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71 Commits

Author SHA1 Message Date
skullY
e5c331e7be Fix the SGUI aliases 2018-03-01 16:15:38 -08:00
skullydazed
e3f67e6e7f Add SGUI() and SGUI_T() for consistency with KC_GUI (#2442)
* Add `SGUI()` as an alias of `SCMD()` for consistency with `KC_GUI`

* Add `SGUI_T()` as an alias of `SCMD_T()` for consistency with `KC_GUI`

* Make SGUI the primary name
2018-03-01 08:13:10 -08:00
Mitchell van Manen
31cae1f1bd Update feature_macros.md (#2387)
break statements are never reached due to the return statement, so unnecessary
2018-03-01 08:05:15 -08:00
Ivan Choi
0092be5925 adding my keymap (#2443) 2018-03-01 07:51:57 -08:00
Maarten Dekkers
381f4e6404 Updated and added maartenwut's layouts (#2444) 2018-03-01 07:51:11 -08:00
fauxpark
b713feb6f2 Add a little aside explaining that shifted keys with mod-tap doesn't work (#2446) 2018-03-01 07:49:50 -08:00
Louis Orleans
d7f46f3466 layout(preonic): dudeofawesome's layout (#2449)
* 🎉 duplicate default Preonic keymap

*  add Workman layout

* 🚚 swap backspace and delete

*  enable hold enter for shift

* 🚚 swap media play and next

* 💄 use Planck startup sound

* 💄 add Workman layer sound

*  add numpad layer

* 💄 add new workman sound

* 📝 add README

* 🎨 fix layout formatting

* 📝 add image of numpad layer

* 📦 changing chibios submodule version

to match upstream/master's version

*  add caps lock key on adjust layer

*  reworking numpad layer to match a real numpad

*  add double tap to activate numpad

* 📝 fix layout comments

* 📝 update numpad layer render

*  adding operator keys to left hand on numpad

* 🎨 shorten numpad keycodes
2018-03-01 07:48:15 -08:00
Drashna Jaelre
452d23da52 Update to drashna keymaps and userspace (#2450)
* Add OSL keycodes and macro handling

* Re-add AVRDUDE target

* Userspace document cleanup and commenting

* Fix Orthodox keymap layout (cosmetic)

* Add caveat for KEYMAP Macros

* Minor tweaks

* Enable Bootmagic in Ergodox EZ

* Minor tweaks
2018-03-01 07:46:57 -08:00
Brian Choromanski
7f7f763598 Fixed dead links (#2451)
* Fixed typo of 'confid.h' to 'config.h'

* Fixed broken links in docs

* Fixed a lot of dead links
2018-03-01 07:45:47 -08:00
Gam3cat
2b8a82fb9d M10-A, M65-A, GonNerd keymaps (#2418)
* adding my keymap

* update keymap

* adding gamecat keymap for jc65 keyboard

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* M10a keymap and M65a updates

* keymap updates

* keymap updates

* M10a/M65a keymap updates

* M10a/M65a keymap updates

* Delete test.txt

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65/M10 keymap updates

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65/M10 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* Set theme jekyll-theme-cayman

* Set theme jekyll-theme-slate

* M65 keymap update

* M10a/M65a keymap updates

* M10a keymap update

* M65a keymap update

* M65a keymap update

* M65a keymap update

* M65a readme update

* M65a/M10a updates

* M65a readme updates

* M65a/M10a updates

* M65A update

* M65A update

* M65A update

* M65A update

* M65A/M10A keymap update

* M10A keymap update

* Set theme jekyll-theme-tactile

* M10A keymap update

* M65A keymap.c update

* M65 keymap added LED backlight toggle, inc/dec to adjust layer.

* M65 keymap/readme updates.

* M65 keymap fix

* M65 keymap update

* remove theme

* fix comments/readme

* update keymap

* LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure.

* LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure.

* M65 keymap update

* Updated M65, M10, and gonNerd keymaps.

* update

* del

* keymap updates M65, M10, gonnerd

* update keymaps

* adding back readme that somehow got removed.
2018-02-28 16:44:27 -05:00
Brian Choromanski
8e99fbc884 Fixed typo of 'confid.h' to 'config.h' (#2448)
* Fixed typo of 'confid.h' to 'config.h'

* Fixed broken links in docs
2018-02-28 16:43:15 -05:00
Danny
524053e3c0 Remap msys2 usb, fix USB port detection (#2301)
* Add AVRDUDE to MSYS2 setup

* Remap detected USB port in MSYS2 to COM port
2018-02-28 16:40:43 -05:00
Jason Gorman
19b02bf267 Merge of e6v2 stuff as well as my personal keymaps (#2434)
* Checkin of tada keymap and initial commit for e6v2.

* checking in other remaining changes before trying to merge

* Reverting pin change. This was done based on the json orginally provided by exclusive, but it was later determined my map was the correct one based on user testing

* fix extra key for ansi keymap. Didn't include fn as standard ansi shift is not split but still had it in keymap

* Fix default help file and add reset to default
2018-02-28 16:22:53 -05:00
skullY
298ac18dfa remove duplicate #define 2018-02-25 17:41:43 -08:00
skullY
c6ce959f49 Test a shrug macro 2018-02-25 17:40:18 -08:00
Yan-Fa Li
3b801880a0 Custom keymap for clueboard 60
My customized keymap for the clueboard 60.

 - Maps MT(LCTL,ESC) to Caps lock
 - Swaps ALT and GUI for OSX
 - Adds layer for WASD key navigation
2018-02-23 13:25:23 -05:00
Alejandro Blanco
21a37a5245 ErgoDox layout similar to Truly Ergonomic 2018-02-23 13:23:55 -05:00
Sean-Li Murmann
3cff95c8df new customized ErgodoxEz keymap with easy to remember modifiers. (#2400)
* First pass keyboard setup!

* More variation

* Final layer for today

* Added brace to middle key
2018-02-23 13:22:50 -05:00
Isaac Hookom
93eabc4b2c new xd60 layout (#2405)
* new xd60 layout

* fix kc_slsh
2018-02-23 13:22:32 -05:00
ajp10304
01f91bf6f4 JJ40 AJP10304 layout (#2407)
* JJ40 AJP10304 layout
Updated AJP10304 readme.md with formatting

* Revert default JJ40 keymap
2018-02-23 13:21:56 -05:00
Michael Wamsley
2c1ba03a98 Add additional 'tada68' layout. 2018-02-23 13:17:00 -05:00
lucwastiaux
27d32378b5 Update Dvorak 42 key layouts (#2420)
* add SCREEN_NAV layer for copy/pasting within screen

* working readreg/paste macros

* working read reg / paste macros

* write log and tran patterns, and expand

* add ls -la shortcut, add tab on combined layer

* put delete word on the right pinky key on shell_nav layer

* add TAB on the right side, add reset key

* added Cloud9 macros

* add cloud9 shortcuts to atreus layout

* added BROWSER_CONTROL layer

* finalized browser control layer

* adding comment
2018-02-23 13:16:40 -05:00
scott-t-wilson
3f3d0551cd Lfkeyboards updates (#2421)
* Update smk65 fn layer, add iso

* Added Fn layer to ISO keymap

* Fix error when backlight is disabled but lighting isn't

* Remove broke mini1800 iso map

* Add keymaps

* Add LFKPad

* Add split delete to lfk78

* Typo

* Custom keymap
2018-02-23 13:16:10 -05:00
Graham P Heath
f746174874 Graham's Keymaps. (#2422)
* add my config

* fix backlight, clean up that code

* group background code, restore static var

* qwerty is supposed to be in the middle

* wrap layer change backlight in ifdef

* backlight levels and some more 'emojis'.

* Restructure to make it possible to press cmd ent on the right side of the board with one hand.

* Expose the period through the number layer. Add Hyper keys to mouse layer

* reduce mouse speed

* add a : -P  key

* Thumbs up and down, remove some keys that are duplicated via function keys, clean up

* fix build issues

* add various emoji

* duplicate default Meira keymaps

* Miera updates

* add documented but unmapped emoji

* Sound for the Meira, was stumped by a file size! Thanks drashna!

* add docs

* docs

* revert lib changes...

* clean up

* clean up

* remove make file

* Fixes missing key
2018-02-23 13:15:34 -05:00
Yan-Fa Li
a8daf3ffba Document bootmagic hot keys
- covers most of tmk_core/common/bootmagic.h
2018-02-23 13:14:53 -05:00
wanleg
3b4d26e344 flashing instructions, keymap changes
* added flashing instructions for Linux & Windows
* minor keymap changes
2018-02-23 13:14:22 -05:00
ferbie
767f7a8cf0 Fixed formatting for Fedora example 2018-02-23 13:13:30 -05:00
deadencryption
ee176f2b27 Adds dead encryption keymap 2018-02-23 13:13:09 -05:00
Mason McAllaster
c72c1db68b Planck/NIU_Mini - Mason Layout - Fixing comments, adding missed keys 2018-02-23 13:12:27 -05:00
James Shackleford
d469aaa166 tada68: layout: add new layout 'tshack' (#2431)
* Move to a more cross-platform grep command

* Use sed to strip out AVR_SIZE instead

* tada68: layout: add new layout tshack

Adds "James Shackleford's UNIX layout" for the Tada68
2018-02-23 13:12:04 -05:00
Jose Pablo Mora
d54de1c5f2 ergobox -> ergodox 2018-02-23 13:11:31 -05:00
Ben Hilburn
8df2ee4ec3 Minor updates to docs (#2406)
* [docs/] Cleaning up some language to make it more clear.

* [docs/] Adding instructions for installing deps on RH / Fedora.
2018-02-19 14:09:05 -05:00
Jason Barnachea
0e92d99cdc Readme img link updates (#2410)
* QMK and JC65 pcb img links updated

link fixes

* personal keymap updates

new v32u4 keymap, updated v32a keymap

* Update readme.md
2018-02-19 14:07:59 -05:00
Danny
3d92b21a3b Update dilly default keymap (#2413)
* Move DEL to correct layer

* Move BNM to the left by one and move Backspace, add more stuff to layers
2018-02-19 13:50:35 -05:00
rempired
78f5a2a3dc 1up60rgb Keyboard Support (#2404)
* Add files via upload

* Update keymap.c

* Update keymap.c

* Update 1up60rgb.c

* Tidy up the code a bit for submission into QMK Master
- Create readme file
- Fix compile issue with standard keymap
- Create default keymap
- Remove unused Makefile

* Keymap Adjustments

* Reworked alternate layouts

* Reworked keymaps

* Update keymap.c

* Update readme.md

Add carriage return to make README cleaner
2018-02-18 02:09:40 -05:00
Danny Nguyen
f67c59aa7b Move hexwire layout into 4x12 layout folder 2018-02-18 02:04:56 -05:00
Danny Nguyen
2a5da62728 Add Dilly keyboard 2018-02-18 02:04:22 -05:00
GlenPickle
d1ea398fb9 Added Chimera LS and Chimera Ergo (#2335)
* Added Chimera Ortho keymap

* added readme

* fixed hardware link

* Added KC_KEYMAP

* resolving conflict

* Added Chimera LS and Chimera Ergo

* Added rules file

* fixed rule files

* Added Chimera Ortho keymap

* Added KC_KEYMAP

* Added Chimera LS and Chimera Ergo

* fixed rule files

* fixed rule files

* fixed image links

* Added KC_KEYMAP

* Added Chimera LS and Chimera Ergo

* Added Chimera Ortho keymap

* fixed rule files

* fixed rule files

* fixed image links

* Fixed KEYMAP vs KC_KEYMAP
2018-02-16 12:03:53 -05:00
Yan-Fa li
bfc2b1205a u/yanfali custom keymap for Iris
Based heavily on the keymap by hexwire.

 1. Moved LALT to LCTL; I don't need CTL because of ESCC.
 1. Moved RAISE to old LALT.
 1. Moved ENTER to old RAISE.
 1. Move QUOTE to old ENTER.
 1. Moved PLUS to old QUOTE.
 1. replaced music next and volume up with browser forward and back
    through history
2018-02-16 12:02:33 -05:00
Pittyolo
7b5c6a895e Update keymap.c 2018-02-16 12:02:14 -05:00
tameone
4f55a7aca1 Iris: Create info.json (#2396)
* Create info.json

* Update info.json
2018-02-16 12:01:51 -05:00
Drashna Jaelre
b0e8de1c97 Fix EE HANDS on splits losing handedness if RGB is enabled (#2399)
* Fix EE HANDS on splits losing handedness if RGB is enabled

* Because I'm an idiot and did a bad cut/paste job
2018-02-16 12:00:39 -05:00
ChrissiQ
1af8f1f201 Let's Split: Minor keymap fixes 2018-02-16 12:00:08 -05:00
Oryhara
b89e318d35 adding my stuff back after hard reset 2018-02-12 16:37:40 -05:00
Johan Ju
20b5dd80bd Fix swedish NO_GRV 2018-02-12 15:56:43 -05:00
Fred Sundvik
25c7533092 Change the CDC_NOTIFICATION_EPSIZE back to 8 from 32 2018-02-12 15:48:44 -05:00
Fred Sundvik
50038882e0 Set unused USB serial buffer to 1 byte to save memory 2018-02-12 15:48:44 -05:00
Drashna Jaelre
6f5e88277b Update to drashna keymaps (#2381)
* Add to list of predefined rgb colors

* Change layer colors, to reflect new options

* Use Tag Toggle instead

* Clean up macros and add breathing indication for OSM Layer

* Get Viteri Macropad working properly

* Disable unused action features

* Use I2C because that's smaller, apparently

* Remove viterbi-half code
2018-02-12 15:46:35 -05:00
Gomme_Bidule
63df056013 Update feature_auto_shift.md 2018-02-12 15:45:54 -05:00
Kayle Knops
6f1d5f73a4 Committed initial version of the knops configurator. 2018-02-12 15:45:05 -05:00
skullydazed
994d94140e Clueboard hotswap support (#2376) 2018-02-10 17:09:47 -08:00
skullydazed
fa72d4aa5a Modernize clueboard, add 66_ansi and 66_iso layouts (#2377) 2018-02-10 17:08:37 -08:00
yiancar
88a7fa762f New keyboard: Cu75 (#2374)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* Addition of cu75

Addition of cu75 keyboard, uses libraries from LFKeyboards directory which are path linked to reduce file duplication.

Minor fix on cu24 readme

* Minor Readme Fix
2018-02-10 17:47:15 -05:00
IslandMan93
cd0c089b49 Diverge 3 initial commit
woo it works

use lets split code

Final working. Uses serial

Update license
2018-02-10 17:28:49 -05:00
Raymond Douglas
5bdc5c1190 Added raylas keymap for TADA68 2018-02-10 17:26:54 -05:00
Jason Barnachea
a972b26274 Add JC65 ps2avrGB keyboard (#2351)
* Adds JC65 ps2avrGB keyboard

* Adds default keymap

* Adds personal keymap

* Backlight On/off support

Migrated code from the BFake. Functionality only on BL_ON, BL_OFF,
BL_TOGG.

* Backlighting config adjustment

Only 1 level supported.

* Personal keymap update

BL toggle added and RGB layer updates.

* Renamed jc65 ps2avrgb directory

Renamed directory for more clarity.

* Default keymap and default rules

* Personal keymap and personal rules

* Group JC65 QMK and PS2 versions

Group JC65 QMK and PS2 versions, Split directories, Readme for parent
folder.

* Default keycaps and personal keymaps re-added

Default and personal keymaps re-added. Keymaps, Readme, Rules.mk, and
config.h

* v32a default keymap rules

Default to no.

* RGB and Backlight default settings

Set to yes.

* Rules.mk defaults for personal keymap

Rules.mk defaults for personal keymap

* Revised keyboard readme make paths

Revised.

* Path correction

* jc65 default folder set

set default pcb to qmk version

* default rules for v32a

set to enable backlight and rgb by default.
2018-02-10 17:24:54 -05:00
Fred Sundvik
8c2ae4a470 Fix reset for STM32 devices 2018-02-10 17:13:38 -05:00
Michael F. Lamb
fca31693df add conditional to perform check-size only for supported architectures 2018-02-08 16:47:18 -05:00
Michael F. Lamb
fae8132295 make check_size work across platforms 2018-02-08 16:47:18 -05:00
Drashna Jaelre
6835ae8209 Add the ability to disable Music Mode completely (#2339)
* Skip process_music in NO_MUSIC_MODE is defined

* Skip matrix_scan_music if NO_MUSIC_MODE is defined

* Skip music_all_notes_off if NO_MUSIC_MODE is defined

* Leave matrix_scan_music in, because it reduces firmware size by 150b....

* Add docs for NO_MUSIC_MODE
2018-02-08 15:16:06 -05:00
Danny Nguyen
c5d81a84a0 Switch from echo to printf for output without newlines 2018-02-08 15:15:12 -05:00
Danny Nguyen
361810dca8 Only search through newly detected devices and discard ones that disappeared 2018-02-08 15:15:12 -05:00
fredizzimo
53ff8a31b6 Merge ChibiOS and LUFA descriptor support (#2362)
* Move lufa descriptor to protocol/usb_descriptor

* Try to compile usb_descriptor on ChibiOS

* Add lufa_utils for ChibiOS

Lufa USB descriptors for ChibiOS

* More lufa_util compatibility fixes

* First compiling version of shared USB descriptor

* Send the usb descriptors

* Fix the CONSOLE output on ChibiOS

* Add errors for unsupported interfaces

* Enable support for vitual serial port USB descriptors

* Implement virtual serial port for ChibiOS

* Cleanup the lufa_utils

Use the default lufa header files

* Add raw hid support for ChibiOS

This is completely untested

* Enable midi compilation on ChibiOS

* Move midi functionality out of lufa.c

* Don't register sysex callback when not needed

* ChibiOS compilation fixes

* Update ChibiOS submodule

* Fix the Midi USB descriptor

It didn't work properly when both Midi and Virtual serial port was enabled.

* Add MIDI support for ChibiOS

* Fix USB descriptor strings on ChibiOS

* Use serial usb driver for raw hid

* Generalize the ChibiOS stream like drivers

This makes the initialization much more simple and eliminates a lot of
the code duplication.

* Convert console output to chibios stream driver

* Fixes for ChibiOS update

* Update the ChibiOS contrib submodule

To include the usb data toggle synchronization fixes

* Fix duplicate reset enumeration on ChibiOS

* Add missing include

* Add number of endpoints check for ChibiOS

* Enable serial USB driver on all keyboards

* Add missing includes when API is enabled withot midi

* Add another missing inlcude
2018-02-08 15:07:46 -05:00
Jack Humbert
63c16f4b63 ARM audio fixes, stack size increase (#2365)
* fix up arm audio implementation

* chibios stack size inc

* get one channel working

* update for chibios
2018-02-08 14:39:40 -05:00
jetpacktuxedo
7d79412f99 Fixed my minivan F-keys 2018-02-08 13:44:41 -05:00
Niles Christensen
57dde3ddba Makes layers consistent with comments 2018-02-08 13:42:58 -05:00
Danny Nguyen
8afbd649f0 Replace Right key on base layer with RShift, convert adjust to KC_KEYMAP format 2018-02-08 13:42:31 -05:00
Fred Sundvik
30b90de7c9 Send usb wakeup through ChibiOS 2018-02-07 17:16:01 -05:00
Fred Sundvik
30e413f985 Update Chibios Contrib with 17.6.3 support 2018-02-07 17:16:01 -05:00
Fred Sundvik
6a9617b1c6 Update ChibiOS to 17.6.3 2018-02-07 17:16:01 -05:00
Legonut
ad01e3c03a New keyboard added "Zen" (#2347)
* New keyboard added

Zen is a split ortholinear currently in group buy.

* remove bad keymap

Keymap was throwing errors

* remove other bad keymap

I should have checked these before haha

* small fix to update folder name

* renamed temp

* renamed to zen

* update folder name

* Slim down matrix code

Suggested by drashna

* move KC_NO

* Update keymap

* change from rev2 to rev1
2018-02-06 23:44:10 -05:00
444 changed files with 17908 additions and 3494 deletions

View File

@@ -121,7 +121,6 @@ else
endif
ifeq ($(PLATFORM),CHIBIOS)
include $(TMK_PATH)/protocol/chibios.mk
include $(TMK_PATH)/chibios.mk
OPT_OS = chibios
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/bootloader_defs.h)","")
@@ -197,7 +196,7 @@ else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
else ifneq ($(LAYOUTS),)
include build_layout.mk
else
else
$(error Could not find keymap)
# this state should never be reached
endif
@@ -247,6 +246,10 @@ endif
include $(TMK_PATH)/avr.mk
endif
ifeq ($(PLATFORM),CHIBIOS)
include $(TMK_PATH)/protocol/chibios.mk
endif
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer

View File

@@ -1,6 +1,6 @@
# Setting up Eclipse for QMK Development
[Eclipse](https://en.wikipedia.org/wiki/Eclipse_(software)) is an open-source [Integrated Development Environment](https://en.wikipedia.org/wiki/Integrated_development_environment) (IDE) widely used for Java development, but with an extensible plugin system that allows to customize it for other languages and usages.
[Eclipse][1] is an open-source [Integrated Development Environment](https://en.wikipedia.org/wiki/Integrated_development_environment) (IDE) widely used for Java development, but with an extensible plugin system that allows to customize it for other languages and usages.
Using an IDE such as Eclipse provides many advantages over a plain text editor, such as:
* intelligent code completion
@@ -17,7 +17,7 @@ Note that this set-up has been tested on Ubuntu 16.04 only for the moment.
# Prerequisites
## Build Environment
Before starting, you must have followed the [Getting Started](home.md#getting-started) section corresponding to your system. In particular, you must have been able to build the firmware with [the `make` command](../#the-make-command).
Before starting, you must have followed the [Getting Started](README.md#getting-started) section corresponding to your system. In particular, you must have been able to build the firmware with [the `make` command](../#the-make-command).
## Java
Eclipse is a Java application, so you will need to install Java 8 or more recent to be able to run it. You may choose between the JRE or the JDK, the latter being useful if you intend to do Java development.
@@ -84,3 +84,5 @@ We will now configure a make target that cleans the project and builds the keyma
7. (Optional) Toggle the <kbd>Hide Empty Folders</kbd> icon button above the targets tree to only show your build target.
8. Double-click the build target you created to trigger a build.
9. Select the <kbd>Console</kbd> view at the bottom to view the running build.
[1]: https://en.wikipedia.org/wiki/Eclipse_(software)

View File

@@ -1,40 +1,25 @@
# Frequently Asked Build Questions
This page covers questions about building QMK. If you have not yet you should read the [Build Environment Setup](getting_started_build_tools.md) and [Make Instructions](getting_started_make_guide.md) guides.
This page covers questions about building QMK. If you haven't yet done so, you should read the [Build Environment Setup](getting_started_build_tools.md) and [Make Instructions](getting_started_make_guide.md) guides.
## Can't Program on Linux
You will need proper permission to operate a device. For Linux users see udev rules below. Easy way is to use `sudo` command, if you are not familiar with this command check its manual with `man sudo` or this page on line.
You will need proper permissions to operate a device. For Linux users, see the instructions regarding `udev` rules, below. If you have issues with `udev`, a work-around is to use the `sudo` command. If you are not familiar with this command, check its manual with `man sudo` or [see this webpage](https://linux.die.net/man/8/sudo).
In short when your controller is ATMega32u4,
An example of using `sudo`, when your controller is ATMega32u4:
$ sudo dfu-programmer atmega32u4 erase --force
$ sudo dfu-programmer atmega32u4 flash your.hex
$ sudo dfu-programmer atmega32u4 reset
or just
or just:
$ sudo make <keyboard>:<keymap>:dfu
But to run `make` with root privilege is not good idea. Use former method if possible.
## WINAVR is Obsolete
It is no longer recommended and may cause some problem.
See [TMK Issue #99](https://github.com/tmk/tmk_keyboard/issues/99).
## USB VID and PID
You can use any ID you want with editing `config.h`. Using any presumably unused ID will be no problem in fact except for very low chance of collision with other product.
Most boards in QMK use `0xFEED` as the vendor ID. You should look through other keyboards to make sure you pick a unique Product ID.
Also see this.
https://github.com/tmk/tmk_keyboard/issues/150
You can buy a really unique VID:PID here. I don't think you need this for personal use.
- http://www.obdev.at/products/vusb/license.html
- http://www.mcselec.com/index.php?page=shop.product_details&flypage=shop.flypage&product_id=92&option=com_phpshop&Itemid=1
Note that running `make` with `sudo` is generally *not* a good idea, and you should use one of the former methods, if possible.
## Linux `udev` Rules
On Linux you need proper privilege to access device file of MCU, you'll have to use `sudo` when flashing firmware. You can circumvent this with placing these files in `/etc/udev/rules.d/`.
On Linux, you'll need proper privileges to access the MCU. You can either use
`sudo` when flashing firmware, or place these files in `/etc/udev/rules.d/`.
**/etc/udev/rules.d/50-atmel-dfu.rules:**
```
@@ -52,6 +37,21 @@ SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff0", MODE:="066
SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
```
## WINAVR is Obsolete
It is no longer recommended and may cause some problem.
See [TMK Issue #99](https://github.com/tmk/tmk_keyboard/issues/99).
## USB VID and PID
You can use any ID you want with editing `config.h`. Using any presumably unused ID will be no problem in fact except for very low chance of collision with other product.
Most boards in QMK use `0xFEED` as the vendor ID. You should look through other keyboards to make sure you pick a unique Product ID.
Also see this.
https://github.com/tmk/tmk_keyboard/issues/150
You can buy a really unique VID:PID here. I don't think you need this for personal use.
- http://www.obdev.at/products/vusb/license.html
- http://www.mcselec.com/index.php?page=shop.product_details&flypage=shop.flypage&product_id=92&option=com_phpshop&Itemid=1
## Cortex: `cstddef: No such file or directory`
GCC 4.8 of Ubuntu 14.04 had this problem and had to update to 4.9 with this PPA.
@@ -61,7 +61,6 @@ https://github.com/tmk/tmk_keyboard/issues/212
https://github.com/tmk/tmk_keyboard/wiki/mbed-cortex-porting#compile-error-cstddef
https://developer.mbed.org/forum/mbed/topic/5205/
## `clock_prescale_set` and `clock_div_1` Not Available
Your toolchain is too old to support the MCU. For example WinAVR 20100110 doesn't support ATMega32u2.

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@@ -116,7 +116,7 @@ These are the values you can use for the `mod` in `MT()` and `OSM()`:
* MOD_HYPR
* MOD_MEH
These can also be combined like `MOD_LCTL | MOD_LSFT` e.g. `MT(MOD_LCTL | MOD_LSFT, KC_ESC)` which would activate Control and Shift when held, and send Escape when tapped. Note however, that you cannot mix right and left side modifiers.
These can also be combined like `MOD_LCTL | MOD_LSFT` e.g. `MT(MOD_LCTL | MOD_LSFT, KC_ESC)` which would activate Control and Shift when held, and send Escape when tapped.
We've added shortcuts to make common modifier/tap (mod-tap) mappings more compact:
@@ -129,6 +129,12 @@ We've added shortcuts to make common modifier/tap (mod-tap) mappings more compac
* `LCAG_T(kc)` - is CtrlAltGui when held and *kc* when tapped
* `MEH_T(kc)` - is like Hyper, but not as cool -- does not include the Cmd/Win key, so just sends Alt+Ctrl+Shift.
{% hint style='info' %}
Due to the way that keycodes are structured, any modifiers specified as part of `kc`, such as `LCTL()` or `KC_LPRN`, will only activate when held instead of tapped.
Additionally, if there is at least one right modifier, any other modifiers will turn into their right equivalents, so it is not possible to "mix and match" the two.
{% endhint %}
# One Shot Keys
One shot keys are keys that remain active until the next key is pressed, and then are released. This allows you to type keyboard combinations without pressing more than one key at a time. These keys are usually called "Sticky keys" or "Dead keys".

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@@ -82,6 +82,10 @@ The pitch standard (`PITCH_STANDARD_A`) is 440.0f by default - to change this, a
#define PITCH_STANDARD_A 432.0f
You can completely disable Music Mode as well. This is useful, if you're pressed for space on your controller. To disable it, add this to your `config.h`:
#define NO_MUSIC_MODE
## MIDI Functionality
This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.

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@@ -1,7 +1,7 @@
# Auto Shift: Why Do We Need a Shift Key?
Tap a key and you get its character. Tap a key, but hold it *slightly* longer
and you get its shifted state. Viola! No shift key needed!
and you get its shifted state. Voilà! No shift key needed!
## Why Auto Shift?

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@@ -27,3 +27,38 @@ Shortcuts for bootmagic options. You can use these even when bootmagic is off.
|`MAGIC_UNHOST_NKRO` | |Force NKRO off |
|`MAGIC_UNSWAP_ALT_GUI` |`AG_NORM`|Unswap Left Alt and GUI |
|`MAGIC_TOGGLE_NKRO` | |Turn NKRO on or off |
## Bootmagc Hotkeys
Use this by holding the SPACEBAR and the documented key while
plugging in the USB connection. e.g. to get into bootloader mode
hold `SPACE` and `B` while plugging in USB.
|Key |Description |
|-----------|------------------------------------------------------------------------|
|`ESC` | Skip bootmagic and saved eeprom configuration |
|`B` | Enter bootloader instead of firmware |
|`BACKSPACE`| Clear the saved settings from flash |
|`LCTRL` | Swap `Control` and `Capslock` and save into flash |
|`CAPSLOCK` | Swap `Capslock` and `Control` and save into flash |
|`LALT` | Swap Left `Alt` and `GUI` and save into flash, e.g. for OSX Opt and Cmd|
|`RALT` | Swap Right `Alt` and `GUI` and save into flash |
|`LGUI` | Disable GUI key - e.g. disable Windows key during gaming |
|`GRAVE` | Swap &#39; and `ESC` and save into flash |
|`BACKSLASH`| Swap Blackslash and Backspace and save into flash |
|`N` | Enable NKRO (N Key Roll Over) |
|`0` | Make Layer 0 the default layer at bootup, e.g. switch to dvorak |
|`1` | Make Layer 1 the default layer at bootup |
|`2` | Make Layer 2 the default layer at bootup |
|`3` | Make Layer 3 the default layer at bootup |
|`4` | Make Layer 4 the default layer at bootup |
|`5` | Make Layer 5 the default layer at bootup |
|`6` | Make Layer 6 the default layer at bootup |
|`7` | Make Layer 7 the default layer at bootup |

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@@ -22,7 +22,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case MY_CUSTOM_MACRO:
SEND_STRING("QMK is the best thing ever!"); // this is our macro!
return false; break;
return false;
}
}
return true;
@@ -56,10 +56,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case MY_CUSTOM_MACRO:
SEND_STRING("QMK is the best thing ever!");
return false; break;
return false;
case MY_OTHER_MACRO:
SEND_STRING(SS_LCTRL("ac")); // selects all and copies
return false; break;
return false;
}
}
return true;

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@@ -5,17 +5,17 @@ Mousekeys is a feature that allows you to emulate a mouse using your keyboard. Y
## Adding Mousekeys to a Keymap
There are two steps to adding Mousekeys support to your keyboard. You must enable support in the Makefile and you must map mouse actions to keys on your keyboard.
There are two steps to adding Mousekeys support to your keyboard. You must enable support in the `rules.mk` file and you must map mouse actions to keys on your keyboard.
### Adding Mousekeys Support in the `Makefile`
### Adding Mousekeys Support in the `rules.mk`
To add support for Mousekeys you simply need to add a single line to your keymap's `Makefile`:
To add support for Mousekeys you simply need to add a single line to your keymap's `rules.mk`:
```
MOUSEKEY_ENABLE = yes
```
You can see an example here: https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/keymaps/mouse_keys/Makefile
You can see an example here: https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/66/keymaps/mouse_keys/rules.mk
### Mapping Mouse Actions to Keyboard Keys
@@ -40,7 +40,7 @@ You can use these keycodes within your keymap to map button presses to mouse act
|`KC_MS_ACCEL1` |`KC_ACL1`|Set mouse acceleration to 1|
|`KC_MS_ACCEL2` |`KC_ACL2`|Set mouse acceleration to 2|
You can see an example in the `_ML` here: https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/keymaps/mouse_keys/keymap.c#L46
You can see an example in the `_ML` here: https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/66/keymaps/mouse_keys/keymap.c#L46
## Configuring the Behavior of Mousekeys

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@@ -31,11 +31,15 @@ git
Install the dependencies with your favorite package manager.
Debian/Ubuntu example:
Debian / Ubuntu example:
sudo apt-get update
sudo apt-get install gcc unzip wget zip gcc-avr binutils-avr avr-libc dfu-programmer dfu-util gcc-arm-none-eabi binutils-arm-none-eabi libnewlib-arm-none-eabi
Fedora / Red Hat example:
sudo dnf install gcc unzip wget zip dfu-util dfu-programmer avr-gcc avr-libc binutils-avr32-linux-gnu arm-none-eabi-gcc-cs arm-none-eabi-binutils-cs arm-none-eabi-newlib
## Nix
If you're on [NixOS](https://nixos.org/), or have Nix installed on Linux or macOS, run `nix-shell` from the repository root to get a build environment.
@@ -128,7 +132,7 @@ docker run -e keymap=gwen -e keyboard=ergodox_ez --rm -v $('pwd'):/qmk:rw edasqu
On Windows Docker seems to have issues with the VOLUME tag in Dockerfile, and `$('pwd')` won't print a Windows compliant path; use full path instead, like this:
```bash
docker run -e keymap=default -e keyboard=ergobox_ez --rm -v D:/Users/Sacapuces/Documents/Repositories/qmk:/qmk:rw edasque/qmk_firmware
docker run -e keymap=default -e keyboard=ergodox_ez --rm -v D:/Users/Sacapuces/Documents/Repositories/qmk:/qmk:rw edasque/qmk_firmware
```

View File

@@ -4,7 +4,7 @@
A line of 32-bit MCU's produced by a number of companies, such as Atmel, Cypress, Kinetis, NXP, ST, and TI.
## AVR
A line of 8-bit MCU's produced by [Atmel](http://atmel.com). AVR was the original platform that TMK supported.
A line of 8-bit MCU's produced by [Atmel](http://www.microchip.com/). AVR was the original platform that TMK supported.
## AZERTY
The standard Français (French) keyboard layout. Named for the first 6 keys on the keyboard.

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@@ -366,7 +366,7 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_RIGHT_ANGLE_BRACKET`|`KC_GT`/`KC_RABK` |`>` |
|`KC_QUESTION` |`KC_QUES` |`?` |
## [Switching and Toggling Layers](feature_common_shortcuts.md#switching-and-toggling-layers)
## [Switching and Toggling Layers](feature_advanced_keycodes.md#switching-and-toggling-layers)
|Key |Description |
|---------------|----------------------------------------------------------------------------------|

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@@ -33,7 +33,7 @@ The state of the Keymap layer is determined by two 32 bit parameters:
* **`default_layer_state`** indicates a base keymap layer (0-31) which is always valid and to be referred (the default layer).
* **`layer_state`** has current on/off status of each layer in its bits.
Keymap layer '0' is usually `default_layer`, wither other layers initially off after booting up the firmware, although this can configured differently in `config.h`. It is useful to change `default_layer` when you completely switch a key layout, for example, if you want to switch to Colemak instead of Qwerty.
Keymap layer '0' is usually the `default_layer`, with other layers initially off after booting up the firmware, although this can configured differently in `config.h`. It is useful to change `default_layer` when you completely switch a key layout, for example, if you want to switch to Colemak instead of Qwerty.
Initial state of Keymap Change base layout
----------------------- ------------------

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@@ -77,7 +77,7 @@ At the keyboard level we define a C macro (typically named `KEYMAP()`) which map
Notice how the second block of our `KEYMAP()` macro matches the Matrix Scanning array above? This macro is what will map the matrix scanning array to keycodes. However, if you look at a 17 key numpad you'll notice that it has 3 places where the matrix could have a switch but doesn't, due to larger keys. We have populated those spaces with `KC_NO` so that our keymap definition doesn't have to.
You can also use this macro to handle unusual matrix layouts, for example the [Clueboard rev 2](https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/rev2/rev2.h). Explaining that is outside the scope of this document.
You can also use this macro to handle unusual matrix layouts, for example the [Clueboard rev 2](https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/66/rev2/rev2.h). Explaining that is outside the scope of this document.
##### Keycode Assignment
@@ -135,8 +135,8 @@ The `process_record()` function itself is deceptively simple, but hidden within
* [`void process_record(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action.c#L128)
* [`bool process_record_quantum(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/quantum.c#L140)
* [Map this record to a keycode](https://github.com/qmk/qmk_firmware/blob/master/quantum/quantum.c#L143)
* [`bool process_record_kb(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/keyboards/cluecard/cluecard.c#L20)
* [`bool process_record_user(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/keyboards/cluecard/keymaps/default/keymap.c#L58)
* [`bool process_record_kb(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/card/card.c#L20)
* [`bool process_record_user(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/card/keymaps/default/keymap.c#L58)
* [`bool process_midi(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_midi.c#L102)
* [`bool process_audio(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_audio.c#L10)
* [`bool process_music(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_music.c#L69)

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@@ -0,0 +1 @@
#include "1up60rgb.h"

View File

@@ -0,0 +1,20 @@
#ifndef KB_H
#define KB_H
#include "quantum.h"
#define KEYMAP( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K400, K401, K403, K406, K410, K411, K413, K414 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, K314 }, \
{ K400, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, KC_NO, K413, K414 } \
}
#endif

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@@ -0,0 +1,58 @@
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER 1upkeyboards
#define PRODUCT 1UP RGB Underglow PCB
#define DESCRIPTION 60% keyboard with RGB underglow
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/* key matrix pins */
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3, F4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#define BACKLIGHT_PIN B6
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 5
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 20
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
#endif

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@@ -0,0 +1,72 @@
#include "1up60rgb.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
;
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 2); PORTB &= ~(1 << 2);
} else {
DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}

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@@ -0,0 +1,72 @@
#include "1up60rgb.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENT,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
;
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 2); PORTB &= ~(1 << 2);
} else {
DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}

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@@ -0,0 +1,72 @@
#include "1up60rgb.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_NO, KC_RALT, KC_RGUI, KC_RCTL),
KEYMAP(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
KC_TRNS, BL_TOGG, BL_DEC, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_UP, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_RGHT, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_DOWN, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
;
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 2); PORTB &= ~(1 << 2);
} else {
DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}

View File

@@ -0,0 +1,13 @@
# 1upkeyboards 60% RGB
Firmware for custom keyboard PCB with 60% key layout.
Keyboard Maintainer: [rempired](https://github.com/rempired)
Hardware Supported: 1upkeyboards 60% RGB
Hardware Availability: [1upkeyboards](https://1upkeyboards.com/rgb-underglow-1up-pcb.html)
Make example for this keyboard (after setting up your build environment):
make 1up60rgb:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -0,0 +1,56 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= yes

View File

@@ -14,6 +14,19 @@
static bool mouse_lock = false;
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
// Cloud9 macros
CLOUD9_TAB_LEFT,
CLOUD9_TAB_RIGHT,
CLOUD9_TAB_CLOSE,
CLOUD9_GOTO_SYMBOL,
CLOUD9_GOTO_LINE,
CLOUD9_NAVIGATE,
};
// building instructions:
// make atreus:dvorak_42_key
@@ -30,10 +43,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
},
[KEYNAV] = {
{KC_ESC, MEH(KC_F9), RCTL(KC_Z), RCTL(KC_S), MEH(KC_F10), KC_TRNS, KC_TRNS, KC_HOME, KC_UP, KC_END, KC_PGUP, },
{MEH(KC_F11), MEH(KC_F12), RSFT(KC_TAB), KC_TAB, MEH(KC_A), KC_TRNS, LCTL(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_RIGHT), },
{MEH(KC_B), MEH(KC_C), MEH(KC_D), MEH(KC_E), MEH(KC_F), KC_TRNS, KC_TRNS, RCTL(KC_C), RCTL(KC_X), RCTL(KC_V), KC_PGDOWN, },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENTER, KC_SPACE, KC_BSPC, RCTL(KC_BSPC), KC_DELETE, LCTL(KC_DELETE), }
{KC_ESC, CLOUD9_GOTO_LINE, RCTL(KC_Z), RCTL(KC_S), MEH(KC_F10), KC_TRNS, KC_TRNS, KC_HOME, KC_UP, KC_END, KC_PGUP, },
{MEH(KC_F11), CLOUD9_GOTO_SYMBOL, RSFT(KC_TAB), KC_TAB, MEH(KC_A), KC_TRNS, LCTL(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_RIGHT), },
{MEH(KC_B), CLOUD9_NAVIGATE, CLOUD9_TAB_LEFT, CLOUD9_TAB_RIGHT, CLOUD9_TAB_CLOSE, KC_TRNS, KC_TRNS, RCTL(KC_C), RCTL(KC_X), RCTL(KC_V), KC_PGDOWN, },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENTER, KC_SPACE, KC_BSPC, RCTL(KC_BSPC), KC_DELETE, LCTL(KC_DELETE), }
},
[KEYSEL] = {
@@ -64,6 +77,40 @@ const uint16_t PROGMEM fn_actions[] = {
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if(record->event.pressed) {
switch (keycode) {
// Cloud9 macros
case CLOUD9_TAB_LEFT:
SEND_STRING(SS_LCTRL("["));
return true;
break;
case CLOUD9_TAB_RIGHT:
SEND_STRING(SS_LCTRL("]"));
return true;
break;
case CLOUD9_TAB_CLOSE:
SEND_STRING(SS_LALT("w"));
return true;
break;
case CLOUD9_GOTO_SYMBOL:
SEND_STRING(SS_LSFT(SS_LCTRL("e")));
return true;
break;
case CLOUD9_GOTO_LINE:
SEND_STRING(SS_LCTRL("g"));
return true;
break;
case CLOUD9_NAVIGATE:
SEND_STRING(SS_LCTRL("e"));
return true;
break;
}
}
return true;
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function

View File

@@ -24,11 +24,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER "QMK"
#define USBSTR_MANUFACTURER 'T', '\x00', 'M', '\x00', 'K', '\x00', ' ', '\x00', '\xc6', '\x00'
#define PRODUCT "ChibiOS QMK test"
#define USBSTR_PRODUCT 'C', '\x00', 'h', '\x00', 'i', '\x00', 'b', '\x00', 'i', '\x00', 'O', '\x00', 'S', '\x00', ' ', '\x00', 'Q', '\x00', 'M', '\x00', 'K', '\x00', ' ', '\x00', 't', '\x00', 'e', '\x00', 's', '\x00', 't', '\x00'
#define DESCRIPTION "QMK keyboard firmware test for ChibiOS"
#define MANUFACTURER QMK
#define PRODUCT ChibiOS QMK test
#define DESCRIPTION QMK keyboard firmware test for ChibiOS
/* key matrix size */
#define MATRIX_ROWS 1

View File

@@ -139,7 +139,7 @@
* @brief Enables the SERIAL over USB subsystem.
*/
#if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL_USB FALSE
#define HAL_USE_SERIAL_USB TRUE
#endif
/**
@@ -313,7 +313,7 @@
* buffers.
*/
#if !defined(SERIAL_USB_BUFFERS_SIZE) || defined(__DOXYGEN__)
#define SERIAL_USB_BUFFERS_SIZE 256
#define SERIAL_USB_BUFFERS_SIZE 1
#endif
/*===========================================================================*/

View File

@@ -139,7 +139,7 @@
* @brief Enables the SERIAL over USB subsystem.
*/
#if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL_USB FALSE
#define HAL_USE_SERIAL_USB TRUE
#endif
/**
@@ -313,7 +313,7 @@
* buffers.
*/
#if !defined(SERIAL_USB_BUFFERS_SIZE) || defined(__DOXYGEN__)
#define SERIAL_USB_BUFFERS_SIZE 256
#define SERIAL_USB_BUFFERS_SIZE 1
#endif
/*===========================================================================*/

View File

@@ -139,7 +139,7 @@
* @brief Enables the SERIAL over USB subsystem.
*/
#if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL_USB FALSE
#define HAL_USE_SERIAL_USB TRUE
#endif
/**
@@ -170,6 +170,172 @@
#define HAL_USE_WDG FALSE
#endif
/*===========================================================================*/
/* ADC driver related settings. */
/*===========================================================================*/
/**
* @brief Enables synchronous APIs.
* @note Disabling this option saves both code and data space.
*/
#if !defined(ADC_USE_WAIT) || defined(__DOXYGEN__)
#define ADC_USE_WAIT TRUE
#endif
/**
* @brief Enables the @p adcAcquireBus() and @p adcReleaseBus() APIs.
* @note Disabling this option saves both code and data space.
*/
#if !defined(ADC_USE_MUTUAL_EXCLUSION) || defined(__DOXYGEN__)
#define ADC_USE_MUTUAL_EXCLUSION TRUE
#endif
/*===========================================================================*/
/* CAN driver related settings. */
/*===========================================================================*/
/**
* @brief Sleep mode related APIs inclusion switch.
*/
#if !defined(CAN_USE_SLEEP_MODE) || defined(__DOXYGEN__)
#define CAN_USE_SLEEP_MODE TRUE
#endif
/*===========================================================================*/
/* I2C driver related settings. */
/*===========================================================================*/
/**
* @brief Enables the mutual exclusion APIs on the I2C bus.
*/
#if !defined(I2C_USE_MUTUAL_EXCLUSION) || defined(__DOXYGEN__)
#define I2C_USE_MUTUAL_EXCLUSION TRUE
#endif
/*===========================================================================*/
/* MAC driver related settings. */
/*===========================================================================*/
/**
* @brief Enables an event sources for incoming packets.
*/
#if !defined(MAC_USE_ZERO_COPY) || defined(__DOXYGEN__)
#define MAC_USE_ZERO_COPY FALSE
#endif
/**
* @brief Enables an event sources for incoming packets.
*/
#if !defined(MAC_USE_EVENTS) || defined(__DOXYGEN__)
#define MAC_USE_EVENTS TRUE
#endif
/*===========================================================================*/
/* MMC_SPI driver related settings. */
/*===========================================================================*/
/**
* @brief Delays insertions.
* @details If enabled this options inserts delays into the MMC waiting
* routines releasing some extra CPU time for the threads with
* lower priority, this may slow down the driver a bit however.
* This option is recommended also if the SPI driver does not
* use a DMA channel and heavily loads the CPU.
*/
#if !defined(MMC_NICE_WAITING) || defined(__DOXYGEN__)
#define MMC_NICE_WAITING TRUE
#endif
/*===========================================================================*/
/* SDC driver related settings. */
/*===========================================================================*/
/**
* @brief Number of initialization attempts before rejecting the card.
* @note Attempts are performed at 10mS intervals.
*/
#if !defined(SDC_INIT_RETRY) || defined(__DOXYGEN__)
#define SDC_INIT_RETRY 100
#endif
/**
* @brief Include support for MMC cards.
* @note MMC support is not yet implemented so this option must be kept
* at @p FALSE.
*/
#if !defined(SDC_MMC_SUPPORT) || defined(__DOXYGEN__)
#define SDC_MMC_SUPPORT FALSE
#endif
/**
* @brief Delays insertions.
* @details If enabled this options inserts delays into the MMC waiting
* routines releasing some extra CPU time for the threads with
* lower priority, this may slow down the driver a bit however.
*/
#if !defined(SDC_NICE_WAITING) || defined(__DOXYGEN__)
#define SDC_NICE_WAITING TRUE
#endif
/*===========================================================================*/
/* SERIAL driver related settings. */
/*===========================================================================*/
/**
* @brief Default bit rate.
* @details Configuration parameter, this is the baud rate selected for the
* default configuration.
*/
#if !defined(SERIAL_DEFAULT_BITRATE) || defined(__DOXYGEN__)
#define SERIAL_DEFAULT_BITRATE 38400
#endif
/**
* @brief Serial buffers size.
* @details Configuration parameter, you can change the depth of the queue
* buffers depending on the requirements of your application.
* @note The default is 64 bytes for both the transmission and receive
* buffers.
*/
#if !defined(SERIAL_BUFFERS_SIZE) || defined(__DOXYGEN__)
#define SERIAL_BUFFERS_SIZE 16
#endif
/*===========================================================================*/
/* SERIAL_USB driver related setting. */
/*===========================================================================*/
/**
* @brief Serial over USB buffers size.
* @details Configuration parameter, the buffer size must be a multiple of
* the USB data endpoint maximum packet size.
* @note The default is 64 bytes for both the transmission and receive
* buffers.
*/
#if !defined(SERIAL_USB_BUFFERS_SIZE) || defined(__DOXYGEN__)
#define SERIAL_USB_BUFFERS_SIZE 1
#endif
/*===========================================================================*/
/* SPI driver related settings. */
/*===========================================================================*/
/**
* @brief Enables synchronous APIs.
* @note Disabling this option saves both code and data space.
*/
#if !defined(SPI_USE_WAIT) || defined(__DOXYGEN__)
#define SPI_USE_WAIT TRUE
#endif
/**
* @brief Enables the @p spiAcquireBus() and @p spiReleaseBus() APIs.
* @note Disabling this option saves both code and data space.
*/
#if !defined(SPI_USE_MUTUAL_EXCLUSION) || defined(__DOXYGEN__)
#define SPI_USE_MUTUAL_EXCLUSION TRUE
#endif
/*===========================================================================*/
/* USB driver related settings. */
/*===========================================================================*/
@@ -185,3 +351,4 @@
#endif /* _HALCONF_H_ */
/** @} */

View File

@@ -0,0 +1,31 @@
#include "chimera_ergo.h"
void uart_init(void) {
SERIAL_UART_INIT();
}
void led_init(void) {
DDRD |= (1<<1);
PORTD |= (1<<1);
DDRF |= (1<<4) | (1<<5);
PORTF |= (1<<4) | (1<<5);
}
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
uart_init();
led_init();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
void led_set_kb(uint8_t usb_led) {
}

View File

@@ -0,0 +1,82 @@
#ifndef CHIMERA_ERGO_H
#define CHIMERA_ERGO_H
#include "quantum.h"
#include "matrix.h"
#include "backlight.h"
#include <stddef.h>
#define red_led_off PORTF |= (1<<5)
#define red_led_on PORTF &= ~(1<<5)
#define blu_led_off PORTF |= (1<<4)
#define blu_led_on PORTF &= ~(1<<4)
#define grn_led_off PORTD |= (1<<1)
#define grn_led_on PORTD &= ~(1<<1)
#define set_led_off red_led_off; grn_led_off; blu_led_off
#define set_led_red red_led_on; grn_led_off; blu_led_off
#define set_led_blue red_led_off; grn_led_off; blu_led_on
#define set_led_green red_led_off; grn_led_on; blu_led_off
#define set_led_yellow red_led_on; grn_led_on; blu_led_off
#define set_led_magenta red_led_on; grn_led_off; blu_led_on
#define set_led_cyan red_led_off; grn_led_on; blu_led_on
#define set_led_white red_led_on; grn_led_on; blu_led_on
/*
#define LED_B 5
#define LED_R 6
#define LED_G 7
#define all_leds_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
#define red_led_on PORTF |= (1<<LED_R)
#define red_led_off PORTF &= ~(1<<LED_R)
#define grn_led_on PORTF |= (1<<LED_G)
#define grn_led_off PORTF &= ~(1<<LED_G)
#define blu_led_on PORTF |= (1<<LED_B)
#define blu_led_off PORTF &= ~(1<<LED_B)
#define set_led_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
#define set_led_red PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_G) | (1<<LED_R)
#define set_led_blue PORTF = PORTF & ~(1<<LED_G) & ~(1<<LED_R) | (1<<LED_B)
#define set_led_green PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_R) | (1<<LED_G)
#define set_led_yellow PORTF = PORTF & ~(1<<LED_B) | (1<<LED_R) | (1<<LED_G)
#define set_led_magenta PORTF = PORTF & ~(1<<LED_G) | (1<<LED_R) | (1<<LED_B)
#define set_led_cyan PORTF = PORTF & ~(1<<LED_R) | (1<<LED_B) | (1<<LED_G)
#define set_led_white PORTF |= (1<<LED_B) | (1<<LED_R) | (1<<LED_G)
*/
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KC_KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, \
k12, k13, k14, k15, k16, k17, k18, k19, k20, k21, k22, k23, \
k24, k25, k26, k27, k28, k29, k30, k31, k32, k33, k34, k35, \
k36, k37, k38, k39, k40, k41, k42, k43, k44, k45, k46, k47, \
k48, k49, k50, k51 \
) \
{ \
{ KC_NO, KC_NO, KC_##k26, KC_##k15, KC_##k28, KC_##k01, KC_##k42, KC_##k31, KC_##k20, KC_##k33, KC_NO, KC_NO }, \
{ KC_##k00, KC_NO, KC_##k14, KC_##k27, KC_##k16, KC_##k36, KC_##k47, KC_##k19, KC_##k32, KC_##k21, KC_NO, KC_##k11 }, \
{ KC_##k12, KC_##k25, KC_##k02, KC_##k39, KC_##k17, KC_##k49, KC_##k50, KC_##k18, KC_##k44, KC_##k09, KC_##k34, KC_##k23 }, \
{ KC_##k24, KC_##k13, KC_##k38, KC_##k04, KC_##k05, KC_##k48, KC_##k51, KC_##k06, KC_##k07, KC_##k45, KC_##k22, KC_##k35 }, \
{ KC_##k29, KC_##k41, KC_##k03, KC_##k40, KC_##k37, KC_NO, KC_##k30, KC_##k43, KC_##k08, KC_##k10, KC_##k46, KC_NO }, \
}
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, \
k12, k13, k14, k15, k16, k17, k18, k19, k20, k21, k22, k23, \
k24, k25, k26, k27, k28, k29, k30, k31, k32, k33, k34, k35, \
k36, k37, k38, k39, k40, k41, k42, k43, k44, k45, k46, k47, \
k48, k49, k50, k51 \
) \
{ \
{ KC_NO, KC_NO, k26, k15, k28, k01, k42, k31, k20, k33, KC_NO, KC_NO }, \
{ k00, KC_NO, k14, k27, k16, k36, k47, k19, k32, k21, KC_NO, k11 }, \
{ k12, k25, k02, k39, k17, k49, k50, k18, k44, k09, k34, k23 }, \
{ k24, k13, k38, k04, k05, k48, k51, k06, k07, k45, k22, k35 }, \
{ k29, k41, k03, k40, k37, KC_NO, k30, k43, k08, k10, k46, KC_NO }, \
}
#endif

View File

@@ -0,0 +1,87 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER unknown
#define PRODUCT Chimera Ergo
#define DESCRIPTION q.m.k. keyboard firmware for Chimera Ergo
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 12
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
//#define BACKLIGHT_LEVELS 3
#define ONESHOT_TIMEOUT 500
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
#define PREVENT_STUCK_MODIFIERS
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
//UART settings for communication with the RF microcontroller
#define SERIAL_UART_BAUD 1000000
#define SERIAL_UART_DATA UDR1
#define SERIAL_UART_UBRR (F_CPU / (16UL * SERIAL_UART_BAUD) - 1)
#define SERIAL_UART_TXD_READY (UCSR1A & _BV(UDRE1))
#define SERIAL_UART_RXD_PRESENT (UCSR1A & _BV(RXC1))
#define SERIAL_UART_INIT() do { \
/* baud rate */ \
UBRR1L = SERIAL_UART_UBRR; \
/* baud rate */ \
UBRR1H = SERIAL_UART_UBRR >> 8; \
/* enable TX and RX */ \
UCSR1B = _BV(TXEN1) | _BV(RXEN1); \
/* 8-bit data */ \
UCSR1C = _BV(UCSZ11) | _BV(UCSZ10); \
} while(0)
#endif

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// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include "chimera_ergo.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum chimera_ergo_layers
{
_QWERTY,
_CAPS,
_NUMPAD,
_SYMBOLS,
_MACROS,
_NAV
};
#define KC_NMPD TG(_NUMPAD)
#define KC_SYMB TG(_SYMBOLS)
#define KC_SPFN LT(_NAV,KC_EQL)
#define KC_SCTL MT(MOD_LCTL, KC_LBRC)
#define KC_SCTR MT(MOD_LCTL, KC_RBRC)
#define KC_SPLT MT(MOD_LALT, KC_MINS)
#define KC_SPRT MT(MOD_LALT, KC_1)
#define KC_GBRC MT(MOD_RGUI, KC_RBRC)
#define KC_GQOT MT(MOD_LGUI, KC_QUOT)
#define KC_MESC LT(_MACROS, KC_ESC)
#define KC_INCL M(0)
#define KC_PULL M(1)
#define KC_PUSH M(2)
#define KC_SCAP M(3)
#define KC_SCOF M(4)
#define KC_CAD LALT(LCTL(KC_DEL))
#define LONGPRESS_DELAY 150
//#define LAYER_TOGGLE_DELAY 300
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
LBRC, 1 ,SCTL,SPLT,SPFN, 5 , 6 ,GBRC,SPRT,SCTR, 0 ,RBRC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
MESC, Q , W , E , R , T , Y , U , I , O , P ,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , A , S , D , F , G , H , J , K , L ,SCLN,ENT ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSPO, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH,RSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
NMPD,BSPC, SPC ,SYMB
// \------------------+----+----/ \---+----+----+--------------/
),
[_CAPS] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
,UNDS, , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , ,COLN, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
SCOF, , , , , , , , , , ,SCOF,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , ,
// \------------------+----+----/ \---+----+----+--------------/
),
[_NUMPAD] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
, , , , , , , , , ,MINS, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, ,COLN, , , , , 7 , 8 , 9 ,ASTR, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, ,DOT , , , , , 4 , 5 , 6 ,PLUS, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , 1 , 2 , 3 ,SLSH, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , 0
// \------------------+----+----/ \---+----+----+--------------/
),
[_SYMBOLS] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSLS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
F1 , F2 , F3 , F4 , F5 , F6 , TILD,EQL ,UNDS,LCBR,RCBR, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
F7 , F8 , F9 ,F10 ,F11 ,F12 , GRV ,PLUS,MINS,LBRC,RBRC, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
PIPE, , ,
// \------------------+----+----/ \---+----+----+--------------/
),
[_MACROS] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , ,INCL, , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , ,CAD , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
SCAP, , , , , , , ,PULL,PUSH, , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , ,
// \------------------+----+----/ \---+----+----+--------------/
),
[_NAV] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , ,PGUP, UP ,PGDN,PSCR, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , ,LEFT,DOWN,RGHT, , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,DEL , ,
// \------------------+----+----/ \---+----+----+--------------/
),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
/* include some kind of library or header */
case 0:
if (record->event.pressed) {
SEND_STRING("#include <>");
return MACRO( T(LEFT), END);
}
break;
case 1:
if (record->event.pressed) {
SEND_STRING("git pull");
return MACRO( T(ENT), END );
}
break;
case 2:
if (record->event.pressed){
SEND_STRING("git push");
return MACRO( T(ENT), END );
}
break;
case 3:
if (record->event.pressed){
layer_on(_CAPS);
register_code(KC_CAPSLOCK);
unregister_code(KC_CAPSLOCK);
}
break;
case 4:
if (record->event.pressed){
layer_off(_CAPS);
register_code(KC_CAPSLOCK);
unregister_code(KC_CAPSLOCK);
}
break;
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
switch (layer) {
case _QWERTY:
set_led_green;
break;
case _CAPS:
set_led_white;
break;
case _NUMPAD:
set_led_blue;
break;
case _SYMBOLS:
set_led_red;
break;
case _NAV:
set_led_magenta;
break;
case _MACROS:
set_led_cyan;
break;
default:
set_led_green;
break;
}
};

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/*
Copyright 2012 Jun Wako
Copyright 2014 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#if defined(__AVR__)
#include <avr/io.h>
#endif
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "timer.h"
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
# define matrix_bitpop(i) bitpop(matrix[i])
# define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
# define matrix_bitpop(i) bitpop16(matrix[i])
# define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
# define matrix_bitpop(i) bitpop32(matrix[i])
# define ROW_SHIFTER ((uint32_t)1)
#endif
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void) {
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
void matrix_init(void) {
matrix_init_quantum();
}
uint8_t matrix_scan(void)
{
SERIAL_UART_INIT();
uint32_t timeout = 0;
//the s character requests the RF slave to send the matrix
SERIAL_UART_DATA = 's';
//trust the external keystates entirely, erase the last data
uint8_t uart_data[14] = {0};
//there are 10 bytes corresponding to 10 columns, and an end byte
for (uint8_t i = 0; i < 14; i++) {
//wait for the serial data, timeout if it's been too long
//this only happened in testing with a loose wire, but does no
//harm to leave it in here
while(!SERIAL_UART_RXD_PRESENT){
timeout++;
if (timeout > 10000){
break;
}
}
uart_data[i] = SERIAL_UART_DATA;
}
//check for the end packet, the key state bytes use the LSBs, so 0xE0
//will only show up here if the correct bytes were recieved
if (uart_data[10] == 0xE0)
{
//shifting and transferring the keystates to the QMK matrix variable
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = (uint16_t) uart_data[i*2] | (uint16_t) uart_data[i*2+1] << 6;
}
}
matrix_scan_quantum();
return 1;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print_matrix_header();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
print_matrix_row(row);
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += matrix_bitpop(i);
}
return count;
}

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# Chimera Ergo
![Chimera Ergo](https://imgur.com/AA6ycMQ.jpg)
A split wireless 40% ergonomic keyboard
Keyboard Maintainer: [William Wilson](https://github.com/GlenPickle)
Hardware Supported: Chimera Ergo PCB, WaveShare core nRF51822
Hardware Availability: [Gerbers](https://github.com/GlenPickle/Chimera/tree/master/ergo/gerbers)
Make example for this keyboard (after setting up your build environment):
make chimera_ergo:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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OPT_DEFS += -DCHIMERA_ERGO_PROMICRO
CHIMERA_ERGO_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done; \
avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB)
# # project specific files
SRC = matrix.c
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
CUSTOM_MATRIX = yes # Remote matrix from the wireless bridge
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# MIDI_ENABLE = YES # MIDI controls
UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
USB = /dev/ttyACM0

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#include "chimera_ls.h"
void uart_init(void) {
SERIAL_UART_INIT();
}
void led_init(void) {
DDRD |= (1<<1);
PORTD |= (1<<1);
DDRF |= (1<<4) | (1<<5);
PORTF |= (1<<4) | (1<<5);
}
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
uart_init();
led_init();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
void led_set_kb(uint8_t usb_led) {
}

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#ifndef CHIMERA_LETS_SPLIT_H
#define CHIMERA_LETS_SPLIT_H
#include "quantum.h"
#include "matrix.h"
#include "backlight.h"
#include <stddef.h>
#define red_led_off PORTF |= (1<<5)
#define red_led_on PORTF &= ~(1<<5)
#define blu_led_off PORTF |= (1<<4)
#define blu_led_on PORTF &= ~(1<<4)
#define grn_led_off PORTD |= (1<<1)
#define grn_led_on PORTD &= ~(1<<1)
#define set_led_off red_led_off; grn_led_off; blu_led_off
#define set_led_red red_led_on; grn_led_off; blu_led_off
#define set_led_blue red_led_off; grn_led_off; blu_led_on
#define set_led_green red_led_off; grn_led_on; blu_led_off
#define set_led_yellow red_led_on; grn_led_on; blu_led_off
#define set_led_magenta red_led_on; grn_led_off; blu_led_on
#define set_led_cyan red_led_off; grn_led_on; blu_led_on
#define set_led_white red_led_on; grn_led_on; blu_led_on
/*
#define LED_B 5
#define LED_R 6
#define LED_G 7
#define all_leds_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
#define red_led_on PORTF |= (1<<LED_R)
#define red_led_off PORTF &= ~(1<<LED_R)
#define grn_led_on PORTF |= (1<<LED_G)
#define grn_led_off PORTF &= ~(1<<LED_G)
#define blu_led_on PORTF |= (1<<LED_B)
#define blu_led_off PORTF &= ~(1<<LED_B)
#define set_led_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
#define set_led_red PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_G) | (1<<LED_R)
#define set_led_blue PORTF = PORTF & ~(1<<LED_G) & ~(1<<LED_R) | (1<<LED_B)
#define set_led_green PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_R) | (1<<LED_G)
#define set_led_yellow PORTF = PORTF & ~(1<<LED_B) | (1<<LED_R) | (1<<LED_G)
#define set_led_magenta PORTF = PORTF & ~(1<<LED_G) | (1<<LED_R) | (1<<LED_B)
#define set_led_cyan PORTF = PORTF & ~(1<<LED_R) | (1<<LED_B) | (1<<LED_G)
#define set_led_white PORTF |= (1<<LED_B) | (1<<LED_R) | (1<<LED_G)
*/
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KC_KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, \
k12, k13, k14, k15, k16, k17, k18, k19, k20, k21, k22, k23, \
k24, k25, k26, k27, k28, k29, k30, k31, k32, k33, k34, k35, \
k36, k37, k38, k39, k40, k41, k42, k43, k44, k45, k46, k47 \
) \
{ \
{ KC_##k43, KC_##k45, KC_##k34, KC_##k11, KC_##k23, KC_##k40, KC_##k38, KC_##k25, KC_##k00, KC_##k12 }, \
{ KC_##k31, KC_##k44, KC_##k46, KC_##k35, KC_##k22, KC_##k28, KC_##k39, KC_##k37, KC_##k24, KC_##k13 }, \
{ KC_##k30, KC_##k32, KC_##k33, KC_##k47, KC_##k09, KC_##k29, KC_##k27, KC_##k26, KC_##k36, KC_##k02 }, \
{ KC_##k19, KC_##k20, KC_##k21, KC_##k42, KC_##k18, KC_##k16, KC_##k15, KC_##k14, KC_##k41, KC_##k17 }, \
{ KC_##k06, KC_##k07, KC_##k08, KC_##k10, KC_NO, KC_##k05, KC_##k04, KC_##k03, KC_##k01, KC_NO }, \
}
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, \
k12, k13, k14, k15, k16, k17, k18, k19, k20, k21, k22, k23, \
k24, k25, k26, k27, k28, k29, k30, k31, k32, k33, k34, k35, \
k36, k37, k38, k39, k40, k41, k42, k43, k44, k45, k46, k47 \
) \
{ \
{ k43, k45, k34, k11, k23, k40, k38, k25, k00, k12 }, \
{ k31, k44, k46, k35, k22, k28, k39, k37, k24, k13 }, \
{ k30, k32, k33, k47, k09, k29, k27, k26, k36, k02 }, \
{ k19, k20, k21, k42, k18, k16, k15, k14, k41, k17 }, \
{ k06, k07, k08, k10, KC_NO, k05, k04, k03, k01, KC_NO }, \
}
#endif

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER unknown
#define PRODUCT Chimera Lets Split
#define DESCRIPTION q.m.k. keyboard firmware for Chimera Lets Split
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 12
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
//#define BACKLIGHT_LEVELS 3
#define ONESHOT_TIMEOUT 500
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
#define PREVENT_STUCK_MODIFIERS
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
//UART settings for communication with the RF microcontroller
#define SERIAL_UART_BAUD 1000000
#define SERIAL_UART_DATA UDR1
#define SERIAL_UART_UBRR (F_CPU / (16UL * SERIAL_UART_BAUD) - 1)
#define SERIAL_UART_TXD_READY (UCSR1A & _BV(UDRE1))
#define SERIAL_UART_RXD_PRESENT (UCSR1A & _BV(RXC1))
#define SERIAL_UART_INIT() do { \
/* baud rate */ \
UBRR1L = SERIAL_UART_UBRR; \
/* baud rate */ \
UBRR1H = SERIAL_UART_UBRR >> 8; \
/* enable TX and RX */ \
UCSR1B = _BV(TXEN1) | _BV(RXEN1); \
/* 8-bit data */ \
UCSR1C = _BV(UCSZ11) | _BV(UCSZ10); \
} while(0)
#endif

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@@ -0,0 +1,191 @@
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include "chimera_ls.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum chimera_lets_split_layers
{
_QWERTY,
_CAPS,
_NUMPAD,
_SYMBOLS,
_MACROS,
_NAV
};
#define KC_NMPD TG(_NUMPAD)
#define KC_SYMB TG(_SYMBOLS)
#define KC_SPFN LT(_NAV,KC_EQL)
#define KC_SCTL MT(MOD_LCTL, KC_BSLS)
#define KC_SCTR MT(MOD_LCTL, KC_RBRC)
#define KC_SPLT MT(MOD_LALT, KC_MINS)
#define KC_MESC LT(_MACROS, KC_ESC)
#define KC_INCL M(0)
#define KC_PULL M(1)
#define KC_PUSH M(2)
#define KC_SCAP M(3)
#define KC_SCOF M(4)
#define KC_CAD LALT(LCTL(KC_DEL))
#define LONGPRESS_DELAY 150
//#define LAYER_TOGGLE_DELAY 300
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
MESC, Q , W , E , R , T , Y , U , I , O , P ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , A , S , D , F , G , H , J , K , L ,SCLN, ENT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSPO, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH,RSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
SCTL,SPFN,SPLT,AMPR,NMPD,SPC , SPC ,SYMB,ASTR,EXLM,LBRC,SCTR
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_CAPS] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , ,COLN, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, ,UNDS, , , , , , , , ,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_NUMPAD] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
, , , , , , , 7 , 8 , 9 ,MINS,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , 4 , 5 , 6 ,PLUS, ENT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, , , , , , , 1 , 2 , 3 ,ASTR, EQL,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , ,BSPC, SPC , 0 , 0 , DOT,SLSH,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_SYMBOLS] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
F1 , F2 , F3 , F4 , F5 , F6 , TILD,EQL ,UNDS,LCBR,RCBR,PIPE,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
F7 , F8 , F9 , F10, F11, F12, GRV ,PLUS,MINS,LBRC,RBRC,BSLS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , NO ,BSPC, SPC , , , , ,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_NAV] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
, , , , DEL,BSPC, ,HOME, UP , END, INS,PSCR,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , ,LSFT,LCTL, ENT, ,LEFT,DOWN,RGHT, DEL, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , ,PGUP,PGDN, , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , ,DEL , , , , , ,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_MACROS] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
, , , , , , , ,INCL, , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , ,CAD , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
SCAP, , , , , , , ,PULL,PUSH, ,SCAP,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , ,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
/* include some kind of library or header */
case 0:
if (record->event.pressed) {
SEND_STRING("#include <>");
return MACRO( T(LEFT), END);
}
break;
case 1:
if (record->event.pressed) {
SEND_STRING("git pull");
return MACRO( T(ENT), END );
}
break;
case 2:
if (record->event.pressed){
SEND_STRING("git push");
return MACRO( T(ENT), END );
}
break;
case 3:
if (record->event.pressed){
layer_on(_CAPS);
register_code(KC_CAPSLOCK);
unregister_code(KC_CAPSLOCK);
}
break;
case 4:
if (record->event.pressed){
layer_off(_CAPS);
register_code(KC_CAPSLOCK);
unregister_code(KC_CAPSLOCK);
}
break;
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
switch (layer) {
case _QWERTY:
set_led_green;
break;
case _CAPS:
set_led_white;
break;
case _NUMPAD:
set_led_blue;
break;
case _SYMBOLS:
set_led_red;
break;
case _NAV:
set_led_magenta;
break;
case _MACROS:
set_led_cyan;
break;
default:
set_led_green;
break;
}
};

View File

@@ -0,0 +1,168 @@
/*
Copyright 2012 Jun Wako
Copyright 2014 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#if defined(__AVR__)
#include <avr/io.h>
#endif
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "timer.h"
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
# define matrix_bitpop(i) bitpop(matrix[i])
# define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
# define matrix_bitpop(i) bitpop16(matrix[i])
# define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
# define matrix_bitpop(i) bitpop32(matrix[i])
# define ROW_SHIFTER ((uint32_t)1)
#elif (MATRIX_COLS <= 64)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse64(matrix_get_row(row))
# define matrix_bitpop(i) bitpop64(matrix[i])
# define ROW_SHIFTER ((uint64_t)1)
#endif
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void) {
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
void matrix_init(void) {
matrix_init_quantum();
}
uint8_t matrix_scan(void)
{
SERIAL_UART_INIT();
uint32_t timeout = 0;
//the s character requests the RF slave to send the matrix
SERIAL_UART_DATA = 's';
//trust the external keystates entirely, erase the last data
uint8_t uart_data[11] = {0};
//there are 10 bytes corresponding to 10 columns, and an end byte
for (uint8_t i = 0; i < 11; i++) {
//wait for the serial data, timeout if it's been too long
//this only happened in testing with a loose wire, but does no
//harm to leave it in here
while(!SERIAL_UART_RXD_PRESENT){
timeout++;
if (timeout > 10000){
break;
}
}
uart_data[i] = SERIAL_UART_DATA;
}
//check for the end packet, the key state bytes use the LSBs, so 0xE0
//will only show up here if the correct bytes were recieved
if (uart_data[10] == 0xE0)
{
//shifting and transferring the keystates to the QMK matrix variable
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = (uint16_t) uart_data[i*2] | (uint16_t) uart_data[i*2+1] << 5;
}
}
matrix_scan_quantum();
return 1;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print_matrix_header();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
print_matrix_row(row);
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += matrix_bitpop(i);
}
return count;
}

View File

@@ -0,0 +1,19 @@
# Chimera LS
![Chimera LS](https://imgur.com/FOGlO4M.jpg)
A wireless version of the let's split: a split 40% ortholinear keyboard
Keyboard Maintainer: [William Wilson](https://github.com/GlenPickle)
Hardware Supported: Chimera LS PCB, WaveShare core nRF51822
Hardware Availability: [Gerbers](https://github.com/GlenPickle/Chimera/tree/master/ls/gerbers)
Make example for this keyboard (after setting up your build environment):
make chimera_ls:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -0,0 +1,82 @@
OPT_DEFS += -DCHIMERA_LS_PROMICRO
CHIMERA_LS_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done; \
avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB)
# # project specific files
SRC = matrix.c
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
CUSTOM_MATRIX = yes # Remote matrix from the wireless bridge
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# MIDI_ENABLE = YES # MIDI controls
UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
USB = /dev/ttyACM0

View File

@@ -49,7 +49,7 @@
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
#define KC_KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, \
k14, k15, k16, k17, k18, k19, k20, k21, k22, k23, k24, k25, k26, k27, \
k28, k29, k31, k32, k33, k34, k35, k36, k37, k38, k41, k42, k43, k44,\
@@ -63,4 +63,17 @@
{ KC_NO, KC_##k28, KC_##k14, KC_##k00, KC_##k45, KC_##k48, KC_##k13, KC_##k27, KC_##k44, KC_NO }, \
}
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, \
k14, k15, k16, k17, k18, k19, k20, k21, k22, k23, k24, k25, k26, k27, \
k28, k29, k31, k32, k33, k34, k35, k36, k37, k38, k41, k42, k43, k44,\
k45, k46, k47, k48 \
) \
{ \
{ k01, k02, k03, k04, k05, k08, k09, k10, k11, k12 }, \
{ k15, k16, k17, k18, k19, k22, k23, k24, k25, k26 }, \
{ k29, k31, k32, k33, k34, k37, k38, k41, k42, k43 }, \
{ KC_NO, k06, k20, k35, k46, k47, k36, k21, k07, KC_NO }, \
{ KC_NO, k28, k14, k00, k45, k48, k13, k27, k44, KC_NO }, \
}
#endif

View File

@@ -44,7 +44,7 @@ enum chimera_ortho_layers
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KEYMAP(
[_QWERTY] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
MESC, Q , W , E , R , T ,SCTL, SCTR, Y , U , I , O , P ,QUOT,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
@@ -56,7 +56,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_CAPS] = KEYMAP(
[_CAPS] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
@@ -68,7 +68,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_NUMPAD] = KEYMAP(
[_NUMPAD] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, ,COLN , , , , , , , 7 , 8 , 9 ,ASTR,MINS,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
@@ -80,7 +80,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_SYMBOLS] = KEYMAP(
[_SYMBOLS] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
,EXLM, AT ,HASH,DLR ,PERC, , ,CIRC,AMPR,ASTR,LPRN,RPRN,BSLS,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
@@ -92,7 +92,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_NAV] = KEYMAP(
[_NAV] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , , , , , , , , , UP , ,PSCR, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
@@ -104,7 +104,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_MACROS] = KEYMAP(
[_MACROS] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , , , , , , , , ,INCL, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|

View File

@@ -206,7 +206,7 @@ qk_tap_dance_action_t tap_dance_actions[] = {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KEYMAP(
[_QWERTY] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
MESC, Q ,CSHW,ENAV, R , T ,SPC , CLPS, Y , U ,INAV, O , P ,TTT,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
@@ -218,7 +218,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_NUMPAD] = KEYMAP(
[_NUMPAD] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , , ,ASTR, , , , , 7 , 8 , 9 ,ASTR,/**/,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
@@ -230,7 +230,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_SYMBOLS] = KEYMAP(
[_SYMBOLS] = KC_KEYMAP(
//,----+----+-----+----+----+----+----. ,----+----+----+----+----+----+----.
,EXLM, AT ,LCBR,RCBR,HASH, , ,CIRC,AMPR,ASTR,LPRN,RPRN,/**/,
//|----+----+-----+----+----+----+----| |----+----+----+----+----+----+----|
@@ -242,7 +242,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// \-------------------+----+----+---/ \---+----+----+-------------------/
),
[_FUNCTION] = KEYMAP(
[_FUNCTION] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
F6F7 ,F1 ,F2 ,F3 ,ALF4,F5 ,F6 , F7 ,F8 ,F9 ,F10 ,F11 ,F12 ,/**/,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
@@ -254,7 +254,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_NAV] = KEYMAP(
[_NAV] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, ,SNAPLEFT,/**/,SNAPRIGHT,, , , , , UP , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
@@ -266,7 +266,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_TEXTNAV] = KEYMAP(
[_TEXTNAV] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , , , , , , , , ,/**/, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
@@ -278,7 +278,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_MOUSE] = KEYMAP(
[_MOUSE] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , ,MS_UP, , , , , , , UP , , , ,/**/
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
@@ -291,7 +291,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
[_MACROS] = KEYMAP(
[_MACROS] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
/**/,RESET,SECRET_2,SECRET_3, , , ,SYSTEM_SLEEP, , ,INCL, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|

View File

@@ -62,13 +62,15 @@ const PALConfig pal_default_config = {
};
#endif
void enter_bootloader_mode_if_requested(void);
/**
* @brief Early initialization code.
* @details This initialization must be performed just after stack setup
* and before any other initialization.
*/
void __early_init(void) {
enter_bootloader_mode_if_requested();
stm32_clock_init();
}

View File

@@ -1164,14 +1164,14 @@
/*
* USB bus activation macro, required by the USB driver.
*/
// #define usb_lld_connect_bus(usbp)
// #define usb_lld_connect_bus(usbp)
#define usb_lld_connect_bus(usbp) (palSetPadMode(GPIOA, GPIOA_USB_DP, PAL_MODE_ALTERNATE(14)))
// #define usb_lld_connect_bus(usbp) palSetPadMode(GPIOA, 12, PAL_MODE_INPUT)
/*
* USB bus de-activation macro, required by the USB driver.
*/
// #define usb_lld_disconnect_bus(usbp)
#define usb_lld_disconnect_bus(usbp) (palSetPadMode(GPIOA, GPIOA_USB_DP, PAL_MODE_OUTPUT_PUSHPULL))
#define usb_lld_disconnect_bus(usbp) (palSetPadMode(GPIOA, GPIOA_USB_DP, PAL_MODE_OUTPUT_PUSHPULL)); palClearPad(GPIOA, GPIOA_USB_DP)
// #define usb_lld_disconnect_bus(usbp) palSetPadMode(GPIOA, 12, PAL_MODE_OUTPUT_PUSHPULL); palClearPad(GPIOA, 12)
#if !defined(_FROM_ASM_)

View File

@@ -22,11 +22,9 @@
#define VENDOR_ID 0xC1ED
#define PRODUCT_ID 0x2350
#define DEVICE_VER 0x0001
#define MANUFACTURER "Clueboard"
#define USBSTR_MANUFACTURER 'C', '\x00', 'l', '\x00', 'u', '\x00', 'e', '\x00', 'b', '\x00', 'o', '\x00', 'a', '\x00', 'r', '\x00', 'd', '\x00'
#define PRODUCT "Clueboard60"
#define USBSTR_PRODUCT 'C', '\x00', 'l', '\x00', 'u', '\x00', 'e', '\x00', 'b', '\x00', 'o', '\x00', 'a', '\x00', 'r', '\x00', 'd', '\x00', ' ', '\x00', '6', '\x00', '0', '\x00', '%', '\x00'
#define DESCRIPTION "Clueboard 60%"
#define MANUFACTURER Clueboard
#define PRODUCT Clueboard 60%
#define DESCRIPTION Clueboard 60%
/* key matrix size */
#define MATRIX_ROWS 5

View File

@@ -320,7 +320,7 @@
* buffers.
*/
#if !defined(SERIAL_USB_BUFFERS_SIZE) || defined(__DOXYGEN__)
#define SERIAL_USB_BUFFERS_SIZE 256
#define SERIAL_USB_BUFFERS_SIZE 1
#endif
/**

View File

@@ -0,0 +1,134 @@
#include "60.h"
#define _______ KC_TRNS
enum keyboard_layers {
_BL,
_FL,
_CL,
_YF
};
enum custom_keycodes {
S_BSKTC = SAFE_RANGE,
S_ODEJY,
S_RCKBY,
S_DOEDR,
S_SCALE,
S_ONEUP,
S_COIN,
S_SONIC,
S_ZELDA
};
#ifdef AUDIO_ENABLE
float song_basketcase[][2] = SONG(BASKET_CASE);
float song_ode_to_joy[][2] = SONG(ODE_TO_JOY);
float song_rock_a_bye_baby[][2] = SONG(ROCK_A_BYE_BABY);
float song_doe_a_deer[][2] = SONG(DOE_A_DEER);
float song_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float song_coin[][2] = SONG(COIN_SOUND);
float song_one_up[][2] = SONG(ONE_UP_SOUND);
float song_sonic_ring[][2] = SONG(SONIC_RING);
float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE);
#endif
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| `|BSp|
* |-----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------------|
* |MT(CTL, ESC)| A| S| D| F| G| H| J| K| L| ;| '|Enter |
* |-----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn0|
* |-----------------------------------------------------------------'
* |Ctrl |Alt|Gui | Space |Alt |Gui|Fn |Ctrl |
* `-----------------------------------------------------------------'
*/
[_BL] = KEYMAP(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, \
MT(MOD_LCTL, KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, MO(_YF), \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL),
[_FL] = KEYMAP(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,_______,\
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, MO(_YF), \
_______,_______,_______, _______, _______, _______, MO(_FL), _______),
[_CL] = KEYMAP(
BL_STEP,S_BSKTC,S_ODEJY,S_RCKBY,S_DOEDR,S_SCALE,S_ONEUP,S_COIN, S_SONIC,S_ZELDA,_______,_______,_______,_______,_______,\
_______, _______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, MO(_YF), \
_______, _______, _______, _______, _______, _______, MO(_FL), _______),
[_YF] = KEYMAP(
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,\
_______,_______,KC_UP ,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, MO(_YF), \
_______, _______, _______, _______, _______, _______, MO(_FL), _______)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case S_BSKTC:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_basketcase);
}
return false;
case S_ODEJY:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_ode_to_joy);
}
return false;
case S_RCKBY:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_rock_a_bye_baby);
}
return false;
case S_DOEDR:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_doe_a_deer);
}
return false;
case S_SCALE:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_scale);
}
return false;
case S_ONEUP:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_one_up);
}
return false;
case S_COIN:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_coin);
}
return false;
case S_SONIC:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_sonic_ring);
}
return false;
case S_ZELDA:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_zelda_puzzle);
}
return false;
}
return true;
}

View File

@@ -0,0 +1,14 @@
# /u/yanfali keymap for clueboard 60%
Almost the same as default but differs in the following ways
1. `Caps Lock` -> `MT(KC_LCTL, KC_ESC)`.
I'm a heavy vim user and I prefer escape to be closer than default. I also move `Control` to this key if you hold it.
1. Switch Alt and GUI.
I spend most of my time on OSX, so I reverse Alt and GUI to be
more comfortable on OSX.
1. Added a custom layer.
I use this to map the cursor keys to WASD, the familiar directional
gaming keys. As I use a split right shift, this naturally leads
to the left hand being used for navigation. This is also the
best place to add custom mappings, macros and combo keys.

View File

@@ -37,7 +37,7 @@ USE_FPU = yes
OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000 -R
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
# Build Options
# comment out to disable the options.

View File

@@ -0,0 +1,36 @@
#include "66.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = LAYOUT_66_ansi(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN,
KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = LAYOUT_66_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU,
_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD,
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP,
_______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = LAYOUT_66_ansi(
BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI,
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI,
_______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
};

View File

@@ -0,0 +1,11 @@
![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png)
# Basic Clueboard 66% Hotswap Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.
This uses `LAYOUT_66_ansi`, which is compatable with the `66_ansi` community
layout.

View File

@@ -0,0 +1,36 @@
#include "66.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = LAYOUT_66_iso(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC, KC_PGDN,
KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT,
KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = LAYOUT_66_iso(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU,
_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______, KC_VOLD,
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP,
_______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = LAYOUT_66_iso(
BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI,
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI,
_______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
};

View File

@@ -0,0 +1,8 @@
![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png)
# Default Clueboard Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.

View File

@@ -1,8 +1,5 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -14,28 +11,28 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_INS, KC_DEL, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSPC, KC_UP, \
[_BL] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_INS, KC_DEL, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSPC, KC_UP,
KC_LCTL, KC_LGUI, MO(_FL), KC_LALT, KC_BSPC,KC_SPC, KC_RALT, KC_APP, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, KC_VOLU, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, KC_MUTE, KC_VOLD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, KC_PSCR, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MPLY, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, KC_VOLU,
_______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, KC_MUTE, KC_VOLD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, KC_PSCR,
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MPLY,
_______, KC_MYCM, MO(_FL), _______, _______,_______, _______, KC_CALC, MO(_FL), _______, KC_MPRV, KC_MSTP, KC_MNXT),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
KC_PWR, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, RGB_MOD, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,RGB_HUD, RGB_HUI, _______, _______, _______, KC_WAKE, \
[_CL] = LAYOUT(
KC_PWR, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, RGB_MOD,
_______, _______, _______,_______,_______,_______,_______,_______,_______,RGB_HUD, RGB_HUI, _______, _______, _______, KC_WAKE,
_______, _______, MO(_FL), _______, RGB_SAD,RGB_SAI, _______, _______, MO(_FL), _______, _______, KC_SLEP, _______),
};

View File

@@ -1,8 +1,5 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -14,28 +11,28 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP,
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
[_CL] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};

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@@ -1,8 +1,5 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -14,28 +11,28 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT,KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_CAPS, KC_VOLU, \
_______, _______, _______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, _______, _______, _______, KC_VOLD, \
KC_DEL, _______, MO(_CL),_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_CAPS, KC_VOLU,
_______, _______, _______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, _______, _______, _______, KC_VOLD,
KC_DEL, _______, MO(_CL),_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT, _______, _______, _______,
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
_______, _______, _______,_______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
BL_STEP, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, \
[_CL] = LAYOUT(
BL_STEP, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI,
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};

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@@ -1,8 +1,5 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
#define _BL 0
@@ -12,28 +9,28 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \
KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, \
KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RO, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN,
KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT,
KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RO, KC_RSFT, KC_UP,
KC_LCTL,KC_LGUI,KC_LALT,KC_MHEN, KC_SPC, KC_SPC, KC_HENK,KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU,
_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD,
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP,
_______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, \
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, \
[_CL] = LAYOUT(
BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI,
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI,
_______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
};

View File

@@ -1,8 +1,5 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -14,28 +11,28 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PSCR, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PAUS, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PSCR,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PAUS,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC,KC_SPC, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, BL_STEP,
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
_______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, \
[_CL] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI,
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, MO(_FL), _______, RGB_HUD, RGB_SAD, RGB_HUI),
};

View File

@@ -1,8 +1,5 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -14,28 +11,28 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \
KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, \
KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RO, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN,
KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT,
KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RO, KC_RSFT, KC_UP,
KC_LCTL,KC_LALT,KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK,KC_RGUI,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MRWD,KC_MPLY,KC_MFFD,_______,KC_MUTE, KC_VOLD, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU,
_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MRWD,KC_MPLY,KC_MFFD,_______,KC_MUTE, KC_VOLD,
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP,
_______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
BL_STEP,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, \
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, \
[_CL] = LAYOUT(
BL_STEP,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI,
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI,
_______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
};

View File

@@ -1,7 +1,6 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
#define xxxxxxx KC_NO
// Each layer gets a name for readability, which is then used in the keymap matrix below.
@@ -49,60 +48,60 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer) */
[_BL] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS, \
HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
ESC_FUN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS,
HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
ESC_FUN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT,_______, L_MOUSE, L_MOUSE, _______, KC_RALT, KC_RCTL, MO_FUNC, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function layer */
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO_CTL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, \
KC_LSPO, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, TO_MIDI, _______, KC_RSPC, KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP,
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_PAUS, _______, _______, _______, _______,
_______, _______, MO_CTL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______,
KC_LSPO, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, TO_MIDI, _______, KC_RSPC, KC_PGUP,
_______, _______, _______, _______, _______, _______, _______, _______, _______, MO_FUNC, KC_HOME, KC_PGDN, KC_END),
/* Keymap _ME: Media layer */
[_ME] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, _______, _______, _______, _______, \
[_ME] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT),
/* Keymap _CL: Control layer */
[_CL] = KEYMAP(
_______, RGB_RST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO_CTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, \
[_CL] = LAYOUT(
_______, RGB_RST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO_CTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI,
_______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
/* Keymap _ML: Mouse layer */
[_ML] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, KC_BTN2, KC_BTN3, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, \
[_ML] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_BTN2, KC_BTN3, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U,
_______, _______, _______, _______, L_MOUSE, L_MOUSE, _______, KC_BTN1, KC_BTN3, KC_BTN2, KC_MS_L, KC_MS_D, KC_MS_R),
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
/* Keymap _MI: MIDI layer (Advanced)*/
[_MI] = KEYMAP(
TO_BASE,MI_VEL_1,MI_VEL_2,MI_VEL_3,MI_VEL_4,MI_VEL_5,MI_VEL_6,MI_VEL_7,MI_VEL_8,MI_VEL_9,MI_VEL_10, MI_CHD, MI_CHU, xxxxxxx, xxxxxxx, xxxxxxx, \
xxxxxxx, xxxxxxx, MI_Cs, MI_Ds, xxxxxxx, MI_Fs, MI_Gs, MI_As, xxxxxxx, MI_Cs_1, MI_Ds_1, xxxxxxx, MI_Fs_1, xxxxxxx, xxxxxxx, \
MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, MI_G_1, xxxxxxx, \
MI_SUS, xxxxxxx, MI_OCTD, MI_OCTU,MI_MODSD,MI_MODSU, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, MI_TRNSD,MI_TRNSU,MI_TRNS_0, MI_SUS, xxxxxxx, \
[_MI] = LAYOUT(
TO_BASE,MI_VEL_1,MI_VEL_2,MI_VEL_3,MI_VEL_4,MI_VEL_5,MI_VEL_6,MI_VEL_7,MI_VEL_8,MI_VEL_9,MI_VEL_10, MI_CHD, MI_CHU, xxxxxxx, xxxxxxx, xxxxxxx,
xxxxxxx, xxxxxxx, MI_Cs, MI_Ds, xxxxxxx, MI_Fs, MI_Gs, MI_As, xxxxxxx, MI_Cs_1, MI_Ds_1, xxxxxxx, MI_Fs_1, xxxxxxx, xxxxxxx,
MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, MI_G_1, xxxxxxx,
MI_SUS, xxxxxxx, MI_OCTD, MI_OCTU,MI_MODSD,MI_MODSU, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, MI_TRNSD,MI_TRNSU,MI_TRNS_0, MI_SUS, xxxxxxx,
xxxxxxx, xxxxxxx, xxxxxxx,xxxxxxx, MI_ALLOFF, MI_ALLOFF, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx),
#elif defined(MIDI_ENABLE) && defined(MIDI_BASIC)
/* Keymap _MI: MIDI layer (Basic)*/
[_MI] = KEYMAP(
TO_BASE, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
xxxxxxx, xxxxxxx, MI_ON, MI_OFF, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
[_MI] = LAYOUT(
TO_BASE, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
xxxxxxx, xxxxxxx, MI_ON, MI_OFF, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx),
#endif
};

View File

@@ -1,8 +1,5 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
#define _BL 0
@@ -12,28 +9,28 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, RGB_VAI, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, RGB_VAD, \
KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, \
KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RO, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, RGB_VAI,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, RGB_VAD,
KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT,
KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RO, KC_RSFT, KC_UP,
KC_LCTL,KC_LGUI,KC_LALT,KC_MHEN, KC_SPC, KC_SPC, KC_HENK,KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU,
_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD,
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP,
_______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, \
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, \
[_CL] = LAYOUT(
BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI,
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI,
_______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
};

View File

@@ -1,8 +1,5 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -14,28 +11,28 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
[_BL] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP,
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP,
_______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, _______, _______,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP,
_______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Reset/Underlight layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
[_CL] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};

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@@ -1,8 +1,5 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -15,37 +12,37 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP,
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
[_CL] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
/* Keymap _ML: Mouse layer
*/
[_ML] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
_______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \
[_ML] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______,
_______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,_______,_______,_______,_______, _______, _______, _______, _______,
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U,
_______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R),
};

View File

@@ -1,8 +1,5 @@
#include "clueboard.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -13,29 +10,29 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_HOME, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, \
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI,KC_LALT,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_PGUP, \
_______, RGB_TOG, KC_MPRV, KC_MPLY, KC_MNXT,_______,_______,KC_HOME,KC_UP, KC_END, _______, _______, _______, KC_PSCR, KC_PGDN, \
_______, RGB_VAI, KC_MUTE, KC_VOLD, KC_VOLU,_______,_______,KC_LEFT,KC_DOWN,KC_RIGHT, _______, _______, _______, _______, \
_______, RGB_VAD, _______, _______, _______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_PGUP,
_______, RGB_TOG, KC_MPRV, KC_MPLY, KC_MNXT,_______,_______,KC_HOME,KC_UP, KC_END, _______, _______, _______, KC_PSCR, KC_PGDN,
_______, RGB_VAI, KC_MUTE, KC_VOLD, KC_VOLU,_______,_______,KC_LEFT,KC_DOWN,KC_RIGHT, _______, _______, _______, _______,
_______, RGB_VAD, _______, _______, _______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI,
_______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI)
};
/* Keymap _CL: Control layer
[_CL] = KEYMAP(
BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, \
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, \
[_CL] = LAYOUT(
BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI,
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI,
_______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,_______,_______,RGB_HUD,RGB_SAD,RGB_HUI),
};*/

View File

@@ -1,8 +1,5 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -15,38 +12,38 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
F(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
F(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RGUI, MO(_FL), MO(_ME), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_HOME, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, KC_PSCR, KC_END, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
[_FL] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_HOME,
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, KC_PSCR, KC_END,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
_______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_HOME, KC_PGDN, KC_END),
/* Keymap _FL: Function Layer
*/
[_ME] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_VOLD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______ , _______, _______, \
[_ME] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU,
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_VOLD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______ , _______, _______,
_______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_MPRV, KC_MPLY, KC_MNXT),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, MO(_FL), _______, RGB_SAI, \
[_CL] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, MO(_FL), _______, RGB_SAI,
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};

View File

@@ -1,8 +1,5 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -14,28 +11,28 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
MO(_FL), KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
MO(_FL), KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \
S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), \
S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), \
MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP,
S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN),
S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT),
MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP,
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, S(KC_SPC),S(KC_SPC), KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
[_CL] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI),
};

View File

@@ -1,7 +1,8 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
enum custom_keycodes {
M_SHRUG = SAFE_RANGE
};
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ -14,28 +15,39 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
MO(_FL), KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
MO(_FL), KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP,
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \
S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), \
S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), \
MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP,
S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN),
S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT),
MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP,
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, S(KC_SPC),S(KC_SPC), KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
[_CL] = LAYOUT(
M_SHRUG, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case M_SHRUG:
SEND_STRING("/shrug"SS_TAP(X_ENTER));
return false; break;
}
}
return true;
};

View File

@@ -17,7 +17,6 @@ enum planck_keycodes {
};
// Helpful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Custom macros
@@ -40,11 +39,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP, \
HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN, \
CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL), KC_UP, \
[_QWERTY] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP,
HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN,
CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT,
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL), KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _COLEMAK: Base Layer
@@ -60,11 +59,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP, \
HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN, \
CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL), KC_UP, \
[_COLEMAK] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP,
HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN,
CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT,
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL), KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _DVORAK: Base Layer
@@ -80,29 +79,29 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV, KC_PGUP, \
HPR_TAB, KC_QUOT, KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSPC, KC_PGDN, \
CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_SCLN,KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT, MO(_FL), KC_UP, \
[_DVORAK] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV, KC_PGUP,
HPR_TAB, KC_QUOT, KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSPC, KC_PGDN,
CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT,
KC_LSFT, XXXXXXX, KC_SCLN,KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT, MO(_FL), KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, KC_DEL, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP,
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, KC_DEL, _______,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP,
_______, _______, _______, _______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,QWERTY, COLEMAK,DVORAK, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
[_CL] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______,_______,RESET, _______,_______,QWERTY, COLEMAK,DVORAK, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};

View File

@@ -3,7 +3,6 @@
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ -16,29 +15,29 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,F(1) ,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP,
_______, _______, _______,_______,_______,F(1) ,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
[_CL] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};

View File

@@ -1,8 +1,5 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -14,28 +11,28 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_INS, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_DEL, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_INS,
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_DEL,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
[_CL] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD,RGB_HUI),
};

View File

@@ -1,8 +1,5 @@
#include "66.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -14,28 +11,28 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_INS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
[_BL] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP,
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
[_CL] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};

View File

@@ -28,7 +28,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
*/
[_BL] = KEYMAP(
[_BL] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_PGDN, \
LT(_FL, KC_CAPS), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_NUHS, KC_ENT, \
@@ -48,7 +48,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = KEYMAP(
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
@@ -68,7 +68,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | _FL|HUE-|SAT-|HUE+|
* `----------------------------------------------------------------------------------'
*/
[_RS] = KEYMAP(
[_RS] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \

View File

@@ -6,13 +6,13 @@ A fully customizable 66% keyboard.
* Keyboard Maintainer: [Zach White](https://github.com/skullydazed)
* Hardware Supported: Clueboard 66% PCB
* rev1 (1.0)
* rev2 (2.0, 2.0.1, 2.1, 2.5, 2.5.1, 2.6)
* rev3 (2.7)
* rev1 (PCB Version 1.0)
* rev2 (PCB Versions 2.0, 2.0.1, 2.1, 2.5, 2.5.1, 2.6)
* rev3 (PCB Versions 2.7, 2.8)
* Hardware Availability: [clueboard.co](https://clueboard.co/)
Make example for this keyboard (after setting up your build environment):
make clueboard/66:default
make clueboard/66/rev3:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -30,7 +30,7 @@
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1F, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, \
@@ -43,5 +43,34 @@
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E }, \
{ k40, k41, k42, k43, KC_NO, k45, k46, KC_NO, KC_NO, k49, k4A, k4B, k4C, k4D, k4E, k4F } \
}
#define KEYMAP LAYOUT
#define LAYOUT_66_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0E, k0F, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1F, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2D, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3D, k3E, \
k40, k41, k42, k46, k4A, k4B, k4C, k4D, k4E, k4F \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, KC_NO, k0E, k0F }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, KC_NO, k1F }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, KC_NO, k2D }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, KC_NO, k3D, k3E }, \
{ k40, k41, k42, KC_NO, KC_NO, KC_NO, k46, KC_NO, KC_NO, KC_NO, k4A, k4B, k4C, k4D, k4E, k4F } \
}
#define LAYOUT_66_iso( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0E, k0F, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1F, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3D, k3E, \
k40, k41, k42, k46, k4A, k4B, k4C, k4D, k4E, k4F \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, KC_NO, k0E, k0F }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, KC_NO, KC_NO, k1F }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, KC_NO, k3D, k3E }, \
{ k40, k41, k42, KC_NO, KC_NO, KC_NO, k46, KC_NO, KC_NO, KC_NO, k4A, k4B, k4C, k4D, k4E, k4F } \
}
#endif

View File

@@ -30,7 +30,7 @@
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k50, k51, k52, k53, k54, k55, k56, k57, \
k10, k11, k12, k13, k14, k15, k16, k17, k60, k61, k62, k63, k64, k65, k67, \
k20, k21, k22, k23, k24, k25, k26, k27, k70, k71, k72, k73, k74, k75, \
@@ -48,5 +48,48 @@
{ k80, k81, k82, k83, k84, k85, k86, KC_NO }, \
{ k90, KC_NO, k92, k93, k94, k95, k96, k97 } \
}
#define KEYMAP LAYOUT
/* LAYOUT_66_ansi, standard 66 key ANSI layout
*/
#define LAYOUT_66_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k50, k51, k52, k53, k54, k56, k57, \
k10, k11, k12, k13, k14, k15, k16, k17, k60, k61, k62, k63, k64, k65, k67, \
k20, k21, k22, k23, k24, k25, k26, k27, k70, k71, k72, k73, k75, \
k30, k32, k33, k34, k35, k36, k37, k80, k81, k82, k83, k85, k86, \
k40, k41, k42, k46, k92, k93, k94, k95, k96, k97 \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07 }, \
{ k10, k11, k12, k13, k14, k15, k16, k17 }, \
{ k20, k21, k22, k23, k24, k25, k26, k27 }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37 }, \
{ k40, k41, k42, KC_NO, KC_NO, KC_NO, k46, KC_NO }, \
{ k50, k51, k52, k53, k54, k55, KC_NO, k57 }, \
{ k60, k61, k62, k63, k64, k65, KC_NO, k67 }, \
{ k70, k71, k72, k73, KC_NO, k75, KC_NO, KC_NO }, \
{ k80, k81, k82, k83, KC_NO, k85, k86, KC_NO }, \
{ KC_NO, KC_NO, k92, k93, k94, k95, k96, k97 } \
}
/* LAYOUT_66_iso, standard 67 key ISO layout
*/
#define LAYOUT_ISO( \
k00, k01, k02, k03, k04, k05, k06, k07, k50, k51, k52, k53, k54, k56, k57, \
k10, k11, k12, k13, k14, k15, k16, k17, k60, k61, k62, k63, k64, k67, \
k20, k21, k22, k23, k24, k25, k26, k27, k70, k71, k72, k73, k74, k75, \
k30, k31, k32, k33, k34, k35, k36, k37, k80, k81, k82, k83, k85, k86, \
k40, k41, k42, k46, k92, k93, k94, k95, k96, k97 \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07 }, \
{ k10, k11, k12, k13, k14, k15, k16, k17 }, \
{ k20, k21, k22, k23, k24, k25, k26, k27 }, \
{ k30, k31, k32, k33, k34, k35, k36, k37 }, \
{ k40, k41, k42, KC_NO, KC_NO, KC_NO, k46, KC_NO }, \
{ k50, k51, k52, k53, k54, KC_NO, k56, k57 }, \
{ k60, k61, k62, k63, k64, KC_NO, KC_NO, k67 }, \
{ k70, k71, k72, k73, k74, k75, KC_NO, KC_NO }, \
{ k80, k81, k82, k83, KC_NO, k85, k86, KC_NO }, \
{ KC_NO, KC_NO, k92, k93, k94, k95, k96, k97 } \
}
#endif

View File

@@ -4,10 +4,10 @@
#include "print.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
// JTAG disable for PORT F. write JTD bit twice within four cycles.
MCUCR |= (1<<JTD);

View File

@@ -30,7 +30,7 @@
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k50, k51, k52, k53, k54, k55, k56, k57, \
k10, k11, k12, k13, k14, k15, k16, k17, k60, k61, k62, k63, k64, k65, k67, \
k20, k21, k22, k23, k24, k25, k26, k27, k70, k71, k72, k73, k74, k75, \
@@ -48,5 +48,48 @@
{ k80, k81, k82, k83, k84, k85, k86, KC_NO }, \
{ k90, KC_NO, k92, k93, k94, k95, k96, k97 } \
}
#define KEYMAP LAYOUT
/* LAYOUT_66_ansi, standard 66 key ANSI layout
*/
#define LAYOUT_66_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k50, k51, k52, k53, k54, k56, k57, \
k10, k11, k12, k13, k14, k15, k16, k17, k60, k61, k62, k63, k64, k65, k67, \
k20, k21, k22, k23, k24, k25, k26, k27, k70, k71, k72, k73, k75, \
k30, k32, k33, k34, k35, k36, k37, k80, k81, k82, k83, k85, k86, \
k40, k41, k42, k46, k92, k93, k94, k95, k96, k97 \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07 }, \
{ k10, k11, k12, k13, k14, k15, k16, k17 }, \
{ k20, k21, k22, k23, k24, k25, k26, k27 }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37 }, \
{ k40, k41, k42, KC_NO, KC_NO, KC_NO, k46, KC_NO }, \
{ k50, k51, k52, k53, k54, KC_NO, KC_NO, k57 }, \
{ k60, k61, k62, k63, k64, k65, KC_NO, k67 }, \
{ k70, k71, k72, k73, KC_NO, k75, KC_NO, KC_NO }, \
{ k80, k81, k82, k83, KC_NO, k85, k86, KC_NO }, \
{ KC_NO, KC_NO, k92, k93, k94, k95, k96, k97 } \
}
/* LAYOUT_66_iso, standard 67 key ISO layout
*/
#define LAYOUT_66_iso( \
k00, k01, k02, k03, k04, k05, k06, k07, k50, k51, k52, k53, k54, k56, k57, \
k10, k11, k12, k13, k14, k15, k16, k17, k60, k61, k62, k63, k64, k67, \
k20, k21, k22, k23, k24, k25, k26, k27, k70, k71, k72, k73, k74, k75, \
k30, k31, k32, k33, k34, k35, k36, k37, k80, k81, k82, k83, k85, k86, \
k40, k41, k42, k46, k92, k93, k94, k95, k96, k97 \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07 }, \
{ k10, k11, k12, k13, k14, k15, k16, k17 }, \
{ k20, k21, k22, k23, k24, k25, k26, k27 }, \
{ k30, k31, k32, k33, k34, k35, k36, k37 }, \
{ k40, k41, k42, KC_NO, KC_NO, KC_NO, k46, KC_NO }, \
{ k50, k51, k52, k53, k54, KC_NO, k56, k57 }, \
{ k60, k61, k62, k63, k64, KC_NO, KC_NO, k67 }, \
{ k70, k71, k72, k73, k74, k75, KC_NO, KC_NO }, \
{ k80, k81, k82, k83, KC_NO, k85, k86, KC_NO }, \
{ KC_NO, KC_NO, k92, k93, k94, k95, k96, k97 } \
}
#endif

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@@ -1,4 +1,5 @@
DEFAULT_FOLDER = clueboard/66/rev2
LAYOUTS = 66_ansi 66_iso
MCU = atmega32u4
F_CPU = 16000000
ARCH = AVR8

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#include "66_hotswap.h"

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#ifndef CLUEBOARD_H
#define CLUEBOARD_H
#include "quantum.h"
#ifdef KEYBOARD_clueboard_66_hotswap_gen1
#include "gen1.h"
#endif
#endif

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CLUEBOARD_66_CONFIG_H
#define CLUEBOARD_66_CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xC1ED
#define MANUFACTURER Clueboard
#define PRODUCT Clueboard 66% HotSwap
#define DESCRIPTION QMK keyboard firmware for Clueboard 66%
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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#ifndef CLUEBOARD_66_REV3_CONFIG_H
#define CLUEBOARD_66_REV3_CONFIG_H
#include "config_common.h"
#define PRODUCT_ID 0x2390
#define DEVICE_VER 0x0001
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 8
// ROWS: Top to bottom, COLS: Left to right
/* Row pin configuration
* row: 0 1 2 3 4 5 6 7 8 9
* pin: B2 C7 C6 B6 B5 B0 B3 D5 D3 D2
*/
#define MATRIX_ROW_PINS { B2, C7, C6, B6, B5, B0, B3, D5, D3, D2 }
/* Column pin configuration
* col: 0 1 2 3 4 5 6 7
* pin: F0 F1 F4 F5 F6 F7 E6 B1
*/
#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, E6, B1 }
#define UNUSED_PINS
/* Speaker configuration
*/
//#define SPEAKER_PIN B7 // FIXME: find the correct name for this define
/* Backlight configuration
*/
#define BACKLIGHT_LEVELS 1
/* Underlight configuration
*/
#define RGB_DI_PIN D7
#define RGBLED_NUM 26 // Number of LEDs
#define RGBLIGHT_HUE_STEP 32
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#define RGBLIGHT_EFFECT_BREATHE_MAX 200
#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 666*2
#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 4 // How many LEDs wide to light up
#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 16 // The led to start at
#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 8 // How many LEDs to travel
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // How many LEDs wide to light up
#endif

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#include "gen1.h"
#include <avr/io.h>
#include "backlight.h"
#include "print.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
// JTAG disable for PORT F. write JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
}
void matrix_scan_kb(void) {
matrix_scan_user();
}
void backlight_init_ports(void) {
print("init_backlight_pin()\n");
// Set our LED pins as output
DDRD |= (1<<0); // Esc
DDRD |= (1<<4); // Page Up
DDRD |= (1<<1); // Arrows
// Set our LED pins low
PORTD &= ~(1<<0); // Esc
PORTD &= ~(1<<4); // Page Up
PORTD &= ~(1<<1); // Arrows
}
void backlight_set(uint8_t level) {
if ( level == 0 ) {
// Turn off light
PORTD |= (1<<0); // Esc
PORTD |= (1<<4); // Page Up
PORTD |= (1<<1); // Arrows
} else {
// Turn on light
PORTD &= ~(1<<0); // Esc
PORTD &= ~(1<<4); // Page Up
PORTD &= ~(1<<1); // Arrows
}
}
void led_init_ports() {
// * Set our LED pins as output
DDRB |= (1<<4);
}
void led_set_kb(uint8_t usb_led) {
DDRB |= (1<<4);
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
PORTB |= (1<<4);
} else {
// Turn capslock off
PORTB &= ~(1<<4);
}
}

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#ifndef gen1_H
#define gen1_H
#include "66_hotswap.h"
/* Clueboard matrix layout
* ,-----------------------------------------------------------. ,---.
* | 00| 01| 02| 03| 04| 05| 06| 07| 50| 51| 52| 53| 54| 56 | | 57|
* |-----------------------------------------------------------| |---|
* | 10| 11| 12| 13| 14| 15| 16| 17| 60| 61| 62| 63| 64| 65| | 67|
* |-----------------------------------------------------------| `---'
* | 20| 21| 22| 23| 24| 25| 26| 27| 70| 71| 72| 73| 74| 75|
* |------------------------------------------------------------.
* | 30| 31| 32| 33| 34| 35| 36| 37| 80| 81| 82| 83| 84| 85|86|
* |------------------------------------------------------------------.
* | 40| 41| 42| 43| 45| 46| 90| 92| 93| 94| 95| 96| 97|
* `------------------------------------------------------------------'
* ,-----------------------------------------------------------. ,---.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|
* |-----------------------------------------------------------| |---|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|
* |-----------------------------------------------------------| `---'
* |Caps | A| S| D| F| G| H| J| k| L| ;| '|Enter |
* |--------------------------------------------------------------.
* |Shift| \| Z| X| C| V| B| N| M| ,| .| /| \|Shift| Up|
* |------------------------------------------------------------------.
* |Ctrl|Alt|Gui | Space| Space|Gui |Alt |Fn |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k50, k51, k52, k53, k54, k56, k57, \
k10, k11, k12, k13, k14, k15, k16, k17, k60, k61, k62, k63, k64, k65, k67, \
k20, k21, k22, k23, k24, k25, k26, k27, k70, k71, k72, k73, k75, \
k30, k31, k32, k33, k34, k35, k36, k37, k80, k81, k82, k83, k84, k85, k86, \
k40, k41, k42, k45, k46, k90, k92, k93, k94, k95, k96, k97 \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07 }, \
{ k10, k11, k12, k13, k14, k15, k16, k17 }, \
{ k20, k21, k22, k23, k24, k25, k26, k27 }, \
{ k30, k31, k32, k33, k34, k35, k36, k37 }, \
{ k40, k41, k42, KC_NO, KC_NO, k45, k46, KC_NO }, \
{ k50, k51, k52, k53, k54, KC_NO, k56, k57 }, \
{ k60, k61, k62, k63, k64, k65, KC_NO, k67 }, \
{ k70, k71, k72, k73, KC_NO, k75, KC_NO, KC_NO }, \
{ k80, k81, k82, k83, k84, k85, k86, KC_NO }, \
{ k90, KC_NO, k92, k93, k94, k95, k96, k97 } \
}
#define LAYOUT_66_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k50, k51, k52, k53, k54, k56, k57, \
k10, k11, k12, k13, k14, k15, k16, k17, k60, k61, k62, k63, k64, k65, k67, \
k20, k21, k22, k23, k24, k25, k26, k27, k70, k71, k72, k73, k75, \
k30, k32, k33, k34, k35, k36, k37, k80, k81, k82, k83, k85, k86, \
k40, k41, k42, k46, k92, k93, k94, k95, k96, k97 \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07 }, \
{ k10, k11, k12, k13, k14, k15, k16, k17 }, \
{ k20, k21, k22, k23, k24, k25, k26, k27 }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37 }, \
{ k40, k41, k42, KC_NO, KC_NO, KC_NO, k46, KC_NO }, \
{ k50, k51, k52, k53, k54, KC_NO, k56, k57 }, \
{ k60, k61, k62, k63, k64, k65, KC_NO, k67 }, \
{ k70, k71, k72, k73, KC_NO, k75, KC_NO, KC_NO }, \
{ k80, k81, k82, k83, KC_NO, k85, k86, KC_NO }, \
{ KC_NO, KC_NO, k92, k93, k94, k95, k96, k97 } \
}
#endif

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{
"identifier":"c1ed:2390:0001"
}

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BACKLIGHT_ENABLE = yes

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{
"keyboard_name": "Clueboard 66% HotSwap",
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"width": 16.5,
"height": 5,
"layouts": {
"KEYMAP": {
"layout": [{"x": 0, "y": 0, "w": 1, "label": "GRAVE"}, {"x": 1, "y": 0, "w": 1, "label": "1"}, {"x": 2, "y": 0, "w": 1, "label": "2"}, {"x": 3, "y": 0, "w": 1, "label": "3"}, {"x": 4, "y": 0, "w": 1, "label": "4"}, {"x": 5, "y": 0, "w": 1, "label": "5"}, {"x": 6, "y": 0, "w": 1, "label": "6"}, {"x": 7, "y": 0, "w": 1, "label": "7"}, {"x": 8, "y": 0, "w": 1, "label": "8"}, {"x": 9, "y": 0, "w": 1, "label": "9"}, {"x": 10, "y": 0, "w": 1, "label": "0"}, {"x": 11, "y": 0, "w": 1, "label": "DASH"}, {"x": 12, "y": 0, "w": 1, "label": "EQUALSIGN"}, {"x": 13, "y": 0, "w": 1, "label": "YEN"}, {"x": 14, "y": 0, "w": 1, "label": "BACKSPACE"}, {"x": 15.5, "y": 0, "w": 1, "label": "PAGEUP"}, {"x": 0, "y": 1, "w": 1.5, "label": "TAB"}, {"x": 1.5, "y": 1, "w": 1, "label": "Q"}, {"x": 2.5, "y": 1, "w": 1, "label": "W"}, {"x": 3.5, "y": 1, "w": 1, "label": "E"}, {"x": 4.5, "y": 1, "w": 1, "label": "R"}, {"x": 5.5, "y": 1, "w": 1, "label": "T"}, {"x": 6.5, "y": 1, "w": 1, "label": "Y"}, {"x": 7.5, "y": 1, "w": 1, "label": "U"}, {"x": 8.5, "y": 1, "w": 1, "label": "I"}, {"x": 9.5, "y": 1, "w": 1, "label": "O"}, {"x": 10.5, "y": 1, "w": 1, "label": "P"}, {"x": 11.5, "y": 1, "w": 1, "label": "LBRACKET"}, {"x": 12.5, "y": 1, "w": 1, "label": "RBRACKET"}, {"x": 13.5, "y": 1, "w": 1.5, "label": "BACKSLASH"}, {"x": 15.5, "y": 1, "w": 1, "label": "PAGEDOWN"}, {"x": 0, "y": 2, "w": 1.75, "label": "CAPSLOCK"}, {"x": 1.75, "y": 2, "w": 1, "label": "A"}, {"x": 2.75, "y": 2, "w": 1, "label": "S"}, {"x": 3.75, "y": 2, "w": 1, "label": "D"}, {"x": 4.75, "y": 2, "w": 1, "label": "F"}, {"x": 5.75, "y": 2, "w": 1, "label": "G"}, {"x": 6.75, "y": 2, "w": 1, "label": "H"}, {"x": 7.75, "y": 2, "w": 1, "label": "J"}, {"x": 8.75, "y": 2, "w": 1, "label": "K"}, {"x": 9.75, "y": 2, "w": 1, "label": "L"}, {"x": 10.75, "y": 2, "w": 1, "label": "SEMICOLON"}, {"x": 11.75, "y": 2, "w": 1, "label": "QUOTE"}, {"x": 12.75, "y": 2, "w": 1, "label": "ISOHASH"}, {"x": 13.75, "y": 2, "w": 1.25, "label": "ENTER"}, {"x": 0, "y": 3, "w": 1.25, "label": "LSHIFT"}, {"x": 1.25, "y": 3, "w": 1, "label": "ISOBACKSLASH"}, {"x": 2.25, "y": 3, "w": 1, "label": "Z"}, {"x": 3.25, "y": 3, "w": 1, "label": "X"}, {"x": 4.25, "y": 3, "w": 1, "label": "C"}, {"x": 5.25, "y": 3, "w": 1, "label": "V"}, {"x": 6.25, "y": 3, "w": 1, "label": "B"}, {"x": 7.25, "y": 3, "w": 1, "label": "N"}, {"x": 8.25, "y": 3, "w": 1, "label": "M"}, {"x": 9.25, "y": 3, "w": 1, "label": "COMMA"}, {"x": 10.25, "y": 3, "w": 1, "label": "PERIOD"}, {"x": 11.25, "y": 3, "w": 1, "label": "SLASH"}, {"x": 12.25, "y": 3, "w": 1, "label": "JPBACKSLASH"}, {"x": 13.25, "y": 3, "w": 1.25, "label": "RSHIFT"}, {"x": 14.5, "y": 3, "w": 1, "label": "UP"}, {"x": 0, "y": 4, "w": 1.25, "label": "LCTRL"}, {"x": 1.25, "y": 4, "w": 1, "label": "LALT"}, {"x": 2.25, "y": 4, "w": 1.25, "label": "LCMD"}, {"x": 3.5, "y": 4, "w": 1.25, "label": "MUHENKAN"}, {"x": 4.75, "y": 4, "w": 2, "label": "SPACE1"}, {"x": 6.75, "y": 4, "w": 2, "label": "SPACE2"}, {"x": 8.75, "y": 4, "w": 1.25, "label": "HENKAN"}, {"x": 10, "y": 4, "w": 1.25, "label": "RCMD"}, {"x": 11.25, "y": 4, "w": 1, "label": "RCTRL"}, {"x": 12.25, "y": 4, "w": 1.25, "label": "FN"}, {"x": 13.5, "y": 4, "w": 1, "label": "LEFT"}, {"x": 14.5, "y": 4, "w": 1, "label": "DOWN"}, {"x": 15.5, "y": 4, "w": 1, "label": "RIGHT"}]
}
}
}

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#include "66_hotswap.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = LAYOUT_66_ansi(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \
KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = LAYOUT_66_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP, \
_______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = LAYOUT_66_ansi(
BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, \
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI, \
_______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
};

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![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png)
# Basic Clueboard 66% Hotswap Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.
This uses `LAYOUT_66_ansi`, which is compatable with the `66_ansi` community
layout.

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#include "66_hotswap.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = LAYOUT(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \
KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT,MO(_FL),KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,MO(_FL), KC_RSFT, KC_UP, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_SPC, KC_RGUI,KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,MO(_FL),_______, KC_PGUP, \
_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = LAYOUT(
BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, \
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,MO(_FL),_______, RGB_SAI, \
_______,_______,_______, RGB_MOD,RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
};

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![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png)
# Default Clueboard 66% Hotswap Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.

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# Clueboard 66% HotSwap
![Clueboard](https://static1.squarespace.com/static/55c13bdee4b099be5dcb82eb/t/5867eeaad2b857fd0d196f4b/1494021396651/IMGP4201.jpg?format=1500w)
A fully customizable 66% keyboard with Hot Swap sockets.
* Keyboard Maintainer: [Zach White](https://github.com/skullydazed)
* Hardware Supported: Clueboard 66% HotSwap PCB
* 2.9
* Hardware Availability: [clueboard.co](https://clueboard.co/)
Make example for this keyboard (after setting up your build environment):
make clueboard/66_hotswap:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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@@ -0,0 +1,23 @@
DEFAULT_FOLDER = clueboard/66_hotswap/gen1
LAYOUTS = 66_ansi
MCU = atmega32u4
F_CPU = 16000000
ARCH = AVR8
F_USB = $(F_CPU)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality
MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID

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@@ -14,4 +14,4 @@ Make example for this keyboard (after setting up your build environment):
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
For those that prefer a GUI tool, the crawlpad.json file in this repo can be used on [kbfirmware.com](http://kbfirmware.com].
For those that prefer a GUI tool, the crawlpad.json file in this repo can be used on [kbfirmware.com](http://kbfirmware.com).

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@@ -6,7 +6,7 @@ A luxurious 24 key keypad with various layouts. Includes RGB underglow, backligh
Keyboard Maintainer: [Yiancar](https://github.com/yiancar)
Hardware Supported: PCB v1.0 (uses a 32u4)
Hardware Availability: http://caps-unlocked.com/
Hardware Availability: [caps-unlocked.com](http://caps-unlocked.com/)
Make example for this keyboard (after setting up your build environment):

151
keyboards/cu75/config.h Normal file
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@@ -0,0 +1,151 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6062
#define DEVICE_VER 0x0001
#define MANUFACTURER LFKeyboards/CapsUnlocked
#define PRODUCT CU75
#define DESCRIPTION A luxurious fully customisable 75%
#define DIODE_DIRECTION COL2ROW
#define MATRIX_ROWS 6
#define MATRIX_COLS 16
#define MATRIX_ROW_PINS {F1, B7, B3, D2, D3, B2}
#define MATRIX_COL_PINS {F4, F5, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4, D5, B1, B0, F0}
#define UNUSED_PINS {}
#define RGB_DI_PIN C7 // Have to set it to something to get the ws2812 code to compile
#define RGBLED_NUM 24 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 8
#define BACKLIGHT_PWM_MAP {8, 16, 40, 55, 70, 128, 200, 255}
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

179
keyboards/cu75/cu75.c Normal file
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#include <avr/sfr_defs.h>
#include <avr/timer_avr.h>
#include <avr/wdt.h>
#include "cu75.h"
#include "keymap.h"
#include "debug.h"
#include "../lfkeyboards/issi.h"
#include "../lfkeyboards/TWIlib.h"
#include "../lfkeyboards/lighting.h"
#ifdef AUDIO_ENABLE
float test_sound[][2] = SONG(STARTUP_SOUND);
#include <audio/audio.h>
#endif
uint16_t click_hz = CLICK_HZ;
uint16_t click_time = CLICK_MS;
uint8_t click_toggle = CLICK_ENABLED;
void matrix_init_kb(void)
{
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
#ifdef AUDIO_ENABLE
audio_init();
PLAY_NOTE_ARRAY(test_sound, false, STACCATO);
// Fix port B5
cbi(DDRB, 5);
sbi(PORTB, 5);
#else
// If we're not using the audio pin, drive it low
sbi(DDRC, 6);
cbi(PORTC, 6);
#endif
#ifdef ISSI_ENABLE
issi_init();
#endif
}
void matrix_scan_kb(void)
{
#ifdef WATCHDOG_ENABLE
wdt_reset();
#endif
#ifdef ISSI_ENABLE
// switch/underglow lighting update
static uint32_t issi_device = 0;
static uint32_t twi_last_ready = 0;
if(twi_last_ready > 1000){
// Its been way too long since the last ISSI update, reset the I2C bus and start again
dprintf("TWI failed to recover, TWI re-init\n");
twi_last_ready = 0;
TWIInit();
force_issi_refresh();
}
if(isTWIReady()){
twi_last_ready = 0;
// If the i2c bus is available, kick off the issi update, alternate between devices
update_issi(issi_device, issi_device);
if(issi_device){
issi_device = 0;
}else{
issi_device = 3;
}
}else{
twi_last_ready++;
}
#endif
matrix_scan_user();
}
void click(uint16_t freq, uint16_t duration){
#ifdef AUDIO_ENABLE
if(freq >= 100 && freq <= 20000 && duration < 100){
play_note(freq, 10);
for (uint16_t i = 0; i < duration; i++){
_delay_ms(1);
}
stop_all_notes();
}
#endif
}
bool process_record_kb(uint16_t keycode, keyrecord_t* record)
{
// Test code that turns on the switch led for the key that is pressed
// set_backlight_by_keymap(record->event.key.col, record->event.key.row);
if (click_toggle && record->event.pressed){
click(click_hz, click_time);
}
if (keycode == RESET) {
reset_keyboard_kb();
} else {
}
return process_record_user(keycode, record);
}
void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
{
#ifdef AUDIO_ENABLE
int8_t sign = 1;
#endif
if(id == LFK_ESC_TILDE){
// Send ~ on shift-esc
void (*method)(uint8_t) = (event->event.pressed) ? &add_key : &del_key;
uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
method(shifted ? KC_GRAVE : KC_ESCAPE);
send_keyboard_report();
}else if(event->event.pressed){
switch(id){
case LFK_SET_DEFAULT_LAYER:
// set/save the current base layer to eeprom, falls through to LFK_CLEAR
eeconfig_update_default_layer(1UL << opt);
default_layer_set(1UL << opt);
case LFK_CLEAR:
// Go back to default layer
layer_clear();
break;
#ifdef AUDIO_ENABLE
case LFK_CLICK_FREQ_LOWER:
sign = -1; // continue to next statement
case LFK_CLICK_FREQ_HIGHER:
click_hz += sign * 100;
click(click_hz, click_time);
break;
case LFK_CLICK_TOGGLE:
if(click_toggle){
click_toggle = 0;
click(4000, 100);
click(1000, 100);
}else{
click_toggle = 1;
click(1000, 100);
click(4000, 100);
}
break;
case LFK_CLICK_TIME_SHORTER:
sign = -1; // continue to next statement
case LFK_CLICK_TIME_LONGER:
click_time += sign;
click(click_hz, click_time);
break;
#endif
case LFK_DEBUG_SETTINGS:
dprintf("Click:\n");
dprintf(" toggle: %d\n", click_toggle);
dprintf(" freq(hz): %d\n", click_hz);
dprintf(" duration(ms): %d\n", click_time);
break;
}
}
}
void reset_keyboard_kb(){
#ifdef WATCHDOG_ENABLE
MCUSR = 0;
wdt_disable();
wdt_reset();
#endif
reset_keyboard();
}
void led_set_kb(uint8_t usb_led)
{
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
// LFK lighting info
const uint8_t switch_matrices[] = {0, 1};
const uint8_t rgb_matrices[] = {6, 7};
const uint8_t rgb_sequence[] = {
24, 23, 22, 21, 20, 19, 18, 17, 1, 2, 3, 4, 5,
6, 7, 8, 10, 11, 12, 13, 14, 15, 16, 9
};

110
keyboards/cu75/cu75.h Normal file
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#ifndef CU75_H
#define CU75_H
/* if the kb.h file exists (because we're running from qmkbuilder) include it */
#ifdef __has_include
#if __has_include("kb.h")
#include "kb.h"
#endif
#endif
#include "quantum.h"
#include "matrix.h"
#include <avr/sfr_defs.h>
#ifndef cbi
#define cbi(sfr, bit) (_SFR_BYTE(sfr) &= ~_BV(bit))
#endif
#ifndef sbi
#define sbi(sfr, bit) (_SFR_BYTE(sfr) |= _BV(bit))
#endif
typedef struct RGB_Color {
uint16_t red;
uint16_t green;
uint16_t blue;
} RGB_Color;
typedef struct Layer_Info {
uint32_t layer;
uint32_t mask;
RGB_Color color;
} Layer_Info;
extern const uint32_t layer_count;
extern const Layer_Info layer_info[];
enum action_functions {
LFK_CLEAR = 0, // Resets all layers
LFK_ESC_TILDE, // esc+lshift = ~
LFK_SET_DEFAULT_LAYER, // changes and saves current base layer to eeprom
LFK_CLICK_TOGGLE, // Adjusts click duration
LFK_CLICK_FREQ_HIGHER, // Adjusts click frequency
LFK_CLICK_FREQ_LOWER, // Adjusts click frequency
LFK_CLICK_TIME_LONGER, // Adjusts click duration
LFK_CLICK_TIME_SHORTER, // Adjusts click duration
LFK_DEBUG_SETTINGS, // prints LED and click settings to HID
LFK_LED_TEST // cycles through switch and RGB LEDs
};
#define CLICK_HZ 500
#define CLICK_MS 2
#define CLICK_ENABLED 0
void reset_keyboard_kb(void);
void click(uint16_t freq, uint16_t duration);
/* Vanilla Keymap */
// This a shortcut to help you visually see your layout.
/*
* ,-------------------------------------------------------------------------------.
* | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 0A | 0B | 0C | 0D | 0E | 0F | 0G |
* |-------------------------------------------------------------------------------|
* | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 1A | 1B | 1C | 1D | 1E | 1G |
* |-------------------------------------------------------------------------------|
* | 21 | 22 |23 | 24 | 25 | 26 | 27 | 28 | 29 | 2A | 2B | 2C | 2D | 2E | 2F |
* |-------------------------------------------------------------------------------|
* | 31 | 32 |33 | 34 | 35 | 36 | 37 | 38 | 39 | 3A | 3B | 3C | 3D | 3F |
* |-------------------------------------------------------------------------------|
* | 41 | 42 |43 | 45 | 46 | 47 | 48 | 49 | 4A | 4B | 4C | 4D | 4E | 4F |
* |-------------------------------------------------------------------------------|
* | 51 | 52 | 53 | 54 | 57 | 59 | 5A | 5B | 5C | 5D | 5E | 5F |
* `-------------------------------------------------------------------------------'
*/
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G, \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1G, \
k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F, \
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3F, \
k41, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, \
k51, k52, k53, k54, k57, k59, k5A, k5B, k5C, k5D, k5E, k5F \
) { \
{k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G}, \
{k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, KC_NO, k1G}, \
{k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F, KC_NO}, \
{k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, KC_NO, k3F, KC_NO}, \
{k41, KC_NO, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, KC_NO}, \
{k51, k52, k53, k54, KC_NO, KC_NO, k57, KC_NO, k59, k5A, k5B, k5C, k5D, k5E, k5F, KC_NO}, \
}
#define ISO_KEYMAP( \
k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G, \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1G, \
k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k3D, k2F, \
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k2E, k3F, \
k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, \
k51, k52, k53, k54, k57, k59, k5A, k5B, k5C, k5D, k5E, k5F \
) { \
{k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G}, \
{k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, KC_NO, k1G}, \
{k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F, KC_NO}, \
{k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, KC_NO, k3F, KC_NO}, \
{k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, KC_NO}, \
{k51, k52, k53, k54, KC_NO, KC_NO, k57, KC_NO, k59, k5A, k5B, k5C, k5D, k5E, k5F, KC_NO}, \
}
#endif //CU75_H

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