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6 Commits

Author SHA1 Message Date
Drashna Jaelre
9cfcd49406 Re-add Flip Installer (#2355)
* Re-add Flip Installer

Found the update URL for it.
http://www.microchip.com/developmenttools/productdetails.aspx?partno=flip

* Comment out JRE installer version
2018-02-06 23:21:03 -05:00
QMK Bot
f26e6fca8a convert to unix line-endings [skip ci] 2018-02-07 04:05:15 +00:00
KeLorean
0e31d85b8e made changes to my kelorean planck keymap (#2343)
* Planck-swapped up/down arrows,s65x-add dvorak

* Added Dvorak as first layer of default keymap

* planck-swap up and down arrows. s65x-added dvorak

* added colemak to kelorean s65x keymap

* made more changes to kelorean keymap

* just tryinng to fix bc i was not connected upstrem
2018-02-06 23:01:29 -05:00
U-LANDSRAAD\drashna
84a713b05c Remove _quantum functions from custom matrix.c code 2018-02-06 12:25:30 -05:00
skullydazed
9aaa491bc0 Add stm32 to drivers.txt 2018-02-05 08:54:49 -08:00
scauligi
9fcda95363 Fixes to get tap dance to fire at proper places (#2272)
* tap dance fixes: fire immediately upon completion and also get properly interrupted before macros

* bugfix for tapdance improvement

* fix build
2018-02-04 13:45:19 -05:00
33 changed files with 89 additions and 283 deletions

View File

@@ -47,16 +47,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();

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@@ -82,15 +82,6 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -50,16 +50,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();

View File

@@ -33,15 +33,6 @@ static void init_rows(void);
static void unselect_cols(void);
static void select_col(uint8_t col);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -82,15 +82,6 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

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@@ -86,15 +86,6 @@ static matrix_row_t _matrix0[MATRIX_ROWS];
static matrix_row_t _matrix1[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -85,15 +85,6 @@ static matrix_row_t _matrix0[MATRIX_ROWS];
static matrix_row_t _matrix1[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -74,15 +74,6 @@ static void unselect_rows(void);
static void select_row(uint8_t row);
static void unselect_row(uint8_t row);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -60,15 +60,6 @@ static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

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@@ -62,15 +62,6 @@ static void unselect_rows(void);
static void select_row(uint8_t row);
static uint8_t matrix_master_scan(void);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -85,15 +85,7 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -43,15 +43,6 @@ static matrix_row_t read_row(uint8_t row);
static void unselect_rows(void);
static void select_rows(uint8_t row);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -82,15 +82,6 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -85,15 +85,6 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -34,15 +34,6 @@ static void init_rows(void);
static void unselect_cols(void);
static void select_col(uint8_t col);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -75,15 +75,6 @@ static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
static void unselect_cols(void);
static void select_col(uint8_t col);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -60,15 +60,6 @@ static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -47,15 +47,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -82,15 +82,6 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -33,15 +33,6 @@ static void init_rows(void);
static void unselect_cols(void);
static void select_col(uint8_t col);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -33,15 +33,6 @@ static void init_rows(void);
static void unselect_cols(void);
static void select_col(uint8_t col);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -64,15 +64,6 @@ static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -39,4 +39,4 @@
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
#endif

View File

@@ -44,56 +44,56 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Esc |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* | Bksp | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* | Shift| Z | X | C | V | B | N | M | , | . | / |Sft/En|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* | Ctrl | Brite| Alt | GUI |Lower | Space |Raise | Left | Up | Down |Ctr/Rt|
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT}
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ESC},
{KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT)},
{KC_LCTL, BACKLIT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_UP, KC_DOWN, CTL_T(KC_RGHT)}
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Esc |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* | Bksp | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |Sft/Es| Z | X | C | V | B | K | M | , | . | / |Sft/En|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* | Ctrl | Brite| Alt | GUI |Lower | Space |Raise | Left | Up | Down |Ctr/Rt|
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_ESC},
{KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT)},
{KC_LCTL, BACKLIT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_UP, KC_DOWN, CTL_T(KC_RGHT)}
},
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* | Tab | " | , | . | P | Y | F | G | C | R | L | Esc |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* | Bksp | A | O | E | U | I | D | H | T | N | S | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |Sft/Es| ; | Q | J | K | X | B | M | W | V | Z |Sft/En|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* | Ctrl | Brite| Alt | GUI |Lower | Space |Raise | Left | Up | Down |Ctr/Rt|
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_ESC},
{KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_QUOT},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_ENT)},
{KC_LCTL, BACKLIT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_UP, KC_DOWN, CTL_T(KC_RGHT)}
},
/* Lower

View File

@@ -1,2 +1 @@
# The Default Planck Layout
Swapped up and down arrows.
# The Default Planck Layout

View File

@@ -30,7 +30,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT),
/* 1: Colemak layer
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│DEL │
@@ -89,7 +88,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │ │ │
* └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 3: Locking arrow keys to WASD*/
[_AL] = ANSI_KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
@@ -138,9 +137,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, RGB_TOG, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};
const uint16_t PROGMEM fn_actions[] = {
@@ -152,4 +148,3 @@ const uint16_t PROGMEM fn_actions[] = {
[5] = ACTION_LAYER_TOGGLE(_UL), // Toggle Underglow Layer overlay
};

View File

@@ -1,4 +1,4 @@
### 1 ANSI
### 1 ANSI
A Mac ANSI layout that assumes standard sized shifts, enter, and backspace keys, Arrow layer, FN layers and Lighting functions layer...
I added Colemak and Dvorak layer as layer 1 & 2 under base QWERTY layer.
@@ -14,7 +14,6 @@ I added Colemak and Dvorak layer as layer 1 & 2 under base QWERTY layer.
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│LCTRL│L_ALT│L_GUI│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │LEFT │DOWN │RIGHT│
└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
#### 1.1: Colemak layer
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│DEL │
@@ -27,7 +26,6 @@ I added Colemak and Dvorak layer as layer 1 & 2 under base QWERTY layer.
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│LCTRL│L_ALT│L_GUI│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │LEFT │DOWN │RIGHT│
└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
#### 1.2: Dvorak layer
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ [ │ ] │▒▒▒▒▒│BKSPC│DEL │
@@ -40,7 +38,6 @@ I added Colemak and Dvorak layer as layer 1 & 2 under base QWERTY layer.
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│LCTRL│L_ALT│L_GUI│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │LEFT │DOWN │RIGHT│
└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
#### 1.3 Arrow layer
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│▒▒▒▒▒│ │
@@ -53,7 +50,6 @@ I added Colemak and Dvorak layer as layer 1 & 2 under base QWERTY layer.
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │ │ │
└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
#### 1.4 Fn layer
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│▒▒▒▒▒│ │
@@ -66,7 +62,6 @@ I added Colemak and Dvorak layer as layer 1 & 2 under base QWERTY layer.
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │Mute │Vol- │Play │
└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
#### 1.5 Underglow layer
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│▒▒▒▒▒│ │
@@ -78,4 +73,4 @@ I added Colemak and Dvorak layer as layer 1 & 2 under base QWERTY layer.
│ │▒▒▒▒▒│ │Hue+ │Hue- │Sat+ │Sat- │Val+ │Val- │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │ │ │
└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

View File

@@ -82,15 +82,6 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -21,6 +21,15 @@ uint8_t get_oneshot_mods(void);
static uint16_t last_td;
static int8_t highest_td = -1;
void qk_tap_dance_pair_on_each_tap (qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
if (state->count == 2) {
register_code16 (pair->kc2);
state->finished = true;
}
}
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
@@ -41,6 +50,15 @@ void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
}
}
void qk_tap_dance_dual_role_on_each_tap (qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
if (state->count == 2) {
layer_move (pair->layer);
state->finished = true;
}
}
void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
@@ -92,14 +110,31 @@ static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *act
send_keyboard_report();
}
void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
qk_tap_dance_action_t *action;
if (!record->event.pressed)
return;
if (highest_td == -1)
return;
for (int i = 0; i <= highest_td; i++) {
action = &tap_dance_actions[i];
if (action->state.count) {
if (keycode == action->state.keycode && keycode == last_td)
continue;
action->state.interrupted = true;
process_tap_dance_action_on_dance_finished (action);
reset_tap_dance (&action->state);
}
}
}
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
uint16_t idx = keycode - QK_TAP_DANCE;
qk_tap_dance_action_t *action;
if (last_td && last_td != keycode) {
(&tap_dance_actions[last_td - QK_TAP_DANCE])->state.interrupted = true;
}
switch(keycode) {
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
if ((int16_t)idx > highest_td)
@@ -116,34 +151,14 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
action->state.weak_mods |= get_weak_mods();
process_tap_dance_action_on_each_tap (action);
if (last_td && last_td != keycode) {
qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE];
paction->state.interrupted = true;
process_tap_dance_action_on_dance_finished (paction);
reset_tap_dance (&paction->state);
}
last_td = keycode;
} else {
if (action->state.count && action->state.finished) {
reset_tap_dance (&action->state);
}
}
break;
default:
if (!record->event.pressed)
return true;
if (highest_td == -1)
return true;
for (int i = 0; i <= highest_td; i++) {
action = &tap_dance_actions[i];
if (action->state.count == 0)
continue;
action->state.interrupted = true;
process_tap_dance_action_on_dance_finished (action);
reset_tap_dance (&action->state);
}
break;
}
return true;
@@ -156,7 +171,7 @@ void matrix_scan_tap_dance () {
return;
uint16_t tap_user_defined;
for (uint8_t i = 0; i <= highest_td; i++) {
for (uint8_t i = 0; i <= highest_td; i++) {
qk_tap_dance_action_t *action = &tap_dance_actions[i];
if(action->custom_tapping_term > 0 ) {
tap_user_defined = action->custom_tapping_term;

View File

@@ -62,12 +62,12 @@ typedef struct
} qk_tap_dance_dual_role_t;
#define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \
.fn = { NULL, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset }, \
.fn = { qk_tap_dance_pair_on_each_tap, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset }, \
.user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }), \
}
#define ACTION_TAP_DANCE_DUAL_ROLE(kc, layer) { \
.fn = { NULL, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset }, \
.fn = { qk_tap_dance_dual_role_on_each_tap, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset }, \
.user_data = (void *)&((qk_tap_dance_dual_role_t) { kc, layer }), \
}
@@ -91,13 +91,16 @@ extern qk_tap_dance_action_t tap_dance_actions[];
/* To be used internally */
void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record);
bool process_tap_dance(uint16_t keycode, keyrecord_t *record);
void matrix_scan_tap_dance (void);
void reset_tap_dance (qk_tap_dance_state_t *state);
void qk_tap_dance_pair_on_each_tap (qk_tap_dance_state_t *state, void *user_data);
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data);
void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data);
void qk_tap_dance_dual_role_on_each_tap (qk_tap_dance_state_t *state, void *user_data);
void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data);
void qk_tap_dance_dual_role_reset (qk_tap_dance_state_t *state, void *user_data);

View File

@@ -209,6 +209,10 @@ bool process_record_quantum(keyrecord_t *record) {
// return false;
// }
#ifdef TAP_DANCE_ENABLE
preprocess_tap_dance(keycode, record);
#endif
if (!(
#if defined(KEY_LOCK_ENABLE)
// Must run first to be able to mask key_up events.

View File

@@ -4,6 +4,7 @@
# Driver can be one of winusb,libusb,libusbk
# Use Windows Powershell and type [guid]::NewGuid() to generate guids
winusb,Kiibohd DFU Bootloader,1C11,B007,aa5a3f86-b81e-4416-89ad-0c1ea1ed63af
winusb,STM32 Bootloader,0483,df11,6d98a87f-4ecf-464d-89ed-8c684d857a75
libusb,ATxmega16C4,03EB,2FD8,23266ee7-5423-4cc4-993b-034571c43a90
libusb,ATxmega32C4,03EB,2FD9,d4b62886-2ac8-4534-aa24-eae0a2c3ce43
libusb,ATxmega64C3,03EB,2FD6,08467ca7-9b5a-41d2-8d8a-4a26d0b5285b
@@ -43,4 +44,4 @@ libusb,AT90USB162,03EB,2FFA,de67bff5-6e39-4e9c-8dfe-de7fce113716
libusb,AT90USB128,03EB,2FFB,fd217df3-59d0-440a-a8f3-4c0c8c84daa3
libusb,AT89C5130,03EB,2FFD,31b69a56-9ac0-4fab-a3ae-cd7bb7021ec5
libusb,AT8XC5122,03EB,2FFE,395a6118-8568-41b2-913a-d16912722342
libusb,AT89C5132,03EB,2FFF,266ca4bc-5e59-4a7b-82dc-6e8732373d40
libusb,AT89C5132,03EB,2FFF,266ca4bc-5e59-4a7b-82dc-6e8732373d40

View File

@@ -19,9 +19,11 @@ function install_utils {
unzip teensy_loader_cli_windows.zip
# This URL has changed and I can't find the new location. Commenting out until we figure out the new URL or determine this isn't needed. -skullY
#echo "Installing Atmel Flip"
#wget 'http://www.atmel.com/images/Flip%20Installer%20-%203.4.7.112.exe'
#mv Flip\ Installer\ \-\ 3.4.7.112.exe FlipInstaller.exe
echo "Installing Atmel Flip"
wget 'http://ww1.microchip.com/downloads/en/DeviceDoc/Flip%20Installer%20-%203.4.7.112.exe'
# This is the JRE-less installer, if we need the larger bundled with JRE installer, use this:
#wget 'http://ww1.microchip.com/downloads/en/DeviceDoc/JRE%20-%20Flip%20Installer%20-%203.4.7.112.exe'
mv Flip\ Installer\ \-\ 3.4.7.112.exe FlipInstaller.exe
echo "Downloading the QMK driver installer"
wget -qO- https://api.github.com/repos/qmk/qmk_driver_installer/releases | grep browser_download_url | head -n 1 | cut -d '"' -f 4 | wget -i -