/
#define USB_CFG_DRIVER_FLASH_PAGE 0
/* If the device has more than 64 kBytes of flash, define this to the 64 k page
* where the driver's constants (descriptors) are located. Or in other words:
* Define this to 1 for boot loaders on the ATMega128.
*/
#define USB_CFG_LONG_TRANSFERS 0
/* Define this to 1 if you want to send/receive blocks of more than 254 bytes
* in a single control-in or control-out transfer. Note that the capability
* for long transfers increases the driver size.
*/
/* #define USB_RX_USER_HOOK(data, len) if(usbRxToken == (uchar)USBPID_SETUP) blinkLED(); */
/* This macro is a hook if you want to do unconventional things. If it is
* defined, it's inserted at the beginning of received message processing.
* If you eat the received message and don't want default processing to
* proceed, do a return after doing your things. One possible application
* (besides debugging) is to flash a status LED on each packet.
*/
/* #define USB_RESET_HOOK(resetStarts) if(!resetStarts){hadUsbReset();} */
/* This macro is a hook if you need to know when an USB RESET occurs. It has
* one parameter which distinguishes between the start of RESET state and its
* end.
*/
/* #define USB_SET_ADDRESS_HOOK() hadAddressAssigned(); */
/* This macro (if defined) is executed when a USB SET_ADDRESS request was
* received.
*/
#define USB_COUNT_SOF 1
/* define this macro to 1 if you need the global variable "usbSofCount" which
* counts SOF packets. This feature requires that the hardware interrupt is
* connected to D- instead of D+.
*/
/* #ifdef __ASSEMBLER__
* macro myAssemblerMacro
* in YL, TCNT0
* sts timer0Snapshot, YL
* endm
* #endif
* #define USB_SOF_HOOK myAssemblerMacro
* This macro (if defined) is executed in the assembler module when a
* Start Of Frame condition is detected. It is recommended to define it to
* the name of an assembler macro which is defined here as well so that more
* than one assembler instruction can be used. The macro may use the register
* YL and modify SREG. If it lasts longer than a couple of cycles, USB messages
* immediately after an SOF pulse may be lost and must be retried by the host.
* What can you do with this hook? Since the SOF signal occurs exactly every
* 1 ms (unless the host is in sleep mode), you can use it to tune OSCCAL in
* designs running on the internal RC oscillator.
* Please note that Start Of Frame detection works only if D- is wired to the
* interrupt, not D+. THIS IS DIFFERENT THAN MOST EXAMPLES!
*/
#define USB_CFG_CHECK_DATA_TOGGLING 0
/* define this macro to 1 if you want to filter out duplicate data packets
* sent by the host. Duplicates occur only as a consequence of communication
* errors, when the host does not receive an ACK. Please note that you need to
* implement the filtering yourself in usbFunctionWriteOut() and
* usbFunctionWrite(). Use the global usbCurrentDataToken and a static variable
* for each control- and out-endpoint to check for duplicate packets.
*/
#define USB_CFG_HAVE_MEASURE_FRAME_LENGTH 0
/* define this macro to 1 if you want the function usbMeasureFrameLength()
* compiled in. This function can be used to calibrate the AVR's RC oscillator.
*/
#define USB_USE_FAST_CRC 0
/* The assembler module has two implementations for the CRC algorithm. One is
* faster, the other is smaller. This CRC routine is only used for transmitted
* messages where timing is not critical. The faster routine needs 31 cycles
* per byte while the smaller one needs 61 to 69 cycles. The faster routine
* may be worth the 32 bytes bigger code size if you transmit lots of data and
* run the AVR close to its limit.
*/
/* -------------------------- Device Description --------------------------- */
#define USB_CFG_VENDOR_ID (VENDOR_ID & 0xFF), ((VENDOR_ID >> 8) & 0xFF)
/* USB vendor ID for the device, low byte first. If you have registered your
* own Vendor ID, define it here. Otherwise you may use one of obdev's free
* shared VID/PID pairs. Be sure to read USB-IDs-for-free.txt for rules!
* *** IMPORTANT NOTE ***
* This template uses obdev's shared VID/PID pair for Vendor Class devices
* with libusb: 0x16c0/0x5dc. Use this VID/PID pair ONLY if you understand
* the implications!
*/
#define USB_CFG_DEVICE_ID (PRODUCT_ID & 0xFF), ((PRODUCT_ID >> 8) & 0xFF)
/* This is the ID of the product, low byte first. It is interpreted in the
* scope of the vendor ID. If you have registered your own VID with usb.org
* or if you have licensed a PID from somebody else, define it here. Otherwise
* you may use one of obdev's free shared VID/PID pairs. See the file
* USB-IDs-for-free.txt for details!
* *** IMPORTANT NOTE ***
* This template uses obdev's shared VID/PID pair for Vendor Class devices
* with libusb: 0x16c0/0x5dc. Use this VID/PID pair ONLY if you understand
* the implications!
*/
#define USB_CFG_DEVICE_VERSION 0x00, 0x02
/* Version number of the device: Minor number first, then major number.
*/
#define USB_CFG_VENDOR_NAME 'w', 'i', 'n', 'k', 'e', 'y', 'l', 'e', 's', 's', '.', 'k', 'r'
#define USB_CFG_VENDOR_NAME_LEN 13
/* These two values define the vendor name returned by the USB device. The name
* must be given as a list of characters under single quotes. The characters
* are interpreted as Unicode (UTF-16) entities.
* If you don't want a vendor name string, undefine these macros.
* ALWAYS define a vendor name containing your Internet domain name if you use
* obdev's free shared VID/PID pair. See the file USB-IDs-for-free.txt for
* details.
*/
#define USB_CFG_DEVICE_NAME 'p', 's', '2', 'a', 'v', 'r', 'G', 'B'
#define USB_CFG_DEVICE_NAME_LEN 8
/* Same as above for the device name. If you don't want a device name, undefine
* the macros. See the file USB-IDs-for-free.txt before you assign a name if
* you use a shared VID/PID.
*/
/*#define USB_CFG_SERIAL_NUMBER 'N', 'o', 'n', 'e' */
/*#define USB_CFG_SERIAL_NUMBER_LEN 0 */
/* Same as above for the serial number. If you don't want a serial number,
* undefine the macros.
* It may be useful to provide the serial number through other means than at
* compile time. See the section about descriptor properties below for how
* to fine tune control over USB descriptors such as the string descriptor
* for the serial number.
*/
#define USB_CFG_DEVICE_CLASS 0
#define USB_CFG_DEVICE_SUBCLASS 0
/* See USB specification if you want to conform to an existing device class.
* Class 0xff is "vendor specific".
*/
#define USB_CFG_INTERFACE_CLASS 3 /* HID */
#define USB_CFG_INTERFACE_SUBCLASS 1 /* Boot */
#define USB_CFG_INTERFACE_PROTOCOL 1 /* Keyboard */
/* See USB specification if you want to conform to an existing device class or
* protocol. The following classes must be set at interface level:
* HID class is 3, no subclass and protocol required (but may be useful!)
* CDC class is 2, use subclass 2 and protocol 1 for ACM
*/
#define USB_CFG_HID_REPORT_DESCRIPTOR_LENGTH 0
/* Define this to the length of the HID report descriptor, if you implement
* an HID device. Otherwise don't define it or define it to 0.
* If you use this define, you must add a PROGMEM character array named
* "usbHidReportDescriptor" to your code which contains the report descriptor.
* Don't forget to keep the array and this define in sync!
*/
/* #define USB_PUBLIC static */
/* Use the define above if you #include usbdrv.c instead of linking against it.
* This technique saves a couple of bytes in flash memory.
*/
/* ------------------- Fine Control over USB Descriptors ------------------- */
/* If you don't want to use the driver's default USB descriptors, you can
* provide our own. These can be provided as (1) fixed length static data in
* flash memory, (2) fixed length static data in RAM or (3) dynamically at
* runtime in the function usbFunctionDescriptor(). See usbdrv.h for more
* information about this function.
* Descriptor handling is configured through the descriptor's properties. If
* no properties are defined or if they are 0, the default descriptor is used.
* Possible properties are:
* + USB_PROP_IS_DYNAMIC: The data for the descriptor should be fetched
* at runtime via usbFunctionDescriptor(). If the usbMsgPtr mechanism is
* used, the data is in FLASH by default. Add property USB_PROP_IS_RAM if
* you want RAM pointers.
* + USB_PROP_IS_RAM: The data returned by usbFunctionDescriptor() or found
* in static memory is in RAM, not in flash memory.
* + USB_PROP_LENGTH(len): If the data is in static memory (RAM or flash),
* the driver must know the descriptor's length. The descriptor itself is
* found at the address of a well known identifier (see below).
* List of static descriptor names (must be declared PROGMEM if in flash):
* char usbDescriptorDevice[];
* char usbDescriptorConfiguration[];
* char usbDescriptorHidReport[];
* char usbDescriptorString0[];
* int usbDescriptorStringVendor[];
* int usbDescriptorStringDevice[];
* int usbDescriptorStringSerialNumber[];
* Other descriptors can't be provided statically, they must be provided
* dynamically at runtime.
*
* Descriptor properties are or-ed or added together, e.g.:
* #define USB_CFG_DESCR_PROPS_DEVICE (USB_PROP_IS_RAM | USB_PROP_LENGTH(18))
*
* The following descriptors are defined:
* USB_CFG_DESCR_PROPS_DEVICE
* USB_CFG_DESCR_PROPS_CONFIGURATION
* USB_CFG_DESCR_PROPS_STRINGS
* USB_CFG_DESCR_PROPS_STRING_0
* USB_CFG_DESCR_PROPS_STRING_VENDOR
* USB_CFG_DESCR_PROPS_STRING_PRODUCT
* USB_CFG_DESCR_PROPS_STRING_SERIAL_NUMBER
* USB_CFG_DESCR_PROPS_HID
* USB_CFG_DESCR_PROPS_HID_REPORT
* USB_CFG_DESCR_PROPS_UNKNOWN (for all descriptors not handled by the driver)
*
* Note about string descriptors: String descriptors are not just strings, they
* are Unicode strings prefixed with a 2 byte header. Example:
* int serialNumberDescriptor[] = {
* USB_STRING_DESCRIPTOR_HEADER(6),
* 'S', 'e', 'r', 'i', 'a', 'l'
* };
*/
#define USB_CFG_DESCR_PROPS_DEVICE 0
#define USB_CFG_DESCR_PROPS_CONFIGURATION USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_CONFIGURATION 0
#define USB_CFG_DESCR_PROPS_STRINGS 0
#define USB_CFG_DESCR_PROPS_STRING_0 0
#define USB_CFG_DESCR_PROPS_STRING_VENDOR 0
#define USB_CFG_DESCR_PROPS_STRING_PRODUCT 0
#define USB_CFG_DESCR_PROPS_STRING_SERIAL_NUMBER 0
#define USB_CFG_DESCR_PROPS_HID USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_HID 0
#define USB_CFG_DESCR_PROPS_HID_REPORT USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_HID_REPORT 0
#define USB_CFG_DESCR_PROPS_UNKNOWN 0
#define usbMsgPtr_t unsigned short
/* If usbMsgPtr_t is not defined, it defaults to 'uchar *'. We define it to
* a scalar type here because gcc generates slightly shorter code for scalar
* arithmetics than for pointer arithmetics. Remove this define for backward
* type compatibility or define it to an 8 bit type if you use data in RAM only
* and all RAM is below 256 bytes (tiny memory model in IAR CC).
*/
/* ----------------------- Optional MCU Description ------------------------ */
/* The following configurations have working defaults in usbdrv.h. You
* usually don't need to set them explicitly. Only if you want to run
* the driver on a device which is not yet supported or with a compiler
* which is not fully supported (such as IAR C) or if you use a differnt
* interrupt than INT0, you may have to define some of these.
*/
/* #define USB_INTR_CFG MCUCR */
/* #define USB_INTR_CFG_SET ((1 << ISC00) | (1 << ISC01)) */
/* #define USB_INTR_CFG_CLR 0 */
/* #define USB_INTR_ENABLE GIMSK */
/* #define USB_INTR_ENABLE_BIT INT0 */
/* #define USB_INTR_PENDING GIFR */
/* #define USB_INTR_PENDING_BIT INTF0 */
/* #define USB_INTR_VECTOR INT0_vect */
/* Set INT1 for D- falling edge to count SOF */
/* #define USB_INTR_CFG EICRA */
#define USB_INTR_CFG_SET ((1 << ISC11) | (0 << ISC10))
/* #define USB_INTR_CFG_CLR 0 */
/* #define USB_INTR_ENABLE EIMSK */
#define USB_INTR_ENABLE_BIT INT1
/* #define USB_INTR_PENDING EIFR */
#define USB_INTR_PENDING_BIT INTF1
#define USB_INTR_VECTOR INT1_vect
#endif /* __usbconfig_h_included__ */

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@@ -0,0 +1,19 @@
# Chimera Ortho
![Chimera Ortho](https://imgur.com/pbdNsoP.jpg)
A split wireless 40% ortholinear keyboard
Keyboard Maintainer: [William Wilson](https://github.com/GlenPickle)
Hardware Supported: Chimera Ortho PCB, WaveShare core nRF51822
Hardware Availability: [Gerbers](https://github.com/GlenPickle/Chimera/tree/master/ortho/gerbers)
Make example for this keyboard (after setting up your build environment):
make chimera_ortho:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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@@ -0,0 +1,12 @@
{
"keyboard_name": "Clueboard 66%",
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"width": 16.5,
"height": 5,
"layouts": {
"KEYMAP": {
"layout": [{"x": 0, "y": 0, "w": 1, "label": "GRAVE"}, {"x": 1, "y": 0, "w": 1, "label": "1"}, {"x": 2, "y": 0, "w": 1, "label": "2"}, {"x": 3, "y": 0, "w": 1, "label": "3"}, {"x": 4, "y": 0, "w": 1, "label": "4"}, {"x": 5, "y": 0, "w": 1, "label": "5"}, {"x": 6, "y": 0, "w": 1, "label": "6"}, {"x": 7, "y": 0, "w": 1, "label": "7"}, {"x": 8, "y": 0, "w": 1, "label": "8"}, {"x": 9, "y": 0, "w": 1, "label": "9"}, {"x": 10, "y": 0, "w": 1, "label": "0"}, {"x": 11, "y": 0, "w": 1, "label": "DASH"}, {"x": 12, "y": 0, "w": 1, "label": "EQUALSIGN"}, {"x": 13, "y": 0, "w": 1, "label": "YEN"}, {"x": 14, "y": 0, "w": 1, "label": "BACKSPACE"}, {"x": 15.5, "y": 0, "w": 1, "label": "PAGEUP"}, {"x": 0, "y": 1, "w": 1.5, "label": "TAB"}, {"x": 1.5, "y": 1, "w": 1, "label": "Q"}, {"x": 2.5, "y": 1, "w": 1, "label": "W"}, {"x": 3.5, "y": 1, "w": 1, "label": "E"}, {"x": 4.5, "y": 1, "w": 1, "label": "R"}, {"x": 5.5, "y": 1, "w": 1, "label": "T"}, {"x": 6.5, "y": 1, "w": 1, "label": "Y"}, {"x": 7.5, "y": 1, "w": 1, "label": "U"}, {"x": 8.5, "y": 1, "w": 1, "label": "I"}, {"x": 9.5, "y": 1, "w": 1, "label": "O"}, {"x": 10.5, "y": 1, "w": 1, "label": "P"}, {"x": 11.5, "y": 1, "w": 1, "label": "LBRACKET"}, {"x": 12.5, "y": 1, "w": 1, "label": "RBRACKET"}, {"x": 13.5, "y": 1, "w": 1.5, "label": "BACKSLASH"}, {"x": 15.5, "y": 1, "w": 1, "label": "PAGEDOWN"}, {"x": 0, "y": 2, "w": 1.75, "label": "CAPSLOCK"}, {"x": 1.75, "y": 2, "w": 1, "label": "A"}, {"x": 2.75, "y": 2, "w": 1, "label": "S"}, {"x": 3.75, "y": 2, "w": 1, "label": "D"}, {"x": 4.75, "y": 2, "w": 1, "label": "F"}, {"x": 5.75, "y": 2, "w": 1, "label": "G"}, {"x": 6.75, "y": 2, "w": 1, "label": "H"}, {"x": 7.75, "y": 2, "w": 1, "label": "J"}, {"x": 8.75, "y": 2, "w": 1, "label": "K"}, {"x": 9.75, "y": 2, "w": 1, "label": "L"}, {"x": 10.75, "y": 2, "w": 1, "label": "SEMICOLON"}, {"x": 11.75, "y": 2, "w": 1, "label": "QUOTE"}, {"x": 12.75, "y": 2, "w": 1, "label": "ISOHASH"}, {"x": 13.75, "y": 2, "w": 1.25, "label": "ENTER"}, {"x": 0, "y": 3, "w": 1.25, "label": "LSHIFT"}, {"x": 1.25, "y": 3, "w": 1, "label": "ISOBACKSLASH"}, {"x": 2.25, "y": 3, "w": 1, "label": "Z"}, {"x": 3.25, "y": 3, "w": 1, "label": "X"}, {"x": 4.25, "y": 3, "w": 1, "label": "C"}, {"x": 5.25, "y": 3, "w": 1, "label": "V"}, {"x": 6.25, "y": 3, "w": 1, "label": "B"}, {"x": 7.25, "y": 3, "w": 1, "label": "N"}, {"x": 8.25, "y": 3, "w": 1, "label": "M"}, {"x": 9.25, "y": 3, "w": 1, "label": "COMMA"}, {"x": 10.25, "y": 3, "w": 1, "label": "PERIOD"}, {"x": 11.25, "y": 3, "w": 1, "label": "SLASH"}, {"x": 12.25, "y": 3, "w": 1, "label": "JPBACKSLASH"}, {"x": 13.25, "y": 3, "w": 1.25, "label": "RSHIFT"}, {"x": 14.5, "y": 3, "w": 1, "label": "UP"}, {"x": 0, "y": 4, "w": 1.25, "label": "LCTRL"}, {"x": 1.25, "y": 4, "w": 1, "label": "LALT"}, {"x": 2.25, "y": 4, "w": 1.25, "label": "LCMD"}, {"x": 3.5, "y": 4, "w": 1.25, "label": "MUHENKAN"}, {"x": 4.75, "y": 4, "w": 2, "label": "SPACE1"}, {"x": 6.75, "y": 4, "w": 2, "label": "SPACE2"}, {"x": 8.75, "y": 4, "w": 1.25, "label": "HENKAN"}, {"x": 10, "y": 4, "w": 1.25, "label": "RCMD"}, {"x": 11.25, "y": 4, "w": 1, "label": "RCTRL"}, {"x": 12.25, "y": 4, "w": 1.25, "label": "FN"}, {"x": 13.5, "y": 4, "w": 1, "label": "LEFT"}, {"x": 14.5, "y": 4, "w": 1, "label": "DOWN"}, {"x": 15.5, "y": 4, "w": 1, "label": "RIGHT"}]
}
}
}

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@@ -0,0 +1,3 @@
{
"identifier":"c1ed:2301:0003"
}

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@@ -0,0 +1,3 @@
{
"identifier":"c1ed:2320:0001"
}

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@@ -0,0 +1,3 @@
{
"identifier":"c1ed:2370:0001"
}

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@@ -0,0 +1,4 @@
{
"manufacturer": "Clueboard",
"maintainer": "skullydazed"
}

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@@ -6,7 +6,7 @@ This is a port of TMK's converter/terminal_usb to QMK.
It supports PS/2 Scan Code Set 3 and runs on USB AVR chips such like PJRC Teensy.
I tested the converter on ATMega32U4 with 1392595(102keys) and 6110345(122keys).
Source code: https://github.com/tmk/tmk_keyboard
Source code: https://github.com/qmk/qmk_firmware.git
Article: http://geekhack.org/index.php?topic=27272.0
@@ -22,9 +22,9 @@ And VCC and GND, of course. See RESOURCE for keyboard connector pin assign.
BUILD
-----
$ git clone https://github.com/tmk/tmk_keyboard.git
$ cd converter/terminal_usb
$ make
$ git clone https://github.com/qmk/qmk_firmware.git
$ cd qmk_firmware
$ make converter/ibm_terminal:default
RESOURCE

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@@ -1,6 +1 @@
#include "ibm_terminal.h"
// void matrix_init_kb(void) {
// matrix_init_user();
// }

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@@ -13,13 +13,18 @@ Make example for this keyboard (after setting up your build environment):
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
Note that you have to choose the right hardware variant as your subproject, otherwise you will probably have issues.
Troubleshooting & Known Issues
------------------------------
The Pro Micro variant runs at 8MHz, hence the following line in `usb_usb/rules.mk`:
`F_CPU ?= 8000000`
If the firmware doesn't work, try changing that line to
`F_CPU ?= 16000000`
or override the `F_CPU` variable in the `rules.mk` of your keymap.
If something doesn't work, it's probably because of the CPU clock.
Be sure to select the correct subproject (the middle part of the `make` argument) according to your hardware.
If you are sure you have this correct, try changeing the default in `usb_usb/rules.mk` or overriding the value in the `rules.mk` of your keymap.
The Pro Micro variant uses a 3.3V Pro Micro and thus runs at 8MHz, hence the following line in `usb_usb/pro_micro/rules.mk`:
`F_CPU = 8000000`
The converter sold by Hasu runs at 16MHz and so the corresponding line in `usb_usb/hasu/rules.mk` is:
`F_CPU = 16000000`
Getting the Hardware
--------------------

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@@ -0,0 +1 @@
#include "ble.h"

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@@ -0,0 +1,6 @@
#ifndef BLE_H
#define BLE_H
#include QMK_KEYBOARD_H
#endif

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@@ -0,0 +1,13 @@
#ifndef CONFIG_BLE_H
#define CONFIG_BLE_H
#undef PRODUCT
#define PRODUCT QMK BLE Adapter
#undef DESCRIPTION
#define DESCRIPTION
// Turn off the mode leds on the BLE module
#define ADAFRUIT_BLE_ENABLE_MODE_LEDS 0
#define ADAFRUIT_BLE_ENABLE_POWER_LED 0
#endif

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@@ -0,0 +1,4 @@
BLUETOOTH = AdafruitBLE
ADAFRUIT_BLE_ENABLE = yes
OPT_DEFS += -DCATERINA_BOOTLOADER
F_CPU = 8000000

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@@ -21,6 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// do not #include "config_common.h" because the pin names conflict with the USB HID code.
// CUSTOM_MATRIX is defined it that file, though, and we need it, so we define it ourselves.
// It's a hack, yeah...
#define CUSTOM_MATRIX 2
/* USB Device descriptor parameter */

View File

@@ -35,6 +35,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "host.h"
#include "keyboard.h"
extern "C" {
#include "quantum.h"
}
/* KEY CODE to Matrix
*
@@ -62,7 +65,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// Integrated key state of all keyboards
static report_keyboard_t keyboard_report;
static report_keyboard_t local_keyboard_report;
static bool matrix_is_mod = false;
@@ -98,13 +101,13 @@ extern "C"
}
static void or_report(report_keyboard_t report) {
// integrate reports into keyboard_report
keyboard_report.mods |= report.mods;
// integrate reports into local_keyboard_report
local_keyboard_report.mods |= report.mods;
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
if (IS_ANY(report.keys[i])) {
for (uint8_t j = 0; j < KEYBOARD_REPORT_KEYS; j++) {
if (! keyboard_report.keys[j]) {
keyboard_report.keys[j] = report.keys[i];
if (! local_keyboard_report.keys[j]) {
local_keyboard_report.keys[j] = report.keys[i];
break;
}
}
@@ -130,7 +133,7 @@ extern "C"
last_time_stamp4 = kbd_parser4.time_stamp;
// clear and integrate all reports
keyboard_report = {};
local_keyboard_report = {};
or_report(kbd_parser1.report);
or_report(kbd_parser2.report);
or_report(kbd_parser3.report);
@@ -138,9 +141,9 @@ extern "C"
matrix_is_mod = true;
dprintf("state: %02X %02X", keyboard_report.mods, keyboard_report.reserved);
dprintf("state: %02X %02X", local_keyboard_report.mods, local_keyboard_report.reserved);
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
dprintf(" %02X", keyboard_report.keys[i]);
dprintf(" %02X", local_keyboard_report.keys[i]);
}
dprint("\r\n");
} else {
@@ -177,12 +180,12 @@ extern "C"
uint8_t code = CODE(row, col);
if (IS_MOD(code)) {
if (keyboard_report.mods & ROW_BITS(code)) {
if (local_keyboard_report.mods & ROW_BITS(code)) {
return true;
}
}
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
if (keyboard_report.keys[i] == code) {
if (local_keyboard_report.keys[i] == code) {
return true;
}
}
@@ -192,14 +195,14 @@ extern "C"
matrix_row_t matrix_get_row(uint8_t row) {
uint16_t row_bits = 0;
if (IS_MOD(CODE(row, 0)) && keyboard_report.mods) {
row_bits |= keyboard_report.mods;
if (IS_MOD(CODE(row, 0)) && local_keyboard_report.mods) {
row_bits |= local_keyboard_report.mods;
}
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
if (IS_ANY(keyboard_report.keys[i])) {
if (row == ROW(keyboard_report.keys[i])) {
row_bits |= ROW_BITS(keyboard_report.keys[i]);
if (IS_ANY(local_keyboard_report.keys[i])) {
if (row == ROW(local_keyboard_report.keys[i])) {
row_bits |= ROW_BITS(local_keyboard_report.keys[i]);
}
}
}
@@ -209,9 +212,9 @@ extern "C"
uint8_t matrix_key_count(void) {
uint8_t count = 0;
count += bitpop(keyboard_report.mods);
count += bitpop(local_keyboard_report.mods);
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
if (IS_ANY(keyboard_report.keys[i])) {
if (IS_ANY(local_keyboard_report.keys[i])) {
count++;
}
}
@@ -233,6 +236,7 @@ extern "C"
kbd2.SetReport(0, 0, 2, 0, 1, &usb_led);
kbd3.SetReport(0, 0, 2, 0, 1, &usb_led);
kbd4.SetReport(0, 0, 2, 0, 1, &usb_led);
led_set_kb(usb_led);
}
};

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@@ -0,0 +1 @@
#include "hasu.h"

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@@ -0,0 +1,6 @@
#ifndef HASU_H
#define HASU_H
#include QMK_KEYBOARD_H
#endif

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@@ -0,0 +1 @@
F_CPU = 16000000

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@@ -3,13 +3,4 @@
#include "../../config.h"
#undef PRODUCT
#define PRODUCT QMK BLE Adapter
#undef DESCRIPTION
#define DESCRIPTION
// Turn off the mode leds on the BLE module
#define ADAFRUIT_BLE_ENABLE_MODE_LEDS 0
#define ADAFRUIT_BLE_ENABLE_POWER_LED 0
#endif

View File

@@ -1,3 +0,0 @@
BLUETOOTH = AdafruitBLE
ADAFRUIT_BLE_ENABLE = yes
OPT_DEFS += -DCATERINA_BOOTLOADER

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@@ -0,0 +1 @@
#include "pro_micro.h"

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@@ -0,0 +1,6 @@
#ifndef PRO_MICRO_H
#define PRO_MICRO_H
#include QMK_KEYBOARD_H
#endif

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@@ -0,0 +1 @@
F_CPU = 8000000

View File

@@ -13,7 +13,15 @@ MCU = atmega32u4
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 8000000
# Since there are different hardware variations of these adapters and since these
# have different CPU clocks, the clock speed should be set in the rules.mk file of the
# respective hardware variantion (i.e. subproject). For example, in /pro_micro/rules.mk
# this is set to 8000000.
# The value here is only a fallback and is ignored if it is defined in the subproject.
F_CPU ?= 16000000
DEFAULT_FOLDER = converter/usb_usb/hasu
#

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@@ -1 +1 @@
#include "usb_usb.h"
#include "usb_usb.h"

View File

@@ -19,7 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define USE_SERIAL
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define MASTER_RIGHT
// #define EE_HANDS

View File

@@ -19,7 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define USE_SERIAL
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define MASTER_RIGHT
// #define EE_HANDS

View File

@@ -19,7 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define USE_SERIAL
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define MASTER_RIGHT
// #define EE_HANDS

View File

@@ -1,9 +1,28 @@
#include "dz60.h"
#include "led.h"
void matrix_init_kb(void) {
// Keyboard start-up code goes here
// Runs once when the firmware starts up
matrix_init_user();
led_init_ports();
};
void matrix_scan_kb(void) {
// Looping keyboard code goes here
// This runs every cycle (a lot)
matrix_scan_user();
};
void led_init_ports(void) {
// Set caps lock LED pin as output
DDRB |= (1 << 2);
// Default to off
PORTB |= (1 << 2);
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 2); PORTB &= ~(1 << 2);
} else {
DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
}
}
// Code for caps lock LED as reported by the OS
// Set this per keymap, instead of globally
led_set_user(usb_led);
}

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@@ -0,0 +1,53 @@
#include "dz60.h"
#include "action_layer.h"
#define _______ KC_TRNS //readability
#define _DL 0 //default
#define _F1 1 //function 1
#define _F2 2 //function 2
#define KC_NOPE LALT(KC_F4) //alt+f4
#define RGB_STA RGB_M_P //rgb static
#define RGB_BRE RGB_M_B //rgb breathe
#define RGB_RAI RGB_M_R //rgb rainbow
#define RGB_SWI RGB_M_SW //rgb swirl
#define RGB_SNA RGB_M_SN //rgb snake
#define RGB_KNI RGB_M_K //rgb knight
#define RGB_GRA RGB_M_G //rgb gradient
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DL] = KEYMAP_TRUE_HHKB( //default Layer
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSPO, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, MO(_F1), \
MO(_F1), KC_LALT, KC_SPC, MO(_F2), KC_RGUI),
[_F1] = KEYMAP_TRUE_HHKB( //function Layer 1
KC_NOPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_GRV, \
KC_BSPC, KC_HOME, KC_UP, KC_END, _______, _______, _______, _______, _______, KC_PAUS, KC_PSCR, KC_UP, KC_HOME, KC_END, \
KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, KC_VOLU, _______, _______, _______, _______, KC_PGUP, KC_LEFT, KC_RGHT, _______, \
_______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, KC_VOLD, _______, _______, _______, _______, KC_PGDN, KC_DOWN, _______, _______, \
_______, KC_MSEL, KC_MUTE, _______, _______),
[_F2] = KEYMAP_TRUE_HHKB( //function Layer 2
RESET, RGB_STA, RGB_BRE, RGB_RAI, RGB_SWI, RGB_SNA, RGB_KNI, RGB_GRA, _______, _______, _______, _______, _______, KC_SLEP, KC_PWR, \
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, KC_ACL2, KC_BTN1, KC_MS_U, KC_BTN2, _______, \
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, KC_ACL1, KC_MS_L, KC_MS_R, _______, \
BL_TOGG, XXXXXXX, BL_STEP, BL_INC, BL_DEC, _______, _______, _______, _______, _______, KC_ACL0, KC_MS_D, _______, _______, \
_______, _______, _______, _______, M(0)),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch(id) {
case 0:
SEND_STRING("https://www.reddit.com/r/MechanicalKeyboards/");
}
}
return MACRO_NONE;
};

View File

@@ -8,7 +8,20 @@
#include "rev2.h"
#endif
#include "quantum.h"
#endif
// Used to create a keymap using only KC_ prefixed keys
#define KC_KEYMAP( \
k01, k02, k03, k04, k05, k06, k07, k08, k09, k010, k011, k012, k013, k014, \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k110, k111, k112, k113, k114, \
k21, k22, k23, k24, k25, k26, k27, k28, k29, k210, k211, k212, k213, k214, \
k31, k32, k33, k34, k35, k36, k37, k38, k39, k310, k311, k312, k313, k314 \
) \
{ \
{ KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k010, KC_##k011, KC_##k012, KC_##k013, KC_##k014 }, \
{ KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k110, KC_##k111, KC_##k112, KC_##k113, KC_##k114 }, \
{ KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k210, KC_##k211, KC_##k212, KC_##k213, KC_##k214 }, \
{ KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##k36, KC_##k37, KC_##k38, KC_##k39, KC_##k310, KC_##k311, KC_##k312, KC_##k313, KC_##k314 } \
}
#endif

View File

@@ -0,0 +1,120 @@
// Default ECO Layout
// KLE here : http://www.keyboard-layout-editor.com/#/gists/0733eca6b4cb88ff9d7de746803f4039
#include "eco.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _FN3 3
enum eco_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
};
// Fillers to make layering more clear
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_RST RESET
#define KC_DBUG DEBUG
#define KC_LOWR MO(_LOWER)
#define KC_RASE MO(_RAISE)
#define KC_ENTS MT(MOD_LSFT, KC_ENT)
#define KC_ESCC MT(MOD_LCTL, KC_ESC)
#define KC_GRVF LT(_FN3, KC_GRV)
#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
#define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
#define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD
#define KC_RSAI RGB_SAI
#define KC_RSAD RGB_SAD
#define KC_RVAI RGB_VAI
#define KC_RVAD RGB_VAD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KC_KEYMAP(
//,----+----+----+----+----+----+----+----+----+----+----+----+----+----.
TAB , Q , W , E , R , T ,LPRN,RPRN, Y , U , I , O , P ,MINS,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
ESCC, A , S , D , F , G ,LBRC,RBRC, H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
LSFT, Z , X , C , V , B ,LCBR,RCBR, N , M ,COMM,DOT ,SLSH,ENTS,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
GRVF,LCTL,LALT,LGUI,LOWR,SPC ,SPC ,BSPC,BSPC,RASE,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_LOWER] = KC_KEYMAP(
//,----+----+----+----+----+----+----+----+----+----+----+----+----+----.
, 1 , 2 , 3 , 4 , 5 ,LPRN,RPRN, 6 , 7 , 8 , 9 , 0 , ,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
DEL ,CAPP,LEFT,RGHT, UP ,LBRC,LBRC,RBRC,RBRC, P4 , P5 , P6 ,PLUS,PIPE,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
,CPYP, , ,DOWN,LCBR,LCBR,RCBR,RCBR, P1 , P2 , P3 ,MINS, ,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
, , , , , , ,DEL ,DEL , , P0 ,PDOT, ,
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_RAISE] = KC_KEYMAP(
//,----+----+----+----+----+----+----+----+----+----+----+----+----+----.
,EXLM, AT ,HASH,DLR ,PERC, , ,CIRC,AMPR,ASTR,LPRN,RPRN, ,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, , ,EQL ,HOME, , , ,BSLS,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
MUTE,MSTP,MPLY,VOLD,PGDN,MINS, , ,PLUS,END , , , , ,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
, , , , , , , , , , , , ,
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_FN3] = KC_KEYMAP(
//,----+----+----+----+----+----+----+----+----+----+----+----+----+----.
F12 , F1 , F2 , F3 , F4 , F5 , , , F6 , F7 , F8 , F9 ,F10 ,F11 ,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
RTOG,RMOD,RHUI,RSAI,RVAI, , , , , , , , , ,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
RST ,DBUG,RHUD,RSAD,RVAD, , , , , , , , , ,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
, , , , , , , , , , , , ,
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,25 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -92,4 +92,4 @@ ONEHAND_ENABLE = no # Disable Onehand
RGBLIGHT_ENABLE = no
MIDI_ENABLE = no
LAYOUTS = ergodox ergodox_80
LAYOUTS = ergodox

View File

@@ -87,6 +87,15 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define USB_MAX_POWER_CONSUMPTION 500
// #define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF
/* #define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF */
/* #define RGBLIGHT_COLOR_LAYER_2 0xFF, 0x00, 0x00 */
/* #define RGBLIGHT_COLOR_LAYER_3 0x00, 0xFF, 0x00 */
/* #define RGBLIGHT_COLOR_LAYER_4 0xFF, 0xFF, 0x00 */
/* #define RGBLIGHT_COLOR_LAYER_5 0x00, 0xFF, 0xFF */
/* #define RGBLIGHT_COLOR_LAYER_6 0xFF, 0x00, 0xFF */
/* #define RGBLIGHT_COLOR_LAYER_7 0xFF, 0xFF, 0xFF */
/*
* Feature disable options
* These options are also useful to firmware size reduction.

View File

@@ -61,11 +61,46 @@ void ergodox_blink_all_leds(void)
_delay_ms(50);
ergodox_right_led_3_on();
_delay_ms(50);
#ifdef LEFT_LEDS
ergodox_left_led_1_on();
_delay_ms(50);
if (!mcp23018_status) {
mcp23018_status = ergodox_left_leds_update();
}
ergodox_left_led_2_on();
_delay_ms(50);
if (!mcp23018_status) {
mcp23018_status = ergodox_left_leds_update();
}
ergodox_left_led_3_on();
_delay_ms(50);
if (!mcp23018_status) {
mcp23018_status = ergodox_left_leds_update();
}
#endif
ergodox_right_led_1_off();
_delay_ms(50);
ergodox_right_led_2_off();
_delay_ms(50);
ergodox_right_led_3_off();
#ifdef LEFT_LEDS
_delay_ms(50);
ergodox_left_led_1_off();
if (!mcp23018_status) {
mcp23018_status = ergodox_left_leds_update();
}
_delay_ms(50);
ergodox_left_led_2_off();
if (!mcp23018_status) {
mcp23018_status = ergodox_left_leds_update();
}
_delay_ms(50);
ergodox_left_led_3_off();
if (!mcp23018_status) {
mcp23018_status = ergodox_left_leds_update();
}
#endif
//ergodox_led_all_on();
//_delay_ms(333);
ergodox_led_all_off();
@@ -107,11 +142,49 @@ uint8_t init_mcp23018(void) {
out:
i2c_stop();
#ifdef LEFT_LEDS
if (!mcp23018_status) mcp23018_status = ergodox_left_leds_update();
#endif // LEFT_LEDS
// SREG=sreg_prev;
return mcp23018_status;
}
#ifdef LEFT_LEDS
uint8_t ergodox_left_leds_update(void) {
if (mcp23018_status) { // if there was an error
return mcp23018_status;
}
#define LEFT_LED_1_SHIFT 7 // in MCP23018 port B
#define LEFT_LED_2_SHIFT 6 // in MCP23018 port B
#define LEFT_LED_3_SHIFT 7 // in MCP23018 port A
// set logical value (doesn't matter on inputs)
// - unused : hi-Z : 1
// - input : hi-Z : 1
// - driving : hi-Z : 1
mcp23018_status = i2c_start(I2C_ADDR_WRITE);
if (mcp23018_status) goto out;
mcp23018_status = i2c_write(OLATA);
if (mcp23018_status) goto out;
mcp23018_status = i2c_write(0b11111111
& ~(ergodox_left_led_3<<LEFT_LED_3_SHIFT)
);
if (mcp23018_status) goto out;
mcp23018_status = i2c_write(0b11111111
& ~(ergodox_left_led_2<<LEFT_LED_2_SHIFT)
& ~(ergodox_left_led_1<<LEFT_LED_1_SHIFT)
);
if (mcp23018_status) goto out;
out:
i2c_stop();
return mcp23018_status;
}
#endif
#ifdef ONEHAND_ENABLE
__attribute__ ((weak))
// swap-hands action needs a matrix to define the swap

View File

@@ -46,12 +46,31 @@ inline void ergodox_right_led_2_off(void) { DDRB &= ~(1<<6); PORTB &= ~(1<<6);
inline void ergodox_right_led_3_off(void) { DDRB &= ~(1<<7); PORTB &= ~(1<<7); }
inline void ergodox_right_led_off(uint8_t led) { DDRB &= ~(1<<(led+4)); PORTB &= ~(1<<(led+4)); }
#ifdef LEFT_LEDS
bool ergodox_left_led_1;
bool ergodox_left_led_2;
bool ergodox_left_led_3;
inline void ergodox_left_led_1_on(void) { ergodox_left_led_1 = 1; }
inline void ergodox_left_led_2_on(void) { ergodox_left_led_2 = 1; }
inline void ergodox_left_led_3_on(void) { ergodox_left_led_3 = 1; }
inline void ergodox_left_led_1_off(void) { ergodox_left_led_1 = 0; }
inline void ergodox_left_led_2_off(void) { ergodox_left_led_2 = 0; }
inline void ergodox_left_led_3_off(void) { ergodox_left_led_3 = 0; }
#endif // LEFT_LEDS
inline void ergodox_led_all_on(void)
{
ergodox_board_led_on();
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
#ifdef LEFT_LEDS
ergodox_left_led_1_on();
ergodox_left_led_2_on();
ergodox_left_led_3_on();
#endif // LEFT_LEDS
}
inline void ergodox_led_all_off(void)
@@ -60,6 +79,11 @@ inline void ergodox_led_all_off(void)
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
#ifdef LEFT_LEDS
ergodox_left_led_1_off();
ergodox_left_led_2_off();
ergodox_left_led_3_off();
#endif // LEFT_LEDS
}
inline void ergodox_right_led_1_set(uint8_t n) { OCR1A = n; }

View File

@@ -194,30 +194,82 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
#ifdef RGBLIGHT_COLOR_LAYER_0
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_0);
#endif
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
};
// Runs whenever there is a layer state change.
uint32_t layer_state_set_user(uint32_t state) {
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case SYMB:
ergodox_right_led_1_on();
break;
case MDIA:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
uint8_t layer = biton32(state);
switch (layer) {
case 0:
#ifdef RGBLIGHT_COLOR_LAYER_0
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_0);
#else
rgblight_init();
#endif
break;
case 1:
ergodox_right_led_1_on();
#ifdef RGBLIGHT_COLOR_LAYER_1
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_1);
#endif
break;
case 2:
ergodox_right_led_2_on();
#ifdef RGBLIGHT_COLOR_LAYER_2
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_2);
#endif
break;
case 3:
ergodox_right_led_3_on();
#ifdef RGBLIGHT_COLOR_LAYER_3
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_3);
#endif
break;
case 4:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
#ifdef RGBLIGHT_COLOR_LAYER_4
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_4);
#endif
break;
case 5:
ergodox_right_led_1_on();
ergodox_right_led_3_on();
#ifdef RGBLIGHT_COLOR_LAYER_5
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_5);
#endif
break;
case 6:
ergodox_right_led_2_on();
ergodox_right_led_3_on();
#ifdef RGBLIGHT_COLOR_LAYER_6
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_6);
#endif
break;
case 7:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
#ifdef RGBLIGHT_COLOR_LAYER_7
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_6);
#endif
break;
default:
break;
}
return state;
};

View File

@@ -1,18 +0,0 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define TAPPING_TERM 200
#ifdef RGBLIGHT_ENABLE
#undef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#endif // RGBLIGHT_ENABLE
#define FORCE_NKRO
#endif

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