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282 Commits

Author SHA1 Message Date
Jack Humbert
d926ba22a2 Merge pull request #1238 from priyadi/fauxclicky_fix
Faux clicky bug fixes
2017-04-18 16:16:35 -04:00
Jack Humbert
7a16a30e6a Merge pull request #1236 from Xyverz/master
Revamp TV44 keymap.
2017-04-18 16:08:16 -04:00
Jack Humbert
a25d4a90c3 Merge pull request #1235 from siroken3/siroken3
Siroken3
2017-04-18 16:06:27 -04:00
Priyadi Iman Nurcahyo
ffa4c72a89 Faux clicky bug fixes 2017-04-19 01:40:16 +07:00
Xyverz
41d45afd2a Fixed a weird diff mishap. 2017-04-17 21:54:02 -07:00
Xyverz
e11cb44926 Merge branch 'tv44_revamp' 2017-04-17 20:20:27 -07:00
Xyverz
a3aadd888f Updated my TV44 keymap to be more planck-like.
Used the current default planck keymap as a guide.
2017-04-17 20:15:57 -07:00
Jack Humbert
ae8ac581c0 Merge pull request #1234 from whitef0x0/patch-1
Fixed dvorak layout for Atreus50
2017-04-17 19:02:24 -04:00
David Baldwynn
acd63bc03c Fixed dvorak layout for Atreus50 2017-04-17 12:05:47 -07:00
Jack Humbert
f637ab69c2 Merge pull request #1228 from fitzsim/fix-keymap-yoruian-macro
Fix KEYMAP_YORUIAN macro
2017-04-17 13:21:03 -04:00
Xyverz
a343188dcf macros to make keymap reading easier. 2017-04-16 21:52:49 -07:00
Xyverz
a22286e834 Added keymap to TV44 Revamp 2017-04-16 21:09:23 -07:00
Thomas Fitzsimmons
bc7b1843ba Fix KEYMAP_YORUIAN macro
Fix the ordering of the arguments to the KEYMAP macro.
2017-04-14 02:06:58 -04:00
Jack Humbert
b5e8327755 Merge pull request #1226 from fredizzimo/fix_ergodox_righthand_warning
Add missing serial_link.h include
2017-04-13 16:15:13 -04:00
Fred Sundvik
94b14bdd6a Add missing serial_link.h include
Which fixes a warning when building Ergodox Infinity as a righthand
master.
2017-04-13 23:00:27 +03:00
Jack Humbert
0b31a63dd4 Merge pull request #1225 from fredizzimo/fix_lcd_led_status_buffer_overrun
Fix buffer overrun in lcd_keyframes
2017-04-13 15:26:38 -04:00
Fred Sundvik
5c251b5575 Fix buffer overrun in lcd_keyframes
This would often cause the keyboard to crash when restarting the
computer.
2017-04-13 21:40:06 +03:00
Jack Humbert
41a46c7c8e Merge pull request #1224 from fredizzimo/fix_warnings
Fix all warnings and turn on warnings as errors
2017-04-13 14:07:48 -04:00
Fred Sundvik
d68294615f Add make option for allowing warnings 2017-04-13 16:12:55 +03:00
Fred Sundvik
d8e2ff2964 Fix process_unicode_common.c being included twice 2017-04-13 16:03:01 +03:00
Fred Sundvik
07fc34e962 Fix warnings when ACTION_ONESHOT is disabled 2017-04-13 16:00:29 +03:00
Fred Sundvik
abda6ff7bb Include host.h from suspend.c 2017-04-13 16:00:29 +03:00
Fred Sundvik
08b9eb26c5 Fix warnings in CMD-Preonic
The startup_sound is defined using MUSICAL_NOTEs, since non-constant
initializer expressions are not allowed in C.
2017-04-13 16:00:29 +03:00
Fred Sundvik
109ae2f1e8 Fix warnings in process_printer 2017-04-13 16:00:29 +03:00
Fred Sundvik
a619b93e38 Fix warnings in planck/lucas keymap
Register the unshifted version DE_LESS, rather than the shifted DE_MORE
2017-04-13 16:00:29 +03:00
Fred Sundvik
df30d18458 Fix warnings in kitten_paw/ickerwx keymap 2017-04-13 16:00:29 +03:00
Fred Sundvik
737c1fe641 Make MOUSEKEY_MOVE_MAX and MOUSEKEY_WHEEL_MAX configurable
Kitten_paw/ickerwx was doing that
2017-04-13 16:00:29 +03:00
Fred Sundvik
bbe8876c8d Rename MS-sculpt-mobile to MS_scuplpt_mobile
Subprojects with "-" have problems, since the build system creates
a define containing the subproject name, and "-" is illegal in
macro names.
2017-04-13 16:00:29 +03:00
Fred Sundvik
738b8d2b9c Add SKIP_VERSION option to speed up compilation 2017-04-13 16:00:29 +03:00
Fred Sundvik
e950d4e12f Fix frosty_flake warning when print is disabled 2017-04-13 16:00:29 +03:00
Fred Sundvik
2d1528c69f Fix keymap yoruian on Infinity 2017-04-13 16:00:29 +03:00
Fred Sundvik
f7b59427fa Fix name collision between ChibiOS and keymap_german 2017-04-13 16:00:29 +03:00
Fred Sundvik
12159e782c Fix overflow warning in ordinary keymap 2017-04-13 16:00:29 +03:00
Fred Sundvik
db6d7207b5 Fix overflow warnings in dvorak_programmer 2017-04-13 16:00:29 +03:00
Fred Sundvik
6535804776 Disable array bounds warning in keymap_function_id_to_action 2017-04-13 16:00:29 +03:00
Fred Sundvik
a4ef86034c Fix undefined eeprom warnings in unicode processing 2017-04-13 16:00:29 +03:00
Fred Sundvik
f39e9928eb Enable warnings as errors 2017-04-13 16:00:29 +03:00
Fred Sundvik
224fc8a20f Add makefile option to break on errors 2017-04-13 16:00:29 +03:00
Jack Humbert
d3301c0f8b Merge pull request #1220 from joedevivo/master
mimic atreus firmware defaults
2017-04-12 15:42:46 -04:00
Jack Humbert
456570efa4 Merge pull request #1212 from Xyverz/master
atreus keymap overhaul
2017-04-12 12:46:08 -04:00
Jack Humbert
30ad505dd0 Merge pull request #1213 from nstickney/master
ErgoDox Familiar layout
2017-04-12 12:45:45 -04:00
Jack Humbert
0de2597f7c Merge pull request #1216 from Khord/master
Added breathing macros/mappings and removed mappings to unused layouts
2017-04-12 12:45:03 -04:00
Jack Humbert
b7f1ea967a Merge pull request #1222 from kamisamamizu/patch-1
Fixed position of BSLS and BSPC on the xd60
2017-04-12 12:44:11 -04:00
Jack Humbert
e5f610b70e Merge pull request #1217 from fredizzimo/ergodox_default_visualizer
Enable Ergodox Infinity LCD visualization
2017-04-12 12:43:46 -04:00
kamisamamizu
446b34edec Fixed position of BSLS and BSPC
They were in the incorrect positions before.
2017-04-12 12:18:38 +02:00
Fred Sundvik
1d5567a3a9 Fix code formatting in build_keyboard.mk 2017-04-12 09:52:40 +03:00
Joe DeVivo
dc96fa24e4 mimic atreus firmware defaults 2017-04-10 17:19:27 -07:00
Fred Sundvik
65b7bf6878 Extract Ergodox default visualizer into simple_visualizer
It's good enough if you only want to change the lcd text and color.
2017-04-09 18:34:59 +03:00
Fred Sundvik
c5d2b7ff16 Rename led test to led_keyframes and move animation to Ergodox 2017-04-09 18:34:59 +03:00
Fred Sundvik
306353bf06 Create a file for shared Ergodox Infinity animations 2017-04-09 18:34:59 +03:00
Fred Sundvik
c6ca996f4e Combine startup and resume animations 2017-04-09 18:34:59 +03:00
Fred Sundvik
ed1710589f Fix suspend not disabling backlight 2017-04-09 18:34:59 +03:00
Fred Sundvik
3074269c4a Move the logo drawing keyframe to lcd_keyframes 2017-04-09 18:34:59 +03:00
Fred Sundvik
df67169d42 Move LCD logo to visualizer resources 2017-04-09 18:34:59 +03:00
Fred Sundvik
3eb8785e87 Add automatic flush for the LCD screen 2017-04-09 18:34:59 +03:00
Fred Sundvik
995002fa91 LCD initialization sequence according to the docs
The LCD initialization show now be much better and faster with no
flickering at the startup.

Also fix the contrast control.
2017-04-09 18:34:59 +03:00
Fred Sundvik
3994fb1e79 Yet another try to fix the LCD corruption
It turns out that the ChibiOS K20 SPI driver doesn't handle the
chip select, so it needs to be done manually. Acquiring the bus is
not enough since the pin was in the wrong mode. This is now fixed.

Also increase the frequency of the SPI from around 200kHz to nearly
20 Mhz.
2017-04-09 18:34:59 +03:00
Fred Sundvik
b7041d06ae Move common visualizer keyframes into visualizer_keyframes.h 2017-04-09 18:34:59 +03:00
Fred Sundvik
64d63ab422 Remove the need to manually enable the visualizer 2017-04-09 18:34:59 +03:00
Fred Sundvik
1e7585e767 Separated backlight and LCD disable/enable
Also moved them to correct places
2017-04-09 18:34:59 +03:00
Fred Sundvik
5ba228b684 Move LCD backlight keyframes to its own file 2017-04-09 18:34:59 +03:00
Fred Sundvik
5815c5d317 Move LCD keyframes to its own file 2017-04-09 18:34:59 +03:00
Fred Sundvik
05530b193f Delete visualizer example integration
It's much better to refer to the actual code than to to try to
keep some examples up to date.
2017-04-09 18:34:59 +03:00
Fred Sundvik
05bc4880dd Tweaks to the Ergodox default visualizer
No animation, display led statuses and layer name on the same screen
Don't display layer bitmap
Fully saturated colors for caps, less saturated ones normally
2017-04-09 18:34:59 +03:00
Fred Sundvik
fa6da78ff3 Simple layer display on Infinity Ergodox default layout 2017-04-09 18:34:59 +03:00
Fred Sundvik
65e8127c91 Add visualizer for Ergodox default 2017-04-09 18:34:59 +03:00
Fred Sundvik
5fbaf31dc2 Brightness for Ergodox Infinity emulated LEDs 2017-04-09 18:34:59 +03:00
Fred Sundvik
39385144e7 Emulate Ergodox EZ leds by LCD colors 2017-04-09 18:34:59 +03:00
Fred Sundvik
9a4ce28683 Display layer bitmap and keyboard led states on the LCD 2017-04-09 18:34:59 +03:00
Fred Sundvik
951b6f33a0 CIE 1931 for the LCD backlight 2017-04-09 18:34:59 +03:00
Fred Sundvik
f113f95440 Move CIE1931 and breathing tables to its own file 2017-04-09 18:34:59 +03:00
Fred Sundvik
bc97413bf7 Disable LEDs on Infinity Ergodox 2017-04-09 18:34:59 +03:00
Fred Sundvik
e6f7a8a47a Display QMK logo at startup of Infinity Ergodox 2017-04-09 18:34:59 +03:00
Fred Sundvik
a8f5897b97 Add support for blitting to the Infinity LCD 2017-04-09 18:34:59 +03:00
Fred Sundvik
2b24d35846 Hopefully finally fix the corrupt LCD
The SPI bus is now selected and deselected before each set of commands.
Also speed up things by buffering many commands into a single batch.
2017-04-09 18:34:59 +03:00
Fred Sundvik
503565d174 Only re-send matrix every 5ms
The previous 1ms value was too often, and wouldn't always leave
time for the visualizer
2017-04-09 18:34:59 +03:00
Fred Sundvik
6039a4f6ed Empty implementation of has_onshot_mods_timed_out
When the timeout is zero or not defined, the function now returns false.
Fixes a linker error when the visualizer is enabled
2017-04-09 18:34:59 +03:00
Fred Sundvik
f5c8941652 UGFX is compiled once per keyboard instead of keymap 2017-04-09 18:34:59 +03:00
Fred Sundvik
bb86be1f1f Remove unneeded makefile include 2017-04-09 18:34:59 +03:00
Fred Sundvik
aee9b10e92 Add a keyboard specific visualizer 2017-04-09 18:34:59 +03:00
Dylan Khor
a875299d9a Added breathing macros and removed mappings to unused layouts 2017-04-09 02:02:40 -04:00
Xyverz
a11053bda8 Cleaned up the keymap:
Added MOD_TAP aliases for keymap.c readability.
Updated README to document said changes.
Added additional Dvorak layer to make using the CMD key easier on Macs.
2017-04-08 22:53:46 -07:00
Xyverz
9237b95ebe More missed keycodes; added PSCR, SLCK, and PAUS to ADJUST layer. 2017-04-07 19:42:05 -07:00
Xyverz
6b0842760b Corrected a missed typo in the readme. 2017-04-07 19:23:27 -07:00
Stick
bcf70c0203 ErgoDox Familiar layout v1 2017-04-07 16:04:43 -05:00
Xyverz
3607522c12 More tweaks to keymap and readme. 2017-04-06 22:26:13 -07:00
Xyverz
303bc6999e Merge remote-tracking branch 'upstream/master' 2017-04-06 22:07:34 -07:00
Xyverz
8813365ec5 Added readme 2017-04-06 22:03:17 -07:00
Xyverz
3a5f9faca9 Reworked Atreus keymap, added README 2017-04-06 22:02:38 -07:00
Stick
7e38541124 Merge remote-tracking branch 'upstream/master' 2017-04-06 13:52:53 -05:00
Gabe Y
154305ce1b Fix formatting in BUILD_GUIDE.md (#1208) 2017-04-04 22:39:28 -07:00
Jack Humbert
ffffd1b6c1 Merge pull request #1207 from bigtunaIO/master
Add Bigtuna.io Miuni32
2017-04-04 13:41:50 -04:00
Adam Lee
8e7be3adda Set Bootloader Size to 4K
Use Atmel's default bootloader size, rather than Teensy 2.0's [1].

[1] https://github.com/qmk/qmk_firmware/pull/1207#discussion_r109712786
2017-04-04 10:21:32 -07:00
Adam YH Lee
236826e7c1 Merge branch 'miuni32-OA' 2017-04-03 20:36:13 -07:00
Adam YH Lee
e18768aa77 Add B1gtuna Miuni32
Miuni32 is a 30% ortholinear board.
Please visit www.bigtuna.io for more information.
2017-04-03 20:34:10 -07:00
Jack Humbert
d75a44a02b Merge pull request #1206 from Dan-Saunders/patch-2
Create twolayer.c
2017-04-03 21:13:29 -04:00
Jack Humbert
53951ee086 Merge pull request #1203 from ishtob/master
Updated ssd1306.c fix issues for people not using OLED
2017-04-03 21:12:53 -04:00
Jack Humbert
27aa185222 Merge branch 'master' into master 2017-04-03 21:06:40 -04:00
Stick
bee9183e7f Merge remote-tracking branch 'upstream/master' 2017-04-03 16:59:27 -05:00
Dan Saunders
1454d466e7 Create twolayer.c
fixed issue where Default.c "function key" does not work (actually it's changing my LED steps). Changed layout to be more user friendly for people that use the standard spacebar milled top plate.
2017-04-03 15:14:45 -06:00
Jack Humbert
3ac9259742 Merge pull request #1204 from nooges/lets-split-fixes
Let's split fixes
2017-04-03 16:17:55 -04:00
Danny Nguyen
fbd9d04559 Include use of either TRS or TRRS 2017-04-03 16:16:46 -04:00
Erez Zukerman
13c882a1fb disables space cadet rollover 2017-04-03 15:11:42 -04:00
Danny Nguyen
ed9c18e866 Remove flip-half from keymap 2017-04-03 14:00:33 -04:00
Danny Nguyen
133ed52466 Update Let’s Split readme 2017-04-03 13:24:20 -04:00
Danny Nguyen
e3aeab356a Move SSD1306 function declarations to header file 2017-04-03 13:24:20 -04:00
Danny Nguyen
d90ac76295 Move defines for RGB to after the config.h include 2017-04-03 13:24:20 -04:00
Danny Nguyen
563961328b Rename COMPACT_KEYMAP to KC_KEYMAP and move to lets_split.h 2017-04-03 13:24:20 -04:00
Danny Nguyen
d0cfaba6d2 Revise KEYMAP macro to make left and right halves more clear 2017-04-03 13:24:11 -04:00
ishtob
4e51c1e3ca Update ssd1306.c 2017-04-03 13:17:41 -04:00
Jack Humbert
de52bd5d89 quick fix for space cadet shift 2017-04-03 12:42:58 -04:00
Danny Nguyen
48f4c5997b Move defines for RGB to after the config.h include 2017-04-03 12:06:28 -04:00
Danny Nguyen
344ebbac43 Revert removal of avrdude make option 2017-04-03 11:32:54 -04:00
Jack Humbert
da53f3a529 Merge pull request #1194 from tong92/master
Adds tong92's keymap to tv44
2017-04-02 22:30:11 -04:00
Jack Humbert
8b3fa01667 Merge pull request #1195 from fudanchii/kbod
Handwired 60% keyboard with 8x8 matrix
2017-04-02 22:29:54 -04:00
Jack Humbert
ef4a7a0aa0 Merge pull request #1196 from Dbroqua/master
GH60 - MX HHKB with 7U spacebar
2017-04-02 22:29:24 -04:00
Jack Humbert
1d8e3da233 Merge pull request #1197 from Xyverz/master
Revisions to Xyverz's keymaps
2017-04-02 22:29:07 -04:00
Jack Humbert
e2e8b7b799 Merge pull request #1198 from iamschaefer/patch-1
Update readme.md
2017-04-02 22:28:34 -04:00
Alexander Schaefer
570b4605b2 Update readme.md
There's no readme specifically for the Ergodox EZ now, so link to the Ergodox readme.
2017-04-02 18:44:15 -06:00
Xyverz
c034b61b1a Merge remote-tracking branch 'upstream/master' 2017-04-02 14:49:39 -07:00
Xyverz
7873046479 removed my handwired boards to a new branch. 2017-04-02 14:48:33 -07:00
Damien
3e41cde9f9 Merge pull request #19 from qmk/master
Merge from qmk
2017-04-02 23:29:12 +02:00
dbroqua
e7347ff0de Merge remote-tracking branch 'origin/master' 2017-04-02 23:27:57 +02:00
dbroqua
9e72b7e7e9 - Added MX HHKB like for gh60 with 7u space bar 2017-04-02 23:25:26 +02:00
Nurahmadie
649d08742a Use tap-toggle to move between layers.
- Add PDOT key
2017-04-02 18:27:28 +07:00
Nurahmadie
15ddaa7f19 Fix layer stuck, and add numpad support 2017-04-02 18:27:28 +07:00
Nurahmadie
f5d78c739d Forgot semicolon, and add reference link 2017-04-02 18:27:28 +07:00
Nurahmadie
10105f645a Add README 2017-04-02 18:27:28 +07:00
Nurahmadie
c9dd11d5ab Enable alt-F4 without [Fn]
- Add led indicator when keymap not on base layer \o/
2017-04-02 18:27:28 +07:00
Nurahmadie
af7430b896 Add capslock led, and audio buttons
- Also change layer switch to momentary
2017-04-02 18:27:28 +07:00
Nurahmadie
7614c6b7a7 Remove lead keys, fix some typos, rearrange layers 2017-04-02 18:27:28 +07:00
Nurahmadie
8b206e1e75 Add initial keymap
*crossfingers*
2017-04-02 18:27:28 +07:00
Nurahmadie
f8ed4ed573 Initial work for my kbod support in qmk_firmware
- Wiring layout done

No actual keymap yet
2017-04-02 18:27:27 +07:00
=
e508b5e04e Adds tong92's keymap to tv44 2017-04-02 18:27:24 +09:00
Jack Humbert
3448d5d487 Merge pull request #1132 from akatrevorjay/pr/dfu-serial
Allow to specify serial to dfu-util flash
2017-03-31 18:28:26 -04:00
Jack Humbert
ec35fea264 Merge pull request #1190 from osamuaoki/master
Fix typo
2017-03-31 18:28:14 -04:00
Jack Humbert
2b4efaba53 Merge pull request #1189 from Zay950/to_push
Unicode input_mode presistance
2017-03-31 18:27:44 -04:00
Osamu Aoki
caab4d7e45 Fix typo 2017-04-01 01:39:00 +09:00
nielsenz
d1e66e2e07 Worked around some new Makefile issues. 2017-03-30 20:10:34 -07:00
nielsenz
7e54332890 Pulling and pushing troubles 2017-03-30 19:15:43 -07:00
Callum Oakley
b9225a28f2 changed hotkey cluster to accomodate awkward software... again 2017-03-30 19:08:15 -07:00
Callum Oakley
200ae0c519 changed hotkey cluster to accomodate awkward software 2017-03-30 19:08:15 -07:00
Travis La Marr
eedb767279 Add RN42 Bluetooth module support
Added support for sending HID keycodes over the RN42/reflashed HC05 module. Tested on OS X and iOS.
2017-03-30 19:08:15 -07:00
Osamu Aoki
ccbdf90f02 Update to match QMK keymap 2017-03-30 19:08:15 -07:00
Osamu Aoki
3a1ee48cda Typo fix 2017-03-30 19:08:15 -07:00
Jack Humbert
b441468795 Merge pull request #1188 from hot-leaf-juice/master
changed hotkey cluster to accomodate awkward software... again
2017-03-30 10:24:37 -04:00
Callum Oakley
3f3f208113 changed hotkey cluster to accomodate awkward software... again 2017-03-30 14:20:18 +01:00
Jack Humbert
8994fca4ee Merge pull request #1187 from hot-leaf-juice/master
changed hotkey cluster to acommodate awkward software
2017-03-30 08:46:55 -04:00
Jack Humbert
d359b55520 Merge pull request #1185 from exiva/rn42_bluetooth
Add RN42 Bluetooth module support
2017-03-30 08:46:38 -04:00
Jack Humbert
338edcabd7 Merge pull request #1184 from osamuaoki/master
Update keymap.md to QMK
2017-03-30 08:45:56 -04:00
Callum Oakley
d145a1192f changed hotkey cluster to accomodate awkward software 2017-03-30 13:22:16 +01:00
Xyverz
571f39da66 Tidied up keymaps, Makefiles that actually work, Clueboard make v1.0 2017-03-29 22:32:39 -07:00
Travis La Marr
71da013995 Add RN42 Bluetooth module support
Added support for sending HID keycodes over the RN42/reflashed HC05 module. Tested on OS X and iOS.
2017-03-29 23:03:04 -04:00
Zay950
2366ebfbbd Merge branch 'master' into to_push 2017-03-29 12:00:38 -07:00
Osamu Aoki
c782b269b6 Update to match QMK keymap 2017-03-30 01:03:49 +09:00
Osamu Aoki
4d2be0281c Typo fix 2017-03-30 00:19:44 +09:00
Jack Humbert
942f2ccee4 Merge pull request #1183 from Rovanion/real-master
Added instructions for how to build and flash the firmware with teensy_cli
2017-03-29 09:45:22 -04:00
Rovanion Luckey
d6e51d2008 Added link to the teensy linux page. 2017-03-29 09:34:20 +02:00
skullydazed
23839b8c6d Clarify the quantum license (#1042)
* Clarify the license for files we have signoff on

* Update against the currently signed off files

* Remove unused and not clearly licensed headers

* Replace an #endif I accidentally removed while resolving merge conflicts
2017-03-28 15:20:36 -07:00
Jack Humbert
b83ae5ae5c Merge pull request #1182 from henxing/default_atreus_layout
Default atreus layout
2017-03-28 14:12:41 -04:00
Jack Humbert
49f547dd8e Merge pull request #1139 from Swoy/master
Satan Board "Admiral Strokers" keymap and config
2017-03-28 14:12:21 -04:00
Ole Anders
6de7e5d8dc typo removed {3 ... 2017-03-28 18:45:26 +02:00
Ole Anders
85cac39529 fixed capitalization issue (checkTime => checktime) 2017-03-28 18:41:04 +02:00
Hugh Enxing
3fdc45b4e9 Merge branch 'master' into default_atreus_layout 2017-03-28 12:11:49 -04:00
Ole Anders
411cd4fae2 moved checktime out of function 2017-03-28 17:30:15 +02:00
Ole Anders
f504082f7f declaring checktime before the function it is used in. 2017-03-28 17:17:08 +02:00
Ole Anders
256abc64d5 fixed function to not accept any arguments.
As per Pramod's comment on stack overflow:

In C int foo() and int foo(void) are different functions. int foo()
accepts an arbitrary number of arguments, while int foo(void) accepts 0
arguments. In C++ they mean the same thing. I suggest that you use void
consistently when you mean no arguments.
2017-03-28 17:08:01 +02:00
Ole Anders
1b821eca66 removed varable trace option from makefile 2017-03-28 16:55:25 +02:00
Ole Anders
37b7539af3 slight cleanup as per recommendation 2017-03-28 16:52:56 +02:00
Ole Anders
c72ca58528 Moved key_timer out of function. 2017-03-28 16:50:44 +02:00
Ole Anders
48dfc77718 removed a carriage return 2017-03-28 15:58:46 +02:00
Ole Anders
62faa20ef6 Merge remote-tracking branch 'refs/remotes/qmk/master' 2017-03-28 15:55:33 +02:00
Ole Anders
d5ee0194ab fixed #1139 issues
A fix described by jackhumbert has been sorted out now.
2017-03-28 15:43:04 +02:00
Jack Humbert
5e4daf1c6d Merge pull request #1174 from nooges/atreus50
Add Atreus50 keyboard
2017-03-28 09:34:26 -04:00
Jack Humbert
7e37daa2ce Merge pull request #1112 from newsboytko/newsboytko/midi-keycodes
Flesh out MIDI support
2017-03-28 09:26:54 -04:00
Danny Nguyen
71857ebc3f Move Atreus50 to hardwired directory and update README 2017-03-28 09:17:09 -04:00
Stick
b6280d0cac unsatisfied with ESC/GRV/TAB positioning 2017-03-27 21:56:47 -05:00
Stick
a47e916635 Merge remote-tracking branch 'upstream/master' 2017-03-27 21:19:36 -05:00
Stick
a03d946d0c fixed unicode input issue 2017-03-27 21:18:12 -05:00
Hugh Enxing
25f2295ba8 Swapped placement of Ctrl and Alt keys to match Technomancy's
default layout
2017-03-24 14:31:02 -04:00
Danny Nguyen
8775a13658 Add RGB support 2017-03-23 14:46:58 -04:00
Danny Nguyen
0520341ce4 Cleanup keymap 2017-03-23 11:31:07 -04:00
Danny Nguyen
edfb50ea56 Initial commit for Atreus50 with working audio 2017-03-23 09:42:32 -04:00
nstickney
d9efa02cfb added README.md 2017-03-12 22:43:44 -05:00
nstickney
1753c9383e Merge remote-tracking branch 'upstream/master' 2017-03-12 14:51:43 -05:00
nstickney
9895e376e7 added US-International support 2017-03-12 14:51:33 -05:00
nstickney
ce0b8ea676 Merge remote-tracking branch 'upstream/master' 2017-03-08 22:29:12 -06:00
nstickney
82cbe71bb5 found LT(layer, kc) so I could take out TapDance code 2017-03-08 22:28:18 -06:00
nstickney
fa44e8d4dc corralled image files 2017-03-08 16:26:45 -06:00
nstickney
29e7003fc2 SLASH and WHACK functions added (based on algernon's CT_TA) 2017-03-07 22:31:14 -06:00
nstickney
4880e72b77 SLASH and WHACK functions added (based on algernon's CT_TA) 2017-03-07 22:30:43 -06:00
nstickney
eab0166f83 Merge remote-tracking branch 'upstream/master' 2017-03-07 19:09:56 -06:00
Ole Anders
1968ec4c24 changed definitions on keymap.c in admiral strokers
Made a few changes to my own keymaps. (organisation)
2017-03-07 19:40:18 +01:00
Ole Anders
25a7c94174 Merge remote-tracking branch 'refs/remotes/qmk/master' 2017-03-07 19:39:00 +01:00
Damien
24ec8f5097 Merge pull request #18 from qmk/master
Merge from qmk
2017-03-05 22:58:13 +01:00
Kenichi Sasaki
fec3b78d78 fix backspace key position. 2017-03-05 21:49:41 +09:00
Xyverz
fbbf618a46 Removed preceeding underscore from MASTER_RIGHT in config.h 2017-03-05 03:48:10 -08:00
Kenichi Sasaki
7e518e1d8f fix again 2017-03-04 23:56:58 +09:00
Xyverz
0d9bceb2fe Merge remote-tracking branch 'upstream/master' 2017-03-03 19:28:35 -08:00
Xyverz
68808b22c0 Final tweaks to my Kinesis keymap and readme 2017-03-03 19:27:24 -08:00
Trevor Joynson (trevorj)
515b4dd1f7 Allow to specify serial to dfu-util flash 2017-03-02 18:26:26 -08:00
Gabriel Young
0734f56940 add debug messages to audio 2017-03-02 12:28:12 -08:00
Gabriel Young
d11962aeb2 fix 'stop_all_notes' naming to be more consistent 2017-03-02 11:40:06 -08:00
Xyverz
d91e09f116 Updates to the README.md 2017-02-26 19:49:10 -08:00
Xyverz
871ac5058a Minor changes to the keymap: Moved thumb-cluster ESC to Media and Keypad layers 2017-02-26 19:45:57 -08:00
Gabriel Young
976c856966 Update size estimates in the Makefile
MIDI_ENABLE = no

   text    data     bss     dec     hex filename
      0   17080       0   17080    42b8 satan_midi.hex

MIDI_ENABLE = yes
MIDI_BASIC undefined
MIDI_ADVANCED undefined

   text    data     bss     dec     hex filename
      0   19494       0   19494    4c26 satan_midi.hex

      +2414 bytes (vs. MIDI_ENABLE = no)

MIDI_ENABLE = yes
      0   20846       0   20846    516e satan_midi.hex

      +1352 bytes (vs. MIDI_ENABLE = yes, MIDI_BASIC off, MIDI_ADVANCED
off)

MIDI_ENABLE = yes
#define MIDI_BASIC
#define MIDI_ADVANCED

   text    data     bss     dec     hex filename
      0   21292       0   21292    532c satan_midi.hex

      +1798 bytes (vs. MIDI_ENABLE = yes, MIDI_BASIC off, MIDI_ADVANCED
off)

Conclusion:
    +2400 to 4200, depending on config
2017-02-25 21:38:35 -08:00
Gabriel Young
b911e1966f Fix redundant process_music.c in sources 2017-02-25 21:13:47 -08:00
Gabriel Young
a64ae10662 Update existing keymaps
Update existing keymaps to enable MIDI_BASIC functionality.  Also added
an option MIDI_ENABLE_STRICT to be strict about keycode use (which also
reduces memory footprint at runtime)
2017-02-25 20:41:13 -08:00
nstickney
b69b214d52 making numbers more familiar 2017-02-25 22:04:21 -06:00
Gabriel Young
ea14ed122f Add basic layer to sample MIDI keycap 2017-02-25 19:37:33 -08:00
Gabriel Young
1000799d1e Factor basic note processing into respective processors 2017-02-25 19:25:33 -08:00
Gabriel Young
525be99ee9 Split MIDI functionality into MIDI_BASIC and MIDI_ADVANCED
MIDI_ENABLE = no

   text	   data	    bss	    dec	    hex	filename
      0	  17080	      0	  17080	   42b8	satan_midi.hex

MIDI_ENABLE = yes
MIDI_BASIC undefined
MIDI_ADVANCED undefined

   text	   data	    bss	    dec	    hex	filename
      0	  19494	      0	  19494	   4c26	satan_midi.hex

MIDI_ENABLE = yes
#define MIDI_BASIC
MIDI_ADVANCED undefined

   text	   data	    bss	    dec	    hex	filename
      0	  19788	      0	  19788	   4d4c	satan_midi.hex

MIDI_ENABLE = yes
MIDI_BASIC undefined
#define MIDI_ADVANCED

   text	   data	    bss	    dec	    hex	filename
      0	  20846	      0	  20846	   516e	satan_midi.hex

MIDI_ENABLE = yes
#define MIDI_BASIC
#define MIDI_ADVANCED

   text	   data	    bss	    dec	    hex	filename
      0	  21140	      0	  21140	   5294	satan_midi.hex
2017-02-25 15:02:43 -08:00
nstickney
ebc6948e96 first two layers of ErgoDox Familiar completeC 2017-02-24 17:11:19 -06:00
nstickney
474f7ee3fd initial layer of familiar layout) 2017-02-23 22:24:32 -06:00
nstickney
498dfdd02c Merge https://github.com/qmk/qmk_firmware 2017-02-23 21:15:40 -06:00
nstickney
9b40dd796e familiar layout graphics, etc 2017-02-23 21:13:45 -06:00
Xyverz
bf6f7a623d Merge remote-tracking branch 'upstream/master' 2017-02-20 23:54:09 -08:00
Gabriel Young
64eecfc530 fix typos in keymap 2017-02-19 22:23:32 -08:00
nstickney
5abe05147c familiar layout v0.1 from ErgoDox-EZ configurator 2017-02-19 21:25:35 -06:00
Gabriel Young
ed15973a3f Document size added by MIDI_ENABLE (~3800 bytes according to my experiments)
satan/keymaps/midi

MIDI_ENABLE = no

   text	   data	    bss	    dec	    hex	filename
      0	  17080	      0	  17080	   42b8	satan_midi.hex

MIDI_ENABLE = yes
#define MIDI_TONE_KEYCODE_OCTAVES 3 // default

   text	   data	    bss	    dec	    hex	filename
      0	  20846	      0	  20846	   516e	satan_midi.hex

MIDI_ENABLE = yes
#define MIDI_TONE_KEYCODE_OCTAVES 2 // fewer octaves

   text	   data	    bss	    dec	    hex	filename
      0	  20846	      0	  20846	   516e	satan_midi.hex
2017-02-19 17:45:08 -08:00
Gabriel Young
d1fe24ad9f Allow customization of the number of tone keycodes and add example keymap 2017-02-19 17:18:05 -08:00
Gabriel Young
ae0752dff5 expose midi_config 2017-02-19 16:43:45 -08:00
Gabriel Young
5e6097f015 add keycodes for transpose range 2017-02-19 16:43:43 -08:00
Gabriel Young
dd8f8e6bae implement modulation 2017-02-19 16:43:02 -08:00
Gabriel Young
7c5e510fe2 add support for pedal cc messages 2017-02-19 16:42:45 -08:00
Gabriel Young
f67aefc522 remove disabled code 2017-02-19 16:42:04 -08:00
Gabriel Young
a4163466cb Alternative version with a tone array
tone array:
   text	   data	    bss	    dec	    hex	filename
      0	  25698	      0	  25698	   6462	satan_newsboytko.hex
0x6480 bytes written into 0x7000 bytes memory (89.73%).

note on array:
   text	   data	    bss	    dec	    hex	filename
      0	  25802	      0	  25802	   64ca	satan_newsboytko.hex
0x6500 bytes written into 0x7000 bytes memory (90.18%).
2017-02-19 16:42:04 -08:00
Gabriel Young
f2b2e05f12 clean up commented code 2017-02-19 16:42:04 -08:00
Gabriel Young
e405ab4bc6 initial implementation of polyphony using variable length array of notes on 2017-02-19 16:41:59 -08:00
Gabriel Young
5ae1411fc3 Expand MIDI key codes 2017-02-19 16:41:10 -08:00
Kenichi Sasaki
c61b5d88a8 change bracket key posision 2017-02-19 22:46:54 +09:00
Kenichi Sasaki
ab5d4ae803 fix 2017-02-18 02:19:56 +09:00
Kenichi Sasaki
6d16d282bf remove reset key 2017-02-18 01:27:12 +09:00
Kenichi Sasaki
e9b1958df2 Added JIS keymap symbols 2017-02-18 01:07:04 +09:00
Kenichi Sasaki
62aacd06ed copied and Meta(ESC) 2017-02-18 00:40:15 +09:00
Xyverz
ca1ec7b121 Fixed the TODO list. 2017-02-16 13:48:54 -08:00
Xyverz
6fa6e6c4c6 Fixed inaccuracies in keymap comments and the readme. 2017-02-15 23:01:27 -08:00
Xyverz
80d5649f25 More refinements to my Kinesis keymap. Added a readme.md file. 2017-02-15 22:54:52 -08:00
Xyverz
1dabceb197 minor adjustments. 2017-02-15 21:56:48 -08:00
Xyverz
ea20a064b9 Added my keymap to the Kinesis project. 2017-02-15 20:14:32 -08:00
Xyverz
719f6f0293 Merge remote-tracking branch 'upstream/master' 2017-02-11 21:57:54 -08:00
Xyverz
4894150094 Changes to the keymap to accommodate the RGB Underglow lighting. 2017-02-11 21:54:58 -08:00
Xyverz
134c354fc5 Adding a config file so that I can get RGB underglow for my Let's Split 2017-02-11 21:54:05 -08:00
Xyverz
902d5077cd Merge remote-tracking branch 'upstream/master' 2017-02-10 23:34:27 -08:00
Xyverz
4d7105c2cf Added RGB Underglow to my Preonic 2017-02-10 23:30:08 -08:00
Xyverz
060f075fd1 Added another handwired board, the Atreus50.
Added a layer for WOW to my Atreus62.
2017-02-07 22:14:56 -08:00
Ole Anders
d1fb51976a Added new keymap to the Satan GH60 keyboard.
Added new keymap `Admiral Strokers` to the Satan keyboard. This is an
ISO based layout with tap for brackets/ curly on shft and ctl keys.
Furthermore, there is added arrows and media/volume/special/f-keys layer
on the TAB button when you hold.
2017-02-06 11:53:48 +01:00
Xyverz
4f163b006e First revision of the XK-66 keyboard. 2017-01-30 00:00:09 -08:00
Damien
b7b94bfb13 Merge pull request #17 from qmk/master
Merged from QMK project
2017-01-26 09:05:55 +01:00
Rovanion Luckey
18cc05e2f7 Added instructions for how to build and flash the firmware with teensy_cli. 2017-01-24 10:02:56 +01:00
Xyverz
b8b2a55973 Merge remote-tracking branch 'upstream/master' 2017-01-19 06:54:18 -08:00
Xyverz
80bc598585 Added Let's Split 2017-01-19 06:51:24 -08:00
Xyverz
c8a0ab1867 Changes to Atreus62 keymap, adding Let's Split keymap. 2017-01-19 06:49:59 -08:00
Damien
f91f0a715d Merge pull request #16 from jackhumbert/master
Forked from jackhumbert/qmk_firmware
2017-01-15 11:07:54 -06:00
Xyverz
1074642c36 initial commit of my Atreus62 keymap 2017-01-13 01:51:52 -08:00
Xyverz
7a9a5d0e62 Add files via upload
tidying up the keymap
2017-01-09 19:08:46 -08:00
xyverz
99521a4482 Merge remote-tracking branch 'upstream/master' 2017-01-08 21:47:08 -08:00
xyverz
79343f1c6c Usaility changes to keymap, tidying up a bit. 2017-01-08 21:44:31 -08:00
Damien
0fb82c15a5 Merge pull request #15 from jackhumbert/master
Merge from qmk
2017-01-07 08:45:19 -06:00
xyverz
0523657923 Merge remote-tracking branch 'upstream/master' 2016-12-13 18:06:49 -08:00
xyverz
592b90dd22 Changes 2016-12-13 18:05:45 -08:00
xyverz
9216bc7377 Merge remote-tracking branch 'upstream/master' 2016-12-06 17:36:19 -08:00
xyverz
f9cf4f75ae Merge remote-tracking branch 'upstream/master' 2016-11-19 09:31:34 -08:00
xyverz
b493f6a4ed Merge remote-tracking branch 'upstream/master' 2016-11-16 22:36:36 -08:00
Zach Nielsen
80c5ada339 Missed removing a function 2016-11-10 13:47:07 -08:00
nielsenz
f388bb5bda Removed some common functions from my keymap 2016-11-10 13:39:46 -08:00
Zach Nielsen
4c0aa02b2e Missed some stuff. Added a song (stole it from reddit). 2016-11-10 12:59:55 -08:00
Zach Nielsen
c07ef5c6ab Adding my (zach) keymaps for planck and preonic 2016-11-10 12:26:56 -08:00
Zach Nielsen
59bef40aab Keep unicode's input_mode through a power cycle 2016-11-10 12:14:54 -08:00
xyverz
8dd422ffe1 Updates to keymap file. 2016-10-31 18:27:05 -07:00
xyverz
063328344a Removed files that weren't supposed to be uploaded from gh60 keymap folder 2016-10-31 18:04:01 -07:00
xyverz
61eb35191a Adding more keymaps. 2016-10-31 17:58:22 -07:00
Xyverz
91b1aa0994 Add files via upload
Minor layout changes
2016-10-18 16:34:42 -07:00
Xyverz
7920063035 Add files via upload
Minor layout changes.
2016-10-18 16:34:00 -07:00
Xyverz
f41d540e81 Add files via upload
Minor changes to my Dvorak keymap. Updated the readme.md to reflect these changes.
2016-10-18 16:28:44 -07:00
xyverz
e69e4c1ef2 Merge remote-tracking branch 'jackhumbert/master' 2016-09-30 23:16:50 -07:00
xyverz
e3c3170610 More standardization between the three layouts
Swapped Number Row with Symbols between _L1 and _L2.
2016-09-30 23:10:34 -07:00
Xyverz
8cd3a84025 revisions to my keymap again. 2016-09-30 22:43:15 -07:00
Xyverz
a03d72f597 Updates to my Planck keymap - standardizing the bottom row. 2016-09-30 13:05:21 -07:00
Xyverz
26d6b90dde Update readme.md 2016-09-17 14:43:25 -07:00
xyverz
6fc5d446f5 Merge remote-tracking branch 'upstream/master' 2016-09-16 22:06:15 -07:00
xyverz
d1c35b1255 removed a couple of mod_tap keys since they had some unintended conseqeunces across various platforms. 2016-09-16 22:02:33 -07:00
296 changed files with 11647 additions and 3699 deletions

View File

@@ -21,6 +21,8 @@ override SILENT := false
ON_ERROR := error_occurred=1
BREAK_ON_ERRORS = no
STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
ROOT_DIR := $(dir $(ROOT_MAKEFILE))
@@ -462,20 +464,25 @@ endef
include $(ROOT_DIR)/message.mk
ifeq ($(strip $(BREAK_ON_ERRORS)), yes)
HANDLE_ERROR = exit 1
else
HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE)
endif
# The empty line is important here, as it will force a new shell to be created for each command
# Otherwise the command line will become too long with a lot of keyboards and keymaps
define RUN_COMMAND
+error_occurred=0;\
$(COMMAND_$(SILENT_MODE)_$(COMMAND))\
if [ $$error_occurred -gt 0 ]; then echo $$error_occurred > $(ERROR_FILE); fi;
if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
endef
define RUN_TEST
+error_occurred=0;\
$($(TEST)_COMMAND)\
if [ $$error_occurred -gt 0 ]; then echo $$error_occurred > $(ERROR_FILE); fi;
if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
endef
# Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps
@@ -527,14 +534,22 @@ test: test-all
.PHONY: test-clean
test-clean: test-all-clean
ifdef SKIP_VERSION
SKIP_GIT := yes
endif
# Generate the version.h file
ifndef SKIP_GIT
GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
else
GIT_VERSION := NA
endif
ifndef SKIP_VERSION
BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
$(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
$(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
else
BUILD_DATE := NA
endif
include $(ROOT_DIR)/testlist.mk

View File

@@ -7,11 +7,11 @@ endif
include common.mk
ifneq ($(SUBPROJECT),)
TARGET ?= $(KEYBOARD)_$(SUBPROJECT)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD)_$(SUBPROJECT)
TARGET ?= $(KEYBOARD)_$(SUBPROJECT)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD)_$(SUBPROJECT)
else
TARGET ?= $(KEYBOARD)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD)
TARGET ?= $(KEYBOARD)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD)
endif
# Force expansion
@@ -20,15 +20,15 @@ TARGET := $(TARGET)
MASTER ?= left
ifdef master
MASTER = $(master)
MASTER = $(master)
endif
ifeq ($(MASTER),right)
OPT_DEFS += -DMASTER_IS_ON_RIGHT
else
ifneq ($(MASTER),left)
ifeq ($(MASTER),right)
OPT_DEFS += -DMASTER_IS_ON_RIGHT
else
ifneq ($(MASTER),left)
$(error MASTER does not have a valid value(left/right))
endif
endif
endif
@@ -38,7 +38,7 @@ KEYBOARD_C := $(KEYBOARD_PATH)/$(KEYBOARD).c
ifneq ("$(wildcard $(KEYBOARD_C))","")
include $(KEYBOARD_PATH)/rules.mk
else
else
$(error "$(KEYBOARD_C)" does not exist)
endif
@@ -49,41 +49,41 @@ ifneq ($(SUBPROJECT),)
ifneq ("$(wildcard $(SUBPROJECT_C))","")
OPT_DEFS += -DSUBPROJECT_$(SUBPROJECT)
include $(SUBPROJECT_PATH)/rules.mk
else
else
$(error "$(SUBPROJECT_PATH)/$(SUBPROJECT).c" does not exist)
endif
endif
# We can assume a ChibiOS target When MCU_FAMILY is defined, since it's not used for LUFA
ifdef MCU_FAMILY
PLATFORM=CHIBIOS
PLATFORM=CHIBIOS
else
PLATFORM=AVR
PLATFORM=AVR
endif
ifeq ($(PLATFORM),CHIBIOS)
include $(TMK_PATH)/protocol/chibios.mk
include $(TMK_PATH)/chibios.mk
OPT_OS = chibios
ifneq ("$(wildcard $(SUBPROJECT_PATH)/bootloader_defs.h)","")
OPT_DEFS += -include $(SUBPROJECT_PATH)/bootloader_defs.h
else ifneq ("$(wildcard $(SUBPROJECT_PATH)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(SUBPROJECT_PATH)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH)/boards/$(BOARD)/bootloader_defs.h
endif
include $(TMK_PATH)/protocol/chibios.mk
include $(TMK_PATH)/chibios.mk
OPT_OS = chibios
ifneq ("$(wildcard $(SUBPROJECT_PATH)/bootloader_defs.h)","")
OPT_DEFS += -include $(SUBPROJECT_PATH)/bootloader_defs.h
else ifneq ("$(wildcard $(SUBPROJECT_PATH)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(SUBPROJECT_PATH)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH)/boards/$(BOARD)/bootloader_defs.h
endif
endif
CONFIG_H = $(KEYBOARD_PATH)/config.h
ifneq ($(SUBPROJECT),)
ifneq ("$(wildcard $(SUBPROJECT_C))","")
CONFIG_H = $(SUBPROJECT_PATH)/config.h
endif
ifneq ("$(wildcard $(SUBPROJECT_C))","")
CONFIG_H = $(SUBPROJECT_PATH)/config.h
endif
endif
# Save the defines and includes here, so we don't include any keymap specific ones
# Save the defines and includes here, so we don't include any keymap specific ones
PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(SUBPROJECT_PATH) $(KEYBOARD_PATH)
PROJECT_CONFIG := $(CONFIG_H)
@@ -112,116 +112,152 @@ KEYMAP_OUTPUT := $(BUILD_DIR)/obj_$(TARGET)
ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
CONFIG_H = $(KEYMAP_PATH)/config.h
CONFIG_H = $(KEYMAP_PATH)/config.h
endif
# # project specific files
SRC += $(KEYBOARD_C) \
$(KEYMAP_C) \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c \
$(QUANTUM_DIR)/process_keycode/process_leader.c
$(KEYMAP_C) \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c \
$(QUANTUM_DIR)/process_keycode/process_leader.c
ifneq ($(SUBPROJECT),)
SRC += $(SUBPROJECT_C)
SRC += $(SUBPROJECT_C)
endif
ifndef CUSTOM_MATRIX
SRC += $(QUANTUM_DIR)/matrix.c
SRC += $(QUANTUM_DIR)/matrix.c
endif
ifeq ($(strip $(API_SYSEX_ENABLE)), yes)
OPT_DEFS += -DAPI_SYSEX_ENABLE
SRC += $(QUANTUM_DIR)/api/api_sysex.c
OPT_DEFS += -DAPI_ENABLE
SRC += $(QUANTUM_DIR)/api.c
OPT_DEFS += -DAPI_SYSEX_ENABLE
SRC += $(QUANTUM_DIR)/api/api_sysex.c
OPT_DEFS += -DAPI_ENABLE
SRC += $(QUANTUM_DIR)/api.c
MIDI_ENABLE=yes
endif
MUSIC_ENABLE := 0
ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
SRC += $(QUANTUM_DIR)/audio/audio.c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(MIDI_ENABLE)), yes)
OPT_DEFS += -DMIDI_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
endif
ifeq ($(MUSIC_ENABLE), 1)
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
endif
ifeq ($(strip $(COMBO_ENABLE)), yes)
OPT_DEFS += -DCOMBO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
endif
ifeq ($(strip $(VIRTSER_ENABLE)), yes)
OPT_DEFS += -DVIRTSER_ENABLE
endif
ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
SRC += $(QUANTUM_DIR)/audio/audio.c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
OPT_DEFS += -DFAUXCLICKY_ENABLE
SRC += $(QUANTUM_DIR)/fauxclicky.c
SRC += $(QUANTUM_DIR)/fauxclicky.c
endif
ifeq ($(strip $(UCIS_ENABLE)), yes)
OPT_DEFS += -DUCIS_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
SRC += $(QUANTUM_DIR)/process_keycode/process_ucis.c
OPT_DEFS += -DUCIS_ENABLE
UNICODE_COMMON = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_ucis.c
endif
ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
OPT_DEFS += -DUNICODEMAP_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
SRC += $(QUANTUM_DIR)/process_keycode/process_unicodemap.c
OPT_DEFS += -DUNICODEMAP_ENABLE
UNICODE_COMMON = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicodemap.c
endif
ifeq ($(strip $(UNICODE_ENABLE)), yes)
OPT_DEFS += -DUNICODE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
UNICODE_COMMON = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
endif
ifeq ($(strip $(UNICODE_COMMON)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
endif
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_ENABLE
SRC += $(QUANTUM_DIR)/light_ws2812.c
SRC += $(QUANTUM_DIR)/rgblight.c
OPT_DEFS += -DRGBLIGHT_ENABLE
SRC += $(QUANTUM_DIR)/light_ws2812.c
SRC += $(QUANTUM_DIR)/rgblight.c
CIE1931_CURVE = yes
LED_BREATHING_TABLE = yes
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
OPT_DEFS += -DTAP_DANCE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
OPT_DEFS += -DTAP_DANCE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
endif
ifeq ($(strip $(PRINTING_ENABLE)), yes)
OPT_DEFS += -DPRINTING_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_printer.c
SRC += $(TMK_DIR)/protocol/serial_uart.c
OPT_DEFS += -DPRINTING_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_printer.c
SRC += $(TMK_DIR)/protocol/serial_uart.c
endif
ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
SRC += $(patsubst $(QUANTUM_PATH)/%,%,$(SERIAL_SRC))
OPT_DEFS += $(SERIAL_DEFS)
VAPTH += $(SERIAL_PATH)
SRC += $(patsubst $(QUANTUM_PATH)/%,%,$(SERIAL_SRC))
OPT_DEFS += $(SERIAL_DEFS)
VAPTH += $(SERIAL_PATH)
endif
ifneq ($(strip $(VARIABLE_TRACE)),)
SRC += $(QUANTUM_DIR)/variable_trace.c
OPT_DEFS += -DNUM_TRACED_VARIABLES=$(strip $(VARIABLE_TRACE))
SRC += $(QUANTUM_DIR)/variable_trace.c
OPT_DEFS += -DNUM_TRACED_VARIABLES=$(strip $(VARIABLE_TRACE))
ifneq ($(strip $(MAX_VARIABLE_TRACE_SIZE)),)
OPT_DEFS += -DMAX_VARIABLE_TRACE_SIZE=$(strip $(MAX_VARIABLE_TRACE_SIZE))
OPT_DEFS += -DMAX_VARIABLE_TRACE_SIZE=$(strip $(MAX_VARIABLE_TRACE_SIZE))
endif
endif
ifeq ($(strip $(LCD_ENABLE)), yes)
CIE1931_CURVE = yes
endif
ifeq ($(strip $(LED_ENABLE)), yes)
CIE1931_CURVE = yes
endif
ifeq ($(strip $(CIE1931_CURVE)), yes)
OPT_DEFS += -DUSE_CIE1931_CURVE
LED_TABLES = yes
endif
ifeq ($(strip $(LED_BREATHING_TABLE)), yes)
OPT_DEFS += -DUSE_LED_BREATHING_TABLE
LED_TABLES = yes
endif
ifeq ($(strip $(LED_TABLES)), yes)
SRC += $(QUANTUM_DIR)/led_tables.c
endif
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(KEYMAP_PATH)
ifneq ($(SUBPROJECT),)
VPATH += $(SUBPROJECT_PATH)
VPATH += $(SUBPROJECT_PATH)
endif
VPATH += $(KEYBOARD_PATH)
VPATH += $(COMMON_VPATH)
@@ -235,27 +271,27 @@ EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
ifeq ($(PLATFORM),AVR)
ifeq ($(strip $(PROTOCOL)), VUSB)
include $(TMK_PATH)/protocol/vusb.mk
include $(TMK_PATH)/protocol/vusb.mk
else
include $(TMK_PATH)/protocol/lufa.mk
include $(TMK_PATH)/protocol/lufa.mk
endif
include $(TMK_PATH)/avr.mk
include $(TMK_PATH)/avr.mk
endif
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
include $(VISUALIZER_PATH)/visualizer.mk
VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
include $(VISUALIZER_PATH)/visualizer.mk
endif
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
$(KEYMAP_OUTPUT)_SRC := $(SRC)
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) $(GFXDEFS) -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC)
$(KEYBOARD_OUTPUT)_DEFS := $(PROJECT_DEFS)
$(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC)
$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC) $(GFXSRC)
$(KEYBOARD_OUTPUT)_DEFS := $(PROJECT_DEFS) $(GFXDEFS)
$(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC) $(GFXINC)
$(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
# Default target.

View File

@@ -96,7 +96,7 @@ The keyboard `config.h` is included only if the keymap one doesn't exist. The fo
```
#undef MY_SETTING
#define MY_SETTING 4
```c
```
For a value of `4` for this imaginary setting. So we `undef` it first, then `define` it.

View File

@@ -1,339 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

View File

@@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
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View File

@@ -1,15 +1,30 @@
Keymap framework - how to define your keymap
============================================
***NOTE: This is not final version, may be inconsistent with source code and changed occasionally for a while.***
***NOTE: This is updated for QMK but this is still work in progress. This may still be inconsistent with the source code.***
QMK is based on TMK. Understanding the essential changes made should help you understand variable names etc.
## TMK vs. QMK
| Firmware |TMK |QMK |
|---------------------------|-----------------------|-------------------------|
| Maintainer |hasu |Jack Humbert et al. |
| Build path customization | `TMK_DIR = ...` | `include .../Makefile` |
| `keymaps` data | 3D array of `uint8_t` holding **keycode** | 3D array of `uint16_t` holding **action code** |
| `fn_actions` data | 1D array of `uint16_t` holding **action code** | 1D array of `uint16_t` holding **action code** |
Since QMK is based on TMK and uses major portion of TMK code as is, understanding the essential changes made should help you understand the code.
## 0. Keymap and layers
**Keymap** is comprised of multiple layers of key layout, you can define **32 layers** at most.
**Layer** is an array of **keycodes** to define **actions** for each physical keys.
respective layers can be validated simultaneously. Layers are indexed with 0 to 31 and higher layer has precedence.
In QMK, **`const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS]`** holds multiple **layers** of keymap information in **16 bit** data holding the **action code**. You can define **32 layers** at most.
Keymap: 32 Layers Layer: Keycode matrix
For trivial key definitions, the higher 8 bits of the **action code** are all 0 and the lower 8 bits holds the USB HID usage code generated by the key as **keycode**.
Respective layers can be validated simultaneously. Layers are indexed with 0 to 31 and higher layer has precedence.
Keymap: 32 Layers Layer: action code matrix
----------------- ---------------------
stack of layers array_of_keycode[row][column]
stack of layers array_of_action_code[row][column]
____________ precedence _______________________
/ / | high / ESC / F1 / F2 / F3 ....
31 /___________// | /-----/-----/-----/-----
@@ -22,11 +37,15 @@ respective layers can be validated simultaneously. Layers are indexed with 0 to
0 /___________/ V low 0 `--------------------------
Sometimes, the action code stored in keymap may be referred as keycode in some documents due to the TMK history.
### 0.1 Keymap status
Keymap has its state in two parameters:
**`default_layer`** indicates a base keymap layer(0-31) which is always valid and to be referred, **`keymap_stat`** is 16bit variable which has current on/off status of layers on its each bit.
### 0.1 Keymap layer status
Keymap layer has its state in two 32 bit parameters:
* **`default_layer_state`** indicates a base keymap layer(0-31) which is always valid and to be referred.
* **`layer_state`** () has current on/off status of the layer on its each bit.
Keymap has its state in two parameter **`default_layer`** indicates a base keymap layer(0-31) which is always valid and to be referred, **`keymap_stat`** is 16bit variable which has current on/off status of layers on its each bit.
Keymap layer '0' is usually `default_layer` and which is the only valid layer and other layers is initially off after boot up firmware, though, you can configured them in `config.h`.
To change `default_layer` will be useful when you switch key layout completely, say you want Colmak instead of Qwerty.
@@ -67,97 +86,132 @@ On the other hand, you shall change `layer_state` to overlay base layer with som
### 0.2 Layer Precedence and Transparency
Note that ***higher layer has higher priority on stack of layers***, namely firmware falls down from top layer to bottom to look up keycode. Once it spots keycode other than **`KC_TRNS`**(transparent) on a layer it stops searching and lower layers aren't referred.
You can place `KC_TRNS` on overlay layer changes just part of layout to fall back on lower or base layer.
Key with `KC_TRANS` doesn't has its own keycode and refers to lower valid layers for keycode, instead.
You can place `KC_TRANS` on overlay layer changes just part of layout to fall back on lower or base layer.
Key with `KC_TRANS` (`KC_TRNS` and `_______` are the alias) doesn't has its own keycode and refers to lower valid layers for keycode, instead.
See example below.
### 0.3 Keymap Example
Keymap is **`keymaps[]`** C array in fact and you can define layers in it with **`KEYMAP()`** C macro and keycodes. To use complex actions you need to define `Fn` keycode in **`fn_actions[]`** array.
Keymap in this QMK is **`static const uint16_t PROGMEM keymaps[]`** C array in fact and you can define layers in it with **`KEYMAP()`** C macro and keycodes. To use complex actions you need to define `Fn` keycode in **`fn_actions[]`** array. It holds the 16 bit quantum keycode (action code).
> Please note that keymap in the TMK, which QMK was forked from, is **`static const uint8_t PROGMEM keymaps[]`** C array which holds the 8 bit keycode (~USB HID usage code).
This is a keymap example for [HHKB](http://en.wikipedia.org/wiki/Happy_Hacking_Keyboard) keyboard.
This example has three layers, 'Qwerty' as base layer, 'Cursor' and 'Mousekey'.
This example has three layers, 'QWERTY' as base layer, 'FN' and 'MOUSE'.
In this example,
`Fn0` is a **momentary layer switching** key, you can use keys on Cursor layer while holding the key.
`Fn1` is a momentary layer switching key with tapping feature, you can get semicolon **';'** with taping the key and switch layers while holding the key. The word **'tap'** or **'tapping'** mean to press and release a key quickly.
`Fn2` is a **toggle layer switch** key, you can stay switched layer after releasing the key unlike momentary switching.
`MO(layer)` is a **momentary layer switching** key.
You can find other keymap definitions in file `keymap.c` located on project directories.
```
/*
* dbroqua HHKB Layout
*/
#include "hhkb.h"
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: Qwerty
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
* |-----------------------------------------------------------|
* |Contro| A| S| D| F| G| H| J| K| L|Fn1| '|Enter |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn0|
* `-----------------------------------------------------------'
* |Gui|Alt |Space |Alt |Fn2|
* `-------------------------------------------'
*/
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
LCTL,A, S, D, F, G, H, J, K, L, FN1, QUOT,ENT, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT,FN0, \
LGUI,LALT, SPC, RALT,FN2),
/* 1: Cursor(HHKB mode)
* ,-----------------------------------------------------------.
* |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
* |-----------------------------------------------------------|
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------|
* |Shift | | | | | | +| -|End|PgD|Dow|Shift | |
* `-----------------------------------------------------------'
* |Gui |Alt |Space |Alt |Gui|
* `--------------------------------------------'
*/
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,BSPC, \
LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,RSFT,TRNS, \
LGUI,LALT, SPC, RALT,RGUI),
/* 2: Mousekey
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Tab | | | | | |MwL|MwD|MwU|MwR| | | |Backs|
* |-----------------------------------------------------------|
* |Contro| | | | | |McL|McD|McU|McR| | |Return |
* |-----------------------------------------------------------|
* |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
* `-----------------------------------------------------------'
* |Gui |Alt |Mb1 |Alt | |
* `--------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,BSPC, \
LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,QUOT,ENT, \
LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,SLSH,RSFT,TRNS, \
LGUI,LALT, BTN1, RALT,TRNS),
};
#define BASE 0
#define FN 1
#define MOUSE 2
static const uint16_t PROGMEM fn_actions[] = {
ACTION_LAYER_MOMENTARY(1), // FN0
ACTION_LAYER_TAP_KEY(2, KC_SCLN), // FN1
ACTION_LAYER_TOGGLE(2), // FN2
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE Level: Default Layer
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bksp |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | fn |
* +-----------------------------------------------------------------------------------------+
* | Gui | Alt | Space | AltGr |Mouse|
* `----------------------------------------------------------------´
*/
[BASE] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(FN), \
KC_LGUI, KC_LALT, /* */ KC_SPC, KC_RALT, MO(MOUSE)
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | Pwr | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F0 | F11 | F12 | Ins | Del|
* |-----------------------------------------------------------------------------------------+
* | Caps | | | | | | | |PrtSc| Slck| Paus| Up | | |
* |-----------------------------------------------------------------------------------------+
* | | Vol-| Vol+| Mute| | | * | / | Home| PgUp| Left |Right| |
* |-----------------------------------------------------------------------------------------+
* | | Prev| Play| Next| | | + | - | End |PgDwn| Down| | |
* +-----------------------------------------------------------------------------------------+
* | | | | Stop | |
* `----------------------------------------------------------------´
*/
[FN] = KEYMAP(
KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_TRNS, \
KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_MSTP, KC_TRNS
),
/* MOUSE Layer
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | WUp | | | | | | | | Btn1| Up | Btn2| |
* |-----------------------------------------------------------------------------------------+
* | | WLt | WDn | WRt | | | | | | | Left |Right| |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | Btn3| Down| | |
* +-----------------------------------------------------------------------------------------+
* | | | | | |
* `----------------------------------------------------------------´
*/
[MOUSE] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_WH_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, \
KC_TRNS, KC_WH_L, KC_WH_D, KC_WH_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_R, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN3, KC_MS_D, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
```
## 1. Keycode
See [`common/keycode.h`](../common/keycode.h) or keycode table below for the detail. Keycode is internal **8bit code** to indicate action performed on key in keymap. Keycode has `KC_` prefixed symbol respectively. Most of keycodes like `KC_A` have simple action registers key to host on press and unregister on release, while some of other keycodes has some special actions like `Fn` keys, Media control keys, System control keys and Mousekeys.
See [`tmk_core/common/keycode.h`](../tmk_core/common/keycode.h) or keycode table below for the detail. Keycode is internal **8bit code** to indicate action performed on key in keymap. Keycodes are based on [HID Usage Keyboard/Keypad Page(0x07)](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) plus special codes in the `0xA5-DF` range.
***In `KEYMAP()` macro you should omit prefix part `KC_` of keycode to keep keymap compact.*** For example, just use `A` instead you place `KC_A` in `KEYMAP()`. Some keycodes has 4-letter **short name** in addition to descriptive name, you'll prefer short one in `KEYMAP()`.
Keycode has `KC_` prefixed symbol respectively. Most of keycodes like `KC_A` have simple action registers key to host on press and unregister on release, while some of other keycodes has some special actions like `Fn` keys, Media control keys, System control keys and Mousekeys.
keymaps[]
In `KEYMAP()` macro, TMK recommends you to keep prefix part `KC_` of keycode to keep keymap compact. For example, just use `A` instead you place `KC_A` in `KEYMAP()`. But this doesn't apply for QMK.
The `KEYMAP()` macro defines correspondence between the physical key location to the electrical key connection.
Some keycodes has 7-letter **short name** such as `KC_COMM` in addition to descriptive name `KC_COMMA`, you'll prefer short one in `KEYMAP()`.
### 1.0 Other key
- `KC_NO` for no action
@@ -192,7 +246,10 @@ There are 8 modifiers which has discrimination between left and right.
- `KC_WSCH`, `KC_WHOM`, `KC_WBAK`, `KC_WFWD`, `KC_WSTP`, `KC_WREF`, `KC_WFAV` for web browser operation
### 1.5 Fn key
`KC_FNnn` are keycodes for `Fn` key which not given any actions at the beginning unlike most of keycodes has its own inborn action. To use these keycodes in `KEYMAP()` you need to assign action you want at first. Action of `Fn` key is defined in `fn_actions[]` and its index of the array is identical with number part of `KC_FNnn`. Thus `KC_FN0` keycode indicates the action defined in first element of the array. ***32 `Fn` keys can be defined at most.***
You don't need to use this functionality under QMK since this is a backward compatibility functionality. Unlike TMK, you can write action code itself directly in **`static const uint16_t PROGMEM keymaps[]`** C array using `MO(layer)`, etc.
`KC_FNnn` are keycodes for `Fn` key which not given any actions at the beginning unlike most of keycodes has its own inborn action. To use these keycodes in `KEYMAP()` you need to assign action you want at first. Action of `Fn` key is defined in `fn_actions[]` and its index of the array is identical with number part of `KC_FNnn`. Thus `KC_FN0` keycode indicates the action defined in first element of the array. ***Only 32 `Fn` keys can be defined at most.***
### 1.6 Keycode Table
See keycode table in [`doc/keycode.txt`](./keycode.txt) for description of keycodes.
@@ -584,15 +641,11 @@ Similar to layer tap toggle, this works as a momentary modifier when holding, bu
## 5. Legacy Keymap
This was used in prior version and still works due to legacy support code in `common/keymap.c`. Legacy keymap doesn't support many of features that new keymap offers. ***It is not recommended to use Legacy Keymap for new project.***
To enable Legacy Keymap support define this macro in `config.h`.
#define USE_LEGACY_KEYMAP
In QMK, `tmk_core/common/keymap.c` is missing and its replacement `quantum/keymap_common.c` lacks Legacy Keymap support.
Legacy Keymap uses two arrays `fn_layer[]` and `fn_keycode[]` to define Fn key. The index of arrays corresponds with postfix number of `Fn` key. Array `fn_layer[]` indicates destination layer to switch and `fn_keycode[]` has keycodes to send when tapping `Fn` key.
In following setting example, `Fn0`, `Fn1` and `Fn2` switch layer to 1, 2 and 2 respectively. `Fn2` registers `Space` key when tapping while `Fn0` and `Fn1` doesn't send any key.
In the following legacy keymap setting example, `Fn0`, `Fn1` and `Fn2` switch layer to 1, 2 and 2 respectively. `Fn2` registers `Space` key when tapping while `Fn0` and `Fn1` doesn't send any key.
static const uint8_t PROGMEM fn_layer[] = {
1, // Fn0
@@ -606,6 +659,7 @@ In following setting example, `Fn0`, `Fn1` and `Fn2` switch layer to 1, 2 and 2
KC_SPC, // Fn2
};
Under QMK, these can be realized using action code ACTION_LAYER_TAP_KEY(1, KC_NO), ACTION_LAYER_TAP_KEY(2, KC_NO), and ACTION_LAYER_TAP_KEY(2, KC_SPC) in the `keymaps` directly.
## 6. Terminology
***TBD***

View File

@@ -0,0 +1,72 @@
#include "atomic.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY - MIT ENHANCED / GRID COMPATIBLE
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | LCTRL1 | A | S | D | F | G | H | J | K | L | ; | ' | XXXXXX . ENTER | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | LSHIFT | Z | X | C | V | B | N | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
* |--------+--------+--------+--------+--------+- 6.25u ---------+--------+--------+--------+--------+-----------------+--------+--------|
* | BRITE | LALT | FN | XXXXXX . SPACE | RCTRL | RALT | FN | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[0] = { /* QWERTY */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
{ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
{ M(0), KC_ALT, MO(1), KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RCTL, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT },
},
/* FUNCTION
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | GRV | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | SCR LK | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 | PAUSE | PR SCR |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | CAP LK | MS BT5 | MS BT4 | MS BT3 | MS BT2 | SLOW M | FAST M | NEXT | VOL+ | VOL- | PLAY | | XXXXXX . | WHEEL+ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | NUM LK | | | | | | | | INSERT | END1 | HOME | XXXXXX . | MOUS U | WHEEL- |
* |--------+--------+--------+--------+--------+- 6.25 ------------+--------+--------+------+--------+-----------------+--------+--------|
* | | | FN | XXXXXX . MS BT1 | | | FN | MOUS L | MOUS D | MOUS R |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[1] = { /* FUNCTION LAYER*/
{ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
{ KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_PAUS, KC_PSCR },
{ KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U },
{ KC_NLCK, _______, _______, _______, _______, _______, _______, _______, KC_INSERT, KC_END, KC_HOME, ___T___, ___T___, KC_MS_U, KC_WH_D },
{ _______, _______, MO(1), _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, MO(1), KC_MS_L, KC_MS_D, KC_MS_R },
},
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(1),
[2] = ACTION_LAYER_MOMENTARY(1),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

View File

@@ -15,8 +15,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = { /* Qwerty */
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P },
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN },
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH },
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT }
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH },
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT }
},
/*
* ! @ up { } || pgup 7 8 9 *
@@ -27,8 +27,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RS] = { /* [> RAISE <] */
{KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_TRNS, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR},
{KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DLR, KC_TRNS, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS},
{KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_LALT, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS},
{TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL}
{KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_LCTL, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS},
{TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL}
},
/*
* insert home up end pgup || up F7 F8 F9 F10
@@ -39,8 +39,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LW] = { /* [> LOWER <] */
{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10},
{KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11},
{KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_LALT, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12},
{KC_TRNS, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, DF(_QW), KC_PSCR, KC_SLCK, KC_PAUS}
{KC_NO, KC_VOLU, KC_NO, KC_NO, RESET, KC_LCTL, KC_NO, KC_F1, KC_F2, KC_F3, KC_F12},
{KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, TO(_QW), KC_PSCR, KC_SLCK, KC_PAUS}
}};
const uint16_t PROGMEM fn_actions[] = {

View File

@@ -12,49 +12,156 @@ extern keymap_config_t keymap_config;
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DV 0
#define _QW 1
#define _CM 2
#define _L1 3
#define _L2 4
#define _DVORAK 0
#define _QWERTY 1
#define _COLEMAK 2
#define _DVORMAC 3
#define _LOWER 4
#define _RAISE 5
#define _ADJUST 16
// Macro name shortcuts
#define DVORAK M(_DV)
#define QWERTY M(_QW)
#define COLEMAK M(_CM)
enum planck_keycodes {
DVORAK = SAFE_RANGE,
QWERTY,
COLEMAK,
DVORMAC,
LOWER,
RAISE,
BACKLIT
};
// Adding macros to make the keymaps below much easier to read.
#define SFTSCLN SFT_T(KC_SCLN)
#define SFTSLSH SFT_T(KC_SLSH)
#define SFTZED SFT_T(KC_Z)
#define ALTENT ALT_T(KC_ENT)
#define ESCTRL CTL_T(KC_ESC)
#define TABALT ALT_T(KC_TAB)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DV] = { /* Dvorak */
{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_NO, KC_F, KC_G, KC_C, KC_R, KC_L },
{KC_A, KC_O, KC_E, KC_U, KC_I, KC_NO, KC_D, KC_H, KC_T, KC_N, KC_S },
{SFT_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, CTL_T(KC_DEL), KC_B, KC_M, KC_W, KC_V, SFT_T(KC_Z) },
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_SLSH, KC_EQL}
/* Dvorak Layer
,----------------------------------. ,----------------------------------.
| ' | , | . | P | Y | | F | G | C | R | L |
|------+------+------+------+------| |------+------+------+------+------|
| A | O | E | U | I | | D | H | T | N | S |
|------+------+------+------+------|------.,------|------+------+------+------+------|
|SFT/ ;| Q | J | K | X | CTRL ||Alt / | B | M | W | V |SFT/ Z|
|------+------+------+------+------| ||Enter |------+------+------+------+------|
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
`----------------------------------' `----------------------------------' */
[_DVORAK] = {
{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, XXXXXXX, KC_F, KC_G, KC_C, KC_R, KC_L },
{KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S },
{SFTSCLN, KC_Q, KC_J, KC_K, KC_X, KC_LCTL, KC_B, KC_M, KC_W, KC_V, SFTZED },
{ESCTRL, TABALT, KC_LGUI, LOWER, KC_BSPC, ALTENT, KC_SPC, RAISE, KC_MINS, KC_SLSH, KC_BSLS}
},
[_QW] = { /* Qwerty */
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P },
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT}
/* QWERTY Layer
,----------------------------------. ,----------------------------------.
| Q | W | E | R | T | | Y | U | I | O | P |
|------+------+------+------+------| |------+------+------+------+------|
| A | S | D | F | G | | H | J | K | L | ; |
|------+------+------+------+------|------.,------|------+------+------+------+------|
|SFT/ Z| X | C | V | B | CTRL ||Alt / | N | M | , | . |SFT/ /|
|------+------+------+------+------| ||Enter |------+------+------+------+------|
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
`----------------------------------' `----------------------------------' */
[_QWERTY] = {
{KC_Q, KC_W, KC_E, KC_R, KC_T, XXXXXXX, KC_Y, KC_U, KC_I, KC_O, KC_P },
{KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
{SFTZED, KC_X, KC_C, KC_V, KC_B, KC_LCTL, KC_N, KC_M, KC_COMM, KC_DOT, SFTSLSH},
{ESCTRL, TABALT, KC_LGUI, LOWER, KC_BSPC, ALTENT, KC_SPC, RAISE, KC_MINS, KC_QUOT, KC_BSLS}
},
[_CM] = { /* Colemak */
{KC_Q, KC_W, KC_F, KC_P, KC_G, KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN},
{KC_A, KC_R, KC_S, KC_T, KC_D, KC_NO, KC_H, KC_N, KC_E, KC_I, KC_O },
{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_K, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT}
/* Colemak Layer
,----------------------------------. ,----------------------------------.
| Q | W | F | P | G | | J | L | U | Y | L |
|------+------+------+------+------| |------+------+------+------+------|
| A | R | S | T | D | | H | N | E | I | S |
|------+------+------+------+------|------.,------|------+------+------+------+------|
|SFT/ Z| X | C | V | B | CTRL ||Alt / | K | M | , | . |SFT/ /|
|------+------+------+------+------| ||Enter |------+------+------+------+------|
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
`----------------------------------' `----------------------------------'*/
[_COLEMAK] = {
{KC_Q, KC_W, KC_F, KC_P, KC_G, XXXXXXX, KC_J, KC_L, KC_U, KC_Y, KC_SCLN},
{KC_A, KC_R, KC_S, KC_T, KC_D, XXXXXXX, KC_H, KC_N, KC_E, KC_I, KC_O },
{SFTZED, KC_X, KC_C, KC_V, KC_B, KC_LCTL, KC_K, KC_M, KC_COMM, KC_DOT, SFTSLSH},
{ESCTRL, TABALT, KC_LGUI, LOWER, KC_BSPC, ALTENT, KC_SPC, RAISE, KC_MINS, KC_QUOT, KC_BSLS}
},
[_L1] = { /* LAYER 1 */
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0 },
{KC_TAB, KC_INS, KC_UP, KC_DEL, KC_HOME, KC_NO, KC_PGUP, KC_MUTE, KC_VOLD, KC_VOLU, KC_EQL },
{KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_LCTL, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, KC_BSLS},
{KC_TRNS, KC_GRV, KC_LGUI, KC_TRNS, KC_DEL, KC_LALT, KC_SPC, KC_TRNS, KC_LBRC, KC_RBRC, KC_ENT }
/* Dvorak Layer with Command key on left thumb instead of Control
,----------------------------------. ,----------------------------------.
| ' | , | . | P | Y | | F | G | C | R | L |
|------+------+------+------+------| |------+------+------+------+------|
| A | O | E | U | I | | D | H | T | N | S |
|------+------+------+------+------|------.,------|------+------+------+------+------|
|SFT/ ;| Q | J | K | X | CMD ||Alt / | B | M | W | V |SFT/ Z|
|------+------+------+------+------| ||Enter |------+------+------+------+------|
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
`----------------------------------' `----------------------------------' */
[_DVORMAC] = {
{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, XXXXXXX, KC_F, KC_G, KC_C, KC_R, KC_L },
{KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S },
{SFTSCLN, KC_Q, KC_J, KC_K, KC_X, KC_LGUI, KC_B, KC_M, KC_W, KC_V, SFTZED },
{ESCTRL, TABALT, KC_LGUI, LOWER, KC_BSPC, ALTENT, KC_SPC, RAISE, KC_MINS, KC_SLSH, KC_BSLS}
},
[_L2] = { /* LAYER 2 */
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_NO, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_TRNS, KC_F6, KC_F7, KC_F8, KC_PLUS},
{KC_TRNS, KC_TRNS, DVORAK, QWERTY, COLEMAK, KC_LCTL, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12 },
{KC_TRNS, KC_TRNS, KC_LGUI, KC_TRNS, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, LSFT(KC_LBRC), LSFT(KC_RBRC), RESET}
/* LOWER Layer
,----------------------------------. ,----------------------------------.
| ! | @ | # | $ | % | | ^ | & | * | ( | ) |
|------+------+------+------+------| |------+------+------+------+------|
| CAPS | | UP | | Home | | PgDn | | + | { | } |
|------+------+------+------+------|------.,------|------+------+------+------+------|
| | Left | Down | Right| End | || | PgUp | Mute | Vol- | Vol+ | |
|------+------+------+------+------| || |------+------+------+------+------|
| ~ | | | | Del |------'`------| Ins | | | | |
`----------------------------------' `----------------------------------'*/
[_LOWER] = {
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, XXXXXXX, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
{KC_CAPS, _______, KC_UP, _______, KC_HOME, XXXXXXX, KC_PGUP, _______, KC_PLUS, KC_LCBR, KC_RCBR},
{_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______},
{KC_TILD, _______, _______, _______, KC_DEL, _______, KC_INS, _______, _______, _______, _______}
},
/* RAISE Layer
,----------------------------------. ,----------------------------------.
| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
|------+------+------+------+------| |------+------+------+------+------|
| CAPS | | UP | | Home | | PgDn | | = | [ | ] |
|------+------+------+------+------|------.,------|------+------+------+------+------|
| | Left | Down | Right| End | || | PgUp | Prev | Play | Next | |
|------+------+------+------+------| || |------+------+------+------+------|
| ` | | | | Del |------'`------| Ins | | | | |
`----------------------------------' `----------------------------------'*/
[_RAISE] = {
{KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_0 },
{KC_CAPS, _______, KC_UP, _______, KC_HOME, XXXXXXX, KC_PGUP, _______, KC_EQL, KC_LBRC, KC_RBRC},
{_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, _______},
{KC_GRV, _______, _______, _______, KC_DEL, _______, KC_INS, _______, _______, _______, _______}
},
/* ADJUST Layer
,----------------------------------. ,----------------------------------.
| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
|------+------+------+------+------| |------+------+------+------+------|
| F11 | | | | | | | PrSc | ScLk | Paus | F12 |
|------+------+------+------+------|------.,------|------+------+------+------+------|
| |QWERTY|COLEMK|DVORAK|DVORMC| || | | | | | |
|------+------+------+------+------| || |------+------+------+------+------|
| | | | | |------'`------| | | | | RESET|
`----------------------------------' `----------------------------------'*/
[_ADJUST] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 },
{KC_F11, _______, _______, _______, _______, XXXXXXX, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_F12 },
{_______, QWERTY, COLEMAK, DVORAK, DVORMAC, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET }
}
};
const uint16_t PROGMEM fn_actions[] = {
@@ -66,24 +173,52 @@ void persistant_default_layer_set(uint16_t default_layer) {
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _DV:
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DV);
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case _QW:
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QW);
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case _CM:
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_CM);
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case DVORMAC:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORMAC);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return MACRO_NONE;
return true;
};

View File

@@ -0,0 +1,107 @@
# Xyverz's Atreus Keymap
## About this keymap:
This is the second iteration of my Atreus keymap. The first one was as close to the planck as I could get at the
time, but still very much like the original Atreus keymap. I've managed to get things working better now and have
implemented (more like copied) the RAISE/LOWER/ADJUST layers. This is a work in progress, but I think I'm closer
to a final go with this.
I'm using MOD_TAP quite a bit in this keymap. On all layers, R4 pinky keys use mod-tap and are SHIFT when held
and their normal keys when tapped. In addition, ESC and TAB are also set as Ctrl and ALT respectively when held,
and Enter/ALT on the right thumb key for all layers.
I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck layouts.
Recently added: Documentation, Formatting, and another Dvorak layer that has Command on the left thumb, instead of
Control.
## Still to do:
* Enjoy this revision; figure out new things later.
### Layer 0: Dvorak layer
,----------------------------------. ,----------------------------------.
| ' | , | . | P | Y | | F | G | C | R | L |
|------+------+------+------+------| |------+------+------+------+------|
| A | O | E | U | I | | D | H | T | N | S |
|------+------+------+------+------|------.,------|------+------+------+------+------|
|Shft ;| Q | J | K | X | CTRL ||Alt / | B | M | W | V |Shft Z|
|------+------+------+------+------| ||Enter |------+------+------+------+------|
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
`----------------------------------' `----------------------------------'
### Layer 1: QWERTY layer
,----------------------------------. ,----------------------------------.
| Q | W | E | R | T | | Y | U | I | O | P |
|------+------+------+------+------| |------+------+------+------+------|
| A | S | D | F | G | | H | J | K | L | ; |
|------+------+------+------+------|------.,------|------+------+------+------+------|
|Shft Z| X | C | V | B | CTRL ||Alt / | N | M | , | . |Shft /|
|------+------+------+------+------| ||Enter |------+------+------+------+------|
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
`----------------------------------' `----------------------------------'
### Keymap 2: Colemak layer
,----------------------------------. ,----------------------------------.
| Q | W | F | P | G | | J | L | U | Y | L |
|------+------+------+------+------| |------+------+------+------+------|
| A | R | S | T | D | | H | N | E | I | S |
|------+------+------+------+------|------.,------|------+------+------+------+------|
|Shft Z| X | C | V | B | CTRL ||Alt / | K | M | , | . |Shft /|
|------+------+------+------+------| ||Enter |------+------+------+------+------|
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
`----------------------------------' `----------------------------------'
### Keymap 3: Dvorak for Mac layout
,----------------------------------. ,----------------------------------.
| ' | , | . | P | Y | | F | G | C | R | L |
|------+------+------+------+------| |------+------+------+------+------|
| A | O | E | U | I | | D | H | T | N | S |
|------+------+------+------+------|------.,------|------+------+------+------+------|
|SFT/ ;| Q | J | K | X | CMD ||Alt / | B | M | W | V |SFT/ Z|
|------+------+------+------+------| ||Enter |------+------+------+------+------|
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
`----------------------------------' `----------------------------------'
### Keymap 4: LOWER layer
,----------------------------------. ,----------------------------------.
| ! | @ | # | $ | % | | ^ | & | * | ( | ) |
|------+------+------+------+------| |------+------+------+------+------|
| CAPS | | UP | | Home | | PgDn | | + | { | } |
|------+------+------+------+------|------.,------|------+------+------+------+------|
| | Left | Down | Right| End | || | PgUp | Mute | Vol- | Vol+ | |
|------+------+------+------+------| || |------+------+------+------+------|
| ~ | | | | Del |------'`------| Ins | | | | |
`----------------------------------' `----------------------------------'
### Keymap 5: RAISE layer
,----------------------------------. ,----------------------------------.
| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
|------+------+------+------+------| |------+------+------+------+------|
| CAPS | | UP | | Home | | PgDn | | = | [ | ] |
|------+------+------+------+------|------.,------|------+------+------+------+------|
| | Left | Down | Right| End | || | PgUp | Prev | Play | Next | |
|------+------+------+------+------| || |------+------+------+------+------|
| ` | | | | Del |------'`------| Ins | | | | |
`----------------------------------' `----------------------------------'
### Keymap 6: ADJUST layer
,----------------------------------. ,----------------------------------.
| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
|------+------+------+------+------| |------+------+------+------+------|
| F11 | | | | | | | PScr | SLck | Paus | F12 |
|------+------+------+------+------|------.,------|------+------+------+------+------|
| |QWERTY|COLEMK|DVORAK|DVORMC| || | | | | | |
|------+------+------+------+------| || |------+------+------+------+------|
| | | | | |------'`------| | | | | RESET|
`----------------------------------' `----------------------------------'

View File

@@ -0,0 +1,175 @@
/* This is the Atreus62 keyboard layout by Xyverz aka u/Zrevyx on r/mk
I've blatantly stolen what works for me from the Planck and Preonic
layouts and modified this file to fit me. Initial credet goes to
u/profet23 for the doing all the work and adding this keyboard to
QMK in the first place.
I've got Dvorak, Qwerty, and Colemak layouts at this time, with the
possibility of adding more in the future.
The bottom row is fairly Kinesis-ish since the Contour and Advantage
keyboards have been my daily drivers for the last 17 years. I hope
You can get some enjoyment out of this layout should you chose it!
CHANGELOG:
0.1 - Initial commit. Based off of Profet's default keymap.
0.2 - Converted to a more Planck/Preonic keymap style file with
persistent layers enabled. Renamed layers to reflect OLKB maps.
Added a TODO list.
TODO:
* Make the layout more efficient, even if it means changing the RAISE
and LOWER functionality.
* Add legends in comments for each layer. Maybe.
* Add a gaming layer.
*/
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include "atreus62.h"
#include "action_layer.h"
#include "eeconfig.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DVORAK 0
#define _QWERTY 1
#define _COLEMAK 2
#define _WOW 3
#define _LOWER 4
#define _RAISE 5
#define _ADJUST 16
enum atreus52_keycodes {
DVORAK = SAFE_RANGE,
QWERTY,
COLEMAK,
WOW,
LOWER,
RAISE
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = { /* dvorak */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS },
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH },
{ KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS },
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LGUI, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT },
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL }
},
[_QWERTY] = { /* qwerty */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS },
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL },
{ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL }
},
[_COLEMAK] = { /* colemak */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS },
{ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL },
{ KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL}
},
[_WOW] = { /* Dvorak with minor modifications for playing World of Warcraft */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS },
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH },
{ KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS },
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LALT, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT },
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, CTL_T(KC_ENT), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
},
[_LOWER] = {
{ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
{ KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______ },
{ _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ }
},
[_RAISE] = {
{ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
{ KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSLS },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______ },
{ _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ }
},
[_ADJUST] = {
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, WOW },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
},
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case WOW:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_WOW);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
};

View File

@@ -0,0 +1,49 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Build Options
# change to "no" to disable the options, or define them in the makefile.mk in
# the appropriate keymap folder that will get included automatically
#
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -0,0 +1,111 @@
// Xyverz' keymap.
// It's based on the default keymap, but Dvorak!
#include "clueboard.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| BS| |PGUP|
* |--------------------------------------------------------------------------| |----|
* | Tab| '| ,| .| P| Y| F| G| C| R| L| /| =| \| |PGDN|
* |--------------------------------------------------------------------------| `----'
* |_FL/Caps| A| O| E| U| I| H| D| H| T| N| S| - | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| ;| Q| J| K| X| B| M| W| V| Z| BS|Shift| UP|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_PGDN, \
LT(_FL, KC_CAPS), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_NUHS, KC_ENT, \
KC_LSFT, KC_RO, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _RS: Reset layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | RGB| |VAL+|
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | |VAL-|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |SAT+|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HUE-|SAT-|HUE+|
* `----------------------------------------------------------------------------------'
*/
[_RS] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
};
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

View File

@@ -34,4 +34,4 @@
#endif
#endif /* KEYBOARDS_ERGODOX_CONFIG_H_ */
#endif /* KEYBOARDS_ERGODOX_CONFIG_H_ */

View File

@@ -49,6 +49,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 255
#define RGBLIGHT_VAL_STEP 12
/* fix space cadet rollover issue */
#define DISABLE_SPACE_CADET_ROLLOVER
// #define RGB_MIDI
#define RGBW_BB_TWI

View File

@@ -74,7 +74,3 @@ OPT_DEFS += -DBOOTLOADER_SIZE=512
SLEEP_LED_ENABLE = no
API_SYSEX_ENABLE ?= no
RGBLIGHT_ENABLE ?= yes
ifndef QUANTUM_DIR
include ../../../Makefile
endif

View File

@@ -1,3 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif
endif

View File

@@ -0,0 +1,107 @@
/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if defined(VISUALIZER_ENABLE)
#include "animations.h"
#include "visualizer.h"
#ifdef LCD_ENABLE
#include "lcd_keyframes.h"
#endif
#ifdef LCD_BACKLIGHT_ENABLE
#include "lcd_backlight_keyframes.h"
#endif
#ifdef LED_ENABLE
#include "led_keyframes.h"
#endif
#include "visualizer_keyframes.h"
#if defined(LCD_ENABLE) && defined(LCD_BACKLIGHT_ENABLE)
// Don't worry, if the startup animation is long, you can use the keyboard like normal
// during that time
keyframe_animation_t default_startup_animation = {
.num_frames = 4,
.loop = false,
.frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(5000), 0},
.frame_functions = {
lcd_keyframe_enable,
backlight_keyframe_enable,
lcd_keyframe_draw_logo,
backlight_keyframe_animate_color,
},
};
keyframe_animation_t default_suspend_animation = {
.num_frames = 4,
.loop = false,
.frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0},
.frame_functions = {
lcd_keyframe_display_layer_text,
backlight_keyframe_animate_color,
lcd_keyframe_disable,
backlight_keyframe_disable,
},
};
#endif
#if defined(LED_ENABLE)
#define CROSSFADE_TIME 1000
#define GRADIENT_TIME 3000
keyframe_animation_t led_test_animation = {
.num_frames = 14,
.loop = true,
.frame_lengths = {
gfxMillisecondsToTicks(1000), // fade in
gfxMillisecondsToTicks(1000), // no op (leds on)
gfxMillisecondsToTicks(1000), // fade out
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
0, // mirror leds
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
0, // normal leds
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
},
.frame_functions = {
led_keyframe_fade_in_all,
keyframe_no_operation,
led_keyframe_fade_out_all,
led_keyframe_crossfade,
led_keyframe_left_to_right_gradient,
led_keyframe_crossfade,
led_keyframe_top_to_bottom_gradient,
led_keyframe_mirror_orientation,
led_keyframe_crossfade,
led_keyframe_left_to_right_gradient,
led_keyframe_crossfade,
led_keyframe_top_to_bottom_gradient,
led_keyframe_normal_orientation,
led_keyframe_crossfade,
},
};
#endif
#endif

View File

@@ -0,0 +1,30 @@
/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
#define KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
#include "visualizer.h"
// You can use these default animations, but of course you can also write your own custom ones instead
extern keyframe_animation_t default_startup_animation;
extern keyframe_animation_t default_suspend_animation;
// An animation for testing and demonstrating the led support, should probably not be used for real world
// cases
extern keyframe_animation_t led_test_animation;
#endif /* KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ */

View File

@@ -40,7 +40,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
#define LED_BRIGHTNESS_LO 15
#define LED_BRIGHTNESS_LO 100
#define LED_BRIGHTNESS_HI 255
/* define if matrix has ghost */
@@ -54,6 +54,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// The visualizer needs gfx thread priorities
#define VISUALIZER_THREAD_PRIORITY (NORMAL_PRIORITY - 2)
#define VISUALIZER_USER_DATA_SIZE 16
/*
* Feature disable options
* These options are also useful to firmware size reduction.

View File

@@ -25,6 +25,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "board_IS31FL3731C.h"
// Can't include led_tables from here
extern const uint8_t CIE1931_CURVE[];
/*===========================================================================*/
/* Driver local definitions. */
/*===========================================================================*/
@@ -100,37 +104,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define IS31
//Generated by http://jared.geek.nz/2013/feb/linear-led-pwm
const unsigned char cie[256] = {
0, 0, 0, 0, 0, 1, 1, 1, 1, 1,
1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
3, 4, 4, 4, 4, 4, 4, 5, 5, 5,
5, 5, 6, 6, 6, 6, 6, 7, 7, 7,
7, 8, 8, 8, 8, 9, 9, 9, 10, 10,
10, 10, 11, 11, 11, 12, 12, 12, 13, 13,
13, 14, 14, 15, 15, 15, 16, 16, 17, 17,
17, 18, 18, 19, 19, 20, 20, 21, 21, 22,
22, 23, 23, 24, 24, 25, 25, 26, 26, 27,
28, 28, 29, 29, 30, 31, 31, 32, 32, 33,
34, 34, 35, 36, 37, 37, 38, 39, 39, 40,
41, 42, 43, 43, 44, 45, 46, 47, 47, 48,
49, 50, 51, 52, 53, 54, 54, 55, 56, 57,
58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
68, 70, 71, 72, 73, 74, 75, 76, 77, 79,
80, 81, 82, 83, 85, 86, 87, 88, 90, 91,
92, 94, 95, 96, 98, 99, 100, 102, 103, 105,
106, 108, 109, 110, 112, 113, 115, 116, 118, 120,
121, 123, 124, 126, 128, 129, 131, 132, 134, 136,
138, 139, 141, 143, 145, 146, 148, 150, 152, 154,
155, 157, 159, 161, 163, 165, 167, 169, 171, 173,
175, 177, 179, 181, 183, 185, 187, 189, 191, 193,
196, 198, 200, 202, 204, 207, 209, 211, 214, 216,
218, 220, 223, 225, 228, 230, 232, 235, 237, 240,
242, 245, 247, 250, 252, 255,
};
/*===========================================================================*/
/* Driver local functions. */
/*===========================================================================*/
@@ -231,7 +204,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
uint8_t* src = PRIV(g)->frame_buffer;
for (int y=0;y<GDISP_SCREEN_HEIGHT;y++) {
for (int x=0;x<GDISP_SCREEN_WIDTH;x++) {
PRIV(g)->write_buffer[get_led_address(g, x, y)]=cie[*src];
PRIV(g)->write_buffer[get_led_address(g, x, y)]=CIE1931_CURVE[*src];
++src;
}
}

View File

@@ -8,8 +8,6 @@
#ifndef _GDISP_LLD_BOARD_H
#define _GDISP_LLD_BOARD_H
#include "print.h"
#define ST7565_LCD_BIAS ST7565_LCD_BIAS_9 // actually 6
#define ST7565_ADC ST7565_ADC_NORMAL
#define ST7565_COM_SCAN ST7565_COM_SCAN_DEC
@@ -39,35 +37,49 @@
// MSB First
// CLK Low by default
static const SPIConfig spi1config = {
NULL,
/* HW dependent part.*/
ST7565_GPIOPORT,
ST7565_SS_PIN,
SPIx_CTARn_FMSZ(7)
| SPIx_CTARn_ASC(7)
| SPIx_CTARn_DT(7)
| SPIx_CTARn_CSSCK(7)
| SPIx_CTARn_PBR(0)
| SPIx_CTARn_BR(7)
//SPI_CR1_BR_0
// Operation complete callback or @p NULL.
.end_cb = NULL,
//The chip select line port - when not using pcs.
.ssport = ST7565_GPIOPORT,
// brief The chip select line pad number - when not using pcs.
.sspad=ST7565_SS_PIN,
// SPI initialization data.
.tar0 =
SPIx_CTARn_FMSZ(7) // Frame size = 8 bytes
| SPIx_CTARn_ASC(1) // After SCK Delay Scaler (min 50 ns) = 55.56ns
| SPIx_CTARn_DT(0) // Delay After Transfer Scaler (no minimum)= 27.78ns
| SPIx_CTARn_CSSCK(0) // PCS to SCK Delay Scaler (min 20 ns) = 27.78ns
| SPIx_CTARn_PBR(0) // Baud Rate Prescaler = 2
| SPIx_CTARn_BR(0) // Baud rate (min 50ns) = 55.56ns
};
static bool_t st7565_is_data_mode = 1;
static GFXINLINE void acquire_bus(GDisplay *g) {
(void) g;
// Only the LCD is using the SPI bus, so no need to acquire
// spiAcquireBus(&SPID1);
spiSelect(&SPID1);
}
static GFXINLINE void release_bus(GDisplay *g) {
(void) g;
// Only the LCD is using the SPI bus, so no need to release
//spiReleaseBus(&SPID1);
spiUnselect(&SPID1);
}
static GFXINLINE void init_board(GDisplay *g) {
(void) g;
palSetPadModeNamed(A0, PAL_MODE_OUTPUT_PUSHPULL);
palSetPad(ST7565_GPIOPORT, ST7565_A0_PIN);
st7565_is_data_mode = 1;
palSetPadModeNamed(RST, PAL_MODE_OUTPUT_PUSHPULL);
palSetPad(ST7565_GPIOPORT, ST7565_RST_PIN);
palSetPadModeRaw(MOSI, ST7565_SPI_MODE);
palSetPadModeRaw(SLCK, ST7565_SPI_MODE);
palSetPadModeRaw(SS, ST7565_SPI_MODE);
palSetPadModeRaw(SS, PAL_MODE_OUTPUT_PUSHPULL);
spiInit();
spiStart(&SPID1, &spi1config);
spiSelect(&SPID1);
release_bus(g);
}
static GFXINLINE void post_init_board(GDisplay *g) {
@@ -84,43 +96,17 @@ static GFXINLINE void setpin_reset(GDisplay *g, bool_t state) {
}
}
static GFXINLINE void acquire_bus(GDisplay *g) {
(void) g;
// Only the LCD is using the SPI bus, so no need to acquire
// spiAcquireBus(&SPID1);
static GFXINLINE void enter_data_mode(GDisplay *g) {
palSetPad(ST7565_GPIOPORT, ST7565_A0_PIN);
}
static GFXINLINE void release_bus(GDisplay *g) {
(void) g;
// Only the LCD is using the SPI bus, so no need to release
//spiReleaseBus(&SPID1);
static GFXINLINE void enter_cmd_mode(GDisplay *g) {
palClearPad(ST7565_GPIOPORT, ST7565_A0_PIN);
}
static GFXINLINE void write_cmd(GDisplay *g, uint8_t cmd) {
(void) g;
if (st7565_is_data_mode) {
// The sleeps need to be at lest 10 vs 25 ns respectively
// So let's sleep two ticks, one tick might not be enough
// if we are at the end of the tick
chThdSleep(2);
palClearPad(ST7565_GPIOPORT, ST7565_A0_PIN);
chThdSleep(2);
st7565_is_data_mode = 0;
}
spiSend(&SPID1, 1, &cmd);
}
static GFXINLINE void write_data(GDisplay *g, uint8_t* data, uint16_t length) {
(void) g;
if (!st7565_is_data_mode) {
// The sleeps need to be at lest 10 vs 25 ns respectively
// So let's sleep two ticks, one tick might not be enough
// if we are at the end of the tick
chThdSleep(2);
palSetPad(ST7565_GPIOPORT, ST7565_A0_PIN);
chThdSleep(2);
st7565_is_data_mode = 1;
}
spiSend(&SPID1, length, data);
}

View File

@@ -20,16 +20,16 @@
/*===========================================================================*/
#ifndef GDISP_SCREEN_HEIGHT
#define GDISP_SCREEN_HEIGHT 32
#define GDISP_SCREEN_HEIGHT 32
#endif
#ifndef GDISP_SCREEN_WIDTH
#define GDISP_SCREEN_WIDTH 128
#define GDISP_SCREEN_WIDTH 128
#endif
#ifndef GDISP_INITIAL_CONTRAST
#define GDISP_INITIAL_CONTRAST 0
#define GDISP_INITIAL_CONTRAST 35
#endif
#ifndef GDISP_INITIAL_BACKLIGHT
#define GDISP_INITIAL_BACKLIGHT 100
#define GDISP_INITIAL_BACKLIGHT 100
#endif
#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
@@ -40,16 +40,16 @@
/* Driver config defaults for backward compatibility. */
/*===========================================================================*/
#ifndef ST7565_LCD_BIAS
#define ST7565_LCD_BIAS ST7565_LCD_BIAS_7
#define ST7565_LCD_BIAS ST7565_LCD_BIAS_7
#endif
#ifndef ST7565_ADC
#define ST7565_ADC ST7565_ADC_NORMAL
#define ST7565_ADC ST7565_ADC_NORMAL
#endif
#ifndef ST7565_COM_SCAN
#define ST7565_COM_SCAN ST7565_COM_SCAN_INC
#define ST7565_COM_SCAN ST7565_COM_SCAN_INC
#endif
#ifndef ST7565_PAGE_ORDER
#define ST7565_PAGE_ORDER 0,1,2,3
#define ST7565_PAGE_ORDER 0,1,2,3
#endif
/*===========================================================================*/
@@ -58,12 +58,24 @@
typedef struct{
bool_t buffer2;
uint8_t data_pos;
uint8_t data[16];
uint8_t ram[GDISP_SCREEN_HEIGHT * GDISP_SCREEN_WIDTH / 8];
}PrivData;
// Some common routines and macros
#define PRIV(g) ((PrivData*)g->priv)
#define RAM(g) (PRIV(g)->ram)
static GFXINLINE void write_cmd(GDisplay* g, uint8_t cmd) {
PRIV(g)->data[PRIV(g)->data_pos++] = cmd;
}
static GFXINLINE void flush_cmd(GDisplay* g) {
write_data(g, PRIV(g)->data, PRIV(g)->data_pos);
PRIV(g)->data_pos = 0;
}
#define write_cmd2(g, cmd1, cmd2) { write_cmd(g, cmd1); write_cmd(g, cmd2); }
#define write_cmd3(g, cmd1, cmd2, cmd3) { write_cmd(g, cmd1); write_cmd(g, cmd2); write_cmd(g, cmd3); }
@@ -86,207 +98,232 @@ typedef struct{
*/
LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
// The private area is the display surface.
g->priv = gfxAlloc(sizeof(PrivData));
PRIV(g)->buffer2 = false;
// The private area is the display surface.
g->priv = gfxAlloc(sizeof(PrivData));
PRIV(g)->buffer2 = false;
PRIV(g)->data_pos = 0;
// Initialise the board interface
init_board(g);
// Initialise the board interface
init_board(g);
// Hardware reset
setpin_reset(g, TRUE);
gfxSleepMilliseconds(20);
setpin_reset(g, FALSE);
gfxSleepMilliseconds(20);
// Hardware reset
setpin_reset(g, TRUE);
gfxSleepMilliseconds(20);
setpin_reset(g, FALSE);
gfxSleepMilliseconds(20);
acquire_bus(g);
enter_cmd_mode(g);
acquire_bus(g);
write_cmd(g, ST7565_DISPLAY_OFF);
write_cmd(g, ST7565_LCD_BIAS);
write_cmd(g, ST7565_RESET);
write_cmd(g, ST7565_LCD_BIAS);
write_cmd(g, ST7565_ADC);
write_cmd(g, ST7565_COM_SCAN);
write_cmd(g, ST7565_RESISTOR_RATIO | 0x1);
write_cmd2(g, ST7565_CONTRAST, GDISP_INITIAL_CONTRAST);
// turn on internal power supply (VC=1, VR=1, VF=1)
write_cmd(g, ST7565_POWER_CONTROL | 0x07);
write_cmd(g, ST7565_INVERT_DISPLAY);
write_cmd(g, ST7565_ALLON_NORMAL);
write_cmd(g, ST7565_START_LINE | 0);
write_cmd(g, ST7565_RESISTOR_RATIO | 0x6);
// turn on voltage converter (VC=1, VR=0, VF=0)
write_cmd(g, ST7565_POWER_CONTROL | 0x04);
delay_ms(50);
// turn on voltage regulator (VC=1, VR=1, VF=0)
write_cmd(g, ST7565_POWER_CONTROL | 0x06);
delay_ms(50);
// turn on voltage follower (VC=1, VR=1, VF=1)
write_cmd(g, ST7565_POWER_CONTROL | 0x07);
delay_ms(50);
write_cmd(g, 0xE2);
write_cmd(g, ST7565_COM_SCAN);
write_cmd2(g, ST7565_CONTRAST, GDISP_INITIAL_CONTRAST*64/101);
//write_cmd2(g, ST7565_CONTRAST, 0);
write_cmd(g, ST7565_DISPLAY_ON);
write_cmd(g, ST7565_ALLON_NORMAL);
write_cmd(g, ST7565_INVERT_DISPLAY);
write_cmd(g, ST7565_RMW);
write_cmd(g, ST7565_RMW);
flush_cmd(g);
// Finish Init
post_init_board(g);
// Release the bus
release_bus(g);
// Release the bus
release_bus(g);
/* Initialise the GDISP structure */
g->g.Width = GDISP_SCREEN_WIDTH;
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Orientation = GDISP_ROTATE_0;
g->g.Powermode = powerOn;
g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
g->g.Contrast = GDISP_INITIAL_CONTRAST;
return TRUE;
/* Initialise the GDISP structure */
g->g.Width = GDISP_SCREEN_WIDTH;
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Orientation = GDISP_ROTATE_0;
g->g.Powermode = powerOff;
g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
g->g.Contrast = GDISP_INITIAL_CONTRAST;
return TRUE;
}
#if GDISP_HARDWARE_FLUSH
LLDSPEC void gdisp_lld_flush(GDisplay *g) {
unsigned p;
LLDSPEC void gdisp_lld_flush(GDisplay *g) {
unsigned p;
// Don't flush if we don't need it.
if (!(g->flags & GDISP_FLG_NEEDFLUSH))
return;
// Don't flush if we don't need it.
if (!(g->flags & GDISP_FLG_NEEDFLUSH))
return;
acquire_bus(g);
unsigned dstOffset = (PRIV(g)->buffer2 ? 4 : 0);
for (p = 0; p < 4; p++) {
write_cmd(g, ST7565_PAGE | (p + dstOffset));
write_cmd(g, ST7565_COLUMN_MSB | 0);
write_cmd(g, ST7565_COLUMN_LSB | 0);
write_cmd(g, ST7565_RMW);
write_data(g, RAM(g) + (p*GDISP_SCREEN_WIDTH), GDISP_SCREEN_WIDTH);
}
unsigned line = (PRIV(g)->buffer2 ? 32 : 0);
write_cmd(g, ST7565_START_LINE | line);
PRIV(g)->buffer2 = !PRIV(g)->buffer2;
release_bus(g);
acquire_bus(g);
enter_cmd_mode(g);
unsigned dstOffset = (PRIV(g)->buffer2 ? 4 : 0);
for (p = 0; p < 4; p++) {
write_cmd(g, ST7565_PAGE | (p + dstOffset));
write_cmd(g, ST7565_COLUMN_MSB | 0);
write_cmd(g, ST7565_COLUMN_LSB | 0);
write_cmd(g, ST7565_RMW);
flush_cmd(g);
enter_data_mode(g);
write_data(g, RAM(g) + (p*GDISP_SCREEN_WIDTH), GDISP_SCREEN_WIDTH);
enter_cmd_mode(g);
}
unsigned line = (PRIV(g)->buffer2 ? 32 : 0);
write_cmd(g, ST7565_START_LINE | line);
flush_cmd(g);
PRIV(g)->buffer2 = !PRIV(g)->buffer2;
release_bus(g);
g->flags &= ~GDISP_FLG_NEEDFLUSH;
}
g->flags &= ~GDISP_FLG_NEEDFLUSH;
}
#endif
#if GDISP_HARDWARE_DRAWPIXEL
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
coord_t x, y;
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_90:
x = g->p.y;
y = GDISP_SCREEN_HEIGHT-1 - g->p.x;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = GDISP_SCREEN_HEIGHT-1 - g->p.y;
break;
case GDISP_ROTATE_270:
x = GDISP_SCREEN_HEIGHT-1 - g->p.y;
y = g->p.x;
break;
}
if (gdispColor2Native(g->p.color) != Black)
RAM(g)[xyaddr(x, y)] |= xybit(y);
else
RAM(g)[xyaddr(x, y)] &= ~xybit(y);
g->flags |= GDISP_FLG_NEEDFLUSH;
}
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_90:
x = g->p.y;
y = GDISP_SCREEN_HEIGHT-1 - g->p.x;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = GDISP_SCREEN_HEIGHT-1 - g->p.y;
break;
case GDISP_ROTATE_270:
x = GDISP_SCREEN_HEIGHT-1 - g->p.y;
y = g->p.x;
break;
}
if (gdispColor2Native(g->p.color) != Black)
RAM(g)[xyaddr(x, y)] |= xybit(y);
else
RAM(g)[xyaddr(x, y)] &= ~xybit(y);
g->flags |= GDISP_FLG_NEEDFLUSH;
}
#endif
#if GDISP_HARDWARE_PIXELREAD
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
coord_t x, y;
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_90:
x = g->p.y;
y = GDISP_SCREEN_HEIGHT-1 - g->p.x;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = GDISP_SCREEN_HEIGHT-1 - g->p.y;
break;
case GDISP_ROTATE_270:
x = GDISP_SCREEN_HEIGHT-1 - g->p.y;
y = g->p.x;
break;
}
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? White : Black;
}
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_90:
x = g->p.y;
y = GDISP_SCREEN_HEIGHT-1 - g->p.x;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = GDISP_SCREEN_HEIGHT-1 - g->p.y;
break;
case GDISP_ROTATE_270:
x = GDISP_SCREEN_HEIGHT-1 - g->p.y;
y = g->p.x;
break;
}
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? White : Black;
}
#endif
LLDSPEC void gdisp_lld_blit_area(GDisplay *g) {
uint8_t* buffer = (uint8_t*)g->p.ptr;
int linelength = g->p.cx;
for (int i = 0; i < g->p.cy; i++) {
unsigned dstx = g->p.x;
unsigned dsty = g->p.y + i;
unsigned srcx = g->p.x1;
unsigned srcy = g->p.y1 + i;
unsigned srcbit = srcy * g->p.x2 + srcx;
for(int j=0; j < linelength; j++) {
uint8_t src = buffer[srcbit / 8];
uint8_t bit = 7-(srcbit % 8);
uint8_t bitset = (src >> bit) & 1;
uint8_t* dst = &(RAM(g)[xyaddr(dstx, dsty)]);
if (bitset) {
*dst |= xybit(dsty);
}
else {
*dst &= ~xybit(dsty);
}
dstx++;
srcbit++;
}
}
g->flags |= GDISP_FLG_NEEDFLUSH;
}
#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
LLDSPEC void gdisp_lld_control(GDisplay *g) {
switch(g->p.x) {
case GDISP_CONTROL_POWER:
if (g->g.Powermode == (powermode_t)g->p.ptr)
return;
switch((powermode_t)g->p.ptr) {
case powerOff:
case powerSleep:
case powerDeepSleep:
acquire_bus(g);
write_cmd(g, ST7565_DISPLAY_OFF);
release_bus(g);
break;
case powerOn:
acquire_bus(g);
write_cmd(g, ST7565_DISPLAY_ON);
release_bus(g);
break;
default:
return;
}
g->g.Powermode = (powermode_t)g->p.ptr;
return;
LLDSPEC void gdisp_lld_control(GDisplay *g) {
switch(g->p.x) {
case GDISP_CONTROL_POWER:
if (g->g.Powermode == (powermode_t)g->p.ptr)
return;
switch((powermode_t)g->p.ptr) {
case powerOff:
case powerSleep:
case powerDeepSleep:
acquire_bus(g);
enter_cmd_mode(g);
write_cmd(g, ST7565_DISPLAY_OFF);
flush_cmd(g);
release_bus(g);
break;
case powerOn:
acquire_bus(g);
enter_cmd_mode(g);
write_cmd(g, ST7565_DISPLAY_ON);
flush_cmd(g);
release_bus(g);
break;
default:
return;
}
g->g.Powermode = (powermode_t)g->p.ptr;
return;
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
/* Rotation is handled by the drawing routines */
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
default:
return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
return;
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
/* Rotation is handled by the drawing routines */
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
default:
return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
return;
case GDISP_CONTROL_CONTRAST:
if ((unsigned)g->p.ptr > 100)
g->p.ptr = (void *)100;
acquire_bus(g);
write_cmd2(g, ST7565_CONTRAST, ((((unsigned)g->p.ptr)<<6)/101) & 0x3F);
release_bus(g);
g->g.Contrast = (unsigned)g->p.ptr;
return;
}
}
case GDISP_CONTROL_CONTRAST:
g->g.Contrast = (unsigned)g->p.ptr & 63;
acquire_bus(g);
enter_cmd_mode(g);
write_cmd2(g, ST7565_CONTRAST, g->g.Contrast);
flush_cmd(g);
release_bus(g);
return;
}
}
#endif // GDISP_NEED_CONTROL
#endif // GFX_USE_GDISP

View File

@@ -14,12 +14,13 @@
/* Driver hardware support. */
/*===========================================================================*/
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_HARDWARE_BITFILLS TRUE
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_MONO
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_MONO
#endif /* GFX_USE_GDISP */

View File

@@ -34,4 +34,6 @@
#define ST7565_RESISTOR_RATIO 0x20
#define ST7565_POWER_CONTROL 0x28
#define ST7565_RESET 0xE2
#endif /* _ST7565_H */

View File

@@ -143,7 +143,7 @@
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_CLEARS FALSE
#define GDISP_HARDWARE_FILLS FALSE
#define GDISP_HARDWARE_BITFILLS FALSE
//#define GDISP_HARDWARE_BITFILLS FALSE
#define GDISP_HARDWARE_SCROLL FALSE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE

View File

@@ -70,10 +70,33 @@ void lcd_backlight_hal_init(void) {
RGB_PORT->PCR[BLUE_PIN] = RGB_MODE;
}
static uint16_t cie_lightness(uint16_t v) {
// The CIE 1931 formula for lightness
// Y = luminance (output) 0-1
// L = lightness input 0 - 100
// Y = (L* / 902.3) if L* <= 8
// Y = ((L* + 16) / 116)^3 if L* > 8
float l = 100.0f * (v / 65535.0f);
float y = 0.0f;
if (l <= 8.0f) {
y = l / 902.3;
}
else {
y = ((l + 16.0f) / 116.0f);
y = y * y * y;
if (y > 1.0f) {
y = 1.0f;
}
}
return y * 65535.0f;
}
void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
CHANNEL_RED.CnV = r;
CHANNEL_GREEN.CnV = g;
CHANNEL_BLUE.CnV = b;
CHANNEL_RED.CnV = cie_lightness(r);
CHANNEL_GREEN.CnV = cie_lightness(g);
CHANNEL_BLUE.CnV = cie_lightness(b);
}
__attribute__ ((weak))
@@ -103,34 +126,48 @@ void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void ergodox_board_led_on(void){
}
__attribute__ ((weak))
void ergodox_right_led_1_on(void){
}
__attribute__ ((weak))
void ergodox_right_led_2_on(void){
}
__attribute__ ((weak))
void ergodox_right_led_3_on(void){
}
void ergodox_right_led_on(uint8_t led){
}
__attribute__ ((weak))
void ergodox_board_led_off(void){
}
__attribute__ ((weak))
void ergodox_right_led_1_off(void){
}
__attribute__ ((weak))
void ergodox_right_led_2_off(void){
}
__attribute__ ((weak))
void ergodox_right_led_3_off(void){
}
void ergodox_right_led_off(uint8_t led){
__attribute__ ((weak))
void ergodox_right_led_1_set(uint8_t n) {
}
__attribute__ ((weak))
void ergodox_right_led_2_set(uint8_t n) {
}
__attribute__ ((weak))
void ergodox_right_led_3_set(uint8_t n) {
}
#ifdef ONEHAND_ENABLE

View File

@@ -7,13 +7,38 @@ void ergodox_board_led_on(void);
void ergodox_right_led_1_on(void);
void ergodox_right_led_2_on(void);
void ergodox_right_led_3_on(void);
void ergodox_right_led_on(uint8_t led);
inline void ergodox_right_led_on(uint8_t led) {
switch (led) {
case 0:
ergodox_right_led_1_on();
break;
case 1:
ergodox_right_led_2_on();
break;
case 2:
ergodox_right_led_3_on();
break;
}
}
void ergodox_board_led_off(void);
void ergodox_right_led_1_off(void);
void ergodox_right_led_2_off(void);
void ergodox_right_led_3_off(void);
void ergodox_right_led_off(uint8_t led);
inline void ergodox_right_led_off(uint8_t led) {
switch (led) {
case 0:
ergodox_right_led_1_off();
break;
case 1:
ergodox_right_led_2_off();
break;
case 2:
ergodox_right_led_3_off();
break;
}
}
inline void ergodox_led_all_on(void)
{
@@ -31,36 +56,22 @@ inline void ergodox_led_all_off(void)
ergodox_right_led_3_off();
}
inline void ergodox_right_led_1_set(uint8_t n){
if (n) {
ergodox_right_led_1_on();
} else {
ergodox_right_led_1_off();
}
}
inline void ergodox_right_led_2_set(uint8_t n){
if (n) {
ergodox_right_led_2_on();
} else {
ergodox_right_led_2_off();
}
}
inline void ergodox_right_led_3_set(uint8_t n){
if (n) {
ergodox_right_led_3_on();
} else {
ergodox_right_led_3_off();
}
}
void ergodox_right_led_1_set(uint8_t n);
void ergodox_right_led_2_set(uint8_t n);
void ergodox_right_led_3_set(uint8_t n);
inline void ergodox_right_led_set(uint8_t led, uint8_t n){
if (n) {
ergodox_right_led_on(led);
} else {
ergodox_right_led_off(led);
}
switch (led) {
case 0:
ergodox_right_led_1_set(n);
break;
case 1:
ergodox_right_led_2_set(n);
break;
case 2:
ergodox_right_led_3_set(n);
break;
}
}
inline void ergodox_led_all_set(uint8_t n) {

View File

@@ -24,6 +24,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "print.h"
#include "debug.h"
#include "matrix.h"
#include "serial_link/system/serial_link.h"
/*

View File

@@ -1,6 +1,7 @@
# project specific files
SRC = matrix.c \
led.c
led.c \
animations.c
## chip/board settings
# - the next two should match the directories in
@@ -59,21 +60,17 @@ OPT_DEFS += -DCORTEX_VTOR_INIT=0x00002000
#
CUSTOM_MATRIX ?= yes # Custom matrix file
SERIAL_LINK_ENABLE = yes
VISUALIZER_ENABLE ?= no #temporarily disabled to make everything compile
VISUALIZER_ENABLE ?= yes
LCD_ENABLE ?= yes
LED_ENABLE ?= yes
LED_ENABLE ?= no
LCD_BACKLIGHT_ENABLE ?= yes
MIDI_ENABLE = no
RGBLIGHT_ENABLE = no
ifndef QUANTUM_DIR
include ../../../Makefile
endif
ifdef LCD_ENABLE
include $(SUBPROJECT_PATH)/drivers/gdisp/st7565ergodox/driver.mk
endif
ifdef LED_ENABLE
include $(SUBPROJECT_PATH)/drivers/gdisp/IS31FL3731C/driver.mk
endif
endif

View File

@@ -0,0 +1,123 @@
/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
#define KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
// Currently we are assuming that both the backlight and LCD are enabled
// But it's entirely possible to write a custom visualizer that use only
// one of them
#ifndef LCD_BACKLIGHT_ENABLE
#error This visualizer needs that LCD backlight is enabled
#endif
#ifndef LCD_ENABLE
#error This visualizer needs that LCD is enabled
#endif
#include "visualizer.h"
#include "visualizer_keyframes.h"
#include "lcd_keyframes.h"
#include "lcd_backlight_keyframes.h"
#include "system/serial_link.h"
#include "led.h"
#include "animations.h"
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
static bool initial_update = true;
// Feel free to modify the animations below, or even add new ones if needed
static keyframe_animation_t lcd_layer_display = {
.num_frames = 1,
.loop = false,
.frame_lengths = {gfxMillisecondsToTicks(0)},
.frame_functions = {lcd_keyframe_display_layer_and_led_states}
};
// The color animation animates the LCD color when you change layers
static keyframe_animation_t color_animation = {
.num_frames = 2,
.loop = false,
// Note that there's a 200 ms no-operation frame,
// this prevents the color from changing when activating the layer
// momentarily
.frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)},
.frame_functions = {keyframe_no_operation, backlight_keyframe_animate_color},
};
void initialize_user_visualizer(visualizer_state_t* state) {
// The brightness will be dynamically adjustable in the future
// But for now, change it here.
lcd_backlight_brightness(130);
state->current_lcd_color = initial_color;
state->target_lcd_color = logo_background_color;
initial_update = true;
start_keyframe_animation(&default_startup_animation);
}
// This function should be implemented by the keymap visualizer
// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
// that the simple_visualizer assumes that you are updating
// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
// stopped. This can be done by either double buffering it or by using constant strings
static void get_visualizer_layer_and_color(visualizer_state_t* state);
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
// Add more tests, change the colors and layer texts here
// Usually you want to check the high bits (higher layers first)
// because that's the order layers are processed for keypresses
// You can for check for example:
// state->status.layer
// state->status.default_layer
// state->status.leds (see led.h for available statuses)
uint32_t prev_color = state->target_lcd_color;
const char* prev_layer_text = state->layer_text;
get_visualizer_layer_and_color(state);
if (initial_update || prev_color != state->target_lcd_color) {
start_keyframe_animation(&color_animation);
}
if (initial_update || prev_layer_text != state->layer_text) {
start_keyframe_animation(&lcd_layer_display);
}
// You can also stop existing animations, and start your custom ones here
// remember that you should normally have only one animation for the LCD
// and one for the background. But you can also combine them if you want.
}
void user_visualizer_suspend(visualizer_state_t* state) {
state->layer_text = "Suspending...";
uint8_t hue = LCD_HUE(state->current_lcd_color);
uint8_t sat = LCD_SAT(state->current_lcd_color);
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
start_keyframe_animation(&default_suspend_animation);
}
void user_visualizer_resume(visualizer_state_t* state) {
state->current_lcd_color = initial_color;
state->target_lcd_color = logo_background_color;
initial_update = true;
start_keyframe_animation(&default_startup_animation);
}
#endif /* KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_ */

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@@ -0,0 +1,329 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Currently we are assuming that both the backlight and LCD are enabled
// But it's entirely possible to write a custom visualizer that use only
// one of them
#ifndef LCD_BACKLIGHT_ENABLE
#error This visualizer needs that LCD backlight is enabled
#endif
#ifndef LCD_ENABLE
#error This visualizer needs that LCD is enabled
#endif
#include "visualizer.h"
#include "visualizer_keyframes.h"
#include "lcd_keyframes.h"
#include "lcd_backlight_keyframes.h"
#include "system/serial_link.h"
#include "animations.h"
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
static const uint32_t led_emulation_colors[4] = {
LCD_COLOR(0, 0, 0),
LCD_COLOR(255, 255, 255),
LCD_COLOR(84, 255, 255),
LCD_COLOR(168, 255, 255),
};
static uint32_t next_led_target_color = 0;
typedef enum {
LCD_STATE_INITIAL,
LCD_STATE_LAYER_BITMAP,
LCD_STATE_BITMAP_AND_LEDS,
} lcd_state_t;
static lcd_state_t lcd_state = LCD_STATE_INITIAL;
typedef struct {
uint8_t led_on;
uint8_t led1;
uint8_t led2;
uint8_t led3;
} visualizer_user_data_t;
// Don't access from visualization function, use the visualizer state instead
static visualizer_user_data_t user_data_keyboard = {
.led_on = 0,
.led1 = LED_BRIGHTNESS_HI,
.led2 = LED_BRIGHTNESS_HI,
.led3 = LED_BRIGHTNESS_HI,
};
_Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
"Please increase the VISUALIZER_USER_DATA_SIZE");
// Feel free to modify the animations below, or even add new ones if needed
// The color animation animates the LCD color when you change layers
static keyframe_animation_t one_led_color = {
.num_frames = 1,
.loop = false,
.frame_lengths = {gfxMillisecondsToTicks(0)},
.frame_functions = {backlight_keyframe_set_color},
};
bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
uint32_t temp = next_led_target_color;
next_led_target_color = state->target_lcd_color;
state->target_lcd_color = temp;
return false;
}
// The color animation animates the LCD color when you change layers
static keyframe_animation_t two_led_colors = {
.num_frames = 2,
.loop = true,
.frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
.frame_functions = {backlight_keyframe_set_color, swap_led_target_color},
};
// The LCD animation alternates between the layer name display and a
// bitmap that displays all active layers
static keyframe_animation_t lcd_bitmap_animation = {
.num_frames = 1,
.loop = false,
.frame_lengths = {gfxMillisecondsToTicks(0)},
.frame_functions = {lcd_keyframe_display_layer_bitmap},
};
static keyframe_animation_t lcd_bitmap_leds_animation = {
.num_frames = 2,
.loop = true,
.frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
.frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
};
void initialize_user_visualizer(visualizer_state_t* state) {
// The brightness will be dynamically adjustable in the future
// But for now, change it here.
lcd_backlight_brightness(130);
state->current_lcd_color = initial_color;
state->target_lcd_color = logo_background_color;
lcd_state = LCD_STATE_INITIAL;
start_keyframe_animation(&default_startup_animation);
}
inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
return user_data->led_on & (1u << num);
}
static uint8_t get_led_index_master(visualizer_user_data_t* user_data) {
for (int i=0; i < 3; i++) {
if (is_led_on(user_data, i)) {
return i + 1;
}
}
return 0;
}
static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) {
uint8_t master_index = get_led_index_master(user_data);
if (master_index!=0) {
for (int i=master_index; i < 3; i++) {
if (is_led_on(user_data, i)) {
return i + 1;
}
}
}
return 0;
}
static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) {
if (is_led_on(user_data, 0) &&
is_led_on(user_data, 1) &&
is_led_on(user_data, 2)) {
return 3;
}
return 0;
}
static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) {
switch (index) {
case 1:
return user_data->led1;
case 2:
return user_data->led2;
case 3:
return user_data->led3;
}
return 0;
}
static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data;
visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data;
uint8_t new_index;
uint8_t old_index;
if (is_serial_link_master()) {
new_index = get_led_index_master(user_data_new);
old_index = get_led_index_master(user_data_old);
}
else {
new_index = get_led_index_slave(user_data_new);
old_index = get_led_index_slave(user_data_old);
}
uint8_t new_secondary_index = get_secondary_led_index(user_data_new);
uint8_t old_secondary_index = get_secondary_led_index(user_data_old);
uint8_t old_brightness = get_brightness(user_data_old, old_index);
uint8_t new_brightness = get_brightness(user_data_new, new_index);
uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index);
uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index);
if (lcd_state == LCD_STATE_INITIAL ||
new_index != old_index ||
new_secondary_index != old_secondary_index ||
new_brightness != old_brightness ||
new_secondary_brightness != old_secondary_brightness) {
if (new_secondary_index != 0) {
state->target_lcd_color = change_lcd_color_intensity(
led_emulation_colors[new_index], new_brightness);
next_led_target_color = change_lcd_color_intensity(
led_emulation_colors[new_secondary_index], new_secondary_brightness);
stop_keyframe_animation(&one_led_color);
start_keyframe_animation(&two_led_colors);
} else {
state->target_lcd_color = change_lcd_color_intensity(
led_emulation_colors[new_index], new_brightness);
stop_keyframe_animation(&two_led_colors);
start_keyframe_animation(&one_led_color);
}
}
}
static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
if (state->status.leds) {
if (lcd_state != LCD_STATE_BITMAP_AND_LEDS ||
state->status.leds != prev_status->leds ||
state->status.layer != prev_status->layer ||
state->status.default_layer != prev_status->default_layer) {
// NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case
stop_keyframe_animation(&lcd_bitmap_animation);
lcd_state = LCD_STATE_BITMAP_AND_LEDS;
// For information:
// The logic in this function makes sure that this doesn't happen, but if you call start on an
// animation that is already playing it will be restarted.
start_keyframe_animation(&lcd_bitmap_leds_animation);
}
} else {
if (lcd_state != LCD_STATE_LAYER_BITMAP ||
state->status.layer != prev_status->layer ||
state->status.default_layer != prev_status->default_layer) {
stop_keyframe_animation(&lcd_bitmap_leds_animation);
lcd_state = LCD_STATE_LAYER_BITMAP;
start_keyframe_animation(&lcd_bitmap_animation);
}
}
}
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
// Check the status here to start and stop animations
// You might have to save some state, like the current animation here so that you can start the right
// This function is called every time the status changes
// NOTE that this is called from the visualizer thread, so don't access anything else outside the status
// This is also important because the slave won't have access to the active layer for example outside the
// status.
update_emulated_leds(state, prev_status);
update_lcd_text(state, prev_status);
}
void user_visualizer_suspend(visualizer_state_t* state) {
state->layer_text = "Suspending...";
uint8_t hue = LCD_HUE(state->current_lcd_color);
uint8_t sat = LCD_SAT(state->current_lcd_color);
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
start_keyframe_animation(&default_suspend_animation);
}
void user_visualizer_resume(visualizer_state_t* state) {
state->current_lcd_color = initial_color;
state->target_lcd_color = logo_background_color;
lcd_state = LCD_STATE_INITIAL;
start_keyframe_animation(&default_startup_animation);
}
void ergodox_board_led_on(void){
// No board led support
}
void ergodox_right_led_1_on(void){
user_data_keyboard.led_on |= (1u << 0);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_2_on(void){
user_data_keyboard.led_on |= (1u << 1);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_3_on(void){
user_data_keyboard.led_on |= (1u << 2);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_board_led_off(void){
// No board led support
}
void ergodox_right_led_1_off(void){
user_data_keyboard.led_on &= ~(1u << 0);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_2_off(void){
user_data_keyboard.led_on &= ~(1u << 1);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_3_off(void){
user_data_keyboard.led_on &= ~(1u << 2);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_1_set(uint8_t n) {
user_data_keyboard.led1 = n;
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_2_set(uint8_t n) {
user_data_keyboard.led2 = n;
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_3_set(uint8_t n) {
user_data_keyboard.led3 = n;
visualizer_set_user_data(&user_data_keyboard);
}

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@@ -0,0 +1,42 @@
/*
Copyright 2017 Fred Sundvik
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "simple_visualizer.h"
// This function should be implemented by the keymap visualizer
// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
// that the simple_visualizer assumes that you are updating
// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
// stopped. This can be done by either double buffering it or by using constant strings
static void get_visualizer_layer_and_color(visualizer_state_t* state) {
uint8_t saturation = 60;
if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
saturation = 255;
}
if (state->status.layer & 0x4) {
state->target_lcd_color = LCD_COLOR(0, saturation, 0xFF);
state->layer_text = "Media & Mouse";
}
else if (state->status.layer & 0x2) {
state->target_lcd_color = LCD_COLOR(168, saturation, 0xFF);
state->layer_text = "Symbol";
}
else {
state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF);
state->layer_text = "Default";
}
}

View File

@@ -311,12 +311,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
break;
case SWITCH_NDS:
if (record->event.pressed) {
return MACRO( D(LSFT), T(F11), U(LSFT), W(500), D(LALT), T(TAB), U(LALT), END);
return MACRO( D(LSFT), T(F11), U(LSFT), W(255), D(LALT), T(TAB), U(LALT), END);
}
break;
case OPEN_CLOSE_PAREN:
if (record->event.pressed) {
return MACRO( D(LSFT), T(LPRN), T(RPRN), U(LSFT), T(LEFT), END);
return MACRO( D(LSFT), T(9), T(0), U(LSFT), T(LEFT), END);
}
break;
case OPEN_CLOSE_BRACKET:
@@ -326,7 +326,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
break;
case OPEN_CLOSE_CURLY:
if (record->event.pressed) {
return MACRO( D(LSFT), T(LCBR), T(RCBR), U(LSFT), T(LEFT), END);
return MACRO( D(LSFT), T(LBRC), T(RBRC), U(LSFT), T(LEFT), END);
}
break;
case OPEN_CLOSE_SINGLE_QUOTE:

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@@ -0,0 +1,69 @@
# ErgoDox Familiar Layout
Familiar layout for those who regularly switch back and forth from ErgoDox to regular QWERTY.
[![License: GPL v3](https://img.shields.io/badge/License-GPL%20v3-blue.svg)](../../../../license_GPLv3.md../../../../license_GPLv3.md) [![standard-readme compliant](https://img.shields.io/badge/readme%20style-standard-brightgreen.svg)](https://github.com/RichardLitt/standard-readme)
## Table of Contents
- [Background](#background)
- [Install](#install)
- [Usage](#usage)
- [Layers](#layers)
- [Contribute](#contribute)
- [Issues](#issues)
- [License](#license)
## Background
This layout is built to be as familiar as possible for users coming directly from a default (QWERTY US) keyboard, while gaining as much advantage as possible from the ErgoDox and QMK featureset. I use an ErgoDoxEZ at home, but I don't have a regular office (CS grad student) so I regularly use either my laptop or a default-setup lab computer; I context switch daily so this layout is meant to reduce the mental overhead as much as possible.
The default ErgoDoxEZ layout is probably more optimized as a solo daily driver - as are a lot of the others available keymaps. The focus of this layout is to get as much from the 'Dox as possible without overly disrupting long-established muscle memory.
Key features of the familiar layout:
1. QWERTY default layout.
1. International symbols layer, mapped in the US-International layout default positions, through [UCIS](https://github.com/qmk/qmk_firmware/wiki/Unicode-and-additional-language-support#ucis_enable).
1. Numpad layer on right hand.
1. Thumb cluster holds spacebar, ALT, and access to secondary layers.
1. Function-layer arrow keys in both the first-person-shooter (actually ESDF instead of WASD) and vim (HJKL) locations.
## Install
If you are on Windows or Mac, choose the proper line in [`keymap.c`](keymap.c) for [unicode/international character support](https://github.com/qmk/qmk_firmware/wiki/Unicode-and-additional-language-support#ucis_enable) (starts at line 235).
```c
void matrix_init_user(void) {
set_unicode_input_mode(UC_LNX); // Linux
//set_unicode_input_mode(UC_OSX); // Mac OSX
//set_unicode_input_mode(UC_WIN); // Windows (with registry key, see wiki)
//set_unicode_input_mode(UC_WINC); // Windows (with WinCompose, see wiki)
};
```
For instructions on building and installing this keymap, [go to the wiki](https://github.com/qmk/qmk_firmware/tree/master/keyboards/ergodox#build-dependencies). Below is the command for me; it may be different for you.
```sh
$ make ergodox-ez-familiar-teensy
```
## Usage
[![Familiar Layout](familiar.png)](http://www.keyboard-layout-editor.com/#/gists/13508a9f99cff381d58b7be6f7dcc644)
### Layers
1. Base Layer: QWERTY, with arrow keys at bottom right.
1. UCIS Layer: US-International symbols layer, plus —. Accessed by toggling the `INTL` layer using the UCIS key (bottom of left thumb cluster).
1. UCIS-Shifted Layer: Making shift work for UCIS characters. An ugly workaround. Any ideas? Accessed through holding shift while the UCIS layer is active (toggles the `INSF` layer).
1. Numpad Layer: Right hand number pad. Accessed by toggling the `NUMP` layer using the NPAD key (bottom of right thumb cluster).
1. Function Layer: F1-F12, arrows on ESDF and HJKL, media player controls. Accessed by holding either FN key (center key of each thumb cluster), which toggles the `ARRW` layer. I know, I need to work on my naming conventions.
## Contribute
[Contributor Covenant](http://contributor-covenant.org/)
I'm terrible at this; I have no background in human-computer interaction, kinesiology, or keyboard-ology. Please send comments/issues/pull requests/angry tweets/etc. If you think there is a better way to take advantage of the ErgoDox/QMK comination without straying far from 84/101-key QWERTY, I want to know it.
### Issues
1. The top two keys of the right thumb cluster are currently unused. I wanted them for screen brightness, but I haven't found a solution I like.
1. The `'`, `"`, `[`, and `]` keys are terrible to access; I want to put them somewhere else but I haven't figured out where.
1. The `INSF` layer is an ugly workaround. I should write a function for doing different things in the `INTL` layer depending on whether SHIFT is being held. Or something. Ideas?
## License
QMK is licensed ([mostly](https://github.com/qmk/qmk_firmware/issues/1038)) under the [GPLv2](blob/master/license_GPLv2.md). Accordingly, to whatever extent applicable, this keymap is licensed under the [GPLv3](../../../../license_GPLv3.md).

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#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
// Layers
#define BASE 0 // default layer
#define INTL 1 // international symbols
#define INSF 2 // international symbols shifted
#define NUMP 3 // numpad
#define ARRW 4 // function, media, arrow keys
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
/* layer 0 : default
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 8 | 9 | 0 | - | = | BCKSPC |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | Q | W | E | R | T | HOME | | PGUP | Y | U | I | O | P | DELETE |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ` | A | S | D | F | G |------| |------| H | J | K | L | ; | ENTER |
* |--------+------+------+------+------+------| END | | PGDN |------+------+------+------+------+--------|
* | (/LSFT | Z | X | C | V | B | | | | N | M | , | . | UP | )/RSFT |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LCTRL | LGUI | MENU | ' | " | | [ | ] | LEFT | DOWN | RIGHT |
* `------------------------------------' `------------------------------------'
* ,-------------. ,-------------.
* | VOL- | VOL+ | | | |
* ,------|------|------| |------+------+------.
* | SPC/ |SLASH/| MUTE | |NUMLCK|WHACK/| SPC/ |
* | ALT | MO(1)|------| |------|MO(1) | ALT |
* | | | LAY3 | | LAY2 | | |
* `--------------------' `--------------------'
*/
[BASE] = KEYMAP(
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_HOME,
KC_GRV, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_END,
KC_LCTL, KC_LGUI, KC_MENU, KC_QUOT, S(KC_QUOT),
KC_VOLD, KC_VOLU,
KC_MUTE,
ALT_T(KC_SPC), LT(ARRW,KC_SLSH), TG(INTL),
// right hand
KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_PGUP, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENTER,
KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSPC,
KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_RGHT,
_______, _______,
KC_NLCK,
TG(NUMP), LT(ARRW,KC_BSLS), ALT_T(KC_SPC)
),
/* layer 1: International symbols, etc
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ´ | ¡ | ² | ³ | ¤ | € | ¼ | | ½ | ¾ | | | ¥ | × | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ä | å | é | ® | þ | | | | ü | ú | í | ó | ö | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | á | ß | ð | | |------| |------| | | | ø | ¶ | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* |MO(INSF)| æ | | © | | | | | | ñ | µ | ç | | |MO(INSF)|
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | ¬ | ¿ | | « | » | | | |
* `------------------------------------' `------------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[INTL] = KEYMAP(
// left hand
UC(0x00B4), UC(0x00A1), UC(0x00B2), UC(0x00B3), UC(0x00A4), UC(0x20AC), UC(0x00BC),
_______, UC(0x00E4), UC(0x00E5), UC(0x00E9), UC(0x00AE), UC(0x00FE), _______,
_______, UC(0x00E1), UC(0x00DF), UC(0x00F0), _______, _______,
MO(INSF), UC(0x00E6), _______, UC(0x00A9), _______, _______, _______,
_______, _______, _______, UC(0x00AC), UC(0x00BF),
_______, _______,
_______,
_______, _______, _______,
// right hand
UC(0x00BD), UC(0x00BE), UC(0x2018), UC(0x2019), UC(0x00A5), UC(0x00D7), _______,
_______, UC(0x00FC), UC(0x00FA), UC(0x00ED), UC(0x00F3), UC(0x00F6), _______,
_______, _______, _______, UC(0x00F8), UC(0x00B6), _______,
_______, UC(0x00F1), UC(0x00B5), UC(0x00E7), _______, _______, MO(INSF),
UC(0x00AB), UC(0x00BB), _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
),
/* layer 2 : international symbols, shifted
* This layer is an ugly workaround; it pretends that SHIFT still works normally on keys
* which don't produce an "upper case" or "shifted" international symobol.
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ¨ | ¹ | | | £ | | | | | | | | — | ÷ | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | Ä | Å | É | | Þ | | | | Ü | Ú | Í | Ó | Ö | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Á | § | Ð | | |------| |------| | | | Ø | ° | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Æ | | ¢ | | | | | | Ñ | | Ç | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | ¦ | | | | | | | |
* `------------------------------------' `------------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[INSF] = KEYMAP(
// left hand
UC(0x00A8), UC(0x00B9), _______, _______, UC(0x00A3), _______, _______,
_______, UC(0x00C4), UC(0x00C5), UC(0x00C9), _______, UC(0x00DE), _______,
_______, UC(0x00C1), UC(0x00A7), UC(0x00D0), S(KC_F), S(KC_G),
_______, UC(0x00C6), S(KC_X), UC(0x00A2), S(KC_V), S(KC_B), _______,
_______, _______, _______, UC(0x00A6), _______,
_______, _______,
_______,
_______, _______, _______,
// right hand
_______, _______, _______, _______, UC(0x2014), UC(0x00F7), _______,
_______, UC(0x00DC), UC(0x00DA), UC(0x00CD), UC(0x00D3), UC(0x00D6), _______,
S(KC_H), S(KC_J), S(KC_K), UC(0x00D8), UC(0x00B0), _______,
_______, UC(0x00D1), _______, UC(0x00C7), S(KC_DOT), _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
),
/* layer 3: numberpad
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | ( | ) | / | * | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | 7 | 8 | 9 | - | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | 1 | 2 | 3 | = | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | 0 | . | , | ENTER| |
* `------------------------------------' `------------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[NUMP] = KEYMAP(
// left hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
// right hand
_______, _______, S(KC_9), S(KC_0), KC_PSLS, KC_PAST, _______,
_______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, _______,
_______, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______,
_______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_PEQL, _______,
KC_KP_0, KC_KP_DOT, KC_PCMM, KC_PENT, _______,
_______, _______,
_______,
_______, _______, _______
),
/* layer 4 : functions and arrows
* This layer is at the top so that the functions still work no matter what layers are active.
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESCAPE | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | SYSREQ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | UP | | | | | | | | | | | INSERT |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* |CAPSLOCK| | LEFT | DOWN |RIGHT | |------| |------| LEFT | DOWN | UP | RIGHT| | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | |M_PREV|M_STOP|M_PLPS|M_NEXT| | | | | | | | | PGUP | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | HOME | PGDN | END |
* `------------------------------------' `------------------------------------'
* ,-------------. ,-------------.
* | | PAUSE| | | |
* ,------|------|------| |------+------+------.
* | | | | |SCRLK | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[ARRW] = KEYMAP(
// left hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
_______, _______, _______, KC_UP, _______, _______, _______,
KC_CAPS, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, KC_PAUSE,
_______,
_______, _______, _______,
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_SYSREQ,
_______, _______, _______, _______, _______, _______, KC_INS,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
_______, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, KC_HOME, KC_PGDN, KC_END,
_______, _______,
KC_SLCK,
_______, _______, _______
),
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
set_unicode_input_mode(UC_LNX); // Linux
//set_unicode_input_mode(UC_OSX); // Mac OSX
//set_unicode_input_mode(UC_WIN); // Windows (with registry key, see wiki)
//set_unicode_input_mode(UC_WINC); // Windows (with WinCompose, see wiki)
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case INTL:
case INSF:
ergodox_right_led_1_on();
break;
case NUMP:
ergodox_right_led_2_on();
break;
case ARRW:
ergodox_right_led_3_on();
break;
default:
// none
break;
}
};

View File

@@ -392,7 +392,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case NotEq:
if (record->event.pressed) {
return MACRO( I(10), D(LSFT), T(EXLM), U(LSFT), T(EQL), END ); // !=
return MACRO( I(10), D(LSFT), T(1), U(LSFT), T(EQL), END ); // !=
}
break;

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@@ -0,0 +1,187 @@
// Netable differences vs. the default firmware for the ErgoDox EZ:
// 1. The Cmd key is now on the right side, making Cmd+Space easier.
// 2. The media keys work on OSX (But not on Windows).
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | LCtl | A | S | D | F | G |------| |------| H | J | K | L |; / L2| LGui |
* |--------+------+------+------+------+------| BkSp | | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,---------------.
* | BkSp | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|LANG1 |------| |------|LANG2 |Enter |
* | /LGui| | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_BSPC,
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT,KC_RGHT,
KC_BSPC, KC_LGUI,
KC_HOME,
MT(MOD_LGUI, KC_SPC),KC_LANG1,KC_END,
// right hand
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),KC_LGUI,
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_LANG2, KC_ENT
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | | |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

View File

@@ -0,0 +1,15 @@
# ErgoDox EZ Default Configuration
## Changelog
* Dec 2016:
* Added LED keys
* Refreshed layout graphic, comes from http://configure.ergodox-ez.com now.
* Sep 22, 2016:
* Created a new key in layer 1 (bottom-corner key) that resets the EEPROM.
* Feb 2, 2016 (V1.1):
* Made the right-hand quote key double as Cmd/Win on hold. So you get ' when you tap it, " when you tap it with Shift, and Cmd or Win when you hold it. You can then use it as a modifier, or just press and hold it for a moment (and then let go) to send a single Cmd or Win keystroke (handy for opening the Start menu on Windows).
This is what we ship with out of the factory. :) The image says it all:
![Default](default_firmware_v1.2-2.png)

View File

@@ -40,7 +40,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0 : Dvorak
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ] | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | [ |
* | = | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | / |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | ' | , | . | P | Y | | | | F | G | C | R | L | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
@@ -48,7 +48,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
* | LShift | ; | Q | J | K | X | | | | B | M | W | V | Z | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LGUI | ` | INS | Left | Rght | | Up | Dn | / | = | RGUI |
* | LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | LCTL | LALT | | RALT | RCTL |
@@ -61,7 +61,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_DV] = KEYMAP(
// left hand
KC_RBRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, XXXXXXX,
KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, MO(_MD),
@@ -70,11 +70,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_HOME,
KC_BSPC, KC_DEL, KC_END,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC,
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_SLSH,
XXXXXXX, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSLS,
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
MO(_KP), KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_UP, KC_DOWN, KC_SLSH, KC_EQL, KC_RGUI,
KC_UP, KC_DOWN, KC_LBRC, KC_RBRC, KC_RGUI,
KC_RALT, KC_RCTL,
KC_PGUP,
KC_PGDN, KC_ENT, KC_SPC
@@ -91,7 +91,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LGUI | ` | INS | Left | Rght | | Up | Dn | / | = | RGUI |
* | LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | LCTL | LALT | | RALT | RCTL |
@@ -133,7 +133,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | K | M | , | . | / | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LGUI | ` | INS | Left | Rght | | Up | Dn | / | = | RGUI |
* | LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | LCTL | LALT | | RALT | RCTL |

View File

@@ -2,7 +2,7 @@
## About this keymap:
The Dvorak layout shown herestems from my early Kinesis years, using the Contour PS/2 with a Dvorak software layout. Because of this, the RBRC and LBRC were on opposite sides of the board in the corner keys. I've decided to continue using this layout with my ErgoDox.
The Dvorak layout shown here stems from my early Kinesis years, using the Contour PS/2 with a Dvorak software layout. ~~Because of this, the RBRC and LBRC were on opposite sides of the board in the corner keys. I've decided to continue using this layout with my ErgoDox.~~ I've decided do give the normal placing of the SLSH, EQL, and xBRC keys a try, after using a different keyboard for a while...
The QWERTY layout shown here is based entirely on the Kinesis Advantage layout, with the additional keys as shown in the diagrams. The Colemak layout is merely an adaptation of that.
@@ -17,15 +17,15 @@ I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar t
### Layer 0: Dvorak layer
,--------------------------------------------------.,--------------------------------------------------.
| ] | 1 | 2 | 3 | 4 | 5 | ESC || ESC | 6 | 7 | 8 | 9 | 0 | [ |
| = | 1 | 2 | 3 | 4 | 5 | ESC || ESC | 6 | 7 | 8 | 9 | 0 | / |
|--------+------+------+------+------+-------------||------+------+------+------+------+------+--------|
| Tab | ' | , | . | Y | Y | || | F | G | C | R | L | \ |
| Tab | ' | , | . | P | Y | || | F | G | C | R | L | \ |
|--------+------+------+------+------+------| || |------+------+------+------+------+--------|
| CapsLk | A | O | E | U | I |------||------| D | H | T | N | S | - |
|--------+------+------+------+------+------| _MD || _KP |------+------+------+------+------+--------|
| LShift | Z | X | C | V | X | || | B | M | W | V | Z | RShift |
`--------+------+------+------+------+-------------'`-------------+------+------+------+------+--------'
| LGUI | ` | INS | Left | Rght | | Up | Dn | / | = | RGUI |
| LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI |
`----------------------------------' `----------------------------------'
,-------------.,-------------.
| LCtr | LAlt || Ralt | RCtr |

View File

@@ -17,7 +17,7 @@
#include "yoruian.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP\
[0] = KEYMAP_YORUIAN\
(9, 7, 5, 3, 1, GRV, MINS, EQL, LBRC, 0, 2, 4, 6, 8,
ES, RBRC, Y, O, R, BSLS, P3, P3, J, V, D, F, W, Q,
LC, U, I, A, N, SCLN, M, H, T, S, C, RC,
@@ -26,7 +26,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
BSPC, RALT, P2, TAB,
NO, NO,
E, LSFT, NO, NO, ENT, SPC),
[1] = KEYMAP\
[1] = KEYMAP_YORUIAN\
(TR, TR, TR, TR, TR, TR, TR, TR, TR, F5, F6, F7, F8, F9,
TR, TR, TR, TR, TR, TR, TR, TR, TR, F1, F2, F3, F4, FT,
TR, TR, TR, TR, TR, TR, PAUS, LEFT, DOWN, UP, RGHT, FE,

View File

@@ -18,36 +18,32 @@
#include "debug.h"
#include "action_layer.h"
#undef KEYMAP
#define KEYMAP\
( \
/* Spacial positions. */ \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, \
k20, k21, k22, k23, k24, k25, k28, k29, k2A, k2B, k2C, k2D, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, \
k40, k41, k42, k43, k44, k49, k4A, k4B, k4C, k4D, \
k55, k56, k57, k58, \
k54, k59, \
k53, k52, k51, k5C, k5B, k5A) \
\
/* Matrix positions. */ \
{ \
{ KC_##k00, KC_##k10, KC_##k20, KC_##k30, KC_##k40, KC_NO }, \
{ KC_##k01, KC_##k11, KC_##k21, KC_##k31, KC_##k41, KC_##k51 }, \
{ KC_##k02, KC_##k12, KC_##k22, KC_##k32, KC_##k42, KC_##k52 }, \
{ KC_##k03, KC_##k13, KC_##k23, KC_##k33, KC_##k43, KC_##k53 }, \
{ KC_##k04, KC_##k14, KC_##k24, KC_##k34, KC_##k44, KC_##k54 }, \
{ KC_##k05, KC_##k15, KC_##k25, KC_##k35, KC_NO, KC_##k55 }, \
{ KC_##k06, KC_##k16, KC_NO, KC_##k36, KC_NO, KC_##k56 }, \
{ KC_##k07, KC_##k17, KC_NO, KC_##k37, KC_NO, KC_##k57 }, \
{ KC_##k08, KC_##k18, KC_##k28, KC_##k38, KC_NO, KC_##k58 }, \
{ KC_##k09, KC_##k19, KC_##k29, KC_##k39, KC_##k49, KC_##k59 }, \
{ KC_##k0A, KC_##k1A, KC_##k2A, KC_##k3A, KC_##k4A, KC_##k5A }, \
{ KC_##k0B, KC_##k1B, KC_##k2B, KC_##k3B, KC_##k4B, KC_##k5B }, \
{ KC_##k0C, KC_##k1C, KC_##k2C, KC_##k3C, KC_##k4C, KC_##k5C }, \
{ KC_##k0D, KC_##k1D, KC_##k2D, KC_##k3D, KC_##k4D, KC_NO } \
}
#define KEYMAP_YORUIAN( \
/* Spacial positions. */ \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, \
k20, k21, k22, k23, k24, k25, k28, k29, k2A, k2B, k2C, k2D, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, \
k40, k41, k42, k43, k44, k49, k4A, k4B, k4C, k4D, \
k55, k56, k57, k58, \
k54, k59, \
k53, k52, k51, k5C, k5B, k5A) \
KEYMAP(KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06, \
KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_##k16, \
KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, \
KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##k36, \
KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, \
KC_##k55, KC_##k56, \
KC_##k54, \
KC_##k53, KC_##k52, KC_##k51, \
KC_##k07, KC_##k08, KC_##k09, KC_##k0A, KC_##k0B, KC_##k0C, KC_##k0D, \
KC_##k17, KC_##k18, KC_##k19, KC_##k1A, KC_##k1B, KC_##k1C, KC_##k1D, \
KC_##k28, KC_##k29, KC_##k2A, KC_##k2B, KC_##k2C, KC_##k2D, \
KC_##k37, KC_##k38, KC_##k39, KC_##k3A, KC_##k3B, KC_##k3C, KC_##k3D, \
KC_##k49, KC_##k4A, KC_##k4B, KC_##k4C, KC_##k4D, \
KC_##k57, KC_##k58, \
KC_##k59, \
KC_##k5C, KC_##k5B, KC_##k5A)
#define KC_ES KC_ESC
#define KC_LC KC_LCTL

View File

@@ -1,6 +1,6 @@
# The Easy Way
If you have an ErgoDox EZ, the absolute easiest way for you to customize your firmware is using the [graphical configurator](http://configure.ergodox-ez.com), which uses QMK under the hood.
If you have an ErgoDox EZ, the absolute easiest way for you to customize your firmware is using the [graphical configurator](http://configure.ergodox-ez.com), which uses QMK under the hood.
If you can find firmware someone else has made that does what you want, that
is the easiest way to customize your ErgoDox. It requires no programming
@@ -69,12 +69,16 @@ files. Check them out with:
The Ez uses the [Teensy Loader](https://www.pjrc.com/teensy/loader.html).
Linux users need to modify udev rules as described on the Teensy Linux page.
Some distributions provide a binary, maybe called `teensy-loader-cli`).
Linux users need to modify udev rules as described on the [Teensy
Linux page]. Some distributions provide a binary, maybe called
`teensy-loader-cli`.
[Teensy Linux page]: https://www.pjrc.com/teensy/loader_linux.html
To flash the firmware:
- Build the firmware with `make keymapname`, for example `make default`
- Build the firmware with `make keymapname`, for example `make default`
- This will result in a hex file called `ergodox_ez_keymapname.hex`, e.g.
`ergodox_ez_default.hex`
@@ -87,6 +91,15 @@ To flash the firmware:
- Click the button in the Teensy app to download the firmware.
To flash with ´teensy-loader-cli´:
- Build the firmware with `make keymapname`, for example `make default`
- Run ´<path/to/>teensy_loader_cli --mcu=atmega32u4 -w ergodox_ez_<keymap>.hex´
- Press the Reset button by inserting a paperclip gently into the reset hole
in the top right corder.
## ErgoDox Infinity
The Infinity is two completely independent keyboards, and needs to be flashed

View File

@@ -115,6 +115,7 @@ inline matrix_row_t matrix_get_row(uint8_t row) {
}
void matrix_print(void) {
#ifndef NO_PRINT
print("\nr\\c ABCDEFGHIJKLMNOPQR\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix_row_t matrix_row = matrix_get_row(row);
@@ -125,6 +126,7 @@ void matrix_print(void) {
}
print("\n");
}
#endif
}
uint8_t matrix_key_count(void) {
@@ -132,4 +134,4 @@ uint8_t matrix_key_count(void) {
for (uint8_t row = 0; row < MATRIX_ROWS; row++)
count += bitpop32(matrix[row]);
return count;
}
}

View File

@@ -0,0 +1,111 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
# CONSOLE_ENABLE ?= yes # Console for debug(+400)
# COMMAND_ENABLE ?= yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE ?= yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
# MIDI_ENABLE ?= YES # MIDI controls
# UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable RGB Underglow
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -0,0 +1,88 @@
#include "gh60.h"
#include "action_layer.h"
#define _DEFAULT 0
#define _FN 1
int esc_led = 0;
// Fillers to make layering more clear
#define ______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty gui/alt/space/alt/gui
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bksp |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN |
* |-----------------------------------------------------------------------------------------+
* |LGUI | LAlt | Space | RAlt |RGUI |
* `-----------------------------------------------------------------'
*/
[_DEFAULT] = KEYMAP_HHKB( /* Basic QWERTY */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN), \
______, KC_LGUI, KC_LALT, KC_SPC, ______, KC_RALT, KC_RGUI, ______ \
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | Led | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Ins | Del |
* |-----------------------------------------------------------------------------------------+
* | CAPS | | | | | | | | Psc | Slck| Paus| Up | | |
* |-----------------------------------------------------------------------------------------+
* | | Vol-| Vol+| Mute| | | * | / | Home| PgUp| Left|Right| |
* |-----------------------------------------------------------------------------------------+
* | | Prev| Play| Next| | | + | - | End |PgDn| Down| | |
* |-----------------------------------------------------------------------------------------+
* | | | | Stop | |
* `-----------------------------------------------------------------'
*/
[_FN] = KEYMAP_HHKB( /* Layer 1 */
F(0), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_CAPS, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, ______, \
______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT,______, \
______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, ______, ______, \
______, ______, ______, ______, ______, KC_MSTP, ______, ______ \
)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
return MACRO_NONE;
};
enum function_id {
LED_TOGGLE
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(LED_TOGGLE)
};
void esc_led_toggle(void) {
if (esc_led == 0){
esc_led = 1;
gh60_esc_led_on();
} else {
esc_led = 0;
gh60_esc_led_off();
}
}
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case LED_TOGGLE:
if (record->event.pressed) {
esc_led_toggle();
}
break;
}
}

View File

@@ -0,0 +1,149 @@
#include "gh60.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QW 0
#define _DV 1
#define _CM 2
#define _FL 3
// Macro name shortcuts
#define QWERTY M(_QW)
#define DVORAK M(_DV)
#define COLEMAK M(_CM)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* _QW: Qwerty Layer
* ,-----------------------------------------------------------.
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Backsp|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |Fn | A| S| D| F| G| H| J| K| L| ;| '| Return|
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift|
* |-----------------------------------------------------------|
* |Ctrl|Alt |Gui | Space |Gui |Alt |Ctrl| Fn|
* `-----------------------------------------------------------'
*/
[_QW] = { /* Layer 0: Qwerty */
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC},
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS},
{MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT },
{KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL)}
},
/*
* _DV: Dvorak Layer
* ,-----------------------------------------------------------.
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| Backsp|
* |-----------------------------------------------------------|
* |Tab | '| ,| .| P| Y| F| G| C| R| L| /| =| \|
* |-----------------------------------------------------------|
* |Fn | A| O| E| U| I| D| H| T| N| S| -| Return|
* |-----------------------------------------------------------|
* |Shift | ;| Q| J| K| X| B| M| W| V| Z| Shift|
* |-----------------------------------------------------------|
* |Ctrl|Alt |Gui | Space |Gui |Alt |Ctrl| Fn|
* `-----------------------------------------------------------'
*/
[_DV] = { /* Layer 1: Dvorak */
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC},
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS},
{MO(_FL), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT },
{KC_LSFT, XXXXXXX, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, XXXXXXX, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL)}
},
/*
* _CM: Colemak Layer
* ,-----------------------------------------------------------.
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Backsp|
* |-----------------------------------------------------------|
* |Tab | Q| W| F| P| G| J| L| U| Y| ;| [| ]| \|
* |-----------------------------------------------------------|
* |Fn | A| R| S| T| D| H| N| E| I| O| '| Return|
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| K| M| ,| .| /| Shift|
* |-----------------------------------------------------------|
* |Ctrl|Alt |Gui | Space |Gui |Alt |Ctrl| Fn|
* `-----------------------------------------------------------'
*/
[_CM] = { /* Layer 2: Colemak */
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC},
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS},
{MO(_FL), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT },
{KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL)}
},
/*
* _FL: Function Layer
* ,-----------------------------------------------------------.
* | |F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| Del|
* |-----------------------------------------------------------|
* | | | | | | | |PgU| Up|PgD|PSc|SLk|Pau| |
* |-----------------------------------------------------------|
* | | |MPr|MPl|MNx| |Hom| Lt| Dn| Rt| | | |
* |-----------------------------------------------------------|
* |CAPS | |Mut|VlD|VlU| |End| | | | | |
* |-----------------------------------------------------------|
* |_QW |_DV |_CM | | | | | |
* `-----------------------------------------------------------'
*/
[_FL] = { /* Layer 3: Functions */
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL },
{_______, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, _______},
{_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, XXXXXXX, _______},
{KC_CAPS, XXXXXXX, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_END, _______, _______, _______, _______, XXXXXXX, _______},
{QWERTY, DVORAK, COLEMAK, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______}
},
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _DV:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_CM);
}
break;
}
return MACRO_NONE;
};

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@@ -1 +0,0 @@
#include "MS-sculpt-mobile.h"

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@@ -0,0 +1 @@
#include "MS_sculpt_mobile.h"

View File

@@ -7,7 +7,8 @@ Huge thanks to https://en.wikipedia.org/wiki/Table_of_keyboard_shortcuts
and https://github.com/qmk/qmk_firmware/blob/master/keyboards/planck/keymaps/jeebak/keymap.c
*/
#include "babblePaste.h"
#include "../MS_sculpt_mobile/babblePaste.h"
#include "action_macro.h"
#ifdef USE_BABLPASTE
@@ -27,7 +28,7 @@ macro_t* switch_babble_mode( uint8_t id) {
// And else statements have problems, see https://gcc.gnu.org/onlinedocs/gcc-3.0.1/cpp_3.html#SEC15
#define BABLM(ent, macro...) \
if ( ent == shortcut ) \
{ action_macro_play( MACRO(macro)); return MACRO_NONE; }
{ action_macro_play( MACRO(macro)); return MACRO_NONE; }
/* this function runs the appropriate babblepaste macro, given
@@ -456,4 +457,4 @@ const macro_t *babblePaste (keyrecord_t *record, uint8_t shortcut) {
}
#endif
#endif

View File

@@ -9,9 +9,9 @@ and jeebak & algernon's keymap
*/
#ifndef _babblePaste_h_included__
#define _babblePaste_h_included__
#include "../MS_sculpt_mobile/config.h"
#include "action_layer.h"
#include "quantum_keycodes.h"
#include "config.h"
#ifdef USE_BABLPASTE

View File

@@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../../MS_sculpt_mobile/config.h"
// place overrides here
#endif

View File

@@ -1,4 +1,4 @@
#include "MS-sculpt-mobile.h"
#include "../../MS_sculpt_mobile.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*

View File

@@ -1,7 +1,7 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#include "../../../MS_sculpt_mobile/config.h"
#define USE_BABLPASTE

View File

@@ -1,7 +1,7 @@
#include "MS-sculpt-mobile.h"
#include "../../../MS_sculpt_mobile/babblePaste.h"
#include "../../MS_sculpt_mobile.h"
#include "action_layer.h"
#include "action_util.h"
#include "babblePaste.h"
#ifdef AUDIO_ENABLE
#include "audio.h"

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@@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

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@@ -0,0 +1,10 @@
#include "atreus50.h"
void matrix_init_kb(void) {
// Turn status LED on
//DDRE |= (1<<6);
PORTE |= (1<<6);
matrix_init_user();
};

View File

@@ -0,0 +1,36 @@
#ifndef ATREUS50_H
#define ATREUS50_H
#include "quantum.h"
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, km0, km1, k36, k37, k38, k39, k3a, k3b \
) \
{ \
{ k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, km0, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, km1, k36, k37, k38, k39, k3a, k3b } \
}
#define COMPACT_KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, km0, km1, k36, k37, k38, k39, k3a, k3b \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_NO, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k0a, KC_##k0b }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_NO, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k1a, KC_##k1b }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##km0, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k2a, KC_##k2b }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##km1, KC_##k36, KC_##k37, KC_##k38, KC_##k39, KC_##k3a, KC_##k3b } \
}
#define KC_ KC_TRNS
#endif

View File

@@ -0,0 +1,163 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xBB80
#define PRODUCT_ID 0x040D
#define DEVICE_VER 0x0001
#define MANUFACTURER Hexwire
#define PRODUCT Atreus 50 Keyboard
#define DESCRIPTION Atreus layout with extra column
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 13
/* Planck PCB default pin-out */
#define MATRIX_ROW_PINS { D3, D2, D1, D0 }
#define MATRIX_COL_PINS { D4, D7, E6, B4, B5, B6, B2, B3, B1, F7, F6, F5, F4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN C6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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@@ -0,0 +1,6 @@
RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = no
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@@ -0,0 +1,250 @@
#include "atreus50.h"
#include "action_layer.h"
#include "eeconfig.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _MOVEMENT 5
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
MOVEMENT,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_X0 MT(MOD_LCTL, KC_ESC) // Hold for Left Ctrl, Tap for ESC
#define KC_X1 LOWER
#define KC_X2 RAISE
#define KC_X3 MO(_MOVEMENT)
#define KC_X4 MT(MOD_LSFT, KC_ENT) // Hold for Left Shift, Tap for Enter
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_COLEMAK] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , R , S , T , D , H , N , E , I , O ,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_DVORAK] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , O , E , U , I , D , H , T , N , S ,SLSH,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_LOWER] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL , F1 , F2 , F3 , F4 , F5 , F6 ,UNDS,PLUS,LCBR,RCBR,PIPE,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, F7 , F8 , F9 ,F10 ,F11 , F12 ,END , , , , ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
, , , , , , , , , ,MNXT,VOLD,VOLU,MPLY
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_RAISE] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL , F1 , F2 , F3 , F4 , F5 , F6 ,MINS,EQL ,LBRC,RBRC,BSLS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, F7 , F8 , F9 ,F10 ,F11 , F12 ,NUHS,NUBS, , , ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
, , , , , , , , , ,MNXT,VOLD,VOLU,MPLY
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_MOVEMENT] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR, UP ,LPRN,RPRN,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL , F1 , F2 , F3 , F4 , F5 , F6 ,LEFT,DOWN,RGHT,RCBR,PIPE,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, F7 , F8 , F9 ,F10 ,F11 , F12 ,END , , , , ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
, , , , , , , ,PGDN,PGUP,MNXT,VOLD,VOLU,MPLY
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
/* Adjust (Lower + Raise)
* |------+------+------+------+------+------. ,------+------+------+------+------+------|
* | | Reset| | | | | | | | | | | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | |Audoff|Aud on|AGnorm| |AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | |Voice-|Voice+|Musoff|Mus on| | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
_______, RESET, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = {
{NOTE_B5, 20},
{NOTE_B6, 8},
{NOTE_DS6, 20},
{NOTE_B6, 8}
};
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
};
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif

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Handwired Atreus50
==================
This firmware is for a Handwired Atreus50 using an Arduino Pro Micro.
## Pinout
The following pins are used:
- Columns 1-13: D4, D7, E6, B4, B5, B6, B2, B3, B1, F7, F6, F5, F4
- Rows 1-4: D3, D2, D1, D0
## Compiling and loading the firmware
To build the firmware, run `make`.
To flash the firemware onto the microcontroller, run `make avrdude`, and press the reset button.

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# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
avrdude: build
ls /dev/tty* > /tmp/1; \
echo "Reset your Pro Micro now"; \
while [[ -z $$USB ]]; do \
sleep 1; \
ls /dev/tty* > /tmp/2; \
USB=`diff /tmp/1 /tmp/2 | grep -o '/dev/tty.*'`; \
done; \
avrdude -p $(MCU) -c avr109 -P $$USB -U flash:w:$(BUILD_DIR)/$(TARGET).hex
.PHONY: avrdude

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ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER fudanchii
#define PRODUCT kbod
#define DESCRIPTION Keyboard of Disapproval
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { C6, D7, E6, B4, B5, B6, B7, D6 }
#define MATRIX_COL_PINS { D0, D1, F0, F1, F4, F5, F6, F7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#define PREVENT_STUCK_MODIFIERS
#undef TAPPING_TOGGLE
#define TAPPING_TOGGLE 2
#endif

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#include "kbod.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

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#ifndef KBOD_H
#define KBOD_H
#include "quantum.h"
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, \
k40, k41, k42, k43, k44, k45, k46, k47 \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07 }, { k08, k09, k0A, k0B, k0C, k0D, KC_NO, KC_NO }, \
{ k10, k11, k12, k13, k14, k15, k16, k17 }, { k18, k19, k1A, k1B, k1C, k1D, KC_NO, k3B }, \
{ k20, k21, k22, k23, k24, k25, k26, k27 }, { k28, k29, k2A, k2B, k2C, k38, k39, k3A }, \
{ k30, k31, k32, k33, k34, k35, k36, k37 }, \
{ k40, k41, k42, k43, k44, k45, k46, k47 }, \
}
#endif

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

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#include "kbod.h"
#define _____ KC_TRNS
#define MODS_PRESSED(btn) (get_mods() & (MOD_BIT(KC_L##btn)|MOD_BIT(KC_R##btn)))
#define SET_WHETHER(mask, btn1, btn2) \
if (record->event.pressed) { \
if (mask) { \
add_key(btn2); \
send_keyboard_report(); \
} else { \
add_key(btn1); \
send_keyboard_report(); \
} \
} else { \
if (mask) { \
del_key(btn2); \
send_keyboard_report(); \
} else { \
del_key(btn1); \
send_keyboard_report(); \
} \
} \
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP( /* Base */
F(0), KC_1, KC_2, KC_3, F(1), KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQUAL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLASH,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOT, KC_ENTER,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, KC_RSFT,
TT(1), KC_LCTL, KC_LALT, KC_SPACE, KC_RALT, KC_RGUI, KC_APP, KC_RCTL
),
KEYMAP( /* Cursor layer */
KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
TT(3), _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, KC_INSERT,
TT(2), _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, KC_HOME, _____,
_____, _____, _____, _____, _____, _____, _____, _____, KC_PGUP, KC_PGDN, KC_END, KC_UP,
_____, _____, _____, _____, _____, KC_LEFT, KC_DOWN, KC_RIGHT
),
KEYMAP( /* Keypad layer */
TO(0), KC_1, KC_2, KC_3, F(1), KC_5, KC_6, KC_P7, KC_P8, KC_P9, KC_P0, KC_PMNS, KC_PPLS, KC_BSPC,
_____, _____, _____, _____, _____, _____, _____, KC_P4, KC_P5, KC_P6, _____, _____, _____, _____,
_____, _____, _____, _____, _____, _____, _____, KC_P1, KC_P2, KC_P3, _____, _____, _____,
_____, _____, _____, _____, _____, _____, _____, KC_P0, KC_PDOT, KC_MS_BTN1, KC_MS_UP, KC_MS_BTN2,
_____, _____, _____, _____, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_MS_BTN3
),
KEYMAP( /* Multimedia layer */
TO(0), _____, _____, _____, _____, _____, _____, _____, _____, _____, KC_AUDIO_MUTE, KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP, _____,
_____, _____, KC_WAKE, _____, _____, _____, _____, _____, _____, _____, KC_MSTP, KC_MPRV, KC_MNXT, _____,
_____, _____, KC_SLEP, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,
_____, _____, KC_PWR, _____, _____, _____, _____, _____, _____, KC_MS_BTN1, KC_MS_WH_UP, KC_MS_BTN2,
_____, _____, _____, KC_MPLY, KC_MS_WH_LEFT, KC_MS_WH_DOWN, KC_MS_WH_RIGHT, KC_MS_BTN3
),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0),
[1] = ACTION_FUNCTION(1),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_mask;
static uint8_t alt_mask;
switch (id) {
case 0:
shift_esc_mask = MODS_PRESSED(SHIFT);
SET_WHETHER(shift_esc_mask, KC_ESC, KC_GRAVE);
break;
case 1:
alt_mask = MODS_PRESSED(ALT);
SET_WHETHER(alt_mask, KC_4, KC_F4);
break;
}
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
return MACRO_NONE;
};
void led_set_user(uint8_t usb_led) {
if (usb_led & _BV(USB_LED_CAPS_LOCK)) {
PORTB |= _BV(PB0);
} else {
PORTB &= ~_BV(PB0);
}
}
void matrix_init_user(void) {
DDRB |= _BV(PB0);
DDRC |= _BV(PC7);
}
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
if (layer) {
PORTC |= _BV(PC7);
} else {
PORTC &= ~_BV(PC7);
}
}

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# The default keymap for kbod
This is the default keymap for kbod,
it consists of a base layer with QWERTY layout, a momentary cursor-layer, and mouse-keys and multimedia layers.

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KBOD keyboard firmware
======================
KBOD is a 60% Keyboard kit, hand-wired, with Arduino Micro as its controller. It's utilize 8x8 matrix and has layout similar to GH-60
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme](/).
## Building
Download or clone the whole firmware and use ```make handwired-kbod-default``` to generate the .hex file. You may flash it with avrdude
## Flashing
Something along this line:
```
avrdude -p m32u4 -c avr109 -P <COM PORT> -C <avrdude conf file> -e -u flash:w:handwired_kbod_default.hex
```
[More info](https://github.com/fudanchii/keyboard_of_disapproval)

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# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
FAUXCLICKY_ENABLE ?= no # Use buzzer to emulate clicky switches

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#include "kinesis.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
#define _DV 0 // Dvorak layer
#define _QW 1 // Qwerty layer
#define _CM 2 // Colemak layer
#define _MD 3 // Media Layer
#define _KP 4 // Keypad Layer
// Macro name shortcuts
#define DVORAK M(_DV)
#define QWERTY M(_QW)
#define COLEMAK M(_CM)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
/*
Function Keys on All Layers (Keypad toggles):
,-----------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 |
`-----------------------------------------------------------------'
,-----------------------------------------------------------------.
| F9 | F10 | F11 | F12 | PScr | SLck | Paus | Keypad | RESET |
`-----------------------------------------------------------------'
Dvorak layer:
,-------------------------------------------.,-------------------------------------------.
| ] | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | [ |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Tab | ' | , | . | P | Y || F | G | C | R | L | \ |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| CapsLk | A | O | E | U | I || D | H | T | N | S | - |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | X || B | M | W | V | Z | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| ` | INS | Left | Rght | | Up | Dn | / | = |
`---------------------------' `---------------------------'
,--------------.,--------------.
| LCtl | LAlt || RGUI | RCtl |
,------|-------|------||------+-------+-------.
| | Del | Home || PgUp | Enter | |
| BkSp | / |------||------| / | Space |
| | Media | End || PgDn | KeyPd | |
`---------------------'`----------------------'
QWERTY layer:
,-------------------------------------------.,-------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Tab | Q | W | E | R | T || Y | U | I | O | P | \ |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| CapsLk | A | S | D | F | G || H | J | K | L | ; | ' |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | B || N | M | , | . | / | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| ` | INS | Left | Rght | | Up | Dn | [ | ] |
`---------------------------' `---------------------------'
,--------------.,--------------.
| LCtl | LAlt || RGUI | RCtl |
,------|-------|------||------+-------+-------.
| | Del | Home || PgUp | Enter | |
| BkSp | / |------||------| / | Space |
| | Media | End || PgDn | KeyPd | |
`---------------------'`----------------------'
Colemak layer:
,-------------------------------------------.,-------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Tab | Q | W | F | P | G || J | L | U | Y | ; | \ |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| BkSpc | A | R | S | T | D || H | N | E | I | O | ' |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | B || K | M | , | . | / | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| ` | INS | Left | Rght | | Up | Dn | [ | ] |
`---------------------------' `---------------------------'
,--------------.,--------------.
| LCtl | LAlt || RGUI | RCtl |
,------|-------|------||------+-------+-------.
| | Del | Home || PgUp | Enter | |
| BkSp | / |------||------| / | Space |
| | Media | End || PgDn | KeyPd | |
`---------------------'`----------------------'
Media layer:
,-------------------------------------------.,-------------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F12 |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | | | | | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | Mute | Vol- | Vol+ | | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || Stop | Prev | Play | Next | Sel | |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| | | | | | | | | |
`---------------------------' `---------------------------'
,-------------.,-------------.
| | || | |
,------|------|------||------+------+------.
| | | || | | |
| | |------||------| | |
| | | || | | |
`--------------------'`--------------------'
Keypad layer:
,-------------------------------------------.,-------------------------------------------.
| Power | | | | | || | NmLk | KP = | KP / | KP * | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Sleep | | | | | || | KP 7 | KP 8 | KP 9 | KP - | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Wake | |QWERTY|Colemk|Dvorak| || | KP 4 | KP 5 | KP 6 | KP + | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | KP 1 | KP 2 | KP 3 |KP Ent| |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| | | | | | | | KP . |KP Ent| |
`---------------------------' `----------------------------------'
,-------------.,-------------.
| | || | |
,------|------|------||------+------+------.
| | | || | | |
| | |------||------| | KP 0 |
| | | || | | |
`--------------------'`--------------------'
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DV] = KEYMAP(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_RBRC, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y,
KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X,
KC_GRV, KC_INS, KC_LEFT, KC_RGHT,
// Left Thumb
KC_LCTL, KC_LALT,
KC_HOME,
KC_BSPC, LT(_MD, KC_DEL), KC_END,
// Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), RESET,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC,
KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSLS,
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_UP, KC_DOWN, KC_SLSH, KC_EQL,
// Right Thumb
KC_RGUI, KC_RCTL,
KC_PGUP,
KC_PGDN, LT(_KP, KC_ENT), KC_SPC
),
[_QW] = KEYMAP(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_GRV, KC_INS, KC_LEFT, KC_RGHT,
// Left Thumb
KC_LCTL, KC_LALT,
KC_HOME,
KC_BSPC, LT(_MD, KC_DEL), KC_END,
// Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), RESET,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL ,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_UP, KC_DOWN, KC_LBRC, KC_RBRC,
// Right Thumb
KC_RGUI, KC_RCTL,
KC_PGUP,
KC_PGDN, LT(_KP, KC_ENT), KC_SPC
),
[_CM] = KEYMAP(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_GRV, KC_INS, KC_LEFT, KC_RGHT,
// Left Thumb
KC_LCTL, KC_LALT,
KC_HOME,
KC_BSPC, LT(_MD, KC_DEL), KC_END,
// Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), RESET,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL,
KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_UP, KC_DOWN, KC_LBRC, KC_RBRC,
// Right Thumb
KC_RGUI, KC_RCTL,
KC_PGUP,
KC_PGDN, LT(_KP, KC_ENT), KC_SPC
),
[_MD] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
_______, _______, _______, _______, _______, _______,
_______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
KC_MSTP, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSEL, _______,
_______, _______, _______, _______,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
),
[_KP] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_PWR, _______, _______, _______, _______, _______,
KC_SLEP, _______, _______, _______, _______, _______,
KC_WAKE, _______, QWERTY, COLEMAK, DVORAK, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand */
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_NLCK, KC_PEQL, KC_PSLS, KC_PAST, _______,
_______, KC_P7, KC_P8, KC_P9, KC_PMNS, _______,
_______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______,
_______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
_______, _______, KC_PDOT, KC_PENT,
// Right Thumb
_______, _______,
_______,
_______, _______, KC_P0
)
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _DV:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_CM);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};

View File

@@ -0,0 +1,128 @@
# Xyverz's Kinesis Keymap
## About this keymap:
The Dvorak layout shown here stems from my early Kinesis years, using the Contour PS/2 with a Dvorak software layout. Because of this, the RBRC and LBRC were on opposite sides of the board in the corner keys. I've decided to continue using this layout with my QMK Kinesis.
The QWERTY layout shown here is based entirely on the Kinesis Advantage layout. The Colemak layout is merely an adaptation of that.
I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck layouts.
## Still to do:
* Implement the CapsLock, NumLock, and ScrLck LEDs on the off-chance that I decide to actually solder some to the keyboard.
### Function Keys on All Layers (keypad toggles):
,-----------------------------------------------------------------.
| Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 |
`-----------------------------------------------------------------'
,-----------------------------------------------------------------.
| F9 | F10 | F11 | F12 | PScr | SLck | Paus | Keypad | Reset |
`-----------------------------------------------------------------'
### Layer 0: Dvorak layer
,-------------------------------------------.,-------------------------------------------.
| ] | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | [ |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Tab | ' | , | . | P | Y || F | G | C | R | L | \ |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| CapsLk | A | O | E | U | I || D | H | T | N | S | - |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | X || B | M | W | V | Z | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| ` | Ins | Left | Rght | | Up | Dn | / | = |
`---------------------------' `---------------------------'
,--------------.,--------------.
| LCtl | LAlt || RGUI | RCtl |
,------|-------|------||------+-------+-------.
| | Del | Home || PgUp | Enter | |
| BkSp | / |------||------| / | Space |
| | Media | End || PgDn | KeyPd | |
`---------------------'`----------------------'
### Layer 1: QWERTY layer
,-------------------------------------------.,-------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Tab | Q | W | E | R | T || Y | U | I | O | P | \ |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| CapsLk | A | S | D | F | G || H | J | K | L | ; | ' |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | B || N | M | , | . | / | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| ` | Ins | Left | Rght | | Up | Dn | [ | ] |
`---------------------------' `---------------------------'
,--------------.,--------------.
| LCtl | LAlt || RGUI | RCtl |
,------|-------|------||------+-------+-------.
| | Del | Home || PgUp | Enter | |
| BkSp | / |------||------| / | Space |
| | Media | End || PgDn | KeyPd | |
`---------------------'`----------------------'
### Keymap 2: Colemak layer
,-------------------------------------------.,-------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Tab | Q | W | F | P | G || J | L | U | Y | ; | \ |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| BkSpc | A | R | S | T | D || H | N | E | I | O | ' |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | B || K | M | , | . | / | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| ` | Ins | Left | Rght | | Up | Dn | [ | ] |
`---------------------------' `---------------------------'
,--------------.,--------------.
| LCtl | LAlt || RGUI | RCtl |
,------|-------|------||------+-------+-------.
| | Del | Home || PgUp | Enter | |
| BkSp | / |------||------| / | Space |
| | Media | End || PgDn | KeyPd | |
`---------------------'`----------------------'
### layer 3 : Media layer
,-------------------------------------------.,-------------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F12 |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | | | | | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | Mute | Vol- | Vol+ | | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || Stop | Prev | Play | Next | Sel | |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| | | | | | | | | |
`---------------------------' `---------------------------'
,-------------.,-------------.
| | || | |
,------|------|------||------+------+------.
| | | || | | |
| | |------||------| | |
| | | || | | |
`--------------------'`--------------------'
### Keymap 4: Keypad layer
,-------------------------------------------.,-------------------------------------------.
| Power | | | | | || | NmLk | KP = | KP / | KP * | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Sleep | | | | | || | KP 7 | KP 8 | KP 9 | KP - | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Wake | |QWERTY|Colemk|Dvorak| || | KP 4 | KP 5 | KP 6 | KP + | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | KP 1 | KP 2 | KP 3 |KP Ent| |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| | | | | | | | KP . |KP Ent| |
`---------------------------' `----------------------------------'
,-------------.,-------------.
| | || | |
,------|------|------||------+------+------.
| | | || | | |
| | |------||------| | KP 0 |
| | | || | | |
`--------------------'`--------------------'

View File

@@ -22,7 +22,7 @@
#undef MOUSEKEY_WHEEL_MAX_SPEED
#define MOUSEKEY_WHEEL_MAX_SPEED 3
#undef MOUSEKEY_WHEEL_TIME_TO_MAX
#define MOUSEKEY_WHEEL_TIME_TO_MAX 1000
#define MOUSEKEY_WHEEL_TIME_TO_MAX 255
#undef ONESHOT_TIMEOUT
#define ONESHOT_TIMEOUT 500
#undef TAPPING_TOGGLE

View File

@@ -64,7 +64,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______,S(NUBS),_______,_______,_______,_______,_______,_______,_______,KC_NUBS,S(NUBS),S(MINS), _______, _______, _______,_______,_______,_______, \
_______,_______,_______, _______, _______,_______,_______,_______, _______,_______,_______, _______,_______),
/* Layer 3: media layer */
[MEDIA] = KEYMAP(\
[MEDIA] = KEYMAP(\
KC_PWR,KC_SLEP,KC_WAKE,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX, XXXXXXX,XXXXXXX,XXXXXXX, \
XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX, KC_MPRV,KC_MPLY,KC_MNXT, XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX, \
XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX, KC_VOLD,KC_MUTE,KC_VOLU, XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX, \

View File

@@ -27,19 +27,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 100
#ifdef SUBPROJECT_rev1
#include "../../rev1/config.h"
#endif
#ifdef SUBPROJECT_rev2
#include "../../rev2/config.h"
#endif
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 6
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#ifdef SUBPROJECT_rev1
#include "../../rev1/config.h"
#endif
#ifdef SUBPROJECT_rev2
#include "../../rev2/config.h"
#endif

View File

@@ -6,6 +6,9 @@
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;

View File

@@ -20,51 +20,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TAPPING_TERM 150
#ifdef SUBPROJECT_rev1
#include "../../rev1/config.h"
#endif
#ifdef SUBPROJECT_rev2
#include "../../rev2/config.h"
#endif
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#ifdef SUBPROJECT_rev1
#include "../../rev1/config.h"
#define COMPACT_KEYMAP( \
k00, k01, k02, k03, k04, k05, k40, k41, k42, k43, k44, k45, \
k10, k11, k12, k13, k14, k15, k50, k51, k52, k53, k54, k55, \
k20, k21, k22, k23, k24, k25, k60, k61, k62, k63, k64, k65, \
k30, k31, k32, k33, k34, k35, k70, k71, k72, k73, k74, k75 \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05 }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15 }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25 }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35 }, \
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45 }, \
{ KC_##k50, KC_##k51, KC_##k52, KC_##k53, KC_##k54, KC_##k55 }, \
{ KC_##k60, KC_##k61, KC_##k62, KC_##k63, KC_##k64, KC_##k65 }, \
{ KC_##k70, KC_##k71, KC_##k72, KC_##k73, KC_##k74, KC_##k75 } \
}
#endif
#ifdef SUBPROJECT_rev2
#include "../../rev2/config.h"
#define COMPACT_KEYMAP( \
k00, k01, k02, k03, k04, k05, k45, k44, k43, k42, k41, k40, \
k10, k11, k12, k13, k14, k15, k55, k54, k53, k52, k51, k50, \
k20, k21, k22, k23, k24, k25, k65, k64, k63, k62, k61, k60, \
k30, k31, k32, k33, k34, k35, k75, k74, k73, k72, k71, k70 \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05 }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15 }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25 }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35 }, \
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45 }, \
{ KC_##k50, KC_##k51, KC_##k52, KC_##k53, KC_##k54, KC_##k55 }, \
{ KC_##k60, KC_##k61, KC_##k62, KC_##k63, KC_##k64, KC_##k65 }, \
{ KC_##k70, KC_##k71, KC_##k72, KC_##k73, KC_##k74, KC_##k75 } \
}
#endif
#ifdef SUBPROJECT_rev2fliphalf
#include "../../rev2fliphalf/config.h"
#endif

View File

@@ -39,7 +39,7 @@ enum custom_keycodes {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = COMPACT_KEYMAP(
[_QWERTY] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
@@ -51,7 +51,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_COLEMAK] = COMPACT_KEYMAP(
[_COLEMAK] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
@@ -63,7 +63,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_DVORAK] = COMPACT_KEYMAP(
[_DVORAK] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
@@ -75,7 +75,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_LOWER] = COMPACT_KEYMAP(
[_LOWER] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
@@ -87,7 +87,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_RAISE] = COMPACT_KEYMAP(
[_RAISE] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
@@ -99,7 +99,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_FN3] = COMPACT_KEYMAP(
[_FN3] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|

View File

@@ -0,0 +1,37 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define USE_SERIAL
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#ifdef SUBPROJECT_rev1
#include "../../rev1/config.h"
#endif
#ifdef SUBPROJECT_rev2
#include "../../rev2/config.h"
/* RGB Underglow */
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8
#endif
#ifdef SUBPROJECT_rev2fliphalf
#include "../../rev2fliphalf/config.h"
#endif

View File

@@ -0,0 +1,191 @@
#include "lets_split.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP ( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,\
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP ( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | / |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | - |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP ( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Mute | Vol- | Vol+ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP ( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, \
_______, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Prev | Play | Next | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP ( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, \
_______, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F12 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Reset| |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |RGB ON| MODE | HUE+ | HUE- | SAT+ | SAT- | VAL+ | VAL- | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP ( \
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 , \
_______, RESET, _______, _______, _______, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
}

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