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3477 Commits

Author SHA1 Message Date
Florian Didron
9aecf4ccfd Adds a method allowing to set custom colors to the rgb matrix 2018-10-02 16:33:49 -04:00
Bramver
66b793730e Keymap: Personal XD75 keymap added. (#4045)
* Personal XD75 keymap added.

Nothing fancy, has emojisupport.

* Converted to spaces to follow guidelines

* Fixed requested changes.

Replacing include guards with pragma once.
Omitting unnecessary lines.
PR #4045
2018-10-02 13:06:31 -07:00
Jarred Steenvoorden
5c2ac733af Keymap: Adding my DZ60, Satan, XD75 kemaps and updates to userspace (#4039)
* Update userspace with common config.h

* Add my dz60, satan and xd75 keyboard keymaps

* Fixing executable bits changed during last upstream merge

* Cleanup unnecessary files and defines

* Remove unnecessary defines from userspace config
2018-10-02 08:14:37 -07:00
Drashna Jaelre
1a33054a35 Reduce firmware size of KBD8x to fix Travis Compile issues 2018-10-02 11:08:21 -04:00
Rebecca Le
9f2e39732f Keyboard: Add support for the KBD4x (#4036)
* Generate a new project for the KBD4x

* Specify the possible layouts for the KBD4x - MIT and grid

* Fill out the readme for the KBD4x

* Configure the default keymap and wiring configuration as specified on http://qmkeyboard.cn/

* Add info.json for QMK Configurator

* Enable backlight support for the KBD4x

* Standardise on LAYOUT_planck_mit/LAYOUT_ortho_4x12 layout names

* Add whitespace so the Readme will render correctly

* Disable mouse keys support for the KBD4x to make the firmware small enough
2018-10-01 20:43:43 -07:00
noroadsleft
abcf64ecbd Keyboard: DZ60 cleanup (#3994)
* DZ60: Deleted K214 from LAYOUT_all

* DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all

After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical.

Deprecated LAYOUT_2_shifts in favor of LAYOUT_all.

* DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro

Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead.

LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.)

* DZ60: bugfix for dbroqua keymap

This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well.

The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted.

* DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps

All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional.

* DZ60: added layout mock-ups to dz60.h

Documenting the physical layouts that go with each matrix.

* DZ60: replace TMK SHIFT_ESC with QMK Grave Escape

Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior.

* DZ60: delete SHIFT_ESC code blocks

Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided.

* DZ60: deleted unused MODS_CTRL_MASk definitions

Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug*

* DZ60: refactor jkbone keymap to use process_record_user

Replaced TMK action_function keycodes with QMK process_record_user equivalents.

* DZ60: delete unused layout macros

The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted.

* DZ60: refactor iso_6u_space and iso_7u_space keymaps

Both keymaps refactored to use the LAYOUT_60_iso macro.

* DZ60: refactor dz60.h

Updated the notation of the switch arguments. Format is now:

`k<row><column>`

where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`.

* DZ60: refactor LAYOUT_60_iso_5x1u matrix

Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts.

* DZ60: fix white space in dz60.h

I hate when indentation is inconsistent within a file.
2018-10-01 20:35:09 -07:00
Yan-Fa Li
713ec91147 Add C hint to inline code 2018-10-01 22:55:51 -04:00
Drashna Jaelre
1512a6bfd4 Keymap: Update to drashna keymaps and userspace (#3992)
* Enabled unicode support and send_unicode function

* Unicode cleanup

* More unicode tweaking

* Update EEPROM stuff

* Account for keyboard macros

* Switch Equal to Plus on Ergodox

* more tweaks

* Minor Unicode tweaks

* Correct matrix printing for keylogger

* Fix unicode functions

* Fix unicode mode set since it actually uses EEPROM

* Re-add DISABLE_LEADER

* Ergodox is easier to hit the tapping term, fix that

* Fix stupid type on unicode mode check

* Preliminary CRKBD/HeliDox support

* Fixes to Helidox

* Cleanup userspace from old merge stuff

* Remove CCCV sounds

* Make Mode NOEEPROM Again
2018-10-01 21:00:14 -04:00
Drashna Jaelre
f5ae3760c6 Add send_unicode_hex_string function (#3828)
* Add send_string_unicode function

Co-authored-by: kdb424 <kdb424@gmail.com>
Co-authored-by: Konstantin <vomindoraan@gmail.com>

* Clean up code based on feedback

* Fix includes
2018-10-01 20:56:04 -04:00
Drashna Jaelre
26f4e7031a Add tap_code function (#3784)
* Add tap_code

* formatting

* Doc clarification

* Rename variable to make more consistent
2018-10-01 20:53:47 -04:00
Drashna Jaelre
e885c793bc Add Function level EECONFIG code for EEPROM (#3084)
* Add Function level EEPROM configuration

Add kb and user functions for EEPROM, and example of how to use it.

* Bug fixes and demo

* Additional cleanup

* Add EEPROM reset macro to example

* Forgot init function in list

* Move eeconfig_init_quantum function to quantum.c and actually set default layer

* See if removing weak quantum function fixes issue

* Fix travis compile error

* Remove ifdef blocks from EECONFIG so settings are always set

* Fix for ARM EEPROM updates

* Fix merge issues

* Fix potential STM32 EEPROM issues
2018-10-01 20:53:14 -04:00
Drashna Jaelre
4318797d19 Add user level to default_layer_state_set 2018-10-01 12:58:46 -04:00
Daniel Shields
da6c58175a Make digital rain RGB matrix effect #define configurable. 2018-10-01 12:54:37 -04:00
Anthony Som
b3f6aa9480 Correct small typo
A small typo (it -> in) that I noticed while reading through the documentation
2018-10-01 12:42:05 -04:00
MechMerlin
285ed08867 Keyboard: Rename macropad to treasure/type9 (#4035)
* rename macropad keyboard to type9 under the treasure directory

* fixup the readme

* rename macropad to type9

* moar renames
2018-10-01 09:34:20 -07:00
Andrew Kannan
45a4a0a7fc Keyboard: Adding initial luddite keyboard framework (#4029)
* Adding initial luddite keyboard framework

* Use pragma and update readme

* Remove duplicate macro definitions
2018-10-01 09:25:16 -07:00
Drashna Jaelre
3907ed034b Fix YMDK NP21 keyboard to use proper keyboard level functions (#3042)
* Use proper function levels

* Add matrix init functions

* Convert KEYMAP to LAYOUT

Or @mechmerlin is going to hunt me down and harm me... probably :)

* Fix conflict issues
2018-10-01 11:09:57 -04:00
Drashna Jaelre
9d949389f9 Adds default value for TAPPING_TERM if Tap Dance is enabled (#2785)
* Force require TAPPING_TERM if Tap Dance is enabled

* Handle lack of TAPPING_TERM more gracefully
2018-10-01 11:09:05 -04:00
noroadsleft
a398d2cece Keymap: Add noroadsleft keymap for KC60 (#3876)
* Add personal KC60 keymap

* Update personal KC60 keymap

* Keymap update 2018-05-30 01:53 UTC-7

* Added macro: T_PEEKR

* Added macro for MacOS Select All; modified MacOS function layer

* Added git branch-name macro

* Added GitHub signature macro

* Added readme files

* Added Quake 2 and System layers

* Refactored keymap readme

* Refactored to add userspace files; added Colemak layer

* Minor code cleanup; updated readme files

* Reverted use of userspace

Decided not to make use of the Userspace feature at this time. Reverted its addition, and updated the readme files where needed (they were linking to userspace files).

* Updated per review comments by @drashna

* Refactor buggy macros

I'm still not sure these work properly

* Fix Windows shortcuts

* Fix Mac shortcuts, possibly

Untested; still may be broken.

* Remove PREVENT_STUCK_MODIFIERS from config.h

Deprecated by #3107
2018-09-30 22:06:29 -07:00
OlliGranlund
a6c85f1c23 Keymap: add olligranlund Iris + satan layouts (#4031)
* init

* function layout planning

* nordic keymap v1.0

* Added latest satan layouts, updated readmes

* Cleaning code

* Renamed ISO -> iso
2018-09-30 13:50:16 -07:00
Erovia
a7d46f1b0f Keymap: Add ErgoDone keymap with QWERTY and COLEMAK Mod-DH (#3884)
* Custom keymap for the ErgoDone

The keymap supports QWERTY and COLEMAK MOD-DH with LED indication.

* Enable Space Cadet Shift

* Fix after-boot layer indicator LED

* Implement keyboard suspend, move layer LED handling to function, unify
identation

* Add readme.md with layout

* Optimize LED handling, add include guard

Read the default layer via the proper EEPROM function, so the calling of
bootmagic() is no longer necessary.
Fix bug when the CapsLock LED wasn't working anymore after a layer
switch.
2018-09-30 11:14:06 -07:00
Wilba6582
66ef1e3d67 RAMA M6-B and IS31FL3218 driver (#4021)
* Initial RAMA M6-B commit.

* Moved IS31FL3218 driver, minor cleanups

* Refactor, added dynamic keymap.

* Added dynamic keymaps to RAMA M6-A

* Refactor M6-A and M6-B to use common code.

* Formatting

* Cleanup

* Cleanup

* Changes from review
2018-09-30 11:35:10 -04:00
Wilba6582
6734cd9c5c Keyboard: Zeal60: Fix getting backlight values "id_*_indicator_row_col" (#4030) 2018-09-30 07:31:23 -07:00
Alexander Kagno
3875d6f581 Keymap: Added Leader Key Functionality (#4025)
* deleting arkag branch, forcibly moving changes over to master

* fade_color function added, not tested

* added half functions some stuff

* surround_type function implemented and working.

* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes

* added a fade state machine and functionality

* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout

* changes to sleep breath function, changed how I will switch to HALMAK

* support for halmak added

* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid

* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.

* reformatted some if statements in state detection

* changes to force fade to pause on boot, or plug in.

* Attempting to move over to userspace, pushing to repository for help

* userspace stuff....

* userspace stuff....

* layout changes, working userspace,

Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY

* Layout change

Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.

* Removed excessive tabs in files

* Moved mods on homerow around...

* changes recommended by @drashna

* removed homerow mods, more flashy lighting!

* changed delays for lighting.

* velocikey code retro fit into userspace to match typing speed

currently "working" but isn't as reactive as I want.

* Readme and other documentation hidden throughout code

* Added a pretty picture

* pretty picture actually added

* More readme updates

* Velocikey now working inside my userspace!

* Changed repo macro and fixed readme

* Removed media layer, moved media control to LAZY layer

* fixed more merge issues when I had to merge...

* implemented some leader key stuff

* removed merge garbage...

* changes requested by @drashna, leader key switch from macros
2018-09-29 17:51:06 -07:00
Yan-Fa Li
170507896d Keyboard: Update info.json to match LAYOUT (#4027)
* Update info.json to match LAYOUT

* update mf68_ble info.json

LAYOUT -> LAYOUT_68_ansi
2018-09-29 16:16:21 -07:00
izzy84075
92d95ba1e1 Keyboard: Add basic support for the YD68 / YD68v2 PCBs. (#4020)
* Add basic support for the YD68 / YD68v2.

Keymap and WS2812 underlighting work. Capslock LED should work, though I don't have one populated to test. Backlight LEDs are not set up, as they're not on a hardware PWM pin, could be set up as software.

* Fix Imgur link

* Fix default keymap to match the stock firmware

* Fix the Hardware Supported line and add a short description
2018-09-29 12:44:54 -07:00
noroadsleft
68854f0735 Keyboard: converter/hp_46010a: rename layout macro to LAYOUT (#4024)
Messed up in my previous PR (#4017) by providing the wrong matrix name.

Fixing by changing the matrix name instead, because there's only one at this point. Thought it made more sense this way.
2018-09-29 12:44:12 -07:00
Takeshi ISHII
cd215209ef Helix led_test keymap reduce size (#4023)
* Helix: make rgblight modes selectable.

No change in build result.

* edit the comment of helix/rev2/keymaps/default/keymap.c

* Helix led_test keymap: reduced the size.
2018-09-29 10:40:54 -07:00
marksard
4f64951080 Keymap: Fixed a possible of buffer overflow. (#4016)
Update inline funnction to static inline function.
Fixed error of if enabe ADJUST_MACRO_ENABLE.
2018-09-29 10:25:03 -07:00
Shaleen Jain
1da2f8d546 Keymap: tada68: add shalzz's layout (#4019) 2018-09-29 08:49:51 -07:00
noroadsleft
9f8bbe2f3f Keyboard: converter/hp_46010a: Configurator support (#4017) 2018-09-29 08:47:16 -07:00
patrickmt
daf0cc60bf CTRL keyboard bootloader_jump support
Adds support for CTRL keyboards to enter bootloader via bootloader_jump()
2018-09-28 23:09:53 -04:00
Drashna Jaelre
20a10bd084 Size fix for Hadron, take 2 (#4009)
* Add Link Time Optimization to reduce firmware size

* Disable Mousekeys on Hadron to save room
2018-09-28 22:23:13 -04:00
Drashna Jaelre
3d767e4aab Disable Moueskeys to reduce Vitamins Included firmware size 2018-09-28 22:22:53 -04:00
Drashna Jaelre
ab83aedfab Second attempt to reduce the size of the USB BLE Converter (#4010)
* Disable Leader to reduce firmware size for Travis

* Additionaly fixes to USB_USB\BLE Keyboard converter

* Disable One Shots to get USB to USB BLE converter to fit
2018-09-28 22:22:31 -04:00
patrickmt
239f02408e Massdrop keyboard updates for SEND_STRING, syscalls, stdio, debug prints, Auto Shift (#3973)
* Update for SEND_STRING usage

Update for SEND_STRING usage.
Sending keyboard reports (kbd, nkro) now obey the minimum polling time.
While attempting to send a keyboard report and waiting for a USB poll, other functions of the keyboard, including LED effects and power management, will continue to operate at their intended intervals.

* Updates for send string, syscalls, stdio, debug prints, auto shift

Now properly waiting for previous keys sent over USB to complete before sending new.
Added heap to linker and now compiling with syscalls support.
Removed custom string functions and now using stdio.
dprintf now works as intended through virtser device.

* CTRL and ALT keymap updates

CTRL mac keymap updated
ALT default and mac keymap updated
ALT rules.mk added Auto Shift with default no

* Code cleanup as per discussion with vomindoraan

Code cleanup as per discussion with vomindoraan
2018-09-28 21:32:15 -04:00
Takuya Urakawa
e2dee054d0 add st-link_cli flashing (#3899)
* add st-link_cli support

* format names
2018-09-28 21:30:44 -04:00
Drashna Jaelre
e4eeb1eb23 Fix RGB Matrix feature processing in common_features.mk
Specifically, an "L" got appended to the controller names for te "valid types",
but did not get appended to the blocks that include the specific drives.
So, this breaks anything that isn't "Yes".
2018-09-28 17:11:05 -04:00
Ethan Madden
cb468e0307 Keymap: Clicky frequency modulation (#4012)
Also worked around my busted dipswitch 2...
2018-09-28 12:44:15 -07:00
noroadsleft
f1b2d46eaf Spell-check update for Userspace documentation
Because leaving review comments on a PR that's already been merged doesn't make any sense.
2018-09-28 14:39:52 -04:00
Wilba6582
daa11dc414 Changed VID/PID, added commands, refactoring 2018-09-28 12:36:55 -04:00
yiancar
7fe03d085c Update quantum matrix to support both AVR and Chibios ARM (#3968)
* Update quantum matrix to support both AVR and Chibios ARM

- Addition of STM32 pin definitions
- Created abstruction layer defines to control GPIO (This is a bit pointless for Chibios as we are creating a PAL ontop of a PAL but it is necessary for uniformity with AVR)
- Modified matrix.c to use the above functions

* minor ifdef fix

* Rename of functions and docs

- Added documentation.
- Renamed functions according to Jack's spec.

* Massdrop fix

* Update matrix.c

* Update quantum.h

* Update quantum.h

* Update quantum.h

* Update internals_gpio_control.md
2018-09-28 12:33:11 -04:00
Drashna Jaelre
fa47f5fb15 Update to the Userspace documentation (#4005)
* Overhaul to Userspace Documentation

* Formatting issues

* Additionaly formatting fixes

* Add Readme info

* Additionaly Readme info

* Formatting fixes
2018-09-28 12:27:51 -04:00
Drashna Jaelre
8454fa5e9f Update Document Templates to reflect newer wording and URLs (#4006)
* Add pragma once info to contributing guidelines

* Fix links in readme template to match doc site

* Revert changes to contributing doc as somebody already changed it
2018-09-28 12:04:30 -04:00
Drashna Jaelre
9ade35a9fe Optimize size of USB_USB BLE Converter 2018-09-28 10:47:20 -04:00
Drashna Jaelre
ebc143297c Optimize size of Pearl keyboard 2018-09-28 10:47:05 -04:00
Drashna Jaelre
8847b2abbf Optimize size of Vitamins_Included keyboard 2018-09-28 10:46:47 -04:00
Drashna Jaelre
a4bdab6837 Optimize size of Hadron keyboard 2018-09-28 10:22:08 -04:00
Drashna Jaelre
31afdd81a1 Optimize size of JC65/v32a keyboard 2018-09-28 10:21:51 -04:00
Wilba6582
a173eda6d2 Improved dynamic keymaps (#3972)
* Improved dynamic keymaps

* K&R sucks
2018-09-28 00:09:14 -04:00
James Laird-Wah
b382076ad1 Keyboard: keyboardio model01: rgbmatrix support (#3989)
* model01: implement RGB matrix feature

LEDs can still be individually controlled if this is switched off.

* model01: use fast banked LED setting commands

* model01: update default keymap to use RGB matrix

* model01: update RGB matrix support to match common_features.mk

* rgb_matrix: include <string.h>

This was missing after commit 4d5705ea6c
which introduces a use of memset().

* model01: make g_rgb_leds weak

This allows users to override which LEDs are configured as
modifiers, or tweak the x/y coordinates, should they so choose.
2018-09-27 20:53:36 -07:00
Chiang Fong Lee
7d2d0c6795 split_common: fix backlight update for serial boards 2018-09-27 19:56:35 -07:00
Chiang Fong Lee
96c9ebc2e4 Revert "Split Common: Serial Backlight LED fix (#3586)"
This reverts commit 3eabd7946e.
2018-09-27 19:56:35 -07:00
Takeshi ISHII
baebbc0967 add 'mavrdude' target into tmk_core/avr.mk (#3986)
* add 'mavrdude' target into tmk_core/avr.mk

I made it a little convenient when writing the same binary to multiple Pro Micro.

* rename target name 'mavrdude' to 'avrdude-loop'

* modify docs/flashing.md about avrdude-loop

* mdify docs/flashing.md again

* modifi docs/flashing.md 3rd
2018-09-27 22:02:12 -04:00
Drashna Jaelre
edeace279b Make Audio Clicky's randomness a float
Rather than a define, but read from the define.  This way, a smart coder could externally configure the randomness, changing it on the fly

This is also a precursor step to adding full on support for configurable randomness.
2018-09-27 18:31:18 -07:00
Ethan Madden
246d539f29 Keymap: add clicky support to jetpacktuxedo keymap (#3990)
controlled by dip 3 with pitch modulated by the knob
2018-09-27 18:09:23 -07:00
Pekaso
a65085a893 Keyboard: [Fortitude60] LED fix and Serial improvement (#3982)
* arrangement Underglow

* modified serial function references from helix

* Remove defines (ws2812_*REG)
2018-09-27 18:06:19 -07:00
skullydazed
8ef747accf Treat too-large firmwares as an error, not a warning (#3956)
* Treat too-large firmwares as an error, not a warning

* switch the order of printing

* I think I have it

* adjust the formatting some more
2018-09-27 13:32:01 -07:00
Daniel Shields
8b2591c707 Keymap: Clean-up of dshields keymaps. (#3983) 2018-09-27 11:47:26 -07:00
Wilba6582
13e166d9c4 RAMA U80-A, wilba.tech WT60-A, WT65-A, WT80-A, IS31FL3736 driver (#3925)
* Initial commit of RAMA U80-A

* Initial commit of RAMA U80-A

* Moved IS31FL3736 driver, minor cleanups

* Superficial stuff

* Review changes

* Refactored to use common code.
2018-09-27 10:40:44 -04:00
James Laird-Wah
f70f45ee67 RGB Matrix refactoring to open up for new drivers (#3913)
* rgb_matrix: use a driver ops struct

This is intended to avoid #ifdef proliferation on adding more drivers,
eg. model01, which use different architectures.

* rgb_matrix: document driver struct members

* rgb_matrix: remove unused LED testing code

* rgb_matrix: don't build into IS31x drivers unless being used

* rgb_matrix: refactor make config options

This ensures that the necessary files are included for any custom
RGB_MATRIX_ENABLE value, without having to add entries here for specific
boards. This particularly affects model01 because its controller is
integrated and won't be used anywhere else, so it's preferable not to
put it in common_features.mk.

This now validates the value of RGB_MATRIX_ENABLE.

It was necessary to fix an error in ergodox_ez rules.mk using the wrong
comment separator, yielding an invalid value.

* IS31x drivers: don't write the control registers all the time

This is only needed when they are changed. This is done in init() and
board- or keymap-specific code is free to make further changes.

* rgb_matrix: move structs from chip drivers to rgb_matrix_drivers.c

This approach is specific to the rgb_matrix functionality, so keep it
neatly separated from the raw chip drivers.
2018-09-27 10:40:18 -04:00
MechMerlin
12ad59f99d Keyboard: Treasure Macropad (#3988)
* port macropad over to qmk

* add bootloader size
2018-09-26 22:09:05 -07:00
noroadsleft
ec0297027d Bugfix for 60_ansi_tsangan and 60_iso_tsangan layouts (#3987)
This corrects the matrix macro reference for both of the keymap.c files in layouts/default.
2018-09-26 19:19:38 -07:00
Florian Didron
c7ce0d21dc Moves animation calculation logic out of the for loops 2018-09-26 21:16:09 -04:00
mtdjr
96648a133d Keymap: mtdjr userspace changes and Nyquist keymap addition (#3940)
* holefully correct error in mtdjr userspace for layer_state_set_user

* return state and wrap rgb actions in their own conditional

* mtdjr nyquist and userspace updates

* mtdjr updates as requested
2018-09-26 12:23:30 -07:00
MechMerlin
dbdbbbd5c9 Keyboard: Refactor XMMX keyboard to XMMX and Toad (#3955)
* pull out toad keyboard and get it compiling

* refactor xmmx

* use the correct LAYOUT macros

* move LED code out to toad.c file

* move LED code out to xmmx.c file

* adjust for correct number of columns and pins used

* remove led set user
2018-09-26 12:17:54 -07:00
Kosuke Adachi
e2eee47e20 Keyboard: Crkbd stands for Corne Keyboard, not helidox (#3985) 2018-09-26 11:13:19 -07:00
Konstantin Đorđević
722f06ff8c Keymap: Update whitefox/konstantin keymap (#3980)
* Rename constexpr keymap folder to konstantin

* Replace numpad comma with Unicode comma

* Rename tap dance constants

* Move record->event.pressed check into switch

* Use RShift as a dedicated Fn key
2018-09-26 11:08:56 -07:00
KOBAYASHI Daisuke
f3551747b3 Keymap: Add Koba's keymap for Ergo42. (#3965)
* Keymap: Add Koba's keymap for Ergo42.

* Fix: Remove unnecessary #define.

* Fix: Rename readme files to lowercase.
2018-09-26 11:04:31 -07:00
Savio Fernandes
7f1268f35e Keymap: add artbycrunk iris layout (#3964)
* version 1

* version 1.1

* version 1.2
2018-09-26 11:03:42 -07:00
Daniel Shields
4d5705ea6c Add new RGB matrix effect digital rain aka The Matrix 2018-09-26 12:21:49 -04:00
holtenc
627ee050b4 Keyboard: Remove BACKLIGHT BREATHING as default config for Prime Keyboards (#3979)
* initial commit

* Update readme.md

* Update keymap.c

added comment for description of function to control LED as layer indicator

* corrected formatting as requested.

* format for configurator

* corrected info.json to propertly reflect layout in Configurator

* updated layouts to reflect physical keyboard

* comment out BACKLIGHT BREATHING in config.h
2018-09-25 15:48:01 -07:00
wanleg
223081bf2b Keymap: 4x4 pro micro (#3976)
* 4x4 - pro micro version

* pro-micro setup on 4x4

* tap dance LCTL/RESET key

* remove test file

* more research

* revert a couple un-intended edits

* opt_defs version of adding custom rules.mk variables

* cleanup

* cleanup

* cleanup

* cleanup

* layout edits

* layout edits

* keymap edit

* numpad layout change

* got tap dance layer-switch working

* keymap changes

* temporary revert

* restore previous settings

* misc fixes

* layer order change

* fix layout matrix

* Update tapdances.c
2018-09-25 15:39:41 -07:00
Alexander Kagno
61f9541066 Keymap: Velocikey implemented at userspace, readme is more helpful (#3974)
* deleting arkag branch, forcibly moving changes over to master

* fade_color function added, not tested

* added half functions some stuff

* surround_type function implemented and working.

* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes

* added a fade state machine and functionality

* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout

* changes to sleep breath function, changed how I will switch to HALMAK

* support for halmak added

* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid

* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.

* reformatted some if statements in state detection

* changes to force fade to pause on boot, or plug in.

* Attempting to move over to userspace, pushing to repository for help

* userspace stuff....

* userspace stuff....

* layout changes, working userspace,

Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY

* Layout change

Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.

* Removed excessive tabs in files

* Moved mods on homerow around...

* changes recommended by @drashna

* removed homerow mods, more flashy lighting!

* changed delays for lighting.

* velocikey code retro fit into userspace to match typing speed

currently "working" but isn't as reactive as I want.

* Readme and other documentation hidden throughout code

* Added a pretty picture

* pretty picture actually added

* More readme updates

* Velocikey now working inside my userspace!

* Changed repo macro and fixed readme

* Removed media layer, moved media control to LAZY layer

* fixed more merge issues when I had to merge...
2018-09-25 15:38:04 -07:00
johanntang
118e948e35 Keyboard: added mehkee96 support -JT (#3957)
* added mehkee96 support -JT

* making requested changes -JT

* fixes -jt

* fixed info.json -JT

* tidy up info.json comments from noroadsleft -JT
2018-09-25 15:23:31 -07:00
takashi kono
6347a654de Keymap: Ergo42: biacco-winjp (#3935)
* create: biacco jis keymap for windows for Ergo42

* fix: biacco-winjp: change #ifndef to #pragma once.

* fix: following: 3935#pullrequestreview-157941685
2018-09-25 15:18:11 -07:00
Jack Henahan
2b23072c34 Pin avr-gcc in shell.nix pending release of 8.3.0 (#3922)
* Pin avr-gcc in shell.nix pending release of 8.3.0

There's apparently a critical bug in 8.2.0, which is now the nixpkgs default. This change overrides that default in favor of the known good version. Once 8.3.0 is the default, the override can be dropped.

* Arch/Manjaro fix
2018-09-25 15:16:35 -07:00
BenRLewis
9dc19fdb6d Keymap: FollowingGhosts v60r layout (#3926)
* First version of FollowingGhosts' custom layout

* Added copyright etc.

* Fixed readme and added space cadet shift

* Moved from RGB to HSV, updated readme and added media keys

* Updated pragma

* Added play/pause and updated config

* Added pragma back
2018-09-25 15:11:11 -07:00
Ethan Madden
a54f09d4f3 Keymap: jetpacktuxedo planck keymap (#3896)
* added my planck keymap

based on a blend of my minivan keymap and the planck default keymap.

* moved pipe to better match minivan keymap

* updated as per @drashna

also moved my keymap a bit after adding the quad encoder and underglow
(which doesn't even work on arm right now lol)

* a few smaller tweaks
2018-09-25 15:06:48 -07:00
Drashna Jaelre
a0309db983 Add On/Off keycodes 2018-09-25 13:28:36 -07:00
Drashna Jaelre
cfb1b353ee Add functions so you can configure programatically 2018-09-25 13:28:36 -07:00
Drashna Jaelre
e72e4b6920 Store Clicky status in EEPROM 2018-09-25 13:28:36 -07:00
MechMerlin
b7e25f9ec4 Keyboard: DZ60 Bug: layout_directional is shifted to the left by one (#3978)
* layout_directional is shifted to the left by one

* forgot to adjust the physical layout
2018-09-24 20:39:17 -07:00
noroadsleft
9012f4c2e0 Keyboard: Crkbd: Configurator support and readme formatting (#3971) 2018-09-23 20:50:08 -07:00
noroadsleft
07d317ab88 Keyboard: Crkbd: move I2C and Serial defines to keyboard's config.h (#3970)
* Crkbd: move I2C and Serial defines to keyboard's config.h

per @drashna on Discord

* Crkbd: remove misleading comment re: I2C and Serial

USE_I2C and USE_SERIAL are usually a "one or the other"-type deal, but this keyboard uses both.
2018-09-23 18:47:43 -07:00
listofoptions
ce057ea474 Keyboard: HP 46010A converter (#3967)
* funged git history, restarting

* tested and working (message typed on this)

* updated documentation to include wiring directions

* formatting

* updated matrix and default layout a bit

* getting ready for merge into main repo

* getting ready for merge into main repo v2

* cleaning

* cleaning repo of extranious files

* updated documentation
2018-09-23 18:46:53 -07:00
Luca
58b9b22670 Circuitry sample for PS/2 Mouse (#3959)
Added a sample circuitry for handling the connection of a PS/2 Mouse.
    Even if it's written that a circuitry is needed, there're a lot of other
    things and the information gets lost really fast. A really simple sample
    helps to remember who wants to implement the functionality about the
    circuitry.
2018-09-23 13:49:17 -07:00
MechMerlin
57ec309d3e Keyboard: Panc60 (#3961)
* initial check in

* figure out the column pins

* temporary keymap

* guess the row pins

* fix matrix.c compilation errors

* use the LAYOUT_60_hhkb macro and tweak the keymap a little bit

* update readme

* Put my name everywhere

* Add QMK Configurator support

* figured out the row pins

* update readme to have reset info

* Fill in some blanks that are documentation related

* Update matrix.c

* add kb functions

* forego kbfirmware labeling

* add arrows and caps lock to function layer.

* add a LAYOUT_60 and LAYOUT_all macro

* missed a comma

* add configurator support for the two new LAYOUT macros

* Jack helped me with a new custom matrix

* add 60_ansi into rules.mk
2018-09-23 13:48:48 -07:00
Alexander Kagno
35e76539e7 Keymap: Arkag Userspace and MechMini2 Layout (#3958)
* deleting arkag branch, forcibly moving changes over to master

* fade_color function added, not tested

* added half functions some stuff

* surround_type function implemented and working.

* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes

* added a fade state machine and functionality

* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout

* changes to sleep breath function, changed how I will switch to HALMAK

* support for halmak added

* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid

* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.

* reformatted some if statements in state detection

* changes to force fade to pause on boot, or plug in.

* Attempting to move over to userspace, pushing to repository for help

* userspace stuff....

* userspace stuff....

* layout changes, working userspace,

Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY

* Layout change

Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.

* Removed excessive tabs in files

* Moved mods on homerow around...

* changes recommended by @drashna
2018-09-22 08:43:28 -07:00
Danny
747cf78b5d Add nano keymap for modding Spooka light (#3953) 2018-09-20 15:37:18 -07:00
Jumail Mundekkat
99c1c5bfe9 Keyboard: Added Prime_L, Prime_O and Prime_M, moved Prime_R into primekb folder (#3907)
* Added template copies for prime_l
Added first set of files for prime_m and prime_o
Temporarily storing kbfirmware dumps in tmp

* Completed base for prime_m, prime_o and prime_l
Moved prime_r into primekb folder

* Added in QMK Configurator layout files for new PrimeKB keyboards
Slight modification to layout header files
Added my name to licensing

* Updated primekb readmes

* Removed temporary working files

* Updated default keymap for Prime_O

* Added link to Newbs Guide in prime_r readme
2018-09-20 15:36:11 -07:00
Danny
cfdc23bbae Keyboard: Add Quefrency 65 support in configurator (#3950)
* Fix Quefrency configurator layout to support new key added

* Add configurator support for Quefrency 65
2018-09-20 08:00:18 -07:00
Simon Dagfinrud
4c22e92ce8 Keymap: Fix tada68:iso-nor to match latest ISO_layout (#3946) 2018-09-19 16:34:08 -07:00
Daniel Shields
6cab514036 Keymap: Initial commit of dshields keymap for the model01 keyboard. (#3942) 2018-09-19 16:33:00 -07:00
MechMerlin
5b4bcfa7f2 Keyboard: Move Bathroom Epiphany boards into its own directory (#3936)
* make bpiphany directory with simple readme file

* move unloved_bastard to bpiphany directory

* move frosty_flake to bpiphany directory

* move pegasushoof to bpiphany directory

* move tiger_lily to bpiphany directory

* add a little more info to readme

* move kitten_paw to bpiphany directory

* update make instructions

* update intro text

* add missing routines to matrix.c of unloved_bastard

* add missing routines
2018-09-19 16:25:58 -07:00
Rys Sommefeldt
14be5258a6 Keymap: rys Tada68 ISO UK layout (#3934)
* rys Tada68 ISO UK layout

* Bring _FL more in line with my favoute WhiteFox layout

* Whoops, fix - to _

* remove empty config.h

* Remove legacy block
2018-09-19 16:23:23 -07:00
holtenc
2bdeccd7ba Keyboard: Add Prime_EXL prototype to 'handwired' (#3932)
* initial commit

* Update readme.md

* Update keymap.c

added comment for description of function to control LED as layer indicator

* corrected formatting as requested.

* format for configurator

* corrected info.json to propertly reflect layout in Configurator

* updated layouts to reflect physical keyboard
2018-09-19 16:20:36 -07:00
Anthony Wharton
334e2629df Remove redefinition of _______ in documentation example (#3924)
* Remove redefinition of `_______` in documentation example

* Slight rewording to include purpose of defintions

* Update include to newer macro
2018-09-19 16:18:15 -07:00
itsdrdick
77433b1a31 Keyboard: Add evil80 keyboard (#3921)
* Add evil80 keyboard

* Delete rules.mk

* Update config.h

* Update keymap.c

* Update keymap.c
2018-09-19 16:16:18 -07:00
Mat Greten
14f691d2a7 Keymap: meagerfindings ergodox (#3920)
* initial commit

* updating after review
2018-09-19 16:15:13 -07:00
Joe Wasson
c23233f41a Keymap: Talljoe's keymap for oddball keyboards (#3910)
* Create layout for JD45

* Tweak layout to better support JD45 and add more tap dancing.

* Add Maltron and tweak layout for 40% enter compatibility.

* Switch back to `BL_TOGGLE` for backlight.

* More tweaks

* Rename talljoe_gherkin to talljoe-gherkin

* Make NAV layer tab C_S_T also.

* Add missing RESET key.

* Add Talljoe layout for minivan.

* MTI is not for me

* Tweak keymap.

* Add talljoe keymap to Atreus.

* Minor tweaks.

* Fix talljoe keymaps to work with new Zeal60 commit.
2018-09-19 16:13:58 -07:00
Simon Dagfinrud
71fe973190 Keyboard: Add ISO-NOR keymap for TADA68 (#3944) 2018-09-19 11:42:58 -07:00
skullydazed
92f67719cc Keyboard: Fix the LAYOUT_iso macro for tada68 (#3943) 2018-09-19 11:41:40 -07:00
nachie
23da333ae3 Keyboard: Added support for GSKT-00 (#3911)
* Added QMK support for GSKT-00, PaladinSplit, PaladinTKL and PaladinPad pcbs

* Remove the paladin boards from this PR

* Changed gskt00 as per review comments. Added two new default layouts, 60_ansi_tsangan and 60_iso_tsangan

* Fix the layouts/default/60_iso_tsangan/layout.json file

* Removed ? from rules.mk, removed unused fn_actions from keymaps. Changed the 60_iso_tsangan to work correctly

* Removed PREVENT_STUCK_MODIFIERS
2018-09-17 16:00:40 -07:00
James Laird-Wah
03b8ce206d Keyboard: add Keyboardio Model 01 (#3900)
* Keyboard: add Keyboardio Model01

This port implements key scanning and everything in their default
keymap.

It doesn't implement mouse warping; QMK can't do that (yet).

LED control is mostly not implemented. The ability to set all LEDs is
included because they can get stuck on coming from the bootloader
otherwise. Single LED control is also implemented for numpad indication.
The scanners also support batch LED transfer which is what you'd need if
you wanted to do fast effects. Gamma correction is also not implemented,
but is present in the original firmware. The necessary info for further
implementation is in the KeyboardioScanner module for Kaleidoscope.

To install on your keyboard:

    make model01:avrdude

When prompted, hold the "prog" key on the keyboard to put it into
programming mode. This can also be achieved by holding the "prog" key
while plugging in the keyboard. This works even if the firmware is
corrupt or missing.

Hot plugging the halves seems to work fine, but there is no explicit
support for eg. making sure the matrix scan rate is reconfigured.

* model01: clean up includes and include guards

Uses #pragma once everywhere.

* model01: split LED and matrix code

This makes space if someone wants to implement better LED support
later on, the keyboard is a lot more capable than the current code.

* model01: separate I2C timeouts for matrix vs. LED

If the scanners have no data they don't ACK reads and just time out.
So we want a pretty short timeout to keep scan rates high.

Meanwhile the LED transfers might take longer - I don't know though,
so here we are conservative.

* model01: implement better LED control

- gamma correction from the manufacturer's firmware
- suitable delays to allow back to back LED writes
    - this is fast enough to write the whole keyboard without noticeable
    delay, in my experience
- minor bug fix: RHS Fn key was not addressable

* model01: add license to wire-protocol-constants.h

* model01: replace gamma LUT

The original was of unclear license origin. This one is functionally
identical and includes a generator should people wish to adjust it.

* model01: use the already-present CIE1931 lightness curve

...rather than baking in another gamma curve.

It's said that CIE1931 is the right thing to be using rather than gamma.
OK. Let it be so.

* model01: call matrix_init_user() from matrix_init_kb()

* model01: remove inapplicable config options from rules.mk

* model01: readme.md: update build environment links
2018-09-17 15:49:20 -07:00
Merlin04
ec64be6622 Keyboard: Fix pin numbers for Fractal keyboard (#3743)
* Added support for the Fractal keyboard

* Try to fix the issue

* Add support for the Fractal keyboard.

* Fix errors with files

* Update config.h
2018-09-17 15:18:19 -07:00
Olivier Poitrey
cb8d352cb3 Keymap: dz60/macos_arrow: fix rev3 broken media layer (#3928)
Last rev broke the media layer because of a typo in layer definition.
Switched to an enum to avoid similar future typos.
2018-09-17 15:10:00 -07:00
Joe Wasson
a6d1db2c27 Create AG_TOGG code to toggle Alt/Gui swap. 2018-09-17 15:04:22 -07:00
dsissitka
244e1c5a57 Fix LEADER_KEY docs.
LEADER_KEY needs to be set in config.h, not keymap.c. Credit goes to @randywallace for figuring this one out:

https://github.com/qmk/qmk_firmware/issues/2514#issuecomment-384847485
2018-09-17 14:38:06 -07:00
Pascal Greilich
3f680a93eb Keyboard: Tada68 readme img (#3918)
* a new planck layout

* layout images

* layout images 2

* typo

* update include following PR comment

* updates following PR commments 2

* updates following PR comments

* layout images

* better layout names
2018-09-17 14:09:41 -07:00
Anthony Wharton
ed2dd3b59c Keyboard: Add YMD96 instructions for Linux + Backlight Fixes (#3908)
* Add flashing instructions for Linux

* Make device/manufacturer name consistent for ymd96

* Disable command mode by default for YMD96

* Add function call to fix backlight for YMD96

* Add personal YMD96 config

* Replace include with QMK macro

* Move KEYMAP macro to keymap-level folder

* Move custom KEYMAP macro to global LAYOUT_iso macro

* Change transparent keymappings to global definition

* Remove unecessary import and change to pragma once

 - (instead of repeated ifdef)

* Remove global keymap/layout definition
2018-09-17 13:55:49 -07:00
wanleg
fe3bfd91c1 Keymap: Big switch config (#3904)
* bigswitch keymap

* bigswitch keymap

* bigswitch keymap

* bigswitch keymap

* recommended edits made

* forgot to revert this change with the others
2018-09-17 13:41:59 -07:00
Joe Wasson
743449472e Make PREVENT_STUCK_MODIFIERS the default (#3107)
* Remove chording as it is not documented, not used, and needs work.

* Make Leader Key an optional feature.

* Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE`

* Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
2018-09-17 13:48:02 -04:00
omkbd
b65e214375 Keyboard: add ergodash mini keyboard (#3901)
* add ergodash mini

add ergodash mini (4rows version)
fix keymap and readme

* fix

replace include guard
remove includes

* fix audio
2018-09-15 10:57:46 -07:00
Olivier Poitrey
6bf2c07715 Keymap: dz60/macos_arrow: rev3 (#3909)
* Arrow keys are now arranged on hjkl (vi style)
* The escape key is moved on capslock, shared with func layer switch
* The grave key is now dedicated (not shared with escape)
* Add a new numpad layer that can be activated with the spacebar
* Fix layout mismatch between layers
* Use bult-in underscore KC_TRNS alias
2018-09-15 10:50:38 -07:00
Pascal Greilich
232ef75783 Keymap: A new alternative layout for planck (#3894)
* a new planck layout

* layout images

* layout images 2

* typo

* update include following PR comment

* updates following PR commments 2

* updates following PR comments
2018-09-15 10:15:36 -07:00
Naoki Katahira
9712501bf3 Keyboard: Add Lily58 Keyboard (#3893)
* add Lily58

* file fix
2018-09-15 10:14:39 -07:00
Graham P Heath
db35065e14 Keymap: Grahampheath: telophase fix and keymaps (#3888)
* add my config

* fix backlight, clean up that code

* group background code, restore static var

* qwerty is supposed to be in the middle

* wrap layer change backlight in ifdef

* backlight levels and some more 'emojis'.

* Restructure to make it possible to press cmd ent on the right side of the board with one hand.

* Expose the period through the number layer. Add Hyper keys to mouse layer

* reduce mouse speed

* add a : -P  key

* Thumbs up and down, remove some keys that are duplicated via function keys, clean up

* fix build issues

* add various emoji

* duplicate default Meira keymaps

* Miera updates

* add documented but unmapped emoji

* Sound for the Meira, was stumped by a file size! Thanks drashna!

* add docs

* docs

* revert lib changes...

* clean up

* clean up

* remove make file

* Fixes missing key

* clean up

* add my lets split

* add more emoji

* add the telophase board (unofficially, I guess...)

* add missing files

* add/reset files

* Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead.

* Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H.

* Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards.

* clean up

* add a key for command tilde (osx loves it)

* at least its building again

* remove adjusts and migrate layer switching to MO(_LAYER)

* update the telophase readme

* update the telophase readme

* grahampheaths -> grahampheath

* ONEHAND_ENABLE -> SWAP_HANDS_ENABLE

* convert lets split to use ortho_4x12

* Move lets split keyboard layout into community/ortho_4x12

* make telophase use LAYOUT()

* I did it?!

* Add clap and grin

* swap tabs and back and forward

* whitespace

* Add ellipsis and thanks emoji

* Move flip_half to telophase config (conflicts with lets split layout)

* Use #pragma once instead of config_user_h

* remove unused stuff
2018-09-15 10:12:11 -07:00
James Laird-Wah
b1f11636c6 docs/contributing: add #pragma once to Coding Conventions
This supersedes the older include guard mechanism since all the
compilers now support it. It's easier for new users and less prone
to error.
2018-09-15 09:37:06 -07:00
Wilba6582
48a992f1c0 Zeal60/Zeal65/M60-A implementation (#3879)
* Initial version of zeal60

* WIP

* Fixes issue #900

* Adding RGB underglow functionality.
Fixed a compile-time conflict caused by enabling RGB underglow functionality.

* Refactor RPC protocol

* Fix last merge

* README for RGB underglow updated.

* Additional README changes.

* Adding RGBW strip software-based current-limiting functionality.

* RGBW current-limiting functionality should be handled by RGBSTRIP_MAX_CURRENT_PER_LIGHT instead.

* Updated README to reflect implementation of built-in current limiting.

* Keymap readability improvements.

* Minor keymap improvements.

* Fixed LED driver init sequence, formatting

* Dimming implementation tested, working.

* Stab LEDs synced with spacebar hits in effects.

* RGB underglow tested and functional. Simplified README for RGB underglow.

* Undid accidental file deletion from previous merge conflict. Safer values for RGB underglow.

* Improved arrow key positions in keymap.

* Added functionality to correct uneven RGB underglow. Refactored related code.

* Reverted to safer values for underglow.

* Changes for v0.3

* Custom LED brightness scaling will take place after current adjustment in order to avoid being overridden.

* Create keymap.c

Added split backspace and split shift to ISO layout

* Create config.h

Turned on LEDs for new layout

* Fixed bug where left spacebar stabilizer LED (LC06) would adopt color of row above.

* Added hhkb_wilba keymap

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Added indicators, full param setting via host

* Added "mousekey" layout

* Added Zeal65 support, factory test mode

* Keycode safe range changed, caused bugs

* Bumped EEPROM version due to change in QMK keycodes

* Disable HHKB "blocked" LEDs if KC_NO in keymap

* Added "disable_hhkb_blocker_leds"

* Required overridden function for keymaps in EEPROM

* Added polar coordinate mapping, effect speed

* Force Raw HID interface number to 1 always

* Fixed last merge from master

* Added effect speed to default keymaps

* add BACKLIGHT_ prefix to vars

* add BACKLIGHT_ prefix to vars

* Keymap speed effect; keymap improvements/fixes
Readme updated to match changes

* Refactored to use common IS31FL3731/I2C drivers

* Fixed make rules, backlight disabled feature

* Make split rightshift default for Zeal65

* Added M60-A as a "version" of Zeal60.

* Renamed IS31FL3731 driver functions

* Fix suspend_wakeup_init_kb() being defined twice

* First pass refactor dynamic keymaps

* Updated to changed I2C and ISSI drivers

* Refactor zeal_color.* usage to quantum/color.*

* Updated Zeal65, fixed dynamic_keymap

* Major refactoring of Zeal60 backlight and API

* Lots of little cleanups

* Added readme.md

* Added readme.md

* Added LAYOUT_60*() macros, refactored and cleaned up default keymaps

* Fix compile error in suspend.c

* Added Zeal65 LAYOUT macros, info.json

* Added rama/m60_a, deleted zeal60/keymaps/m60_a

* Fixed rama/m60_a/keymaps/proto

* Fixed compilation error for suspend.c

* Requested changes for PR

* Fixed readme.md images

* Another readme.md fix

* Added drashna's requested changes
2018-09-13 14:37:13 -04:00
MechMerlin
170de1273c Add an easy way to create new keymaps for your favorite keyboard (#3868)
* initial commit of keymap creation script

* create default keymap

* pass shellcheck

* provide a better usage message

* change printf string to more accurately reflect the path

* make it more easily understood

* found another typo

* add documentation regarding the new_keymap script

* enforce lowercase for userinputs
2018-09-13 11:22:05 -07:00
Takeshi ISHII
6d6d91c834 rgblight.[ch] more configurable (#3582)
* add temporary test code rgblight-macro-test1.[ch]

* rgblight.h : mode auto numberring and auto generate mode name symbol

No change in build result.

* rgblight.c use RGBLIGHT_MODE_xxx symbols

No change in build result.

* quantum.c use RGBLIGHT_MODE_xxx symbols

No change in build result.

* fix build break. when RGB_MATRIX_ENABLE defined

* add temporary test code rgblight-macro-test2.[ch]

* modify rgblight_mode_eeprom_helper() and rgblight_sethsv_eeprom_helper()

* modify rgblight_task()

* configurable each effect compile on/off in config.h

* update docs/feature_rgblight.md

* fix conflict. docs/feature_rgblight.md

* remove temporary test code rgblight-macro-test*.[ch]

* fix comment typo.

* remove old mode number from comment

* update docs/feature_rgblight.md about effect mode

* Revert "update docs/feature_rgblight.md about effect mode"

This reverts commit 43890663fc.

* some change docs/feature_rgblight.md

* fix typo

* docs/feature_rgblight.md update: revise mode number table
2018-09-13 10:24:09 -07:00
MechMerlin
ce122c4981 Keyboard: Shuffle keyboards into thevankeyboards directory (#3895)
* move tv44 to thevankeyboards directory

* move bananasplit to thevankeyboards

* move roadkit to thevankeyboards directory

* add a basic readme

* update readmes to correct the make instructions and add more help text

* rename tv44 to minivan as per Jack's suggestions

* update readme

* rename tv44 to minivan

* update tv44 to minivan

* change includes for tv44 to minivan

* remove extra includes
2018-09-13 09:40:43 -07:00
MechMerlin
cd3518b802 Keyboard: Reorganize Alf keyboards into Alf Directory (#3892)
* rename alf_x2 to alf

* rename to x2

* rename dependencies

* Fix readme

* moved x2 into alf directory

* update readme for make instructions

* move dc60 to alf directory

* update dc60 readme for make instructions

* change readme txt as per noroadsleft PR comment
2018-09-13 09:21:02 -07:00
blindassassin111
7ff4faf3be Keyboard: Fixing Omnikey lock light issue (#3891) 2018-09-13 09:19:37 -07:00
patrickmt
b8a0d3de3d Keyboard: ALT keymap update and LED driver brightness mismatch fix (#3890)
* ALT keymap update

Added additional End key on layer 1 to match key cap

* LED driver update addressing PR #3871

Update sync between IS31FL3733 drivers is causing varying behavior in keyboards including brightness mismatch and slight flicker at very low rgb values. Visually, disabling sync is not noticeable. Ref PR #3871 by guarnacciaa.
2018-09-13 09:17:26 -07:00
Stephen Tudor
132c44bab1 Keymap: Fix Dvorak mapping for left/right brace (#3889) 2018-09-13 09:16:39 -07:00
lucwastiaux
87faf55b01 Keymap: Cleanups on the ergodox EZ / atreus dvorak 42 key layouts (#3887)
* add SCREEN_NAV layer for copy/pasting within screen

* working readreg/paste macros

* working read reg / paste macros

* write log and tran patterns, and expand

* add ls -la shortcut, add tab on combined layer

* put delete word on the right pinky key on shell_nav layer

* add TAB on the right side, add reset key

* added Cloud9 macros

* add cloud9 shortcuts to atreus layout

* added BROWSER_CONTROL layer

* finalized browser control layer

* adding comment

* add browser control layer to atreus

* add flashing command line

* remove the tab on combined layer

* remove the tomouse

* remove mouse layer, change log/tran expand patterns, cleanups

* add dumptlog macro

* add "delete to home" shortcut

* fix conflict

* remove unneeded mouse layer

* add meh shortcuts on the browser_control layer

* add/modify some macros

* explain the various layers

* putty paste is right mouse button
2018-09-13 09:12:03 -07:00
Erovia
f1612b7fa1 Keymap: Add Contra keymap with QWERTY and COLEMAK Mod-DH (#3883)
* Add own personal Contra layout

* Enable auto-shifting

* Enable tap dancing and implement Space Cadet-like shift with LSHIFT and ENTER

* Implement Colemak Mod-DH layout, clean up Adjust layer

* Implement keyboard and keymap refactor

More info: https://github.com/qmk/qmk_firmware/pull/3191

* Update the readme.md and keymap.c files for Colemak

* Add include guard, make layout description cleaner
2018-09-13 09:07:21 -07:00
noroadsleft
5dd4b2af53 Keyboard: Updated info.json for Duck Jetfire (#3866)
* Updated info.json for Duck Jetfire

Generated a new info.json file. @mechmerlin asked my help in debugging this file. Firmware works as expected if built from source, but not if built from the Configurator.

* Corrected the position of the arrow keys in LAYOUT_all
2018-09-13 09:04:55 -07:00
Xyverz
7551e0bbc7 Keymap: Fixed my ortho_5x12 layout (#3881)
* Fixed my ortho_5x12 layout

I've fixed the config.h file for my 5x12 ortho layout so that I can
now use it with my Nyquist.

* Update config.h

* Update config.h
2018-09-11 14:22:18 -07:00
Drashna Jaelre
32ff7be266 Fix RG Sleep issues for Teensy Controllers
Appearenly, teensy controllers have some issues with waking up.  If the rgblight is called "too soon", it will cause the controller to lock up, intermittently. Adding a 10 ms
delay seems to fix this issue, as it lets it have enough time to handle things properly.

This has been tested extensively on my Ergodox EZ, and can be seen in the @drashna userspace, under the "suspend_wakeup_init_user" function.
2018-09-11 13:05:17 -07:00
Dean Camera
df8e417032 Fix mismatched aliased event and event stub function prototypes. 2018-09-11 12:52:57 -07:00
Dean Camera
c7e1b53913 Remove unneccesary ATTR_CONST from stub functions (thanks to NicoHood). 2018-09-11 12:52:57 -07:00
Miguel Garcia Rodriguez
e9a67f8fde Fix installation for linux finding ID:fedora in os_release 2018-09-10 20:52:34 -07:00
Thomas Vandaele
265eca0f7c Add manjaro asn arch-based distro 2018-09-10 17:55:46 -07:00
leico
2e0c63e0af improve looks like hang up when first time execute make git-submodule (#3846) 2018-09-10 16:21:54 -07:00
Jeremy Herve
e11e4a91ac Keymap: Redox: add a new Colemak keymap, macOS oriented. (#3861)
* Add my own keymap to the list of available Redox keymaps.

This keymap is a Colemak keymap, and is meant to be used on Mac OS.
More information can be found in the readme.

* Fix "macOS" typo and remove mention of the license.

This directory inherits the project's license.

* Add missing custom keycode.

* Address feedback from PR review

- Remove deprecated code
- Remove RGB logic since it is overwritten by code running later.
2018-09-10 07:39:05 -07:00
Peter Nguyen
7d8f680b50 Fix typo in keymap_swedish.h (#3877)
* Fix typo in keymap_swedish.h

* Update keymap_swedish.h
2018-09-09 19:49:26 -07:00
sK0pe
63852e7a68 Keymap: Adjusted keymaps for standardisation (#3874)
* Added HHKB with 7U space bar
There are backlight changers on the function Z, X and C, mediat controls
have been removed.

* Fixed the default layout and added a keymap
GUI and ALT keys were swapped.
My own keymap which adds calculator, removes power, removes eject.

* Adjusted naming convention of hhkb layout layer

Fixed as per required from code review.

* Updated for qmk configurator

I didn't realise that there was a new standardisation across all the keymaps to accommodate the configurator.

Hopefully fixed now.
2018-09-09 19:47:14 -07:00
MechMerlin
fa1e674bbb 65% and 68 key community layouts (#3872)
* rename 68_ansi layout to 65_ansi layout

* more renames and readme change

* add company names

* add community layouts for 68_ansi

* add 68_ansi support for mf68 type boards

* update readme
2018-09-09 19:45:59 -07:00
Damien
7b8e5d4555 Keymap: Updated my FC660C config (#3870)
* - Fixed DK60 version in config.h

* - Updated dk60 readme with new QMK rules

* - Fixed wording in readme

* Added dbroqua layout for DZ60

I've also updated dz60.h to add "true HHKD" keymap definition (6U
spacebar).

With the default HHKB definition r_alt was not mapped and when I pressed
r_menu it was r_alt.

Regards

* Updated dbroqua layout for HHKB keyboard

Added default configuration and alternate (swap gui/alt keys).

Save user choice in keyboard memory (like plank, thanks for this
feature!).

* Added dbroqua layout for Iris keyboard

* Updated layout and fixed includes

* Added personal layout for FC660C

* Inverted ESC & GRV
2018-09-09 19:43:45 -07:00
Danny
3dbdfbd99a Add support for a different pinout on Split boards (#3869)
* Add support for a different pinout for the right half of a split keyboard (number of cols/rows still has to be the same)
2018-09-09 19:42:46 -07:00
noroadsleft
38c916a368 Keyboard: Updated readmes for 1upkeyboards (#3864)
Corrected the make examples by adding the parent directory.

Updated the QMK Docs links for the build environment setup and the make instructions. Added links to the Newbs Guide.
2018-09-09 19:33:30 -07:00
Yasuhiro Shimizu
93b5c98fbb Keymap: remove unnecessary readme from my helix keymap (#3860) 2018-09-09 19:23:24 -07:00
Josh
17fffc3a51 Keymap: Initial PR for contributing my ortho_4x12 community layout. (#3853)
* Initial keymap with no BL and with Ctrl and Enter on the home row.

* Removing alternative layouts (Dvorak etc.).

* Putting Enter back in the default position, moving Esc next to Alt.

* Replacing grave with del.

* Adding a numpad layer.

* Adding operators and a triple zero to the numpad layer.

* Swapping Alt and Win.

* Updating to use new audio macros.

* Removing numpad layer and changing left space to MOD_HYPR on hold.

* Adding configurable 'clicky keys' feature.

* Cleaning up clicky conditional logic.

* Turning on backlight support and mapping backlight keys in the adjust layer.

* Enabling backlight functionality.

* Adding Adventure time theme song; increasing fake clicky randomness.

* Cleaning up layer constants in my Planck keymap.

* Initial implementation of porting my Planck keymap to a Let's Split.

* Updating keyboards/planck/keymaps/josh to use declarations from new work on master.

* Updating keyboards/lets_split/keymaps/josh to use declarations from new work on master.

* Work in progress migrating Planck and Let's Split keymaps to a community keymap.  Everything is working but Planck backlight.

* Fixing rules.mk to enable backlight & audio correctly on Planck PCBs.  Cleanup.

* Tweaks to get Let's Split working with my community layout.

* Switching to use EE_HANDS in my Let's Split build.

* Adding vitamins_included makefile options to my ortho_4x12 layout.

* Fixing planck/rev6 build -- backlight must be disabled.

* Removing I2C from my rules.mk and addressing it in the config.h instead.

* Moving community layout directory to my reddit username.  :D

* Adding a test encoder function; making lower left a media key and moving esc to a mod tap on ctrl.

* Commenting out -flto in the compiler flags for the vitamins_included keyboard (couldn't figure out how else to turn it off).

* Changing rotary encoder to control media volume.

* Changing backlight and clicky defaults to max brightness no breathing and a low pitch click.

* Initial implementation of backlight flickering.

* Updating my README.md

* Adding LINK_TIME_OPTIMIZATION to the vitamins_included/rev1 as a rules.mk feature.

* Reverting keyboards/vitamins_included/rules.mk to master and using 'filter_out' in my layout instead.

* Adding tested boards to the readme for my layout.

* Per drashna, removing redundant clicky implementation and cleaning up headers.

* Removing an extra include from my keymap.
2018-09-09 19:09:53 -07:00
patrickmt
e68c8f2ac6 Keyboard: CTRL LED scan code mapping fix (#3867)
* CTRL LED scan code mapping fix

Fixed scan codes to properly align with key wiring

* Update scan codes for caps and scroll lock lighting

Update scan codes for caps and scroll lock lighting according to previous scan code mapping update
2018-09-07 14:22:12 -07:00
Danny
7f7c278c3e Keyboard: Add support for Quefrency 65% right half (#3865)
* Add support for Quefrency 65% right half

* Add support for additional thumb key on Rev. 1.1 PCB
2018-09-06 12:49:13 -07:00
TheOneTrueTrench
e0c9f1d9b9 Keymap: Added new Marianas keymap for DZ60 (#3858)
* Added new Marianas keymap for DZ60

* Included suggestions to remove unnecessary line regarding MODS_CTRL_MASK, and added names for layers.

Added enum to define names for layers, and removed unused #DEFINE
2018-09-06 08:08:16 -07:00
Matthew Treadwell
c3b3f33c6a Keymap: Update personal keymap (#3855)
* Updated personal keymap

* simplified keymap based on suggestions
2018-09-05 16:39:00 -07:00
Michael F. Lamb
e72d07c22b Keymap: mitosis/datagrok: bug fix (#3854)
I don't know how this slipped past the test suite in the last merge, but
this syntax I tried is invalid and doesn't compile. Fixed.
2018-09-05 13:52:29 -07:00
Luke Stanley
155850187d Keyboard: Add IBM 122-key Terminal keyboard and my Ergodox EZ keymap (Programmer's Dvorak + Gaming/QWERTY layer) (#3850)
* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* Add keyboard information and separated my custom layout from the default

* Add readme to Lukaus' Ergodox EZ keymap

* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* Add keyboard information and separated my custom layout from the default

* Add readme to Lukaus' Ergodox EZ keymap

* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* Fix merge conflict again?

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* Add keyboard information and separated my custom layout from the default

* Add readme to Lukaus' Ergodox EZ keymap

* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)

* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* Add keyboard information and separated my custom layout from the default

* update keymap

* Update rules.mk to remove redundant commented line

* Fix missing key on default layout for IBM Model M 122 key

* Fix issues identified by drashna and noroadsleft

* Update readme for IBM 122 key
2018-09-05 13:45:19 -07:00
antonio miranda
2b09900bdc Keymap: Add am keymap (#3843)
* Add am keymap

* Add configuration to play nice with stuck modifiers

This is in particular useful with emacs since its easy to get ctrl stuck

* Deactivate mouse keys and backlight

* Add control/esc and shift/enter taps

* Remove DVORAK and PLOVER

I won't be using this soon, so getting some free space

* Raiser and Lower ideas from jeebak

* Add cursor and mouse layers

* Enable mouse keys

* Switch underscore with minus

* Disable audio and fix warnings

* Update to the upstream changes

* VIM line motion symbols on the raise layer

* Enable sound and freeup some media keys on layers

* Fix whitespace on keymap

* Code review changes

* Improve keymap documentation

* Improve keymap to match to the default one

* Restore DEFAULT_FOLDER to the default value

* Fix config.h unescaped line
2018-09-05 13:41:27 -07:00
patrickmt
e5465e1c57 CTRL and ALT updates
Added support to enter bootloader from software (bootloader version must be newer than "v2.18Jun 22 2018 17:28:08" until workaround for older is created).
Updated CTRL and ALT keymaps for entering bootloader with Fn+b held for >500ms.
Added basic MacOS keymap for ALT.
USB sleep LED indicator now turns off after 1 second.
Slowed down debug LED code printing.
2018-09-05 11:14:31 -07:00
yiancar
73a3399d0e Add the ability to disable the USB startup check for Chibios
- Added support for NO_USB_STARTUP_CHECK. This allows the keyboard do function and not get stuck in a SUSPENDED state loop in case of no USB connection.
- Added support for WAIT_FOR_USB. In LUFA no keyboard has this flag enable therefor no keyboard waits for usb to be active.
- Added documentation for both configuration flags as they were missing.
2018-09-05 09:42:04 -04:00
MechMerlin
1a907a1627 Keyboard: formatting changes for readme and enable bootmagic (#3851) 2018-09-04 13:29:58 -07:00
Michael F. Lamb
224b4dea98 mitosis:datagrok add layer select, more layouts (#3835)
* mitosis:datagrok: fix typo'd inconsistent brace arrangement

(thank you @cari66ean)

* mitosis:datagrok: add makefile argument MITOSIS_DATAGROK_SLOWUART

* mitosis:datagrok: return backspace to opposite space, use TT(), more

- move backspace back to its position opposite space
- move del to red+backspace
- move tab back to tap-leftshift
- move printscreen/scrolllock/pause to blue+left pinky column
- use TT() instead of MO() to stick a layer on if wanted
- indentation that my text editor wants
- default to no audio; i can enable it at compile time.

* mitosis:datagrok: modularize features, add default layer rotator key

* mitosis: add MITOSIS_DATAGROK_BOTTOMSPACE makefile argument

* mitosis:datagrok: README improvements; document new features

* mitosis:datagrok: dot. not "number pad dot." in numbers layer

* mitosis:datagrok remove unnecessary _user audio code

* mitosis:datagrok: return to MO() for red/blue, keep TT() for purple

in this way, the LED still updates quickly when red or blue is pressed,
but we can still lock the purple layer on for 10-key numpad operation
with red+tapping blue.

* mitosis:datagrok: add colemak and dvorak default layers

* mitosis:datagrok update readme re: available default layouts

* mitosis: remove unneeded code that was overriding led_set_user

also, add some comments

* mitosis:datagrok: updated led setting code for new layers

also, place into led_set_user where it belongs, not matrix_scan_user.

* mitosis:datagrok: update LEDs when setting the default layer

maybe this should go into default_layer_set?

* mitosis:datagrok update readme with new imgur links + other improvements

* mitosis:datagrok fix typo in image urls

* mitosis:datagrok remove useless #include (ty @drashna)

* mitosis:datagrok undo unnecessary change to quantum/quantum.h

i can put the extern float definition in my own keymap code. (ty @drashna)

* mitosis:datagrok move customized layout to my keymap

no need to modify keyboard-level mitosis.h. (ty @drashna)

* mitosis:datagrok update comment describing my led indicator logic

* datagrok:mitosis update readme to document LED indicator.
2018-09-04 08:55:31 -07:00
Emīls Delle
40718d2ca3 Keymap: Create ISO HHKB keymapping for GH60 (#3832)
* Create ISO HHKB keymapping for GH60

* Add media controls to Fn layer

* Use M(x) instead of F(x), add Copyright text
2018-09-04 08:52:52 -07:00
marksard
0533ea4a20 Keymap: Added a keymap like a JIS keyboard for JJ 40. (#3847) 2018-09-04 08:52:00 -07:00
Jack Humbert
a14eb01883 fix mousekey call 2018-09-03 16:59:32 -07:00
Elisiano Petrini
714c82cc2e Keymap: Massdrop CTRL: add basic MacOS support (#3842)
* swap KC_LALT with KC_LGUI
* replace KC_RALT with KC_RGUI

This makes the keyboard more mac friendly out of the box (I'm aware this
that this could partially be done in software with the preferences but
hey, where's the fun in that).
2018-09-03 16:57:57 -07:00
Xyverz
f48e20c1eb Keymap: Updates to xyverz keymaps (#3841)
* fixing ortho_4x12 configs

* Using upstream/master version instead

* Additions and Corrections

Corrected the Kinesis/Stapelberg's .c file to allow LEDs to work
Removed excess cruft from my Kinesis keymap to reflect this change
Other minor tweaks and adjustments to my ortho_4x12 and 5x12 layouts

* Rules for vitamins_included

Added a section to disable RGB underglow for the Let's Split
   Vitamins Included board.

* fixing ortho_4x12 configs

* Using upstream/master version instead

* Additions and Corrections

Corrected the Kinesis/Stapelberg's .c file to allow LEDs to work
Removed excess cruft from my Kinesis keymap to reflect this change
Other minor tweaks and adjustments to my ortho_4x12 and 5x12 layouts

* Creating my own userspace

* Added Rorschach keymap

* renamed userspace folder

I renamed my userspace folder since I'm not ready to start using
it just yet, and I want to get my keyboards programmed. This is
a temporary thing and will be fixed later as I get time.

* adding files in "new" folder

* Disabling LEDs on Pro Micro

* Modifications to Kinesis keymap

* More kinesis tweaks

* removed userspace from master

Created a new branch for my userspace stuff. I'll work on it there.

* Moved keymap to separate branch

Moved the Rorschach keymap I was working on to a separate branch
for development purposes. Not ready to push it up to upstream
master.
2018-09-03 16:57:06 -07:00
Xin-Xin Wang
aa795dc33e Keymap: Fix missing braces around initializer error on older gcc (#3840) 2018-09-03 16:55:06 -07:00
Christon DeWan
07fac2fbbf Keymap: xtonhasvim Levinson (#3837)
* pulled in levinson from staging.

* simplified trilayer handling

and some other linting that bit me in the last code review

* formatting
2018-09-03 16:50:11 -07:00
Christon DeWan
dd29b64256 Keyboard: Add support for Diverge TM2 (#3829)
* pulling in diverge tm2 from staging branch

* cleaned up comments, docs, licenses

* refactored apparent grid to make 2u spacebars more obvious

* various delinting from noroadsleft review

* most of drashna's feedback responded to

- lots of lint swept
- used more modern tri-layer functions
- still need to adopt modern split support.

* switch to common split code. remove comment cruft

* tapping force hold makes LT way more usable for rapid ,  sequences
2018-09-03 16:35:27 -07:00
marksard
35efcc9f39 Keyboard: Improvement of crkbd communication functions (based on helix-keyboard) (#3798)
* improvement of crkbd communication functions (based on  helix-keyboard)

* Removed unnecessary code.

* Changed read restriction from #define to #pragma once.

* Changed from sizeof to defined size.

* moved lib folder to crkbdroot.
removed warning of ws2812.d
2018-09-03 16:34:16 -07:00
Steven Liu
fa1ee47cf2 Enable mouse keys in register_code and unregister_code
This allows for macros to be assigned to press two mouse directions at same time, which allows for one key diagonals.
2018-09-03 19:27:11 -04:00
leico
04bea9ef74 Keymap: share my ortho_4x12 layout symbolic (#3833)
* add ortho_4x12 symbolic layout

* delete trash

* modify little bit

* fixed doesn't requires

replace `#ifndef ... #endif` to `#pragma ones` in config.h
delete `QMK_KEYBOARD_CONFIG_H` in config.h
delete `action_layer.h` and `eeconfig.h` in keymap.c
2018-09-02 09:46:52 -07:00
Damien
479bf78f3e Keymap: Added personal layout for FC660C (#3834)
* - Fixed DK60 version in config.h

* - Updated dk60 readme with new QMK rules

* - Fixed wording in readme

* Added dbroqua layout for DZ60

I've also updated dz60.h to add "true HHKD" keymap definition (6U
spacebar).

With the default HHKB definition r_alt was not mapped and when I pressed
r_menu it was r_alt.

Regards

* Updated dbroqua layout for HHKB keyboard

Added default configuration and alternate (swap gui/alt keys).

Save user choice in keyboard memory (like plank, thanks for this
feature!).

* Added dbroqua layout for Iris keyboard

* Updated layout and fixed includes

* Added personal layout for FC660C
2018-09-02 08:35:04 -07:00
Travis Carr
83df69488d Fix bad key label in ascii art (#3830)
Just fixed a key that was wrong in the Tokyo60 ASCII art
2018-09-02 08:29:13 -07:00
Pranav Singh
7e5a0def3a Keymap: new planck keymap (#3809)
* Add files via upload

* new planck keymap

* new planck keymap

* readme file updated

* deleted files from qmkfirmware folder

* re-added readme file to /qmk_firmware

* Fix main readme (hopefully)
2018-09-01 10:02:10 -07:00
Brad
0dcd60eeed Keymap: added keys to broswen keymap (#3825)
* added PGUP and PGDN to my keymap

* added VOLU VOLD and MUTE to keymap
2018-09-01 09:59:20 -07:00
Yasuhiro Shimizu
ffc2dc0359 Keymap: add yshrsmz keymaps (#3770)
* add ergo42 keymap

* add helix keymap

* add keymap for lets_split

* Add keymap for nyquist

* update keymaps to address review comments

- remove unneeded include
- use `#pragma once`
2018-09-01 09:38:29 -07:00
Jon Olsson
8eb674b257 Keymap: Nojjan atreus (#3822)
* Add support for my Falbatech Atreus

This is currently the default Atreus keyboard layout, but I will
eventually customize it to match my Ergodox layout.

* Address review comments

* More review comments fixed

* More review comments fixed
2018-09-01 09:23:10 -07:00
Salt-Peanuts
dedffb5f6d Keymap: Cleaned up Rorschach keymap (#3823) 2018-09-01 09:22:21 -07:00
patrickmt
2aa27f0c78 Keyboard: Rename alt67 to alt (#3824)
Renamed keyboard alt67 to alt and adjusted necessary files where alt67 appeared.
CTRL keymap fixed enum structure name.
usb2422 removed stray define no longer used.
2018-09-01 09:21:48 -07:00
MechMerlin
fb79015049 Keymap: Merlin Learns to QMK (#3820)
* Fix up my keymaps to use more QMK features

* update 60_ansi readme

* add the start of my userspace

* begin to use my new userspace

* use more of my userspace

* spread userspace love to my clueboard

* spread userspace love to 75 layout

* add a fairly vanilla readme

* put the FNX into a userspace incase I ever want to use it for something else

* respond to drashna's code review comments
2018-08-31 14:49:18 -07:00
Danny
acc06a0848 Keyboard: Add Tragicforce 68 (#3807)
* Fork MF68 to Tragicforce 68

* Set pinouts and key layout

* Reformat keymap, update comments/notes

* Cleanup rules.mk
2018-08-31 11:13:55 -07:00
rschardt
c51b2266a0 Keymap: Adding adnw_puq-Layout for Ergodox (#3723)
* added adnw_p_u_q-Layout

* changed link

* 3723 - outsource definitions to config.h

* added TAPPING_TERM

* changed defines and added colors

* removed debug- and action_layer-Header
2018-08-31 08:44:15 -07:00
Christon DeWan
78ef62764b Keymap: I got my intern a KBParadise V60 Type R... (#3813)
* new mode for v60

xtonhasvim. still working on it:

- need to get indicator lights going
- and fun layer properly fleshed out.

* status lighting, proper fun layer

copied fun layout from keycaps to maximize accessibility

* enable power return

* support brightness adjustment for indicators

* refined brightness setting.

is saved in eeprom now

* readme. and fixed tilde

* more modifiers fall through fun layer

* i mean, this kinda works..

* much more reliable way of restoring lights

* responded to feedback
2018-08-31 08:28:14 -07:00
blindassassin111
4e45119796 Keyboard: Adding Z-150 PCB firmware (#3793)
* Adding the AT101 PCB firmware

* Fixed AT101 keymap error

* Fixing AT101 firmware

* More Fixes for AT101 firmware

* Rename AT101_Blackheart.c to at101_blackheart.c

* Rename AT101_Blackheart.h to at101_blackheart.h

* Update readme.md

* Renaming AT101 folder pt1

* Renaming AT101 folder pt2

* Fixing AT101 LED function name

* Redoing AT101 folder naming pt2

Last round had issues, should be the last rename.

* Fixing missing comma in at101_blackheart.h

* Adding Z-150 PCB

* Adding Z-150 readme file

* Fixing Z-150 firmware errors

* Fixing Z-150 layout error

* Fixing Z-150 firmware errors

* Fixing Z-150 Issues

Still unsure where the extra "\" is that through the error.

* Fixing more Z-150 errors

* Finally fixing the Z-150 error

* Fixed Z-150 layout naming

* Removed Z-150 layout fillers
2018-08-31 08:15:09 -07:00
Daniel Shields
f9eedd7ce7 Keymap: Add backlight controls for Planck Light in dshields keymap (#3801) 2018-08-31 08:12:37 -07:00
patrickmt
2cd80f84a4 Keyboard: CTRL and ALT keyboard json fix (#3816)
Fixed incorrect layout names
2018-08-31 07:38:06 -07:00
ishtob
94f92cedef Fix emulated EEPROM start address on STM32F303 (#3819)
MCU has 254 flash, changed 250 to 254. tested working on a planck rev6
2018-08-31 07:37:13 -07:00
Salt-Peanuts
be94e5e591 Keymap: Updated keymap with the "pretty" layout (#3812) 2018-08-30 15:38:31 -07:00
patrickmt
b61653739b Keyboard: CTRL and ALT updates (#3810)
Update to CTRL and ALT keyboard files
2018-08-30 13:49:17 -07:00
fauxpark
ce3ccd3f4a Docs: Tabulate Modifier & Mod-Tap keycode listings in advanced keycodes docs (#3799) 2018-08-30 09:37:05 -07:00
wanleg
2fcfd5cff7 Keymap: Wanleg updates (#3794)
* various edits and minor additions

* updates

* updates

* updates

* lets_split LEDs off instructions

* lets_split LEDs off instructions

* turn off lets_split LEDs in userspace

* one-hand setup for right side
2018-08-30 09:34:14 -07:00
Lars Herbach
2b707f3470 Keymap: Added new tada68 keymap (#3788)
* Initial Commit

* Removed duplicate lines
2018-08-30 09:23:33 -07:00
fauxpark
1acaf2b2c2 Tweak the wording in "Becoming a QMK Collaborator" 2018-08-30 07:39:58 -04:00
arlenk
4cd4e1ded6 Docs: add process_terminal() and update links to other functions (#3778)
* add process_terminal() and update links to other functions

* convert links to permalinks and add a few missing process_* functions

* update links in main text as well
2018-08-29 18:20:41 -07:00
Sascha Grunert
11f49d6388 Keymap: Update keymap including LAYOUT_planck_grid (#3779)
* Update keymap including LAYOUT_planck_grid

* Change include
2018-08-29 18:19:43 -07:00
Takeshi ISHII
97d09ef8fa Keyboard: remove old comment from keyboards/helix/rules.mk (#3795)
remove 2 lines from keyboards/helix/rules.mk

 | -# if firmware size over limit, try this option
 | -# CFLAGS += -flto
 | -

see keyboards/helix/[rev2|pico]/keymaps/EACH_MAP/rules.mk:

 | Link_Time_Optimization = no # if firmware size over limit, try this option
 :
 :
 :
 | ifeq ($(strip $(Link_Time_Optimization)),yes)
 |    EXTRAFLAGS += -flto -DUSE_Link_Time_Optimization
 | endif
2018-08-29 18:12:09 -07:00
patrickmt
3cafc4e7c6 Keyboard: Update CTRL and ALT keyboard readme (#3796)
* Massdrop keyboards readme update

Massdrop keyboards readme update for flashing instructions

* ctrl and alt keyboard readme update

Updating make command in Massdrop CTRL and ALT keyboard readme files to reflect directory change
2018-08-29 18:11:32 -07:00
fauxpark
097f1a299f Mask off keycode/layer/mod where possible in LT(), MT(), etc. (#3430)
* Mask off keycode/layer/mod where possible in LT(), MT(), etc.

* Don't need these parentheses

* Put back parentheses for order of operations
2018-08-29 21:05:02 -04:00
TerryMathews
d12d058bae Autodetect lack of screen presence
This is the simplest, most efficient way I could come up with to silence
the "Failed to start write 60" error that occurs when QMK tries to talk
to a screen that doesn't exist.

iota_gfx_init passes a success boolean. We catch that into a global bool
(we could rewrite multiple functions to pass this as an argument, but
given the number of keyboards using this code it seemed less disruptive
this way) and then use that as a conditional on running the
iota_gfx_task in matrix_scan_user.

Tl;dr: if the screen doesn't init, the screen write code doesn't run.
2018-08-29 21:03:23 -04:00
patrickmt
972388447b Massdrop keyboards readme update (#3791)
Massdrop keyboards readme update for flashing instructions
2018-08-29 14:11:58 -07:00
mechmerlin
6794a5c9dc move massdrop boards into its own directory for configurator visibility 2018-08-29 16:38:12 -04:00
yiancar
621ce29a53 STM32 EEPROM Emulation (#3741)
* STM32 EEPROM Emulation

- Added EEPROM emulation libaries from libmaple and Arduino_STM32. https://github.com/rogerclarkmelbourne/Arduino_STM32 and https://github.com/leaflabs/libmaple.
- Renamed teensy EEPROM library and added conditional selection of library.
- Remapped EEPROM memory map for 16 byte blocks (as is with STM32f3xx MCUs).
- Added EEPROM initialization in main.c of Chibios.
- Added EEPROM format to clear the emulated pages when EEPROM is marked as invalid.

* Fixed ifdef
2018-08-29 16:14:49 -04:00
patrickmt
30680c6eb3 Massdrop keyboard support (#3780)
* Massdrop SAMD51

Massdrop SAMD51 keyboards initial project upload

* Removing relocated files

Removing files that were relocated and not deleted from previous location

* LED queue fix and cleaning

Cleaned some white space or comments.
Fix for LED I2C command queue.
Cleaned up interrupts.
Added debug function for printing numbers to scope through m15 line.

* Factory programmed serial usage

Ability to use factory programmed serial in hub and keyboard usb descriptors

* USB serial number and bugfix

Added support for factory programmed serial and usage.
Incorporated bootloader's conditional compiling to align project closer.
Fixed issue when USB device attempted to send before enabled.
General white space and comment cleanup.

* Project cleanup

Cleaned up project in terms of white space, commented code, and unecessary files.
NKRO keyboard is now using correct setreport although KBD was fine to use.
Fixed broken linkage to __xprintf for serial debug statements.

* Fix for extra keys

Fixed possible USB hang on extra keys report set missing

* I2C cleanup

I2C cleanup and file renames necessary for master branch merge

* Boot tracing and clocks cleanup

Added optional boot debug trace mode through debug LED codes.
General clock code cleanup.

* Relocate ARM/Atmel headers

Moved ARM/Atmel header folder from drivers to lib and made necessary makefile changes.

* Pull request changes

Pull request changes

* Keymap and compile flag fix

Keymap fix for momentary layer.
Potential compile flag fix for Travis CI failure.

* va_list include fix

Fix for va_list compile failure

* Include file case fixes

Fixes for include files with incorrect case

* ctrl and alt67 keyboard readme

Added ctrl and alt67 keyboard readme files
2018-08-29 15:07:52 -04:00
frederik-h
a6c770432f Keymap: Add german layout for redox keyboard (#3695)
*     Add german layout for redox keyboard

    A german layout for the redox keyboard which tries
    to stay close to the default english redox layout
    while acommodating the umlauts at their usual position.

* Fix keycodes in german redox keymap

The keycode for Y was wrong.

* Minor changes

* Remove #ifdef include guard by #pragma once
* Remove unnecessary include from rules.mk

* Review changes

Remove unnecessary code fragments that
were pointed out in the review
of PR #3695 by @drashna.
2018-08-29 12:01:49 -07:00
blindassassin111
190fcdde26 Keyboard: Adding the AT101 PCB (#3785)
* Adding the AT101 PCB firmware

* Fixed AT101 keymap error

* Fixing AT101 firmware

* More Fixes for AT101 firmware

* Rename AT101_Blackheart.c to at101_blackheart.c

* Rename AT101_Blackheart.h to at101_blackheart.h

* Update readme.md

* Renaming AT101 folder pt1

* Renaming AT101 folder pt2

* Fixing AT101 LED function name

* Redoing AT101 folder naming pt2

Last round had issues, should be the last rename.

* Fixing missing comma in at101_blackheart.h
2018-08-29 11:58:09 -07:00
noroadsleft
836efb50c6 Updated templates for use by new_project.sh (#3783)
* template.h file cleanup

Reformatted the pre-macro comments as block comments.

Updated the ps2avrgb template comment to match the avr template's comment, which was more informative.

Deleted the line about the macro representing the Planck MIT layout, because the macro doesn't represent that layout anymore.

* base template keymap.c refactor

Deleted the deprecated TMK macro functions.

Defined two custom keycodes for use as macros by process_record_user.

process_record_user is now after the keymap and before matrix_init_user, where the deleted TMK functions were.

* Removed an extra " from macro command per @drashna

* Added BOOTLOADER rule to avr/rules.mk per @drashna

* Updated Bootloader sections per @drashna

* Updated links to docs at the bottom of both avr and ps2avrgb template readme.md files

Corrected the links to the Build Environment Setup and the Make Instructions docs.

Added direct link to the QMK Complete Newbs Guide.
2018-08-29 10:57:30 -07:00
Jumail
74f2f855a3 Fixed bootloader target
Fixed matching grep matches (for PRODUCT in particular)
Fixed " Bootloader" concatenation for WSL (windows line-endings)
2018-08-29 13:43:12 -04:00
Drashna Jaelre
e4bbe057f2 Yet another update to drashna keymaps and userspace (#3787)
* Make tap function inline

* Use better makefile keyboard detection

* Remove Copy-Paste macro

* Add F11/F12 to Iris

* Minor tweaks to userspace config

* Set audio clicky randomness to 1.5
* Set NO_DEBUG to only be set if console is not enabled

* Move NO_MUSIC_MODE to userspace config.h

* Reduce Ergodox Debounce

* Add Planck Light config

* Use OSM for ortho 4x12

* Music Mode changes for planck light

* Cleanup do to shutdown user and other fixes in Master

* Add and use 'shutdown_user' fzunction

* Remove global NO_MUSIC_MODE define

* Add NO_MUSIC_MODE to individual keymaps

* Change layer colors

* Remove NO_PRINT and NO_DEBUG from userspace config.h

Since these are automatically disabled if the console isn't enabled.

* Remove backlight code if backlight isn't enabled

* Remove Twinkle from Ergodox

* Disable RGB twinkling and enable PSM

* Clean up RGB matrix code

* Clean up planck light indicators

* Clean up tap code

* Rules cleanup for ortho 4x12

* Fix up userspace template

* Revert "Clean up tap code"

This reverts commit 09f64d6d67aa021c3b5ac86a9a739a5ca2b9c1ec.

* Organize includes

* userspace cleanup

* Fix modifier spelling error

* Fix userspace rules

* Disable Permissive Hold again

* Minor clean up

* Fix Tap stuff

* Viterbi Updates for file size
2018-08-29 13:42:15 -04:00
Boy_314
661ca4440c Keymap: Boy_314's Preonic and XD75 Layouts (#3781)
* fixed arrow keys and left control

* added right shift

* latest version

* reverted arrow keys

* edited readme

* added osu layer

* updated osu layout

* updated osu layout

* added full arrow keys to osu layout

* in case i mess up creating macros

* added the best meme key in the world

* added plover steno layer

* updated boy314 layout

* removed unused layers

* added boy314 xd75 layout, inspired by preonic layout

* added boy314 xd75 layout, inspired by preonic layout

* version 2 of boy314's xd75 layout

* added readme notes

* updated readme for boy314 xd75 layout

* qwerty support, brackets on bottom row, caps lock underglow

* fixed readme/

* small changes to allow merging

* minor changes to format

* fixed up default readme
2018-08-28 18:17:52 -07:00
Evan Travers
08c682c193 Docs: Add docs for the LAYOUT_* macro to layouts (#3772)
When moving my planck layout to my let's split, I ran into this issue
because I had copied my planck layout from the default layout which just
used the `{}` array form for the keymap layers. I checked the docs, but
this bit wasn't clear to me. I'm sure @ishtob or @drashna helped me on
discord, but this seemed to be the logical place to add a helpful hint.
2018-08-28 17:35:24 -07:00
Alex Ong
9bd6d6112d Keyboard: xealous (#3731)
* Keyboard: HandWired/XeaL60

* Updated rules.mk

* Mapping for layout was flipped

* Figured out how to re-map bad pins.

* Updated Keymap

* Enabled audio, Forced NKRO

* Added QMK_KEYS_PER_SCAN

* Removed more unnecessary files, since split_keyboards are in main QMK branch already.

* Simplified rules.mk in rev1

* Removed i2c from matrix.c

* Re-formatted to 4 spaces per tab,

* Changed note for NUMPAD

* Added I2C support back!

* Fixed keyboard mappings. Both sides work

* Moved i2c configuration from keymaps/default/config.h to config.h

* Changed SCL_CLOCK to 400000L

* Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts

* Removed row2col code to clean up matrix.c

* Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns.

* Further optimized column reading via optimized_col_reader.

* Immediate key-recognition

* Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master.

* Moved scanrate debug messages to another file.

* Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c

* Latest i2c uses a few bytes for lighting information

* Optimizations in i2c.h to determine buffer size.

* Disabled a whole bunch of features. TODO: Test that keyboard still works fine.

* Minimum #define NO_ACTION's with still working keyboard

* Fixed matrix not working due to offsets not being respected

* Added numlock button for keymap.

* Use I2C_KEYMAP_START offset

* Removed serial, Backlight and RGB support

* Removed need for split_flags.

* Added audio on and off for numlock.

* Renamed from xeal60 to xealous, simplified build system.

* Used more shared split_common code.

* Updated audio code.

* moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h

* Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error.

* DF used with incorrect argument. Custom_keycodes no longer required.

* Fixed bug in update_debounce_counters which was resulting in no debouncing!

* Removed unnecessary #include
2018-08-28 17:08:07 -07:00
Daniel Burkholder
af5f59636e Keyboard: Dactyl - Only initialize relevant variables (#3771)
This small change prevents an unused variable from being initialized, throwing a warning during compilation, thus ending fatally.

[07:47:10] [Daniels-MacBook-Pro-3] [dburkhol] [ /Users/dburkhol/git/qmk_firmware ] [develop ]
: make handwired/dactyl:default
QMK Firmware 0.6.97
Making handwired/dactyl with keymap default

avr-gcc (GCC) 7.3.0
Copyright (C) 2017 Free Software Foundation, Inc.
This is free software; see the source for copying conditions.  There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

Size before:
   text    data     bss     dec     hex filename
      0   19972       0   19972    4e04 .build/handwired_dactyl_default.hex

Compiling: keyboards/handwired/dactyl/twimaster.c                                                   [OK]
Compiling: keyboards/handwired/dactyl/matrix.c                                                     keyboards/handwired/dactyl/matrix.c:52:22: error: 'expander_col_pins' defined but not used [-Werror=unused-const-variable=]
 static const uint8_t expander_col_pins[MATRIX_COLS] = MATRIX_EXPANDER_COL_PINS;
                      ^~~~~~~~~~~~~~~~~
cc1: all warnings being treated as errors
 [ERRORS]
 |
 |
 |
make[1]: *** [.build/obj_handwired_dactyl_default/matrix.o] Error 1
make: *** [handwired/dactyl:default] Error 1
Make finished with errors
2018-08-28 17:06:51 -07:00
xton
3892829d74 Keymap: xtonhasvim updates (#3768)
* cherrypicking file changes just for updates

* removed unused heat foo

* avoid defining own min/max

* add license

* formatting
2018-08-28 16:54:17 -07:00
Eduardo Lourenço Pinto Neto
3c20983055 Keymap: Adding keymap to the XD60 (#3767)
* Created keymap based on Default base layer and GK64 function layer

* Update readme.md
2018-08-28 16:53:10 -07:00
MechMerlin
b1935c5e0d Putting my ducks in a row: Eagle/Viper V2 into Duck directory (#3766)
* mv eagle_viper into duck

* delete files

* remove eagle_viper .c and .h
2018-08-28 16:52:30 -07:00
MechMerlin
3916b06168 Putting my ducks in a row: Octagon V1/V2 (#3765)
* Move octagon directory into duck diretory and fix as many compile issues as I can

* fix formatting

* fix layout75 matrix

* edit readme for build instructions
2018-08-28 16:52:00 -07:00
Jacob Jerrell
444def8411 Keymap: Bocaj - Create Userspace and Ergodox Layout (#3750)
* Bocaj Layout Revamp

* Pull in Upstream (#1)

* Various tweaks for some Input:Club build processes

* change KEYMAP to LAYOUT for all new keyboards made using this script

* Add support for rev3 of the Atom47 (#2672)

* Added support for rev3 of the Atom47

* Updated Atom47 readme's

* Fix redefine error on rev2 and add maartenwut's keymap

* Fix redefine error on LEdiodes keymap

* Add Nyquist keymap (#2692)

* nyquist

* danielhklein nyquist setup

* shift left controls

* remove readme

* cleanup before pr

* ready for pr

* Adds Phantom TKL support (#2696)

* Add an info.json to phantom keyboard

* Add layouts

 - KEYMAP_WINKEYLESS
 - KEYMAP_7BIT
 - KEYMAP_ISO
 - KEYMAP_ISO_WINKEYLESS

* Add key_counts

* Add 2 missing F-Row keys

* Add TKC1800 info.json

Created an info.json for the tkc1800.

* Clueboard 60 info.json

 - adds
   - LAYOUT_60_ansi
   - LAYOUT_60_iso
   - KEYMAP_AEK
   - KEYMAP
   - LAYOUT_60_ansi_split_bs_rshift

* Add the Speedo keyboard

* Fix KC60 info.json file (#2707)

* change KEYMAP to LAYOUT in all the KC60 files

* Redo the info.json file

* Small fixes to TKC1800

 - adjust F-row to use 0.25 spacing
 - split left shift
 - add key_count

* Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)

* change diverge 3 KC_KEYMAP to LAYOUT

* Change KEYMAP to LAYOUT for handwired arrow pad

* change M10A to LAYOUT for m10-a

* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68

* change KC_KEYMAP to LAYOUT for nano

* Refactor to LAYOUT

* refactor to LAYOUT-ansi and LAYOUT_iso for s65

* LAYOUT conversions for lfkkeyboards

* missed a few renames

* mini1800 for lfkeyobards support of LAYOUT

* Improve state/chord handling and clean up namespace

Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.

Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)

A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.

Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.

The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.

There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.

* Pull information from config.h and rules.mk (#2711)

* Pull information from config.h and rules.mk

* Readd the kbd75 maintainer

* Remove obsolete info.json entries (#2712)

* Clean up some long-standing errors when populating the API (#2715)

* More Configurator Warning Fixes (#2716)

* mf68_ble did not have the correct .c and .h files

* Fix JC65 KEYMAP to LAYOUT

* Change KEYMAP to LAYOUT for s60_x

* Convert KEYMAP to LAYOUT for lets_split boards

* Convert KEYMAP to LAYOUT

* more fixes to keymap for iris

* convert KEYMAP to LAYOUT for levinson keyboard

* change losinggeneration's KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT for nyquist

* convert KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT for viterbi

* convert KEYMAP to LAYOUT

* convert KEYMAP and its subsidiries to the LAYOUT standard

* convert KEYMAP and its subsidiries to the new LAYOUT standard

* Normacos keymap for let's split keyboard (#2691)

* Cheers let's split keymap

* fixed typo on norman layer of cheers keymap for let's split

* fixed right handed mappings for home row

* cheers keymap for let's split redefinition

* updated Cheers keymap for let's split

* cheers keymap for let's split updated with some terminal macros

* renamed cheers let's split keymap to a more appropriate normacos

* updated normacos keymap doc / removed non functional keys

* reset let's split rules to default values

* added more spotlight search macros

* normalized keymap comments

* Moved numpad on lower layer

* hhkb jp personal keymap (#2698)

* Add JJ40 Cockpit personal keymap (#2713)

* Add JJ40 Cockpit keymap

* Fix lower layer symbols

* Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)

* add readme to ktype keyboard

* add readme to m10a

* add readme to mini1800

* add readme to parent directory

* Revert "Pull in Upstream (#1)"

This reverts commit eeba0cec17.

* Updates to Bocaj Files

- Gave up on Tap Dance for ' -> '
+ Added another 'Secret'
+ Add ' -> ' to the Swap Hands key
+ Add Swap Hands to the ' -> ' key
+ Made Hand Swapping a momentary toggle
- Removed Auto Shift
+ Added Layer Toggle to KC_QUOTE for the _TOOLS layer
- Disabled Tap Dance

* Merge remote-tracking branch 'upstream/master'

* Updates to Bocaj

Added Game Layers, Removed Unused Macros

* Removed 'secrets.h'

* Updates to Bocaj

Remove 'secrets'.
Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues

* Total revisioning of keymap and layout structure

* Missed readme.md file

* Bocaj - Permissive Hold setting enabled

* Switching from ErgoDox EZ centric configuration to the layout/user approach

* Bocaj - Create Userspace and Ergodox layout

* Update settings.json
2018-08-28 16:48:41 -07:00
yiancar
fdd0f91527 ISSI31FL3733 driver (#3679)
* ISSI31FL3733 driver

- Addapted IS31 driver for the above driver

* fix my branch

* ISSI31FL3733 driver

- Inclusion of above ISSI led driver

* IS31fl3733 driver

- Added correct function for control registers

* Finalized support for ISSI31fl3733 led driver

- Finalized and tested driver.
- Modified i2c_master for arm due to declaration mistake.
- Fixed spaces/tabs in quantum.h file.
- Fixed spaces/tabs in common_features.mk file.
- Removed unnecessary includes from rgb_matrix.c file.
- Added local definitions for MIN and MAX macros in rgb_matrix.c file.
- Adjusted chevron effect.
- Added necessary define (RGB_3733_MATRIX_ENABLE) for makefile.
- Added necessary C define (ISSI3733) to aid with inclusion of the correct header file.
- Added documentation for the new driver.

* Driver structure update

- Changed rule includes to be more condensed (RGB_MATRIX_ENABLE = IS31FL3731) and (RGB_MATRIX_ENABLE = IS31FL3733)
- Updated documentation
- Reverted to the use of differently named functions for each driver and selecting the needed ones within rgb_matrix.c

* ISSI Drivers refractoring

- Moved issi drivers in a dedicated folder
- Updated documentation

* I2C library fix

I released the special pins incorrectly before. It is now fixed.
2018-08-28 09:03:11 -04:00
ishtob
2410f02359 Fixes STM32F303XC timer issue for Planck Rev 6 (#3777)
* Adding my personal planck keymap

* Adding readme.md to my keymap

* Create my userspace

add users/ishtob/

* Moved macros off keymap

macros now exsists in my userspace, moved them off keyboard specific keymaps

* Create my userspace

add users/ishtob/

* rebase from main QMK repo

* fixed compile error with planck rev6 keymap

* fixed compile error with planck rev6 keymap

* Revert "Merge branch 'master' of https://github.com/ishtob/qmk_firmware"

This reverts commit 6c8a9a6eec, reversing
changes made to 5c598d9a53.

* fixed issue where compile errors if private macro file is not present

* Revert "fixed issue where compile errors if private macro file is not present"

This reverts commit e0035df48f.

* Fixed STM32 timer issue with Planck Rev6 with tap mods

* Revert "fixed compile error with planck rev6 keymap"

This reverts commit 5c598d9a53.

* Revert "Revert "fixed compile error with planck rev6 keymap""

This reverts commit c36896ca71.

* Fixed compile issues with my personal userspace and keymap utilizing the userspace
2018-08-27 17:10:22 -04:00
Michael F. Lamb
c63d9ee0d5 mitosis: minor readme improvements (#3762)
* minor improvements to top-level mitosis keyboard readme

* typo

* trivial readme change
2018-08-26 12:00:22 -07:00
Michael F. Lamb
95e9ef27be add linebreaks to "Keyboard Maintainer:..." blocks where missing (#3763) 2018-08-26 11:59:52 -07:00
Logan Bussell
0680bfe03d Keymap: Made changes to buswerks ortho_4x12 keymap (#3757)
* Added buswerks keymap

* cleaned up comments on buswerks keymap

* Added buswerks keymap readme.md

* Fixed spelling in buswerks readme.md

* Removed unnecessary includes, changed process_record_user to now use set_single_persistent_default_layer(), removed deprecated functions, and moved the audio ifdef block to config.h

* Changed buswerks ortho_4x12 layout to accommodate 'MIT' layout

* Updated README.md to reflect layout changes
2018-08-26 09:33:43 -07:00
MechMerlin
a63d4774f5 Keyboard: Putting all my ducks in a row: Lightsaver (#3758) 2018-08-26 09:30:49 -07:00
MechMerlin
1ee545014a Keyboard: Make a 1upkeyboards directory for visibility (#3759) 2018-08-26 09:30:12 -07:00
Drashna Jaelre
eb19fb5b57 Helpful functions 2018-08-26 07:32:15 -07:00
Doug Raffle
91cf4b00c5 Keymap: initial migration of raffle planck (#3748)
* initial migration of raffle planck

* cleaned up includes per merge per drashna

* removed unicode shrug attempt

* cleaned up include.
2018-08-25 18:01:07 -07:00
MechMerlin
e16b39f0c2 Keyboard: Duck Jetfire QMK Support (#3752)
* Initial Commit

Port from xauser's jetfire code. Does not compile yet

* fix up keymap from uint8 to uin16

* update rules file to contain custom matrix

* Good stopping point

Still lots of compile errors but I'm getting there.

* fix a few more compile errors

* move a few functions around to help with compiling

* Finally got it all to compile

* Get rid of that old KEYMAP macro

* edit readme

* Put my name everywhere and some minor code clean ups

* start to remove that kc nonsense

* fix keymap compilation issues

* add reset key info

* better human readable formatting

* match the duck default layout

* add confgurator support

* clarify reset key

* might be a good idea to use the correct pin

* get the riight keycode for RGB

* include an ALL layout

* I tried to fix the formatting....sigh

* add functons to ensure Configurator compile-ability

* move jetfire to duck directory

* Moved and renamed things as per Drashna's PR comments as his back was hurting as he reviewed this
2018-08-25 18:00:20 -07:00
Doug Raffle
a68057852b Keymap: initial migration of raffle 1up60rgb (#3747)
* initial migration of raffle 1up60rgb

* updated include statement
2018-08-25 17:13:07 -07:00
Luciano Malavasi
f6bd5d793a Keymap: PyroL Let's Split keymap + Alpha keymap modifications (#3753)
* keymap + alpha

* some fixes

* keymap + alpha

* some fixes

* drashna changes

* linked main Alpha repo in keyboards/alpha readme

* missed a spot

* there's another function called FUNC lol

* keymap + alpha

* some fixes

* keymap + alpha

* drashna changes
2018-08-25 17:11:53 -07:00
MechMerlin
0e17a44b46 Keyboard: Change the default LAYOUT to LAYOUT_60_hhkb for tokyo60 (#3751) 2018-08-25 13:20:18 -07:00
MechMerlin
1e7d08d2e3 Keyboard: Tokyo60 Cleanup: QMK Configurator support (#3749)
* use LAYOUT_60_hhkb

* cleanups

* more minute clean ups

* fix some capitilization issues

* add configurator support
2018-08-25 13:00:09 -07:00
Alvin C
b806cc9eea Keyboard: add tokyo60 (#2861)
* adding tokyo60 to qmk

* updating readme

* updating keymap and power consumption for mobile
2018-08-25 12:16:05 -07:00
Njiall
26dacd51fc Keyboard: Added gamepad layout to cospad (#3714) 2018-08-25 10:35:24 -07:00
Salt-Peanuts
7e8c0a368b Keymap: Added my keymap for Rorschach keyboard; minor updates to my Kinesis files. (#3734)
* Added keymap for Rorschach

* Rorschach update

* Minor updates to Kinesis files

* Minor fixes

* Minor fixes for Rorschach
2018-08-25 09:29:43 -07:00
Barry Huang
028a4feeed Keyboard: readme.md update (#3581)
for correct site link
2018-08-25 09:26:24 -07:00
Budi Dharmawan
a9b6ebcd89 Keymap: update to budi's tv44 (#3587)
* update to budi's tv44

* update august - budi's tv44
2018-08-25 09:04:40 -07:00
MechMerlin
34d01f0a7f Keyboard: introduce new default layout 68_ansi (#3745) 2018-08-25 09:00:06 -07:00
MechMerlin
80edd8a9d8 Keymap: Hold for MO and Tap for TG (#3742)
Special thanks to Drashna for teaching me how to implement myFNX command. This allows a user to hold Fn for regular Fn and
tap to toggle another layer.

For now this will stay within my community layout as this is the
only layout that I will be using this in. This may change in the future.
2018-08-25 08:47:54 -07:00
Danny
b6d8524794 Keyboard: add Wavelet (#3739)
* Add Wavelet keyboard

* Fix build error for keyboards w/o Planck MIT layout

* Add swap hands support
2018-08-25 08:46:42 -07:00
Anthony
4de9ed7eb0 Add a belgian keymap, partially based on keymap_french.h (#3737) 2018-08-25 08:45:42 -07:00
MechMerlin
067091d9c2 Introduce new 75_ansi standard layout (#3738)
* introduce new layout 75_ansi

* use the new 75_ansi layout for my octagon v2
2018-08-24 08:54:16 -07:00
Alex Schroeder
37d3055264 Keyboard: Support PCBDOWN variants for Atreus keyboard (#3735) 2018-08-24 08:53:03 -07:00
zwnk
c6eccb39e0 Keyboard: dactyl_manuform 5x7 aka Ergodox-ish added (#3691)
* dactyl_manuform 5x7 aka Ergodox added

* LAYOUTS = ergodox removed

* README updated

* README updated again

* zip file removed
2018-08-23 11:48:30 -07:00
wanleg
6d1536db1d Keymap: fix conditionals in userspace rules.mk (#3726)
* fix conditionals in rules.mk

* minor keymap change
2018-08-22 20:16:49 -07:00
Erik Thorsell
9064b424e9 Keymap: Add Dvorak Svorak A5 layout for Ergodox-EZ (#3725)
* Add svorak a5

* Update Svorak A5 keymap

* Fix issue with special characters

The initial keymap did not account for non US software layout. Hence, the
special characters were incorrect. Since this layout is aimed towards Swedish
writing people the presumption is that whoever uses it will have Swedish as
their OS language.

Includes:
 - Special character issue fixed
 - QWERTY layer that can be toggled if requiered (also presumes Swedish software
   layout)

* Add special characters and media keys

* Add ctrl, alt, etc. to functional layer
2018-08-22 20:16:16 -07:00
MechMerlin
5d8d350976 Keyboard: Finish up the HSE now that I have a board to play with! (#3728)
* fix up readmes

* update keymap to match configurator default

* add more info
2018-08-22 20:14:52 -07:00
marksard
6076ed85be Keyboard: Partial refactor of the crkbd code (#3600)
* Add display to LED-parameters function
* Improvement of update timing for OLED display (Need TWI_Init)
2018-08-22 09:51:37 -07:00
noroadsleft
9d27d55443 Keyboard: Blockey refactor (#3722)
* Matrix refactor

Edited for readability.

* Keymap refactor

Deleted TMK-syntax macro block. Edited for readability.

* Readme cleanup

Edited image link (link previously referenced a single-image album).

* Configurator support
2018-08-22 09:00:40 -07:00
noroadsleft
4951fc52be Keyboard: AL1 Configurator fix: misplaced arrow keys (#3716)
* Configurator fix: misplaced arrow keys

* rules.mk: set backlight and RGB rules
2018-08-22 08:59:00 -07:00
noroadsleft
356fe590e6 Keyboard: AMJ96 Refactor and Configurator update (#3707)
* AMJ96 Refactor

LAYOUT matrix and default keymap refactored to use full-length keycodes (instead of shorthand).

* Configurator update

Minor physical layout update and made the labels more sensible.

* Readme update

White space correction.

* Default keymap update: #include QMK_KEYBOARD_H

* rules.mk update

Disabled the following options as my local test compile's .hex ended up too big to fit in the available flash space:

MOUSEKEY_ENABLE
EXTRAKEY_ENABLE
BACKLIGHT_ENABLE
RGBLIGHT_ENABLE

If this is undesirable, suggestions are welcome.

* Config/rules update

Re-enabled MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, BACKLIGHT_ENABLE, and RGBLIGHT_ENABLE and disabled COMMAND_ENABLE in rules.mk; enabled NO_ACTION_MACRO and NO_ACTION_FUNCTION per @drashna

* Swapped `___` for `XXX` in amj96.h per @mechmerlin
2018-08-22 08:58:12 -07:00
Kjili
c8cd1ebc45 Keyboard: Fix tada68 Linux readme (#3717)
Remove confusing mention of a "Windows" computer.
2018-08-21 19:08:17 -07:00
Kyle Peatt
a4294a153b Keymap: Added personal keymap for bface (#3719)
* [keymap] Added personal keymap for bface

* Add readme

* [keymap] Added personal keymap for bface

Add readme

Remove right shift slash test
2018-08-21 19:07:18 -07:00
noroadsleft
343dc1be7f Keyboard: UT47 Configurator support and readme cleanup (#3708)
* Configurator support

* Readme cleanup
2018-08-21 08:45:42 -07:00
noroadsleft
cffaf0acf4 Keyboard: Configurator render fix for AMJPad (#3706)
- `LAYOUT` updated to `LAYOUT_numpad_6x4`
- `LAYOUT_all` update to `LAYOUT_ortho_6x4`
2018-08-21 08:42:18 -07:00
noroadsleft
3f8654c85d Keyboard: AMJ60 LAYOUT_iso matrix fix (#3705)
LAYOUT_iso matrix was invalid.
2018-08-21 08:41:40 -07:00
noroadsleft
8720c6628a Keyboard: Alf X2 matrix fix (#3704)
Invalid syntax in LAYOUT_split_arrows matrix macro.
2018-08-21 08:41:12 -07:00
noroadsleft
e1be79d7c9 Keyboard: Corrected LFK65_HS LAYOUT_all matrix (#3703)
Switch `k3D` was listed as `K3D` in the parameter list, causing a compile error (undeclared variable).
2018-08-21 08:40:25 -07:00
MechMerlin
d0b55b59f9 Keyboard: bface update (#3702)
* add configurator support

* update bface code to more modern QMK standards

* update readme

* update readme

* Make changes thanks to noroadsleft's PR comments
2018-08-21 08:39:25 -07:00
Stephen Grier
9d99fd8418 Keymap: Adding stephengrier keymap for the DZ60 PCB (#3700) 2018-08-21 08:38:26 -07:00
Christoffer Holmberg
220ea4c9b7 Keymap: Nordic layouts for ErgoDox, Planck (#3693)
* first verion of skug

* zudvp layer added and new thumb cluster

* move del to arrw cluster and switch places of algr and no_circ

* first verion of skug

* zudvp layer added and new thumb cluster

* move del to arrw cluster and switch places of algr and no_circ

* rework layouts

* Adds SYMB layer toggle to 'ä'

Closes #2

Also moves ctrl away from '-' and 'z' to the outer bottom corners
and removes redundant SYMB layer binds from there

* Adds mouse movement to right hand on ARRW layer

Closes #3

* Fix typoed keycodes

* planck qwerty nordic

* Update README.md

* Update README.md

* Implemented changes to planck layout requested by drashna

* Implemented changes to ergodox layout requested by drashna

NOTE: `version.h` is still required.
2018-08-21 08:37:29 -07:00
noroadsleft
dbef2ad6b9 Keymap: Update 333fred's keymap for Zen (#3690)
Reset file to upstream/master, update only macro name (KEYMAP to LAYOUT).
2018-08-20 09:45:15 -07:00
MechMerlin
e2755c11b3 Keyboard: forgot to rename the layout 1up60hse correctly (#3699) 2018-08-19 19:35:14 -07:00
noroadsleft
2091280bbb Keyboard: Fix Configurator rendering for Big Series 2-, 3-, and 4-key boards (#3698) 2018-08-19 19:33:49 -07:00
Sebastian Kaim
4a3eb3bdd4 [WIP] Added support for the b.face keyboard (#2493)
* Added support for the b.face keyboard

This commit adds support for the 60% keyboard from winkeyless, the
b.face. The basic keyboard layout as well as the RGB backlighting
works as expected; the per-key LEDs can be turned on or off but not
yet dimmed. A default 60% US-layout is included.

* Added link to the bface in the ps2avrGB README
2018-08-19 19:32:35 -07:00
Graham P Heath
10c636a1ee Keyboard: add Telophase board (and Graham's keymaps) (#3244)
* add my config

* fix backlight, clean up that code

* group background code, restore static var

* qwerty is supposed to be in the middle

* wrap layer change backlight in ifdef

* backlight levels and some more 'emojis'.

* Restructure to make it possible to press cmd ent on the right side of the board with one hand.

* Expose the period through the number layer. Add Hyper keys to mouse layer

* reduce mouse speed

* add a : -P  key

* Thumbs up and down, remove some keys that are duplicated via function keys, clean up

* fix build issues

* add various emoji

* duplicate default Meira keymaps

* Miera updates

* add documented but unmapped emoji

* Sound for the Meira, was stumped by a file size! Thanks drashna!

* add docs

* docs

* revert lib changes...

* clean up

* clean up

* remove make file

* Fixes missing key

* clean up

* add my lets split

* add more emoji

* add the telophase board (unofficially, I guess...)

* add missing files

* add/reset files

* Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead.

* Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H.

* Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards.

* clean up

* add a key for command tilde (osx loves it)

* at least its building again

* remove adjusts and migrate layer switching to MO(_LAYER)

* update the telophase readme

* update the telophase readme

* grahampheaths -> grahampheath

* ONEHAND_ENABLE -> SWAP_HANDS_ENABLE

* convert lets split to use ortho_4x12

* Move lets split keyboard layout into community/ortho_4x12

* make telophase use LAYOUT()

* I did it?!

* Add clap and grin

* swap tabs and back and forward

* whitespace
2018-08-19 13:29:11 -07:00
eucalyn
99da48c72b Keyboard: add mint60 keyboard (#3543)
* add mint60

* change source by reviews
2018-08-19 13:26:42 -07:00
aydenvis
4cc1edbb67 Keyboard: Add QWERTYYdox keyboard (#3636)
* Add files via upload

* Update readme.md

* Update readme.md

* Update readme.md

* Add files via upload

* Delete split_util.h

* Delete split_util.c

* Delete serial.h

* Delete serial.c

* Delete matrix.c

* Delete i2c.h

* Delete i2c.c

* Update rules.mk

* Update config.h

* Update readme.md

* Update readme.md
2018-08-19 13:23:13 -07:00
wanleg
d87ef88de0 Keyboard: add 5x5 board support (#3694)
* 5x5 board support

* 5x5 work

* 5x5board config

* add 5x5 board support
2018-08-19 13:18:19 -07:00
Fredric Silberberg
8bc771a842 Added arrow layout. 2018-08-19 13:09:31 -07:00
MechMerlin
ee238f1219 Keyboard: add 1up60hse (#3687)
* initial commit

* update readme

* enable/disable some keyboard features and add 60_ansi community layout support

* put my name everywhere

* can't use numbers for defines

* enable lighting

* put in a default keymap, use the correct pins, and put in a switch matrix

* update switch matrix to use KXY hex notation

* add QMK Configurator support

* add the rest of my name

* update where to get this keyboard
2018-08-19 13:04:03 -07:00
Biacco42
c55313509f Keyboard: Update Ergo42 default keymap (#3686) 2018-08-19 12:53:41 -07:00
Biacco42
78a01068a4 Keymap: Remove needless lines / files for Ergo42 (#3685) 2018-08-19 12:52:23 -07:00
DeastinY
10b4591d88 Keymap: Added deastiny layout for contra [based on dvorak type II] (#3673)
* Added deastiny layout for contra [based on dvorak type II]

* added questionmark and slash to another layer

* added pragma once
2018-08-19 12:30:28 -07:00
Cole Markham
fe687af54d Keyboard: Add Big Series 2-, 3-, and 4-key boards (#3669)
* Implement magic 8-ball mode for big series switch

* LED Testing

* Add Ctrl+Alt+Del key mapping

* Add Windows lock (win+L) layout.

* Add Big Series 3-key

* Add Big Series 4-key

* Add Big Series 2-key

* Fix layout mapping for Big Series 3u

* Fix merge-conflict.

* Refactor bigseries boards into a single folder
2018-08-19 12:29:03 -07:00
Biacco42
a18cd1b2b6 Keymap: Ergo42 biacco-biacco keymap (#3659)
* Add biacco-biacco keymap

* Change P position

* Update biacco-biacco map y position

* Revert y position...

* Refactor needless lines

* Fix some review commentted
2018-08-19 12:27:21 -07:00
noroadsleft
19fdfccca2 Keyboard: Ckeys refactor (#3681)
* Obelus Refactor: LAYOUT to LAYOUT_ortho_4x4

- Keymap also now uses #include QMK_KEYBOARD_H
- Readability and white space changes
- rules.mk now has LAYOUTS = ortho_4x4
- added info.json

* naKey Refactor: LAYOUT to LAYOUT_numpad_5x4

- Matrix LAYOUT renamed to LAYOUT_numpad_5x4
- Now supports community layout numpad_5x4
- White space changes

* naKey Configurator update

Updated order of JSON objects to match new matrix order.
2018-08-17 16:12:22 -07:00
wanleg
9175eebc87 Keymap: Wanleg userspace (#3670)
* configure wanleg userspace

* additional layout support

* additional layout support

* userspace edits

* fix swap hands between 30 and 40 percent

* add additional keymaps

* userspace edits

* userspace configuration

* userspace configuration

* Update readme.md

* userspace work

* swap hands userspace fix

* made requested edits

* Update readme.md

* use relative paths instead of copying file

* Update wanleg.h

* fixing layer order
2018-08-17 16:11:21 -07:00
noroadsleft
8007d9f3a7 Keyboard: Zen refactor and Configurator support (#3677)
* Matrix refactor

* Keymap refactor

* Configurator support

* Readme reformatting
2018-08-17 16:04:21 -07:00
skullY
da24a34efb First pass at reorganizing docs 2018-08-16 09:16:05 -07:00
fauxpark
700aa8fe1c Tidy up keycode.h (#3666)
* Tidy up keycode.h

* Fix spacing here

* Add back this comma
2018-08-16 12:12:48 -04:00
MechMerlin
97df0fc072 Keyboard: DC60 Support (#3667)
* initial commit and get pins correct

* get the switch matrix done

* Add Configurator support

* update LED numbering

* enable lighting options

* add a default-ish keymap

* turn off mouse keys as the file gets too large

* put my name everywhere

* update Alf names

* update keymap to match whats on qmkeyboard.cn
2018-08-16 09:06:19 -07:00
mtei
fe0683938a change messege at 'check-size' target 2018-08-16 12:04:35 -04:00
Phil Hagelberg
15a73f4f64 Add Atreus as an official board. 2018-08-16 12:01:34 -04:00
noroadsleft
4044c746d0 Keyboard: Eagle/Viper V2 refactor and Configurator update (#3671)
* Matrix refactor: eagle_viper/v2 LAYOUT_all

- Deleted K0L (research indicates no switch position at this location)
- Renamed K0J to K0I (spacebar key; on 9th column instead of 10th)
- Updated info.json and default keymap to match
- readability updates

* Keymap refactor

readability update
2018-08-16 08:54:17 -07:00
skullY
9b237f5de3 fix line endings 2018-08-16 08:38:42 -07:00
Takuya Urakawa
303ca46e77 Keyboard: add ergoinu keyboard (#3655)
* add ergoinu

* remove unnecessary code

* replace include guard
delete unused code

* remove unused RGBLED defines
2018-08-16 08:36:35 -07:00
Brad
a828d49f8c Keymap: Adding broswen keymap for iris split keyboard. (#3654)
* Adding broswen keymap for iris split keyboard.

* added changes as requested by drashna

* formatting
2018-08-16 08:33:02 -07:00
MechMerlin
9eab1667b0 Keyboard: Update AL1 default keycaps to new QMK standards (#3675)
* update keymaps to not use KC_FNX anymore

* add a reset key as the al1 has no hardware reset
2018-08-16 08:31:52 -07:00
Joshua T
c19d949b72 Keymap: Revamp replicaJunction keymaps (#3589)
* Revamp replicaJunction keymaps

Updates both the replicaJunction Ergodox and Atreus keymaps and moves
most of the logic into a new user directory.

* Cleanup as requested in #3589

* Slightly increased TAPPING_TERM

* Fixed typo in #pragma once

* Fix TAPPING_TERM redefined in config.h

* Add include of replicaJunction.h

Due to the tap dance references, without this include, I was getting
compiler errors about both internal QMK items like
`qk_tap_dance_state_t` and constants defined in my replicaJunction.h
file like TD_LAYER_TOGGLE.

Also remove some commented-out code that defined an enum which has since
moved to replicaJunction.h.
2018-08-15 15:38:41 -07:00
zgtm
632287535c Keyboard: add generic ortho 5x14 layout support to Viterbi (#3658)
* Add default ortho 5x14 layout

* Fix layout_ortho_5x14: KC_EQLS -> KC_EQL

* Add ortho_5x14 layout to Viterbi
2018-08-15 15:34:25 -07:00
bmoorey
789619eeb9 Keymap: Adding readme file to personal keymap folder (#3665)
* Create a

* Add files via upload

* Delete a

* added readme
2018-08-15 15:32:58 -07:00
zwnk
3549415116 Keyboard: dactyl manuform 6x6 added (#3662)
* mouse layer keys shifted

* mouse layer keys shifted

* manuform 5x6 added

* mouse layer keys shifted

* manuform 5x6 added

* dactyl_manuform 5x6 keymap added

* reorg. dactyl manuform folder

* removed LAYOUTS = ortho_4x12 for 4x5

* Rows and Cols in config.h fixed

* MASTER_LEFT

* 5x6 matrix fixed

* keymap updated

* removed the i2c, serial, split_util and matrix files and inserted SPLIT_KEYBOARD

* default keymap for dactyl_manuform 5x6

* Fixes for Dactyl Manuform

* Add/update default keymap

* readme dactyl_manuform updated

* links to keymaps added

* dactyl_manuform 6x6 added. README updated

* dactyl_manuform README updated

* cleanup

* more cleanup
2018-08-15 15:31:59 -07:00
mechmerlin
4cfdd2cff5 Add configurator support for 66_ansi layout for rev1, 2 and 3 2018-08-15 13:53:28 -07:00
David Vonau
1eaf9c8b9b this commit fixes #3643, rev2 was affected too 2018-08-15 10:51:55 -07:00
zgtm
bfc9aa66f9 Docs: Update image in FAQ/Keymap: KC_EQLS -> KC_EQL (#3660) 2018-08-15 09:48:14 -07:00
zgtm
23867894c0 Layouts: Add default ortho 5x14 layout (#3656)
* Add default ortho 5x14 layout

* Fix layout_ortho_5x14: KC_EQLS -> KC_EQL
2018-08-15 09:43:39 -07:00
MakotoKurauchi
b3d80d4af0 Keymap: Helix : Update froggy keymap (#3652)
* led ripple effect

* fix key name
2018-08-15 09:30:34 -07:00
josephchoi1116
77b7e2cd59 Keyboard: Added layout LAYOUT_60_ansi_split_bksp_rshift to ok60 (#3644)
* Added layout LAYOUT_60_ansi_split_bksp_rshift

* Added layout 60_ansi_split_bksp_rshift
2018-08-15 09:28:47 -07:00
Danny
89838d0939 Keyboard: Migrate Quefrency to use split common files (#3642) 2018-08-15 09:27:34 -07:00
yiancar
ad2bb529c7 Rgb matrix arm (#3648)
* Addition of I2C master driver for STM32, Generalization of ISSI3731 driver

- Addition of an i2c_master driver for STM32 to replicate expectations of AVR driver.
- Moved ISSI3731 driver one level up to make it accesible by both architectures.
- Renamed ISSI3731 functions to a more general name for preparation of other ISSI drivers.
- Added compiler directives where necessary to differenciate each architecture.

* converted tabs to spaces
2018-08-15 01:19:38 -04:00
zwnk
feec8ad469 Keyboard: Add default keymap for dactyl_manuform 5x6 (#3649)
* mouse layer keys shifted

* mouse layer keys shifted

* manuform 5x6 added

* mouse layer keys shifted

* manuform 5x6 added

* dactyl_manuform 5x6 keymap added

* reorg. dactyl manuform folder

* removed LAYOUTS = ortho_4x12 for 4x5

* Rows and Cols in config.h fixed

* MASTER_LEFT

* 5x6 matrix fixed

* keymap updated

* removed the i2c, serial, split_util and matrix files and inserted SPLIT_KEYBOARD

* default keymap for dactyl_manuform 5x6

* Fixes for Dactyl Manuform

* Add/update default keymap
2018-08-14 10:54:22 -07:00
zwnk
61b6116147 Keyboard: Dactyl manuform 5x6 added and working (#3627)
* mouse layer keys shifted

* mouse layer keys shifted

* manuform 5x6 added

* mouse layer keys shifted

* manuform 5x6 added

* dactyl_manuform 5x6 keymap added

* reorg. dactyl manuform folder

* removed LAYOUTS = ortho_4x12 for 4x5

* Rows and Cols in config.h fixed

* MASTER_LEFT

* 5x6 matrix fixed

* keymap updated

* removed the i2c, serial, split_util and matrix files and inserted SPLIT_KEYBOARD
2018-08-13 20:23:11 -07:00
Danny
e12151f15e Keyboard: Clean up Iris files (#3640) 2018-08-13 12:38:49 -07:00
josephchoi1116
6cdc6e8397 Keyboard: Update info.json (#3638)
Add a layout of ANSI split backspace & R.Shift
2018-08-13 12:37:53 -07:00
Logan Bussell
08963796d8 Keymap: Added buswerks ortho_4x12 keymap (#3623)
* Added buswerks keymap

* cleaned up comments on buswerks keymap

* Added buswerks keymap readme.md

* Fixed spelling in buswerks readme.md

* Removed unnecessary includes, changed process_record_user to now use set_single_persistent_default_layer(), removed deprecated functions, and moved the audio ifdef block to config.h
2018-08-13 12:37:11 -07:00
Danny
05b7383703 Keyboard: Refactor Levinson to use split common code (#3639)
* Migrate Levinson to use split_common code

* Update keymap
2018-08-13 12:05:58 -07:00
Felipe Coury
39256c2449 Keyboard: Pearl keyboard LAYOUT_spacebar had an undefined constant K34 (#3633) 2018-08-12 09:33:04 -07:00
bmoorey
e510491bbc Keymap: Created and populated a keymap folder for Iris (#3632)
* Create a

* Add files via upload

* Delete a
2018-08-12 09:31:28 -07:00
skullydazed
09759c20ae Document FIRMWARE_FORMAT (#3631) 2018-08-11 23:02:06 -07:00
skullydazed
3be4d2417c Keyboard: Make tada68 build .bin files by default (#3630) 2018-08-11 22:35:07 -07:00
MechMerlin
f0e0ca402c Keymap: copy skully's faux clicky mods (#3628) 2018-08-11 16:45:29 -07:00
fauxpark
2a49832db3 Update FAQ section on power keys 2018-08-11 14:30:53 -07:00
fauxpark
d263b27c9a Dedupe shifted keycodes listing 2018-08-11 14:29:53 -07:00
skullydazed
1cdef7cd2f Keymap: Add fauxclicky support to my keymap (#3625) 2018-08-11 14:28:01 -07:00
eucalyn
acd2767631 Keyboard: add blockey keyboard (#3545)
* add blockey

* change sources by reviews
2018-08-11 14:22:49 -07:00
skullY
7ad0f24efa Move my keymap to the community folder 2018-08-11 13:36:08 -07:00
orbitingorca
5d723ab158 Keyboard: Add ansi, split bs and rshift, 5 1u keys to right of space in DZ60 (#3612)
* Dz60 keymap, ansi, split bs and rshift, 5 1u keys to right of space

fixup

* Change Keymap to layout
2018-08-11 13:27:05 -07:00
tong92
a1568b9972 Keymap: Add mac layout (#3607)
- tv44
- planck
2018-08-11 13:24:06 -07:00
Nicholas Shaff
317c624761 Keyboard: Six Shooter Keyboard (#3598)
* Created base sixshooter configuration

* Added SixShooter basic LED on/off support.

* Updated LED identifier numbers to align with layout identifiers (and IDs on PCB).

* Minor sixshooter documentation cleanup.

* Added sixshooter info.json file.

* Moved sixshooter custom keycodes out of keymaps and into base keyboard files, small documentation tweaks.

* Removed unnecessary boot section size definition.

* Removing CONFIG_H if/define and replacing with #pragma once.
2018-08-11 13:23:11 -07:00
Biacco42
e5f201edb4 Keymap: Port ergo42/biacco keymap to Helix pico (#3585)
* Port ergo42/biacco keymap to Helix pico

* Fix for review
2018-08-11 13:22:32 -07:00
skullY
8e50a472ab Make both RGB and sound work on Clueboard 66% hotswap 2018-08-11 13:19:39 -07:00
Drashna Jaelre
c909c4ea50 Fix Typos in echo 2018-08-11 13:18:36 -07:00
Drashna Jaelre
bd4ba8d180 Add WSL support to script 2018-08-11 13:18:36 -07:00
Drashna Jaelre
bcdd7735c8 Add error message if config not detected 2018-08-11 13:18:36 -07:00
Drashna Jaelre
99cb107b71 Add 32 bit MINGW support .... 2018-08-11 13:18:36 -07:00
Drashna Jaelre
9c8f8bd3bc Fix minor typo in qmk_install.sh for MSYS/MINGW64 detection 2018-08-11 13:18:36 -07:00
skullY
98b16b3294 Comment and organize build_keyboard.mk a bit 2018-08-11 15:19:08 -04:00
mechmerlin
85659ae5e1 add layout support to clueboard 2018-08-11 11:59:51 -07:00
mechmerlin
2a89134d8e add some of my default layouts for the clueboard I got 2018-08-11 11:59:51 -07:00
Seth Barberee
3eabd7946e Split Common: Serial Backlight LED fix (#3586) 2018-08-11 11:10:23 -07:00
ishtob
fd0bd29a0a Keymap: adding my personal userspace to QMK master (#3605)
* Adding my personal planck keymap

* Adding readme.md to my keymap

* Create my userspace

add users/ishtob/

* Moved macros off keymap

macros now exsists in my userspace, moved them off keyboard specific keymaps

* Create my userspace

add users/ishtob/

* rebase from main QMK repo
2018-08-10 08:30:21 -07:00
MakotoKurauchi
feb5e4aaeb Keyboard: Helix serial improvements (#3608)
* add change_reciver2sender()/change_sender2reciver()

This is a change to improve readability.

* txled, rxled off in matrix_init()

* add serial_send_packet() / serial_recive_packet()

This is a change to reduce object size.

* add serial_low() at ISR() top

* add __attribute__((always_inline)) to some functions

* modify serial_send_packet()/serial_recive_packet()

A little, object size reduction.
A little, speedup.

* add debug code to helix/serial.c

* Adjust sampling timing of serial signal being received

* add split_scomm.c/split_scomm.h and change serial.c/serial.h

serial.c was divided into 2 layers, split_scom.c and serial.c.
The upper layer split_scomm.c is called from matrix.c.
The lower layer serial.c accesses the hardware.

* add split_scomm.c/split_scomm.h into helix/rev1

* reduce object size helix/rev2/matrix.c

* remove checksum check, add parity check

* force occur parity error for test

* parity test ok. remove test code

* change some comment & add skip code when buffer_size == 0

* serial.c: multiple types of transaction support

Add 4 bits transaction-type field at packet top.
Select Transaction Descriptor Table entry by transaction-type.

* helix serial master-slave transaction optimize

Using multi-type transaction feature of serial.c, communication contents between master slaves were optimized.

* add debug code for retry

* add comment into each config.h

* fix ISR status drop

* add a debug macro 'debug_retry_chg()'

* reduce led_test size

* remove debug code from helix/serial.c and etc.

* helix:five_rows change TAPPING_TERM value 140

* Improved compatibility with let's split of serial.c. Finish helix/serial.c improvement.

- The difference with the original let's split's serial.c
  - It's high-speed about 4 times.
  - Stable bi-directional data transfer. (Helix need master to slave transfer)
  - serial.h was divided 2 files, serial_config.h and sereial.h
  - With multiple types of transaction support, communication contents can be optimized. (NEW flexible API)

- USE OLD Simple APIs (compatible with let's split serial.c)
  - files :
    - serial_config.h -- hardware configuration (need include by config.h)
    - serial.c/serial.h -- serial communication

- USE NEW flexible APIs. (Support multi-type transaction function.)
  serial.c was divided into 2 layers, split_scom.c and serial.c.
  The upper layer split_scomm.c is called from matrix.c.
  The lower layer serial.c accesses the hardware.
  - files
    - split_scomm.c -- communication buffer is defined in here. call by matrix.c.
    - split_scomm.h -- buffer size is defined in here. include by matrix.c, split_util.c
    - serial_config.h -- hardware configuration (need include by config.h)
      To use the NEW API, specify #define SERIAL_USE_MULTI_TRANSACTION
    - serial.c/serial.h -- serial communication lower layer

- NEW APIs for serial.c / serial.h (The lower layer)
  // Soft Serial Transaction Descriptor
  typedef struct _SSTD_t  {
      uint8_t *status;
      uint8_t initiator2target_buffer_size;
      uint8_t *initiator2target_buffer;
      uint8_t target2initiator_buffer_size;
      uint8_t *target2initiator_buffer;
  } SSTD_t;

  // initiator is transaction start side
  void soft_serial_initiator_init(SSTD_t *sstd_table);
  // target is interrupt accept side
  void soft_serial_target_init(SSTD_t *sstd_table);
  int soft_serial_transaction(int sstd_index);
  int soft_serial_get_and_clean_target_status(int sstd_index);

- NEW APIs for split_scomm.c / split_scomm.h (The upper layer)
   move from old serial.c the following buffer and functions
     serial_slave_buffer[]
     serial_master_buffer[]
     void serial_master_init(void)
     void serial_slave_init(void)
     int serial_update_buffers(void)
   define SERIAL_xxxxx_BUFFER_LENGTH move from serial_config.h to split_scomm.h
2018-08-10 08:22:09 -07:00
MechMerlin
90d8ed6c44 Keyboard: Add Configurator support for Clueboard 66 Hotswap (#3522) 2018-08-10 08:15:11 -07:00
Erick Ozaki
243764b83d Keymap: Custom L0 layout for ergodone (#3591) 2018-08-09 18:09:43 -07:00
MechMerlin
489a922f34 Keyboard: Disable mouse keys for kbd6x (#3603) 2018-08-09 18:03:34 -07:00
Christopher Sexton
1ac2dd9b63 Keymap: Spaceman Spiff layout for KBD75 (#3595)
![Keyboard Layout](https://i.imgur.com/tQLYDvu.png)

<!-- http://www.keyboard-layout-editor.com/#/gists/c1e8a15c68e4c52eed84653f21ae2d29 -->

Designed specifically to make switching back-n-forth with the Apple's MacBook Pro keyboard intuitive. Has a slight tendency toward readline/vim keybindings.

Caps locks becomes an `Esc` when pressed alone, or a `Ctrl` when pressed with another key.

Base Layer
----------

As simalar to the Apple keyboard as possible. Notiable exception is `Caps Lock`:
- `Esc` when pressed alone
- `Ctrl` when pressed with another key

Control+ Layer
--------------

Left `Ctrl` key switches to the "Control+ Layer". This layer mostly acts like a control key in most cases, with a few exceptions:

- `Ctl+` + `hjkl` are vim-style motion keys
- `Ctl+` + `p` and `Ctl+` + `n` are page up and down
- `Ctl+` + `Backspace` is forward delete

Fn Layer
--------

Audio Controls:
- `Fn` + `a` Volume Down
- `Fn` + `s` Volume Up
- `Fn` + `d` Mute

To flash this layout you need to press `Fn+Backspace`
2018-08-09 17:53:13 -07:00
Christopher Sexton
98afb45a27 Keymap: Spaceman Spiff layout for the GH60 Satan (#3596)
![Keyboard Layout](https://i.imgur.com/M9glFON.png)

Designed specifically to make switching back-n-forth with the Apple's
MacBook Pro keyboard intuitive. Has a slight tendency toward
readline/vim keybindings.

Caps locks becomes an `Esc` when pressed alone, or a `Ctrl` when pressed
with another key.

Base Layer
----------

As simalar to the Apple keyboard as possible. Notiable exception is
`Caps Lock`:

- `Esc` when pressed alone
- `Ctrl` when pressed with another key

Control+ Layer
--------------

Left Ctrl key switches to the "Control+ Layer". This layer mostly acts
like a control key in most cases, with a few exceptions:

- `Ctl+` + `hjkl` are vim-style motion keys
- `Ctl+` + `p` and `Ctl+` + `n` are page up and down
- `Ctl+` + `Backspace` is forward delete

Fn Layer
--------

Audio Controls:
- `Fn` + `a` Volume Down
- `Fn` + `s` Volume Up
- `Fn` + `d` Mute

To flash this layout you need to press `Fn+Backspace`
2018-08-09 17:52:35 -07:00
Yan-Fa Li
83da38c5e4 Keymap: Update cache22 default keymap (#3597)
- requested by rockydbull
2018-08-09 17:50:09 -07:00
MechMerlin
ccfe60eb57 Update ps2avrgb readme (#3599)
* give ps2avrgb a specific readme

* add homebrew and crosspack avr step

* update readme of all ps2avrgb boards to reflect the new template
2018-08-09 17:45:43 -07:00
yiancar
435e9b7bdb RGB Driver Documentation Update (#3601)
- Minor formating in rgb matrix page
- Added a short discription for is31fl3731 in drivers page
2018-08-09 17:41:48 -07:00
Kyle Brown
925b65b7d0 Update message.mk (#3602)
Fixed typo
2018-08-09 17:41:07 -07:00
marksard
619b5d1e6d Keymap: add like jis(iso) layout keymap for crkbd (#3562)
* add like jis(iso) layout keymap for crkbd

* Modified code by review.
2018-08-07 21:05:35 -07:00
James Underwood
69fef83b0e Keyboard: Adds Fleuron v1.0 keyboard (#3571)
* Adds Fleuron keyboard directory and default layout

* Adds Fleuron keyboard directory and default layout

* adds double zero macro, and updates to the new macro methodology

* adds raise and lower layers

* removes makefile from default layout, turns off mousekey, console, and command in rules.mk

* makes upper right key a bksp in default layout, adds .json layout file

* updates to default layout

* tweak default layout jusabit

* fix raise and lower switch case, and scoot a few keycodes around

* make changes for PR #3571

* fixing erros for PR #3571

* adds Dollartacos first custom keymap

* fixes for PR #3571
2018-08-07 17:47:49 -07:00
wanleg
fd085837e1 fix swap_hands keycodes in documentation (#3588) 2018-08-07 14:20:29 -07:00
fauxpark
d8e6ada5d7 Improve RGB lighting documentation (#3580) 2018-08-07 09:07:19 -07:00
Yan-Fa Li
16d6fd6e8e Keyboard: Add Catch 22 Hotswap Macropad to QMK (#3576)
* Initial Commit of catch22 macropad by rockydbull

* Add configurator info.json

* Use macros

* Use pragma once

* Use CA22 as product id

* Clean up readme

* Use the layer define value

* Feedback from @drashna
2018-08-06 08:40:00 -07:00
Greg Bowler
2b0f5d3bea Keyboard: Remap layout to match the actual keys sent from the tada68 board. (#3483)
* Remap layout to match the actual keys sent from board.
Fixes #3480

* Remap layer 1
2018-08-06 08:37:46 -07:00
MechMerlin
0c4e0a2097 Keyboard: KBD6x Support (#3560)
* initial commit

* get the matrix correct

* make my name be known

* add rgblight enable

* add a default keymap

* Add QMK Configurator support for the base layout

* add name here too

* fix up readme

* remove set user from keymap

* use led_set_kb as per drashna's comments on PR
2018-08-06 08:20:19 -07:00
fauxpark
f6ec2ce201 Update Shifted keycodes docs (#3575) 2018-08-05 08:55:53 -07:00
ArpinFidel
0346bc2c5b Keymap: XD75 keymap (#3553)
* cloned colinta as base

* switched to default base. started customising

* minor changes to layout

* added mouse keys

* minor tweaks to layout and mouse speed

* updated readme

* tweaked layout

- added middle fn keys
- moved rgb controls to fn layer middle
- added special keys to fn layer right

* moved scroll buttons as to not interfere with lshift

* turned on backlight

* fixed backlight

* changed user keycodes to differentiate

* changed folder name to lowercase

* updated readme

* stop processing after custom keycode

* edits to suit new standards

* added layer indicator using gp100 and gp103
2018-08-05 08:55:17 -07:00
fauxpark
e818b29879 Update FAQ section on Apple Fn (#3574) 2018-08-05 08:51:33 -07:00
Fred Silberberg
9a4db7a860 Keymap: Adds zen layout for 333fred (#3563)
* Initial commit of zen keymap

* Added RGB control for my zen

* Fixed ergodox layout.

* Reduce brightness.

* PR feedback.
2018-08-05 08:42:16 -07:00
Dave Brown
a6e1cb08c6 Keymap: frogger keymap (#3570)
* adding my keymap

A bit of pok3r, and a bit of some other things.

* Adding a readme

* undoing changes to gitignore

* adding a bit of commentary
2018-08-04 14:02:03 -07:00
Drashna Jaelre
a2b4178245 Make sure 'shutdown_user' is called 2018-08-04 16:49:57 -04:00
Drashna Jaelre
ef5b161bb5 Fix Audio code when resetting keyboard
I incorrectly disabled a bunch of code that shouldn't have been disabled.  This should only disable music mode stuff, not general audio.
2018-08-04 16:49:57 -04:00
Drashna Jaelre
23d68d0ba1 Make sure Planck light calls user suspend functions (#3568)
* Make sure Planck light calls user suspend functions

* Add suspend.h include to quantum.h for kb/user function compatibility
2018-08-04 16:49:10 -04:00
fauxpark
435a1202e7 More improvements to keycode docs (#3567)
* Reorder keycode list docs according to HID usage

* Add missing keycodes/descriptions/aliases
2018-08-04 09:09:22 -07:00
Xyverz
3e8f272873 Keyboard: LED fixes for Kinesis Stapelberg controller, and keymap changes (#3564)
* Rules for vitamins_included

Added a section to disable RGB underglow for the Let's Split
   Vitamins Included board.

* fixing ortho_4x12 configs

* Using upstream/master version instead

* Additions and Corrections

Corrected the Kinesis/Stapelberg's .c file to allow LEDs to work
Removed excess cruft from my Kinesis keymap to reflect this change
Other minor tweaks and adjustments to my ortho_4x12 and 5x12 layouts

* Updated readme
2018-08-04 09:01:26 -07:00
Olivier Poitrey
f8a915a2db Keymap: dz60 macos arrow rev2 (#3561)
* dz60/macos_arrow: move the eject key on esc to leave right cmd+bksp for move to trash

* dz60/macos_arrow: move the reset key on the media layer

This avoids accidental activation.

* dz60/macos_arrow: disable LEDs
2018-08-04 08:50:17 -07:00
MechMerlin
ec26684491 Update templates used for new_project.sh (#3558) 2018-08-03 10:00:06 -07:00
Jack Humbert
ac46378ac6 Update ISP flashing guide with pre-compiled binary (#3217)
* update flashing guide with pre-compiled binary

* Add files via upload

* Update isp_flashing_guide.md

* update file and instructions

* update instructions
2018-08-02 23:07:33 -04:00
Taylor Gonzalez
bb4af7deee Fix qmk_install.sh to properly target MSYS (#3455)
* qmk_install fix for windows users.

* Updated wildcard to caputre both MSYS and MINGW64 in qmk_install

* added OR to windows qmk_install
2018-08-02 14:43:51 -07:00
MechMerlin
d8db4ab202 Keyboard: make sure LAYOUT macro names match in info.json and h87a.h (#3550) 2018-08-02 14:41:20 -07:00
techsock
329b574831 Keyboard: M0110 converter ported from TMK (#3556)
* M0110 Converter Initial Commit

Port of the M0110 converter from TMK to QMK

* Fixed Typo
2018-08-02 14:40:40 -07:00
MechMerlin
20e5798e63 Keyboard: update new link for hardware availability (#3554) 2018-08-02 14:38:43 -07:00
marksard
9aee5e6427 Keymap: refactoring and modifief to helix five rows jis (#3552)
* display of LED mode
* refactoring
* modified a keymap
* use extra jp header
2018-08-02 14:32:37 -07:00
orbitingorca
dfef321bdf Keyboard: Enable using shared user hhkb layout for dz60 (#3549) 2018-08-02 14:17:11 -07:00
Takeshi ISHII
b29799f887 Keyboard: fixed build break (size overflow) HelixPico with Backlight or Underglow (#3546)
* build break fix for HelixPico

* add customize variable 'Link_Time_Optimization' into rev2 and pico keymaps rules.mk

* "CFLAGS += -flto" change to "EXTRAFLAGS += -flto"

* add USE_Link_Time_Optimization macro
2018-08-02 14:16:17 -07:00
Joshua Magee
0a00583462 Keyboard: Document the correct path to the let's split EEPROM files. (#3539)
* Document the correct path to the let's split EEPROM files.

* Document the EEPROM files in /quantum/split_common/ as the canonical location.
2018-08-02 13:52:24 -07:00
Danny
a057f1ca9e Keymap: Reformat Iris default keymap (#3534)
* Reformat default keymap to use LAYOUT, move RGB controls to RAISE layer

* Use set_single_persistent_default_layer instead of old method
2018-08-02 13:49:17 -07:00
wanleg
62a8603122 Keyboard: 4x4 modular keyboard (#3531)
* add support for 4x4 macropad

* Update readme.md

* set DFU escape key

* cleanup

* Update config.h

* Update keymap.c

* Update config.h

* Update keymap.c

* Update 4x4.h

* reviewed

fudging review automation

* playing with the system

* reverting

* Required additions made

Added support for additional layouts

* tidy up default keymap
2018-08-02 13:48:39 -07:00
Kenny Hung
6c20c6219c Keymap: Refactor symbols layer with layer tap workaround (#3520)
* Squash layout to fit on Planck

* Replace AST with PAST keycode so that it works with layer tap

* Review markups
2018-08-02 13:47:06 -07:00
Konstantin Đorđević
f0f1a363d2 Keymaps: Add whitefox constexpr keymap (#3541)
* Add keyboards/whitefox/keymaps/constexpr

* Conform to project coding conventions

* Tweak numpad layer keys

* Remove unnecessary directives
2018-08-01 20:04:20 -07:00
Jack Humbert
ea7bb624de Update CODE_OF_CONDUCT.md 2018-08-01 15:20:02 -04:00
fauxpark
03ad6927cb Docs: Format Space Cadet documentation (#3540)
* Format Space Cadet documentation

* Fix page filenames

* Move Caveats section up
2018-08-01 08:43:54 -07:00
MechMerlin
ff14028bd8 Keyboard: KBD75 Rev 1 LAYOUT_ansi_1u Bug (#3542) 2018-08-01 08:34:00 -07:00
fauxpark
c11a26ba54 Docs: Format Key Lock documentation (#3538) 2018-07-31 18:07:50 -07:00
Max Rumpf
9d016767e8 Keymap: Improvements to Maxr1998's Contra keymap (#3535)
* Add image

* Improvements to my Contra layout

* Quick fix for Level3 layer
2018-07-31 17:58:52 -07:00
Emmanuel Odongo
bb86d8a00c Docs: Fix some minor errors in tap dance example (#3530)
* Fix some minor errors in tap dance example

Fix for #3529
Fix minor errors in the code examples for __Example 4: 'Quad Function Tap-Dance'__ and relevant documentation. 
Clarified the need to include the header file in `keymap.c`.

* Use #pragma once in header guard

Fix for #3529
Implement change requested in #3530
2018-07-31 17:50:02 -07:00
Dylan Khor
cbf200e9dd Keymap: Add unagi planck keymap (#3527)
* modifications to add mouse buttons 1-4 and misc

* Add khord chocopad keymap

* fix merge message

* Add unagi keymap

* Add readme for unagi planck keymap

* Replace boilerplate for unagi keymap
2018-07-31 17:48:41 -07:00
fauxpark
2bc34b09cd Docs: Format Grave Escape documentation (#3536) 2018-07-31 17:40:55 -07:00
fauxpark
9b7a3a0bc8 Docs: Add Usage section to backlight docs (#3537) 2018-07-31 17:40:09 -07:00
Danny
1c88e4663d Add Rorschach keyboard (#3532)
* Add Rorschach keyboard

* Add info.json

* Replace header guards with pragma once
2018-07-31 09:08:44 -07:00
bakageta
76f3a10eec Keyboard: Add support for bpiphany's HID Liberation Device (#3470)
* Keyboard: Added support for HID Liberation Device

* Keymap: Custom (bakageta) layout for HID Liberation Device

* Updated with requested changes
2018-07-30 23:37:34 -07:00
fauxpark
98fa82ceef Backlighting docs (#3526)
* Some words about backlighting

* Link to RGB feature pages
2018-07-30 23:22:52 -07:00
rbong
b90141a156 Keymap: Added rbong keyboard layout (#3517) 2018-07-30 23:20:30 -07:00
Will
aee0f3c3d2 Keymap: Fate Iris layout (#3508) 2018-07-30 23:19:45 -07:00
mtdjr
07ab5befc7 Keymaps: correct error in mtdjr userspace for layer_state_set_user (#3521)
* holefully correct error in mtdjr userspace for layer_state_set_user

* return state and wrap rgb actions in their own conditional
2018-07-29 21:45:09 -07:00
fauxpark
25d757284c Docs: Fix Command docs escaping (#3523) 2018-07-29 21:08:59 -07:00
MechMerlin
841ea7ceb6 Keyboard: Add caps lock led support to DZ60 (#3506)
* add caps lock led support to DZ60

* changes from drashna's code review comments

* call led_set_user at the end of led_set_kb
2018-07-29 15:18:45 -07:00
orbitingorca
54517f8b34 Keyboard: Add a hhkb layout for the ok60 (#3512)
* Add HHKB keymap

* Add hhkb layout to info.json
2018-07-29 11:20:48 -07:00
rbong
dacc746b01 Keyboard: Add tada68 Linux flashing instructions (#3516) 2018-07-29 09:10:54 -07:00
Brosseau Valentin
bcc1a7ca30 Keymap: Change the bepo layout for only 1U keys (#3514) 2018-07-29 09:07:16 -07:00
Evan Travers
6caea0acfb Docs: Adjust dynamic macro docs to include more than the planck (#3509) 2018-07-29 08:59:39 -07:00
wanleg
64f1ad00a7 Keymap: add left/right mouse keys (#3504) 2018-07-29 08:50:24 -07:00
fauxpark
f2ebafcee8 Docs: Make Bootmagic and Command docs a little easier to read (#3499)
* Make Bootmagic and Command docs a little easier to read

* Sometimes Bootmagic/Command is default on

* "Escape" pipe character so it renders correctly
2018-07-29 08:42:51 -07:00
Brad
595f3cbe5b Added alternating led underglow pattern (#3498)
* added alternating led pattern

* added alternating with rgblight_config values

* removed my comments
2018-07-29 08:42:11 -07:00
Mikkel Jeppesen
f1513c3ad2 Keyboard: Let's Split fixes (#3511)
* Fixed pin for RGB

* Implemented drashnas fixes for filesize
2018-07-27 14:34:41 -07:00
Evan Travers
bd874b9577 Docs: Clarify "right" -> "right-handed" (#3507)
I couldn't understand this sentence at first owing to the confusion
between right meaning "correct," and right meaning "right-handed."
2018-07-26 18:07:24 -07:00
Bruno Fagundez
9fc7bb1f6a Docs: Fixed the link to the advanced keycodes wiki (#3505) 2018-07-26 17:37:24 -07:00
MechMerlin
573e1c09e7 Keyboard: Update KEYMAP to LAYOUT for ckeys obelus (#3495) 2018-07-26 14:34:38 -07:00
MechMerlin
4deb5de438 Keyboard: Hide JC65 directory in QMK Configurator (#3491)
To prevent people from picking the wrong version for their MCU
2018-07-26 14:32:02 -07:00
J.net
b6c5c4cf52 Keymap: jennetters iris keymap (#3488)
* jennetters iris keymap, re-write for improved readability.

* Update rules/config/keymap to follow correct makefile structure
2018-07-26 14:30:47 -07:00
J.net
e0d467dbab Keymap: jennetters fourier split 40% keymap (#3487)
* jennetters fourier keymap, tapdance declarations and reformatted keymap file for readbility

* Update rules and keymap to follow new makefile setup.

* Add #pragma once to config.h
2018-07-26 14:30:01 -07:00
Daniel Shields
449736c06d Keymap: Add LAYOUT_planck_grid to planck/dshields keymap. (#3484) 2018-07-26 14:29:12 -07:00
MakotoKurauchi
07e0558e9a Keyboard: Add HelixPico keyboard (#3502) 2018-07-26 14:26:02 -07:00
lucwastiaux
f2bf5a9a74 Keymap: Ergodox Dvorak 42 key layout changes (#3500)
* add SCREEN_NAV layer for copy/pasting within screen

* working readreg/paste macros

* working read reg / paste macros

* write log and tran patterns, and expand

* add ls -la shortcut, add tab on combined layer

* put delete word on the right pinky key on shell_nav layer

* add TAB on the right side, add reset key

* added Cloud9 macros

* add cloud9 shortcuts to atreus layout

* added BROWSER_CONTROL layer

* finalized browser control layer

* adding comment

* add browser control layer to atreus

* add flashing command line

* remove the tab on combined layer

* remove the tomouse

* remove mouse layer, change log/tran expand patterns, cleanups

* add dumptlog macro

* add "delete to home" shortcut

* fix conflict

* remove unneeded mouse layer

* add meh shortcuts on the browser_control layer

* add/modify some macros

* explain the various layers
2018-07-26 14:21:55 -07:00
MechMerlin
7a8c139d07 Keyboard: E6V2 Layout Fix (#3490)
* add yanfali's patch to get rid of the e6v2 directory in configurator

* fix matrix for 60_ansi
2018-07-25 20:12:15 -07:00
NeonSpork
49892272a0 Keymap: UT47:nordic - A couple of tweaks (#3489)
* Add files via upload

Added a nordic layout for UT47

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Add files via upload

* Update to readme and keymap files

* Update readme.md

Changed cover image

* Update readme.md

typo fix

* Delete config.h

* Delete keymap.c

* Delete readme.md

* Delete rules.mk

* Updated cover image in readme.md

Fixed typo in image of keymaps

* Update keymap.c

Changed backslash to forward slash in first function layer.

* Add files via upload

* Delete config.h

deleting files so I can upload to a folder with lower case name

* Delete keymap.c

deleting file so I can change to lower case name

* Delete readme.md

deleting file so I can change to lower case name

* Add files via upload

* Update keymap.c

Cleaned up definitions in beginning of file.

* Update keymap.c

forgot an include

* Update keymap.c

* Update readme.md

Updated picture of layout, link was wrong and pointed to an old/removed image.

* Update readme.md

Fixed error in link to keyboard layout editor

* Update keymap.c

More cleanup of the includes at beginning of file

* Update config.h

* Update keymap.c

Fixed typo: Volume Down and Volume Up on the Tab layer were switched.

* Update keymap.c

* Added a macro on the Tab layer for <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>Del</kbd>
* Added a macro on the Gaming layer for <kbd>Alt</kbd>+<kbd>Tab</kbd> (replaces prebious Backspace key)

* Update readme.md

Updated readme.md file to reflect changes to keymap.c in cover photo and KLE link.
(added short cuts for Ctr Alt Del and Alt Tab)
2018-07-25 20:11:38 -07:00
MechMerlin
723d338c62 Keyboard: E6V2 LE Improvements (#3486)
* fix for that stupid LED

* formatting changes and add firmware flashing warning to readmes

* update readme with more info

* add LAYOUT_60_ansi thanks to help from phlop

* add configurator support for 60_ansi

* add 60_ansi for community layout support
2018-07-25 12:18:36 -07:00
Len Trigg
0fa192091c redox: convert to use SPLIT_KEYBOARD feature (#3478) 2018-07-25 12:16:03 -07:00
Jacob Jerrell
4b5dcda126 Keymap: Bocaj Ergodox Updates (#3364)
* Bocaj Layout Revamp

* Pull in Upstream (#1)

* Various tweaks for some Input:Club build processes

* change KEYMAP to LAYOUT for all new keyboards made using this script

* Add support for rev3 of the Atom47 (#2672)

* Added support for rev3 of the Atom47

* Updated Atom47 readme's

* Fix redefine error on rev2 and add maartenwut's keymap

* Fix redefine error on LEdiodes keymap

* Add Nyquist keymap (#2692)

* nyquist

* danielhklein nyquist setup

* shift left controls

* remove readme

* cleanup before pr

* ready for pr

* Adds Phantom TKL support (#2696)

* Add an info.json to phantom keyboard

* Add layouts

 - KEYMAP_WINKEYLESS
 - KEYMAP_7BIT
 - KEYMAP_ISO
 - KEYMAP_ISO_WINKEYLESS

* Add key_counts

* Add 2 missing F-Row keys

* Add TKC1800 info.json

Created an info.json for the tkc1800.

* Clueboard 60 info.json

 - adds
   - LAYOUT_60_ansi
   - LAYOUT_60_iso
   - KEYMAP_AEK
   - KEYMAP
   - LAYOUT_60_ansi_split_bs_rshift

* Add the Speedo keyboard

* Fix KC60 info.json file (#2707)

* change KEYMAP to LAYOUT in all the KC60 files

* Redo the info.json file

* Small fixes to TKC1800

 - adjust F-row to use 0.25 spacing
 - split left shift
 - add key_count

* Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)

* change diverge 3 KC_KEYMAP to LAYOUT

* Change KEYMAP to LAYOUT for handwired arrow pad

* change M10A to LAYOUT for m10-a

* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68

* change KC_KEYMAP to LAYOUT for nano

* Refactor to LAYOUT

* refactor to LAYOUT-ansi and LAYOUT_iso for s65

* LAYOUT conversions for lfkkeyboards

* missed a few renames

* mini1800 for lfkeyobards support of LAYOUT

* Improve state/chord handling and clean up namespace

Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.

Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)

A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.

Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.

The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.

There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.

* Pull information from config.h and rules.mk (#2711)

* Pull information from config.h and rules.mk

* Readd the kbd75 maintainer

* Remove obsolete info.json entries (#2712)

* Clean up some long-standing errors when populating the API (#2715)

* More Configurator Warning Fixes (#2716)

* mf68_ble did not have the correct .c and .h files

* Fix JC65 KEYMAP to LAYOUT

* Change KEYMAP to LAYOUT for s60_x

* Convert KEYMAP to LAYOUT for lets_split boards

* Convert KEYMAP to LAYOUT

* more fixes to keymap for iris

* convert KEYMAP to LAYOUT for levinson keyboard

* change losinggeneration's KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT for nyquist

* convert KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT for viterbi

* convert KEYMAP to LAYOUT

* convert KEYMAP and its subsidiries to the LAYOUT standard

* convert KEYMAP and its subsidiries to the new LAYOUT standard

* Normacos keymap for let's split keyboard (#2691)

* Cheers let's split keymap

* fixed typo on norman layer of cheers keymap for let's split

* fixed right handed mappings for home row

* cheers keymap for let's split redefinition

* updated Cheers keymap for let's split

* cheers keymap for let's split updated with some terminal macros

* renamed cheers let's split keymap to a more appropriate normacos

* updated normacos keymap doc / removed non functional keys

* reset let's split rules to default values

* added more spotlight search macros

* normalized keymap comments

* Moved numpad on lower layer

* hhkb jp personal keymap (#2698)

* Add JJ40 Cockpit personal keymap (#2713)

* Add JJ40 Cockpit keymap

* Fix lower layer symbols

* Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)

* add readme to ktype keyboard

* add readme to m10a

* add readme to mini1800

* add readme to parent directory

* Revert "Pull in Upstream (#1)"

This reverts commit eeba0cec17.

* Updates to Bocaj Files

- Gave up on Tap Dance for ' -> '
+ Added another 'Secret'
+ Add ' -> ' to the Swap Hands key
+ Add Swap Hands to the ' -> ' key
+ Made Hand Swapping a momentary toggle
- Removed Auto Shift
+ Added Layer Toggle to KC_QUOTE for the _TOOLS layer
- Disabled Tap Dance

* Merge remote-tracking branch 'upstream/master'

* Updates to Bocaj

Added Game Layers, Removed Unused Macros

* Removed 'secrets.h'

* Updates to Bocaj

Remove 'secrets'.
Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues

* Total revisioning of keymap and layout structure

* Missed readme.md file

* Bocaj - Permissive Hold setting enabled
2018-07-25 08:37:04 -07:00
Dylan Khor
c531dfb6a7 keymap: Update khord let's split keymap and add chocopad keymap (#3482)
* modifications to add mouse buttons 1-4 and misc

* Add khord chocopad keymap

* fix merge message
2018-07-25 08:30:17 -07:00
Stephen Tudor
4ac48a61a6 Keymap: Add smt keymap for TKC1800 (#3481) 2018-07-25 08:28:06 -07:00
Drashna Jaelre
4df6b7ba19 Fix for the Split Common I2C code's SCL_CLOCK issue (#3474)
* Fix the SLC_CLOCK setting for the Split Common code

Make the SCL_CLOCK setting configurable per board, since some use different settings
And change the Iris  to use 100000L instead of 400000L

* Add SCL_CLOCK variable to documentation

* Change SCL_CLOCK default to 100000L
2018-07-25 08:26:10 -07:00
NeonSpork
56ed2d495d keymap: UT47:nordic - fixed typo (#3477)
* Add files via upload

Added a nordic layout for UT47

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Add files via upload

* Update to readme and keymap files

* Update readme.md

Changed cover image

* Update readme.md

typo fix

* Delete config.h

* Delete keymap.c

* Delete readme.md

* Delete rules.mk

* Updated cover image in readme.md

Fixed typo in image of keymaps

* Update keymap.c

Changed backslash to forward slash in first function layer.

* Add files via upload

* Delete config.h

deleting files so I can upload to a folder with lower case name

* Delete keymap.c

deleting file so I can change to lower case name

* Delete readme.md

deleting file so I can change to lower case name

* Add files via upload

* Update keymap.c

Cleaned up definitions in beginning of file.

* Update keymap.c

forgot an include

* Update keymap.c

* Update readme.md

Updated picture of layout, link was wrong and pointed to an old/removed image.

* Update readme.md

Fixed error in link to keyboard layout editor

* Update keymap.c

More cleanup of the includes at beginning of file

* Update config.h

* Update keymap.c

Fixed typo: Volume Down and Volume Up on the Tab layer were switched.
2018-07-25 08:25:45 -07:00
Michael Pio
c14e297ad5 Keyboard: Add QC60 (#3472)
* Added initial files for QC60 prototype

* renamed all 'keymap' to 'layout'

* renamed layout macros to suggested naming convention of LAYOUT_macro_description

* replaced boilerplate

* removed rules.mk from keymap folders

* replaced 'qc60/rev1' with 'qc60/proto'

* replaced more boilerplate

* renamed DEFAULT_FOLDER to point at the correct folder

* updated readme
2018-07-25 08:18:36 -07:00
Lukas Klingsbo
9ce35e823b Keyboard: Base for the nicekey keyboard (#3475)
* Base for the nicekey keyboard

* Fixed formatting of readme
2018-07-23 16:13:11 -07:00
Xyverz
1225120b92 Keymap: Adjustments to my Ortho_4x12 layout configs (#3466)
* Rules for vitamins_included

Added a section to disable RGB underglow for the Let's Split
   Vitamins Included board.

* fixing ortho_4x12 configs
2018-07-23 12:23:44 -07:00
Kenneth Aloysius
f2bc70a264 ps2avrgb: fix incorrect avr ports specified (for numlock and capslock LEDs) (#3453)
* Add M6-A keymap

* Update XD60 keymap

* Update XD60 keymap readme

* Update JJ40 and Let's Split keymaps

* Add readme for M6-A

* Fix typo, update JJ40 README

* Update jj40 readme

* Cleanup jj40 keymap

* Revert Let's Split QWERTY layer to default before #2010

* Update numpad layers

* Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer

* Keep ASCII art consistent with keymap

* Staryu: initial port

* Add personal keymap

* Added and updated READMEs

* Fix: default keymap for staryu

* Rudimentary backlight support.

* Enabled mousekeys for default keymap

* use QMK_KEYBOARD_H and LAYOUT

* Update readme.md for NIU mini: flash using avrdude

* Fix missing linebreaks for Staryu README

* Update readme.md

* Update PS2AVRGB boards with new matrix.c

* Update canoe matrix.c; untested

* Fix canoe.c for building (needs matrix_scan_user and matrix_init_user)

* Add personal Iris keymap

* Update keymap

* Update keymap

* Update keymap, disable backlighting and underglow

* Move PrintScreen button

* Add README

* Update personal keymaps

* Add INS key

* Limit USB max power consumption, change Fn to MENU

* Remove Numpad layer (easy to accidentally toggle)

* Fix backlighting for ps2avrgb

* Update comments to refer to actual pin naming

* Possible fix for xyverz ortho keymap: define RGBLED_NUM

* Make led_set_user in backlight.c overridable

* Add changes to address points raised in code review, untested (don't have build env right now)
2018-07-23 12:11:56 -07:00
noroadsleft
4e41812a67 Keyboard: Fix character encoding for kona_classic's info.json (#3473) 2018-07-23 12:02:45 -07:00
marksard
7e8d4be8ac Keymap: Refactor helix keymap based on changes to default keymap (#3469) 2018-07-23 11:44:55 -07:00
lebastaq
b5d9bee969 Keymap: Add software development oriented bepo layout to xd75 (#3451)
* added special keys

* formatting

* disabled autoshift

* updated readme to follow guidelines

* changed copyright

* minor fixes

* added changes requested

* update traditional bepo layout
2018-07-23 11:43:13 -07:00
NeonSpork
1775a3075e Keymap: UT47:nordic - Fixed error in picture link in readme file (#3452)
* Add files via upload

Added a nordic layout for UT47

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Add files via upload

* Update to readme and keymap files

* Update readme.md

Changed cover image

* Update readme.md

typo fix

* Delete config.h

* Delete keymap.c

* Delete readme.md

* Delete rules.mk

* Updated cover image in readme.md

Fixed typo in image of keymaps

* Update keymap.c

Changed backslash to forward slash in first function layer.

* Add files via upload

* Delete config.h

deleting files so I can upload to a folder with lower case name

* Delete keymap.c

deleting file so I can change to lower case name

* Delete readme.md

deleting file so I can change to lower case name

* Add files via upload

* Update keymap.c

Cleaned up definitions in beginning of file.

* Update keymap.c

forgot an include

* Update keymap.c

* Update readme.md

Updated picture of layout, link was wrong and pointed to an old/removed image.

* Update readme.md

Fixed error in link to keyboard layout editor

* Update keymap.c

More cleanup of the includes at beginning of file

* Update config.h
2018-07-22 13:41:39 -07:00
Rasmus Schults
095b28e006 Loop based vusb_transfer_keyboard 2018-07-22 11:49:36 -04:00
Rasmus Schults
8a27703ef4 VUSB fix report dropping if usbInterruptIsReady() returns false 2018-07-22 11:49:36 -04:00
noroadsleft
006abbfd6f Keyboard: Kona Classic refactor and Configurator update (#3464)
* Refactor: matrices and keymaps

* Configurator support

* Readme cleanup
2018-07-22 06:59:28 -07:00
noroadsleft
95e7e10061 Keyboard: Configurator fix: KC60SE info.json, LAYOUT matrix (#3463) 2018-07-22 06:58:32 -07:00
Fabian Topfstedt
87dc2efda8 Keymap: Custom (fabian) layout for Iris and Planck (#3460)
* fabian layout

* added MOUSECURSOR layer that gets activated by holding space

* cleanup, meh and tilde and grave as separate keys, toggle switch for mousecursor layer

* merged default

* #pragma once

* including QMK_KEYBOARD_H instead of various imports

* using layer toggle instead of a function

* deleted obsolete rules.mk (was part of the old makefile system)

* #pragma once

* including QMK_KEYBOARD_H instead of various imports

* use ifndef KEYBOARD_planck_rev6 instead of ifdef KEYBOARD_planck_rev5
2018-07-22 06:58:01 -07:00
Seth Barberee
ed99581161 Convert Iris to use SPLIT_KEYBOARD (#3458)
* convert iris to split-common

* Fix build error
2018-07-22 06:56:14 -07:00
noroadsleft
83d33caf63 Keyboard: Fix UTF-8 encoding for DC01 Numpad info.json (#3462) 2018-07-21 15:35:57 -07:00
Yan-Fa Li
6834febece Temporary work around for CB60 sound issues (#3325)
* Temporary work around for CB60 sound issues

Discussed this with @fredizzimo, upping the system ticks to 100K fixes
the sound issues I was having with the CB60; speaker would fail to shut
off after playing music, sometimes at startup. This changes the matrix
scan time from it's default of every 2ms to once ever 200us.

Fred has a more extensive change to the way matrices are scanned which
will require less clock cycles and we can then revert this change at
that time.

* Remove keymap dir from clueboard root
2018-07-21 15:00:11 -07:00
Jarred Steenvoorden
8def9bc642 Keymap: Jarreds keymap creation (#3459)
* Add planck keymap

* Add windows key to nav layer

* Turn off mouse layer

* Update userspace file to allow sharing between more boards
2018-07-21 12:15:31 -07:00
Merlin04
3fc5a05d66 Keyboard: Added support for the Fractal keyboard (#3457)
* Added support for the Fractal keyboard

* Try to fix the issue

* Add support for the Fractal keyboard.

* Fix errors with files
2018-07-21 12:14:32 -07:00
noroadsleft
1147fc24ad Keyboard: DC01 refactor and Configurator support (#3445)
* Arrow: matrix and keymap refactor

* Left: matrix and keymap refactor

* Numpad: matrix macro correction

* Numpad: add support for community layouts numpad_5x4 and ortho_5x4

* Right: matrix and keymap refactor

* DC01 global readme cleanup (minor grammar)

* DC01 global Configurator support

* Right: bugfixes for HHKB-style keymaps
2018-07-21 12:12:07 -07:00
Jack Humbert
d4056a11d3 rename MIT to 1x2uC for preonic 2018-07-20 23:09:25 -04:00
Jack Humbert
1572375bfb adds support for preonic rev 3 2018-07-20 23:09:25 -04:00
Jack Humbert
0284431ad9 add col type defines 2018-07-20 23:09:25 -04:00
Xyverz
8e86e22187 Keymap: Fixed Dvorak layer (#3450)
I was missing the KC_BSLS from my Dvorak layer, so I needed to add it back in.
2018-07-20 09:32:47 -07:00
noroadsleft
9c4b9bbccc Keyboard: KC60se matrix fixes (#3446)
* Replace KC_NO with ___ in matrices for readability

* Add K49 to LAYOUT matrix

K49 was previously was stated to be padless, but it's actually the right-hand half of a split Backspace.

* Switched positions of K3C and K3D in LAYOUT matrix

When using a split right Shift, K3D is to the left of K3C.

* Insert KC_NO (___) element into bottom row of LAYOUT_60_ansi matrix

Reported by @NimMooMoo on QMK Discord

Right-hand modifiers on bottom row were shifted one key to the right. After debugging, discovered that the "electrical matrix" (the part of the matrix macro that determines which row and column a key uses) was one element short on the last row at K49, causing the rest of the row to be offset by one column.

This commit corrects that issue.

* Added a missing comma in the LAYOUT matrix
2018-07-20 09:10:13 -07:00
Taylor Gonzalez
0537a59920 Keymap: Added a keymap for the planck light (#3434)
* Moved F row to raise

* Moved mouse keys over one space and removed unneccessary code

* Moved delete on lower

* Added CTRL functions

* Added Print Screen

* Added README.md file

* Updated CTRL

* Updated readme to current CTRL

* Minor Changes

* Updated mouse speeds

* Unknown changes

* Updated README and keymaps

* Removed caps from number row and put it in special

* Moved around equals sign again

* Updated mouse key speed

* Pull Request Updates
2018-07-20 09:07:54 -07:00
Biacco42
d21b287e7d Keymap: Underglow support for Ergo42 default-ish keymap (#3431)
* Transprot underglow implementation to default map

* Remove needless old lines
2018-07-20 09:05:45 -07:00
Michael Zoech
c50e80e13b Keyboard: adding Sentraq S65-Plus (#3406)
* New keyboard 'Sentraq S65-Plus'

* Change ANSI_KEYMAP to LAYOUT_ansi

* Use QMK_KEYBOARD_H as include
2018-07-20 09:01:35 -07:00
Batuhan Baserdem
738a9fc16c Userspace update for user bbaserdem (#3443)
* Put in my keymaps

* Fixed all but weird lets split issue

* Organized and tried to trobleshoot lets split

* Organized and tried to trobleshoot lets split

* Added bbaserdem keymaps

* Added bbaserdem keymaps

* Fixed stuff

* FIxed a filename error

* Lets split eh

* Finalized things regarding keymap
2018-07-18 20:17:55 -07:00
noroadsleft
b89cec9ebc Keyboard: LFKeyboards LFK65-HS Readme cleanup (#3442) 2018-07-18 20:06:34 -07:00
noroadsleft
38299ff2ef Keyboard: LFKeyboards SMK65 refactor and Configurator support (#3441)
* SMK65: Matrix refactor

* SMK65: Keymap refactor (QMK_KEYBOARD_H)

* SMK65: Configurator support
2018-07-18 20:05:39 -07:00
noroadsleft
61c53ad75e Keyboard: LFKeyboards Mini1800 refactor and Configurator update (#3440)
* Mini1800: Matrix refactor

* Mini1800: Keymap refactor (QMK_KEYBOARD_H)

* Mini1800: Configurator update (white space)
2018-07-18 20:05:05 -07:00
noroadsleft
9234f9c964 Keyboard: LFKPad refactor and Configurator support (#3439)
* LFKPad: matrix refactor

* LFKPad: keymap refactor (QMK_KEYBOARD_H; matrix update)

* LFKPad: Configurator support

* LFKPad: added community layout numpad_6x4 to rules.mk

* LFKPad: Update rgb_sequence to match new matrix

* LFKPad: delete deprecated makefile include block from rules.mk
2018-07-18 20:03:40 -07:00
donfuge
2869d51ba8 keymapping for hungarian layout added (#3438) 2018-07-18 20:02:42 -07:00
noroadsleft
bc7fe1223d Add #include "config_common.h" after #pragma once to config.h templates (#3444) 2018-07-18 17:16:57 -07:00
noroadsleft
f804bd3d2d LFK87 refactor and Configurator support (#3436)
* LFK87: Matrix refactor

* LFK87: Keymap refactor

* LFK87: Configurator support

* LFK87: Added community layouts tkl_ansi and tkl_iso to rules.mk
2018-07-18 11:31:31 -07:00
yiancar
72fd49b146 DC01 keyboard addition (#3428)
* DC01 initial commit

- Addition of directories
- Left readme

* Initial commit of left half

* Initial files for right half

* arrow

* i2c adjustments

* I2C slave and DC01 refractoring

- Cleaned up state machine of I2C slave driver
- Modified DC01 left to use already pressent I2C master driver
- Modified DC01 matrixes

* Fixed tabs to spaces

* Addition of Numpad

* Add keymaps

- Orthopad keymap for numpad module
- Numpad keymap for numpad module
- ISO, ANSI and HHKB version of keymap for right module

* Minor matrix.c fixes

* Update Readmes
2018-07-18 12:55:57 -04:00
scott-t-wilson
7e9a7af672 Keyboard: Add support for LFK65-HS - a hotswap 65% (#3009)
* Add support for LFK65-HS - a hotswap 65%

* Add info.json for LFK65-HS

* Clean up for new build system, remove uneeded code.

* LFK65-HS cleanup. Fixed LAYOUT macros, etc
2018-07-18 09:54:49 -07:00
Dan
11773a5546 Keymap: Add light controls for Planck (#3435) 2018-07-18 09:33:26 -07:00
Paul Davis
b2175e1849 Song List: Mario Mushroom (#3432) 2018-07-18 08:03:43 -07:00
noroadsleft
ffc2ae057b Keyboard: NIU Mini refactor and Configurator update (#3433)
* Removed LAYOUTS = planck_grid from rules.mk

* Matrix refactor

* Keymap refactor

* Configurator update
2018-07-18 08:02:52 -07:00
That-Canadian
a012113d63 Split common (#3429)
* Line ending stuff again

* Added Let's Split Eh? Files and updated #USE_IC2 checks to also include th EH revision (can only be used in I2C)

* Added personal keymap, updated some of the EH files

* Created new keyboard file for testing "lets_split_eh" will merge into lets_split once fully functional

* Added split code from lets_split, removed pro micro imports and LED code

THIS IS WORKING CODE, WITHOUT RGB AND BACKLIGHT

* Took back original Lets Slit files for the lets_split keyboard, working in the lets_split_eh folder for now

* Updated eh.c

* More rework of the I2C code, added global flags for split boards.

* Introduced RGB over I2C, having weird edge case issues at the moment though

* Fixed weird I2C edgecase with RGB, although still would like to track down route cause..

* Changed RGB keycodes (static ones) to activate on key-up instead of key-down to elimate weird ghosting issue over I2C

* Lots of changes, mainly externalized the Split keyboard code and added logic for only including when needed.

- Added makefile option "SPLIT_KEYBOARD" that when = yes will include the split keyboard files and custom matrix
- Split keyboard files placed into quantum/split_common/
- Added define option for config files "SPLIT_HAND_PIN" FOr using high/low pin to determine handedness, low = right hand, high = left hand
- Cleaned up split logic for RGB and Backlight so it is only exectuted / included when needed

* Updated documentation for the new makefile options and #defines specific to split keyboards

* Added a bit more info to docs, so people aren't confused

* Modifed Let's Split to use externalized code, also added left and right hand eeprom files to the split_common folder

* Removed some debugging from eh.c

* Small changes to keyboard configs. Also added a default keymap (just a copy of my that_canadian keymap).

* Added a README file to the Let's Split Eh?

* Changed it so RGB static updates are done on key-up ONLY for split boards rather than all boards. Also fixed leftover un-used variable in rgblight.c

* Updated default keymap and my keymap for Let's Split Eh? Updated the comments so it reflects RGB control, and removed audio functions.

* Fixed lets_split_eh not having a default version

* Removed "eh" references from lets_split folder for now

* Took lets_split folder from master to fix travis build errors, weird my local was overriding.

* Changed LAYOUT_ortho_4x12_kc -> LAYOUT_kc_ortho_4x12 to match bakingpy and others

* Removed rules.mk from my lets_split keymap, not needed

* Updated the config_options doc to better explain the usage of "#define SPLIT_HAND_PIN"

* Fixed split_common assuming I2C for RGB and Backlight. Added serial backlight support (stole from bakingpy's Levinson code ;) ) Serial RGB not implemented yet. Also Added "USE_IC2" to the lets_split_eh/eh as that was looked over.

* Fixed stupid mistake, forgot to set BACKLIT_DIRTY to false after setting slave backlit settings for serial

* Updated backlight data block to be cleaner (thanks drashna ;) )
2018-07-17 14:54:07 -04:00
noroadsleft
c691396ae5 Keyboard: Noxary 268 refactor and Configurator update (#3426)
* Rename LAYOUT to LAYOUT_all

* Repair LAYOUT_all object in info.json (element count mismatch)

* Added LAYOUT_iso and LAYOUT_ansi matrices, with sample keymaps

* Added LAYOUT_iso and LAYOUT_ansi to info.json

* Added block comment regarding layout options to 268.h

* Readme cleanup (GitHub markdown parsing)
2018-07-17 08:19:40 -07:00
Mark Kuba
860f6d65b8 Keyboard: Add tada68 flashing instructions for Mac (#3424) 2018-07-17 08:18:11 -07:00
Konstantin Lepa
85d2d4fee5 Keymap: Change Satan layout lepa (rev 2) (#3427)
* Change Satan keymap lepa (rev 2)

* Remove unused code from satan keymap lepa.
2018-07-17 08:16:01 -07:00
NeonSpork
a57c9648e9 Keymap: a Nordic layout for UT47 (#3422)
* Add files via upload

Added a nordic layout for UT47

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Add files via upload

* Update to readme and keymap files

* Update readme.md

Changed cover image

* Update readme.md

typo fix

* Delete config.h

* Delete keymap.c

* Delete readme.md

* Delete rules.mk

* Updated cover image in readme.md

Fixed typo in image of keymaps

* Update keymap.c

Changed backslash to forward slash in first function layer.

* Add files via upload

* Delete config.h

deleting files so I can upload to a folder with lower case name

* Delete keymap.c

deleting file so I can change to lower case name

* Delete readme.md

deleting file so I can change to lower case name

* Add files via upload

* Update keymap.c

Cleaned up definitions in beginning of file.
2018-07-17 07:56:26 -07:00
Fredric Silberberg
e9755521ab Update README with rules.mk ordering information. 2018-07-17 00:10:42 -04:00
Fredric Silberberg
bbecd276d2 Correct parsing of rules.mk for keyboard revisions
Previously, when looking for rules.mk files, we'd parse the individual
folders (A/B/C/D/E) into 5 variables, (A/B/C/D/E, A/B/C/D, A/B/C, A/B,
and A). Then, we'd get the final directory names and store _those_ in 5
new variables (A, B, C, D, and E). Then, when looking for the rules.mk,
we'd look in root_dir/keyboards/(A|B|C|D|E)/rules.mk, instead of looking
in root_dir/keyboards(A|A/B|A/B/C|A/B/C/D|A/B/C/D/E)/rules.mk. This
commit changes that logic from the former to the latter.
2018-07-17 00:10:42 -04:00
marksard
4d4b845cf5 Keymap: Modified of 'Helix five rows JIS" keymap (#3425)
* Change key layout in raise-layer.
* Improvement update cycle to mouse key changes.

* Update the readme.md
2018-07-16 20:08:31 -07:00
That-Canadian
0fab3bbde3 Lets split eh (#3120)
* Line ending stuff again

* Added Let's Split Eh? Files and updated #USE_IC2 checks to also include th EH revision (can only be used in I2C)

* Added personal keymap, updated some of the EH files

* Created new keyboard file for testing "lets_split_eh" will merge into lets_split once fully functional

* Added split code from lets_split, removed pro micro imports and LED code

THIS IS WORKING CODE, WITHOUT RGB AND BACKLIGHT

* Took back original Lets Slit files for the lets_split keyboard, working in the lets_split_eh folder for now

* Updated eh.c

* More rework of the I2C code, added global flags for split boards.

* Introduced RGB over I2C, having weird edge case issues at the moment though

* Fixed weird I2C edgecase with RGB, although still would like to track down route cause..

* Changed RGB keycodes (static ones) to activate on key-up instead of key-down to elimate weird ghosting issue over I2C

* Lots of changes, mainly externalized the Split keyboard code and added logic for only including when needed.

- Added makefile option "SPLIT_KEYBOARD" that when = yes will include the split keyboard files and custom matrix
- Split keyboard files placed into quantum/split_common/
- Added define option for config files "SPLIT_HAND_PIN" FOr using high/low pin to determine handedness, low = right hand, high = left hand
- Cleaned up split logic for RGB and Backlight so it is only exectuted / included when needed

* Updated documentation for the new makefile options and #defines specific to split keyboards

* Added a bit more info to docs, so people aren't confused

* Modifed Let's Split to use externalized code, also added left and right hand eeprom files to the split_common folder

* Removed some debugging from eh.c

* Small changes to keyboard configs. Also added a default keymap (just a copy of my that_canadian keymap).

* Added a README file to the Let's Split Eh?

* Changed it so RGB static updates are done on key-up ONLY for split boards rather than all boards. Also fixed leftover un-used variable in rgblight.c

* Updated default keymap and my keymap for Let's Split Eh? Updated the comments so it reflects RGB control, and removed audio functions.

* Fixed lets_split_eh not having a default version

* Removed "eh" references from lets_split folder for now

* Took lets_split folder from master to fix travis build errors, weird my local was overriding.

* Changed LAYOUT_ortho_4x12_kc -> LAYOUT_kc_ortho_4x12 to match bakingpy and others

* Removed rules.mk from my lets_split keymap, not needed

* Updated the config_options doc to better explain the usage of "#define SPLIT_HAND_PIN"
2018-07-16 22:25:02 -04:00
Drashna Jaelre
b2877470ce Update to drashna userspace and keymaps (#3172)
* Use string with delay

* Add skipped region to ergodox

* Add send string config

* Use default_layer_state instead of function

* Fully generalize keyboards

* old iris cleanup

* Fix Drashna keymap compile issues

By checking to see if secret.c exists before actually trying to add it

* Remove unnecessary references

* Add 4x12 ortho board

* Update userspace readme for secrets

* Make RGB more modular

* Fix iris keymap, since we don't need the lower left (Function keys)

* Fix includes

* Add Blanks

* Fix Ergodox lower layer

* Add suspend commands

* Add Maltron Layout

* Add additional layouts

* Finish adding gamepad to Iris

* Tweaks to iris gamepag layer

* make gaming layers more friendly

* minor gaming layer tweak

* Add Carplax

* Add modded key timer function

* Cleanup and macro documentation

* Add QMK DFU info

* Add 'old' keymap for 12 LED spare

* Update Pro Micro documentation

* Disable twinkling so it fits in firmware space

* Switch to QMK DFU bootloader, since it's better anyhow

* Write default layer state colors to EEPROM

Since we are writing to EEPROM anyways, and this way, it sticks on reboot

* Fix QMK DFU bootloader options

* More updates for QMK DFU support

* Use matrix scanning hack for startup_user until #3113 gets merged

* Fix indicator light consistency issue

* Add/readd ifdefs to indicators

* Add/readd alt indicator

* Remove RGB Twinkling from Viterbi macro pad

* Fix default layer color detection

* Fix rebase and detection issues

* Cleanup code so it will compile if RGBLIGHT is disabled

* Revert vsode settings

* Use Pragma Once instead of boilerplate code
2018-07-16 21:04:32 -04:00
Drashna Jaelre
e0c9cfad86 Fix sidebard doc 2018-07-16 21:04:12 -04:00
Konstantin Lepa
5a34ec7565 Keymap: Add satan keymap lepa (#3423) 2018-07-16 15:39:04 -07:00
MechMerlin
237da3ac8d E6V2 LE: Top Right Keys are Reversed (#3420) 2018-07-16 10:50:15 -07:00
Jack Humbert
ade22f8e2c Adds support for Planck Rev 6 (#2666)
* initial files for rev 6 with encoder

* music map init, dip scan added

* adds ws2812 driver for arm

* flesh out dip and encoder support

* adds default encoder res

* adds default encoder res

* start muse implementation

* muse working with encoder as control

* flip direction

* try mouse wheel again

* dont break other revs

* dont break other revs

* conditional autio

* pwm ws driver (not working)

* update build includes for chibios

* update ws2812 driver/config

* last commit for glasser code

* working example

* remove rgb for now

* finish up rev6

* working encoder keycodes

* add warnings to planck keymaps about the LAYOUT
2018-07-16 11:48:31 -04:00
Evan Travers
96cb9f4661 Update template config.h with #pragma once (#3415)
* Update template config.h with `#pragma once`

Making sure this is consistent with #3404

* Move to `#pragma once` for the other templates
2018-07-16 08:44:16 -07:00
MechMerlin
8f0ec565f4 E6V2 LE Caps Lock LED Fix (#3419) 2018-07-16 08:43:17 -07:00
noroadsleft
6a4a4a2875 Quefrency Configurator fix (#3418) 2018-07-16 08:42:38 -07:00
Ally Parker
5e463086cd General cleanup KBD75 keymap (#3410) 2018-07-16 08:41:53 -07:00
Damien
c37ce43437 Added dbroqua layout for Iris keyboard (#3414)
* - Fixed DK60 version in config.h

* - Updated dk60 readme with new QMK rules

* - Fixed wording in readme

* Added dbroqua layout for DZ60

I've also updated dz60.h to add "true HHKD" keymap definition (6U
spacebar).

With the default HHKB definition r_alt was not mapped and when I pressed
r_menu it was r_alt.

Regards

* Updated dbroqua layout for HHKB keyboard

Added default configuration and alternate (swap gui/alt keys).

Save user choice in keyboard memory (like plank, thanks for this
feature!).

* Added dbroqua layout for Iris keyboard

* Updated layout and fixed includes
2018-07-16 08:38:21 -07:00
Evan Travers
f2fcffab0d Docs: Adjust prompt to be more recognizable (#3417) 2018-07-15 21:23:22 -07:00
Andreuha
aa62b60eaf Updated keymap 'Andylikescandy' bfo9000 (#3413)
* initial keymap BFO9000 built as 6x18

* Updated 18x6 layout and added QWERTY layer

The southpaw idea didn't work so well...

* Swapped RALT and RGUI
2018-07-15 21:16:53 -07:00
ichi
612a418ce9 Add ichi-t's keymap for the Ergo42 (#3411)
* Add ichi-t's Keymap

* Delete rules.mk
2018-07-15 21:15:56 -07:00
Hannes Egler
6bdef6b8c2 Fixed kbd8x compile issues (#3409)
Fixed compile errors on some machines
2018-07-15 11:21:26 -07:00
TerryMathews
b292d30a25 TKC1800: Correct error on LED backlight support (#3408)
* Turn backlight support on by default

* Correct error on LED backlight support

Turns out, it doesn't work if you don't enable it in rules.mk. Who knew?
2018-07-15 11:20:40 -07:00
zjpxshade
7f0a205232 Added gentoo to installer (#3272)
* Added gentoo installer

* Remove comments

* Remove comments

* Updating the layout

* Revert "Remove comments"

This reverts commit e348afa41a.

* Revert "Updating the layout"

This reverts commit 181822d195.

* Undo erroneous revert
2018-07-15 14:14:47 -04:00
Jon Allen
1f5d5e5314 allow building with nix on darwin
add avrdude do dependency list
2018-07-15 13:58:50 -04:00
Drashna Jaelre
8ffeaec3aa Overhaul to keycode related docs
* Adds Audio Keycodes to both the feature page and master list
* Re-orders the keycode list, so it's alphabetical (mostly)
* Add additional (missing) sections to the keycode list
* Add and update links in the keycode page
* Add and reorder links in sidebar's keycode section
2018-07-15 13:40:18 -04:00
Max Audron
bbea9dadbc Integrating Peter Fleury's HD44780 LCD library (#3209)
* integrated Peter Fleury's LCD library for HD44780 LCDs

* fixed typo

* cleanup finished

* add documentation

* added HD44780 documentation

* removed keyboard from .gitmodules

* resolved merge conflict

* removed edit of kira75s rules.mk made by merge

* moved hd44780 to drivers/avr

* Added licence info to hd44780 files

* Added link to hd44780 docs.
2018-07-15 13:31:45 -04:00
Joe Wasson
81756d7b21 Fix tapdance when one-shot is disabled. 2018-07-15 13:29:59 -04:00
Evan Travers
c5c112ae29 Update config.h boilerplate to use #pragma once
According to @fredizzimo, this is a safer and easier way to handle the
boilerplate.
2018-07-15 13:21:20 -04:00
Evan Travers
3d7bfae232 Add Userspace mention
@drashna mentioned it'd be good to have a mention of the userspace in
the QMK structure section. Rather than rewrite the docs on userspace, I
chose to link to the existing documentation.
2018-07-15 13:21:20 -04:00
Evan Travers
b666921e25 Reword the config.h section
This section didn't include the possibility of a user `config.h`, and it
wasn't clear exactly how the settings override works.
2018-07-15 13:21:20 -04:00
Evan Travers
b4f4576631 Update docs: Makefile -> rules.mk
I think this was a typo, or perhaps an older way to handle it.
2018-07-15 13:21:20 -04:00
yiancar
60797c8439 Add I2C slave library
- Add I2C slave library for general use.
2018-07-15 13:00:50 -04:00
Wilba6582
3d9fda3629 Added M10-B implementation 2018-07-15 12:50:36 -04:00
Wilba6582
ffa119941c Added pin C6 to hardware PWM backlight 2018-07-15 12:50:36 -04:00
ajp10304
ffa5c48430 AJP10304 Atreus 50 layout (#3403) 2018-07-14 15:21:28 -07:00
noroadsleft
a69b610456 UK78 Refactor: rename LAYOUT to LAYOUT_all (#3405) 2018-07-14 15:18:54 -07:00
noroadsleft
2ba6b9ab69 UK78 refactor and Configurator support (#3395)
* Matrix update

* Keymap refactor

* Configurator support

* Readme cleanup
2018-07-14 13:43:15 -07:00
Callum Oakley
5d5fa0dc8c callum keymap updates (#3402)
* change window focus shortcuts

* hangul

* macos goodness

* re-arrange tab keys

* remove tab switching keys

* left hand func

* glorious macro pad

* workspace rotation keys

* tabbing hotkeys
2018-07-14 13:33:29 -07:00
Michael F. Lamb
2fe2c323c6 mitosis:datagrok layout and readme improvements (#3400)
* mitosis:datagrok: improved tenkey layout; changelog + more in README

* mitosis:datagrok enable audio!

* mitosis:datagrok: underscore on right shift, rearrange some symbols

* mitosis:datagrok: add more descriptions to readme

* mitosis:datagrok: abuse space cadet to get equivalent of RSFT_T(KC_UNDS)
2018-07-14 13:31:17 -07:00
Andreuha
72fa2cf2fc Add A Planck keymap with easier shifts and nav (#3399) 2018-07-14 13:28:21 -07:00
Andreuha
3468f2f4c7 keymap BFO9000 built as 6x18 (#3398) 2018-07-14 13:27:45 -07:00
MechMerlin
4de809535a Configurator does not work with melody96 leds (#3396)
* move out led code from keymap.c to melody96.c

* remove the other led_set_user
2018-07-14 13:26:10 -07:00
frederik-h
e954dfcf8c Fix redox with DIODE_DIRECTION == ROW2COL (#3394)
The code for the redox keyboard was missing
an appropriate #ifdef in the matrix_init
function for the case where DIODE_DIRECTION == ROW2COL
2018-07-14 13:24:53 -07:00
KeLorean
c7b8e45ba1 Docs: add resources for git (#3390)
* add resources for git

* add more resources
2018-07-13 08:52:15 -07:00
Eric
d9619be499 Added E6v2 keymap & some minor changes (#3392)
* Changed HHKB ALT to GUI etc.

* Swapped DZ60 GUI and ALT key

* Added E6v2 keymap

* Fixed CAPS to LCTL on E6v2
2018-07-13 08:03:57 -07:00
Luma
b7cbae8d1f Tada68: Updated links to external sites. (#3389)
Friend was having trouble with their tada since their build environment wasn’t setup.  Updated so they could access the links that were listed (old links 404’d)
2018-07-13 08:01:42 -07:00
noroadsleft
f5ebfdabcd Kmini refactor and Configurator support (#3388)
* default keymap refactor: QMK_KEYBOARD_H include; readability

* Configurator support

* info.json was missing a comma

* Added matrix functions to matrix.c per @drashna
2018-07-12 16:30:53 -07:00
Maarten Dekkers
ed98250e62 Add kmini (#3386)
* Add kmini

* Change keyboard USB description
2018-07-12 12:42:36 -07:00
MechMerlin
9c35c5979c Update JC65 Readme (#3384) 2018-07-12 10:36:47 -07:00
Danny
1236eac4f2 Slow down speed of All Star song by factor of 4 (#3383) 2018-07-12 10:35:51 -07:00
noroadsleft
de7d1d35c8 Configurator fix: Removed an extra key (#3380) 2018-07-12 10:33:52 -07:00
noroadsleft
180d39824b Helix rev1 refactor: deleted extra commas (#3379) 2018-07-12 10:32:15 -07:00
noroadsleft
82277af884 Ergodash refactor and Configurator update (#3378)
* Moved info.json to rev1 directory

* rev1 info.json metadata update

* Configurator support for ErgoDash rev2

* Moved rev1/ergodash.h to ergodash.h

* Integrate rev2 support into ergodash.h; delete rev2/ergodash.h
2018-07-12 10:31:05 -07:00
noroadsleft
956ba037ef MT40 refactor and Configurator support (#3377)
* Removed LAYOUTS ortho_4x12 and planck_grid from rules.mk

* Matrix refactor

* Keymap refactor

* Configurator support
2018-07-12 10:28:23 -07:00
Danny
9a1613dd1a Add Quefrency Keyboard (#3376)
* Fork Fourier keyboard to Quefrency

* Set Quefrency pinouts and initial keymap

* Set configurator layout
2018-07-12 10:26:49 -07:00
MakotoKurauchi
f30d6dd785 Helix config refine (#3374)
* helix config.h refine
2018-07-12 10:23:30 -07:00
noroadsleft
e3299db9e3 Minidox refactor and Configurator support (#3373)
* Matrix refactor

* Keymap refactor: #include QMK_KEYBOARD_H

* Configurator support
2018-07-12 10:21:29 -07:00
Danny
168d180a74 Add macro to play All Star chorus and print lyrics, fixes issues #3345, #3346, #3347, #3348, #3349, #3350 (#3372) 2018-07-11 14:19:09 -04:00
Guido Bartolucci
7ebed894a8 Converted guidoism layout to new keyboard-agnostic form (#3367)
* Initial commit of guidoism

* created movement layer

* movement layer works!

* removed unnecessary layers

* moved enter key up and recreated caps lock

* cleaned up

* num pad

* checkpoint

* checkpoint

* checkpoint

* Added num pad

* changed max power draw so i can use this on ipad

* move around quotes

* added tri layer for a homed numpad

* moved layout to new style

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* added keys to unicode conversion

* removed adjust layer since its not used anymore
2018-07-11 08:41:15 -07:00
noroadsleft
9ce7374563 Refactor, Configurator update, and Readme cleanup for Chimera Ergo (#3083)
* Refactor for Chimera Ergo

* Readme cleanup

* Configurator update
2018-07-11 08:29:13 -07:00
MechMerlin
2ddabda586 Fix h87a info.json (#3371) 2018-07-11 08:25:40 -07:00
noroadsleft
df8b8c5032 LFK78 Refactor and Configurator support (#3369)
* LFK78: matrix and keymap refactor

* Removed lfkeyboards.c and lfkeyboard.h

* LFK78: Configurator support

* LFK78: Readme cleanup
2018-07-11 08:24:55 -07:00
QMK Bot
a552416ab2 convert to unix line-endings [skip ci] 2018-07-11 15:24:41 +00:00
noroadsleft
b335a22568 S65-X refactor and Configurator support (#3306)
* Matrix refactor: add S65-Plus matrices

* Fix description identifier

* Readme cleanup

* Configurator support

* Add s65plus default keymap
2018-07-11 08:20:41 -07:00
Fred Silberberg
48913153c3 Replace gitter links with Discord. (#3368) 2018-07-11 00:01:56 -07:00
Enochen
5477bf39bf add hhkb bluetooth functionality (rn42) (#2693)
* add hhkb bluetooth functionality (rn42)

pretty much straight from tmk

some minor changes to make things work

* hhkb jp personal keymap

* Revert "hhkb jp personal keymap"

This reverts commit 886713d8bb.
2018-07-09 18:12:59 -07:00
noroadsleft
a345458fa9 MxSS Configurator bugfix: removed an extra key that didn't belong (#3362) 2018-07-09 18:07:20 -07:00
Fred Silberberg
aaa311dd20 Add up/down keys to the code layer for ease of intellisense usage. (#3363) 2018-07-09 18:06:50 -07:00
mtdjr
8ee97f7c99 Correct conditional in mtdjr userspace (#3361) 2018-07-09 12:50:04 -07:00
Yan-Fa Li
11f8414401 Fix header references for noxary 268 keyboard (#3359)
Brown paper bag.
2018-07-09 11:35:13 -07:00
Yan-Fa Li
6ef3359a8a Configurator Noxary 268: match dir name
To find the LAYOUT/KEYMAP the configurator backend needs the file names
to match the directory by convention. Thanks @skullydazed
2018-07-09 10:52:57 -07:00
Wayne Chen
ddaa4c212a updating broken iris documentation links to match updated website (#3356) 2018-07-09 08:37:34 -07:00
MechMerlin
0fcaa3b5e1 Al1 Configurator compile fix redux (#3357)
* move matrix routines to matrix.c

* add init user and scan user routines
2018-07-09 08:28:38 -07:00
noroadsleft
5b7ac47b1a MxSS refactor and Configurator bugfix (#3355)
* Matrix refactor

* Configurator bugfix
2018-07-09 07:49:11 -07:00
Yan-Fa Li
65f1b08b5b Initial Commit of Noxary 268 firmware by Rozakiin (#3351)
* Initial Commit of Noxary 268 firmware by Rozakiin

 - initial import of files from Rozakiin's repo

* Update build instructions

* Add info.json for configurator
2018-07-09 07:48:13 -07:00
MechMerlin
5ef50256d8 AL1 Unable to Compile on Configurator (#3339)
* use QMK_KEYBOARD_H

* init_kb and scan_kb need to be in matrix.c to make use of the matrix.h include

* Make the routines weak as suggested by Drashna
2018-07-09 07:47:29 -07:00
satt99
56b5e9f23d Add Comet46 keyboard (#3342)
* Initial commit for Comet46 firmware

* Update Comet46 README

* Add readme to satt keymap of comet46

* Add default keymap for Comet46

* Fix broken link in readme

* Delete redundant includes

* Modify default keymap & fix LAYOUT macro

* Modify satt keymap of Comet46
2018-07-09 07:46:09 -07:00
Josh Hinnebusch
dab0b35dc3 Add h87a keyboard (#3329)
* Add H87a keymap and info

* Create readme.md

* Add h87a .json for kbfirmware.com use

* Update readme.md

* Update readme.md

* Update h87a files

* Delete Makefile

* Update readme.md

* Delete desktop.ini

* update files to match new QMK framework

* Update files to match new QMK structure

* Update files to match new QMK structure

* add layout name information

* Add info.json

* update keymap to support layout_all

* update keymap to support layout_all

* update rules.mk to fix filesize

* Update readme.md

* Update config.h

* Update readme.md

* Update config.h

* Update config.h

Add "define CONFIG_H and include "config_common.h" back to file
2018-07-09 07:40:35 -07:00
Erez Zukerman
4a6d668f8a Merge pull request #3354 from drashna/shiny_dox_fix
Fix Ergodox EZ issues introduced with ShinyDox merge (#3229)
2018-07-09 08:57:34 -04:00
TerryMathews
c6042a2636 Turn backlight support on by default for tkc1800 (#3353) 2018-07-08 23:41:11 -07:00
MxBlu
52857e51ca Fixed MxSS ISO layouts in QMK configuator (hopefully) (#3352)
* Attempted fix for ISO layouts for QMK configurator

* Updated MxSS ISO layouts to remove an unnecessary key
2018-07-08 23:39:43 -07:00
Drashna Jaelre
4081288da1 Revert to RGB Underglow being enabled, rather than rgb matrix 2018-07-08 21:34:53 -07:00
Drashna Jaelre
67adb30edd Re-add RGBW code, so RGB Underglow will compile 2018-07-08 21:33:56 -07:00
epaew
0b9b2a6376 Add edvorakjp keymap for the Helix (rev2) keyboard (#3340)
* add readme.md

* add extern declaration of edvorakjp_config to edvorakjp.h

* add oled.c

* add layout definitions

* add keymap.c

* add rules.mk

* fix rgblight issue: rgblight_setrgb() ignore RGBLIGHT_LIMIT_VAL
2018-07-08 05:11:02 -07:00
MxBlu
f28f569600 Fixed issues with MxSS RGB functionality (#3341)
* Added basic MxSS support

* Fixed split RSHFT for ISO layouts

* Updated readme.md for MxSS

* Added initial support for individual control of front RGB LEDs

* Changed RGBLED color selection to work using hue and saturation rather than RGB
Added code for LED state change on layer change

* Avoid needing an entire 8 bits to store the brightness value

* Added custom keycodes, along with their handlers

* Added EEPROM storage for front LED config

* Fixed up ability to use QMK Configurator and updated readme.md

* Applied suggested changes from pull request: https://github.com/standard/standard/issues/452

Updated name in license descriptions
Updated layouts to snake case
Corrected mistakes in info.json
Updated layer_colors to a weak attributed array in mxss.c

* Defined a new safe range for custom keycodes in keymap.c

* Fixed up issues with front LED

Fixed LEDs not always updating in indicator mode
Added support for the other RGBLIGHT modes in RGB mode

* Attempted fix for ISO layouts for QMK configurator
2018-07-08 04:50:55 -07:00
epaew
ebe4c3dbbe Helix: Move definition of LAYOUT_kc to each revision. (#3333) 2018-07-07 21:14:59 -07:00
MxBlu
e661f1559e Add MxSS keyboard (#3335)
* Added basic MxSS support

* Fixed split RSHFT for ISO layouts

* Updated readme.md for MxSS

* Added initial support for individual control of front RGB LEDs

* Changed RGBLED color selection to work using hue and saturation rather than RGB
Added code for LED state change on layer change

* Avoid needing an entire 8 bits to store the brightness value

* Added custom keycodes, along with their handlers

* Added EEPROM storage for front LED config

* Fixed up ability to use QMK Configurator and updated readme.md

* Applied suggested changes from pull request: https://github.com/standard/standard/issues/452

Updated name in license descriptions
Updated layouts to snake case
Corrected mistakes in info.json
Updated layer_colors to a weak attributed array in mxss.c

* Defined a new safe range for custom keycodes in keymap.c
2018-07-07 19:33:36 -07:00
noroadsleft
df8b564518 Configurator fix for Christmas Tree (#3338) 2018-07-07 18:35:31 -07:00
Evan Travers
0d5a8b048a Instruct macos users to use avr-gcc@7 (#3337)
If you run `brew install avr-gcc`, you get a version that has
compatibility issues with LUFA. I updated the getting started guide for
osx, the qmk_install setup script, and added a section to the FAQ for
folks like me who accidentally updated avr-gcc past 7.
2018-07-07 17:37:37 -07:00
yttyx
978fa700d8 Added my Balance 12 layout for Atreus (#3336)
* New Balance Twelve-based layout for the Atreus keyboard

* Rearrange cursor keys. Fix layout comment typo.

* Added Balance 12 layout for Atreus

* Changes following review.
2018-07-07 17:36:01 -07:00
epaew
03766619d5 bugfix: Custom lock key for Windows (#3334)
Win+Shift+L => Win+L
and update readme
2018-07-07 11:53:59 -07:00
MechMerlin
3d7428a333 COD67 "Support" (#3332)
* preliminary Gray COD67 checkin

* Get part of the switch matrix prepped

* finish switch matrix

* mock the pins and keymap for now

* add keymap fixes

* update readme with flashing instructions

* keymap fix

* Add more flashing and notes info to readme

* remove un needed file

* fix comments

* add QMK Configurator Support
2018-07-07 11:47:24 -07:00
MechMerlin
60ca50808f Fix a few minor formatting annoyances in WhiteFox (#3331) 2018-07-07 11:45:49 -07:00
noroadsleft
0a8d529d74 Tetris Configurator support and Rules update (#3317)
* Configurator support

* Add LAYOUTS = planck_mit to rules.mk

* Disable Tap Dance at the keyboard level

* Keymap refactor: QMK_KEYBOARD_H; enable Tap Dance for default keymap

* Add keymaps/default/rules.mk to enable Tap Dance

* Reverse the addition of config.h in keyboards/tetris/keymaps/default/
2018-07-07 11:42:59 -07:00
MechMerlin
c418608c1e True AL1 Support (#3330)
* Initial port of AL1 Keyboard from Triangle Labs

* Change REPLACE WITH YOUR NAME and some readme changes

* More readme change to indicate Group Buy Link

* Give Triangle Lab credit

* remove pins from config.h and rely on matrix.c

* Add QMK Configurator support
2018-07-06 17:45:07 -07:00
MechMerlin
956e0bb4b8 E6V2 LE Missing a Default Keymap (#3326)
* Add a default keymap to e6v2 le

* Forgot to put an endif

* Add a default keymap for now
2018-07-06 17:44:23 -07:00
zwnk
218d51094e impstyle keymap updated (#3328)
* impstyle keymap added

* impstyle keymap updated

* mouse layer added to impstyle keymap

* keymap updated

* fixes

* impsytle layout: mouse layer added

* comments added

* comments added

* bugfix

* typo fixed

* double tap fixed

* double tap fixed

* still testing double tab

* double tab mouse layer is working

* README added

* README updated

* keymap text formatted

* impstyle keymap cleaned up
2018-07-06 17:35:09 -07:00
MechMerlin
36d35959c8 E6-V2 Last Edition (LE) Support (#3324)
* new matrix for LE(Last Edition) E6V2

* Update pin outs for the new version of the PCB

* putting in some placeholders for now

* Trying to get e6v2/oe:default to compile

* put rules.mk in the right directory

* Add and update readme files

* move info.json to oe directory

* Update LE directory

* rename keyboard name

* Add QMK Configurator Support

At this time, ths only covers the ALL case and allows people to use
the configurator to generate their keymaps. More work will need
to be done.
2018-07-06 08:15:56 -07:00
FireBazooka
0210447c82 Adding FireBazooka's Tada68 Keymap (#3322)
* Completed my Tada68 keymap

* Update readme.md

* Update readme.md

* Update keymap.c

* Update readme.md

* Fixed keymap layout spacing

* Update rules.mk

* Removed MAC_TOG from macros, changed to TG(_MAC)
2018-07-06 08:13:39 -07:00
Nicolas Schodet
7fef5ca240 Add documentation for TAPPING_FORCE_HOLD (#2957) (#3320)
Also improve documentation for related settings.
2018-07-06 08:12:46 -07:00
Brendan Wrafter
8906e62c1f Fix hyperlinks in ErgoDone readme.md (#3323) 2018-07-05 18:34:04 -07:00
MechMerlin
5953af3215 Cospad QMK Configurator support and refactor (#3319)
* Refactor KEYMAP to LAYOUT standards

- Change KEYMAP to LAYOUT_ortho
- Added a new LAYOUT called LAYOUT_numpad

* Use the new LAYOUT_numpad macro

* Add QMK Configurator support

* Change LAYOUT names as per code review

* Change positioning of keys in the matrix

* fix compile issue
2018-07-05 10:43:15 -07:00
noroadsleft
e36cbdc786 Unloved Bastard refactor and Configurator support (#3318)
* Matrix refactor: KEYMAP to LAYOUT; +LAYOUT_tkl_ansi

* Keymap refactor: QMK_KEYBOARD_H; matrix rename; +default_ansi

* Configurator support

* Add LAYOUTS = tkl_ansi to rules.mk
2018-07-05 08:22:39 -07:00
MechMerlin
3f3a1cc9f3 KC60 SE Support (#3301)
* initial support for kc60se extracted from Blake Lewis

* add my name to the list

* remove breathing as the backlight pin is not a PWM one

* use standard LAYOUT macros such as 60_ansi and 60_ansi_split_bs_rshift

* Make the base LAYOUT more sensible and add Configurator support

* add atmel-dfu bootloader
2018-07-05 08:18:21 -07:00
Xyverz
8dd85f73b3 Updates to Xyverz keymaps (#3315)
* Adding Rama M10-A Macropad

* ch-ch-ch changes...

* Major overhaul based on SMT's keymap.

* more changes.

* Moved the FKeys to the ADJUST layer.

* More rearranging.

* Alias in Atreus62 keymap to make it more legible
Added config.h to fix tapping_term issue for Caps Lock key in OSX

* Added OrthoDox layout.

* More layout changes.

* Fixing things with the keyboard.

* Finishing touches.

Set left-hand master in config.h
Embedded the arrow keys in keymap.c

* Revised keymap making this easier to use.

* additions and changes.

* changes to various keymaps.

* Minor adjustments to OrthoDox layout.

* Added Eco keymap. Updated Let's Split keymap.

* Added gherkin

* Removed my M10A keymap

* Planck Keymap Updates

Updated my Planck keymap and created a simple keymap for Seph's Preonic.

* Added readme

* readme fixes

* Update readme.md

more clarification

* Keymap Tweaks

Removed the Power button setting from the keymap. It was in a
horrible location. I'll work on getting it setup somewhere else
sometime later.

* Added Readme

I finally got around to adding a readme to this keymap. I've also added minor changes to the layout.

* Fixed Keymap Error

* Fixed Readme

* adding iris and levinson keymaps

* Tweaks to keymap

* added youngJZ keymap

* Changes to keymap
Added a readme.md

* Levinson changes

Added the readme.md and rules.mk files.
Configured RGB underglow and backlighting.

* fixed readme

* changes to keymaps

* Updated keymap

* Updated readme.md

* Updated Readme (again)

* Updated Readme

Fixed formatting. Again.

* Updated readme

This is the last readme update for this keyboard update. I hope.

* Added Contra keymap

* Kinesis Keymap Update

* Updated Keymaps

I've updated my Kinesis (Stapelberg) layout and my Clueboard 66 layout.
I've also updated my Kinesis Readme.

* Clueboard Keymap update

Added media keys to my Clueboard 66 Rev2 layout.

* Added keymap

Added Minidox keymap & rules.
Added user function to Let's Split keymap that turns off the red
 LEDs on the Pro Micros.

* New Zen keymap

Added Zen keyboard to my list of keyboards, so had to generate a new
keymap for it.

Also adding some changes to my MiniDox keymap and config.h, as well
as my Levinson's config.h.

The config.h file changes enable ee_hands.

* A few changes for useability

I made a few changes to the Minidox keymap to see if I can't make it more useable.

I'm also working on streamlining the Zen keyboard keymap to reduce layers.

* Re-vamped Iris keymap.

* changes

* minor keymap change

This was a minor keymap change to use mod_tap for the backspace key:
ALT when held, BSPC when tapped.

* Added Fourier keymap

* Keymap Cleanup

Moved KC_ESC to KC_CAPS, and changed KC_ESC to KC_GRV
This is because of muscle memory, I kept hitting ESC when trying to hit TAB.

* Keymap Adjustments

Swapped Caps/Esc, put Caps in Raise/Lower layers, put Grv in normal
Esc position. Adjusted the readme.md to reflect these changes.

* minor tweaks

Added code to disable red ProMicro LEDs after flashing.

* Clean-up

* Corrections to keymap.

Fixed a foul-up in the Zen keymap where the lctrl was where the LOWER
should have been.

* Changes to make this fall in line with the new Layout features

* Moving to LAYOUTs for 4x12 boards

* fixed config.h file

* standardization changes

* Reverted Atreus62 keymap to LAYOUT format

* Switch Preonic and Nyquist to ortho_5x12

* Corrections to config.h

* config.h file tweaks

* config.h file tweaks

* Added missing integers.

* Updated Seph's keymap to LAYOUT standard.

* Keymap tweaks & changes

* Bringing keymap up to LAYOUT standard

* Trying to get LEDs working

* Fixes for Stapelberg

Updated my keymap to confirm to the new LAYOUT standard.
Updated the stapelberg.h to reflect this LAYOUT standard.
Updated the stapelberg.c files to hopefully get the LEDs working.

* Getting closer to Kinesis LED functionality.

* NKRO Fix

Disabled NKRO for VUSB ortho_5x12 boards
2018-07-04 23:08:29 -07:00
noroadsleft
3d6919c3dc Tomato refactor and Configurator support (#3314)
* Matrix refactor: rename KEYMAP to LAYOUT_ortho_3x10

* Keymap refactor: matrix rename

* Add LAYOUTS = ortho_3x10 to rules.mk

* Configurator support
2018-07-04 21:44:50 -07:00
noroadsleft
db8b547b7d Tiger Lily Controller refactor and Configurator support (#3313)
* Matrix refactor: rename KEYMAP to LAYOUT; +LAYOUT_fullsize_ansi

* Keymap refactor: QMK_KEYBOARD_H; matrix rename; +default_ansi keymap

* Configurator support

* Add LAYOUTS = fullsize_ansi to rules.mk

* Readme cleanup
2018-07-04 21:44:02 -07:00
MakotoKurauchi
77445afac5 defaulted to 5 rows when HELIX_ROWS is not defined (#3312) 2018-07-04 19:04:11 -07:00
noroadsleft
b9bf310b0f Tanuki Configurator support (#3310) 2018-07-04 18:06:32 -07:00
noroadsleft
1f9ee8b990 Speedo refactor and Configurator support (#3309)
* Matrix refactor: rename KEYMAP to LAYOUT

* Keymap refactor: QMK_KEYBOARD_H; matrix rename

* Configurator support

* Readme cleanup
2018-07-04 18:06:04 -07:00
MechMerlin
090b4a81b9 The Ruler QMK Configurator Support (#3308)
* Update KEYMAP macro to LAYOUT

* Add QMK Configurator support
2018-07-04 18:04:59 -07:00
MechMerlin
7eeb8932a1 QMK Configurator support for Maxipad keypad (#3307) 2018-07-04 18:04:22 -07:00
noroadsleft
876377e945 Satan refactor and Configurator support (#3305)
* Matrix refactor

* Keymap refactor

* Configurator support

* Readme cleanup
2018-07-04 18:02:01 -07:00
noroadsleft
3bbf11d110 S60-X refactor and Configurator support (#3304)
* Matrix refactor

* Keymap refactor

* Configurator update

* Rules: added layouts 60_ansi, 60_ansi_split_bs_rshift and 60_iso
2018-07-04 18:00:53 -07:00
noroadsleft
3204dec096 Roadkit refactor and Configurator support (#3303)
* Matrix refactor: rename KEYMAP to LAYOUT_numpad_4x4

* Keymap refactor: QMK_KEYBOARD_H, matrix renames, readability

* Configurator support

* Add numpad_4x4 LAYOUT to rules.mk
2018-07-04 17:59:35 -07:00
omkbd
d5def73f6e sync the left and right backlight led control on ErgoDash (#3298)
* Hardware update

Backlight enable
Change pin
Add 2keys (68→70)

* change readme

* support rev1

change keymap path

* move ergodash.h

* sync the left and right backlight led

matrix.c is same as iris keyboad
backlight breathing is unstable,  so it comment out
2018-07-03 16:19:35 -07:00
Olivier Poitrey
d7881f3504 Add dz60_macos_arrow keymap (#3296) 2018-07-03 16:18:33 -07:00
Ethan Madden
57fdce91bf turn on permissive hold for my keymap (#3295) 2018-07-03 16:18:01 -07:00
Ethan Madden
40b4f27b03 Some updates to my minivan keymap (#3294)
* disabled commands

* dual spacefn, -= match to amj40 layout

-= was killing my muscle memory, so I moved it. Don't have any other
plans for kl though, so leaving them there as well.
2018-07-03 16:17:39 -07:00
Takeshi ISHII
c197d080c4 Update Helix 'led_test' keymap (#3292)
* now helix led_test local rgblight.[ch] not use. remove.

* greatly simplify keyboards/helix/rev2/keymaps/led_test/keymap.c

Helix keymap 'led_test' use modified default/keymap.c
2018-07-03 16:16:38 -07:00
noroadsleft
df73b74b55 Redox Configurator support (#3290) 2018-07-03 16:15:58 -07:00
noroadsleft
d49e4543b3 Prime_R refactor and Configurator support (#3289)
* Matrix refactor: rename KEYMAP to LAYOUT

* Keymap refactor: QMK_KEYBOARD_H; new matrix names

* Configurator support
2018-07-03 16:15:23 -07:00
Daniel Shields
a120bbc4de Add QMK DFU bootloader configuration to planck/dshields keymap. (#3288) 2018-07-03 16:14:50 -07:00
noroadsleft
3f886a3efe Play Keyboard 60 refactor and Configurator update (#3287)
* Matrix refactor

* Keymap refactor

* Configurator update

* Add LAYOUTS = 60_ansi_split_bs_rshift to rules.mk

* Keymap bugfix: deleted two extra commas
2018-07-03 16:14:08 -07:00
zerovectorspace
08c1997db1 Add Dynamic Macro Toggle using Tap Dance keymap to xd75 (#3297)
* Add Dynamic Macro Toggle using Tap Dance

One Tap    -> Play Macro 1
Two Taps   -> Stop Recording
Three Taps -> Start Recording Macro 1

* Move feature from default to dyn_macro_tap_dance

* Convert 4 space tabs to 2 space tabs

Follows qmk style guidelines
2018-07-03 12:13:49 -07:00
Erez Zukerman
9c2dde98e2 Merge pull request #3229 from qmk/hf/shinydox
Adds I2C timeout and return values, adds support for future RGB Ergodox EZ
2018-07-03 14:06:36 -04:00
yiancar
a7df902734 Addition of hard brigtness limit for RGB_Matrix (#3299)
* Addition of hard brigtness limit for RGB_Matrix

- Added a define "RGB_MATRIX_MAXIMUM_BRIGHTNESS" to enable hard limiting the maximum brightness for rgb_matrix
- Used the above define to limit the maximum brigthness of HS60 for better stability

* Added docs for new rgb_matrix define

* Addition of check for maximum brightness
2018-07-03 12:52:04 -04:00
noroadsleft
dad851d47d Phantom refactor and Configurator update (#3285)
* Matrix refactor

* Keymap refactor

* Add iso_uk keymap

* Configurator update

* Add LAYOUTS = tkl_ansi tkl_iso to rules.mk
2018-07-01 20:18:50 -07:00
Mikkel Jeppesen
a3c7f30971 Fixed pin for RGB on lets_split/sockets keyboard (#3284) 2018-07-01 20:17:35 -07:00
Campbell Barton
f8f1b6fac8 qwerty_code_friendly: update for renamed macro (#3283) 2018-07-01 11:10:27 -07:00
MakotoKurauchi
c3d429bcb6 defaulted to 5 rows when HELIX_ROWS is not defined (#3282) 2018-07-01 11:09:06 -07:00
noroadsleft
90c384f650 Omnikey Blackheart refactor (#3280) 2018-07-01 11:08:29 -07:00
noroadsleft
47957c3f77 OK60 Refactor and Configurator support (#3279)
* Matrix refactor

* Keymap refactor

* Configurator support

* Readme formatting fix
2018-07-01 11:07:48 -07:00
noroadsleft
63b0290708 Nyquist Configurator support and keymap refactor (#3278)
* Configurator support

* Keymap refactor to QMK_KEYBOARD_H
2018-07-01 11:06:57 -07:00
noroadsleft
e8d2f4f891 Novelpad refactor and Configurator support (#3276)
* Matrix refactor

* Keymap refactor

* Configurator support

* Add LAYOUTS = ortho_5x4 to rules.mk

* Readme formatting fix

* #include != #define

* Removed an extra comma
2018-07-01 11:06:00 -07:00
noroadsleft
29954efd06 Nano refactor and Configurator update (#3275)
* Matrix refactor

* Keymap refactor

* Configurator support
2018-07-01 11:05:10 -07:00
marksard
738eab0bb1 Helix five rows jis (#3274)
* Added keymap for Helix like Japanese JIS keyboard.

* * Refactored
* Supported to display of exchange layer
2018-07-01 11:04:34 -07:00
noroadsleft
0470017c21 Miuni32 refactor and Configurator support (#3273)
* Matrix refactor

* Keymap refactor

* Configurator support

* Readme formatting update
2018-07-01 11:02:26 -07:00
noroadsleft
585f753ffe Mitosis refactor and Configurator support (#3271)
* Matrix refactor

* Configurator support

* Keymap refactor
2018-06-30 19:42:06 -07:00
MakotoKurauchi
c8e1397e08 Helix fix configrator problem (#3270)
* Fix problem with configrator

* Edit keyboard info
2018-06-30 18:08:52 -07:00
omkbd
87d9bb461b ErgoDash Hardware Update (#3269)
* Hardware update

Backlight enable
Change pin
Add 2keys (68→70)

* change readme

* support rev1

change keymap path

* move ergodash.h
2018-06-30 13:13:34 -07:00
MakotoKurauchi
155375ea32 Helix shrink config (#3268)
* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL

* add define USB_MAX_POWER_CONSUMPTION

* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk

rules.mk: add 4 Variables for compile control.

   # Helix keyboard customize
   # you can edit follows 4 Variables
   #  jp: 以下の4つの変数を必要に応じて編集します。
   OLED_ENABLE = no            # OLED_ENABLE
   LED_BACK_ENABLE = no        # LED backlight (Enable WS2812 RGB underlight.)
   LED_UNDERGLOW_ENABLE = no   # LED underglow (Enable WS2812 RGB underlight.)
   LED_ANIMATIONS = yes        # LED animations

config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define

* HELIX_ROWS define move from config.h to rules.mk

* add readme.md

* rename readme.md to readme_jp.md

* add readme.md and modify readme_jp.md

* change helix/ssd1306.c for select glcdfont.c position

* add variable LOCAL_GLCDFONT into each keymaps rules.mk

* Add iPhone/iPad LED support to Helix default keymap

* renumber _ADJUST for shrink program size

* Fix Helix i2c wrong bit rate

* add helix serial debug code

* serial debug macro move from config.h to serial.h

* helix serial.c debugging...

* refine debug macros

* add some comments

* add SELECT_SERIAL_SPEED

* add comments

* debugging sync_send/sync_recv

* add very high speed

* fix sync_send/sync_recv

* fix com. start and switch send/recv

* debug mode off

* remove debug codes

* Shrinked config.h
2018-06-30 13:12:17 -07:00
wanleg
dca2c2a439 readme update to wanleg layout (#3266) 2018-06-30 06:35:45 -07:00
Max Rumpf
701fed2e15 Maxr1998's contra layout (#3267) 2018-06-30 06:31:26 -07:00
Markus Weimar
1230ecb73d Add XD75 keymap (#3263) 2018-06-29 15:05:05 -07:00
wanleg
b79c324642 add QMK DFU make option to gherkin, and bootloader replacement instructions (#3253)
* add QMK DFU make option, bootloader replacement instructions

in wanleg readme: update flashing instructions, add bootloader replacement instructions (replace default Caterina with QMK DFU).

add make option for QMK DFU

* suggested revisions made

* formatting changes
2018-06-29 14:58:38 -07:00
Cory Shaw
5709e1b602 Fix Mbsurfer deltasplit75 keymap (#3262)
* Add mbsurfer keymap for DeltaSplit75 with ANSI split backspace

* Update mbsurfer DeltaSplit75 keymap to include right hand arrow cluster

* Update mbsurfer DS75 keymap, move volume down to be symmetrical

* Add readme to Mbsurfer DS75 keymap

* Fix Mbsurfer DS75 keymap image

* Clean up mbsurfer DeltaSplit75 keymap, add layer overview comments

* Fix volume down and add mute to fn layer
2018-06-29 08:22:23 -07:00
MechMerlin
1499dffb07 Support KBD75 rev 2 (#3261)
* Restructure kbd75 to support multiple revs

* add rev2 files

* fix config comments

* try and avoid duplicate code for LAYOUT macros

* keep the same layouts for rev2 for info.json

* Add QMK Configurator support for the numpad layout

* update readme to talk about rev2
2018-06-28 22:44:49 -07:00
noroadsleft
b4888eee14 Levinson Configurator support (#3260)
* Configurator support

* Deleted deprecated KC_LAYOUT_ortho_4x12 matrix alias

* Refactor valgrahf keymap for new matrix name
2018-06-28 22:24:23 -07:00
noroadsleft
91e8e8d916 Let's Split refactor and Configurator support (#3259)
* Matrix refactor: deleted KC_LAYOUT_ortho_4x12 alias

* Keymap refactor: bbaserdem_right keymap updated to use new matrix name

* Configurator support
2018-06-28 22:23:41 -07:00
MechMerlin
09bb020a55 update to mechmerlin keymaps (#3258) 2018-06-28 22:23:14 -07:00
Evgeniy Petukhov
03381962ac Diagonal micro move fix 2018-06-28 22:10:53 -04:00
adamws
a980a7972c removed unused boxes (qmk won't compile with them anyway), updated welcome message 2018-06-28 22:09:38 -04:00
Drashna Jaelre
526eabb6f8 Make sure that both RGBLIGHT_ENABLE is defined, for RGBLIGHT_SLEEP 2018-06-28 22:08:26 -04:00
noroadsleft
e448ef0b1a Kitten Paw refactor and Configurator update (#3248)
* Matrix refactor

* Keymap refactor

* Add fullsize_ansi layout to rules.mk

* Configurator support

* Readme cleanup

* Add matrix_init_user and matrix_scan_user functions to kitten_paw.c
2018-06-28 12:40:40 -07:00
noroadsleft
ded51136ce Laplace Refactor (#3252) 2018-06-28 06:56:14 -07:00
MakotoKurauchi
1038bbef40 Helix serial bugfix (#3255)
* add helix serial debug code

* serial debug macro move from config.h to serial.h

* helix serial.c debugging...

* refine debug macros

* add some comments

* add SELECT_SERIAL_SPEED

* add comments

* debugging sync_send/sync_recv

* add very high speed

* fix sync_send/sync_recv

* fix com. start and switch send/recv

* debug mode off

* remove debug codes
2018-06-28 06:55:15 -07:00
noroadsleft
d80774027e Knops Configurator update (#3249) 2018-06-28 06:53:23 -07:00
sgugler
f5f0e93230 added a description how to flash jj40 in windows (#3247) 2018-06-28 06:52:24 -07:00
fauxpark
6590f3c811 Clean up SEND_STRING keycodes and add media keys (#3214)
* Clean up SEND_STRING keycodes and add media keys

* Remove stray define

* Add missing SEND_STRING keycodes for completeness

Also, add KC_EJCT to the keycode references
2018-06-28 08:55:04 -04:00
Drashna Jaelre
ee3b9d2ef0 Disable JTAG in keyboard init
So that all boards, present and future will have JTAG disabled, even if using a custom matrix
2018-06-28 08:52:21 -04:00
Fred Sundvik
c5db272c91 Make sure the timer wraps around correctly independent of the os tick frequency 2018-06-28 08:51:30 -04:00
Jack Humbert
7acc781a01 fix backlight key for the light 2018-06-28 08:39:34 -04:00
noroadsleft
f1344d1f1e Kinesis refactor and Configurator update (#3245)
* Matrix refactor

* Keymap refactor

* Configurator support

* Stapelberg readme formatting fix (missing grave accent)
2018-06-27 19:24:08 -07:00
noroadsleft
3d831f3550 KBD75 refactor and Configurator update (#3243)
* Added layout notes to kbd75.h

* info.json cleanup

* Readme cleanup

* Keymap refactor
2018-06-27 11:09:00 -07:00
Skyler Lewis
a8089d7e4b Minidox familiarized layout (#3236)
* Create z.txt

* Add files via upload

* Delete config.h

* Delete keymap.c

* Delete rules.mk

* Delete z.txt

* Create x.txt

* Add files via upload

* Delete x.txt

* fixing suggested issues
2018-06-27 11:06:29 -07:00
noroadsleft
14c2209427 Katana60 refactor and Configurator update (#3242)
* Matrix refactor

* Configurator support

* Keymap refactor
2018-06-27 07:52:00 -07:00
noroadsleft
21dbae5d46 JJ50 Refactor and updates (#3241)
* Matrix Refactor

* Configurator update

* Rules update: add LAYOUTS = ortho_5x12

* Readme update
2018-06-27 07:41:50 -07:00
noroadsleft
7b2b9b64ec Fix line endings in keyboards/iris/keymaps/s1carii/config.h (#3240) 2018-06-27 07:39:11 -07:00
noroadsleft
ac05cdd1f8 JC65 Refactor and Configurator update (#3239)
* Add Configurator support for JC65 v32a (ps2avrgb) version

* JC65 Keymap refactor
2018-06-27 07:38:35 -07:00
noroadsleft
e84c07e6f7 Helix: Refactor and Configurator support (#3238)
* Matrix refactor

* Keymap refactor

* Configurator support
2018-06-27 07:37:27 -07:00
ishtob
482ce08b32 Adding ishtob keymap to master (#3235)
* Adding my personal planck keymap

* Adding readme.md to my keymap
2018-06-26 13:34:01 -07:00
rfvizarra
73aed698e8 Fixed the command required to build the layout in A persona Orthodox Layout (#3234)
* Fixed the command to build the layout
2018-06-26 13:29:42 -07:00
fordmr
fc975fc255 New Pok3r Based Keymap (#3226)
* Create keymap.c

Modified the default to be way more like a pok3r, already clear that it needs a better ctrl location.

* Delete keymap.c

* Create keymap.c

Modified the default keymap to be more like a pok3r, clearly needs a better ctrl location and probably some other tweaks.

* Add files via upload

* Update keymap.c

Parenthesis correction.

* Parenthetical cleanup

Forgot one...

* Mods and numpad; cleanup

Rework mods and numpad layer, remove superfluous declarations

* comment define devlayer

* Create readme.md

Background and intention.

* Updated to fit example

* Update readme.md

* Update rules.mk

* Update config.h

* Updated includes

Replaced: 
#include "iris.h"
#include "action_layer.h"
#include "eeconfig.h"

With:
#include QMK_KEYBOARD_H

* Update rules.mk

Removed RGB enable declarations

* Update rules.mk

* Update keymap.c

Spaced out on MINS and EQL.

* Update rules.mk

Removed unnecessary block.

* Remove the RGB call

Make would fail because of the RGB call that wasn't anywhere but here, cleaned that up from the default config.

* Update keymap.c

Added [ and ] since I'd forgotten them originally...
2018-06-25 17:11:14 -07:00
Albert Seo
52906ad4ba Added comments to Niu Mini default keymap (#3230) 2018-06-25 17:09:47 -07:00
noroadsleft
ee700b2e83 Configurator fix for Org60 (#3231)
* Configurator fix

* Added LAYOUTS = 60_ansi to rules.mk
2018-06-25 17:09:06 -07:00
MechMerlin
2f8f26b1e0 Add QMK Configurator Support for ORG60 (#3228)
* Add additional readme notes on how to fix the flickering backlight issue

* Add QMK Configurator support
2018-06-25 08:11:29 -07:00
MechMerlin
ae8dfbabf9 add support for the 60_ansi_split_bs_rshift community layout (#3227) 2018-06-25 07:56:48 -07:00
Derek Tracy
85a505f985 added tada68:unix (#3225) 2018-06-25 07:46:21 -07:00
MechMerlin
043a3af454 Fix up some of mechmerlin universal keymaps (#3223) 2018-06-24 12:39:47 -07:00
Jack Humbert
08283f6124 remove comment code 2018-06-23 14:34:41 -04:00
Jack Humbert
7a44ad83fc adds immediate i2c return, fixes ez matrix code 2018-06-23 14:18:47 -04:00
Jack Humbert
6380f83190 refactor, non-working 2018-06-22 21:26:30 -04:00
noroadsleft
796c990e00 Handwired/Dactyl refactor and Configurator support (#3222)
* Matrix refactor

* Configurator support

* Keymap refactor
2018-06-22 17:24:52 -07:00
MechMerlin
de0727b835 Add LAYOUT_60_ansi to DO60 (#3220)
* add LAYOUT_60_ansi layout

* - Add LAYOUT_60_ansi layout
- Use QMK_KEYBOARD_H
2018-06-22 11:48:52 -07:00
kouMatsumoto
91b4acc003 feat: add a keymap of kou (#3219) 2018-06-22 07:07:13 -07:00
MechMerlin
1a26eafa3e rename layouts based on memey monikers courtesy of Krelbit...lulz (#3218) 2018-06-21 23:33:34 -07:00
Pascal Greilich
e20f6f6378 Another alternative layout for TADA68 (#3215) 2018-06-21 20:14:02 -07:00
MechMerlin
ca450b0a48 change meme board MCU from 32u4 to 32u2 (#3212) 2018-06-21 14:46:56 -07:00
MakotoKurauchi
0f3a73025c Fix Helix i2c wrong bit rate (#3207) 2018-06-21 10:44:33 -07:00
noroadsleft
f5109c93dd DZ60 Configurator fix and refactor (#3205)
* Bugfix refactor

* Added 60_iso layout to rules.mk

* Added sample ISO-UK keymap

* Keymap refactor

* Fixes per @andys8
2018-06-21 10:41:51 -07:00
mtdjr
e8eaf5630c Updates to mtdjr userspace and keymaps (#3206)
* slight tweaks to xd75 keymap

* update to config.h to remove undef of solenoid active

* code organization for userspace

* updates to userspace and keymaps

* add rgb to userspace and lets split

* add conditional around rgb functions in userpsace

* move rgb layer changes into layer_state_set_user
2018-06-20 15:13:00 -07:00
Biacco42
f46b1db9f4 Add underglow compatible keymap for Ergo42 (#3204)
* Add underglow compatible keymap for Ergo42

* Move RGB underglow settings from global to specific keymap
2018-06-20 14:28:16 -07:00
Jack Humbert
76e0d23887 start updating i2c for timeouts 2018-06-20 16:26:43 -04:00
Kenny Hung
e59bfd3359 Some lightshow code for XD75. (#3203)
* Add shift key to navigation layer to save pinky when double tapping shift key in IntelliJ

* Fancy effects on the lights
2018-06-19 13:04:13 -07:00
Dan
21a277bd8e DCompact Update 1 (#3202)
* Add Plover layer to DCompact from Planck default

* Fix up and update DCompact READMEs

* Add missing Steno features

* Switch flags to re-enable extrakeys

* Fix compilation bug in Chimera layout
2018-06-19 13:01:48 -07:00
Jon Allen
44660e77a4 allow programming the tomato keyboard through the reset keycode (#3201) 2018-06-18 08:47:00 -07:00
pastryfeline
bf362b58e8 ScrabblePad Updates (#3200)
* Update config.h

Matrix pinout updated to current revision.

* Add updated matrix, define RGB pin

Matrix updated to current pinout, pin for WS2812 defined.

* Update config.h

Matrix rearrangement due to change in Teensy2.0++ position

* Update readme.md

Added maintainer info, updated controller info
2018-06-17 16:51:11 -07:00
Jan Kolkmeier
e5cc089b02 ISO Keymap & Layout for dz60 (#3198)
* added ISO layout

* ISO dz60 layout: jkbone

* replace includes
2018-06-17 12:41:01 -07:00
Devin "Koduh" Bryce
9cfd818e7b info.json for mini1800 (#3183)
* info.json for mini1800

* fixed keys on info.json of mini1800

* mini 1800 LAYOUT text
2018-06-16 08:03:14 -07:00
noroadsleft
eccfb8d55e SixKeyBoard refactor (#3193)
* Refactor: create matrix macro

* Readme changes

* Configurator support
2018-06-16 08:02:11 -07:00
noroadsleft
2435a52655 felix info.json fix (#3195) 2018-06-16 07:56:09 -07:00
noroadsleft
4cf4009b2b Ergodash refactor (#3196)
* Deleted LAYOUTS = ortho_5x14 from rules.mk

* Refactor

* Configurator support
2018-06-16 07:55:02 -07:00
noroadsleft
4e9fb1d0d9 Contra refactor (#3191)
* Readme update

* Keyboard Refactor

* Keymap refactor

* Fixes per drashna

* Fixed curly brace
2018-06-15 21:57:15 -07:00
Alex Malott
0f04a0a745 Fixed no-op ifndef for ergodox ez (#3189) 2018-06-15 16:16:26 -07:00
noroadsleft
1dfb29e162 Canoe Refactor (#3190)
* Readme formatting

* Matrix refactor

* Configurator update
2018-06-15 15:56:41 -07:00
noroadsleft
2ee435e107 planck/light/info.json fix (#3186) 2018-06-14 21:32:25 -07:00
noroadsleft
ee266dd5c8 Tada68 refactor and readme update (#3178)
* Readme update

* Matrix/info.json refactor

* Keymap refactor

* Bugfix for mattdicarlo keymap
2018-06-14 19:34:32 -07:00
Yan-Fa Li
0a19a07a6e Add URL of PCB files to README.md (#3182) 2018-06-14 19:30:11 -07:00
MechMerlin
709b2c4c55 Rename from KEYMAP to LAYOUT (#3181)
* rename KEYMAP to LAYOUT

* rename the new layouts in all affected keymaps
2018-06-14 19:29:15 -07:00
MechMerlin
5164ec522d Fix bfake matrix bug (#3180)
* Add some explanation as to what the b.fake is and some formatting fixes

* Change K37 to K57

* Add a 60_ansi layout
2018-06-14 19:28:25 -07:00
noroadsleft
85d4c15a65 Clueboard 2x1800 Refactor (#3179)
* Readme cleanup

* Refactor: matrices and info.json

* Refactor: keymaps

* Moved xyverz config.h
2018-06-14 19:28:00 -07:00
MechMerlin
82cf0dd7e2 QMK Configurator Support for Melody96 (#3177) 2018-06-13 18:29:14 -07:00
noroadsleft
034d025579 Lightsaver info.json update (#3176) 2018-06-13 17:08:42 -07:00
noroadsleft
c219a451cf KBD66 info.json update (#3175) 2018-06-13 17:08:10 -07:00
Cory Shaw
bb4c0204ee Mbsurfer deltasplit75 keymap (#3174)
* Add mbsurfer keymap for DeltaSplit75 with ANSI split backspace

* Update mbsurfer DeltaSplit75 keymap to include right hand arrow cluster

* Update mbsurfer DS75 keymap, move volume down to be symmetrical

* Add readme to Mbsurfer DS75 keymap

* Fix Mbsurfer DS75 keymap image
2018-06-13 08:18:53 -07:00
noroadsleft
1912f36177 Configurator layout repair for Ergodone, Ergodox Infinity and ErgoTravel (#3173)
* Ergodone refactor

* Ergodox Infinity refactor

* Ergotravel refactor

* Ergotravel configurator layout update

* Fixing include on Ergodox Infinity narze keymap
2018-06-13 07:58:23 -07:00
noroadsleft
698ce733b7 Ergodox EZ refactor (#3171)
* Refactor matrices and keymaps

* Fixes for @ericgebhart keymap

* Deleted macro aliases

* ericgebhart/keymap.c to LAYOUT_ergodox_wrapper
2018-06-12 21:55:08 -07:00
Jack Humbert
bad56a4f2b adds timeout to avr i2c 2018-06-12 23:37:06 -04:00
noroadsleft
454bc3c264 Hadron: Readme, Refactor, and Configurator support (#3170)
* Refactor

* Configurator support

* Readme
2018-06-12 17:34:04 -07:00
Jon Allen
974d155505 fix issue with rgbinit unused variable (#3165)
* fix issue with rgbinit wiping out customization.

* removed unused variable
2018-06-12 17:32:56 -07:00
kaylanm
2bf18d0216 Fix melody96 default keymap graphic. (#3169) 2018-06-12 14:51:25 -07:00
Oscillope
2e8e8337b9 Fix jj40 capslock and minor keymap updates (#3168)
* Adjust TAPPING_TERM to make accessing the nav layer easier

* JJ40: Add RESET key to lower layer.

* Disable all lock LEDs on "oscillope" keymap.

I'm not 100% sure why yet, but attempting to turn on a lock LED on my v1
JJ40 PCB causes the PCB to become unresponsive. The easy fix is to just
disable all of the lock LEDs, since I don't have any LEDs on my keyboard
anyway.
Many thanks to u/wanleg on Reddit for suggesting this fix: https://www.reddit.com/r/olkb/comments/8en8f1/strange_caps_lock_behavior/e06kcaf/
2018-06-12 14:50:48 -07:00
noroadsleft
d0e635aa1b GON NerD: Refactor, Configurator support and Readme cleanup (#3167)
* Refactor

* Configurator support

* Readme cleanup
2018-06-12 14:49:41 -07:00
noroadsleft
64df10082d GH80-3000: Refactor and Configurator support (#3166)
* Refactor

* Configurator support

* Updated Rules: LAYOUTS
2018-06-12 14:47:50 -07:00
noroadsleft
b9fea284fc GH60: readme cleanup, Refactor, and Configurator update (#3164)
* Readme cleanup

* Refactor

* Configurator updates

* Removed an extra comma

* Add supported PCB revisions

* Refactor: remove matrix aliases
2018-06-12 14:44:24 -07:00
noroadsleft
e1a29c03cb Fourier: Refactor and readme updates (#3163)
* Readme changes: Added direct product link

* Keymap refactor
2018-06-12 14:42:44 -07:00
Twentylives
f535c94829 Modifications to Dactyl manuform keyboard (#3162)
* DactylManuform: Updating dvorak keymap

* Changed NAV and NUM layers to LOWER and RAISE
* Removed Mod+Key form RAISE and LOWER keys to be used as layer togglers exclusively
* Added missing keys to LOWER layers

* DactylManuform: fixed bugs in keyboard config file

* DactylManuform: Change default mouse config

The default mouse config parameters are slow and not very user friendly, this commit overrides the default
values.
wq
Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>

* Dactylmanuform: Update default keymap (qwerty) to match dvorak's

Recently devorak's layout went through some changes for changing layer toggles behavior,
adding missing keys, and fix minor bugs, this commit introduces these changes to the default keymap.

Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>

* Dactylmanuform: Add permissive hold support

Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>

* DactylManuform: Updating documentation

* Adding a picture of the keyboard
* Adding keymaps pictures

* Adding missing EEPROM files for EE_HANDS
flashing these before firmware will let the
user use either hand as master without reflashing

Signed-off-by: 20lives <lior@dotcore.co.il>
2018-06-12 14:42:11 -07:00
Jack Humbert
b8564f5dd0 revert some attempts, update i2c 2018-06-12 14:27:22 -04:00
Jack Humbert
998ddbb122 Merge branch 'master' of github.com:qmk/qmk_firmware into hf/shinydox 2018-06-12 10:59:35 -04:00
Breno Reis
06487daadd Added a multiple layout keymap for DZ60 (#3159)
* Added files for my new layout.

* Added layout template

* Qwerty layout done

* Qwerty layout done

* Test commit

* Qwerty, colemak e dvorak layouts done.

* Added templates for extra layers

* Added templates for extra layers

* Small adjustments on function layer

* Minor updates

* Minor updates

* daily update

* added my dz60 layout

* added my niu mini layout

* made the suggested corrections
2018-06-10 12:05:56 -07:00
noroadsleft
ca02b0dde0 Fortitude60: Refactor and Configurator support (#3161)
* Removed LAYOUT_ortho_5x12 alias

* Configurator support
2018-06-10 07:13:01 -07:00
noroadsleft
769854b8a2 Felix: Refactor, Rules, and Configurator Support (#3160)
* Refactor

* Configurator support

* Add LAYOUTS = ortho_5x4 to rules.mk
2018-06-10 07:12:09 -07:00
YouCanFly
08210b3aa4 Add Tetris keyboard to QMK (#3158)
* Add Tetris keyboard to QMK

* fix

* disable the music mode to save size
2018-06-09 18:38:45 -07:00
Yan-Fa Li
b0348063a6 Add TKC keymap (#3157)
- disable i2c to avoid hid spam
 - set capslock -> lctl_t(kc_esc)
 - OSX mode - reverse GUI and ALT
2018-06-09 18:18:56 -07:00
Jason
4c9641f068 Fixsingakeymaps (#3156)
* Tweak info.json

* fix default for info.json

* typo
2018-06-09 17:32:51 -07:00
Jason
aaeaf27e11 Adding Singa Repo w/ Config Support (#3155)
* Adding Singa Repo w/ Config Support

* Used Tilde instead of GRV

* PR Fixes

* oops, forgot to change the keymaps

* splitbs -> split_bs
2018-06-09 13:25:22 -07:00
noroadsleft
a474d6b49f Additional default layouts: Fullsize ANSI, Fullsize ISO, TKL ISO (#3154)
* Add Fullsize ANSI layout

* Add Fullsize ISO layout

* Add TKL ISO layout
2018-06-09 12:38:14 -07:00
noroadsleft
f6a0adfe36 Fix KC_P00 macro for ortho_5x4 layout (#3152) 2018-06-09 08:30:51 -07:00
Kosuke Adachi
710937e4ef Add corne keyboard (#3119)
* Fork from helix

* Move rev2 to rev1

* Remove unused settings

* Move split_util to outof rev

* Setup KEYMAP for crkbd

* Remove old image

* Move keymaps directory and glcdfont.c

* Remove AUDIO in keymap

* Show keylog

* Show keylogs

* Show time log

* Remove EISU/KANA

* Use KEYMAP_kc

* Remove iota_gfx_record_user wrapping

* Remove unused settings for layer

* Add keylogger.c

* Fix uppercase letters to lower

* Add timelogger.c

* Default RGBLED_NUM = 27

* Remove unused setting

* Add mode icon reader

* Add matrix_write_ln

* Add layer_state_reader

* Move to lib directory

* Rename functions

* Add host_led_state_reader

* Add logo_reader

* Cleaning of iota_gfx_task

* Fix bugs and add key defines

* Remove unnecessary comments

* Update crkbd readme

* Move libs to lib directories

* Rename KEYMAP to LAYOUT
2018-06-08 15:28:28 -07:00
Daniel Rose
300cf977c9 citadel: new keymap for pegasushoof (#3146)
[citadel] Markdown syntax: Added double spaces for line breaking

[citadel] Added line breaks for keyboard layout, fixed headings.
2018-06-08 13:06:14 -07:00
noroadsleft
e08139b79c Ergo42: Refactor and Configurator support (#3150)
* Refactor

* Configurator support

* Switch macro names around
2018-06-08 10:58:12 -07:00
noroadsleft
85efa35502 DZ60: Add LAYOUT_directional_625_space (#3148) 2018-06-08 10:35:51 -07:00
Eric Gebhart
984621835d Keyboard that works on Qwerty or Bepo OS keyboards. (#3149)
* New layout.

* new dvorak bepo layout.

* first commit of new ergodox_ez dvorak keyboard for qwerty and bepo.
2018-06-08 10:06:25 -07:00
Dan
03c9deb745 Add DCompact Layout for Chimera Ortho and Planck Keyboards (#3145)
* Clone default chimera-o layout

* Make changes for base layer

* Enable mouse suppport flag

* Implement majority of DAD layout

* Add mouse movement keys

* Fine tune mouse control and fix tap toggle

* Fix mouse button locations

* Set adpater LED colors for layers

* Increase responsiveness of key taps

* Update layout for thumb comfort

* Rename layout and add README

* Add comments to keymap

* Implement DCompact layout for Planck

* Copy over DCompact README to planck

* Fix up odds and ends for Planck
2018-06-07 11:30:27 -07:00
noroadsleft
7004e934d0 Eco: Refactor, Configurator support and Readme changes (#3143)
* Readme changes

* Refactor matrices; add QMK_KEYBOARD_H

* Configurator Support
2018-06-07 08:26:46 -07:00
noroadsleft
3ab69e2356 DK60: Refactor, Configurator and Readme updates (#3142)
* Readme cleanup

* Refactor KEYMAP to LAYOUT

* Configurator support

* Readme cleanup

Didn't spot that the modified lines were formatted as a list the first time.
2018-06-07 08:23:50 -07:00
Jorge Porras
815dab6275 Normacos update (#3141)
* Cheers let's split keymap

* fixed typo on norman layer of cheers keymap for let's split

* fixed right handed mappings for home row

* cheers keymap for let's split redefinition

* updated Cheers keymap for let's split

* cheers keymap for let's split updated with some terminal macros

* renamed cheers let's split keymap to a more appropriate normacos

* updated normacos keymap doc / removed non functional keys

* reset let's split rules to default values

* added more spotlight search macros

* normalized keymap comments

* Moved numpad on lower layer

* updated normacos layout and fixed some readme typos

* removed leftover merge diff

* added waits to macros that make use of SEND_STRING

* fixed wrong waits on macros that use SEND_STRING

* normalized macro comments after adding waits
2018-06-07 08:20:41 -07:00
noroadsleft
e3c10a73ac Gherkin: Refactor and Configurator support [resolved] (#3140)
* Refactor KEYMAP to LAYOUT_ortho_3x10

* Configurator support

* Renamed @Talljoe's keymap folder

* Renamed matrix_init_user to matrix_init_keymap
2018-06-07 08:15:14 -07:00
noroadsleft
66a35aded1 Add premade layouts for Numpad 4x4, Numpad 5x4, Ortho 5x4, and Planck MIT (#3139)
Fix EOF on Planck MIT layout.json

Cleanup ortho_5x4 layout.json
2018-06-07 08:14:39 -07:00
yiancar
b5d6c049e6 Bootloader make issue (#2975)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* fixed bootloader makefile

- Echo -e does not behave coorectly on mac
- Replaced with equivilant printf statements

* quick typo fix
2018-06-06 18:24:26 -04:00
noroadsleft
afa0a8d6f7 Dilly: Refactor and Configurator support (#3134)
* Refactor

* Configurator support

* Add LAYOUT_ortho_3x10 to default QMK layouts

* Refactor Dilly to use LAYOUT_ortho_3x10
2018-06-06 11:12:42 -07:00
Joshua Lawrence
d86410103f Added jwlawrence keymap for zen keyboard (#3137)
* Created jwlawrence keymap
2018-06-06 09:54:26 -07:00
Oryhara
87abed6865 Sweeping Visualizer for Ergodox Inifinity (#3136)
* started work on halfkeyboard

* update to keymap

* halfkey layouts complete for dvorak and qwerty

* added plover layout to halfkeyboard mapping

* fixed error in dvorak layout right hand

* fixed error in dvorak layout right hand, comments updated

* thing

* added minus and equals to normal layouts

* added minus and equals to normal layouts

* adde visualizer matching halfkeyboard mappings

* adde visualizer matching halfkeyboard mappings

* updated keymaps for mirror handedness functionality for all layers.  Also added visualizer code for distinct color for each layer, and LCD text displaying the current layer.

* had a KC_TILD where should have had KC_GRAV

* its spelled KC_GRAVE

* mouskeys and some visualizer work.

* added LED backlight visuals

* trying to get visualizer working

* Move lufa descriptor to protocol/usb_descriptor

* Try to compile usb_descriptor on ChibiOS

* Add lufa_utils for ChibiOS

Lufa USB descriptors for ChibiOS

* More lufa_util compatibility fixes

* First compiling version of shared USB descriptor

* Send the usb descriptors

* Fix the CONSOLE output on ChibiOS

* Add errors for unsupported interfaces

* Enable support for vitual serial port USB descriptors

* Implement virtual serial port for ChibiOS

* Cleanup the lufa_utils

Use the default lufa header files

* Add raw hid support for ChibiOS

This is completely untested

* Enable midi compilation on ChibiOS

* Move midi functionality out of lufa.c

* Don't register sysex callback when not needed

* ChibiOS compilation fixes

* Update ChibiOS submodule

* Fix the Midi USB descriptor

It didn't work properly when both Midi and Virtual serial port was enabled.

* Add MIDI support for ChibiOS

* Fix USB descriptor strings on ChibiOS

* Use serial usb driver for raw hid

* Generalize the ChibiOS stream like drivers

This makes the initialization much more simple and eliminates a lot of
the code duplication.

* Convert console output to chibios stream driver

* Fixes for ChibiOS update

* Update the ChibiOS contrib submodule

To include the usb data toggle synchronization fixes

* Fix duplicate reset enumeration on ChibiOS

* Add missing include

* Add number of endpoints check for ChibiOS

* Enable serial USB driver on all keyboards

* Add missing includes when API is enabled withot midi

* Add another missing inlcude

* consolidated my custom animations into visualizer.c in my keymap directory

* LED backlight keys animation KITT scanner

* moved my custom rules.mk to my keymap folder

* undoing changes i shouldn't have done

* more fixes

* updated comments on the visulizer code

* steno keys added to plover layout

* updated halfkeyboard rules to allow steno mode

* adding my stuff back after hard reset

* added a plover layout back in for androud steno app

* fixed layer toggle typo

* merged again

* visualizer decided to have a conflict again.  fixed.

* keymap change to add mouse keys and put layer switching on shortcuts layer

* made the ergodox LEDs scan left to right and back again

* visualizer work

* KITTSCANNER finally

* fixed right hand shortcuts layer and removed handedness switching for base layer so jump in gaming works corrrectly

* added another sweep that goes full on over both boards then full off in both directions

* added function key layer and cleaned up some layer switching
2018-06-06 09:52:56 -07:00
noroadsleft
b5ab6a5d01 Diverge3: Readme Clean-up, Refactor and Configurator support (#3135)
* Readme cleanup

* Refactor

* Configurator support
2018-06-06 09:51:24 -07:00
noroadsleft
99e849ac89 Dichotemy: Refactor and Configurator update (#3133)
* Refactor KEYMAP to LAYOUT

* Configurator support
2018-06-06 09:47:56 -07:00
noroadsleft
97d5b6aba0 Refactor for DeltaSplit75 (#3132) 2018-06-06 09:47:25 -07:00
Jason
1986f560e1 remove trailing comma to fix parsing issue (#3130)
* remove trailing comma to fix parsing issue

* ctrl shift i is gud
2018-06-06 09:46:06 -07:00
omkbd
e921b9a77e Add ErgoDash keyboard (#3128)
* create ergodash

* Revert "create ergodash"

This reverts commit b261c808c3.

* add ergodash

* keymap→layout

* use set_single_persistent_default_layer
2018-06-06 09:41:51 -07:00
Jason
96546c79c0 Adding SX60 work by amnobis and configurator settings (#3122)
* Add SX60

* Add config maps and layouts as well as readmes.

* cleanup and fixes

* correct readme

* add missing closing commenty tag

* Changing includes to QMK_KEYBOARD_H

* Update settings.json

Remove config change that was added automatically by vscode.

* Update readme.md

fix readme formatting
2018-06-05 12:43:20 -07:00
wanleg
1ae011d919 Gherkin wanleg (#3127)
* my planck layout

personal planck layout

* my XD75 layout

personal XD75 layout

* Revert "my XD75 layout"

This reverts commit e9c3b57df7.

* my XD75

personal XD75 layout

* wanleg layout

wanleg layout

* typo

fixed typo

* setup for NovelKeysXKailh Big Series switch

setup for Big Swith with ProMicro

* mousekeys addition

adding mousekeys

* mousekey additions

* wanleg's jj40 config

* mousekey changes

* CAD double-tap improvement

* software reset for Gherkin

* promicro software bootloading

* middle click

* Update readme.md

* add middle click

* readme changes

* Update readme.md

* bootloaderFix

* readme edit

* bootloader fix

* bootloaderEnable

* bigswitchTesting

* cleanup prior to Gherkin Pull

* fixed bootloader RESET and added mousekey

fixed RESET issue on ProMicro with default code, added mousekeys

* fixed bootloader RESET and added mousekeys

fixed RESET issue on ProMicro with default code, added mousekeys.
edited readme to reflect changes.

* Update config.h

* Update keymap.c
2018-06-05 12:37:27 -07:00
Pierre Constantineau
c5b9533312 adding all ErgoTravel Files (#3129)
* adding all ErgoTravel Files

* fixing KC_KEYMAP to LAYOUT_kc on Viet's keymap.c
2018-06-05 09:15:19 -07:00
noroadsleft
6b1350d764 [WIP] [Help Needed] Daisy 40%: Refactor and Configurator update (#3124)
* Refactor KEYMAP to LAYOUT

* Configurator update

* info.json update

* Refactor daisy.h: White space update
2018-06-04 14:50:30 -07:00
noroadsleft
68d5e364fc CU75: Refactor and Configurator updates (#3123)
* Refactor

* Configurator: LAYOUT_iso fix

* Readme formatting cleanup
2018-06-04 12:15:14 -07:00
crilith
c69ed8a14d Keymap with dynamic macro (#3121)
* Add files via upload

Added dynamic macro support

* Delete keymap.c
2018-06-04 08:30:31 -07:00
MakotoKurauchi
7498b184b7 Support ios to default keymap (#3118)
* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL

* add define USB_MAX_POWER_CONSUMPTION

* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk

rules.mk: add 4 Variables for compile control.

   # Helix keyboard customize
   # you can edit follows 4 Variables
   #  jp: 以下の4つの変数を必要に応じて編集します。
   OLED_ENABLE = no            # OLED_ENABLE
   LED_BACK_ENABLE = no        # LED backlight (Enable WS2812 RGB underlight.)
   LED_UNDERGLOW_ENABLE = no   # LED underglow (Enable WS2812 RGB underlight.)
   LED_ANIMATIONS = yes        # LED animations

config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define

* HELIX_ROWS define move from config.h to rules.mk

* add readme.md

* rename readme.md to readme_jp.md

* add readme.md and modify readme_jp.md

* change helix/ssd1306.c for select glcdfont.c position

* add variable LOCAL_GLCDFONT into each keymaps rules.mk

* Add iPhone/iPad LED support to Helix default keymap

* add Freggy keymap

* adjust the delay of serial.c

* change readme

* renumber _ADJUST for shrink program size
2018-06-04 08:14:35 -07:00
fordmustang5l
e354e36ece Added ASCII legend to melody96 to help visualize the layouts (#3117) 2018-06-04 08:12:13 -07:00
KeLorean
b05c153633 change to ca66 kelorean layout (#3116) 2018-06-04 08:11:17 -07:00
Takeshi ISHII
5229734647 Add rgblight mode 35 (R,G,B test mode) (#3114)
* add rgblight mode 35 (RGB cyclic mode) into quantum/rgblight.c

* Update docs, add rgblight mode 35(RGB cyclic)

* rename RGBCYCLIC to RGBTEST
2018-06-04 08:10:39 -07:00
Drashna Jaelre
cb91320d6d Add Suspend functions (#3112)
* Add suspend functions

* Disable RGB code if it's disabled

* Add suspend code to ChibiOS for future compatibility

* Add keyboard_init functions

* Change where references so it will compile

* Wrong command chained in wake up kb function

* Fix non-feature file changes

* Add documentation

* Re-add matrix init docs

* add rgblight code to example

* Remove keyboard init stuff for separate PR
2018-06-03 17:57:35 -04:00
noroadsleft
692a77c2dd Refactor Chocopad to support LAYOUT_ortho_4x4 macro (#3106)
* Refactor for Chocopad

* Configurator update

* Chocopad refactor for LAYOUT_ortho_4x4

* info.json update
2018-06-02 09:15:52 -07:00
Andrew Dunai
82500842f6 Add ability to write additional code in matrix scann loop on slave. (#3072) 2018-06-02 09:14:59 -07:00
kaylanm
a055a45b13 Melody96 QMK Support (#3108)
* Initial melody96 keyboard definition.

* Fixes for Melody96 keyboard definition.
2018-06-02 09:14:06 -07:00
Přemek Vyhnal
5ce0d64027 planck/premek layout - thumb shift, mouse middleclick (#3111)
* Update readme.md

updated links, hope those are the correct ones

* planck premek - left thumb shift

* middleclick key

* mod tap thumb-shift, space

* update layout description
2018-06-02 09:10:34 -07:00
Takeshi ISHII
8707bdd509 Fix helix:led_test build break (#3110)
* copy new rgblight.[ch] from quantum/ into keyboards/helix/rev2/keymaps/led_test/ and add mode 35 RGB cyclic mode

* force RGB light mode 25
2018-06-02 09:07:32 -07:00
KeLorean
d554d96334 Fixed mistake to kelorean keymap for ca66 (#3109) 2018-06-02 09:00:40 -07:00
Dan Hertz
d8478351d7 Dhertz' keymaps (#3094)
* Port my keymap to QMK

* Add Percent Canoe keyboard

* Fix row of nonus backslash

* Update info.json to be correct for canoe

* fix alignment

* Use qmk shortcuts rather than tmk functions

* Move over first macro

* Move rest of macros over

* clean up unused functions

* Move files to userspace for HHKB

* Add keymaps for hhkb

* Change LAYOUT_ISO to LAYOUT_iso

* Remove bootloader key in info.json

* Remove tilde remap from Karabiner

* Add country_iso_alpha2_code to macros

* Add my keymap for canoe

* Add layer colour indicator

* Fix bad rebase

* Fix naming of keymap from rebase

* Add GRV to function layer

* Fix keymap to use new LAYOUT_JP

* Update keymaps to use process_record_*

rather than action functions

* Update hhkb imports to be just what is needed

* Update whitefox to use LAYOUT macro instead of KEYMAP

* Remove redundant imports from user definition

* Move TAPPING_TERM to config.h

* Use layer change events to change RGB LED colour

* temp

* Fix layer switching to iPad on HHKB

* Fix Canoe pictures
2018-06-02 08:50:01 -07:00
Pekaso
2196dc9f86 Add support for staggerd column layout KB "Fortitude60" (#3090)
* modifying fortitude for working

* add accurate keymap

* backlight fix

* Fix slave LED Backlight

* Add readme.md

* modified readme.md

* Fixed make error

* Commit including suggestions

* Add dvorak and colemak layout and some fix
2018-06-02 08:48:34 -07:00
Dan Hertz
9fb1e5d171 Remove bootloader key as it is no longer used (#3093) 2018-06-01 12:26:48 -07:00
noroadsleft
3364334bfd Refactor and Configurator update for Chocopad (#3099)
* Refactor for Chocopad

* Configurator update
2018-06-01 12:08:41 -07:00
MechMerlin
b5da3b53b3 enable RGB underglow in rules (#3101) 2018-06-01 12:08:12 -07:00
Harshit Goel
b36a1ef61b YMD96 complete QMK port (#3105)
* readded code for YMD96 full working

* added jj50 layout back
2018-06-01 12:07:49 -07:00
MechMerlin
74d86832c3 Put CA66 and PK60 under a playkbtw directory (#3102)
* Add playkbtw directory to put ca66 and pk60 in

* delete old references

* edit readmes for links
2018-06-01 08:58:30 -07:00
noroadsleft
0aaff74b39 Refactor and Configurator update for Christmas Tree (#3100)
* Refactor

* Configurator update
2018-06-01 08:56:39 -07:00
KeLorean
7624a4e57e keylorean ca66 keymap for hhkb layout with split spacebar (#3098) 2018-05-31 22:22:44 -07:00
Drashna Jaelre
3d1349b280 Big overhaul to Drashna keymaps and userspace (#3097)
* Optimize secrets code

* Orthodox tweaks

* rules.mk features

* Minor cleanup

* Revert mod bits

* Force Hold breaks One Shot Tap Toggle

* Cleanup

* Moke keymaps more consistent

* minor ergodox tweak

* More OSM for the Orthodox

* Cleanup of userspace

* Toggle Secrets

* Add hidden process record for super secret macros

* Make sure secret macros always compiles

* finish up making them super secret

* Add ColinTA's rgb twinkle as WIP

* Optimize RGB Twinkling for typing

Also, tweak RGB indicators.

AND WTF, I HAVE NO IDEA WHY THE INDICATORS ONLY WORK AS IS.  The logical method for getting them working doesn't ... and it's beyond bizarre

* Make console logging more configurable

* Indicator travisty

* Clean up userspace rgb code

* Optimize RGB Twinking to work on default layer only, and to base it's color on the curent hue

* Eff it... rgblight_sethsv_at runs at every matrix scan

* RGB Twinkle cleanup

* Update Iris code for new board

* Move RGB Indicator and RGB Twinkle into userspace

* Move RGB Indicator code to rgb_stuff.c

* Major cleanup of RGB Code in userspace

* Additional cleanup of RGB code in userspace

* Use noeeprom functions to save my boards!

* Enable RGB Sleep on all boards now

* Add old iris board

* tapping tweak

* Use byte 19 for eeprom to prepare for possible merge of eeconfig function pr

* Add code to fix default layer after eeprom reset
2018-06-01 01:11:06 -04:00
Batuhan Baserdem
8eaf23ae81 User space fixed (#3095)
* Put in my keymaps

* Fixed all but weird lets split issue

* Organized and tried to trobleshoot lets split

* Organized and tried to trobleshoot lets split

* Added bbaserdem keymaps

* Added bbaserdem keymaps

* Fixed stuff

* FIxed a filename error
2018-05-31 18:55:45 -07:00
palleiko
abce980b8b Palleiko's Keymap (#3096)
* cloned default layout to palleiko

* Added NAV layer, removed steno

* Added WM layout & Readme

* forgot comma

* Specify bootloader

* Fixed Mod Tap / Layer Tap bugs and updated readme

* Removed Layer Tap functionality

* KC_NO

* Updated Readme
2018-05-31 18:52:53 -07:00
Kenneth Aloysius
d27855665a Updated matrix.c for some PS2AVRGB boards and templates for new_project script (#2992)
* Add M6-A keymap

* Update XD60 keymap

* Update XD60 keymap readme

* Update JJ40 and Let's Split keymaps

* Add readme for M6-A

* Fix typo, update JJ40 README

* Update jj40 readme

* Cleanup jj40 keymap

* Revert Let's Split QWERTY layer to default before #2010

* Update numpad layers

* Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer

* Keep ASCII art consistent with keymap

* Staryu: initial port

* Add personal keymap

* Added and updated READMEs

* Fix: default keymap for staryu

* Rudimentary backlight support.

* Enabled mousekeys for default keymap

* use QMK_KEYBOARD_H and LAYOUT

* Update readme.md for NIU mini: flash using avrdude

* Fix missing linebreaks for Staryu README

* Update readme.md

* Update PS2AVRGB boards with new matrix.c

* Update canoe matrix.c; untested

* Fix canoe.c for building (needs matrix_scan_user and matrix_init_user)

* Add personal Iris keymap

* Update keymap

* Update keymap

* Update keymap, disable backlighting and underglow

* Move PrintScreen button

* Add README
2018-05-31 08:32:05 -07:00
mtdjr
ee9a7aba39 add not-so-minidox handwire keyboard (#3061)
* add not-so-minidox handwire keyboard

* corrected keymap

* multiple adjustments to not_so_minidox keyboard

* remove I2C master left define

* update default layer set function

* move solenoid code into userspace

* minor adjustments to config.h

* update keymaps to utilize userspace

* move features and config to userspace, correct build issue

* correct solenoid pin

* adjust defaults for solenoid pin and enable

* default solenoid to on for not_so_minidox

* disable RGBLIGHT_SLEEP for xd75

* tweaking solenoid enable/disable in userspace and keymaps
2018-05-31 08:30:05 -07:00
Erez Zukerman
21ad968ac1 Customizable LED test duration (#3086)
* Customizable LED test duration

Code by Jack. :)

* only need an unit8_t
2018-05-30 23:23:12 -04:00
MechMerlin
b2398ecbe7 CA66 Backlighting FIx (#3089)
* Enable backlighting using pin F0 and changing it in the rules.mk file as well

* Change KB_H to CA66_H
2018-05-30 19:44:52 -07:00
Jarrett Drouillard
258954dc3e Add kuatsure map to preonic board (#3087)
* preonic-keymap: kuatsure keymap

* preonic-kuatsure: move arrows and braces and stuffs

* preonic-kuatsure: give more time for leader

* preonic-kuatsure: move _ to lower o

* preonic-kuatsure: tap dance space to enter

* preonic-kuatsure: move vol buttons around

conflicted with kaleidoscope file navigation

* preonic-kuatsure: lower+spc = esc

* preonic-kuatsure: add lock key & remove led stuff

* preonic-kuatsure: little bit of tmux leadering

* preonic-kuatsure: remove colemak and dvorak

* preonic-kuatsure: remove lock key and tap dance

* preonic-kuatsure: lower space -> enter -- raise space -> esc

* preonice-kuatsure: move tmux stuff to homerow keys

* preonic-kuatsure: set tmux prefix to a function

* preonic-kuatsure: hello game layers

* preonic-kuatsure: instead of zelda, ffvii for game mode :)

* preonic-kuatsure: mild changes after playing games to game modes

* preonice-kuatsure: omg comma dangles and spaces in switch!

* preonic-kuatsure: kinda make lower a shift on special characters

* preonic-kuatsure: I don't use these

* preonic-kuatsure: move vol- to the begining of media row

* preonic-kuatsure: more tmux leader stuff ( pane 3 & last pane )

* preonic-kuatsure: abstract out tmux pane zooming

* preonic-kuatsure: abstract pane switch

* preonic-kuatsure: game_mod is carries over lower positions

starting to wonder if I need game_mod ... lol

* preonic-kuatsure: switch lwr/rse esc / ent

* preonic-kuatsure: add leaders for window switching

* preonic-kuatsure: major pruning of adjust layer

* preonic-kuatsure: major rework on raise layer

* preonic-kuatsure: game mods f layer is raise now

* user-kuatsure: hello

* various-kuatsure: use layout format + globalize querty / number keys

* preonic-kuatsure: don't use tap dance anymore

* various-kuatsure: code formatting

* various-kuatsure: add function layer vars

* preonic-kuatsure: moar formatting

* preonic-kuatsure: add home / end keys
2018-05-30 14:49:20 -07:00
Barry Huang
835431330c info.json fix (#3075)
* Capslock indicator add

* edit

* name correction

* led_set_user(usb_led); delete

* config edit for caps indicator

* keymap.c fix

* led.h include

* pk60.c fix for capslock indicator

* info.json fix

for LAYOUT_all showing correctly

* LAYOUT_all fix
2018-05-30 08:13:16 -07:00
Daniel Gordon
a75bd221f2 Updates to gordon keymaps (#3082)
Added rules.mk for the infinity

    * Moved tap dance enums to gordon.h
    * Moved tap dance aliases to gordon.h

    Moved TD to user space

    * Added config file with preventing mods sticking
    * Added a few keys to keymap
2018-05-30 08:10:22 -07:00
Louis Orleans
805b42275b board(bigseries): dudeofawesome's layout (#3085)
*  add big series keymap

* 👽 update for new keymap format

* 🔥 remove unnecesarry code

*  add RGB mode reverse

* 📝 add README

* 📝 change features styling
2018-05-30 08:06:33 -07:00
noroadsleft
7f5361aedb Refactor and Configurator updates for B.mini (#3081)
* Refactor for B.mini

* Configurator update for B.mini

* Updated readme formatting
2018-05-29 15:59:34 -07:00
Campbell Barton
434a450be1 qwerty_code_friendly: add numbers keys (#3078) 2018-05-29 15:58:51 -07:00
Yan-Fa Li
4bd64227fd Switch to noeeprom variants of rgb fns (#3077)
- avoid writing to the eeprom when possible
2018-05-29 15:58:10 -07:00
Brian Pruitt-Goddard
8a9c19ee93 Add bpruitt-goddard Ergodox Layout (#3080)
* Feat: Create personal ergodox keymap

* FEAT: Update bpruitt-goddard keymap with custom layout

* Fix: Remove unused pieces from bpruitt-goddard keyboard

* Feat: Add QWERTY layer to bpruitt-goddard ergodox keymap

* Refactor: Remove unused layers from bpruitt-goddard keymap

* Fix: Update base layer for bpruitt-goddard keymap

* Fix: Remove un-reachable key combo from FN layer

* Fix: Rename FN layer to numpad layer

* Feat: Create one-shot modifier layer for mac os use

* Doc: Update readme to reflect my keymap

* Feat: Add mac desktop space switching

* feat: Update keymap layers to use ergodox pretty format
2018-05-29 15:55:47 -07:00
Drashna Jaelre
751719e6cb Add and fix _noeeprom functions to many of the RGB Underglow functions (#3070)
* And and fix _noeeprom functions to many of the RGB Underglow functions

* Many functions are unnecessarily calling the eeprom write code. The toggle/enable is command is especially guilty of this, as it writes to EEPROM 3 times.  But rgb mode writes twice, every time it's called. And init resets the rgb eeprom range and then writes back to it twice!
* Fixed the rgblight_sethsv_noeeprom to work as expected, by moving a lot of the code to a helper function.
* Added a noeeprom function for mode, enable, disable, and toggle functions. (didn't bother for increase/decrease stuff, and didn't add new keycodes)
* Add to predefined colors list
* Add new functions to manual/docs

* Update RGB Sleep feature to use _noeeprom

Because that's exactly what it should be doing, actually!
2018-05-29 11:05:22 -04:00
Danny
034a25aedf Keymap fixes (#3074)
* Fix keymap to use correct macro

* Make sure RGBLED_NUM is defined to a value
2018-05-29 08:01:24 -07:00
noroadsleft
eb8388b31e Refactor and Configurator updates for Woodkeys/NovelKeys Big Series (#3073)
* Refactor for Woodkeys Big Series

* Configurator update for Woodkeys Big Series
2018-05-29 03:53:03 -07:00
Hannes Egler
edb149fb5a Kbd8x backlight support (#3069)
* added backlighting support

* complying to conventions
2018-05-29 01:52:02 -07:00
noroadsleft
0f99562992 Refactor and Configurator updates for Bantam44 (#3071)
* Configurator update for Bantam-44

* Refactor for Bantam44
2018-05-29 01:13:53 -07:00
noroadsleft
eed6ef0999 Configurator updates for Atreus/Atreus62 (#3065) 2018-05-28 20:29:14 -07:00
arlenk
a87b36d791 fix a few simple typos (#3068)
* Update feature_tap_dance.md

* minor typos
2018-05-28 20:23:33 -07:00
Dan Hertz
6009ca2d4a Update Canoe ps2avr board (#3066)
* Add Percent Canoe keyboard

* Fix row of nonus backslash

* Update info.json to be correct for canoe

* Change LAYOUT_ISO to LAYOUT_iso

* Remove bootloader key in info.json
2018-05-28 20:22:43 -07:00
Hannes Egler
dfa7a708fe Indicator led support for KBD8X (#3064)
* Support for indicator LEDs

* fixes for backlighting support

* more fixes
2018-05-28 20:18:39 -07:00
Danny
2b677ddac9 Fix nyquist (and other splits using D2 in debouncing) (#3067)
* Update default Nyquist revision

* LED slave fix

* Sync changes from lets_split

* Add needed check for debouncing

* Remove line that was setting PD2 pin and interfering with use of that pin

* Add backlight key to keymap
2018-05-28 15:02:41 -07:00
jamesofarrell
8ddebce2d7 Add Canoe support (#3063)
* Adding Canoe support

* fix readme

* Remove usless comment

* fixing issues
2018-05-27 20:48:59 -07:00
noroadsleft
a677d8a00d Refactor and Configurator updates for AMJ Pad (#3060)
* Refactor for AMJ Pad

* Configurator update for AMJ Pad

* Add hardware agnostic layouts numpad_6x4 and ortho_6x4

* Add agnostic layouts to rules.mk

* Refactor AMJ Pad to use new hardware agnostic layouts
2018-05-27 19:19:09 -07:00
Leo Wzukw
3b1ddd12a5 Refresh & improve leader documentation page (#2990)
* Refresh & improve leader documentation page

- register_code/unregister_code are not the recommanded way to do macro.
- Provide some details I wish I had found when first used the leader
  functionality.

* Add old way to use macro.
2018-05-26 11:29:02 -07:00
noroadsleft
716877b40a Refactor and Configurator updates for AMJ60 (#3055)
* Refactor for AMJ60

* Configurator update for AMJ60
2018-05-26 11:22:56 -07:00
Guido Bartolucci
28525ab461 Adding guidoism's planck layouts (#3059)
* Initial commit of guidoism

* created movement layer

* movement layer works!

* removed unnecessary layers

* moved enter key up and recreated caps lock

* Added num pad
2018-05-26 11:07:35 -07:00
mtdjr
504ce1b4bc Add mtdjr keymaps for Iris, Let's Split, TADA68, XD75, and handwired dox (#3058)
* Add keymaps for Iris, Let's Split, TADA68, XD75, and handwired not_so_minidox

* remove handwired not_so_minidox
2018-05-26 11:06:08 -07:00
Campbell Barton
357d9f4772 qwerty_code_friendly: fix 76 key config (#3057) 2018-05-26 11:05:09 -07:00
Salt-Peanuts
6e867a7ecc Updated keymaps (#3056)
* Updated info and fixed minor errors

* Updated folder name; overdue updates to keymap and readme files

Updated folder name; overdue updates to keymap and readme files

* Updated tri-layer feature

* Revert "Updated tri-layer feature"

This reverts commit 59b8b85761.

* Updated tri-layer on keymap

* Fixed typos

* Updated keymaps
2018-05-26 08:54:38 -07:00
Leo Wzukw
2d38f45009 Fix dead link to USB keycodes doc (#3050)
* Fix dead link to USB keycodes doc

Link was dead and the fresher version I could find on usb.org is still older than this one.

Thus, WaybackMachine seems the best option.

* Fix dead link to USB keycodes doc, with 2 options

Give the WaybackMachine link (fresher and for reference of the content of the original link) and the usb.org one (older)
2018-05-26 08:51:51 -07:00
yiancar
a659666e8a Fix HS60 config for ANSI keymap (#3054)
- This is mostly for safety
2018-05-25 20:07:06 -07:00
noroadsleft
9200934de7 Attempting Debug on Configurator (re: #3052) (#3053) 2018-05-25 12:47:16 -07:00
Drashna Jaelre
24b8d84b6c Fix Split keyboards so they compile on Configurator (#3051)
* Fix serial split for BFO9000

* Fix serial split for DeltaSplit75

* Fix serial split for Helix

* Fix serial split for MiniDox

* Fix serial split for Viterbi

* Revert "Fix serial split for Helix" since it's super complex

This reverts commit 72538df105.

We'll let the helix owner fix this issue, or dive into the code later
2018-05-25 11:49:43 -07:00
Drashna Jaelre
82466aafd1 Fix Orthodox compile issue in online configurator (#3044) 2018-05-25 10:51:06 -07:00
noroadsleft
220b5119fa Refactor for AMJ40 (#3047) 2018-05-25 08:40:36 -07:00
MechMerlin
910c50bca1 Add some generic/sparse readmes to get rid of errors (#3048) 2018-05-25 08:39:39 -07:00
MechMerlin
9b08fb7328 Fix info.json for kbd66 (#3045)
* Change LAYOUT to LAYOUT_all
Fix info.json file

* edit the CORRECT info.json this time

* revert my errors
2018-05-25 08:39:08 -07:00
MechMerlin
dc4298408b fix LAYOUT_all in info.json (#3046) 2018-05-24 23:34:19 -07:00
noroadsleft
2c01ec0d8c Refactor and Configurator updates for ALU84 (#3043)
* Readme update per template on docs.qmk.fm

* Refactor for LAYOUT macro

* Add info.json
2018-05-24 21:11:29 -07:00
Danny
0dc21d70f0 Add info.json for Fourier & Laplace (#3038)
* Add info.json for Fourier

* Add info.json for Laplace
2018-05-24 15:40:30 -07:00
yiancar
6073fa774e Rename ANSI keymap of HS60 (#3041) 2018-05-24 15:32:01 -07:00
Danny
dff86c6e09 Fix keymap to use renamed macro (#3039) 2018-05-24 15:31:29 -07:00
Sascha Grunert
5049938ab7 Update my keymap (#3037)
* Update keymap.c
2018-05-24 15:30:32 -07:00
Barry Huang
1b81c4dd2b pk60.c fix for capslock indicator (#3032)
* Capslock indicator add

* edit

* name correction

* led_set_user(usb_led); delete

* config edit for caps indicator

* keymap.c fix

* led.h include

* pk60.c fix for capslock indicator
2018-05-24 15:28:54 -07:00
Yan-Fa Li
9ae6f4f927 Wait for QMK to initialize before configuring RGB (#3030)
Wait for 1 second before turning on RGB to get debug messages on
console.

 - configure HSV color, on a brand new pro micro the default values are
   0, 0, 0
2018-05-24 15:27:43 -07:00
noroadsleft
3a4a28a38b Refactor for Alps64 (#3029)
* Refactor for Alps64

* Reverts deletion of LAYOUT_kc macro; renames LAYOUT_standard_60 to LAYOUT_60_ansi

* Add LAYOUTS = 60_ansi to rules.mk

* Rename LAYOUT_standard_60 to LAYOUT_60_ansi in info.json
2018-05-24 15:26:38 -07:00
Erez Zukerman
c0095710a7 a failed attempt at hot-plugging 2018-05-24 09:18:36 -04:00
Alexander Dang-Tran
73ddb764cc Fix readme and contributing hyperlinks 2018-05-24 00:00:20 -04:00
Barry Huang
2ec0e01430 config edit for caps indicator (#3016)
* Capslock indicator add

* edit

* name correction

* led_set_user(usb_led); delete

* config edit for caps indicator

* keymap.c fix

* led.h include
2018-05-23 08:27:52 -07:00
Felipe Coury
575b2a66df Adds Zlant keyboard support (#3028)
* Added Zlant support

* Uses LAYOUT and identifies individual layers

* Removed deprecated =? usage on rules.mk

* Adds readme for Zlant keyboard and its default layout

* Fixed LAYOUT constant

* Minor zlant readme formatting fix
2018-05-22 20:53:11 -07:00
noroadsleft
0026da1414 Fix to KC60 LAYOUT_60_ansi matrix (#3026) 2018-05-22 20:14:50 -07:00
noroadsleft
c1dd36a19d Refactor and Configurator update for ACR60 (#3025) 2018-05-22 17:06:58 -07:00
epaew
760b11b5e8 Add edvorakjp layout for the Iris keyboard (#3020)
* add edvorakjp libraries

* add edvorakjp iris keymap

* change the custom eeconfig's address to prevent future address conflicts

* deleted the verbose line of rule.mk
2018-05-22 16:59:43 -07:00
noroadsleft
c465cf2fd3 Refactor and Configurator updates for 9key (#3024) 2018-05-22 15:58:56 -07:00
Yan-Fa Li
c29d8ffd5a Adds basic support for u/flehrad's bigswitch pcb (#3015)
* Adds basic support for u/flehrad's bigswitch pcb

 - also adds support for OSX Eject/Power
   The function of this key depends on the version of OSX and if you
   have physical media. For a macbook pro 2017 holding this key down
   brings up the shutdown dialog. If you wrap it in LCTL and LSFT the
   screenlock turns on immediately.

* Switch to Layout Macro

 - add a code for OSX Sleep

* Add a README

* Turn on RGB by default

* Add info.json

* Address comments by @drashna

* Only define Eject in keymap
2018-05-22 14:19:55 -07:00
yiancar
470c50ddb6 Update documentation for rgb matrix (#3023)
* Update documentation for rgb matrix

- Updated keycodes.md to include RGB matrix keycodes + necessary link
2018-05-22 14:18:40 -07:00
GreenShadowMaker
06b3637266 added some helpful notes to the documentation (#2981) 2018-05-22 12:48:33 -07:00
WillyPillow
508801c948 Import userspace config.h according to USER_NAME (#2983)
* Import userspace config.h according to USER_NAME

* Use USER_PATH instead of directly using USER_NAME
2018-05-22 12:47:28 -07:00
Danny
7658f10fba Fix led enabled slave (#3022)
* Account for backlight enabled flag when passing backlight level to slave

* Add BL_TOGG to keymap for testing

* Apply backlight fix to Iris

* Port I2C LED backlight control from Iris to Levinson
2018-05-22 12:40:43 -07:00
noroadsleft
4b1f60a3f5 Refactor update for 6ball (#3017) 2018-05-22 12:12:50 -07:00
Danny
def0ff48c0 Add mike808 Viterbi layout (#3019) 2018-05-22 12:12:06 -07:00
rfvizarra
5018892fa8 A personal layout for the orthodox keyboard (#3006)
* A personal layout for the orthodox keyboard

* Added layout readme.md

* Consolidated inclues with #include QMK_KEYBOARD_H

* Moved layer tones setup to config.h

* Replace persistent_default_layer_set calls with set_single_persistent_default_layer

* Simplified the process_record_user function using layer_state_set_user function and MO() to set the lower, raise, nav and media layers

* Removed AUDIO_ENABLE ifdefs and persistent_default_layer_set() as they are not needed any more
2018-05-22 07:04:53 -07:00
Maarten Dekkers
ddbe60dc36 Fix Atom47 configurator layout (#3018) 2018-05-22 07:03:10 -07:00
QMK Bot
61f30ba542 convert to unix line-endings [skip ci] 2018-05-22 02:16:00 +00:00
Maarten Dekkers
1e8be6b741 Fix atom47 keyboard revision naming (#3013)
* Fixed Atom47 revisions, rev1 is rev3

* Remove rev1 folder

* Added bootloader to info.json

* Renamed layout

* Change readme for atom47

* Remove bootloader line from info.json
2018-05-21 19:12:56 -07:00
Joe Wasson
36fe0828cf Remove ISO imposter key from TKL keymap (#3014) 2018-05-21 18:17:15 -07:00
Jack Humbert
4d26137e2a Create CNAME 2018-05-21 16:29:37 -04:00
Drashna Jaelre
9483a88d75 Add 80 key layout to Ergodone, as it appears to support it (#2984)
* Add 80 key layout to Ergodone

* Add layouts

* Missed a comma .....
2018-05-20 21:45:38 -07:00
Drashna Jaelre
4dc89d974b Fix Ergodox EZ Info.json files (#2979)
* Fix Ergodox EZ Info.json files

* Ugh, column stagger!

* Whoops, added offset to wrong axis

* Add changes to Ergodone and Ergodox Infinity
2018-05-20 21:34:18 -07:00
Drashna Jaelre
8e0040e01a Fix Orthodox height 2018-05-20 21:33:38 -07:00
Drashna Jaelre
8729be5434 Fix compile issues for atmega328p 2018-05-20 21:30:14 -07:00
Barry Huang
f698bbcd65 Capslock indicator add (#3007)
* Capslock indicator add

* edit

* name correction

* led_set_user(usb_led); delete
2018-05-20 10:28:33 -07:00
yiancar
068b80383f HS60 ANSI keymap (#3010)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* HS60 ANSI update

* HS60 ANSI update
2018-05-20 10:28:05 -07:00
MechMerlin
3e0ec8b171 Kira 75 QMK Support (#3003)
* preliminary check in of Kira75

* Layout done

* make an appropriate keymap and fix layout commas

* formatting changes and housekeeping

* add info.json contents for QMK Configurator support

* add RGB underglow support

* add support for caps and num lock leds
2018-05-20 10:25:34 -07:00
Campbell Barton
c1d30e4a57 qwerty_code_friendly: correct typos (#3002)
* qwerty_code_friendly: correct typos

* qwerty_code_friendly: right thumb for media keys

Allows for single handed media control.
2018-05-20 10:05:01 -07:00
MechMerlin
0b591fd843 Merlin community layouts (#3004)
* community layout support for eagle_viper v2 and remove mechmerlin keymap dir

* community layout support for eagle_viper v2 and remove mechmerlin keymap dir

* Change to QMK_KEYBOARD_H and remove merlin keymap in favor of cmmunity layouts

* community layout support 60_ansi

* community layout support for 60_ansi
2018-05-20 09:59:02 -07:00
MechMerlin
c9102f9e35 Renamed jd40's LAYOUT to LAYOUT_kc (#3000)
Made a new LAYOUT without all the KC_##
2018-05-18 21:00:48 -07:00
MechMerlin
d5f44feb75 checking in xxinophobia's changes to get ISO enter working correctly (#2999) 2018-05-18 21:00:13 -07:00
sennin32
1edb8bf190 change do60 config (#2996)
* add do60 support

* DO60 on market config v0.2.8

* remove do60x

* Changes for matching new naming rule
2018-05-18 20:59:05 -07:00
Joe Burchett
c55c646fa3 fix broken links in readme.md for bigseries (#2997) 2018-05-18 16:33:03 -07:00
Xyverz
27e3458f44 Updating my maps in upstream master (#2987)
* Adding Rama M10-A Macropad

* ch-ch-ch changes...

* Major overhaul based on SMT's keymap.

* more changes.

* Moved the FKeys to the ADJUST layer.

* More rearranging.

* Alias in Atreus62 keymap to make it more legible
Added config.h to fix tapping_term issue for Caps Lock key in OSX

* Added OrthoDox layout.

* More layout changes.

* Fixing things with the keyboard.

* Finishing touches.

Set left-hand master in config.h
Embedded the arrow keys in keymap.c

* Revised keymap making this easier to use.

* additions and changes.

* changes to various keymaps.

* Minor adjustments to OrthoDox layout.

* Added Eco keymap. Updated Let's Split keymap.

* Added gherkin

* Removed my M10A keymap

* Planck Keymap Updates

Updated my Planck keymap and created a simple keymap for Seph's Preonic.

* Added readme

* readme fixes

* Update readme.md

more clarification

* Keymap Tweaks

Removed the Power button setting from the keymap. It was in a
horrible location. I'll work on getting it setup somewhere else
sometime later.

* Added Readme

I finally got around to adding a readme to this keymap. I've also added minor changes to the layout.

* Fixed Keymap Error

* Fixed Readme

* adding iris and levinson keymaps

* Tweaks to keymap

* added youngJZ keymap

* Changes to keymap
Added a readme.md

* Levinson changes

Added the readme.md and rules.mk files.
Configured RGB underglow and backlighting.

* fixed readme

* changes to keymaps

* Updated keymap

* Updated readme.md

* Updated Readme (again)

* Updated Readme

Fixed formatting. Again.

* Updated readme

This is the last readme update for this keyboard update. I hope.

* Added Contra keymap

* Kinesis Keymap Update

* Updated Keymaps

I've updated my Kinesis (Stapelberg) layout and my Clueboard 66 layout.
I've also updated my Kinesis Readme.

* Clueboard Keymap update

Added media keys to my Clueboard 66 Rev2 layout.

* Added keymap

Added Minidox keymap & rules.
Added user function to Let's Split keymap that turns off the red
 LEDs on the Pro Micros.

* New Zen keymap

Added Zen keyboard to my list of keyboards, so had to generate a new
keymap for it.

Also adding some changes to my MiniDox keymap and config.h, as well
as my Levinson's config.h.

The config.h file changes enable ee_hands.

* A few changes for useability

I made a few changes to the Minidox keymap to see if I can't make it more useable.

I'm also working on streamlining the Zen keyboard keymap to reduce layers.

* Re-vamped Iris keymap.

* changes

* minor keymap change

This was a minor keymap change to use mod_tap for the backspace key:
ALT when held, BSPC when tapped.

* Added Fourier keymap

* Keymap Cleanup

Moved KC_ESC to KC_CAPS, and changed KC_ESC to KC_GRV
This is because of muscle memory, I kept hitting ESC when trying to hit TAB.

* Keymap Adjustments

Swapped Caps/Esc, put Caps in Raise/Lower layers, put Grv in normal
Esc position. Adjusted the readme.md to reflect these changes.

* minor tweaks

Added code to disable red ProMicro LEDs after flashing.

* Clean-up

* Corrections to keymap.

Fixed a foul-up in the Zen keymap where the lctrl was where the LOWER
should have been.

* Changes to make this fall in line with the new Layout features

* Moving to LAYOUTs for 4x12 boards

* fixed config.h file

* standardization changes

* Reverted Atreus62 keymap to LAYOUT format

* Switch Preonic and Nyquist to ortho_5x12

* Corrections to config.h

* config.h file tweaks

* config.h file tweaks
2018-05-18 15:32:50 -07:00
Harley Laue
8cdb4a9150 Add Contra layout & cleanup a few things (#2998)
* Have Del become backspace on the bottom layer for grid layouts
* Fix modtap for ESC
* Add sleep to Adjust layer
2018-05-18 13:58:23 -07:00
skullY
e721deb4a6 trigger api update 2018-05-18 12:56:26 -07:00
MechMerlin
2411652a33 remove a KC-NO in row 1 (#2994) 2018-05-18 07:45:06 -07:00
MechMerlin
effc3e380f Add QMK Configurator support and remove Layouts definitions (#2977)
* Add QMK Configurator support and remove userspace definitions

* fix that build breakage

* Unsupport community layouts but use standard layouts
2018-05-17 15:21:06 -07:00
GreenShadowMaker
227c3b909a Add copy of knops/mini default keymap with comments for new user (#2989) 2018-05-17 07:05:34 -07:00
M1K3L08
42a72c633b Fixed sprintf overflow 2018-05-16 21:05:43 -04:00
Drashna Jaelre
9f2bb11412 Make sure new features (RGB Matrix) are actually listed 2018-05-15 22:35:17 -04:00
Drashna Jaelre
f5f0475f53 Fix Orthodox Info.json files 2018-05-15 22:34:56 -04:00
Drashna Jaelre
53a6501d71 Yet another update to drashna keymaps and userspace (EEPROM, RGB indicators) (#2959)
* More Iris Tweaks

* Mess with iris arrow keys

* Massive layout overhaul to make everything more OLKB

* Additional tweaks

* Cleanup Userspace

Remove unused layer code, and properly set userspace eeprom structure.

* EEPROM stuff

* Only use indicators if layer indication is enabled

* Iris and Orthodox Tweaks (Status Indicators)

* Additional tweaks to finish tri layer conversion

* Disable ProMicro ligths globally

* Add Pro Micro hacking info

* Successfully get mod indication working on thumb clusters

* Enable printing when console is enabled

* Make Modifier Indicator lights more modular

* Keymap cleanup

* Tapping test changes

* Cleanup and minor tweaks
2018-05-15 22:34:34 -04:00
Drashna Jaelre
a572323f94 Add default to LEADER_TIMEOUT in case it's not defined (#2818)
* Add default to LEADER_TIMEOUT in case it's not defined

* Update Leader Timeout default
2018-05-15 22:33:53 -04:00
Jack Humbert
682555faac i2c fix 2018-05-15 22:30:58 -04:00
yiancar
323cd35767 Addition of HS60 ISO keyboard (#2972)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* HS60 initial rgb port

porting HS60 to master rgb code

* HS60 fixes

* Hs60 rgb changes

* Cleanup for HS60 ISO

* More HS60 cleanup

* Update config.h

* More Cleanup for HS60

* HS60 modifications to work with configurator

* More HS60 cleanup

* Remove userspace layouts on HS60

* Update rules.mk

* HS60 bootloader change
2018-05-15 14:54:50 -07:00
Jack Humbert
6dc215cd67 Merge branch 'master' of github.com:qmk/qmk_firmware into hf/shinydox 2018-05-15 11:36:57 -04:00
Danny
f66e0a20f2 Update info.json for Iris to more closely match physical layout (#2973) 2018-05-15 08:09:47 -07:00
Wilba6582
56c9b2480b Added Olivia's HHKB-ish layout to CA66 (#2974)
* Added Olivia's HHKB-ish layout.
2018-05-15 08:09:04 -07:00
Erez Zukerman
5272218ac9 Merge branch 'master' into hf/shinydox 2018-05-15 10:50:24 -04:00
MechMerlin
e41147da92 Help Barry get pk60 Configurator files fixed (#2971) 2018-05-14 11:50:43 -07:00
WarmCat
2b06623fa0 Added YMD75 support (#2968)
* Adding ymd75 files

* Added YMD75 support, inc layout json

* Added YMD75 support
2018-05-14 09:43:12 -07:00
Chris Fung
7d49a17781 override hamburger placement 2018-05-14 08:56:41 -07:00
Drashna Jaelre
9dba705064 Fix Ortho Compile issue 2018-05-14 10:32:11 -04:00
Drashna Jaelre
34b274360c Orthodox info.json changes 2018-05-14 10:21:12 -04:00
Drashna Jaelre
5941f81e38 Add rgblight set at commands 2018-05-14 10:19:08 -04:00
Drashna Jaelre
bfb5922f87 List all Tap Dancing functions (#2945)
* List all Tap Dancing functions

* Spelling, which drashna can't do apparently
2018-05-14 10:17:50 -04:00
yiancar
a98a91cf1b Rgb matrix fixes, I2C library can now retry if it has failed (#2943)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* General fixes for RGB_matrix

- Complited speed support for all effects
- Fixed raindrop effects to initialized after toggle
- Fixed raindrop effects to use all available LEDs
- Fixed effect step reverse function
- Moved RGB_MATRIX_SOLID_REACTIVE under correct flag

* Documentation update for RGBmatrix

* More doc updates

* I2C library can now retry if it has failed

- Replaced the original TWIlib by LFKeyboard's modified version
- Allows for an extra argument on TWITransmitData, if blocking is set to 1 function will retry to transmit on failure. Good for noisy boards.

* RGB Matrix, use alternative I2C library

TWIlib seems to be hanging for me sometimes probably due to ISR routine. I have used i2c_master as a good alternative.

Note: this commit is for Wilba6582 to verify before merge

* Update rgb_matrix.c

* RGB matrix cleanup

- Remove TWIlib
2018-05-14 10:17:24 -04:00
Drashna Jaelre
f42ec8aa86 Add support for Swap Hands feature to Orthodox and Iris (#2933)
* Add support for Swap Hands feature to Orthodox and Iris

* Fix hag's iris keymap to use LAYOUT properly

* Fix Swedish's Iris Keymap

* Fix Drashna's Orthodox keymaps, because he's an idiot
2018-05-14 10:15:48 -04:00
Drashna Jaelre
678fae6cce Reformat 40% Ortho boards to work with Layouts feature (#2804)
* Reformat 40% Ortho boards to work with Layouts feature

* Fix krusli keymap to compile properly

* Fix mt40 compile errors

* Fix layouts

* fix RGB?
2018-05-14 10:11:12 -04:00
Gergely Nagy
38f204db30 Allow one-shot modifiers to be chained
Many a times one would want to use multiple modifiers with the same key,
preferably without having to hold anything, like `Ctrl+Shift+C` or
`Ctrl+Shift+V` to copy/paste in GNOME Terminal. To make this possible, we need
to be able to chain one-shot modifiers, so that we can have multiple of them
active at the same time.

The easiest way to accomplish this is that whenever we activate a one-shot
modifier, we apply it on top of the existing set, instead of re-setting the
state. When deactivating, either due to an interrupt, or due to a timeout, we
deactivate all oneshots anyway, so the clearing part is covered. When we turn
the one-shot modifier into a toggle, that will also clear all one-shot modifiers
first, so we covered that case too.

Fixes #2796, #1580, and #856.

Signed-off-by: Gergely Nagy <qmk@gergo.csillger.hu>
2018-05-14 10:09:28 -04:00
Sascha Grunert
e76eee2d0a Update my keymap (#2965)
* Add my personal keymap

* Improve layout

* Update keymap

* Set Linux input mode
2018-05-14 07:06:33 -07:00
Lawrence Ng
7f35a62902 Fix/update XD75 default layout (#2963)
Fix layout to match current official default layout: http://www.keyboard-layout-editor.com/#/gists/ac341208e023e4a4d982bccf711ae38f

Also add LED controls on FN layer
2018-05-14 06:59:31 -07:00
xton
47f03bd5a4 Xton has a dz60 (#2952)
* FORK!

* WIP - just how i like it

* empty

* more movement

* mouse keys

* more vimminess

* append/insert shift

* WIP - vim macros

* blocked out layer below in cmd mode.

also, about to restart my cmd approach.

* WIP - new vim layer

ripoff of the ergodox one, but rewritten as a state machine.

* debugged some, got key repeat working

* moooar coverage

* moooar coverage

* regular vis mode

* basically done with basics.

* some refactoring

- common movement sequences into helper function
- added some rgb controls

* modkey passthru feature

* stdized on cmd-left/right instead of ctrl-a/e

sadly. as there's no reliable shift-ctrl-e

* indicator lights

* moved vim layer into userspace

* cleaned up some yanking edge cases

* docs and some tweaks to layerescapes

* updated/added license strings

* updated comments

* moved config changes to keymap

* spurious changes removed

* cleanup pass, HT drashna for suggestions

- used _keymap() pattern to better modularize event processing in userspace
- made some static things static
- removed unused function
- improved reset.

* dz60 started. keymaps done.

* bugfixes: missing state change in d-, lspace should toggle vim mode.

* Caps lock indicator -> vim indicator.

And adjusted mousekey settings.

* don't actually need the second move trigger and it makes typing less responsive.

* some oppurtunistic bugfixing from my other keyboard (sorry)

* added readme for my dz60 keymap.

* bugfixing and comments updated (niu_mini)

* cleanup as suggested from review
2018-05-13 21:02:06 -07:00
MechMerlin
70e60b0a0c update template copyrights to 2018 (#2962) 2018-05-13 21:01:13 -07:00
Barry Huang
fdee10b38e info.json update to pk60 (#2961)
* Play Keyboard60 PCB

pk60 PCB files upload

* Add readme files for pk60

* error solving

* uneeded question marks removed

* Update readme.md

* Layouts update

Including ANSI, ISO, 2 kinds of arrows, minila and ALL layouts.

* info.json and redme.md fix

* uppercase fix to lowercase
2018-05-13 20:49:32 -07:00
Mattia Dal Ben
fd57ea0666 Default layout for the Redox keyboard (#2954)
* Improved default layout for Redox keyboard, renamed old layout

* Corrected copyright note
2018-05-13 19:31:38 -07:00
Barry Huang
ab0db3c52d Play Keyboard60 PCB upload (#2953)
* Play Keyboard60 PCB

pk60 PCB files upload

* Add readme files for pk60

* error solving

* uneeded question marks removed
2018-05-13 09:30:10 -07:00
MechMerlin
c3c5799909 Add standard layout 60% support for QMK Configurator and user space (#2950) 2018-05-12 23:02:06 -07:00
xton
975c48efe6 xtonhasvim cleanup (#2947)
* FORK!

* WIP - just how i like it

* empty

* more movement

* mouse keys

* more vimminess

* append/insert shift

* WIP - vim macros

* blocked out layer below in cmd mode.

also, about to restart my cmd approach.

* WIP - new vim layer

ripoff of the ergodox one, but rewritten as a state machine.

* debugged some, got key repeat working

* moooar coverage

* moooar coverage

* regular vis mode

* basically done with basics.

* some refactoring

- common movement sequences into helper function
- added some rgb controls

* modkey passthru feature

* stdized on cmd-left/right instead of ctrl-a/e

sadly. as there's no reliable shift-ctrl-e

* indicator lights

* moved vim layer into userspace

* cleaned up some yanking edge cases

* docs and some tweaks to layerescapes

* updated/added license strings

* updated comments

* moved config changes to keymap

* spurious changes removed

* cleanup pass, HT drashna for suggestions

- used _keymap() pattern to better modularize event processing in userspace
- made some static things static
- removed unused function
- improved reset.
2018-05-12 15:37:20 -07:00
Joe Wasson
6dda0d6e34 More work on Talljoe layout including adding layout support for HHKB and TKL. (#2946)
* Add tap-dancing semicolon.

* Infinity60 was running out of USB space.

* Rename common layout variable so it doesn't collide with some keyboards.

* Godspeed!!!

* Patch the number of LEDs for 1up60rgb

* Don't light up if rgblight is off.

* Add HHKB layout.

* Add HHKB to Talljoe's layout.

* Bring back bananasplit keymap.

* info.json

* Userspace config.h doesn't seem to be setting PREVENT_STUCK_MODIFIERS

* Remove 1uprgb workaround

* Add TKL to talljoe keymap.

Also introduces the tkl layout.
2018-05-12 09:54:35 -07:00
MechMerlin
48a68dcf10 edit readmes for layout for 60_ansi (#2944) 2018-05-12 08:58:17 -07:00
Wilba6582
b15a71beba Added bootmagic_lite() (#2942) 2018-05-12 08:53:12 -07:00
xton
05be1de1aa Xton's first keymap! (#2941)
* FORK!

* WIP - just how i like it

* empty

* more movement

* mouse keys

* more vimminess

* append/insert shift

* WIP - vim macros

* blocked out layer below in cmd mode.

also, about to restart my cmd approach.

* WIP - new vim layer

ripoff of the ergodox one, but rewritten as a state machine.

* debugged some, got key repeat working

* moooar coverage

* moooar coverage

* regular vis mode

* basically done with basics.

* some refactoring

- common movement sequences into helper function
- added some rgb controls

* modkey passthru feature

* stdized on cmd-left/right instead of ctrl-a/e

sadly. as there's no reliable shift-ctrl-e

* indicator lights

* moved vim layer into userspace

* cleaned up some yanking edge cases

* docs and some tweaks to layerescapes

* updated/added license strings

* updated comments

* moved config changes to keymap

* spurious changes removed
2018-05-12 08:52:11 -07:00
akrob
5b503cc543 Fix syntax, add laylock with backlight toggle on locked layer (#2940)
* Create config.h

* Create rules.mk

* Create keymap.c

* fix syntax and add latest
2018-05-12 08:46:27 -07:00
MechMerlin
69ec54f3a4 FaceW Keyboard Support (#2939)
* preliminary checkin for facew keyboard

* Update readme file

* put the standard 60 ansi layout in

* update rules to have LAYOUT_60_ansi to use my userspace layouts
2018-05-12 08:45:19 -07:00
Hide
57113c7e49 Updated Ergo42 hdbx keymap (#2927)
* Add

* Revert "Add"

This reverts commit 4b10fef887.

* Add Ergo42 keymaps

for JIS layout

* Fix hdbx keymap for Ergo42

Changed some keys layout and add description.

* Updated hdbx keymaps for Ergo42

Now using update_tri_layer_state.
Underglow color sync layer-switching.

* Fixed hdbx keymap

Deleted rgb define line (now using master)  and fixed some issues pointed out.

* update ignore

* fixed
2018-05-11 08:05:11 -07:00
Danny
5e86f087f8 Fix up info.json file for Iris (#2935) 2018-05-10 10:35:47 -07:00
WarmCat
933842067d Backlight and RGB now working for JJ50 (#2929)
* Added support for JJ50 from KPRepublic, no rgb or backlight control yet. Added as a layout of ymd96 at the moment (same microprocessor). Basic keymap with three layers to get started.

* Added support for JJ50

* Tidied up jj50 code, backlight and RGB is now working.

* Renaming "KEYMAP" to "LAYOUT" to adhere to the new QMK standards.
2018-05-10 08:28:58 -07:00
MechMerlin
c5264d6d89 Move ckeys workshop to its own directory (#2928)
* move obelus and nakey to ckeys directory

* delete the originals

* short readme about ckeys

* edit readmes to reflect new changes

* add build guide info..and here's me trying to retrigger the build job
2018-05-10 00:37:04 -04:00
MechMerlin
5346cb2d20 Support both AVR and ps2avrGB targets for new_project script (#2811)
* Stopping point at creating targets for new_project script

* Add second argument for target

* Add the ps2avrgb target

* consider the case where the firmware type target is not valid

* fix template files to be more generic

* Code cleanup

* Change variable name to be more descriptive

* make avr the default

* forgot to put the template files in

* Take out useless comments

* add usage info
2018-05-10 00:36:40 -04:00
yiancar
c89565cc3d General RGB matrix fixes (#2931)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* General fixes for RGB_matrix

- Complited speed support for all effects
- Fixed raindrop effects to initialized after toggle
- Fixed raindrop effects to use all available LEDs
- Fixed effect step reverse function
- Moved RGB_MATRIX_SOLID_REACTIVE under correct flag

* Documentation update for RGBmatrix

* More doc updates
2018-05-10 00:31:24 -04:00
sameehj
03516d5460 gcc 8.10 compilation fix (#2914)
* Use memmove instead of memcpy

gcc 8.1 gives the following error:
lib/lufa/LUFA/Drivers/USB/Class/Common/HIDParser.c:93:5: error: 'memcpy' accessing 42 bytes at offsets 28 and 0 overlaps 14 bytes at offset 28 [-Werror=restrict]

This patch resolve this by using memmove instead

Signed-off-by: Sameeh <Sameeh Jubran>

* Remove ATTR_CONST from a void returning function

gcc 8.10 gives the following error when attempting to compile
lib/lufa/LUFA/Drivers/USB/Core/Events.h:334:5: error: 'const' attribute on function returning 'void' [-Werror=attributes]

Signed-off-by: Sameeh <Sameeh Jubran>
2018-05-09 23:39:46 -04:00
Jack Humbert
0592d23b74 turn it on 2018-05-09 16:45:30 -04:00
Mikkel Jeppesen
00596d55e3 Added propper support for Lets split vitamins (#2559)
* Added support for the upcomming Lets_split vitamins included

* Updated readme

* Corrected header of readme

* Enabled RGB

* Broke everything

* broke some more shit

* Revert "broke some more shit"

This reverts commit 6ad68e6269.

* Revert "Broke everything"

This reverts commit feeee4e40d.

* Fixed USB detection, and RGB on slave

* started modifying readme, to use msys2

* Added support for the upcomming Lets_split vitamins included

* Updated readme

* Corrected header of readme

* Enabled RGB

* Broke everything

* broke some more shit

* Revert "broke some more shit"

This reverts commit 6ad68e6269.

* Revert "Broke everything"

This reverts commit feeee4e40d.

* Fixed USB detection, and RGB on slave

* started modifying readme, to use msys2

* Updated readme to reflect use of msys2 Added avrdude to msys path

* added avrdude option to msys installer

* Removed extra installation of avrdude

* Renamed to vitamins_included and implemented drashnas changes

* Fixed include guard

* Fixed some includes, and added avrdude target to docs.

* Fixed default keyboard
2018-05-09 09:14:30 -07:00
MechMerlin
749916e6e2 Add standard layout to XD60 (#2925)
* add new layout and fix formatting

* Add 60_ansi layout so I can use my user space defined layouts

* Make QMK_KEYBOARD_H and LAYOUT renames

* update info.json file
2018-05-09 07:52:35 -07:00
MechMerlin
6ba2c74058 QMK Configurator Support for Paladin64 PCB (#2926) 2018-05-09 07:51:43 -07:00
Erez Zukerman
b5e7589bf9 disables RGB Matrix for now
just to see if that's why the board doesn't work. And it is... With this, the board works.
2018-05-09 09:53:32 -04:00
Erez Zukerman
3d00f38586 a quick attempt 2018-05-09 09:43:36 -04:00
Jack Humbert
6ba73e0e04 update doc options 2018-05-09 00:59:07 -04:00
yiancar
afacd42368 Add effect speed support for RGB Matrix *No EEPROM yet* (#2922)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* Add effect speed support for RGB Matrix *No eeprom yet*

Keycodes RGB_SPI and RGB_SPD have been added to increase and decrease effect speed.

Speed is not saved in EEPROM yet as per Jack's request.

* Update rgb_matrix.c

* RGB Matrix speed fix rgblight.h

* More fixes for rgb speed. Speed functions declared but not used in rgblight

* More travis fixes..

* Another one for travis..
2018-05-08 23:23:21 -04:00
MechMerlin
23df5fb89a Alf X2 Layout Fixes (#2923)
* Move the microswitches to the top of the keyboard like how it is
physically

Format change to make things pretty

* Fix keymap to match the new layouts

* stopping point at new info.json file

* Update readme

* Finish up QMK Configurator fixes for info.json
2018-05-08 19:43:48 -07:00
Drashna Jaelre
6bd2b8ded3 Add Teensy ++ 2.0 bootloader support 2018-05-08 20:08:17 -04:00
Pim Ostendorf
0373c4dc9e small update to default keymap (#2902)
* changed behaviour of the spacebars in game mode to better support games
2018-05-08 16:04:14 -07:00
MechMerlin
ff758496b3 QMK Configurator Support for bananasplit (#2882)
* Change KEYMAP to LAYOUT refactor

* Add info.json for QMK Configurator Support

* Change LAYOUT_ansi to LAYOUT_60_ansi

* removed talljoe's placeholder keymaps

* change LAYOUT to LAYOUT_base
2018-05-08 16:00:19 -07:00
Hannes Egler
922d9b77ad more fixes for configurator (#2920) 2018-05-08 15:58:24 -07:00
noroadsleft
9d15f48427 Configurator updates for Atreus62 (#2913)
* c10r: Atreus62

* Removed bootloader flag from info.json
2018-05-08 15:55:50 -07:00
Jack Humbert
e7d4bc5291 enable eeprom for rgb matrix 2018-05-08 18:13:09 -04:00
Jack Humbert
c6ea96ab43 Merge branch 'master' of github.com:qmk/qmk_firmware 2018-05-08 17:19:42 -04:00
Jack Humbert
63d5c947d3 updated music mask 2018-05-08 17:18:15 -04:00
skullY
466ee76423 switch to the vue theme and add search 2018-05-08 12:47:08 -07:00
Drashna Jaelre
d678724ca8 Fix Atom47 Keyboard 2018-05-08 15:26:08 -04:00
Jack Humbert
14b7602a65 Adds IS31FL3731 RGB Matrix Implementation (#2910)
* adds is31fl3731 rgb matrix implementation

* fix build script for force pushes

* allow bootloader size to be overwritten

* adds planck light implementation

* split led config into 2 arrays

* idk

* betterize register handling

* update planck implementation

* update planck

* refine rgb interface

* cleanup names, rgb matrix

* start documentation

* finish up docs

* add effects list

* clean-up merge

* add RGB_MATRIX_SKIP_FRAMES

* add support for at90usb1286 to bootloader options
2018-05-08 15:24:18 -04:00
Hannes Egler
46dca121fd kbd75 fixes for the configurator (#2908)
fixed the info.json
2018-05-08 11:39:18 -07:00
MechMerlin
1b4ad6b4ae KBD8X QMK Support (#2915)
* initial commit

* add row/column and pin info

* Add first part of switch matrix

* documentation and additional config items

* map out the non confusing part of the matrix

* map out the top row

* ok I think I got it

* fix some stupid compile errors

* put in a default keymap

* rename LAYOUT to LAYOUT_all

* add a standard layout and info.json file

* Fix up readme for default keymap

* Add toggle key LED functionality

* changes based on review feedback
2018-05-08 11:38:11 -07:00
skullY
ccc87421e7 Some more tweaks to make everything look nice 2018-05-07 23:42:41 -07:00
skullY
303f425c6b Fix up info boxes. 2018-05-07 22:46:26 -07:00
skullY
9e5676650e Use docsfy to replace gitbook 2018-05-07 22:46:26 -07:00
Hannes Egler
06e5f9b25e added additional configurator support (#2905)
* added additional configurator support

Added support for choosing between 5 configurator options:
Layout (supports all keys)
Layout_ansi_1u
Layout_iso_1u
Layout_ansi
Layout_iso

* confirming to conventions

replaced .h filenames with QMK_KEYBOARD_H
2018-05-07 08:41:56 -07:00
MechMerlin
280c10cb09 Thanks to talljoe, 1up60 actually only has 16, not 20 RGB LEDs (#2906) 2018-05-07 08:38:09 -07:00
hdbx
24efce0eca Fixed hdbx keymaps (#2899)
* Add

* Revert "Add"

This reverts commit 4b10fef887.

* Add Ergo42 keymaps

for JIS layout

* Fix hdbx keymap for Ergo42

Changed some keys layout and add description.
2018-05-05 10:48:28 -07:00
Pim Ostendorf
c9108f4b37 Added Tanuki Keyboard (#2894)
* added tanuki

* updated definitions to new qmk standard

* complying with suggestions made by drashna

* update rulesfile

* used qmk template for readme file
2018-05-05 10:47:32 -07:00
Nick Choi
824e48f294 infinite emoji (#2898) 2018-05-04 18:39:59 -07:00
sdothum
50b5c6ad72 update with qmk master (#2887)
* add splitography

* trim keymap.c

* add Makefile

* rename Makefile to rules.mk

* thumb key definition

* thumb key definition

* thumb key definition

* blue/orange layer swap, double qwerty steno exit

* fix TxBolt 1-3 key chord suppression (PREVENT_STUCK_MODIFIERS)

* add audio control

* beakl 8+10, dvorak (standard and splitography wide variant)

* beakl 8+10, dvorak (standard and splitography wide variant)

* shift layer home blocks

* regex layer key changes

* tilde align symbol navigation and regex layer

* splitography/planck code break out into common .h segments

* splitography/planck code break out into common .h segments

* splitography common library

* splitography common library

* splitography beakl altgr home row

* updating with qmk master
2018-05-04 18:36:23 -07:00
MechMerlin
5170398479 QMK Configurator support for Sentraq S60-x (#2889)
* change to QMK_KEYBOARD_H

* add info.json for QMK Configurator Support
2018-05-04 18:30:56 -07:00
Xerpocalypse
2e88f77675 Feature/ca66 json (#2897)
* Made an appropriate KLE and converted it.

For use with the CA66 on qmk.fm

* Changed KEYMAP to LAYOUT to match new info.json

* Changed #include and LAYOUT for new info.json
2018-05-04 18:25:12 -07:00
Oscillope
1ef819ba96 Add "oscillope" layout for the Orthodox (#2893)
* Initial layout for the Orthodox

* Added handy programming macros

* Swapped raise/lower and os/alt to make it easier to reach the more used keys.
2018-05-04 11:10:24 -07:00
zwnk
72ea1fd972 layer double tapping fixed (#2885)
* impstyle keymap added

* impstyle keymap updated

* mouse layer added to impstyle keymap

* keymap updated

* fixes

* impsytle layout: mouse layer added

* comments added

* comments added

* bugfix

* typo fixed

* double tap fixed

* double tap fixed

* still testing double tab

* double tab mouse layer is working

* README added

* README updated
2018-05-04 10:40:40 -07:00
Daniel Gordon
e6be4484e9 Update to tap dance docs (#2895)
* Added more comments
    * Documentation for 'quad function' tap dance now suggests to use the
      user's directory, and explains how to do so.
2018-05-04 10:39:57 -07:00
hdbx
1806509ad5 Add new keymap for Ergo42 (#2891)
* Add Ergo42 keymaps

for JIS layout
2018-05-04 10:27:00 -07:00
Biacco42
f969d5ed28 Submit/ergo42 default keymap update (#2890)
* Add new default keymap for Ergo42.

* Rename keymap names

* Update TAPPING_TERM
2018-05-04 10:24:35 -07:00
Sascha Grunert
87612df54b Add saschagrunert planck keymap (#2886) 2018-05-04 10:04:26 -07:00
Jack Humbert
6c1d6c3222 add discord link 2018-05-03 15:56:10 -04:00
Nico Hormazábal
ec6f3e07c5 Updated keymap for Dr NotSoKind Planck layout (#2877)
* added own keymap for planck

* dynamic macros

* moved the reset button

* Update readme for volume explanation

* Format

* added safe double shift

* changed the modified shift to regular shift, for allowing shift + F keys

* moved power stuff to the function layer

* del button on raise

* Update Readme.md

* updated F keys
2018-05-03 07:58:12 -07:00
noroadsleft
72b276bd8f QMK Configurator updates: Atom47, Atomic and Atreus (#2883)
* QMK Configurator update for Alpha 28-key

* QMK Configurator update for AMJ40

* QMK Configurator update for AMJ Pad

* QMK Configurator update for Atom47

* QMK Configurator update for OLKB Atomic

* QMK Configurator updates: Atom47 and Atreus

* QMK Configurator updates: Atom47 and Atreus

* QMK Configurator update for OLKB Atomic and Atreus

* QMK C10R: Attempting fixes for Atreus keymap errors

* QMK C10R: Attempting fixes for Atreus keymap errors

* QMK Configurator: Bug fixes for Atreus keymaps
2018-05-03 07:56:12 -07:00
ajp10304
c52b3c6126 AJP10304 Planck and JJ40 layouts. Added fn2 layer (#2879) 2018-05-02 18:36:15 -07:00
Charles Pletcher
9b91789193 Add dilly/pletcher layout (#2880)
* Add pletcher keymap to dilly/keymaps

For the moment, this keymap just removes unneeded RGB keycodes, since
an iPad will cut the keyboard off if LEDs are turned on.

* Drop support for A_RSFT, add media and autoshift

* Lower USB_MAX_POWER_CONSUMPTION for dilly on iPad

* Document USB_MAX_POWER_CONSUMPTION

This config option is useful for limiting the requested power by, e.g.,
an iOS device. While the default value is 500, a much lower value--say,
50--can sufficiently power a small keyboard without LEDs.
2018-05-02 18:35:16 -07:00
christopherjanzen
d1dfefc897 Add cijanzen Pearl 40% keymap (#2878)
* Add personal keymap for Pearl 40%

* Updating readme and adding keymap image

* Updated readme

* Force make to use Python 3

* cleanup keymap

* updated keymap image

* update readme for new keymap image

* reverting atmega32a_program

* removed redundant sections of user config and rules

* fixed user config file

* fixed led indicators to properly show layer 4
2018-05-02 10:57:33 -07:00
Florens Pauwels
ddb1c83695 Added archlinux support to linux_install.sh 2018-05-02 11:44:22 -04:00
Drashna Jaelre
e5540dd055 Update to drashna keymaps and userspace (#2876)
* Fix Unicode sample

* Add irony mark

* Remove unpretty keymaps

* Add QMK DFU and Conditional Music Mode

* Unicode fixes

* Unicode fixes

* Make layer indication more modular

* Finish removing Faux Click

* Cleanup of UserSpace and addition of 'update_tri_layer_state' function

* Add modifier status indicators to Orthodox

* Remove tri layer function

* Minor tweaks

* Remove the Orthodox's Indicator's reliance on layer_state_set

* Add custom EEPROM settings

* Make EEPROM config more efficient

* Viterbi Config

* Add Iris Keyboard layout and Userspace cleanup

* Iris keyboard tweaks

* Use Grave Escape on Iris

* Update Readmes
2018-05-02 11:39:46 -04:00
MechMerlin
9b8fc6f1c0 QMK Configurator Support for NIU Mini (#2874)
* QMK Configurator support for niu mini

* Fix naming

* looks like I messed up the include
2018-05-02 08:07:08 -07:00
krasmaralde
3d96359f71 Addkeymap/satan fakb (#2833)
* edited keymap and fitted for tada68

* edited rules to make mouse work

* filled config.h to make mouse cursor move smooth

* added descriptive readme

* added layout with split backspace and steamlined naming

* added layout with split shift, split backspace and split #

* changed keymap to fit the new layout

* removed duplicate layout KEYMAP_FAKB and pointed keymap.c to default on

* further cleanup from layout duplicate
2018-05-02 08:05:36 -07:00
noroadsleft
0495bf4491 QMK Configurator updates for Alpha 28-key, AMJ40 and AMJ Pad (#2873)
* QMK Configurator update for Alpha 28-key

* QMK Configurator update for AMJ40

* QMK Configurator update for AMJ Pad

* QMK Configurator update for Atom47

* QMK Configurator update for OLKB Atomic
2018-05-02 08:02:35 -07:00
zwnk
b51ad39047 iris impstyle keymap, mouse layer added (#2875)
* impstyle keymap added

* impstyle keymap updated

* mouse layer added to impstyle keymap

* keymap updated

* fixes

* impsytle layout: mouse layer added

* comments added

* comments added

* bugfix

* typo fixed
2018-05-02 07:56:00 -07:00
tdl-jturner
ec7223d9f0 Added new layout to XD75. See Readme for details (#2871)
* Clean commit of xd75 layout. See Readme for details

* Corrected header

* Switched to HSV and added init
2018-05-01 12:29:49 -07:00
M1K
5112af887a Added command history to terminal with other bug fixes, added new song to song_list.h (#2855)
* Implemented Terminal + added song to song_list.h

* Added wait() in order to prevent misbehaviour of 'command not found'
2018-05-01 13:39:46 -04:00
Anthony Metcalf
f756b72167 A default layout but with support for non-us keymaps (#2869)
* Made the keymap file match the TMK the board UT47 was origonally flashed with using native QMK codes.

* Add non-us layout
2018-05-01 08:48:47 -07:00
Eduardo Lourenço Pinto Neto
861dc88bc2 New XD60 keymap (Standard/GH60 ANSI + custom Fn layer) (#2866)
* XD60 standard 60% + custom Fn layer

* Fixed README.MD
2018-05-01 08:42:21 -07:00
Anthony Metcalf
bde1c9d909 Keymap file to match the TMK the board came flashed with (#2868)
* Made the keymap file match the TMK the board UT47 was origonally flashed with using native QMK codes.

* Add non-us layout
2018-05-01 08:34:06 -07:00
MechMerlin
7a57446f5e new layout for iso and arrows (#2865) 2018-05-01 08:31:41 -07:00
Ben
f31a8f2738 Add DZ60 ANSI layout with arrows and F keys (#2839)
* Add DZ60 ANSI layout with arrows and F keys

I testet the keymap on my dz60 keyboard.

* added new layout syntax and a readme

* fix typo in readme
2018-05-01 08:29:43 -07:00
WillyPillow
9689944c16 Clean up v60_type_r keyboard (#2848)
* Use *_kb instead of *_user in keyboard config

* Place POLESTAR-only #includes in its #ifdef
2018-04-30 08:40:34 -07:00
Eric
aade625054 QMK Configurator Support for KMAC (#2852)
* Added KMAC Config

* Removed .vscode
2018-04-30 08:22:35 -07:00
Eric
187d76476e QMK Configurator Support for JD45 and JD40 (#2851)
* Added JD45 Config

* Added JD40 Config

* Changed KEYMAP to LAYOUT for JD40 and JD45
2018-04-30 08:22:02 -07:00
Fig
43e589aa02 Add the fig-r layout to the preonic (#2858) 2018-04-30 08:20:05 -07:00
Eric
c76ab936c8 Changed KEYMAP to LAYOUT for HHKB (#2857) 2018-04-30 08:19:12 -07:00
Eric
3aeaf4e3ea QMK Configurator Support for Lightsaver V3 (#2856)
* Added Lightsaver Config

* Changed KEYMAP to LAYOUT

* Missed out one KEYMAP

* Changed lightsaver.h to QMK_KEYBOARD_H

* Missed out one lightsaver.h
2018-04-30 08:17:07 -07:00
MakotoKurauchi
1ff7473ce4 Add LOCAL_GLCDFONT option (#2854)
* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL

* add define USB_MAX_POWER_CONSUMPTION

* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk

rules.mk: add 4 Variables for compile control.

   # Helix keyboard customize
   # you can edit follows 4 Variables
   #  jp: 以下の4つの変数を必要に応じて編集します。
   OLED_ENABLE = no            # OLED_ENABLE
   LED_BACK_ENABLE = no        # LED backlight (Enable WS2812 RGB underlight.)
   LED_UNDERGLOW_ENABLE = no   # LED underglow (Enable WS2812 RGB underlight.)
   LED_ANIMATIONS = yes        # LED animations

config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define

* HELIX_ROWS define move from config.h to rules.mk

* add readme.md

* rename readme.md to readme_jp.md

* add readme.md and modify readme_jp.md

* change helix/ssd1306.c for select glcdfont.c position

* add variable LOCAL_GLCDFONT into each keymaps rules.mk
2018-04-30 08:15:49 -07:00
Eric
de97c560f5 Added FC980C Config (#2850) 2018-04-30 07:46:23 -07:00
Eric
bc89c4f104 QMK Configurator Support for KBD66 and RAMA M6-A (#2849)
* Added KBD66 Config

* Added RAMA M6-A Config

* Changed KEYMAP to LAYOUT for KBD66 and M6-A
2018-04-30 07:45:38 -07:00
Tobias O
2054f20b69 image fix (#2846) 2018-04-30 07:39:19 -07:00
Louis Orleans
c7d3f31f64 board(whitefox): add layout (#2845)
*  add base layout

*  add mouse keys

* 🔥 remove unwanted keys

* 📝 add readme
2018-04-30 07:37:47 -07:00
zer09
7216fd0f47 My userspace and lets_split keymap (#2842)
* copied lets_slit to splinter

* initial splinter layout

* remove unused keymaps

* implemented second half of the keyboard

* initial definition of tap dance

* the tap dance is working now

tap dance for right hand 4c 2r
hold - shift
single tap - n
double tap - ñ
triple tap - Ñ

* clear the keymap.c

* put the tap state on to array

* the n tilde tap dance should produce right shift if hold

* add esc grv tap dance

* remove the defined SS_LSFT on tap_dance.h

because it was added on the quantum.h

* minor cleanup for the keymap

* use the X_* on tap dance

* added super alt tap dance

* use the NO_TAP on tap dance reset

* allow track what rows and cols pressed

* added the RGUI_ALT

* keymap arrangement

* use i2c

* initial rgb

* layer colors

* initial rgb pressed key

* set the layers led

* SUCCESS!!!

* cleaning

* improve shifted layer

* led brightness

* initial caps rainbow

* rename SET_LED_RGB to SET_LED_RGB_HEX

* clean the SET_LED_RGB_HEX and added SET_LED_RGB

* clean format

* caps lock rainbow

* rename key_led to set_key_led

* caps lock rainbow enhanced

* make varibiables static

* change back the loop max value to 360 for the rainbow

* add scroll lock to the rainbow led

* fix pos calculation of right hand board

* add ative keys and make rainbow color can override by key press

* remove the TOTAL_MATRIX_POINTS

* some improvments for the rgb

* call the rgblight_set on the process_record_user

* some enhancement for the leds

* pass the dim value to set_layer_led and limit the brightness on _VL

set the brightness to 2 if the dim value is less than 2 because
their is not enought power for the leds.

* remove the rgb steps on the config

* use the non rev config

* remove all the revisions

* favor i2c instead of serial and remove all the ref for the serial

* clang formatting

* allow to save to eeprom the brightness value

* add bootloader caterina this will enable soft reset key

* initial commit for the userspace

* added my own keymap for splinter

* first working userspace

* move splinter to handwired keyboards

* handwired splinter default keymap

* move some config to my keymap

* cleanup some headers on the keymap

* move the EECONFIG_RGB_DIM to the user space

* I fix remove the GUI on SPC and ENT

* remove the default include on tap_dance.c

* add lights.c and refactoring

* fix wrong source for led index

* seperate the variable on set_layer_led for readabilty.

* set the usb max power consumption to 50

* fix led lighting

* add new enums for tap dance

* use romeve path avr on eeprom.h

* fix wrong spelling on TP names

* changed the tap dance

* allow to set rainbow on some pressed key

* add reset key

* fix error on matrix.c if ROW2COL is used

* add extraflags -flto

* See e2352d4

* Got no love from i2c, serial to the rescue

* Fix the led will lit up to color red after boot

* Trial if the power can handle yellow color at full

* Add comment

* Use EE_HANDS

* add config.h in the use space

* KC_N on BL should wrap in SFT_T

* See d13567d, put it back but increase 1 level

* Fix led soldering mistake

* set the tapping_term to 100

* Use TT for the changing the layer

* Remove the changing space to enter and vice version on BL and UL

* Increate the tapping term

* Use tap dance on changing layer

* Add assorted layer

* propery way to tapdance

* Remove DA_EGRV

This also fix the wrong placement of the reset and dance lspr should register
the KC_LGUI on finished not unregistered.

* Remove the media control to the up and down layer

* Remove the interrupted state of the tap dance

* swapt the space and enter on to th caps

* Shorthand

* Keymap update

* My keymap for lets_split

* cleaning
2018-04-29 13:02:37 -07:00
Mattia Dal Ben
3b7b1994cd Redox keyboard code (#2843)
* Added Redox keyboard with default keymap (IT layout)

* Updated manufacturer url

* Applied requested changes
2018-04-29 13:01:33 -07:00
Andy
19aa2c34e8 Add dz60 iso layout with vim-style arrows (#2837) 2018-04-28 08:57:53 -07:00
Drashna Jaelre
6f37bd6678 Fix Clicky Down code 2018-04-28 11:50:02 -04:00
krasmaralde
3d6119856a Addkeymap/tada fakb (#2830)
* edited keymap and fitted for tada68

* edited rules to make mouse work

* filled config.h to make mouse cursor move more smooth

* added descriptive readme
2018-04-28 08:10:30 -07:00
Pawnerd
5dc60c06a9 Add knops mini info json and implemented latest QMK standards (#2832)
* added info.json to knops mini keypad.

* updated the keyboard to follow the latest qmk standards.
2018-04-28 08:06:07 -07:00
bspsbee
01a85b780c Add RGB keymap to UT47 (#2826)
* Create readme.md

* RGB keymap

* Update matrix.c

Remove serial when not used.
2018-04-28 07:52:15 -07:00
Eric
4afd970dc4 QMK Configurator updates to Tada68 (#2825)
* Added Tada68 ISO Config

* Fixed missing up-arrow on Tada68 info.json
2018-04-27 15:44:33 -07:00
Evan
c17d15a305 Add keymap diagram (#2819)
* Add personal Tada68 keymaps

* remove uneccessary tada68 folder

* recommit with temp name

* remove bad folder name

* fix bullet list format

* rename to fezzant

* remove unnecessary config.h file

* Add info.json

add QMK Configurator .json file

* Delete helix_rev_2.json

* add diagram to UT47 keymap file

* add remaining keymap diagrams for ut47 keymap
2018-04-27 15:20:03 -07:00
noroadsleft
625a243be8 QMK Configurator updates for Mechmini v2 (#2820)
* Mechmini 2 updates for QMK Configurator

* Update info.json
2018-04-27 15:19:15 -07:00
MechMerlin
0d98822144 QMK Configurator Support (#2821)
- Change all KEYMAP to LAYOUT
- Add info.json
- Add QMK_KEYBOARD_H
2018-04-27 15:17:39 -07:00
Eric
102433d8bc QMK Configurator Support for HHKB and Staryu (#2823)
* added hhkb eric

* dz60 and hhkb

* editted eric hhkb and dz60

* Added HHKB Config

* Removed HHKB Config

* Added HHKB Config

* Changed the legends on HHKB info.json

* Added Tada68 ISO Config and Staryu

* Removed Tada68 ISO Config
2018-04-27 15:17:10 -07:00
Drashna Jaelre
376a384b23 Fix UT47 matrix (#2824)
* Fix UT47 matrix

* Use both spots in the matrix for the space bar
2018-04-27 15:16:42 -07:00
Salt-Peanuts
34ce1ed016 Updated tri-layer block in keymap file. (#2827)
* Updated info and fixed minor errors

* Updated folder name; overdue updates to keymap and readme files

Updated folder name; overdue updates to keymap and readme files

* Updated tri-layer feature

* Revert "Updated tri-layer feature"

This reverts commit 59b8b85761.

* Updated tri-layer on keymap

* Fixed typos
2018-04-27 15:16:13 -07:00
Yan-Fa Li
17223166ce Add missing 7U and 4U layouts to 2x1800 (#2829)
This prevents the layouts from loading in configurator
2018-04-27 15:14:58 -07:00
MechMerlin
33671e5cd1 New Numpad Support: naKey from ckeys.org (#2828)
* Add naKey on behalf of ckeys

* Update James's code to more modern QMK standards

* Add info.json for QMK Configurator support

* Fix that build breakage

* Rename naKey.c to nakey.c

* Rename naKey.h to nakey.h
2018-04-27 15:13:03 -07:00
Erin Call
050c21d35f Bring dactyl/matrix.c in line with quantum/matrix.c (#2613)
* Use the new debounce algorithm in dactyl/matrix.c [#2065]

This incorporates the fixed/optimized debounce code added to
quantum/matrix.c in:

* 508eddf8ba
* 4c6960835c
* 32f88c0717
* f403028974
* a06115df19

* Fix the row/column swap in dactyl [#2065]

With a column-driven keyboard, reading from the mcp23081 returns a
column-state, which takes some extra work to translate into the
row-state used in the actual matrix. The ergodox_ez code sidestepped
that problem by calling rows "columns" and columns "rows." With this
change, the dactyl now calls rows "rows" and columns "columns."

* Cleanup: variable names, documentation [#2065]

* Support MATRIX_MASKED in dactyl/matrix.c [#2065]

* Only unselect one col in unselect_col [#2065]

Bonus: saves one i2c transaction per matrix_scan!

* Implement COL2ROW in dactyl/matrix.c [#2065]

* Fix a typo in dactyl/matrix.c

This entirely doesn't matter. The PORT values are set during
init_keyboard and never change. They're repeatedly set to the same
thing. These PORT lines shouldn't even exist, but since they do, they
should at least look right.

* Implement COL_PINS/ROW_PINS for dactyl [#2065]

* Rename "mcp23018" to "expander" [#2065]

I honestly don't know whether/how well this code works with other I/O
expanders, but at least in theory, it should be generic enough to work
with others. Given that, the variable names shouldn't refer to a
specific model of expander.

* Remove matrix_power_up from dactyl/matrix.c [#2065]

It's commented out in quantum/matrix.c, and the dactyl has no power
up/down behavior beyond being unplugged (which goes to matrix_init), so
there's no sense keeping it around.

* Only initialize expander_input_mask once [#2065]

...and rename input_mask to expander_input_mask, since now that it isn't
scoped to init_expander it isn't clear that it's only for the expander.
2018-04-27 14:47:41 -04:00
MechMerlin
642bf00baf FC660C Configurator Support (#2817)
* Change KEYMAP to LAYOUT

* Add info.json for configurator support
2018-04-26 20:31:05 -07:00
Nick Choi
510510e9db avocado toast change (#2816) 2018-04-26 20:28:54 -07:00
MechMerlin
6b45e8aec1 QMK Configurator Support MF68 (#2815)
* Add QMK Configurator support for MF68

* Add QMK Configurator support for MF68 BLE

* change to QMK_KEYBOARD_H in keymaps
2018-04-26 20:28:22 -07:00
MechMerlin
8d65d69b8d More QMK Configurator Support for Pearl (#2814)
* Rename LAYOUT to LAYOUT_all
Add additional layouts for the pearl with all splits
and the pearl with splits but a 6.25u spacebar.

* add new layouts to info.json
2018-04-26 17:19:42 -07:00
Yan-Fa Li
535a4d55ae Keymap Fixes for 7U layout, RGB and Audio support (#2779)
- confused KC_COMM, KC_SLSH, KC_DOT order
 - KC_INS -> KC_DEL
 - Document audio on C4 and B7, set default RGB to pin C6
2018-04-26 13:51:19 -07:00
Martin Sandiford
66e40529aa Change handling of adjust layer to make it more LT(...) friendly. (#1625)
* Change handling of adjust layer to make it more LT(...) friendly.

* Update based on feedback from drashna.

* Change handling of adjust layer to make it more LT(...) friendly.  This reworks handling to make it a little more friendly to include in keymaps.
2018-04-26 16:10:03 -04:00
James
80ccbc7b54 QMK Configurator update for the Pearl 40% (#2810)
* QMK Configurator updates for the Pearl 40%

Attempt to get the physical layout as displayed in the Configurator more true-to-life.

* Bugfixes per mechmerlin

"By changing KEYMAP to LAYOUT in the .h file, all the keymaps who rely on KEYMAP are now broken. You need to go into the keymap directory and fix all the keymaps affected by this change. Should just be an issue of renaming KEYMAP to LAYOUT."

* Merge pull request #2 from noroadsleft/noroadsleft-patch-20180425

Bugfixes per mechmerlin

* keymap.c updates for Pearl

-#include "pearl.h"
+#QMK_KEYBOARD_H
2018-04-26 11:06:59 -07:00
David Wen Riccardi-Zhu
644efe48bf Update piemod keymap (#2786)
Add RGB control, fix keymap to work with latest QMK.

Squashed commit of the following:

commit 3c5d95e4809d446fe5304aab9274d527182835e6
Author: dwrz <dwrz@dwrz.net>
Date:   Sat Apr 21 18:26:58 2018 +0000

    Make rules.mk for Let's Split piemod

commit 0cc5fc135220f0eb48509d2b027e4cad033d74a5
Author: dwrz <dwrz@dwrz.net>
Date:   Sat Apr 21 18:26:25 2018 +0000

    Add RGB control keys to function layer

commit d1b6bfa5f34123658534f99c97471b779b971ffb
Author: dwrz <dwrz@dwrz.net>
Date:   Sat Apr 21 18:26:03 2018 +0000

    Refactor MACROS to COMBOS

    MACROS was conflicting with existing code.

commit ce2f47b13fb3bfab9d63292ddba466879d300051
Author: dwrz <dwrz@dwrz.net>
Date:   Sat Apr 21 18:25:26 2018 +0000

    Add typing options to config.h

commit cb0aa62b81a17aaaee1f9843138495b9ca14b6d4
Author: dwrz <dwrz@dwrz.net>
Date:   Sat Apr 21 18:25:10 2018 +0000

    Add RGB options to config.h
2018-04-26 07:51:58 -07:00
muffinlynx
10d287d1aa ScrabblePad updates (#2809)
* Update config.h

Matrix pinout updated to current revision.

* Add updated matrix, define RGB pin

Matrix updated to current pinout, pin for WS2812 defined.
2018-04-26 07:30:05 -07:00
Danny
eb89a372ec Add BFO-9000 keyboard (#2807) 2018-04-25 10:47:13 -07:00
MechMerlin
1c6b9323b2 Fix QMK Configurator bug with rendering the Eagle layout (#2806) 2018-04-25 07:44:37 -07:00
Carlos
4ad37331d3 Fix missed key assignment (#2803) 2018-04-24 19:37:05 -07:00
yiancar
4674664c4a Cu75 iso fix (#2801)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* CU75 keymap fix

Incorrect keymap now fixed
2018-04-24 13:19:34 -07:00
Carlos
32446eeeb6 UT47 layout (#2791)
* Add new project files for UT47

* Copy over keymap and related files

* Add LED_controls.ino

* Add README instructions

* Attempt sending press byte data

* Disable mousekeys

* Enable sending serial data to LED controller

* Update LED mode names

* Remove extra file

* Add LED enable flag

* Update READMEs with more info

* Credit original author

* Update copyrights

* Update docs

* Changed based on review

* Move layout screenshot to Imgur

* Append to src

* Enable mousekeys to fix bad keycodes

* Additional changes based on feedback

* Fix fn layer keys
2018-04-24 13:19:04 -07:00
nariox
1feb42a108 DZ60: Add Caps Lock LED for default keymap (#2800)
Commit b546da0 added better init handling, but removed Caps Lock LED handling. This re-adds it (in the right place).
2018-04-24 12:43:23 -07:00
Kurth O'Connor
7d08e48c50 Syntax update (#2660)
* initial commit

* init qmk keymap

* update docs

* update documentation

consolidate readme files; update `make` instructions
revise ascii keymap representation

* update documentation

* edit and update `make` syntax

- `make` syntax update
- fix typo
- add link to teensy video (already linked from online configurator)

* permissions restored

* remove superfluous files from branch

* reset idiosyncratic execute permissions

* reset idiosyncratic execute permission
2018-04-24 09:49:34 -07:00
MakotoKurauchi
d1481172bc Helix oled rgb compile sw (#2606)
* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk

rules.mk: add 4 Variables for compile control.

   # Helix keyboard customize
   # you can edit follows 4 Variables
   #  jp: 以下の4つの変数を必要に応じて編集します。
   OLED_ENABLE = no            # OLED_ENABLE
   LED_BACK_ENABLE = no        # LED backlight (Enable WS2812 RGB underlight.)
   LED_UNDERGLOW_ENABLE = no   # LED underglow (Enable WS2812 RGB underlight.)
   LED_ANIMATIONS = yes        # LED animations

config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define

* HELIX_ROWS define move from config.h to rules.mk

* add readme.md

* rename readme.md to readme_jp.md

* add readme.md and modify readme_jp.md
2018-04-24 09:43:57 -07:00
Jack Humbert
f440bbbc11 Update readme.md (#2687) 2018-04-24 09:37:52 -07:00
Eric
eef75b82bd Edited keymaps for eric/dz60 (#2793)
* added hhkb eric

* dz60 and hhkb

* editted eric hhkb and dz60
2018-04-24 09:27:33 -07:00
Daniel H Klein
6beb9d3ac2 Changes to danielhklein nyquist config (#2783)
* nyquist

* danielhklein nyquist setup

* shift left controls

* remove readme

* cleanup before pr

* ready for pr

* updated bootmagic, arrows, and special chars

* allow gui on arrows

* replace arrows with right modifiers

* documentation re-added

* updated personal repo

* fixes to layers
2018-04-24 09:25:20 -07:00
David Rambo
2286cedb70 Update personal colemak Iris layout and deleted redundant folders (#2794)
* DRambo Planck keymap in Colemak

* DRambo Planck keymap in Colemak

* Satan GH60 keymap for Bri

QWERTY layout with Navigation layer toggled with "Caps Lock" key.

* xd75 keymap in Colemak for Mac and Win

* DRambo Planck keymap in Colemak

* Satan GH60 keymap for Bri

QWERTY layout with Navigation layer toggled with "Caps Lock" key.

* xd75 keymap in Colemak for Mac and Win

* Added Iris Colemak layout for Mac, Windows, and Gaming.

* changed comment text

* DRambo Planck keymap in Colemak

* Satan GH60 keymap for Bri

QWERTY layout with Navigation layer toggled with "Caps Lock" key.

* xd75 keymap in Colemak for Mac and Win

* Added Iris Colemak layout for Mac, Windows, and Gaming.

* changed comment text

* Added Iris keymap from DavidRambo

* Added planck keymap from DavidRambo

* Added xd75 keymap from DavidRambo

* Added readme

* Deleted redundant repos in Iris, Planck, and XD75 keymaps.

* Tweaked XD75 keymap

* DRambo Planck keymap in Colemak

* Tweaked XD75 keymap

* Merge branch 'master' of https://github.com/DavidRambo/qmk_firmware

Removed redundant repos with "Rambo" title.

* changed iris nav layers

* changed nav layers for xd75

* Updated Iris, tweaked nav on xd75
2018-04-24 09:03:02 -07:00
MechMerlin
a0a4c9102c Add Generic Keymap for my boards (#2795)
* add mechmerlin 60 ansi layout

* put meaningful #defines

* missed the backslash

* add merlin split layout

* rename to have a -ansi

* Add appropriate readme files

* rename KEYMAP to LAYOUT

* support for default layout

* support for the community keymaps

* make sure I don't break the configurator

* Don't break the configurator Merlin
2018-04-24 09:01:40 -07:00
MechMerlin
fda23af281 Support for new keyboard: Meme (#2797)
* initial commit for meme keyboard

* Fix that row by column

* Fix those dimensions

* work in progress commit

* got that switch matrix to work

* add all supported layouts

* add info.json for QMK configurator support

* let my name be known
2018-04-24 09:00:22 -07:00
Luciano Malavasi
70101cf611 Formatting changes to Alpha readme.md (#2781)
* alpha with firmware added to list of keyboards, ready to push

* revised according to drashna's fixes

* keymap -> layout?

* fixed macro and improved layout issuesOC

* Update rules.mk

* Update alpha.h

* Update and rename keyboards/alpha/layouts/default/28_alpha/keymap.c to keyboards/alpha/keymaps/default/keymap.c

* alpha/readme.md added according to qmk templateOC

* resolved a careless merge conflict

* bugfix

* Fixed /keyboards/alpha/readme.md formatting issues
2018-04-22 20:09:52 -07:00
Shinichi Ohki
fb5115f6cd Fix command line options prefix. (#2790) 2018-04-22 14:19:45 -07:00
Joe Wasson
7801356bd4 Add layouts to 1up60rgb. (#2789)
* Add layouts to 1up60rgb.

* Fix build break in header file for 1up60rgb.
2018-04-21 23:16:25 -07:00
MechMerlin
5d5b161d80 ALF X2 QMK Configurator Support (#2788)
* Add microswitch information for visiblity in QMK Configurator

* Add info.json with layouts for ALF X2

* Add new LAYOUTs

* remove that extra comma
2018-04-21 17:00:46 -07:00
Drashna Jaelre
7cb3c0e466 Add pretty layout to all ergodox clones (#2686)
* Add pretty layout to all ergodox clones

* Info.json cleanup for EZ

* Add info.json for ergodone

* info.json cleanup
2018-04-21 17:00:43 -04:00
Evan
3c224bffc8 Add personal Tada68 Keymap (#2633)
* Add personal Tada68 keymaps

* remove uneccessary tada68 folder

* recommit with temp name

* remove bad folder name

* fix bullet list format

* rename to fezzant

* remove unnecessary config.h file
2018-04-21 13:37:26 -07:00
Joe Wasson
5ca9aecfb4 Talljoe's layout with common keymap. (#2764)
* Add userspace to talljoe layout.

* Move more authority to userspace and create Bananasplit layout.

* Move more things into userspace.

* Common Core example

* More work on common layout.

* Num layer.

* talljoe-ansi layout

* Updates for Zeal60

* Add Zeal60 to 60_ansi_split_bs_rshift

* Swap Escape and Grave

* Num-layer tweaks

* More tweaks.

* Add 1up60rgb to world of layouts.

* Rename ansi_split_bs_rshift layout to hhkb.

* Control RGB Backlight.

* change capslock led

* Remove obsolete line from rules.mk.

* Add user-friendly userspace override.

* Fix enter for 1uprgb60

* Revert "Rename ansi_split_bs_rshift layout to hhkb."

This reverts commit 53133719db.
2018-04-21 10:48:30 -07:00
Drashna Jaelre
33fdd1d255 Fix Audio Clicky sub-feature (#2784)
* Fix Audio Clicky feature

* Add to features
2018-04-21 12:30:10 -04:00
Mike Kozlowski
d1c3419d2a Rework layer function docs (#2656)
* Rework layer function docs

* Update per PR feedback
2018-04-21 09:21:46 -07:00
fixed
9a7347e357 Adds config for ALF X2 60% keyboard (#2765)
* Adds initial keyboard config and layouts for ALF X2 60%

* Cleans up empty if/else blocks

* Renames KEYMAP to LAYOUT across the alf_x2 config files.

* Replaces include in alf_x2 keymaps with QMK_KEYBOARD_H macro
2018-04-21 07:32:53 -07:00
bjacques
e36d6bbbe3 Update feature_tap_dance.md (#2643) 2018-04-21 00:43:36 -07:00
MechMerlin
14b2a35571 Use QMK_KEYBOARD_H instead of the mykeyboard.h (#2780) 2018-04-21 00:22:30 -07:00
Drashna Jaelre
1bb77c0875 Update to drashna keymaps and userspace (#2756)
* Re-add NO_SECRETS option

* Add Thumb Clusters defines for default layout

* Minor tweaks

* More Minor tweaks

* Revert Orthodox layers and move function keys around

* Fix keymap so it will compile under the Infinity

Since I haven't added 'pretty' layouts to it yet

* Cleanup of userspace

* Cleanup keymaps

* OMG fix Workman

* Move mods layer key around

* Reduce debounce in Ergodox EZ

* Fix Infinity layers

* Add list of pins used by Ergdox EZ for easy reference

* Revert "Reduce debounce in Ergodox EZ"

This reverts commit 8a3db2673b419ef8032c40a6d29156cef632f9cd.

* Add Clicky toggle to Orthodox

* Fix Audio Clicky keycode

* Enable Faux Clicky by default

* Add Unicode stuff
2018-04-20 17:53:19 -07:00
Drashna Jaelre
4e4101efdf Fix Merge issue that reverted LS default keymap to KEYMAP (#2778) 2018-04-20 17:32:53 -07:00
Fayek Helmi
46d12d90df changed the ALTFN layer key position and Readme file 2018-04-20 17:20:52 -07:00
Danny
c604cd6fd7 Add Nyquist Rev. 2 (#2414) 2018-04-20 17:02:09 -07:00
Luciano Malavasi
2a63e21279 Firmware for Alpha (28-key keyboard) (#2755)
* alpha with firmware added to list of keyboards, ready to push

* revised according to drashna's fixes

* keymap -> layout?

* fixed macro and improved layout issuesOC

* Update rules.mk

* Update alpha.h

* Update and rename keyboards/alpha/layouts/default/28_alpha/keymap.c to keyboards/alpha/keymaps/default/keymap.c

* alpha/readme.md added according to qmk templateOC

* resolved a careless merge conflict

* bugfix
2018-04-20 13:06:10 -07:00
Christian Hartlage
503335be25 Added GH60 Satan ISO layout with split right shift and split backspace (#2773)
* added an iso layout that supports split backspace and split rshift

* added a keymap which uses the iso layout with split backspace and split rshift

* added a #define LAYOUT_ for the KEYMAP_

* fixed missing newline
2018-04-20 09:43:51 -07:00
Kenneth Aloysius
0912c42f04 Add Staryu macropad support (#2768)
* Add M6-A keymap

* Update XD60 keymap

* Update XD60 keymap readme

* Update JJ40 and Let's Split keymaps

* Add readme for M6-A

* Fix typo, update JJ40 README

* Update jj40 readme

* Cleanup jj40 keymap

* Revert Let's Split QWERTY layer to default before #2010

* Update numpad layers

* Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer

* Keep ASCII art consistent with keymap

* Staryu: initial port

* Add personal keymap

* Added and updated READMEs

* Fix: default keymap for staryu

* Rudimentary backlight support.

* Enabled mousekeys for default keymap

* use QMK_KEYBOARD_H and LAYOUT

* Update readme.md for NIU mini: flash using avrdude

* Fix missing linebreaks for Staryu README

* Update readme.md
2018-04-20 09:14:40 -07:00
Thanh Hai Mai
3ea8bcb8ae Add Carpalx keymap for Kinesis (#2771) 2018-04-20 09:13:14 -07:00
Eric
0ce2cc8915 Added dz60/eric and hhkb/eric (#2772)
* added hhkb eric

* dz60 and hhkb
2018-04-20 09:12:15 -07:00
Salt-Peanuts
ded9390944 Updated folder name; overdue updates to keymap and readme files (#2770)
* Updated info and fixed minor errors

* Updated folder name; overdue updates to keymap and readme files

Updated folder name; overdue updates to keymap and readme files
2018-04-20 08:53:35 -07:00
MechMerlin
3cab04dfa3 QMK Configurator support for alps64 pcb (#2774)
* Change KEYMAP to LAYOUT

* add layouts that match the layouts hasu has defined for alps64

* add layouts in info.json for aek, standard, and infinity

* Add LAYOUT_iso and LAYOUT_all along with respective info.json LAYOUTs
2018-04-20 08:52:56 -07:00
That-Canadian
1de6458921 Launchpad (#2767)
* Line ending stuff again

* Added base launchpad files and a default layout

* Updated KEYMAP to LAYOUT, also editing default keymap a bit and added a readme
2018-04-20 08:51:34 -07:00
Salt-Peanuts
3bb647910a Updated info and fixed minor errors (#2769) 2018-04-19 18:11:07 -07:00
Josh Asplund
5ec3bd9e40 Adds default IC keymap (#2677) 2018-04-19 09:30:45 -07:00
Kenneth Aloysius
d3c6da7aff Updated personal keymaps, fixed Let's Split default keymap, updated JJ40 README (#2704)
* Add M6-A keymap

* Update XD60 keymap

* Update XD60 keymap readme

* Update JJ40 and Let's Split keymaps

* Add readme for M6-A

* Fix typo, update JJ40 README

* Update jj40 readme

* Cleanup jj40 keymap

* Revert Let's Split QWERTY layer to default before #2010

* Update numpad layers

* Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer

* Keep ASCII art consistent with keymap
2018-04-19 09:28:55 -07:00
Cole Markham
47f55f417b Implement magic 8-ball mode for big series switch (#2763) 2018-04-19 09:09:33 -07:00
MechMerlin
eaa0b24335 ScrabblePad Support (#2760)
* Initial commit for donutcat's 15x15 monstrosity

* modify readmes to be more descriptive

* Add info.json to support QMK Configurator

* Update copyright and change REPLACE_WITH_YOUR_NAME to MechMerlin

* update naming convention for ScrabblePad

* remove .vscode directory as per Jack's comments
2018-04-19 11:31:50 -04:00
Christian Richter
75360ebdae Add gh60 chaser Layout (#2757) 2018-04-19 07:20:03 -07:00
Harry Mills
8ec2269519 Add magic backspace to my layout (#2758)
* Add Haegin's keymap

* Potential improvements to the keyboard

* Add haegin minidox layout

* Add Haegin's keyboard to ergodox layouts

* Update Haegin's minidox keymap

* Add home, end, and page up and down

* Magic Backspace

Backspace still acts as control when you hold it down, but if you tap it
twice and hold it's a held backspace. Tapping it more than twice it
continues to act as backspace, but it deletes more characters with each
tap with the quantity deleted based on the fibonacci sequence.

* Switch to deleting words after 4 taps

When hitting backspace, after 4 taps this switches to deleting by word
because if you're hitting backspace that frantically you must need to
delete a lot of stuff. Holding backspace after 4 taps will delete words
in the same way that holding alt+backspace deletes words on a normal
keyboard.
2018-04-19 07:18:58 -07:00
Joe Wasson
5226e4c79b Correct documentation for PREVENT_STUCK_MODIFIERS 2018-04-19 01:52:34 -04:00
blindassassin111
7dda7158fb added omnikey_blackheart keyboard support (#2688)
* added omnikey_blackheart keyboard support

* fixing omnikey_blackheart layout

* fixing omnikey_blackheart NKRO
2018-04-19 01:52:17 -04:00
Drashna Jaelre
8b0b17a369 Add Faux Clicking as subset of Audio feature (#2748)
* Add Faux Clicky to main Audio feature

* Make clicky settings user configurable

* Add additional documentation

* Don't play when music mode is enabled (hopefully)
2018-04-19 01:47:04 -04:00
Cole Markham
23b45710ac Add support for Big Series 1-key PCB by Woodkeys.click 2018-04-19 01:45:21 -04:00
Cole Markham
b4bdebab9a Meira updates for bluetooth and audio (#2731)
* Add audio output

* Update Miera to fix bluetooth issues, bootloader definition.

* Added keymap with audio example

* Cleanup Meira audio code
2018-04-19 00:57:24 -04:00
adiron
3d3c093173 Added bending to MIDI (#2740)
This is done via MI_BENDD and MI_BENDU. At the moment the value is
hardcoded and cannot be adjusted (future commit?) and is the max for the
`midi_send_pitchbend` function (up or down).

`MI_BENDD` and `MI_BENDU` both require `#define MIDI_ADVANCED`

MIDI pitch bend was already implemented in `protocol/midi.c`, I merely
added the keycodes to trigger them. :) (thanks to Jack, two years ago
in commit fb4fe52c apparently)
2018-04-18 22:22:08 -04:00
internetirl
a7fca47686 Link to Atmel's flip is broken. (#2752)
The link to Atmel's flip is broken. It re-directs to http://www.microchip.com/. Please update!

I think this is the correct link. Please verify.

http://www.microchip.com/developmenttools/productdetails.aspx?partno=flip
2018-04-18 22:21:36 -04:00
Ethan Madden
9ab786d1d8 Added amj40 keymap (#2754)
fixed shift area

keymap updates to try to make this thing usable

documentation tweaks

fix readme mismatch

clean up and finish docs
2018-04-17 20:50:50 -07:00
zwnk
ec9058f227 impstyle keymap added (#2753) 2018-04-17 20:50:20 -07:00
Maarten Dekkers
5aada76f12 Update maartenwut's keymaps (tada68, atom47) and add GH60 layout (#2751) 2018-04-16 15:15:28 -07:00
fredizzimo
e9d32b60b7 Add a custom USB driver for ARM (#2750)
* Copy Chibios serial_usb_driver into the chibios/protocol

It's renamed to usb_driver to avoid name conflicts

* Make the usb driver compile

* Disable ChibiOS serial usb driver for all keyboards

* Change usb_main to use QMKUSBDriver

* Initialize the usb driver buffers

* Add support for fixed size queues

* Fix USB driver initialization

* Don't transfer an empty packet for fixed size streams
2018-04-15 20:42:53 -04:00
Takeshi ISHII
e2fb3079c7 update Helix keymap 'five_rows' (#2635)
* add 'HELIX=' option for build

* add IOS_DEVICE_ENABLE for iPad

* shrink size to helix five_rows keymap.c

* shrink size. _ADJUST number change

* add KEYPAD layer

* modify keypad leyer

* display RGB mode on slave side OLED

* fix Colemak, Dvorak center DEL to BS

* change LEFT BS to LEFT SP and add AUX layer for try old map

* update update_base_layer()

* add right keypad and keypad func layer

* use MO() macro insted of LOWER,RAISE,ADJUST custom key-code

* remove LOWER,RAISE,ADJUST custom key-code
* use MO(_LOWER|_RAISE|_ADJUST)
* relayout ADJUST layer

* modify Function Layer. PGUP,PGDN swap HOME,END

* add Keypad aux layer for '00' send

* update README.md, README_jp.md

* fix README.md

* fix README.md, README_jp.md
2018-04-15 09:54:56 -07:00
Biacco42
13cdfb465d Add Illustrator keymap layout for Ergo42 (#2658) 2018-04-15 09:54:11 -07:00
Spencer
1b711453ca Updated Levinson and Fourier keymaps (#2685)
* 	new file:   keyboards/dilly/keymaps/delmo/config.h
	new file:   keyboards/dilly/keymaps/delmo/keymap.c
	new file:   keyboards/dilly/keymaps/delmo/rules.mk
	new file:   keyboards/fourier/config.h
	new file:   keyboards/fourier/fourier.c
	new file:   keyboards/fourier/fourier.h
	new file:   keyboards/fourier/i2c.c
	new file:   keyboards/fourier/i2c.h
	new file:   keyboards/fourier/keymaps/default/config.h
	new file:   keyboards/fourier/keymaps/default/keymap.c
	new file:   keyboards/fourier/keymaps/default/rules.mk
	new file:   keyboards/fourier/keymaps/valgrahf/config.h
	new file:   keyboards/fourier/keymaps/valgrahf/keymap.c
	new file:   keyboards/fourier/keymaps/valgrahf/rules.mk
	new file:   keyboards/fourier/matrix.c
	new file:   keyboards/fourier/readme.md
	new file:   keyboards/fourier/rev1/config.h
	new file:   keyboards/fourier/rev1/rev1.c
	new file:   keyboards/fourier/rev1/rev1.h
	new file:   keyboards/fourier/rev1/rules.mk
	new file:   keyboards/fourier/rules.mk
	new file:   keyboards/fourier/serial.c
	new file:   keyboards/fourier/serial.h
	new file:   keyboards/fourier/split_util.c
	new file:   keyboards/fourier/split_util.h

* 	new file:   keyboards/levinson/keymaps/valgrahf/config.h
	new file:   keyboards/levinson/keymaps/valgrahf/keymap.c
	new file:   keyboards/levinson/keymaps/valgrahf/rules.mk

* 	modified:   keyboards/levinson/keymaps/valgrahf/keymap.c

* 	deleted:    keyboards/dilly/keymaps/delmo/config.h
	deleted:    keyboards/dilly/keymaps/delmo/keymap.c
	deleted:    keyboards/dilly/keymaps/delmo/rules.mk

* 	modified:   keyboards/fourier/keymaps/valgrahf/keymap.c

* 	deleted:    keyboards/fourier/config.h
	deleted:    keyboards/fourier/fourier.c
	deleted:    keyboards/fourier/fourier.h
	deleted:    keyboards/fourier/i2c.c
	deleted:    keyboards/fourier/i2c.h
	deleted:    keyboards/fourier/keymaps/default/config.h
	deleted:    keyboards/fourier/keymaps/default/keymap.c
	deleted:    keyboards/fourier/keymaps/default/rules.mk
	deleted:    keyboards/fourier/keymaps/valgrahf/config.h
	deleted:    keyboards/fourier/keymaps/valgrahf/keymap.c
	deleted:    keyboards/fourier/keymaps/valgrahf/rules.mk
	deleted:    keyboards/fourier/matrix.c
	deleted:    keyboards/fourier/readme.md
	deleted:    keyboards/fourier/rev1/config.h
	deleted:    keyboards/fourier/rev1/rev1.c
	deleted:    keyboards/fourier/rev1/rev1.h
	deleted:    keyboards/fourier/rev1/rules.mk
	deleted:    keyboards/fourier/rules.mk
	deleted:    keyboards/fourier/serial.c
	deleted:    keyboards/fourier/serial.h
	deleted:    keyboards/fourier/split_util.c
	deleted:    keyboards/fourier/split_util.h

* 	deleted:    keyboards/fourier/config.h
	deleted:    keyboards/fourier/fourier.c
	deleted:    keyboards/fourier/fourier.h
	deleted:    keyboards/fourier/i2c.c
	deleted:    keyboards/fourier/i2c.h
	deleted:    keyboards/fourier/keymaps/default/config.h
	deleted:    keyboards/fourier/keymaps/default/keymap.c
	deleted:    keyboards/fourier/keymaps/default/rules.mk
	deleted:    keyboards/fourier/keymaps/valgrahf/config.h
	deleted:    keyboards/fourier/keymaps/valgrahf/keymap.c
	deleted:    keyboards/fourier/keymaps/valgrahf/rules.mk
	deleted:    keyboards/fourier/matrix.c
	deleted:    keyboards/fourier/readme.md
	deleted:    keyboards/fourier/rev1/config.h
	deleted:    keyboards/fourier/rev1/rev1.c
	deleted:    keyboards/fourier/rev1/rev1.h
	deleted:    keyboards/fourier/rev1/rules.mk
	deleted:    keyboards/fourier/rules.mk
	deleted:    keyboards/fourier/serial.c
	deleted:    keyboards/fourier/serial.h
	deleted:    keyboards/fourier/split_util.c
	deleted:    keyboards/fourier/split_util.h

	keyboards/fourier/

* 	new file:   keyboards/fourier/config.h
	new file:   keyboards/fourier/fourier.c
	new file:   keyboards/fourier/fourier.h
	new file:   keyboards/fourier/i2c.c
	new file:   keyboards/fourier/i2c.h
	new file:   keyboards/fourier/keymaps/default/config.h
	new file:   keyboards/fourier/keymaps/default/keymap.c
	new file:   keyboards/fourier/keymaps/default/rules.mk
	new file:   keyboards/fourier/keymaps/valgrahf/config.h
	new file:   keyboards/fourier/keymaps/valgrahf/keymap.c
	new file:   keyboards/fourier/keymaps/valgrahf/rules.mk
	new file:   keyboards/fourier/matrix.c
	new file:   keyboards/fourier/readme.md
	new file:   keyboards/fourier/rev1/config.h
	new file:   keyboards/fourier/rev1/rev1.c
	new file:   keyboards/fourier/rev1/rev1.h
	new file:   keyboards/fourier/rev1/rules.mk
	new file:   keyboards/fourier/rules.mk
	new file:   keyboards/fourier/serial.c
	new file:   keyboards/fourier/serial.h
	new file:   keyboards/fourier/split_util.c
	new file:   keyboards/fourier/split_util.h

* 	modified:   keyboards/fourier/keymaps/valgrahf/keymap.c

* 	modified:   keyboards/fourier/keymaps/valgrahf/keymap.c
2018-04-15 09:51:38 -07:00
youdroid
5d36118eaa Add French Layout for XD75 (#2681) 2018-04-15 09:50:46 -07:00
markhuguet
b7d095fdc3 Added Factory Style LED Controls (#2678)
* This adds a keymap to the MF68 labeled factory.  It is an attempt to mimic the layout on the factory keycaps of the non-backlit board.

There are some small differences:

1) FN+WASD are an arrow cluster
2) FN+Z (Start media player) and FN+] (Start Calculator) are not mapped
3) FN+GHJKL are Backlight controls
4) An FN2 layer exists for future growth
5) The CAPS key is maped as FN2, for CAPS Lock use FN+CAPS

* Changed the CAPS key to be CAPS Lock on short press, FN2 on hold

Added LED controls to FN+Arrow Keys to better mimic factory backlit boards.
2018-04-15 09:49:31 -07:00
ajp10304
ed62c6e146 Ajp10304 (#2719)
* AJP10304 layouts for Planck and JJ40 now have mouse support. Moved macros onto Adjust layer

* .gitignore for intellij iml files.

* Updated Macros to use send string
2018-04-15 09:48:19 -07:00
David Rambo
32fd5e4f61 keymaps for Iris, Planck, Satan, and XD75 (#2747)
* DRambo Planck keymap in Colemak

* DRambo Planck keymap in Colemak

* Satan GH60 keymap for Bri

QWERTY layout with Navigation layer toggled with "Caps Lock" key.

* xd75 keymap in Colemak for Mac and Win

* DRambo Planck keymap in Colemak

* Satan GH60 keymap for Bri

QWERTY layout with Navigation layer toggled with "Caps Lock" key.

* xd75 keymap in Colemak for Mac and Win

* Added Iris Colemak layout for Mac, Windows, and Gaming.

* changed comment text

* DRambo Planck keymap in Colemak

* Satan GH60 keymap for Bri

QWERTY layout with Navigation layer toggled with "Caps Lock" key.

* xd75 keymap in Colemak for Mac and Win

* Added Iris Colemak layout for Mac, Windows, and Gaming.

* changed comment text

* Added Iris keymap from DavidRambo

* Added planck keymap from DavidRambo

* Added xd75 keymap from DavidRambo

* Added readme
2018-04-15 09:46:26 -07:00
Fayek Helmi
fe8b9d0d0f adding the 256k HHKB layout to the library (#2742)
* adding the 256k HHKB layout to the library

* changed the layouts for the modifying layers and added a readme file to explain my layout
2018-04-15 09:09:55 -07:00
Oliver Ladner
412af0f4e7 New DZ60 layout (#2744)
* initial commit

* - Move layout to readme
- Finish first (0) layer

* remove cruft

* fix ASCII keymap in readme

* fix ASCII keymap in readme #2

* fix ASCII keymap in readme

* rename layers

* use 2 shift layout

* rename layers, populate additional layers

* final layout (TM)

* fix RGB saturation increase position
2018-04-15 09:09:15 -07:00
Campbell Barton
d55ee204db qwerty_code_friendly: optional 80 key layout (#2745) 2018-04-15 09:08:28 -07:00
Kevin Foley
cdb967f22b Fix link to command page 2018-04-15 11:53:31 -04:00
mechmerlin
28307be72f Add chiwi60 layout for the do60
Add info.json to support the layouts for QMK Configurator
Rename LAYOUT to LAYOUT_all
2018-04-13 23:50:48 -04:00
walkerstop
530dd446cb Fix incorrect port direction setting in my previous pull request for pins B5, B6, B7 (#2739)
* Added support for audio using pins C4, C5, B6, B7

* Fixed bug where port direction wasn't set correctly for B5, B6, B7 audio ports
2018-04-13 03:53:29 -04:00
Michael L. Walker
22215a0e92 Added support for audio using pins C4, C5, B6, B7 2018-04-12 13:14:48 -04:00
MechMerlin
5319667c55 Support upcoming caps_unlocked boards in QMK Configurator (#2738)
* Change KEYMAP macro to LAYOUT macro

* Add CU24 QMK Configurator Support

- Change KEYMAP macro to LAYOUT macro
- Add new LAYOUTS to support a default numpad

* QMK Configurator Support for CU75

Add LAYOUT_all to support all layouts
Add corresponding info.json
2018-04-12 13:03:50 -04:00
skullY
f10a0ae547 Remove bootloader from info.jsons 2018-04-11 21:32:09 -07:00
Phil
3d3716bbf7 Beginning implementation of Pearl backlight. Levels and breathing not working yet. 2018-04-11 23:55:41 -04:00
fauxpark
6982e63a4a Tabs to spaces in usb_descriptor.h 2018-04-11 18:13:32 -04:00
Cole Markham
e8082b5f9e Add support for NovelPad/NumChoc by NovelKeys and Woodkeys 2018-04-11 18:11:42 -04:00
MechMerlin
4cfd1e30fc More QMK Configurator Warning/Error Fixes (#2720)
* Add readme with brief description
Change KEYMAP to LAYOUT

* Add readme.md with brief description
Use LAYOUT macro

* add a readme.md file

* Add readme.md with brief description
Use LAYOUT macro

* Add readme.md with brief description
Use LAYOUT macro

* Fix "Warning: contra: Missing layout pp macro for ['planck_mit', 'planck_grid']",

* Use LAYOUT macro
2018-04-11 18:10:55 -04:00
Domantas Petrauskas
0c4a6bf2db Improve JJ40 Cockpit documentation (#2729)
* Add JJ40 Cockpit keymap

* Fix lower layer symbols

* Improve documentation JJ40 Cockpit
2018-04-11 10:20:00 -07:00
Kenta Suzuki
3caf0761cd jj40 Personal keymap added (#2728)
* fix: Miss commnts.

* edit: Enter position

* Add: config.h

* Edit: Double space key

* fix: Lower and Raise

* delete: Not used keys.

* edit: change position Lower and Raise

* Add: Functions
2018-04-11 10:19:06 -07:00
Matthew Treadwell
05dcb48aa9 Added personal keymap (#2727) 2018-04-11 10:18:36 -07:00
Jason Barnachea
244b1ef79b Personal keymap added (#2723)
Personal keymap added.
2018-04-11 10:17:32 -07:00
Matt DiCarlo
0545428c14 Added mattdicarlo Tada68 layout. (#2721) 2018-04-11 10:17:02 -07:00
MechMerlin
885f06c6cf Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)
* add readme to ktype keyboard

* add readme to m10a

* add readme to mini1800

* add readme to parent directory
2018-04-08 22:10:14 -04:00
Domantas Petrauskas
a33c0949e0 Add JJ40 Cockpit personal keymap (#2713)
* Add JJ40 Cockpit keymap

* Fix lower layer symbols
2018-04-08 11:21:24 -07:00
Enochen
955a6586a3 hhkb jp personal keymap (#2698) 2018-04-08 11:16:08 -07:00
Jorge Porras
f32e0200ed Normacos keymap for let's split keyboard (#2691)
* Cheers let's split keymap

* fixed typo on norman layer of cheers keymap for let's split

* fixed right handed mappings for home row

* cheers keymap for let's split redefinition

* updated Cheers keymap for let's split

* cheers keymap for let's split updated with some terminal macros

* renamed cheers let's split keymap to a more appropriate normacos

* updated normacos keymap doc / removed non functional keys

* reset let's split rules to default values

* added more spotlight search macros

* normalized keymap comments

* Moved numpad on lower layer
2018-04-08 11:14:41 -07:00
MechMerlin
1f77868427 More Configurator Warning Fixes (#2716)
* mf68_ble did not have the correct .c and .h files

* Fix JC65 KEYMAP to LAYOUT

* Change KEYMAP to LAYOUT for s60_x

* Convert KEYMAP to LAYOUT for lets_split boards

* Convert KEYMAP to LAYOUT

* more fixes to keymap for iris

* convert KEYMAP to LAYOUT for levinson keyboard

* change losinggeneration's KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT for nyquist

* convert KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT for viterbi

* convert KEYMAP to LAYOUT

* convert KEYMAP and its subsidiries to the LAYOUT standard

* convert KEYMAP and its subsidiries to the new LAYOUT standard
2018-04-07 23:32:14 -07:00
skullydazed
958521c359 Clean up some long-standing errors when populating the API (#2715) 2018-04-07 22:49:16 -07:00
skullydazed
3b525dcf9c Remove obsolete info.json entries (#2712) 2018-04-07 17:37:31 -07:00
skullydazed
f4a9e98383 Pull information from config.h and rules.mk (#2711)
* Pull information from config.h and rules.mk

* Readd the kbd75 maintainer
2018-04-07 16:13:48 -07:00
Seebs
c0baf2a964 Improve state/chord handling and clean up namespace
Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.

Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)

A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.

Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.

The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.

There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.
2018-04-07 17:12:44 -04:00
MechMerlin
5f4c2dfd84 Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)
* change diverge 3 KC_KEYMAP to LAYOUT

* Change KEYMAP to LAYOUT for handwired arrow pad

* change M10A to LAYOUT for m10-a

* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68

* change KC_KEYMAP to LAYOUT for nano

* Refactor to LAYOUT

* refactor to LAYOUT-ansi and LAYOUT_iso for s65

* LAYOUT conversions for lfkkeyboards

* missed a few renames

* mini1800 for lfkeyobards support of LAYOUT
2018-04-07 15:14:53 -04:00
Yan-Fa Li
b7dc17ef33 Small fixes to TKC1800
- adjust F-row to use 0.25 spacing
 - split left shift
 - add key_count
2018-04-07 14:36:35 -04:00
MechMerlin
a859a2ee96 Fix KC60 info.json file (#2707)
* change KEYMAP to LAYOUT in all the KC60 files

* Redo the info.json file
2018-04-07 13:04:36 -04:00
Paul Ewing
0f0c2da983 Add the Speedo keyboard 2018-04-07 12:56:21 -04:00
Yan-Fa Li
d78e630641 Clueboard 60 info.json
- adds
   - LAYOUT_60_ansi
   - LAYOUT_60_iso
   - KEYMAP_AEK
   - KEYMAP
   - LAYOUT_60_ansi_split_bs_rshift
2018-04-07 12:29:36 -04:00
mdnt
8478ef648f Add TKC1800 info.json
Created an info.json for the tkc1800.
2018-04-07 11:06:18 -04:00
Yan-Fa Li
4cb7907547 Add 2 missing F-Row keys 2018-04-06 12:22:03 -04:00
Yan-Fa Li
25b1d02157 Adds Phantom TKL support (#2696)
* Add an info.json to phantom keyboard

* Add layouts

 - KEYMAP_WINKEYLESS
 - KEYMAP_7BIT
 - KEYMAP_ISO
 - KEYMAP_ISO_WINKEYLESS

* Add key_counts
2018-04-06 03:42:44 -04:00
Daniel H Klein
4feaf1fd76 Add Nyquist keymap (#2692)
* nyquist

* danielhklein nyquist setup

* shift left controls

* remove readme

* cleanup before pr

* ready for pr
2018-04-05 23:44:28 -07:00
Maarten Dekkers
d777a05864 Add support for rev3 of the Atom47 (#2672)
* Added support for rev3 of the Atom47

* Updated Atom47 readme's

* Fix redefine error on rev2 and add maartenwut's keymap

* Fix redefine error on LEdiodes keymap
2018-04-05 19:16:35 -04:00
mechmerlin
7bbc9ccc31 change KEYMAP to LAYOUT for all new keyboards made using this script 2018-04-05 19:15:50 -04:00
Kaleb Elwert
0d0664a214 Various tweaks for some Input:Club build processes 2018-04-05 16:59:27 -04:00
adiabatic
011039afca Zweihander: swap space and enter keys (#2665)
* zweihander-osx: Remove app keys, etc.

- add right command keys
- add F16 on ;' for Siri
- remove command-Q (too easy to hit)

* Rename zweihander-osx to zweihander-macos

zweihander-macos: / / ^ → / / ⌥; README revamp

zweihander: rename, ⌃ → ⌥, README revamp

* Zweihander: swap space, enter keys

Left thumb needs a break.
2018-04-04 09:18:15 -07:00
Nicholas
6cc9d59ee8 Enables unicode for Mitosis (#2668)
* fixed comment typo

* Fixes invalid capitalization

Uppercase yes is invalid, so make treats it as no, which is
confusing when it seems like it should have found the method
definition for unicode.

* Own keymap, comma in mitosis

Own keymap is qwerty, workman, numbers, punctuation, function/mouse
layers, gaming, unicode, numberpad.
2018-04-04 09:17:38 -07:00
Florian
f281f7dc3a i got a new toy (#2673)
Personal keymap for Waples
2018-04-04 09:16:49 -07:00
markhuguet
ba2cab1a89 This adds a keymap to the MF68 labeled factory. It is an attempt to mimic the layout on the factory keycaps of the non-backlit board. (#2674)
There are some small differences:

1) FN+WASD are an arrow cluster
2) FN+Z (Start media player) and FN+] (Start Calculator) are not mapped
3) FN+GHJKL are Backlight controls
4) An FN2 layer exists for future growth
5) The CAPS key is maped as FN2, for CAPS Lock use FN+CAPS
2018-04-04 09:15:43 -07:00
Kaleb Elwert
738588618b Update input:club boards to use the proper vendor and device 2018-04-04 01:31:45 -04:00
QMK Bot
67268db576 convert to unix line-endings [skip ci] 2018-04-04 04:21:53 +00:00
mechmerlin
c25f0e6983 Fix readme to explicitly call out that there are two different versions of this board and how to compile them 2018-04-04 00:17:37 -04:00
Kaleb Elwert
f6b3c67678 Update whitefox to use the K-Type teensy workaround 2018-04-03 23:06:14 -04:00
MechMerlin
67053712f8 Refactor/eagle viper with new layouts for QMK Configurator (#2659)
* rename KEYMAP to LAYOUT_ALL

* Standard Layout Eagle Refactor

New layout LAYOUT_EAGLE
Got standard layout backspace working

* Remove split right shift support for standard layout eagle

* add back the KC_NO for split right shift

* Remove KC_NO from bottom row to support standard 60 layout

* Fix formatting issues with mechmerlin keymap

* remove extra KC_NO from split right shift in LAYOUT_EAGLE

* Preliminary checkin for new layout LAYOUT_VIPER

* Remove some of the KC_NO from the layout

* Fix formatting

* missed a KC_NO for the LAYOUT_EAGLE

* remove KC_NO from enter key of LAYOUT_VIPER

* some more formatting changes

* Default 60 with split left right shift and backspace

* add info.json layouts to match the new LAYOUTs

* change formatting of LAYOUT names

* propogate renames to info.json
2018-04-02 16:23:21 -04:00
skullydazed
0ca6b53f89 Clueboard Double 1800 support (#2655) 2018-04-01 12:12:45 -07:00
Birkir Rafn Guðjónsson
6f3cbdb5f7 Added birkir's keymap (#2653) 2018-04-01 07:29:19 -07:00
Drashna Jaelre
162a67cbc5 Add userspace config.h handling to build script (#2640)
* Add userspace 'config.h' file

* Add more robust docs

* Remove config.h code from drashna userspace

* Spelling error

* Include links to Config Options page

* Remove config.h documentation from userspace doc, as it's no longer needed
2018-04-01 00:02:40 -04:00
Mike Kozlowski
cc323df9ba Fix broken Markdown (#2652)
Fix links in Keyboard Guidelines page
2018-03-31 20:54:01 -07:00
Drashna Jaelre
deb5a4b6a9 Convert all Preonic keymaps to layout format (#2644)
* Convert all Preonic keymaps to layout format

* Make sure preonic layouts are using QMK_KEYBOARD_H
2018-03-31 22:39:00 -04:00
Drashna Jaelre
61a2169ff9 Update to Drashna Keymaps and Userspace (#2650)
* Change global config.h settings

* Make Shift LED brighter

* Compatibility Tweaks

* Update ASCII art and layer comments

* Add comments about MOD layer

* Change ASCII art for reset, since it was out of date

* Use Overwatch theme for Workman layer

* Fix RGB define comments

* Make sure RGB set list matches

* Stop all notes for custom Faux Click

* Switch to OSM for everything, and remove RGB Sleep

* Never use KEYMAP now

* Only enable RGB Sleep on Non-Ergodox boards

* Cleanup do to new rgblight_list.h file

* Add redirect message for RGB codes

* Update userspace documentation

* Cleanup of Userspace

Add unicode support, and cleaned up comments for ifdef statements

* Remove unneeded slashes

* Unicode handling

* Force NKRO
2018-03-31 22:38:06 -04:00
mechmerlin
adae37f19f Add XD60 support to QMK Configurator
Add info.json

Change KEYMAP to LAYOUT_ALL to better reflect that this is a
LAYOUT that fits ALL the possible positions for switches.

We will need to make better LAYOUTS for the future.
2018-03-31 22:37:45 -04:00
MechMerlin
015aed50a3 AMJ96 Support (#2651)
* Initial commit: Get things compiling

* port the custom matrix code

* Update readme

* make second layer fully transparent

* populate config.h identifiers with more correct information

* Add in switch backlight support

* Enable backlight LEDs, and change pin for RGB

* port TMK version over

* remove all that TMK stuff, it didn't work lol

* Updated readme

* Fix keymap

- Change KEYMAP to LAYOUT
- Adjust formatting of table

* Edit readme to reflect NOTES

* add info.json for QMK configurator support

* Replaced placeholder with MechMerlin
2018-03-31 01:57:49 -04:00
MechMerlin
c6b5ce61e8 Fix Octagon info.json issues (#2649)
Change KEYMAP to LAYOUT while I'm at it.
V1 and V2 now have their own info.jsons
2018-03-30 19:20:26 -07:00
Ryan McLean
a74f866941 Just a multilayered Layout using tapdance (#2645)
* Ported JJ40 Layout to Contra

* Update readme.md
2018-03-30 13:07:36 -07:00
U-LANDSRAAD\drashna
c31f7ff91b Hopefully fix Travis Auto-Incrementation
This reverts the changes in #2491, so that Travis will hopefully return to automatic incrementing.
But this includes the layout and userspace excepts, as well.
2018-03-29 18:18:50 -04:00
U-LANDSRAAD\drashna
c2bec5b3f0 Properly always copy firmware
This finishes fixing #2314, which mostly copies the firmware when compiling.
However, it misses `:teensy`, `:avrdude` and most importantly, `:production`
2018-03-29 15:38:42 -04:00
Chris Peters
fb34fdbbc9 Added cpeters1982 keymap folder in lets_split (#2583)
* Added cpeters1982 keymap folder in lets_split

* Deleted tap dance. need to research error

* Changed keymap to better facilitate SpaceFn

* Trying to get backlighting to work

* Added RGB backlight support

* cleared some cache files per Drashna's instructions
2018-03-29 10:44:26 -07:00
Jonathan A. Kollasch
5641b1da20 layouts/default: fill in 60_ansi keymaps 2018-03-29 00:52:46 -04:00
nachie
931a52d1ae Support for the Paladin64 PCB (#2639)
* Support for the Paladin64 PCB

* Paladin64: Added readme. Added the bootloader option to rules.mk

* Fixed the formatting

* fixed the flash command
2018-03-28 23:20:15 -04:00
U-LANDSRAAD\drashna
331288233d Add rgblist to docs 2018-03-28 16:55:58 -04:00
U-LANDSRAAD\drashna
c1b46206a7 Fix commands and update my userspace (for testing) 2018-03-28 16:55:58 -04:00
U-LANDSRAAD\drashna
9cfeb4e6cf add RGB commands as global functions 2018-03-28 16:55:58 -04:00
U-LANDSRAAD\drashna
bdb718af0d Fix RGB Sleep code 2018-03-28 15:37:00 -04:00
Jacob Jerrell
c39780b8e1 Add Support for Software Workman (#2632)
This adds the keymap translations and sendstring definitions to support software workman.
2018-03-28 12:07:59 -07:00
Harry Mills
b5e899ede7 Adding Haegin's keyboard layout for the ergodox and minidox (#2637)
* Add Haegin's keymap

* Potential improvements to the keyboard

* Add haegin minidox layout

* Add Haegin's keyboard to ergodox layouts

* Update Haegin's minidox keymap
2018-03-28 12:03:32 -07:00
Jason Janse van Rensburg
01c72e8dce changed super key to left super key (#2631) 2018-03-27 13:58:09 -07:00
Michael F. Lamb
b61974b301 mitosis:datagrok: minor layout improvements (#2366)
* mitosis/datagrok: make qwerty the default layout

* mitosis/datagrok: update readme to match qwerty default

* mitosis:datagrok: remove redundant name for transparent

meh, decided i don't need an extra key to represent "key that is
transparent because it's a modifier on a layer below." it's a maintenance
burden when moving other keys around

* mitosis:datagrok: add num lock on Blue + QWERTY T

* mitosis:datagrok: tap lshift = tab

we use tab completion a lot so let's get it onto an unmodified key somehow

* mitosis:datagrok: update readme

* mitosis:datagrok: improve notes in README

* mitosis:datagrok: note numlock in README
2018-03-27 09:18:28 -07:00
Benjamin Daschel
9f5a4af09c XD60 ANSI (GH60) layout (#2624)
* configure layer 0 layout for xd60 as ANSI 60%

* update keymap with function key immediately right of spacebar;
shuffle mapping in function layer to my liking

* update readme
2018-03-27 09:04:09 -07:00
Martin Lechner
1305d8de80 [TADA68] Added mac layout with german umlaute on ansi. (#2615) 2018-03-27 09:01:32 -07:00
bjacques
55d0b1f048 Create new 'tada68/iso-uk' layout tailored for boards with the big fat iso enter key (#2612) 2018-03-27 09:00:52 -07:00
mechmerlin
d3a0c7e3a6 qmk configurator support for e6v2. Let it be known that this is one of the keymaps I've seen done right 2018-03-27 11:47:32 -04:00
mechmerlin
b773d94477 Add qmk configurator support for KBD75
Also changed KEYMAP to KEYMAP_ALL to be more explicit that it's
a layout supporting ALL possible layouts.
2018-03-27 11:39:03 -04:00
dankm
19a1fbaca2 Better non-Linux support (#2524)
* grep -> $(GREP)

Some UNIXy systems (FreeBSD for example) don't use GNU grep by default.
Allow the user to specify which grep implementation to use so that
GNU grep can be specified.

* Allow using versioned avr-gcc command

Don't hardcode "avr-gcc", and allow strings such as "avr-gcc8", or
"avr-gcc-7.3.0" to match checks for "avr-gcc".
2018-03-26 16:08:08 -04:00
Jack Humbert
ae7284edb8 rename api docs to internals 2018-03-26 11:43:37 -07:00
Jason Stillwell
66162b2b68 add grave to auto-shift. 2018-03-26 13:42:08 -04:00
mtei
2038a515d9 change rgblight_increase_val() and eeconfig_update_rgblight_default(), use RGBLIGHT_LIMIT_VAL insted of 255. 2018-03-26 13:41:53 -04:00
Otto Rask
b922a550dc Add pearl README, add rask's Pearl layout 2018-03-26 13:34:53 -04:00
Drashna Jaelre
ee1bb85542 Expand Newb Guide flashing document (#2588)
* Add header info

* Add DFU section

* Add Caterina section

* Add Halfkay section

* Fix Typos

* More typos
2018-03-26 13:34:18 -04:00
Drashna Jaelre
07b90db897 Fixes and updates to docs (#2611)
* Fix advanced keycode headers

* Add caveat for OSM over Remote Desktop

* Hopefully add better anchors to docs

* Add Action code list reference

* Formatting of RGB Underglow doc

* Add brew update issue on macOS

* Revert formatting

* Revert RGB doc formatting

* Make Config Options doc's sections linkable
2018-03-25 16:44:17 -07:00
Drashna Jaelre
0c665696d7 Update to drashna files (#2587)
* Add Colemak Mod-DH vars

* Add Norman Layot vars

* Set Shift Indicator to include CAPS Lock as well

* Change MEH to GUI

* Add Enter to Macro layer

* Switch raise and lower layers to make more sense (to me)

* Replace unused quote on Ergodox

* Add One Shot defines

* Dim indicator LEDs

* Add short codes for KC_SECRET

* Fix typos

* Update OLKB code in userspace

* Add global userspace config.h

* add compile fix

* Automatically include  from userspace

* update readme

* Re-add QMK Scan loop

* Add EEPROM reset code to all keymaps

* Shorten fauxclick sound

* Use layouts instead of keymap, when possible

* Add OSM detection to ergodox

* Convert Viterbi to LAYOUT macro

* Clean up game macros

* Because I accidently removed the C6 AUDIO define from my viterbi... Whoops

* Minor formatting

* Fix Woodpad because it's still there

* Move Ergodox keymap into layouts folder

* Add build date to version macro

* Remove PREVENT_STUCK_MODIFIERS from config
2018-03-25 13:01:15 -07:00
Joshua Coffey
a09a042b8f New keymap and more songs (#2609)
* Added some new songs and my own keymap

* Made Dodger keymap safe to use with backlight disabled

* edited layer switching and added more songs

* changed keymap to lowercase
2018-03-25 12:58:40 -07:00
RobertDhaene
3d587b1d2f Merge in some custom keymaps from forked repository (#2605)
* Inital layout

* Fix the backspace

* add a number pad

* move the backlight to the adjust layer; move ctrl and delete.

* Update from main repo

* Add initial files for custom keymap

* Light keymap mod

* Change the submodules to match the upstream fork's master branch
2018-03-25 12:56:36 -07:00
skullY
c4f9b8f297 make new_project.sh work correctly on osx too 2018-03-25 13:20:30 -04:00
U-LANDSRAAD\drashna
e72cad44fa Add Layouts to exclusion 2018-03-25 13:19:14 -04:00
U-LANDSRAAD\drashna
f67950df27 Ignore users folder for Travis tagging 2018-03-25 13:19:14 -04:00
U-LANDSRAAD\drashna
b23d2a68dc add syscalls.c if autoshift is enabled, to fix compile issue on ChibiOS 2018-03-25 13:18:28 -04:00
U-LANDSRAAD\drashna
34580baccf Fix #1566 - NKRO reseting issue 2018-03-25 13:17:52 -04:00
MechMerlin
d9c6e7487b Refactor/v60 type r keymap/layout (#2593)
* Add a proper ANSI layout

Changed v60_type_r.h to have a proper ANSI layout
Modify keymaps to reflect above changes
Fix comments

* Add new layout to info.json
2018-03-25 00:59:36 -04:00
MechMerlin
fa0d97a37f info.json configurator support for popular 65% keyboards (#2589)
* Support for tada68 ansi layout.

Avoiding the iso layout as it doesn't seem correct

* whitefox support for configurator

* configurator support for jc65 PCB featuring both the qmk and ps2avrgb versions
2018-03-25 00:59:17 -04:00
Wilba6582
59a784500b Initial support for RAMA M6-A (#2600)
* Initial commit of RAMA M6-A firmware.

* Added LED support

* Added Knops support

* Fixed compile error for knops keymap.

* updated readme.md

* updated readme.md

* updated readme.md
2018-03-25 00:58:55 -04:00
WarmCat
00dfa73e4c Added basic support for JJ50 (preonic-like based on atmega32A) (#2546)
* Added support for JJ50 from KPRepublic, no rgb or backlight control yet. Added as a layout of ymd96 at the moment (same microprocessor). Basic keymap with three layers to get started.

* Added support for JJ50
2018-03-24 13:03:24 -04:00
myrtle
4adc333455 Fix mechmini2 ortho keymapping layout
A misconfiguration in the ortho layout, K306 key was registered as k305
2018-03-24 12:52:42 -04:00
Danny
4e92dceed8 Add Fourier Keyboard (#2596)
* Initial commit of Fourier keyboard

* Revise keymap, add key to bottom row

* Fix readme
2018-03-24 12:50:44 -04:00
Danny Nguyen
f77ecb8960 Add Laplace keyboard 2018-03-24 12:50:16 -04:00
U-LANDSRAAD\drashna
d965d72d4a Fix custom functions documation for layer_state_set* 2018-03-24 12:49:56 -04:00
skullY
70cf46d4f1 fix the moxygen invocation 2018-03-23 22:42:08 -07:00
Daniel Hoek
3ee59a79aa Add HSV value specification (#2481)
* Update feature_rgblight.md

I got caught out with this as most color pickers use a percentage NOT 0-255 for this number

* Amended description

Woops! Was focused on s/v not being a percentage i got h wrong.
2018-03-23 16:10:32 -07:00
Takeshi ISHII
824d584d8c New keymap for The Helix keyboard("five_rows") (#2592)
* duplicate keyboards/helix/rev2/keymaps/default to keyboards/helix/rev2/keymaps/five_rows

* OLED Layer display 'Qwerty','Colemak','Dvorak'

* set Qwerty, Lower, Raise map

* set Colemak map

* set Dvorak map

* OLED Layer display 'Raise','Lower' change to 'Extra char','Function'

* fix ExtraChar Layer Shift-key disable

* Raise,Lower,Adjust layer modify

some key change KC_TRNS to KC_NO
add KANA, EISU key

* refine keymaps/five_rows/{config.h,rules.mk} for easy and safe customize

* modify Adjust layer: all function into left hand, remove F1..F12,DEL

* Add Helix five_rows keymap README.md and README_jp.md

* Raise Layer modify: enable Raise(Extr)+Lower(Func)==Adjust

* fix image file url in README.md,README_jp.md

* change Layer display on OLED

* change OLED display base name position
2018-03-23 16:08:37 -07:00
Yida Xu
3a49ad06cd New keymaps for bananasplit (#2586)
* New bananasplit keymap with toggable capslock led.

* Update comments.

* Update readme.md

* Updated keymap name

* update some keys.

* new layout for bananasplit

* update comment

* Update readme.md
2018-03-23 16:07:10 -07:00
Takeshi ISHII
f56ded3214 add README.md into keyboards/helix/rev2/keymaps/led_test/ (#2582) 2018-03-23 16:04:49 -07:00
john McCormick
6b060bb9ad Add atlacat keymap (#2581) 2018-03-23 16:04:19 -07:00
Andrew Macpherson
d0054c41e2 Fix typo in autoshift docs: statn (#2579) 2018-03-23 16:03:19 -07:00
XP
8575249411 Add a basic keymap for Contra. (#2564) 2018-03-23 16:02:44 -07:00
24-bit-8
8621fd8bbd ekis_isa keymap for HHKB'ish layout (#2562) 2018-03-23 16:01:57 -07:00
James Kay
4cf4fe80ec Just personal layout tweaks :) (#2557)
* More ergonomic mousekeys

* integrate some recent hardware changes by changing the Plover keymap

* use TX Bolt support instead of Plover toggles

* switching to steno is no longer as intrusive, so this can move back to BASE
2018-03-23 16:00:36 -07:00
J. Eric Mason
ec5cc02bf0 Preonic Ergodox-Like Mac keymap: Bucktooth (#2553)
* Preonic Ergodox-Like Mac keymap: Bucktooth

This is a layout unlike most Preonics, it is taken partially from
Ergodox and classic C64 keyboards with a ton of Mac-specific features.

* Fix Mouse Left keycode
2018-03-23 15:59:56 -07:00
Ivan Smirnov
7a86a67d99 Fix broken markdown headers. (#2548) 2018-03-23 15:59:15 -07:00
akrob
6706e1af6c Add new keymap for iris transmogrified (#2361)
* Create config.h

* Create rules.mk

* Create keymap.c
2018-03-23 15:57:22 -07:00
MechMerlin
426c71de74 Add new bfake "FaceW" keymap (#2360)
* Add mechmerlin keymap and readme for facew board

* Fix keymap
- Backspace as on the wrong key
- HHKB backspace changed to backslash

* Update keymap.c

Change TO to TG for toggle.
2018-03-23 15:56:36 -07:00
David Collom
b3e7149a65 yet another keymap (#2356)
* added keymap

* added readme
2018-03-23 15:55:46 -07:00
That-Canadian
c3c4164faf That-Canadian Preonic layout (#2462)
* Line ending stuff again

* Added my own person keymap to preonic folder

* Updated my preonic keymap

* Updated my preonic keymap
2018-03-23 15:54:02 -07:00
Florian
c808680436 initial branch (#2379)
* initial branch

* lazy-push

* Fix schema

Updated README, readded DVORAK to keymap.
Updated dir name to lowercase.

* removed executable bit

* testing switched L_GUI position
2018-03-23 15:51:32 -07:00
skullydazed
7c9d5ace14 Generate API docs from source code comments (#2491)
* Generate api docs from source code

* Add a bunch of doxygen comments

* more doxygen comments

* Add the in-progress api docs

* script to generate docs from travis

* Add doc generation to the travis job

* make travis_docs.sh commit the work it does

* make sure the docs script exits cleanly
2018-03-22 02:50:38 -04:00
Drashna Jaelre
f0932a8716 Update info.json for Ergodox EZ (#2577) 2018-03-21 03:09:51 -04:00
Drashna Jaelre
f7505ef67c Update info.json for orthodox (#2576) 2018-03-21 03:09:28 -04:00
MechMerlin
971b837009 Edit info.json (#2575)
GH60 had the ansi layout taken care of.
This commit adds hhkb, iso, and the "basic" KEYMAP layout.
2018-03-21 03:09:12 -04:00
MechMerlin
e021f44378 Update info.json (#2574)
Change name from LAYOUT to KEYMAP.
2018-03-21 03:08:54 -04:00
MechMerlin
63b1946bfe Configurator support for minivan (tv44) (#2573)
Support all 4 layouts supported by the tv44 pcb.
2018-03-20 23:01:03 -04:00
Drashna Jaelre
780ff68674 Create info.json for Ergodox EZ (#2572)
* Create info.json for Ergodox EZ

* Add Orthodox info.json too
2018-03-20 23:00:47 -04:00
MechMerlin
004df55d7f Add configurator support (info.json) for Input Club K-Type (#2571)
* Add configurator support for Input Club K-Type

* update info.json to remove bootloader and add mcu
2018-03-20 23:00:17 -04:00
snyman
7a5ce36f23 Add macro for momentarily switching to a layer while some mods are active (#2460)
* Macro for a momentary layer switch with mods

Passes through to the existing ACTION_LAYER_MODS macro, albeit with more
limited options due to lack of space in the quantum_keycodes enum.

* Add documentation for LM layer-mod macro

* Clean up Tap Toggle documentation
2018-03-20 22:59:54 -04:00
U-LANDSRAAD\drashna
4ec03111cc Add Pretty Keymaps to Ergodox EZ 2018-03-20 20:23:08 -04:00
MechMerlin
1fbddc6613 Configurator Support(info.json) for 1up Keyboards Sweet16 (#2570)
* Configurator Support

- Add info.json to support existing layouts
- Add comment in sweet16.h to remind people to change info.json if
  the layout changes.

* Fix dlaroe's keymap
2018-03-20 20:22:42 -04:00
MechMerlin
2d8fda614e Configurator/dz60 support for info.json (#2568)
* Add info.json file for qmk_configurator

Unfortunately none of these keymaps look like a board I've seen in
the wild. Some further tweaks will have to be done to the keymaps
directly.

* add comment indicating need to edit info.json when keymap changes
2018-03-20 11:50:03 -04:00
Merlin04
6d66fe0c0c Added bootloader options
I think I got all of them, so I removed the "FIXME".
2018-03-20 11:47:22 -04:00
mechmerlin
6268656e01 add info.json to support both layouts on the contra 2018-03-20 00:56:05 -04:00
Drashna Jaelre
ff728a8a01 [Proposal?] Allow RGB Underglow to turn off when host is idle/asleep (#2104)
* Add RGB Underglow Sleeping

* Add RGBLIGHT_SLEEP to toggle/control RGB light behavior

* Update rgb docs

* Update for RGB disable command
2018-03-19 23:59:58 -04:00
mechmerlin
37cc088486 Add info.json file to work with qmk_configurator 2018-03-19 23:40:12 -04:00
MechMerlin
500b060e3d Fix info.json issues to display properly in config.qmk.fm (#2552)
* Fix info.json issues to display properly in config.qmk.fm

* rename LAYOUT to KEYMAP to match .h file
2018-03-19 22:43:06 -04:00
dlaroe
4ca65bb6c6 retry of PR #2540 (#2554)
* reforked, untarred keymaps, added CRS and renamed my keymap folders

* Update readme.md

corrected a typo
2018-03-18 00:21:01 -04:00
Shayne Holmes
b6db61b922 Fix logic in macos install
Also fix mixed spaces/tabs
2018-03-16 20:08:21 -07:00
Sebastian
ce3adcd6e1 Added a clean target to remove build artifacts
This commit adds a new clean target to the makefile which deletes
the .build directory which removes all build artifacts.
2018-03-16 16:44:22 -04:00
Alexander Fougner
3acaad6600 Initial support for The Unloved Bastard 2018-03-16 16:41:32 -04:00
Jason Stillwell
00b4dce605 Rule to enable Modifiers with Auto-Shift (#2542)
* Re-enable modifiers with auto-shift

* Auto-shift modifiers rule

* missed a line

* Documentation

* fixing whitespace
2018-03-16 16:41:01 -04:00
Kenny Hung
bb5c98699f Duplicate KC space to UK (#2541)
* Fix tilde in xd75 skewwhiffy

* Small tidy up

* Tidy up Colemak row

* Tidy up navigation layer

* Symbols layer redefined

* Fix UK Quote issue

* Use UK_QUOT rather than KC_QUOT
2018-03-16 16:39:51 -04:00
U-LANDSRAAD\drashna
682c8a260a Fix audio issues with Split keyboards that missed previously 2018-03-16 16:38:05 -04:00
fauxpark
a2e12faa19 Add CMD and WIN aliases for KC_GUI, GUI(kc), GUI_T(kc), etc. 2018-03-16 16:37:44 -04:00
Pittyolo
729e99961c Updated keymap for my Nyquist layout 2018-03-16 16:37:02 -04:00
adiron
04d72590af New keymap for XD75re ("adi") (#2530)
* My XD75 keymap

* Proper readme for `adi` keymap for xd75re
2018-03-16 16:36:41 -04:00
Matthew Yee
4dc3a01fcb Added my keymap (#2529)
* Added my keymap

* maybe that wasn't quite right.

* Reduced the tap time to register layer

* changed the tapping term that fits my typing speed a little better

* Added retro tapping and reduced tapping term duration
2018-03-16 16:36:17 -04:00
Brian Choromanski
a3047f1ab3 Added choromanski keymap (#2528)
* Added ergodox layout

* Added preonic layout

* Added readme for exgodox layout

* fixed errors with formatting readme

* Added edited preonic keymap & readme
2018-03-16 16:35:44 -04:00
Joe Wasson
5d771039ad Fix swap-hands tapping.
This is an inelegant hack for #2522 but makes things work. Basically we give `action.c` a chance to handle the hold event early so that we can swap the keyboard for later keys. Later, to allow the hold to happen again quickly we nuke the key record so that tapping is reset. I tried to find a cleaner way, honestly.
2018-03-16 16:33:43 -04:00
Joe Wasson
23ac2a02ef Add keycodes for swap-hands feature. 2018-03-16 16:33:43 -04:00
Joe Wasson
7230923b05 Rename ONEHAND_ENABLE to SWAP_HANDS_ENABLE for consistency 2018-03-16 16:33:43 -04:00
uplus
687c7070a1 fix generate Keyboard.h 2018-03-16 16:32:46 -04:00
Twentylives
598ab478be new handwired keyboard - Dactyl Manuform (#2516)
* adding new handwired keyboard: dactyl-manuform

* adding qwerty layout

* updating readme file.
2018-03-16 16:32:18 -04:00
James OFarrell
241421efd4 Added support for ca66 2018-03-16 16:30:43 -04:00
Takeshi ISHII
3d1801e63a Helix keyboard led test as a keymap (#2513)
* duplicate keyboards/helix/rev2/keymaps/default to keyboards/helix/rev2/keymaps/led_test

* OLED & RGB LED on

* duplicate quantum/rgblight.[ch] to keyboards/helix/rev2/keymaps/led_test

* rgblight.c modify for RGB test
2018-03-16 16:28:07 -04:00
Otto Rask
ea070950e7 Add underglow animation support to rask's UK78 (#2512)
* Add rask's Satan layout

* Add rask's Satan layout

* Add rask's BananaSplit60 layout

* Add rask's BS60 readme

* Fix rask's BS60 readme image

* Fix rask's BS60 readme image again

* Add rask's UK78 layout

* Change RGui to be LGui to fix locale switching

On Ubuntu the keyboard seemingly lost RGui when toggling
between typing languages. With LGui toggling works normally.

* Add rask's ErgoDox Infinity layout

* Modify ErgoDox layout and add readme for it

* Add rask's UK78 layout readme

* Add undnerglow animation to rask's UK78 firmware
2018-03-16 16:27:03 -04:00
Drashna Jaelre
54f1cdfb1e Add teensy revision folder for Orthodox Rev3 (#2510)
* Add Rev3 Teensy for Orthodox

* MOve bootloader defines into revision folders

* Finishing touches
2018-03-16 16:26:21 -04:00
Daniel Rodríguez Rivero
a730cf6718 Create sendstring_spanish.h
This makes possible to use SEND_STRING with a spanish keyboard for almost all symbols except the ones that require ALT, which are documented on the code comments.
I am not adding any documentation because the functionality is not complete until a way to specify alted symbols is added.
2018-03-16 16:25:24 -04:00
Louis Orleans
f139c3db8d layout(preonic): update to dudeofawesome's layout (#2507)
* 🎉 duplicate default Preonic keymap

*  add Workman layout

* 🚚 swap backspace and delete

*  enable hold enter for shift

* 🚚 swap media play and next

* 💄 use Planck startup sound

* 💄 add Workman layer sound

*  add numpad layer

* 💄 add new workman sound

* 📝 add README

* 🎨 fix layout formatting

* 📝 add image of numpad layer

* 📦 changing chibios submodule version

to match upstream/master's version

*  add caps lock key on adjust layer

*  reworking numpad layer to match a real numpad

*  add double tap to activate numpad

* 📝 fix layout comments

* 📝 update numpad layer render

*  adding operator keys to left hand on numpad

* 🎨 shorten numpad keycodes

* 🎨 remove redundant breaks

* 📝 update numpad layer render

* 🎨 fix indentation

* 🔧 add rules file

* 🔊 play sound when switching to numpad layer

* 🔨 use userspace sounds
2018-03-16 16:22:33 -04:00
Louis Orleans
48321c3eee layout(infinity ergodox): update dudeofawesome's layout (#2506)
* 🎉 Building simple flasher

* 🎉 Flashing works

* 🎨 Cleaning up

* 🐛 Being more specific with board identity

* 🐛 Flashing correct keymap

* 🎉 Adding keymap

*  Updating keymap

* 🚨 RGB

*  Revert "🚨 RGB"

This reverts commit 9ceabfb267.

*  Improvements to flasher

*  Layout tweaks

* 💄 Messing around with LCD

* 💄 Enabling LCD backlight matching

* 🔧 Updating layout

* 🐛 Fixing console logging

* 🎨 Cleaning up indentation

* 🔧 Adding editorconfig

*  Adding game layer

* 💄 Changing numpad layout

* 🔥 redoing entire layout

It's now more similar to the Planck default layout

*  add workman and dvorak layouts

* 🐛 fix numpad

* 🐛 fix layer orders

* 🐛 fix layer toggling

* 🐛 fix tri-layer switching

* 🐛 fix LCD colors for adjustment layers

* 🔥 remove old flasher project

* 🔥 remove simple_visualizer

* 💄 update LCD colors

* 📝 fix layout comments

* 💄  swapping 2u buttons

* 🔥🔧 removing editorconfig

* 🚨 using 2 spaces

* 📝 add README

*  Revert "💄 Enabling LCD backlight matching"

This reverts commit 51577903df.

*  Revert "💄 Messing around with LCD"

This reverts commit fdd9acdae5.

* 🐛 fix thumb inconsistency in QWERTY

* 🐛 fix media keys

*  add F# shortcuts to vertical 1.5u buttons

*  hold enter for RShift

*  hold for numpad

* 🎨 remove unnecessary breaks

* 🎨 reoganizing layers

*  add Colmak layer

* 🚧🔧 add basic config

*  use more standard numpad layout

* 💄 change layer orders

*  add caps lock on adjust layer

* 🔥 disable space cadet

* 📝 update README

* 🔨 use userspace config

* 🎨 clean up a bit

* 🐛 undefine tapping toggle from base config

* 🔨 rename LED functions
2018-03-16 16:21:22 -04:00
lucwastiaux
e424944a57 update to Ergodox / Atreus Dvorak 42 key layouts (#2504)
* add SCREEN_NAV layer for copy/pasting within screen

* working readreg/paste macros

* working read reg / paste macros

* write log and tran patterns, and expand

* add ls -la shortcut, add tab on combined layer

* put delete word on the right pinky key on shell_nav layer

* add TAB on the right side, add reset key

* added Cloud9 macros

* add cloud9 shortcuts to atreus layout

* added BROWSER_CONTROL layer

* finalized browser control layer

* adding comment

* add browser control layer to atreus

* add flashing command line

* remove the tab on combined layer
2018-03-16 16:21:00 -04:00
Nicola Gargagli
4658786436 Add italian keymap 2018-03-16 16:20:40 -04:00
Brian Choromanski
6c74d734c2 Fixed various keymaps and the allocation of "key_combos" (#2526)
* Fixed plank keymaps so that they will compile for planck light

* tv44:budi now compiles

* s60_x:amnesia0287 now compiles

* Fixed allocation of key_combos so that narze keymap for planck can compile correctly

* Disabled rgb on ergodone and infinity

* Enabled tap dance so it compiles

* Added return statement so it compiles

* If compiling on light disable extra functionality

* Properly redefined variable so it compiles
2018-03-16 16:20:09 -04:00
U-LANDSRAAD\drashna
ad1a868701 Move Narze keymap into Ergodox Infinity folder 2018-03-14 22:01:52 -04:00
U-LANDSRAAD\drashna
9db908f7d1 Fix Preonic layout 2018-03-14 21:54:33 -04:00
ajp10304
added1f062 Planck ajp10304 (#2519)
* Planck ajp10304 layout clean up

* Planck ajp10304 layout add Mac layer extensions

* JJ40 ajp10304 layout add Mac layer extensions
2018-03-13 02:22:35 -04:00
uplus
e8e999dcc0 Fix preonic/rev2 bootloader config 2018-03-13 02:22:10 -04:00
Brian Choromanski
4464d90f4d Fixed plank keymaps so that they will compile for planck light 2018-03-13 02:21:18 -04:00
Joe Wasson
2dacf25f28 Add layout support for contra. 2018-03-12 14:22:56 -04:00
Joe Wasson
bfa34d02b0 Add default keymap for contra 2018-03-12 14:22:56 -04:00
Jon Nall
0b82d08e8d Fixed exit status check for brew 2018-03-09 20:10:44 -08:00
adiron
fdeb7f7665 Added Contra keyboard support (#2501)
* Added Contra keyboard support

The configuration came from a source distribution of the firmware on the
Contra's official website.

I have also included a simple MIDI keymap. (And it works!)

* Changes to Contra config and README

* Readme has been changed as requested by jackhumbert
* Config has been changed to add the Cartel and Contra names to
  the USB configuration.
2018-03-09 14:27:31 -05:00
sparkyman215
141a52982e update ymdk96 files 2018-03-09 13:34:37 -05:00
Danny
ac5326595c Add Viterbi fido keymap (#2454)
* Add fido Viterbi keymap

* Cleanup rules files

* Remove unused WIP code
2018-03-09 13:32:50 -05:00
hypnocrat
400f410c45 XD75 keymap - Germanized (#2441)
* Added a heavily customized German keymap to the XD75RE

* A heavily customized alternative layout for the XD75, for German users

* Fixed capitalization, removed unnecessary files

* Hopefully fixed capitalization, some keymap changes
2018-03-09 13:32:03 -05:00
Brian Choromanski
8d6eadf261 Patched some keyboards that won't compile (#2453) 2018-03-09 13:31:42 -05:00
Louis Orleans
0e6e059ef3 layout(planck): dudeofawesome's layout (#2457)
* layout(planck): new layout initial commit

* feat(planck): add workman layout

* fix(planck): switching to workman

* layout(planck): swapping mnext and mplay

* feat(planck): prep for RGB

* perf(planck): remove plover

saves 256 bytes of memory

* perf(planck): remove colemak

saves 128 bytes

* layout(planck): swapping enter and quote

* perf(planck): disable console

frees 1664 bytes

* feat(planck): RGB under-lighting

* refactor(planck): change RGB pin

Uses pin labeled PB2

* feat(planck): add RGB keycodes

* feat(planck): re-enable audio

* style(planck): fixing indentation

Because who indents like that?

* style(planck): clean up keycodes

* layout(planck): remove del

* feat(planck): add tap-space to layer keys

* docs(planck): specify pin on PCB for RGB

* bug(planck): reducing tap time

* Revert "bug(planck): reducing tap time"

This reverts commit 62606b2dc6.

* Revert "feat(planck): add tap-space to layer keys"

This reverts commit c74de5a4aa.

* perf(planck): remove backlit case

* feat(planck): swap enter and quote

* bug(planck): moving right shift

* doc(planck): update README

* chore(planck): remove makefile

* 🔨 add userspace config

* 📝 update layer ascii art

* 🔥 disable RGB lighting

*  add Colemak

*  add numpad layer

*  add caps lock on adjust layer

* 📝 update layer renders

* 🔥 remove workman sound def

* 🔨 add userspace config

* 📝 update layer ascii art

* 🔥 disable RGB lighting

*  add Colemak

*  add numpad layer

*  add caps lock on adjust layer

* 📝 update layer renders

* 🔥 remove workman sound def
2018-03-09 13:31:08 -05:00
Campbell Barton
0603dcb1be qwerty_code_friendly: minor updates (#2494)
* qwerty_code_friendly: minor updates

- Correct mistake in ascii keymap.
- Make lower right key delete again, but make it configurable.
- Make double shift for double quotes optional.

* qwerty_code_friendly: shift users title-caps
2018-03-09 13:19:51 -05:00
MakotoKurauchi
3313473004 Usb max power (#2502)
* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL

* add define USB_MAX_POWER_CONSUMPTION
2018-03-09 13:15:37 -05:00
Drashna Jael're
3f1d147529 Add SS_RALT for AltGR usage in macros 2018-03-09 13:15:10 -05:00
edwardbrowncross
eba4b08a4a Add the OK60 keyboard (#2488)
* Add the OK60 keyboard

* Fix ok60 incorrect ANSI keymap signature
Add support for default ansi and iso 60 keymaps
2018-03-09 13:14:50 -05:00
Oscillope
7d9dc61504 Fixes for JJ40 and Oscillope keymap (#2496)
* Add navigation layer for hjkl arrow keys

* Fix Oscillope keymap after jj40.h changes. Also fix jj40.c so that it can build without rgblight if you don't want that enabled.
2018-03-08 21:31:08 -05:00
skullydazed
566399794a Disable the glossary linking to fix #2498 (#2499) 2018-03-08 10:31:08 -08:00
That-Canadian
2bdf1731c3 Canadian planck (#2463)
* Line ending stuff again

* Added my personal Planck layout (finally)
2018-03-08 10:31:27 -05:00
MakotoKurauchi
955b17189a Move rows config to keymap (#2464)
* Fork from Let's Split

* Organizing files

* Delete some keymaps

* I2C and serial enabled at the same time

* Change readme

* add #define HELIX_ROWS for multiple rows

* Delete avrdude flashing script

* Delete makefiles

* Subproject elimination

* Fix lufa path

* Remove PLAY_NOTE_ARRAY usages to get rid of warning.

Fix conflicting function name

* Mousekey change default to off

* Fix to oled display adjust

* make rev2

change pin assign
change keymap

* use master_buffer

* Timing adjustment

* Organizing files

* Change Keymap

* Change Keymap

Add EISU and KANA
Correct 4rows

* NKRO default to disable

* EXTRAKEY_ENABLE default to disable

* add rgb reset key

* rgb custom function enable

*  Extend font

* add RGBLED_POWER

default folder to helix/rev2
RGB_ENABLE to no

* renamed directory

* Disable RGBLIGHT_CUSTOM_DRIVER

* Disable LOCKING_SUPPORT_ENABLE

* Update bootloader setting

* Change readme

* Fixed argument error

* Move rows config to keymap
2018-03-07 17:34:42 -05:00
crazyiop
3d7e9425c7 quantum: keympa_extra: add sendstring_bepo.h 2018-03-07 17:09:41 -05:00
crazyiop
483e3cd1cb quantum: keymap_bepo.h: fix typo in BP_COMMMA 2018-03-07 17:09:41 -05:00
Lukas Klingsbo
821b492667 Swedish layout for iris 2018-03-07 17:07:05 -05:00
Cole Markham
bd1ad405bf Update Meira for revision 1.1 to enable backlighting by default (#2468)
* Update Meira for revision 1.1 to enable backlighting by default

* Updates to fix other keymaps
2018-03-07 17:06:41 -05:00
Maarten Dekkers
03df19d3f6 Fixed keymap, added capslock led for maartenwut's kbd66 keymap (#2473)
* Fixed keymap, added capslock led

* Removed macro
2018-03-07 17:06:04 -05:00
U-LANDSRAAD\drashna
42e85d2b92 Add layer_state_set_* to custom function lists 2018-03-07 17:05:38 -05:00
U-LANDSRAAD\drashna
d27d854913 Examples should all use _user functions for consistency 2018-03-07 17:05:38 -05:00
Sebastian Kaim
bec8d58ad8 Fixed compilation of the ps2avrGB keyboard/firmware (resolving #2425) (#2478)
* Fixed compilation of the ps2avrGB keyboard/firmware

This commit fixes the silent compilation error for the ps2avrGB
keyboard/firmware. This error was caused by a lacking default
keymap which it did not have because all keyboards based on it were
moved to another directory. I also added the required config.h
options so it's possible to compile it again and (probably)
flash it on a b.mini.

Lastly, I updated the README to reflect the current state.

This commit fixes #2425

* Referenced the pearl in the ps2avrGB REAMDE

Added a reference to the pearl keyboard in the README of the ps2avrGB keyboard as it is originally based on the firmware as well.
2018-03-07 17:05:02 -05:00
Blake Newman
6c473c5f38 layout(preonic): blake-newman's layout (#2483)
* layout(preonic): blake-newman's layout

- Add keymap
  - Add Number Pad layout
  - Reconfigure other layouts to my opinionated style
- Add `readme.md` with layout information

* layout(preonic): blake-newman's layout

- Move enter to `raise + space` / `lower + space`
- Replace `enter` to `right shift`
- Explicitly map modifier keys
2018-03-07 17:00:44 -05:00
Campbell Barton
aadb386de6 qwerty_code_friendly: various updates
- Remove action_get_macro in favor of process_record_user
- Support user defined words on layer 3 (pass via flags)
- Support backspace & del on left thumb cluster.
  (optionally override top right backspace).
2018-03-07 17:00:21 -05:00
Corey T Kump
b688c2c0b3 Corvec's Planck layout 2018-03-07 16:58:51 -05:00
Joe Wasson
7b80aea8b2 Add back docs for hand-swapping feature. 2018-03-07 16:56:57 -05:00
Kenny Hung
586aa15cef A small tidy up (#2490)
* Add extra RGUI key to make keyboard more MAC friendly

* Remove enumerators for no longer used layers in layout Skewwhiffy for XD75

* Make layer numbers even better
2018-03-07 16:56:31 -05:00
skullY
48e11240a6 Move the linux tutorials to an info box on newbs_getting_started 2018-03-06 20:51:26 -08:00
skullY
75354f12d7 warn->danger 2018-03-06 15:39:46 -08:00
skullY
6a4e08938e Flesh out the newbs guide 2018-03-06 15:22:47 -08:00
skullydazed
08e48eb6f5 Add a newbie guide for people completely new to QMK (#2480) 2018-03-06 14:37:48 -08:00
Pawnerd
12c8ee956d Add knops configurator support (#2474)
* Committed initial version of the knops configurator.

* Added support for the Knops v1.1
2018-03-04 21:29:38 -05:00
Graham P Heath
b36b4382d0 Mention invalid names in the readme. (#2458) 2018-03-03 09:52:09 -08:00
skullydazed
e87c39d302 More thoroughly document Bootmagic and Command (#2455) 2018-03-02 09:21:03 -08:00
skullY
e5c331e7be Fix the SGUI aliases 2018-03-01 16:15:38 -08:00
skullydazed
e3f67e6e7f Add SGUI() and SGUI_T() for consistency with KC_GUI (#2442)
* Add `SGUI()` as an alias of `SCMD()` for consistency with `KC_GUI`

* Add `SGUI_T()` as an alias of `SCMD_T()` for consistency with `KC_GUI`

* Make SGUI the primary name
2018-03-01 08:13:10 -08:00
Mitchell van Manen
31cae1f1bd Update feature_macros.md (#2387)
break statements are never reached due to the return statement, so unnecessary
2018-03-01 08:05:15 -08:00
Ivan Choi
0092be5925 adding my keymap (#2443) 2018-03-01 07:51:57 -08:00
Maarten Dekkers
381f4e6404 Updated and added maartenwut's layouts (#2444) 2018-03-01 07:51:11 -08:00
fauxpark
b713feb6f2 Add a little aside explaining that shifted keys with mod-tap doesn't work (#2446) 2018-03-01 07:49:50 -08:00
Louis Orleans
d7f46f3466 layout(preonic): dudeofawesome's layout (#2449)
* 🎉 duplicate default Preonic keymap

*  add Workman layout

* 🚚 swap backspace and delete

*  enable hold enter for shift

* 🚚 swap media play and next

* 💄 use Planck startup sound

* 💄 add Workman layer sound

*  add numpad layer

* 💄 add new workman sound

* 📝 add README

* 🎨 fix layout formatting

* 📝 add image of numpad layer

* 📦 changing chibios submodule version

to match upstream/master's version

*  add caps lock key on adjust layer

*  reworking numpad layer to match a real numpad

*  add double tap to activate numpad

* 📝 fix layout comments

* 📝 update numpad layer render

*  adding operator keys to left hand on numpad

* 🎨 shorten numpad keycodes
2018-03-01 07:48:15 -08:00
Drashna Jaelre
452d23da52 Update to drashna keymaps and userspace (#2450)
* Add OSL keycodes and macro handling

* Re-add AVRDUDE target

* Userspace document cleanup and commenting

* Fix Orthodox keymap layout (cosmetic)

* Add caveat for KEYMAP Macros

* Minor tweaks

* Enable Bootmagic in Ergodox EZ

* Minor tweaks
2018-03-01 07:46:57 -08:00
Brian Choromanski
7f7f763598 Fixed dead links (#2451)
* Fixed typo of 'confid.h' to 'config.h'

* Fixed broken links in docs

* Fixed a lot of dead links
2018-03-01 07:45:47 -08:00
Gam3cat
2b8a82fb9d M10-A, M65-A, GonNerd keymaps (#2418)
* adding my keymap

* update keymap

* adding gamecat keymap for jc65 keyboard

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* M10a keymap and M65a updates

* keymap updates

* keymap updates

* M10a/M65a keymap updates

* M10a/M65a keymap updates

* Delete test.txt

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65/M10 keymap updates

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65/M10 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* Set theme jekyll-theme-cayman

* Set theme jekyll-theme-slate

* M65 keymap update

* M10a/M65a keymap updates

* M10a keymap update

* M65a keymap update

* M65a keymap update

* M65a keymap update

* M65a readme update

* M65a/M10a updates

* M65a readme updates

* M65a/M10a updates

* M65A update

* M65A update

* M65A update

* M65A update

* M65A/M10A keymap update

* M10A keymap update

* Set theme jekyll-theme-tactile

* M10A keymap update

* M65A keymap.c update

* M65 keymap added LED backlight toggle, inc/dec to adjust layer.

* M65 keymap/readme updates.

* M65 keymap fix

* M65 keymap update

* remove theme

* fix comments/readme

* update keymap

* LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure.

* LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure.

* M65 keymap update

* Updated M65, M10, and gonNerd keymaps.

* update

* del

* keymap updates M65, M10, gonnerd

* update keymaps

* adding back readme that somehow got removed.
2018-02-28 16:44:27 -05:00
Brian Choromanski
8e99fbc884 Fixed typo of 'confid.h' to 'config.h' (#2448)
* Fixed typo of 'confid.h' to 'config.h'

* Fixed broken links in docs
2018-02-28 16:43:15 -05:00
Danny
524053e3c0 Remap msys2 usb, fix USB port detection (#2301)
* Add AVRDUDE to MSYS2 setup

* Remap detected USB port in MSYS2 to COM port
2018-02-28 16:40:43 -05:00
Jason Gorman
19b02bf267 Merge of e6v2 stuff as well as my personal keymaps (#2434)
* Checkin of tada keymap and initial commit for e6v2.

* checking in other remaining changes before trying to merge

* Reverting pin change. This was done based on the json orginally provided by exclusive, but it was later determined my map was the correct one based on user testing

* fix extra key for ansi keymap. Didn't include fn as standard ansi shift is not split but still had it in keymap

* Fix default help file and add reset to default
2018-02-28 16:22:53 -05:00
skullY
298ac18dfa remove duplicate #define 2018-02-25 17:41:43 -08:00
skullY
c6ce959f49 Test a shrug macro 2018-02-25 17:40:18 -08:00
Yan-Fa Li
3b801880a0 Custom keymap for clueboard 60
My customized keymap for the clueboard 60.

 - Maps MT(LCTL,ESC) to Caps lock
 - Swaps ALT and GUI for OSX
 - Adds layer for WASD key navigation
2018-02-23 13:25:23 -05:00
Alejandro Blanco
21a37a5245 ErgoDox layout similar to Truly Ergonomic 2018-02-23 13:23:55 -05:00
Sean-Li Murmann
3cff95c8df new customized ErgodoxEz keymap with easy to remember modifiers. (#2400)
* First pass keyboard setup!

* More variation

* Final layer for today

* Added brace to middle key
2018-02-23 13:22:50 -05:00
Isaac Hookom
93eabc4b2c new xd60 layout (#2405)
* new xd60 layout

* fix kc_slsh
2018-02-23 13:22:32 -05:00
ajp10304
01f91bf6f4 JJ40 AJP10304 layout (#2407)
* JJ40 AJP10304 layout
Updated AJP10304 readme.md with formatting

* Revert default JJ40 keymap
2018-02-23 13:21:56 -05:00
Michael Wamsley
2c1ba03a98 Add additional 'tada68' layout. 2018-02-23 13:17:00 -05:00
lucwastiaux
27d32378b5 Update Dvorak 42 key layouts (#2420)
* add SCREEN_NAV layer for copy/pasting within screen

* working readreg/paste macros

* working read reg / paste macros

* write log and tran patterns, and expand

* add ls -la shortcut, add tab on combined layer

* put delete word on the right pinky key on shell_nav layer

* add TAB on the right side, add reset key

* added Cloud9 macros

* add cloud9 shortcuts to atreus layout

* added BROWSER_CONTROL layer

* finalized browser control layer

* adding comment
2018-02-23 13:16:40 -05:00
scott-t-wilson
3f3d0551cd Lfkeyboards updates (#2421)
* Update smk65 fn layer, add iso

* Added Fn layer to ISO keymap

* Fix error when backlight is disabled but lighting isn't

* Remove broke mini1800 iso map

* Add keymaps

* Add LFKPad

* Add split delete to lfk78

* Typo

* Custom keymap
2018-02-23 13:16:10 -05:00
Graham P Heath
f746174874 Graham's Keymaps. (#2422)
* add my config

* fix backlight, clean up that code

* group background code, restore static var

* qwerty is supposed to be in the middle

* wrap layer change backlight in ifdef

* backlight levels and some more 'emojis'.

* Restructure to make it possible to press cmd ent on the right side of the board with one hand.

* Expose the period through the number layer. Add Hyper keys to mouse layer

* reduce mouse speed

* add a : -P  key

* Thumbs up and down, remove some keys that are duplicated via function keys, clean up

* fix build issues

* add various emoji

* duplicate default Meira keymaps

* Miera updates

* add documented but unmapped emoji

* Sound for the Meira, was stumped by a file size! Thanks drashna!

* add docs

* docs

* revert lib changes...

* clean up

* clean up

* remove make file

* Fixes missing key
2018-02-23 13:15:34 -05:00
Yan-Fa Li
a8daf3ffba Document bootmagic hot keys
- covers most of tmk_core/common/bootmagic.h
2018-02-23 13:14:53 -05:00
wanleg
3b4d26e344 flashing instructions, keymap changes
* added flashing instructions for Linux & Windows
* minor keymap changes
2018-02-23 13:14:22 -05:00
ferbie
767f7a8cf0 Fixed formatting for Fedora example 2018-02-23 13:13:30 -05:00
deadencryption
ee176f2b27 Adds dead encryption keymap 2018-02-23 13:13:09 -05:00
Mason McAllaster
c72c1db68b Planck/NIU_Mini - Mason Layout - Fixing comments, adding missed keys 2018-02-23 13:12:27 -05:00
James Shackleford
d469aaa166 tada68: layout: add new layout 'tshack' (#2431)
* Move to a more cross-platform grep command

* Use sed to strip out AVR_SIZE instead

* tada68: layout: add new layout tshack

Adds "James Shackleford's UNIX layout" for the Tada68
2018-02-23 13:12:04 -05:00
Jose Pablo Mora
d54de1c5f2 ergobox -> ergodox 2018-02-23 13:11:31 -05:00
Ben Hilburn
8df2ee4ec3 Minor updates to docs (#2406)
* [docs/] Cleaning up some language to make it more clear.

* [docs/] Adding instructions for installing deps on RH / Fedora.
2018-02-19 14:09:05 -05:00
Jason Barnachea
0e92d99cdc Readme img link updates (#2410)
* QMK and JC65 pcb img links updated

link fixes

* personal keymap updates

new v32u4 keymap, updated v32a keymap

* Update readme.md
2018-02-19 14:07:59 -05:00
Danny
3d92b21a3b Update dilly default keymap (#2413)
* Move DEL to correct layer

* Move BNM to the left by one and move Backspace, add more stuff to layers
2018-02-19 13:50:35 -05:00
rempired
78f5a2a3dc 1up60rgb Keyboard Support (#2404)
* Add files via upload

* Update keymap.c

* Update keymap.c

* Update 1up60rgb.c

* Tidy up the code a bit for submission into QMK Master
- Create readme file
- Fix compile issue with standard keymap
- Create default keymap
- Remove unused Makefile

* Keymap Adjustments

* Reworked alternate layouts

* Reworked keymaps

* Update keymap.c

* Update readme.md

Add carriage return to make README cleaner
2018-02-18 02:09:40 -05:00
Danny Nguyen
f67c59aa7b Move hexwire layout into 4x12 layout folder 2018-02-18 02:04:56 -05:00
Danny Nguyen
2a5da62728 Add Dilly keyboard 2018-02-18 02:04:22 -05:00
GlenPickle
d1ea398fb9 Added Chimera LS and Chimera Ergo (#2335)
* Added Chimera Ortho keymap

* added readme

* fixed hardware link

* Added KC_KEYMAP

* resolving conflict

* Added Chimera LS and Chimera Ergo

* Added rules file

* fixed rule files

* Added Chimera Ortho keymap

* Added KC_KEYMAP

* Added Chimera LS and Chimera Ergo

* fixed rule files

* fixed rule files

* fixed image links

* Added KC_KEYMAP

* Added Chimera LS and Chimera Ergo

* Added Chimera Ortho keymap

* fixed rule files

* fixed rule files

* fixed image links

* Fixed KEYMAP vs KC_KEYMAP
2018-02-16 12:03:53 -05:00
Yan-Fa li
bfc2b1205a u/yanfali custom keymap for Iris
Based heavily on the keymap by hexwire.

 1. Moved LALT to LCTL; I don't need CTL because of ESCC.
 1. Moved RAISE to old LALT.
 1. Moved ENTER to old RAISE.
 1. Move QUOTE to old ENTER.
 1. Moved PLUS to old QUOTE.
 1. replaced music next and volume up with browser forward and back
    through history
2018-02-16 12:02:33 -05:00
Pittyolo
7b5c6a895e Update keymap.c 2018-02-16 12:02:14 -05:00
tameone
4f55a7aca1 Iris: Create info.json (#2396)
* Create info.json

* Update info.json
2018-02-16 12:01:51 -05:00
Drashna Jaelre
b0e8de1c97 Fix EE HANDS on splits losing handedness if RGB is enabled (#2399)
* Fix EE HANDS on splits losing handedness if RGB is enabled

* Because I'm an idiot and did a bad cut/paste job
2018-02-16 12:00:39 -05:00
ChrissiQ
1af8f1f201 Let's Split: Minor keymap fixes 2018-02-16 12:00:08 -05:00
Oryhara
b89e318d35 adding my stuff back after hard reset 2018-02-12 16:37:40 -05:00
Johan Ju
20b5dd80bd Fix swedish NO_GRV 2018-02-12 15:56:43 -05:00
Fred Sundvik
25c7533092 Change the CDC_NOTIFICATION_EPSIZE back to 8 from 32 2018-02-12 15:48:44 -05:00
Fred Sundvik
50038882e0 Set unused USB serial buffer to 1 byte to save memory 2018-02-12 15:48:44 -05:00
Drashna Jaelre
6f5e88277b Update to drashna keymaps (#2381)
* Add to list of predefined rgb colors

* Change layer colors, to reflect new options

* Use Tag Toggle instead

* Clean up macros and add breathing indication for OSM Layer

* Get Viteri Macropad working properly

* Disable unused action features

* Use I2C because that's smaller, apparently

* Remove viterbi-half code
2018-02-12 15:46:35 -05:00
Gomme_Bidule
63df056013 Update feature_auto_shift.md 2018-02-12 15:45:54 -05:00
Kayle Knops
6f1d5f73a4 Committed initial version of the knops configurator. 2018-02-12 15:45:05 -05:00
skullydazed
994d94140e Clueboard hotswap support (#2376) 2018-02-10 17:09:47 -08:00
skullydazed
fa72d4aa5a Modernize clueboard, add 66_ansi and 66_iso layouts (#2377) 2018-02-10 17:08:37 -08:00
yiancar
88a7fa762f New keyboard: Cu75 (#2374)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* Addition of cu75

Addition of cu75 keyboard, uses libraries from LFKeyboards directory which are path linked to reduce file duplication.

Minor fix on cu24 readme

* Minor Readme Fix
2018-02-10 17:47:15 -05:00
IslandMan93
cd0c089b49 Diverge 3 initial commit
woo it works

use lets split code

Final working. Uses serial

Update license
2018-02-10 17:28:49 -05:00
Raymond Douglas
5bdc5c1190 Added raylas keymap for TADA68 2018-02-10 17:26:54 -05:00
Jason Barnachea
a972b26274 Add JC65 ps2avrGB keyboard (#2351)
* Adds JC65 ps2avrGB keyboard

* Adds default keymap

* Adds personal keymap

* Backlight On/off support

Migrated code from the BFake. Functionality only on BL_ON, BL_OFF,
BL_TOGG.

* Backlighting config adjustment

Only 1 level supported.

* Personal keymap update

BL toggle added and RGB layer updates.

* Renamed jc65 ps2avrgb directory

Renamed directory for more clarity.

* Default keymap and default rules

* Personal keymap and personal rules

* Group JC65 QMK and PS2 versions

Group JC65 QMK and PS2 versions, Split directories, Readme for parent
folder.

* Default keycaps and personal keymaps re-added

Default and personal keymaps re-added. Keymaps, Readme, Rules.mk, and
config.h

* v32a default keymap rules

Default to no.

* RGB and Backlight default settings

Set to yes.

* Rules.mk defaults for personal keymap

Rules.mk defaults for personal keymap

* Revised keyboard readme make paths

Revised.

* Path correction

* jc65 default folder set

set default pcb to qmk version

* default rules for v32a

set to enable backlight and rgb by default.
2018-02-10 17:24:54 -05:00
Fred Sundvik
8c2ae4a470 Fix reset for STM32 devices 2018-02-10 17:13:38 -05:00
Michael F. Lamb
fca31693df add conditional to perform check-size only for supported architectures 2018-02-08 16:47:18 -05:00
Michael F. Lamb
fae8132295 make check_size work across platforms 2018-02-08 16:47:18 -05:00
Drashna Jaelre
6835ae8209 Add the ability to disable Music Mode completely (#2339)
* Skip process_music in NO_MUSIC_MODE is defined

* Skip matrix_scan_music if NO_MUSIC_MODE is defined

* Skip music_all_notes_off if NO_MUSIC_MODE is defined

* Leave matrix_scan_music in, because it reduces firmware size by 150b....

* Add docs for NO_MUSIC_MODE
2018-02-08 15:16:06 -05:00
Danny Nguyen
c5d81a84a0 Switch from echo to printf for output without newlines 2018-02-08 15:15:12 -05:00
Danny Nguyen
361810dca8 Only search through newly detected devices and discard ones that disappeared 2018-02-08 15:15:12 -05:00
fredizzimo
53ff8a31b6 Merge ChibiOS and LUFA descriptor support (#2362)
* Move lufa descriptor to protocol/usb_descriptor

* Try to compile usb_descriptor on ChibiOS

* Add lufa_utils for ChibiOS

Lufa USB descriptors for ChibiOS

* More lufa_util compatibility fixes

* First compiling version of shared USB descriptor

* Send the usb descriptors

* Fix the CONSOLE output on ChibiOS

* Add errors for unsupported interfaces

* Enable support for vitual serial port USB descriptors

* Implement virtual serial port for ChibiOS

* Cleanup the lufa_utils

Use the default lufa header files

* Add raw hid support for ChibiOS

This is completely untested

* Enable midi compilation on ChibiOS

* Move midi functionality out of lufa.c

* Don't register sysex callback when not needed

* ChibiOS compilation fixes

* Update ChibiOS submodule

* Fix the Midi USB descriptor

It didn't work properly when both Midi and Virtual serial port was enabled.

* Add MIDI support for ChibiOS

* Fix USB descriptor strings on ChibiOS

* Use serial usb driver for raw hid

* Generalize the ChibiOS stream like drivers

This makes the initialization much more simple and eliminates a lot of
the code duplication.

* Convert console output to chibios stream driver

* Fixes for ChibiOS update

* Update the ChibiOS contrib submodule

To include the usb data toggle synchronization fixes

* Fix duplicate reset enumeration on ChibiOS

* Add missing include

* Add number of endpoints check for ChibiOS

* Enable serial USB driver on all keyboards

* Add missing includes when API is enabled withot midi

* Add another missing inlcude
2018-02-08 15:07:46 -05:00
Jack Humbert
63c16f4b63 ARM audio fixes, stack size increase (#2365)
* fix up arm audio implementation

* chibios stack size inc

* get one channel working

* update for chibios
2018-02-08 14:39:40 -05:00
jetpacktuxedo
7d79412f99 Fixed my minivan F-keys 2018-02-08 13:44:41 -05:00
Niles Christensen
57dde3ddba Makes layers consistent with comments 2018-02-08 13:42:58 -05:00
Danny Nguyen
8afbd649f0 Replace Right key on base layer with RShift, convert adjust to KC_KEYMAP format 2018-02-08 13:42:31 -05:00
Fred Sundvik
30b90de7c9 Send usb wakeup through ChibiOS 2018-02-07 17:16:01 -05:00
Fred Sundvik
30e413f985 Update Chibios Contrib with 17.6.3 support 2018-02-07 17:16:01 -05:00
Fred Sundvik
6a9617b1c6 Update ChibiOS to 17.6.3 2018-02-07 17:16:01 -05:00
Legonut
ad01e3c03a New keyboard added "Zen" (#2347)
* New keyboard added

Zen is a split ortholinear currently in group buy.

* remove bad keymap

Keymap was throwing errors

* remove other bad keymap

I should have checked these before haha

* small fix to update folder name

* renamed temp

* renamed to zen

* update folder name

* Slim down matrix code

Suggested by drashna

* move KC_NO

* Update keymap

* change from rev2 to rev1
2018-02-06 23:44:10 -05:00
Drashna Jaelre
9cfcd49406 Re-add Flip Installer (#2355)
* Re-add Flip Installer

Found the update URL for it.
http://www.microchip.com/developmenttools/productdetails.aspx?partno=flip

* Comment out JRE installer version
2018-02-06 23:21:03 -05:00
QMK Bot
f26e6fca8a convert to unix line-endings [skip ci] 2018-02-07 04:05:15 +00:00
KeLorean
0e31d85b8e made changes to my kelorean planck keymap (#2343)
* Planck-swapped up/down arrows,s65x-add dvorak

* Added Dvorak as first layer of default keymap

* planck-swap up and down arrows. s65x-added dvorak

* added colemak to kelorean s65x keymap

* made more changes to kelorean keymap

* just tryinng to fix bc i was not connected upstrem
2018-02-06 23:01:29 -05:00
U-LANDSRAAD\drashna
84a713b05c Remove _quantum functions from custom matrix.c code 2018-02-06 12:25:30 -05:00
skullydazed
9aaa491bc0 Add stm32 to drivers.txt 2018-02-05 08:54:49 -08:00
scauligi
9fcda95363 Fixes to get tap dance to fire at proper places (#2272)
* tap dance fixes: fire immediately upon completion and also get properly interrupted before macros

* bugfix for tapdance improvement

* fix build
2018-02-04 13:45:19 -05:00
KeLorean
2908c0f927 made kelorean keymaps for planck and s65x (#2331)
* Planck-swapped up/down arrows,s65x-add dvorak

* Added Dvorak as first layer of default keymap

* planck-swap up and down arrows. s65x-added dvorak

* added colemak to kelorean s65x keymap
2018-02-04 13:44:58 -05:00
Drashna Jaelre
598384bc10 Update to drashna userspace (Keymap Templating) (#2338)
* Change tapping term to be longer

* Make Audio/Underglow settings permanent

* Use wait_ms rather than _delay_ms

* Readd One Shot Mods

* Switch to Imperial March startup sound

* Move OSM to it's own layer

* Minor Formatting Tweaks

* Keymap Templates and formatting fixes
2018-02-04 13:44:02 -05:00
Harley Laue
ac82cd1ba7 Added personal nyquist & levinson layouts 2018-02-04 13:40:22 -05:00
f3d3
31f5229191 Added dz60 custom layout (#2302)
* Add files via upload

* Update keymap.c

* Delete keymap.c

* Added dz60 banana-split layout

* Added dz60 custom layout

Added layout for dz60 with split spacebar, arrows and other customizations.
2018-02-03 15:22:30 -05:00
jirgn
2f65ab183d just a planck layout (#2320)
* added jirgn keymap from dotfiles

* added jirgn s keymap as copy from default

* [TASK] removed unnecessary colemak and dvorak layouts

* [TASK] added right shift with tab to enter

* [TASK] added ctrl keys beside homerow

* [TASK] added Navigation Layer

removed unnecessary BACKLIT
removed Media Controls in Base Layers

* [TASK] added left Navigation mode  fixed some doc

* [Fix] locked navigation layer by adding a transparent key for nav_mod
keys

* [TASK] added some more symbols and removed lower F1-F12 keys

* [TASK] added some README and a layout design

* [FIX] forced for adding to repo

* [FIX] forced for adding to repo

* [FIX] problem with layerswitching and hanging ctrl

* removed image from repo

* removed github image link with permalink from layout designer

* removed github image link with permalink from layout designer

* replaced image with permalink to layout editor
2018-02-03 15:22:00 -05:00
yiancar
8350d7e607 Cu24 keyboard addition (#2330)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* CU24 Support

Addes Support for the upcoming CU24 keyboard sold by CapsUnlocked

* Removed modular keyboards to make stuff clear

* Lower Case folders

* Remove CU24 - Rename Folder

* Add CU24 - Renamed

* Fixed ignore list

I am stupid
2018-02-03 15:21:24 -05:00
Fred Sundvik
e7bb975482 Fix .editorconfig to not mess with line endings 2018-02-03 15:20:44 -05:00
Emily Soldal
a6be48681a Map num lock and caps lock LED events to the RXLED and TXLED 2018-02-02 01:51:01 -05:00
HagVcom
e9944bfc8e Added "hag" keymap to Iris (#2313)
* Create keymap.c

Add Hag keymap, a heavily modified dvorak swedish keymap with multiple layouts and often used stuff under the alpha cluster.

* Create config.h

* Create rules.mk
2018-02-02 01:50:22 -05:00
Kenneth Aloysius
9303b42e69 Update personal layouts, free up matrix_scan_user for JJ40 (#2319)
* Add NIU Mini keymap from Planck keymap

* Remove old keymap files

* Fix README, removed Planck references

* Add default layout, move Planck layout to separate folder

* Update README

* Add my XD60 keymap

* Change RShift to slash

* Fix keymap: stuck on MO(1)

* Move RESET to Fn+Enter

* Add: RGB saturation cycle

* Add numpad layer to keymap

* Fix last case

* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code.

* Change default to KEYMAP_MIT, not KEYMAP_OFFSET

* Add custom RGB code for JJ40

* Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later.

* RGB working on JJ40.

* Fix: saturation increase/decrease flipped

* Add new directory for my custom keymap with RGB keycodes

* Swap LAlt and LGUI

* Update JJ40 max power draw with measured value

* Update: fun40 rules.mk to enable underglow; earlier failed Travis CI

* Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60.

* Super rudimentary backlight test, init RGB LEDs on boot

* Backlighting works - stays on for now

* Toggling working

* Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c

* Timers not working

* Delete global.h

* Cleanup

* Compiles

* Good sign: LEDs stop working again

* Handle timer1 overflow

* Progress: fix: forgot to init

* Backlighting fully working now except breathing.

* Revert keymap to original keycodes

* Update XD60 keymap README

* Update JJ40 keymap with backlight toggles

* Breathing working just fine.

* Update references

* Add backlight_set() call

* Cleanup code to disable backlight

* Fix: does not compile

* Fix: missing call to rgblight_task.

* Testing with BACKLIGHT_BREATHING

* Cleanup

* Cleanup comments

* More commenting cleanup.

* Do not enable BACKLIGHT_BREATHING by default

* Update XD60 keymap

* Update: move matrix_scan_kb out from matrix.c to jj40.c (kb-level)

* Cleanup for PR

* Fix conflict in readme.md for NIU mini

* Restore original power consumption figure

* Fix: matrix_scan_user() now has to be defined in the keymaps

* Add weak `matrix_scan_user` so it does not have to be defined in keymap

* Add weak matrix_init_user()
2018-02-02 01:30:47 -05:00
kifinnsson
042a450e24 Personal BEAKL9 based keymap (#2304)
* Adding personal BEAKL9 based keymap

Initial commit, very much a WIP/Proof of concept.

* Updating personal BEAKL9 based layout

* F-keys added to upper layer
2018-02-02 01:22:37 -05:00
jola5
2cf6bfe9ac Not quite neo (#2318)
* planck with a not-quite-neo layout for a de-DE OS/SW keymap

* ergodox infinity with a not-quite-neo layout for a de-DE OS/SW keymap

* add documentation
2018-02-02 01:21:41 -05:00
Donald
2917e55bd4 Added info.json and updated README for Deltasplit75 (#2266)
* Added info.json and updated README

* Updated info.json
2018-02-02 01:13:44 -05:00
Louis Orleans
55d4c9b162 🔧 create info.json for Infinity Ergodox (#2267)
* 🔧 create info.json for Infinity Ergodox

I'm not sure if the bootloader key is set correctly.

* 🐛 fix layout name
2018-02-02 01:11:56 -05:00
Erin Call
904b1b3f99 Use perl directly instead of grep -P
BSD grep (the one on OSX) lacks a -P flag. The grep -P command thus
fails and prints a usage message to the terminal. This fixes that.
2018-02-02 01:10:57 -05:00
mvs
0310eafdcf QWERTY based layout with thumb-chording (SHIFT + SPECIAL) and programming layer. 2018-02-02 01:02:58 -05:00
Stephen Tudor
f2459997ba Add smt keymap for KBD75 2018-02-02 01:01:41 -05:00
adiabatic
9f0aac22e9 zweihander: rename, ⌃ → ⌥, README revamp (#2311)
* zweihander-osx: Remove app keys, etc.

- add right command keys
- add F16 on ;' for Siri
- remove command-Q (too easy to hit)

* Rename zweihander-osx to zweihander-macos

zweihander-macos: / / ^ → / / ⌥; README revamp

zweihander: rename, ⌃ → ⌥, README revamp
2018-02-02 01:01:18 -05:00
Brosseau Valentin
3cf752f83f Xd75 : Bépo layout for the XD75 (#2166)
* Add xd75 layout

* Add Readme

* Update layout

* Remove Backlight keys

* Move ENTER / BACKSP / DEL

* Commit my bepo layout instead of the qwerty version since i will not use it

* Use 0 instead of 00

* Fix TODO key

* Update the readme

* Replace wrong key placment

* Update center column

* Update the layout with 2-u key

* Adjust the fn layer

* Adjust the main layer

* Adjust the fn layer
2018-02-02 01:00:39 -05:00
Christian Richter
087fa37b7a Added us based keyboard layout with cursor keys and mouse functionality for SATAN GH60 (#2180)
* Add chaser keymap

* Added missing readme

* Add missing mousewheel und mousebutton 3
2018-02-02 01:00:09 -05:00
Daniel Shields
4a04c7265e Replace custom tap dance keys with mod tap keys in planck/keymaps/dshields 2018-02-02 00:59:44 -05:00
Chris Lee
9584db055b Add support for key backlighting to bfake
If BACKLIGHT_ENABLE is set to `yes` in `rules.mk`, then the user
can use the `BL_*` keycodes to adjust the backlight. At the moment,
only on/off is supported.
2018-02-02 00:58:26 -05:00
Koen Klinkers
38ab86e8f2 updated xd75 layout (#2321)
* plank layout

* ergodone

* x75

* readmes

* added rgb controls

* bslash

* added backlighting based on layer/modifier

* changed colors
2018-02-01 23:08:39 -05:00
Oryhara
7636fdbbd0 Halfkey function for every layer (#2327)
* started work on halfkeyboard

* update to keymap

* halfkey layouts complete for dvorak and qwerty

* added plover layout to halfkeyboard mapping

* fixed error in dvorak layout right hand

* fixed error in dvorak layout right hand, comments updated

* thing

* added minus and equals to normal layouts

* added minus and equals to normal layouts

* adde visualizer matching halfkeyboard mappings

* adde visualizer matching halfkeyboard mappings

* updated keymaps for mirror handedness functionality for all layers.  Also added visualizer code for distinct color for each layer, and LCD text displaying the current layer.

* had a KC_TILD where should have had KC_GRAV

* its spelled KC_GRAVE
2018-02-01 23:08:18 -05:00
Null
cee0a33396 added my layout (#2326)
* added my layout

basically just default with proper arrow-keys

* fixed arrow keys now works properly
2018-02-01 23:07:47 -05:00
Mitchell van Manen
ee0a2b7dab Imperial Match (Darth Vader's Theme) added
crappy recording: https://clyp.it/0lufqils
2018-02-01 23:06:52 -05:00
Michael Kaylan
91c133f4e0 Add missing parenthesis back to backlight_tick 2018-02-01 23:06:00 -05:00
LEdiodes
b0805e38b9 added ATOM47 (Vortex Core QMK powered PCB) & DZ60 Custom config(LEdiodes) (#2310)
* added ATOM47 (Vortex Core QMK powered PCB)

* fixed broken\unfinished comment block

* moved Layer template to default template.

* moved Layer template to default template and removed template from the keymap.c file.

* Added LEdiodes config

* created readme.md

contains an image of 60% board(LEdiodes).

* updated readme.md with images

added images of the PCB and some feature details from https://geekhack.org/index.php?topic=93447.msg2545221#msg2545221

* removed excess words.

* followed the readme template to a T.

* formatting fix : added a return.
2018-01-28 15:58:42 -05:00
sanosis
2480e5d69a Support for YMDK NP21 (#2316)
* ymdk_np21 initial support

Base support of ymdk_np21 - based on jj40. Full grid layout

* Update README.md

Replacing description.

* Adding YMDK NP21 to comunity list.

Adding YMDK NP21 to community supported list.
2018-01-28 15:58:03 -05:00
sanosis
056ecb1463 Adding jj40 to keyboard list (#2315)
* Adding jj40 to keyboard list

Adding jj40 to Community-supported list.

* Update readme.md
2018-01-28 14:46:22 -05:00
skullydazed
9bfaf66792 Always copy the firmware file to the root qmk_firmware directory (#2314)
* Always copy the firmware file to the root qmk_firmware directory

* remove circular dependency
2018-01-28 11:11:28 -08:00
Sam Perman
f0f991dd89 update sed to work on mac
See https://stackoverflow.com/questions/19456518/invalid-command-code-despite-escaping-periods-using-sed
2018-01-28 12:23:28 -05:00
MakotoKurauchi
bceffdefca Add helix keyboard (#2308)
* Fork from Let's Split

* Organizing files

* Delete some keymaps

* I2C and serial enabled at the same time

* Change readme

* add #define HELIX_ROWS for multiple rows

* Delete avrdude flashing script

* Delete makefiles

* Subproject elimination

* Fix lufa path

* Remove PLAY_NOTE_ARRAY usages to get rid of warning.

Fix conflicting function name

* Mousekey change default to off

* Fix to oled display adjust

* make rev2

change pin assign
change keymap

* use master_buffer

* Timing adjustment

* Organizing files

* Change Keymap

* Change Keymap

Add EISU and KANA
Correct 4rows

* NKRO default to disable

* EXTRAKEY_ENABLE default to disable

* add rgb reset key

* rgb custom function enable

*  Extend font

* add RGBLED_POWER

default folder to helix/rev2
RGB_ENABLE to no

* renamed directory

* Disable RGBLIGHT_CUSTOM_DRIVER

* Disable LOCKING_SUPPORT_ENABLE

* Update bootloader setting

* Change readme

* Fixed argument error
2018-01-28 12:14:12 -05:00
Gabriel Rauter
86225ccc9b katana60: fix bootloader size to work with PCB
Fix the bootloader size so the `RESET` key actually resets to the
bootloader instead of just restarting the boards.
2018-01-28 12:13:21 -05:00
Mason McAllaster
13d288116f Adding personal keymap for planck/niu_mini (#2263)
* Adding mason keymap for planck/niu_mini

* Adding power shortcut
2018-01-25 01:09:37 -05:00
manofinterests
a9bbf9ee5c hi there friends 2018-01-25 01:09:23 -05:00
na7thana
ed659aa3a8 Hi there :) (#2273) 2018-01-25 01:04:31 -05:00
Alex Vogel
b9b67e9614 [Keymap] semi-ISO Spanish HHKB Keymap for Satan Keyboards (#2290)
* ISO HHKB first commit

* First version of my HHKB ISO Spanish Keymap

* Readme.md

* Added more media keys.
Caps Lock added on function layer.
Backlight toggle added on funtion layer.

* RGB support for WS2812B RGB led strip

* RGB and brightness control.
2018-01-25 01:03:49 -05:00
Greizgh
35b44ac699 Fix compilation error when RGB light is disabled 2018-01-25 01:03:10 -05:00
TerryMathews
61d851af65 Add SSD1306 OLED display support to TKC1800 (#2293)
* Add support for SSD1306 OLED display

* Correct keymap

Had tilde on keymap instead of grave, corrected.

* Winkeyless keymap
2018-01-25 01:00:59 -05:00
allo-world
7c3d2d5f64 Added KBD66 (#2292)
* Created default layout for KBD66.

* Added KBD66 ISO layout.
2018-01-25 01:00:31 -05:00
Thomas Järvstrand
d837ab586a Make new_project.sh a bit more robust 2018-01-25 00:59:35 -05:00
Danny Nguyen
9a91b42e92 Add Chocopad keyboard 2018-01-25 00:58:59 -05:00
Danny Nguyen
c73514a2b7 Update pinout for Rev. 1.0 Iris without LED 2018-01-23 14:42:11 -05:00
Joe DeVivo
ac642de9d7 Iris send backlight info over i2c 2018-01-23 14:29:13 -05:00
U-LANDSRAAD\drashna
7d8a20b07f Disable MIDI on Planck so all revisions compile without compilition size errors 2018-01-21 12:02:03 -05:00
Fred Sundvik
894fa0902f Enable FPU on Clueboard60 2018-01-21 01:10:16 -08:00
Fred Sundvik
a14d539ad6 Revert back to normal sleeping wait behaviour for STM32 2018-01-21 01:10:16 -08:00
Fred Sundvik
510a8d3339 Fix compiler settings for MCUs with floating point 2018-01-21 01:10:16 -08:00
skullY
2018df1a61 Clarify the format for layout names 2018-01-19 11:58:19 -08:00
Kenneth Aloysius
365b863578 Backlighting for JJ40 and underglow initialisation code (#2260)
* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code.

* Change default to KEYMAP_MIT, not KEYMAP_OFFSET

* Add custom RGB code for JJ40

* Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later.

* RGB working on JJ40.

* Fix: saturation increase/decrease flipped

* Add new directory for my custom keymap with RGB keycodes

* Swap LAlt and LGUI

* Update JJ40 max power draw with measured value

* Update: fun40 rules.mk to enable underglow; earlier failed Travis CI

* Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60.

* Super rudimentary backlight test, init RGB LEDs on boot

* Backlighting works - stays on for now

* Toggling working

* Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c

* Timers not working

* Delete global.h

* Cleanup

* Compiles

* Good sign: LEDs stop working again

* Handle timer1 overflow

* Progress: fix: forgot to init

* Backlighting fully working now except breathing.

* Revert keymap to original keycodes

* Update XD60 keymap README

* Update JJ40 keymap with backlight toggles

* Breathing working just fine.

* Update references

* Add backlight_set() call

* Cleanup code to disable backlight

* Fix: does not compile

* Fix: missing call to rgblight_task.

* Testing with BACKLIGHT_BREATHING

* Cleanup

* Cleanup comments

* More commenting cleanup.

* Do not enable BACKLIGHT_BREATHING by default
2018-01-18 16:02:32 -05:00
amanda flagg
5b22ddf526 add dz60 map with arrow keys (#2270) 2018-01-17 15:13:52 -08:00
stephengrier
c776c1ce82 Adding stephengrier keymap for the tada68 keyboard. (#2269) 2018-01-17 11:44:12 -08:00
Drashna Jaelre
ccaacde4d6 Update to drashna keymaps (#2281)
* Move faux clicky into userspace

* Get Audio and RGB enabled on Orthodox-rev1

* Add faux click to userspace

* Add Orthodox Rev3 check to macros

* Hack Orthodox Name for drashna keymap

* No more One Shots

* Ergodox product name hack

* Enable Audio on Orthodox by default
2018-01-17 11:28:23 -08:00
skullydazed
5836d1a06a Fix up the ARM audio support (#2136)
* Get audio working on clueboard/60

* add keys for music mode

* Change doubles to floats

* add keys for all the songs

* revert to the default startup sound

* Remove music mode until we can figure out why it crashes
2018-01-13 23:38:25 -05:00
manofinterests
fd359e23e8 Update info.json 2018-01-12 20:24:48 -08:00
Jack Humbert
4aef0318aa Update info.json 2018-01-12 20:47:39 -05:00
Marco Scannadinari
8209304904 Reset color after submodule warning message
Fixes leaking bold text
2018-01-12 13:25:05 -05:00
noisebomb44
6bbe2366ec Update ergodone.c 2018-01-12 13:24:30 -05:00
Kaleb Elwert
3be81a2daf Fix call to memset for various keyboards 2018-01-12 13:23:38 -05:00
chancellorr
586a5e8d1d Adding my Tada68 Keymap. 2018-01-12 13:20:53 -05:00
Daniel Gordon
383a3c1e08 Add Daniel Gordon's Ergodox Infinity and Chimera
* gordon.c defines many aliases for KC codes.
   * gordon.c defines many advanced tap dance functions.
   * This is a squashed commit of about 6 months of work on chimera and
     ergodox infinity changes.
   * Ignore the change-id below.

Change-Id: I83927139e8a80fe08992ae91ec7d62571498f7f7
2018-01-12 13:14:19 -05:00
Mikkel Jeppesen
e2352d4fbf Updated files to better support sockets version (#2255) 2018-01-12 12:57:48 -05:00
Mason McAllaster
3a2acd4475 Updating default niu mini keymap to better reflect product 2018-01-12 12:57:17 -05:00
Kyle Sargent
ee15d2fe5e Layout for BananaSplit60 (#2257)
* Kamon bananasplit layout

* readme
2018-01-12 12:56:50 -05:00
pmalecka
a01dc4dd48 added the possibility to hav shifted(modded) tap dance 2018-01-12 12:56:21 -05:00
fauxpark
4764e77121 Clarify that we actually have max 16 total backlight levels 2018-01-12 12:52:35 -05:00
fauxpark
cfcf0fd36b Remove reference to BL_x in keycodes.md, and add BL_BRTG 2018-01-12 12:52:35 -05:00
Oryhara
dcb2627237 Halfkeyboard functionality for dvorak and qwerty (#2261)
* started work on halfkeyboard

* update to keymap

* halfkey layouts complete for dvorak and qwerty
2018-01-12 12:35:33 -05:00
Danny Nguyen
fe8942e55c Add -e to enable interpretation of escape characters 2018-01-12 12:35:03 -05:00
farmakon
8e0d9e2637 Adding XMMX (#2236)
* gh80_3000

* Add files via upload
2018-01-07 11:23:45 -05:00
Jack Humbert
81ae0fb10e Update info.json 2018-01-05 16:28:46 -05:00
Jack Humbert
e659bc4467 Info json fixes (#2232)
* Update info.json

* Update info.json

* Update info.json

* Update info.json
2018-01-05 15:44:59 -05:00
Jack Humbert
e3541853a9 Update info.json 2018-01-05 15:33:15 -05:00
Jack Humbert
0ea6cf719e Update info.json 2018-01-05 15:32:52 -05:00
Hannes Egler
c9d23f50f6 Added RGB and in-switch LED controls (#2227)
* Default layout with RGB and in-switch LED controls

This is a variation of the default keymap with added RGB underglow and in-switch LED controls.

* Readme for default_rgb keymap

* ISO keymap with RGB and in-switch LED controls

This is a variation of the default ISO keymap with added RGB Underglow and in-switch LED controls.

* readme for iso_rgb keymap
2018-01-05 11:50:28 -05:00
rooski15
c5c35f5f4b Rooski15: Update Prime_R ReadMe & Keymap (#2228)
* Rooski15: Updated prime_r Keymaps

* Rooski15: Updated Prime_R:Rooski

* Rooski15: Updated Prime_R readme

* Rooski15: Updated Prime_R readme

* Rooski15: Updated Prime_R readme
2018-01-05 11:37:53 -05:00
TurboMech
6b584a23c0 Updated ACR60, Mechmini, ALU84 readme information and config.h descripters (#2231)
* Updated ACR60, Mechmini, ALU84 readme information and config.h descripters

Update MECHKEYS keyboards to be uniform in readmes and config.h's PID, MANUFACTORER, and DESCRIPTIONS.   This allows the keyboards to be more uniform amongst the different types.

* Rename keyboards/alu84/keymaps/TurboMech/config.h to keyboards/alu84/keymaps/turbomech

* Rename keyboards/alu84/keymaps/turbomech to keyboards/alu84/keymaps/TurboMech/config.h

* Fixed folder naming for alu84/keymaps/turbomech

* fixed error from compile

removed double `return MACRO_NONE;` and `switch (id) {`
2018-01-05 11:37:22 -05:00
rooski15
6bb3fbd4e0 Prime_R (#2221)
* Rooski15: Add Prime_R Keyboard

* Rooski15: Added keymaps to xd60, xd75, planck, and prime_r

* Rooski15: Updated prime_r keymap

* Rooski15: Added Prime_R and Documentation

* Rooski15: Added Prime_R and Documentation

* Rooski15: Prime_R - Added futher documentation.

* Update config.h

Added device information

* Update readme.md

Updated Planck:EmilyH Readme

* Update readme.md

Updated XD75:EmilyH Readme
2018-01-04 13:32:51 -05:00
profanum429
9e0b244a34 profanum429@gmail.com (#2222)
* Added initial in-switch LED support for the Eagle/Viper V2.
Currently only has four modes: All ON, Mods/Nums ON, Alphas ON, or All OFF

* Revert keymap changes

* Changed switch curly bracket to match style.
2018-01-04 01:20:58 -05:00
Daniel Gordon
4b7fcf0af0 Add info.json file for Chimera Ortho (#2217)
* Add info.json file for Chimera Ortho

* Correct LAYOUT to KEYMAP 

Correct LAYOUT to KEYMAP in chimera ortho's json.info
2018-01-04 01:20:18 -05:00
MechMerlin
22b9303e2a Keeb json layouts (#2219)
* info.json committed to support the qmk configurator project

These are info.json for each of the keyboards I've contributed to
during my time here at QMK

* change LAYOUT to KEYMAP to adhere to matrix definitions
2018-01-04 01:19:59 -05:00
skullY
e956c11bc9 Update the urls for atmel tools 2018-01-03 10:00:40 -08:00
MechMerlin
cbc5de67be Duck Eagle/Viper V2 support (#2216)
* Preliminary support for Duck Eagle/Viper V2 60% board. This is a copy of the octagon/v2 with things changed to reach a compiling state

* Get a 60% keymap compiling, this might not be what the eagle/viper
really supports

* Update readme to point to correct GeekHack link

* Get keymap working on a Duck Eagle

* Add code submitted by profanum429

- Add HHKB style top row to v2.h
- Modify read_rows function to take into accout the caps lock firmware key
- Modify default keymap to match the new v2.h
- Adjust readmes

* Fix bug related to col 0 not working

* Add keymap for mechmerlin

* Add profanum429's viper hhkb layout

* Add visual representation for mechmerlin layout
Add navigation keys to keymap

* Add a better visual representation to the mechmerlin keymap

* Add profanum429's Viper layout!

* Updated profanum429 keymap to match a full HHKB
Enabled media keys in rules.mk

* Revert "Updated profanum429 keymap to match a full HHKB"

This reverts commit ed914160d7.

* Fix default keymap for Eagle

* Enable extra keys for audio control support

* Modified timings in indicator_leds to accomodate the WS2811S chips on the Eagle/Viper2 PCBs at 800kHz with a 16mHz clock
Modified the backlight settings to not interfere with the default RGB underglow code from QMK
Modified the order of the LEDs in the LED status bar at the top of the Eagle/Viper2 PCBs (3,2,1,6,5,4,8,7 order)

* Cleaned up indicator code to remove unused functions as the RGB underglow uses the
default driver provided by QMK

Commented out backlighting code in v2.c

* update readmes to reflect profanum's awesome contributions and fix typo in make instructions

* Remove custom RGB logic and just rely on QMK RGB underglow. We'll leave the backlighting in place for now
2018-01-03 12:17:09 -05:00
TurboMech
9cb1d36974 Added Mechmini 2.0 to Mechmini keyboard folder
This creates a v1 and v2 subproject.  V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196.  V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in).

All readme's updated to reflect compiling the two seperate keyboards.  Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`.  Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base.
2018-01-03 10:32:53 -05:00
Rickard von Essen
0a5d302622 Let's Split: Minor fixes in keymap.c comments
- Single quote (') is the un-shifted key, not double quote (")
- Fixed alignment
2018-01-02 22:19:10 -05:00
YouCanFly
6c24e28b8d ADD RGBLIGHT_LIMIT_VAL (#2214) 2018-01-02 21:54:56 -05:00
Jack Humbert
d19805f9de update avr url 2018-01-02 21:35:42 -05:00
Rickard von Essen
4beb5e72f8 macOS also requires avrdude 2018-01-02 14:07:10 -05:00
Stacy Devino
5f0a2e078f JC65 - Adding in CapsLock LED support and my personal keymap
Signed-off-by: Stacy Devino <stacydevino@gmail.com>
2018-01-01 20:37:48 -05:00
benlyall
feac994f6f Added support for V60 Type R Polestar backlight and RGB underglow (#1852)
* Added V60 Type R Polestar Backlight and RGB Underglow support

* made RGB Underglow stuff optional, to support the non Polestar V60

* updated readme and rules

* fixed typo in readme
2018-01-01 17:49:26 -05:00
Balz Guenat
4931510ad3 backlight breathing overhaul (#2187)
* add breathing to bananasplit

* backlight breathing overhaul

* fix the backlight_tick thing.

* fix for vision_division backlight

* fix a few keymaps and probably break breathing for some weirdly set-up boards.

* remove BL_x keycodes because they made unreasonable assumptions

* some fixes for BL keycodes

* integer cie lightness scaling

* use cie lightness for non-breathing backlight and make breathing able to reach true max brightness
2018-01-01 17:47:51 -05:00
John Ramsay
d6215ad6af Aviator Keymap (#2204)
* Create aviator.txt

* Add files via upload

* Delete aviator.txt

* Delete readme.md

* Add files via upload

* Update readme.md

* Update readme.md

* Delete keyboard-layout.png

* Update readme.md

* Update readme.md

* Update readme.md
2018-01-01 17:35:32 -05:00
Kenneth Aloysius
eba4cb7a04 RGB underglow support for JJ40, clean up redundant code in Mechmini keymap (#2196)
* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code.

* Change default to KEYMAP_MIT, not KEYMAP_OFFSET

* Add custom RGB code for JJ40

* Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later.

* RGB working on JJ40.

* Fix: saturation increase/decrease flipped

* Add new directory for my custom keymap with RGB keycodes

* Swap LAlt and LGUI

* Update JJ40 max power draw with measured value

* Update: fun40 rules.mk to enable underglow; earlier failed Travis CI
2018-01-01 17:34:46 -05:00
James Neill
85ea963931 Remove residual Makefiles from the keyboards directory (#2193)
* Removed residual Makefiles from keyboards directory

* Removed reference to Makefile
2018-01-01 17:32:39 -05:00
wanleg
492a16308a wanleg's gherkin layout
my layout for the Gherkin
2018-01-01 17:22:50 -05:00
Drashna Jaelre
17200f4712 Clean up and tweaks of drashna keymaps and userspace (#2200)
* Minor tweaks

	modified:   users/drashna/drashna.c

* Fix Workman ASCII art

* Add OSM for shifts

* Make Viterbi's 00 code consistant

* Minor Cleanup off Userspace

* Change Tapping Term on Ergodox

* Re-add EEPROM code

* Minor updates and tweaks

* Use QMK_H variables to make keymaps more universal

* Forgot 'break;' for covecube layer

* Tweak Viterbi files now that I have hands on

* Add secrets to Ergodox

* RGB tweaks to Viterbi

* Viterbi RGB layout tweeks

* Minor tweaks

* Add One Shot Mod tap toggle

* Add Faux Clicky to Viterbi, and disable controller's LEDs

* Minor tweaks

* Move D3 keycode defines into userspace

* Updated Userspace Readme
2018-01-01 17:21:01 -05:00
Takahiro Miyamoto
eb903c7623 Add meira/takmiya keymap 2018-01-01 17:17:52 -05:00
Hannes Egler
c58921c64c KBD75 ISO support (#2201)
* iso_de_mac

ISO-DE layout with mac media controls

* Delete keymap.c

* iso_de_mac

ISO-DE support with Mac media keys

* Add files via upload

Layout overview

* iso layout support

Adds support for the extra key of ISO

* Update keymap.c

typo-fix

* fixed mac next key

* Delete Layout.png

* Delete keymap.c
2018-01-01 17:16:24 -05:00
Mikkel Jeppesen
9fc3e26f70 Fix of #2094 2017-12-31 22:46:31 -05:00
TurboMech
e9f44ee96d added ALU84 keyboard and TurboMech user space (#2206)
* Added ALU84

Added ALU84 from mechkeys.ca.  TurboMech keymap is MacOS oriented, need to still update the defualt keymap.

* added alu84 and TurboMech userspace

* updated keymap, config.h and rules.mk for alu84
2017-12-31 22:39:34 -05:00
skullY
9cb80d68e2 Add the missing rules.mk for my layout 2017-12-22 09:49:52 -08:00
skullY
4932f9566a capslock led fix for clueboard 60 2017-12-22 09:49:14 -08:00
Colin Miller
97c6b8143c Adding a Zelda Treasure sound.
It's the sound that's made when opening a treasure chest.
2017-12-21 21:12:08 -05:00
Ryan Mitchell
3b9e4967b8 fix breaking build: remove merge conflict text 2017-12-20 22:27:09 -05:00
adiabatic
7c57104b51 Zweihander: remove app keys, etc. (#2167)
* zweihander-osx: Remove app keys, etc.

- add right command keys
- add F16 on ;' for Siri
- remove command-Q (too easy to hit)

* Zweihander: update readme
2017-12-20 19:55:17 -05:00
Oscillope
846598541b Oscillope keymap: handy programming macros (#2176)
* Added macro to type -> since that symbol requres much finger acrobatics otherwise.

* Added macros for braces
2017-12-20 19:54:43 -05:00
MechMerlin
c68597d9ad Octagon V1 Support (Port) (#2184)
* Preliminary commit for Octagon V1 support

This is essentially a cp -R v2 v1 with a few things changed to
get it to compile and build.

* The Octagon V1 supports up to 84 keys as opposed to the V2 which
supports up to 86. This commit changes the keymap to match it.

* Temporary default keymap just to get things to compile

* Update readme file

* Fix switch matrix

* Fix underglow lighting option

* Fix keymap to take care of shifted columns

* Fix keymap formatting

* Remove un-needed files left over from rasmusx

* Make Octagon V1 have its own keymap directory with default keymap

* Make Octagon V2 have its own keymap directory with default keymap

* Cleanups and readme edits
2017-12-20 19:54:07 -05:00
U-LANDSRAAD\drashna
5ffec5d9b0 Disable MIDI on preonic to fix firmware compilation errors 2017-12-20 19:26:24 -05:00
Nicolas Guelpa
a8eaf0b666 Adding pok3r like layout to the let's split (#2135)
* adding new layout for the planck that helps when coming from the pok3r

* Fixing the function layer

* Update readme.md

* Update keymap.c

Making some small adjustments

* Update keymap.c

switching GUI and Esc

* Update keymap.c

* adding mod tap on left and right shift

* adding mod tap on left and right shift

* poker keymap for lets split

* fixing the FN layer

* removing unused file
2017-12-20 14:41:41 -05:00
Drashna Jael're
4f484bc1c9 Add on/off/toggle keycodes for Auto Shift 2017-12-20 14:38:56 -05:00
U-LANDSRAAD\drashna
a1fa70f94d Add toggle option to AutoShift 2017-12-20 14:38:56 -05:00
Hugo Gayosso
d8f0faabda Fixed typo 2017-12-20 14:38:24 -05:00
Kaleb Elwert
818042b2c3 k_type: add belak keymap 2017-12-19 10:52:22 -05:00
Jason Rosenman
8910f9b87e Marked util/atmega32a_program.py as executable so that programming script works. 2017-12-19 10:51:37 -05:00
MechMerlin
9dd3e08fdd Octagon V2 Refactor (#2170)
* rename octagon_v2 directory to octagon directory

* Move octagon_v2 files to v2 sub-directory

* Edit readme files

* setup header files for building multiple versions of the Duck
Octagon.

* Changes as per Jack's PR 2170 comments
2017-12-19 10:50:58 -05:00
fauxpark
b3bcafcc4b Unsign key argument in add_key_to_report 2017-12-19 09:25:26 -05:00
Arda Kılıçdağı
b8f08d936d Added Ardakilic keymap for Tada68 (#2174)
* Added Ardakilic keymap

more key fixes

* power key instead of eject
2017-12-19 09:24:39 -05:00
kimkimkeren
dd37245373 Custom Keymaps for Certain Layouts (#2161)
* Add keymap for my friend's KBD75\nBug : RGUI is read as RALT

* Add keymap for Nyquist

* Add Keymap for Whitefox (Truefox layout only)

* Add Keymap for XD75 and XD73 (XD75 with 1u blocker each on left and right bottom
2017-12-17 11:54:22 -05:00
kamisamamizu
eab41f7b38 Added default case to process_record_user
I tried using process_record_user and if I had to add the default case for it to compile.
2017-12-17 11:52:06 -05:00
Vlad Buslov
cca3dcc5ec Add my keymap for dz60 2017-12-17 11:44:42 -05:00
kamisamamizu
12e66330c5 Add COSPAD to QMK and add functions to read HSV (#2156)
* Added functions to read HSV values

I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places.
They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val().

* Create keymap.c

* Add COSPAD support to QMK

I have ported the COSPAD numpad to qmk.

* Update readme.md

* Update cospad.c
2017-12-17 11:44:13 -05:00
That-Canadian
d91c9858c5 Christmas tree (#2160)
* Line ending stuff again

* Added initial files for Christmas Tree PCB

* Updated Readme and info json's, also config.

* Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure.

* Forgot to push rules.mk for the V2017 folder, fixed now.
2017-12-16 18:25:46 -05:00
U-LANDSRAAD\drashna
8a0997709b Remove MIDI from Planck Rev5 to fix compile build size issue 2017-12-16 11:00:11 -05:00
Jack Humbert
0e1a731446 Update readme.md 2017-12-15 14:06:45 -05:00
Jack Humbert
57ef8a54e4 deletes the extra mechmini readme [doh] 2017-12-15 14:06:29 -05:00
root
1add90a6d2 reforked master and added changes to 7u and 6u iso layouts 2017-12-15 14:02:18 -05:00
Budi Dharmawan
e4230c84d0 [budi] tv44 arrow dvorak (#2151)
* [budi] tv44 arrow dvorak

* [tv44/budi] Removed qwerty, added readme
2017-12-15 13:24:12 -05:00
mechmerlin
1485cc1d26 Found some broken links while looking up ARM keyboard support 2017-12-15 13:23:52 -05:00
Colin T.A. Gray
4ea3bbdb4c add tests for action_layer.c and reset layer state after tests 2017-12-15 13:23:30 -05:00
Colin T.A. Gray
bad839e6ac make 'layer_state_set' visible to user code 2017-12-15 13:23:30 -05:00
Colin T.A. Gray
3aec9a4354 fixes 'layer_state_cmp' when layer is '1' (aka layer 0, aka layer 1<<0) 2017-12-15 13:23:30 -05:00
MechMerlin
163ddd5d15 Duck Octagon V2 QMK Support (#2153)
* Initial commit for Octagon V2 Support

This is still basically just a copy of lightsaver support with
names changed.

* Port xauser keymap from: https://github.com/xauser/tmk_keyboard/blob/xauser/keyboard/octagon_v2/keymap_common.h

* Temporary default keymap just to get things compiling

* Modify config.h to have the right keyboard info

* Partial port of xauser matrix code for octagon v2

* Fix readme.md
1. Fix link to geekhack GB
2. Add microchips
3. Add appropriate attributions

* Fix PORTD

* Intermediate fix to get LEDs working

* Update BACKLIGHT_AREAS enum

* Port the following:
backlight_set
backlight_toggle_rgb
backlight_set_rgb

and resolve dependencies in header files

* Port backlight_update_state to led_set_kb

* Change copyright notice author to MechMerlin

* Remove Rasmus keymap

* Get a default keymap that actually does something and let's you reset.

* Convert keymap into KC_XXXX format.

* Better formatting of the default keymap to make it more readable

* Fix keymap

* Get that Fn key working!

* Some code cleanup and small refactor

* Fix keymap in octagon_v2.h
2017-12-15 00:09:31 -05:00
Josh Sankey
dc7cc26dff Christmas tree (#2105)
* Line ending stuff again

* Added initial files for Christmas Tree PCB

* Updated Readme and info json's, also config.

* Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure.
2017-12-14 15:58:40 -05:00
JWhy
a6e46b99b9 Fix reset key in Iris default keymap 2017-12-14 09:31:50 -05:00
Kaleb Elwert
ab197af2ea Initial K-Type support (#1963)
* Initial K-Type support

* Copy PJRC_TEENSY_3_1 to work around watchdog issues

* K-Type: Remove bootloader offset in rules.mk

* Ensure matrix and scan quantum functions are called when needed

This is porting a fix from f5422a70b6
2017-12-14 00:25:47 -05:00
Jean Olivier Simoneau
1226c69f4f Adding my xd60 layout. (#2078)
* Added xd60:Jos keymap

* Corrected Layout image for xd60:Jos layout

* Update README for xd60:Jos layout

* Created rules.mk for xd60:Jos layout

* Fixed an edge case for xd60:Jos layout

* Now using a specific  for xd60:Jos layout instead of modifying the main one

* Better physical layout image for xd60:Jos layout
2017-12-14 00:21:48 -05:00
Zach Richard
8a1e656099 new planck keymap, new feature - hybrid shift/enter action key (great for small keyboards!) (#2100)
* new planck keymap, new feature - hybrid shift/enter action key (great for small keyboards!)

* corrected documentation to specify rules.mk file instead of Makefile
2017-12-14 00:20:44 -05:00
Jon Nelson
56f266173c Adding my personal keymap (#2116)
* my personal keymap

* Add files via upload

* Delete baseLayer.JPG

* Delete fnLayer.JPG

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md
2017-12-14 00:16:38 -05:00
Cole Markham
2dfdafbd5b Update '?=' references in rules.mk. Add support for ortho_4x12 layout. 2017-12-14 00:13:42 -05:00
Cole Markham
5fe0fe3756 Fix keyboard not working if I2C pullups not enabled.
Disable backlighting by default.
2017-12-14 00:13:42 -05:00
Cole Markham
cc0d4b6513 Cleanup old code and comments 2017-12-14 00:13:42 -05:00
Drashna Jael're
23b1889241 Update revision default 2017-12-14 00:05:28 -05:00
Drashna Jael're
6cd001e337 Fixed orthodox KEYMAP so no londer requires blanks in keymap.c, and added orthodox rev3 2017-12-14 00:05:28 -05:00
Koen Klinkers
e4f26a9fcc Personal layout planck,ergodone,xd75 (#2140)
* plank layout

* ergodone

* x75

* readmes
2017-12-14 00:04:42 -05:00
mkende
9cda36238f Add a keymap for the Ergodox EZ meant to be used with a Bépo keyboard layout (French ergonomic layout) (#2141)
* Initial version of the Ergodox EZ Bépo keymap, TypeMatrix style.

* Update the readme file and add some handling of the keyboard LEDs.

* Toggling layer requires 2 taps.

* Remove a constant as it conflicts with an earier definition.

* Fix a typo in a type name.

* Fix the arrow layer that had a bad number.

* Second main version of my bepo keymap, after the tests of the first one.

* Fix the triggering of the function layer and the handling of the LED.

* Reduce the shining of the LEDs.

* Fix the swap layer (that required a keypress on the other side of the keyboard to be deactivated).

* Duplicate some of the mouse button for easy access.

* Move some of the secondary functions out of the center keys.

* Slightly slow down the mouse and mouse wheel.

* Update the comment and readme.md for the V2 of the keymap.

* Invert button 2 and 3 of the mouse. Really fix the SWAP layer.

* Test with the right alt modifier added as secondary function (on hold) of the space keys. The right alt key becomes a left alt one.

* Add specific shift/ctrl for the FN layer; move some mouse keys around to help with that.

* Remove one FN modifier-on-hold key that was not useful.

* Duplicate the FN layer inside the MOUSE layer.

* Add support (not tested yet) for macro recording and play on a single key as a tap dance.

* Allow to stop recording the macro by tapping once on the macro key (still un-tested).

* Add support for macro recording using some tap dance.

* shorten a comment.

* Reinstate the FN toggle on the percent key (so that there is an FN toggle on the right-hand-side).

* Fix some comments and update the link to the most up-to-date image.

* Small fix to the keymap images.
2017-12-14 00:04:21 -05:00
kristmascane
52630f6611 adds @kristmascane's keymap (#2144) 2017-12-14 00:03:58 -05:00
Drashna Jaelre
2ec1ab2b35 Update Drashna keymaps (#2145)
* Change overwatch to Gamepad

* Remove secrets file

* Add sample sensitive.h file

* Borrow @colinta's secrets.h include method

* Remove unnessary placeholder for macros

* Set secrets to use PROGMEM for char string

* Add readme files to my keymaps and userspace
2017-12-14 00:02:48 -05:00
Nico Hormazábal
557745ba9f Updated keymap and readme (#2147)
* added own keymap for planck

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* dynamic macros

* Update Readme.md

* moved the reset button

* Update readme for volume explanation

* Format

* Update Readme.md

* Update Readme.md

* added safe double shift

* changed the modified shift to regular shift, for allowing shift + F keys
2017-12-14 00:02:05 -05:00
bunnybugslpat
f229d22416 added iso support
added a keymap for an iso layout with 7u spacebar
2017-12-14 00:01:14 -05:00
Benny Powers
98ac32b417 Vim Layout for Ergodox-EZ (mac only) (#2112)
* ignore libs

* Clang complete file

* Add VIM_A, VIM_S, VIM_COMMAND_SHIFT_D, and VIM_COMMAND_SHIFT_A

Add VIM_A, VIM_S, VIM_COMMAND_SHIFT_D, and VIM_COMMAND_SHIFT_A

a s O

* Comment blocks for minimap

generated at
http://patorjk.com/software/taag/#p=display&h=0&v=0&c=c&f=Banner&t=COMMENT

* Be explicit

* More Comment blocks

* Add J

* add A, C, D, J, S, O

* Make h j k l explicitly vim commands (useful for JOIN)

* add cb ce cw ch cj ck cl db de dw dh dj dk dl vb ve vh vj vk vl x ciw diw viw

* debug messages for ci di vi

* Var capitalized

* Save bytes by disabling mouse keys

* Add Y P

* Be more explicit about which key was pressed

* Be more explicit about which key was sent

* Move project to new directory structure

* Remove non-vim layout folder

* Replace KC_TRNS with KC_NO on normal layer

* Insert Mode as default

* Try to prevent crashes

* Put normal mode back

* Revert "ignore libs"

This reverts commit 4c5d7592d6.

* add rules.mk

* Add mouse bindings

* Checkout most recent keymap following rebase

* Realign mouse button keys

* Make a macro for TO(NORMAL_MODE)
2017-12-11 21:06:05 -05:00
Balz Guenat
eeb6443767 actuation point adjustment for fc980c and fc660c (#2134)
* add i2c lib submodule

* add actuation point adjustment to fc980c

* add actuation point adjustment to fc660c also.

* use https for i2c submodule

* move to existing i2c lib

* properly remove old submodule

* oops, forgot some files for the fc660c
2017-12-11 21:05:12 -05:00
That-Canadian
c1a6ca46a7 The ruler (#2138)
* Line ending stuff again

* Added initital files and layout for the PCB Ruler keyboard/macro pad thing

* Updated Readme

* Changed make command to new format
2017-12-11 20:57:40 -05:00
Rasmus Schults
7c5428b56d Add rasmus keymap and fix default keymap readme 2017-12-10 15:17:00 -05:00
farmakon
d9983082c2 adds the gh80_3000 project (#2132) 2017-12-10 14:44:04 -05:00
Rasmus Schults
41d5d3e655 Add Lightsaver V3 keyboard 2017-12-10 13:28:37 -05:00
Jack Humbert
e6b91549e3 fixes audio/midi combinations 2017-12-10 11:54:36 -05:00
Jack Humbert
58898f77e3 fixes midi compile error 2017-12-10 11:32:36 -05:00
Jack Humbert
c2f4c4e29e update planck settings 2017-12-10 10:59:47 -05:00
Jack Humbert
a7c61f2947 fix up midi stuff w/music mode 2017-12-10 10:59:47 -05:00
Seebs
d1feb8744a Don't "unselect" left-hand rows
"unselecting" left-hand rows is a wasted i2c transaction.

On the left-hand side, the ergodox uses a GPIO expander. It
does *not* change "direction" (input/output) of pins, it just
sets pins high or low.

But all the pins are written at once. There's no way to
change just one pin's value; you send a full byte of all eight
row pins. (Not all of them are in use, but that doesn't matter.)
So every pin is either +V or ground. This is in contrast
with the right-hand side, which is using input mode to make pins
be neutral.

So there's no need to "deselect" the rows on the left side
at all. To select row 0, you set the GPIO register for the
rows to 0xFE. The previous code would then set it back to
0xFF, then set it to 0xFD on the next cycle. But we can just
omit the intervening step, and set it to 0xFD next cycle,
and get the same results.

And yes, I tested that the keyboard still works.

On my system, scan rate as reported by DEBUG_SCAN_RATE goes
from 445 or so to 579 or so, thus, from ~2.24ms to ~1.73ms.

Signed-off-by: seebs <seebs@seebs.net>
2017-12-10 00:40:41 -05:00
Balz Guenat
6d1b45fb84 change the ?= assignments to = 2017-12-10 00:40:19 -05:00
Balz Guenat
2c2e103457 some planck keymap shiftings and include proper-making 2017-12-10 00:40:19 -05:00
Balz Guenat
7235c93827 clean up bananasplit keymap 2017-12-10 00:40:19 -05:00
fauxpark
bb53635f33 Trim trailing whitespace 2017-12-09 10:46:11 -05:00
fauxpark
af37bb2f78 Fix some of the more obvious typos 2017-12-09 10:46:11 -05:00
fauxpark
4c675a83ba Format keycode tables 2017-12-09 10:46:11 -05:00
fauxpark
7b0356d1d4 Convert all headings to Title Case 2017-12-09 10:46:11 -05:00
Nico Hormazábal
6eb89ae906 New Planck Layout (#2123)
* added own keymap for planck

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md
2017-12-09 00:06:27 -05:00
Fredric Silberberg
b781cbf7e2 Turn on prevent stuck modifiers for my keymaps. 2017-12-09 00:06:08 -05:00
Cole Markham
a14518bf57 Updated copyright headers and peer review fixes 2017-12-09 00:05:35 -05:00
Cole Markham
f74f0ac06b Update Meira readme 2017-12-09 00:05:35 -05:00
Cole Markham
a9a46adba0 Add support for Meira 2017-12-09 00:05:35 -05:00
Scott Wilson
c51dfef958 Add support for LFKeyboard products: LFK78, LFK87 and SMK65 2017-12-09 00:01:58 -05:00
Balz Guenat
8b1862330a fix link for grave escape in docs 2017-12-08 16:12:46 -05:00
Martin Gondermann
dc6b341cf9 Updated readme 2017-12-08 16:12:31 -05:00
Martin Gondermann
155660ff9d Updated color for base layer to better match my key caps (Dasher) 2017-12-08 16:12:31 -05:00
Gaëtan Ark
6e25220eed Pointing to the right build URL
The previous URI used to point to the Nyquist keyboard build guide.
2017-12-08 16:12:05 -05:00
Colin T.A. Gray
16546ee06f Add 'rgblight_disable' and 'rgblight_setrgb_at/rgblight_sethsv_at'
Refactors rgblight_toggle to use rgblight_enable or rgblight_disable
Use 'rgblight_setrgb_at/rgblight_sethsv_at' to control an individual LED
2017-12-08 16:10:42 -05:00
Colin T.A. Gray
1620d78e73 helper to compare current layer_state to user layer
Performs the same bit comparison that the layer_move
functions perform
2017-12-08 16:09:47 -05:00
Cosmin Cojocar
fc54d62111 Add a slightly modified ordinary layout for OSX 2017-12-08 16:08:50 -05:00
andy
f5422a70b6 Enable tap dance and other features for Whitefox
The custom matrix code was missing calls to matrix_*_quantum, disabling quantum features.
2017-12-08 16:06:24 -05:00
Unknown
e3b3c1ef82 add do60 support 2017-12-08 16:03:57 -05:00
Jack Humbert
bba871df2f move lcd_backlight_keyframes to correct location 2017-12-07 12:41:13 -05:00
Biacco42
5bbad3147c Add support for 7x4 ortholinear split KB Ergo42 2017-12-07 11:10:39 -05:00
Colin T.A. Gray
2bac7cf414 F5 pin doesn't support PWM, so breathing isn't an option 2017-12-07 11:07:45 -05:00
Colin T.A. Gray
b7c76fda31 fixes case where BACKLIGHT_BREATHING is enabled, but pin doesn't support PWM 2017-12-07 11:07:45 -05:00
Drashna Jaelre
d5a76e899d Updates to drashna keymaps and userspace (#2093)
* Add "secret" macor

* Updating secret macros

* Re-add RGB to Ergodox

* Fixed issue when RGB was disabled

* Consistency changes

* Updated bootloader macro

* Fixing audio setup

* Fix bootloader typo

* Update to full list of stings (for completeness)

* Template fix

* Finally got woodpad to force numlock

* Fix for new RGB mode
2017-12-05 21:45:42 -05:00
Baris Tosun
dd05bf0d96 Katana60 (#2068)
* Add files via upload

* katana60 defaults, initial pull-request

* removed icons from google drive

* added simple readme files

* pull-request updates

* readme file updated

* readme file formatting

* improvements before live

* colemak readme

* updated readme files

* removed makefiles and updated readme
2017-12-05 11:14:10 -05:00
Drashna Jael're
95e68c4ae8 Fix Audio chime overrides in split keyboards 2017-12-04 18:16:26 -05:00
Colin T.A. Gray
d299d0e72d adds led control functions to XD75 layout 2017-12-04 18:16:07 -05:00
Cole Markham
6fddb31c4c Add Crawlpad 2017 files. 2017-12-04 18:14:08 -05:00
Colin T.A. Gray
53b043d4ef adds 'RGB_RMOD' to go through RGB modes in reverse 2017-12-04 11:12:52 -08:00
Drashna Jaelre
7b51f050d7 Fix typo in make example
It has `:all" when it clearly is referencing the command without `:all`.
2017-12-04 11:17:53 -05:00
Harshit Goel
7730dc3e5c Magicforce68 now in bluetooth flavour (#2051)
* Added working code for mf68_ble

* update read.md

* update read.md

* update read.md

* update readme

* Update README.md

* Update README.md

* added reddit post

* Update README.md

* Update README.md
2017-12-03 00:04:22 -05:00
mmikeww
0740e84d63 update advanced_keycodes; oneshot = sticky/dead keys 2017-12-03 00:03:04 -05:00
mmikeww
c917888262 update glossary; oneshot key = sticky/dead key 2017-12-03 00:03:04 -05:00
skullY
0b54e7f5ae Flesh out the grave escape overrides 2017-12-03 00:00:23 -05:00
Drashna Jaelre
8cac6088c6 Remove unnecessary audio code from orthodox (#2076)
* Remove unnecessary startup/shutdown code

* Leave functions intact

* Update rev1.c
2017-12-02 23:59:17 -05:00
khitsule
1548f4c24f Add keymap for atreus and minidox (#2079)
* keymap for atreus and minidox

* minidox keymap khitsule cleaned
2017-12-02 23:56:30 -05:00
mmikeww
b9f426ae1e Fix broken link in docs
This link was broken. And the latest, live version of that keymap link doesn't line up with the docs below, so the link will now point to the older version of the file in the git history
2017-12-02 23:55:58 -05:00
Ethan Madden
52b0ad649c Modified default keymap to match ps2avrgb default 2017-12-02 23:55:09 -05:00
Tim Dierks
c9d0f210bc Change awk detector to work with mawk; fixes #2073 2017-11-30 22:15:20 -05:00
Devin J. Pohly
7aaef16266 Fix internal links in docs/ (#2080)
One link in the summary (Modding your keyboard) referred to a page that
was deleted; the rest have been updated to point to the new names.
2017-11-30 10:18:01 -08:00
Drashna Jael're
28874a9f33 Fixed minor typo in bootloader code 2017-11-29 13:01:06 -05:00
Drashna Jael're
319ff649ab 16 byte optimization of macro ;) 2017-11-28 22:59:41 -05:00
Drashna Jael're
92f6d6ec02 Update Userspace info to include Bootloader detection 2017-11-27 23:36:55 -05:00
Jack Humbert
9fdc276260 Updates bootloader settings, adds file size check (#2029)
* pull fuse settings for bootloader jump

* fix 32a chips

* make automatic bootloader selection optional

* quantify bootloaders

* fixs #164, speeds up dfu reset

* fix for chips w/o usb

* missing an n

* fix bootloader sizes, use words for addresses

* fix bmini, pearl, and [[ issue, make things quiet

* ignore avr errors on arm for now

* update settings for the light

* document bootloader stuff

* add bootloader title
2017-11-27 23:08:21 -05:00
RandTrawick
9113f3387a JJ40 updates (#2056)
* my bits

* fixed
safdb

* readme

* readme

* better name, fixed compile error

* fixed matrix user

* cleanup
2017-11-27 16:08:53 -05:00
Erez Zukerman
0bd453b527 Merge pull request #2047 from seebs/seebs/ergodox_brightness
Make brightness easier to change
2017-11-27 08:25:24 -05:00
Erin Call
b697e1bff3 Fix build instructions in the Dactyl readme
Reflects the changes in #1784
2017-11-26 17:56:16 -05:00
Roman Volosatovs
833ec84921 shell.nix: add teensy loader 2017-11-26 17:55:24 -05:00
TerryMathews
53ad7375c7 Initial support for TKC1800 PCB (#2062)
* Initial support for TKC1800

* Correct typo
2017-11-26 17:54:53 -05:00
Eiji Onchi
5fd400faa9 Fixed bootloader access key 2017-11-26 02:22:23 -05:00
Erin Call
f2a0b0ee20 Handwired/Dactyl keyboard (#2058)
* Copy the ergodox_ez code to handwired/dactyl

Differences from the Ergodox:

* Use QMK_SUBPROJECT_H instead of QMK_KEYBOARD_H, since it's under
    handwired
* Omitted several keymaps. They'll eventually be broken (since the
    Dactyl has fewer keys), and I don't want to try to fix them.
* Omitted the keymap images for the default layout, since they depict
    a different keyboard.
* Everything that said Ergodox now says Dactyl, naturally.

* [whitespace] Delete trailing whitespace

My editor does this automatically so it's just gonna keep cropping up...

* Cut the dactyl down to the right number of columns

(Remember, throughout matrix.c, everything called "row" is really a
column, and vice-versa).

* Remove LED-related code

* Tighten up the Dactyl's build options

* Whitespace cleanup in twimaster.c

* Hardtabs -> spaces
* No more trailing whitespace

* Typo fix

* Correct the CPU frequency units

The Teensy's CPU definitely doesn't run at 16 petahertz...

* Restore access to ONEHAND_ENABLE

I turned it off in 26d47cb42622d990a7c3335e7fcc151aa3edfbf0 while
desperately debugging; I just wanted to ensure it wasn't causing the
problem I was seeing. It was not, in fact, causing the problem, so it's
back.

Also fixed the swap matrix in dactyl.c, since it still referred to
columns that exist in the Ergodox but not the Dactyl.

* Clearer phrasing about TWI's effect on scan rate

* Fix up the Dactyl's firmware-loading instructions

Sadly, the Dactyl has no hole for the onboard reset button.

* Dvorak keymap for the Dactyl

* The Erincalling Layout

* Erincalling layout: Add a := key

I've been working in Go, which uses := a lot, and it's awkward to type
in this layout.

* Dactyl README: link to the dactyl-keyboard repo

* Add a missing copyright line

I don't know how much this matters? Honestly, it's enough for me that my
name is on the git commit. But hey, let's be consistent until there's a
specific reason not to be, right?

* Dactyl: remove commented-out code

I hate it I hate it I hate it

There's not even any information about what it was trying to do!!!! >:(

* Add a note about the row/column ridiculousness

* [whitespace] realign some constants

* Don't claim B4 is tied to VCC

It doesn't matter at all? I honestly don't know what the reason ever
was. It looks like it dates back to the original ErgoDox and I've never
seen one sentence about the purpose.

I've been skipping that wire for some time, and I promise it works fine.

* Dactyl keymaps: Send RALT for right-hand alt key

Not terribly important but I just like things tidy OK

* typo fix

* Refer to "dactyl.h" explicitly

QMK_SUBPROJECT_H has been working locally, but fails in CI. Strange!

* Dactyl: Don't use QMK_SUBPROJECT_H at all

It's still breaking in CI, even though it was a never a problem locally.
2017-11-26 02:18:59 -05:00
Balz Guenat
18525aa17b Fc660c port (#2060)
* Port Hasu's FC660C controller to QMK

* fix column mask
2017-11-26 02:17:14 -05:00
Add Chan
ac3d9ab761 added addcninblue's layout (#2049)
* added addcninblue's layout

* vim layer
2017-11-26 02:12:26 -05:00
Callum Oakley
2fc727c154 Keymap update (#2045)
* linux shake-around

* move terminal and browser spawning keys

* add a shift to window resizing keys to free combo up for window management

* "jump to tab" shortcuts for firefox

* change window resize modifiers

* change wm keys

* change wm keys again, and reformat keymap to 80chars

* typos

* language key

* qwerty layer for SO, general cleanup
2017-11-26 02:09:28 -05:00
shela
d76cc09ed6 Update my keymap (#2042)
* fix bug

* update keymap
2017-11-26 02:09:02 -05:00
Colin T.A. Gray
2c0323bc98 Adds my XD75 layout (#2040)
* adds my xd75 layout

* add secret strings to 'secrets.h' behind compile flag, assign defaults

* macro keys now have defaults (hidden in colinta.h) before any recording, and after clearing the dynamic macros.

* fixed whitespace - using 4 spaces instead of 2
2017-11-26 02:08:28 -05:00
Seebs
7fbe6c3594 improve ergodox ez performance
With these changes, the ergodox ez goes from 315 scans per second
when no keys are pressed (~3.17ms/scan) to 447 (~2.24ms/scan).

The changes to the pin read are just condensing the logic, and
replacing a lot of conditional operations with a single bitwise
inversion.

The change to row scanning is more significant, and merits
explanation. In general, you can only scan one row of a keyboard
at a time, because if you scan two rows, you no longer know
which row is pulling a given column down. But in the Ergodox
design, this isn't the case; the left hand is controlled by an
I2C-based GPIO expander, and the columns and rows are *completely
separate* electrically from the columns and rows on the right-hand
side.

So simply reading rows in parallel offers two significant
improvements. One is that we no longer need the 30us delay after
each right-hand row, because we're spending more than 30us
communicating with the left hand over i2c. Another is that we're
no longer wastefully sending i2c messages to the left hand
to unselect rows when no rows had actually been selected in the
first place. These delays were, between them, coming out to
nearly 30% of the time spent in each scan.

Signed-off-by: seebs <seebs@seebs.net>
2017-11-26 02:07:06 -05:00
Seebs
55f3cd37af fix typo 2017-11-26 02:07:06 -05:00
Paul Ewing
d0f3c0576c Add my Atreus62 keymap 2017-11-26 02:03:44 -05:00
Balz Guenat
7d9070c514 I forgot to add a README.md for the FC980C
sorry for forgetting it in the first PR.
2017-11-23 23:41:37 -05:00
Seebs
534cd9d45e Make brightness easier to change
Don't make the #defines unconditional, make them
optional so users can override them with per-keymap
settings more easily.
2017-11-23 15:37:39 -06:00
Balz Guenat
2f5bb2506a QMK port of Hasu's fc980c alt controller (#2043)
* fc980c port, builds but yet untested.

* add my own keymap
2017-11-23 10:34:21 -05:00
Colin T.A. Gray
3e2fd64279 I found a typo! 2017-11-22 11:40:46 -05:00
Colin T.A. Gray
5b4b471a4f this number just looks wrong, should be 4096 not 4996 2017-11-22 11:40:46 -05:00
Maarten Dekkers
b8217eeff4 Add maartenwut's handwire build 2017-11-22 11:19:05 -05:00
Max
dcc363390f Added Daisy port (#2016)
* Add files via upload

* Update readme.md

* Update readme.md

* Update readme.md

* Add files via upload

* Delete config.h

* Delete rules.mk

* Add files via upload

* Update config.h

* revised config files

* revised readme

* Update readme.md

* Update readme.md
2017-11-22 10:52:42 -05:00
Jack Humbert
62eed0e4a3 Update config_options.md 2017-11-21 21:26:29 -05:00
Jack Humbert
c8bdc75e1d Update feature_layouts.md 2017-11-21 21:22:56 -05:00
Seebs
39d3d92364 Allow multiple process_record() calls per scan
This is particularly relevant for, e.g., the ergodox EZ and
other keyboards with slow scan rates. Without changing the API or
behavior of individual process_record() calls, we allow a
configuration flag to make multiple calls in a single scan.

This will probably have miniscule effects on non-steno users,
and it's not enabled by default for any keyboards. Added note
about it to ergodox README.

Signed-off-by: seebs <seebs@seebs.net>
2017-11-21 00:20:52 -05:00
Jack Humbert
b669d115c2 adds planck light keyboard 2017-11-20 23:37:38 -05:00
Gilbert Consellado
7ff96877d2 added SS_LSFT to featured macros 2017-11-20 12:25:42 -05:00
yellowmoneybank
c6cdd5422f Neo2Planck (#2032)
* Documentation

* Enabled Mouse-Keys in Makefile

* Layer 1 finished

* Small Bugfixes

* Updated documentation
2017-11-20 12:22:16 -05:00
d_r0ck
d6ca4e555a Added files 2017-11-20 12:21:31 -05:00
TerryMathews
d8aa018995 Kona_classic: ANSI arrows keymap with locking caps lock support 2017-11-20 12:21:04 -05:00
Marcus Young
08dab374da Add my layout 2017-11-20 12:20:40 -05:00
Drashna Jaelre
dbd33782f2 Update to drashna keymaps (#4)
* Minor updates to keymaps

* Minor updates to keymaps
2017-11-17 20:48:26 -05:00
Jack Humbert
1d703a476a update build script to not delete files 2017-11-17 14:09:27 -05:00
Jack Humbert
f5a9758cea Adds serial number string to USB descriptors (#1996)
* add serial number string to usb descriptors

* better name for serial number
2017-11-17 11:53:46 -05:00
Robert Llewellyn
f07e2cdd9d DZ60 own true HHKB layout after dz60.h fix (#2012) 2017-11-17 11:42:23 -05:00
Jack Humbert
f2c32b3ea4 Splits up ps2avrGB boards into their own folders (#2014)
* move underglow led count from parent to child

* Added pearl support

* Added personal keymap for pearl

* start splitting up ps2avrGB boards

* clean up ps2avrgb boards

* Move keycodes to their own section

* Clarify `KC_PWR` vs `KC_POWER`. Fixes #1994.

*  Cleaned uppersonal userspace and keymaps (#1998)

* Cleanup of keymaps

* Remove Tap Dance from Orthodox keymap

* Cleaned up userspace and keymaps

* Added sample (template)userspace files to my folder

* Document the Teensy hardware reset problem

* add mfluid keymap to atreus62

* Update hand_wire.md

Change "Resin" to "Rosin"

* Add keyboard: mt40 (#2001)

* add keyboard: chinese planck clone

* rename chinese_planck to mt40

* add image for the mt40 board

* lets_split: Fix matrix_init for ROW2COL

Signed-off-by: Marian Rusu <rusumarian91@gmail.com>

* Add Keymap for Whitefox Truefox layout

* Add keyboard: ACR60 (#1999)

* base acr60 keyboard folder created

* mitch acr60 keymap updates, documentation

* latest keymap updates

* slight modifications to layer switching

* Changes to Atreus and Ergodox EZ Dvorak 42key layout (#1997)

* importing 42 key dvorak layout

* added comment for build instructions

* adding atreus dvorak 42 key layout

* added readme

* add readme

* build instructions

* additional MEH shortcuts

* added shifted symbols on symbols layer

* working extra symbols on COMBINED layer

* bring atreus layout inline with the ergodox one

* add necessary macros

* working ls macro

* added more shell macros

* added screen rename / screen number macros

* add ctrl-a key in shell-nav to use screen more easily

* added shell screen layer

* assign screen switching macros to screen layer

* define all screen switching macros

* more screen-related shortcuts added on shell screen layer

* change shell nav bottom right row to match base layer (backspace / delete)

* remove some mappings on SHELL_NAV layer as they are now in the screen layer

* added more screen macros

* changes to COMBINED layer (pipe on the right) and modified shell nav

* moved pipe/backslash to then right

* documented SHELL_SCREEN layer

* put backspace/delete on SHELL_NAV layer

* add an explicit lisence file for github to pickup

* Updated keymaps to allow base layer alternation for QWERTY, Colemak & Dvorak (#1962)

* First commit of the Terminus_Mini firmware and the DivergeJM version of the Nyquist firmware

* Fix terminus_mini & nyquist/DivergeJM readme files

Previously an outdated copy of the default readme. Updated to match the  Nyquist/DivergeJM format (DivergeJM is a split 5x12 implementation of the terminus_mini layout)

* Update makefiles to rules.mk

Renamed both Makefiles to rules.mk, removed references to makefiles

* Updated rules.mk

Inadvertantly removed important code from the rules.mk in previous commit. This has been restored.

Also disabled Tap_Dance in both rules.mk files

* Moved terminus_mini to handwired

Realised that existing directory was not appropriate for the terminus_mini project, moved to handwired.

* New Frosty Flake layout for QFR TKL

Added a TKL layout for the Frosty Flake with a navigation cluster on LOWER under the left hand and a similarly functioning MOUSE layer that includes mouse navigation functionality.

* README fix & keymap update for 3 keyboards

Fixed the markdown for the handwired/terminus_mini:default, Nyqyist:DivergeJM & frosty_flake:QFR_JM.

Added TAPPING_TERM =  150 to config.h for all keyboards

Switched LT(LOWER) and LAlt on the mod row for ortholinear boards.

* Update readme for QFR_JM to include make instructions

* Revert "Merge branch 'master' of https://github.com/mogranjm/qmk_firmware"

This reverts commit a45f264ada, reversing
changes made to 62349c3341.

* Revert "Revert "Merge branch 'master' of https://github.com/mogranjm/qmk_firmware""

This reverts commit eae54fb3be.

* Added QWERTY support to the QFR_JM

Implemented variable default base layer from the Planck default keymap.

* Update README to reflect QWERTY support

* Nyquist:DivergeJM - Update RESET location

Add a reset button to both hands, accessible when halves are disconnected.

* Typo fix

* Update DivergeJM

Switched master to Left hand,
Moved Reset key to a different location

* Added macros to send R pointer & dplyr pipe

Macros added as a string of keypresses, couldn't figure out how to get SEND_STRING to work.

* Added ADJUST -> QWERTY, DVORAK, COLEMAK

Re-implemented update_tri_layer fuctionality to reset base layer for Terminus_Mini & DivergeJM Nyquist keymaps to QWERTY, DVORAK or COLEMAK via the ADJUST layer.

Updated ReadMe files accordingly.

* Fix base layout diagram for Terminus_Mini

Remove split from diagram

* Changed the R operators to SEND_STRING, rather than keypress macros

* Added Dvorak to the QFR_JM keymap

* fixed duplicate row in Nyquist keymap

* Fix readme - LAlt location on mouse layer

* Set EE_HANDS to allow either Nyquist hand to work as master.

* Update R operator strings, clean up layering for terminus_mini, QFR_JM and DivergeJM

"<-" to " <- "
"%>%" to " %>% "

Also played around with the layering, removed unnecessary TAP_TOGGLE for LOWER and shuffled FUNCTION and MOUSE momentary actions to reflect layer order.

* Update bottom alpha row to output symbols on LOWER

This row now outputs the following (z -> /) when in the LOWER layer:
 <-
 %>%
{
[
`
|
]
}
.
/

* Updated readme files for QFR_JM, terminus_mini & DivergeJM

QFR_JM readme reflects correct LOWER bottom row symbol output,
terminus_mini & DivergeJM reflect correct command line make instructions.

* Add media keys to QFR_JM LOWER - Replicate QFR default functionality

* Fix issue with Mouse layering

Stuck on mouse layer because the wrong macro was assigned to the 'exit layer' key. Reassigned that key.

* Changed " <- " to "<- " for QFR_JM, terminus_mini & DivergeJM

* Add "KC_MAKE" to userspace example

* QMK DFU bootloader generation (#2009)

* adds :bootloader target

* update planck and preonic revisions

* remove references to .h files for planck

* update preonic keymap

* only add keyboard.h files that exist

* add production target

* hook things up with the new lufa variables

* update rules for planck/preonic

* back backlight key turn of status led when pressed

* add manufacturer/product strings to bootloader

* fix push script

* Added support for let's split kailh socket version (#2010)

* Added support for socket version of the let's split

* renamed files

* socket-version-works

* fix up lets_split keymaps

* fix up lets_split keymaps

* shrink preonic by a bit

* fix lets_split keyboards

* update travis script

* update travis script

* update version silencing
2017-11-17 11:40:34 -05:00
Jack Humbert
92d47a55d4 update chibios 2017-11-17 11:40:13 -05:00
Jack Humbert
41f3f01167 Update .gitmodules 2017-11-16 15:09:45 -05:00
Damien
a8c4af5a45 Updated dbroqua layout for HHKB keyboard (#1990)
* - Fixed DK60 version in config.h

* - Updated dk60 readme with new QMK rules

* - Fixed wording in readme

* Added dbroqua layout for DZ60

I've also updated dz60.h to add "true HHKD" keymap definition (6U
spacebar).

With the default HHKB definition r_alt was not mapped and when I pressed
r_menu it was r_alt.

Regards

* Updated dbroqua layout for HHKB keyboard

Added default configuration and alternate (swap gui/alt keys).

Save user choice in keyboard memory (like plank, thanks for this
feature!).
2017-11-16 14:49:19 -05:00
Balz Guenat
858c09f370 add example keymap 2017-11-16 09:39:00 -05:00
Balz Guenat
179d64d33c extend macro docs a bit 2017-11-16 09:39:00 -05:00
Jack Humbert
eac4bab342 update version silencing 2017-11-14 22:56:29 -05:00
Jack Humbert
a8466df62d update travis script 2017-11-14 22:31:34 -05:00
Jack Humbert
cb64a886e9 update travis script 2017-11-14 22:14:59 -05:00
Jack Humbert
dbabfb082c fix lets_split keyboards 2017-11-14 22:14:03 -05:00
Jack Humbert
607876187d shrink preonic by a bit 2017-11-14 21:23:26 -05:00
Jack Humbert
7f3539aa76 fix up lets_split keymaps 2017-11-14 17:55:18 -05:00
Jack Humbert
4ad0bbd672 fix up lets_split keymaps 2017-11-14 17:37:57 -05:00
Mikkel Jeppesen
85172f4f85 Added support for let's split kailh socket version (#2010)
* Added support for socket version of the let's split

* renamed files

* socket-version-works
2017-11-14 17:27:27 -05:00
Jack Humbert
b702c08825 fix push script 2017-11-14 16:47:34 -05:00
Jack Humbert
ec3e065f0d QMK DFU bootloader generation (#2009)
* adds :bootloader target

* update planck and preonic revisions

* remove references to .h files for planck

* update preonic keymap

* only add keyboard.h files that exist

* add production target

* hook things up with the new lufa variables

* update rules for planck/preonic

* back backlight key turn of status led when pressed

* add manufacturer/product strings to bootloader
2017-11-14 16:11:29 -05:00
drashna
3c15c48e6a Add "KC_MAKE" to userspace example 2017-11-14 11:02:00 -05:00
James Morgan
49d8f1c5ed Updated keymaps to allow base layer alternation for QWERTY, Colemak & Dvorak (#1962)
* First commit of the Terminus_Mini firmware and the DivergeJM version of the Nyquist firmware

* Fix terminus_mini & nyquist/DivergeJM readme files

Previously an outdated copy of the default readme. Updated to match the  Nyquist/DivergeJM format (DivergeJM is a split 5x12 implementation of the terminus_mini layout)

* Update makefiles to rules.mk

Renamed both Makefiles to rules.mk, removed references to makefiles

* Updated rules.mk

Inadvertantly removed important code from the rules.mk in previous commit. This has been restored.

Also disabled Tap_Dance in both rules.mk files

* Moved terminus_mini to handwired

Realised that existing directory was not appropriate for the terminus_mini project, moved to handwired.

* New Frosty Flake layout for QFR TKL

Added a TKL layout for the Frosty Flake with a navigation cluster on LOWER under the left hand and a similarly functioning MOUSE layer that includes mouse navigation functionality.

* README fix & keymap update for 3 keyboards

Fixed the markdown for the handwired/terminus_mini:default, Nyqyist:DivergeJM & frosty_flake:QFR_JM.

Added TAPPING_TERM =  150 to config.h for all keyboards

Switched LT(LOWER) and LAlt on the mod row for ortholinear boards.

* Update readme for QFR_JM to include make instructions

* Revert "Merge branch 'master' of https://github.com/mogranjm/qmk_firmware"

This reverts commit a45f264ada, reversing
changes made to 62349c3341.

* Revert "Revert "Merge branch 'master' of https://github.com/mogranjm/qmk_firmware""

This reverts commit eae54fb3be.

* Added QWERTY support to the QFR_JM

Implemented variable default base layer from the Planck default keymap.

* Update README to reflect QWERTY support

* Nyquist:DivergeJM - Update RESET location

Add a reset button to both hands, accessible when halves are disconnected.

* Typo fix

* Update DivergeJM

Switched master to Left hand,
Moved Reset key to a different location

* Added macros to send R pointer & dplyr pipe

Macros added as a string of keypresses, couldn't figure out how to get SEND_STRING to work.

* Added ADJUST -> QWERTY, DVORAK, COLEMAK

Re-implemented update_tri_layer fuctionality to reset base layer for Terminus_Mini & DivergeJM Nyquist keymaps to QWERTY, DVORAK or COLEMAK via the ADJUST layer.

Updated ReadMe files accordingly.

* Fix base layout diagram for Terminus_Mini

Remove split from diagram

* Changed the R operators to SEND_STRING, rather than keypress macros

* Added Dvorak to the QFR_JM keymap

* fixed duplicate row in Nyquist keymap

* Fix readme - LAlt location on mouse layer

* Set EE_HANDS to allow either Nyquist hand to work as master.

* Update R operator strings, clean up layering for terminus_mini, QFR_JM and DivergeJM

"<-" to " <- "
"%>%" to " %>% "

Also played around with the layering, removed unnecessary TAP_TOGGLE for LOWER and shuffled FUNCTION and MOUSE momentary actions to reflect layer order.

* Update bottom alpha row to output symbols on LOWER

This row now outputs the following (z -> /) when in the LOWER layer:
 <-
 %>%
{
[
`
|
]
}
.
/

* Updated readme files for QFR_JM, terminus_mini & DivergeJM

QFR_JM readme reflects correct LOWER bottom row symbol output,
terminus_mini & DivergeJM reflect correct command line make instructions.

* Add media keys to QFR_JM LOWER - Replicate QFR default functionality

* Fix issue with Mouse layering

Stuck on mouse layer because the wrong macro was assigned to the 'exit layer' key. Reassigned that key.

* Changed " <- " to "<- " for QFR_JM, terminus_mini & DivergeJM
2017-11-13 20:55:14 -05:00
Jack Humbert
5cdf47a79e add an explicit lisence file for github to pickup 2017-11-13 20:50:54 -05:00
Marian Rusu
3f1aab0c2e lets_split: Fix matrix_init for ROW2COL
Signed-off-by: Marian Rusu <rusumarian91@gmail.com>
2017-11-13 18:52:57 -05:00
Andy Holder
43edc83998 Add Keymap for Whitefox Truefox layout 2017-11-13 18:51:54 -05:00
lucwastiaux
dd60038eeb Changes to Atreus and Ergodox EZ Dvorak 42key layout (#1997)
* importing 42 key dvorak layout

* added comment for build instructions

* adding atreus dvorak 42 key layout

* added readme

* add readme

* build instructions

* additional MEH shortcuts

* added shifted symbols on symbols layer

* working extra symbols on COMBINED layer

* bring atreus layout inline with the ergodox one

* add necessary macros

* working ls macro

* added more shell macros

* added screen rename / screen number macros

* add ctrl-a key in shell-nav to use screen more easily

* added shell screen layer

* assign screen switching macros to screen layer

* define all screen switching macros

* more screen-related shortcuts added on shell screen layer

* change shell nav bottom right row to match base layer (backspace / delete)

* remove some mappings on SHELL_NAV layer as they are now in the screen layer

* added more screen macros

* changes to COMBINED layer (pipe on the right) and modified shell nav

* moved pipe/backslash to then right

* documented SHELL_SCREEN layer

* put backspace/delete on SHELL_NAV layer
2017-11-13 18:50:39 -05:00
Ryan Mitchell
716ff76f5b Add keyboard: ACR60 (#1999)
* base acr60 keyboard folder created

* mitch acr60 keymap updates, documentation

* latest keymap updates

* slight modifications to layer switching
2017-11-13 18:50:09 -05:00
Thomas Dehaeze
eef94b0b40 add mfluid keymap to atreus62 2017-11-13 18:49:23 -05:00
James
309a400b3e Update hand_wire.md
Change "Resin" to "Rosin"
2017-11-13 18:48:55 -05:00
Thomas Dehaeze
c2c3aa4f08 Add keyboard: mt40 (#2001)
* add keyboard: chinese planck clone

* rename chinese_planck to mt40

* add image for the mt40 board
2017-11-13 18:44:53 -05:00
Erin Call
392121b10e Document the Teensy hardware reset problem 2017-11-12 11:51:12 -05:00
drashna
0533362e82 Cleaned uppersonal userspace and keymaps (#1998)
* Cleanup of keymaps

* Remove Tap Dance from Orthodox keymap

* Cleaned up userspace and keymaps

* Added sample (template)userspace files to my folder
2017-11-10 22:58:53 -05:00
skullY
4df4fa7c26 Clarify KC_PWR vs KC_POWER. Fixes #1994. 2017-11-10 17:58:32 -05:00
skullY
66f13e4972 Move keycodes to their own section 2017-11-10 17:58:32 -05:00
Jack Humbert
bb11df6b7a update some docs 2017-11-09 16:19:13 -05:00
Zach Burchill
e236f1eba1 Fixed some grammar and typos on the docs (#1989)
* fixed grammar and references

* fixed typo
2017-11-09 16:18:31 -05:00
Erez Zukerman
847ade44fc Merge pull request #1988 from qmk/hf/disable_shine_leds_default
disables Shine LED layer indication for now
2017-11-09 08:31:12 -05:00
Erez Zukerman
7044dafe59 Merge pull request #1986 from ideasman42/code-friendly-qwerty
qwerty_code_friendly: Expose caps-lock & fix typo
2017-11-09 08:29:10 -05:00
Erez Zukerman
fd1a0d6753 disables Shine LED layer indication for now 2017-11-09 08:12:43 -05:00
Campbell Barton
c2c9d9b386 qwerty_code_friendly: Expose caps-lock & fix typo 2017-11-09 23:13:56 +11:00
Oscillope
05f15b789f More "oscillope" keymap fixes. (#1982)
* More keymap fixes. F-row on bottom layer wasn't fully setup, also switched raise/lower keys to use tap-toggle.

* Added PrScr, put Tab back on top layer.

* Fixed build breakage with default keymap (unneeded rgblight.h include)
2017-11-08 11:13:48 -05:00
Florian Beeres
7e2223f822 Improved README of yuuki and added RGB commands (#1983)
* Add yuuki keymap

Documentation is still a TODO and the keymap may not be final

* GRV on colon

* add KC_GRV to FN ESC

* more RGB modes

* Update README.md

Add image of layout and fix typo

* switch from jpg to png

For some reason the JPG had red outlines around the keys.

* remove whitespace

* add instruction to reset keyboard before flashing

* gh60 stytle layout

* moved the GH60 style layout to new folder

* add HOME and END

* Add heading

* moved ayanami to other branch
2017-11-08 11:13:06 -05:00
Balz Guenat
3b5381d689 restructure converters (#1825)
* restructure converters

each converter is its own keyboard and different hardware variants are different subprojects.

remove (seemingly) old method of loading layouts from main Makefile

* call led_set_kb() from overridden led_set()

* put converter back into one folder

* revert some structure changes to bring in line with #1784.

Also attempt to get the BLE thing more properly integrated.
Also also fix led_set() to call led_set_kb().
2017-11-08 11:11:44 -05:00
Campbell Barton
aee6785476 qwerty_code_friendly: configurable left thumb
Also add mouse-wheel keys.
2017-11-07 00:11:36 -05:00
drashna
363aa8aa2e Migrated most code from keymaps to userspace (#1980)
* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add woodpad

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Fix rebasing issues

* remove head files

* Fix "macro" issue

* Rename ez keymaps for userspace

* Revert "Rename ez keymaps for userspace"

This reverts commit c25425911852e41711a5f0273b5741adb16e5bd4.

* Renamed Ergodox EZ layouts so that all of my personal layouts are on the same name, in prep for using userspaces

* Fix ergodox code

* Remove "drashna-ez" keymap as it's no longer needed

* Migrate majority of code to Userspace
2017-11-07 00:11:08 -05:00
Fredric Silberberg
ef2961798c Small ergodox config fix and update. 2017-11-06 15:53:27 -05:00
drashna
3e861c2fd5 Update and move around drashna keymaps (#1976)
* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add woodpad

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Fix rebasing issues

* remove head files

* Fix "macro" issue

* Rename ez keymaps for userspace

* Revert "Rename ez keymaps for userspace"

This reverts commit c25425911852e41711a5f0273b5741adb16e5bd4.

* Renamed Ergodox EZ layouts so that all of my personal layouts are on the same name, in prep for using userspaces

* Fix ergodox code

* Remove "drashna-ez" keymap as it's no longer needed
2017-11-06 13:32:48 -05:00
Takayuki Matsubara
f113f1927f make it easy to customize logo image 2017-11-06 12:10:17 -05:00
Takayuki Matsubara
27ee425892 add pgm_read_dword for Infinity ErgoDox
avoid the following error when `UNICODEMAP_ENABLE = yes`:

```
quantum/process_keycode/process_unicodemap.c:52:21: error: implicit declaration of function 'pgm_read_dword'
```
2017-11-06 12:09:54 -05:00
Fred Silberberg
89357b96d4 333fred layout update (#1971)
* Set up tap dance for layers on the lower button.

* Refactored code to share in the users directory between my two keyboard layouts.

* Small keyboard layout change.

* Updated documentation on oneshot usage in macros/tap dance.
2017-11-06 12:09:01 -05:00
J. Eric Mason
16843bc8c9 Pete's 40th XD64 Layout
Mac layout based on yuuki with some other changes, for Pete's 40th birthday keyboard
2017-11-06 12:08:01 -05:00
lucwastiaux
7854746704 Ergodox EZ and Atreus 42 key dvorak layout updates (#1964)
* importing 42 key dvorak layout

* added comment for build instructions

* adding atreus dvorak 42 key layout

* added readme

* add readme

* build instructions

* additional MEH shortcuts

* added shifted symbols on symbols layer

* working extra symbols on COMBINED layer

* bring atreus layout inline with the ergodox one

* add necessary macros

* working ls macro

* added more shell macros

* added screen rename / screen number macros

* add ctrl-a key in shell-nav to use screen more easily

* added shell screen layer

* assign screen switching macros to screen layer

* define all screen switching macros

* more screen-related shortcuts added on shell screen layer

* change shell nav bottom right row to match base layer (backspace / delete)

* remove some mappings on SHELL_NAV layer as they are now in the screen layer

* added more screen macros
2017-11-06 12:07:21 -05:00
Jeremy Cowgar
245b3376d6 Correct the rules.mk documentation for auto shift.
fixes #1965
2017-11-06 12:03:36 -05:00
drashna
2c703b1528 Fix RGBLIGHT startup color (#1975)
* Fix RGBLIGHT startup color

While it's awesome to see the layer indicating code in here (no really!), and the general rule is to not alter the default keymap/code....

The problem with the layer_state_set_kb call handling this, is that the code doesn't seem to be called at startup.  So the default layer color won't ever get set on startup.  It needs to be called in the init function to be properly set. 

I've played with this extensively, and if you check my keymaps, that is precisely why I have the setrgb/sethsv in the init function.

* Removed typo (pipe)
2017-11-06 11:43:38 -05:00
Erez Zukerman
90a6fea4e8 Merge pull request #1974 from qmk/f/ez_shine_layer_leds
Shine layer indication
2017-11-06 09:44:54 -05:00
Erez Zukerman
e45290a62e adds indication up to layer 7 2017-11-06 09:19:51 -05:00
Jack Humbert
1d3a19757c restore default mode/color if no 0 color 2017-11-06 09:15:30 -05:00
Jack Humbert
cf9f6bbd91 adds per-layer rgb color option to ez 2017-11-06 08:38:36 -05:00
Jack Humbert
41df0dc9a7 update gh60 info 2017-11-05 12:06:45 -05:00
Jack Humbert
30dc34d529 add gh60 info.json 2017-11-05 12:04:52 -05:00
Michael F. Lamb
e899cb8940 several improvements for mitosis:datagrok (#1960)
* mitosis/datagrok: reduce features from rules.mk

* mitosis/datagrok: make both layer keys neighbor shift

* mitosis/datagrok: (no-op) tweak some comments

* mitosis/datagrok: set baudrate to 250k

This requires a corresponding change to the mitosis wireless firmware:
https://github.com/reversebias/mitosis/pull/10

* mitosis/datagrok: move design description from code comment to a readme

* mitosis/datagrok: new layout, new shifted keys, efficient LED code

This is experimental, but compiles and seems to work correctly.

* mitosis/datagrok: whoops, move readme.md

* mitosis/datagrok: a minor layout improvement simplifies custom-shifted code

instead of [, .] [? !], using [, ?] [. !] greatly simplifies the code
needed to perform the shifted-key switching. (And keeps , and . on the
same keys that they are under qwerty.)

also: layout improvements for symbols

* mitosis/datagrok: make my code conform to QMK style guidelines

* mitosis/datagrok: TODO note for layout table in README

* mitosis/datagrok: remove led_set_user until i figure out other changes

need to see if the corresponding changes needed in the keyboard-level code
is okay.

* mitosis/datagrok: simpler layer indicator

* mitosis/datagrok: undo change to keyboard baud; make it in my layout dir.

* mitosis/datagrok: apply same punctuation hack to qwerty layer

* mitosis/datagrok: enable qwerty layer toggle

* mitosis/datagrok: update readme
2017-11-03 11:56:06 -04:00
M Rawash
80e489e122 Added hand-swap matrix to the mitosis 2017-11-03 11:55:37 -04:00
Jennifer
29d1abff07 have led default to off on start up 2017-11-03 11:55:07 -04:00
Jennifer
b546da0a19 make more generic, and properly handle inits 2017-11-03 11:55:07 -04:00
skullY
f357bd0ccc fix a typo 2017-11-02 17:36:15 -07:00
skullY
685d4c2f97 Do some cleanup for the API 2017-11-02 16:47:39 -07:00
skullY
535c2f60a9 use real greater than and less than chars 2017-11-02 16:27:17 -07:00
skullY
65eaab8a1a fix labels 2017-11-02 12:49:23 -07:00
skullY
18f3cd1123 add labels to the clueboard layout 2017-11-02 12:47:34 -07:00
skullY
e45ce2dcb3 Merge branch 'master' of github.com:qmk/qmk_firmware 2017-11-02 12:39:25 -07:00
skullY
137456e5b1 fix the clueboard layout json 2017-11-02 11:51:06 -07:00
Jack Humbert
ec59147507 fix 2u alignment in info.jsons 2017-11-02 12:28:15 -04:00
Jack Humbert
074b78700a update preonic, add info.json 2017-11-02 12:18:18 -04:00
skullY
432674781a Document info.json files 2017-11-02 01:31:02 -07:00
skullY
4e41beeaa6 Fix a typo 2017-11-02 01:30:51 -07:00
Jack Humbert
00733f4b87 update contributing guidelines 2017-11-01 21:42:05 -04:00
dkrieger
19753788c1 Add satan keymap: HHKB-alike based on dbroqua's, with mouse functionality (#1948)
* Add satan keymap: HHKB-alike based on dbroqua's, with mouse functionality and without LED functionality

* move mouse layer to DOUBLE_HOLD, add UTIL layer for TRIPLE_HOLD

- UTIL layer
    - currently has "RESET" key and nothing else.
    - functionality otherwise covered by bootmagic should go here

- small bugfix: dispatch of [QTY]_HOLD should be based on range tap count
  falls in, not exact count.
2017-11-01 21:29:23 -04:00
Pawnerd
54a8abd785 Added support for Knops Mini (3x2 macropad) keyboard. (#1953)
* Added support for Knops Mini (3x2 macropad) keyboard.

* Added better documentation, according to the QMK standards.

* Fixed typo.

* Changed names of files to comply with QMK standards.

* Ignored makefile in keymap.

* Removed makefiles and added my credentials in the copyrights.
2017-11-01 21:24:59 -04:00
Jack Humbert
d6ad9787a0 update template readme 2017-11-01 21:14:24 -04:00
Jack Humbert
e2e387f8f8 update qmk template 2017-11-01 21:10:05 -04:00
Jack Humbert
039cc8c932 ignore more makefiles 2017-11-01 20:59:44 -04:00
QMK Bot
004826e1b8 convert to unix line-endings [skip ci] 2017-11-02 00:51:41 +00:00
Jack Humbert
f445a7f971 adds .hex for teensy 2.0 using B0 as reset 2017-11-01 20:42:03 -04:00
Danny Nguyen
13e1388f2d Add nano switch pad 2017-11-01 20:02:52 -04:00
Jack Humbert
fe56fffe7d Adds .qmk file type as a target for QMK Toolbox (#1084)
* adds .qmk file type as a target

* adds info.json with vendor and product

* add files for qmk info script

* add layout file for planck

* ignore .qmk files

* more settings

* update rules for avr and chibios

* update .qmk generation for info.json and inheritence
2017-11-01 20:01:45 -04:00
Jack Humbert
d069a42c07 Update getting_started_github.md 2017-11-01 14:10:28 -04:00
Jack Humbert
029234f1f1 adds other layouts to rules.mk 2017-11-01 13:21:17 -04:00
Jack Humbert
ddf49e8b21 Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-11-01 12:22:31 -04:00
Jack Humbert
371922ad61 update layout macros for planck 2017-11-01 12:20:46 -04:00
skullY
f868a3bb86 Fix the json for clueboard 2017-11-01 09:19:40 -07:00
skullY
5329a80f6c fixup json 2017-11-01 09:04:45 -07:00
Arialdo Martini
32bb8f6b8a Improvements to documentation (#1919)
* Typo: Github => GitHub

* Typo: windows => Windows, docker => Docker, and some punctuations

* "QMK Introduction" links to the right file

* "Unix" rather than "UNIX", which is a trademark

* Directory name is "keyboards", not "keyboard"

* "handwired" is a subdirectory of "keyboards"

* Punctuation and minor fixes

* macOS rather than Mac

* Punctuation and other minor fixes

* Vagrant Guide links to an existing file

* Jun Wako referenced with his name rather than his nickname

* Saxon genitive 's outside the link
2017-11-01 11:21:54 -04:00
Jack Humbert
1683d3a559 adds info.json files to planck 2017-11-01 10:08:40 -04:00
drashna
b79a4cfeba Updated personal keymaps (#1945)
* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Fix odd merge issue

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added Colemak and Dvorak layers to default orthodox keymap

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix accidental commit because I don't know how to git

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* missing underscore in init function declaration

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout
2017-11-01 00:13:20 -07:00
skullY
44d9ad95b7 Add info.json files for clueboard 66 2017-11-01 00:03:35 -07:00
Danny Nguyen
fad967af4c Remove extra underscore from MASTER_RIGHT define 2017-11-01 01:19:06 -04:00
DangerousParts
20e18d15e3 Created Kona Classic config (#1791)
* Created Kona Classic config

* Fixed KonaClassic config

* Updated README

* Updated Readme to conform to format standards

* Added ANSI and ISO layout options

* Fixed images in Readme

* Added labels to images

* Added absolute links to images in Readme

* Image link updates again

* Fixed bottom row keys in some layouts

* Fixed Grave and Tilde

* Fixed Underglow in Kona Classic configs

* Renamed KonaClassic to kona_classic
2017-10-31 23:59:23 -04:00
Danny
83af62322c Add Levinson rev2 (#1939)
* Add levinson rev2 files

* Add hexwire keymap

* Remove redefinition of backlight defines
2017-10-31 23:58:38 -04:00
Rob Rogers
2d77f9cbb9 Fix pointing device feature 2017-10-31 20:59:55 -04:00
Danny Nguyen
c9a0436422 Add 6-ball macropad 2017-10-31 20:59:26 -04:00
GlenPickle
fca03e15b9 Chimera Ortho Readme (#1943)
* Added Chimera Ortho keymap

* added readme

* fixed hardware link
2017-10-31 20:58:46 -04:00
Erez Zukerman
bc98b0d9eb Merge pull request #1915 from dondelelcaro/ergodox_ez_left_leds
Ergodox ez left leds support
2017-10-31 11:33:09 -07:00
Jack Humbert
38261920a9 update hand wiring link 2017-10-31 13:38:57 -04:00
Danny Nguyen
f9881793e3 Add hexwire keymap for Eco 2017-10-31 12:27:49 -04:00
tsankuanglee
04b9b62bdc RETRO_TAPPING (#1922)
* add RETRO_TAP: tap anyway, even after TAP_TERM, if no interruption

* consistent variable name

* add option doc

* change name for consistency

* make RETRO_TAPPING default to off
2017-10-31 11:15:22 -04:00
Louis Orleans
b2bbbc2dfc layout(infinity ergodox): dudeofawesome's layout (#1932)
* 🎉 Building simple flasher

* 🎉 Flashing works

* 🎨 Cleaning up

* 🐛 Being more specific with board identity

* 🐛 Flashing correct keymap

* 🎉 Adding keymap

*  Updating keymap

* 🚨 RGB

*  Revert "🚨 RGB"

This reverts commit 9ceabfb267.

*  Improvements to flasher

*  Layout tweaks

* 💄 Messing around with LCD

* 💄 Enabling LCD backlight matching

* 🔧 Updating layout

* 🐛 Fixing console logging

* 🎨 Cleaning up indentation

* 🔧 Adding editorconfig

*  Adding game layer

* 💄 Changing numpad layout

* 🔥 redoing entire layout

It's now more similar to the Planck default layout

*  add workman and dvorak layouts

* 🐛 fix numpad

* 🐛 fix layer orders

* 🐛 fix layer toggling

* 🐛 fix tri-layer switching

* 🐛 fix LCD colors for adjustment layers

* 🔥 remove old flasher project

* 🔥 remove simple_visualizer

* 💄 update LCD colors

* 📝 fix layout comments

* 💄  swapping 2u buttons

* 🔥🔧 removing editorconfig

* 🚨 using 2 spaces

* 📝 add README

*  Revert "💄 Enabling LCD backlight matching"

This reverts commit 51577903df.

*  Revert "💄 Messing around with LCD"

This reverts commit fdd9acdae5.
2017-10-31 11:14:43 -04:00
Louis Orleans
6169cd52ba Add EditorConfig file (#1930)
* 🔧 add editorconfig

This makes supported editors automatically change their settings to match desired code styles

* 🔧 add extension recommendation for VSCode

This will cause VS Code to prompt the user to install the EditorConfig extension when they open the project.

If this is felt to be too opinionated, I can revert it.
2017-10-31 11:13:40 -04:00
drashna
101b998ac2 Fix Pointing Device code (#1934)
* Fix pointer device options

when the feature was added, the appropriate option definition wasn't created.  This needs to be added to function properly.

* Update common_features.mk

* missing underscore in init function declaration
2017-10-31 11:13:00 -04:00
Takayuki Matsubara
7b65b7e948 fix Logical Maximum to be recognized as 255 instead of -1
SEE ALSO: https://github.com/qmk/qmk_firmware/issues/312
2017-10-31 11:12:06 -04:00
Zach Burchill
4c1164c469 fixed two typos
I'm almost 100% sure "else if (state->count = 2) {" was a typo (it should have two ='s for a logical operator), and I'm *pretty* sure "if (state->interrupted || state->!pressed) return SINGLE_TAP;" has a typo. At least, it returns an error on my machine saying something about an unexpected '!'.  
I changed it to a slightly longer form (i.e., "state->pressed==0"), and that worked fine.
2017-10-31 00:40:27 -04:00
Gun Pinyo
e555e42aae add Thai layers for the GunP planck (#1910)
* Add a layout of planck named GunP, ready for pull request review.

* add Thai layers for the GunP planck
2017-10-31 00:39:33 -04:00
William Wilson
38da7795f4 Added Chimera Ortho keymap 2017-10-31 00:30:24 -04:00
Pentti Laitinen
8c10b60c5f Initial commit for nordic layout for ergodox infinity.
- Added nordic infinity ergodox layout
- Fixed typo in ergodox infinity readme.md
2017-10-31 00:29:51 -04:00
Nathan Sharfi
c8fca10f0d zweihander-osx: Remove app keys, etc.
- add right command keys
- add F16 on ;' for Siri
- remove command-Q (too easy to hit)
2017-10-31 00:28:56 -04:00
Louis Orleans
1f6002db3f layout(planck): dudeofawesome's layout with simultaneous RGB and audio support (#1929)
* layout(planck): new layout initial commit

* feat(planck): add workman layout

* fix(planck): switching to workman

* layout(planck): swapping mnext and mplay

* feat(planck): prep for RGB

* perf(planck): remove plover

saves 256 bytes of memory

* perf(planck): remove colemak

saves 128 bytes

* layout(planck): swapping enter and quote

* perf(planck): disable console

frees 1664 bytes

* feat(planck): RGB under-lighting

* refactor(planck): change RGB pin

Uses pin labeled PB2

* feat(planck): add RGB keycodes

* feat(planck): re-enable audio

* style(planck): fixing indentation

Because who indents like that?

* style(planck): clean up keycodes

* layout(planck): remove del

* feat(planck): add tap-space to layer keys

* docs(planck): specify pin on PCB for RGB

* bug(planck): reducing tap time

* Revert "bug(planck): reducing tap time"

This reverts commit 62606b2dc6.

* Revert "feat(planck): add tap-space to layer keys"

This reverts commit c74de5a4aa.

* perf(planck): remove backlit case

* feat(planck): swap enter and quote

* bug(planck): moving right shift

* doc(planck): update README

* chore(planck): remove makefile
2017-10-31 00:27:07 -04:00
James Morgan
07017871e5 README, keymap & config update to 3 keyboards (#1911)
* First commit of the Terminus_Mini firmware and the DivergeJM version of the Nyquist firmware

* Fix terminus_mini & nyquist/DivergeJM readme files

Previously an outdated copy of the default readme. Updated to match the  Nyquist/DivergeJM format (DivergeJM is a split 5x12 implementation of the terminus_mini layout)

* Update makefiles to rules.mk

Renamed both Makefiles to rules.mk, removed references to makefiles

* Updated rules.mk

Inadvertantly removed important code from the rules.mk in previous commit. This has been restored.

Also disabled Tap_Dance in both rules.mk files

* Moved terminus_mini to handwired

Realised that existing directory was not appropriate for the terminus_mini project, moved to handwired.

* New Frosty Flake layout for QFR TKL

Added a TKL layout for the Frosty Flake with a navigation cluster on LOWER under the left hand and a similarly functioning MOUSE layer that includes mouse navigation functionality.

* README fix & keymap update for 3 keyboards

Fixed the markdown for the handwired/terminus_mini:default, Nyqyist:DivergeJM & frosty_flake:QFR_JM.

Added TAPPING_TERM =  150 to config.h for all keyboards

Switched LT(LOWER) and LAlt on the mod row for ortholinear boards.

* Update readme for QFR_JM to include make instructions

* Revert "Merge branch 'master' of https://github.com/mogranjm/qmk_firmware"

This reverts commit a45f264ada, reversing
changes made to 62349c3341.

* Revert "Revert "Merge branch 'master' of https://github.com/mogranjm/qmk_firmware""

This reverts commit eae54fb3be.

* Added QWERTY support to the QFR_JM

Implemented variable default base layer from the Planck default keymap.

* Update README to reflect QWERTY support
2017-10-29 20:07:36 -04:00
Jody Foo
f4949fdd32 Fix for issue https://github.com/qmk/qmk_firmware/issues/1751 2017-10-29 20:05:54 -04:00
Shihpin Tseng
750f8ec94e Fix process_combo.c compile warning 2017-10-29 20:05:26 -04:00
Jeremy Cowgar
49c32021db Added missing RGB and Auto Shift in main feature list. Also standardized on period at the end of each feature list item. 2017-10-29 20:04:10 -04:00
Jeremy Cowgar
76d807fe7d Fix code example in auto shift docs 2017-10-29 20:04:10 -04:00
Jeremy Cowgar
bf1fedc05e Fixed various feature links 2017-10-29 20:04:10 -04:00
Maxr1998
5960d0349c Add grave key 2017-10-29 20:02:52 -04:00
Sebastian Kaim
0afaed8535 Extended the hint of the programmer to link to the relevant README part instead of giving a generic hint. 2017-10-29 19:59:16 -04:00
Sebastian Kaim
688343f218 Added a better description for the bootloader key 2017-10-29 19:59:16 -04:00
Jack Humbert
4d421ee31c adds flashing docs 2017-10-29 18:44:29 -04:00
Campbell Barton
91683d56fa ergodox qwerty_code_friendly: add macro keys (#1918)
Also add more configurable keys.
2017-10-29 15:34:02 -07:00
Pentti Laitinen
9ee207acac Added Iso(ish) layout for tada68. (#1924)
- Basic layout with one function layer.
- Added correct mapping for ISO layout into tada68.h.
- Readme for the keymap.
2017-10-29 15:22:07 -07:00
Don Armstrong
0bb457e573 document how to define LEFT_LEDS and how that hack is done 2017-10-27 13:46:51 -07:00
Don Armstrong
364aeeec53 implement ergodox_left_leds_update in ergodox_ez
Previously, this code was implemented in keymap.c, but I'm unaware of
someone with a different implementation of this particular hack. [If
someone has it, we can add another #ifdef in the future.]
2017-10-27 13:34:03 -07:00
Don Armstrong
2e3b99f7f1 update left led support 2017-10-27 13:24:30 -07:00
Don Armstrong
bcfba27101 add initial support for left leds on an ergodox ez 2017-10-27 13:24:30 -07:00
Ethan Madden
b45b223389 Small documentation and keymap tweaks for my minivan layout (#1891)
* Added personal minivan keymap

more consistent layer setup

documentation!

slide some things around

more doc jiggling

* Small layout and documentation tweaks

Small documentation updates

dropped Makefile that for some reason was still in my branch

* found and removed extra makefile
2017-10-25 13:01:47 -10:00
Sebastian Kaim
7b754e1a5a added bfake support as a subproject (#1903)
* added bfake support as a subproject

also moved existing bmini stuff to a subproject

fixed columns

minor keymap update

making this a subproject

remove old stuff

got subproject stuff figured out

* travis was upset because a board didn't have a default keymap
2017-10-25 13:01:02 -10:00
Manassarn Manoonchai
a3f53aeaa1 Add narze keymaps for Ergodox & Planck with SuperDuper mode implementation (#1883)
* Fork default planck keymap

* Esc -> CapsLock

* Swap Tilde & Grave in Lower & Raise

* Replace Blacklight key with Raise

* Add Hyper/Esc & Shift/Enter key

* Add super duper mode using S+D combo

* Change superduper mode sound

* Add more functionality to superduper mode

* Fork default

* Replace all left shift to shift/parensopen (space cadet)

* Super / Underscore

* Try superduper on z/slash held

* Use function/macro instead, LGUI_UNDS alone not working

*  Add mouse layer 🐭

* 🐛 Fix superduper

*  Fix GUI_UNDS

* 🐛 Fix registering underscore when releasing too fast

* 🐛 Fix Shift/( with LT z

*  Add superduper for colemak

*  Add Qwerty on software Colemak layout & make Superduper available on multile layouts

*  Enable/disable superduper mode & fix layer switching

* 🐛 Fix superduper not unregister mods

*  Update planck-like ergodox (wip)

* 🐛 Fix return before changing tap count & modify comments

*  Replace with planck code

* 📝 Update readme

*  Fix SuperDuper by using intermediate layers

* Remove LT from inner lower & raise for ease of use

* Change TG to LG

* Add options & disable audio

* 🔧 Enable ignore mod tap interrupt & shorting tapping term

* 📝 Update readme

* Remove including quantum makefile

* 📝 Update readme

* Rename Makefiles
2017-10-25 06:11:07 -10:00
Doug Krieger
6c4639bfac Add RESET to satan:dbroqua mapping 2017-10-25 02:40:15 -10:00
skullydazed
67cc5cebc0 Restructure the hardware and feature docs to make things easier to find (#1888)
* fix #1313 by documenting more config.h options

* Clean up and organize documentation
2017-10-24 20:34:28 -07:00
heartrobotninja
8892c50336 Moving LOCK and adding RUN. Fixing equal key to actually use equal keycode. 2017-10-24 17:07:09 -10:00
Dylan Khor
9128ed50c2 Add macro to sleep Windows 10 2017-10-24 17:04:12 -10:00
Sebastian Kaim
1f43495922 Added a new keycode for cycling through RBG modes which reverses directions when shift is hold.
This commit adds a new keycode `RGB_SMOD` which is the same as `RGB_MOD` (cycle through all modes),
but when it is used in combination with shift it will reverse the direction.
2017-10-24 17:02:20 -10:00
Gun Pinyo
21dfa29c28 Add a layout of planck named GunP, ready for pull request review. 2017-10-24 17:01:20 -10:00
Bernardo Farah
4c960ad7c4 Added berfarah's custom keyboard layout 2017-10-24 16:59:35 -10:00
ajp10304
a08287b0a0 Added ajp10304 Planck layout (#1887)
* Added ajp10304 Planck layout

* Removed Makefile from planck ajp10304 keymap
2017-10-23 08:28:52 -10:00
alex-paget
af83c6a4cb My layout to suit my needs 2017-10-23 08:28:13 -10:00
Damien
e54c8df453 DZ60 changes (#1890)
* - Fixed DK60 version in config.h

* - Updated dk60 readme with new QMK rules

* - Fixed wording in readme

* Added dbroqua layout for DZ60

I've also updated dz60.h to add "true HHKD" keymap definition (6U
spacebar).

With the default HHKB definition r_alt was not mapped and when I pressed
r_menu it was r_alt.

Regards
2017-10-23 08:27:37 -10:00
James
c2b8a47604 Some finishing touches on space_oddity (#1892)
* Add verbose comments, ASCII layout pictures, and re-word readme.md

* Fix omission of F(2) on the third layer.
2017-10-23 08:26:52 -10:00
Dylan Khor
07ec609fad Missing line break in NIU Mini readme (#1886)
* Missing line break

* More specific URL to the product
2017-10-22 14:53:00 -10:00
mogranjm
a66e75609e Added new TKL layout for the Frosty flake - Quickfire Rapid (#1854)
* First commit of the Terminus_Mini firmware and the DivergeJM version of the Nyquist firmware

* Fix terminus_mini & nyquist/DivergeJM readme files

Previously an outdated copy of the default readme. Updated to match the  Nyquist/DivergeJM format (DivergeJM is a split 5x12 implementation of the terminus_mini layout)

* Update makefiles to rules.mk

Renamed both Makefiles to rules.mk, removed references to makefiles

* Updated rules.mk

Inadvertantly removed important code from the rules.mk in previous commit. This has been restored.

Also disabled Tap_Dance in both rules.mk files

* Moved terminus_mini to handwired

Realised that existing directory was not appropriate for the terminus_mini project, moved to handwired.

* New Frosty Flake layout for QFR TKL

Added a TKL layout for the Frosty Flake with a navigation cluster on LOWER under the left hand and a similarly functioning MOUSE layer that includes mouse navigation functionality.
2017-10-21 18:32:35 -10:00
drashna
f3534f999f Updated keymaps (#1853)
* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Fix odd merge issue

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added Colemak and Dvorak layers to default orthodox keymap

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others
2017-10-21 18:27:54 -10:00
mondaufgrau
22564d8ee7 Added xd60 ISO keymap (#1865)
* Added xd60 ISO keymap

* renamed ISO to iso

* some cleaning

* added iso keymap

* some cleaning
2017-10-21 18:26:05 -10:00
Carlos Filoteo
736140439d Add links to EEPROM files 2017-10-21 18:24:42 -10:00
Daniel Gordon
725aa5b820 Update to Tap-Dance Docs for Fast Typists
* Quad function tap dance works as intended when typing fast
    * Example 4 in doc has been updated

Change-Id: If33406299e2eed49152c495da92f4977dfdc1e2f
2017-10-21 18:24:06 -10:00
Jack Humbert
06f196c589 Creates a userspace for keymaps (#1559)
* create a user space

* adds example

* document, add readme.md

* jackhumbert userspace, ergodox keymap
2017-10-21 11:44:11 -10:00
skullY
9bb259b660 Fix the naming for clueboard files 2017-10-21 13:51:18 -07:00
James
ab3dbd8daa Additional custom handwired layout - Space Oddity (#1868)
* Add existing file

* Add new keyboard layout - initial commit

* Revised readme.md

* Clarified readme.md, reorganized keymap.c, and added license text.

* Fixing last incomplete commit

* Just a little code cleanup to make things more readable.
2017-10-21 10:04:35 -10:00
Pittyolo
1954ad1fd8 Added my Let's Split layout (#1867)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Add files via upload

* Add files via upload

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Add files via upload

* Adding my Let's Split layout

As in my Nyquist layout, ISO Hungrian friendly
2017-10-21 10:02:51 -10:00
James
3276c4c56a Minor punctuation and grammar edits. 2017-10-21 10:02:14 -10:00
Jason Rosenman
3a1ce56aed Added caps lock + key lock 2017-10-21 10:01:48 -10:00
Jason Rosenman
2f24ed1046 Turned off some unnecessary makefile rules 2017-10-21 10:01:48 -10:00
CarVac
50a4b3510b Revise carvac_dv keymap for easier alt-tab (#1871)
* Add carvac_dv keymap for mitosis

* Add mouse keys

* move backspace, etc, and fix tab

* remove commented-out functions in keymap

* Fix scroll buttons and add left/right scrolling

* Make num momentary, add comments, and clean up

* fix mouse scroll acceleration

* Add tab, remove bksp, move print screen

Having tab next to control and alt makes for much easier
alt-tabbing and ctrl-tabbing.

That displaced print screen, but I had never used the non-layer
backspace on the right hand, so I moved printscreen over there.
2017-10-21 10:01:09 -10:00
marcostrauss
57bf00f28f ErgoDone: VID/PID/NKRO (#1872)
* - Fancy default PID and option for corresponding VID.
- Information about official VID/PID.
- Correct manufacturer name.
- NKRO enabled by default.

* Resolved build error with `#ifndef FORCE_NKRO`.
2017-10-21 10:00:41 -10:00
heartrobotninja
b25338a809 heartrobotninja ergodox_ez and lets_split layouts (#1874) 2017-10-21 09:59:31 -10:00
Jason Milkins
78923cb884 Fix code backticks on Frequently Asked Build Questions docs 2017-10-21 09:58:48 -10:00
Jason Milkins
a860d9d628 Fix missing code backticks 2017-10-21 09:58:17 -10:00
Danny
b5464cf20a Add Iris keyboard (#1863)
* Clone Nyquist code to Iris and rename

* Set keymap and pins

* Work in progress Iris default keymap

* Add Iris rev2

* Update Iris files to new build system

* Add lewisridden keymap
2017-10-19 04:02:00 -10:00
Daniel Gordon
383e508bc5 Quad Function Tap Dance added to TD Doc
* Added section to example, detailing how to accomplish the
        'quad-function' tap dance.
    * Refactored TD documentation to clearly separate different complex
        examples

Change-Id: Ifc1495d1142849c771418fdabc458c04c48311e6
2017-10-18 17:14:12 -10:00
skullydazed
3f3fa07918 Reorganize clueboard into a single directory (#1855) 2017-10-17 18:05:21 -07:00
skullydazed
ad49db8cd2 Address #1689 by using a formula to define the breathing curve (#1692)
* Address #1689 by using a formula to define the breathing curve and exposing defines to control the shape of the curve.

* Tweak the behavior of breathing for clueboard
2017-10-17 16:47:49 -07:00
mogranjm
d3fe6a0588 Add terminus_mini keyboard and nyquist/DivergeJM layout (#1851)
* First commit of the Terminus_Mini firmware and the DivergeJM version of the Nyquist firmware

* Fix terminus_mini & nyquist/DivergeJM readme files

Previously an outdated copy of the default readme. Updated to match the  Nyquist/DivergeJM format (DivergeJM is a split 5x12 implementation of the terminus_mini layout)

* Update makefiles to rules.mk

Renamed both Makefiles to rules.mk, removed references to makefiles

* Updated rules.mk

Inadvertantly removed important code from the rules.mk in previous commit. This has been restored.

Also disabled Tap_Dance in both rules.mk files

* Moved terminus_mini to handwired

Realised that existing directory was not appropriate for the terminus_mini project, moved to handwired.
2017-10-17 06:42:27 -10:00
Max Rumpf
af4697cba5 Add Maxr1998's GH60 layout (#1849)
* Maxr1998's GH60 layout

* delete unused makefile

* Remove unneeded include
2017-10-16 16:43:40 -10:00
Kenneth Aloysius
b7bb923962 Add NIU Mini from KBDFans (#1847)
* Add NIU Mini keymap from Planck keymap

* Remove old keymap files

* Fix README, removed Planck references

* Add default layout, move Planck layout to separate folder

* Update README
2017-10-16 13:31:39 -10:00
Phil Hagelberg
0f5928fdf4 Fix avrdude message to not mention any specific device model. 2017-10-16 09:54:17 -10:00
Benjamin Dengler
ba4b3d9d72 Added BLE support for USB-USB converter. (#1824)
* Added BLE support to USB-USB converter

* Added readme

* Removed images and Makefile
2017-10-15 15:04:03 -10:00
Dylan Khor
aa660c1eb7 Broken link found in issue #1845 2017-10-15 15:03:23 -10:00
Jack Humbert
12b2e0ac73 hack to force new tag 2017-10-15 20:04:23 -04:00
Jack Humbert
bd642d08ab add note to makefile for future use 2017-10-15 16:54:06 -04:00
Jack Humbert
7f2882832e adds default keymap for handwired boards 2017-10-15 16:52:51 -04:00
Jack Humbert
32f18cf616 fix up default keymaps and remove keyboard folder filter 2017-10-15 16:44:31 -04:00
Jack Humbert
1745f202cc update keymaps to not be the canonical file 2017-10-15 16:18:45 -04:00
Jack Humbert
115e49b2af only build default keymaps 2017-10-15 16:18:28 -04:00
Jack Humbert
e64313cdb3 adds default keymap for amj60 2017-10-15 16:17:47 -04:00
Jack Humbert
066525ab9e add qmk.fm as a backup host 2017-10-15 13:37:46 -04:00
Salt-Peanuts
e1bcb40e90 Cleaned up my Kinesis layout and created readme. (#1843)
* Cleaned up keymap and readme

* Cleaned up keymap and readme

* Cleaned up keymap and readme

* Cleaned up keymap and readme
2017-10-15 06:12:39 -10:00
zs
0b023ef67c Add tomb0y's minidox layout 2017-10-14 19:12:59 -10:00
Jack Humbert
800ec55dfc Make arguments redo, subproject elimination (#1784)
* redo make args to use colons, better folder structuring system [skip ci]

* don't put spaces after statements - hard lessons in makefile development

* fix-up some other rules.mk

* give travis a chance

* reset KEYMAPS variable

* start converting keyboards to new system

* try making all with travis

* redo make args to use colons, better folder structuring system [skip ci]

* don't put spaces after statements - hard lessons in makefile development

* fix-up some other rules.mk

* give travis a chance

* reset KEYMAPS variable

* start converting keyboards to new system

* try making all with travis

* start to update readmes and keyboards

* look in keyboard directories for board.mk

* update visualizer rules

* fix up some other keyboards/keymaps

* fix arm board ld includes

* fix board rules

* fix up remaining keyboards

* reset layout variable

* reset keyboard_layouts

* fix remainging keymaps/boards

* update readmes, docs

* add note to makefile error

* update readmes

* remove planck keymap warnings

* update references and docs

* test out tarvis build stages

* don't use stages for now

* don't use stages for now
2017-10-14 11:32:19 -10:00
Stefano Rodighiero
e5dc2253e2 keymap configuration rewritten using the KEYMAP macro defined in atreus.h 2017-10-14 07:01:50 -10:00
Andrew
6531d64ac7 Add YMD96 Keyboard (#1838)
* add ymd96 base

currently not working correctly.

* Update

honestly not really sure what I've been doing but I'm just more or less brute forcing this until I can get the pcb schematic or something

* honestly just trying stuff out

* Update keymaps

Getting closer hopefully

* ymd96 works!

at least for me

* Update readme

* Update readme

* Update readme
2017-10-14 07:01:02 -10:00
Pittyolo
f9f3afd767 Created cleaner readme and updated the keymap of my layout (#1840)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Add files via upload

* Add files via upload

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Add files via upload
2017-10-14 07:00:00 -10:00
Oscillope
c70b419ec0 Add multiple layout support and Linux flash utility to JJ40 (#1837)
* Adds support for multiple layouts. Adds custom keymap for "offset"
layout.

* Adds a tool to help detach the keyboard from the Linux HID driver before programming.

* Adds a tool to help detach the keyboard from the Linux HID driver before programming.
2017-10-13 19:04:36 -10:00
unknown
bccf263cd0 Add support for Unikeyboard Felix 2017-10-13 11:24:31 -10:00
Vadim Brodsky
e094cd42b5 Add support for the JJ40 Keyboard (#1834)
* Add support for JJ40

* Update readme

* Update maintaner
2017-10-13 10:20:56 -10:00
Sebastian Kaim
598cb82655 Extended the programming script for the ps2avrGB keyboard series:
- a keyboard already in bootloader mode will now be detected
- if setting the keyboard to bootloader mode doesn't work, a hint will be printed on how to do so
- instead of failing instantly when no keyboard is found, the script will now wait up to 60 seconds (it retries every 5 seconds, up to 12 times)
2017-10-13 05:37:19 -10:00
Donald
74f51009a8 Updated DZ60 HHKB layout and add my own layout (#1828)
* Updated DZ60 to properly handle HHKB layout, and added my own HHKB layout

* Added dedicated underglow keys

* Fixed compile issue
2017-10-13 05:35:49 -10:00
Otto Rask
122525ee61 Add rask's UK78 and iErgoDox layouts (#1830)
* Add rask's Satan layout

* Add rask's Satan layout

* Add rask's BananaSplit60 layout

* Add rask's BS60 readme

* Fix rask's BS60 readme image

* Fix rask's BS60 readme image again

* Add rask's UK78 layout

* Change RGui to be LGui to fix locale switching

On Ubuntu the keyboard seemingly lost RGui when toggling
between typing languages. With LGui toggling works normally.

* Add rask's ErgoDox Infinity layout

* Modify ErgoDox layout and add readme for it

* Add rask's UK78 layout readme
2017-10-13 05:35:17 -10:00
Jon Allen
c037d4bb30 Add the Tomato keyboard 2017-10-13 05:23:23 -10:00
keisuke333
66f45c9e2e Fix teensy path 2017-10-13 05:22:13 -10:00
Gareth Pye
2cf697d0c8 Tada68 instructions, updated and clarified to avoid bricking keyboards 2017-10-13 05:21:26 -10:00
Jonathan Arnett
4c0ff7b7ea Remove reference to Ergodox subprojects from docs
At one time, "ez" and "infinity" may have been subprojects of a
unified "ergodox" project, but this is not currently the case. Running
`make ergodox-ez-default-teensy` (or similar), as the documentation
currently implies, does not work.
2017-10-12 06:25:47 -10:00
skullY
db5afb05cf Fix the presentation of the contribution guide 2017-10-11 12:18:53 -07:00
skullydazed
2db4ad2133 Write a contributing guide. (#1827) 2017-10-11 12:07:15 -07:00
Jacob Chapman
b3ad561b4f newkb-atreus-xk 2017-10-10 09:25:39 -10:00
Wunder
ee8860a733 add stock layout for xd75 (#1731)
* add stock layout for xd75

* fix layout bug

* layout naming

* don't need it

* Cleaning up
2017-10-10 08:13:42 -10:00
Jesper Brix Rosenkilde
966e2660cf Add option to reverse PS2 mouse axes and scrolling 2017-10-10 07:20:17 -10:00
keisuke333
109b2ae0bd Fix missing teensy path 2017-10-10 07:16:22 -10:00
Joe Martin
b91ffba4be #1792 added in waits from tmk for locking switches
fixes #1792
2017-10-10 07:15:41 -10:00
marcostrauss
01ac8a6051 ErgoDone keyboard: Improved structure of readme and augmented it with important information. Updated links to moved content. 2017-10-10 07:12:37 -10:00
unknown
f88f042c04 Updated my Gherkin Keymap 2017-10-10 07:11:26 -10:00
drashna
e0e80c0dc1 Cleanup of my keymaps (#1802)
* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Fix odd merge issue

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added Colemak and Dvorak layers to default orthodox keymap

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow
2017-10-10 07:11:05 -10:00
DerMeerkamp
34084b4ee6 geändert: readme.md 2017-10-10 07:10:17 -10:00
DerMeerkamp
f3e61afdc7 geändert: readme.md 2017-10-10 07:10:17 -10:00
DerMeerkamp
2cda124bc1 geändert: keymap.c 2017-10-10 07:10:17 -10:00
DerMeerkamp
951285de67 neue Datei: readme.md 2017-10-10 07:10:17 -10:00
DerMeerkamp
56c2487223 geändert: keyboards/lets_split/keymaps/DE_simple/keymap.c 2017-10-10 07:10:17 -10:00
DerMeerkamp
c5f847a900 neue Datei: keyboards/lets_split/keymaps/DE_simple/Makefile
neue Datei:     keyboards/lets_split/keymaps/DE_simple/config.h
	neue Datei:     keyboards/lets_split/keymaps/DE_simple/keymap.c
	neue Datei:     keyboards/lets_split/keymaps/DE_simple/rules.mk
2017-10-10 07:10:17 -10:00
Campbell Barton
d6a446bf95 Qwerty Code Friendly: relocate insert key
This was too easy to press by accident (next to Alt).
Make this user configurable.
2017-10-10 07:09:44 -10:00
Pittyolo
31808df294 Added ISO Hungarian friendly keymap (#1808)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c
2017-10-10 07:08:37 -10:00
Snipeye
cfd118d158 Added Dichotemy Keyboard, updated docs for Pointing Device (#1817)
* Added Dichotemy Keyboard, updated docs for Pointing Device

* Updated readme

* Updated mouse report pointer in pointing_device.c
2017-10-10 07:07:59 -10:00
Antonio García-Domínguez
20031ab982 Contribute GH60 layout (#1820)
* Add first version of my layout

* Tweaked layout

* gh60/bluezio: SpaceFn CapsLock interferes with Ctrl+Arrows
2017-10-10 07:07:09 -10:00
Kyle Montag
6d2cb1d9ac Add my layouts (#1822)
* all of my updates

* return to base config for xd60.c

* remove janky keymap header definition

* update readme for xd60

* update Planck readme
2017-10-10 07:06:41 -10:00
lyuts
d8c62e4238 Fixed typo in docs. (#1818) 2017-10-06 20:15:55 -07:00
Rob Rogers
357d930f5a correct extraneous t 2017-10-06 11:09:03 -10:00
Rob Rogers
8d7cc11d72 correct layer numbers in keymaps 2017-10-06 11:09:03 -10:00
Johannes Huber
18f78b6735 Fix Clueboard readme links (#1816) 2017-10-06 13:36:35 -07:00
Fabian Topfstedt
120089d917 Consistent fabian layouts for amj40, let's split, planck and xd75 (#1812)
* slight modifier changes; added plover and reusing jack's default planck keymap as the basis

* space is not shift when held anymore

* added fabian layout (based on jack's default)

* changed fabian layout (based on jack's default)

* changed fabian layout (based on jack's default)
2017-10-06 08:08:35 -10:00
Daniel Shields
d2bbfb9058 Increase one-shot timeout for planck/keymaps/dshields and remove unused includes. 2017-10-06 08:08:06 -10:00
Snipeye
ee13228486 Generic Pointing Device (#1767) 2017-10-06 07:13:08 -10:00
BenKesselring
ea819268f3 Add new 4x12 ortho layout & add credit to XD75 port (#1782)
* add xd75, preliminary RGB'

* fix RGB

* add backlight support (probably)

* updated readme and tweaked keymap

* added xd75 to list in /keyboards

* copyright ALL the things, create blank slate for Colemak Mod-DH Split/Wide keymap

* Add preliminary split Colemak Mod-DH layout

* changing stuff to compile properly

* attribution

* moar attribution

* removed incomplete keymap

* Create Colemak Mod-DH Wide layout for 4x12 ortho.

* Move Adjust key

* Add layou timage to readme

* fix naming

* Fix stupid issue with not understanding how the keymap works

* forgot to switch COLEMAK to COLEMAKDH...

* Remove and link image

* Remove and link image
2017-10-06 04:20:28 -10:00
Dylan Khor
e0834cfda9 Update Let's Split readme
Updated Let's Split readme to reflect `make` changes in #1659, removed incorrectly used apostrophe and other spelling / grammar errors
2017-10-05 13:42:17 -10:00
Campbell Barton
c206650ed0 [cleanup] consistent 2 space indentation
Was mixed between 2&4
2017-10-05 07:28:42 -10:00
Dylan Khor
e446eddca9 Adding my Roadkit keymap (#1798)
* Initial khord roadkit keymap

* Remove bad readme

* Transfer dot through to layer 2 and add clarifications to layout comments
2017-10-05 07:22:58 -10:00
Dylan Khor
0cc62459a7 Minor typo 2017-10-05 07:22:25 -10:00
Sebastian Kaim
29bcffb3f3 Edited a minor typo in feature_bootmagic.md. 2017-10-05 06:17:34 -10:00
Cory Shaw
01bf8e1643 Mbsurfer Let's Split keymap updates (#1787)
* Fix mbsurfer let's split layout RGB indicators when both lower and raise are pressed

* Update mbsurfer let's split keymap with new RGB key codes for modes

* Clean up mbsurfer keymap matrix layout
2017-10-03 09:05:10 -10:00
Daniel Gordon
03de0c8575 Reference to rules.mk in tap dance docs added
Change-Id: I64aa6f95a30ab05f0ed3f499e54b9e125d379fad
2017-10-03 09:04:31 -10:00
Gergely Nagy
1cd336dde4 ergodox: Update algernon's layout to v1.11
Overall changes
===============

* Updated to work with QMK master.
* The `$` and `^` symbols on the number row were swapped on both the base and
  the ADORE layers.
* The bracket tap-dance keys can now be used to input Japanese brackets, `「`
  and `」` with a third tap.
* The second column of the top row on the right side will act as a "Social"
  application selector on the `AppSel` layer.
* The third key on the same column will select a password manager.
* The `GUI` key will now launch `rofi` when triple-tapped.

Miscellaneous
=============

* The `👶` symbol can be entered with UCIS.
* The `👪` symbol can be entered with UCIS.

Tools
=====

* `tools/hid-commands` can now find the `Mstdn`, not just `Slack`, as the
  "Slack"/chat app.
* `tools/hid-commands` can now find the Plex web app as a music/media player.
* `tools/hid-commands` now understands the "Social" application selector. It
  raises the `Mstdn` and `Tweetdeck` windows, but keeps focus on the previous
  window.
* `tools/hid-commands` now understands the "Social2" application selector, which
  raises `Signal` and `Viber`, but keeps focus on the previous window.
* `tools/hid-commands` is now able to select a password manager (KeePass*).
* `tools/hid-commands` can now run `rofi` when receiving an `appsel_helper`
  command (triggered by a triple-tapped `GUI` key).

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2017-10-03 07:54:56 -10:00
Campbell Barton
cc52ac5b16 code_friendly_qwerty keymap 2017-10-03 07:46:18 -10:00
Philippe Voinov
efbc4d2295 Add new planck layout (#1778)
* Custom layout: tehwalris

* Prevent stuck modifiers.
2017-10-03 07:45:22 -10:00
Fred Sundvik
67eeb889ba Fix dynamic macros on ChibiOS keyboards 2017-09-30 06:22:24 -10:00
Fred Sundvik
25285a1c5a Don't process keycodes on the slave 2017-09-30 06:22:02 -10:00
Max Riveiro
f1451b4b04 Fix HSV Color Wheel image on RGB Light page (#1773)
Signed-off-by: Max Riveiro <kavu13@gmail.com>
2017-09-29 16:19:15 -07:00
skullydazed
5fd68266f5 Clueboard 60% support (#1746)
* initial clueboard_60 support

* LED lighting support

* fix the clueboard->clueboard_66 rename

* Add layout support to clueboard_60

* Fix the 60_iso layout so it's actually iso

* add a default keymap for AEK layout

* fix clueboard_17

* Fixup the ISO layouts

* Fix the `wait_ms()/wait_us()` definitions for chibios

* Fix up the wait_ms/wait_us hack. Reduce stack size.

* Add a missing #include "wait.h"

* commit files that should have already been comitted
2017-09-29 16:17:30 -07:00
Matt
b736f25e85 added matrixman layout 2017-09-29 11:53:27 -10:00
drashna
d28fb63fac updated drashna's keymaps (#1769)
* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info
2017-09-29 11:52:37 -10:00
mechmerlin
6ec7ccec63 Support for KBP V60 Type R 60% keyboard (#1770)
* Support for KBP V60 Type R 60% keyboard

Support does not include in switch or underglow lighting for Polestar Edition.

* rename v60type_r to v60_type_r

* Remove old v60type_r

* Modify readme.md to adhere with QMK readme formatting.
2017-09-29 11:51:12 -10:00
Jack Humbert
791b9cc652 remove all makefiles from keyboard directories 2017-09-27 08:21:09 -10:00
Ethan Madden
e2480a299e ?= -> = 2017-09-25 19:36:44 -04:00
Ethan Madden
692c4e7508 Added Obelus
tearing it down so that it can be rebuilt

fiddling with audio

big default config overhaul

apparently startup sounds work without the override now

readme!

readme fixes

readme tweaking
2017-09-25 19:36:44 -04:00
Florian Beeres
f1c7b813aa New layout for XD60/64 (#1748)
* Add yuuki keymap

Documentation is still a TODO and the keymap may not be final

* GRV on colon

* add KC_GRV to FN ESC

* hhkb ish

* hhkbish 2

* HHKBish and documentation

* Fix Markdown warnings

* typo
2017-09-25 13:31:42 -04:00
Fred Eisele
a00532759b Move work from pinky fingers to thumbs and index fingers (#1749)
* phreed keymap added
This keymap moves many pinky keys to the center

* set to do what I want but LT() does not return to previous layer

* get overlays working

* get overlays working

* fix the readme

* fix the readme

* swapped the shift

* swapped the shift

* propagate mods

* clear special char on readme
2017-09-25 13:30:58 -04:00
Danny
5dab2ef12a Update Viterbi default layout (#1753)
* Implement sticky modifiers

* Change underglow based on sticky mod status

* Set RGB lights based on which mods are stickied

* Add controls for dimming RGB LEDs

* Only update RGB lights if modifiers have changed

* Use all LEDs to show modifier state

* Create default keymap for Viterbi
2017-09-25 13:21:27 -04:00
Kenny Hung
a67c930e9e XD75RE Custom layout, and clarification in readme.md (#1754)
* Duplicate default layout as basis of my own

* Basic Colemak layer, just to practice flashing

* Add reset button so that we don't have to short out the reset button on the board to flash it.

* Symbols layer

* Navigation layer, and remove unused keys. Now usable, nice.

* Correct backspace for UK QWERTY mapping

* Small clarification in XD75RE readme instructions

* Use UK pipe so that I can type a pipe on a UK keyboard
2017-09-25 13:20:41 -04:00
unknown
56d750659a Removed unneeded code from keymap 2017-09-25 13:15:04 -04:00
unknown
169d46ce83 Add my gherkin keymap, and update readme and config 2017-09-25 13:15:04 -04:00
Lukas Werling
1ad941e984 Add shell.nix for NixOS users 2017-09-25 13:14:20 -04:00
Zach Burchill
809c9258c1 Fixed typo of "multually" to "mutually" 2017-09-25 13:08:06 -04:00
surlyjake
c8d365f5da platform descriptions to match master keycodes.md documentation 2017-09-25 13:07:46 -04:00
surlyjake
957e44231a updated keycodes media descriptions
Platform compatibility descriptions added for mute, volume up/down
2017-09-25 13:07:46 -04:00
Jack Humbert
aef36ada02 add conditional for planck-mitch keymap 2017-09-24 23:50:18 -04:00
Yan-Fa Li
878774b24e Contribute a DZ60 keymap for 67 key configuration 2017-09-21 09:43:27 -04:00
Danny Nguyen
8c02748c81 Update Viterbi keymaps 2017-09-21 09:40:13 -04:00
Danny Nguyen
37b9715cbc Update default Viterbi layout 2017-09-21 09:40:13 -04:00
Danny Nguyen
94823176c5 Adjust Viterbi pinout 2017-09-21 09:40:13 -04:00
Danny Nguyen
92b74e2d36 Rename cloned Nyquist files to Viterbi, create temporary keymaps
Add WIP keymap for dwallace
2017-09-21 09:40:13 -04:00
Danny Nguyen
72e9939143 Clone Nyquist keyboard for Viterbi 2017-09-21 09:40:13 -04:00
Jack Humbert
4c75285816 add filess 2017-09-21 00:32:01 -04:00
Jack Humbert
d77e55d31e move keymap to rules.mk 2017-09-21 00:27:14 -04:00
Batuhan Baserdem
31e78d22b4 Turkish planck keymap (#1675)
* Adding keymap

* Adding keymap

* Compiles now, but doesn't flash

* Fixes issues with compilation

* Trying to fix issues with tap-dance layer

* Trying to fix issues with tap-dance layer

* Trying to fix issues with tap-dance layer

* Fixed bbaserdem layout

* Added keyboard layout image

* Edited README.md

* Changed layout and removed image from README.md

* Changed tapping terms

* Changed layout a bit
2017-09-21 00:19:57 -04:00
U-SALTY-WINTENDO\Haj Okuda
ea7792b6c6 Adding my keymap with Colemak Mod-DH 2017-09-21 00:16:43 -04:00
Michael F. Lamb
b1d6005c52 add layout mitosis-datagrok (workman variant) 2017-09-21 00:16:22 -04:00
Jeremy Cowgar
064f682103 Instruct VSCode to indent using spaces, also ignore two temp files created by VSCode. 2017-09-21 00:15:53 -04:00
Jack Humbert
32d6a8b7ec adds DZ60 support (#1734)
* adds support for dz60

* fix dz60 readme
2017-09-19 10:27:46 -04:00
QMK Bot
0c335270bd convert to unix line-endings [skip ci] 2017-09-19 04:47:16 +00:00
Rozakiin
62a02af915 Fixed uk78 and turned Bootmagic off (#1725)
* Add files via upload

* Update readme.md

* Update readme.md

* Add files via upload

* Add files via upload

* Update config.h
2017-09-19 00:44:43 -04:00
Nicolas Guelpa
3173924421 Adding a new layout for the planck that helps when coming from the pok3r (#1701)
* adding new layout for the planck that helps when coming from the pok3r

* Fixing the function layer

* Update readme.md

* Update keymap.c

Making some small adjustments

* Update keymap.c

switching GUI and Esc

* Update keymap.c
2017-09-18 17:13:01 -04:00
Jeremy Cowgar
a89183591c Fixed a few typos and spelling errors in auto shift feature document 2017-09-18 17:08:18 -04:00
Jeremy Cowgar
d0ca713eb4 KC_TILD should not have been listed as an auto shift key 2017-09-18 17:08:18 -04:00
Jeremy Cowgar
abba393f57 Added Auto Shift, tap key = normal, hold key = shifted state. 2017-09-18 17:08:18 -04:00
Daniel Shields
87021371e6 Remove redundant Makefile. 2017-09-18 17:07:41 -04:00
Dylan Khor
da887ea412 Address issue #1713 (#1728) 2017-09-17 11:53:45 -07:00
Phil Hagelberg
2a02df84b6 Improve readme and PID codes for Atreus. 2017-09-17 00:04:08 -04:00
krusli
25aa474246 Updated RGB code to use event.pressed 2017-09-16 09:34:29 -04:00
krusli
c7ebb0f950 Add RGB code (from ps2avrgb and luizribeiro/qmk_firmware) 2017-09-16 09:34:29 -04:00
krusli
a8a02455f5 Keymap updates 2017-09-16 09:34:29 -04:00
krusli
6cfb85f32f Fixes for RGB, more colours 2017-09-16 09:34:29 -04:00
krusli
0b7df9f2ef Update on/off toggle behaviour for RGB LEDs 2017-09-16 09:34:29 -04:00
krusli
d281cd5c40 Change max brightness level for iOS 2017-09-16 09:34:29 -04:00
krusli
69ab37fca1 Got luizribeiro's ps2avrgb implementation working for Mechmini 2017-09-16 09:34:29 -04:00
Jack Humbert
024f0455de [core] fix rgb source include 2017-09-15 22:12:25 -04:00
Andrew Plaza (insidious)
6198fed566 Updated README in ergodox_infinity keyboard (#1702)
* changed 'infinity' to 'ergodox_infinity' and specified to be in the top-level directory as per recent changes to directory structure of QMK_firmware git repo

* accidently removed '-' in last line of readme
2017-09-15 22:01:51 -04:00
lucwastiaux
3e1f388bda Adding Ergodox EZ and Atreus Dvorak 42-key layouts (#1705)
* importing 42 key dvorak layout

* added comment for build instructions

* adding atreus dvorak 42 key layout

* added readme

* add readme

* build instructions

* additional MEH shortcuts
2017-09-15 22:00:26 -04:00
Rob Rogers
7bcf3e2781 Wording changes for the WSL install script 2017-09-15 21:59:56 -04:00
Jack Humbert
5ad5c230d6 Merge branch 'luizribeiro-ps2avrGB' 2017-09-15 21:44:39 -04:00
Jack Humbert
dc7d0c7b74 update to driver separation 2017-09-15 21:43:58 -04:00
krusli
afcf3a2878 Update Mechmini keymap, reduce reported power consumption for iOS Camera Adapter compatibility 2017-09-15 20:11:40 -04:00
Dylan Khor
ee9a20ff37 Cleaned, revised, and updated my keymaps to reflect new changes/defaults (#1712)
* add new RGB keycodes and clean up lets split keymap

* extraneous cases

* More cleanup and added macro

* one more macro

* cleaned up my planck keymap and added macros

* Transitioned planck keymap to new formatting / audio modes based on new default

* Remove extraneous newline in song list, add keycodes missed in previous commit

* error in graphical representation of keycodes
2017-09-15 19:21:46 -04:00
Danny
5eb5b6074c Add Levinson keyboard (#1723)
* Fork lets_split to levinson

Update subproject default

* Update Readme

* Pass LED backlight info from master to slave over serial
2017-09-15 19:20:50 -04:00
Hugh
19f48fa922 "New" Atreus Keymap (#1717)
* Merge with upstream

* Finish merge

* Add new keymap

* Change use of KEYMAP macro

* Add Readme.md

* Fix link

* Clean up comments

* Raise on leading edge of keypress
2017-09-15 15:51:47 -04:00
Danny Nguyen
c02de0932a Remove accidentally pasted line in MF68 readme 2017-09-15 15:49:57 -04:00
Florent C
17c84f24cd Adapt build instructions to new keyboard name 2017-09-15 15:49:36 -04:00
Christopher Browne
a07d1f22aa Some revisions to cbbrowne Planck keymap, and a preliminary xd75 keymap (#1715)
* Add HOME/END keys as upper/lower on arrow-up/down

* Reduce .hex file size by turning off unneeded options

* Put digit keypad onto left hand upon RAISE; this will sometimes be preferable to double-hits of right hand

* Latest super latest version merge

* cbbrowne keymap for XD75re

* starting notes on XD75re keymap plans

* First draft of bottom row of QWERTY

* Switch my special bottom line over to QCENT

* Dunno

* Filling in wanted keys, bit by bit...

* Add copyright, extra macro

* Clean up comments, remove some experimental code I didn't like

* TODO plans for xd75re

* clean up keyboard layout

* QCENT2 is my new experiment for the main keyboard...

* Add a few more main layer keys, and modify LOWER to shift things outwards to conform with main layer

* Clean up RAISE layer to conform with main layer, remove QCENT layer as QCENT2 is the new thing

* More xd75 changes, now that I actually have it in hand

* shift keymap around, as original attempt was a bit too aggressive in keeping to the edges

* more revs to XD75

* Dropping parts of the centre keypad in favor of Keys I Really Need

* Improve documentation to conform with how builds are done now

* Improve documentation to conform with how builds are done now

* Add cbbrowne rules file as alternative to having the rules in Makefile

* Makefile not needed anymore for individual keymap
2017-09-14 14:02:49 -04:00
Harshit Goel
23ce0b43b6 Further updated ergodone readme.md (#1714)
* updated read.md file

* added image to flash hex on ergodone

* corrected image link

* updated direct image link

* image with larger text
2017-09-14 13:05:29 -04:00
Danny
4549dcd21f Add support for MF68 replacement PCB for Magicforce 68 (#1698)
* Port TMK code for MF68

* Change KEYMAP to KC_KEYMAP and add macro
2017-09-13 17:53:10 -04:00
Goel
7da585917b updated read.md file 2017-09-13 17:51:30 -04:00
Sean Hunter
cf001300b3 [planck] Adds Sean Hunter keymap(#1706)
* Sean Hunter initial keymap

* Update old map to sync it up with new one

* Add TODO
fix a few minor things

* small doc fixes

* Minor fixups
2017-09-13 17:47:48 -04:00
Danny Nguyen
63028dde82 Add jojiichan keymap 2017-09-13 17:46:25 -04:00
Jack Humbert
7ad924bae5 Updates send_string functionality, adds terminal feature (#1657)
* implement basic terminal stuff

* modify send_string to read normal strings too

* add files bc yeah. working pgm detected

* pgm detection apparently not working

* adds send string keycodes, additional keycode support in send string

* implement arguments

* [terminal] add help command

* [terminal] adds keycode and keymap functions

* [terminal] adds nop.h, documentation

* update macro docs
2017-09-12 00:43:10 -04:00
Kaleb Elwert
a4ff8b91f7 Update tv44-belak keymap 2017-09-10 22:59:30 -04:00
Marco
63cde006c5 Changed USB manufacturer to "JMWS"
Don`t know, if this is 100% correct, but the original software refers
to "JMWS JM60 Driver".
2017-09-10 22:58:55 -04:00
Marco
d331e274b3 Use KC_GESC keycode instead of custom function 2017-09-10 22:58:55 -04:00
Marco
349e0012ba Basic support for JM60 keyboard
This adds basic support for JM60 RGB PCB that was sold
by KBDfans https://kbdfans.myshopify.com/
https://www.aliexpress.com/store/product/JM60-RGB60-Custom-mechanical-keyboard-PCB-ANSI/2230037_32810956675.html

No support for RGB Backlight yet.
2017-09-10 22:58:55 -04:00
Ptomerty
68b6de60e0 fix for toggle tap dance 2017-09-10 22:57:26 -04:00
Jack Humbert
f10e9586df adds a default ergodox_infinity keymap 2017-09-10 00:10:35 -04:00
skullydazed
4cdcbdb861 Remove all Makefiles from the keyboards directory. (#1660)
* Remove all Makefiles from the keyboards directory.

* update keymaps added in the last 8 days

* Ignore keyboard/keymap makefiles

* update hand_wire to reflect our new Makefile-less reality

* Update the make guide to reflect the new reality

* move planck keymap options to rules.mk

* update planck keymaps 4real

* trigger travis

* add back build_keyboard.mk

* restore changes to build_keyboard
2017-09-08 13:47:50 -04:00
Jack Humbert
cf8e10533b update some keymaps that broke w/defaults 2017-09-08 01:42:32 -04:00
skullY
927ef81363 Revert "Remove the "lib/%" rule."
This reverts commit 6fc43ddaf6.

I didn't think this through before pushing it.
2017-09-06 21:09:08 -07:00
skullY
6fc43ddaf6 Remove the "lib/%" rule. 2017-09-06 21:04:29 -07:00
Hugh
0759adeaf1 Split atreus (#1680)
* Merge with upstream

* Add split_atreus keymap for lets_split.

* Move bspace

* Tidy up keymap

* Update layer enum

* Temporary fix

* Finish merge

* Added keys for testing

* Revert temporary fix

* Remake keymap using default let's split map as base. ASCII art not
updated

* Remove non-functioning layers

* Rename folder

* Update ASCII art

* Remove vestiges of ADJUST layer

* Remove nonexistent layer #defines

* Rename folder to avoid confusion

* Add Readme.md

* Formatting

* Description of underscores in layer maps
2017-09-06 18:33:52 -07:00
Jason Milkins
43a1ea3035 Add TKL keymap for Frosty_Flake (#1666)
* Add TKL keymap for Frosty_Flake

* Update readme.md

* Add spaces for ghfm newlines

* add note for dfu target
2017-09-06 17:42:19 -07:00
skullydazed
af14e672c9 Add a clueboard rev3 (#1688)
* Allow the knight animation to be restricted to a portion of the LED strip

* Add keys for jumping directly to particular animation modes

* Remove orphaned break statements

* Tweak the `RGB_MODE` buttons so they cycle through the same mode.

* small indentation fix

* Add a new revision of the clueboard with 18 underlight LEDs
2017-09-06 15:27:29 -07:00
skullydazed
2b3803eb5e Clone chibios and ugfx if it's not already checked out. (#1651)
* Clone chibios and ugfx if it's not already checked out.

* update the submodule out of date message
2017-09-06 15:21:31 -07:00
skullydazed
4580d3a730 RGB improvements (#1684)
* Allow the knight animation to be restricted to a portion of the LED strip

* Add keys for jumping directly to particular animation modes

* Remove orphaned break statements

* Tweak the `RGB_MODE` buttons so they cycle through the same mode.

* small indentation fix
2017-09-06 14:49:19 -07:00
Will Jiang
0ce45eb0b7 Update mac guide (#1665)
`avr-libc` is no longer, and it's called `avr-gcc` now. https://github.com/osx-cross/homebrew-avr

Also you need `gcc-arc-none-eabi` to be able to compile in my experience.
2017-09-06 10:36:47 -07:00
Wilba6582
85c3c5926c Force Raw HID interface number to 1 always (#1669) 2017-09-06 10:33:00 -07:00
CarVac
323fa19e2d Dvorak-optimized Mitosis keymap with mouse keys (#1676)
* Add carvac_dv keymap for mitosis

* Add mouse keys

* move backspace, etc, and fix tab

* remove commented-out functions in keymap

* Fix scroll buttons and add left/right scrolling

* Make num momentary, add comments, and clean up

* fix mouse scroll acceleration
2017-09-06 10:19:35 -07:00
Ethan Madden
de0e025472 Added personal minivan keymap (#1681)
more consistent layer setup

documentation!

slide some things around

more doc jiggling
2017-09-06 09:48:21 -07:00
Jay Liu
b032867236 Update Infinity Ergodox Makefile (#1682)
I believe this change is needed in response to the recent change in folder structure.
2017-09-06 09:47:41 -07:00
Jack Humbert
c8e232907f Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-09-06 12:38:08 -04:00
Jack Humbert
994592f985 add audio on/off audios 2017-09-06 12:37:57 -04:00
Rob Rogers
4d5b7dea14 Let's split hand mirroring support
commit b7a1c6fe3f0709d176a7833387051b2323b16f17
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Wed Sep 6 08:28:00 2017 -0500

    add hand swap config matrix for Let's Split

commit 1d53113d96b711db549f735316c2ea3f7469021b
Merge: 98f40e3 4edfa97
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Tue Sep 5 21:43:34 2017 -0500

    Merge branch 'master' of github.com:qmk/qmk_firmware

commit 98f40e31c4a1728d826037b375cf336d550bf69a
Merge: a825225 94f8b75
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Mon Sep 4 20:20:46 2017 -0500

    Merge branch 'master' of github.com:qmk/qmk_firmware

commit a825225810a6282f7229cdf6b1c05fd9c27e1808
Merge: 56846cb f0db2c0
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Thu Aug 31 19:47:25 2017 -0500

    Merge branch 'master' of github.com:qmk/qmk_firmware

commit 56846cb0326f1c78cba47b8161f4d389e19202c3
Merge: 4deb6ca ba2ad57
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Sun Aug 27 15:05:16 2017 -0500

    Merge branch 'master' of github.com:qmk/qmk_firmware

commit 4deb6ca77633c603f8a134946bb4edc7ed619b50
Merge: 6f85d1f 7960302
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Sat Aug 26 23:23:48 2017 -0500

    Merge branch 'master' of github.com:qmk/qmk_firmware

commit 6f85d1ff7cfac0a4a70b133984cd681852b49df6
Merge: e6aff71 4b0c6dc
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Thu Aug 24 14:33:31 2017 -0500

    Merge branch 'master' of github.com:qmk/qmk_firmware

commit e6aff71807bf2dc41edbec91408a827c32ef73ef
Merge: 9d38f6f d54360b
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Wed Aug 23 13:43:20 2017 -0500

    Merge branch 'master' of github.com:qmk/qmk_firmware

commit 9d38f6fe83e08962b14fd5d8a70ff100302af598
Merge: d1c0a9f 3aa7fbc
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Tue Aug 22 22:13:05 2017 -0500

    Merge branch 'master' of github.com:qmk/qmk_firmware

commit d1c0a9f3b0d9ac466595b197cd8fbce3f1e42f8a
Merge: bd8dbb9 5cab5e4
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Sun Aug 20 10:00:01 2017 -0500

    Merge branch 'master' of github.com:qmk/qmk_firmware

commit bd8dbb9d19344623f1b3cefc0a2b205864e9ba3c
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Sun Aug 20 09:59:45 2017 -0500

    fix line endings another time
    '
    '

commit 2602515eb22451feed3178966ffeed33c0f4548b
Merge: 41e549e 71d1c02
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Wed Aug 16 21:31:28 2017 -0500

    Merge branch 'master' of github.com:qmk/qmk_firmware

commit 41e549e3d527b58f92df28caf8daecae06e5ecf8
Merge: e624ea5 88198a9
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Fri Aug 11 12:48:45 2017 -0500

    Merge branch 'master' of github.com:qmk/qmk_firmware

commit e624ea55a1f715d008661ae2e180ae55a09ef0c8
Merge: 5966f09 933701c
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Mon Aug 7 14:43:30 2017 -0500

    Merge branch 'master' of github.com:qmk/qmk_firmware

commit 5966f096016ffce9c4802ade57d250d9f756bd73
Merge: 71c173d dd3803f
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Tue Aug 1 21:58:14 2017 -0500

    Merge branch 'master' of github.com:qmk/qmk_firmware

commit 71c173dee1aa16dd762897531c42d23f6da0159c
Author: Rob Rogers <r2d2rogers@gmail.com>
Date:   Mon Jul 31 00:19:08 2017 -0500

    line endings???
2017-09-06 09:20:49 -07:00
Jack Humbert
4d5eeb3d7d update planck stuff 2017-09-06 12:19:40 -04:00
David Stosik
4edfa97e03 Improve and simplify RGB Knight mode (#1677)
* Simplify RGB Knight mode code, and make it look closer to KITT

* Remove RGBLIGHT_EFFECT_DUALKNIGHT_LENGTH
2017-09-05 14:19:08 -07:00
Jack Humbert
5f154f0a00 Update feature_common_shortcuts.md 2017-09-05 13:11:43 -04:00
David Stosik
94f8b758b3 Fix Kitt and its default behavior (#1674) 2017-09-03 11:02:06 -07:00
Lukmanul Hakim
f0db2c0512 Set proper backlight level 2017-08-31 09:58:04 -04:00
QMK Bot
8ea690a1b3 convert to unix line-endings [skip ci] 2017-08-30 15:55:39 +00:00
Jonathan Arnett
b07b4bb97b Alterations and documentation updates for j3rn Ergodox EZ keymap (#1656)
* Add second set of AltSft and Alt

* Insert the play key between previous and next

* Update documentation
2017-08-30 11:52:43 -04:00
David Stosik
5b897ce223 Port #1576 to Let's Split: EECONFIG_HANDEDNESS gets overridden when RGB is enabled 2017-08-30 11:51:58 -04:00
Otto Rask
da33dfec55 rask's Satan and BananaSplit60 (#1654)
* Add rask's Satan layout

* Add rask's Satan layout

* Add rask's BananaSplit60 layout

* Add rask's BS60 readme

* Fix rask's BS60 readme image

* Fix rask's BS60 readme image again
2017-08-30 11:51:18 -04:00
Michael Terhar
a4316ba486 Fixed mitosis-mjt audio (#1653)
* copied mjt keymaps from archive

* All mjt boards now compile

* fixed jd45-mjt breathing

* Updates to fix SpaceFN but not tested yet.

* Still missing either spacebar or an adjacent keypress.

* Debugging rigged up for use with hid_listen.

* Reverted the default keymap to use tap_layer_key rather than custom.  Moved custom approach to keymap_debug.c

* Fixed the lower-left side of the keymap, which needed more spacers due to the matrix being directly put into the array rather than using the keymap function.

* Cleaned up JD45 keymap that uses tapkey.

* Redid minivan keymap with numsym rather than raise/lower.
Untested.

* Created my MJT keymap for HHKB
Enabled dynamic macros and moved
somoe of the shortcuts around.

* Minor keymap fixes to make them compile without errors.

* Added home/end to right arrow cluster on DYN layer.

* Added more keys to fn and dyn layers.

* It wasn't using my custom layer last time somehow...?  Now it will.

* Compiled and installed at end of day on 8/23

* Moved macros to FKEY layer because Adjust was too hard to get into and out of without some sort of feedback.

* Fixed volume controls... were reversed and disabled.

* Added F13-F15 back to fkeys layer in Minivan

* Created new Planck Keymap that uses the NumSym and FKeys layer approach like the Minivan.

* Removed DYN layer.

* Fixed diagram in planck numsym.

* Cleanup for pull request.

* Roadkit flip phone warning.

* Replaced PLAY_NOTES_ARRAY to PLAY_SONG

* reset the submodules

* checked out specific commits for submodules

* Removed debugging from JD45 shared config.h

* Moved custom rules.mk to apropriate keymap

Reset the shared rules.mk file.

* Trailing return issue in rules.mk

Gotta make for a smooth pull request :-)

* Mitosis music troubleshooting

Also updated the song playing function.
Does not work currently.

* Fixed mitosis audio

* Put mitosis/rules.mk back to QMK master
2017-08-30 11:50:31 -04:00
Marco Fontani
da83f04a30 add UC_OSX_RALT to make unicode use the Right Alt key on OSX 2017-08-30 11:38:03 -04:00
drashna
9987f9dcff Update drashna's keymap (#1649)
* initial commit for my custom layout

* fix switching into and out of numfun layer

* enable tap dance to lock layers

* enable layer indicator LEDs

* remove Colemak2 layer because it was dumb

* remove handler for nonexistent keycode

* add new movement keys to lower layer

* standardize indentation because I'm not a monster

* add Woodpad keyboard with Michael's Tryggve layout

* Add dvorak/colemak layers

* add hash

* Update keymap.c

* Fixed OSL Symbol layer layout issue

* Minor later tweak

* Clean up actions

* Diablo 3 macro keys remove

* Fixed numbad issues

* Remove Underglow toggle

* Fix layer consistency

* cleanup of code

* line feed

* small fixes

* Major merge

* Merge cleanup on my keymap

* Cleanup

* Update compile command

* Swapped arrows

* Additional cleanup

* Revert "Woodpad"

* update

* minor update

* staging for pull request

* Finish removing layer underglow toggles
2017-08-30 11:36:14 -04:00
Fredric Silberberg
ad73553aa9 Update README. 2017-08-30 11:28:56 -04:00
Fredric Silberberg
00d8f0c082 Small gaming layer and formatting updates to my nyquist config. 2017-08-30 11:28:56 -04:00
Jack Humbert
a729d852fe Merge pull request #1574 from danamlund/master
New clueboard keymap that is a tetris game
2017-08-30 11:27:52 -04:00
Arthur SCHMITT
da7aece043 Add the new QMK submodule way in /lib and not tmk_core/tool wich is outdated 2017-08-30 11:26:24 -04:00
skullY
ed56a6859f add a git-submodule make target. 2017-08-28 11:26:35 -04:00
Jack Humbert
ba2ad57ca8 add rule shortcut via @samwho's suggesion 2017-08-27 12:53:35 -04:00
Jack Humbert
677b89768b add bin targets - closes #1648, fixes #1647 2017-08-27 12:11:59 -04:00
Michael Terhar
7960302242 Keymaps for several of my boards (#1641)
* copied mjt keymaps from archive

* All mjt boards now compile

* fixed jd45-mjt breathing

* Updates to fix SpaceFN but not tested yet.

* Still missing either spacebar or an adjacent keypress.

* Debugging rigged up for use with hid_listen.

* Reverted the default keymap to use tap_layer_key rather than custom.  Moved custom approach to keymap_debug.c

* Fixed the lower-left side of the keymap, which needed more spacers due to the matrix being directly put into the array rather than using the keymap function.

* Cleaned up JD45 keymap that uses tapkey.

* Redid minivan keymap with numsym rather than raise/lower.
Untested.

* Created my MJT keymap for HHKB
Enabled dynamic macros and moved
somoe of the shortcuts around.

* Minor keymap fixes to make them compile without errors.

* Added home/end to right arrow cluster on DYN layer.

* Added more keys to fn and dyn layers.

* It wasn't using my custom layer last time somehow...?  Now it will.

* Compiled and installed at end of day on 8/23

* Moved macros to FKEY layer because Adjust was too hard to get into and out of without some sort of feedback.

* Fixed volume controls... were reversed and disabled.

* Added F13-F15 back to fkeys layer in Minivan

* Created new Planck Keymap that uses the NumSym and FKeys layer approach like the Minivan.

* Removed DYN layer.

* Fixed diagram in planck numsym.

* Cleanup for pull request.

* Roadkit flip phone warning.

* Replaced PLAY_NOTES_ARRAY to PLAY_SONG

* reset the submodules

* checked out specific commits for submodules

* Removed debugging from JD45 shared config.h

* Moved custom rules.mk to apropriate keymap

Reset the shared rules.mk file.

* Trailing return issue in rules.mk

Gotta make for a smooth pull request :-)
2017-08-26 23:33:33 -04:00
Toshiki Yagi
de315c54eb make ergodone's led work well 2017-08-26 23:32:25 -04:00
unknown
a6fe0320f5 Updated readme to new standard. 2017-08-26 23:31:47 -04:00
unknown
78ab926cc8 Updated my files and added debouncing 2017-08-26 23:31:47 -04:00
Cory Shaw
b28982e329 Add mbsurfer Let's Split keymap with RGB layer indicators (#1638) 2017-08-26 10:34:53 -04:00
Joe Wasson
0965e5203e Merge in gaming layout. 2017-08-26 10:34:07 -04:00
Joe Wasson
8e1c3f410d Add split layout to more keyboards. 2017-08-26 10:34:07 -04:00
Cory Shaw
2aedbf872b Improve default layout of 9key and give example macro 2017-08-24 21:29:10 -04:00
Cory Shaw
afd7bf5f09 Increase time for tap dancing on 9key default 2017-08-24 21:29:10 -04:00
Cory Shaw
402235eeb4 Update Bishop Keyboards url to relaunched site 2017-08-24 21:29:10 -04:00
Cory Shaw
b2d033ffe8 Add 9key to keyboards readme 2017-08-24 21:29:10 -04:00
Joe Wasson
ae91af95e2 Add split ansi layout and talljoe's keymap. 2017-08-24 15:52:08 -04:00
Jack Humbert
4b0c6dc50d update travis script 2017-08-24 08:07:37 -04:00
Jack Humbert
9a23fad36b update ergodox links 2017-08-24 08:00:50 -04:00
Markus Kohler
718fddf44c Fix broken link 2017-08-24 07:59:22 -04:00
Jack Humbert
d2ff66a985 Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives

* start layout compilation

* split ergodoxes up

* don't compile all layouts for everything

* might seg fault

* reset layouts variable

* actually reset layouts

* include rules.mk instead

* remove includes from rules.mk

* update variable setting

* load visualizer from path

* adds some more examples

* adds more layouts

* more boards added

* more boards added

* adds documentation for layouts

* use lowercase names for LAYOUT_

* add layout.json files for each layout

* add community folder, default keymaps for layouts

* touch-up default layouts

* touch-up layouts, some keyboard rules.mk

* update documentation for layouts

* fix up serial/i2c switches
2017-08-23 22:29:07 -04:00
Jack Humbert
7260fc3eef update 9key readme 2017-08-23 15:46:02 -04:00
Jack Humbert
437c86c9c1 update build script 2017-08-23 15:44:25 -04:00
Steve Holt
d54360b1d8 Update keymap.c 2017-08-22 23:53:41 -04:00
Steve Holt
fe4549839e Update config.h 2017-08-22 23:53:41 -04:00
Steve Holt
1d930ebe45 Update Makefile 2017-08-22 23:53:41 -04:00
Jonathan Boyett
fcb60b1601 fix link brackets 2017-08-22 23:33:38 -04:00
Cory Shaw
3aa7fbcd79 fix(9key): Fix layout of 9key readme 2017-08-22 23:09:12 -04:00
Cory Shaw
82f434a4d4 update(9key): Add readme with updated format 2017-08-22 23:09:12 -04:00
Cory Shaw
d8fd33dd5e Add support for 9key by Bishop Keyboards 2017-08-22 23:09:12 -04:00
Jonathan Boyett
bd484f18bd JD40 MiniVan port 2017-08-22 23:07:52 -04:00
Ryan MacLean
9f6362e4df Adding Makefile
Required for JIS layouts
2017-08-22 17:59:38 -04:00
Ryan MacLean
57c93c13cc Creating Mac Version of JIS Keymap
Swapping command and alt, restoring fn+left for delete, subbing in grave for hhkb key.
2017-08-22 17:59:38 -04:00
Jack Humbert
e719f5b0b5 Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-08-22 10:08:44 -04:00
Jack Humbert
9da308a0cd move to compiled [skip ci] 2017-08-22 10:07:32 -04:00
keisuke333
47cd5b5622 Fix avoid certificate errors that occur during '2-setup-environment-win.bat' 2017-08-22 09:09:51 -04:00
Jack Humbert
0e39f1faf4 Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-08-22 08:57:13 -04:00
Jack Humbert
dd8cedc361 update travis script 2017-08-22 08:56:39 -04:00
Jack Humbert
51a2ce6145 convert to unix line-endings [skip ci] 2017-08-22 08:56:22 -04:00
Jack Humbert
11d27cec1e attempt to fix line-ending travis stuff 2017-08-21 23:39:06 -04:00
jpetermans
7a445d9167 Add back original copyrights 2017-08-21 23:22:36 -04:00
jpetermans
ff32643641 Readme correction #2 2017-08-21 23:22:36 -04:00
jpetermans
dbd4ce19e9 Correct jpetermans keymap readme and update copyright info 2017-08-21 23:22:36 -04:00
Jack Humbert
9ff064ae50 triggering travis 2017-08-21 23:11:08 -04:00
Jack Humbert
c3c07eff51 update building for .hex, secrets moving 2017-08-21 21:57:46 -04:00
Daniel Shields
69c4cfb238 Fix gherkin README to use correct build command. 2017-08-21 17:04:31 -04:00
Mark Spanbroek
36709d6a30 Use cmd-left and cmd-right instead of ctrl-a and ctrl-e for home and end
The ctrl commands only seem to work well in terminal, not in other apps.
2017-08-21 17:01:27 -04:00
Mark Spanbroek
1ab9e5d1c9 Remove COMPACT_KEYMAP, use full KC_ keycodes instead. 2017-08-21 17:01:27 -04:00
Mark Spanbroek
f4b3b576a0 Revert "Add COMPACT_KEYMAP macro to Satan GH60"
9a1826598a
2017-08-21 17:01:27 -04:00
Mark Spanbroek
dc1d24a4fe Add screen lock key 2017-08-21 17:01:27 -04:00
Mark Spanbroek
0be483c762 Fix power; use keyboard shortcut for Mac 2017-08-21 17:01:27 -04:00
Mark Spanbroek
cb719757c2 Reverse the split shift/fn
Turns out that 3c and 3d are not reversed when splitting the right
shift in the way that the Mark I layout does. Reversing it here, rather
than in the generic satan.h to avoid breaking the other layouts.
2017-08-21 17:01:27 -04:00
Mark Spanbroek
d172d6bec6 Add Mark I layout 2017-08-21 17:01:27 -04:00
Mark Spanbroek
90b07a5be4 Add COMPACT_KEYMAP macro to Satan GH60 2017-08-21 17:01:27 -04:00
Mark Spanbroek
af21fa63e5 Fix: add missing keys to Satan GH60 KEYMAP macro 2017-08-21 17:01:27 -04:00
Stephen Tudor
dde035b963 Add smt keymap for Sentraq S65-X 2017-08-21 16:59:52 -04:00
Jack Humbert
e7b3991b97 fix readmes 2017-08-21 16:51:16 -04:00
Jack Humbert
1ce3971c90 adds sweet16 and four banger keyboards 2017-08-21 16:51:16 -04:00
Ben James
48e79cbe29 Create readme.md 2017-08-20 20:57:22 -04:00
Ben James
68dafc8382 Create Makefile 2017-08-20 20:57:22 -04:00
Ben James
e0d9cc945f Create config.h 2017-08-20 20:57:22 -04:00
Ben James
7aa839915e Create keymap.c 2017-08-20 20:57:22 -04:00
Jack Humbert
78dc7bacfa travis files in gitignore for good measure 2017-08-20 15:20:32 -04:00
Jack Humbert
fa6bcfd10c make travis convert line-endings and push a skippable commit 2017-08-20 14:22:18 -04:00
Jack Humbert
1254e76e29 stop compiling ez after build, rework ssh ids 2017-08-20 14:04:35 -04:00
Jack Humbert
166706a32c adds subatomic files (non-working) 2017-08-20 13:52:28 -04:00
Joe Wasson
948d6efcfb Fix stray keystroke in readme file. 2017-08-20 13:28:39 -04:00
Joe Wasson
fe60cbd928 Remove PLAY_NOTE_ARRAY usages to get rid of warning. 2017-08-20 12:32:20 -04:00
Jack Humbert
f94963e6b7 Merge pull request #1608 from hot-leaf-juice/master
keymap update
2017-08-20 11:52:57 -04:00
Joe Wasson
4b74c9056b Fix Planck Steno layout with new error message (remove MIDI). 2017-08-20 11:51:57 -04:00
Joe Wasson
e74a95bf26 Keymap tweaks. 2017-08-20 11:51:57 -04:00
Joe Wasson
bae1144a9f Fix compilation error when NO_ACTION_LAYER is defined. 2017-08-20 11:51:57 -04:00
Joe Wasson
eb5748e8bf Gherkin keymaps for Steno and Talljoe 2017-08-20 11:51:57 -04:00
Joe Wasson
bdc0880ca5 Add compile error if too many endpoints are defined for the ATmega32U4. 2017-08-20 11:51:57 -04:00
Joe Wasson
fc70c9ac9e Allow steno to build when NKRO is not defined.
Was missing eeprom.h, MAX(), and memset.
2017-08-20 11:51:57 -04:00
That-Canadian
937b86d030 Added default ECO keymap 2017-08-20 11:47:46 -04:00
That-Canadian
cc9b0eb109 Line ending stuff again 2017-08-20 11:47:46 -04:00
Daniel Khodabakhsh
046595f521 Update s60_x/default/rule.mk for original Sentraq S60-X
Fix and issue with the original Sentraq S60-X not being compatible with 'default'. If 'default' shouldn't be changed, perhaps I can create an 'original' revision.
2017-08-20 11:45:18 -04:00
ThreeFx
8341068299 Correct if-statement 2017-08-20 11:17:19 -04:00
ThreeFx
a553dcba5a Added gentoo support for dependency script 2017-08-20 11:17:19 -04:00
Jack Humbert
5cab5e4a4e validates json 2017-08-19 08:35:14 -04:00
Jack Humbert
d8145c8464 adds redirects for docs 2017-08-19 08:31:54 -04:00
Jack Humbert
81d7e7d4c8 Merge pull request #1601 from dlaroe/master
My keymaps only
2017-08-19 08:19:50 -04:00
Balz Guenat
30ac7d403e remove dead links, add troubleshooting section 2017-08-19 08:19:16 -04:00
Balz Guenat
6ea408da10 Update USB-USB converter README according to #1588 2017-08-19 08:19:16 -04:00
Ryan MacLean
1132646b2f Update readme.md 2017-08-19 08:18:27 -04:00
Ryan MacLean
9eb71e9719 Update readme.md 2017-08-19 08:18:27 -04:00
Ryan MacLean
9ea56f03a1 Fixing readme clobber 2017-08-19 08:18:27 -04:00
Ryan MacLean
07be7b8d69 Reverting CMD Changes
Adding the CMD from @edasque in once more as it allows specifying more than one board via host ENV vars. 
Currently, the Dockerfile is hard-coded.
2017-08-19 08:17:58 -04:00
Wilba6582
baae936b47 Required overridden function for keymaps in EEPROM 2017-08-19 08:16:58 -04:00
Callum Oakley
a6845036e2 Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-08-19 10:34:45 +01:00
4c4a174dbe Added Preonic Makefile and readme.md 2017-08-18 17:45:32 -04:00
8b62a0af74 Updated keymaps with second LOWER for the right hand 2017-08-18 17:29:19 -04:00
Danny Nguyen
7277f09bba Update Nyquist readme file to new format 2017-08-18 15:44:02 -04:00
Joe Wasson
94ca84d271 Fix incorrect name for GeminiPR in docs. 2017-08-18 14:43:24 -04:00
Jack Humbert
52f2f6d8ea adds audio docs to summary 2017-08-18 13:57:57 -04:00
Benny Powers
9fed4f7948 Add link to keycodes doc in how_keyboards_work 2017-08-18 12:49:55 -04:00
Roy Wellington Ⅳ
c0a6935fb3 Fix these links, as they appear to be broken (#1595)
It looks like build_environment_setup.md got renamed to
getting_started_build_tools.md in this commit:

	commit e6c638bed1
	Author: skullY <skullydazed@gmail.com>
	Date:   Sat Aug 5 20:54:34 2017 -0700

		Overhaul the Getting Started section and add a FAQ section

	 docs/{build_environment_setup.md => getting_started_build_tools.md} | 132 ++++++++++++++++++++++++++++++++++++-------------------------------------

This commit adjusts the links to match the new name.
2017-08-18 00:18:04 -07:00
Jack Humbert
b483a90a90 update favicons 2017-08-17 17:13:44 -04:00
Drashna Jael're
cb76e71109 Add dvorak/colemak layers 2017-08-17 12:38:09 -04:00
0010
8392667ac4 bananasplit LED support and keymap add
* added LED pin mapping
* adding my keymap
2017-08-17 12:37:38 -04:00
Dan Amlund Thomsen
4a9e16b394 Add a tetris keymap to clueboard that includes a tetris game 2017-08-17 18:13:21 +02:00
Danny Nguyen
71d1c02a9b Add message to avrdude script that it can't used within WSL currently 2017-08-16 20:47:43 -04:00
skullY
4e73b0b8d7 Make the bulk of our keyboards match the readme.md standard 2017-08-16 20:36:59 -04:00
Erez Zukerman
2ee0dc7793 Revert "Moves files from ez/keymaps to ergodox/keymaps"
This reverts commit 5e36f8463adf9231a60bc8d1c657d51c3181d079.
2017-08-16 20:36:59 -04:00
Erez Zukerman
9298f9d586 Moves files from ez/keymaps to ergodox/keymaps
That directory shouldn't even exist
2017-08-16 20:36:59 -04:00
Erez Zukerman
356b489d98 Update ErgoDox readme
Per standard recommended in #1362.
2017-08-16 20:36:59 -04:00
Yu He
4c2dafc652 Add separate readme.md for ErgoDone 2017-08-16 17:31:12 -04:00
Yu He
285099de0d Add ErgoDone support to two keymaps that have special config.h 2017-08-16 17:31:12 -04:00
Yu He
cb74c8dc46 Add dummy backlight/LED functions for keymaps that require them 2017-08-16 17:31:12 -04:00
Yu He
52f4a38cb3 Add support for the ErgoDone 2017-08-16 17:31:12 -04:00
skullY
f02430b131 Update links in the glossary 2017-08-16 15:47:20 -04:00
skullY
9d1a08e38a Doc updates from going through every file 2017-08-16 15:47:20 -04:00
skullY
9b879b1267 break up keymaps and quantum keycodes into files by feature 2017-08-16 15:47:20 -04:00
skullY
2709744cdd take a stab at documenting layers 2017-08-16 15:47:20 -04:00
skullY
207bcd788a rework key_functions into feature_common_shortcuts 2017-08-16 15:47:20 -04:00
skullY
e6c638bed1 Overhaul the Getting Started section and add a FAQ section 2017-08-16 15:47:20 -04:00
skullY
89bcdde927 line endings 2017-08-16 12:23:59 -07:00
skullY
d3e1aaf5e2 trigger new travis build 2017-08-16 01:11:39 -07:00
skullY
0cc15e117d Cleanup the clueboard keymaps 2017-08-16 01:07:48 -07:00
Balz Guenat
5bff9d6181 cleanup usb-usb converter code 2017-08-15 23:14:41 -04:00
Balz Guenat
7e5ccd50dc add RESET to keymap 2017-08-15 23:14:41 -04:00
Balz Guenat
80d082055b convert keymap into qmk-style 2017-08-15 23:14:41 -04:00
Balz Guenat
c8222043fc wow, it builds! added empty matrix.c and moved custom matrix code to custom_matrix.cpp
still untested because of hardware availability :(
2017-08-15 23:14:41 -04:00
Balz Guenat
fa86b10138 add extern "C" to matrix.cpp 2017-08-15 23:14:41 -04:00
Balz Guenat
2aa5e44640 some major steps toward making the usb-usb converter work 2017-08-15 23:14:41 -04:00
Balz Guenat
42f895a4bc remove unused variables from makefile 2017-08-15 23:14:41 -04:00
Balz Guenat
f4cdc9117c small changes following Jack's advice. 2017-08-15 23:14:41 -04:00
Balz Guenat
d7d20e2511 start working on usb-usb converter port 2017-08-15 23:14:41 -04:00
Martin Sandiford
4757140107 Wrapped process_leader.c in #ifndef DISABLE_LEADER to allow compilation with DISABLE_LEADER defined. 2017-08-15 19:51:06 -04:00
Martin Sandiford
c622423668 Remove floating point calculation in mouse move. Saves approx 650 bytes if no other floating point used. 2017-08-15 19:51:06 -04:00
discursivemoth
b7d43ee253 correct tilde to grave 2017-08-15 19:48:58 -04:00
Jack Humbert
565c670ca4 Merge pull request #1571 from BalzGuenat/grave-esc-fix
Fix for issue #1568
2017-08-15 19:48:14 -04:00
Jack Humbert
aee4e4650b Merge pull request #1576 from That-Canadian/minidox
Minidox
2017-08-14 16:21:39 -04:00
drashna
be0d49ba63 Add files via upload 2017-08-14 16:20:24 -04:00
drashna
0f2a7b6210 Fixed so will compile both with and without underglow 2017-08-14 16:20:24 -04:00
drashna
cb7255755b Add files via upload 2017-08-14 16:20:24 -04:00
drashna
1a0b5aee63 Create Keymap.c
RGB Underglow mod for layer indication
2017-08-14 16:20:24 -04:00
That-Canadian
26650731d1 Added "EECONFIG_HANDEDNESS" to the eeconfig.h , because when RGB was enabled it was overwritting the old EECONFIG_HANDEDNESS address (10), so it is now on a non-conflicting addres (14).
Updated MiniDox split_util.h and eeprom files to reflect this change.

I recommend adding this to any split board that used these files, my changes will not effect them currently.
2017-08-13 14:24:04 -04:00
That-Canadian
1631f7cd79 Merge branch 'master' into minidox 2017-08-13 14:11:40 -04:00
That-Canadian
09e5885e45 Merge remote-tracking branch 'upstream/master' 2017-08-13 14:11:25 -04:00
Balz Guenat
b4be711af1 fix for issue #1568 2017-08-12 12:15:36 +02:00
Balz Guenat
430151dd51 Merge remote-tracking branch 'upstream/master'
# Conflicts:
#	docs/faq_keymap.md
2017-08-12 12:14:33 +02:00
Balz Guenat
175db1a549 fix code block formatting 2017-08-11 23:13:50 +02:00
Balz Guenat
5ad103fa51 add description of new option to docs and add option (commented out) into template. 2017-08-11 16:54:10 -04:00
Balz Guenat
188ed682e3 add short comment to grave_esc_ctrl_override 2017-08-11 16:54:10 -04:00
Balz Guenat
897ceac26c add option to let ctrl override shift/gui for the GRAVE_ESC.
This enables the ctrl+shift+esc shortcut to task manager on windows.
2017-08-11 16:54:10 -04:00
Balz Guenat
3e67cc9c80 add description of new option to docs and add option (commented out) into template. 2017-08-11 22:20:36 +02:00
Balz Guenat
bd38273f6f add short comment to grave_esc_ctrl_override 2017-08-11 21:43:49 +02:00
Balz Guenat
7b8eed9f29 add option to let ctrl override shift/gui for the GRAVE_ESC.
This enables the ctrl+shift+esc shortcut to task manager on windows.
2017-08-11 18:53:08 +02:00
Jack Humbert
88198a9606 move qmk version to very top, exclude when git isn't available 2017-08-10 18:54:14 -04:00
Jack Humbert
6895c4510e fix default layer songs 2017-08-10 16:52:35 -04:00
dwrz
70407a1b67 Add config.h to piemod keymap. 2017-08-10 14:58:15 -04:00
dwrz
3fa32867ad Remove makefile from Let's Split piemod. 2017-08-10 14:58:15 -04:00
dwrz
72b7067489 Add piemod keymaps for Let's Split and Planck. 2017-08-10 14:58:15 -04:00
That-Canadian
48a89ad864 Merge remote-tracking branch 'upstream/master' 2017-08-09 23:17:48 -04:00
Ryan Sullivan
a5ab2412ab Update readme
Fixed link and small cleanup
2017-08-09 21:03:05 -04:00
Ryan Sullivan
78ae28f24c Add 'boardy' keymap
Initial version of my personal layout for my keyboard Boardy
2017-08-09 21:03:05 -04:00
Ryan Sullivan
b6ed990d58 Rename 'base' to 'default'
Moves Eagleheardt's base layout to the default one for the Org60.  Also changed to use the right header file.
2017-08-09 21:03:05 -04:00
Ryan Sullivan
aa660d61ea Add Org60 keyboard
This makes some small changes to the XD60 configuration.  Also moves Eagleheardt's base keymap.
2017-08-09 21:03:05 -04:00
Jasonm23
d2e24354e1 Add TKL keymap for GON NerdTKL 2017-08-09 10:19:39 -04:00
Ethan Madden
6b70b6a990 Readmes! 2017-08-08 23:31:56 -04:00
Ethan Madden
daa5cee065 Added my personal layout
added RGB controls to my keymap
2017-08-08 23:31:56 -04:00
Ethan Madden
33a87c132c Base JC65 config
jc65 builds properly, haven't test flashed yet

Enabled RGB backlighting

disabled some other features to save some space
2017-08-08 23:31:56 -04:00
skullY
087d00f769 commit line ending differences 2017-08-08 16:45:44 -07:00
Jack Humbert
26d348b6d1 move version info to the top of the output 2017-08-08 16:06:45 -04:00
Jack Humbert
5210f94a56 add version to make output 2017-08-08 16:06:45 -04:00
Danny Nguyen
f1536a3f54 Change installation of avr-libc to avr-gcc, now that avr-libc is integrated into the avr-gcc build 2017-08-08 10:03:19 -04:00
Fredric Silberberg
3815067377 Fixed gaming layer 2017-08-08 10:02:53 -04:00
Fredric Silberberg
114565fe81 Rename SHIFT macro to BV_64 2017-08-08 10:02:53 -04:00
Fredric Silberberg
e9d755b6f4 Small gaming layer update 2017-08-08 10:02:53 -04:00
Fredric Silberberg
a3e1d9a8cc Added support for locking One Shot modifiers. 2017-08-08 10:02:53 -04:00
Fredric Silberberg
02f405708b Remove hex print code. 2017-08-08 10:02:53 -04:00
Fredric Silberberg
916c4d799d Added NKRO to nyquist layout. 2017-08-08 10:02:53 -04:00
Fredric Silberberg
bc59e093ec Updated ergodox profile 2017-08-08 10:02:53 -04:00
Fredric Silberberg
7935f563e9 Updated nyquist gaming layout. 2017-08-08 10:02:53 -04:00
Fredric Silberberg
5fc4a664dc Added initial key lock documentation. 2017-08-08 10:02:53 -04:00
Fredric Silberberg
8e1be7c792 Initial implementation of the key_lock feature. 2017-08-08 10:02:53 -04:00
Fredric Silberberg
7a9fb7c96b Added readme, fixed eql vs plus 2017-08-08 10:02:53 -04:00
Fredric Silberberg
8cb413b6b7 Updated licensing 2017-08-08 10:02:53 -04:00
Fredric Silberberg
b66a9af352 Finished initial Nyquist keymap. 2017-08-08 10:02:53 -04:00
Fredric Silberberg
fb91d9008b Additional keymap updates. 2017-08-08 10:02:53 -04:00
Fredric Silberberg
1219da753b Initial nyquist keymap 2017-08-08 10:02:53 -04:00
Jack Humbert
107d8031e5 update priyadi's keymap config 2017-08-07 22:36:05 -04:00
Jack Humbert
1a070d6f6f let planck keymaps use KEYMAP 2017-08-07 22:04:37 -04:00
Jack Humbert
e966854a65 Merge pull request #1558 from BalzGuenat/bananasplit
Merged my Bananasplit port with Nic's.
2017-08-07 17:09:36 -04:00
Balz Guenat
3961e14209 remove duplicate readme 2017-08-07 22:26:32 +02:00
Balz Guenat
d18df8ef7a Merge remote-tracking branch 'upstream/master' into bananasplit
# Conflicts:
#	keyboards/bananasplit/Makefile
#	keyboards/bananasplit/bananasplit.c
#	keyboards/bananasplit/bananasplit.h
#	keyboards/bananasplit/config.h
#	keyboards/bananasplit/keymaps/default/keymap.c
#	keyboards/bananasplit/rules.mk
2017-08-07 21:54:06 +02:00
That-Canadian
933701c212 Updated .gitignore to properly have the master changes 2017-08-07 09:06:53 -04:00
That-Canadian
5f58a8f842 Line endings issue for uk78? 2017-08-07 09:06:53 -04:00
That-Canadian
4fd5ee410c Modified gitignore file to allow the left and right hand eeprom files for the MiniDox to be added. They need to be there for proper flashing of the board. They do not change between builds, so no need to re-build them. 2017-08-07 09:06:53 -04:00
That-Canadian
93b850048a Changed my personal keymap and config. 2017-08-07 09:06:53 -04:00
That-Canadian
f64d4242ad Updated .gitignore to properly have the master changes 2017-08-07 08:05:35 -04:00
That-Canadian
1bbb49585e Merge branch 'master' into minidox 2017-08-07 08:00:02 -04:00
That-Canadian
597ff7aee9 Line endings issue for uk78? 2017-08-07 07:59:29 -04:00
That-Canadian
15822a8e44 Modified gitignore file to allow the left and right hand eeprom files for the MiniDox to be added. They need to be there for proper flashing of the board. They do not change between builds, so no need to re-build them. 2017-08-07 07:55:33 -04:00
That-Canadian
aa67e3cedb Changed my personal keymap and config. 2017-08-07 07:49:43 -04:00
Nic Aitch
7f3921bcb3 Update nic keymap 2017-08-06 22:46:44 -04:00
Nic Aitch
b529d5923f Update readme 2017-08-06 22:46:44 -04:00
Nic Aitch
fb0d4e96e8 Add nic keymap 2017-08-06 22:46:44 -04:00
Nic Aitch
c93975ac94 Add "hhkb with arrows" macro 2017-08-06 22:46:44 -04:00
Nic Aitch
ba59b2d97e Port hhkbanana 2017-08-06 22:46:44 -04:00
Nic Aitch
4a5c948561 Port true_banana as default 2017-08-06 22:46:44 -04:00
Nic Aitch
087fbe0628 Port main keyboard parts 2017-08-06 22:46:44 -04:00
Jack Humbert
9e79bb1491 Merge pull request #1554 from qmk/docs
Updates some remaining doc stuff
2017-08-06 22:29:59 -04:00
Gareth Pye
1fc9eabd08 Fixed a layout comment to match layout array 2017-08-06 20:08:37 -04:00
Danny Nguyen
7b5f02aa6a Port updated debouncing algorithm from Let's Split to Nyquist 2017-08-06 20:08:00 -04:00
Danny Nguyen
b20a87e3cc Add .eep files for setting hands 2017-08-06 20:08:00 -04:00
Danny Nguyen
396f97068b Add RGB commands to default Nyquist keymap 2017-08-06 20:08:00 -04:00
Rozakiin
5fbd25db62 Update readme.md 2017-08-06 20:06:24 -04:00
Rozakiin
05351ce8b3 Add files via upload 2017-08-06 20:06:24 -04:00
Balz Guenat
525b3deadf add short name for locking mods to docs. 2017-08-03 23:10:31 -04:00
Balz Guenat
308bec28bb Add language-switch for locking switch 2017-08-04 04:16:39 +02:00
Jack Humbert
76ea366abd Merge pull request #1538 from That-Canadian/eco-keyboard
Eco keyboard
2017-08-03 20:58:23 -04:00
Jack Humbert
5c44d40a0c Merge pull request #1540 from fabiant7t/master
amj40 added; my layouts for Let's Split, amj40 and XD75
2017-08-03 20:57:44 -04:00
Danny Nguyen
479139f9d4 Fix location of where the make command should be run 2017-08-03 20:56:21 -04:00
Danny Nguyen
e0caf94323 Move avrdude flashing script from individual keyboard rules.mk to common location and improve script.
Port detection script is now more informative and better handles first time flashing of a Pro Micro
2017-08-03 20:56:21 -04:00
Balz Guenat
d8c503f3ac add personal keymap 2017-08-03 23:33:31 +02:00
Fabian Topfstedt
088dfb7db5 added a clone of my lets split grid layout on a re75 2017-08-03 21:05:09 +02:00
Fabian Topfstedt
3c2343664c Merge https://github.com/qmk/qmk_firmware 2017-08-03 19:44:58 +02:00
Jack Humbert
83b35bf6f6 Update readme.md 2017-08-03 11:57:18 -04:00
That-Canadian
8765751f70 Added V2 files for the ECO board, also changed default from rev1 to rev2. 2017-08-03 11:02:52 -04:00
That-Canadian
c33434c0d6 Merge branch 'master' into eco-keyboard 2017-08-03 10:52:30 -04:00
Balz Guenat
07ba06d0b6 fix section in porting guide that refered to Makefile instead of rules.mk 2017-08-02 22:00:49 -04:00
Eagleheardt
b6280f979c Picture and details update
I fixed the picture of the layout and added a bit of an explanation. It now matches the readme file from the uppercase BASE folder
2017-08-02 21:52:31 -04:00
Balz Guenat
15fbe6e233 add the bananasplit keyboard incl. default keymap. 2017-08-03 03:51:34 +02:00
Eagleheardt
7371209ffb Adds Eagleheardt's XD60 keymap (#1528)
* Add files via upload

* Update readme.md

* Update readme.md

* Add files via upload
2017-08-02 21:23:36 -04:00
Gergely Nagy
d28b2c395b tap-dance: key + layer helper
This adds the `ACTION_TAP_DANCE_DUAL_ROLE` helper, which makes it easy to have
keys that act as a key on the first tap, and as a layer toggle on the second.

Fixes #1532, reported by @Ptomerty.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2017-08-02 16:06:16 -04:00
Mark John Garcia Merin
bb30ff5f71 Fix HHKBish layout arrows 2017-08-02 16:05:46 -04:00
MechMerlin
bc5c67b3b2 Change TG to TO 2017-08-02 16:05:46 -04:00
MechMerlin
ea02a3ea23 Update keymap to have HHKB-ish support and readme along with it 2017-08-02 16:05:46 -04:00
MechMerlin
29fcb64bb4 add KC_Grave and fix typo on readme 2017-08-02 16:05:46 -04:00
MechMerlin
70cc193d14 Add a readme.md file for the keymap 2017-08-02 16:05:46 -04:00
MechMerlin
aab5f349a2 New keymap for mechmerlin 2017-08-02 16:05:46 -04:00
Balz Guenat
a7b6292010 added missing media controls and mod-tap rshift/enter 2017-08-02 16:05:22 -04:00
Balz Guenat
8e66f65c77 add my keymap 2017-08-02 16:05:22 -04:00
xk
23549791eb Add keymap xk 2017-08-02 16:04:49 -04:00
Zeal Jagannatha
dd3803f334 Normalize all line endings 2017-08-01 16:44:29 -04:00
Fabian Topfstedt
015bf30d9b changed adjust layer to emulate mouse on rignt hand 2017-07-31 22:01:35 +02:00
Fabian Topfstedt
9609a47c3e Merge https://github.com/qmk/qmk_firmware 2017-07-31 21:17:16 +02:00
Fabian Topfstedt
661106bac4 layout updates and cleanups 2017-07-31 21:16:55 +02:00
Jack Humbert
bd0a888133 line-endings 2017-07-30 12:59:18 -04:00
Benjamin Kesselring
d272111d46 added xd75 to list in /keyboards 2017-07-30 00:46:08 -04:00
Benjamin Kesselring
0b528d2e36 updated readme and tweaked keymap 2017-07-30 00:46:08 -04:00
Benjamin Kesselring
cc6043ca29 add backlight support (probably) 2017-07-30 00:46:08 -04:00
Benjamin Kesselring
fffc5237a7 fix RGB 2017-07-30 00:46:08 -04:00
Benjamin Kesselring
992a63c0f2 add xd75, preliminary RGB' 2017-07-30 00:46:08 -04:00
Kototama
25659acb1c Add an Ergodox Colemak Mod-DH keymap for french layouts
[Colemak Mod-DH](https://colemakmods.github.io/mod-dh/) layout for
users keeping an `azerty` layout configuration on their OS.

The symbols layers was done after analysing various programming
languages sources codes and should be close to optimal for typing
confort.
2017-07-29 11:38:36 -04:00
ahtn
07cb997b6d Changes lets_split to use timer based debouncing
The let's split code used delays in its debouncing algorithm which
increases input latency. This commit copies and adapts the code from
`quantum/matrix.c` to lets_split's `matrix.c`.
2017-07-29 11:38:00 -04:00
unknown
ac634aa455 Fixed error in readme 2017-07-28 23:41:53 -04:00
unknown
6b2a3492b7 Removed un-needed protosplit directory and updated readme 2017-07-28 10:45:34 -04:00
unknown
dcd64062d2 Reverted changes 2017-07-28 10:45:34 -04:00
unknown
4148aeee19 Figured out that I didn't need to include both keymaps in both files 2017-07-28 10:45:34 -04:00
unknown
1f78b62cd6 Hopefully compile issues are gone, and updated files 2017-07-28 10:45:34 -04:00
unknown
9f82d14eb9 Fixed all things jack suggested. 2017-07-28 10:45:34 -04:00
unknown
b710e21efb Added to blank spaces at end of protosplit to make it compile under make v2 2017-07-28 10:45:34 -04:00
unknown
9334986bd9 Updated readme to show compile rules that won't throw an error 2017-07-28 10:45:34 -04:00
unknown
f2824bca02 Fixed typo in my layout and updated 2017-07-28 10:45:34 -04:00
unknown
5023f55856 Fixed some capitalization issues 2017-07-28 10:45:34 -04:00
unknown
6d15f5a5b7 Another typo fix 2017-07-28 10:45:34 -04:00
unknown
ea1fd96c84 Fixed typo in my layout 2017-07-28 10:45:34 -04:00
unknown
1eea91f5f8 Updated my makefile..again 2017-07-28 10:45:34 -04:00
unknown
9546b180b9 Updated my makefile 2017-07-28 10:45:34 -04:00
unknown
2265e4ce41 Removed old keymaps 2017-07-28 10:45:34 -04:00
unknown
cbc5a08c40 Removed old protosplit folder 2017-07-28 10:45:34 -04:00
unknown
78f79ca6cc Removed old folder 2017-07-28 10:45:34 -04:00
Donald
f1dbf72e09 Changed case of protosplit
Also updated readme to have correct capitalization.
2017-07-28 10:45:34 -04:00
Donald
c71b60c82a Changed case of deltasplit75 to be lowercase.
To follow convention.
2017-07-28 10:45:34 -04:00
unknown
47c6d201aa Add my layout 2017-07-28 10:45:34 -04:00
xyxjj
f6438e42af Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj
242c1da2c2 Delete deltasplit build guide.pdf 2017-07-28 10:45:34 -04:00
xyxjj
be1876aa76 Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj
1ef6777723 Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj
d3b6552fb7 Delete MX RIGHT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj
ce3ea49743 Delete ALPS+MX RIGHT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj
811c583636 Delete ALPS RIGHT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj
173d1b7571 Delete middle layers - RIGHT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj
98f977e95c Delete bottom layers - RIGHT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj
1832b59266 Delete MX LEFT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj
1bfe5b5723 Delete ALPS+MX LEFT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj
038c12d59a Delete ALPS LEFT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj
3d23a80c83 Delete Middle layers - LEFT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj
f56884b253 Delete Bottom Layer - LEFT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj
d4e695a136 Delete top bezel - blocked corner.dxf 2017-07-28 10:45:34 -04:00
xyxjj
2013f4fb83 Delete top bezel - Winkeyless.dxf 2017-07-28 10:45:34 -04:00
xyxjj
508cc7e56b Delete top bezel - Standard.dxf 2017-07-28 10:45:34 -04:00
xyxjj
8958a4f78b Delete PCB Dimesnsion.dxf 2017-07-28 10:45:34 -04:00
xyxjj
429971997c Delete MX RIGHT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj
e898a8ecc8 Delete ALPS+MX RIGHT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj
b6e8516d6d Delete ALPS RIGHT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj
2077226fc2 Delete middle layers - RIGHT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj
cfafa97227 Delete bottom layers - RIGHT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj
3d73110795 Delete readme.md 2017-07-28 10:45:34 -04:00
xyxjj
727707ef0b Delete PCB Dimesnsion.dwg 2017-07-28 10:45:34 -04:00
xyxjj
2a3af90d9f Delete MX LEFT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj
73e5a7fafe Delete ALPS+MX LEFT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj
eceb2a4810 Delete ALPS LEFT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj
b34dfeecdf Delete Middle layers - LEFT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj
01458037de Delete Bottom Layer - LEFT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj
461f95ce0b Update readme.md 2017-07-28 10:45:34 -04:00
xyxjj
f4bc404aa2 Delete top bezel - blocked corner.dwg 2017-07-28 10:45:34 -04:00
xyxjj
b70e68ac5b Delete top bezel - Winkeyless.dwg 2017-07-28 10:45:34 -04:00
xyxjj
e4d849ed95 Delete top bezel - Standard.dwg 2017-07-28 10:45:34 -04:00
xyxjj
4f193d6dc2 Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj
934d35ea3f Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj
a76a607a2b Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj
9aec284f42 Update 2017-07-28 10:45:34 -04:00
xyxjj
3a0f7865da Update readme.md 2017-07-28 10:45:34 -04:00
xyxjj
b11d770bea Update Makefile 2017-07-28 10:45:34 -04:00
xyxjj
5a63aa29a9 Update readme.md 2017-07-28 10:45:34 -04:00
xyxjj
ab63ff8d2e Update readme.md 2017-07-28 10:45:34 -04:00
xyxjj
00e4079d5a Delete top bezel - blocked corner.bak 2017-07-28 10:45:34 -04:00
xyxjj
4d88634f07 Delete top bezel - Standard.bak 2017-07-28 10:45:34 -04:00
xyxjj
5ea3b1ea4d Delete PCB Dimesnsion.dwl2 2017-07-28 10:45:34 -04:00
xyxjj
c497a19e7b Delete PCB Dimesnsion.dwl 2017-07-28 10:45:34 -04:00
xyxjj
7e07bdbde3 Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj
60e5277a8f Delete PCB Dimesnsion.dwg 2017-07-28 10:45:34 -04:00
xyxjj
96ec98b1ad Create readme.md 2017-07-28 10:45:34 -04:00
xyxjj
7a31ef8284 Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj
0c2b0c7cc1 Update readme.md 2017-07-28 10:45:34 -04:00
xyxjj
42ea9460fe Update readme.md 2017-07-28 10:45:34 -04:00
xyxjj
e9daf0606f Update readme.md 2017-07-28 10:45:34 -04:00
xyxjj
be2c7aac31 Add files via upload 2017-07-28 10:45:34 -04:00
Joe Wasson
c5780647d8 Fix typo in docs. 2017-07-27 16:10:36 -04:00
Joe Wasson
26fb063be3 Link to steno docs from summary page. 2017-07-27 16:10:36 -04:00
Joe Wasson
e81e75c147 Move steno keycodes due to conflict with another PR. 2017-07-27 16:10:36 -04:00
Joe Wasson
3e96e8a6a1 Add copyright to steno files. 2017-07-27 16:10:36 -04:00
Joe Wasson
c0f63ca9dc Add documentation for Steno. 2017-07-27 16:10:36 -04:00
Joe Wasson
f30f12ec81 Add support for GeminiPR steno protocol.
This protocol breaks out "duplicate" keys into their own entry in the packet so that more complicated logic can be done on the software side, including support for additional languages and alternative theories.
2017-07-27 16:10:36 -04:00
Joe Wasson
5987f67989 Add TX Bolt protocol support for Stenography
Requires virtser; Allows QMK to speak the TX BOlt protocol used by stenography machines and software (such as Plover). The upside is that Plover can be configured to listen only to TX Bolt allow the keyboard to switch layers without need to enable/disable the Plover software, or to have a second non-Steno keyboard work concurrently.
2017-07-27 16:10:36 -04:00
Fabian Topfstedt
20b3ac49b7 deleted file 2017-07-26 12:48:13 +02:00
Fabian Topfstedt
619081559b added my amj40 custom layout 2017-07-26 12:47:40 +02:00
Fabian Topfstedt
4a1f701d9f included amj40 implementation of nhou7 from https://github.com/nhou7/qmk_firmware_amj40 2017-07-26 12:46:04 +02:00
Fabian Topfstedt
de9331c50c custom makefile 2017-07-26 12:19:13 +02:00
Fabian Topfstedt
3b05183deb symmetric modifiers in bottom row 2017-07-26 12:18:40 +02:00
Fabian Topfstedt
75677655ad left shift is backspace on tap 2017-07-26 11:11:13 +02:00
Fabian Topfstedt
c7ea65c6d3 default based customizations 2017-07-26 11:09:29 +02:00
Fabian Topfstedt
4ee571b257 Merge https://github.com/qmk/qmk_firmware 2017-07-25 09:48:58 +02:00
07dcbd23fd First Update 2017-07-24 15:19:31 -04:00
Jack Humbert
cefc09ae7d adds option for alt pitch standards 2017-07-24 12:45:34 -04:00
Joe Wasson
a543ad4c1d Fix minor formatting issue. 2017-07-23 15:10:27 -04:00
Jack Humbert
6bdf7482b1 update audio/music documentation 2017-07-23 14:59:29 -04:00
Jack Humbert
415d38ba9e adds music mode, music mode songs, music mask 2017-07-23 14:59:29 -04:00
Jack Humbert
9abbbe7089 update audio documentation 2017-07-23 14:59:29 -04:00
Jack Humbert
f407f3e8de remove unneccesary headers 2017-07-23 14:59:29 -04:00
Jack Humbert
92ccc9a7b8 use automatic rests with songs (no more rest styles) 2017-07-23 14:59:29 -04:00
Jack Humbert
f40ded7894 relocate keymap's useful tools 2017-07-23 14:59:29 -04:00
Jack Humbert
fd664fe85b escape song playing in music 2017-07-23 14:59:29 -04:00
Jack Humbert
fe113ebad5 start updating audio docs 2017-07-23 14:59:29 -04:00
Jack Humbert
6a3c66776c clean-up planck and preonic keymaps, move audio stuff around 2017-07-23 14:59:29 -04:00
Jack Humbert
8edb67b082 fix line-endings 2017-07-21 19:05:13 -04:00
rootuseralpha
e26283e9e5 Update keymap.c 2017-07-20 21:52:13 -04:00
rootuseralpha
8deb405292 Add files via upload 2017-07-20 21:52:13 -04:00
rootuseralpha
4d665a99ae Add files via upload 2017-07-20 21:52:13 -04:00
rootuseralpha
4627cab49d Delete test 2017-07-20 21:52:13 -04:00
rootuseralpha
e5f606558e Add files via upload 2017-07-20 21:52:13 -04:00
rootuseralpha
f379f05c1e Create test 2017-07-20 21:52:13 -04:00
Maarten Dekkers
1524d29cfb Added some user customization 2017-07-20 10:18:00 -04:00
Maarten Dekkers
30efce5584 Changes to own keymap 2017-07-20 10:18:00 -04:00
Fred Sundvik
a5b0f4de35 Add SRC and OPT_DEFS when building tests 2017-07-20 10:17:31 -04:00
Fred Sundvik
20696a9efe Fix building of multiple test directories 2017-07-20 10:17:31 -04:00
Fabian Topfstedt
ee43856ff7 Merge https://github.com/qmk/qmk_firmware 2017-07-20 08:22:44 +02:00
Jack Humbert
14c5160b1a Update _summary.md 2017-07-17 15:01:33 -04:00
Jack Humbert
000e749853 Rename docs/features/README.md to docs/features.md 2017-07-17 15:01:11 -04:00
Jack Humbert
7c0610b411 Merge pull request #1498 from That-Canadian/minidox
Minidox
2017-07-14 22:04:18 -04:00
That-Canadian
b6d74b9bb9 Fixed typo in readme 2017-07-14 21:58:59 -04:00
That-Canadian
5e8594db82 Updated MiniDox readme 2017-07-14 21:57:41 -04:00
That-Canadian
6c9b69a4b6 Merge branch 'master' into minidox 2017-07-14 21:35:50 -04:00
That-Canadian
5412229603 Merge remote-tracking branch 'upstream/master' 2017-07-14 21:34:37 -04:00
That-Canadian
e2e0f5d6d1 Merge branch 'minidox' of https://github.com/That-Canadian/qmk_firmware into minidox 2017-07-14 21:33:19 -04:00
That-Canadian
21b63d9243 Updated i2c and serial files to most recent from the lets split firmware. Also updated that_canadian keymap 2017-07-14 21:24:58 -04:00
Jack Humbert
6ed8ce4f59 Merge pull request #1491 from fredizzimo/msys2
Add support for msys2 build environment
2017-07-13 14:24:26 -04:00
ishtob
087af43dee fix implementation issues from SSD1306 clean up, added rotation (#1494)
* moved OLED update task to keymap

* fix splitting render display to keymap

* Added rotation option for OLED, fixed splitting display render update to keymap

* issues with attribute
2017-07-12 12:10:28 -04:00
Fred Sundvik
b7d8dec7dc Fix printf error in make output on msys2 2017-07-12 13:04:50 +03:00
Fred Sundvik
7f67abd7d7 Fix bitfield problem when compiling in native mingw 2017-07-11 22:05:01 +03:00
Jack Humbert
cc468523df clean up ssd1306 implementation 2017-07-11 14:23:26 -04:00
Jack Humbert
387b07404a update drivers to exclude lets_split include 2017-07-11 13:57:58 -04:00
ishtob
cc6db9c540 Adds Hadron Keyboard (#1492)
* adding hadron keymaps

* fix embedded comment

* fixed TWI driver path

* Delete glcdfont.c

* Delete ssd1306.c

* Delete ssd1306.h

* Update readme.md
2017-07-11 13:53:50 -04:00
Maarten Dekkers
886af32507 Updates maartenwut's keymap (#1489)
* Updated keymap

* Added backlight breathing to fix compile error
2017-07-11 12:53:41 -04:00
Fred Sundvik
78545b9509 Fix unreferenced errors with mingw compiler and unit tests 2017-07-11 19:41:04 +03:00
Fred Sundvik
5a25d50168 Add more dependencies, everything can be compiled now 2017-07-11 18:51:52 +03:00
Fred Sundvik
5c3fd67198 Add tools to the path 2017-07-11 17:55:03 +03:00
Fred Sundvik
0d9e7f635e Extract flip 2017-07-11 17:32:58 +03:00
Fred Sundvik
76bd0d3e18 Install arm toolchain 2017-07-11 17:18:24 +03:00
Fred Sundvik
b8c363099b Download and extract avr tools 2017-07-11 16:44:46 +03:00
Fred Sundvik
b85ce4ce22 Fix overlong lines, and a few spelling errors 2017-07-11 16:26:29 +03:00
Fred Sundvik
d47db637ed Use home directory for download on msys2 2017-07-11 16:11:37 +03:00
That-Canadian
d73d30aa84 Merge remote-tracking branch 'upstream/master' 2017-07-10 21:24:20 -04:00
Erez Zukerman
585f140052 Invites contributions 2017-07-10 20:51:46 -04:00
That-Canadian
55fcac4639 Adds Minidox Keyboard (#1487)
* merge

* line ending stuff

* Added MiniDox keyboard folder / configs / and some keymaps

* Updated minidox rev1 config, and readme. Also updated that_canadian keymap to include RGB

* cleaned up that_canadian keymap comments

* Fixed RGB being enabled by default, now it must be turned on at the keymap level
2017-07-10 20:15:08 -04:00
That-Canadian
a4958a532d Fixed RGB being enabled by default, now it must be turned on at the keymap level 2017-07-10 17:12:18 -04:00
That-Canadian
df50260300 cleaned up that_canadian keymap comments 2017-07-10 16:59:20 -04:00
That-Canadian
55ed97af1e Merge branch 'master' into minidox 2017-07-10 16:53:49 -04:00
That-Canadian
07bf8522ca Merge remote-tracking branch 'upstream/master' 2017-07-10 16:52:56 -04:00
That-Canadian
1fdf3c84fe Updated minidox rev1 config, and readme. Also updated that_canadian keymap to include RGB 2017-07-10 16:51:37 -04:00
Jack Humbert
65c10790d4 Update README.md 2017-07-10 11:53:18 -04:00
Jack Humbert
42d5a324eb Start mvoing hardware drivers to /drivers/ (#1433)
* start driver isolation

* update nyquist and orthodox boards

* update atreus62

* move drivers to avr

* update avr conditional
2017-07-10 11:18:47 -04:00
Fred Sundvik
32fc4da4a7 Install unzip 2017-07-10 18:16:35 +03:00
Fred Sundvik
861087096b Add symlinks only on WSL 2017-07-10 18:05:32 +03:00
Fred Sundvik
7bedf8f4f2 Fix launch of qmk_driver_installer on msys2 2017-07-10 17:51:59 +03:00
Jack Humbert
8d190d5e25 Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-07-10 10:35:45 -04:00
Fred Sundvik
a2d3fc98b8 Initial structure for shared msys2 and wsl installation 2017-07-10 17:31:58 +03:00
Fred Sundvik
10546665f4 Fix uninitialized backlight_level in the Visualizer 2017-07-10 09:02:36 -04:00
Fred Sundvik
551924f8a0 Add template board files 2017-07-10 09:01:59 -04:00
Fred Sundvik
190b90892b Rename board files to lowercase 2017-07-10 09:01:59 -04:00
Fred Sundvik
9d8279960d Make it easier to use drivers 2017-07-10 09:01:59 -04:00
Fred Sundvik
4da3b19603 Shared default animations 2017-07-10 09:01:59 -04:00
Fred Sundvik
2251560256 Clarify naming between LCD_BACKLIGHT and LED_BACKLIGHT 2017-07-10 09:01:59 -04:00
Fred Sundvik
f3c113fb5a Shared gfxconf 2017-07-10 09:01:59 -04:00
Fred Sundvik
8a962f7b27 Define visualizer thread priority by default 2017-07-10 09:01:59 -04:00
Fred Sundvik
011ee29441 Fixup mixed tabs/spaces 2017-07-10 09:01:59 -04:00
Fred Sundvik
630f065376 Remove ergodox from gdisp driver names 2017-07-10 09:01:59 -04:00
Fred Sundvik
aca0f4dcae Move GDISP drivers to /drivers/ugfx 2017-07-10 09:01:59 -04:00
Fred Sundvik
1ff5fb000f Fix Makefile error_occured output for unit tests 2017-07-10 09:00:58 -04:00
Fred Sundvik
ba405cfbb4 Don't search for TEENSY_LOADER_CLI if it's already defined 2017-07-10 09:00:18 -04:00
Fred Sundvik
7ea8753b72 Don't run dfu-programmer unless specified as a target
This introduces a grep dependency, which I believe we didn't have
before, but it should be available and installed by default on all the
supported systems.
2017-07-10 09:00:18 -04:00
That-Canadian
9312b9db6c Added MiniDox keyboard folder / configs / and some keymaps 2017-07-10 00:46:19 -04:00
That-Canadian
707f4efd99 line ending stuff 2017-07-10 00:30:40 -04:00
That-Canadian
e7a5fee1f3 merge 2017-07-10 00:21:38 -04:00
Jack Humbert
6221498601 Merge commit '8858438a770c1c982f33b296447ca77176c751f7' 2017-07-09 21:26:54 -04:00
Jack Humbert
8858438a77 Squashed 'lib/lufa/' changes from f2bd51f4e..bbdc9ac40
bbdc9ac40 Merge pull request #1 from fredizzimo/fix_line_endings
75ba27b8d Fix xml file line endings
7a8237259 Merge commit '5a3397d17ec917c7be5d5109e01a3a84a355cb1b'
713c65b5b Merge commit 'cedfbfcb1a9ad9cf93816f1952fc4bf7c55fbb61'
00e20c453 delete old lufa

git-subtree-dir: lib/lufa
git-subtree-split: bbdc9ac40c2ff543bbaf3870d407d0a96c945c1a
2017-07-09 21:26:51 -04:00
skullY
ddc3d3b64b remove numbered headings 2017-07-08 22:53:43 -07:00
skullY
d90dc05ddb try swapping toc and numbered headings 2017-07-08 22:51:16 -07:00
skullY
7583136d73 try removing the anchor plugin 2017-07-08 22:44:18 -07:00
skullY
2dea401a8e play around with plugin settings 2017-07-08 22:39:32 -07:00
skullY
4c7c7747a3 Add terminal examples to doc best practices 2017-07-08 22:39:17 -07:00
skullY
fcd08b8c7d more crlf issues 2017-07-08 20:03:33 -07:00
skullY
5810bb67e4 Rearrange the faq a bit 2017-07-08 20:01:35 -07:00
skullY
cb9e59152e Flesh out the glossary 2017-07-08 20:01:30 -07:00
Fred Sundvik
9158673166 Reference issue #1478 from the unit tests 2017-07-08 21:59:51 -04:00
Fred Sundvik
b3af79eaff Reference issue #1477 from the unit tests 2017-07-08 21:59:51 -04:00
Fred Sundvik
41efcd6d73 Reference issue #524 from the unit tests 2017-07-08 21:59:51 -04:00
Fred Sundvik
60b1880a62 Reference issue #1476 from the unit tests 2017-07-08 21:59:51 -04:00
Fred Sundvik
67f722c9c8 Configure vscode file associations, use hpp instead of h 2017-07-08 21:59:51 -04:00
Fred Sundvik
631c09e976 Fix keymap formatting 2017-07-08 21:59:51 -04:00
Fred Sundvik
e5780a6dc6 Add tests for macros 2017-07-08 21:59:51 -04:00
Fred Sundvik
4087d6da0d Add wait support for tests 2017-07-08 21:59:51 -04:00
Fred Sundvik
fc4bfbe580 Rename tests to start with test_ 2017-07-08 21:59:51 -04:00
Fred Sundvik
4e69a8bda6 Add basic timing support, and SFT_T tests
Also expose some bugs...
2017-07-08 21:59:51 -04:00
Fred Sundvik
a62f449659 Add test for a combo key 2017-07-08 21:59:51 -04:00
Fred Sundvik
cae7a9c3ec Add simple modifier test 2017-07-08 21:59:51 -04:00
Fred Sundvik
1985f43bad Improve the tests a bit 2017-07-08 21:59:51 -04:00
Fred Sundvik
72c8df1f19 A bigger test matrix, and test for unmapped keys 2017-07-08 21:59:51 -04:00
Fred Sundvik
1e4cc36e14 Rename test.cpp to keypress.cpp 2017-07-08 21:59:51 -04:00
Fred Sundvik
0256cd8cca Build all cpp files in test directories 2017-07-08 21:59:51 -04:00
Fred Sundvik
7d79962785 Move test keymap to keymap.c 2017-07-08 21:59:51 -04:00
Fred Sundvik
448b91689f Exclude .build and .hex from Visual Studio code 2017-07-08 21:59:51 -04:00
skullY
6e2cae4cda commit files with wrong line endings 2017-07-08 12:34:36 -07:00
Jack Humbert
03706de946 Merge commit '5a3397d17ec917c7be5d5109e01a3a84a355cb1b' 2017-07-07 21:46:08 -04:00
Jack Humbert
5a3397d17e Squashed 'lib/lufa/' changes from a44056fb9..f2bd51f4e
f2bd51f4e fixing line endings

git-subtree-dir: lib/lufa
git-subtree-split: f2bd51f4edba87a259808c92c0424dc36475282b
2017-07-07 21:46:04 -04:00
Jack Humbert
ea3df7466a Merge commit 'cedfbfcb1a9ad9cf93816f1952fc4bf7c55fbb61' 2017-07-07 16:40:03 -04:00
Jack Humbert
cedfbfcb1a Squashed 'lib/lufa/' changes from 385d40300..a44056fb9
a44056fb9 add .gitattributes

git-subtree-dir: lib/lufa
git-subtree-split: a44056fb9d4784e3a248f460688b35977592cb05
2017-07-07 16:40:01 -04:00
skullY
03eb6a3e86 comment out unformatted audio/midi sections 2017-07-07 13:28:31 -07:00
Jack Humbert
0787d70e55 Updates Documentation from #1444 2017-07-07 15:57:18 -04:00
Jack Humbert
9de443cbf1 Merge pull request #1471 from qmk/lufa_lib
Update LUFA and move it to /lib/lufa
2017-07-07 15:33:29 -04:00
Maarten Dekkers
88b3d051b2 Corrected it again. 2017-07-07 15:33:09 -04:00
Maarten Dekkers
53acc7b074 Cleaned and corrected keymap code 2017-07-07 15:33:09 -04:00
Maarten Dekkers
68cf0d454c Own keymap layout 2017-07-07 15:33:09 -04:00
Ethan Spitz
53174036e9 Add new keymap to try to get pretty close to the default layout for an ergodox keyboard. Coming from that I really like being able to use the backspace from my left thumb. 2017-07-07 15:13:18 -04:00
Jack Humbert
1c26468ad5 update include 2017-07-07 14:53:47 -04:00
Jack Humbert
7bddacf25f update lets_split lufa include 2017-07-07 13:32:29 -04:00
Jack Humbert
4b37030ad0 update lufa implementation 2017-07-07 12:06:59 -04:00
Jack Humbert
39ece81979 delete old lufa 2017-07-07 11:56:51 -04:00
Jack Humbert
60b30c0363 Squashed 'lib/lufa/' content from commit 385d40300
git-subtree-dir: lib/lufa
git-subtree-split: 385d403003
2017-07-07 11:55:23 -04:00
Jack Humbert
8655d4f494 Merge commit '60b30c036397cb5627fa374bb930794b225daa29' as 'lib/lufa' 2017-07-07 11:55:23 -04:00
skullydazed
ecd3dbf085 Merge branch 'master' into docs 2017-07-06 18:43:22 -07:00
cato976
1896c76a29 Update mouse_keys.md
fix typo
2017-07-06 10:01:12 -04:00
Maarten Dekkers
58139f87e4 Fixed arrow up and rgb config 2017-07-05 11:48:19 -04:00
Maarten Dekkers
684c381aee Moved RGB features to new layout 2017-07-05 11:48:19 -04:00
Maarten Dekkers
c6d544bbb0 Fixed image description 2017-07-05 11:48:19 -04:00
Maarten Dekkers
7f82275a4d Added support for RGB on the Tada68 2017-07-05 11:48:19 -04:00
Andreas Lindhé
b228cf7ba4 Update readme 2017-07-05 10:56:53 -04:00
Andreas Lindhé
41b23af60e Create custom layout based on swedish
This is a setup that is very useful for me. It may or may not be for
you. I will use it in conjunction with the A5 overlayed sv_SE layout.

The layout is subject to change (in particular I'm thinking about adding
a macro recording feature), but it have not changed much the past year
or two so you can expect it to be stable enough to learn it.

A5: http://aoeu.info/s/dvorak/svorak
My xkb map: https://github.com/lindhe/dotfiles/blob/master/usr/share/X11/xkb/symbols/se-A5

The most major points:
======================

L0:
---

* Easily accessible F11 key for fullscreening
* Print screen
* Middle mouse button for X-paste
* Improved reachability of meta buttons (LCtrl, LALt, AltGr, LGui etc.)
* Cluster Page Up/Down + Home/End by the right thumb
* Vim-like arrow layout in right bottom row

* Set media layer toggle to right thumb (Enter)
* Set apostrophe on LCtl (putting it next to some other small
  characters)

L1:
---

* Full function key layout
* Teensy button

L2:
---

* Improved media buttons layout (close by the jkl; Vim binding)
* Improved layout of emulated mouse buttons

LED behaviour to binary+CAPS
============================

The ErgoDox LEDs on this layout is using the two rightmost LEDs as the
two LSB in a two digit binary number, representing layer 0, 1, 2 and 3.
The leftmost byte/LED indicates CAPS status.
2017-07-05 10:56:53 -04:00
Shayne Holmes
48ff93582b Pull out sendstring variations to their own files.
Instead of having all sendstring keycode mappings in the main quantum.c
file, give each one its own file in keymap_extras that can be #included
in a user's keymap. If one is included, it will define the appropriate
lookup tables and overwrite the weak definitions in quantum.c.
(Including more than one sendstring definition will fail at compile
time.)

Update @rai-suta's test keymap to match, as well as the documentation.
2017-07-05 10:55:47 -04:00
Shayne Holmes
fdc2e8058b Allow broader send_string layout customizability via compile flag
Refactor new-ish JIS_KEYCODE send_string implementation with existing
send_string

Reshuffle JIS in line with other alternative keycodes for sendstring,
and make them all accessible via compile-time options

Add a separate function to allow sending a string with a delay.
2017-07-05 10:55:47 -04:00
dbroqua
c41d40c422 - Fixed wording in readme 2017-07-05 09:59:37 -04:00
dbroqua
d638547cd0 - Updated dk60 readme with new QMK rules 2017-07-05 09:59:37 -04:00
dbroqua
4587bb8786 - Fixed DK60 version in config.h 2017-07-05 09:59:37 -04:00
skullydazed
60eb2e140d Update the clueboard readmes (#1459) 2017-07-05 00:15:09 -07:00
That-Canadian
b3d2f05032 Changed - to _ for keymap that-canadian for compatability reasons. 2017-07-04 16:43:19 -04:00
That-Canadian
2cf97c6d90 Updated ECO files to follow proper formatting. Also updated that-canadian keymap to take out extraneous characters. 2017-07-04 16:43:19 -04:00
That-Canadian
f7b8148c12 Updated ECO readme file, includes picture of ECO now. 2017-07-04 16:43:19 -04:00
That-Canadian
dbcf0ba6ca Added ECO keyboard folder and configuration files. Also added my (That-Canadian) keymap folder and files. 2017-07-04 16:43:19 -04:00
That-Canadian
db5bb7dbbf Changed - to _ for keymap that-canadian for compatability reasons. 2017-07-04 15:41:14 -04:00
That-Canadian
c534c3e734 Updated ECO files to follow proper formatting. Also updated that-canadian keymap to take out extraneous characters. 2017-07-04 15:26:25 -04:00
That-Canadian
f9e8d25e2e Updated ECO readme file, includes picture of ECO now. 2017-07-04 14:19:49 -04:00
That-Canadian
e256468e48 Added ECO keyboard folder and configuration files. Also added my (That-Canadian) keymap folder and files. 2017-07-04 14:14:26 -04:00
Callum Oakley
84a8aabe5b MORE layer 2017-07-04 18:16:45 +01:00
Luiz Ribeiro
d5486265b8 Merge branch 'master' into ps2avrGB 2017-07-04 11:17:28 -04:00
Luiz Ribeiro
738b072bb0 Fixed indentation and now using quantum keycodes for rgblight 2017-07-04 11:12:42 -04:00
skullY
9cadba7b89 Add missing files to _summary.md 2017-07-03 12:39:15 -07:00
skullY
f1c581fdd4 Remove obsolete documentation 2017-07-03 12:31:37 -07:00
skullY
c12f19107f update the summary 2017-07-03 12:30:26 -07:00
skullY
2abff258b1 Adjust headings on unicode 2017-07-03 12:29:04 -07:00
skullY
0ded95b888 Update the vagrant guide 2017-07-03 12:28:48 -07:00
skullY
ff47ca7a46 update hand_wire 2017-07-03 12:11:13 -07:00
skullY
dff5708b07 update basic_how_keyboards_work 2017-07-03 11:59:19 -07:00
Martin Gondermann
34c8bf47a7 Move Space Caded Parentheses to own layer (#1452)
* Move Space Caded Parentheses to own layer

The space cadet parentheses where too much distracting. Therefore they are now on the function layer. I also added two more layers for also having angle brackets and curly braces on the shift keys forr better access.

Also updated the README

* Fixed SHIFT+Function key conflict

* Removed Angle Bracket and Curly Bracket layers, as they don't work corrrectly
2017-07-03 11:48:48 -07:00
Kyle Terry
062b3547ed Keyboards/handwired magicforce61 (#1454)
* adding the magicforce61 under handwired

* I meant 14 cols
2017-07-03 11:47:48 -07:00
Martin Gondermann
827dc6c715 Add octave lights for midi layer (#1457) 2017-07-03 11:43:32 -07:00
skullY
435f99916c Work around quoting hell 2017-07-03 11:35:29 -07:00
skullY
b22220532f Rewrite mouse_keys to resolve #937 2017-07-03 10:58:57 -07:00
skullY
6b0503b20d update the faq 2017-07-03 01:37:05 -07:00
skullY
80cc23e912 fix the info boxes 2017-07-03 01:33:13 -07:00
skullY
d8e29b53fe Update a bunch of docs 2017-07-03 01:30:36 -07:00
Jack Humbert
fe47b36065 fix tag increment 2017-07-03 00:23:37 -04:00
Jack Humbert
ea134be36a fix up travis script 2017-07-02 23:38:20 -04:00
Jack Humbert
b7afa59c97 remove warning 2017-06-30 16:33:49 -04:00
Jack Humbert
753809eed7 adds debouncing to sixkeyboard 2017-06-30 16:33:49 -04:00
Jack Humbert
b476d65b9c Update keyboards' rules.mk/Makefiles (#1442)
this may change some of the keyboards' default settings - if you experience anything odd, please check back to this commit
2017-06-30 16:09:52 -04:00
skullY
ea8df568f2 reduce the TOC scope 2017-06-30 10:13:25 -07:00
skullY
486abde026 tweak page-toc settings 2017-06-30 10:06:40 -07:00
skullY
d6d14b6794 try page-toc in place of navigator 2017-06-30 09:50:12 -07:00
skullY
10b389f79c Adjust headings to make navigator happier 2017-06-30 09:42:38 -07:00
skullY
77ab0f16a0 use navigator instead of neo-navigator 2017-06-30 09:38:54 -07:00
skullY
dcd715ed4d Try neo-navigator in place of etoc 2017-06-30 09:33:03 -07:00
Jack Humbert
3e3c3e2b24 start glossary 2017-06-29 22:12:24 -04:00
Jack Humbert
9f643ba8bf clean-up github page 2017-06-29 21:23:20 -04:00
Jack Humbert
4c7e66c31c add file to summary 2017-06-29 19:37:49 -04:00
Jack Humbert
b139633f89 adds how to github 2017-06-29 19:35:33 -04:00
skullY
7da94ac51b Fixup the gitbook config 2017-06-29 17:14:01 -04:00
skullY
2e9e1eb03c remove extraneous config 2017-06-29 17:13:59 -04:00
skullY
a5bb83cbf3 remove the rest of the new plugins 2017-06-29 17:13:56 -04:00
skullY
780786596d remove most of the new plugins 2017-06-29 17:13:54 -04:00
Jack Humbert
ad91386497 remove dangling commas 2017-06-29 17:13:42 -04:00
skullY
ada64b8ec9 add missing comma 2017-06-29 11:49:47 -07:00
skullY
bf3007ec58 Add some gitboot plugins 2017-06-29 11:46:58 -07:00
skullY
409cb1af52 Polish up custom_quantum_functions 2017-06-29 10:46:23 -07:00
Jack Humbert
b75ad215c8 use default base names 2017-06-29 12:25:29 -04:00
Jack Humbert
391eae97e4 testing out new home 2017-06-29 12:13:44 -04:00
Jack Humbert
d59734d3b7 restructure summary 2017-06-29 10:35:09 -04:00
skullY
910d32c07e Flesh out the quantum_keycodes documentation 2017-06-28 23:52:08 -07:00
Jack Humbert
d5244c6cf4 restructure keycode docs 2017-06-29 00:15:07 -04:00
Jack Humbert
40d82906cb adds config options md 2017-06-28 21:20:23 -04:00
skullY
617923cd56 Rough draft for a document on understanding QMK 2017-06-28 20:22:37 -04:00
Jack Humbert
61ef949576 update some copyright headers 2017-06-28 12:58:58 -04:00
Jack Humbert
56634ca065 cleanup nyquist 2017-06-28 10:42:23 -04:00
Jack Humbert
663d3906ec cleanup orthodox 2017-06-28 10:42:23 -04:00
Jack Humbert
f5f7dfa064 cleanup lets_split 2017-06-28 10:42:23 -04:00
Jack Humbert
4ea247e673 create initial code of conduct 2017-06-27 21:36:44 -04:00
Jack Humbert
a52836e669 Merge pull request #1445 from qmk/dual_audio
Allow for duophony (C6 and B5) and B5 audio
2017-06-27 16:57:19 -04:00
Jack Humbert
7d28a417c0 don't let timer1 exist without b5 being enabled 2017-06-27 15:28:13 -04:00
Jack Humbert
ea7590c894 add new arguements, docs 2017-06-27 14:35:08 -04:00
Jack Humbert
9f5b4e1d7a Merge branch 'master' of https://github.com/qmk/qmk_firmware into dual_audio 2017-06-27 14:21:42 -04:00
Jack Humbert
b82604dada no glide 2017-06-27 14:20:53 -04:00
Jack Humbert
bfc73e90cf working duopholy 2017-06-27 14:20:44 -04:00
Jack Humbert
eabf530a0e b5 audio 2017-06-27 14:20:14 -04:00
Jack Humbert
4ba9438c3f Add eclipse to the _summary 2017-06-27 13:07:50 -04:00
Jack Humbert
b2979eba23 Adds parenthesis where they might be needed
Addresses #764
2017-06-27 12:55:18 -04:00
Erez Zukerman
98391605ca Merge pull request #1441 from lindhe/swedish
Create sv_SE Qwerty layout for ErgoDox EZ
2017-06-27 11:33:29 -04:00
Fabian Topfstedt
99b6e918ea fixed brackets 2017-06-27 16:20:17 +02:00
Andreas Lindhé
a25dbaad32 Create sv_SE Qwerty layout for ErgoDox
*NOTE:* it might still be desirable to set the software layout to sv_SE in your
OS.

Swedish (sv_SE) Qwerty layout for ErgoDox, based on the Default configuration

I have tried making this as close of a match I could between the [default
ErgoDox EZ configuration](https://ergodox-ez.com/pages/our-firmware) and a
standard Swedish Qwerty layout.

Notable differences from default:
=================================

* There are three special character buttons (acute accent, circumflex/tilde and
  apostrophe/asterisk) that don't have any buttons to map to naturally. I've put
  these at other places:

    * Acute accent (´) can be found in the lower left corner, conveniently
      placed to reach for making an é.

    * Apostrophe (') was put in the lower left corner, close to acute accent.

    * Circumflex (^) and asterisk (*) was placed in the lower right corner.

    * Tilde (~) and diaeresis (¨) I couldn't find a good place for, so I left
      those out. I could only get the buttons to produce a single one of the
      characters. How can I get it to work properly?

* The Alt button on right thumb was exchanged for AltGr (RAlt).

* I changed the backslash in the numpad (layer 1) for a minus. Thought it was
  more sensible.

* I didn't find a good place for the "<>|" button, so that one was left out.
  That is a problem that really needs to be resolved. Pipe can be found on layer
  one, however.
2017-06-27 15:17:21 +02:00
Fabian Topfstedt
9aa748df2a my layout 2017-06-27 10:36:00 +02:00
Fabian Topfstedt
fe3d75922b Merge https://github.com/qmk/qmk_firmware 2017-06-27 09:22:05 +02:00
Fabian Topfstedt
7d0a471051 removed wrong readme 2017-06-27 09:18:05 +02:00
Fabian Topfstedt
786eb4e73d my layout 2017-06-27 09:14:04 +02:00
Jack Humbert
61cdc9aaa4 Allow mod swapping for mod tap (MT) (#1202)
* allow mod swapping for mod tap

* quick include

* fix the mod swapping

* make changes consistent with action code

* fix bug

* re-enable no gui, etc

* fix binary comps

* solid logic
2017-06-26 18:54:01 -04:00
Fabian Topfstedt
4c71b329a2 clone smt layout 2017-06-26 22:33:14 +02:00
Jack Humbert
d1fb8d2296 Merge pull request #1431 from rai-suta/master
Bugg fix and add keymap for testing JIS_KEYCODE switch.
2017-06-25 21:31:10 -04:00
Ethan Madden
42e6ecc36b Whitefox LED control (#1432)
* use new grave_esc functionality

* Port LED control from Ergodox Infinity to Whitefox
2017-06-25 21:30:40 -04:00
Art Ortenburger
43579a80a7 add support for Orthodox keyboard (#1436)
* Added orthodox

* Modified readme

* Modified readme

* Modified readme

* Updated makefile

* Fixed keymap issues

* Modified serial communications to allow for over 8 columns

* Fixed sizeof command

* Fixed some typing issues

* Testing issue #1191 (n-column split i2c slave)

Based on initial OrthoDox (serial) config by @reddragond and others,
this attempts to add TWI (I2C) support.
Relevant: <https://github.com/qmk/qmk_firmware/issues/1191>

- per @ahtn recommendation, using memcpy for moving slave matrix
  into slave sending buffer
- slave buffer has been enlarged using sizeof(matrix_row_t)
- note: i2c.h now includes matrix.h
- note: matrix.c includes <string.h>

* Added i2c keymap - right col still not working

* orthodox: re-added i2c keymap, based on serial

* orthodox / issue #1191: trying 9-bit serial

- orthodox serial protocol now sends 9 bits per row, instead of 16.
  Technically it's using MATRIX_COLS, so it might work generically.
- ROW_MASK is #defined in serial.c to truncate the checksums to prevent
  overflows causing false errors. This macro should be renamed if it's
  kept.

* Revert "Fixed sizeof command"

This reverts commit f62a5b9939.

Changes had been made to the lets_split serial driver for testing which
mirrored the multi-byte-row changes made to support the orthodox. As the
lets_split does not require these changes, and new improvements had
been added to the orthodox port only, this commit reverts them.

Because the new code could potentially reduce latency over the serial
transport, it may be desirable to re-add in the future, by backporting
the current working orthodox code.

* orthodox: default serial keymap improvements

- formatting has been improved
- a few keys have been shifted, mainly in Raise and Lower layers,
  to be more like the default Planck layout
- Now available: F12, Home, End, PgUp, PgDn, Media-Next, Media-Play

Still To Do:
- duplicate for TWI
- Alt modifier
- GUI modifier

* orthodox: failed attempt at 16b/row TWI

- duplicated updated serial keymap for "i2c"
- removed string.h/memcpy, instead
- hardcoded copying of six bytes per update
- still doesn't work; master reports interconnect errors on txled

* orthodox: adjusted default keymap

- this is applied to both 'serial' and 'i2c' keymaps
- Alt and GUI have been added, as they were missing
- comma and period persist across more layers; Home/PgUp and End/PgDn
  have been moved slightly to accommodate

* orthodox: revert TWI support to minimum to debug

- disabled ssd1306 and hardware locking in build configuration
- increased TWI buffer from 0x10 to 0x20 bytes
- decreased TWI clock from 400000 to 100000
- removed hardcoded TWI multi-byte sending/receiving

An 'i2c' build of this was found to work on a rev1 Orthodox, although
slave-side col9 was understandably not working. When testing-time
permits, features will be gradually re-enabled towards getting the full
matrix supported over TWI.

* orthodox: TWI (i2c) is working, kludge for col9

The TWI interconnect ("i2c" in directories and build config) is now
working for the Orthodox, including the slave half's column #9.
This is intended as an interim solution, as it's a kludge, not a fix.

Rather than a working multi-byte implementation, the two col9 keys'
bits are packed-into and unpacked-from the two unused bits in row1.
Furthermore, the TWI clock constant has been reduced to 100000 from
400000, as testing revealed the higher value just didn't work.
Testing also found that (with this kludge) increasing the TWI buffer
was not necessary.

This commit leaves many commented-out lines in matrix.c from previous
testing, which will be removed in a future commit once the
interconnects' multi-byte problems have been debugged more thoroughly.

* orthodox: updated readme.md

The readme for the Orthodox now includes a description of the keyboard,
allusions to its author and availability, a linked photo, and links to
the evolving build guide and the current keymap on KLE.
This update has been prepared with /u/Deductivemonkee's assistance.
2017-06-25 21:30:07 -04:00
Jack Humbert
1a4a66fd01 updates olkb readmes #1362 2017-06-25 12:40:25 -04:00
rai-suta
3a2ae6a213 Add a keymap for testing JIS_KEYCODE. 2017-06-26 00:37:46 +09:00
rai-suta
e740520b3f Fix bug. 2017-06-26 00:24:32 +09:00
Jack Humbert
169ede0715 Merge pull request #1427 from blakedietz/master
Add keymaps for ergodox ez, hhkb and jd45 under user blakedietz
2017-06-25 10:29:24 -04:00
Jack Humbert
de833659ae Merge pull request #1429 from fredizzimo/fixes_for_emulator
Minor fixes to support the emulator
2017-06-25 10:29:00 -04:00
Fred Sundvik
1e6a3f9e17 Change M_2_PI to 2 * PI as it should be 2017-06-25 12:55:18 +03:00
Blake Dietz
daf16535f1 Add keymaps for ergodox ez, hhkb and jd45 under user blakedietz 2017-06-24 22:46:07 -06:00
skullY
62c77e7dbf Remove the DIODE_DIRECTION defines from lets_split so we can close #1067 2017-06-24 17:08:43 -07:00
skullY
582a6ac75c Fix #1135 by changing the default to at90usb1286 2017-06-24 15:28:13 -07:00
Jack Humbert
901a92a2fd Update _summary.md 2017-06-24 13:11:25 -04:00
Jack Humbert
f175f5df95 Merge pull request #1425 from kynikos/patch-1
Fix typo
2017-06-24 11:39:15 -04:00
Jack Humbert
6c81656e8e Merge pull request #1426 from rai-suta/master
Add JIS_KEYCODE layout for send_string()
2017-06-24 11:38:38 -04:00
rai-suta
5dae013ff8 Add JIS_KEYCODE layout for send_string() 2017-06-24 18:29:37 +09:00
Dario Giovannetti
30ab4dd14f Fix typo 2017-06-24 16:32:10 +08:00
Jack Humbert
c208a6d4e5 update docs for isp 2017-06-23 23:09:14 -04:00
Jack Humbert
b9987d65f9 Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-06-23 23:07:01 -04:00
Jack Humbert
2c65a17752 add other mcu bootloaders 2017-06-23 23:05:42 -04:00
Jack Humbert
dfa6417ae3 Merge pull request #1422 from nstickney/master
update ErgoDox "Familiar" layout
2017-06-23 21:48:17 -04:00
Jack Humbert
918aea5b47 Update _summary.md 2017-06-23 21:29:35 -04:00
Jack Humbert
b4f2f44a6f Create isp_flashing_guide.md 2017-06-23 21:29:04 -04:00
Jack Humbert
1524c2cb16 Merge pull request #1418 from npoirey/master
Frenchdev v1
2017-06-23 18:05:33 -04:00
npoirey
8ad12b1eb7 Updated frenchdev readme 2017-06-23 23:59:30 +02:00
Fred Sundvik
dcf9fa1aaa Update the ugfx submodule 2017-06-24 00:37:27 +03:00
Fred Sundvik
f912c74fe7 Change inline to static inline 2017-06-24 00:34:16 +03:00
Fred Sundvik
574ca7f59c Delete emulator drivers 2017-06-24 00:34:16 +03:00
Fred Sundvik
da19852964 Add function for getting the LCD backlight brightness 2017-06-24 00:34:16 +03:00
Fred Sundvik
ff49259a1a Include config.h from visualizer.h 2017-06-24 00:34:16 +03:00
Fred Sundvik
b0094e631e Change remote url of uGFX to relative path 2017-06-24 00:34:16 +03:00
Fred Sundvik
6c9b4743f7 Include config.h before visualizer.h 2017-06-24 00:33:23 +03:00
Stick
e43e58aad1 updated README.md 2017-06-23 16:28:06 -05:00
Stick
f4e4d6f8d0 Merge remote-tracking branch 'upstream/master' 2017-06-23 16:02:44 -05:00
Stick
37987837b1 added media keys; many bug fixes 2017-06-23 16:02:01 -05:00
npoirey
a3f151b8e9 Refactoring frenchdev 2017-06-23 21:35:33 +02:00
npoirey
de80e2c756 Moved frenchdev to handwired 2017-06-23 21:25:46 +02:00
Jack Humbert
a1ce43781a Merge pull request #1421 from 333fred/update-layout
Update my layout
2017-06-23 14:43:51 -04:00
Jack Humbert
91f3a73a28 Merge pull request #1419 from Wraul/phantom-improvements
Phantom improvements
2017-06-23 14:43:32 -04:00
Fredric Silberberg
6794495336 Doc updates 2017-06-23 11:36:14 -07:00
Fredric Silberberg
2b26abf9a9 Copy/paste additions. 2017-06-23 11:24:55 -07:00
Fredric Silberberg
946f4854c5 Added backlight control keys 2017-06-23 11:07:28 -07:00
Fredric Silberberg
a2fbd671ad Added a few more VS macros and another ctrl 2017-06-23 11:07:28 -07:00
Fredric Silberberg
7389beb18c Small keymap layout updates 2017-06-23 11:07:28 -07:00
Mathias Andersson
dd9b00543b Update Phantom readme
Added basic description of the keyboard and some build and configuration
instructions.

Also moved the RGB underlight modification instructions to the readme.
2017-06-23 12:07:18 +02:00
Mathias Andersson
7ca335cf5b Adjust Phantom for standard PCB
The previous default configuration and keymap was made for a Phantom
modified with RGB underlight.

This commit makes the default more in line with the "official"
configurations provided by the PCB.

The previous default have been moved to a separate keymap named
`rgbmod`. It has also been updated to better match the template keymap.
2017-06-23 12:07:18 +02:00
Mathias Andersson
3522496f24 Update Phantom config to better match template 2017-06-23 12:07:18 +02:00
Mathias Andersson
67b8bf8f70 Move Phantom LED handling to phantom.c
This is more in line with the structure provided by the keyboard
template.
2017-06-23 12:07:18 +02:00
Stick
98373f2fc1 added tapdance locking 2017-06-22 22:22:43 -05:00
npoirey
a012c24225 Removed image from git and added references to imgur album for Frenchdev keyboard. 2017-06-22 22:19:50 +02:00
Stick
fa96d64f37 Merge remote-tracking branch 'upstream/master' 2017-06-22 13:06:30 -05:00
Jack Humbert
2b98ec67f3 Update _summary.md 2017-06-22 13:23:08 -04:00
Jack Humbert
7b3c9cc8de Create adding_a_keyboard_to_qmk.md 2017-06-22 13:22:21 -04:00
Jack Humbert
f32c68ee65 Update porting_your_keyboard_to_qmk.md 2017-06-22 13:21:43 -04:00
Jack Humbert
c21c2cc92b Merge pull request #1416 from geofflane/feature/s65_x_std_grv_esc
Use the new Quantum KC_GESC instead of custom code
2017-06-22 12:38:45 -04:00
Erez Zukerman
fe9556104b Merge pull request #1331 from ariasuni/master
Fix undefined reference errors with avr-gcc 7.1
2017-06-22 08:40:59 -04:00
npoirey
0fb835c54c Fix warning in frenchdev 2017-06-22 10:47:44 +02:00
npoirey
23b0fc20e3 Frenchdev v1 2017-06-22 10:34:23 +02:00
Jack Humbert
9d22a1a6d8 add group edge via travis updates 2017-06-21 11:23:33 -04:00
Geoff Lane
8705ac408d Use the new Quantum KC_GESC instead of custom code 2017-06-21 09:37:20 -04:00
Jack Humbert
23df3016e8 Merge pull request #1405 from cquiroz/oneshot-mods-timeout
Oneshot mods timeout
2017-06-20 11:40:10 -04:00
Jack Humbert
9019d65b3c Merge pull request #1414 from dvdizon/kbd75
KBD75 - Initial KBD75 port from qmkeyboard.cn source files
2017-06-20 09:19:48 -04:00
Jack Humbert
2c171b3e5f Merge pull request #1413 from lasko/master
This is a complete redo of my keymap. It includes several
2017-06-20 09:18:02 -04:00
Jack Humbert
33a271b8e3 Merge pull request #1412 from nall/master
Fixed offset for knight rgb mode
2017-06-20 09:17:36 -04:00
David Dizon
e71b3c6572 KBD75 - Initial KBD75 port from qmkeyboard.cn source files 2017-06-19 22:59:17 -07:00
Jon Nall
f169c715eb Added custom keymap and enabled Space Cadet 2017-06-19 22:44:42 -07:00
Brandon Height
2ffcf47793 This is a complete redo of my keymap. It includes several
layers including qwerty, colemak, navigation, and gui layers.

I also was playing around with dancing tap keys.
2017-06-19 20:12:30 -07:00
Jon Nall
7ce056cad7 Fixed offset for knight rgb mode 2017-06-19 19:51:37 -07:00
Jack Humbert
3e7bb19612 Merge pull request #1410 from belak/tv44-core
tv44: Add core layout based on the Core 47
2017-06-19 14:05:02 -04:00
Jack Humbert
e951317acb Merge pull request #1409 from fredizzimo/full_unit_test
Take first baby steps towards testing the whole QMK
2017-06-19 14:04:19 -04:00
Kaleb Elwert
f71c990215 tv44: Add core layout based on the Core 47 2017-06-18 22:44:52 -07:00
Fred Sundvik
1aa0be4cf1 Fix serial_link vpath problem 2017-06-19 00:46:53 +03:00
Fred Sundvik
0f163c0028 Add todo to timer.c 2017-06-19 00:24:32 +03:00
Fred Sundvik
fb9b8dadb9 Add a couple of todos to keyboard_report_util.cpp
Also print the modifier state
2017-06-19 00:22:12 +03:00
Fred Sundvik
43d8fa5bf1 More natural interface for setting keyboard leds 2017-06-19 00:19:09 +03:00
Fred Sundvik
36f820be7e Add a test fixture
It only initializes QMK once, and clears the matrix after each test.
2017-06-18 23:49:38 +03:00
Fred Sundvik
e85b185796 Test two keys pressed at once 2017-06-18 21:22:22 +03:00
Fred Sundvik
6a76192fa4 Fix problems with undefined inlines in debug mode 2017-06-18 21:22:22 +03:00
Fred Sundvik
bd1729d5be Actually test for correct key presses 2017-06-18 21:22:22 +03:00
Fred Sundvik
fb95d86b39 Move functions for adding keys from to reports to report.h 2017-06-18 21:22:22 +03:00
Fred Sundvik
017458a07b Move functionality from action_util to report
The functions also takes report_kebyoard_t parameters, so that they can
be used elsewhere.
2017-06-18 21:22:22 +03:00
Fred Sundvik
c38589d861 Fix the order of init and driver creation 2017-06-18 21:22:22 +03:00
Fred Sundvik
3bb0586acc Add a couple of basic tests and implement driver mock 2017-06-18 21:22:22 +03:00
Fred Sundvik
617578399c Add keymap 2017-06-18 21:22:22 +03:00
Fred Sundvik
c588fca06c Empty bootloader_jump 2017-06-18 21:22:22 +03:00
Fred Sundvik
a72e8f0865 Dummy test matrix implementation 2017-06-18 21:22:22 +03:00
Fred Sundvik
1c0fe956ac Split common.mk into common.mk and common_features.mk
To support including keyboard/keymap specific rules before it
2017-06-18 21:22:22 +03:00
Fred Sundvik
d29906cb64 Emulate eeprom 2017-06-18 21:10:42 +03:00
Fred Sundvik
f646f00b93 Rename native to test 2017-06-18 21:10:42 +03:00
Fred Sundvik
83509adc3a Add empty timer functions 2017-06-18 21:10:42 +03:00
Fred Sundvik
26eb97a4a8 Empty implementation of bootloader, suspend and timer 2017-06-18 21:10:42 +03:00
Fred Sundvik
fdfd48e8c8 Fix program mem functionality 2017-06-18 21:10:42 +03:00
Fred Sundvik
efaf0e830b Empty implementation of wait 2017-06-18 21:10:42 +03:00
Fred Sundvik
585d646128 Define MATRIX_COLS and MATRIX_ROWS 2017-06-18 21:10:42 +03:00
Fred Sundvik
8674f9c466 Make sure config.h is included 2017-06-18 21:10:42 +03:00
Fred Sundvik
7424261dae Try to build tmk_common 2017-06-18 21:10:42 +03:00
Fred Sundvik
30f22d450d Add basic infrastrucure for building full tests 2017-06-18 21:08:23 +03:00
Jack Humbert
621ae42a6c revert edit 2017-06-18 13:28:34 -04:00
Jack Humbert
4217cb5bbc Update key_functions.md 2017-06-18 13:26:20 -04:00
Jack Humbert
517f75d893 Merge pull request #1349 from jpetermans/infinity60
Infinity60 backlight support
2017-06-18 12:38:38 -04:00
Jack Humbert
dd73e14c9b Merge pull request #1407 from take-a-CHANCE/master
Adding a planck keymap
2017-06-18 12:35:08 -04:00
Jack Humbert
66e2d6a063 Merge pull request #1406 from jprMesh/atreus52
Atreus52
2017-06-18 12:34:33 -04:00
Jack Humbert
f2e1609801 remove hardware files, move arrow pad 2017-06-18 12:33:14 -04:00
Carlos Quiroz
74d752b531 Remove noisy debug line 2017-06-18 12:17:51 -04:00
Carlos Quiroz
3ab0f4d9e5 Deactivate oneshot mods once timedout 2017-06-18 12:17:51 -04:00
Jack Humbert
5682254f71 Merge pull request #1408 from fredizzimo/fix_build_improve_travis
Fix the two failing keymaps and improve the travis build script
2017-06-18 12:13:56 -04:00
Fred Sundvik
45d437ca04 Make only modified keymaps 2017-06-18 18:30:59 +03:00
Jack Humbert
51a86b85f3 Merge pull request #1361 from fredizzimo/ergodox_infinity_backlight
Add Ergodox Infinity backlight support
2017-06-18 10:15:02 -04:00
Fred Sundvik
2fd670bec0 Add missing include to Ergodox Belak keymap 2017-06-18 17:07:20 +03:00
Fred Sundvik
6ba22b5f5e Don't define RGBLED_NUM in let-split khord keymap
It's already defined correctly by the parent keyboard project, and was
causing problems for rev1, where the pin is different.
2017-06-18 17:03:07 +03:00
Fred Sundvik
a15510b57b Always build everything on master 2017-06-18 17:03:05 +03:00
Fred Sundvik
5acc0e54aa Make all subprojects when a keymap is modified 2017-06-18 16:44:51 +03:00
root
1a8042ae91 Added personal keymap with underglow, right shift, numpad, and bright hidden behind raise/lower 2017-06-17 23:11:37 -04:00
Jonas Rogers
a284245f77 Atreus52- moved parens and braces to left hand. 2017-06-17 22:51:50 -04:00
Jonas Rogers
85d688e92c Atreus52- made dvorak layer default. 2017-06-17 21:21:46 -04:00
Jonas Rogers
4c2f04986a Atreus52- added software reset key. 2017-06-17 21:21:38 -04:00
Jonas
3007d01718 Atreus52- Modified BDO map. 2017-06-17 21:21:30 -04:00
Jonas
3b9fabb9aa Atreus52- BDO keymap. 2017-06-17 21:21:21 -04:00
jprmesh
a8992a2cfe Atreus52- Added Nav layer keymap. 2017-06-17 21:20:16 -04:00
Jonas
7837d96b6e Atreus52- Reworked keymap to be more 40% like. 2017-06-17 21:20:09 -04:00
jprmesh
56026dd4df Atreus52- Swapped thumb keys. 2017-06-17 21:19:59 -04:00
jprmesh
1552fd6ae1 Atreus52- Last changes to config to get it workin. 2017-06-17 21:19:48 -04:00
jprmesh
133908da74 Atreus52- Some keymap changes. 2017-06-17 21:19:45 -04:00
jprMesh
3c2c489768 Atreus52- Fixed spacing and changed to KC_KEYMAP macro. 2017-06-17 21:19:36 -04:00
jprmesh
b236e51b69 Atreus52- finished initial keymap layout. 2017-06-17 21:19:29 -04:00
jprmesh
17e81baab3 Atreus52- Fixed config. 2017-06-17 21:19:18 -04:00
jprmesh
f9eb11a674 Atreus52- Fixed Qwerty Dvorak switch 2017-06-17 21:18:58 -04:00
jprmesh
bb99d7117c Atreus52- Changed to KEYMAP macro format. 2017-06-17 21:18:40 -04:00
jprMesh
a5ba30338f Atreus52- Initial Atreus52 file creation. 2017-06-17 21:18:04 -04:00
Jack Humbert
7feadbd66d Merge pull request #1401 from geofflane/s65_x_fixes3
S65-X Fixes Part 3
2017-06-17 20:14:49 -04:00
Jack Humbert
206233d98c Merge pull request #1402 from belak/tv44-belak-tap-magic
tv44: Rearrange belak keymap and add some tap dance magic
2017-06-17 20:14:23 -04:00
Jack Humbert
82372d36af Merge pull request #1403 from Wraul/kmac-fixes
KMAC fixes
2017-06-17 20:14:05 -04:00
Mathias Andersson
df26ede131 Unify KMAC code indentation
It's a little unclear what the style guidelines are for the QMK project.
But I figured that I should at least keep the indentation consistent
within the KMAC part.
2017-06-17 20:06:28 +02:00
Mathias Andersson
67e150a08a Enable backlight support by default for KMAC 2017-06-17 20:06:28 +02:00
Mathias Andersson
ba945c5e77 Correct layer switching in KMAC keymap readmes 2017-06-17 20:06:28 +02:00
Mathias Andersson
be002137f9 Fix some KMAC code formating 2017-06-17 20:06:28 +02:00
Mathias Andersson
a621c7f88b Don't include the console by default on the KMAC 2017-06-17 20:06:28 +02:00
Kaleb Elwert
722adce095 tv44: Rearrange belak keymap and add some tap dance magic 2017-06-16 17:08:00 -07:00
jamesofarrell
98316ef017 Added Grave Escape (#1391)
* added QK_GRAVE_ESC and KC_GESC

* fixed name

* Fixed keycode emnu

* Removed layer check, added left and right GUI mod detection for OSX GUI+~
2017-06-16 14:56:50 -07:00
Jack Humbert
ff2b01da49 Merge pull request #1400 from belak/belak-ergodox-theme
ergodox: initial addition of belak theme
2017-06-16 17:01:54 -04:00
Jack Humbert
6549e169f8 Merge pull request #1398 from belak/tv44-keymap-changes
TV44 keymap changes
2017-06-16 17:00:36 -04:00
Kaleb Elwert
e9a4a5e961 tv44: add belak keymap 2017-06-16 13:11:40 -07:00
Kaleb Elwert
ef4abfeb31 ergodox: initial addition of belak theme
Imported from external repo https://github.com/belak/ergodox-layout at commit
233008ad8c46a85cb118fca0be093c3e751075b0
2017-06-16 10:57:58 -07:00
Geoff Lane
b4802d7567 Fix home and end to be on <> 2017-06-16 11:57:43 -04:00
Geoff Lane
d2a11b523b LED control on the BL layer 2017-06-15 21:57:50 -04:00
Fred Sundvik
086aad0d7e Make sure backlight is in the range 0-100 2017-06-16 02:06:30 +03:00
Fred Sundvik
ec88a0b3cc Make sure that the backlight level is within the right range 2017-06-16 02:05:38 +03:00
Fred Sundvik
7d5606085f Correctly calculate backlight level 2017-06-16 02:05:15 +03:00
Fred Sundvik
19f0285a76 Fix typo in BACKLIGHT_ENABLE 2017-06-15 23:21:01 +03:00
Kaleb Elwert
29108d1477 tv44: update tong92 keymap to use KEYMAP macro 2017-06-15 12:48:59 -07:00
Kaleb Elwert
4cefb45a2d tv44: update xyverz keymap to use KEYMAP macro 2017-06-15 12:48:44 -07:00
Kaleb Elwert
f894103997 tv44: update default keymap to use KEYMAP macro 2017-06-15 12:47:57 -07:00
Kaleb Elwert
b56a9a9899 tv44: update jeebak keymap to use new macros and remove custom ones 2017-06-15 12:46:25 -07:00
Kaleb Elwert
e32e7dc0f5 tv44: update smt keymap to use new macros and remove custom ones 2017-06-15 12:45:53 -07:00
Kaleb Elwert
44ce179192 tv44: Fix up the KEYMAP macro
Previously KEYMAP referred to the KEYMAP_ARROW layout and had 45 keys. It makes
more sense for the default keymap to be the 44 key layout, as is implied by the
name.

Additionally keymaps for all other known layouts have been added:

KEYMAP - base layout
KEYMAP_ARROW - additional key in bottom right
KEYMAP_COMMAND - additional key in bottom left
KEYMAP_ARROW_COMMAND - combination of KEYMAP_ARROW and KEYMAP_COMMAND
2017-06-15 12:42:23 -07:00
Jack Humbert
d9ffd77ee7 Merge pull request #1397 from geofflane/s65x_fixes
S65x fixes
2017-06-15 15:16:52 -04:00
Geoff Lane
e553bb3af4 LED init works with just pin declared 2017-06-15 13:42:14 -04:00
Geoff Lane
b107d64d69 Use standard QMK key codes for RGB control 2017-06-15 13:12:36 -04:00
Geoff Lane
c81be932d2 Fix left shift in ansi layout 2017-06-15 13:12:36 -04:00
Geoff Lane
899584187f Fix esc key 2017-06-15 13:12:36 -04:00
Jack Humbert
6a75a7d672 Merge pull request #1394 from Khord/master
Adding custom keymap for Let's Split and updates to custom Planck keymap
2017-06-15 12:34:18 -04:00
Jack Humbert
be9fd4b4fa Merge pull request #1396 from shieldsd/master
Minor updates to planck/keymaps/dshields
2017-06-15 12:33:44 -04:00
Daniel Shields
cc158d90ae Minor updates to planck/keymaps/dshields
* tweaks to tap dance keys
* tidy up code
* save a few bytes
2017-06-15 09:41:59 +01:00
Dylan Khor
5c11ba74d8 tap dance and hold changes to make planck match lets split 2017-06-15 03:34:08 -04:00
Dylan Khor
a44ba492ea minor fixes 2017-06-15 03:26:04 -04:00
Dylan Khor
22f985eba7 Add custom let's split keymap 2017-06-15 07:15:27 +00:00
Martin Gondermann
49cfdb544d Added HyperTab and Ctrl/Fn as well as Space cadet parens (#1390)
* Added HyperTab and Ctrl/Escape as well as Space cadet parens to magicmonty keymap

* Replaced CTL_ESC With FN_ESC
2017-06-14 07:20:43 -07:00
fredizzimo
3aa620c1ac Update uGFX and Chibios submodules + fixes (#1363)
* Make submodules point to qmk

* Update uGFX to 2.7

* Use ugfx with custom fixes

* Fix the ChibiOs submodule commit hash

To match the hashes in the mabl/ChibiOS and therefore QMK repository.
2017-06-13 21:13:39 -07:00
Jack Humbert
c2c9cb2505 Merge pull request #1392 from jetpacktuxedo/whitefox
Added whitefox keymap
2017-06-13 22:21:52 -04:00
Ethan Madden
a7942c4f48 Added whitefox keymap 2017-06-13 16:01:28 -07:00
Jack Humbert
3d5d3e1b0c Merge pull request #1387 from antelaurijssen/master
Submitting my own custom layout for S60X keyboard
2017-06-12 20:47:35 -04:00
Ante Laurijssen
f37daa5343 Properly formatted unordered lists in readme.md 2017-06-12 20:24:56 -04:00
Ante Laurijssen
3ee346c07b Mods to readme.md 2017-06-12 20:20:28 -04:00
Ante Laurijssen
78a4cfd453 Modifications to readme.md and deletion of keyboard layout images 2017-06-12 20:13:17 -04:00
Jack Humbert
6b5d67fcc6 Merge pull request #1389 from geofflane/keyboard_s65_x_2
Keyboard S65-X Support #2
2017-06-12 17:08:27 -04:00
Jack Humbert
d1854e0e04 Merge pull request #1388 from bigbigtor/fix_spanish
Fix spanish keymap
2017-06-12 17:06:11 -04:00
Geoff Lane
0440c0f072 Add ISO layout for S65-X 2017-06-12 16:57:01 -04:00
Geoff Lane
568c662c14 Fix media controls in default layout 2017-06-12 16:19:57 -04:00
Geoff Lane
96b0382fb4 Fix backslash and some of the docs 2017-06-12 16:16:42 -04:00
Víctor
21fa16651c Rename ES_RCRB to ES_RCBR for consistency reasons (left curly bracket is defined as ES_LCBR) 2017-06-12 21:44:40 +02:00
Víctor
2c404cca12 Fix keymap definitions referencing inexistent macros 2017-06-12 21:43:34 +02:00
Martin Gondermann
a5b5279da9 Add MIDI layer to magicmonty keymap (#1386)
* Add MIDI layer

* Respect brightness level on layer signalling

* Add hotkey in control layer for signalling state

* Update layout.png

* Remove image and replace it with imgur link
2017-06-12 08:48:01 -07:00
Jack Humbert
52f6bc164e Merge pull request #1385 from qmk/ez-images
Remove images and old .hex files
2017-06-11 22:50:40 -04:00
Jack Humbert
23c448b21d remove .hex, .PNG, .jpg 2017-06-11 22:16:42 -04:00
Jack Humbert
a7ce482d14 remove the rest of the .pngs 2017-06-11 21:24:23 -04:00
Ante Laurijssen
54d48140cd -MIDI Chords now using process_record_user instead of F(n) keys
-Morse Code shift keys implemented
2017-06-11 16:00:40 -04:00
Jack Humbert
c02f9a6ee4 remove most .pngs 2017-06-11 15:36:28 -04:00
Jack Humbert
6bd4df7a90 define limits to functions 2017-06-11 14:28:30 -04:00
Luiz Ribeiro
60153e7bbc Always send 3 * RGBLED_NUM bytes through I2C on ps2avrGB
This wasn't going to work on boards with a different number of LEDs,
since I was always sending 48 bytes.
2017-06-11 12:30:48 -04:00
Luiz Ribeiro
945f2f5916 Fixed rgblight_types.h 2017-06-11 12:30:48 -04:00
Luiz Ribeiro
d4cd5dda5c Added a build flag for using a custom rgblight driver 2017-06-11 12:30:48 -04:00
Luiz Ribeiro
964d7060e1 Simplified ps2avrGB rgblight_set logic a bit 2017-06-11 12:30:48 -04:00
Luiz Ribeiro
6037cede2c rgblight support for ps2avrGB 2017-06-11 12:30:48 -04:00
Jack Humbert
c22a400603 Merge pull request #1384 from geofflane/keyboard_s65x
Support Sentraq S65-X
2017-06-10 22:18:17 -04:00
Geoff Lane
b1e01e9d1f Support Sentraq S65-X
Add initial support for ANSI layout of S65-X.
Includes support for controlling RGB underlighting.
2017-06-10 21:09:38 -04:00
Jack Humbert
b721779241 Merge pull request #1383 from qmk/deleting-files
Deleting uppercase docs files
2017-06-10 15:14:17 -04:00
Jack Humbert
06f0f92c1a Delete VAGRANT_GUIDE.md 2017-06-10 15:13:24 -04:00
Jack Humbert
7921834663 Delete USB_NKRO.txt 2017-06-10 15:13:15 -04:00
Jack Humbert
d942389e11 Delete TMK_README.md 2017-06-10 15:13:07 -04:00
Jack Humbert
3df614c942 Delete POWER.txt 2017-06-10 15:12:59 -04:00
Jack Humbert
08fdced65f Delete PCB_GUIDE.md 2017-06-10 15:12:52 -04:00
Jack Humbert
de4a38ab1b Delete Macros.md 2017-06-10 15:12:45 -04:00
Jack Humbert
ceb7a63c68 Delete Kiibohd.asciidoc 2017-06-10 15:12:39 -04:00
Jack Humbert
656744e7dd Delete Keymap.md 2017-06-10 15:12:32 -04:00
Jack Humbert
6442822efd Delete Keycodes.md 2017-06-10 15:12:20 -04:00
Jack Humbert
f320ac4bc6 Delete Home.md 2017-06-10 15:12:12 -04:00
Jack Humbert
ee595965ae Delete HAND_WIRE.md 2017-06-10 15:12:04 -04:00
Jack Humbert
4de370ccc3 Delete FUSE.txt 2017-06-10 15:11:53 -04:00
Jack Humbert
4092e45b6b Delete FAQ.md 2017-06-10 15:11:36 -04:00
Jack Humbert
296e8669f3 Delete Embedding.md 2017-06-10 15:11:26 -04:00
Jack Humbert
fa6044ab1d Delete Eclipse.md 2017-06-10 15:11:18 -04:00
Jack Humbert
401aab7d5a Delete CYGWIN_GUIDE.md 2017-06-10 15:11:02 -04:00
Jack Humbert
5e9d5a0a75 Delete BUILD_GUIDE.md 2017-06-10 15:10:44 -04:00
Jack Humbert
995c3141a6 convert docs to lowercase and underscores 2017-06-10 14:58:55 -04:00
Jack Humbert
ca01d94005 convert docs to lowercase and underscores 2017-06-10 14:58:24 -04:00
Jack Humbert
558db0e03f remove leading slash 2017-06-10 12:28:37 -04:00
Jack Humbert
2508b9b6e2 Merge pull request #1380 from qmk/improve_macro_docs
Clean up and improve the macro documentation
2017-06-10 12:27:05 -04:00
Jack Humbert
43b6179feb Merge branch 'master' into improve_macro_docs 2017-06-10 12:26:57 -04:00
Jack Humbert
163754f363 Create Home.md 2017-06-10 12:26:09 -04:00
Jack Humbert
ad49086be5 Create SUMMARY.md 2017-06-10 12:25:04 -04:00
Jack Humbert
2f942c9883 Create Custom-Quantum-Functions.md 2017-06-10 12:23:04 -04:00
Jack Humbert
1da0a19177 make searchable 2017-06-10 12:18:49 -04:00
Jack Humbert
d81135410c Merge pull request #1382 from binaryplease/handwired_binaryplease
Handwired binaryplease
2017-06-09 21:09:52 -04:00
binaryplease
1502c9c935 put colemak and qwert switching on the top right 2017-06-10 02:44:28 +02:00
binaryplease
0c1dc91d74 removed swapping keys in adjust layer 2017-06-10 02:42:27 +02:00
binaryplease
e3f657dfeb commented out unused layers 2017-06-10 02:01:51 +02:00
Jack Humbert
5801a1f8af update music docs 2017-06-09 16:42:30 -04:00
skullY
a0ac0d3cea Move Dynamic Macros into their own file 2017-06-09 12:25:12 -07:00
skullY
767bcac23c Clean up and improve the macro documentation 2017-06-09 11:47:53 -07:00
Jack Humbert
d2aec1625d removes some images 2017-06-09 14:05:33 -04:00
Jack Humbert
728f2f8d00 Merge pull request #1378 from nicinabox/fix-ls-avrdude
Let's Split avrdude portability fix
2017-06-09 10:35:33 -04:00
Jack Humbert
fc39a288ed remove mechmini keymap from ps2avrGB 2017-06-09 10:25:20 -04:00
Jack Humbert
8c4a59611a due diligence, etc 2017-06-09 10:22:58 -04:00
Nic Aitch
3b38e6954a Use single brackets for portability with other shells 2017-06-09 09:14:44 -05:00
Jack Humbert
9ac2ed280c move mechmini to own folder 2017-06-09 10:11:34 -04:00
skullY
2a667eba2a Cleanup the Clueboard readme files. 2017-06-08 20:42:37 -07:00
Ethan Madden
d9f95c5da9 Docfix (#1377)
* SCKLCK is now SCROLLLOCK

Yes, with all three Ls
At least it doesn't have a random K anymore lol

* Removed strange mystery trailing numbers in the docs
2017-06-08 20:05:55 -07:00
Erez Zukerman
481797f92f Documents permissive hold 2017-06-08 23:00:28 -04:00
Martin Gondermann
e4eb4eaa16 Fix layer LED signalling in magicmonty keymap (#1373)
* Fix layer LED signalling in magicmonty keymap

* Include the breathing modes in layer signalling

* Reverts mode to 1 as the other modes flicker

* Add Cursor keys on VIM positions and PAUSE to function layer
2017-06-08 19:55:34 -07:00
Ethan Madden
e82c089b4c SCKLCK is now SCROLLLOCK (#1376)
Yes, with all three Ls
At least it doesn't have a random K anymore lol
2017-06-08 19:54:49 -07:00
Jack Humbert
a3385b7a2f Merge pull request #1375 from Wraul/kmac
Add support for KMAC
2017-06-08 16:42:05 -04:00
Mathias Andersson
1b02b2006e Add support for KMAC 2017-06-08 19:35:27 +02:00
Stick
4b50ab029d Revert "ugly workaround for ErgoDoxEZ LED bugs: turn 'em all off"
This reverts commit f397402e10.
2017-06-08 08:59:33 -05:00
Stick
5a70cb30ee trying to fix LEDs 2017-06-08 08:59:30 -05:00
Stick
3af2bca1fc Merge remote-tracking branch 'upstream/master' 2017-06-08 08:52:32 -05:00
Ante Laurijssen
7146dfea6e Created special shift keys for Morse layer that change variable value, enabling to send “shifted” special morse code characters. 2017-06-07 23:57:14 -04:00
Ante Laurijssen
8f80f35186 Working on Morse Code Macros 2017-06-07 22:01:28 -04:00
Jack Humbert
00d9416626 Merge pull request #1372 from chilifries/master
Added support for Mechmini v1
2017-06-07 21:10:45 -04:00
chilifries
c9e0068cf2 Added support for Mechmini v1 2017-06-07 16:24:40 -07:00
Jack Humbert
84012d8243 Merge pull request #1359 from agbell/PR
Permissive Hold, and two keymaps
2017-06-07 18:47:29 -04:00
Stick
035f7bb1bf Merge remote-tracking branch 'upstream/master' 2017-06-07 15:55:52 -05:00
Martin Gondermann
8cc0035ea0 Add new keyboard layout for the ClueBoard (#1371) 2017-06-07 08:18:26 -07:00
Jack Humbert
5d83d320cb Merge pull request #1366 from abperiasamy/refine-layout
Replace enter with quote and few reorgs
2017-06-06 12:35:26 -04:00
Jack Humbert
05b0075391 Merge pull request #1368 from shieldsd/master
Additional tap dance keys/functions for planck/keymap/dshields
2017-06-06 12:35:04 -04:00
Daniel Shields
ad7a5bdc4f Additional tap dance keys/functions for planck/keymap/dshields 2017-06-06 13:09:55 +01:00
Ante Laurijssen
1b8ed53f21 Added a couple of custom keys and updated layer image 2017-06-05 22:17:35 -04:00
Jack Humbert
5e18e4ab48 update docs link 2017-06-05 16:25:59 -04:00
Fred Sundvik
b51a0db6ed Add backlight support to the default Ergodox Infinity animations 2017-06-03 22:04:10 +03:00
Adam Bell
0db6ac46aa remove build stuff 2017-06-03 14:32:02 -04:00
Fred Sundvik
2a7f9a7e46 Add backlight control to the IS31FL3731 driver 2017-06-03 21:30:52 +03:00
Fred Sundvik
effffa33a5 Backlight level handling for the visualizer 2017-06-03 21:14:26 +03:00
Adam Bell
4ab61344f5 Adding permissive_hold 2017-06-03 10:28:46 -04:00
Adam Bell
587b0de6e5 adding lets split keymap 2017-06-03 10:28:46 -04:00
Adam Bell
82de4d039d Ergodox Adam keymap 2017-06-03 10:28:36 -04:00
Adam Bell
6d6dee2956 Adding docker compose 2017-06-03 09:32:44 -04:00
Fred Sundvik
0f9bfafb9e Turn off LED matrix by default 2017-06-03 15:31:02 +03:00
Fred Sundvik
a916f4e8b8 Let BACKLIGHT_ENABLE control the Infinity LEDs 2017-06-03 14:34:50 +03:00
Ante Laurijssen
9cfa37bb3d Improvements and corrections to morse code macros layer 2017-06-02 22:57:57 -04:00
Stick
f397402e10 ugly workaround for ErgoDoxEZ LED bugs: turn 'em all off 2017-06-02 20:02:02 -05:00
Stick
4cf17210b6 moved alt out from under space 2017-06-02 19:51:29 -05:00
Stick
4ba9917f82 Merge remote-tracking branch 'upstream/master' 2017-06-02 19:50:54 -05:00
Jack Humbert
aaa67f6930 Merge pull request #1357 from shieldsd/gherkin
Initial commit for gherkin keyboard support. Compiles but untested.
2017-06-02 10:23:54 -04:00
Daniel Shields
7cbd16c902 Initial commit for gherkin keyboard support. Compiles but untested. 2017-06-02 14:45:42 +01:00
Jack Humbert
eefec19ad9 Update Keycodes.md 2017-06-02 09:44:08 -04:00
Jack Humbert
af931368ce Merge pull request #1356 from fabienheureux/patch-1
Broken Keymap docs link
2017-06-02 09:21:15 -04:00
Jack Humbert
47c209fa02 Update Keycodes.md 2017-06-02 09:21:01 -04:00
fabienheureux
19816a4998 Broken Keymap docs link 2017-06-02 10:51:12 +02:00
Jack Humbert
9069edd934 Merge pull request #1347 from nooges/nyquist
Add Nyquist keyboard support
2017-06-01 12:58:33 -04:00
Jack Humbert
d548693c8b Merge pull request #1294 from shieldsd/master
Prevent the recording of looping dynamic macros.
2017-06-01 12:18:36 -04:00
Daniel Shields
606e13a47e Prevent the recording of looping dynamic macros.
If a macro play key is inadvertently recorded in a dynamic macro
a loop is created and the macro will not terminate when played.

This should be prevented.
2017-06-01 16:29:58 +01:00
Jack Humbert
ec3e684123 Merge pull request #1350 from originerd/add-originerd-planck-keymap
Add originerd planck keymap
2017-06-01 11:19:40 -04:00
Jack Humbert
05e6dd6527 Merge pull request #1351 from Alfrheim/fixing_dvorak_layout
replacing one R for a T
2017-06-01 11:19:20 -04:00
Jack Humbert
cf77c42c72 Merge pull request #1353 from 333fred/333fred-layout
ergodox/333fred layout
2017-06-01 11:18:56 -04:00
Jack Humbert
cc52856bac Merge pull request #1354 from shieldsd/tweaks
Tweak reported power consumption to work with iOS
2017-06-01 11:18:28 -04:00
Danny Nguyen
aae727d9ec Update keymap layout comments 2017-06-01 11:15:21 -04:00
Daniel Shields
db0ac3bcb3 Tweak reported power consumption to work with iOS 2017-06-01 09:18:33 +01:00
Danny Nguyen
db82b17d6e Remove OLED code and set I2C rate back to 100kHz 2017-06-01 01:26:06 -04:00
Fredric Silberberg
dded79a412 Update licensing on visualizer.c 2017-05-31 18:07:02 -07:00
Fredric Silberberg
cfaf34daec Updated readme 2017-05-31 17:57:38 -07:00
Fredric Silberberg
aa1b1c5756 Added several new macros 2017-05-31 17:42:50 -07:00
Fredric Silberberg
f35c82ccb2 Fixed numpad 0 layout 2017-05-31 10:27:39 -07:00
Alfrheim
974a77a07c replacing one R for a T 2017-05-31 15:19:37 +02:00
Jitae Kim
c33c2bbade Add originerd planck keymap 2017-05-31 22:00:44 +09:00
Fredric Silberberg
4eba71841e Use code blocks for keyboard layouts 2017-05-30 23:56:28 -07:00
Fredric Silberberg
95ae256482 Completed iteration 1 of my layout 2017-05-30 23:52:20 -07:00
jpetermans
9af272e4bb Update lock led processing and remove debug msgs 2017-05-30 21:52:44 -07:00
Jack Humbert
57cfb5f1ae Merge pull request #1348 from Dbroqua/master
Added DK60 keyboard
2017-05-30 23:12:11 -04:00
Ante Laurijssen
fbaf964a85 Improvements to Midi and keymap 2017-05-30 21:27:00 -04:00
Fredric Silberberg
949540d601 Added initial keymap files 2017-05-30 18:01:09 -07:00
dbroqua
c5d3faace5 Merge remote-tracking branch 'origin/feature/DK60' 2017-05-30 23:10:14 +02:00
dbroqua
a381eb01f5 - Updated copyright 2017-05-30 23:09:39 +02:00
Danny Nguyen
7a433a7f3d Update copyright info 2017-05-30 16:52:02 -04:00
Danny Nguyen
fbec02c148 Remove Let’s Split plate files 2017-05-30 16:42:04 -04:00
Damien Broqua
061bb4a0b8 Merge remote-tracking branch 'origin/feature/DK60' 2017-05-30 22:17:20 +02:00
Damien Broqua
05f5243426 - Updated readme 2017-05-30 22:17:03 +02:00
Damien Broqua
55d6750254 Merge remote-tracking branch 'origin/feature/DK60' 2017-05-30 22:15:07 +02:00
Damien Broqua
e280f7aad7 - Added Capslock/Esc led 2017-05-30 22:13:34 +02:00
Jack Humbert
328bde1624 Merge pull request #1323 from nikchi/master
Variable tapping terms
2017-05-30 15:38:22 -04:00
Nick Choi
3c4022c41b hmm? 2017-05-30 14:19:57 -04:00
Nick Choi
2c9f846608 Merge pull request #2 from qmk/master
pull in new qmk changes
2017-05-30 14:17:48 -04:00
Danny Nguyen
be204f9cdd Update readme 2017-05-30 13:29:30 -04:00
Jack Humbert
cb791cf6cd Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-05-30 12:49:38 -04:00
Jack Humbert
9ecfc23292 make qmk bot do the hard work 2017-05-30 12:49:26 -04:00
Jack Humbert
4549b0417e Merge pull request #1342 from priyadi/adafruit-mouse-buttons
Adafruit Feather BLE / BLE Friend mouse buttons support
2017-05-30 12:10:45 -04:00
Jack Humbert
3a1a7d6472 Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-05-30 11:46:34 -04:00
Jack Humbert
7eccbfe737 exclude PRs 2017-05-30 11:46:25 -04:00
Damien Broqua
f06f883589 - Some changes on DK60 2017-05-30 16:59:56 +02:00
Ante Laurijssen
06684555d2 Another typo... 2017-05-29 22:16:17 -04:00
Ante Laurijssen
cd4ccee703 Corrected typo in readme.md 2017-05-29 22:13:52 -04:00
Ante Laurijssen
1ef911d150 Added a few images 2017-05-29 22:11:48 -04:00
Ante Laurijssen
4c48c29c0e Added MIDI_CHORD layer and other little fixes.
Updated readme.md
2017-05-29 22:09:06 -04:00
Nick Choi
5393bc6f4e switched to uint8 and 16 2017-05-29 21:25:50 -04:00
Danny Nguyen
4a8da0cb45 Modify pinout and layouts for Nyquist 2017-05-29 16:20:06 -04:00
Danny Nguyen
aeade1b197 Fork Let’s Split files 2017-05-29 16:04:46 -04:00
Jack Humbert
732a115b32 Merge pull request #1344 from qmk/jackhumbert-patch-1
Re-enable mouse buttons from #1327
2017-05-29 15:17:38 -04:00
Jack Humbert
b6c60333e4 Re-enable mouse buttons 2017-05-29 13:21:38 -04:00
Jack Humbert
0c351fa98b no master needed on push maybe 2017-05-29 12:49:25 -04:00
Jack Humbert
bd39e91f78 Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-05-29 12:15:03 -04:00
Jack Humbert
44832127d7 push to git url 2017-05-29 12:14:49 -04:00
Priyadi Iman Nurcahyo
7eebdd4760 Jokrik's Clueboard layout (#1340) 2017-05-29 09:10:34 -07:00
Jack Humbert
1d6a18db99 Merge pull request #1343 from Maartenwut/patch-1
Added SEND_STRING(); to the documentation.
2017-05-29 11:58:08 -04:00
Jack Humbert
cecf783e14 Merge pull request #1337 from fredizzimo/wsl_setup
Add script for setting up Windows Subsystem for Linux
2017-05-29 11:56:53 -04:00
Maarten Dekkers
91c6113cba Added SEND_STRING(); to the documentation. 2017-05-29 17:53:39 +02:00
Jack Humbert
988941cc0a Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-05-29 11:37:33 -04:00
Jack Humbert
ee0135fb81 get rid of folders in tar 2017-05-29 11:37:20 -04:00
Jack Humbert
e179dbd9e6 Merge pull request #1341 from Dbroqua/patch-3
Update Differences-from-TMK.md
2017-05-29 10:55:32 -04:00
Jack Humbert
7041055ace Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-05-29 10:54:56 -04:00
Jack Humbert
ae6b803ad6 more than one en-file, and actually ignore docs 2017-05-29 10:54:46 -04:00
binaryplease
3ea5726739 redefined options in config.h 2017-05-29 13:53:13 +02:00
Damien
51e44fd6c5 Update Differences-from-TMK.md
Removed fn_actions.

According this [comment](https://github.com/qmk/qmk_firmware/pull/1336#issuecomment-304634633)
2017-05-29 13:17:23 +02:00
Priyadi Iman Nurcahyo
f0fc2db4e2 Adafruit Feather BLE / BLE Friend mouse buttons support 2017-05-29 18:17:21 +07:00
Erez Zukerman
80707d529c Merge pull request #1338 from qmk/hf/prevent_stuck_mods
Adds prevent stuck modifiers to EZ default
2017-05-28 20:14:36 -04:00
Erez Zukerman
41fa638aa8 Adds prevent stuck modifiers to EZ default 2017-05-28 20:05:37 -04:00
binaryplease
a83662329d overwriting optins in makefile and configuration 2017-05-29 01:28:18 +02:00
binaryplease
64e4c47ae4 disabled backlight and audio 2017-05-29 01:14:25 +02:00
binaryplease
58af88eb51 copied default planck keymap to handwired_binaryplease; 2017-05-29 00:52:38 +02:00
Jack Humbert
71feac5717 ignore docs, fix tag/hex pushing 2017-05-28 16:16:56 -04:00
Fred Sundvik
78aebe0631 Update windows 10 instructions 2017-05-28 22:35:45 +03:00
Jack Humbert
de0a058da7 Merge pull request #1336 from Dbroqua/patch-2
Update Differences-from-TMK.md
2017-05-28 14:47:57 -04:00
Fred Sundvik
999b35c7f8 Create a symlink to qmk if requested 2017-05-28 21:38:14 +03:00
Fred Sundvik
ec720ac1ea Add activate_wsl to .bashrc 2017-05-28 21:30:55 +03:00
Fred Sundvik
fa4a492677 Fix symlink creation 2017-05-28 21:30:55 +03:00
Fred Sundvik
3e4f2f5590 Use unzip instead of 7zip 2017-05-28 21:30:55 +03:00
Fred Sundvik
3d3999d863 Actually install flip instead of just extracting 2017-05-28 21:30:55 +03:00
Fred Sundvik
b8899b48b4 Make symlink to utils and export programmer variables 2017-05-28 21:30:55 +03:00
Fred Sundvik
9c582fc797 Add install dependencies 2017-05-28 21:30:55 +03:00
Fred Sundvik
477bd4b948 Add prompt for re-downloading the utils 2017-05-28 21:30:55 +03:00
Fred Sundvik
c2096bb515 Add driver installation 2017-05-28 21:30:55 +03:00
Fred Sundvik
aa26464480 Add checks for cloning to the right dir 2017-05-28 21:30:55 +03:00
Fred Sundvik
28a4e90565 Download windows flashing utils and driver_installer 2017-05-28 21:30:55 +03:00
Damien
b2010cd478 Update Differences-from-TMK.md
Hello,

I'm not sure but it seems to be uint8_t for TMK/fn_actions (cf. https://github.com/tmk/tmk_keyboard/blob/master/README.md ).

Regards,
Damien
2017-05-28 19:17:22 +02:00
Jack Humbert
d0d81eecef Merge pull request #1334 from fredizzimo/fix_faq_lineending
Fix line endings in FAQ.md
2017-05-28 12:12:47 -04:00
Ante Laurijssen
a584675735 Midi Chord Function is now working! But some chords lag... 2017-05-28 08:14:17 -04:00
Fred Sundvik
623b1cd866 Fix line endings in FAQ.md 2017-05-28 12:28:02 +03:00
Jack Humbert
b8c1f25072 Updates book.json
Auto commit by GitBook Editor
2017-05-27 22:24:53 +00:00
Jack Humbert
931ad66ffa Updates book.json
Auto commit by GitBook Editor
2017-05-27 22:23:09 +00:00
Jack Humbert
2003cee609 Updates book.json
Auto commit by GitBook Editor
2017-05-27 22:21:58 +00:00
Jack Humbert
c3bdddb637 move book for gitbook 2017-05-27 18:20:46 -04:00
Jack Humbert
c95f08c439 Updates docs/book.json
Auto commit by GitBook Editor
2017-05-27 22:19:38 +00:00
Jack Humbert
7e84b0e3b3 move old doc to docs 2017-05-27 18:14:21 -04:00
Jack Humbert
704794bae3 subtree docs 2017-05-27 18:09:52 -04:00
Jack Humbert
e229dcadb5 Merge pull request #5 from Maartenwut/patch-1
Mention that TT needs 5 taps by default.
2017-05-27 11:03:34 -04:00
Jack Humbert
bb2a8c3611 Updates book.json
Auto commit by GitBook Editor
2017-05-27 14:56:13 +00:00
Maarten Dekkers
e7fccabb1c Mention that TT needs 5 taps by default.
Also gave an example of defining the amount of taps needed.
2017-05-27 12:34:16 +02:00
Jack Humbert
d24da945d1 Merge pull request #1319 from Johannes-Larsson/master
Add planck/johannes layout
2017-05-26 18:33:25 -04:00
Jack Humbert
453877422b Merge pull request #1327 from Dbroqua/master
Added Integration of IBM Trackpoint
2017-05-26 18:32:43 -04:00
Jack Humbert
9851e6f3b1 Merge pull request #1328 from yiancar/qmk_usb_startup_disable
Use variable to disable usb check at startup
2017-05-26 18:31:23 -04:00
Jack Humbert
492115a611 Merge pull request #4 from Dbroqua/master
Update Modding-your-keyboard.md
2017-05-26 18:30:41 -04:00
ariasuni
e87691fa5d Fix undefined reference errors with avr-gcc 7.1 2017-05-27 00:25:35 +02:00
yiancar
fa1b92fbb1 Use variable to disable usb check at startup
Adds a define variable which when defined disables the usb startup
check. Modified the makefile to separate above define from bluetooth
dependancy
2017-05-26 21:58:43 +01:00
Damien
6d12588cdf Merge pull request #1 from Dbroqua/patch-1
Update Modding-your-keyboard.md
2017-05-26 22:16:09 +02:00
Nick Choi
66e9cf9718 clarified tap 2017-05-26 15:59:34 -04:00
dbroqua
6b994ecd82 - Added schematic for Trackpoint demonstration 2017-05-26 21:27:11 +02:00
dbroqua
81e85a1a4e - Added integration of IBM Trackpoint 2017-05-26 20:35:31 +02:00
Damien
6a0b13191b Update Modding-your-keyboard.md
Updated `USART version` chapter.

I think there were 2 `#endif` too .
2017-05-26 16:00:48 +02:00
Damien
0a4a966c66 Merge pull request #22 from qmk/master
Merge from QMK
2017-05-26 15:57:08 +02:00
Ante Laurijssen
6b1f707ce9 Still working on these MIDI CHORDS! 2017-05-26 09:54:40 -04:00
Nick Choi
1bff72c009 - 2017-05-26 00:19:12 -04:00
Nick Choi
d462409762 tenative readme for variable timing tap 2017-05-26 00:18:59 -04:00
Ante Laurijssen
b4b06f81b5 More changes to keymap.c to try and get midi chords to work 2017-05-25 23:03:33 -04:00
Nick Choi
b3144112d3 removed need to set customtapping term 0. defaults to 0 already 2017-05-25 16:38:06 -04:00
Nick Choi
7c8b166cce changed -1 to 0 can't have negative unsigned ints 🤔 2017-05-25 16:29:57 -04:00
Nick Choi
aeb3a34636 moved specific tap term to its own function
included custom_tapping_term in action struct
2017-05-25 16:26:30 -04:00
jpetermans
ac97870801 reduce recurring writes to lock leds 2017-05-25 13:00:21 -07:00
Nick Choi
e695b5a33b Added per case tapping term, updated FF-nikchi keymap. 2017-05-25 00:41:00 -04:00
Jack Humbert
b003669934 Merge pull request #3 from fieldju/patch-1
Fix typo in Macro.md in dynamic macro section.
2017-05-24 23:43:34 -04:00
Nick Choi
17a378715e Tapping Term and Memes TD for FF 2017-05-24 23:43:02 -04:00
Justin Field
a9ef02105d Fix typo in Macro.md in dynamic macro section. 2017-05-24 20:13:03 -07:00
Ante Laurijssen
1a0dfbbc96 More updates to keymap.c - still errors with midi when trying to compile 2017-05-24 21:15:41 -04:00
Johannes Larsson
6d08de5c67 readme, media keys fix 2017-05-24 21:35:31 +02:00
jpetermans
083267680d Restore deleted MEMO.txt from master 2017-05-24 12:26:56 -07:00
Johannes Larsson
e4f1b238b3 revert changes to config.h 2017-05-24 21:24:13 +02:00
jpetermans
e6c9b07e1c Merge branch 'user_led_configuration' into infinity60
Conflicts:
	keyboards/infinity60/keymaps/jpetermans/keymap.c
2017-05-24 12:07:18 -07:00
jpetermans
2dcd6c38fa Merge remote-tracking branch 'upstream/master' into infinity60 2017-05-24 11:51:20 -07:00
jpetermans
f54b4771eb keymap example update and tweak to set_led_bit function 2017-05-24 11:20:50 -07:00
Jack Humbert
7a4ec3bd92 Merge pull request #1316 from nikchi/master
FrostyFlake Keymap
2017-05-24 13:59:30 -04:00
Johannes Larsson
690957cdbd media keys and stuff 2017-05-24 19:00:56 +02:00
Nick Choi
006ba4bf36 moved unicodemap rules to localer make 2017-05-24 12:36:36 -04:00
Johannes Larsson
b9cf386b21 Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-05-24 17:58:11 +02:00
Erez Zukerman
ad420e7205 Merge pull request #1317 from qmk/hf/faster_mouse
tweaks default mouse speed constants
2017-05-24 05:09:29 -07:00
Erez Zukerman
a965e5b735 tweaks default mouse speed constants 2017-05-24 07:56:41 -04:00
Nick Choi
ef1714f443 more emoji function comments 2017-05-24 00:35:04 -04:00
Nick Choi
6536b1ce2a Tap dancing emoji support 😩😩 2017-05-23 23:52:48 -04:00
Erez Zukerman
e90a00c88c then some code blocks 2017-05-23 23:09:19 -04:00
Erez Zukerman
870aaa0a7e pipes without backtics 2017-05-23 23:06:35 -04:00
Erez Zukerman
be4ece0f3e grrr 2017-05-23 23:05:19 -04:00
Erez Zukerman
9359abf33e surrounds stuff with backticks 2017-05-23 23:03:30 -04:00
Erez Zukerman
260ddd3290 quick table tweak 2017-05-23 22:58:35 -04:00
Nick Choi
b3eeb9d84a removed s 2017-05-23 18:47:06 -04:00
Nick Choi
0e174fcb48 Merge branch 'master' of https://github.com/nikchi/qmk_firmware 2017-05-23 13:13:23 -04:00
Nick Choi
3ed2147a88 preonic map 2017-05-23 13:13:20 -04:00
Nick Choi
ec86fac6ee Merge pull request #1 from qmk/master
pull new to mine
2017-05-23 13:08:44 -04:00
Ante Laurijssen
4d783d0e69 More work on my keymap.c and added .png images of my different layers. 2017-05-22 23:30:25 -04:00
Johannes Larsson
4f1007952b merge 2017-05-22 15:27:57 +02:00
Johannes Larsson
53b094934f matrix layout 2017-05-22 15:25:53 +02:00
Ante Laurijssen
06433eb1a0 More work on keymap.c and config.h 2017-05-21 22:37:20 -04:00
Jack Humbert
f9a301761f Merge pull request #2 from Vifon/master
Update the dynamic macro docs according to the recent changes
2017-05-21 11:27:41 -04:00
Ante Laurijssen
34a1bf9e20 Merge https://github.com/qmk/qmk_firmware
Update my qmk_firmware fork
2017-05-21 08:44:52 -04:00
Ante Laurijssen
b766407cbe Continuing work on keymap.c 2017-05-21 08:40:42 -04:00
Wojciech Siewierski
8cd9d26246 Update the dynamic macro docs according to the recent changes
See qmk/qmk_firmware#1275.
2017-05-21 14:27:29 +02:00
Jack Humbert
d2ad5afaa6 Merge pull request #1 from Xyverz/master
Adding punctuation for clarity.
2017-05-20 21:44:00 -04:00
xyverz
3588bd694e Adding punctuation for clarity. 2017-05-20 18:39:59 -07:00
Jack Humbert
68b8f37853 favicon 2017-05-20 13:30:27 -04:00
Jack Humbert
33f886ad74 favicon 2017-05-20 13:26:08 -04:00
Jack Humbert
0cd8eb02c7 favicon 2017-05-20 13:20:10 -04:00
Jack Humbert
c7e9e643fa Update readme.md 2017-05-20 12:38:30 -04:00
Jack Humbert
d380ed1f75 Update readme.md 2017-05-20 12:37:31 -04:00
Jack Humbert
684a02ae3f Update SUMMARY.md 2017-05-20 12:30:24 -04:00
Jack Humbert
b3bff6404c Update SUMMARY.md 2017-05-20 12:29:45 -04:00
Jack Humbert
046c5d332f Update SUMMARY.md 2017-05-20 12:27:07 -04:00
Jack Humbert
5e28f88707 Update book.json 2017-05-20 12:07:31 -04:00
Jack Humbert
d678899c83 Update book.json 2017-05-20 12:04:03 -04:00
Jack Humbert
2df879cbe3 Update book.json 2017-05-20 12:02:55 -04:00
jerryen
9c284786e7 Workaround for the macOS caps lock delay (#1308)
* Add 80ms delay for KC_CAPS when used as a tap key

Workaround for the macOS caps lock delay

* Revert "Increase TAPPING_TERM for the Clueboard"

This reverts commit a74e69e9fa.
2017-05-19 17:24:47 -07:00
Jack Humbert
85df687348 m10a lowercase 2017-05-18 18:55:07 -04:00
Erez Zukerman
0d8c73dc8d Merge pull request #1303 from cwesterlund/dvorak_dev_swe
Created a dvorak keymap for Swedish developers using Visual Studio
2017-05-18 15:31:16 -07:00
Ante Laurijssen
c686793b59 Merge https://github.com/qmk/qmk_firmware
Update from QMK main
2017-05-17 23:06:57 -04:00
tengg
aaa01d0a4e ESC/GRAVE/TILDE better handling (#1307)
* revise HHKB bootloader_size to 4096 such that sw reset works

* cleanup esr/grave/tilde handling function
2017-05-17 18:20:01 -07:00
Jack Humbert
8da442f411 update travis script 2017-05-17 20:27:07 -04:00
Ante Laurijssen
26c6f6a85c Added Space Cadet Rollover Disable to config.h 2017-05-16 22:08:45 -04:00
skullY
a74e69e9fa Increase TAPPING_TERM for the Clueboard 2017-05-16 13:09:23 -07:00
skullY
3c5b915078 Make KC_GRV accessible 2017-05-16 13:02:22 -07:00
Christian Westerlund
fcef83a5d0 Created a dvorak keymap for Swedish developers using Visual Studio 2017-05-16 15:15:42 +02:00
Ante Laurijssen
814b570ba1 Working on keymap.c file... 2017-05-15 22:56:33 -04:00
Jack Humbert
e5ed23c0b3 summary test 2017-05-15 22:45:20 -04:00
Jack Humbert
2513912975 Updates book.json
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2017-05-16 02:39:49 +00:00
Jack Humbert
52562eaaea Updates book.json
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2017-05-16 02:38:44 +00:00
Jack Humbert
3a7e0dd2f6 Updates book.json
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2017-05-16 02:36:31 +00:00
Jack Humbert
e0689c000b Updates book.json
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2017-05-16 02:35:00 +00:00
Jack Humbert
997a847f8c update links 2017-05-15 22:29:17 -04:00
Jack Humbert
60daffbe5d Update SUMMARY.md 2017-05-15 22:00:22 -04:00
Jack Humbert
e5b0095e6c Update SUMMARY.md 2017-05-15 22:00:14 -04:00
Jack Humbert
819f0998bd Updates SUMMARY.md
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2017-05-16 01:50:44 +00:00
Jack Humbert
7cbbf62f5f Merge pull request #1298 from barrar/master
Anti-ghost improvement for older keyboards with empty spots in matrix
2017-05-15 12:20:17 -04:00
Nick Choi
5d965a8d41 emojis and reorg 2017-05-15 02:19:50 -04:00
Nick Choi
eb660ef218 emoji support but 2017-05-15 01:52:45 -04:00
Nick Choi
b2b72058e5 change readme 2017-05-15 00:12:04 -04:00
Nick Choi
888026ae73 nikchi flake 2017-05-15 00:10:25 -04:00
Ante Laurijssen
ee0b34feaf Started working on custom midi chord function 2017-05-14 20:07:35 -04:00
Jeremiah
25c6ca750f added comments and made function name clearer 2017-05-14 15:36:44 -07:00
Ante Laurijssen
f006ebebbd Initial push of my keymap 2017-05-14 16:07:44 -04:00
Jeremiah
84395e8a04 whoops 2017-05-14 09:36:50 -07:00
Jeremiah
b9b2244b82 faster, less bits :) 2017-05-14 08:01:01 -07:00
Jeremiah
63d9698d5c faster and less bits... again 2017-05-13 19:07:05 -07:00
Jeremiah
37f6f92765 faster and less bits 2017-05-13 18:24:43 -07:00
Jeremiah
7b7e285a98 should be using matrix_row_t 2017-05-13 17:22:38 -07:00
Jeremiah
acd3e97b83 a bit smaller 2017-05-13 17:01:27 -07:00
Jeremiah
99877cdff3 a bit smaller 2017-05-13 16:57:23 -07:00
Jeremiah
b9895771ed improvements 2017-05-13 13:19:28 -07:00
Jack Humbert
95ac79cb67 Updates SUMMARY.md
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2017-05-13 20:17:26 +00:00
Jack Humbert
694db4130e Updates SUMMARY.md
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2017-05-13 20:17:21 +00:00
Jack Humbert
7f4cf32af9 Updates book.json
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2017-05-13 20:10:38 +00:00
Jack Humbert
e7da52c7de Updates book.json
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2017-05-13 20:09:06 +00:00
Jack Humbert
43d1e05b31 Updates Home.md
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2017-05-13 20:04:39 +00:00
Jack Humbert
05a6449d2d Updates readme.md
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2017-05-13 18:25:08 +00:00
Jeremiah
849ed5a6a0 anti-ghost improvement for older keyboards with empty spots in matrix 2017-05-13 08:51:20 -07:00
barrar
4fe58aa6ec Merge pull request #1 from qmk/master
pull
2017-05-13 08:37:25 -07:00
Jack Humbert
04069c94cc Merge pull request #1297 from khogeland/satan-colemak
Colemak layout for GH60 Satan
2017-05-12 16:24:51 -04:00
Jack Humbert
a82e752f64 Merge pull request #1291 from adzenith/persistent
Fix spelling of "persistent"
2017-05-12 16:24:29 -04:00
Kevin Hogeland
b767719fc8 Colemak layout GH60 Satan 2017-05-12 12:03:09 -07:00
Nikolaus Wittenstein
8ddbf7f59f Fix spelling of "persistent"
Fixes #1201.
2017-05-11 15:32:35 -04:00
Jack Humbert
b412bb8d8c Merge pull request #1283 from TerryMathews/master
Establish support for Bathroom Epiphanies Tiger Lily controller
2017-05-11 14:34:02 -04:00
Jack Humbert
d6ce42b01c Merge pull request #1288 from Nephiel/led-set-on-layer-change
Call led_set for layer action events to update LEDs on layer changes
2017-05-11 14:32:56 -04:00
Jack Humbert
de2c51b7ca Merge pull request #1290 from shieldsd/master
Add new features to dshields keymap.
2017-05-11 14:31:11 -04:00
Daniel Shields
eb3f80b924 Add new features to dshields keymap.
- one shot layers, dynamic macros and tap dance keys
- add a basic readme.md and layout image.
2017-05-11 09:16:55 +01:00
jpetermans
164a6c994b reorder mailbox msg data; formatting 2017-05-10 15:53:59 -07:00
Nephiel
bd2c0b9648 Call led_set for layer action events to update LEDs on layer changes 2017-05-10 19:26:39 +02:00
jpetermans
a144968807 remove breath functions from keymap 2017-05-08 16:38:44 -07:00
jpetermans
16774333ad last readme fix 2017-05-08 16:28:04 -07:00
jpetermans
5fc5661147 third readme fix attempt 2017-05-08 16:19:11 -07:00
jpetermans
d1ff2bb9db readme fix 2017-05-08 16:17:40 -07:00
jpetermans
821f72eae9 documentation cleanup 2017-05-08 16:15:20 -07:00
jpetermans
b5675e2025 Merge branch 'user_led_configuration' of https://github.com/jpetermans/qmk_firmware into user_led_configuration
Conflicts:
	keyboards/infinity60/led_controller.c
	keyboards/infinity60/led_controller.h
2017-05-08 15:42:27 -07:00
Stephen Tudor
9a8904a9c0 Add smt keymap for Clueboard (HHKB-style layout) (#1286)
* Add keymap for smt Clueboard (HHKB layout)

* Add readme for smt Clueboard (HHKB) keymap

* Flesh out the keymap a bit more to support Colemak & Dvorak

* Update README with layout image
2017-05-08 15:32:15 -07:00
jpetermans
967cf0f6d4 Merge remote-tracking branch 'upstream/master' into user_led_configuration 2017-05-08 15:24:50 -07:00
jpetermans
5df74f3ba7 updated keymap for new led functions 2017-05-08 15:13:02 -07:00
jpetermans
f1d81d2cc6 minor change on lock leds 2017-05-08 14:55:57 -07:00
jpetermans
2c5b551970 CLeaned out debug code 2017-05-08 14:35:08 -07:00
jpetermans
52f671c23e small code cleanup 2017-05-08 11:57:40 -07:00
Erez Zukerman
153eb95ab2 Merge pull request #1279 from awpr/master
Change to per-key eager debouncing for ErgoDox EZ.
2017-05-07 21:52:00 -04:00
Jack Humbert
d9b70cc1c9 Merge pull request #1275 from Vifon/dynamic_macro/trailing_keypresses
dynamic macros: Trim the trailing modifiers; further cleanup
2017-05-07 20:20:55 -04:00
Jack Humbert
b11a5be62c Merge pull request #1278 from shieldsd/master
Add new keymap for dshields.
2017-05-07 20:18:23 -04:00
Jack Humbert
0b050f6c33 Merge pull request #1280 from tobsn/patch-1
lowercase .jpg
2017-05-07 20:17:47 -04:00
Jack Humbert
05b356dea7 Merge pull request #1282 from coderkun/coderkun_neo2
Merge changes for coderkun’s Neo2 layout
2017-05-07 20:16:30 -04:00
Jack Humbert
7a7b57ffb1 Merge pull request #1284 from bigtunaIO/master
[Bigtuna.IO] Updating Miuni32 Layouts
2017-05-07 20:16:03 -04:00
TerryMathews
84a358845b Fix compile error 2017-05-07 18:00:06 -04:00
Adam Lee
22738df5f5 Merge branch 'dev' 2017-05-07 14:44:28 -07:00
Adam Lee
d099266853 [Miuni32] Rm accidentally committed file 2017-05-07 14:42:21 -07:00
Adam Lee
ba90cf422c Merge remote-tracking branch 'bigtunaio/layouts/adam-lee' into dev 2017-05-07 14:40:37 -07:00
Adam Lee
f2fcab96a8 Merge remote-tracking branch 'upstream/master' 2017-05-07 14:36:10 -07:00
Adam Lee
29df2be2a9 Merge remote-tracking branch 'upstream/master' into dev 2017-05-07 14:35:43 -07:00
TerryMathews
3381254c65 Establish support for Bathroom Epiphanies Tiger Lily controller
Replacement controller for Filco Majestouch 2 104 key keyboard. BE
advises code will also work with the Black Petal controller - I don't
have one to test with. Tests working perfectly on my Filco.
2017-05-07 17:23:19 -04:00
dbroqua
230c70e285 - Initial commit for branch DK60 2017-05-07 22:56:27 +02:00
coderkun
d28d390ad6 Update README for keymap “coderkun_neo2” 2017-05-06 12:25:24 +02:00
coderkun
49046f621b Merge tag '0.5.43' into coderkun_neo2 2017-05-06 12:19:45 +02:00
coderkun
9e7448ea89 Fix F-keys on right hand to start on first key 2017-05-06 12:17:51 +02:00
Tobias O
b2083e21a2 lowercase .jpg I think
i guess that fixes the image link - currently its broken
2017-05-05 23:55:06 +02:00
Daniel Shields
cb60fe393f Add new keymap for dshields. 2017-05-05 14:41:13 +01:00
Wojciech Siewierski
a1e156a3d2 dynamic_macro.h: Do not use backlight_toggle if backlight is disabled
Fixes #1199.
2017-05-05 00:11:24 +02:00
Wojciech Siewierski
10a7cd7e5a dynamic_macro.h: Add debug logs 2017-05-04 23:57:22 +02:00
Wojciech Siewierski
8e94c9b4cb dynamic_macro.h: Make the documentation more clear 2017-05-04 22:39:02 +02:00
Jack Humbert
2704c163da Merge pull request #1272 from Thor77/ps2avrGB-keymap-kc-prefix
[ps2avrGB] Add KEYMAP without KC-prefix
2017-05-04 15:07:57 -04:00
Wojciech Siewierski
4b50ea15a9 dynamic_macro.h: Do not save the keys being held when stopping the recording
More specifically, we save them and then place the `macro_end` pointer
before them so they are essentially ignored and the other macro may
freely overwrite them.
2017-05-04 01:42:09 +02:00
Thor77
7f3b1232c4 Use KC_KEYMAP for default-keymap
and remove obsolete explicit line-separator "\"
2017-05-03 22:13:46 +02:00
Thor77
38b076d22d Add KEYMAP without KC_##-prefix
and rename old variant to KEYMAP_KC
2017-05-03 22:01:02 +02:00
jpetermans
b27fb216ef Testing initial blink support 2017-04-30 16:27:46 -07:00
jpetermans
ff6beeb7a3 simplified lock led function 2017-04-29 09:22:40 -07:00
skullydazed
cdef372f57 Document the MAGIC keys 2017-04-28 11:56:03 -07:00
htang156
425e7348d8 Modified ht_156 keymap 2017-04-27 23:12:43 -07:00
jpetermans
b3945c103c Simplified processing in led_controller; more control at user level. 2017-04-26 23:12:25 -07:00
Andrew Pritchard
cd30a60d0e Change to per-key eager debouncing for ErgoDox EZ.
Empirically, waiting for N consecutive identical scans as a debouncing
strategy doesn't work very well for the ErgoDox EZ where scans are very
slow compared to most keyboards.  Instead, debounce the signals by
eagerly reporting a change as soon as one scan observes it, but then
ignoring further changes from that key for the next N scans.

This is implemented by keeping an extra matrix of uint8 countdowns, such
that only keys whose countdown is currently zero are eligible to change.
When we do observe a change, we bump that key's countdown to DEBOUNCE.
During each scan, every nonzero countdown is decremented.

With this approach to debouncing, much higher debounce constants are
tolerable, because latency does not increase with the constant, and
debounce countdowns on one key do not interfere with events on other
keys.  The only negative effect of increasing the constant is that the
minimum duration of a keypress increases.  Perhaps I'm just extremely
unlucky w.r.t. key switch quality, but I saw occasional bounces even
with DEBOUNCE=10; with 15, I've seen none so far.  That's around 47ms,
which seems like an absolutely insane amount of time for a key to be
bouncy, but at least it works.
2017-04-26 15:29:39 -07:00
skullydazed
a793e094bc Created Porting Your Keyboard to QMK (ARM and other ChibiOS CPUs) (markdown) 2017-04-21 22:24:02 -07:00
Stick
8665ed3efc small changes 2017-04-18 09:46:07 -05:00
htang156
4634e3802c Added simple macros to test. 2017-04-16 17:39:04 -07:00
htang156
c4f93e237e Added media layer for ht_156 2017-04-16 16:08:31 -07:00
htang156
f9aa75fe95 Added ht_156 keymap files 2017-04-16 15:31:05 -07:00
Adam YH Lee
9d4050586d Merge branch 'master' into layouts/adam-lee 2017-04-16 15:20:31 -07:00
Adam YH Lee
857600aa4b Merge branch 'master' into dev 2017-04-16 15:19:20 -07:00
Adam YH Lee
7e930626eb Add a personal layout for adam
Collectively we should keep on working on the "default" layout.
I am adding my own layout to freely explore adjustments
and new features.
2017-04-16 15:06:08 -07:00
Adam YH Lee
22afddb8e8 Replace RALT with RSFT 2017-04-16 14:50:25 -07:00
htang156
3bfe4cdb4f Added END and other keymap file formatting. 2017-04-16 14:19:51 -07:00
htang156
1bab72383c Added DEL and F1 to F12 keys 2017-04-16 14:10:29 -07:00
htang156
ccabf70aeb Added keymap commets to default layout. 2017-04-16 13:40:03 -07:00
jpetermans
046f1baf30 more stable lock led process, added debugging code 2017-04-15 14:37:55 -07:00
skullydazed
6c30fd04d3 Updated Keycodes (markdown) 2017-04-15 13:17:41 -07:00
jpetermans
c0ec1756af Added backlight step functionality 2017-04-14 18:20:12 -07:00
Adam YH Lee
a9f4596062 Add TAB, N, LSFT on Layer 2 2017-04-14 00:02:25 -07:00
Adam YH Lee
f076f16e13 Add KC_T on Layer 2 2017-04-13 23:50:57 -07:00
Adam YH Lee
4810a4a812 Add LCTL + L on Layer 2 2017-04-13 23:47:50 -07:00
jpetermans
ec1e936dfb fixed bit shift in led_set_bit 2017-04-13 17:51:37 -07:00
jpetermans
1b1adf35bb more flexible led processing functions, all and on/off/toggle
functioning
2017-04-13 17:15:24 -07:00
Adam YH Lee
f90321bdcb Update keymap - hopefully more usable 2017-04-13 09:25:05 -07:00
jpetermans
15635817b5 Updated lock led init 2017-04-12 23:32:38 -07:00
Adam YH Lee
dddbcc2af3 Replace double quote with comma 2017-04-12 22:11:08 -07:00
Adam YH Lee
592ff53e41 Enable RGB Animation 2017-04-12 21:19:00 -07:00
Adam YH Lee
73625a603a Merge branch 'master' into miuni32-OA 2017-04-12 20:58:36 -07:00
Johannes Larsson
835adb7848 colemak layout maybe 2017-04-12 23:11:51 +02:00
Adam YH Lee
91b11bb4dd Update default layout
This is a 2U Spacebar layout. Spacebar is between V and B.

Issue:

	- RGB MOD does not seem to do anything
2017-04-12 01:12:16 -07:00
jpetermans
0881f2dbfa fixed write_led_page col shift, added option for lock led display 2017-04-11 23:33:48 -07:00
skullydazed
f9c62aa363 Link to ChibiOS 2017-04-11 06:56:12 -07:00
skullydazed
1b0f5e4803 Updated Compatible Microcontrollers (markdown) 2017-04-11 06:55:39 -07:00
skullydazed
c876bb8748 Adding notes about ARM processors 2017-04-11 06:55:24 -07:00
jpetermans
d8e9c183be led init code missing pwm writes for Frame 1 2017-04-10 22:23:45 -07:00
jpetermans
dda858c437 revised led controller code to allow for more options
unable to switch picture displays
2017-04-10 17:36:47 -07:00
TerryMathews
3899bec4b6 Merge pull request #1 from qmk/master
Catchup
2017-04-08 00:30:54 -04:00
jpetermans
a2ac883779 add ability to toggle individual led by address 2017-04-07 15:58:17 -07:00
jpetermans
af13e9a12d Moved led page arrays to keymap.c and added keymap header to define
individual led addresses
2017-04-06 16:27:51 -07:00
jpetermans
d89114400c Small keymap tweak and clean up. 2017-04-06 15:22:13 -07:00
jpetermans
56be300757 Add Kinetis_i2c settings consistent with whitefox mcuconf 2017-04-06 14:23:14 -07:00
jpetermans
91f2e9fb5e match hal settings to whitefox, fix make rules 2017-04-06 13:53:18 -07:00
jpetermans
02ef122cbb Add led_controller.h to user keymap.c 2017-04-06 13:51:33 -07:00
jpetermans
f66361d678 add led init function to header for use in keymap.c 2017-04-06 13:48:31 -07:00
jpetermans
da4c2d2e3e Adjust led_controller.c matrix sttings and init function 2017-04-06 13:46:54 -07:00
jpetermans
b73c935d36 Added tmk whitefox led files 2017-04-06 13:45:15 -07:00
jpetermans
dfb0a512a0 Added personal configs and keymap to infinity60/keymaps 2017-04-06 13:43:22 -07:00
skullydazed
1054d5554a Updated Custom Quantum Functions (markdown) 2017-04-04 23:14:40 -07:00
skullydazed
e77a5e1751 Updated Custom Quantum Functions (markdown) 2017-04-04 23:14:27 -07:00
skullydazed
1ca879687c Updated Custom Quantum Functions (markdown) 2017-04-04 22:35:21 -07:00
skullydazed
32e55f9182 Updated Custom Quantum Functions (markdown) 2017-04-04 22:33:36 -07:00
skullydazed
34836a16ed Updated Custom Quantum Functions (markdown) 2017-04-04 22:33:12 -07:00
skullydazed
b65282f69f Updated Custom Quantum Functions (markdown) 2017-04-04 22:23:01 -07:00
skullydazed
36757de1a7 Updated Custom Quantum Functions (markdown) 2017-04-04 22:16:16 -07:00
skullydazed
891d17f028 Updated Custom Quantum Functions (markdown) 2017-04-04 22:15:41 -07:00
skullydazed
4f48dd7c83 Created Custom Quantum Functions (markdown) 2017-04-04 22:15:17 -07:00
Jack Humbert
0e7a2a77de Updated Becoming a QMK Collaborator (markdown) 2017-04-04 21:42:08 -04:00
Jack Humbert
b096b57b0b Created Becoming a QMK Collaborator (markdown) 2017-04-04 21:21:27 -04:00
Jack Humbert
54f69d02d5 Updated _Sidebar (markdown) 2017-04-04 20:00:34 -04:00
Jack Humbert
78cf15384e Created Adding features to QMK (markdown) 2017-04-04 20:00:06 -04:00
Jack Humbert
8b218857ed Revert 923d32a0eff175fac8d67574456ad9e1bd2941eb...f39bad2a7dd5d57e4a80dd15dec21826ef7a2a67 on Key Functions 2017-04-04 19:42:58 -04:00
Jack Humbert
20d69e2ad4 clean-up keycode stuff 2017-04-04 19:42:10 -04:00
Jack Humbert
46179fbb7b split off tmk differences into own page 2017-04-04 19:32:33 -04:00
Jack Humbert
c0a8953405 Created Differences from TMK (markdown) 2017-04-04 19:30:13 -04:00
Jack Humbert
a07b83fe8e Updated Home (markdown) 2017-04-04 19:25:24 -04:00
Dylan Khor
816ef19f41 Fixed my wording 2017-04-04 15:28:57 -04:00
Dylan Khor
2e78c19054 Added note about homebrew related installation times 2017-04-04 15:26:31 -04:00
Priyadi Iman Nurcahyo
0f7a51cef5 Add information about trackpoint 2017-04-02 22:13:05 +07:00
coderkun
049f906b5e Fix keymap “coderkun_neo” to use LALT instead of RALT 2017-04-01 12:17:41 +02:00
coderkun
021edb6ec6 Add several Unicode symbols to keymap “coderkun_neo2” 2017-04-01 12:06:27 +02:00
coderkun
c74f47555c Add keymap diagrams to readme of keymap “coderkun_neo2” 2017-04-01 11:15:20 +02:00
coderkun
605c4129cc Merge branch 'master' into coderkun_neo2 2017-04-01 10:56:29 +02:00
Osamu Aoki
d029e23260 Updated Home (markdown) 2017-03-31 00:39:20 +09:00
Osamu Aoki
f39bad2a7d Updated Key Functions (markdown) 2017-03-31 00:35:50 +09:00
Osamu Aoki
46977da417 Updated Home (markdown) 2017-03-31 00:31:28 +09:00
Osamu Aoki
1a675efc4f Updated Keycodes (markdown) 2017-03-31 00:25:12 +09:00
Osamu Aoki
3627a50e63 Updated Home (markdown) 2017-03-31 00:04:21 +09:00
Osamu Aoki
97d6184ed0 Updated Keymap (markdown) 2017-03-30 23:57:59 +09:00
Osamu Aoki
5fb058eb34 Updated Home (markdown) 2017-03-30 23:49:07 +09:00
Osamu Aoki
32c511c918 Rename back to right name 2017-03-30 21:51:37 +09:00
Erez Zukerman
923d32a0ef Updated Key Functions (markdown) 2017-03-30 09:14:22 +03:00
Osamu Aoki
258e2afbbf Typo fixes 2017-03-29 23:41:27 +09:00
Osamu Aoki
c3f7df992d Reminding TMK/QMK difference here should be good idea. 2017-03-29 23:38:06 +09:00
Erez Zukerman
3c3388d7f6 Updated Mouse keys (markdown) 2017-03-27 09:54:49 +03:00
Erez Zukerman
0605107f13 Updated Mouse keys (markdown) 2017-03-27 09:54:33 +03:00
Erez Zukerman
18bc47ebab Created Mouse keys (markdown) 2017-03-27 09:53:27 +03:00
Erez Zukerman
004a92d9a6 Updated _Sidebar (markdown) 2017-03-27 09:51:57 +03:00
agaric
2407b27243 fix link for VAGRANT_GUIDE file 2017-03-25 16:22:08 +09:00
Simon Friis Vindum
76b9a2662a MT does work with right-hand side modifiers. See #1166. 2017-03-19 14:00:50 +01:00
Benny Powers
3c11a8d241 Added missing codes: KC_MEDIA_FAST_FORWARD and KC_MEDIA_REWIND 2017-03-17 12:44:29 +02:00
Anand Babu (AB) Periasamy
b20106d238 Replace enter with quote and few reorgs 2017-03-08 01:12:12 -08:00
skullydazed
82d9abf9f3 Updated License Clarification (markdown) 2017-02-28 21:44:10 -08:00
skullydazed
71855087cf Removing eltang as he doesn't show up in the current git blame. 2017-02-27 10:34:21 -08:00
William Forma
99fc4a330e Updated License Clarification (markdown) 2017-02-25 07:03:10 -07:00
Jack Humbert
873fee8038 Updated _Sidebar (markdown) 2017-02-22 22:07:12 -05:00
Jack Humbert
74518260b8 Updated _Sidebar (markdown) 2017-02-22 22:06:56 -05:00
Jack Humbert
4d13a8063d Updated _Sidebar (markdown) 2017-02-22 22:06:37 -05:00
Erez Zukerman
0e54e9d528 Documents TT 2017-02-22 21:33:36 -05:00
Erez Zukerman
3cefa5cc82 Updated _Sidebar (markdown) 2017-02-22 21:32:06 -05:00
Erez Zukerman
24be0efd4b Updated _Sidebar (markdown) 2017-02-22 20:03:51 -05:00
Erez Zukerman
39b51573e6 Moves Modding Your Keyboard to its own page 2017-02-22 19:59:27 -05:00
Erez Zukerman
603e3fd2f6 Created Modding your keyboard (markdown) 2017-02-22 19:59:01 -05:00
Erez Zukerman
729fe5d8d4 Moves porting info to its own page 2017-02-22 19:58:21 -05:00
Erez Zukerman
c008ac79bf Created Porting your keyboard to QMK (markdown) 2017-02-22 19:58:11 -05:00
Erez Zukerman
203d90d9fe Moves Unicode and foreign-language info into its own page. 2017-02-22 19:56:46 -05:00
Erez Zukerman
6fb9c094ec Created Unicode and additional language support (markdown) 2017-02-22 19:56:31 -05:00
Erez Zukerman
6e88c5014b Moves unit testing into its own page. 2017-02-22 19:53:08 -05:00
Erez Zukerman
2c89a77e67 Created Unit testing (markdown) 2017-02-22 19:52:59 -05:00
skullydazed
89529a9f17 Updated _Sidebar (markdown) 2017-02-17 14:29:35 -08:00
skullydazed
ab7ffc877a Updated _Sidebar (markdown) 2017-02-17 14:29:24 -08:00
skullydazed
93cd47d491 Updated _Sidebar (markdown) 2017-02-17 14:28:59 -08:00
skullydazed
7990cd2c92 Updated _Sidebar (markdown) 2017-02-17 14:28:35 -08:00
skullydazed
bcc86a09d5 Updated _Sidebar (markdown) 2017-02-17 14:27:58 -08:00
skullydazed
7d29d5f091 Updated _Sidebar (markdown) 2017-02-17 14:27:34 -08:00
skullydazed
e546b7655c Updated Keymap (markdown) 2017-02-17 14:22:55 -08:00
skullydazed
5f9532ea66 Updated Keymap (markdown) 2017-02-17 14:20:25 -08:00
skullydazed
6868497557 Updated Keymap (markdown) 2017-02-17 14:14:10 -08:00
skullydazed
4c9dae0e3b Updated Keymap (markdown) 2017-02-17 14:11:32 -08:00
skullydazed
44cd6aa41a Updated Keymap (markdown) 2017-02-17 14:10:10 -08:00
skullydazed
0bffb86721 Updated Keymap (markdown) 2017-02-17 14:09:50 -08:00
skullydazed
36f8936b03 Created Keymap (markdown) 2017-02-17 14:09:35 -08:00
skullydazed
359245bcc6 Updated FAQ Keymap (markdown) 2017-02-17 13:18:04 -08:00
skullydazed
7da82a6833 Updated FAQ Keymap (markdown) 2017-02-17 13:17:23 -08:00
skullydazed
b51d9d5d3f Updated Home (markdown) 2017-02-16 17:15:38 -08:00
skullydazed
921884de5d Updated Home (markdown) 2017-02-16 17:14:16 -08:00
skullydazed
30bf618864 Updated Home (markdown) 2017-02-16 17:09:39 -08:00
skullydazed
d9527a2f74 Updated Keymap examples (markdown) 2017-02-16 17:09:12 -08:00
skullydazed
56e9a286b5 Updated QMK Overview (markdown) 2017-02-16 17:07:39 -08:00
skullydazed
cdef9bd02f Updated QMK Overview (markdown) 2017-02-16 17:06:00 -08:00
skullydazed
8d88997ffd Updated QMK Overview (markdown) 2017-02-16 17:05:21 -08:00
skullydazed
a3b575b740 Updated QMK Overview (markdown) 2017-02-16 17:04:10 -08:00
skullydazed
f9a7dd6cca Created Make Instructions (markdown) 2017-02-16 17:03:17 -08:00
skullydazed
35d9010c63 Updated QMK Overview (markdown) 2017-02-16 17:00:57 -08:00
skullydazed
42f167eb57 Created QMK Overview (markdown) 2017-02-16 17:00:19 -08:00
skullydazed
e86e6431fc Updated Home (markdown) 2017-02-16 16:39:43 -08:00
skullydazed
b5d35e43c7 Created Macros (markdown) 2017-02-16 16:37:25 -08:00
skullydazed
b5af4e6dda Updated Home (markdown) 2017-02-16 16:34:35 -08:00
skullydazed
c23a2fc928 Updated Home (markdown) 2017-02-16 16:31:17 -08:00
skullydazed
8bc52c0e86 Created Tap Dance (markdown) 2017-02-16 16:30:12 -08:00
skullydazed
ac3753937a Created Leader Key (markdown) 2017-02-16 16:24:28 -08:00
skullydazed
53fde9a1ff Updated Home (markdown) 2017-02-16 16:23:02 -08:00
skullydazed
5730599d18 Created Space Cadet Shift (markdown) 2017-02-16 16:22:17 -08:00
Jack Humbert
2cbd99b663 Updated _Sidebar (markdown) 2017-02-16 19:11:58 -05:00
skullydazed
b7501868a0 Updated Home (markdown) 2017-02-16 15:51:26 -08:00
skullydazed
d817d8743e Created Key Functions (markdown) 2017-02-16 15:51:14 -08:00
skullydazed
d791dd7c91 Updated Keycodes (markdown) 2017-02-16 15:42:13 -08:00
skullydazed
ce8d46d74f Updated Keycodes (markdown) 2017-02-16 15:40:49 -08:00
skullydazed
cad54d5313 Updated Keycodes (markdown) 2017-02-16 15:39:55 -08:00
skullydazed
3c766d29e2 Updated Keycodes (markdown) 2017-02-16 15:34:53 -08:00
skullydazed
7053347efd Updated Keycodes (markdown) 2017-02-16 15:01:36 -08:00
skullydazed
67c4186a9e Updated Keycodes (markdown) 2017-02-16 14:58:44 -08:00
skullydazed
a2a216d316 Updated Keycodes (markdown) 2017-02-16 14:50:55 -08:00
skullydazed
26fda6bfa3 Updated Keycodes (markdown) 2017-02-16 14:50:36 -08:00
skullydazed
18c09dd154 Updated Keycodes (markdown) 2017-02-16 14:48:49 -08:00
skullydazed
2793758db7 Updated Keycodes (markdown) 2017-02-16 14:48:27 -08:00
skullydazed
218bd63294 Updated Keycodes (markdown) 2017-02-16 14:47:56 -08:00
skullydazed
ede95297d3 Updated Keycodes (markdown) 2017-02-16 14:47:31 -08:00
skullydazed
b663cb63c0 Updated Keycodes (markdown) 2017-02-16 14:46:43 -08:00
skullydazed
0b809313d0 Updated Keycodes (markdown) 2017-02-16 14:45:49 -08:00
skullydazed
459f206ec7 Updated Keycodes (markdown) 2017-02-16 14:45:21 -08:00
skullydazed
e1dd99ea74 Updated Keycodes (markdown) 2017-02-16 14:44:32 -08:00
skullydazed
b0efdf8795 Updated Keycodes (markdown) 2017-02-16 14:44:23 -08:00
skullydazed
e6a45c5092 Updated Keycodes (markdown) 2017-02-16 14:44:12 -08:00
skullydazed
896a48bac0 Updated Keycodes (markdown) 2017-02-16 14:08:58 -08:00
skullydazed
e1dc3377a4 Updated Keycodes (markdown) 2017-02-16 14:08:45 -08:00
skullydazed
d2e7b8b469 Updated Keycodes (markdown) 2017-02-16 14:08:33 -08:00
skullydazed
fcbcff8020 Updated Keycodes (markdown) 2017-02-16 14:08:22 -08:00
skullydazed
615dc93fba Created Keycodes (markdown) 2017-02-16 14:07:56 -08:00
schwarzgrau
118287420f tiny spelling change "frimware" to "firmware" 2017-02-16 17:24:51 +01:00
skullydazed
2210a55e98 Adding Stephan Bosebeck's signoff 2017-02-15 08:31:30 -08:00
Wilba6582
7741f2a498 Updated License Clarification (markdown) 2017-02-15 10:51:54 +11:00
Jack Humbert
c94efed1e6 Created _Sidebar (markdown) 2017-02-14 18:04:20 -05:00
Jack Humbert
eb5b52c6c6 change jackhumbert to qmk 2017-02-14 18:03:27 -05:00
Jack Humbert
5df4372c81 Updated Compatible Microcontrollers (markdown) 2017-02-14 18:01:20 -05:00
Jack Humbert
ba27a11288 Updated Home (markdown) 2017-02-14 17:57:16 -05:00
Jack Humbert
f43e6f224b Created Build Environment Setup (markdown) 2017-02-14 17:56:06 -05:00
schwarzgrau
6862ab1609 Updated Home (markdown) 2017-02-14 15:38:05 +01:00
Priyadi Iman Nurcahyo
cf97749fb7 Updated Home (markdown) 2017-02-14 02:57:15 +07:00
Vincent Pochet
eddc161d5d Updated License Clarification (markdown) 2017-02-09 18:04:58 +01:00
Wojciech Siewierski
4d905b17f4 Signing off for GPL licensing 2017-02-09 18:00:54 +01:00
bestguy
c3ebd9e61b Fix indent to show code formatting, <keymap_colemak.h> was missing 2017-02-05 16:08:31 -08:00
johannes
f936a3d5c2 stuff 2017-02-03 14:10:19 +01:00
Damien Pollet
cdece6811d Signing off for GPL licensing 2017-02-03 13:16:19 +01:00
johannes
453cd25ab8 Merge branch 'master' of https://github.com/Johannes-Larsson/qmk_firmware 2017-02-03 10:49:46 +01:00
johannes
8a7daf34a2 initial keymap 2017-02-03 10:47:37 +01:00
Jordi Orlando
bd43954a70 Fix username typo 2017-02-02 21:23:53 -06:00
Erez Zukerman
eadb1afbd0 fixes typo 2017-02-02 18:32:21 -05:00
skullydazed
4344273c95 Updated License Clarification (markdown) 2017-02-02 13:55:18 -08:00
Erik Dasque
7b798789f9 Updated Home (markdown) 2017-02-02 08:51:36 -05:00
Erik Dasque
5f79da2d5f Updated Home (markdown) 2017-01-31 20:19:05 -05:00
matzebond
e97a2215c7 Updated License Clarification (markdown) 2017-01-30 20:23:22 +01:00
Priyadi Iman Nurcahyo
aa491523ab Signing off my contributions 2017-01-31 02:02:59 +07:00
skullydazed
24a61213aa Adding signify for @IBNobody 2017-01-30 10:57:07 -08:00
skullydazed
3a1e9890dc Adding signify for @lindhe 2017-01-30 10:45:19 -08:00
skullydazed
6cf5c7e7f4 Adding signify for @yangliu 2017-01-30 10:44:38 -08:00
plgruener
50dd22d1bf Updated License Clarification (markdown) 2017-01-30 17:29:40 +01:00
Seb
cb5a8feeb2 Updated License Clarification (markdown) 2017-01-30 09:11:07 +01:00
Jordi Orlando
dbeda99de1 Sign off on rgblight.c 2017-01-29 20:08:12 -06:00
TerryMathews
89799309d7 Updated License Clarification (markdown) 2017-01-29 18:31:57 -05:00
DidierLoiseau
761b4e04bf Added my sign off 2017-01-29 21:25:10 +01:00
Wez Furlong
29ea5f92ca Updated License Clarification (markdown) 2017-01-29 12:02:10 -08:00
skullydazed
07b0a4144e Updated License Clarification (markdown) 2017-01-29 10:54:37 -08:00
skullydazed
66ec000886 Updated License Clarification (markdown) 2017-01-29 10:19:15 -08:00
fredizzimo
9413e3958a Updated License Clarification (markdown) 2017-01-29 11:38:43 +02:00
Gergely Nagy
8b66d71521 Updated License Clarification (markdown) 2017-01-29 10:35:44 +01:00
Pavlos Vinieratos
01c7475d12 add my consent. 2017-01-29 09:29:44 +01:00
Jack Humbert
420074d37f Updated License Clarification (markdown) 2017-01-29 02:37:49 -05:00
skullydazed
db7de0d47c Updated License Clarification (markdown) 2017-01-28 22:12:54 -08:00
skullydazed
8cad52d8f3 Updated License Clarification (markdown) 2017-01-28 22:12:43 -08:00
skullydazed
b1a2c4cd59 Created License Clarification Details (markdown) 2017-01-28 22:08:51 -08:00
skullydazed
6b7e4a9bc9 Updated License Clarification (markdown) 2017-01-28 22:08:15 -08:00
skullydazed
8567544174 Updated License Clarification (markdown) 2017-01-28 22:07:07 -08:00
skullydazed
d5de7e20fd Updated License Clarification (markdown) 2017-01-28 22:04:05 -08:00
skullydazed
8347993d6b Updated License Clarification (markdown) 2017-01-28 22:02:36 -08:00
skullydazed
e364b2267a Updated License Clarification (markdown) 2017-01-27 18:35:59 -08:00
skullydazed
128640a7df Updated License Clarification (markdown) 2017-01-27 18:34:58 -08:00
skullydazed
646d1f83a5 Updated License Clarification (markdown) 2017-01-27 18:31:23 -08:00
skullydazed
143a4ff78f Updated License Clarification (markdown) 2017-01-27 18:19:12 -08:00
skullydazed
00010b47bc Updated License Clarification (markdown) 2017-01-27 17:54:48 -08:00
skullydazed
757a79636b Updated License Clarification (markdown) 2017-01-27 17:54:14 -08:00
skullydazed
35737ee07f Updated License Clarification (markdown) 2017-01-27 17:51:29 -08:00
skullydazed
d51ad5db0f Updated License Clarification (markdown) 2017-01-27 17:47:43 -08:00
skullydazed
223494e691 Updated License Clarification (markdown) 2017-01-27 17:44:58 -08:00
skullydazed
3df44ecfc8 Updated License Clarification (markdown) 2017-01-27 17:08:57 -08:00
skullydazed
858efff8e5 Updated License Clarification (markdown) 2017-01-27 16:27:36 -08:00
skullydazed
6a54982324 Updated License Clarification (markdown) 2017-01-27 16:21:25 -08:00
skullydazed
5942b0f103 Updated License Clarification (markdown) 2017-01-27 14:54:42 -08:00
skullydazed
0eebccb283 Updated License Clarification (markdown) 2017-01-27 14:51:58 -08:00
skullydazed
d524b3f5e5 Updated License Clarification (markdown) 2017-01-27 14:26:21 -08:00
skullydazed
c0a04929f2 Updated License Clarification (markdown) 2017-01-27 14:21:31 -08:00
skullydazed
9adb6f777b Updated License Clarification (markdown) 2017-01-27 14:14:19 -08:00
skullydazed
5c277651a3 Updated License Clarification (markdown) 2017-01-27 11:30:25 -08:00
skullydazed
69581f47d5 Updated License Clarification (markdown) 2017-01-27 10:39:31 -08:00
skullydazed
bc68d4ef2c Updated License Clarification (markdown) 2017-01-27 10:38:03 -08:00
skullydazed
4bba3be825 Updated License Clarification (markdown) 2017-01-27 10:35:54 -08:00
skullydazed
228e4add0b Created License Clarification (markdown) 2017-01-27 10:02:33 -08:00
Erez Zukerman
b420185f5b Added KC_QUES, updated file path. 2017-01-19 20:38:13 -05:00
Noah Andrews
032712866f Link correctly to keycode.txt 2017-01-13 10:21:47 -05:00
Christopher Browne
942b78e8c2 Updated Home (markdown) 2017-01-11 18:36:44 -05:00
Christopher Browne
1cefc94082 Destroyed Build Options (org) 2017-01-11 18:36:08 -05:00
Christopher Browne
e7fb34a910 Updated Build Options (org) 2017-01-11 18:25:02 -05:00
Christopher Browne
67868d39f8 Created Build Options (org) 2017-01-11 18:21:41 -05:00
Noah Andrews
8d61e884f2 Fix dfu-programmer link 2017-01-10 14:58:56 -05:00
Balz Guenat
166f428a2b Updated Home (markdown) 2017-01-09 16:29:04 +01:00
Jack Humbert
4587248cda add warning to install_dep 2016-12-30 11:09:58 -05:00
coderkun
b0ade6dc98 Fix return value of hex_to_keycode() function in keymap “coderkun_neo2” 2016-12-28 20:08:45 +01:00
Erez Zukerman
bdca5c22fe Language edits 2016-12-21 21:54:04 -05:00
Jack Humbert
7571474874 Updated Memory write error, use debug for more info (markdown) 2016-12-20 11:11:45 -05:00
Jack Humbert
dbf13e9c98 Created Memory write error, use debug for more info (markdown) 2016-12-20 09:51:13 -05:00
Jack Humbert
b251f2582e Updated Home (markdown) 2016-12-06 09:48:37 -05:00
Jack Humbert
b22b1fd5fb copy over readme for final time 2016-12-06 09:44:22 -05:00
Erez Zukerman
b7533e0abf Documents TO. 2016-10-12 22:19:35 -04:00
Jack Humbert
c66b090d4c Copy the main readme.md here 2016-09-19 15:27:06 -04:00
DidierLoiseau
d352a8bc29 Importing and building the project 2016-09-18 21:24:56 +02:00
DidierLoiseau
ae7c3a0692 Instruct to use the Eclipse installer instead of extracting the package, describe first launch and plugin installation. 2016-09-18 15:03:27 +02:00
DidierLoiseau
22e234f9b5 Initial version 2016-09-18 13:27:27 +02:00
Jack Humbert
cab29b61e4 Updated Home (markdown) 2016-07-03 21:34:20 -04:00
Jack Humbert
abfc9265c4 Updated Home (markdown) 2016-07-03 21:33:56 -04:00
Jack Humbert
6b67129c51 Destroyed Build Guide (markdown) 2016-07-03 21:33:40 -04:00
Jack Humbert
c6d0da9a37 Updated FAQ Build (markdown) 2016-06-04 16:13:04 -04:00
Jack Humbert
e04aff10fa Updated FAQ Build (markdown) 2016-06-04 16:12:41 -04:00
leizzer
049e5916a4 Updated Home (markdown) 2016-03-28 02:22:04 -03:00
leizzer
71614e5b98 Updated Home (markdown) 2016-03-28 02:20:27 -03:00
leizzer
b803589e29 Build guide in the wiki section 2016-03-28 02:14:52 -03:00
Phil Hagelberg
2b0b5d804a Add Atreus 2016-02-08 18:23:15 +07:00
tmk
29664234e2 Updated TMK Based Projects (markdown) 2016-02-05 13:33:43 +09:00
tmk
e5e7dbebf6 Updated TMK Based Projects (markdown) 2016-02-05 09:22:16 +09:00
tmk
6778c175f5 Updated TMK Based Projects (markdown) 2016-02-05 09:22:01 +09:00
tmk
a38fc1beae Created Report Descriptor (markdown) 2016-02-02 14:41:14 +09:00
tmk
79f28ac3bd Created USB HID (markdown) 2016-01-29 01:11:35 +09:00
Adrian L Lange
5a7d3dce95 Updated TMK Based Projects (markdown) 2016-01-27 14:30:52 +01:00
Adrian L Lange
aee41b1293 Updated TMK Based Projects (markdown) 2016-01-27 13:45:50 +01:00
Adrian L Lange
6b368a8edc Added link to embedding page 2016-01-27 13:44:43 +01:00
Adrian L Lange
e13934c60a Updated Embedding (markdown) 2016-01-27 13:42:44 +01:00
Adrian L Lange
611ca00918 Added a warning 2016-01-27 13:42:05 +01:00
Adrian L Lange
5eef65f9b4 Created Embedding (markdown) 2016-01-27 13:40:02 +01:00
Adrian L Lange
9b9a1a946e Typo 2016-01-27 12:58:13 +01:00
tmk
78783e23d8 Created Kiibohd (asciidoc) 2016-01-27 08:48:49 +09:00
Hans Viktorin
943d1cc673 Updated TMK Based Projects (markdown) 2016-01-17 15:53:36 +01:00
Ralf Schmitt
f4b5b8486f Updated TMK Based Projects (markdown) 2016-01-16 17:18:58 +01:00
Adrian L Lange
006a1f806a Added link to project 2016-01-16 16:53:55 +01:00
Adrian L Lange
0e5b64f092 Rename title 2016-01-16 16:52:46 +01:00
Adrian L Lange
c4f5db9351 Update links to documentation 2016-01-16 16:12:40 +01:00
Vinícius Cordeiro
266aae0ebc Adding the S60-X to the list of supported keyboards. 2016-01-16 00:16:12 -02:00
tmk
85d56eea38 Updated TMK Based Projects (markdown) 2016-01-16 11:08:36 +09:00
tmk
97fe4201aa Updated Keymap examples (markdown) 2016-01-16 10:56:01 +09:00
tmk
32df47053b Updated TMK Based Projects (markdown) 2016-01-16 10:24:45 +09:00
tmk
8bccc5d217 Updated TMK Own Projects (markdown) 2016-01-16 10:24:16 +09:00
tmk
b3f45e2efd Updated TMK Own Projects (markdown) 2016-01-16 10:22:35 +09:00
tmk
f743e65ab7 Updated Home (markdown) 2016-01-16 10:21:46 +09:00
tmk
5133bb146e Updated TMK based Projects (markdown) 2016-01-16 10:21:23 +09:00
tmk
f95480e3ca Updated TMK own projects (markdown) 2016-01-16 10:21:06 +09:00
tmk
053b3b9847 Created TMK own projects (markdown) 2016-01-16 10:20:33 +09:00
tmk
53278bc658 Updated TMK based Projects (markdown) 2016-01-16 10:18:37 +09:00
tmk
4a34a192b5 Updated Home (markdown) 2016-01-16 10:18:17 +09:00
tmk
a5bf8cc4e1 Updated TMK Projects (markdown) 2016-01-16 10:17:09 +09:00
John Wells
9335aa3965 Fix broken link to keymap 2016-01-04 09:57:49 -07:00
tmk
f791834c68 Updated FAQ (markdown) 2016-01-04 19:38:20 +09:00
tmk
b681171774 Updated FAQ (markdown) 2016-01-04 11:41:19 +09:00
abjr
e6423f50a4 Updated FAQ (markdown) 2015-12-29 17:05:50 -05:00
tmk
dd5bfb6f3e Created Test for ASCIIDOC (asciidoc) 2015-12-17 13:48:33 +09:00
tmk
de235b3e07 Updated Home (markdown) 2015-12-17 12:32:38 +09:00
tmk
23c6af02c2 Updated FAQ (markdown) 2015-12-17 12:28:56 +09:00
tmk
1b495b94a9 Updated FAQ Keymap (markdown) 2015-12-14 15:58:09 +09:00
tmk
33b55c11a8 Updated FAQ Keymap (markdown) 2015-12-14 15:55:43 +09:00
tmk
59adb168b4 Updated FAQ Build (markdown) 2015-12-10 06:11:33 +09:00
tmk
f3b7863b56 Updated FAQ Build (markdown) 2015-12-09 14:45:22 +09:00
tmk
bf88dfa5db Updated FAQ Keymap (markdown) 2015-12-09 12:04:14 +09:00
tmk
4e9170156e Updated FAQ Keymap (markdown) 2015-12-09 12:03:07 +09:00
tmk
fbbf8b501f Updated Keymap examples (markdown) 2015-12-09 10:16:04 +09:00
tmk
304be86c80 Updated Keymap examples (markdown) 2015-12-09 10:13:29 +09:00
tmk
45ce7048d5 Updated Keymap examples (markdown) 2015-12-07 09:48:35 +09:00
tmk
79a23399e8 Created Keymap examples (markdown) 2015-12-07 09:47:52 +09:00
tmk
77a877f5d3 Updated Home (markdown) 2015-12-07 09:47:32 +09:00
tmk
7139a0704b Updated Other Protjects (markdown) 2015-12-05 13:50:39 +09:00
tmk
869e6316d0 Updated Other Protjects (markdown) 2015-12-05 13:47:59 +09:00
tmk
70cf332498 Created Other Protjects (markdown) 2015-12-05 13:45:42 +09:00
tmk
b2d1c4950c Updated Home (markdown) 2015-12-05 13:44:05 +09:00
tmk
0e8f5b0d91 Updated Home (markdown) 2015-12-05 13:43:32 +09:00
tmk
d03be6dbcb Updated Projects (markdown) 2015-12-05 13:43:04 +09:00
tmk
1ef3dee821 Updated FAQ Build (markdown) 2015-11-27 10:59:33 +09:00
tmk
79aa1f3484 Updated FAQ Build (markdown) 2015-11-27 10:59:07 +09:00
tmk
a5fc9c9165 Updated FAQ Build (markdown) 2015-11-27 10:56:20 +09:00
Paul Williamson
03c1f72594 Updated file path for tmk_core 2015-11-11 12:06:40 +00:00
tmk
8002d8dc29 Updated FAQ Keymap (markdown) 2015-10-29 06:21:33 +09:00
tmk
c38bac480b Updated FAQ Keymap (markdown) 2015-10-29 06:03:25 +09:00
tmk
483de13114 Updated FAQ Keymap (markdown) 2015-10-29 05:50:25 +09:00
tmk
06e9019a06 Updated FAQ Keymap (markdown) 2015-10-21 07:03:53 +09:00
tmk
caf197b905 Updated FAQ Keymap (markdown) 2015-10-21 07:03:11 +09:00
tmk
ee732d7753 Updated FAQ Keymap (markdown) 2015-10-21 07:03:01 +09:00
tmk
2196a5facf Updated FAQ (markdown) 2015-10-07 16:31:02 +09:00
tmk
d28ecc1e4a Updated FAQ (markdown) 2015-10-07 16:29:38 +09:00
tmk
eeaef60ffa Updated FAQ Keymap (markdown) 2015-10-07 04:09:04 +09:00
tmk
6e1a6d1981 Updated FAQ Keymap (markdown) 2015-10-06 15:57:00 +09:00
tmk
50e0b35560 Updated FAQ Keymap (markdown) 2015-10-06 15:56:44 +09:00
tmk
f7ae70962c Updated FAQ Keymap (markdown) 2015-10-06 15:49:17 +09:00
tmk
1b0fec884f Updated FAQ Keymap (markdown) 2015-10-06 15:43:51 +09:00
tmk
7328ba0f3b Updated FAQ Keymap (markdown) 2015-10-05 04:05:56 +09:00
tmk
9d25855bb0 Updated FAQ Keymap (markdown) 2015-10-05 04:02:42 +09:00
tmk
08f1bde358 Updated FAQ Keymap (markdown) 2015-10-05 03:51:26 +09:00
tmk
db193b8cf9 Updated FAQ (markdown) 2015-10-03 07:04:27 +09:00
tmk
8d47fe7bc7 Updated FAQ (markdown) 2015-10-03 07:03:58 +09:00
tmk
6163f0ea51 Updated FAQ Keymap (markdown) 2015-09-27 05:48:41 +09:00
tmk
8008a8a9dc Updated FAQ (markdown) 2015-09-19 18:31:10 +09:00
tmk
c8f3e845e7 Updated FAQ Build (markdown) 2015-08-31 10:40:59 +09:00
tmk
14466e820d Updated Previously Asked Questions (markdown => asciidoc) 2015-08-10 10:20:55 +09:00
tmk
86fa48e1ee Updated Previously Asked Questions (mediawiki => markdown) 2015-08-10 10:20:26 +09:00
tmk
7c8a062cd7 Updated Previously Asked Questions (asciidoc => mediawiki) 2015-08-10 10:20:05 +09:00
tmk
bd9d75701c Updated Previously Asked Questions (asciidoc) 2015-08-10 10:17:13 +09:00
tmk
d5bbecc134 Updated Previously Asked Questions (asciidoc) 2015-08-10 10:17:01 +09:00
tmk
3290a75dd0 Updated Previously Asked Questions (asciidoc) 2015-08-10 10:16:36 +09:00
tmk
b216768cef Updated Previously Asked Questions (asciidoc) 2015-08-10 10:16:16 +09:00
tmk
c797334f51 Updated Previously Asked Questions (asciidoc) 2015-08-10 10:15:47 +09:00
tmk
f98e803e5c Updated Previously Asked Questions (asciidoc) 2015-08-10 10:04:23 +09:00
tmk
c84d220b07 Updated Previously Asked Questions (asciidoc) 2015-08-10 10:03:41 +09:00
tmk
3ea6555f88 Updated Previously Asked Questions (asciidoc) 2015-08-10 10:02:46 +09:00
tmk
13b8908951 Updated Previously Asked Questions (asciidoc) 2015-08-10 09:43:38 +09:00
tmk
4a37910295 Updated Previously Asked Questions (mediawiki => asciidoc) 2015-08-10 09:43:16 +09:00
tmk
2945841985 Updated Previously Asked Questions (mediawiki) 2015-08-10 09:35:55 +09:00
tmk
08e31e7995 Updated Previously Asked Questions (markdown => mediawiki) 2015-08-10 09:34:59 +09:00
tmk
7d3dda21a5 Updated Previously Asked Questions (markdown) 2015-08-09 16:18:55 +09:00
tmk
e451b38848 Updated Previously Asked Questions (markdown) 2015-08-09 16:17:29 +09:00
tmk
dcc1abcdd5 Updated Previously Asked Questions (markdown) 2015-08-09 16:17:05 +09:00
tmk
94ccc65542 Updated Previously Asked Questions (markdown) 2015-08-09 16:13:34 +09:00
tmk
c25b5b0093 Created Previously Asked Questions (markdown) 2015-08-09 16:12:01 +09:00
tmk
2c22bbda5a Updated FAQ Keymap (markdown) 2015-07-04 06:10:28 +09:00
Ruslan Ohitin
410bc48e5a Updated FAQ (markdown) 2015-06-09 16:32:24 +06:00
tmk
cd71aeb63e Updated FAQ Keymap (markdown) 2015-05-16 23:58:50 +09:00
tmk
81545bbe10 Updated FAQ Build (markdown) 2015-05-09 13:33:56 +09:00
tmk
b4f1638643 Updated FAQ (markdown) 2015-05-06 10:12:46 +09:00
tmk
c9b11560bf Updated FAQ (markdown) 2015-05-06 10:07:23 +09:00
tmk
ff1130f76d Updated FAQ (markdown) 2015-05-06 08:27:22 +09:00
tmk
3e0c1937f4 Updated Git subtree (markdown) 2015-04-28 10:27:11 +09:00
tmk
398c4feed4 Created Git subtree (markdown) 2015-04-28 10:26:11 +09:00
tmk
5d7a4e3059 Updated FAQ (markdown) 2015-04-13 10:53:40 +09:00
tmk
ac01b69edf Updated FAQ (markdown) 2015-04-13 10:51:28 +09:00
tmk
5031ae08bf Updated FAQ (markdown) 2015-04-13 10:50:34 +09:00
tmk
2c11165fb6 Updated FAQ Keymap (markdown) 2015-03-24 16:39:28 +09:00
tmk
9761907332 Updated FAQ Keymap (markdown) 2015-03-24 16:39:04 +09:00
tmk
2931b8c18c Updated FAQ Keymap (markdown) 2015-03-24 16:31:11 +09:00
tmk
0eff2b199d Updated FAQ Keymap (markdown) 2015-03-24 16:30:35 +09:00
tmk
5e5aee44e5 Updated FAQ Keymap (markdown) 2015-03-09 20:34:06 +09:00
tmk
506c776300 Updated FAQ Keymap (markdown) 2015-03-09 20:30:35 +09:00
tmk
d6141c0bce Updated FAQ Keymap (markdown) 2015-03-09 20:28:55 +09:00
tmk
b64631d02c Updated FAQ Keymap (markdown) 2015-03-09 20:23:18 +09:00
tmk
b321f44ff6 Updated FAQ Keymap (markdown) 2015-03-09 20:22:02 +09:00
tmk
1650d4692c Updated FAQ Keymap (markdown) 2015-03-07 14:19:44 +09:00
tmk
64e64e5153 Updated FAQ Build (markdown) 2015-01-22 13:13:53 +09:00
tmk
12e5912c9a Updated FAQ Build (markdown) 2015-01-14 09:35:19 +09:00
tmk
756706a704 Updated FAQ Keymap (markdown) 2015-01-14 09:25:28 +09:00
tmk
126ba262ef Updated FAQ Build (markdown) 2015-01-14 09:25:15 +09:00
tmk
8bb74c6062 Updated FAQ (markdown) 2015-01-14 09:24:15 +09:00
tmk
c716bc0234 Updated FAQ Build (markdown) 2015-01-14 09:23:20 +09:00
tmk
7c80d1d777 Updated FAQ (markdown) 2015-01-14 09:20:55 +09:00
tmk
416f946463 Updated FAQ (markdown) 2015-01-14 09:20:06 +09:00
tmk
9f02c070ca Updated FAQ (markdown) 2015-01-14 09:16:02 +09:00
tmk
00ec258e31 Created FAQ Build (markdown) 2015-01-14 09:15:50 +09:00
tmk
3c27d7b048 Updated FAQ (markdown) 2015-01-14 09:15:29 +09:00
tmk
28c9339859 Updated Home (markdown) 2015-01-14 09:13:36 +09:00
tmk
07baa1b65d Updated FAQ Keymap (markdown) 2015-01-14 09:11:36 +09:00
tmk
b33cd7d7ec Updated mbed cortex porting (markdown) 2015-01-14 07:03:23 +09:00
tmk
111593b6d8 Updated mbed cortex porting (markdown) 2015-01-14 07:03:11 +09:00
tmk
4785e6d228 Updated mbed cortex porting (markdown) 2015-01-14 07:02:26 +09:00
tmk
a94c683ab9 Updated FAQ Keymap (markdown) 2015-01-14 05:19:43 +09:00
tmk
f27207e807 Updated FAQ Keymap (markdown) 2015-01-14 05:16:09 +09:00
tmk
2f44de6240 Updated FAQ Keymap (markdown) 2015-01-14 05:15:42 +09:00
tmk
59c8a733e6 Updated FAQ Keymap (markdown) 2015-01-14 05:03:47 +09:00
tmk
2acb2f0937 Updated mbed cortex porting (markdown) 2014-12-29 20:30:46 -08:00
tmk
4b46263952 Updated mbed cortex porting (markdown) 2014-12-29 20:30:31 -08:00
tmk
48a3cbf9b3 Updated mbed cortex porting (markdown) 2014-12-29 20:19:32 -08:00
tmk
edfb9363dd Updated mbed cortex porting (markdown) 2014-12-29 20:18:04 -08:00
tmk
75cb446d36 Created mbed cortex porting (markdown) 2014-12-29 20:17:06 -08:00
tmk
464b9a80d4 Updated Home (markdown) 2014-12-29 20:15:33 -08:00
tmk
b105d83bce Updated FAQ (markdown) 2014-12-15 19:07:42 -08:00
tmk
69fe8cf232 Updated FAQ (markdown) 2014-11-26 21:06:32 -08:00
tmk
bf5638e511 Updated FAQ (markdown) 2014-11-26 20:17:46 -08:00
tmk
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tmk
cca7b10727 Updated FAQ Keymap (markdown) 2014-11-26 18:12:44 -08:00
tmk
d4437d6694 Updated FAQ Keymap (markdown) 2014-11-26 18:12:07 -08:00
tmk
4178b00533 Updated FAQ Keymap (markdown) 2014-11-26 18:11:41 -08:00
tmk
686476fa93 Updated FAQ (markdown) 2014-11-26 17:42:52 -08:00
tmk
2a7bd276a4 Updated FAQ (markdown) 2014-11-26 17:41:59 -08:00
tmk
e40086b2fe Updated FAQ (markdown) 2014-11-26 17:41:40 -08:00
tmk
bdafdf1ef8 Updated FAQ (markdown) 2014-11-26 17:40:28 -08:00
tmk
083c77390a Created FAQ Keymap (markdown) 2014-11-26 17:40:02 -08:00
tmk
1793bfd096 Updated Home (markdown) 2014-11-26 17:38:54 -08:00
tmk
b129491366 Updated Home (markdown) 2014-11-26 17:38:39 -08:00
tmk
ae8ddde1cf Updated Home (markdown) 2014-11-26 17:35:24 -08:00
tmk
43f121497f Created HHKB Alt controller (markdown) 2014-11-23 19:07:09 -08:00
tmk
3d9d4bfe3e Updated Home (markdown) 2014-11-23 19:03:45 -08:00
tmk
67416629e3 Updated FAQ (markdown) 2014-11-16 22:24:54 -08:00
tmk
00a8847daf Updated FAQ (markdown) 2014-11-16 22:00:14 -08:00
tmk
c5dfee04af Updated FAQ (markdown) 2014-11-16 21:50:43 -08:00
tmk
e6d58d5ac2 Updated FAQ (markdown) 2014-11-16 21:49:31 -08:00
tmk
e52a7cf448 Updated FAQ (markdown) 2014-11-08 21:32:43 -08:00
tmk
9e51e54240 Updated FAQ (markdown) 2014-11-08 21:32:20 -08:00
tmk
fb3c7c0572 Updated FAQ (markdown) 2014-11-02 18:02:12 -08:00
tmk
b4eea94baa Updated FAQ (markdown) 2014-11-02 17:58:42 -08:00
tmk
f91c584a44 Updated FAQ (markdown) 2014-10-16 23:42:21 -07:00
tmk
7219c4a4b6 Updated FAQ (markdown) 2014-09-28 00:53:13 -07:00
tmk
6ec6c8017f Updated FAQ (markdown) 2014-09-28 00:44:31 -07:00
tmk
8daad815e8 Updated FAQ (markdown) 2014-09-28 00:41:36 -07:00
tmk
30bbfe92b3 Updated FAQ (markdown) 2014-06-19 21:14:25 -07:00
tmk
3c446334e9 Updated FAQ (markdown) 2014-06-19 21:12:04 -07:00
tmk
520ddc19a1 Updated FAQ (markdown) 2014-05-19 18:39:29 -07:00
tmk
f1ed69fa7b Updated FAQ (markdown) 2014-05-19 18:38:09 -07:00
tmk
b828fff788 Updated FAQ (markdown) 2014-05-16 16:26:25 -07:00
tmk
7fad7ddb0b Updated FAQ (markdown) 2014-05-14 12:38:02 -07:00
tmk
ea13eaf1c0 Updated FAQ (markdown) 2014-05-12 17:56:34 -07:00
tmk
50a763a460 Updated FAQ (markdown) 2014-05-12 17:56:12 -07:00
tmk
fa9ce5771f Updated FAQ (markdown) 2014-04-30 20:45:43 -07:00
tmk
b1a827aaa6 Updated FAQ (markdown) 2014-04-26 12:53:55 -07:00
tmk
62d5ca9b81 Updated Projects (markdown) 2014-04-25 21:13:36 -07:00
tmk
2dbd047aa5 Updated Home (markdown) 2014-04-25 20:38:27 -07:00
tmk
9893fac5c5 Created Projects (markdown) 2014-04-25 20:37:46 -07:00
tmk
22d1aeb409 Updated FAQ (markdown) 2014-04-21 18:11:45 -07:00
tmk
6fc76b224b Updated FAQ (markdown) 2014-04-21 18:10:48 -07:00
tmk
7963233140 Updated FAQ (markdown) 2014-04-14 16:16:06 -07:00
tmk
0f34b9fd44 Updated FAQ (markdown) 2014-04-14 15:31:02 -07:00
tmk
d3388d3468 Updated FAQ (markdown) 2014-04-11 19:32:25 -07:00
tmk
cecb912e53 Updated Compatible Microcontrollers (markdown) 2014-04-10 19:14:41 -07:00
tmk
2f0837bd6e Updated FAQ (markdown) 2014-03-25 08:01:56 -07:00
tmk
0e03275c40 Updated FAQ (markdown) 2014-03-25 08:01:30 -07:00
tmk
ae74a81356 Updated FAQ (markdown) 2014-03-25 08:00:41 -07:00
tmk
43669fb270 Updated FAQ (markdown) 2014-03-24 17:01:43 -07:00
tmk
01a218f36b Updated FAQ (markdown) 2014-03-16 13:39:50 -07:00
tmk
5383d37925 Updated FAQ (markdown) 2014-03-06 17:07:50 -08:00
tmk
10932b8f90 Updated FAQ (markdown) 2014-03-06 17:07:06 -08:00
tmk
a25df9432b Updated FAQ (markdown) 2014-03-06 17:04:09 -08:00
tmk
bf6d2b5ebd Updated FAQ (markdown) 2014-03-03 17:20:54 -08:00
tmk
700a77a0f3 Updated FAQ (markdown) 2014-03-03 17:17:50 -08:00
tmk
4464a288a1 Updated FAQ (markdown) 2014-03-03 17:16:27 -08:00
tmk
f893628865 Updated FAQ (markdown) 2014-03-03 15:17:00 -08:00
tmk
ab4f24a16a Updated FAQ (markdown) 2014-03-03 15:08:02 -08:00
tmk
fb94b97e48 Updated FAQ (markdown) 2014-03-02 22:16:28 -08:00
tmk
e7069410ff Updated FAQ (markdown) 2014-03-01 12:53:20 -08:00
tmk
cd7cba54fe Updated FAQ (markdown) 2014-03-01 12:34:51 -08:00
tmk
ef9902f5ed Updated FAQ (markdown) 2014-03-01 12:13:29 -08:00
tmk
51e37dc5cd Updated FAQ (markdown) 2014-03-01 12:12:59 -08:00
tmk
81055457fa Updated FAQ (markdown) 2014-02-28 18:09:22 -08:00
tmk
5e2f882230 Updated FAQ (markdown) 2014-02-28 18:07:46 -08:00
tmk
50fc1a5a5b Updated FAQ (markdown) 2014-02-28 17:44:30 -08:00
tmk
7a8e9cc136 Created FAQ (markdown) 2014-02-28 17:42:00 -08:00
tmk
1a0be5e750 Updated Home (markdown) 2014-02-28 17:23:32 -08:00
Thomas Russell Murphy
767690aa59 Adding link to the Compatible Microcontrollers list. 2014-01-25 18:11:37 -08:00
Thomas Russell Murphy
1f419424c4 Updated to confirm ATmega32U2 on a custom board. 2014-01-25 18:10:11 -08:00
tmk
444e7cc53b Updated Compatible Microcontrollers (markdown) 2013-11-17 16:39:10 -08:00
Thomas Russell Murphy
f427a6c6d8 Created page. Initial list is the ATmega32U4 from the Teensy. 2013-11-17 11:47:36 -08:00
tmk
b0365c7ac3 Initial Commit 2012-05-13 18:36:16 -07:00
8738 changed files with 836105 additions and 126932 deletions

24
.clang_complete Normal file
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@@ -0,0 +1,24 @@
-I.
-I./drivers
-I./drivers/avr
-I./keyboards/ergodox_ez
-I./keyboards/ergodox_ez/keymaps/vim
-I./lib
-I./lib/lufa
-I./quantum
-I./quantum/api
-I./quantum/audio
-I./quantum/keymap_extras
-I./quantum/process_keycode
-I./quantum/serial_link
-I./quantum/template
-I./quantum/tools
-I./quantum/visualizer
-I./tmk_core
-I./tmk_core/common
-I./tmk_core/common/debug.h
-I./tmk_core/protocol
-I./tmk_core/protocol/lufa
-I./util
-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"

36
.editorconfig Normal file
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@@ -0,0 +1,36 @@
# EditorConfig helps developers define and maintain consistent coding styles between different editors and IDEs
# editorconfig.org
root = true
[*]
indent_style = space
indent_size = 2
# We recommend you to keep these unchanged
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
[*.md]
trim_trailing_whitespace = false
indent_size = 4
# Make these match what we have in .gitattributes
[*.mk]
end_of_line = lf
[Makefile]
end_of_line = lf
[*.sh]
end_of_line = lf
# The gitattributes file will handle the line endings conversion properly according to the operating system settings for other files
# We don't have gitattributes properly for these
# So if the user have for example core.autocrlf set to true
# the line endings would be wrong.
[lib/**]
end_of_line = unset

37
.gitignore vendored
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@@ -4,6 +4,7 @@
*.eep
*.elf
*.hex
*.qmk
!util/bootloader.hex
!quantum/tools/eeprom_reset.hex
*.log
@@ -21,15 +22,49 @@ build/
quantum/version.h
.idea/
CMakeLists.txt
cmake-build-debug
doxygen/
.DS_STORE
/util/wsl_downloaded
/util/win_downloaded
/keyboards/*/Makefile
/keyboards/*/*/Makefile
/keyboards/*/*/*/Makefile
/keyboards/*/*/*/*/Makefile
/keyboards/*/*/*/*/*/Makefile
/keyboards/*/keymaps/Makefile
/keyboards/*/*/keymaps/Makefile
/keyboards/*/*/*/keymaps/Makefile
/keyboards/*/*/*/*/keymaps/Makefile
/keyboards/*/*/*/*/*/keymaps/Makefile
# Eclipse/PyCharm/Other IDE Settings
.cproject
.project
.settings/
.idea
*.iml
.browse.VC.db*
*.stackdump
util/Win_Check_Output.txt
.vscode
# Let these ones be user specific, since we have so many different configurations
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/tasks.json
.vscode/last.sql
.vscode/temp.sql
.stfolder
.tags
# ignore image files
*.png
*.jpg
*.gif
# Do not ignore MiniDox left/right hand eeprom files
!keyboards/minidox/*.eep
# things travis sees
secrets.tar
id_rsa_*
/.vs

7
.gitmodules vendored
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@@ -1,12 +1,13 @@
[submodule "lib/chibios"]
path = lib/chibios
url = https://github.com/ChibiOS/ChibiOS.git
url = https://github.com/qmk/ChibiOS
[submodule "lib/chibios-contrib"]
path = lib/chibios-contrib
url = https://github.com/ChibiOS/ChibiOS-Contrib.git
url = https://github.com/qmk/ChibiOS-Contrib
branch = k-type-fix
[submodule "lib/ugfx"]
path = lib/ugfx
url = https://bitbucket.org/Tectu/ugfx
url = https://github.com/qmk/uGFX
[submodule "lib/googletest"]
path = lib/googletest
url = https://github.com/google/googletest

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@@ -1,6 +1,7 @@
os: linux
dist: trusty
sudo: required
group: edge
language: c
branches:
except:
@@ -10,15 +11,17 @@ env:
global:
- secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM=
before_install:
- wget http://www.atmel.com/images/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
- wget http://ww1.microchip.com/downloads/en/DeviceDoc/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz || wget http://qmk.fm/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
install:
- tar -zxf avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
- export PATH="$PATH:$TRAVIS_BUILD_DIR/avr8-gnu-toolchain-linux_x86_64/bin"
- npm install -g moxygen
before_script:
- avr-gcc --version
script:
- make test AUTOGEN=false
- make test:all AUTOGEN=false
- bash util/travis_build.sh
- bash util/travis_docs.sh
addons:
apt:
packages:
@@ -28,12 +31,14 @@ addons:
- binutils-arm-none-eabi
- libnewlib-arm-none-eabi
- diffutils
- dos2unix
- doxygen
after_success:
bash util/travis_compiled_push.sh
notifications:
webhooks:
urls:
- https://webhooks.gitter.im/e/cca31de3d44b9adb617b
on_success: change # options: [always|never|change] default: always
- https://webhooks.gitter.im/e/afce403d65f143dfac09
on_success: always # options: [always|never|change] default: always
on_failure: always # options: [always|never|change] default: always
on_start: never # options: [always|never|change] default: always
on_start: never # options: [always|never|change] default: always

6
.vscode/extensions.json vendored Normal file
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@@ -0,0 +1,6 @@
// Suggested extensions
{
"recommendations": [
"EditorConfig.EditorConfig"
]
}

17
.vscode/settings.json vendored Normal file
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@@ -0,0 +1,17 @@
// Place your settings in this file to overwrite default and user settings.
{
// Unofficially, QMK uses spaces for indentation
"editor.insertSpaces": true,
// Configure glob patterns for excluding files and folders.
"files.exclude": {
"**/.build": true,
"**/*.hex": true
},
"files.associations": {
"*.h": "c",
"*.c": "c",
"*.cpp": "cpp",
"*.hpp": "cpp",
"xstddef": "c"
}
}

15
CODE_OF_CONDUCT.md Normal file
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@@ -0,0 +1,15 @@
# Code Of Conduct
QMK strives to be an inclusive, tolerant, and welcoming community. We encourage participation from anyone regardless of age, disability, ethnicity, gender identity and expression, level of experience, nationality, personal appearance, political belief, race, religion, or sexual identity and orientation.
> “A gentle word turns away wrath, but a harsh word stirs up anger."
Our users, contributors, and collaborators are expected to treat each other with kindness and respect, to assume good intentions, and to gently correct, where possible, rather than react with escalation. While our goal is to be as accurate as possible, kindness and understanding are more valuable than correctness. Some examples of behavior we will not tolerate include, but is not limited to:
* The use of sexualized language or imagery
* Unwelcome advances, sexual or otherwise
* Insults or derogatory comments, or personal or political attacks
* Publishing others private information without explicit permission
* Other conduct which could reasonably be considered inappropriate in a professional setting
If someone is violating this Code of Conduct you may email hello@qmk.fm to bring your concern to the Members. All complaints will be reviewed and investigated and will result in a response that is deemed necessary and appropriate to the circumstances. The project team is obligated to maintain confidentiality with regard to the reporter of an incident.

View File

@@ -15,6 +15,8 @@ RUN apt-get update && apt-get install --no-install-recommends -y build-essential
binutils-arm-none-eabi \
libnewlib-arm-none-eabi \
git \
software-properties-common \
avrdude \
&& rm -rf /var/lib/apt/lists/*
ENV keyboard=ergodox

266
Doxyfile Normal file
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# Doxyfile 1.8.14
# This file describes the settings to be used by the documentation system
# doxygen (www.doxygen.org) for qmk_firmware (github.com/qmk/qmk_firmware)
#
# All text after a double hash (##) is considered a comment and is placed in
# front of the TAG it is preceding.
#
# All text after a single hash (#) is considered a comment and will be ignored.
# The format is:
# TAG = value [value, ...]
# For lists, items can also be appended using:
# TAG += value [value, ...]
# Values that contain spaces should be placed between quotes (\" \").
#---------------------------------------------------------------------------
# Project related configuration options
#---------------------------------------------------------------------------
DOXYFILE_ENCODING = UTF-8
PROJECT_NAME = "QMK Firmware"
PROJECT_NUMBER = https://github.com/qmk/qmk_firmware
PROJECT_BRIEF = "Keyboard controller firmware for Atmel AVR and ARM USB families"
OUTPUT_DIRECTORY = doxygen
ALLOW_UNICODE_NAMES = NO
OUTPUT_LANGUAGE = English
BRIEF_MEMBER_DESC = YES
REPEAT_BRIEF = YES
ABBREVIATE_BRIEF = "The $name class" \
"The $name widget" \
"The $name file" \
is \
provides \
specifies \
contains \
represents \
a \
an \
the
ALWAYS_DETAILED_SEC = NO
INLINE_INHERITED_MEMB = NO
FULL_PATH_NAMES = YES
STRIP_FROM_PATH =
STRIP_FROM_INC_PATH =
SHORT_NAMES = NO
JAVADOC_AUTOBRIEF = NO
QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO
INHERIT_DOCS = YES
SEPARATE_MEMBER_PAGES = NO
TAB_SIZE = 4
ALIASES =
TCL_SUBST =
OPTIMIZE_OUTPUT_FOR_C = YES
OPTIMIZE_OUTPUT_JAVA = NO
OPTIMIZE_FOR_FORTRAN = NO
OPTIMIZE_OUTPUT_VHDL = NO
EXTENSION_MAPPING =
MARKDOWN_SUPPORT = YES
TOC_INCLUDE_HEADINGS = 2
AUTOLINK_SUPPORT = YES
BUILTIN_STL_SUPPORT = NO
CPP_CLI_SUPPORT = NO
SIP_SUPPORT = NO
IDL_PROPERTY_SUPPORT = YES
DISTRIBUTE_GROUP_DOC = NO
GROUP_NESTED_COMPOUNDS = NO
SUBGROUPING = YES
INLINE_GROUPED_CLASSES = NO
INLINE_SIMPLE_STRUCTS = NO
TYPEDEF_HIDES_STRUCT = NO
LOOKUP_CACHE_SIZE = 0
#---------------------------------------------------------------------------
# Build related configuration options
#---------------------------------------------------------------------------
EXTRACT_ALL = NO
EXTRACT_PRIVATE = NO
EXTRACT_PACKAGE = NO
EXTRACT_STATIC = NO
EXTRACT_LOCAL_CLASSES = YES
EXTRACT_LOCAL_METHODS = NO
EXTRACT_ANON_NSPACES = NO
HIDE_UNDOC_MEMBERS = NO
HIDE_UNDOC_CLASSES = NO
HIDE_FRIEND_COMPOUNDS = NO
HIDE_IN_BODY_DOCS = NO
INTERNAL_DOCS = NO
CASE_SENSE_NAMES = NO
HIDE_SCOPE_NAMES = YES
HIDE_COMPOUND_REFERENCE= NO
SHOW_INCLUDE_FILES = YES
SHOW_GROUPED_MEMB_INC = NO
FORCE_LOCAL_INCLUDES = NO
INLINE_INFO = YES
SORT_MEMBER_DOCS = YES
SORT_BRIEF_DOCS = NO
SORT_MEMBERS_CTORS_1ST = NO
SORT_GROUP_NAMES = NO
SORT_BY_SCOPE_NAME = NO
STRICT_PROTO_MATCHING = NO
GENERATE_TODOLIST = YES
GENERATE_TESTLIST = YES
GENERATE_BUGLIST = YES
GENERATE_DEPRECATEDLIST= YES
ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30
SHOW_USED_FILES = YES
SHOW_FILES = YES
SHOW_NAMESPACES = YES
FILE_VERSION_FILTER =
LAYOUT_FILE =
CITE_BIB_FILES =
#---------------------------------------------------------------------------
# Configuration options related to warning and progress messages
#---------------------------------------------------------------------------
QUIET = NO
WARNINGS = YES
WARN_IF_UNDOCUMENTED = YES
WARN_IF_DOC_ERROR = YES
WARN_NO_PARAMDOC = NO
WARN_AS_ERROR = NO
WARN_FORMAT = "$file:$line: $text"
WARN_LOGFILE =
#---------------------------------------------------------------------------
# Configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = tmk_core quantum drivers
INPUT_ENCODING = UTF-8
FILE_PATTERNS = *.c \
*.cc \
*.cxx \
*.cpp \
*.c++ \
*.h \
*.hh \
*.hxx \
*.hpp \
*.h++
RECURSIVE = YES
EXCLUDE =
EXCLUDE_SYMLINKS = NO
EXCLUDE_PATTERNS =
EXCLUDE_SYMBOLS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS = *
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_PATTERNS =
FILTER_SOURCE_FILES = NO
FILTER_SOURCE_PATTERNS =
USE_MDFILE_AS_MAINPAGE =
#---------------------------------------------------------------------------
# Configuration options related to source browsing
#---------------------------------------------------------------------------
SOURCE_BROWSER = YES
INLINE_SOURCES = NO
STRIP_CODE_COMMENTS = YES
REFERENCED_BY_RELATION = NO
REFERENCES_RELATION = NO
REFERENCES_LINK_SOURCE = YES
SOURCE_TOOLTIPS = YES
USE_HTAGS = NO
VERBATIM_HEADERS = YES
#---------------------------------------------------------------------------
# Configuration options related to the alphabetical class index
#---------------------------------------------------------------------------
ALPHABETICAL_INDEX = YES
COLS_IN_ALPHA_INDEX = 5
IGNORE_PREFIX =
#---------------------------------------------------------------------------
# Configuration options related to disabled outputs
#---------------------------------------------------------------------------
GENERATE_HTML = NO
GENERATE_LATEX = NO
GENERATE_RTF = NO
GENERATE_MAN = NO
GENERATE_DOCBOOK = NO
GENERATE_AUTOGEN_DEF = NO
GENERATE_PERLMOD = NO
#---------------------------------------------------------------------------
# Configuration options related to the XML output
#---------------------------------------------------------------------------
GENERATE_XML = YES
XML_OUTPUT = xml
XML_PROGRAMLISTING = YES
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration options related to external references
#---------------------------------------------------------------------------
TAGFILES =
GENERATE_TAGFILE =
ALLEXTERNALS = NO
EXTERNAL_GROUPS = YES
EXTERNAL_PAGES = YES
PERL_PATH = /usr/bin/perl
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
#---------------------------------------------------------------------------
CLASS_DIAGRAMS = YES
MSCGEN_PATH =
DIA_PATH =
HIDE_UNDOC_RELATIONS = YES
HAVE_DOT = NO
DOT_NUM_THREADS = 0
DOT_FONTNAME = Helvetica
DOT_FONTSIZE = 10
DOT_FONTPATH =
CLASS_GRAPH = YES
COLLABORATION_GRAPH = YES
GROUP_GRAPHS = YES
UML_LOOK = NO
UML_LIMIT_NUM_FIELDS = 10
TEMPLATE_RELATIONS = NO
INCLUDE_GRAPH = YES
INCLUDED_BY_GRAPH = YES
CALL_GRAPH = NO
CALLER_GRAPH = NO
GRAPHICAL_HIERARCHY = YES
DIRECTORY_GRAPH = YES
DOT_IMAGE_FORMAT = png
INTERACTIVE_SVG = NO
DOT_PATH =
DOTFILE_DIRS =
MSCFILE_DIRS =
DIAFILE_DIRS =
PLANTUML_JAR_PATH =
PLANTUML_CFG_FILE =
PLANTUML_INCLUDE_PATH =
DOT_GRAPH_MAX_NODES = 50
MAX_DOT_GRAPH_DEPTH = 0
DOT_TRANSPARENT = NO
DOT_MULTI_TARGETS = NO
GENERATE_LEGEND = YES
DOT_CLEANUP = YES

339
LICENSE Normal file
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@@ -0,0 +1,339 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
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For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
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We protect your rights with two steps: (1) copyright the software, and
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Finally, any free program is threatened constantly by software
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The precise terms and conditions for copying, distribution and
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
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impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
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the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
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either of that version or of any later version published by the Free
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10. If you wish to incorporate parts of the Program into other free
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NO WARRANTY
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

380
Makefile
View File

@@ -19,6 +19,13 @@ endif
# Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
override SILENT := false
ifndef SUB_IS_SILENT
QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
ifneq ($(QMK_VERSION),)
$(info QMK Firmware $(QMK_VERSION))
endif
endif
ON_ERROR := error_occurred=1
BREAK_ON_ERRORS = no
@@ -60,80 +67,100 @@ $(eval $(call NEXT_PATH_ELEMENT))
# It's really a very simple if else chain, if you squint enough,
# but the makefile syntax makes it very verbose.
# If we are in a subfolder of keyboards
ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
$(eval $(call NEXT_PATH_ELEMENT))
KEYBOARD := $(CURRENT_PATH_ELEMENT)
$(eval $(call NEXT_PATH_ELEMENT))
# If we are in a subfolder of keymaps, or in other words in a keymap
# folder
ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
$(eval $(call NEXT_PATH_ELEMENT))
KEYMAP := $(CURRENT_PATH_ELEMENT)
# else if we are not in the keyboard folder itself
else ifneq ($(CURRENT_PATH_ELEMENT),)
# the we can assume it's a subproject, as no other folders
# should have make files in them
SUBPROJECT := $(CURRENT_PATH_ELEMENT)
$(eval $(call NEXT_PATH_ELEMENT))
# if we are inside a keymap folder of a subproject
ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
$(eval $(call NEXT_PATH_ELEMENT))
KEYMAP := $(CURRENT_PATH_ELEMENT)
endif
endif
endif
#
# *** No longer needed **
#
# ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
# $(eval $(call NEXT_PATH_ELEMENT))
# KEYBOARD := $(CURRENT_PATH_ELEMENT)
# $(eval $(call NEXT_PATH_ELEMENT))
# # If we are in a subfolder of keymaps, or in other words in a keymap
# # folder
# ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
# $(eval $(call NEXT_PATH_ELEMENT))
# KEYMAP := $(CURRENT_PATH_ELEMENT)
# # else if we are not in the keyboard folder itself
# else ifneq ($(CURRENT_PATH_ELEMENT),)
# # the we can assume it's a subproject, as no other folders
# # should have make files in them
# SUBPROJECT := $(CURRENT_PATH_ELEMENT)
# $(eval $(call NEXT_PATH_ELEMENT))
# # if we are inside a keymap folder of a subproject
# ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
# $(eval $(call NEXT_PATH_ELEMENT))
# KEYMAP := $(CURRENT_PATH_ELEMENT)
# endif
# endif
# endif
define GET_KEYBOARDS
All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk))
All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk))
All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk))
KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk))
KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk))
KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk))
KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk))
KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK)))
endef
$(eval $(call GET_KEYBOARDS))
# Only consider folders with makefiles, to prevent errors in case there are extra folders
KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile)))
#KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
list-keyboards:
echo $(KEYBOARDS)
exit 0
define PRINT_KEYBOARD
$(info $(PRINTING_KEYBOARD))
endef
generate-keyboards-file:
$(foreach PRINTING_KEYBOARD,$(KEYBOARDS),$(eval $(call PRINT_KEYBOARD)))
exit 0
clean:
echo -n 'Deleting .build ... '
rm -rf $(BUILD_DIR)
echo 'done'
exit 0
#Compatibility with the old make variables, anything you specify directly on the command line
# always overrides the detected folders
ifdef keyboard
KEYBOARD := $(keyboard)
endif
ifdef sub
SUBPROJECT := $(sub)
endif
ifdef subproject
SUBPROJECT := $(subproject)
endif
ifdef keymap
KEYMAP := $(keymap)
endif
# Uncomment these for debugging
#$(info Keyboard: $(KEYBOARD))
#$(info Keymap: $(KEYMAP))
#$(info Subproject: $(SUBPROJECT))
#$(info Keyboards: $(KEYBOARDS))
# $(info Keyboard: $(KEYBOARD))
# $(info Keymap: $(KEYMAP))
# $(info Subproject: $(SUBPROJECT))
# $(info Keyboards: $(KEYBOARDS))
# Set the default goal depending on where we are running make from
# this handles the case where you run make without any arguments
.DEFAULT_GOAL := all
.DEFAULT_GOAL := all:all
ifneq ($(KEYMAP),)
ifeq ($(SUBPROJECT),)
# Inside a keymap folder, just build the keymap, with the
# default subproject
.DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP)
else
# Inside a subproject keyamp folder, build the keymap
# for that subproject
.DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP)
endif
else ifneq ($(SUBPROJECT),)
# Inside a subproject folder, build all keymaps for that subproject
.DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm
.DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP)
else ifneq ($(KEYBOARD),)
# Inside a keyboard folder, build all keymaps for all subprojects
# Note that this is different from the old behaviour, which would
# build only the default keymap of the default keyboard
.DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm
.DEFAULT_GOAL := $(KEYBOARD):all
endif
# Compare the start of the RULE variable with the first argument($1)
# If the rules equals $1 or starts with $1-, RULE_FOUND is set to true
# If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
# and $1 is removed from the RULE variable
# Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
# The function is a bit tricky, since there's no built in $(startswith) function
@@ -142,10 +169,10 @@ define COMPARE_AND_REMOVE_FROM_RULE_HELPER
RULE:=
RULE_FOUND := true
else
STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE))
ifneq ($$(STARTDASH_REMOVED),START$$(RULE))
STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE))
ifneq ($$(STARTCOLON_REMOVED),START$$(RULE))
RULE_FOUND := true
RULE := $$(STARTDASH_REMOVED)
RULE := $$(STARTCOLON_REMOVED)
else
RULE_FOUND := false
endif
@@ -224,14 +251,14 @@ define PARSE_ALL_IN_LIST
endef
# The entry point for rule parsing
# parses a rule in the format <keyboard>-<subproject>-<keymap>-<target>
# parses a rule in the format <keyboard>:<keymap>:<target>
# but this particular function only deals with the first <keyboard> part
define PARSE_RULE
RULE := $1
COMMANDS :=
# If the rule starts with allkb, then continue the parsing from
# If the rule starts with all, then continue the parsing from
# PARSE_ALL_KEYBOARDS
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true)
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
$$(eval $$(call PARSE_TEST))
@@ -245,35 +272,102 @@ define PARSE_RULE
$$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
else
$$(info make: *** No rule to make target '$1'. Stop.)
# Notice the tab instead of spaces below!
exit 1
$$(info |)
$$(info | QMK's make format recently changed to use folder locations and colons:)
$$(info | make project_folder:keymap[:target])
$$(info | Examples:)
$$(info | make planck/rev4:default:dfu)
$$(info | make planck:default)
$$(info |)
endif
endef
# $1 = Keyboard
# Parses a rule in the format <subproject>-<keymap>-<target>
# Parses a rule in the format <keymap>:<target>
# the keyboard is already known when entering this function
define PARSE_KEYBOARD
# If we want to compile the default subproject, then we need to
# include the correct makefile to determine the actual name of it
CURRENT_KB := $1
# A subproject is any keyboard subfolder with a makefile
SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile)))
# if the rule starts with allsp, then continue with looping over all subprojects
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true)
$$(eval $$(call PARSE_ALL_SUBPROJECTS))
# A special case for matching the defaultsp (default subproject)
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true)
$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
# If the rule starts with the name of a known subproject
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true)
$$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM)))
# Try to use the SUBPROJECT variable, which is either determined by the
# directory which invoked make, or passed as an argument to make
else ifneq ($$(SUBPROJECT),)
$$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT)))
# If there's no matching subproject, we assume it's the default
# This will allow you to leave the subproject part of the target out
# KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB))
DEFAULT_FOLDER := $$(CURRENT_KB)
# We assume that every rules.mk will contain the full default value
$$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB))
$$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk)
endif
CURRENT_KB := $$(DEFAULT_FOLDER)
# 5/4/3/2/1
KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB)
KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
KEYMAPS :=
# get a list of all keymaps
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
# this might be needed, but in a different form
#KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
$$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
KEYBOARD_LAYOUTS :=
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
LAYOUT_KEYMAPS :=
$$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
# compile all the keymaps
ifeq ($$(RULE),)
$$(eval $$(call PARSE_ALL_KEYMAPS))
# The same if all was specified
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
$$(eval $$(call PARSE_ALL_KEYMAPS))
# Try to match the specified keyamp with the list of known keymaps
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
$$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
# Otherwise try to match the keymap from the current folder, or arguments to the make command
else ifneq ($$(KEYMAP),)
$$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
# Otherwise, make all keymaps, again this is consistent with how it works without
# any arguments
else
$$(eval $$(call PARSE_SUBPROJECT,))
$$(eval $$(call PARSE_ALL_KEYMAPS))
endif
endef
@@ -286,74 +380,19 @@ endef
# $1 Subproject
# When entering this, the keyboard and subproject are known, so now we need
# to determine which keymaps are going to get compiled
define PARSE_SUBPROJECT
# If we want to compile the default subproject, then we need to
# include the correct makefile to determine the actual name of it
CURRENT_SP := $1
ifeq ($$(CURRENT_SP),)
CURRENT_SP := defaultsp
endif
ifeq ($$(CURRENT_SP),defaultsp)
SUBPROJECT_DEFAULT=
$$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/Makefile)
CURRENT_SP := $$(SUBPROJECT_DEFAULT)
endif
# If current subproject is empty (the default was not defined), and we have a list of subproject
# then make all of them
ifeq ($$(CURRENT_SP),)
ifneq ($$(SUBPROJECTS),)
CURRENT_SP := allsp
endif
endif
# The special allsp is handled later
ifneq ($$(CURRENT_SP),allsp)
# get a list of all keymaps
KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.)))
ifneq ($$(CURRENT_SP),)
# if the subproject is defined, then also look for keymaps inside the subproject folder
SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.)))
KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS))
endif
# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
# compile all the keymaps
ifeq ($$(RULE),)
$$(eval $$(call PARSE_ALL_KEYMAPS))
# The same if allkm was specified
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true)
$$(eval $$(call PARSE_ALL_KEYMAPS))
# Try to match the specified keyamp with the list of known keymaps
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
$$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
# Otherwise try to match the keymap from the current folder, or arguments to the make command
else ifneq ($$(KEYMAP),)
$$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
# No matching keymap found, so we assume that the rest of the rule is the target
# If we haven't been able to parse out a subproject, then make all of them
# This is consistent with running make without any arguments from the keyboard
# folder
else ifeq ($1,)
$$(eval $$(call PARSE_ALL_SUBPROJECTS))
# Otherwise, make all keymaps, again this is consistent with how it works without
# any arguments
else
$$(eval $$(call PARSE_ALL_KEYMAPS))
endif
else
# As earlier mentioned when allsb is specified, we call our self recursively
# for all of the subprojects
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
endif
endef
# define PARSE_SUBPROJECT
# endef
# If we want to parse all subprojects, but the keyboard doesn't have any,
# then use defaultsp instead
define PARSE_ALL_SUBPROJECTS
ifeq ($$(SUBPROJECTS),)
$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
else
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
endif
endef
# define PARSE_ALL_SUBPROJECTS
# ifeq ($$(SUBPROJECTS),)
# $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
# else
# $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
# endif
# endef
# $1 Keymap
# This is the meat of compiling a keyboard, when entering this, everything is known
@@ -363,21 +402,18 @@ endef
define PARSE_KEYMAP
CURRENT_KM = $1
# The rest of the rule is the target
# Remove the leading "-" from the target, as it acts as a separator
MAKE_TARGET := $$(patsubst -%,%,$$(RULE))
# Remove the leading ":" from the target, as it acts as a separator
MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
# We need to generate an unique indentifer to append to the COMMANDS list
COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM)
CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
# If we are compiling a keyboard without a subproject, we want to display just the name
# of the keyboard, otherwise keyboard/subproject
ifeq ($$(CURRENT_SP),)
KB_SP := $(CURRENT_KB)
else
KB_SP := $(CURRENT_KB)/$$(CURRENT_SP)
endif
KB_SP := $$(CURRENT_KB)
# Format it in bold
KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
# Specify the variables that we are passing forward to submake
MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM)
MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM)
# And the first part of the make command
MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
# The message to display
@@ -419,7 +455,7 @@ define BUILD_TEST
MAKE_TARGET := $2
COMMAND := $1
MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
MAKE_VARS := TEST=$$(TEST_NAME)
MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)"
MAKE_MSG := $$(MSG_MAKE_TEST)
$$(eval $$(call BUILD))
ifneq ($$(MAKE_TARGET),clean)
@@ -438,8 +474,8 @@ endef
define PARSE_TEST
TESTS :=
TEST_NAME := $$(firstword $$(subst -, ,$$(RULE)))
TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME)-,,$$(RULE)))
TEST_NAME := $$(firstword $$(subst :, ,$$(RULE)))
TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE)))
ifeq ($$(TEST_NAME),all)
MATCHED_TESTS := $$(TEST_LIST)
else
@@ -483,12 +519,9 @@ define RUN_TEST
+error_occurred=0;\
$($(TEST)_COMMAND)\
if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
endef
# Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps
SUBPROJECTS := $(notdir $(patsubst %/Makefile,%,$(wildcard ./*/Makefile)))
.PHONY: $(SUBPROJECTS)
$(SUBPROJECTS): %: %-allkm
endef
# Let's match everything, we handle all the rule parsing ourselves
.PHONY: %
@@ -497,6 +530,9 @@ $(SUBPROJECTS): %: %-allkm
cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
# Check if the submodules are dirty, and display a warning if they are
ifndef SKIP_GIT
if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --init lib/chibios; fi
if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --init lib/chibios-contrib; fi
if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --init lib/ugfx; fi
git submodule status --recursive 2>/dev/null | \
while IFS= read -r x; do \
case "$$x" in \
@@ -517,22 +553,32 @@ endif
$(foreach TEST,$(TESTS),$(RUN_TEST))
if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
# These no longer work because of the colon system
# All should compile everything
.PHONY: all
all: all-keyboards test-all
# .PHONY: all
# all: all-keyboards test-all
# Define some shortcuts, mostly for compatibility with the old syntax
.PHONY: all-keyboards
all-keyboards: allkb-allsp-allkm
# .PHONY: all-keyboards
# all-keyboards: all\:all\:all
.PHONY: all-keyboards-defaults
all-keyboards-defaults: allkb-allsp-default
# .PHONY: all-keyboards-defaults
# all-keyboards-defaults: all\:default
.PHONY: test
test: test-all
# .PHONY: test
# test: test-all
.PHONY: test-clean
test-clean: test-all-clean
# .PHONY: test-clean
# test-clean: test-all-clean
lib/%:
git submodule sync $?
git submodule update --init $?
git-submodule:
git submodule sync --recursive
git submodule update --init --recursive --progress
ifdef SKIP_VERSION
SKIP_GIT := yes

37
Vagrantfile vendored
View File

@@ -2,27 +2,8 @@
# vi: set ft=ruby :
Vagrant.configure(2) do |config|
# You can only have one config.vm.box uncommented at a time
# Comment this and uncomment another if you don't want to use the minimal Arch box
#config.vm.box = "dragon788/arch-ala-elasticdog"
# VMware/Virtualbox 64 bit
config.vm.box = "phusion/ubuntu-14.04-amd64"
#
# VMware/Virtualbox 64 bit
#config.vm.box = "puphpet/centos65-x64"
#
# The opensuse boxes don't have dfu-util in their default repositories
#
# The virtualbox version has tools issues
# VMware/Virtualbox 64 bit
#config.vm.box = "bento/opensuse-13.2-x86_64"
#
# Virtualbox only
#config.vm.box = "bento/opensuse-13.2-i386"
# config.vm.box = ""
# config.vm.box = ""
# This section allows you to customize the Virtualbox VM
# settings, ie showing the GUI or upping the memory
@@ -81,18 +62,16 @@ Vagrant.configure(2) do |config|
config.vm.provision "shell", run: "always", path: "./util/install_dependencies.sh", args: "-update"
config.vm.post_up_message = <<-EOT
Log into the VM using 'vagrant ssh' on OSX or from Git Bash (Win)
or 'vagrant ssh-config' and Putty or Bitvise SSH or another SSH tool
Change directory (cd) to the keyboard you wish to program
(Optionally) modify your layout,
then run 'make clean'
and then 'make' to compile the .eep and .hex files.
Or you can copy and paste the example line below.
cd /vagrant; cd keyboards; cd ergodox; make clean; make
Log into the VM using 'vagrant ssh'. QMK directory synchronized with host is
located at /vagrant
To compile the .hex files use make command inside this directory.
QMK's make format recently changed to use folder locations and colons:
make project_folder:keymap[:target]
Examples:
make planck/rev4:default:dfu
make planck:default
EOT
end

1
autocomplete.sh Normal file

File diff suppressed because one or more lines are too long

46
book.json Normal file
View File

@@ -0,0 +1,46 @@
{
"structure": {
"summary": "_summary.md"
},
"plugins" : [
"edit-link",
"forkmegithub",
"hints",
"page-toc",
"terminal",
"toolbar",
"bulk-redirect"
],
"pluginsConfig": {
"edit-link": {
"base": "https://github.com/qmk/qmk_firmware/edit/master/docs",
"label": "Suggest an edit"
},
"forkmegithub": {
"color": "red",
"url": "https://github.com/qmk/qmk_firmware"
},
"page-toc": {
"selector": ".markdown-section h1, .markdown-section h2"
},
"terminal": {
"copyButtons": true,
"fade": false,
"style": "flat"
},
"toolbar": {
"buttons": [
{
"label": "QMK Firmware",
"icon": "fa fa-github",
"url": "https://github.com/qmk/qmk_firmware"
}
]
},
"bulk-redirect": {
"basepath": "/",
"redirectsFile": "docs/redirects.json"
}
},
"root": "./docs/"
}

82
bootloader.mk Normal file
View File

@@ -0,0 +1,82 @@
# Copyright 2017 Jack Humbert
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# If it's possible that multiple bootloaders can be used for one project,
# you can leave this unset, and the correct size will be selected
# automatically.
#
# Sets the bootloader defined in the keyboard's/keymap's rules.mk
# Current options:
# atmel-dfu
# lufa-dfu
# qmk-dfu
# halfkay
# caterina
# bootloadHID
#
# BOOTLOADER_SIZE can still be defined manually, but it's recommended
# you add any possible configuration to this list
ifeq ($(strip $(BOOTLOADER)), atmel-dfu)
OPT_DEFS += -DBOOTLOADER_ATMEL_DFU
OPT_DEFS += -DBOOTLOADER_DFU
ifeq ($(strip $(MCU)), atmega32u4)
BOOTLOADER_SIZE = 4096
endif
ifeq ($(strip $(MCU)), at90usb1286)
BOOTLOADER_SIZE = 8192
endif
endif
ifeq ($(strip $(BOOTLOADER)), lufa-dfu)
OPT_DEFS += -DBOOTLOADER_LUFA_DFU
OPT_DEFS += -DBOOTLOADER_DFU
ifeq ($(strip $(MCU)), atmega32u4)
BOOTLOADER_SIZE = 4096
endif
ifeq ($(strip $(MCU)), at90usb1286)
BOOTLOADER_SIZE = 8192
endif
endif
ifeq ($(strip $(BOOTLOADER)), qmk-dfu)
OPT_DEFS += -DBOOTLOADER_QMK_DFU
OPT_DEFS += -DBOOTLOADER_DFU
ifeq ($(strip $(MCU)), atmega32u4)
BOOTLOADER_SIZE = 4096
endif
ifeq ($(strip $(MCU)), at90usb1286)
BOOTLOADER_SIZE = 8192
endif
endif
ifeq ($(strip $(BOOTLOADER)), halfkay)
OPT_DEFS += -DBOOTLOADER_HALFKAY
ifeq ($(strip $(MCU)), atmega32u4)
BOOTLOADER_SIZE = 512
endif
ifeq ($(strip $(MCU)), at90usb1286)
BOOTLOADER_SIZE = 1024
endif
endif
ifeq ($(strip $(BOOTLOADER)), caterina)
OPT_DEFS += -DBOOTLOADER_CATERINA
BOOTLOADER_SIZE = 4096
endif
ifeq ($(strip $(BOOTLOADER)), bootloadHID)
OPT_DEFS += -DBOOTLOADER_BOOTLOADHID
BOOTLOADER_SIZE = 4096
endif
ifdef BOOTLOADER_SIZE
OPT_DEFS += -DBOOTLOADER_SIZE=$(strip $(BOOTLOADER_SIZE))
endif

33
build_full_test.mk Normal file
View File

@@ -0,0 +1,33 @@
# Copyright 2017 Fred Sundvik
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#include $(TMK_PATH)/protocol.mk
TEST_PATH=tests/$(TEST)
$(TEST)_SRC= \
$(TEST_PATH)/keymap.c \
$(TMK_COMMON_SRC) \
$(QUANTUM_SRC) \
$(SRC) \
tests/test_common/matrix.c \
tests/test_common/test_driver.cpp \
tests/test_common/keyboard_report_util.cpp \
tests/test_common/test_fixture.cpp
$(TEST)_SRC += $(patsubst $(ROOTDIR)/%,%,$(wildcard $(TEST_PATH)/*.cpp))
$(TEST)_DEFS=$(TMK_COMMON_DEFS) $(OPT_DEFS)
$(TEST)_CONFIG=$(TEST_PATH)/config.h
VPATH+=$(TOP_DIR)/tests/test_common

View File

@@ -1,3 +1,9 @@
# Determine what keyboard we are building and setup the build environment.
#
# We support folders up to 5 levels deep below `keyboards/`. This file is
# responsible for determining which folder is being used and doing the
# corresponding environment setup.
ifndef VERBOSE
.SILENT:
endif
@@ -6,18 +12,15 @@ endif
include common.mk
ifneq ($(SUBPROJECT),)
TARGET ?= $(KEYBOARD)_$(SUBPROJECT)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD)_$(SUBPROJECT)
else
TARGET ?= $(KEYBOARD)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD)
endif
# Set the filename for the final firmware binary
KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
# Force expansion
TARGET := $(TARGET)
# For split boards we need to set a master half.
MASTER ?= left
ifdef master
MASTER = $(master)
@@ -31,77 +34,217 @@ $(error MASTER does not have a valid value(left/right))
endif
endif
# Determine which subfolders exist.
KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
KEYBOARD_PATHS :=
KEYBOARD_PATH_1 := keyboards/$(KEYBOARD_FOLDER_PATH_1)
KEYBOARD_PATH_2 := keyboards/$(KEYBOARD_FOLDER_PATH_2)
KEYBOARD_PATH_3 := keyboards/$(KEYBOARD_FOLDER_PATH_3)
KEYBOARD_PATH_4 := keyboards/$(KEYBOARD_FOLDER_PATH_4)
KEYBOARD_PATH_5 := keyboards/$(KEYBOARD_FOLDER_PATH_5)
KEYBOARD_PATH := keyboards/$(KEYBOARD)
KEYBOARD_C := $(KEYBOARD_PATH)/$(KEYBOARD).c
ifneq ("$(wildcard $(KEYBOARD_C))","")
include $(KEYBOARD_PATH)/rules.mk
else
$(error "$(KEYBOARD_C)" does not exist)
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_5)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
endif
ifneq ($(SUBPROJECT),)
SUBPROJECT_PATH := keyboards/$(KEYBOARD)/$(SUBPROJECT)
SUBPROJECT_C := $(SUBPROJECT_PATH)/$(SUBPROJECT).c
ifneq ("$(wildcard $(SUBPROJECT_C))","")
OPT_DEFS += -DSUBPROJECT_$(SUBPROJECT)
include $(SUBPROJECT_PATH)/rules.mk
else
$(error "$(SUBPROJECT_PATH)/$(SUBPROJECT).c" does not exist)
endif
# Pull in rules.mk files from all our subfolders
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
include $(KEYBOARD_PATH_5)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/rules.mk)","")
include $(KEYBOARD_PATH_4)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/rules.mk)","")
include $(KEYBOARD_PATH_3)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/rules.mk)","")
include $(KEYBOARD_PATH_2)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
include $(KEYBOARD_PATH_1)/rules.mk
endif
# We can assume a ChibiOS target When MCU_FAMILY is defined, since it's not used for LUFA
# Find all the C source files to be compiled in subfolders.
KEYBOARD_SRC :=
KEYBOARD_C_1 := $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).c
KEYBOARD_C_2 := $(KEYBOARD_PATH_2)/$(KEYBOARD_FOLDER_2).c
KEYBOARD_C_3 := $(KEYBOARD_PATH_3)/$(KEYBOARD_FOLDER_3).c
KEYBOARD_C_4 := $(KEYBOARD_PATH_4)/$(KEYBOARD_FOLDER_4).c
KEYBOARD_C_5 := $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).c
ifneq ("$(wildcard $(KEYBOARD_C_5))","")
KEYBOARD_SRC += $(KEYBOARD_C_5)
endif
ifneq ("$(wildcard $(KEYBOARD_C_4))","")
KEYBOARD_SRC += $(KEYBOARD_C_4)
endif
ifneq ("$(wildcard $(KEYBOARD_C_3))","")
KEYBOARD_SRC += $(KEYBOARD_C_3)
endif
ifneq ("$(wildcard $(KEYBOARD_C_2))","")
KEYBOARD_SRC += $(KEYBOARD_C_2)
endif
ifneq ("$(wildcard $(KEYBOARD_C_1))","")
KEYBOARD_SRC += $(KEYBOARD_C_1)
endif
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE)
# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
# that the same keymap may be used on multiple keyboards.
#
# We grab the most top-level include file that we can. That file should
# use #ifdef statements to include all the neccesary subfolder includes,
# as described here:
#
# https://docs.qmk.fm/#/feature_layouts?id=tips-for-making-layouts-keyboard-agnostic
#
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_1).h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/$(KEYBOARD_FOLDER_2).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_2).h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/$(KEYBOARD_FOLDER_3).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_3).h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/$(KEYBOARD_FOLDER_4).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_4).h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_5).h
endif
# Determine and set parameters based on the keyboard's processor family.
# We can assume a ChibiOS target When MCU_FAMILY is defined since it's
# not used for LUFA
ifdef MCU_FAMILY
FIRMWARE_FORMAT?=bin
PLATFORM=CHIBIOS
else ifdef ARM_ATSAM
PLATFORM=ARM_ATSAM
FIRMWARE_FORMAT=bin
else
PLATFORM=AVR
FIRMWARE_FORMAT?=hex
endif
ifeq ($(PLATFORM),CHIBIOS)
include $(TMK_PATH)/protocol/chibios.mk
include $(TMK_PATH)/chibios.mk
OPT_OS = chibios
ifneq ("$(wildcard $(SUBPROJECT_PATH)/bootloader_defs.h)","")
OPT_DEFS += -include $(SUBPROJECT_PATH)/bootloader_defs.h
else ifneq ("$(wildcard $(SUBPROJECT_PATH)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(SUBPROJECT_PATH)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH)/boards/$(BOARD)/bootloader_defs.h
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_5)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_5)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_5)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_4)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_4)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_4)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_4)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_3)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_3)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_3)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_3)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_2)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_2)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_2)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_2)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_1)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_1)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(TOP_DIR)/drivers/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(TOP_DIR)/drivers/boards/$(BOARD)/bootloader_defs.h
endif
endif
CONFIG_H = $(KEYBOARD_PATH)/config.h
ifneq ($(SUBPROJECT),)
ifneq ("$(wildcard $(SUBPROJECT_C))","")
CONFIG_H = $(SUBPROJECT_PATH)/config.h
endif
# Find all of the config.h files and add them to our CONFIG_H define.
CONFIG_H :=
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_5)/config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_4)/config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_3)/config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_2)/config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_1)/config.h
endif
# Save the defines and includes here, so we don't include any keymap specific ones
PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(SUBPROJECT_PATH) $(KEYBOARD_PATH)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
PROJECT_CONFIG := $(CONFIG_H)
MAIN_KEYMAP_PATH := $(KEYBOARD_PATH)/keymaps/$(KEYMAP)
MAIN_KEYMAP_C := $(MAIN_KEYMAP_PATH)/keymap.c
SUBPROJ_KEYMAP_PATH := $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)
SUBPROJ_KEYMAP_C := $(SUBPROJ_KEYMAP_PATH)/keymap.c
ifneq ("$(wildcard $(SUBPROJ_KEYMAP_C))","")
-include $(SUBPROJ_KEYMAP_PATH)/Makefile
KEYMAP_C := $(SUBPROJ_KEYMAP_C)
KEYMAP_PATH := $(SUBPROJ_KEYMAP_PATH)
else ifneq ("$(wildcard $(MAIN_KEYMAP_C))","")
-include $(MAIN_KEYMAP_PATH)/Makefile
KEYMAP_C := $(MAIN_KEYMAP_C)
KEYMAP_PATH := $(MAIN_KEYMAP_PATH)
MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_5)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_4)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_3)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_2)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_1)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
else ifneq ($(LAYOUTS),)
include build_layout.mk
else
$(error "$(MAIN_KEYMAP_C)/keymap.c" does not exist)
$(error Could not find keymap)
# this state should never be reached
endif
# Userspace setup and definitions
ifeq ("$(USER_NAME)","")
USER_NAME := $(KEYMAP)
endif
USER_PATH := users/$(USER_NAME)
-include $(USER_PATH)/rules.mk
ifneq ("$(wildcard $(USER_PATH)/config.h)","")
CONFIG_H += $(USER_PATH)/config.h
endif
@@ -110,161 +253,29 @@ endif
# this an empty or blank macro!
KEYMAP_OUTPUT := $(BUILD_DIR)/obj_$(TARGET)
ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
CONFIG_H = $(KEYMAP_PATH)/config.h
CONFIG_H += $(KEYMAP_PATH)/config.h
endif
# # project specific files
SRC += $(KEYBOARD_C) \
SRC += $(KEYBOARD_SRC) \
$(KEYMAP_C) \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c \
$(QUANTUM_DIR)/process_keycode/process_leader.c
ifneq ($(SUBPROJECT),)
SRC += $(SUBPROJECT_C)
endif
ifndef CUSTOM_MATRIX
SRC += $(QUANTUM_DIR)/matrix.c
endif
ifeq ($(strip $(API_SYSEX_ENABLE)), yes)
OPT_DEFS += -DAPI_SYSEX_ENABLE
SRC += $(QUANTUM_DIR)/api/api_sysex.c
OPT_DEFS += -DAPI_ENABLE
SRC += $(QUANTUM_DIR)/api.c
MIDI_ENABLE=yes
endif
MUSIC_ENABLE := 0
ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
SRC += $(QUANTUM_DIR)/audio/audio.c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(MIDI_ENABLE)), yes)
OPT_DEFS += -DMIDI_ENABLE
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
endif
ifeq ($(MUSIC_ENABLE), 1)
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
endif
ifeq ($(strip $(COMBO_ENABLE)), yes)
OPT_DEFS += -DCOMBO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
endif
ifeq ($(strip $(VIRTSER_ENABLE)), yes)
OPT_DEFS += -DVIRTSER_ENABLE
endif
ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
OPT_DEFS += -DFAUXCLICKY_ENABLE
SRC += $(QUANTUM_DIR)/fauxclicky.c
endif
ifeq ($(strip $(UCIS_ENABLE)), yes)
OPT_DEFS += -DUCIS_ENABLE
UNICODE_COMMON = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_ucis.c
endif
ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
OPT_DEFS += -DUNICODEMAP_ENABLE
UNICODE_COMMON = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicodemap.c
endif
ifeq ($(strip $(UNICODE_ENABLE)), yes)
OPT_DEFS += -DUNICODE_ENABLE
UNICODE_COMMON = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
endif
ifeq ($(strip $(UNICODE_COMMON)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
endif
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_ENABLE
SRC += $(QUANTUM_DIR)/light_ws2812.c
SRC += $(QUANTUM_DIR)/rgblight.c
CIE1931_CURVE = yes
LED_BREATHING_TABLE = yes
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
OPT_DEFS += -DTAP_DANCE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
endif
ifeq ($(strip $(PRINTING_ENABLE)), yes)
OPT_DEFS += -DPRINTING_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_printer.c
SRC += $(TMK_DIR)/protocol/serial_uart.c
endif
ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
SRC += $(patsubst $(QUANTUM_PATH)/%,%,$(SERIAL_SRC))
OPT_DEFS += $(SERIAL_DEFS)
VAPTH += $(SERIAL_PATH)
endif
ifneq ($(strip $(VARIABLE_TRACE)),)
SRC += $(QUANTUM_DIR)/variable_trace.c
OPT_DEFS += -DNUM_TRACED_VARIABLES=$(strip $(VARIABLE_TRACE))
ifneq ($(strip $(MAX_VARIABLE_TRACE_SIZE)),)
OPT_DEFS += -DMAX_VARIABLE_TRACE_SIZE=$(strip $(MAX_VARIABLE_TRACE_SIZE))
endif
endif
ifeq ($(strip $(LCD_ENABLE)), yes)
CIE1931_CURVE = yes
endif
ifeq ($(strip $(LED_ENABLE)), yes)
CIE1931_CURVE = yes
endif
ifeq ($(strip $(CIE1931_CURVE)), yes)
OPT_DEFS += -DUSE_CIE1931_CURVE
LED_TABLES = yes
endif
ifeq ($(strip $(LED_BREATHING_TABLE)), yes)
OPT_DEFS += -DUSE_LED_BREATHING_TABLE
LED_TABLES = yes
endif
ifeq ($(strip $(LED_TABLES)), yes)
SRC += $(QUANTUM_DIR)/led_tables.c
endif
$(QUANTUM_SRC)
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(KEYMAP_PATH)
ifneq ($(SUBPROJECT),)
VPATH += $(SUBPROJECT_PATH)
endif
VPATH += $(KEYBOARD_PATH)
VPATH += $(KEYBOARD_PATHS)
VPATH += $(COMMON_VPATH)
VPATH += $(USER_PATH)
include common_features.mk
include $(TMK_PATH)/protocol.mk
include $(TMK_PATH)/common.mk
include bootloader.mk
SRC += $(TMK_COMMON_SRC)
OPT_DEFS += $(TMK_COMMON_DEFS)
EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
@@ -278,30 +289,38 @@ endif
include $(TMK_PATH)/avr.mk
endif
ifeq ($(PLATFORM),ARM_ATSAM)
include $(TMK_PATH)/arm_atsam.mk
include $(TMK_PATH)/protocol/arm_atsam.mk
endif
ifeq ($(PLATFORM),CHIBIOS)
include $(TMK_PATH)/protocol/chibios.mk
endif
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
include $(VISUALIZER_PATH)/visualizer.mk
endif
ALL_CONFIGS := $(PROJECT_CONFIG) $(CONFIG_H)
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
$(KEYMAP_OUTPUT)_SRC := $(SRC)
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) $(GFXDEFS) -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) $(GFXDEFS) \
-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYBOARD_H=\"$(QMK_KEYBOARD_H)\" -DQMK_KEYBOARD_CONFIG_H=\"$(KEYBOARD_PATH_1)/config.h\" \
-DQMK_KEYMAP=\"$(KEYMAP)\" -DQMK_KEYMAP_H=\"$(KEYMAP).h\" -DQMK_KEYMAP_CONFIG_H=\"$(KEYMAP_PATH)/config.h\" \
-DQMK_SUBPROJECT -DQMK_SUBPROJECT_H -DQMK_SUBPROJECT_CONFIG_H
$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC) $(GFXSRC)
$(KEYBOARD_OUTPUT)_DEFS := $(PROJECT_DEFS) $(GFXDEFS)
$(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC) $(GFXINC)
$(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
$(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
# Default target.
all: build sizeafter
# Change the build target to build a HEX file or a library.
build: elf hex
#build: elf hex eep lss sym
#build: lib
all: build check-size
build: elf cpfirmware
include $(TMK_PATH)/rules.mk

18
build_layout.mk Normal file
View File

@@ -0,0 +1,18 @@
LAYOUTS_PATH := layouts
LAYOUTS_REPOS := $(patsubst %/,%,$(sort $(dir $(wildcard $(LAYOUTS_PATH)/*/))))
define SEARCH_LAYOUTS_REPO
LAYOUT_KEYMAP_PATH := $$(LAYOUTS_REPO)/$$(LAYOUT)/$$(KEYMAP)
LAYOUT_KEYMAP_C := $$(LAYOUT_KEYMAP_PATH)/keymap.c
ifneq ("$$(wildcard $$(LAYOUT_KEYMAP_C))","")
-include $$(LAYOUT_KEYMAP_PATH)/rules.mk
KEYMAP_C := $$(LAYOUT_KEYMAP_C)
KEYMAP_PATH := $$(LAYOUT_KEYMAP_PATH)
endif
endef
define SEARCH_LAYOUTS
$$(foreach LAYOUTS_REPO,$$(LAYOUTS_REPOS),$$(eval $$(call SEARCH_LAYOUTS_REPO)))
endef
$(foreach LAYOUT,$(LAYOUTS),$(eval $(call SEARCH_LAYOUTS)))

View File

@@ -40,13 +40,23 @@ VPATH +=\
all: elf
VPATH += $(COMMON_VPATH)
PLATFORM:=TEST
ifneq ($(filter $(FULL_TESTS),$(TEST)),)
include tests/$(TEST)/rules.mk
endif
include common_features.mk
include $(TMK_PATH)/common.mk
include $(QUANTUM_PATH)/serial_link/tests/rules.mk
ifneq ($(filter $(FULL_TESTS),$(TEST)),)
include build_full_test.mk
endif
$(TEST_OBJ)/$(TEST)_SRC := $($(TEST)_SRC)
$(TEST_OBJ)/$(TEST)_INC := $($(TEST)_INC) $(VPATH) $(GTEST_INC)
$(TEST_OBJ)/$(TEST)_DEFS := $($(TEST)_DEFS)
$(TEST_OBJ)/$(TEST)_CONFIG := $($(TEST)_CONFIG)
include $(TMK_PATH)/native.mk
include $(TMK_PATH)/rules.mk

View File

@@ -3,19 +3,16 @@ include message.mk
# Directory common source files exist
TOP_DIR = .
TMK_DIR = tmk_core
TMK_PATH = $(TOP_DIR)/$(TMK_DIR)
LIB_PATH = $(TOP_DIR)/lib
TMK_PATH = $(TMK_DIR)
LIB_PATH = lib
QUANTUM_DIR = quantum
QUANTUM_PATH = $(TOP_DIR)/$(QUANTUM_DIR)
QUANTUM_PATH = $(QUANTUM_DIR)
BUILD_DIR := $(TOP_DIR)/.build
DRIVER_DIR = drivers
DRIVER_PATH = $(DRIVER_DIR)
SERIAL_DIR := $(QUANTUM_DIR)/serial_link
SERIAL_PATH := $(QUANTUM_PATH)/serial_link
SERIAL_SRC := $(wildcard $(SERIAL_PATH)/protocol/*.c)
SERIAL_SRC += $(wildcard $(SERIAL_PATH)/system/*.c)
SERIAL_DEFS += -DSERIAL_LINK_ENABLE
BUILD_DIR := .build
COMMON_VPATH := $(TOP_DIR)
COMMON_VPATH += $(TMK_PATH)
@@ -24,4 +21,5 @@ COMMON_VPATH += $(QUANTUM_PATH)/keymap_extras
COMMON_VPATH += $(QUANTUM_PATH)/audio
COMMON_VPATH += $(QUANTUM_PATH)/process_keycode
COMMON_VPATH += $(QUANTUM_PATH)/api
COMMON_VPATH += $(SERIAL_PATH)
COMMON_VPATH += $(QUANTUM_PATH)/split_common
COMMON_VPATH += $(DRIVER_PATH)

256
common_features.mk Normal file
View File

@@ -0,0 +1,256 @@
# Copyright 2017 Fred Sundvik
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
SERIAL_DIR := $(QUANTUM_DIR)/serial_link
SERIAL_PATH := $(QUANTUM_PATH)/serial_link
SERIAL_SRC := $(wildcard $(SERIAL_PATH)/protocol/*.c)
SERIAL_SRC += $(wildcard $(SERIAL_PATH)/system/*.c)
SERIAL_DEFS += -DSERIAL_LINK_ENABLE
COMMON_VPATH += $(SERIAL_PATH)
ifeq ($(strip $(API_SYSEX_ENABLE)), yes)
OPT_DEFS += -DAPI_SYSEX_ENABLE
SRC += $(QUANTUM_DIR)/api/api_sysex.c
OPT_DEFS += -DAPI_ENABLE
SRC += $(QUANTUM_DIR)/api.c
MIDI_ENABLE=yes
endif
MUSIC_ENABLE := 0
ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
SRC += $(QUANTUM_DIR)/process_keycode/process_clicky.c
ifeq ($(PLATFORM),AVR)
SRC += $(QUANTUM_DIR)/audio/audio.c
else
SRC += $(QUANTUM_DIR)/audio/audio_arm.c
endif
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(MIDI_ENABLE)), yes)
OPT_DEFS += -DMIDI_ENABLE
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
endif
ifeq ($(MUSIC_ENABLE), 1)
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
endif
ifeq ($(strip $(COMBO_ENABLE)), yes)
OPT_DEFS += -DCOMBO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
endif
ifeq ($(strip $(STENO_ENABLE)), yes)
OPT_DEFS += -DSTENO_ENABLE
VIRTSER_ENABLE := yes
SRC += $(QUANTUM_DIR)/process_keycode/process_steno.c
endif
ifeq ($(strip $(VIRTSER_ENABLE)), yes)
OPT_DEFS += -DVIRTSER_ENABLE
endif
ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
OPT_DEFS += -DFAUXCLICKY_ENABLE
SRC += $(QUANTUM_DIR)/fauxclicky.c
endif
ifeq ($(strip $(POINTING_DEVICE_ENABLE)), yes)
OPT_DEFS += -DPOINTING_DEVICE_ENABLE
OPT_DEFS += -DMOUSE_ENABLE
SRC += $(QUANTUM_DIR)/pointing_device.c
endif
ifeq ($(strip $(UCIS_ENABLE)), yes)
OPT_DEFS += -DUCIS_ENABLE
UNICODE_COMMON = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_ucis.c
endif
ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
OPT_DEFS += -DUNICODEMAP_ENABLE
UNICODE_COMMON = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicodemap.c
endif
ifeq ($(strip $(UNICODE_ENABLE)), yes)
OPT_DEFS += -DUNICODE_ENABLE
UNICODE_COMMON = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
endif
ifeq ($(strip $(UNICODE_COMMON)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
endif
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_ENABLE
SRC += $(QUANTUM_DIR)/rgblight.c
CIE1931_CURVE = yes
LED_BREATHING_TABLE = yes
ifeq ($(strip $(RGBLIGHT_CUSTOM_DRIVER)), yes)
OPT_DEFS += -DRGBLIGHT_CUSTOM_DRIVER
else
SRC += ws2812.c
endif
endif
RGB_MATRIX_ENABLE ?= no
VALID_MATRIX_TYPES := yes IS31FL3731 IS31FL3733 custom
ifneq ($(strip $(RGB_MATRIX_ENABLE)), no)
ifeq ($(filter $(RGB_MATRIX_ENABLE),$(VALID_MATRIX_TYPES)),)
$(error RGB_MATRIX_ENABLE="$(RGB_MATRIX_ENABLE)" is not a valid matrix type)
endif
OPT_DEFS += -DRGB_MATRIX_ENABLE
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgb_matrix.c
SRC += $(QUANTUM_DIR)/rgb_matrix_drivers.c
CIE1931_CURVE = yes
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
RGB_MATRIX_ENABLE = IS31FL3731
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3731)
OPT_DEFS += -DIS31FL3731
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731.c
SRC += i2c_master.c
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3733)
OPT_DEFS += -DIS31FL3733
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3733.c
SRC += i2c_master.c
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
OPT_DEFS += -DTAP_DANCE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
endif
ifeq ($(strip $(KEY_LOCK_ENABLE)), yes)
OPT_DEFS += -DKEY_LOCK_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_key_lock.c
endif
ifeq ($(strip $(PRINTING_ENABLE)), yes)
OPT_DEFS += -DPRINTING_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_printer.c
SRC += $(TMK_DIR)/protocol/serial_uart.c
endif
ifeq ($(strip $(AUTO_SHIFT_ENABLE)), yes)
OPT_DEFS += -DAUTO_SHIFT_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_auto_shift.c
ifeq ($(strip $(AUTO_SHIFT_MODIFIERS)), yes)
OPT_DEFS += -DAUTO_SHIFT_MODIFIERS
endif
endif
ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
SRC += $(patsubst $(QUANTUM_PATH)/%,%,$(SERIAL_SRC))
OPT_DEFS += $(SERIAL_DEFS)
VAPTH += $(SERIAL_PATH)
endif
ifneq ($(strip $(VARIABLE_TRACE)),)
SRC += $(QUANTUM_DIR)/variable_trace.c
OPT_DEFS += -DNUM_TRACED_VARIABLES=$(strip $(VARIABLE_TRACE))
ifneq ($(strip $(MAX_VARIABLE_TRACE_SIZE)),)
OPT_DEFS += -DMAX_VARIABLE_TRACE_SIZE=$(strip $(MAX_VARIABLE_TRACE_SIZE))
endif
endif
ifeq ($(strip $(LCD_ENABLE)), yes)
CIE1931_CURVE = yes
endif
ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
CIE1931_CURVE = yes
endif
ifeq ($(strip $(BACKLIGHT_CUSTOM_DRIVER)), yes)
OPT_DEFS += -DBACKLIGHT_CUSTOM_DRIVER
endif
endif
ifeq ($(strip $(CIE1931_CURVE)), yes)
OPT_DEFS += -DUSE_CIE1931_CURVE
LED_TABLES = yes
endif
ifeq ($(strip $(LED_BREATHING_TABLE)), yes)
OPT_DEFS += -DUSE_LED_BREATHING_TABLE
LED_TABLES = yes
endif
ifeq ($(strip $(LED_TABLES)), yes)
SRC += $(QUANTUM_DIR)/led_tables.c
endif
ifeq ($(strip $(TERMINAL_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_terminal.c
OPT_DEFS += -DTERMINAL_ENABLE
endif
ifeq ($(strip $(USB_HID_ENABLE)), yes)
include $(TMK_DIR)/protocol/usb_hid.mk
endif
ifeq ($(strip $(HD44780_ENABLE)), yes)
SRC += drivers/avr/hd44780.c
OPT_DEFS += -DHD44780_ENABLE
endif
ifeq ($(strip $(DYNAMIC_KEYMAP_ENABLE)), yes)
OPT_DEFS += -DDYNAMIC_KEYMAP_ENABLE
SRC += $(QUANTUM_DIR)/dynamic_keymap.c
endif
ifeq ($(strip $(LEADER_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_leader.c
OPT_DEFS += -DLEADER_ENABLE
endif
QUANTUM_SRC:= \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c
ifndef CUSTOM_MATRIX
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c
else
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c
endif
endif
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
OPT_DEFS += -DSPLIT_KEYBOARD
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_flags.c \
$(QUANTUM_DIR)/split_common/split_util.c \
$(QUANTUM_DIR)/split_common/i2c.c \
$(QUANTUM_DIR)/split_common/serial.c
endif

View File

@@ -1,103 +0,0 @@
# This guide has now been included in the main readme - please reference that one instead.
## Build Environment Setup
### Windows (Vista and later)
1. If you have ever installed WinAVR, uninstall it.
2. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**.
3. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location.
4. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/qmk/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer.
5. Double-click on the 1-setup-path-win batch script to run it. You'll need to accept a User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up.
6. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete!
7. Future build commands should be run from the standard Windows command prompt, which you can find by searching for "command prompt" from the start menu or start screen. Ignore the "MHV AVR Shell".
### Mac
If you're using [homebrew,](http://brew.sh/) you can use the following commands:
brew tap osx-cross/avr
brew install avr-libc
brew install dfu-programmer
This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line.
You can also try these instructions:
1. Install Xcode from the App Store.
2. Install the Command Line Tools from `Xcode->Preferences->Downloads`.
3. Install [DFU-Programmer][dfu-prog].
### Linux
Install AVR GCC, AVR libc, and dfu-progammer with your favorite package manager.
Debian/Ubuntu example:
sudo apt-get update
sudo apt-get install gcc-avr avr-libc dfu-programmer
### Vagrant
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [VAGRANT_GUIDE file](VAGRANT_GUIDE.md).
## Verify Your Installation
1. If you haven't already, obtain this repository ([https://github.com/qmk/qmk_firmware](https://github.com/qmk/qmk_firmware)). You can either download it as a zip file and extract it, or clone it using the command line tool git or the Github Desktop application.
2. Open up a terminal or command prompt and navigate to the `qmk_firmware` folder using the `cd` command. The command prompt will typically open to your home directory. If, for example, you cloned the repository to your Documents folder, then you would type `cd Documents/qmk_firmware`. If you extracted the file from a zip, then it may be named `qmk_firmware-master` instead.
3. To confirm that you're in the correct location, you can display the contents of your current folder using the `dir` command on Windows, or the `ls` command on Linux or Mac. You should see several files, including `readme.md` and a `quantum` folder. From here, you need to navigate to the appropriate folder under `keyboards/`. For example, if you're building for a Planck, run `cd keyboards/planck`.
4. Once you're in the correct keyboard-specific folder, run the `make` command. This should output a lot of information about the build process. More information about the `make` command can be found below.
## Customizing, Building, and Deploying Your Firmware
### The Make command
The `make` command is how you compile the firmware into a .hex file, which can be loaded by a dfu programmer (like dfu-progammer via `make dfu`) or the [Teensy loader](https://www.pjrc.com/teensy/loader.html) (only used with Teensys). You can run `make` from the root (`/`), your keyboard folder (`/keyboards/<keyboard>/`), or your keymap folder (`/keyboards/<keyboard>/keymaps/<keymap>/`) if you have a `Makefile` there (see the example [here](/doc/keymap_makefile_example.mk)).
By default, this will generate a `<keyboard>_<keymap>.hex` file in whichever folder you run `make` from. These files are ignored by git, so don't worry about deleting them when committing/creating pull requests.
* The "root" (`/`) folder is the qmk_firmware folder, in which are `doc`, `keyboard`, `quantum`, etc.
* The "keyboard" folder is any keyboard project's folder, like `/keyboards/planck`.
* The "keymap" folder is any keymap's folder, like `/keyboards/planck/keymaps/default`.
Below is a list of the useful `make` commands in QMK:
* `make` - cleans automatically and builds your keyboard and keymap depending on which folder you're in. This defaults to the "default" layout (unless in a keymap folder), and Planck keyboard in the root folder
* `make keyboard=<keyboard>` - specifies the keyboard (only to be used in root)
* `make keymap=<keymap>` - specifies the keymap (only to be used in root and keyboard folder - not needed when in keymap folder)
* `make quick` - skips the clean step (cannot be used immediately after modifying config.h or Makefiles)
* `make dfu` - (requires dfu-programmer) builds and flashes the keymap to your keyboard once placed in reset/dfu mode (button or press `KC_RESET`). This does not work for Teensy-based keyboards like the ErgoDox EZ.
* `keyboard=` and `keymap=` are compatible with this
* `make all-keyboards` - builds all keymaps for all keyboards and outputs status of each (use in root)
* `make all-keyboards-default` - builds all default keymaps for all keyboards and outputs status of each (use in root)
* `make all-keymaps [keyboard=<keyboard>]` - builds all of the keymaps for whatever keyboard folder you're in, or specified by `<keyboard>`
* `make all-keyboards-quick`, `make all-keyboards-default-quick` and `make all-keymaps-quick [keyboard=<keyboard>]` - like the normal "make-all-*" commands, but they skip the clean steps
Other, less useful functionality:
* `make COLOR=false` - turns off color output
* `make SILENT=true` - turns off output besides errors/warnings
* `make VERBOSE=true` - outputs all of the avr-gcc stuff (not interesting)
### The Makefile
There are 3 different `make` and `Makefile` locations:
* root (`/`)
* keyboard (`/keyboards/<keyboard>/`)
* keymap (`/keyboards/<keyboard>/keymaps/<keymap>/`)
The root contains the code used to automatically figure out which keymap or keymaps to compile based on your current directory and commandline arguments. It's considered stable, and shouldn't be modified. The keyboard one will contain the MCU set-up and default settings for your keyboard, and shouldn't be modified unless you are the producer of that keyboard. The keymap Makefile can be modified by users, and is optional. It is included automatically if it exists. You can see an example [here](/doc/keymap_makefile_example.mk) - the last few lines are the most important. The settings you set here will override any defaults set in the keyboard Makefile. **It is required if you want to run `make` in the keymap folder.**
### The `config.h` file
There are 2 `config.h` locations:
* keyboard (`/keyboards/<keyboard>/`)
* keymap (`/keyboards/<keyboard>/keymaps/<keymap>/`)
The keyboard `config.h` is included only if the keymap one doesn't exist. The format to use for your custom one [is here](/doc/keymap_config_h_example.h). If you want to override a setting from the parent `config.h` file, you need to do this:
```
#undef MY_SETTING
#define MY_SETTING 4
```
For a value of `4` for this imaginary setting. So we `undef` it first, then `define` it.
You can then override any settings, rather than having to copy and paste the whole thing.

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@@ -1,352 +0,0 @@
#Planck Advanced (but not too advanced) `cygwin` Users Guide
If you are a user of the [cygwin environment](https://cygwin.com) in Windows and want the freedom to use the latest tools available, then this is the guide for you. If compiling your own copy of the latest and greatest Gnu C Compiler makes you super happy, then this is the guide for you. If the command line make you smile, then this is the guide for you.
This guide was written step by step as I went through the process on a `Windows 10` `x86_64` and a `Windows 7` `amd k10` based system. This should be generally applicable to to any `Windows` environment with `cygwin`.
#####Do not skip steps. Do not move past a step until the previous step finishes successfully.
Based on [avr-libc installation guide](http://www.nongnu.org/avr-libc/user-manual/install_tools.html)
##Get the Required Packages
Download the `cygwin` setup ([x86_64](https://cygwin.com/setup-x86_64.exe)) and install the default system plus the following if they are not already selected:
- devel/git
- devel/gcc-core
- devel/gcc-g++
- devel/flex
- devel/bison
- devel/make
- devel/texinfo
- devel/gettext-devel
- devel/automake
- devel/autoconfig
- devel/libtool
- text/gettext
- libs/libgcc1
- interpreters/m4
- web/wget
- archive/unzip
The following sources will be required:
- [gmp](https://gmplib.org/) (6.1.0)
- [mpfr](http://www.mpfr.org/) (3.1.4)
- [mpc](http://www.multiprecision.org/) (1.0.3)
- [binutils](https://www.sourceware.org/binutils/) (2.26)
- [gcc](https://gcc.gnu.org/) (5.3.0)
- [avr-libc](http://www.nongnu.org/avr-libc/) (2.0.0)
The `dfu-programmer` will be required to flash the new firmware
- [dfu-programmer](https://dfu-programmer.github.io/) (0.7.2)
The set of commands below will create a directory (`~/local/avr`) for the sources you compile to be installed on the machine and a directory (`~/src`) for these source files to be stored. The commands then download the sources of the needed packages and unpack them. Note: the expand commands are different depending on if the packages are offered as a `bz2` or `gz` archive
```
$ mkdir ~/local
$ mkdir ~/local/avr
$ mkdir ~/src
$ cd ~/src
$ wget https://gmplib.org/download/gmp/gmp-6.1.0.tar.bz2
$ wget http://www.mpfr.org/mpfr-3.1.4/mpfr-3.1.4.tar.bz2
$ wget ftp://ftp.gnu.org/gnu/mpc/mpc-1.0.3.tar.gz
$ wget http://ftp.gnu.org/gnu/binutils/binutils-2.26.tar.gz
$ wget http://mirror0.babylon.network/gcc/releases/gcc-5.3.0/gcc-5.3.0.tar.gz
$ wget http://download.savannah.gnu.org/releases/avr-libc/avr-libc-2.0.0.tar.bz2
$ tar -xjf gmp-6.1.0.tar.bz2
$ tar -xjf mpfr-3.1.4.tar.bz2
$ tar -zxf mpc-1.0.3.tar.gz
$ tar -zxf binutils-2.26.tar.gz
$ tar -zxf gcc-5.3.0.tar.gz
$ tar -xjf avr-libc-2.0.0.tar.bz2
```
##Setup the Build Environment
These commands will set up the install directory and the `PATH` variable, which will allow you to access your installed packages. Note: if you close the `cygwin` terminal window, you will need to rerun these commands, they are not permanent.
```
$ PREFIX=$HOME/local/avr
$ export PREFIX
$ PATH=/usr/local/bin:/usr/local/lib:/usr/local/include:/bin:/lib:/cygdrive/c/WINDOWS/system32:/cygdrive/c/WINDOWS
$ PATH=$PATH:$PREFIX/bin:$PREFIX/lib
$ export PATH
```
##The `gcc` Required Math Library Packages
The following packages are required to be complied and installed in order to compile `gcc`. They are not sufficiently available through the `cygwin` package system, so we have to make them ourselves. They must be complied in this order because each one depends on the previous. Verfiy that for each package, `make check` returns all passing and no fails.
###Build and Install `gmp`
```
$ cd ~/src/gmp-6.1.0
$ ./configure --enable-static --disable-shared
$ make
$ make check
$ make install
```
###Build and Install `mpfr`
```
$ cd ~/src/mpfr-3.1.4
$ ./configure --with-gmp-build=../gmp-6.1.0 --enable-static --disable-shared
$ make
$ make check
$ make install
```
###Build and Install `mpc`
```
$ cd ~/src/mpc-1.0.3
$ ./configure --with-gmp=/usr/local --with-mpfr=/usr/local --enable-static --disable-shared
$ make
$ make check
$ make install
```
##OPTIONAL Part
You can build and install a brand new `gcc` or you can use the one supplied by `cygwin`. This will take about 4-5 hours to compile (It is a "native build", so it does the entire build **3 times**. This takes a long while).
###Build and Install `gcc` for Your Machine
```
$ cd ~/src/gcc-5.3.0
$ mkdir obj-local
$ cd obj-local
$ ../configure --enable-languages=c,c++ --with-gmp=/usr/local --with-mpfr=/usr/local --with-mpc=/usr/local --enable-static --disable-shared
$ make
$ make install
```
##End OPTIONAL Part
###Build and Install `binutils` for Your Machine
```
$ cd ~/src/binutils-2.26
$ mkdir obj-local
$ cd obj-local
$ ../configure
$ make
$ make install
```
##Buliding `binutils`, `gcc`, and `avr-libc` for the AVR system
Now we can make the critical stuff for compiling our firmware: `binutils`, `gcc`, and `avr-libc` for the AVR architecture. These allow us to build and manipulate the firmware for the keyboard.
###Build `binutils` for AVR
If you plan to build and install `avr-gdb` also, use the `gdb` install at the end of this guide as it also builds the `binutils`
```
$ cd ~/src/binutils-2.26
$ mkdir obj-avr
$ cd obj-avr
$ ../configure --prefix=$PREFIX --target=avr --disable-nls
$ make
$ make install
```
###Build `gcc` for AVR
```
$ cd ~/src/gcc-5.3.0
$ mkdir obj-avr
$ cd obj-avr
$ ../configure --prefix=$PREFIX --target=avr --enable-languages=c,c++ --with-gmp=/usr/local --with-mpfr=/usr/local --with-mpc=/usr/local --enable-static --disable-shared --disable-nls --disable-libssp --with-dwarf2
$ make
$ make install
```
###Build `avr-libc` for AVR
For building the `avr-libc`, we have to specify the host build system. In my case it is `x86_64-unknown-cygwin`. You can look for build system type in the `gcc` configure notes for the proper `--build` specification to pass when you configure `avr-libc`.
```
$ cd ~/src/avr-libc-2.0.0
$ ./configure --prefix=$PREFIX --build=x86_64-unknown-cygwin --host=avr
$ make
$ make install
```
##Building 'dfu-programmer' for flashing the firmware via USB and installing the drivers
We can either build our own, or use the precomplied binaries. The precompiled binaries don't play well with `cygwin` so it is better to build them ourselves. The procedure for the precompiled binaries is included at the end of this guide.
### Build and Install the `libusb`
The `dfu-programmer` requires `libusb` so that it can interact with the USB system. These repos must be bootstrapped in order to create an appropriate `./configure` and `Makefile` for your system.
```
$ cd ~/src
$ git clone https://github.com/libusb/libusb.git
$ cd libusb
$ ./bootstrap.sh
$ ./configure
$ make
$ make install
```
### Build and Install the `dfu-programmer`
```
$ cd ~/src
$ git clone https://github.com/dfu-programmer/dfu-programmer.git
$ cd dfu-programmer
$ ./bootstrap.sh
$ ./configure
$ make
$ make install
```
Verify the installation with:
```
$ which dfu-programmer
/usr/local/bin/dfu-programmer
$ dfu-programmer
dfu-programmer 0.7.2
https://github.com/dfu-programmer/dfu-programmer
Type 'dfu-programmer --help' for a list of commands
'dfu-programmer --targets' to list supported target devices
```
If you are not getting the above result, you will not be able to flash the firmware!
###Install the USB drivers
The drivers are included in the windows binary version of [`dfu-programmer` 0.7.2](http://iweb.dl.sourceforge.net/project/dfu-programmer/dfu-programmer/0.7.2/dfu-programmer-win-0.7.2.zip).
```
$ cd ~/src
$ wget http://iweb.dl.sourceforge.net/project/dfu-programmer/dfu-programmer/0.7.2/dfu-programmer-win-0.7.2.zip
$ unzip dfu-programmer-win-0.7.2.zip -d dfu-programmer-win-0.7.2
```
or
The official drivers are found in [Atmel's `FLIP` installer](http://www.atmel.com/images/Flip%20Installer%20-%203.4.7.112.exe). Download and then install `FLIP`. Upon installation, the drivers will be found in `C:\Program Files (x86)\Atmel\Flip 3.4.7\usb`.
Then, from an **administrator-privileged** `Windows` terminal, run the following command (adjust the path for username, etc. as necessary) and accept the prompt that pops up:
```
C:\> pnputil -i -a C:\cygwin64\home\Kevin\src\dfu-programmer-win-0.7.2\dfu-prog-usb-1.2.2\atmel_usb_dfu.inf
or
C:\> pnputil -i -a "C:\Program Files (x86)\Atmel\Flip 3.4.7\usb\atmel_usb_dfu.inf"
```
This should be the result:
```
Microsoft PnP Utility
Processing inf : atmel_usb_dfu.inf
Successfully installed the driver on a device on the system.
Driver package added successfully.
Published name : oem104.inf
Total attempted: 1
Number successfully imported: 1
```
Alternatively, the `Windows` driver can be installed when prompted by `Windows` when the keyboard is attached. Do not let `Windows` search for a driver; specify the path to search for a driver and point it to the `atmel_usb_dfu.inf` file.
##Building and Flashing the Planck firmware!
If you did everything else right. This part should be a snap! Grab the latest sources from `github`, make the Plank firmware, then flash it.
###Build Planck and Load the Firmware
```
$ cd ~/src
$ git clone https://github.com/qmk/qmk_firmware.git
$ cd qmk_firmware/keyboards/planck
$ make
```
Make sure there are no errors. You should end up with this or something similar:
```
Creating load file for Flash: planck.hex
avr-objcopy -O ihex -R .eeprom -R .fuse -R .lock -R .signature planck.elf planck.hex
Creating load file for EEPROM: planck.eep
avr-objcopy -j .eeprom --set-section-flags=.eeprom="alloc,load" \
--change-section-lma .eeprom=0 --no-change-warnings -O ihex planck.elf planck.eep || exit 0
Creating Extended Listing: planck.lss
avr-objdump -h -S -z planck.elf > planck.lss
Creating Symbol Table: planck.sym
avr-nm -n planck.elf > planck.sym
Size after:
text data bss dec hex filename
18602 82 155 18839 4997 planck.elf
-------- end --------
```
If you do not get the above, you **did not** build the firmware, and you will have nothing to flash. If you have the fresh clone from `github`, it was probably something gone wrong in this install process, go check and see what didn't work and threw errors or what steps you might have missed.
But if everything went OK, you are ready to flash! Press the reset button on the bottom of the Planck, wait two seconds, then:
```
$ make dfu
```
.
.
.
profit!!!
##extra bits...
###Installing Precompiled `dfu-programmer` Binaries (not recommended for `cygwin`)
To install the `dfu-programmer` from the binaries, we must get if from [the `dfu-programmer` website](https://dfu-programmer.github.io/) ([0.7.2](http://iweb.dl.sourceforge.net/project/dfu-programmer/dfu-programmer/0.7.2/dfu-programmer-win-0.7.2.zip)).
Copy this file into your `cygwin` home\src directory. (For me, it is `C:\cygwin64\home\Kevin\src`), extract the files, move `dfu-programmer.exe` to `~/local/avr/bin`. Most obnoxiously, the `libusb0_x86.dll` and `libusb0.sys` need to be moved from `./dfu-prog-usb-1.2.2/x86/` to a directory in the `Windows` `PATH` and the `cygwin` `PATH`. This is because the `dfu-programmer` binary is `mingw` based, not `cygwin` based, so the `dlls` do not cooperate. I achieved acceptable pathing by moving the files to `C:\cygwin64\home\Kevin\local\avr\bin` Then, in a `WINDOWS` command prompt running (Adjusting your path for username, etc. as needed):
```
C:\> set PATH=%PATH%;C:\cygwin64\home\Kevin\local\avr\bin
```
Then, rename `libusb0_x86.dll` to `libusb0.dll`.
You can tell that you were successful by trying to execute 'dfu-programmer' from the 'cygwin' prompt:
```
$ which dfu-programmer
/home/Kevin/local/avr/bin/dfu-programmer
$ dfu-programmer
dfu-programmer 0.7.2
https://github.com/dfu-programmer/dfu-programmer
Type 'dfu-programmer --help' for a list of commands
'dfu-programmer --targets' to list supported target devices
```
If you are not getting the above result, you will not be able to flash the firmware!
- Try making sure your `PATH` variables are set correctly for both `Windows` and `cygwin`.
- Make sure the `dll` is named correctly.
- Do not extract it with `cygwin`'s `unzip` as it does not set the executable permission. If you did it anyway, do `chmod +x dfu-programmer.exe`.
- Still have problems? Try building it instead.
##Debugging Tools
These tools are for debugging your firmware, etc. before flashing. Theoretically, it can save your memory from wearing out. However, these tool do not work 100% for the Planck firmware.
### `gdb` for AVR
`gdb` has a simulator for AVR but it does not support all instructions (like WDT), so it immediately crashes when running the Planck firmware (because `lufa.c` disables the WDT in the first few lines of execution). But it can still be useful in debugging example code and test cases, if you know how to use it.
```
$ cd ~/src
$ git clone git://sourceware.org/git/binutils-gdb.git
$ cd binutils-gdb
$ mkdir obj-avr
$ cd obj-avr
$ ../configure --prefix=$PREFIX --target=avr --build=x86_64-unknown-cygwin --with-gmp=/usr/local --with-mpfr=/usr/local --with-mpc=/usr/local --disable-nls --enable-static
$ make
$ make install
```
### `simulavr`
`simulavr` is an AVR simulator. It runs the complied AVR elfs. `simulavr` does not support the `atmega32u4` device... it does `atmega32` but that is not good enough for the firmware (no PORTE and other things), so you cannot run the Planck firmware. I use it to simulate ideas I have for features in separate test projects.
This one is a major pain in the butt because it has a lot of dependencies and it is buggy. I will do my best to explain it but... it was hard to figure out. A few things need to be changed in the 'Makefile' to make it work in `cygwin`.
```
$ cd ~/src
$ git clone https://github.com/Traumflug/simulavr.git
$ cd simulavr
$ ./bootstrap
$ ./configure --prefix=$PREFIX --enable-static --disable-tcl --disable-doxygen-doc
```
Edit `src/Makefile.am` now so that `-no-undefined` is included (I did this by removing the SYS_MINGW conditional surrounding `libsim_la_LDFLAGS += -no-undefined` and `libsimulavr_la_LDFLAGS += -no-undefined \ libsimulavr_la_LIBADD += $(TCL_LIB)`. Also, `$(EXEEXT)` is added after `kbdgentables` in two places.
```
$ make
$ make install
```
TODO:
- git repos for all sources
- command line magic for cygwin setup
- better options for `dfu-drivers`

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@@ -1,321 +0,0 @@
# Quantum Hand-wiring Guide
Parts list:
* *x* keyswitches (MX, Matias, Gateron, etc)
* *x* diodes
* Keyboard plate (metal, plastic, cardboard, etc)
* Wire (strained for wiring to the Teensy, anything for the rows/columns)
* Soldering iron set at 600ºF or 315ºC (if temperature-controlled)
* Resin-cored solder (leaded or lead-free)
* Adequate ventilation/a fan
* Tweezers (optional)
* Wire cutters/snippers
## How the matrix works (why we need diodes)
The microcontroller (in this case, the Teensy 2.0) will be setup up via the firmware to send a logical 1 to the columns, one at a time, and read from the rows, all at once - this process is called matrix scanning. The matrix is a bunch of open switches that, by default, don't allow any current to pass through - the firmware will read this as no keys being pressed. As soon as you press one key down, the logical 1 that was coming from the column the keyswitch is attached to gets passed through the switch and to the corresponding row - check out the following 2x2 example:
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
| | | |
row0 ---(key0)---(key1) row0 ---(key0)---(key1)
| | | |
row1 ---(key2)---(key3) row1 ---(key2)---(key3)
The `x` represents that the column/row associated has a value of 1, or is HIGH. Here, we see that no keys are being pressed, so no rows get an `x`. For one keyswitch, keep in mind that one side of the contacts is connected to its row, and the other, its column.
When we press `key0`, `col0` gets connected to `row0`, so the values that the firmware receives for that row is `0b01` (the `0b` here means that this is a bit value, meaning all of the following digits are bits - 0 or 1 - and represent the keys in that column). We'll use this notation to show when a keyswitch has been pressed, to show that the column and row are being connected:
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
| | | |
x row0 ---(-+-0)---(key1) row0 ---(-+-0)---(key1)
| | | |
row1 ---(key2)---(key3) row1 ---(key2)---(key3)
We can now see that `row0` has an `x`, so has the value of 1. As a whole, the data the firmware receives when `key0` is pressed is
col0: 0b01
col1: 0b00
│└row0
└row1
A problem arises when you start pressing more than one key at a time. Looking at our matrix again, it should become pretty obvious:
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
| | | |
x row0 ---(-+-0)---(-+-1) x row0 ---(-+-0)---(-+-1)
| | | |
x row1 ---(key2)---(-+-3) x row1 ---(key2)---(-+-3)
Remember that this ^ is still connected to row1
The data we get from that is:
col0: 0b11
col1: 0b11
│└row0
└row1
Which isn't accurate, since we only have 3 keys pressed down, not all 4. This behavior is called ghosting, and only happens in odd scenarios like this, but can be much more common on a bigger keyboard. The way we can get around this is by placing a diode after the keyswitch, but before it connects to its row. A diode only allows current to pass through one way, which will protect our other columns/rows from being activated in the previous example. We'll represent a dioded matrix like this;
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
│ │ | │
(key0) (key1) (key0) (key1)
! │ ! │ ! | ! │
row0 ─────┴────────┘ │ row0 ─────┴────────┘ │
│ │ | │
(key2) (key3) (key2) (key3)
! ! ! !
row1 ─────┴────────┘ row1 ─────┴────────┘
In practical applications, the black line of the diode will be placed facing the row, and away from the keyswitch - the `!` in this case is the diode, where the gap represents the black line. A good way to remember this is to think of this symbol: `>|`
Now when we press the three keys, invoking what would be a ghosting scenario:
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
│ │ │ │
(┌─┤0) (┌─┤1) (┌─┤0) (┌─┤1)
! │ ! │ ! │ ! │
x row0 ─────┴────────┘ │ x row0 ─────┴────────┘ │
│ │ │ │
(key2) (┌─┘3) (key2) (┌─┘3)
! ! ! !
row1 ─────┴────────┘ x row1 ─────┴────────┘
Things act as they should! Which will get us the following data:
col0: 0b01
col1: 0b11
│└row0
└row1
The firmware can then use this correct data to detect what it should do, and eventually, what signals it needs to send to the OS.
## The actual hand-wiring
### Getting things in place
When starting this, you should have all of your stabilisers and keyswitches already installed (and optionally keycaps). If you're using a Cherry-type stabiliser (plate-mounted only, obviously), you'll need to install that before your keyswitches. If you're using Costar ones, you can installed them afterwards.
To make things easier on yourself, make sure all of the keyswitches are oriented the same way (if they can be - not all layouts support this). Despite this, it's important to remember that the contacts on the keyswitches are completely symmetrical. We'll be using the keyswitch's left side contact for wiring the rows, and the right side one for wiring the columns.
Get your soldering iron heated-up and collect the rest of the materials from the part list at the beginning of the guide. Place your keyboard so that the bottoms of the keyswitches are accessible - it may be a good idea to place it on a cloth to protect your keyswitches/keycaps.
Before continuing, plan out where you're going to place your Teensy. If you're working with a board that has a large (6.25u) spacebar, it may be a good idea to place it in-between switches against the plate. Otherwise, you may want to trim some of the leads on the keyswitches where you plan on putting it - this will make it a little harder to solder the wire/diodes, but give you more room to place the Teensy.
### Preparing the diodes
It's a little easier to solder the diodes in place if you bend them at a 90º angle immediately after the black line - this will help to make sure you put them on the right way (direction matters), and in the correct position. The diodes will look like this when bent (with longer leads):
┌─────┬─┐
───┤ │ ├─┐
└─────┴─┘ │
We'll be using the long lead at the bent end to connect it to the elbow (bent part) of the next diode, creating the row.
### Soldering the diodes
Starting at the top-left switch, place the diode (with tweezers if you have them) on the switch so that the diode itself is vertically aligned, and the black line is facing toward you. The straight end of the diode should be touching the left contact on the switch, and the bent end should be facing to the right and resting on the switch there, like this:
│o
┌┴┐ o
│ │ O
├─┤
└┬┘
└─────────────
Letting the diode rest, grab your solder, and touch both it and the soldering iron to the left contact at the same time - the rosin in the solder should make it easy for the solder to flow over both the diode and the keyswitch contact. The diode may move a little, and if it does, carefully position it back it place by grabbing the bent end of the diode - the other end will become hot very quickly. If you find that it's moving too much, using needle-nose pliers of some sort may help to keep the diode still when soldering.
The smoke that the rosin releases is harmful, so be careful not to breath it or get it in your eyes/face.
After soldering things in place, it may be helpful to blow on the joint to push the smoke away from your face, and cool the solder quicker. You should see the solder develop a matte (not shiney) surface as it solidifies. Keep in mind that it will still be very hot afterwards, and will take a couple minutes to be cool to touch. Blow on it will accelerate this process.
When the first diode is complete, the next one will need to be soldered to both the keyswitch, and the previous diode at the new elbow. That will look something like this:
│o │o
┌┴┐ o ┌┴┐ o
│ │ O │ │ O
├─┤ ├─┤
└┬┘ └┬┘
└────────────────┴─────────────
After completing a row, use the wire cutters to trim the excess wire from the tops of the diodes, and from the right side on the final switch. This process will need to completed for each row you have.
When all of the diodes are completely soldered, it's a good idea to quickly inspect each one to ensure that your solder joints are solid and sturdy - repairing things after this is possible, but more difficult.
### Soldering the columns
You'll have some options in the next process - it's a good idea to insulate the column wires (since the diodes aren't), but if you're careful enough, you can use exposed wires for the columns - it's not recommended, though. If you're using single-cored wire, stripping the plastic off of the whole wire and feeding it back on is probably the best option, but can be difficult depending on the size and materials. You'll want to leave parts of the wire exposed where you're going to be solder it onto the keyswitch.
If you're using stranded wire, it's probably easiest to just use a lot of small wires to connect each keyswitch along the column. It's possible to use one and melt through the insulation, but this isn't recommended, will produce even more harmful fumes, and can ruin your soldering iron.
Before beginning to solder, it helps to have your wire pre-bent (if using single-cored), or at least have an idea of how you're going to route the column (especially if you're making a staggered board). Where you go in particular doesn't matter too much, as we'll be basing our keymap definitions on how it was wired - just make sure every key in a particular row is in a unique column, and that they're in order from left to right.
If you're not using any insulation, you can try to keep the column wires elevated, and solder them near the tips of the keyswitch contacts - if the wires are sturdy enough, they won't short out to the row wiring an diodes.
### Wiring things to the Teensy
Now that the matrix itself is complete, it's time to connect what you've done to the Teensy. You'll be needing the number of pins equal to your number of columns + your number of rows. There are some pins on the Teensy that are special, like D6 (the LED on the chip), or some of the UART, SPI, I2C, or PWM channels, but only avoid those if you're planning something in addition to a keyboard. If you're unsure about wanting to add something later, you should have enough pins in total to avoid a couple.
The pins you'll absolutely have to avoid are: GND, VCC, AREF, and RST - all the others are usable and accessible in the firmware.
Place the Teensy where you plan to put it - you'll have to cut wires to length in the next step, and you'll want to make sure they reach.
Starting with the first column on the right side, measure out how much wire you'll need to connect it to the first pin on the Teensy - it helps to pick a side that you'll be able to work down, to keep the wires from overlapping too much. It may help to leave a little bit of slack so things aren't too tight. Cut the piece of wire, and solder it to the Teensy, and then the column - you can solder it anywhere along the column, but it may be easiest at the keyswitch. Just be sure the wire doesn't separate from the keyswitch when soldering.
As you move from column to column, it'll be helpful to write the locations of the pins down. We'll use this data to setup the matrix in the future.
When you're done with the columns, start with the rows in the same process, from top to bottom, and write them all down. Again, you can solder anywhere along the row, as long as it's after the diode - soldering before the diode (on the keyswitch side) will cause that row not to work.
As you move along, be sure that the Teensy is staying in place - recutting and soldering the wires is a pain!
### Getting some basic firmware set-up
From here, you should have a working keyboard with the correct firmware. Before we attach the Teensy permanently to the keyboard, let's quickly get some firmware loaded onto the Teensy so we can test each keyswitch.
To start out, download [the firmware](https://github.com/qmk/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/).
The first thing we're going to do is create a new project using the script in the root directory of the firmware. In your terminal, run this command with `<project_name>` replaced by the name of your project - it'll need to be different from any other project in the `keyboards/` folder:
util/new_project.sh <project_name>
You'll want to navigate to the `keyboards/<project_name>/` folder by typing, like the print-out from the script specifies:
cd keyboards/<project_name>
#### config.h
The first thing you're going to want to modify is the `config.h` file. Find `MATRIX_ROWS` and `MATRIX_COLS` and change their definitions to match the dimensions of your keyboard's matrix.
Farther down are `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`. Change their definitions to match how you wired up your matrix (looking from the top of the keyboard, the rows run top-to-bottom and the columns run left-to-right). Likewise, change the definition of `UNUSED_PINS` to match the pins you did not use (this will save power).
#### \<project_name\>.h
The next file you'll want to look at is `<project_name>.h`. You're going to want to rewrite the `KEYMAP` definition - the format and syntax here is extremely important, so pay attention to how things are setup. The first half of the definition are considered the arguments - this is the format that you'll be following in your keymap later on, so you'll want to have as many k*xy* variables here as you do keys. The second half is the part that the firmware actually looks at, and will contain gaps depending on how you wired your matrix.
We'll dive into how this will work with the following example. Say we have a keyboard like this:
┌───┬───┬───┐
│ │ │ │
├───┴─┬─┴───┤
│ │ │
└─────┴─────┘
This can be described by saying the top row is 3 1u keys, and the bottom row is 2 1.5u keys. The difference between the two rows is important, because the bottom row has an unused column spot (3 v 2). Let's say that this is how we wired the columns:
┌───┬───┬───┐
│ ┋ │ ┋ │ ┋ │
├─┋─┴─┬─┴─┋─┤
│ ┋ │ ┋ │
└─────┴─────┘
The middle column is unused on the bottom row in this example. Our `KEYMAP` definition would look like this:
#define KEYMAP( \
k00, k01, k02, \
k10, k11, \
) \
{ \
{ k00, k01, k02 }, \
{ k10, KC_NO, k11 }, \
}
Notice how the top half is spaced to resemble our physical layout - this helps us understand which keys are associated with which columns. The bottom half uses the keycode `KC_NO` where there is no keyswitch wired in. It's easiest to keep the bottom half aligned in a grid to help us make sense of how the firmware actually sees the wiring.
Let's say that instead, we wired our keyboard like this (a fair thing to do):
┌───┬───┬───┐
│ ┋ │ ┋│ ┋ │
├─┋─┴─┬┋┴───┤
│ ┋ │┋ │
└─────┴─────┘
This would require our `KEYMAP` definition to look like this:
#define KEYMAP( \
k00, k01, k02, \
k10, k11, \
) \
{ \
{ k00, k01, k02 }, \
{ k10, k11, KC_NO }, \
}
Notice how the `k11` and `KC_NO` switched places to represent the wiring, and the unused final column on the bottom row. Sometimes it'll make more sense to put a keyswitch on a particular column, but in the end, it won't matter, as long as all of them are accounted for. You can use this process to write out the `KEYMAP` for your entire keyboard - be sure to remember that your keyboard is actually backwards when looking at the underside of it.
#### keymaps/default.c
This is the actual keymap for your keyboard, and the main place you'll make changes as you perfect your layout. `default.c` is the file that gets pull by default when typing `make`, but you can make other files as well, and specify them by typing `make KEYMAP=<variant>`, which will pull `keymaps/<variant>.c`.
The basis of a keymap is its layers - by default, layer 0 is active. You can activate other layers, the highest of which will be referenced first. Let's start with our base layer.
Using our previous example, let's say we want to create the following layout:
┌───┬───┬───┐
│ A │ 1 │ H │
├───┴─┬─┴───┤
│ TAB │ SPC │
└─────┴─────┘
This can be accomplished by using the following `keymaps` definition:
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Base */
KC_A, KC_1, KC_H, \
KC_TAB, KC_SPC \
),
};
Note that the layout of the keycodes is similar to the physical layout of our keyboard - this make it much easier to see what's going on. A lot of the keycodes should be fairly obvious, but for a full list of them, check out [tmk_code/doc/keycode.txt](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keycode.txt) - there are also a lot of aliases to condense your keymap file.
It's also important to use the `KEYMAP` function we defined earlier - this is what allows the firmware to associate our intended readable keymap with the actual wiring.
#### Compiling your firmware
After you've written out your entire keymap, you're ready to get the firmware compiled and onto your Teensy. Before compiling, you'll need to get your [development environment set-up](/doc/BUILD_GUIDE.md) - you can skip the dfu-programmer instructions, but you'll need to download and install the [Teensy Loader](https://www.pjrc.com/teensy/loader.html) to get the firmware on your Teensy.
Once everything is installed, running `make` in the terminal should get you some output, and eventually a `<project_name>.hex` file in that folder. If you're having trouble with this step, see the end of the guide for the trouble-shooting section.
Once you have your `<project_name>.hex` file, open up the Teensy loader application, and click the file icon. From here, navigate to your `QMK/keyboards/<project_name>/` folder, and select the `<project_name>.hex` file. Plug in your keyboard and press the button on the Teensy - you should see the LED on the device turn off once you do. The Teensy Loader app will change a little, and the buttons should be clickable - click the download button (down arrow), and then the reset button (right arrow), and your keyboard should be ready to go!
#### Testing your firmware
Carefully flip your keyboard over, open up a new text document, and try typing - you should get the characters that you put into your keymap. Test each key, and note the ones that aren't working. Here's a quick trouble-shooting guide for non-working keys:
0. Flip the keyboard back over and short the keyswitch's contacts with a piece wire - this will eliminate the possibility of the keyswitch being bad and needing to be replaced.
1. Check the solder points on the keyswitch - these need to be plump and whole. If you touch it with a moderate amount of force and it comes apart, it's not strong enough.
2. Check the solder joints on the diode - if the diode is loose, part of your row may register, while the other may not.
3. Check the solder joints on the columns - if your column wiring is loose, part or all of the column may not work.
4. Check the solder joints on both sides of the wires going to/from the Teensy - the wires need to be fully soldered and connect to both sides.
5. Check the <project_name>.h file for errors and incorrectly placed `KC_NO`s - if you're unsure where they should be, instead duplicate a k*xy* variable.
6. Check to make sure you actually compiled the firmware and flashed the Teensy correctly. Unless you got error messages in the terminal, or a pop-up during flashing, you probably did everything correctly.
If you've done all of these things, keep in mind that sometimes you might have had multiple things affecting the keyswitch, so it doesn't hurt to test the keyswitch by shorting it out at the end.
#### Securing the Teensy, finishing your hardware, getting fancier firmware
Now that you have a working board, it's time to get things in their permanent positions. I've often used liberal amounts of hot glue to secure and insulate things, so if that's your style, start spreading that stuff like butter. Otherwise, double-sided tape is always an elegant solution, and electrical tape is a distant second. Due to the nature of these builds, a lot of this part is up to you and how you planned (or didn't plan) things out.
There are a lot of possibilities inside the firmware - check out the [readme](https://github.com/qmk/qmk_firmware/blob/master/readme.md) for a full feature list, and dive into the different project (Planck, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb)
## Trouble-shooting compiling
### Windows
#### fork: Resource temporarily unavailable
http://www.avrfreaks.net/forum/windows-81-compilation-error
### Mac
### Linux

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# Planck Firmware Guide
## Setting up the environment
### Windows
1. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**.
2. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location.
3. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/qmk/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer.
4. Right-click on the 1-setup-path-win batch script, select "Run as administrator", and accept the User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up.
5. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete!
### Mac
If you're using homebrew, you can use the following commands:
brew tap osx-cross/avr
brew install avr-libc
brew install dfu-programmer
Otherwise, these instructions will work:
1. Install Xcode from the App Store.
2. Install the Command Line Tools from `Xcode->Preferences->Downloads`.
3. Install [DFU-Programmer][dfu-prog].
### Linux
1. Install AVR GCC with your favorite package manager.
2. Install [DFU-Programmer][dfu-prog].
Note that, since it will be directly accessing USB hardware, the
`dfu-programmer` program needs to be run as root.
## Verify Your Installation
1. Clone the following repository: https://github.com/qmk/qmk_firmware
2. Open a Terminal and `cd` into `qmk_firmware/keyboards/planck`
3. Run `make`. This should output a lot of information about the build process.
## Using the built-in functions
Here is a list of some of the functions available from the command line:
* `make clean`: clean the environment - may be required in-between builds
* `make`: compile the code
* `make KEYMAP=<keymap>`: compile with the extended keymap file `extended_keymaps/extended_keymap_<keymap>.c`
* `make dfu`: build and flash the layout to the PCB
* `make dfu-force`: build and force-flash the layout to the PCB (may be require for first flash)
Generally, the instructions to flash the PCB are as follows:
1. Make changes to the appropriate keymap file
2. Save the file
3. `make clean`
4. Press the reset button on the PCB/press the key with the `RESET` keycode
5. `make <arguments> dfu` - use the necessary `KEYMAP=<keymap>` and/or `COMMON=true` arguments here.
## Troubleshooting
If you see something like this
0 [main] sh 13384 sync_with_child: child 9716(0x178) died before initialization with status code 0xC0000142
440 [main] sh 13384 sync_with_child: *** child state waiting for longjmp
/usr/bin/sh: fork: Resource temporarily unavailable
after running 'make' on Windows than you are encountering a very popular issue with WinAVR on Windows 8.1 and 10.
You can easily fix this problem by replacing msys-1.0.dll in WinAVR/utils/bin with [this one](http://www.madwizard.org/download/electronics/msys-1.0-vista64.zip).
Restart your system and everything should work fine!
If you see this
dfu-programmer atmega32u4 erase
process_begin: CreateProcess(NULL, dfu-programmer atmega32u4 erase, ...) failed.
make (e=2): The system cannot find the file specified.
make: *** [dfu] Error 2
when trying to 'make dfu' on Windows you need to copy the dfu-programmer.exe to qmk_firmware/keyboards/planck.
## Quantum MK Firmware
### Keymap
Unlike the other keymaps, prefixing the keycodes with `KC_` is required. A full list of the keycodes is available [here](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keycode.txt). For the keycodes available only in the extended keymap, see this [header file](https://github.com/qmk/qmk_firmware/blob/master/quantum/keymap_common.h).
You can use modifiers with keycodes like this:
LCTL(KC_C)
Which will generate Ctrl+c. These are daisy-chainable, meaning you can do things like:
LCTL(LALT(KC_C))
That will generate Ctrl+Alt+c. The entire list of these functions is here:
* `LCTL()`: Left control
* `LSFT()` / `S()`: Left shift
* `LALT()`: Left alt/opt
* `LGUI()`: Left win/cmd
* `RCTL()`: Right control
* `RSFT()`: Right shift
* `RALT()`: Right alt/opt
* `RGUI()`: Right win/cmd
`S(KC_1)`-like entries are useful in writing keymaps for the Planck.
### Other keycodes
A number of other keycodes have been added that you may find useful:
* `CM_<key>`: the Colemak equivalent of a key (in place of `KC_<key>`), when using Colemak in software (`CM_O` generates `KC_SCLN`)
* `RESET`: jump to bootloader for flashing (same as press the reset button)
* `BL_STEP`: step through the backlight brightnesses
* `BL_<0-15>`: set backlight brightness to 0-15
* `BL_DEC`: lower the backlight brightness
* `BL_INC`: raise the backlight brightness
* `BL_TOGG`: toggle the backlight on/off
### Function layers
The extended keymap extends the number of function layers from 32 to the near-infinite value of 256. Rather than using `FN<num>` notation (still available, but limited to `FN0`-`FN31`), you can use the `FUNC(<num>)` notation. `F(<num>)` is a shortcut for this.
The function actions are unchanged, and you can see the full list of them [here](https://github.com/jackhumbert/tmk_keyboard/blob/master/common/action_code.h). They are explained in detail [here](https://github.com/jackhumbert/tmk_keyboard/blob/master/doc/keymap.md#2-action).
### Macros
Macros have been setup in the `keymaps/keymap_default.c` file so that you can use `M(<num>)` to access a macro in the `action_get_macro` section on your keymap. The switch/case structure you see here is required, and is setup for `M(0)` - you'll need to copy and paste the code to look like this (e.g. to support `M(3)`):
switch(id) {
case 0:
return MACRODOWN(TYPE(KC_A), END);
break;
case 1:
return MACRODOWN(TYPE(KC_B), END);
break;
case 2:
return MACRODOWN(TYPE(KC_C), END);
break;
case 3:
return MACRODOWN(TYPE(KC_D), END);
break;
}
return MACRO_NONE;
`MACRODOWN()` is a shortcut for `(record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)` which tells the macro to execute when the key is pressed. Without this, the macro will be executed on both the down and up stroke.
[cygwin]: https://www.cygwin.com/
[mingw]: http://www.mingw.org/
[mhv]: https://infernoembedded.com/products/avr-tools
[winavr]: http://winavr.sourceforge.net/
[crosspack]: http://www.obdev.at/products/crosspack/index.html
[dfu-prog]: http://dfu-programmer.sourceforge.net/

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Time to Sleep
=============
USB suspend no activity on USB line for 3ms
No Interaction no user interaction
matrix has no change
matrix has no switch on
AVR Power Management
====================
V-USB suspend
USB suspend
http://vusb.wikidot.com/examples
MCUSR MCU Status Register
WDRF Watchdog Reset Flag
BORF
EXTRF
PORF Power-on Reset Flag
SMCR Sleep Mode Control Register
SE Sleep Enable
SM2:0
#define set_sleep_mode(mode) \
#define SLEEP_MODE_IDLE (0)
#define SLEEP_MODE_ADC _BV(SM0)
#define SLEEP_MODE_PWR_DOWN _BV(SM1)
#define SLEEP_MODE_PWR_SAVE (_BV(SM0) | _BV(SM1))
#define SLEEP_MODE_STANDBY (_BV(SM1) | _BV(SM2))
#define SLEEP_MODE_EXT_STANDBY (_BV(SM0) | _BV(SM1) | _BV(SM2))
ACSR Analog Comparator Control and Status Register
To disable Analog Comparator
ACSR = 0x80;
or
ACSR &= ~_BV(ACIE);
ACSR |= _BV(ACD);
ACD: Analog Comparator Disable
When this bit is written logic one, the power to the Analog Comparator is
switched off. This bit can be set at any time to turn off the Analog
Comparator. This will reduce power consumption in Active and Idle mode.
When changing the ACD bit, the Analog Comparator Interrupt must be disabled
by clearing the ACIE bit in ACSR. Otherwise an interrupt can occur when
the bit is changed.
DIDR1 Digital Input Disable Register 1
AIN1D
AIN0D
When this bit is written logic one, the digital input buffer on the AIN1/0 pin is disabled. The corresponding PIN Register bit will always read as zero when this bit is set. When an analog signal is applied to the AIN1/0 pin and the digital input from this pin is not needed, this bit should be written logic one to reduce power consumption in the digital input buffer.
PRR Power Reduction Register
PRTWI
PRTIM2
PRTIM0
PRTIM1
PRSPI
PRUSART0
PRADC

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@@ -1,243 +0,0 @@
# TMK Documenation
Features
--------
These features can be used in your keyboard.
* Multi-layer Keymap - Multiple keyboard layouts with layer switching
* Mouse key - Mouse control with keyboard
* System Control Key - Power Down, Sleep, Wake Up and USB Remote Wake up
* Media Control Key - Volume Down/Up, Mute, Next/Prev track, Play, Stop and etc
* USB NKRO - 120 keys(+ 8 modifiers) simultaneously
* PS/2 mouse support - PS/2 mouse(TrackPoint) as composite device
* Keyboard protocols - PS/2, ADB, M0110, Sun and other old keyboard protocols
* User Function - Customizable function of key with writing code
* Macro - Very primitive at this time
* Keyboard Tricks - Oneshot modifier and modifier with tapping feature
* Debug Console - Messages for debug and interaction with firmware
* Virtual DIP Switch - Configurations stored EEPROM(Boot Magic)
* Locking CapsLock - Mechanical switch support for CapsLock
* Breathing Sleep LED - Sleep indicator with charm during USB suspend
* Backlight - Control backlight levels
Projects
--------
You can find some keyboard specific projects under `converter` and `keyboard` directory.
## Main projects
### OLKB products
* [planck](keyboards/planck/) - [Planck] Ortholinear 40% keyboard
* [preonic](keyboards/preonic/) - [Preonic] Ortholinear 50% keyboard
* [atomic](keyboards/atomic/) - [Atomic] Ortholinear 60% keyboard
### Ergodox EZ
* [ergodox_ez](keyboards/ergodox/ez) - [Ergodox_EZ] Assembled split keyboard
## Other projects
### converter
* [ps2_usb](converter/ps2_usb/) - [PS/2 keyboard to USB][GH_ps2]
* [adb_usb](converter/adb_usb/) - [ADB keyboard to USB][GH_adb]
* [m0110_usb](converter/m0110_usb) - [Macintosh 128K/512K/Plus keyboard to USB][GH_m0110]
* [terminal_usb](converter/terminal_usb/) - [IBM Model M terminal keyboard(PS/2 scancode set3) to USB][GH_terminal]
* [news_usb](converter/news_usb/) - [Sony NEWS keyboard to USB][GH_news]
* [x68k_usb](converter/x68k_usb/) - [Sharp X68000 keyboard to USB][GH_x68k]
* [sun_usb](converter/sun_usb/) - [Sun] to USB(type4, 5 and 3?)
* [pc98_usb](converter/pc98_usb/) - [PC98] to USB
* [usb_usb](converter/usb_usb/) - USB to USB(experimental)
* [ascii_usb](converter/ascii_usb/) - ASCII(Serial console terminal) to USB
* [ibm4704_usb](converter/ibm4704_usb) - [IBM 4704 keyboard Converter][GH_ibm4704]
### keyboard
* [hhkb](keyboards/hhkb/) - [Happy Hacking Keyboard pro][GH_hhkb] hasu's main board
* [gh60](keyboards/gh60/) - [GH60] DIY 60% keyboard [prototype][GH60_proto] hasu's second board
* [hbkb](keyboards/hbkb/) - [Happy Buckling spring keyboard][GH_hbkb](IBM Model M 60% mod)
* [hid_liber](keyboards/hid_liber/) - [HID liberation][HID_liber] controller (by alaricljs)
* [phantom](keyboards/phantom/) - [Phantom] keyboard (by Tranquilite)
* [IIgs_Standard](keyboards/IIgs/) - Apple [IIGS] keyboard mod(by JeffreySung)
* [macway](keyboards/macway/) - [Compact keyboard mod][GH_macway] [retired]
* [KMAC](keyboards/kmac/) - Korean custom keyboard
* [Lightsaber](keyboards/lightsaber/) - Korean custom keyboard
* [Infinity](keyboards/infinity/) - Massdrop [Infinity keyboard][Infinity]
* [NerD](keyboards/nerd/) - Korean custom keyboard
* [KittenPaw](keyboards/kitten_paw) - Custom Majestouch controller
* [Lightpad](keyboards/lightpad) - Korean custom keypad
* [ghost_squid](keyboards/ghost_squid/) - [The Ghost Squid][ghost_squid] controller for [Cooler Master QuickFire XT][cmxt]
### Extenal projects using tmk_keyboard
* [ErgoDox_cub-uanic][cub-uanic] - Split Ergonomic Keyboard [ErgoDox][ergodox_org]
* [mcdox][mcdox_tmk] - [mcdox][mcdox]
[GH_macway]: http://geekhack.org/showwiki.php?title=Island:11930
[GH_hhkb]: http://geekhack.org/showwiki.php?title=Island:12047
[GH_ps2]: http://geekhack.org/showwiki.php?title=Island:14618
[GH_adb]: http://geekhack.org/showwiki.php?title=Island:14290
[GH_hhkb_bt]: http://geekhack.org/showwiki.php?title=Island:20851
[GH_m0110]: http://geekhack.org/showwiki.php?title=Island:24965
[GH_news]: http://geekhack.org/showwiki.php?title=Island:25759
[GH_terminal]: http://geekhack.org/showwiki.php?title=Island:27272
[GH_x68k]: http://geekhack.org/showwiki.php?title=Island:29060
[GH_hbkb]: http://geekhack.org/showwiki.php?title=Island:29483
[GH_ibm4704]: http://geekhack.org/index.php?topic=54706.0
[HID_liber]: http://deskthority.net/wiki/HID_Liberation_Device_-_DIY_Instructions
[Phantom]: http://geekhack.org/index.php?topic=26742
[GH60]: http://geekhack.org/index.php?topic=34959
[GH60_proto]: http://geekhack.org/index.php?topic=37570.0
[PC98]: http://en.wikipedia.org/wiki/NEC_PC-9801
[Sun]: http://en.wikipedia.org/wiki/Sun-3
[IIGS]: http://en.wikipedia.org/wiki/Apple_IIGS
[Infinity]: https://www.massdrop.com/buy/infinity-keyboard-kit
[ghost_squid]: http://deskthority.net/wiki/Costar_replacement_controllers#The_Ghost_Squid
[cmxt]: http://gaming.coolermaster.com/en/products/keyboard/quickfirext/
[ergodox_org]: http://ergodox.org/
[cub-uanic]: https://github.com/cub-uanic/tmk_keyboard/tree/master/keyboard/ergodox
[mcdox]: https://github.com/DavidMcEwan/mcdox
[mcdox_tmk]: https://github.com/DavidMcEwan/tmk_keyboard/tree/master/keyboard/mcdox
[Planck]: http://olkb.co/planck
[Preonic]: http://olkb.co/preonic
[Atomic]: http://olkb.co/atomic
[Ergodox_EZ]: https://www.indiegogo.com/projects/ergodox-ez-an-incredible-mechanical-keyboard
License
-------
**GPLv2** or later. Some protocol files are under **Modified BSD License**.
Third party libraries like LUFA, PJRC and V-USB have their own license respectively.
Build Firmware and Program Controller
-------------------------------------
See [build environment setup](/readme.md#build-environment-setup), or the readme in the particular keyboards/* folder.
Change your keymap
------------------
See [doc/keymap.md](tmk_core/doc/keymap.md).
Magic Commands
--------------
To see help press `Magic` + `H`.
`Magic` key combination is `LShift` + `RShift` in many project, but `Power` key on ADB converter.
`Magic` keybind can be vary on each project, check `config.h` in project directory.
Following commands can be also executed with `Magic` + key. In console mode `Magic` keybind is not needed.
----- Command Help -----
c: enter console mode
d: toggle debug enable
x: toggle matrix debug
k: toggle keyboard debug
m: toggle mouse debug
v: print device version & info
t: print timer count
s: print status
e: print eeprom config
n: toggle NKRO
0/F10: switch to Layer0
1/F1: switch to Layer1
2/F2: switch to Layer2
3/F3: switch to Layer3
4/F4: switch to Layer4
PScr: power down/remote wake-up
Caps: Lock Keyboard(Child Proof)
Paus: jump to bootloader
Boot Magic Configuration - Virtual DIP Switch
---------------------------------------------
Boot Magic are executed during boot up time. Press Magic key below then plug in keyboard cable.
Note that you must use keys of **Layer 0** as Magic keys. These settings are stored in EEPROM so that retain your configure over power cycles.
To avoid configuring accidentally additive salt key `KC_SPACE` also needs to be pressed along with the following configuration keys. The salt key is configurable in `config.h`. See [tmk_core/common/bootmagic.h](tmk_core/common/bootmagic.h).
#### General
- Skip reading EEPROM to start with default configuration(`ESC`)
- Clear configuration stored in EEPROM to reset configuration(`Backspace`)
#### Bootloader
- Kick up Bootloader(`B`)
#### Debug
- Debug enable(`D`)
- Debug matrix enable(`D`+`X`)
- Debug keyboard enable(`D`+`K`)
- Debug mouse enable(`D`+`M`)
#### Keymap
- Swap Control and CapsLock(`Left Control`)
- Change CapsLock to Control(`Caps Lock`)
- Swap LeftAlt and Gui(`Left Alt`)
- Swap RightAlt and Gui(`Right Alt`)
- Disable Gui(`Left Gui`)
- Swap Grave and Escape(`Grave`)
- Swap BackSlash and BackSpace(`Back Slash`)
- Enable NKRO on boot(`N`)
#### Default Layer
- Set Default Layer to 0(`0`)
- Set Default Layer to 1(`1`)
- Set Default Layer to 2(`2`)
- Set Default Layer to 3(`3`)
- Set Default Layer to 4(`4`)
- Set Default Layer to 5(`5`)
- Set Default Layer to 6(`6`)
- Set Default Layer to 7(`7`)
Mechanical Locking support
--------------------------
This feature makes it possible for you to use mechanical locking switch for `CapsLock`, `NumLock`
or `ScrollLock`. To enable this feature define these macros in `config.h` and use `KC_LCAP`, `KC_LN
UM` or `KC_LSCR` in keymap for locking key instead of normal `KC_CAPS`, `KC_NLCK` or `KC_SLCK`. Res
ync option tries to keep switch state consistent with keyboard LED state.
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
Start Your Own Project
-----------------------
**TBD**
Debugging
--------
Use PJRC's `hid_listen` to see debug messages. You can use the tool for debug even if firmware use LUFA stack.
You can use xprintf() to display debug info on `hid_listen`, see `tmk_core/common/xprintf.h`.
Files and Directories
-------------------
### Top
* tmk_core/ - core library
* keyboards/ - keyboard projects
* converter/ - protocol converter projects
* doc/ - documents
Coding Style
-------------
- Doesn't use Tab to indent, use 4-spaces instead.
Other Keyboard Firmware Projects
------------------
You can learn a lot about keyboard firmware from these. See [doc/other_projects.md](tmk_core/doc/other_projects.md).

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# Quick Start Directions
This project includes a Vagrantfile that will allow you to build a new firmware for your keyboard very easily without major changes to your primary operating system. This also ensures that when you clone the project and perform a build, you have the exact same environment as anyone else using the Vagrantfile to build. This makes it much easier for people to help you troubleshoot any issues you encounter.
## Requirements
Using the `/Vagrantfile` in this repository requires you have [Vagrant](http://www.vagrantup.com/) as well as [VirtualBox](https://www.virtualbox.org/) (or [VMware Workstation](https://www.vmware.com/products/workstation) and [Vagrant VMware plugin](http://www.vagrantup.com/vmware) but the (paid) VMware plugin requires a licensed copy of VMware Workstation/Fusion).
*COMPATIBILITY NOTICE* Certain versions of Virtualbox 5 appear to have an incompatibility with the Virtualbox extensions installed in the boxes in this Vagrantfile. If you encounter any issues with the /vagrant mount not succeeding, please upgrade your version of Virtualbox to at least 5.0.12. **Alternately, you can try running the following command:** `vagrant plugin install vagrant-vbguest`
Other than having Vagrant and Virtualbox installed and possibly a restart of your computer afterwards, you can simple run a 'vagrant up' anywhere inside the folder where you checked out this project and it will start a Linux virtual machine that contains all the tools required to build this project. There is a post Vagrant startup hint that will get you off on the right foot, otherwise you can also reference the build documentation below.
Build Firmware and Program Controller
-------------------------------------
See [/doc/BUIDE_GUIDE.md](/doc/BUILD_GUIDE.md), or the readme in the particular keyboards/* folder.
Change your keymap
------------------
See [/doc/keymap.md](/doc/keymap.md).
## Flashing the firmware
The "easy" way to flash the firmware is using a tool from your host OS like the Teensy programming app. [ErgoDox EZ](/keyboards/ergodox/readme.md) gives a great example.
If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version.

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# How keys are registered, and interpreted by computers
In this file, you can will learn the concepts of how keyboards work over USB,
and you'll be able to better understand what you can expect from changing your
firmware directly.
## Schematic view
Whenever you type on 1 particular key, here is the chain of actions taking
place:
``` text
+------+ +-----+ +----------+ +----------+ +----+
| User |-------->| Key |------>| Firmware |----->| USB wire |---->| OS |
+------+ +-----+ +----------+ +----------+ |----+
```
This scheme is a very simple view of what's going on, and more details follow
in the next sections.
## 1. You Press a Key
Whenever you press a key, the firmware of your keyboard can register this event.
It can register when the key is pressed, held and released.
This usually happens with a [periodic scan of key presses with a frequency around 100 hz](https://github.com/benblazak/ergodox-firmware/blob/master/references.md#typical-keyboard-information).
This speed often is limited by the mechanical key response time, the protocol
to transfer those key presses (here USB HID), and by the software it is used in.
## 2. What the Firmware Sends
The [HID specification](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf)
tells what a keyboard can actually send through USB to have a chance to be
properly recognised. This includes a pre-defined list of keycodes which are
simple numbers from `0x00` to `0xE7`. The firmware assigns a keycode to each
key of the keyboard.
The firmware does not send actually letters or characters, but only keycodes.
Thus, by modifying the firmware, you only can modify what keycode is sent over
USB for a given key.
## 3. What the Operating System Does
Once the keycode reaches the operating system, a piece of software has to have
it match an actual character thanks to a keyboard layout. For example, if your
layout is set to QWERTY, a sample of the matching table is as follow:
``` text
| keycode | character |
|---------+-----------|
| 0x04 | a/A |
| 0x05 | b/B |
| 0x06 | c/C |
| ... | ... |
| 0x1C | y/Y |
| 0x1D | z/Z |
| ... | ... |
|---------+-----------|
```
## Back to the firmware
As the layout is generally fixed (unless you create your own), the firmware can
actually call a keycode by its layout name directly to ease things for you.
This is exactly what is done here with `KC_A` actually representing `0x04` in
QWERTY. The full list can be found in `keycode.txt`.
## List of Characters You Can Send
Putting aside shortcuts, having a limited set of keycodes mapped to a limited
layout means that **the list of characters you can assign to a given key only
is the ones present in the layout**.
For example, this means that if you have a QWERTY US layout, and you want to
assign 1 key to produce `€` (euro currency symbol), you are unable to do so,
because the QWERTY US layout does not have such mapping. You could fix that by
using a QWERTY UK layout, or a QWERTY US International.
You may wonder why a keyboard layout containing all of Unicode is not devised
then? The limited number of keycode available through USB simply disallow such
a thing.
## How to (Maybe) Enter Unicode Characters
You can have the firmware send *sequences of keys* to use the [software Unicode
Input
Method](https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input) of
the target operating system, thus effectively entering characters independently
of the layout defined in the OS.
Yet, it does come with multiple disadvantages:
- Tied to a specific OS a a time (need recompilation when changing OS);
- Within a given OS, does not work in all software;
- Limited to a subset of Unicode on some systems.

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Build Firmware and Program Controller
=====================================
## This guide may be out-dated - use doc/BUILD_GUIDE.md instead
Download and Install
--------------------
### 1. Install Tools
1. **Toolchain** On Windows install [MHV AVR Tools][mhv] for AVR GCC compiler and [Cygwin][cygwin](or [MinGW][mingw]) for shell terminal. On Mac you can use [CrossPack][crosspack]. On Linux you can install AVR GCC (and avr-libc) with your favorite package manager or run the avr_setup.sh script in the root of this repository.
2. **Programmer** On Windows install [Atmel FLIP][flip]. On Mac and Linux install [dfu-programmer][dfu-prog].
3. **Driver** On Windows you start DFU bootloader on the chip first time you will see 'Found New Hardware Wizard' to install driver. If you install device driver properly you can find chip name like 'ATmega32U4' under 'LibUSB-Win32 Devices' tree on 'Device Manager'. If not you shall need to update its driver on 'Device Manager'. You will find the driver in `FLIP` install directory like: C:\Program Files (x86)\Atmel\Flip 3.4.5\usb\. In case of `dfu-programmer` use its driver.
If you use PJRC Teensy you don't need step 2 and 3 above, just get [Teensy loader][teensy-loader].
### 2. Download source
You can find firmware source at github:
- <https://github.com/tmk/tmk_keyboard>
If you are familiar with `Git` tools you are recommended to use it but you can also download zip archive from:
- <https://github.com/tmk/tmk_keyboard/archive/master.zip>
Build firmware
--------------
### 1. Open terminal
Open terminal window to get access to commands. Use Cygwin(or MingGW) `shell terminal` in Windows or `Terminal.app` on Mac OSX. In Windows press `Windows` key and `R` then enter `cmd` in 'Run command' dialog showing up.
### 2. Change directory
Move to project directory in the firmware source.
cd tmk_keyboard/{'keyboard' or 'converter'}/<project>
### 3. Make
Build firmware using GNU `make` command. You'll see `<project>_<variant>.hex` file in that directory unless something unexpected occurs in build process.
make -f Makefile.<variant> clean
make -f Makefile.<variant>
Program Controller
------------------
Now you have **hex** file to program on current directory. This **hex** is only needed to program your controller, other files are used for development and you may leave and forget them.
### 1. Start bootloader
How to program controller depends on controller chip and its board design. To program AVR USB chips you'll need to start it up in bootloader mode. Most of boards with the chip have a push button to let bootloader come up. Consult with your controller board manual.
### 2. Program with DFU bootloader
Stock AVR USB chip including ATmega32U4 has DFU bootloader by factory default. `FLIP` is a DFU programmer on Windows offered by Atmel. Open source command line tool `dfu-programmer` also supports AVR chips, it runs on Linux, Mac OSX and even Windows.
To program AVR chip with DFU bootloader use `FLIP` or `dfu-programmer`.
If you have a proper program command in `Makefile` just type this.
`FLIP` has two version of tool, GUI app and command line program. If you want GUI see tutorial below.
To use command line tool run this command. Note that you need to set PATH variable properly.
$ make -f Makefile.<variant> flip
Or to program with `dfu-programmer` run:
$ make -f Makefile.<variant> dfu
#### FLIP GUI tutorial
1. On menu bar click Device -> Select, then. `ATmega32u4`.
2. On menu bar click Settings -> Communication -> USB, then click 'Open' button on 'USB Port Connection' dialog.
At this point you'll see grey-outed widgets on the app get colored and ready.
3. On menu bar click File -> Load HEX File, then select your firmware hex file on File Selector dialog.
4. On 'Operations Flow' panel click 'Run' button to load the firmware binary to the chip. Note that you should keep 'Erase', 'Blank Check', 'Program' and 'Verify' check boxes selected.
5. Re-plug USB cord or click 'Start Application' button to restart your controller.
Done.
See also these instructions if you need.
- <http://code.google.com/p/micropendous/wiki/LoadingFirmwareWithFLIP>
- <http://www.atmel.com/Images/doc7769.pdf>
### 3. Program with Teensy Loader
If you have PJRC Teensy see instruction of `Teensy Loader`.
- <http://www.pjrc.com/teensy/loader.html>
Or use this command if you have command line version of Teensy Loader installed.
$ make -f Makefile.<variant> teensy
### 4. Program with Other programmer
You may want to use other programmer like `avrdude` with AVRISPmkII, Arduino or USBasp. In that case you can still use make target `program` for build with configuring `PROGRAM_CMD` in Makefile.
$ make -f Makefile.<variant> program
[cygwin]: https://www.cygwin.com/
[mingw]: http://www.mingw.org/
[mhv]: https://infernoembedded.com/products/avr-tools
[winavr]: http://winavr.sourceforge.net/
[crosspack]: http://www.obdev.at/products/crosspack/index.html
[flip]: http://www.atmel.com/tools/FLIP.aspx
[dfu-prog]: http://dfu-programmer.sourceforge.net/
[teensy-loader]:http://www.pjrc.com/teensy/loader.html
Makefile Options
----------------
### 1. MCU and Frequency.
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb1286 # Teensy++ 2.0
F_CPU = 16000000
Set your MCU and its clock in Hz.
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Atmel DFU loader 4096
# LUFA bootloader 4096
OPT_DEFS += -DBOOTLOADER_SIZE=4096
If you are using PJRC Teensy use `512` for `BOOTLOADER_SIZE`, otherwise use `4096` unless you are sure.
### 2. Features
Optional. Note that ***comment out*** with `#` to disable them.
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
#BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
### 3. Programmer
Optional. Set proper command for your controller, bootloader and programmer. This command can be used with `make program`. Not needed if you use `FLIP`, `dfu-programmer` or `Teensy Loader`.
# avrdude with AVRISPmkII
PROGRAM_CMD = avrdude -p $(MCU) -c avrispmkII -P USB -U flash:w:$(TARGET).hex
# avrdude with USBaspLoader
PROGRAM_CMD = avrdude -p $(MCU) -c usbasp -U flash:w:$(TARGET).hex
# avrdude with arduino
PROGRAM_CMD = avrdude -p $(MCU) -c arduino -P COM1 -b 57600 -U flash:w:$(TARGET).hex
Config.h Options
----------------
### 1. Magic command key combination
#define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KB_LSHIFT) | MOD_BIT(KB_RSHIFT)))
### 2. Mechanical Locking Support for CapsLock
/* Mechanical locking CapsLock support. Use KC_LCAP instead of KC_CAPS in keymap */
#define CAPSLOCK_LOCKING_ENABLE
/* Locking CapsLock re-synchronize hack */
#define CAPSLOCK_LOCKING_RESYNC_ENABLE
### 3. Disable Debug and Print
/* disable debug print */
#define NO_DEBUG
/* disable print */
#define NO_PRINT
### 4. Disable Action Features
#define NO_ACTION_LAYER
#define NO_ACTION_TAPPING
#define NO_ACTION_ONESHOT
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
***TBD***

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@@ -1,685 +0,0 @@
Keymap framework - how to define your keymap
============================================
***NOTE: This is updated for QMK but this is still work in progress. This may still be inconsistent with the source code.***
QMK is based on TMK. Understanding the essential changes made should help you understand variable names etc.
## TMK vs. QMK
| Firmware |TMK |QMK |
|---------------------------|-----------------------|-------------------------|
| Maintainer |hasu |Jack Humbert et al. |
| Build path customization | `TMK_DIR = ...` | `include .../Makefile` |
| `keymaps` data | 3D array of `uint8_t` holding **keycode** | 3D array of `uint16_t` holding **action code** |
| `fn_actions` data | 1D array of `uint16_t` holding **action code** | 1D array of `uint16_t` holding **action code** |
Since QMK is based on TMK and uses major portion of TMK code as is, understanding the essential changes made should help you understand the code.
## 0. Keymap and layers
In QMK, **`const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS]`** holds multiple **layers** of keymap information in **16 bit** data holding the **action code**. You can define **32 layers** at most.
For trivial key definitions, the higher 8 bits of the **action code** are all 0 and the lower 8 bits holds the USB HID usage code generated by the key as **keycode**.
Respective layers can be validated simultaneously. Layers are indexed with 0 to 31 and higher layer has precedence.
Keymap: 32 Layers Layer: action code matrix
----------------- ---------------------
stack of layers array_of_action_code[row][column]
____________ precedence _______________________
/ / | high / ESC / F1 / F2 / F3 ....
31 /___________// | /-----/-----/-----/-----
30 /___________// | / TAB / Q / W / E ....
29 /___________/ | /-----/-----/-----/-----
: _:_:_:_:_:__ | : /LCtrl/ A / S / D ....
: / : : : : : / | : / : : : :
2 /___________// | 2 `--------------------------
1 /___________// | 1 `--------------------------
0 /___________/ V low 0 `--------------------------
Sometimes, the action code stored in keymap may be referred as keycode in some documents due to the TMK history.
### 0.1 Keymap layer status
Keymap layer has its state in two 32 bit parameters:
* **`default_layer_state`** indicates a base keymap layer(0-31) which is always valid and to be referred.
* **`layer_state`** () has current on/off status of the layer on its each bit.
Keymap has its state in two parameter **`default_layer`** indicates a base keymap layer(0-31) which is always valid and to be referred, **`keymap_stat`** is 16bit variable which has current on/off status of layers on its each bit.
Keymap layer '0' is usually `default_layer` and which is the only valid layer and other layers is initially off after boot up firmware, though, you can configured them in `config.h`.
To change `default_layer` will be useful when you switch key layout completely, say you want Colmak instead of Qwerty.
Initial state of Keymap Change base layout
----------------------- ------------------
31 31
30 30
29 29
: :
: : ____________
2 ____________ 2 / /
1 / / ,->1 /___________/
,->0 /___________/ | 0
| |
`--- default_layer = 0 `--- default_layer = 1
layer_state = 0x00000001 layer_state = 0x00000002
On the other hand, you shall change `layer_state` to overlay base layer with some layers for feature such as navigation keys, function key(F1-F12), media keys or special actions.
Overlay feature layer
--------------------- bit|status
____________ ---+------
31 / / 31 | 0
30 /___________// -----> 30 | 1
29 /___________/ -----> 29 | 1
: : | :
: ____________ : | :
2 / / 2 | 0
,->1 /___________/ -----> 1 | 1
| 0 0 | 0
| +
`--- default_layer = 1 |
layer_state = 0x60000002 <-'
### 0.2 Layer Precedence and Transparency
Note that ***higher layer has higher priority on stack of layers***, namely firmware falls down from top layer to bottom to look up keycode. Once it spots keycode other than **`KC_TRNS`**(transparent) on a layer it stops searching and lower layers aren't referred.
You can place `KC_TRANS` on overlay layer changes just part of layout to fall back on lower or base layer.
Key with `KC_TRANS` (`KC_TRNS` and `_______` are the alias) doesn't has its own keycode and refers to lower valid layers for keycode, instead.
See example below.
### 0.3 Keymap Example
Keymap in this QMK is **`static const uint16_t PROGMEM keymaps[]`** C array in fact and you can define layers in it with **`KEYMAP()`** C macro and keycodes. To use complex actions you need to define `Fn` keycode in **`fn_actions[]`** array. It holds the 16 bit quantum keycode (action code).
> Please note that keymap in the TMK, which QMK was forked from, is **`static const uint8_t PROGMEM keymaps[]`** C array which holds the 8 bit keycode (~USB HID usage code).
This is a keymap example for [HHKB](http://en.wikipedia.org/wiki/Happy_Hacking_Keyboard) keyboard.
This example has three layers, 'QWERTY' as base layer, 'FN' and 'MOUSE'.
In this example,
`MO(layer)` is a **momentary layer switching** key.
You can find other keymap definitions in file `keymap.c` located on project directories.
```
/*
* dbroqua HHKB Layout
*/
#include "hhkb.h"
#define BASE 0
#define FN 1
#define MOUSE 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE Level: Default Layer
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bksp |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | fn |
* +-----------------------------------------------------------------------------------------+
* | Gui | Alt | Space | AltGr |Mouse|
* `----------------------------------------------------------------´
*/
[BASE] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(FN), \
KC_LGUI, KC_LALT, /* */ KC_SPC, KC_RALT, MO(MOUSE)
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | Pwr | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F0 | F11 | F12 | Ins | Del|
* |-----------------------------------------------------------------------------------------+
* | Caps | | | | | | | |PrtSc| Slck| Paus| Up | | |
* |-----------------------------------------------------------------------------------------+
* | | Vol-| Vol+| Mute| | | * | / | Home| PgUp| Left |Right| |
* |-----------------------------------------------------------------------------------------+
* | | Prev| Play| Next| | | + | - | End |PgDwn| Down| | |
* +-----------------------------------------------------------------------------------------+
* | | | | Stop | |
* `----------------------------------------------------------------´
*/
[FN] = KEYMAP(
KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_TRNS, \
KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_MSTP, KC_TRNS
),
/* MOUSE Layer
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | WUp | | | | | | | | Btn1| Up | Btn2| |
* |-----------------------------------------------------------------------------------------+
* | | WLt | WDn | WRt | | | | | | | Left |Right| |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | Btn3| Down| | |
* +-----------------------------------------------------------------------------------------+
* | | | | | |
* `----------------------------------------------------------------´
*/
[MOUSE] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_WH_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, \
KC_TRNS, KC_WH_L, KC_WH_D, KC_WH_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_R, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN3, KC_MS_D, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
```
## 1. Keycode
See [`tmk_core/common/keycode.h`](../tmk_core/common/keycode.h) or keycode table below for the detail. Keycode is internal **8bit code** to indicate action performed on key in keymap. Keycodes are based on [HID Usage Keyboard/Keypad Page(0x07)](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) plus special codes in the `0xA5-DF` range.
Keycode has `KC_` prefixed symbol respectively. Most of keycodes like `KC_A` have simple action registers key to host on press and unregister on release, while some of other keycodes has some special actions like `Fn` keys, Media control keys, System control keys and Mousekeys.
keymaps[]
In `KEYMAP()` macro, TMK recommends you to keep prefix part `KC_` of keycode to keep keymap compact. For example, just use `A` instead you place `KC_A` in `KEYMAP()`. But this doesn't apply for QMK.
The `KEYMAP()` macro defines correspondence between the physical key location to the electrical key connection.
Some keycodes has 7-letter **short name** such as `KC_COMM` in addition to descriptive name `KC_COMMA`, you'll prefer short one in `KEYMAP()`.
### 1.0 Other key
- `KC_NO` for no action
- `KC_TRNS` for layer transparency (See above)
### 1.1 Normal key
- `KC_A` to `KC_Z`, `KC_1` to `KC_0` for alpha numeric key
- `KC_MINS`, `KC_EQL`, `KC_GRV`, `KC_RBRC`, `KC_LBRC`, `KC_COMM`, `KC_DOT`, `KC_BSLS`, `KC_SLSH`, `KC_SCLN`, `KC_QUOT`
- `KC_ESC`, `KC_TAB`, `KC_SPC`, `KC_BSPC`, `KC_ENT`, `KC_DEL`, `KC_INS`
- `KC_UP`, `KC_DOWN`, `KC_RGHT`, `KC_LEFT`, `KC_PGUP`, `KC_PGDN`, `KC_HOME`, `KC_END`
- `KC_CAPS`, `KC_NLCK`, `KC_SLCK`, `KC_PSCR`, `KC_PAUS`, `KC_APP`, `KC_F1` to `KC_F24`
- `KC_P1` to `KC_P0`, `KC_PDOT`, `KC_PCMM`, `KC_PSLS`, `KC_PAST`, `KC_PMNS`, `KC_PPLS`, `KC_PEQL`, `KC_PENT` for keypad.
### 1.2 Modifier
There are 8 modifiers which has discrimination between left and right.
- `KC_LCTL` and `KC_RCTL` for Control
- `KC_LSFT` and `KC_RSFT` for Shift
- `KC_LALT` and `KC_RALT` for Alt
- `KC_LGUI` and `KC_RGUI` for Windows key or Command key in Mac
### 1.3 Mousekey
- `KC_MS_U`, `KC_MS_D`, `KC_MS_L`, `KC_MS_R` for mouse cursor
- `KC_WH_U`, `KC_WH_D`, `KC_WH_L`, `KC_WH_R` for mouse wheel
- `KC_BTN1`, `KC_BTN2`, `KC_BTN3`, `KC_BTN4`, `KC_BTN5` for mouse buttons
### 1.4 System & Media key
- `KC_PWR`, `KC_SLEP`, `KC_WAKE` for Power, Sleep, Wake
- `KC_MUTE`, `KC_VOLU`, `KC_VOLD` for audio volume control
- `KC_MNXT`, `KC_MPRV`, `KC_MSTP`, `KC_MPLY`, `KC_MSEL` for media control
- `KC_MAIL`, `KC_CALC`, `KC_MYCM` for application launch
- `KC_WSCH`, `KC_WHOM`, `KC_WBAK`, `KC_WFWD`, `KC_WSTP`, `KC_WREF`, `KC_WFAV` for web browser operation
### 1.5 Fn key
You don't need to use this functionality under QMK since this is a backward compatibility functionality. Unlike TMK, you can write action code itself directly in **`static const uint16_t PROGMEM keymaps[]`** C array using `MO(layer)`, etc.
`KC_FNnn` are keycodes for `Fn` key which not given any actions at the beginning unlike most of keycodes has its own inborn action. To use these keycodes in `KEYMAP()` you need to assign action you want at first. Action of `Fn` key is defined in `fn_actions[]` and its index of the array is identical with number part of `KC_FNnn`. Thus `KC_FN0` keycode indicates the action defined in first element of the array. ***Only 32 `Fn` keys can be defined at most.***
### 1.6 Keycode Table
See keycode table in [`doc/keycode.txt`](./keycode.txt) for description of keycodes.
In regard to implementation side most of keycodes are identical with [HID usage][HID_usage](pdf) sent to host for real and some virtual keycodes are defined to support special actions.
[HID_usage]: http://www.usb.org/developers/hidpage/Hut1_12v2.pdf
## 2. Action
See [`common/action_code.h`](../common/action_code.h). Action is a **16bit code** and defines function to perform on events of a key like press, release, holding and tapping.
Most of keys just register 8bit scancode to host, but to support other complex features needs 16bit extended action codes internally. However, using 16bit action codes in keymap results in double size in memory compared to using just keycodes. To avoid this waste 8bit keycodes are used in `KEYMAP()` instead of action codes.
***You can just use keycodes of `Normal key`, `Modifier`, `Mousekey` and `System & Media key` in keymap*** to indicate corresponding actions instead of using action codes. While ***to use other special actions you should use keycode of `Fn` key defined in `fn_actions[]`.***
### 2.1 Key Action
This is a simple action that registers scancodes(HID usage in fact) to host on press event of key and unregister on release.
#### Parameters
+ **mods**: { ` MOD_LCTL`, ` MOD_LSFT`, ` MOD_LALT`, ` MOD_LGUI`,
` MOD_RCTL`, ` MOD_RSFT`, ` MOD_RALT`, ` MOD_RGUI` }
+ **key**: keycode
#### 2.1.1 Normal key and Modifier
***This action usually won't be used expressly in keymap*** because you can just use keycodes in `KEYMAP()` instead.
You can define these actions on *'A'* key and *'left shift'* modifier with:
ACTION_KEY(KC_A)
ACTION_KEY(KC_LSFT)
#### 2.1.2 Modified key
This action is comprised of strokes of modifiers and a key. `Macro` action is needed if you want more complex key strokes.
Say you want to assign a key to `Shift + 1` to get character *'!'* or `Alt + Tab` to switch application windows.
ACTION_MODS_KEY(MOD_LSFT, KC_1)
ACTION_MODS_KEY(MOD_LALT, KC_TAB)
Or `Alt,Shift + Tab` can be defined. `ACTION_MODS_KEY(mods, key)` requires **4-bit modifier state** and a **keycode** as arguments. See `keycode.h` for `MOD_BIT()` macro.
ACTION_MODS_KEY(MOD_LALT | MOD_LSFT, KC_TAB)
#### 2.1.3 Multiple Modifiers
Registers multiple modifiers with pressing a key. To specify multiple modifiers use `|`.
ACTION_MODS(MOD_ALT | MOD_LSFT)
#### 2.1.3 Modifier with Tap key([Dual role][dual_role])
Works as a modifier key while holding, but registers a key on tap(press and release quickly).
ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENT)
### 2.2 Layer Action
These actions operate layers of keymap.
#### Parameters
You can specify a **target layer** of action and **when the action is executed**. Some actions take a **bit value** for bitwise operation.
+ **layer**: `0`-`31`
+ **on**: { `ON_PRESS` | `ON_RELEASE` | `ON_BOTH` }
+ **bits**: 4-bit value and 1-bit mask bit
#### 2.2.1 Default Layer
Default Layer is a layer which always is valid and referred to when actions is not defined on other overlay layers.
This sets Default Layer to given parameter `layer` and activate it.
ACTION_DEFAULT_LAYER_SET(layer)
#### 2.2.2 Momentary
Turns on `layer` momentarily while holding, in other words it activates when key is pressed and deactivate when released.
ACTION_LAYER_MOMENTARY(layer)
#### 2.2.3 Toggle Switch
Turns on `layer` with first type(press and release) and turns off with next.
ACTION_LAYER_TOGGLE(layer)
#### 2.2.4 Momentary Switch with tap key
Turns on `layer` momentary while holding, but registers key on tap(press and release quickly).
ACTION_LAYER_TAP_KEY(layer, key)
#### 2.2.5 Momentary Switch with tap toggle
Turns on `layer` momentary while holding and toggles it with serial taps.
ACTION_LAYER_TAP_TOGGLE(layer)
#### 2.2.6 Invert state of layer
Inverts current state of `layer`. If the layer is on it becomes off with this action.
ACTION_LAYER_INVERT(layer, on)
#### 2.2.7 Turn On layer
Turns on layer state.
ACTION_LAYER_ON(layer, on)
Turns on layer state on press and turns off on release.
ACTION_LAYER_ON_OFF(layer)
#### 2.2.8 Turn Off layer
Turns off layer state.
ACTION_LAYER_OFF(layer, on)
Turns off layer state on press and activates on release.
ACTION_LAYER_OFF_ON(layer)
#### 2.2.9 Set layer
Turn on layer only.
`layer_state = (1<<layer) [layer: 0-31]`
ACTION_LAYER_SET(layer, on)
Turns on layer only and clear all layer on release..
ACTION_LAYER_SET_CLEAR(layer)
#### 2.2.10 Bitwise operation
**part** indicates which part of 32bit layer state(0-7). **bits** is 5-bit value. **on** indicates when the action is executed.
ACTION_LAYER_BIT_AND(part, bits, on)
ACTION_LAYER_BIT_OR(part, bits, on)
ACTION_LAYER_BIT_XOR(part, bits, on)
ACTION_LAYER_BIT_SET(part, bits, on)
These actions works with parameters as following code.
uint8_t shift = part*4;
uint32_t mask = (bits&0x10) ? ~(0xf<<shift) : 0;
uint32_t layer_state = layer_state <bitop> ((bits<<shift)|mask);
Default Layer also has bitwise operations, they are executed when key is released.
ACTION_DEFAULT_LAYER_BIT_AND(part, bits)
ACTION_DEFAULT_LAYER_BIT_OR(part, bits)
ACTION_DEFAULT_LAYER_BIT_XOR(part, bits)
ACTION_DEFAULT_LAYER_BIT_SET(part, bits)
### 2.3 Macro action
***TBD***
`Macro` action indicates complex key strokes.
MACRO( D(LSHIFT), D(D), END )
MACRO( U(D), U(LSHIFT), END )
MACRO( I(255), T(H), T(E), T(L), T(L), W(255), T(O), END )
#### 2.3.1 Macro Commands
- **I()** change interval of stroke.
- **D()** press key
- **U()** release key
- **T()** type key(press and release)
- **W()** wait
- **END** end mark
#### 2.3.2 Examples
***TODO: sample implementation***
See `keyboards/hhkb/keymap.c` for sample.
### 2.4 Function action
***TBD***
There are two type of action, normal `Function` and tappable `Function`.
These actions call user defined function with `id`, `opt`, and key event information as arguments.
#### 2.4.1 Function
To define normal `Function` action in keymap use this.
ACTION_FUNCTION(id, opt)
#### 2.4.2 Function with tap
To define tappable `Function` action in keymap use this.
ACTION_FUNCTION_TAP(id, opt)
#### 2.4.3 Implement user function
`Function` actions can be defined freely with C by user in callback function:
void keymap_call_function(keyrecord_t *event, uint8_t id, uint8_t opt)
This C function is called every time key is operated, argument `id` selects action to be performed and `opt` can be used for option. Function `id` can be 0-255 and `opt` can be 0-15.
`keyrecord_t` is comprised of key event and tap count. `keyevent_t` indicates which and when key is pressed or released. From `tap_count` you can know tap state, 0 means no tap. These information will be used in user function to decide how action of key is performed.
typedef struct {
keyevent_t event;
uint8_t tap_count;
} keyrecord_t;
typedef struct {
key_t key;
bool pressed;
uint16_t time;
} keyevent_t;
typedef struct {
uint8_t col;
uint8_t row;
} key_t;
***TODO: sample implementation***
See `keyboards/hhkb/keymap.c` for sample.
### 2.5 Backlight Action
These actions control the backlight.
#### 2.5.1 Change backlight level
Increase backlight level.
ACTION_BACKLIGHT_INCREASE()
Decrease backlight level.
ACTION_BACKLIGHT_DECREASE()
Step through backlight levels.
ACTION_BACKLIGHT_STEP()
Turn a specific backlight level on or off.
ACTION_BACKLIGHT_LEVEL(1)
#### 2.5.2 Turn on / off backlight
Turn the backlight on and off without changing level.
ACTION_BACKLIGHT_TOGGLE()
### 2.6 Swap-Hands Action
The swap-hands action allows support for one-handed keyboards without requiring a separate layer. Set `ONEHAND_ENABLE` in the Makefile and define a `hand_swap_config` entry in your keymap. Now whenever the `ACTION_SWAP_HANDS` command key is pressed the keyboard is mirrored. For instance, to type "Hello, World" on QWERTY you would type `^Ge^s^s^w^c W^wr^sd`
### 2.6.1 Configuration
The configuration table is a simple 2-dimensional array to map from column/row to new column/row. Example `hand_swap_config` for Planck:
```
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
};
```
Note that the array indices are reversed same as the matrix and the values are of type `keypos_t` which is `{col, row}` and all values are zero-based. In the example above, `hand_swap_config[2][4]` (third row, fifth column) would return {7, 2} (third row, eighth column).
### 2.6.2 Advanced Swap Commands
- **`ACTION_SWAP_HANDS()`** Swaps hands when pressed, returns to normal when released (momentary).
- **`ACTION_SWAP_HANDS_TOGGLE()`** Toggles swap on and off with every keypress.
- **`ACTION_SWAP_HANDS_TAP_TOGGLE()`** Toggles with a tap; momentary when held.
- **`ACTION_SWAP_HANDS_TAP_KEY(key)`** Sends `key` with a tap; momentary swap when held.
- **`ACTION_SWAP_HANDS_ON_OFF()`** Alias for `ACTION_SWAP_HANDS()`
- **`ACTION_SWAP_HANDS_OFF_ON()`** Momentarily turns off swap.
- **`ACTION_SWAP_HANDS_ON()`** Turns on swapping and leaves it on.
- **`ACTION_SWAP_HANDS_OFF()`** Turn off swapping and leaves it off. Good for returning to a known state.
## 3. Layer switching Example
There are some ways to switch layer with 'Layer' actions.
### 3.1 Momentary switching
Momentary switching changes layer only while holding Fn key.
This action makes 'Layer 1' active(valid) on key press event and inactive on release event. Namely you can overlay a layer on lower layers or default layer temporarily with this action.
ACTION_LAYER_MOMENTARY(1)
Note that after switching on press the actions on destination layer(Layer 1) are performed.
***Thus you shall need to place an action to go back on destination layer***, or you will be stuck in destination layer without way to get back. Usually you need to place same action or 'KC_TRNS` on destination layer to get back.
### 3.2 Toggle switching
Toggle switching performed after releasing a key. With this action you can keep staying on the destination layer until you type the key again to return.
This performs toggle switching action of 'Layer 2'.
ACTION_LAYER_TOGGLE(2)
### 3.3 Momentary switching with Tap key
These actions switch a layer only while holding a key but register the key on tap. **Tap** means to press and release a key quickly.
ACTION_LAYER_TAP_KEY(2, KC_SCLN)
With this you can place a layer switching action on normal key like ';' without losing its original key register function. This action allows you to have layer switching action without necessity of a dedicated key. It means you can have it even on home row of keyboard.
### 3.4 Momentary switching with Tap Toggle
This switches layer only while holding a key but toggle layer with several taps. **Tap** means to press and release key quickly.
ACTION_LAYER_TAP_TOGGLE(1)
Number of taps can be configured with `TAPPING_TOGGLE` in `config.h`, `5` by default.
### 3.5 Momentary switching with Modifiers
This registers modifier key(s) simultaneously with layer switching.
ACTION_LAYER_MODS(2, MOD_LSFT | MOD_LALT)
## 4. Tapping
Tapping is to press and release a key quickly. Tapping speed is determined with setting of `TAPPING_TERM`, which can be defined in `config.h`, 200ms by default.
### 4.1 Tap Key
This is a feature to assign normal key action and modifier including layer switching to just same one physical key. This is a kind of [Dual role key][dual_role]. It works as modifier when holding the key but registers normal key when tapping.
Modifier with tap key:
ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV)
Layer switching with tap key:
ACTION_LAYER_TAP_KEY(2, KC_SCLN)
[dual_role]: http://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
When user hold a key after tap, it repeat the tapped key rather to hold a modifier key.
If you prefer to hold a modifier instead, define `TAPPING_FORCE_HOLD` in `config.h`.
See https://github.com/qmk/qmk_firmware/issues/889 for the detail.
### 4.2 Tap Toggle
This is a feature to assign both toggle layer and momentary switch layer action to just same one physical key. It works as momentary layer switch when holding a key but toggle switch with several taps.
ACTION_LAYER_TAP_TOGGLE(1)
### 4.3 Oneshot Modifier
This runs onetime effects which modify only on just one following key. It works as normal modifier key when holding down while oneshot modifier when tapping. The behavior of oneshot modifiers is similar to the [sticky keys](https://en.wikipedia.org/wiki/StickyKeys) functionality found in most operating systems.
ACTION_MODS_ONESHOT(MOD_LSFT)
Oneshot layer key:
ACTION_LAYER_ONESHOT(MY_LAYER)
Say you want to type 'The', you have to push and hold Shift key before type 't' then release it before type 'h' and 'e', otherwise you'll get 'THe' or 'the' unintentionally. With Oneshot Modifier you can tap Shift then type 't', 'h' and 'e' normally, you don't need to holding Shift key properly here. This mean you can release Shift before 't' is pressed down.
Oneshot effect is cancel unless following key is pressed down within `ONESHOT_TIMEOUT` of `config.h`. No timeout when it is `0` or not defined.
Most implementations of sticky keys allow you to lock a modifier by double tapping the modifier. The layer then remains locked untill the modifier is tapped again. To enable this behaviour for oneshot modifiers set `ONESHOT_TAP_TOGGLE` to the number taps required. The feature is disabled if `ONESHOT_TAP_TOGGLE<2` or not defined.
### 4.4 Tap Toggle Mods
Similar to layer tap toggle, this works as a momentary modifier when holding, but toggles on with several taps. A single tap will 'unstick' the modifier again.
ACTION_MODS_TAP_TOGGLE(MOD_LSFT)
## 5. Legacy Keymap
In QMK, `tmk_core/common/keymap.c` is missing and its replacement `quantum/keymap_common.c` lacks Legacy Keymap support.
Legacy Keymap uses two arrays `fn_layer[]` and `fn_keycode[]` to define Fn key. The index of arrays corresponds with postfix number of `Fn` key. Array `fn_layer[]` indicates destination layer to switch and `fn_keycode[]` has keycodes to send when tapping `Fn` key.
In the following legacy keymap setting example, `Fn0`, `Fn1` and `Fn2` switch layer to 1, 2 and 2 respectively. `Fn2` registers `Space` key when tapping while `Fn0` and `Fn1` doesn't send any key.
static const uint8_t PROGMEM fn_layer[] = {
1, // Fn0
2, // Fn1
2, // Fn2
};
static const uint8_t PROGMEM fn_keycode[] = {
KC_NO, // Fn0
KC_NO, // Fn1
KC_SPC, // Fn2
};
Under QMK, these can be realized using action code ACTION_LAYER_TAP_KEY(1, KC_NO), ACTION_LAYER_TAP_KEY(2, KC_NO), and ACTION_LAYER_TAP_KEY(2, KC_SPC) in the `keymaps` directly.
## 6. Terminology
***TBD***
### keymap
is comprised of multiple layers.
### layer
is matrix of keycodes.
### key
is physical button on keyboard or logical switch on software.
### keycode
is codes used on firmware.
### action
is a function assigned on a key.
### layer transparency
Using transparent keycode one layer can refer key definition on other lower layer.
### layer precedence
Top layer has higher precedence than lower layers.
### tapping
is to press and release a key quickly.
### Fn key
is key which executes a special action like layer switching, mouse key, macro or etc.
### dual role key
<http://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys>

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Other Keyboard Firmware Projects
================================
## PJRC USB Keyboard/Mouse Example[USB][PJRC][Teensy][AVR]
- <http://www.pjrc.com/teensy/usb_keyboard.html>
- <http://www.pjrc.com/teensy/usb_mouse.html>
## kbupgrade[USB][V-USB][AVR]
- <http://github.com/rhomann/kbupgrade>
- <http://geekhack.org/showwiki.php?title=Island:8406>
## c64key[USB][V-USB][AVR]
- <http://symlink.dk/projects/c64key/>
## rump[USB][V-USB][AVR]
- <http://mg8.org/rump/>
- <http://github.com/clee/rump>
## dulcimer[USB][V-USB][AVR]
- <http://www.schatenseite.de/dulcimer.html>
## humblehacker-keyboard[USB][LUFA][AVR][Ergo]
- <http://github.com/humblehacker>
- <http://www.humblehacker.com/keyboard/>
- <http://geekhack.org/showwiki.php?title=Island:6292>
## ps2avr[PS/2][AVR]
- <http://sourceforge.net/projects/ps2avr/>
## ErgoDox[Ergo][Split][USB][AVR]
- <http://geekhack.org/index.php?topic=22780.0>
- <https://github.com/benblazak/ergodox-firmware>
- <https://github.com/cub-uanic/tmk_keyboard>
## Suka's keyboard collection[Ergo][Split][3DPrinting][USB][AVR]
- <http://deskthority.net/workshop-f7/my-diy-keyboard-collection-or-how-i-became-a-kb-geek-t2534.html>
- <https://github.com/frobiac/adnw>
## bpiphany's AVR-Keyboard[PJRC][AVR][USB]
- <https://github.com/BathroomEpiphanies/AVR-Keyboard>
- <http://deskthority.net/wiki/HID_Liberation_Device_-_DIY_Instructions>
- <http://deskthority.net/wiki/Phantom>
## USB-USB keyboard remapper[converter][USB-USB][AVR][Arduino]
- <http://forum.colemak.com/viewtopic.php?pid=10837>
- <https://github.com/darkytoothpaste/keymapper>
## USB-USB converter threads[converter][USB-USB]
- <http://deskthority.net/workshop-f7/is-remapping-a-usb-keyboard-using-teensy-possible-t2841-30.html>
- <http://geekhack.org/index.php?topic=19458.0>
## kbdbabel.org[converter][vintage][protocol][8051]
Great resource of vintage keyboard protocol information and code
- <http://www.kbdbabel.org/>
## Haata's kiibohd Controller[converter][vintage][protocol][AVR][PJRC][Cortex]
A lots of vintage keyboard protocol supports
- <http://gitorious.org/kiibohd-controller>
## Kinesis ergonomic keyboard firmware replacement[V-USB][LUFA][Ergo]
- <https://github.com/chrisandreae/kinesis-firmware>

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docs.qmk.fm

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# Quantum Mechanical Keyboard Firmware
[![Current Version](https://img.shields.io/github/tag/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/tags)
[![Build Status](https://travis-ci.org/qmk/qmk_firmware.svg?branch=master)](https://travis-ci.org/qmk/qmk_firmware)
[![Discord](https://img.shields.io/discord/440868230475677696.svg)](https://discord.gg/Uq7gcHh)
[![Docs Status](https://img.shields.io/badge/docs-ready-orange.svg)](https://docs.qmk.fm)
[![GitHub contributors](https://img.shields.io/github/contributors/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/pulse/monthly)
[![GitHub forks](https://img.shields.io/github/forks/qmk/qmk_firmware.svg?style=social&label=Fork)](https://github.com/qmk/qmk_firmware/)
## What is QMK Firmware?
QMK (*Quantum Mechanical Keyboard*) is an open source community that maintains QMK Firmware, QMK Toolbox, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the [tmk\_keyboard](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR controllers, and more specifically, the [OLKB product line](http://olkb.com), the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard, and the [Clueboard product line](http://clueboard.co/). It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB.
## How to Get It
If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is [fork the repo through Github](https://github.com/qmk/qmk_firmware#fork-destination-box), and clone your repo locally to make your changes, push them, then open a [Pull Request](https://github.com/qmk/qmk_firmware/pulls) from your fork.
Otherwise, you can either download it directly ([zip](https://github.com/qmk/qmk_firmware/zipball/master), [tar](https://github.com/qmk/qmk_firmware/tarball/master)), or clone it via git (`git@github.com:qmk/qmk_firmware.git`), or https (`https://github.com/qmk/qmk_firmware.git`).
## How to Compile
Before you are able to compile, you'll need to [install an environment](getting_started_build_tools.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation:
make planck/rev4:default
This would build the `rev4` revision of the `planck` with the `default` keymap. Not all keyboards have revisions (also called subprojects or folders), in which case, it can be omitted:
make preonic:default
## How to Customize
QMK has lots of [features](features.md) to explore, and a good deal of [reference documentation](http://docs.qmk.fm) to dig through. Most features are taken advantage of by modifying your [keymap](keymap.md), and changing the [keycodes](keycodes.md).

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* [Complete Newbs Guide](newbs.md)
* [Getting Started](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
* [Contributing to QMK](contributing.md)
* [How to Use Github](getting_started_github.md)
* [Getting Help](getting_started_getting_help.md)
* [FAQ](faq.md)
* [General FAQ](faq_general.md)
* [Build/Compile QMK](faq_build.md)
* [Debugging/Troubleshooting QMK](faq_debug.md)
* [Keymap](faq_keymap.md)
* Detailed Guides
* [Install Build Tools](getting_started_build_tools.md)
* [Vagrant Guide](getting_started_vagrant.md)
* [Build/Compile Instructions](getting_started_make_guide.md)
* [Flashing Firmware](flashing.md)
* [Customizing Functionality](custom_quantum_functions.md)
* [Keymap Overview](keymap.md)
* [Hardware](hardware.md)
* [AVR Processors](hardware_avr.md)
* [Drivers](hardware_drivers.md)
* Reference
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
* [Config Options](config_options.md)
* [Keycodes](keycodes.md)
* [Documentation Best Practices](documentation_best_practices.md)
* [Documentation Templates](documentation_templates.md)
* [Glossary](reference_glossary.md)
* [Unit Testing](unit_testing.md)
* [Useful Functions](ref_functions.md)
* [Features](features.md)
* [Basic Keycodes](keycodes_basic.md)
* [Quantum Keycodes](quantum_keycodes.md)
* [Advanced Keycodes](feature_advanced_keycodes.md)
* [Audio](feature_audio.md)
* [Auto Shift](feature_auto_shift.md)
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Grave Escape](feature_grave_esc.md)
* [Key Lock](feature_key_lock.md)
* [Layouts](feature_layouts.md)
* [Leader Key](feature_leader_key.md)
* [Macros](feature_macros.md)
* [Mouse Keys](feature_mouse_keys.md)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Pointing Device](feature_pointing_device.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [RGB Lighting](feature_rgblight.md)
* [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet Shift](feature_space_cadet_shift.md)
* [Space Cadet Shift Enter](feature_space_cadet_shift_enter.md)
* [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)
* [Terminal](feature_terminal.md)
* [Thermal Printer](feature_thermal_printer.md)
* [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* For Makers and Modders
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)
* [Understanding QMK](understanding_qmk.md)
* Other Topics
* [Using Eclipse with QMK](eclipse.md)
* QMK Internals (In Progress)
* [Defines](internals_defines.md)
* [Input Callback Reg](internals_input_callback_reg.md)
* [Midi Device](internals_midi_device.md)
* [Midi Device Setup Process](internals_midi_device_setup_process.md)
* [Midi Util](internals_midi_util.md)
* [Send Functions](internals_send_functions.md)
* [Sysex Tools](internals_sysex_tools.md)

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* [Complete Newbs Guide](newbs.md)
* [Getting Started](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
* [Contributing to QMK](contributing.md)
* [How to Use Github](getting_started_github.md)
* [Getting Help](getting_started_getting_help.md)
* [FAQ](faq.md)
* [General FAQ](faq_general.md)
* [Build/Compile QMK](faq_build.md)
* [Debugging/Troubleshooting QMK](faq_debug.md)
* [Keymap](faq_keymap.md)
* Detailed Guides
* [Install Build Tools](getting_started_build_tools.md)
* [Vagrant Guide](getting_started_vagrant.md)
* [Build/Compile Instructions](getting_started_make_guide.md)
* [Flashing Firmware](flashing.md)
* [Customizing Functionality](custom_quantum_functions.md)
* [Keymap Overview](keymap.md)
* [Hardware](hardware.md)
* [AVR Processors](hardware_avr.md)
* [Drivers](hardware_drivers.md)
* Reference
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
* [Config Options](config_options.md)
* [Keycodes](keycodes.md)
* [Documentation Best Practices](documentation_best_practices.md)
* [Documentation Templates](documentation_templates.md)
* [Glossary](reference_glossary.md)
* [Unit Testing](unit_testing.md)
* [Useful Functions](ref_functions.md)
* [Features](features.md)
* [Basic Keycodes](keycodes_basic.md)
* [Quantum Keycodes](quantum_keycodes.md)
* [Advanced Keycodes](feature_advanced_keycodes.md)
* [Audio](feature_audio.md)
* [Auto Shift](feature_auto_shift.md)
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Grave Escape](feature_grave_esc.md)
* [Key Lock](feature_key_lock.md)
* [Layouts](feature_layouts.md)
* [Leader Key](feature_leader_key.md)
* [Macros](feature_macros.md)
* [Mouse Keys](feature_mouse_keys.md)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Pointing Device](feature_pointing_device.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [RGB Lighting](feature_rgblight.md)
* [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet Shift](feature_space_cadet_shift.md)
* [Space Cadet Shift Enter](feature_space_cadet_shift_enter.md)
* [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)
* [Terminal](feature_terminal.md)
* [Thermal Printer](feature_thermal_printer.md)
* [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* For Makers and Modders
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)
* [Understanding QMK](understanding_qmk.md)
* Other Topics
* [Using Eclipse with QMK](eclipse.md)
* QMK Internals (In Progress)
* [Defines](internals_defines.md)
* [Input Callback Reg](internals_input_callback_reg.md)
* [Midi Device](internals_midi_device.md)
* [Midi Device Setup Process](internals_midi_device_setup_process.md)
* [Midi Util](internals_midi_util.md)
* [Send Functions](internals_send_functions.md)
* [Sysex Tools](internals_sysex_tools.md)

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# Becoming a QMK Collaborator
A QMK collaborator is a keyboard maker or designer that is interested in helping QMK grow and fully support their keyboard(s), and encouraging their users and customers to submit features, ideas, and keymaps. We're always looking to add more keyboards and collaborators, but we ask that they fulfill these requirements:
* **Have a PCB available for sale.** Unfortunately there's just too much variation and complications with handwired keyboards.
* **Maintain your keyboard in QMK.** This may just require an initial setup to get your keyboard working, but it could also include accommodating changes made to QMK's core that might break or render any custom code redundant.
* **Approve and merge keymap pull requests for your keyboard.** We like to encourage users to contribute their keymaps for others to see and work from when creating their own.
If you feel you meet these requirements, shoot us an email at hello@qmk.fm with an introduction and some links to your keyboard!

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# Atmel AVR
QMK should run on any Atmel AVR processor with enough Flash. It has been tested on the following:
* ATmega32U4 ([PJRC Teensy 2.0](http://www.pjrc.com/teensy/))
* AT90USB1286 ([PJRC Teensy++ 2.0](http://www.pjrc.com/teensy/))
* AT90USB1287 ([Atmel USBKEY](http://www.atmel.com/tools/AT90USBKEY.aspx))
* ATmega168P with using [V-USB](http://www.obdev.at/products/vusb/index.html)
* ATmega328P with using [V-USB](http://www.obdev.at/products/vusb/index.html)
* ATmega32U2
* AT90USB1286, 646, 647 should work
* AT90USB162 testing...
NOTE: To enable full features of firmware you'll need 32KB flash size.
Please add any tested microcontrollers to this list.
# ARM
You can also use any ARM processor that [ChibiOS](http://www.chibios.org) supports. The following processors have been tested:
* [Kinetis MKL26Z64](http://www.nxp.com/products/microcontrollers-and-processors/arm-processors/kinetis-cortex-m-mcus/l-series-ultra-low-power-m0-plus/kinetis-kl2x-48-mhz-usb-ultra-low-power-microcontrollers-mcus-based-on-arm-cortex-m0-plus-core:KL2x)
* [Kinetis MK20DX128](http://www.nxp.com/assets/documents/data/en/data-sheets/K20P64M50SF0.pdf)
* [Kinetis MK20DX128](http://www.nxp.com/assets/documents/data/en/data-sheets/K20P64M50SF0.pdf)
* [Kinetis MK20DX256](http://www.nxp.com/products/microcontrollers-and-processors/arm-processors/kinetis-cortex-m-mcus/k-series-performance-m4/k2x-usb/kinetis-k20-72-mhz-full-speed-usb-mixed-signal-integration-microcontrollers-mcus-based-on-arm-cortex-m4-core:K20_72)

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# Configuring QMK
QMK is nearly infinitely configurable. Wherever possible we err on the side of allowing users to customize their keyboard, even at the expense of code size. That level of flexibility makes for a daunting configuration experience, however.
There are two main types of configuration files in QMK- `config.h` and `rules.mk`. These files exist at various levels in QMK and all files of the same type are combined to build the final configuration. The levels, from lowest priority to highest priority, are:
* QMK Default
* Keyboard
* Folders (Up to 5 levels deep)
* Keymap
## QMK Default
Every available setting in QMK has a default. If that setting is not set at the Keyboard, Folder, or Keymap level this is the setting that will be used.
## Keyboard
This level contains config options that should apply to the whole keyboard. Some settings won't change in revisions, or most keymaps. Other settings are merely defaults for this keyboard and can be overridden by folders and/or keymaps.
## Folders
Some keyboards have folders and sub-folders to allow for different hardware configurations. Most keyboards only go 1 folder deep, but QMK supports structures up to 5 folders deep. Each folder can have its own `config.h` and `rules.mk` files that are incorporated into the final configuration.
## Keymap
This level contains all of the options for that particular keymap. If you wish to override a previous declaration, you can use `#undef <variable>` to undefine it, where you can then redefine it without an error.
# The `config.h` File
This is a C header file that is one of the first things included, and will persist over the whole project (if included). Lots of variables can be set here and accessed elsewhere. The `config.h` file shouldn't be including other `config.h` files, or anything besides this:
#include "config_common.h"
## Hardware Options
* `#define VENDOR_ID 0x1234`
* defines your VID, and for most DIY projects, can be whatever you want
* `#define PRODUCT_ID 0x5678`
* defines your PID, and for most DIY projects, can be whatever you want
* `#define DEVICE_VER 0`
* defines the device version (often used for revisions)
* `#define MANUFACTURER Me`
* generally who/whatever brand produced the board
* `#define PRODUCT Board`
* the name of the keyboard
* `#define DESCRIPTION a keyboard`
* a short description of what the keyboard is
* `#define MATRIX_ROWS 5`
* the number of rows in your keyboard's matrix
* `#define MATRIX_COLS 15`
* the number of columns in your keyboard's matrix
* `#define MATRIX_ROW_PINS { D0, D5, B5, B6 }`
* pins of the rows, from top to bottom
* `#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }`
* pins of the columns, from left to right
* `#define UNUSED_PINS { D1, D2, D3, B1, B2, B3 }`
* pins unused by the keyboard for reference
* `#define MATRIX_HAS_GHOST`
* define is matrix has ghost (unlikely)
* `#define DIODE_DIRECTION COL2ROW`
* COL2ROW or ROW2COL - how your matrix is configured. COL2ROW means the black mark on your diode is facing to the rows, and between the switch and the rows.
* `#define AUDIO_VOICES`
* turns on the alternate audio voices (to cycle through)
* `#define C4_AUDIO`
* enables audio on pin C4
* `#define C5_AUDIO`
* enables audio on pin C5
* `#define C6_AUDIO`
* enables audio on pin C6
* `#define B5_AUDIO`
* enables audio on pin B5 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO)
* `#define B6_AUDIO`
* enables audio on pin B6 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO)
* `#define B7_AUDIO`
* enables audio on pin B7 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO)
* `#define BACKLIGHT_PIN B7`
* pin of the backlight - B5, B6, B7 use PWM, others use softPWM
* `#define BACKLIGHT_LEVELS 3`
* number of levels your backlight will have (maximum 15 excluding off)
* `#define BACKLIGHT_BREATHING`
* enables backlight breathing (only works with backlight pins B5, B6 and B7)
* `#define BREATHING_PERIOD 6`
* the length of one backlight "breath" in seconds
* `#define DEBOUNCING_DELAY 5`
* the delay when reading the value of the pin (5 is default)
* `#define LOCKING_SUPPORT_ENABLE`
* mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
* `#define LOCKING_RESYNC_ENABLE`
* tries to keep switch state consistent with keyboard LED state
* `#define IS_COMMAND() ( keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) )`
* key combination that allows the use of magic commands (useful for debugging)
* `#define USB_MAX_POWER_CONSUMPTION`
* sets the maximum power (in mA) over USB for the device (default: 500)
* `#define SCL_CLOCK 100000L`
* sets the SCL_CLOCK speed for split keyboards. The default is `100000L` but some boards can be set to `400000L`.
## Features That Can Be Disabled
If you define these options you will disable the associated feature, which can save on code size.
* `#define NO_DEBUG`
* disable debugging
* `#define NO_PRINT`
* disable printing/debugging using hid_listen
* `#define NO_ACTION_LAYER`
* disable layers
* `#define NO_ACTION_TAPPING`
* disable tap dance and other tapping features
* `#define NO_ACTION_ONESHOT`
* disable one-shot modifiers
* `#define NO_ACTION_MACRO`
* disable all macro handling
* `#define NO_ACTION_FUNCTION`
* disable the action function (deprecated)
## Features That Can Be Enabled
If you define these options you will enable the associated feature, which may increase your code size.
* `#define FORCE_NKRO`
* NKRO by default requires to be turned on, this forces it on during keyboard startup regardless of EEPROM setting. NKRO can still be turned off but will be turned on again if the keyboard reboots.
* `#define STRICT_LAYER_RELEASE`
* force a key release to be evaluated using the current layer stack instead of remembering which layer it came from (used for advanced cases)
## Behaviors That Can Be Configured
* `#define TAPPING_TERM 200`
* how long before a tap becomes a hold, if set above 500, a key tapped during the tapping term will turn it into a hold too
* `#define RETRO_TAPPING`
* tap anyway, even after TAPPING_TERM, if there was no other key interruption between press and release
* See [Retro Tapping](feature_advanced_keycodes.md#retro-tapping) for details
* `#define TAPPING_TOGGLE 2`
* how many taps before triggering the toggle
* `#define PERMISSIVE_HOLD`
* makes tap and hold keys work better for fast typers who don't want tapping term set above 500
* See [Permissive Hold](feature_advanced_keycodes.md#permissive-hold) for details
* `#define IGNORE_MOD_TAP_INTERRUPT`
* makes it possible to do rolling combos (zx) with keys that convert to other keys on hold
* See [Mod tap interrupt](feature_advanced_keycodes.md#mod-tap-interrupt) for details
* `#define TAPPING_FORCE_HOLD`
* makes it possible to use a dual role key as modifier shortly after having been tapped
* See [Hold after tap](feature_advanced_keycodes.md#hold-after-tap)
* `#define LEADER_TIMEOUT 300`
* how long before the leader key times out
* `#define ONESHOT_TIMEOUT 300`
* how long before oneshot times out
* `#define ONESHOT_TAP_TOGGLE 2`
* how many taps before oneshot toggle is triggered
* `#define QMK_KEYS_PER_SCAN 4`
* Allows sending more than one key per scan. By default, only one key event gets
sent via `process_record()` per scan. This has little impact on most typing, but
if you're doing a lot of chords, or your scan rate is slow to begin with, you can
have some delay in processing key events. Each press and release is a separate
event. For a keyboard with 1ms or so scan times, even a very fast typist isn't
going to produce the 500 keystrokes a second needed to actually get more than a
few ms of delay from this. But if you're doing chording on something with 3-4ms
scan times? You probably want this.
## RGB Light Configuration
* `#define RGB_DI_PIN D7`
* pin the DI on the ws2812 is hooked-up to
* `#define RGBLIGHT_ANIMATIONS`
* run RGB animations
* `#define RGBLED_NUM 15`
* number of LEDs
* `#define RGBLIGHT_HUE_STEP 12`
* units to step when in/decreasing hue
* `#define RGBLIGHT_SAT_STEP 25`
* units to step when in/decreasing saturation
* `#define RGBLIGHT_VAL_STEP 12`
* units to step when in/decreasing value (brightness)
* `#define RGBW_BB_TWI`
* bit-bangs TWI to EZ RGBW LEDs (only required for Ergodox EZ)
## Mouse Key Options
* `#define MOUSEKEY_INTERVAL 20`
* `#define MOUSEKEY_DELAY 0`
* `#define MOUSEKEY_TIME_TO_MAX 60`
* `#define MOUSEKEY_MAX_SPEED 7`
* `#define MOUSEKEY_WHEEL_DELAY 0`
## Split Keyboard Options
Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk
* `#define SPLIT_HAND_PIN B7`
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace 'B7' with the pin you are using. This is optional and you can still use the EEHANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
* `#define USE_I2C`
* For using I2C instead of Serial (defaults to serial)
# The `rules.mk` File
This is a [make](https://www.gnu.org/software/make/manual/make.html) file that is included by the top-level `Makefile`. It is used to set some information about the MCU that we will be compiling for as well as enabling and disabling certain features.
## Build Options
* `DEFAULT_FOLDER`
* Used to specify a default folder when a keyboard has more than one sub-folder.
* `FIRMWARE_FORMAT`
* Defines which format (bin, hex) is copied to the root `qmk_firmware` folder after building.
* `SRC`
* Used to add files to the compilation/linking list.
* `LAYOUTS`
* A list of [layouts](feature_layouts.md) this keyboard supports.
## AVR MCU Options
* `MCU = atmega32u4`
* `F_CPU = 16000000`
* `ARCH = AVR8`
* `F_USB = $(F_CPU)`
* `OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT`
* `BOOTLOADER = atmel-dfu` with the following options:
* `atmel-dfu`
* `lufa-dfu`
* `qmk-dfu`
* `halfkay`
* `caterina`
* `bootloadHID`
## Feature Options
Use these to enable or disable building certain features. The more you have enabled the bigger your firmware will be, and you run the risk of building a firmware too large for your MCU.
* `BOOTMAGIC_ENABLE`
* Virtual DIP switch configuration(+1000)
* `MOUSEKEY_ENABLE`
* Mouse keys(+4700)
* `EXTRAKEY_ENABLE`
* Audio control and System control(+450)
* `CONSOLE_ENABLE`
* Console for debug(+400)
* `COMMAND_ENABLE`
* Commands for debug and configuration
* `NKRO_ENABLE`
* USB N-Key Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
* `AUDIO_ENABLE`
* Enable the audio subsystem.
* `RGBLIGHT_ENABLE`
* Enable keyboard underlight functionality
* `MIDI_ENABLE`
* MIDI controls
* `UNICODE_ENABLE`
* Unicode
* `BLUETOOTH_ENABLE`
* Enable Bluetooth with the Adafruit EZ-Key HID
* `SPLIT_KEYBOARD`
* Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
* `WAIT_FOR_USB`
* Forces the keyboard to wait for a USB connection to be established before it starts up
* `NO_USB_STARTUP_CHECK`
* Disables usb suspend check after keyboard startup. Usually the keyboard waits for the host to wake it up before any tasks are performed. This is useful for split keyboards as one half will not get a wakeup call but must send commands to the master.

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# How to Contribute
👍🎉 First off, thanks for taking the time to read this and contribute! 🎉👍
Third-party contributions help us grow and improve QMK. We want to make the pull request and contribution process useful and easy for both contributors and maintainers. To this end we've put together some guidelines for contributors to help your pull request be accepted without major changes.
* [Project Overview](#project-overview)
* [Coding Conventions](#coding-conventions)
* [General Guidelines](#general-guidelines)
* [What does the Code of Conduct mean for me?](#what-does-the-code-of-conduct-mean-for-me)
## I Don't Want to Read This Whole Thing! I Just Have a Question!
If you'd like to ask questions about QMK you can do so on the [OLKB Subreddit](https://reddit.com/r/olkb) or on [Discord](https://discord.gg/Uq7gcHh).
Please keep these things in mind:
* It may take several hours for someone to respond to your question. Please be patient!
* Everyone involved with QMK is donating their time and energy. We don't get paid to work on or answer questions about QMK.
* Try to ask your question so it's as easy to answer as possible. If you're not sure how to do that these are some good guides:
* https://opensource.com/life/16/10/how-ask-technical-questions
* http://www.catb.org/esr/faqs/smart-questions.html
# Project Overview
QMK is largely written in C, with specific features and parts written in C++. It targets embedded processors found in keyboards, particularly AVR ([LUFA](http://www.fourwalledcubicle.com/LUFA.php)) and ARM ([ChibiOS](http://www.chibios.com)). If you are already well versed in Arduino programming you'll find a lot of the concepts and limitations familiar. Prior experience with Arduino is not required to successfully contribute to QMK.
<!-- FIXME: We should include a list of resources for learning C here. -->
# Where Can I Go for Help?
If you need help you can [open an issue](https://github.com/qmk/qmk_firmware/issues) or [chat on Discord](https://discord.gg/Uq7gcHh).
# How Do I Make a Contribution?
Never made an open source contribution before? Wondering how contributions work in QMK? Here's a quick rundown!
0. Sign up for a [GitHub](https://github.com) account.
1. Put together a keymap to contribute, [find an issue](https://github.com/qmk/qmk_firmware/issues) you are interested in addressing, or [a feature](https://github.com/qmk/qmk_firmware/issues?q=is%3Aopen+is%3Aissue+label%3Afeature) you would like to add.
2. Fork the repository associated with the issue to your GitHub account. This means that you will have a copy of the repository under `your-GitHub-username/qmk_firmware`.
3. Clone the repository to your local machine using `git clone https://github.com/github-username/repository-name.git`.
4. If you're working on a new feature consider opening an issue to talk with us about the work you're about to undertake.
5. Create a new branch for your fix using `git checkout -b branch-name-here`.
6. Make the appropriate changes for the issue you are trying to address or the feature that you want to add.
7. Use `git add insert-paths-of-changed-files-here` to add the file contents of the changed files to the "snapshot" git uses to manage the state of the project, also known as the index.
8. Use `git commit -m "Insert a short message of the changes made here"` to store the contents of the index with a descriptive message.
9. Push the changes to your repository on GitHub using `git push origin branch-name-here`.
10. Submit a pull request to [QMK Firmware](https://github.com/qmk/qmk_firmware/pull/new/master).
11. Title the pull request with a short description of the changes made and the issue or bug number associated with your change. For example, you can title an issue like so "Added more log outputting to resolve #4352".
12. In the description of the pull request explain the changes that you made, any issues you think exist with the pull request you made, and any questions you have for the maintainer. It's OK if your pull request is not perfect (no pull request is), the reviewer will be able to help you fix any problems and improve it!
13. Wait for the pull request to be reviewed by a maintainer.
14. Make changes to the pull request if the reviewing maintainer recommends them.
15. Celebrate your success after your pull request is merged!
# Coding Conventions
Most of our style is pretty easy to pick up on, but right now it's not entirely consistent. You should match the style of the code surrounding your change, but if that code is inconsistent or unclear use the following guidelines:
* We indent using two spaces (soft tabs)
* We use One True Brace Style
* Opening Brace: At the end of the same line as the statement that opens the block
* Closing Brace: Lined up with the first character of the statement that opens the block
* Else If: Place the closing brace at the beginning of the line and the next opening brace at the end of the same line.
* Optional Braces: Always include optional braces.
* Good: if (condition) { return false; }
* Bad: if (condition) return false;
* We use C style comments: `/* */`
* Think of them as a story describing the feature
* Use them liberally to explain why particular decisions were made.
* Do not write obvious comments
* If you not sure if a comment is obvious, go ahead and include it.
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* We use `#pragma once` at the start of header files rather than old-style include guards (`#ifndef THIS_FILE_H`, `#define THIS_FILE_H`, ..., `#endif`)
# General Guidelines
We have a few different types of changes in QMK, each requiring a different level of rigor. We'd like you to keep the following guidelines in mind no matter what type of change you're making.
* Separate PR's into logical units. For example, do not submit one PR covering two separate features, instead submit a separate PR for each feature.
* Check for unnecessary whitespace with `git diff --check` before committing.
* Make sure your code change actually compiles.
* Keymaps: Make sure that `make keyboard:your_new_keymap` does not return an error
* Keyboards: Make sure that `make keyboard:all` does not return any errors
* Core: Make sure that `make all` does not return any errors.
* Make sure commit messages are understandable on their own. You should put a short description (no more than 70 characters) on the first line, the second line should be empty, and on the 3rd and later lines you should describe your commit in detail, if required. Example:
```
Adjust the fronzlebop for the kerpleplork
The kerpleplork was intermittently failing with error code 23. The root cause was the fronzlebop setting, which causes the kerpleplork to activate every N iterations.
Limited experimentation on the devices I have available shows that 7 is high enough to avoid confusing the kerpleplork, but I'd like to get some feedback from people with ARM devices to be sure.
```
## Documentation
Documentation is one of the easiest ways to get started contributing to QMK. Finding places where the documentation is wrong or incomplete and fixing those is easy! We also very badly need someone to edit our documentation, so if you have editing skills but aren't sure where or how to jump in please [reach out for help](#where-can-i-go-for-help)!
You'll find all our documentation in the `qmk_firmware/docs` directory, or if you'd rather use a web based workflow you can click "Suggest An Edit" at the top of each page on http://docs.qmk.fm/.
## Keymaps
Most first-time QMK contributors start with their personal keymaps. We try to keep keymap standards pretty casual (keymaps, after all, reflect the personality of their creators) but we do ask that you follow these guidelines to make it easier for others to discover and learn from your keymap.
* Write a `readme.md` using [the template](documentation_templates.md).
* All Keymap PR's are squashed, so if you care about how your commits are squashed you should do it yourself
* Do not lump features in with keymap PR's. Submit the feature first and then a second PR for the keymap.
* Do not include `Makefile`s in your keymap folder (they're no longer used)
* Update copyrights in file headers (look for `REPLACE_WITH_YOUR_NAME `)
## Keyboards
Keyboards are the raison d'être for QMK. Some keyboards are community maintained, while others are maintained by the people responsible for making a particular keyboard. The `readme.md` should tell you who maintains a particular keyboard. If you have questions relating to a particular keyboard you can [Open An Issue](https://github.com/qmk/qmk_firmware/issues) and tag the maintainer in your question.
We also ask that you follow these guidelines:
* Write a `readme.md` using [the template](documentation_templates.md).
* Keep the number of commits reasonable or we will squash your PR
* Do not lump core features in with new keyboards. Submit the feature first and then submit a separate PR for the keyboard.
* Name `.c`/`.h` file after the immediate parent folder, eg `/keyboards/<kb1>/<kb2>/<kb2>.[ch]`
* Do not include `Makefile`s in your keyboard folder (they're no longer used)
* Update copyrights in file headers (look for `REPLACE_WITH_YOUR_NAME `)
## Quantum/TMK Core
Before you put a lot of work into building your new feature you should make sure you are implementing it in the best way. You can get a basic understanding of QMK by reading [Understanding QMK](understanding_qmk.md), which will take you on a tour of the QMK program flow. From here you should talk to us to get a sense of the best way to implement your idea. There are two main ways to do this:
* [Chat on Discord](https://discord.gg/Uq7gcHh)
* [Open an Issue](https://github.com/qmk/qmk_firmware/issues/new)
Feature and Bug Fix PR's affect all keyboards. We are also in the process of restructuring QMK. For this reason it is especially important for significant changes to be discussed before implementation has happened. If you open a PR without talking to us first please be prepared to do some significant rework if your choices do not mesh well with our planned direction.
Here are some things to keep in mind when working on your feature or bug fix.
* **Disabled by default** - memory is a pretty limited on most chips QMK supports, and it's important that current keymaps aren't broken, so please allow your feature to be turned **on**, rather than being turned off. If you think it should be on by default, or reduces the size of the code, please talk with us about it.
* **Compile locally before submitting** - hopefully this one is obvious, but things need to compile! Our Travis system will catch any issues, but it's generally faster for you to compile a few keyboards locally instead of waiting for the results to come back.
* **Consider revisions and different chip-bases** - there are several keyboards that have revisions that allow for slightly different configurations, and even different chip-bases. Try to make a feature supported in ARM and AVR, or automatically disabled on platforms it doesn't work on.
* **Explain your feature** - Document it in `docs/`, either as a new file or as part of an existing file. If you don't document it other people won't be able to benefit from your hard work.
We also ask that you follow these guidelines:
* Keep the number of commits reasonable or we will squash your PR
* Do not lump keyboards or keymaps in with core changes. Submit your core changes first.
* Write [Unit Tests](unit_testing.md) for your feature
* Follow the style of the file you are editing. If the style is unclear or there are mixed styles you should conform to the [coding conventions](#coding-conventions) above.
## Refactoring
To maintain a clear vision of how things are laid out in QMK we try to plan out refactors in-depth and have a collaborator make the changes. If you have an idea for refactoring, or suggestions, [open an issue](https://github.com/qmk/qmk_firmware/issues), we'd love to talk about how QMK can be improved.
# What Does the Code of Conduct Mean for Me?
Our [Code of Conduct](https://github.com/qmk/qmk_firmware/blob/master/CODE_OF_CONDUCT.md) means that you are responsible for treating everyone on the project with respect and courtesy regardless of their identity. If you are the victim of any inappropriate behavior or comments as described in our Code of Conduct, we are here for you and will do the best to ensure that the abuser is reprimanded appropriately, per our code.

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# How to Customize Your Keyboard's Behavior
For a lot of people a custom keyboard is about more than sending button presses to your computer. You want to be able to do things that are more complex than simple button presses and macros. QMK has hooks that allow you to inject code, override functionality, and otherwise customize how your keyboard behaves in different situations.
This page does not assume any special knowledge about QMK, but reading [Understanding QMK](understanding_qmk.md) will help you understand what is going on at a more fundamental level.
## A Word on Core vs Keyboards vs Keymap
We have structured QMK as a hierarchy:
* Core (`_quantum`)
* Keyboard/Revision (`_kb`)
* Keymap (`_user`)
Each of the functions described below can be defined with a `_kb()` suffix or a `_user()` suffix. We intend for you to use the `_kb()` suffix at the Keyboard/Revision level, while the `_user()` suffix should be used at the Keymap level.
When defining functions at the Keyboard/Revision level it is important that your `_kb()` implementation call `_user()` before executing anything else- otherwise the keymap level function will never be called.
# Custom Keycodes
By far the most common task is to change the behavior of an existing keycode or to create a new keycode. From a code standpoint the mechanism for each is very similar.
## Defining a New Keycode
The first step to creating your own custom keycode(s) is to enumerate them. This means both naming them and assigning a unique number to that keycode. Rather than limit custom keycodes to a fixed range of numbers QMK provides the `SAFE_RANGE` macro. You can use `SAFE_RANGE` when enumerating your custom keycodes to guarantee that you get a unique number.
Here is an example of enumerating 2 keycodes. After adding this block to your `keymap.c` you will be able to use `FOO` and `BAR` inside your keymap.
```c
enum my_keycodes {
FOO = SAFE_RANGE,
BAR
};
```
## Programming the Behavior of Any Keycode
When you want to override the behavior of an existing key, or define the behavior for a new key, you should use the `process_record_kb()` and `process_record_user()` functions. These are called by QMK during key processing before the actual key event is handled. If these functions return `true` QMK will process the keycodes as usual. That can be handy for extending the functionality of a key rather than replacing it. If these functions return `false` QMK will skip the normal key handling, and it will be up to you to send any key up or down events that are required.
These function are called every time a key is pressed or released.
### Example `process_record_user()` Implementation
This example does two things. It defines the behavior for a custom keycode called `FOO`, and it supplements our Enter key by playing a tone whenever it is pressed.
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FOO:
if (record->event.pressed) {
// Do something when pressed
} else {
// Do something else when release
}
return false; // Skip all further processing of this key
case KC_ENTER:
// Play a tone when enter is pressed
if (record->event.pressed) {
PLAY_NOTE_ARRAY(tone_qwerty);
}
return true; // Let QMK send the enter press/release events
default:
return true; // Process all other keycodes normally
}
}
```
### `process_record_*` Function Documentation
* Keyboard/Revision: `bool process_record_kb(uint16_t keycode, keyrecord_t *record)`
* Keymap: `bool process_record_user(uint16_t keycode, keyrecord_t *record)`
The `keycode` argument is whatever is defined in your keymap, eg `MO(1)`, `KC_L`, etc. You should use a `switch...case` block to handle these events.
The `record` argument contains information about the actual press:
```c
keyrecord_t record {
keyevent_t event {
keypos_t key {
uint8_t col
uint8_t row
}
bool pressed
uint16_t time
}
}
```
# LED Control
This allows you to control the 5 LED's defined as part of the USB Keyboard spec. It will be called when the state of one of those 5 LEDs changes.
* `USB_LED_NUM_LOCK`
* `USB_LED_CAPS_LOCK`
* `USB_LED_SCROLL_LOCK`
* `USB_LED_COMPOSE`
* `USB_LED_KANA`
### Example `led_set_user()` Implementation
```c
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
PORTB |= (1<<0);
} else {
PORTB &= ~(1<<0);
}
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
PORTB |= (1<<1);
} else {
PORTB &= ~(1<<1);
}
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) {
PORTB |= (1<<2);
} else {
PORTB &= ~(1<<2);
}
if (usb_led & (1<<USB_LED_COMPOSE_LOCK)) {
PORTB |= (1<<3);
} else {
PORTB &= ~(1<<3);
}
if (usb_led & (1<<USB_LED_KANA_LOCK)) {
PORTB |= (1<<4);
} else {
PORTB &= ~(1<<4);
}
}
```
### `led_set_*` Function Documentation
* Keyboard/Revision: `void led_set_kb(uint8_t usb_led)`
* Keymap: `void led_set_user(uint8_t usb_led)`
# Matrix Initialization Code
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i&#xb2;c controllers you will need to set up that hardware before it can be used.
### Example `matrix_init_user()` Implementation
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
```c
void matrix_init_user(void) {
// Call the keymap level matrix init.
// Set our LED pins as output
DDRB |= (1<<1);
DDRB |= (1<<2);
DDRB |= (1<<3);
}
```
### `matrix_init_*` Function Documentation
* Keyboard/Revision: `void matrix_init_kb(void)`
* Keymap: `void matrix_init_user(void)`
# Matrix Scanning Code
Whenever possible you should customize your keyboard by using `process_record_*()` and hooking into events that way, to ensure that your code does not have a negative performance impact on your keyboard. However, in rare cases it is necessary to hook into the matrix scanning. Be extremely careful with the performance of code in these functions, as it will be called at least 10 times per second.
### Example `matrix_scan_*` Implementation
This example has been deliberately omitted. You should understand enough about QMK internals to write this without an example before hooking into such a performance sensitive area. If you need help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) or [chat with us on Discord](https://discord.gg/Uq7gcHh).
### `matrix_scan_*` Function Documentation
* Keyboard/Revision: `void matrix_scan_kb(void)`
* Keymap: `void matrix_scan_user(void)`
This function gets called at every matrix scan, which is basically as often as the MCU can handle. Be careful what you put here, as it will get run a lot.
You should use this function if you need custom matrix scanning code. It can also be used for custom status output (such as LED's or a display) or other functionality that you want to trigger regularly even when the user isn't typing.
# Keyboard Idling/Wake Code
If the board supports it, it can be "idled", by stopping a number of functions. A good example of this is RGB lights or backlights. This can save on power consumption, or may be better behavior for your keyboard.
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system is board is idled and when it wakes up, respectively.
### Example suspend_power_down_user() and suspend_wakeup_init_user() Implementation
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
```c
void suspend_power_down_user(void)
{
rgb_matrix_set_suspend_state(true);
}
void suspend_wakeup_init_user(void)
{
rgb_matrix_set_suspend_state(false);
}
```
### `keyboard_init_*` Function Documentation
* Keyboard/Revision: `void suspend_power_down_kb(void)` and `void suspend_wakeup_init_user(void)`
* Keymap: `void suspend_power_down_kb(void)` and `void suspend_wakeup_init_user(void)`
# Layer Change Code
This runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
### Example `layer_state_set_*` Implementation
This example shows how to set the [RGB Underglow](feature_rgblight.md) lights based on the layer, using the Planck as an example
```c
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case _RAISE:
rgblight_setrgb (0x00, 0x00, 0xFF);
break;
case _LOWER:
rgblight_setrgb (0xFF, 0x00, 0x00);
break;
case _PLOVER:
rgblight_setrgb (0x00, 0xFF, 0x00);
break;
case _ADJUST:
rgblight_setrgb (0x7A, 0x00, 0xFF);
break;
default: // for any other layers, or the default layer
rgblight_setrgb (0x00, 0xFF, 0xFF);
break;
}
return state;
}
```
### `layer_state_set_*` Function Documentation
* Keyboard/Revision: `void uint32_t layer_state_set_kb(uint32_t state)`
* Keymap: `uint32_t layer_state_set_user(uint32_t state)`
The `state` is the bitmask of the active layers, as explained in the [Keymap Overview](keymap.md#keymap-layer-status)
# Persistent Configuration (EEPROM)
This allows you to configure persistent settings for your keyboard. These settings are stored in the EEPROM of your controller, and are retained even after power loss. The settings can be read with `eeconfig_read_kb` and `eeconfig_read_user`, and can be written to using `eeconfig_update_kb` and `eeconfig_update_user`. This is useful for features that you want to be able to toggle (like toggling rgb layer indication). Additionally, you can use `eeconfig_init_kb` and `eeconfig_init_user` to set the default values for the EEPROM.
The complicated part here, is that there are a bunch of ways that you can store and access data via EEPROM, and there is no "correct" way to do this. However, you only have a DWORD (4 bytes) for each function.
Keep in mind that EEPROM has a limited number of writes. While this is very high, it's not the only thing writing to the EEPROM, and if you write too often, you can potentially drastically shorten the life of your MCU.
* If you don't understand the example, then you may want to avoid using this feature, as it is rather complicated.
### Example Implementation
This is an example of how to add settings, and read and write it. We're using the user keymap for the example here. This is a complex function, and has a lot going on. In fact, it uses a lot of the above functions to work!
In your keymap.c file, add this to the top:
```
typedef union {
uint32_t raw;
struct {
bool rgb_layer_change :1;
};
} user_config_t;
user_config_t user_config;
```
This sets up a 32 bit structure that we can store settings with in memory, and write to the EEPROM. Using this removes the need to define variables, since they're defined in this structure. Remember that `bool` (boolean) values use 1 bit, `uint8_t` uses 8 bits, `uint16_t` uses up 16 bits. You can mix and match, but changing the order can cause issues, as it will change the values that are read and written.
We're using `rgb_layer_change`, for the `layer_state_set_*` function, and use `matrix_init_user` and `process_record_user` to configure everything.
Now, using the `matrix_init_user` code above, you want to add `eeconfig_read_user()` to it, to populate the structure you've just created. And you can then immediately use this structure to control functionality in your keymap. And It should look like:
```
void matrix_init_user(void) {
// Call the keymap level matrix init.
// Read the user config from EEPROM
user_config.raw = eeconfig_read_user();
// Set default layer, if enabled
if (user_config.rgb_layer_change) {
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom_cyan();
rgblight_mode_noeeprom(1);
}
}
```
The above function will use the EEPROM config immediately after reading it, to set the default layer's RGB color. The "raw" value of it is converted in a usable structure based on the "union" that you created above.
```
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case _RAISE:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_magenta(); rgblight_mode_noeeprom(1); }
break;
case _LOWER:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_red(); rgblight_mode_noeeprom(1); }
break;
case _PLOVER:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_green(); rgblight_mode_noeeprom(1); }
break;
case _ADJUST:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_white(); rgblight_mode_noeeprom(1); }
break;
default: // for any other layers, or the default layer
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_cyan(); rgblight_mode_noeeprom(1); }
break;
}
return state;
}
```
This will cause the RGB underglow to be changed ONLY if the value was enabled. Now to configure this value, create a new keycode for `process_record_user` called `RGB_LYR` and `EPRM`. Additionally, we want to make sure that if you use the normal RGB codes, that it turns off Using the example above, make it look this:
```
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FOO:
if (record->event.pressed) {
// Do something when pressed
} else {
// Do something else when release
}
return false; // Skip all further processing of this key
case KC_ENTER:
// Play a tone when enter is pressed
if (record->event.pressed) {
PLAY_NOTE_ARRAY(tone_qwerty);
}
return true; // Let QMK send the enter press/release events
case EPRM:
if (record->event.pressed) {
eeconfig_init(); // resets the EEPROM to default
}
return false;
case RGB_LYR: // This allows me to use underglow as layer indication, or as normal
if (record->event.pressed) {
user_config.rgb_layer_change ^= 1; // Toggles the status
eeconfig_update_user(user_config.raw); // Writes the new status to EEPROM
if (user_config.rgb_layer_change) { // if layer state indication is enabled,
layer_state_set(layer_state); // then immediately update the layer color
}
}
return false; break;
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // For any of the RGB codes (see quantum_keycodes.h, L400 for reference)
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
if (user_config.rgb_layer_change) { // only if this is enabled
user_config.rgb_layer_change = false; // disable it, and
eeconfig_update_user(user_config.raw); // write the setings to EEPROM
}
}
return true; break;
default:
return true; // Process all other keycodes normally
}
}
```
And lastly, you want to add the `eeconfig_init_user` function, so that when the EEPROM is reset, you can specify default values, and even custom actions. For example, if you want to set rgb layer indication by default, and save the default valued.
```
void eeconfig_init_user(void) { // EEPROM is getting reset!
user_config.rgb_layer_change = true; // We want this enabled by default
eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
// use the non noeeprom versions, to write these values to EEPROM too
rgblight_enable(); // Enable RGB by default
rgblight_sethsv_cyan(); // Set it to CYAN by default
rgblight_mode(1); // set to solid by default
}
```
And you're done. The RGB layer indication will only work if you want it to. And it will be saved, even after unplugging the board. And if you use any of the RGB codes, it will disable the layer indication, so that it stays on the mode and color that you set it to.
### 'EECONFIG' Function Documentation
* Keyboard/Revision: `void eeconfig_init_kb(void)`, `uint32_t eeconfig_read_kb(void)` and `void eeconfig_update_kb(uint32_t val)`
* Keymap: `void eeconfig_init_user(void)`, `uint32_t eeconfig_read_user(void)` and `void eeconfig_update_user(uint32_t val)`
The `val` is the value of the data that you want to write to EEPROM. And the `eeconfig_read_*` function return a 32 bit (DWORD) value from the EEPROM.

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# Documentation Best Practices
This page exists to document best practices when writing documentation for QMK. Following these guidelines will help to keep a consistent tone and style, which will in turn help other people more easily understand QMK.
# Page Opening
Your documentation page should generally start with an H1 heading, followed by a 1 paragraph description of what the user will find on this page. Keep in mind that this heading and paragraph will sit next to the Table of Contents, so keep the heading short and avoid long strings with no whitespace.
Example:
```
# My Page Title
This page covers my super cool feature. You can use this feature to make coffee, squeeze fresh oj, and have an egg mcmuffin and hashbrowns delivered from your local macca's by drone.
```
# Headings
Your page should generally have multiple "H1" headings. Only H1 and H2 headings will included in the Table of Contents, so plan them out appropriately. Excess width should be avoided in H1 and H2 headings to prevent the Table of Contents from getting too wide.
# Styled Hint Blocks
You can have styled hint blocks drawn around text to draw attention to it.
### Important
```
!> This is important
```
Renders as:
!> This is important
### General Tips
```
?> This is a helpful tip.
```
Renders as:
?> This is a helpful tip.
# Documenting Features
If you create a new feature for QMK, create a documentation page for it. It doesn't have to be very long, a few sentences describing your feature and a table listing any relevant keycodes is enough. Here is a basic template:
```markdown
# My Cool Feature
This page describes my cool feature. You can use my cool feature to make coffee and order cream and sugar to be delivered via drone.
## My Cool Feature Keycodes
|Long Name|Short Name|Description|
|---------|----------|-----------|
|KC_COFFEE||Make Coffee|
|KC_CREAM||Order Cream|
|KC_SUGAR||Order Sugar|
```
Place your documentation into `docs/feature_<my_cool_feature>.md`, and add that file to the appropriate place in `docs/_sidebar.md`. If you have added any keycodes be sure to add them to `docs/keycodes.md` with a link back to your feature page.

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# Documentation Templates
This page documents the templates you should use when submitting new Keymaps and Keyboards to QMK.
## Keymap `readme.md` Template
Most keymaps have an image depicting the layout. You can use [Keyboard Layout Editor](http://keyboard-layout-editor.com) to create an image. Upload it to [Imgur](http://imgur.com) or another hosting service, please do not include images in your Pull Request.
Below the image you should write a short description to help people understand your keymap.
```
![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png)
# Default Clueboard Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.
```
## Keyboard `readme.md` Template
```
# Planck
![Planck](http://i.imgur.com/q2M3uEU.jpg)
A compact 40% (12x4) ortholinear keyboard kit made and sold by OLKB and Massdrop. [More info on qmk.fm](http://qmk.fm/planck/)
Keyboard Maintainer: [Jack Humbert](https://github.com/jackhumbert)
Hardware Supported: Planck PCB rev1, rev2, rev3, rev4, Teensy 2.0
Hardware Availability: [OLKB.com](https://olkb.com), [Massdrop](https://www.massdrop.com/buy/planck-mechanical-keyboard?mode=guest_open)
Make example for this keyboard (after setting up your build environment):
make planck/rev4:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
```
There needs to be two spaces at the end of the `Keyboard Maintainer` and `Hardware Supported` lines for it to render correctly with Markdown.

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# Setting up Eclipse for QMK Development
[Eclipse][1] is an open-source [Integrated Development Environment](https://en.wikipedia.org/wiki/Integrated_development_environment) (IDE) widely used for Java development, but with an extensible plugin system that allows to customize it for other languages and usages.
Using an IDE such as Eclipse provides many advantages over a plain text editor, such as:
* intelligent code completion
* convenient navigation in the code
* refactoring tools
* build automation (no need for the command-line)
* a GUI for GIT
* static code analysis
* many other tools such as debugging, code formatting, showing call hierarchies etc.
The purpose of the is page is to document how to set-up Eclipse for developing AVR software, and working on the QMK code base.
Note that this set-up has been tested on Ubuntu 16.04 only for the moment.
# Prerequisites
## Build Environment
Before starting, you must have followed the [Getting Started](README.md#getting-started) section corresponding to your system. In particular, you must have been able to build the firmware with [the `make` command](../#the-make-command).
## Java
Eclipse is a Java application, so you will need to install Java 8 or more recent to be able to run it. You may choose between the JRE or the JDK, the latter being useful if you intend to do Java development.
# Install Eclipse and Its Plugins
Eclipse comes in [several flavours](http://www.eclipse.org/downloads/eclipse-packages/) depending on the target usage that you will have. There is no package comprising the AVR stack, so we will need to start from Eclipse CDT (C/C++ Development Tooling) and install the necessary plugins.
## Download and Install Eclipse CDT
If you already have Eclipse CDT on your system, you can skip this step. However it is advised to keep it up-to-date for better support.
If you have another Eclipse package installed, it is normally possible to [install the CDT plugin over it](https://eclipse.org/cdt/downloads.php). However it is probably better to reinstall it from scratch to keep it light and avoid the clutter of tools that you don't need for the projects you will be working on.
Installation is very simple: follow the [5 Steps to Install Eclipse](https://eclipse.org/downloads/eclipse-packages/?show_instructions=TRUE), and choose **Eclipse IDE for C/C++ Developers** at Step 3.
Alternatively, you can also directly [download Eclipse IDE for C/C++ Developers](http://www.eclipse.org/downloads/eclipse-packages/) ([direct link to current version](http://www.eclipse.org/downloads/packages/eclipse-ide-cc-developers/neonr)) and extract the package to the location of your choice (this creates an `eclipse` folder).
## First Launch
When installation is complete, click the <kbd>Launch</kbd> button. (If you extracted the package manually, open the Eclipse installation folder and double-click the `eclipse` executable)
When you are prompted with the Workspace Selector, select a directory that will hold Eclipse metadata and usually your projects. **Do not select the `qmk_firmware` directory**, this will be the project directory. Select the parent folder instead, or another (preferably empty) folder of your choice (the default is fine if you do not use it yet).
Once started, click the <kbd>Workbench</kbd> button at the top right to switch to the workbench view (there is a also checkbox at the bottom to skip the welcome screen at startup).
## Install the Necessary Plugins
Note: you do not need to restart Eclipse after installing each plugin. Simply restart once all plugins are installed.
### [The AVR Plugin](http://avr-eclipse.sourceforge.net/)
This is the most important plugin as it will allow Eclipse to _understand_ AVR C code. Follow [the instructions for using the update site](http://avr-eclipse.sourceforge.net/wiki/index.php/Plugin_Download#Update_Site), and agree with the security warning for unsigned content.
### [ANSI Escape in Console](https://marketplace.eclipse.org/content/ansi-escape-console)
This plugin is necessary to properly display the colored build output generated by the QMK makefile.
1. Open <kbd><kbd>Help</kbd> > <kbd>Eclipse Marketplace…</kbd></kbd>
2. Search for _ANSI Escape in Console_
3. Click the <samp>Install</samp> button of the plugin
4. Follow the instructions and agree again with the security warning for unsigned content.
Once both plugins are installed, restart Eclipse as prompted.
# Configure Eclipse for QMK
## Importing the Project
1. Click <kbd><kbd>File</kbd> > <kbd>New</kbd> > <kbd>Makefile Project with Existing Code</kbd></kbd>
2. On the next screen:
* Select the directory where you cloned the repository as _Existing Code Location_;
* (Optional) Give a different name to the project¹, e.g. _QMK_ or _Quantum_;
* Select the _AVR-GCC Toolchain_;
* Keep the rest as-is and click <kbd>Finish</kbd>
![Importing QMK in Eclipse](http://i.imgur.com/oHYR1yW.png)
3. The project will now be loaded and indexed. Its files can be browsed easily through the _Project Explorer_ on the left.
¹ There might be issues for importing the project with a custom name. If it does not work properly, try leaving the default project name (i.e. the name of the directory, probably `qmk_firmware`).
## Build Your Keyboard
We will now configure a make target that cleans the project and builds the keymap of your choice.
1. On the right side of the screen, select the <kbd>Make Target</kbd> tab
2. Expand the folder structure to the keyboard of your choice, e.g. `qmk_firmware/keyboards/ergodox`
3. Right-click on the keyboard folder and select <kbd>New…</kbd> (or select the folder and click the <kbd>New Make Target</kbd> icon above the tree)
4. Choose a name for your build target, e.g. _clean \<your keymap\>_
5. Make Target: this is the arguments that you give to `make` when building from the command line. If your target name does not match these arguments, uncheck <kbd>Same as target name</kbd> and input the correct arguments, e.g. `clean <your keymap>`
6. Leave the other options checked and click <kbd>OK</kbd>. Your make target will now appear under the selected keyboard.
7. (Optional) Toggle the <kbd>Hide Empty Folders</kbd> icon button above the targets tree to only show your build target.
8. Double-click the build target you created to trigger a build.
9. Select the <kbd>Console</kbd> view at the bottom to view the running build.
[1]: https://en.wikipedia.org/wiki/Eclipse_(software)

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# Frequently Asked Questions
* [General](faq_general.md)
* [Building or Compiling QMK](faq_build.md)
* [Debugging and Troubleshooting QMK](faq_debug.md)
* [Keymap](faq_keymap.md)

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# Frequently Asked Build Questions
This page covers questions about building QMK. If you haven't yet done so, you should read the [Build Environment Setup](getting_started_build_tools.md) and [Make Instructions](getting_started_make_guide.md) guides.
## Can't Program on Linux
You will need proper permissions to operate a device. For Linux users, see the instructions regarding `udev` rules, below. If you have issues with `udev`, a work-around is to use the `sudo` command. If you are not familiar with this command, check its manual with `man sudo` or [see this webpage](https://linux.die.net/man/8/sudo).
An example of using `sudo`, when your controller is ATMega32u4:
$ sudo dfu-programmer atmega32u4 erase --force
$ sudo dfu-programmer atmega32u4 flash your.hex
$ sudo dfu-programmer atmega32u4 reset
or just:
$ sudo make <keyboard>:<keymap>:dfu
Note that running `make` with `sudo` is generally *not* a good idea, and you should use one of the former methods, if possible.
## Linux `udev` Rules
On Linux, you'll need proper privileges to access the MCU. You can either use
`sudo` when flashing firmware, or place these files in `/etc/udev/rules.d/`.
**/etc/udev/rules.d/50-atmel-dfu.rules:**
```
# Atmel ATMega32U4
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff4", MODE:="0666"
# Atmel USBKEY AT90USB1287
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ffb", MODE:="0666"
# Atmel ATMega32U2
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff0", MODE:="0666"
```
**/etc/udev/rules.d/52-tmk-keyboard.rules:**
```
# tmk keyboard products https://github.com/tmk/tmk_keyboard
SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
```
## WINAVR is Obsolete
It is no longer recommended and may cause some problem.
See [TMK Issue #99](https://github.com/tmk/tmk_keyboard/issues/99).
## USB VID and PID
You can use any ID you want with editing `config.h`. Using any presumably unused ID will be no problem in fact except for very low chance of collision with other product.
Most boards in QMK use `0xFEED` as the vendor ID. You should look through other keyboards to make sure you pick a unique Product ID.
Also see this.
https://github.com/tmk/tmk_keyboard/issues/150
You can buy a really unique VID:PID here. I don't think you need this for personal use.
- http://www.obdev.at/products/vusb/license.html
- http://www.mcselec.com/index.php?page=shop.product_details&flypage=shop.flypage&product_id=92&option=com_phpshop&Itemid=1
## Cortex: `cstddef: No such file or directory`
GCC 4.8 of Ubuntu 14.04 had this problem and had to update to 4.9 with this PPA.
https://launchpad.net/~terry.guo/+archive/ubuntu/gcc-arm-embedded
https://github.com/tmk/tmk_keyboard/issues/212
https://github.com/tmk/tmk_keyboard/wiki/mbed-cortex-porting#compile-error-cstddef
https://developer.mbed.org/forum/mbed/topic/5205/
## `clock_prescale_set` and `clock_div_1` Not Available
Your toolchain is too old to support the MCU. For example WinAVR 20100110 doesn't support ATMega32u2.
```
Compiling C: ../../tmk_core/protocol/lufa/lufa.c
avr-gcc -c -mmcu=atmega32u2 -gdwarf-2 -DF_CPU=16000000UL -DINTERRUPT_CONTROL_ENDPOINT -DBOOTLOADER_SIZE=4096 -DF_USB=16000000UL -DARCH=ARCH_AVR8 -DUSB_DEVICE_ONLY -DUSE_FLASH_DESCRIPTORS -DUSE_STATIC_OPTIONS="(USB_DEVICE_OPT_FULLSPEED | USB_OPT_REG_ENABLED | USB_OPT_AUTO_PLL)" -DFIXED_CONTROL_ENDPOINT_SIZE=8 -DFIXED_NUM_CONFIGURATIONS=1 -DPROTOCOL_LUFA -DEXTRAKEY_ENABLE -DCONSOLE_ENABLE -DCOMMAND_ENABLE -DVERSION=unknown -Os -funsigned-char -funsigned-bitfields -ffunction-sections -fdata-sections -fno-inline-small-functions -fpack-struct -fshort-enums -fno-strict-aliasing -Wall -Wstrict-prototypes -Wa,-adhlns=obj_alps64/protocol/lufa/lufa.lst -I. -I../../tmk_core -I../../tmk_core/protocol/lufa -I../../tmk_core/protocol/lufa/LUFA-git -I../../tmk_core/common -std=gnu99 -include config.h -MMD -MP -MF .dep/obj_alps64_protocol_lufa_lufa.o.d ../../tmk_core/protocol/lufa/lufa.c -o obj_alps64/protocol/lufa/lufa.o
../../tmk_core/protocol/lufa/lufa.c: In function 'setup_mcu':
../../tmk_core/protocol/lufa/lufa.c:575: warning: implicit declaration of function 'clock_prescale_set'
../../tmk_core/protocol/lufa/lufa.c:575: error: 'clock_div_1' undeclared (first use in this function)
../../tmk_core/protocol/lufa/lufa.c:575: error: (Each undeclared identifier is reported only once
../../tmk_core/protocol/lufa/lufa.c:575: error: for each function it appears in.)
make: *** [obj_alps64/protocol/lufa/lufa.o] Error 1
```
## BOOTLOADER_SIZE for AVR
Note that Teensy2.0++ bootloader size is 2048byte. Some Makefiles may have wrong comment.
```
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 2048
# Atmel DFU loader 4096 (TMK Alt Controller)
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=2048
```
## `avr-gcc: internal compiler error: Abort trap: 6 (program cc1)` on MacOS
This is an issue with updating on brew, causing symlinks that avr-gcc depend on getting mangled.
The solution is to remove and reinstall all affected modules.
```
brew rm avr-gcc
brew rm dfu-programmer
brew rm gcc-arm-none-eabi
brew rm avrdude
brew install avr-gcc
brew install dfu-programmer
brew install gcc-arm-none-eabi
brew install avrdude
```
### avr-gcc 8.1 and LUFA
If you updated your avr-gcc to above 7 you may see errors involving LUFA. For example:
`lib/lufa/LUFA/Drivers/USB/Class/Device/AudioClassDevice.h:380:5: error: 'const' attribute on function returning 'void'`
For now, you need to rollback avr-gcc to 7 in brew.
```
brew uninstall --force avr-gcc
brew install avr-gcc@7
brew link avr-gcc@7
```

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# Debugging FAQ
This page details various common questions people have about troubleshooting their keyboards.
# Debug Console
## `hid_listen` Can't Recognize Device
When debug console of your device is not ready you will see like this:
```
Waiting for device:.........
```
once the device is plugged in then *hid_listen* finds it you will get this message:
```
Waiting for new device:.........................
Listening:
```
If you can't get this 'Listening:' message try building with `CONSOLE_ENABLE=yes` in [Makefile]
You may need privilege to access the device on OS like Linux.
- try `sudo hid_listen`
## Can't Get Message on Console
Check:
- *hid_listen* finds your device. See above.
- Enable debug with pressing **Magic**+d. See [Magic Commands](https://github.com/tmk/tmk_keyboard#magic-commands).
- set `debug_enable=true` usually in `matrix_init()` in **matrix.c**.
- try using 'print' function instead of debug print. See **common/print.h**.
- disconnect other devices with console function. See [Issue #97](https://github.com/tmk/tmk_keyboard/issues/97).
## Linux or UNIX Like System Requires Super User Privilege
Just use 'sudo' to execute *hid_listen* with privilege.
```
$ sudo hid_listen
```
Or add an *udev rule* for TMK devices with placing a file in rules directory. The directory may vary on each system.
File: /etc/udev/rules.d/52-tmk-keyboard.rules(in case of Ubuntu)
```
# tmk keyboard products https://github.com/tmk/tmk_keyboard
SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
```
***
# Miscellaneous
## Safety Considerations
You probably don't want to "brick" your keyboard, making it impossible
to rewrite firmware onto it. Here are some of the parameters to show
what things are (and likely aren't) too risky.
- If your keyboard map does not include RESET, then, to get into DFU
mode, you will need to press the reset button on the PCB, which
requires unscrewing the bottom.
- Messing with tmk_core / common files might make the keyboard
inoperable
- Too large a .hex file is trouble; `make dfu` will erase the block,
test the size (oops, wrong order!), which errors out, failing to
flash the keyboard, leaving it in DFU mode.
- To this end, note that the maximum .hex file size on Planck is
7000h (28672 decimal)
```
Linking: .build/planck_rev4_cbbrowne.elf [OK]
Creating load file for Flash: .build/planck_rev4_cbbrowne.hex [OK]
Size after:
text data bss dec hex filename
0 22396 0 22396 577c planck_rev4_cbbrowne.hex
```
- The above file is of size 22396/577ch, which is less than
28672/7000h
- As long as you have a suitable alternative .hex file around, you
can retry, loading that one
- Some of the options you might specify in your keyboard's Makefile
consume extra memory; watch out for BOOTMAGIC_ENABLE,
MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, CONSOLE_ENABLE, API_SYSEX_ENABLE
- DFU tools do /not/ allow you to write into the bootloader (unless
you throw in extra fruit salad of options), so there is little risk
there.
- EEPROM has around a 100000 write cycle. You shouldn't rewrite the
firmware repeatedly and continually; that'll burn the EEPROM
eventually.
## NKRO Doesn't work
First you have to compile firmware with this build option `NKRO_ENABLE` in **Makefile**.
Try `Magic` **N** command(`LShift+RShift+N` by default) when **NKRO** still doesn't work. You can use this command to toggle between **NKRO** and **6KRO** mode temporarily. In some situations **NKRO** doesn't work you need to switch to **6KRO** mode, in particular when you are in BIOS.
If your firmware built with `BOOTMAGIC_ENABLE` you need to turn its switch on by `BootMagic` **N** command(`Space+N` by default). This setting is stored in EEPROM and kept over power cycles.
https://github.com/tmk/tmk_keyboard#boot-magic-configuration---virtual-dip-switch
## TrackPoint Needs Reset Circuit (PS/2 Mouse Support)
Without reset circuit you will have inconsistent result due to improper initialize of the hardware. See circuit schematic of TPM754.
- http://geekhack.org/index.php?topic=50176.msg1127447#msg1127447
- http://www.mikrocontroller.net/attachment/52583/tpm754.pdf
## Can't Read Column of Matrix Beyond 16
Use `1UL<<16` instead of `1<<16` in `read_cols()` in [matrix.h] when your columns goes beyond 16.
In C `1` means one of [int] type which is [16 bit] in case of AVR so you can't shift left more than 15. You will get unexpected zero when you say `1<<16`. You have to use [unsigned long] type with `1UL`.
http://deskthority.net/workshop-f7/rebuilding-and-redesigning-a-classic-thinkpad-keyboard-t6181-60.html#p146279
## Bootloader Jump Doesn't Work
Properly configure bootloader size in **Makefile**. With wrong section size bootloader won't probably start with **Magic command** and **Boot Magic**.
```
# Size of Bootloaders in bytes:
# Atmel DFU loader(ATmega32U4) 4096
# Atmel DFU loader(AT90USB128) 8192
# LUFA bootloader(ATmega32U4) 4096
# Arduino Caterina(ATmega32U4) 4096
# USBaspLoader(ATmega***) 2048
# Teensy halfKay(ATmega32U4) 512
# Teensy++ halfKay(AT90USB128) 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
```
AVR Boot section size are defined by setting **BOOTSZ** fuse in fact. Consult with your MCU datasheet.
Note that **Word**(2 bytes) size and address are used in datasheet while TMK uses **Byte**.
AVR Boot section is located at end of Flash memory like the followings.
```
byte Atmel/LUFA(ATMega32u4) byte Atmel(AT90SUB1286)
0x0000 +---------------+ 0x00000 +---------------+
| | | |
| | | |
| Application | | Application |
| | | |
= = = =
| | 32KB-4KB | | 128KB-8KB
0x6000 +---------------+ 0x1E000 +---------------+
| Bootloader | 4KB | Bootloader | 8KB
0x7FFF +---------------+ 0x1FFFF +---------------+
byte Teensy(ATMega32u4) byte Teensy++(AT90SUB1286)
0x0000 +---------------+ 0x00000 +---------------+
| | | |
| | | |
| Application | | Application |
| | | |
= = = =
| | 32KB-512B | | 128KB-2KB
0x7E00 +---------------+ 0x1FC00 +---------------+
| Bootloader | 512B | Bootloader | 2KB
0x7FFF +---------------+ 0x1FFFF +---------------+
```
And see this discussion for further reference.
https://github.com/tmk/tmk_keyboard/issues/179
If you are using a TeensyUSB, there is a [known bug](https://github.com/qmk/qmk_firmware/issues/164) in which the hardware reset button prevents the RESET key from working. Unplugging the keyboard and plugging it back in should resolve the problem.
## Special Extra Key Doesn't Work (System, Audio Control Keys)
You need to define `EXTRAKEY_ENABLE` in `rules.mk` to use them in QMK.
```
EXTRAKEY_ENABLE = yes # Audio control and System control
```
## Wakeup from Sleep Doesn't Work
In Windows check `Allow this device to wake the computer` setting in Power **Management property** tab of **Device Manager**. Also check BIOS setting.
Pressing any key during sleep should wake host.
## Using Arduino?
**Note that Arduino pin naming is different from actual chip.** For example, Arduino pin `D0` is not `PD0`. Check circuit with its schematics yourself.
- http://arduino.cc/en/uploads/Main/arduino-leonardo-schematic_3b.pdf
- http://arduino.cc/en/uploads/Main/arduino-micro-schematic.pdf
Arduino Leonardo and micro have **ATMega32U4** and can be used for TMK, though Arduino bootloader may be a problem.
## Using PF4-7 Pins of USB AVR?
You need to set JTD bit of MCUCR yourself to use PF4-7 as GPIO. Those pins are configured to serve JTAG function by default. MCUs like ATMega*U* or AT90USB* are affected with this.
If you are using Teensy this isn't needed. Teensy is shipped with JTAGEN fuse bit unprogrammed to disable the function.
See this code.
```
// JTAG disable for PORT F. write JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
```
https://github.com/tmk/tmk_keyboard/blob/master/keyboard/hbkb/matrix.c#L67
And read **26.5.1 MCU Control Register MCUCR** of ATMega32U4 datasheet.
## Adding LED Indicators of Lock Keys
You need your own LED indicators for CapsLock, ScrollLock and NumLock? See this post.
http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478-120.html#p191560
## Program Arduino Micro/Leonardo
Push reset button and then run command like this within 8 seconds.
```
avrdude -patmega32u4 -cavr109 -b57600 -Uflash:w:adb_usb.hex -P/dev/ttyACM0
```
Device name will vary depending on your system.
http://arduino.cc/en/Main/ArduinoBoardMicro
https://geekhack.org/index.php?topic=14290.msg1563867#msg1563867
## USB 3 Compatibility
I heard some people have a problem with USB 3 port, try USB 2 port.
## Mac Compatibility
### OS X 10.11 and Hub
https://geekhack.org/index.php?topic=14290.msg1884034#msg1884034
## Problem on BIOS (UEFI)/Resume (Sleep & Wake)/Power Cycles
Some people reported their keyboard stops working on BIOS and/or after resume(power cycles).
As of now root of its cause is not clear but some build options seem to be related. In Makefile try to disable those options like `CONSOLE_ENABLE`, `NKRO_ENABLE`, `SLEEP_LED_ENABLE` and/or others.
https://github.com/tmk/tmk_keyboard/issues/266
https://geekhack.org/index.php?topic=41989.msg1967778#msg1967778
## FLIP Doesn't Work
### `AtLibUsbDfu.dll` Not Found
Remove current driver and reinstall one FLIP provides from DeviceManager.
http://imgur.com/a/bnwzy

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# Frequently Asked Questions
## What is QMK?
[QMK](https://github.com/qmk), short for Quantum Mechanical Keyboard, is a group of people building tools for custom keyboards. We started with the [QMK firmware](https://github.com/qmk/qmk_firmware), a heavily modified fork of [TMK](https://github.com/tmk/tmk_keyboard).
### Why the Name Quantum?
<!-- FIXME -->
## What Differences Are There Between QMK and TMK?
TMK was originally designed and implemented by [Jun Wako](https://github.com/tmk). QMK started as [Jack Humbert](https://github.com/jackhumbert)'s fork of TMK for the Planck. After a while Jack's fork had diverged quite a bit from TMK, and in 2015 Jack decided to rename his fork to QMK.
From a technical standpoint QMK builds upon TMK by adding several new features. Most notably QMK has expanded the number of available keycodes and uses these to implement advanced features like `S()`, `LCTL()`, and `MO()`. You can see a complete list of these keycodes in [Keycodes](keycodes.md).
From a project and community management standpoint TMK maintains all the officially supported keyboards by himself, with a bit of community support. Separate community maintained forks exist or can be created for other keyboards. Only a few keymaps are provided by default, so users typically don't share keymaps with each other. QMK encourages sharing of both keyboards and keymaps through a centrally managed repository, accepting all pull requests that follow the quality standards. These are mostly community maintained, but the QMK team also helps when necessary.
Both approaches have their merits and their drawbacks, and code flows freely between TMK and QMK when it makes sense.

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# Keymap FAQ
This page covers questions people often have about keymaps. If you haven't you should read [Keymap Overview](keymap.md) first.
## What Keycodes Can I Use?
See [Keycodes](keycodes.md) for an index of keycodes available to you. These link to more extensive documentation when available.
Keycodes are actually defined in [common/keycode.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/keycode.h).
## What Are the Default Keycodes?
There are 3 standard keyboard layouts in use around the world- ANSI, ISO, and JIS. North America primarily uses ANSI, Europe and Africa primarily use ISO, and Japan uses JIS. Regions not mentioned typically use either ANSI or ISO. The keycodes corresponding to these layouts are shown here:
<!-- Source for this image: http://www.keyboard-layout-editor.com/#/gists/070a530eedaed36a2d77f3f6fd455677 -->
![Keyboard Layout Image](https://i.imgur.com/gvlNUpQ.png)
## Some Of My Keys Are Swapped Or Not Working
QMK has two features, Bootmagic and Command, which allow you to change the behavior of your keyboard on the fly. This includes, but is not limited to, swapping Ctrl/Caps, disabling Gui, swapping Alt/Gui, swapping Backspace/Backslash, disabling all keys, and other behavioral modifications.
As a quick fix try holding down `Space`+`Backspace` while you plug in your keyboard. This will reset the stored settings on your keyboard, returning those keys to normal operation. If that doesn't work look here:
* [Bootmagic](feature_bootmagic.md)
* [Command](feature_command.md)
## The Menu Key Isn't Working
The key found on most modern keyboards that is located between `KC_RGUI` and `KC_RCTL` is actually called `KC_APP`. This is because when that key was invented there was already a key named `MENU` in the relevant standards, so MS chose to call that the `APP` key.
## `KC_SYSREQ` Isn't Working
Use keycode for Print Screen(`KC_PSCREEN` or `KC_PSCR`) instead of `KC_SYSREQ`. Key combination of 'Alt + Print Screen' is recognized as 'System request'.
See [issue #168](https://github.com/tmk/tmk_keyboard/issues/168) and
* http://en.wikipedia.org/wiki/Magic_SysRq_key
* http://en.wikipedia.org/wiki/System_request
## Power Keys Aren't Working
Somewhat confusingly, there are two "Power" keycodes in QMK: `KC_POWER` in the Keyboard/Keypad HID usage page, and `KC_SYSTEM_POWER` (or `KC_PWR`) in the Consumer page.
The former is only recognized on macOS, while the latter, `KC_SLEP` and `KC_WAKE` are supported by all three major operating systems, so it is recommended to use those instead. Under Windows, these keys take effect immediately, however on macOS they must be held down until a dialog appears.
## One Shot Modifier
Solves my personal 'the' problem. I often got 'the' or 'THe' wrongly instead of 'The'. One Shot Shift mitigates this for me.
https://github.com/tmk/tmk_keyboard/issues/67
## Modifier/Layer Stuck
Modifier keys or layers can be stuck unless layer switching is configured properly.
For Modifier keys and layer actions you have to place `KC_TRANS` on same position of destination layer to unregister the modifier key or return to previous layer on release event.
* https://github.com/tmk/tmk_core/blob/master/doc/keymap.md#31-momentary-switching
* http://geekhack.org/index.php?topic=57008.msg1492604#msg1492604
* https://github.com/tmk/tmk_keyboard/issues/248
## Mechanical Lock Switch Support
This feature is for *mechanical lock switch* like [this Alps one](http://deskthority.net/wiki/Alps_SKCL_Lock). You can enable it by adding this to your `config.h`:
```
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
```
After enabling this feature use keycodes `KC_LCAP`, `KC_LNUM` and `KC_LSCR` in your keymap instead.
Old vintage mechanical keyboards occasionally have lock switches but modern ones don't have. ***You don't need this feature in most case and just use keycodes `KC_CAPS`, `KC_NLCK` and `KC_SLCK`.***
## Input Special Characters Other Than ASCII like Cédille 'Ç'
NO UNIVERSAL METHOD TO INPUT THOSE WORKS OVER ALL SYSTEMS. You have to define **MACRO** in way specific to your OS or layout.
See this post for example **MACRO** code.
http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478-120.html#p195620
On **Windows** you can use `AltGr` key or **Alt code**.
* http://en.wikipedia.org/wiki/AltGr_key
* http://en.wikipedia.org/wiki/Alt_code
On **Mac** OS defines `Option` key combinations.
* http://en.wikipedia.org/wiki/Option_key#Alternative_keyboard_input
On **Xorg** you can use `compose` key, instead.
* http://en.wikipedia.org/wiki/Compose_key
And see this for **Unicode** input.
* http://en.wikipedia.org/wiki/Unicode_input
## `Fn` Key on macOS
Unlike most Fn keys, the one on Apple keyboards actually has its own keycode... sort of. It takes the place of the sixth keycode in a basic 6KRO HID report -- so an Apple keyboard is in fact only 5KRO.
It is technically possible to get QMK to send this key. However, doing so requires modification of the report format to add the state of the Fn key.
Even worse, it is not recognized unless the keyboard's VID and PID match that of a real Apple keyboard. The legal issues that official QMK support for this feature may create mean it is unlikely to happen.
See [this issue](https://github.com/qmk/qmk_firmware/issues/2179) for detailed information.
## Media Control Keys in Mac OSX
#### KC_MNXT and KC_MPRV Does Not Work on Mac
Use `KC_MFFD`(`KC_MEDIA_FAST_FORWARD`) and `KC_MRWD`(`KC_MEDIA_REWIND`) instead of `KC_MNXT` and `KC_MPRV`.
See https://github.com/tmk/tmk_keyboard/issues/195
## Keys Supported in Mac OSX?
You can know which keycodes are supported in OSX from this source code.
`usb_2_adb_keymap` array maps Keyboard/Keypad Page usages to ADB scancodes(OSX internal keycodes).
https://opensource.apple.com/source/IOHIDFamily/IOHIDFamily-606.1.7/IOHIDFamily/Cosmo_USB2ADB.c
And `IOHIDConsumer::dispatchConsumerEvent` handles Consumer page usages.
https://opensource.apple.com/source/IOHIDFamily/IOHIDFamily-606.1.7/IOHIDFamily/IOHIDConsumer.cpp
## JIS Keys in Mac OSX
Japanese JIS keyboard specific keys like `無変換(Muhenkan)`, `変換(Henkan)`, `ひらがな(hiragana)` are not recognized on OSX. You can use **Seil** to enable those keys, try following options.
* Enable NFER Key on PC keyboard
* Enable XFER Key on PC keyboard
* Enable KATAKANA Key on PC keyboard
https://pqrs.org/osx/karabiner/seil.html
## RN-42 Bluetooth Doesn't Work with Karabiner
Karabiner - Keymapping tool on Mac OSX - ignores inputs from RN-42 module by default. You have to enable this option to make Karabiner working with your keyboard.
https://github.com/tekezo/Karabiner/issues/403#issuecomment-102559237
See these for the detail of this problem.
https://github.com/tmk/tmk_keyboard/issues/213
https://github.com/tekezo/Karabiner/issues/403
## Esc and <code>&#96;</code> on a Single Key
See the [Grave Escape](feature_grave_esc.md) feature.
## Arrow on Right Modifier Keys with Dual-Role
This turns right modifier keys into arrow keys when the keys are tapped while still modifiers when the keys are hold. In TMK the dual-role function is dubbed **TAP**.
```
#include "keymap_common.h"
/* Arrow keys on right modifier keys with TMK dual role feature
*
* https://github.com/tmk/tmk_core/blob/master/doc/keymap.md#213-modifier-with-tap-keydual-role
* https://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
*/
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */
[0] = KEYMAP( \
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NUHS,BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH,FN0, ESC, \
FN4, LGUI,LALT, SPC, APP, FN2, FN1, FN3),
[1] = KEYMAP( \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,\
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN5, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,FN7, FN6, FN8),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_UP),
[1] = ACTION_MODS_TAP_KEY(MOD_RGUI, KC_DOWN),
[2] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_LEFT),
[3] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RIGHT),
[4] = ACTION_LAYER_MOMENTARY(1),
[5] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_PGUP),
[6] = ACTION_MODS_TAP_KEY(MOD_RGUI, KC_PGDN),
[7] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_HOME),
[8] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_END),
};
```
Dual-role key: https://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
## Eject on Mac OSX
`KC_EJCT` keycode works on OSX. https://github.com/tmk/tmk_keyboard/issues/250
It seems Windows 10 ignores the code and Linux/Xorg recognizes but has no mapping by default.
Not sure what keycode Eject is on genuine Apple keyboard actually. HHKB uses `F20` for Eject key(`Fn+f`) on Mac mode but this is not same as Apple Eject keycode probably.
## What's `weak_mods` and `real_mods` in `action_util.c`
___TO BE IMPROVED___
real_mods is intended to retains state of real/physical modifier key state, while
weak_mods retains state of virtual or temporary modifiers which should not affect state real modifier key.
Let's say you hold down physical left shift key and type ACTION_MODS_KEY(LSHIFT, KC_A),
with weak_mods,
* (1) hold down left shift: real_mods |= MOD_BIT(LSHIFT)
* (2) press ACTION_MODS_KEY(LSHIFT, KC_A): weak_mods |= MOD_BIT(LSHIFT)
* (3) release ACTION_MODS_KEY(LSHIFT, KC_A): weak_mods &= ~MOD_BIT(LSHIFT)
real_mods still keeps modifier state.
without weak mods,
* (1) hold down left shift: real_mods |= MOD_BIT(LSHIFT)
* (2) press ACTION_MODS_KEY(LSHIFT, KC_A): real_mods |= MOD_BIT(LSHIFT)
* (3) release ACTION_MODS_KEY(LSHIFT, KC_A): real_mods &= ~MOD_BIT(LSHIFT)
here real_mods lost state for 'physical left shift'.
weak_mods is ORed with real_mods when keyboard report is sent.
https://github.com/tmk/tmk_core/blob/master/common/action_util.c#L57
## Timer Functionality
It's possible to start timers and read values for time-specific events - here's an example:
```c
static uint16_t key_timer;
key_timer = timer_read();
if (timer_elapsed(key_timer) < 100) {
// do something if less than 100ms have passed
} else {
// do something if 100ms or more have passed
}
```
It's best to declare the `static uint16_t key_timer;` at the top of the file, outside of any code blocks you're using it in.

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# Advanced Keycodes
Your keymap can include keycodes that are more advanced than normal, for example keys that switch layers or send modifiers when held, but send regular keycodes when tapped. This page documents the functions that are available to you.
### Assigning Custom Names
People often define custom names using `#define`. For example:
```c
#define FN_CAPS LT(_FL, KC_CAPSLOCK)
#define ALT_TAB LALT(KC_TAB)
```
This will allow you to use `FN_CAPS` and `ALT_TAB` in your `KEYMAP()`, keeping it more readable.
### Caveats
Currently, `LT()` and `MT()` are limited to the [Basic Keycode set](keycodes_basic.md), meaning you can't use keycodes like `LCTL()`, `KC_TILD`, or anything greater than `0xFF`. Modifiers specified as part of a Layer Tap or Mod Tap's keycode will be ignored.
Additionally, if at least one right-handed modifier is specified in a Mod Tap or Layer Tap, it will cause all modifiers specified to become right-handed, so it is not possible to mix and match the two.
# Switching and Toggling Layers
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. For a detailed explanation of layers, see [Keymap Overview](keymap.md#keymap-and-layers)
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped.
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
* `TO(layer)` - activates *layer* and de-activates all other layers (except your default layer). This function is special, because instead of just adding/removing one layer to your active layer stack, it will completely replace your current active layers, uniquely allowing you to replace higher layers with a lower one. This is activated on keydown (as soon as the key is pressed).
* `TT(layer)` - Layer Tap-Toggle. If you hold the key down, *layer* is activated, and then is de-activated when you let go (like `MO`). If you repeatedly tap it, the layer will be toggled on or off (like `TG`). It needs 5 taps by default, but you can change this by defining `TAPPING_TOGGLE` -- for example, `#define TAPPING_TOGGLE 2` to toggle on just two taps.
# Working with Layers
Care must be taken when switching layers, it's possible to lock yourself into a layer with no way to deactivate that layer (without unplugging your keyboard.) We've created some guidelines to help users avoid the most common problems.
### Beginners
If you are just getting started with QMK you will want to keep everything simple. Follow these guidelines when setting up your layers:
* Setup layer 0 as your default, "base" layer. This is your normal typing layer, and could be whatever layout you want (qwerty, dvorak, colemak, etc.). It's important to set this as the lowest layer since it will typically have most or all of the keyboard's keys defined, so would block other layers from having any effect if it were above them (i.e., had a higher layer number).
* Arrange your layers in a "tree" layout, with layer 0 as the root. Do not try to enter the same layer from more than one other layer.
* In a layer's keymap, only reference higher-numbered layers. Because layers are processed from the highest-numbered (topmost) active layer down, modifying the state of lower layers can be tricky and error-prone.
### Intermediate Users
Sometimes you need more than one base layer. For example, if you want to switch between QWERTY and Dvorak, switch between layouts for different countries, or switch your layout for different videogames. Your base layers should always be the lowest numbered layers. When you have multiple base layers you should always treat them as mutually exclusive. When one base layer is on the others are off.
### Advanced Users
Once you have a good feel for how layers work and what you can do, you can get more creative. The rules listed in the beginner section will help you be successful by avoiding some of the tricker details but they can be constraining, especially for ultra-compact keyboard users. Understanding how layers work will allow you to use them in more advanced ways.
Layers stack on top of each other in numerical order. When determining what a keypress does, QMK scans the layers from the top down, stopping when it reaches the first active layer that is not set to `KC_TRNS`. As a result if you activate a layer that is numerically lower than your current layer, and your current layer (or another layer that is active and higher than your target layer) has something other than `KC_TRNS`, that is the key that will be sent, not the key on the layer you just activated. This is the cause of most people's "why doesn't my layer get switched" problem.
Sometimes, you might want to switch between layers in a macro or as part of a tap dance routine. `layer_on` activates a layer, and `layer_off` deactivates it. More layer-related functions can be found in [action_layer.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action_layer.h).
# Modifier Keys
These allow you to combine a modifier with a keycode. When pressed, the keydown event for the modifier, then `kc` will be sent. On release, the keyup event for `kc`, then the modifier will be sent.
|Key |Aliases |Description |
|----------|----------------------|----------------------------------------------------|
|`LCTL(kc)`| |Hold Left Control and press `kc` |
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|`LALT(kc)`| |Hold Left Alt and press `kc` |
|`LGUI(kc)`|`LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|`RALT(kc)`| |Hold Right Alt and press `kc` |
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)`|Hold Right GUI and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`ALTG(kc)`| |Hold Right Control and Alt and press `kc` |
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)`|Hold Left Shift and GUI and press `kc` |
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
You can also chain them, for example `LCTL(LALT(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress.
# Mod-Tap
The Mod-Tap key `MT(mod, kc)` acts like a modifier when held, and a regular keycode when tapped. In other words, you can have a key that sends Escape when you tap it, but functions as a Control or Shift key when you hold it down.
The modifiers this keycode and `OSM()` accept are prefixed with `MOD_`, not `KC_`:
|Modifier |Description |
|----------|----------------------------------------|
|`MOD_LCTL`|Left Control |
|`MOD_LSFT`|Left Shift |
|`MOD_LALT`|Left Alt |
|`MOD_LGUI`|Left GUI (Windows/Command/Meta key) |
|`MOD_RCTL`|Right Control |
|`MOD_RSFT`|Right Shift |
|`MOD_RALT`|Right Alt |
|`MOD_RGUI`|Right GUI (Windows/Command/Meta key) |
|`MOD_HYPR`|Hyper (Left Control, Shift, Alt and GUI)|
|`MOD_MEH` |Meh (Left Control, Shift, and Alt) |
You can combine these by ORing them together like so:
```c
MT(MOD_LCTL | MOD_LSFT, KC_ESC)
```
This key would activate Left Control and Left Shift when held, and send Escape when tapped.
For convenience, QMK includes some Mod-Tap shortcuts to make common combinations more compact in your keymap:
|Key |Aliases |Description |
|------------|---------------------------------------|-------------------------------------------------------|
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `RWIN_T(kc)`, `GUI_T(kc)`|Left GUI when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`ALL_T(kc)` | |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
# One Shot Keys
One shot keys are keys that remain active until the next key is pressed, and then are released. This allows you to type keyboard combinations without pressing more than one key at a time. These keys are usually called "Sticky keys" or "Dead keys".
For example, if you define a key as `OSM(MOD_LSFT)`, you can type a capital A character by first pressing and releasing shift, and then pressing and releasing A. Your computer will see the shift key being held the moment shift is pressed, and it will see the shift key being released immediately after A is released.
One shot keys also work as normal modifiers. If you hold down a one shot key and type other keys, your one shot will be released immediately after you let go of the key.
You can control the behavior of one shot keys by defining these in `config.h`:
```c
#define ONESHOT_TAP_TOGGLE 5 /* Tapping this number of times holds the key until tapped this number of times again. */
#define ONESHOT_TIMEOUT 5000 /* Time (in ms) before the one shot key is released */
```
* `OSM(mod)` - Momentarily hold down *mod*. You must use the `MOD_*` keycodes as shown in [Mod Tap](#mod-tap), not the `KC_*` codes.
* `OSL(layer)` - momentary switch to *layer*.
Sometimes, you want to activate a one-shot layer as part of a macro or tap dance routine. To do this, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `set_oneshot_layer(ONESHOT_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`. For more complicated actions, take a look at the oneshot implementation in [`process_record`](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action.c#L429).
If you're having issues with OSM translating over Remote Desktop Connection, this can be fixed by opening the settings, going to the "Local Resources" tap, and in the keyboard section, change the drop down to "On this Computer". This will fix the issue and allow OSM to function properly over Remote Desktop.
# Permissive Hold
As of [PR#1359](https://github.com/qmk/qmk_firmware/pull/1359/), there is a new `config.h` option:
```
#define PERMISSIVE_HOLD
```
This makes it easier for fast typists to use dual-function keys. Without this, if you let go of a held key inside the tapping term, it won't register.
Example: (Tapping Term = 200ms)
- SHFT_T(KC_A) Down
- KC_X Down
- KC_X Up
- SHFT_T(KC_A) Up
With defaults, if above is typed within tapping term, this will emit `ax`. With permissive hold, if above is typed within tapping term, this will emit `X` (so, Shift+X).
# Mod tap interrupt
When a dual role key used for a modifier is quickly followed by another keys, it is interpreted as held even before the tapping term elapsed. This is a problem if a key is used for example inside a rolling combo because the second key will be pressed before the first key is released.
For example, when trying to type the rolling combo "zx" and z being configured to send Ctrl when hold, z rapidly followed by x actually sends Ctrl-x. That's bad.
You can disable this behavior by defining `IGNORE_MOD_TAP_INTERRUPT` in `config.h`.
Note that this only concerns modifiers and not layer switching keys.
# Hold after tap
When the user holds a key after tap, this repeats the tapped key rather to hold a modifier key. This allows to use auto repeat for the tapped key. If you prefer to hold a modifier instead, define `TAPPING_FORCE_HOLD` in `config.h`.
Example:
- SHFT_T(KC_A) Down
- SHFT_T(KC_A) Up
- SHFT_T(KC_A) Down
- wait more than tapping term...
- SHFT_T(KC_A) Up
With default settings, `a` will be sent on the first release, then `a` will be sent on the second press allowing the computer to trigger its auto repeat function.
With `TAPPING_FORCE_HOLD`, the second press will be interpreted as a Shift, allowing to use it as a modifier shortly after having used it as a tap.
!> `TAPPING_FORCE_HOLD` will break anything that uses tapping toggles (Such as the `TT` layer keycode, and the One Shot Tapping Toggle).
# Retro Tapping
When you hold a dual function key, and haven't pressed anything when you release the key, normally nothing happens. However, if you enable this, if you release the key without pressing another key, it will send the original key, even if it is outside of the tapping term.
For instance, if you're using `LT(2, KC_SPACE)`, if you hold the key, don't hit anything else and then release it, normally, nothing happens. But with `RETRO_TAPPING` defined in your `config.h`, it will send `KC_SPACE`.

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# Audio
Your keyboard can make sounds! If you've got a Planck, Preonic, or basically any AVR keyboard that allows access to certain PWM-capable pins, you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
Up to two simultaneous audio voices are supported, one driven by timer 1 and another driven by timer 3. The following pins can be defined as audio outputs in config.h:
Timer 1:
`#define B5_AUDIO`
`#define B6_AUDIO`
`#define B7_AUDIO`
Timer 3:
`#define C4_AUDIO`
`#define C5_AUDIO`
`#define C6_AUDIO`
If you add `AUDIO_ENABLE = yes` to your `rules.mk`, there's a couple different sounds that will automatically be enabled without any other configuration:
```
STARTUP_SONG // plays when the keyboard starts up (audio.c)
GOODBYE_SONG // plays when you press the RESET key (quantum.c)
AG_NORM_SONG // plays when you press AG_NORM (quantum.c)
AG_SWAP_SONG // plays when you press AG_SWAP (quantum.c)
MUSIC_ON_SONG // plays when music mode is activated (process_music.c)
MUSIC_OFF_SONG // plays when music mode is deactivated (process_music.c)
CHROMATIC_SONG // plays when the chromatic music mode is selected (process_music.c)
GUITAR_SONG // plays when the guitar music mode is selected (process_music.c)
VIOLIN_SONG // plays when the violin music mode is selected (process_music.c)
MAJOR_SONG // plays when the major music mode is selected (process_music.c)
```
You can override the default songs by doing something like this in your `config.h`:
```c
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(STARTUP_SOUND)
#endif
```
A full list of sounds can be found in [quantum/audio/song_list.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/song_list.h) - feel free to add your own to this list! All available notes can be seen in [quantum/audio/musical_notes.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/musical_notes.h).
To play a custom sound at a particular time, you can define a song like this (near the top of the file):
```c
float my_song[][2] = SONG(QWERTY_SOUND);
```
And then play your song like this:
```c
PLAY_SONG(my_song);
```
Alternatively, you can play it in a loop like this:
```c
PLAY_LOOP(my_song);
```
It's advised that you wrap all audio features in `#ifdef AUDIO_ENABLE` / `#endif` to avoid causing problems when audio isn't built into the keyboard.
The available keycodes for audio are:
* `AU_ON` - Turn audio mode on
* `AU_OFF` - Turn audio mode off
* `AU_TOG` - Toggle audio mode
## Music Mode
The music mode maps your columns to a chromatic scale, and your rows to octaves. This works best with ortholinear keyboards, but can be made to work with others. All keycodes less than `0xFF` get blocked, so you won't type while playing notes - if you have special keys/mods, those will still work. A work-around for this is to jump to a different layer with KC_NOs before (or after) enabling music mode.
Recording is experimental due to some memory issues - if you experience some weird behavior, unplugging/replugging your keyboard will fix things.
Keycodes available:
* `MU_ON` - Turn music mode on
* `MU_OFF` - Turn music mode off
* `MU_TOG` - Toggle music mode
* `MU_MOD` - Cycle through the music modes:
* `CHROMATIC_MODE` - Chromatic scale, row changes the octave
* `GUITAR_MODE` - Chromatic scale, but the row changes the string (+5 st)
* `VIOLIN_MODE` - Chromatic scale, but the row changes the string (+7 st)
* `MAJOR_MODE` - Major scale
In music mode, the following keycodes work differently, and don't pass through:
* `LCTL` - start a recording
* `LALT` - stop recording/stop playing
* `LGUI` - play recording
* `KC_UP` - speed-up playback
* `KC_DOWN` - slow-down playback
By default, `MUSIC_MASK` is set to `keycode < 0xFF` which means keycodes less than `0xFF` are turned into notes, and don't output anything. You can change this by defining this in your `config.h` like this:
#define MUSIC_MASK keycode != KC_NO
Which will capture all keycodes - be careful, this will get you stuck in music mode until you restart your keyboard!
For a more advanced way to control which keycodes should still be processed, you can use `music_mask_kb(keycode)` in `<keyboard>.c` and `music_mask_user(keycode)` in your `keymap.c`:
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}
Things that return false are not part of the mask, and are always processed.
The pitch standard (`PITCH_STANDARD_A`) is 440.0f by default - to change this, add something like this to your `config.h`:
#define PITCH_STANDARD_A 432.0f
You can completely disable Music Mode as well. This is useful, if you're pressed for space on your controller. To disable it, add this to your `config.h`:
#define NO_MUSIC_MODE
## Audio Click
This adds a click sound each time you hit a button, to simulate click sounds from the keyboard. And the sounds are slightly different for each keypress, so it doesn't sound like a single long note, if you type rapidly.
* `CK_TOGG` - Toggles the status (will play sound if enabled)
* `CK_ON` - Turns on Audio Click (plays sound)
* `CK_OFF` - Turns off Audio Click (doesn't play sound)
* `CK_RST` - Resets the frequency to the default state (plays sound at default frequency)
* `CK_UP` - Increases the frequency of the clicks (plays sound at new frequency)
* `CK_DOWN` - Decreases the frequency of the clicks (plays sound at new frequency)
The feature is disabled by default, to save space. To enable it, add this to your `config.h`:
#define AUDIO_CLICKY
You can configure the default, min and max frequencies, the stepping and built in randomness by defining these values:
| Option | Default Value | Description |
|--------|---------------|-------------|
| `AUDIO_CLICKY_FREQ_DEFAULT` | 440.0f | Sets the default/starting audio frequency for the clicky sounds. |
| `AUDIO_CLICKY_FREQ_MIN` | 65.0f | Sets the lowest frequency (under 60f are a bit buggy). |
| `AUDIO_CLICKY_FREQ_MAX` | 1500.0f | Sets the the highest frequency. Too high may result in coworkers attacking you. |
| `AUDIO_CLICKY_FREQ_FACTOR` | 1.18921f| Sets the stepping of UP/DOWN key codes. |
| `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical, and `1.0f` will make this sound much like the 90's computer screen scrolling/typing effect. |
## MIDI Functionality
This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.
## Audio Keycodes
|Key |Aliases |Description |
|----------------|---------|----------------------------------|
|`AU_ON` | |Audio mode on |
|`AU_OFF` | |Audio mode off |
|`AU_TOG` | |Toggles Audio mode |
|`CLICKY_TOGGLE` |`CK_TOGG`|Toggles Audio clicky mode |
|`CLICKY_UP` |`CK_UP` |Increases frequency of the clicks |
|`CLICKY_DOWN` |`CK_DOWN`|Decreases frequency of the clicks |
|`CLICKY_RESET` |`CK_RST` |Resets frequency to default |
|`MU_ON` | |Turns on Music Mode |
|`MU_OFF` | |Turns off Music Mode |
|`MU_TOG` | |Toggles Music Mode |
|`MU_MOD` | |Cycles through the music modes |
<!-- FIXME: this formatting needs work
## Audio
```c
#ifdef AUDIO_ENABLE
AU_ON,
AU_OFF,
AU_TOG,
#ifdef FAUXCLICKY_ENABLE
FC_ON,
FC_OFF,
FC_TOG,
#endif
// Music mode on/off/toggle
MU_ON,
MU_OFF,
MU_TOG,
// Music voice iterate
MUV_IN,
MUV_DE,
#endif
```
### Midi
#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
MI_ON, // send midi notes when music mode is enabled
MI_OFF, // don't send midi notes when music mode is enabled
#endif
MIDI_TONE_MIN,
MIDI_TONE_MAX
MI_C = MIDI_TONE_MIN,
MI_Cs,
MI_Db = MI_Cs,
MI_D,
MI_Ds,
MI_Eb = MI_Ds,
MI_E,
MI_F,
MI_Fs,
MI_Gb = MI_Fs,
MI_G,
MI_Gs,
MI_Ab = MI_Gs,
MI_A,
MI_As,
MI_Bb = MI_As,
MI_B,
MIDI_TONE_KEYCODE_OCTAVES > 1
where x = 1-5:
MI_C_x,
MI_Cs_x,
MI_Db_x = MI_Cs_x,
MI_D_x,
MI_Ds_x,
MI_Eb_x = MI_Ds_x,
MI_E_x,
MI_F_x,
MI_Fs_x,
MI_Gb_x = MI_Fs_x,
MI_G_x,
MI_Gs_x,
MI_Ab_x = MI_Gs_x,
MI_A_x,
MI_As_x,
MI_Bb_x = MI_As_x,
MI_B_x,
MI_OCT_Nx 1-2
MI_OCT_x 0-7
MIDI_OCTAVE_MIN = MI_OCT_N2,
MIDI_OCTAVE_MAX = MI_OCT_7,
MI_OCTD, // octave down
MI_OCTU, // octave up
MI_TRNS_Nx 1-6
MI_TRNS_x 0-6
MIDI_TRANSPOSE_MIN = MI_TRNS_N6,
MIDI_TRANSPOSE_MAX = MI_TRNS_6,
MI_TRNSD, // transpose down
MI_TRNSU, // transpose up
MI_VEL_x 1-10
MIDI_VELOCITY_MIN = MI_VEL_1,
MIDI_VELOCITY_MAX = MI_VEL_9,
MI_VELD, // velocity down
MI_VELU, // velocity up
MI_CHx 1-16
MIDI_CHANNEL_MIN = MI_CH1
MIDI_CHANNEL_MAX = MI_CH16,
MI_CHD, // previous channel
MI_CHU, // next channel
MI_ALLOFF, // all notes off
MI_SUS, // sustain
MI_PORT, // portamento
MI_SOST, // sostenuto
MI_SOFT, // soft pedal
MI_LEG, // legato
MI_MOD, // modulation
MI_MODSD, // decrease modulation speed
MI_MODSU, // increase modulation speed
#endif // MIDI_ADVANCED
-->

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# Auto Shift: Why Do We Need a Shift Key?
Tap a key and you get its character. Tap a key, but hold it *slightly* longer
and you get its shifted state. Voilà! No shift key needed!
## Why Auto Shift?
Many people suffer from various forms of RSI. A common cause is stretching your
fingers repetitively long distances. For us on the keyboard, the pinky does that
all too often when reaching for the shift key. Auto Shift looks to alleviate that
problem.
## How Does It Work?
When you tap a key, it stays depressed for a short period of time before it is
then released. This depressed time is a different length for everyone. Auto Shift
defines a constant `AUTO_SHIFT_TIMEOUT` which is typically set to twice your
normal pressed state time. When you press a key, a timer starts and then stops
when you release the key. If the time depressed is greater than or equal to the
`AUTO_SHIFT_TIMEOUT`, then a shifted version of the key is emitted. If the time
is less than the `AUTO_SHIFT_TIMEOUT` time, then the normal state is emitted.
## Are There Limitations to Auto Shift?
Yes, unfortunately.
1. Key repeat will cease to work. For example, before if you wanted 20 'a'
characters, you could press and hold the 'a' key for a second or two. This no
longer works with Auto Shift because it is timing your depressed time instead
of emitting a depressed key state to your operating system.
2. You will have characters that are shifted when you did not intend on shifting, and
other characters you wanted shifted, but were not. This simply comes down to
practice. As we get in a hurry, we think we have hit the key long enough
for a shifted version, but we did not. On the other hand, we may think we are
tapping the keys, but really we have held it for a little longer than
anticipated.
## How Do I Enable Auto Shift?
Add to your `rules.mk` in the keymap folder:
AUTO_SHIFT_ENABLE = yes
If no `rules.mk` exists, you can create one.
Then compile and install your new firmware with Auto Key enabled! That's it!
## Modifiers
By default, Auto Shift is disabled for any key press that is accompanied by one or more
modifiers. Thus, Ctrl+A that you hold for a really long time is not the same
as Ctrl+Shift+A.
You can re-enable Auto Shift for modifiers by adding another rule to your `rules.mk`
AUTO_SHIFT_MODIFIERS = yes
In which case, Ctrl+A held past the `AUTO_SHIFT_TIMEOUT` will be sent as Ctrl+Shift+A
## Configuring Auto Shift
If desired, there is some configuration that can be done to change the
behavior of Auto Shift. This is done by setting various variables the
`config.h` file located in your keymap folder. If no `config.h` file exists, you can create one.
A sample is
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define AUTO_SHIFT_TIMEOUT 150
#define NO_AUTO_SHIFT_SPECIAL
#endif
### AUTO_SHIFT_TIMEOUT (Value in ms)
This controls how long you have to hold a key before you get the shifted state.
Obviously, this is different for everyone. For the common person, a setting of
135 to 150 works great. However, one should start with a value of at least 175, which
is the default value. Then work down from there. The idea is to have the shortest time required to get the shifted state without having false positives.
Play with this value until things are perfect. Many find that all will work well
at a given value, but one or two keys will still emit the shifted state on
occasion. This is simply due to habit and holding some keys a little longer
than others. Once you find this value, work on tapping your problem keys a little
quicker than normal and you will be set.
?> Auto Shift has three special keys that can help you get this value right very quick. See "Auto Shift Setup" for more details!
### NO_AUTO_SHIFT_SPECIAL (simple define)
Do not Auto Shift special keys, which include -\_, =+, [{, ]}, ;:, '", ,<, .>,
and /?
### NO_AUTO_SHIFT_NUMERIC (simple define)
Do not Auto Shift numeric keys, zero through nine.
### NO_AUTO_SHIFT_ALPHA (simple define)
Do not Auto Shift alpha characters, which include A through Z.
## Using Auto Shift Setup
This will enable you to define three keys temporarily to increase, decrease and report your `AUTO_SHIFT_TIMEOUT`.
### Setup
Map three keys temporarily in your keymap:
| Key Name | Description |
|----------|-----------------------------------------------------|
| KC_ASDN | Lower the Auto Shift timeout variable (down) |
| KC_ASUP | Raise the Auto Shift timeout variable (up) |
| KC_ASRP | Report your current Auto Shift timeout value |
| KC_ASON | Turns on the Auto Shift Function |
| KC_ASOFF | Turns off the Auto Shift Function |
| KC_ASTG | Toggles the state of the Auto Shift feature |
Compile and upload your new firmware.
### Use
It is important to note that during these tests, you should be typing
completely normal and with no intention of shifted keys.
1. Type multiple sentences of alphabetical letters.
2. Observe any upper case letters.
3. If there are none, press the key you have mapped to `KC_ASDN` to decrease
time Auto Shift timeout value and go back to step 1.
4. If there are some upper case letters, decide if you need to work on tapping
those keys with less down time, or if you need to increase the timeout.
5. If you decide to increase the timeout, press the key you have mapped to
`KC_ASUP` and go back to step 1.
6. Once you are happy with your results, press the key you have mapped to
`KC_ASRP`. The keyboard will type by itself the value of your
`AUTO_SHIFT_TIMEOUT`.
7. Update `AUTO_SHIFT_TIMEOUT` in your `config.h` with the value reported.
8. Remove `AUTO_SHIFT_SETUP` from your `config.h`.
9. Remove the key bindings `KC_ASDN`, `KC_ASUP` and `KC_ASRP`.
10. Compile and upload your new firmware.
#### An Example Run
hello world. my name is john doe. i am a computer programmer playing with
keyboards right now.
[PRESS KC_ASDN quite a few times]
heLLo woRLd. mY nAMe is JOHn dOE. i AM A compUTeR proGRaMMER PlAYiNG witH
KEYboArDS RiGHT NOw.
[PRESS KC_ASUP a few times]
hello world. my name is john Doe. i am a computer programmer playing with
keyboarDs right now.
[PRESS KC_ASRP]
115
The keyboard typed `115` which represents your current `AUTO_SHIFT_TIMEOUT`
value. You are now set! Practice on the *D* key a little bit that showed up
in the testing and you'll be golden.

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# Backlighting
Many keyboards support backlit keys by way of individual LEDs placed through or underneath the keyswitches. QMK is able to control the brightness of these LEDs by switching them on and off rapidly in a certain ratio, a technique known as *Pulse Width Modulation*, or PWM. By altering the duty cycle of the PWM signal, it creates the illusion of dimming.
The MCU can only supply so much current to its GPIO pins. Instead of powering the backlight directly from the MCU, the backlight pin is connected to a transistor or MOSFET that switches the power to the LEDs.
## Usage
Most keyboards have backlighting enabled by default if they support it, but if it is not working for you, check that your `rules.mk` includes the following:
```make
BACKLIGHT_ENABLE = yes
```
You should then be able to use the keycodes below to change the backlight level.
## Keycodes
|Key |Description |
|---------|------------------------------------------|
|`BL_TOGG`|Turn the backlight on or off |
|`BL_STEP`|Cycle through backlight levels |
|`BL_ON` |Set the backlight to max brightness |
|`BL_OFF` |Turn the backlight off |
|`BL_INC` |Increase the backlight level |
|`BL_DEC` |Decrease the backlight level |
|`BL_BRTG`|Toggle backlight breathing |
## Caveats
This feature is distinct from both the [RGB underglow](feature_rgblight.md) and [RGB matrix](feature_rgb_matrix.md) features as it usually allows for only a single colour per switch, though you can obviously use multiple different coloured LEDs on a keyboard.
Hardware PWM is only supported on certain pins of the MCU, so if the backlighting is not connected to one of them, a software implementation will be used, and backlight breathing will not be available. Currently the supported pins are `B5`, `B6`, `B7`, and `C6`.
## Configuration
To change the behaviour of the backlighting, `#define` these in your `config.h`:
|Define |Default |Description |
|---------------------|-------------|-------------------------------------------------------------------------------------------------------------|
|`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this|
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 15 excluding off) |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if hardware PWM is used |
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
## Hardware PWM Implementation
When using the supported pins for backlighting, QMK will use a hardware timer configured to output a PWM signal. This timer will count up to `ICRx` (by default `0xFFFF`) before resetting to 0.
The desired brightness is calculated and stored in the `OCRxx` register. When the counter reaches this value, the backlight pin will go low, and is pulled high again when the counter resets.
In this way `OCRxx` essentially controls the duty cycle of the LEDs, and thus the brightness, where `0x0000` is completely off and `0xFFFF` is completely on.
The breathing effect is achieved by registering an interrupt handler for `TIMER1_OVF_vect` that is called whenever the counter resets, roughly 244 times per second.
In this handler, the value of an incrementing counter is mapped onto a precomputed brightness curve. To turn off breathing, the interrupt handler is simply disabled, and the brightness reset to the level stored in EEPROM.
## Backlight Functions
|Function |Description |
|----------|----------------------------------------------------------|
|`backlight_toggle()` |Turn the backlight on or off |
|`backlight_step()` |Cycle through backlight levels |
|`backlight_increase()` |Increase the backlight level |
|`backlight_decrease()` |Decrease the backlight level |
|`backlight_level(x)` |Sets the backlight level to specified level |
|`get_backlight_level()`|Toggle backlight breathing |
### Backlight Breathing Functions
|Function |Description |
|----------|----------------------------------------------------------|
|`breathing_toggle()` |Turn the backlight breathing on or off |
|`breathing_enable()` |Turns on backlight breathing |
|`breathing_disable()` |Turns off backlight breathing |

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# Bluetooth
## Bluetooth Functionality
This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will.
<!-- FIXME: Document bluetooth support more completely. -->
## Bluetooth Keycodes
This is used when multiple keyboard outputs can be selected. Currently this only allows for switching between USB and Bluetooth on keyboards that support both.
|Name |Description |
|----------|----------------------------------------------|
|`OUT_AUTO`|Automatically switch between USB and Bluetooth|
|`OUT_USB` |USB only |
|`OUT_BT` |Bluetooth only |

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# Bootmagic
There are three separate but related features that allow you to change the behavior of your keyboard without reflashing. While each of them have similar functionality, it is accessed in different ways depending on how your keyboard is configured.
**Bootmagic** is a system for configuring your keyboard while it initializes. To trigger a Bootmagic command, hold down the Bootmagic key and one or more command keys.
**Bootmagic Keycodes** are prefixed with `MAGIC_`, and allow you to access the Bootmagic functionality *after* your keyboard has initialized. To use the keycodes, assign them to your keymap as you would any other keycode.
**Command**, formerly known as **Magic**, is another feature that allows you to control different aspects of your keyboard. While it shares some functionality with Bootmagic, it also allows you to do things that Bootmagic does not, such as printing version information to the console. For more information, see [Command](feature_command.md).
On some keyboards Bootmagic is disabled by default. If this is the case, it must be explicitly enabled in your `rules.mk` with:
```make
BOOTMAGIC_ENABLE = yes
```
## Hotkeys
Hold down the Bootmagic key (Space by default) and the desired hotkey while plugging in your keyboard. For example, holding Space+`B` should cause it to enter the bootloader.
|Hotkey |Description |
|------------------|---------------------------------------------|
|Escape |Ignore Bootmagic configuration in EEPROM |
|`B` |Enter the bootloader |
|`D` |Toggle debugging over serial |
|`X` |Toggle key matrix debugging |
|`K` |Toggle keyboard debugging |
|`M` |Toggle mouse debugging |
|Backspace |Clear the EEPROM |
|Caps Lock |Toggle treating Caps Lock as Left Control |
|Left Control |Toggle swapping Caps Lock and Left Control |
|Left Alt |Toggle swapping Left Alt and Left GUI |
|Right Alt |Toggle swapping Right Alt and Right GUI |
|Left GUI |Toggle the GUI keys (useful when gaming) |
|<code>&#96;</code>|Toggle swapping <code>&#96;</code> and Escape|
|`\` |Toggle swapping `\` and Backspace |
|`N` |Toggle N-Key Rollover (NKRO) |
|`0` |Make layer 0 the default layer |
|`1` |Make layer 1 the default layer |
|`2` |Make layer 2 the default layer |
|`3` |Make layer 3 the default layer |
|`4` |Make layer 4 the default layer |
|`5` |Make layer 5 the default layer |
|`6` |Make layer 6 the default layer |
|`7` |Make layer 7 the default layer |
## Keycodes
|Keycode |Aliases |Description |
|----------------------------------|---------|------------------------------------------|
|`MAGIC_CAPSLOCK_TO_CONTROL` | |Treat Caps Lock as Left Control |
|`MAGIC_UNCAPSLOCK_TO_CONTROL` | |Stop treating Caps Lock as Left Control |
|`MAGIC_HOST_NKRO` | |Force N-Key Rollover (NKRO) on |
|`MAGIC_UNHOST_NKRO` | |Force NKRO off |
|`MAGIC_TOGGLE_NKRO` | |Turn NKRO on or off |
|`MAGIC_NO_GUI` | |Disable the GUI keys (useful when gaming) |
|`MAGIC_UNNO_GUI` | |Enable the GUI keys |
|`MAGIC_SWAP_ALT_GUI` |`AG_SWAP`|Swap Alt and GUI on both sides (for macOS)|
|`MAGIC_UNSWAP_ALT_GUI` |`AG_NORM`|Unswap Left Alt and Left GUI |
|`MAGIC_TOGGLE_ALT_GUI` |`AG_TOGG`|Toggle Left Alt and GUI swap |
|`MAGIC_SWAP_BACKSLASH_BACKSPACE` | |Swap `\` and Backspace |
|`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`| |Unswap `\` and Backspace |
|`MAGIC_SWAP_CONTROL_CAPSLOCK` | |Swap Left Control and Caps Lock |
|`MAGIC_UNSWAP_CONTROL_CAPSLOCK` | |Unswap Left Control and Caps Lock |
|`MAGIC_SWAP_GRAVE_ESC` | |Swap <code>&#96;</code> and Escape |
|`MAGIC_UNSWAP_GRAVE_ESC` | |Unswap <code>&#96;</code> and Escape |
|`MAGIC_SWAP_LALT_LGUI` | |Swap Left Alt and Left GUI |
|`MAGIC_UNSWAP_LALT_LGUI` | |Unswap Left Alt and Left GUI |
|`MAGIC_SWAP_RALT_RGUI` | |Swap Right Alt and Right GUI |
|`MAGIC_UNSWAP_RALT_RGUI` | |Unswap Right Alt and Right GUI |
## Configuration
If you would like to change the hotkey assignments for Bootmagic, `#define` these in your `config.h` at either the keyboard or keymap level.
|Define |Default |Description |
|----------------------------------------|-------------|---------------------------------------------------|
|`BOOTMAGIC_KEY_SALT` |`KC_SPACE` |The Bootmagic key |
|`BOOTMAGIC_KEY_SKIP` |`KC_ESC` |Ignore Bootmagic configuration in EEPROM |
|`BOOTMAGIC_KEY_EEPROM_CLEAR` |`KC_BSPACE` |Clear the EEPROM configuration |
|`BOOTMAGIC_KEY_BOOTLOADER` |`KC_B` |Enter the bootloader |
|`BOOTMAGIC_KEY_DEBUG_ENABLE` |`KC_D` |Toggle debugging over serial |
|`BOOTMAGIC_KEY_DEBUG_MATRIX` |`KC_X` |Toggle matrix debugging |
|`BOOTMAGIC_KEY_DEBUG_KEYBOARD` |`KC_K` |Toggle keyboard debugging |
|`BOOTMAGIC_KEY_DEBUG_MOUSE` |`KC_M` |Toggle mouse debugging |
|`BOOTMAGIC_KEY_SWAP_CONTROL_CAPSLOCK` |`KC_LCTRL` |Swap Left Control and Caps Lock |
|`BOOTMAGIC_KEY_CAPSLOCK_TO_CONTROL` |`KC_CAPSLOCK`|Toggle treating Caps Lock as Left Control |
|`BOOTMAGIC_KEY_SWAP_LALT_LGUI` |`KC_LALT` |Toggle swapping Left Alt and Left GUI (for macOS) |
|`BOOTMAGIC_KEY_SWAP_RALT_RGUI` |`KC_RALT` |Toggle swapping Right Alt and Right GUI (for macOS)|
|`BOOTMAGIC_KEY_NO_GUI` |`KC_LGUI` |Toggle the GUI keys (useful when gaming) |
|`BOOTMAGIC_KEY_SWAP_GRAVE_ESC` |`KC_GRAVE` |Toggle swapping <code>&#96;</code> and Escape |
|`BOOTMAGIC_KEY_SWAP_BACKSLASH_BACKSPACE`|`KC_BSLASH` |Toggle swapping `\` and Backspace |
|`BOOTMAGIC_HOST_NKRO` |`KC_N` |Toggle N-Key Rollover (NKRO) |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_0` |`KC_0` |Make layer 0 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_1` |`KC_1` |Make layer 1 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_2` |`KC_2` |Make layer 2 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_3` |`KC_3` |Make layer 3 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_4` |`KC_4` |Make layer 4 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_5` |`KC_5` |Make layer 5 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_6` |`KC_6` |Make layer 6 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_7` |`KC_7` |Make layer 7 the default layer |

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# Command
Command, formerly known as Magic, is a way to change your keyboard's behavior without having to flash or unplug it to use [Bootmagic](feature_bootmagic.md). There is a lot of overlap between this functionality and the [Bootmagic Keycodes](feature_bootmagic.md#keycodes). Wherever possible we encourage you to use that feature instead of Command.
On some keyboards Command is disabled by default. If this is the case, it must be explicitly enabled in your `rules.mk`:
```make
COMMAND_ENABLE = yes
```
## Usage
To use Command, hold down the key combination defined by the `IS_COMMAND()` macro. By default this is Left Shift+Right Shift. Then, press the key corresponding to the command you want. For example, to output the current QMK version to the QMK Toolbox console, press Left Shift+Right Shift+`V`.
## Configuration
If you would like to change the key assignments for Command, `#define` these in your `config.h` at either the keyboard or keymap level. All keycode assignments here must omit the `KC_` prefix.
|Define |Default |Description |
|------------------------------------|--------------------------------------------------------------------------------------|------------------------------------------------|
|`IS_COMMAND()` |<code>(keyboard_report->mods == (MOD_BIT(KC_LSHIFT) &#124; MOD_BIT(KC_RSHIFT)))</code>|The key combination to activate Command |
|`MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS` |`true` |Set default layer with the Function row |
|`MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS` |`true` |Set default layer with the number keys |
|`MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM`|`false` |Set default layer with `MAGIC_KEY_LAYER0..9` |
|`MAGIC_KEY_DEBUG` |`D` |Toggle debugging over serial |
|`MAGIC_KEY_DEBUG_MATRIX` |`X` |Toggle key matrix debugging |
|`MAGIC_KEY_DEBUG_KBD` |`K` |Toggle keyboard debugging |
|`MAGIC_KEY_DEBUG_MOUSE` |`M` |Toggle mouse debugging |
|`MAGIC_KEY_CONSOLE` |`C` |Enable the Command console |
|`MAGIC_KEY_VERSION` |`V` |Print the running QMK version to the console |
|`MAGIC_KEY_STATUS` |`S` |Print the current keyboard status to the console|
|`MAGIC_KEY_HELP1` |`H` |Print Command help to the console |
|`MAGIC_KEY_HELP2` |`SLASH` |Print Command help to the console (alternate) |
|`MAGIC_KEY_LAYER0` |`0` |Make layer 0 the default layer |
|`MAGIC_KEY_LAYER1` |`1` |Make layer 1 the default layer |
|`MAGIC_KEY_LAYER2` |`2` |Make layer 2 the default layer |
|`MAGIC_KEY_LAYER3` |`3` |Make layer 3 the default layer |
|`MAGIC_KEY_LAYER4` |`4` |Make layer 4 the default layer |
|`MAGIC_KEY_LAYER5` |`5` |Make layer 5 the default layer |
|`MAGIC_KEY_LAYER6` |`6` |Make layer 6 the default layer |
|`MAGIC_KEY_LAYER7` |`7` |Make layer 7 the default layer |
|`MAGIC_KEY_LAYER8` |`8` |Make layer 8 the default layer |
|`MAGIC_KEY_LAYER9` |`9` |Make layer 9 the default layer |
|`MAGIC_KEY_LAYER0_ALT1` |`ESC` |Make layer 0 the default layer (alternate) |
|`MAGIC_KEY_LAYER0_ALT2` |`GRAVE` |Make layer 0 the default layer (alternate) |
|`MAGIC_KEY_BOOTLOADER` |`PAUSE` |Enter the bootloader |
|`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed |
|`MAGIC_KEY_EEPROM` |`E` |Clear the EEPROM |
|`MAGIC_KEY_NKRO` |`N` |Toggle N-Key Rollover (NKRO) |
|`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping |

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# Dynamic Macros: Record and Replay Macros in Runtime
QMK supports temporary macros created on the fly. We call these Dynamic Macros. They are defined by the user from the keyboard and are lost when the keyboard is unplugged or otherwise rebooted.
You can store one or two macros and they may have a combined total of 128 keypresses. You can increase this size at the cost of RAM.
To enable them, first add a new element to the end of your `keycodes` enum — `DYNAMIC_MACRO_RANGE`:
```c
enum keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
PLOVER,
LOWER,
RAISE,
BACKLIT,
EXT_PLV,
DYNAMIC_MACRO_RANGE,
};
```
Your `keycodes` enum may have a slightly different name. You must add `DYNAMIC_MACRO_RANGE` as the last element because `dynamic_macros.h` will add some more keycodes after it.
Below it, include the `dynamic_macro.h` header:
```c
#include "dynamic_macro.h"`
```
Add the following keys to your keymap:
* `DYN_REC_START1` — start recording the macro 1,
* `DYN_REC_START2` — start recording the macro 2,
* `DYN_MACRO_PLAY1` — replay the macro 1,
* `DYN_MACRO_PLAY2` — replay the macro 2,
* `DYN_REC_STOP` — finish the macro that is currently being recorded.
Add the following code to the very beginning of your `process_record_user()` function:
```c
if (!process_record_dynamic_macro(keycode, record)) {
return false;
}
```
That should be everything necessary. To start recording the macro, press either `DYN_REC_START1` or `DYN_REC_START2`. To finish the recording, press the `DYN_REC_STOP` layer button. To replay the macro, press either `DYN_MACRO_PLAY1` or `DYN_MACRO_PLAY2`.
Note that it's possible to replay a macro as part of a macro. It's ok to replay macro 2 while recording macro 1 and vice versa but never create recursive macros i.e. macro 1 that replays macro 1. If you do so and the keyboard will get unresponsive, unplug the keyboard and plug it again.
For users of the earlier versions of dynamic macros: It is still possible to finish the macro recording using just the layer modifier used to access the dynamic macro keys, without a dedicated `DYN_REC_STOP` key. If you want this behavior back, use the following snippet instead of the one above:
```c
uint16_t macro_kc = (keycode == MO(_DYN) ? DYN_REC_STOP : keycode);
if (!process_record_dynamic_macro(macro_kc, record)) {
return false;
}
```
If the LEDs start blinking during the recording with each keypress, it means there is no more space for the macro in the macro buffer. To fit the macro in, either make the other macro shorter (they share the same buffer) or increase the buffer size by setting the `DYNAMIC_MACRO_SIZE` preprocessor macro (default value: 128; please read the comments for it in the header).
For the details about the internals of the dynamic macros, please read the comments in the `dynamic_macro.h` header.

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# Grave Escape
If you're using a 60% keyboard, or any other layout with no F-row, you will have noticed that there is no dedicated Escape key. Grave Escape is a feature that allows you to share the grave key (<code>&#96;</code> and `~`) with Escape.
## Usage
Replace the `KC_GRAVE` key in your keymap (usually to the left of the `1` key) with `KC_GESC`. When pressed it will behave like `KC_ESC`, but with Shift or GUI held it will send `KC_GRAVE`.
## Keycodes
|Key |Aliases |Description |
|---------|-----------|------------------------------------------------------------------|
|`KC_GESC`|`GRAVE_ESC`|Escape when pressed, <code>&#96;</code> when Shift or GUI are held|
## Configuration
There are several possible key combinations this will break, among them Control+Shift+Escape on Windows and Command+Option+Escape on macOS. To work around this, you can `#define` these options in your `config.h`:
|Define |Description |
|--------------------------|-----------------------------------------|
|`GRAVE_ESC_ALT_OVERRIDE` |Always send Escape if Alt is pressed |
|`GRAVE_ESC_CTRL_OVERRIDE` |Always send Escape if Control is pressed |
|`GRAVE_ESC_GUI_OVERRIDE` |Always send Escape if GUI is pressed |
|`GRAVE_ESC_SHIFT_OVERRIDE`|Always send Escape if Shift is pressed |

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# HD44780 LCD Displays
This is an integration of Peter Fleury's LCD library. This page will explain the basics. [For in depth documentation visit his page.](http://homepage.hispeed.ch/peterfleury/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
You can enable support for HD44780 Displays by setting the `HD44780_ENABLE` flag in your keyboards `rules.mk` to yes. This will use about 400 KB of extra space.
## Configuration
You will need to configure the pins used by your display and its number of lines and collumn in your keyboards `config.h`.
Uncomment the section labled HD44780 and change the parameters as needed.
````
/*
* HD44780 LCD Display Configuration
*/
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
````
Should you need to configure other properties you can copy them from `quantum/hd44780.h` and set them in your `config.h`
## Usage
To initialize your display call lcd_init() with one of these parameters:
````
LCD_DISP_OFF : display off
LCD_DISP_ON : display on, cursor off
LCD_DISP_ON_CURSOR : display on, cursor on
LCD_DISP_ON_CURSOR_BLINK : display on, cursor on flashing
````
This is best done in your keyboards `matrix_init_kb` or your keymaps `matrix_init_user`.
It is advised to clear the display before use.
To do so call `lcd_clrsrc()`.
To now print something to your Display you first call `lcd_gotoxy(column, line)`. To go to the start of the first line you would call `lcd_gotoxy(0, 0)` and then print a string with `lcd_puts("example string")`.
There are more posible methods to control the display. [For in depth documentation please visit the linked page.](http://homepage.hispeed.ch/peterfleury/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)

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# Key Lock
Sometimes you may find yourself needing to hold down a specific key for a long period of time. Key Lock holds down the next key you press for you. Press it again, and it will be released.
Let's say you need to type in ALL CAPS for a few sentences. Hit `KC_LOCK`, and then Shift. Now, Shift will be considered held until you tap it again. You can think of Key Lock as Caps Lock, but supercharged.
## Usage
First, enable Key Lock by setting `KEY_LOCK_ENABLE = yes` in your `rules.mk`. Then pick a key in your keymap and assign it the keycode `KC_LOCK`.
## Keycodes
|Keycode |Description |
|---------|--------------------------------------------------------------|
|`KC_LOCK`|Hold down the next key pressed, until the key is pressed again|
## Caveats
Key Lock is only able to hold standard action keys and [One Shot modifier](quantum_keycodes.md#one-shot-keys) keys (for example, if you have your Shift defined as `OSM(KC_LSFT)`).
This does not include any of the QMK special functions (except One Shot modifiers), or shifted versions of keys such as `KC_LPRN`. If it's in the [Basic Keycodes](keycodes_basic.md) list, it can be held.
Switching layers will not cancel the Key Lock.

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# Layouts: Using a Keymap with Multiple Keyboards
The `layouts/` folder contains different physical key layouts that can apply to different keyboards.
```
layouts/
+ default/
| + 60_ansi/
| | + readme.md
| | + layout.json
| | + a_good_keymap/
| | | + keymap.c
| | | + readme.md
| | | + config.h
| | | + rules.mk
| | + <keymap folder>/
| | + ...
| + <layout folder>/
+ community/
| + <layout folder>/
| + ...
```
The `layouts/default/` and `layouts/community/` are two examples of layout "repositories" - currently `default` will contain all of the information concerning the layout, and one default keymap named `default_<layout>`, for users to use as a reference. `community` contains all of the community keymaps, with the eventual goal of being split-off into a separate repo for users to clone into `layouts/`. QMK searches through all folders in `layouts/`, so it's possible to have multiple repositories here.
Each layout folder is named (`[a-z0-9_]`) after the physical aspects of the layout, in the most generic way possible, and contains a `readme.md` with the layout to be defined by the keyboard:
```md
# 60_ansi
LAYOUT_60_ansi
```
New names should try to stick to the standards set by existing layouts, and can be discussed in the PR/Issue.
## Supporting a Layout
For a keyboard to support a layout, the variable must be defined in it's `<keyboard>.h`, and match the number of arguments/keys (and preferably the physical layout):
#define LAYOUT_60_ansi KEYMAP_ANSI
The name of the layout must match this regex: `[a-z0-9_]+`
The folder name must be added to the keyboard's `rules.mk`:
LAYOUTS = 60_ansi
`LAYOUTS` can be set in any keyboard folder level's `rules.mk`:
LAYOUTS = 60_iso
but the `LAYOUT_<layout>` variable must be defined in `<folder>.h` as well.
## Tips for Making Layouts Keyboard-Agnostic
### Includes
Instead of using `#include "planck.h"`, you can use this line to include whatever `<keyboard>.h` (`<folder>.h` should not be included here) file that is being compiled:
#include QMK_KEYBOARD_H
If you want to keep some keyboard-specific code, you can use these variables to escape it with an `#ifdef` statement:
* `KEYBOARD_<folder1>_<folder2>`
For example:
```c
#ifdef KEYBOARD_planck
#ifdef KEYBOARD_planck_rev4
planck_rev4_function();
#endif
#endif
```
Note that the names are lowercase and match the folder/file names for the keyboard/revision exactly.
### Keymaps
In order to support both split and non-split keyboards with the same layout, you need to use the keyboard agnostic `LAYOUT_<layout name>` macro in your keymap. For instance, in order for a Let's Split and Planck to share the same layout file, you need to use `LAYOUT_ortho_4x12` instead of `LAYOUT_planck_grid` or just `{}` for a C array.

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# The Leader Key: A New Kind of Modifier
If you've ever used Vim, you know what a Leader key is. If not, you're about to discover a wonderful concept. :) Instead of hitting Alt+Shift+W for example (holding down three keys at the same time), what if you could hit a _sequence_ of keys instead? So you'd hit our special modifier (the Leader key), followed by W and then C (just a rapid succession of keys), and something would happen.
That's what `KC_LEAD` does. Here's an example:
1. Pick a key on your keyboard you want to use as the Leader key. Assign it the keycode `KC_LEAD`. This key would be dedicated just for this -- it's a single action key, can't be used for anything else.
2. Include the line `#define LEADER_TIMEOUT 300` in your config.h. The 300 there is 300ms -- that's how long you have for the sequence of keys following the leader. You can tweak this value for comfort, of course.
3. Within your `matrix_scan_user` function, do something like this:
```
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_ONE_KEY(KC_F) {
// Anything you can do in a macro.
SEND_STRING("QMK is awesome.");
}
SEQ_TWO_KEYS(KC_D, KC_D) {
SEND_STRING(SS_LCTRL("a")SS_LCTRL("c"));
}
SEQ_THREE_KEYS(KC_D, KC_D, KC_S) {
SEND_STRING("https://start.duckduckgo.com"SS_TAP(X_ENTER));
}
SEQ_TWO_KEYS(KC_A, KC_S) {
register_code(KC_LGUI);
register_code(KC_S);
unregister_code(KC_S);
unregister_code(KC_LGUI);
}
}
}
```
As you can see, you have a few function. You can use `SEQ_ONE_KEY` for single-key sequences (Leader followed by just one key), and `SEQ_TWO_KEYS`, `SEQ_THREE_KEYS` up to `SEQ_FIVE_KEYS` for longer sequences.
Each of these accepts one or more keycodes as arguments. This is an important point: You can use keycodes from **any layer on your keyboard**. That layer would need to be active for the leader macro to fire, obviously.
## Adding Leader Key Support in the `rules.mk`
To add support for Leader Key you simply need to add a single line to your keymap's `rules.mk`:
```
LEADER_ENABLE = yes
```

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# Macros
Macros allow you to send multiple keystrokes when pressing just one key. QMK has a number of ways to define and use macros. These can do anything you want: type common phrases for you, copypasta, repetitive game movements, or even help you code.
!> **Security Note**: While it is possible to use macros to send passwords, credit card numbers, and other sensitive information it is a supremely bad idea to do so. Anyone who gets a hold of your keyboard will be able to access that information by opening a text editor.
## The New Way: `SEND_STRING()` & `process_record_user`
Sometimes you just want a key to type out words or phrases. For the most common situations we've provided `SEND_STRING()`, which will type out your string (i.e. a sequence of characters) for you. All ASCII characters that are easily translated to a keycode are supported (e.g. `\n\t`).
Here is an example `keymap.c` for a two-key keyboard:
```c
enum custom_keycodes {
MY_CUSTOM_MACRO = SAFE_RANGE
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case MY_CUSTOM_MACRO:
SEND_STRING("QMK is the best thing ever!"); // this is our macro!
return false;
}
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{MY_CUSTOM_MACRO, KC_ESC}
}
};
```
What happens here is this:
We first define a new custom keycode in the range not occupied by any other keycodes.
Then we use the `process_record_user` function, which is called whenever a key is pressed or released, to check if our custom keycode has been activated.
If yes, we send the string `"QMK is the best thing ever!"` to the computer via the `SEND_STRING` macro (this is a C preprocessor macro, not to be confused with QMK macros).
We return `false` to indicate to the caller that the key press we just processed need not be processed any further.
Finally, we define the keymap so that the first button activates our macro and the second button is just an escape button.
You might want to add more than one macro.
You can do that by adding another keycode and adding another case to the switch statement, like so:
```c
enum custom_keycodes {
MY_CUSTOM_MACRO = SAFE_RANGE,
MY_OTHER_MACRO
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case MY_CUSTOM_MACRO:
SEND_STRING("QMK is the best thing ever!");
return false;
case MY_OTHER_MACRO:
SEND_STRING(SS_LCTRL("ac")); // selects all and copies
return false;
}
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{MY_CUSTOM_MACRO, MY_OTHER_MACRO}
}
};
```
### TAP, DOWN and UP
You may want to use keys in your macros that you can't write down, such as `Ctrl` or `Home`.
You can send arbitrary keycodes by wrapping them in:
* `SS_TAP()` presses and releases a key.
* `SS_DOWN()` presses (but does not release) a key.
* `SS_UP()` releases a key.
For example:
SEND_STRING(SS_TAP(X_HOME));
Would tap `KC_HOME` - note how the prefix is now `X_`, and not `KC_`. You can also combine this with other strings, like this:
SEND_STRING("VE"SS_TAP(X_HOME)"LO");
Which would send "VE" followed by a `KC_HOME` tap, and "LO" (spelling "LOVE" if on a newline).
There's also a couple of mod shortcuts you can use:
* `SS_LCTRL(string)`
* `SS_LGUI(string)`
* `SS_LALT(string)`
* `SS_LSFT(string)`
* `SS_RALT(string)`
These press the respective modifier, send the supplied string and then release the modifier.
They can be used like this:
SEND_STRING(SS_LCTRL("a"));
Which would send LCTRL+a (LCTRL down, a, LCTRL up) - notice that they take strings (eg `"k"`), and not the `X_K` keycodes.
### Alternative Keymaps
By default, it assumes a US keymap with a QWERTY layout; if you want to change that (e.g. if your OS uses software Colemak), include this somewhere in your keymap:
#include <sendstring_colemak.h>
### Strings in Memory
If for some reason you're manipulating strings and need to print out something you just generated (instead of being a literal, constant string), you can use `send_string()`, like this:
```c
char my_str[4] = "ok.";
send_string(my_str);
```
The shortcuts defined above won't work with `send_string()`, but you can separate things out to different lines if needed:
```c
char my_str[4] = "ok.";
SEND_STRING("I said: ");
send_string(my_str);
SEND_STRING(".."SS_TAP(X_END));
```
## The Old Way: `MACRO()` & `action_get_macro`
?> This is inherited from TMK, and hasn't been updated - it's recommend that you use `SEND_STRING` and `process_record_user` instead.
By default QMK assumes you don't have any macros. To define your macros you create an `action_get_macro()` function. For example:
```c
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch(id) {
case 0:
return MACRO(D(LSFT), T(H), U(LSFT), T(I), D(LSFT), T(1), U(LSFT), END);
case 1:
return MACRO(D(LSFT), T(B), U(LSFT), T(Y), T(E), D(LSFT), T(1), U(LSFT), END);
}
}
return MACRO_NONE;
};
```
This defines two macros which will be run when the key they are assigned to is pressed. If instead you'd like them to run when the key is released you can change the if statement:
if (!record->event.pressed) {
### Macro Commands
A macro can include the following commands:
* I() change interval of stroke in milliseconds.
* D() press key.
* U() release key.
* T() type key(press and release).
* W() wait (milliseconds).
* END end mark.
### Mapping a Macro to a Key
Use the `M()` function within your `KEYMAP()` to call a macro. For example, here is the keymap for a 2-key keyboard:
```c
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
M(0), M(1)
),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch(id) {
case 0:
return MACRO(D(LSFT), T(H), U(LSFT), T(I), D(LSFT), T(1), U(LSFT), END);
case 1:
return MACRO(D(LSFT), T(B), U(LSFT), T(Y), T(E), D(LSFT), T(1), U(LSFT), END);
}
}
return MACRO_NONE;
};
```
When you press the key on the left it will type "Hi!" and when you press the key on the right it will type "Bye!".
### Naming Your Macros
If you have a bunch of macros you want to refer to from your keymap while keeping the keymap easily readable you can name them using `#define` at the top of your file.
```c
#define M_HI M(0)
#define M_BYE M(1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
M_HI, M_BYE
),
};
```
## Advanced Macro Functions
There are some functions you may find useful in macro-writing. Keep in mind that while you can write some fairly advanced code within a macro if your functionality gets too complex you may want to define a custom keycode instead. Macros are meant to be simple.
### `record->event.pressed`
This is a boolean value that can be tested to see if the switch is being pressed or released. An example of this is
```c
if (record->event.pressed) {
// on keydown
} else {
// on keyup
}
```
### `register_code(<kc>);`
This sends the `<kc>` keydown event to the computer. Some examples would be `KC_ESC`, `KC_C`, `KC_4`, and even modifiers such as `KC_LSFT` and `KC_LGUI`.
### `unregister_code(<kc>);`
Parallel to `register_code` function, this sends the `<kc>` keyup event to the computer. If you don't use this, the key will be held down until it's sent.
### `tap_code(<kc>);`
This will send `register_code(<kc>)` and then `unregister_code(<kc>)`. This is useful if you want to send both the press and release events ("tap" the key, rather than hold it).
### `clear_keyboard();`
This will clear all mods and keys currently pressed.
### `clear_mods();`
This will clear all mods currently pressed.
### `clear_keyboard_but_mods();`
This will clear all keys besides the mods currently pressed.
## Advanced Example: Single-Key Copy/Paste
This example defines a macro which sends `Ctrl-C` when pressed down, and `Ctrl-V` when released.
```c
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
case 0: {
if (record->event.pressed) {
return MACRO( D(LCTL), T(C), U(LCTL), END );
} else {
return MACRO( D(LCTL), T(V), U(LCTL), END );
}
break;
}
}
return MACRO_NONE;
};
```

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# Mousekeys
Mousekeys is a feature that allows you to emulate a mouse using your keyboard. You can move the pointer around, click up to 5 buttons, and even scroll in all 4 directions. QMK uses the same algorithm as the X Window System MouseKeysAccel feature. You can read more about it [on Wikipedia](https://en.wikipedia.org/wiki/Mouse_keys).
## Adding Mousekeys to a Keymap
There are two steps to adding Mousekeys support to your keyboard. You must enable support in the `rules.mk` file and you must map mouse actions to keys on your keyboard.
### Adding Mousekeys Support in the `rules.mk`
To add support for Mousekeys you simply need to add a single line to your keymap's `rules.mk`:
```
MOUSEKEY_ENABLE = yes
```
You can see an example here: https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/66/keymaps/mouse_keys/rules.mk
### Mapping Mouse Actions to Keyboard Keys
You can use these keycodes within your keymap to map button presses to mouse actions:
|Key |Aliases |Description |
|----------------|---------|---------------------------|
|`KC_MS_UP` |`KC_MS_U`|Mouse Cursor Up |
|`KC_MS_DOWN` |`KC_MS_D`|Mouse Cursor Down |
|`KC_MS_LEFT` |`KC_MS_L`|Mouse Cursor Left |
|`KC_MS_RIGHT` |`KC_MS_R`|Mouse Cursor Right |
|`KC_MS_BTN1` |`KC_BTN1`|Mouse Button 1 |
|`KC_MS_BTN2` |`KC_BTN2`|Mouse Button 2 |
|`KC_MS_BTN3` |`KC_BTN3`|Mouse Button 3 |
|`KC_MS_BTN4` |`KC_BTN4`|Mouse Button 4 |
|`KC_MS_BTN5` |`KC_BTN5`|Mouse Button 5 |
|`KC_MS_WH_UP` |`KC_WH_U`|Mouse Wheel Up |
|`KC_MS_WH_DOWN` |`KC_WH_D`|Mouse Wheel Down |
|`KC_MS_WH_LEFT` |`KC_WH_L`|Mouse Wheel Left |
|`KC_MS_WH_RIGHT`|`KC_WH_R`|Mouse Wheel Right |
|`KC_MS_ACCEL0` |`KC_ACL0`|Set mouse acceleration to 0|
|`KC_MS_ACCEL1` |`KC_ACL1`|Set mouse acceleration to 1|
|`KC_MS_ACCEL2` |`KC_ACL2`|Set mouse acceleration to 2|
You can see an example in the `_ML` here: https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/66/keymaps/mouse_keys/keymap.c#L46
## Configuring the Behavior of Mousekeys
The default speed for controlling the mouse with the keyboard is intentionally slow. You can adjust these parameters by adding these settings to your keymap's `config.h` file. All times are specified in milliseconds (ms).
```
#define MOUSEKEY_DELAY 300
#define MOUSEKEY_INTERVAL 50
#define MOUSEKEY_MAX_SPEED 10
#define MOUSEKEY_TIME_TO_MAX 20
#define MOUSEKEY_WHEEL_MAX_SPEED 8
#define MOUSEKEY_WHEEL_TIME_TO_MAX 40
```
### `MOUSEKEY_DELAY`
When one of the mouse movement buttons is pressed this setting is used to define the delay between that button press and the mouse cursor moving. Some people find that small movements are impossible if this setting is too low, while settings that are too high feel sluggish.
### `MOUSEKEY_INTERVAL`
When a movement key is held down this specifies how long to wait between each movement report. Lower settings will translate into an effectively higher mouse speed.
### `MOUSEKEY_MAX_SPEED`
As a movement key is held down the speed of the mouse cursor will increase until it reaches `MOUSEKEY_MAX_SPEED`.
### `MOUSEKEY_TIME_TO_MAX`
How long you want to hold down a movement key for until `MOUSEKEY_MAX_SPEED` is reached. This controls how quickly your cursor will accelerate.
### `MOUSEKEY_WHEEL_MAX_SPEED`
The top speed for scrolling movements.
### `MOUSEKEY_WHEEL_TIME_TO_MAX`
How long you want to hold down a scroll key for until `MOUSEKEY_WHEEL_MAX_SPEED` is reached. This controls how quickly your scrolling will accelerate.

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## Pointing Device
Pointing Device is a generic name for a feature intended to be generic: moving the system pointer around. There are certainly other options for it - like mousekeys - but this aims to be easily modifiable and lightweight. You can implement custom keys to control functionality, or you can gather information from other peripherals and insert it directly here - let QMK handle the processing for you.
To enable Pointing Device, uncomment the following line in your rules.mk:
```
POINTING_DEVICE_ENABLE = yes
```
To manipulate the mouse report, you can use the following functions:
* `pointing_device_get_report()` - Returns the current report_mouse_t that represents the information sent to the host computer
* `pointing_device_set_report(report_mouse_t newMouseReport)` - Overrides and saves the report_mouse_t to be sent to the host computer
Keep in mind that a report_mouse_t (here "mouseReport") has the following properties:
* `mouseReport.x` - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing movement (+ to the right, - to the left) on the x axis.
* `mouseReport.y` - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing movement (+ upward, - downward) on the y axis.
* `mouseReport.v` - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing vertical scrolling (+ upward, - downward).
* `mouseReport.h` - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing horizontal scrolling (+ right, - left).
* `mouseReport.buttons` - this is a uint8_t in which the last 5 bits are used. These bits represent the mouse button state - bit 3 is mouse button 5, and bit 7 is mouse button 1.
When the mouse report is sent, the x, y, v, and h values are set to 0 (this is done in "pointing_device_send()", which can be overridden to avoid this behavior). This way, button states persist, but movement will only occur once. For further customization, both `pointing_device_init` and `pointing_device_task` can be overridden.
In the following example, a custom key is used to click the mouse and scroll 127 units vertically and horizontally, then undo all of that when released - because that's a totally useful function. Listen, this is an example:
```
case MS_SPECIAL:
report_mouse_t currentReport = pointing_device_get_report();
if (record->event.pressed)
{
currentReport.v = 127;
currentReport.h = 127;
currentReport.buttons |= MOUSE_BTN1; //this is defined in report.h
}
else
{
currentReport.v = -127;
currentReport.h = -127;
currentReport.buttons &= ~MOUSE_BTN1;
}
pointing_device_set_report(currentReport);
break;
```
Recall that the mouse report is set to zero (except the buttons) whenever it is sent, so the scrolling would only occur once in each case.

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## PS/2 Mouse Support
Its possible to hook up a PS/2 mouse (for example touchpads or trackpoints) to your keyboard as a composite device.
To hook up a Trackpoint, you need to obtain a Trackpoint module (i.e. harvest from a Thinkpad keyboard), identify the function of each pin of the module, and make the necessary circuitry between controller and Trackpoint module. For more information, please refer to [Trackpoint Hardware](https://deskthority.net/wiki/TrackPoint_Hardware) page on Deskthority Wiki.
There are three available modes for hooking up PS/2 devices: USART (best), interrupts (better) or busywait (not recommended).
### The Cirtuitry between Trackpoint and Controller
To get the things working, a 4.7K drag is needed between the two lines DATA and CLK and the line 5+.
```
DATA ----------+--------- PIN
|
4.7K
|
MODULE 5+ --------+--+--------- PWR CONTROLLER
|
4.7K
|
CLK ------+------------ PIN
```
### Busywait Version
Note: This is not recommended, you may encounter jerky movement or unsent inputs. Please use interrupt or USART version if possible.
In rules.mk:
```
PS2_MOUSE_ENABLE = yes
PS2_USE_BUSYWAIT = yes
```
In your keyboard config.h:
```
#ifdef PS2_USE_BUSYWAIT
# define PS2_CLOCK_PORT PORTD
# define PS2_CLOCK_PIN PIND
# define PS2_CLOCK_DDR DDRD
# define PS2_CLOCK_BIT 1
# define PS2_DATA_PORT PORTD
# define PS2_DATA_PIN PIND
# define PS2_DATA_DDR DDRD
# define PS2_DATA_BIT 2
#endif
```
### Interrupt Version
The following example uses D2 for clock and D5 for data. You can use any INT or PCINT pin for clock, and any pin for data.
In rules.mk:
```
PS2_MOUSE_ENABLE = yes
PS2_USE_INT = yes
```
In your keyboard config.h:
```
#ifdef PS2_USE_INT
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 2
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 5
#define PS2_INT_INIT() do { \
EICRA |= ((1<<ISC21) | \
(0<<ISC20)); \
} while (0)
#define PS2_INT_ON() do { \
EIMSK |= (1<<INT2); \
} while (0)
#define PS2_INT_OFF() do { \
EIMSK &= ~(1<<INT2); \
} while (0)
#define PS2_INT_VECT INT2_vect
#endif
```
### USART Version
To use USART on the ATMega32u4, you have to use PD5 for clock and PD2 for data. If one of those are unavailable, you need to use interrupt version.
In rules.mk:
```
PS2_MOUSE_ENABLE = yes
PS2_USE_USART = yes
```
In your keyboard config.h:
```
#ifdef PS2_USE_USART
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 5
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 2
/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
/* set DDR of CLOCK as input to be slave */
#define PS2_USART_INIT() do { \
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
UCSR1C = ((1 << UMSEL10) | \
(3 << UPM10) | \
(0 << USBS1) | \
(3 << UCSZ10) | \
(0 << UCPOL1)); \
UCSR1A = 0; \
UBRR1H = 0; \
UBRR1L = 0; \
} while (0)
#define PS2_USART_RX_INT_ON() do { \
UCSR1B = ((1 << RXCIE1) | \
(1 << RXEN1)); \
} while (0)
#define PS2_USART_RX_POLL_ON() do { \
UCSR1B = (1 << RXEN1); \
} while (0)
#define PS2_USART_OFF() do { \
UCSR1C = 0; \
UCSR1B &= ~((1 << RXEN1) | \
(1 << TXEN1)); \
} while (0)
#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
#define PS2_USART_RX_DATA UDR1
#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
#define PS2_USART_RX_VECT USART1_RX_vect
#endif
```
### Additional Settings
#### PS/2 Mouse Features
These enable settings supported by the PS/2 mouse protocol: http://www.computer-engineering.org/ps2mouse/
```
/* Use remote mode instead of the default stream mode (see link) */
#define PS2_MOUSE_USE_REMOTE_MODE
/* Enable the scrollwheel or scroll gesture on your mouse or touchpad */
#define PS2_MOUSE_ENABLE_SCROLLING
/* Some mice will need a scroll mask to be configured. The default is 0xFF. */
#define PS2_MOUSE_SCROLL_MASK 0x0F
/* Applies a transformation to the movement before sending to the host (see link) */
#define PS2_MOUSE_USE_2_1_SCALING
/* The time to wait after initializing the ps2 host */
#define PS2_MOUSE_INIT_DELAY 1000 /* Default */
```
You can also call the following functions from ps2_mouse.h
```
void ps2_mouse_disable_data_reporting(void);
void ps2_mouse_enable_data_reporting(void);
void ps2_mouse_set_remote_mode(void);
void ps2_mouse_set_stream_mode(void);
void ps2_mouse_set_scaling_2_1(void);
void ps2_mouse_set_scaling_1_1(void);
void ps2_mouse_set_resolution(ps2_mouse_resolution_t resolution);
void ps2_mouse_set_sample_rate(ps2_mouse_sample_rate_t sample_rate);
```
#### Fine Control
Use the following defines to change the sensitivity and speed of the mouse.
Note: you can also use `ps2_mouse_set_resolution` for the same effect (not supported on most touchpads).
```
#define PS2_MOUSE_X_MULTIPLIER 3
#define PS2_MOUSE_Y_MULTIPLIER 3
#define PS2_MOUSE_V_MULTIPLIER 1
```
#### Scroll Button
If you're using a trackpoint, you will likely want to be able to use it for scrolling.
Its possible to enable a "scroll button/s" that when pressed will cause the mouse to scroll instead of moving.
To enable the feature, you must set a scroll button mask as follows:
```
#define PS2_MOUSE_SCROLL_BTN_MASK (1<<PS2_MOUSE_BUTTON_MIDDLE) /* Default */
```
To disable the scroll button feature:
```
#define PS2_MOUSE_SCROLL_BTN_MASK 0
```
The available buttons are:
```
#define PS2_MOUSE_BTN_LEFT 0
#define PS2_MOUSE_BTN_RIGHT 1
#define PS2_MOUSE_BTN_MIDDLE 2
```
You can also combine buttons in the mask by `|`ing them together.
Once you've configured your scroll button mask, you must configure the scroll button send interval.
This is the interval before which if the scroll buttons were released they would be sent to the host.
After this interval, they will cause the mouse to scroll and will not be sent.
```
#define PS2_MOUSE_SCROLL_BTN_SEND 300 /* Default */
```
To disable sending the scroll buttons:
```
#define PS2_MOUSE_SCROLL_BTN_SEND 0
```
Fine control over the scrolling is supported with the following defines:
```
#define PS2_MOUSE_SCROLL_DIVISOR_H 2
#define PS2_MOUSE_SCROLL_DIVISOR_V 2
```
#### Invert Mouse and Scroll Axes
To invert the X and Y axes you can put:
```
#define PS2_MOUSE_INVERT_X
#define PS2_MOUSE_INVERT_Y
```
into config.h.
To reverse the scroll axes you can put:
```
#define PS2_MOUSE_INVERT_H
#define PS2_MOUSE_INVERT_V
```
into config.h.
#### Debug Settings
To debug the mouse, add `debug_mouse = true` or enable via bootmagic.
```
/* To debug the mouse reports */
#define PS2_MOUSE_DEBUG_HID
#define PS2_MOUSE_DEBUG_RAW
```

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# RGB Matrix Lighting
## Driver configuration
### IS31FL3731
There is basic support for addressable RGB matrix lighting with the I2C IS31FL3731 RGB controller. To enable it, add this to your `rules.mk`:
RGB_MATRIX_ENABLE = IS31FL3731
Configure the hardware via your `config.h`:
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 0b1110100 AD <-> GND
// 0b1110111 AD <-> VCC
// 0b1110101 AD <-> SCL
// 0b1110110 AD <-> SDA
#define DRIVER_ADDR_1 0b1110100
#define DRIVER_ADDR_2 0b1110110
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 25
#define DRIVER_2_LED_TOTAL 24
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations.
Define these arrays listing all the LEDs in your `<keyboard>.c`:
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
/* Refer to IS31 manual for these locations
* driver
* | R location
* | | G location
* | | | B location
* | | | | */
{0, C1_3, C2_3, C3_3},
....
}
Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](http://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/issi/is31fl3731.h`. The `driver` is the index of the driver you defined in your `config.h` (`0` or `1` right now).
### IS31FL3733
There is basic support for addressable RGB matrix lighting with the I2C IS31FL3733 RGB controller. To enable it, add this to your `rules.mk`:
RGB_MATRIX_ENABLE = IS31FL3733
Configure the hardware via your `config.h`:
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 00 <-> GND
// 01 <-> SCL
// 10 <-> SDA
// 11 <-> VCC
// ADDR1 represents A1:A0 of the 7-bit address.
// ADDR2 represents A3:A2 of the 7-bit address.
// The result is: 0b101(ADDR2)(ADDR1)
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 1
#define DRIVER_1_LED_TOTAL 64
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
Currently only a single drivers is supported, but it would be trivial to support all 4 combinations. For now define `DRIVER_ADDR_2` as `DRIVER_ADDR_1`
Define these arrays listing all the LEDs in your `<keyboard>.c`:
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
/* Refer to IS31 manual for these locations
* driver
* | R location
* | | G location
* | | | B location
* | | | | */
{0, B_1, A_1, C_1},
....
}
Where `X_Y` is the location of the LED in the matrix defined by [the datasheet](http://www.issi.com/WW/pdf/31FL3733.pdf) and the header file `drivers/issi/is31fl3733.h`. The `driver` is the index of the driver you defined in your `config.h` (Only `0` right now).
From this point forward the configuration is the same for all the drivers.
const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
/* {row | col << 4}
* | {x=0..224, y=0..64}
* | | modifier
* | | | */
{{0|(0<<4)}, {20.36*0, 21.33*0}, 1},
{{0|(1<<4)}, {20.36*1, 21.33*0}, 1},
....
}
The format for the matrix position used in this array is `{row | (col << 4)}`. The `x` is between (inclusive) 0-224, and `y` is between (inclusive) 0-64. The easiest way to calculate these positions is:
x = 224 / ( NUMBER_OF_ROWS - 1 ) * ROW_POSITION
y = 64 / (NUMBER_OF_COLS - 1 ) * COL_POSITION
Where all variables are decimels/floats.
`modifier` is a boolean, whether or not a certain key is considered a modifier (used in some effects).
## Keycodes
All RGB keycodes are currently shared with the RGBLIGHT system:
* `RGB_TOG` - toggle
* `RGB_MOD` - cycle through modes
* `RGB_HUI` - increase hue
* `RGB_HUD` - decrease hue
* `RGB_SAI` - increase saturation
* `RGB_SAD` - decrease saturation
* `RGB_VAI` - increase value
* `RGB_VAD` - decrease value
* `RGB_SPI` - increase speed effect (no EEPROM support)
* `RGB_SPD` - decrease speed effect (no EEPROM support)
* `RGB_MODE_*` keycodes will generally work, but are not currently mapped to the correct effects for the RGB Matrix system
## RGB Matrix Effects
These are the effects that are currently available:
enum rgb_matrix_effects {
RGB_MATRIX_SOLID_COLOR = 1,
RGB_MATRIX_ALPHAS_MODS,
RGB_MATRIX_DUAL_BEACON,
RGB_MATRIX_GRADIENT_UP_DOWN,
RGB_MATRIX_RAINDROPS,
RGB_MATRIX_CYCLE_ALL,
RGB_MATRIX_CYCLE_LEFT_RIGHT,
RGB_MATRIX_CYCLE_UP_DOWN,
RGB_MATRIX_RAINBOW_BEACON,
RGB_MATRIX_RAINBOW_PINWHEELS,
RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
RGB_MATRIX_JELLYBEAN_RAINDROPS,
RGB_MATRIX_DIGITAL_RAIN,
#ifdef RGB_MATRIX_KEYPRESSES
RGB_MATRIX_SOLID_REACTIVE,
RGB_MATRIX_SPLASH,
RGB_MATRIX_MULTISPLASH,
RGB_MATRIX_SOLID_SPLASH,
RGB_MATRIX_SOLID_MULTISPLASH,
#endif
RGB_MATRIX_EFFECT_MAX
};
## Custom layer effects
Custom layer effects can be done by defining this in your `<keyboard>.c`:
void rgb_matrix_indicators_kb(void) {
rgb_matrix_set_color(index, red, green, blue);
}
A similar function works in the keymap as `rgb_matrix_indicators_user`.
## Additional `config.h` Options
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
#define RGB_MATRIX_SKIP_FRAMES 1 // number of frames to skip when displaying animations (0 is full effect) if not defined defaults to 1
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
## EEPROM storage
The EEPROM for it is currently shared with the RGBLIGHT system (it's generally assumed only one RGB would be used at a time), but could be configured to use its own 32bit address with:
#define EECONFIG_RGB_MATRIX (uint32_t *)16
Where `16` is an unused index from `eeconfig.h`.
## Suspended state
To use the suspend feature, add this to your `<keyboard>.c`:
void suspend_power_down_kb(void)
{
rgb_matrix_set_suspend_state(true);
}
void suspend_wakeup_init_kb(void)
{
rgb_matrix_set_suspend_state(false);
}

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# RGB Lighting
QMK has the ability to control RGB LEDs attached to your keyboard. This is commonly called *underglow*, due to the LEDs often being mounted on the bottom of the keyboard, producing a nice diffused effect when combined with a translucent case.
![Planck with RGB Underglow](https://raw.githubusercontent.com/qmk/qmk_firmware/3774a7fcdab5544fc787f4c200be05fcd417e31f/keyboards/planck/keymaps/yang/planck-with-rgb-underglow.jpg)
Some keyboards come with RGB LEDs preinstalled. Others must have them installed after the fact. See the [Hardware Modification](#hardware-modification) section for information on adding RGB lighting to your keyboard.
Currently QMK supports the following addressable LEDs on AVR microcontrollers (however, the white LED in RGBW variants is not supported):
* WS2811, WS2812, WS2812B, WS2812C, etc.
* SK6812, SK6812MINI, SK6805
These LEDs are called "addressable" because instead of using a wire per color, each LED contains a small microchip that understands a special protocol sent over a single wire. The chip passes on the remaining data to the next LED, allowing them to be chained together. In this way, you can easily control the color of the individual LEDs.
## Usage
On keyboards with onboard RGB LEDs, it is usually enabled by default. If it is not working for you, check that your `rules.mk` includes the following:
```make
RGBLIGHT_ENABLE = yes
```
At minimum you must define the data pin your LED strip is connected to, and the number of LEDs in the strip, in your `config.h`. If your keyboard has onboard RGB LEDs, and you are simply creating a keymap, you usually won't need to modify these.
|Define |Description |
|------------|---------------------------------------------|
|`RGB_DI_PIN`|The pin connected to the data pin of the LEDs|
|`RGBLED_NUM`|The number of LEDs connected |
Then you should be able to use the keycodes below to change the RGB lighting to your liking.
### Color Selection
QMK uses [Hue, Saturation, and Value](https://en.wikipedia.org/wiki/HSL_and_HSV) to select colors rather than RGB. The color wheel below demonstrates how this works.
<img src="gitbook/images/color-wheel.svg" alt="HSV Color Wheel" width="250"/>
Changing the **Hue** cycles around the circle.
Changing the **Saturation** moves between the inner and outer sections of the wheel, affecting the intensity of the color.
Changing the **Value** sets the overall brightness.
## Keycodes
|Key |Aliases |Description |
|-------------------|----------|--------------------------------------------------------------------|
|`RGB_TOG` | |Toggle RGB lighting on or off |
|`RGB_MODE_FORWARD` |`RGB_MOD` |Cycle through modes, reverse direction when Shift is held |
|`RGB_MODE_REVERSE` |`RGB_RMOD`|Cycle through modes in reverse, forward direction when Shift is held|
|`RGB_HUI` | |Increase hue |
|`RGB_HUD` | |Decrease hue |
|`RGB_SAI` | |Increase saturation |
|`RGB_SAD` | |Decrease saturation |
|`RGB_VAI` | |Increase value (brightness) |
|`RGB_VAD` | |Decrease value (brightness) |
|`RGB_MODE_PLAIN` |`RGB_M_P `|Static (no animation) mode |
|`RGB_MODE_BREATHE` |`RGB_M_B` |Breathing animation mode |
|`RGB_MODE_RAINBOW` |`RGB_M_R` |Rainbow animation mode |
|`RGB_MODE_SWIRL` |`RGB_M_SW`|Swirl animation mode |
|`RGB_MODE_SNAKE` |`RGB_M_SN`|Snake animation mode |
|`RGB_MODE_KNIGHT` |`RGB_M_K` |"Knight Rider" animation mode |
|`RGB_MODE_XMAS` |`RGB_M_X` |Christmas animation mode |
|`RGB_MODE_GRADIENT`|`RGB_M_G` |Static gradient animation mode |
|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red, Green, Blue test animation mode |
?> For backwards compatibility, `RGB_SMOD` is another alias of `RGB_MOD`.
## Configuration
Your RGB lighting can be configured by placing these `#define`s in your `config.h`:
|Define |Default |Description |
|---------------------|-------------|-----------------------------------------------------------------------------|
|`RGBLIGHT_HUE_STEP` |`10` |The number of steps to cycle through the hue by |
|`RGBLIGHT_SAT_STEP` |`17` |The number of steps to increment the saturation by |
|`RGBLIGHT_VAL_STEP` |`17` |The number of steps to increment the brightness by |
|`RGBLIGHT_LIMIT_VAL` |`255` |The maximum brightness level |
|`RGBLIGHT_SLEEP` |*Not defined*|If defined, the RGB lighting will be switched off when the host goes to sleep|
## Animations
Not only can this lighting be whatever color you want,
if `RGBLIGHT_EFFECT_xxxx` or `RGBLIGHT_ANIMATIONS` is defined, you also have a number of animation modes at your disposal:
|Mode number symbol |Additional number |Description |
|-----------------------------|-------------------|---------------------------------------|
|`RGBLIGHT_MODE_STATIC_LIGHT` | *None* |Solid color (this mode is always enabled) |
|`RGBLIGHT_MODE_BREATHING` | 0,1,2,3 |Solid color breathing |
|`RGBLIGHT_MODE_RAINBOW_MOOD` | 0,1,2 |Cycling rainbow |
|`RGBLIGHT_MODE_RAINBOW_SWIRL`| 0,1,2,3,4,5 |Swirling rainbow |
|`RGBLIGHT_MODE_SNAKE` | 0,1,2,3,4,5 |Snake |
|`RGBLIGHT_MODE_KNIGHT` | 0,1,2 |Knight |
|`RGBLIGHT_MODE_CHRISTMAS` | *None* |Christmas |
|`RGBLIGHT_MODE_STATIC_GRADIENT`| 0,1,..,9 |Static gradient |
|`RGBLIGHT_MODE_RGB_TEST` | *None* |RGB Test |
|`RGBLIGHT_MODE_ALTERNATING` | *None* |Alternating |
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
The following options can be used to tweak the various animations:
|Define |Default |Description |
|------------------------------------|-------------|-------------------------------------------------------------------------------------|
|`RGBLIGHT_EFFECT_BREATHING` |*Not defined*|If defined, enable breathing animation mode. |
|`RGBLIGHT_EFFECT_RAINBOW_MOOD` |*Not defined*|If defined, enable rainbow mood animation mode. |
|`RGBLIGHT_EFFECT_RAINBOW_SWIRL` |*Not defined*|If defined, enable rainbow swirl animation mode. |
|`RGBLIGHT_EFFECT_SNAKE` |*Not defined*|If defined, enable snake animation mode. |
|`RGBLIGHT_EFFECT_KNIGHT` |*Not defined*|If defined, enable knight animation mode. |
|`RGBLIGHT_EFFECT_CHRISTMAS` |*Not defined*|If defined, enable christmas animation mode. |
|`RGBLIGHT_EFFECT_STATIC_GRADIENT` |*Not defined*|If defined, enable static gradient mode. |
|`RGBLIGHT_EFFECT_RGB_TEST` |*Not defined*|If defined, enable RGB test animation mode. |
|`RGBLIGHT_EFFECT_ALTERNATING` |*Not defined*|If defined, enable alternating animation mode. |
|`RGBLIGHT_ANIMATIONS` |*Not defined*|If defined, enables all additional animation modes |
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |`1.85` |Used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
|`RGBLIGHT_EFFECT_BREATHE_MAX` |`255` |The maximum brightness for the breathing mode. Valid values are 1 to 255 |
|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |
|`RGBLIGHT_EFFECT_KNIGHT_LENGTH` |`3` |The number of LEDs to light up for the "Knight" animation |
|`RGBLIGHT_EFFECT_KNIGHT_OFFSET` |`0` |The number of LEDs to start the "Knight" animation from the start of the strip by |
|`RGBLIGHT_EFFECT_KNIGHT_LED_NUM` |`RGBLED_NUM` |The number of LEDs to have the "Knight" animation travel |
|`RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL`|`1000` |How long to wait between light changes for the "Christmas" animation, in milliseconds|
|`RGBLIGHT_EFFECT_CHRISTMAS_STEP` |`2` |The number of LEDs to group the red/green colors by for the "Christmas" animation |
You can also modify the speeds that the different modes animate at:
```c
// How long (in milliseconds) to wait between animation steps for each of the "Solid color breathing" animations
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
// How long (in milliseconds) to wait between animation steps for each of the "Cycling rainbow" animations
const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};
// How long (in milliseconds) to wait between animation steps for each of the "Swirling rainbow" animations
const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
// How long (in milliseconds) to wait between animation steps for each of the "Snake" animations
const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
// How long (in milliseconds) to wait between animation steps for each of the "Knight" animations
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
// These control which hues are selected for each of the "Static gradient" modes
const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
```
## Functions
If you need to change your RGB lighting in code, for example in a macro to change the color whenever you switch layers, QMK provides a set of functions to assist you. See [`rgblight.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight.h) for the full list, but the most commonly used functions include:
|Function |Description |
|-----------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|`rgblight_enable()` |Turn LEDs on, based on their previous state |
|`rgblight_enable_noeeprom()` |Turn LEDs on, based on their previous state (not written to EEPROM) |
|`rgblight_disable()` |Turn LEDs off |
|`rgblight_disable_noeeprom()` |Turn LEDs off (not written to EEPROM) |
|`rgblight_mode(x)` |Set the mode, if RGB animations are enabled |
|`rgblight_mode_noeeprom(x)` |Set the mode, if RGB animations are enabled (not written to EEPROM) |
|`rgblight_setrgb(r, g, b)` |Set all LEDs to the given RGB value where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) |
|`rgblight_setrgb_at(r, g, b, led)` |Set a single LED to the given RGB value, where `r`/`g`/`b` are between 0 and 255 and `led` is between 0 and `RGBLED_NUM` (not written to EEPROM) |
|`rgblight_sethsv(h, s, v)` |Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 |
|`rgblight_sethsv_noeeprom(h, s, v)`|Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 (not written to EEPROM) |
|`rgblight_sethsv_at(h, s, v, led)` |Set a single LED to the given HSV value, where `h` is between 0 and 360, `s`/`v` are between 0 and 255, and `led` is between 0 and `RGBLED_NUM` (not written to EEPROM)|
Additionally, [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h) defines several predefined shortcuts for various colors. Feel free to add to this list!
## Hardware Modification
If your keyboard lacks onboard underglow LEDs, you may often be able to solder on an RGB LED strip yourself. You will need to find an unused pin to wire to the data pin of your LED strip. Some keyboards may break out unused pins from the MCU to make soldering easier. The other two pins, VCC and GND, must also be connected to the appropriate power pins.

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# Space Cadet Shift: The Future, Built In
Steve Losh described the [Space Cadet Shift](http://stevelosh.com/blog/2012/10/a-modern-space-cadet/) quite well. Essentially, when you tap Left Shift on its own, you get an opening parenthesis; tap Right Shift on its own and you get the closing one. When held, the Shift keys function as normal. Yes, it's as cool as it sounds.
## Usage
Replace the Left Shift key in your keymap with `KC_LSPO` (Left Shift, Parenthesis Open), and Right Shift with `KC_RSPC` (Right Shift, Parenthesis Close).
## Keycodes
|Keycode |Description |
|---------|--------------------------------------|
|`KC_LSPO`|Left Shift when held, `(` when tapped |
|`KC_RSPC`|Right Shift when held, `)` when tapped|
## Caveats
Space Cadet's functionality can conflict with the default Command functionality when both Shift keys are held at the same time. Make sure that Command is disabled in your `rules.mk` with:
```make
COMMAND_ENABLE = no
```
## Configuration
By default Space Cadet assumes a US ANSI layout, but if your layout uses different keys for parentheses, you can redefine them in your `config.h`.
You can also disable the rollover, allowing you to use the opposite Shift key to cancel the Space Cadet state in the event of an erroneous press, instead of emitting a pair of parentheses when the keys are released.
|Define |Default |Description |
|------------------------------|-------------|------------------------------------------------------------|
|`LSPO_KEY` |`KC_9` |The keycode to send when Left Shift is tapped |
|`RSPC_KEY` |`KC_0` |The keycode to send when Right Shift is tapped |
|`DISABLE_SPACE_CADET_ROLLOVER`|*Not defined*|If defined, use the opposite Shift key to cancel Space Cadet|

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# Space Cadet Shift Enter
Based on the [Space Cadet Shift](feature_space_cadet_shift.md) feature. Tap the Shift key on its own, and it behaves like Enter. When held, the Shift functions as normal.
## Usage
Replace any Shift key in your keymap with `KC_SFTENT` (Shift, Enter), and you're done.
## Keycodes
|Keycode |Description |
|-----------|----------------------------------------|
|`KC_SFTENT`|Right Shift when held, Enter when tapped|
## Caveats
As with Space Cadet Shift, this feature may conflict with Command, so it should be disabled in your `rules.mk` with:
```make
COMMAND_ENABLE = no
```
This feature also uses the same timers as Space Cadet Shift, so using them in tandem may produce strange results.
## Configuration
By default Space Cadet assumes a US ANSI layout, but if you'd like to use a different key for Enter, you can redefine it in your `config.h`:
|Define |Default |Description |
|------------|--------|------------------------------------------------|
|`SFTENT_KEY`|`KC_ENT`|The keycode to send when the Shift key is tapped|

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# Stenography in QMK
[Stenography](https://en.wikipedia.org/wiki/Stenotype) is a method of writing most often used by court reports, closed-captioning, and real-time transcription for the deaf. In stenography words are chorded syllable by syllable with a mixture of spelling, phonetic, and shortcut (briefs) strokes. Professional stenographers can reach 200-300 WPM without any of the strain usually found in standard typing and with far fewer errors (>99.9% accuracy).
The [Open Steno Project](http://www.openstenoproject.org/) has built an open-source program called Plover that provides real-time translation of steno strokes into words and commands. It has an established dictionary and supports
## Plover with QWERTY Keyboard
Plover can work with any standard QWERTY keyboard, although it is more efficient if the keyboard supports NKRO (n-key rollover) to allow Plover to see all the pressed keys at once. An example keymap for Plover can be found in `planck/keymaps/default`. Switching to the `PLOVER` layer adjusts the position of the keyboard to support the number bar.
To use Plover with QMK just enable NKRO and optionally adjust your layout if you have anything other than a standard layout. You may also want to purchase some steno-friendly keycaps to make it easier to hit multiple keys.
## Plover with Steno Protocol
Plover also understands the language of several steno machines. QMK can speak a couple of these languages, TX Bolt and GeminiPR. An example layout can be found in `planck/keymaps/steno`.
When QMK speaks to Plover over a steno protocol Plover will not use the keyboard as input. This means that you can switch back and forth between a standard keyboard and your steno keyboard, or even switch layers from Plover to standard and back without needing to activate/deactivate Plover.
In this mode Plover expects to speak with a steno machine over a serial port so QMK will present itself to the operating system as a virtual serial port in addition to a keyboard. By default QMK will speak the TX Bolt protocol but can be switched to GeminiPR; the last protocol used is stored in non-volatile memory so QMK will use the same protocol on restart.
> Note: Due to hardware limitations you may not be able to run both a virtual serial port and mouse emulation at the same time.
### TX Bolt
TX Bolt communicates the status of 24 keys over a very simple protocol in variable-sized (1-5 byte) packets.
### GeminiPR
GeminiPR encodes 42 keys into a 6-byte packet. While TX Bolt contains everything that is necessary for standard stenography, GeminiPR opens up many more options, including supporting non-English theories.
## Configuring QMK for Steno
Firstly, enable steno in your keymap's Makefile. You may also need disable mousekeys, extra keys, or another USB endpoint to prevent conflicts. The builtin USB stack for some processors only supports a certain number of USB endpoints and the virtual serial port needed for steno fills 3 of them.
```Makefile
STENO_ENABLE = yes
MOUSEKEY_ENABLE = no
```
In your keymap create a new layer for Plover. You will need to include `keymap_steno.h`. See `planck/keymaps/steno/keymap.c` for an example. Remember to create a key to switch to the layer as well as a key for exiting the layer. If you would like to switch modes on the fly you can use the keycodes `QK_STENO_BOLT` and `QK_STENO_GEMINI`. If you only want to use one of the protocols you may set it up in your initialization function:
```C
void matrix_init_user() {
steno_set_mode(STENO_MODE_GEMINI); // or STENO_MODE_BOLT
}
```
Once you have your keyboard flashed launch Plover. Click the 'Configure...' button. In the 'Machine' tab select the Stenotype Machine that corresponds to your desired protocol. Click the 'Configure...' button on this tab and enter the serial port or click 'Scan'. Baud rate is fine at 9600 (although you should be able to set as high as 115200 with no issues). Use the default settings for everything else (Data Bits: 8, Stop Bits: 1, Parity: N, no flow control).
On the display tab click 'Open stroke display'. With Plover disabled you should be able to hit keys on your keyboard and see them show up in the stroke display window. Use this to make sure you have set up your keymap correctly. You are now ready to steno!
## Learning Stenography
* [Learn Plover!](https://sites.google.com/site/ploverdoc/)
* [QWERTY Steno](http://qwertysteno.com/Home/)
* [Steno Jig](https://joshuagrams.github.io/steno-jig/)
* More resources at the Plover [Learning Stenography](https://github.com/openstenoproject/plover/wiki/Learning-Stenography) wiki
## Interfacing with the code
The steno code has three interceptible hooks. If you define these functions, they will be called at certain points in processing; if they return true, processing continues, otherwise it's assumed you handled things.
```C
bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]);
```
This function is called when a chord is about to be sent. Mode will be one of `STENO_MODE_BOLT` or `STENO_MODE_GEMINI`. This represents the actual chord that would be sent via whichever protocol. You can modify the chord provided to alter what gets sent. Remember to return true if you want the regular sending process to happen.
```C
bool process_steno_user(uint16_t keycode, keyrecord_t *record) { return true; }
```
This function is called when a keypress has come in, before it is processed. The keycode should be one of `QK_STENO_BOLT`, `QK_STENO_GEMINI`, or one of the `STN_*` key values.
```C
bool postprocess_steno_user(uint16_t keycode, keyrecord_t *record, steno_mode_t mode, uint8_t chord[6], int8_t pressed);
```
This function is called after a key has been processed, but before any decision about whether or not to send a chord. If `IS_PRESSED(record->event)` is false, and `pressed` is 0 or 1, the chord will be sent shortly, but has not yet been sent. This is where to put hooks for things like, say, live displays of steno chords or keys.
## Keycode Reference
As defined in `keymap_steno.h`.
> Note: TX Bolt does not support the full set of keys. The TX Bolt implementation in QMK will map the GeminiPR keys to the nearest TX Bolt key so that one key map will work for both.
|GeminiPR|TX Bolt|Steno Key|
|--------|-------|-----------|
|`STN_N1`|`STN_NUM`|Number bar #1|
|`STN_N2`|`STN_NUM`|Number bar #2|
|`STN_N3`|`STN_NUM`|Number bar #3|
|`STN_N4`|`STN_NUM`|Number bar #4|
|`STN_N5`|`STN_NUM`|Number bar #5|
|`STN_N6`|`STN_NUM`|Number bar #6|
|`STN_N7`|`STN_NUM`|Number bar #7|
|`STN_N8`|`STN_NUM`|Number bar #8|
|`STN_N9`|`STN_NUM`|Number bar #9|
|`STN_NA`|`STN_NUM`|Number bar #A|
|`STN_NB`|`STN_NUM`|Number bar #B|
|`STN_NC`|`STN_NUM`|Number bar #C|
|`STN_S1`|`STN_SL`| `S-` upper|
|`STN_S2`|`STN_SL`| `S-` lower|
|`STN_TL`|`STN_TL`| `T-`|
|`STN_KL`|`STN_KL`| `K-`|
|`STN_PL`|`STN_PL`| `P-`|
|`STN_WL`|`STN_WL`| `W-`|
|`STN_HL`|`STN_HL`| `H-`|
|`STN_RL`|`STN_RL`| `R-`|
|`STN_A`|`STN_A`| `A` vowel|
|`STN_O`|`STN_O`| `O` vowel|
|`STN_ST1`|`STN_STR`| `*` upper-left |
|`STN_ST2`|`STN_STR`| `*` lower-left|
|`STN_ST3`|`STN_STR`| `*` upper-right|
|`STN_ST4`|`STN_STR`| `*` lower-right|
|`STN_E`|`STN_E`| `E` vowel|
|`STN_U`|`STN_U`| `U` vowel|
|`STN_FR`|`STN_FR`| `-F`|
|`STN_PR`|`STN_PR`| `-P`|
|`STN_RR`|`STN_RR`| `-R`|
|`STN_BR`|`STN_BR`| `-B`|
|`STN_LR`|`STN_LR`| `-L`|
|`STN_GR`|`STN_GR`| `-G`|
|`STN_TR`|`STN_TR`| `-T`|
|`STN_SR`|`STN_SR`| `-S`|
|`STN_DR`|`STN_DR`| `-D`|
|`STN_ZR`|`STN_ZR`| `-Z`|
|`STN_FN`|| (GeminiPR only)|
|`STN_RES1`||(GeminiPR only)|
|`STN_RES2`||(GeminiPR only)|
|`STN_PWR`||(GeminiPR only)|

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# Swap-Hands Action
The swap-hands action allows support for one-handed typing without requiring a separate layer. Set `SWAP_HANDS_ENABLE` in the Makefile and define a `hand_swap_config` entry in your keymap. Now whenever the `ACTION_SWAP_HANDS` command key is pressed the keyboard is mirrored. For instance, to type "Hello, World" on QWERTY you would type `^Ge^s^s^w^c W^wr^sd`
## Configuration
The configuration table is a simple 2-dimensional array to map from column/row to new column/row. Example `hand_swap_config` for Planck:
```C
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
};
```
Note that the array indices are reversed same as the matrix and the values are of type `keypos_t` which is `{col, row}` and all values are zero-based. In the example above, `hand_swap_config[2][4]` (third row, fifth column) would return `{7, 2}` (third row, eighth column). Yes, this is confusing.
## Swap Keycodes
|Key |Description |
|-----------|-------------------------------------------------------------------------|
|`SH_T(key)`|Sends `key` with a tap; momentary swap when held. |
|`SH_ON` |Turns on swapping and leaves it on. |
|`SH_OFF` |Turn off swapping and leaves it off. Good for returning to a known state.|
|`SH_MON` |Swaps hands when pressed, returns to normal when released (momentary). |
|`SH_MOFF` |Momentarily turns off swap. |
|`SH_TG` |Toggles swap on and off with every key press. |
|`SH_TT` |Toggles with a tap; momentary when held. |

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# Tap Dance: A Single Key Can Do 3, 5, or 100 Different Things
<!-- FIXME: Break this up into multiple sections -->
Hit the semicolon key once, send a semicolon. Hit it twice, rapidly -- send a colon. Hit it three times, and your keyboard's LEDs do a wild dance. That's just one example of what Tap Dance can do. It's one of the nicest community-contributed features in the firmware, conceived and created by [algernon](https://github.com/algernon) in [#451](https://github.com/qmk/qmk_firmware/pull/451). Here's how algernon describes the feature:
With this feature one can specify keys that behave differently, based on the amount of times they have been tapped, and when interrupted, they get handled before the interrupter.
To make it clear how this is different from `ACTION_FUNCTION_TAP`, let's explore a certain setup! We want one key to send `Space` on single tap, but `Enter` on double-tap.
With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and has the problem that when the sequence is interrupted, the interrupting key will be sent first. Thus, `SPC a` will result in `a SPC` being sent, if they are typed within `TAPPING_TERM`. With the tap dance feature, that'll come out as `SPC a`, correctly.
The implementation hooks into two parts of the system, to achieve this: into `process_record_quantum()`, and the matrix scan. We need the latter to be able to time out a tap sequence even when a key is not being pressed, so `SPC` alone will time out and register after `TAPPING_TERM` time.
But lets start with how to use it, first!
First, you will need `TAP_DANCE_ENABLE=yes` in your `rules.mk`, because the feature is disabled by default. This adds a little less than 1k to the firmware size. Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()`, takes a number, which will later be used as an index into the `tap_dance_actions` array.
This array specifies what actions shall be taken when a tap-dance key is in action. Currently, there are five possible options:
* `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when tapped once, `kc2` otherwise. When the key is held, the appropriate keycode is registered: `kc1` when pressed and held, `kc2` when tapped once, then pressed and held.
* `ACTION_TAP_DANCE_DUAL_ROLE(kc, layer)`: Sends the `kc` keycode when tapped once, or moves to `layer`. (this functions like the `TO` layer keycode).
* `ACTION_TAP_DANCE_FN(fn)`: Calls the specified function - defined in the user keymap - with the final tap count of the tap dance action.
* `ACTION_TAP_DANCE_FN_ADVANCED(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn)`: Calls the first specified function - defined in the user keymap - on every tap, the second function when the dance action finishes (like the previous option), and the last function when the tap dance action resets.
* `ACTION_TAP_DANCE_FN_ADVANCED_TIME(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn, tap_specific_tapping_term)`: This functions identically to the `ACTION_TAP_DANCE_FN_ADVANCED` function, but uses a custom tapping term for it, instead of the predefined `TAPPING_TERM`.
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.
And that's the bulk of it!
And now, on to the explanation of how it works!
The main entry point is `process_tap_dance()`, called from `process_record_quantum()`, which is run for every keypress, and our handler gets to run early. This function checks whether the key pressed is a tap-dance key. If it is not, and a tap-dance was in action, we handle that first, and enqueue the newly pressed key. If it is a tap-dance key, then we check if it is the same as the already active one (if there's one active, that is). If it is not, we fire off the old one first, then register the new one. If it was the same, we increment the counter and the timer.
This means that you have `TAPPING_TERM` time to tap the key again, you do not have to input all the taps within that timeframe. This allows for longer tap counts, with minimal impact on responsiveness.
Our next stop is `matrix_scan_tap_dance()`. This handles the timeout of tap-dance keys.
For the sake of flexibility, tap-dance actions can be either a pair of keycodes, or a user function. The latter allows one to handle higher tap counts, or do extra things, like blink the LEDs, fiddle with the backlighting, and so on. This is accomplished by using an union, and some clever macros.
# Examples
## Simple Example
Here's a simple example for a single definition:
1. In your `rules.mk`, add `TAP_DANCE_ENABLE = yes`
2. In your `config.h` (which you can copy from `qmk_firmware/keyboards/planck/config.h` to your keymap directory), add `#define TAPPING_TERM 200`
3. In your `keymap.c` file, define the variables and definitions, then add to your keymap:
```c
//Tap Dance Declarations
enum {
TD_ESC_CAPS = 0
};
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for Esc, twice for Caps Lock
[TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS)
// Other declarations would go here, separated by commas, if you have them
};
//In Layer declaration, add tap dance item in place of a key code
TD(TD_ESC_CAPS)
```
## Complex Examples
This section details several complex tap dance examples.
All the enums used in the examples are declared like this:
```c
// Enums defined for all examples:
enum {
CT_SE = 0,
CT_CLN,
CT_EGG,
CT_FLSH,
X_TAP_DANCE
};
```
### Example 1: Send `:` on Single Tap, `;` on Double Tap
```c
void dance_cln_finished (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code (KC_RSFT);
register_code (KC_SCLN);
} else {
register_code (KC_SCLN);
}
}
void dance_cln_reset (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code (KC_RSFT);
unregister_code (KC_SCLN);
} else {
unregister_code (KC_SCLN);
}
}
//All tap dance functions would go here. Only showing this one.
qk_tap_dance_action_t tap_dance_actions[] = {
[CT_CLN] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cln_finished, dance_cln_reset)
};
```
### Example 2: Send "Safety Dance!" After 100 Taps
```c
void dance_egg (qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= 100) {
SEND_STRING ("Safety dance!");
reset_tap_dance (state);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg)
};
```
### Example 3: Turn LED Lights On Then Off, One at a Time
```c
// on each tap, light up one led, from right to left
// on the forth tap, turn them off from right to left
void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
ergodox_right_led_3_on();
break;
case 2:
ergodox_right_led_2_on();
break;
case 3:
ergodox_right_led_1_on();
break;
case 4:
ergodox_right_led_3_off();
_delay_ms(50);
ergodox_right_led_2_off();
_delay_ms(50);
ergodox_right_led_1_off();
}
}
// on the fourth tap, set the keyboard on flash state
void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= 4) {
reset_keyboard();
reset_tap_dance(state);
}
}
// if the flash state didn't happen, then turn off LEDs, left to right
void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
ergodox_right_led_1_off();
_delay_ms(50);
ergodox_right_led_2_off();
_delay_ms(50);
ergodox_right_led_3_off();
}
//All tap dances now put together. Example 3 is "CT_FLASH"
qk_tap_dance_action_t tap_dance_actions[] = {
[CT_SE] = ACTION_TAP_DANCE_DOUBLE (KC_SPC, KC_ENT)
,[CT_CLN] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cln_finished, dance_cln_reset)
,[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg)
,[CT_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED (dance_flsh_each, dance_flsh_finished, dance_flsh_reset)
};
```
### Example 4: 'Quad Function Tap-Dance'
By [DanielGGordon](https://github.com/danielggordon)
Allow one key to have 4 (or more) functions, depending on number of presses, and if the key is held or tapped.
Below is a specific example:
* Tap = Send `x`
* Hold = Send `Control`
* Double Tap = Send `Escape`
* Double Tap and Hold = Send `Alt`
## Setup
You will need a few things that can be used for 'Quad Function Tap-Dance'. The suggested setup is to create a user directory for yourself. This directory will contain rules.mk `<your_name>.c` and `<your_name>.h`. This directory should be called `<your_name>`, and located in the top level `users` directory. There should already be a few examples to look at there.
### In `/qmk_firmware/users/<your_name>/rules.mk`
Put the following:
```c
TAP_DANCE_ENABLE = yes
SRC += your_name.c
```
Pretty simple. It is a nice way to keep some rules common on all your keymaps.
### In `/qmk_firmware/users/<your_name>/<your_name>.h`
You will need a few things in this file:
```c
#pragma once
#include "quantum.h"
#include "process_keycode/process_tap_dance.h"
typedef struct {
bool is_press_action;
int state;
} tap;
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
DOUBLE_HOLD = 4,
DOUBLE_SINGLE_TAP = 5, //send two single taps
TRIPLE_TAP = 6,
TRIPLE_HOLD = 7
};
//Tap dance enums
enum {
X_CTL = 0,
SOME_OTHER_DANCE
};
int cur_dance (qk_tap_dance_state_t *state);
//for the x tap dance. Put it here so it can be used in any keymap
void x_finished (qk_tap_dance_state_t *state, void *user_data);
void x_reset (qk_tap_dance_state_t *state, void *user_data);
```
### In `/qmk_firmware/users/<your_name>/<your_name>.c`
And then in your user's `.c` file you implement the functions above:
```c
#include "<your_name>.h"
#include "quantum.h"
#include "action.h"
#include "process_keycode/process_tap_dance.h"
/* Return an integer that corresponds to what kind of tap dance should be executed.
*
* How to figure out tap dance state: interrupted and pressed.
*
* Interrupted: If the state of a dance dance is "interrupted", that means that another key has been hit
* under the tapping term. This is typically indicitive that you are trying to "tap" the key.
*
* Pressed: Whether or not the key is still being pressed. If this value is true, that means the tapping term
* has ended, but the key is still being pressed down. This generally means the key is being "held".
*
* One thing that is currenlty not possible with qmk software in regards to tap dance is to mimic the "permissive hold"
* feature. In general, advanced tap dances do not work well if they are used with commonly typed letters.
* For example "A". Tap dances are best used on non-letter keys that are not hit while typing letters.
*
* Good places to put an advanced tap dance:
* z,q,x,j,k,v,b, any function key, home/end, comma, semi-colon
*
* Criteria for "good placement" of a tap dance key:
* Not a key that is hit frequently in a sentence
* Not a key that is used frequently to double tap, for example 'tab' is often double tapped in a terminal, or
* in a web form. So 'tab' would be a poor choice for a tap dance.
* Letters used in common words as a double. For example 'p' in 'pepper'. If a tap dance function existed on the
* letter 'p', the word 'pepper' would be quite frustating to type.
*
* For the third point, there does exist the 'DOUBLE_SINGLE_TAP', however this is not fully tested
*
*/
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return SINGLE_TAP;
//key has not been interrupted, but they key is still held. Means you want to send a 'HOLD'.
else return SINGLE_HOLD;
}
else if (state->count == 2) {
/*
* DOUBLE_SINGLE_TAP is to distinguish between typing "pepper", and actually wanting a double tap
* action when hitting 'pp'. Suggested use case for this return value is when you want to send two
* keystrokes of the key, and not the 'double tap' action/macro.
*/
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
//Assumes no one is trying to type the same letter three times (at least not quickly).
//If your tap dance key is 'KC_W', and you want to type "www." quickly - then you will need to add
//an exception here to return a 'TRIPLE_SINGLE_TAP', and define that enum just like 'DOUBLE_SINGLE_TAP'
if (state->count == 3) {
if (state->interrupted || !state->pressed) return TRIPLE_TAP;
else return TRIPLE_HOLD;
}
else return 8; //magic number. At some point this method will expand to work for more presses
}
//instanalize an instance of 'tap' for the 'x' tap dance.
static tap xtap_state = {
.is_press_action = true,
.state = 0
};
void x_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP: register_code(KC_X); break;
case SINGLE_HOLD: register_code(KC_LCTRL); break;
case DOUBLE_TAP: register_code(KC_ESC); break;
case DOUBLE_HOLD: register_code(KC_LALT); break;
case DOUBLE_SINGLE_TAP: register_code(KC_X); unregister_code(KC_X); register_code(KC_X);
//Last case is for fast typing. Assuming your key is `f`:
//For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
//In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
}
}
void x_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP: unregister_code(KC_X); break;
case SINGLE_HOLD: unregister_code(KC_LCTRL); break;
case DOUBLE_TAP: unregister_code(KC_ESC); break;
case DOUBLE_HOLD: unregister_code(KC_LALT);
case DOUBLE_SINGLE_TAP: unregister_code(KC_X);
}
xtap_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
[X_CTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL,x_finished, x_reset)
};
```
And then simply use `TD(X_CTL)` anywhere in your keymap after including `<your_name>.h`.

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# Terminal
> This feature is currently *huge* at 4400 bytes, and should probably only be put on boards with a lot of memory, or for fun.
The terminal feature is a command-line-like interface designed to communicate through a text editor with keystrokes. It's beneficial to turn off auto-indent features in your editor.
To enable, stick this in your `rules.mk` or `Makefile`:
TERMINAL_ENABLE = yes
And use the `TERM_ON` and `TERM_OFF` keycodes to turn it on or off.
When enabled, a `> ` prompt will appear, where you'll be able to type, backspace (a bell will ding if you reach the beginning and audio is enabled), and hit enter to send the command. Arrow keys are currently disabled so it doesn't get confused. Moving your cursor around with the mouse is discouraged.
`#define TERMINAL_HELP` enables some other output helpers that aren't really needed with this page.
Pressing "up" and "down" will allow you to cycle through the past 5 commands entered.
## Future Ideas
* Keyboard/user-extensible commands
* Smaller footprint
* Arrow key support
* Command history - Done
* SD card support
* LCD support for buffer display
* Keycode -> name string LUT
* Layer status
* *Analog/digital port read/write*
* RGB mode stuff
* Macro definitions
* EEPROM read/write
* Audio control
## Current Commands
### `about`
Prints out the current version of QMK with a build date:
```
> about
QMK Firmware
v0.5.115-7-g80ed73-dirty
Built: 2017-08-29-20:24:44
```
### `print-buffer`
Outputs the last 5 commands entered
```
> print-buffer
0. print-buffer
1. help
2. about
3. keymap 0
4. help
5. flush-buffer
```
### `flush-buffer`
Clears command buffer
```
> flush-buffer
Buffer cleared!
```
### `help`
Prints out the available commands:
```
> help
commands available:
about help keycode keymap exit print-buffer flush-buffer
```
### `keycode <layer> <row> <col>`
Prints out the keycode value of a certain layer, row, and column:
```
> keycode 0 1 0
0x29 (41)
```
### `keymap <layer>`
Prints out the entire keymap for a certain layer
```
> keymap 0
0x002b, 0x0014, 0x001a, 0x0008, 0x0015, 0x0017, 0x001c, 0x0018, 0x000c, 0x0012, 0x0013, 0x002a,
0x0029, 0x0004, 0x0016, 0x0007, 0x0009, 0x000a, 0x000b, 0x000d, 0x000e, 0x000f, 0x0033, 0x0034,
0x00e1, 0x001d, 0x001b, 0x0006, 0x0019, 0x0005, 0x0011, 0x0010, 0x0036, 0x0037, 0x0038, 0x0028,
0x5cd6, 0x00e0, 0x00e2, 0x00e3, 0x5cd4, 0x002c, 0x002c, 0x5cd5, 0x0050, 0x0051, 0x0052, 0x004f,
>
```
### `exit`
Exits the terminal - same as `TERM_OFF`.

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# Thermal Printer
<!-- FIXME: Describe thermal printers support here. -->
## Thermal Printer Keycodes
|Key |Description |
|-----------|----------------------------------------|
|`PRINT_ON` |Start printing everything the user types|
|`PRINT_OFF`|Stop printing everything the user types |

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# Unicode Support
There are three Unicode keymap definition method available in QMK:
## UNICODE_ENABLE
Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in
keymap file, where *n* is a 4 digit hexadecimal.
## UNICODEMAP_ENABLE
Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping
table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file.
The keycode function is `X(n)` where *n* is the array index of the mapping
table.
## UCIS_ENABLE
TBD
Unicode input in QMK works by inputing a sequence of characters to the OS,
sort of like macro. Unfortunately, each OS has different ideas on how Unicode is input.
This is the current list of Unicode input method in QMK:
* UC_OSX: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex.
* UC_OSX_RALT: Same as UC_OSX, but sends the Right Alt key for unicode input
* UC_LNX: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else.
* UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
* UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
To type multiple characters for things like (ノಠ痊ಠ)ノ彡┻━┻, you can use `send_unicode_hex_string()` much like `SEND_STRING()` except you would use hex values seperated by spaces.
For example, the table flip seen above would be `send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B")`
There are many ways to get a hex code, but an easy one is [this site](https://r12a.github.io/app-conversion/). Just make sure to convert to hexadecimal, and that is your string.
# Additional Language Support
In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware.
# International Characters on Windows
[AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys among others.
The method does not require Unicode support in the keyboard itself but depends instead of AutoHotkey running in the background.
First you need to select a modifier combination that is not in use by any of your programs.
CtrlAltWin is not used very widely and should therefore be perfect for this.
There is a macro defined for a mod-tab combo `LCAG_T`.
Add this mod-tab combo to a key on your keyboard, e.g.: `LCAG_T(KC_TAB)`.
This makes the key behave like a tab key if pressed and released immediately but changes it to the modifier if used with another key.
In the default script of AutoHotkey you can define custom hotkeys.
<^<!<#a::Send, ä
<^<!<#<+a::Send, Ä
The hotkeys above are for the combination CtrlAltGui and CtrlAltGuiShift plus the letter a.
AutoHotkey inserts the Text right of `Send, ` when this combination is pressed.

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# Userspace: Sharing Code Between Keymaps
If you use more than one keyboard with a similar keymap, you might see the benefit in being able to share code between them. Create your own folder in `users/` named the same as your keymap (ideally your github username, `<name>`) with the following structure:
* `/users/<name>/` (added to the path automatically)
* `readme.md` (optional, recommended)
* `rules.mk` (included automatically)
* `config.h` (included automatically)
* `<name>.h` (optional)
* `<name>.c` (optional)
* `cool_rgb_stuff.c` (optional)
* `cool_rgb_stuff.h` (optional)
All this only happens when you build a keymap named `<name>`, like this:
make planck:<name>
For example,
make planck:jack
Will include the `/users/jack/` folder in the path, along with `/users/jack/rules.mk`.
!> This `name` can be [overridden](#override-default-userspace), if needed.
## `Rules.mk`
The `rules.mk` is one of the two files that gets processed automatically. This is how you add additional source files (such as `<name>.c`) will be added when compiling.
It's highly recommended that you use `<name>.c` as the default source file to be added. And to add it, you need to add it the SRC in `rules.mk` like this:
SRC += <name>.c
Additional files may be added in the same way - it's recommended you have one named `<name>`.c/.h to start off with, though.
The `/users/<name>/rules.mk` file will be included in the build _after_ the `rules.mk` from your keymap. This allows you to have features in your userspace `rules.mk` that depend on individual QMK features that may or may not be available on a specific keyboard.
For example, if you have RGB control features shared between all your keyboards that support RGB lighting, you can add support for that if the RGBLIGHT feature is enabled:
```make
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
# Include my fancy rgb functions source here
SRC += cool_rgb_stuff.c
endif
```
Alternatively, you can `define RGB_ENABLE` in your keymap's `rules.mk` and then check for the variable in your userspace's `rules.mk` like this:
```make
ifdef RGB_ENABLE
# Include my fancy rgb functions source here
SRC += cool_rgb_stuff.c
endif
```
### Override default userspace
By default the userspace used will be the same as the keymap name. In some situations this isn't desirable. For instance, if you use the [layout](feature_layouts.md) feature you can't use the same name for different keymaps (e.g. ANSI and ISO). You can name your layouts `mylayout-ansi` and `mylayout-iso` and add the following line to your layout's `rules.mk`:
```
USER_NAME := mylayout
```
This is also useful if you have multiple different keyboards with different features physically present on the board (such as one with RGB Lights, and one with Audio, or different number of LEDs, or connected to a different PIN on the controller).
## Configuration Options (`config.h`)
Additionally, `config.h` here will be processed like the same file in your keymap folder. This is handled separately from the `<name>.h` file.
The reason for this, is that `<name>.h` won't be added in time to add settings (such as `#define TAPPING_TERM 100`), and including the `<name.h>` file in any `config.h` files will result in compile issues.
!>You should use the `config.h` for [configuration options](config_options.md), and the `<name>.h` file for user or keymap specific settings (such as the enum for layer or keycodes)
## Readme (`readme.md`)
Please include authorship (your name, github username, email), and optionally [a license that's GPL compatible](https://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses).
You can use this as a template:
```
Copyright <year> <name> <email> @<github_username>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
```
You'd want to replace the year, name, email and github username with your info.
Additionally, this is a good place to document your code, if you wish to share it with others.
# Examples
For a brief example, checkout [`/users/_example/`](https://github.com/qmk/qmk_firmware/tree/master/users/drashna).
For a more complicated example, checkout [`/users/drashna/`](https://github.com/qmk/qmk_firmware/tree/master/users/drashna)'s userspace.
## Customized Functions
QMK has a bunch of [functions](custom_quantum_functions.md) that have [`_quantum`, `_kb`, and `_user` versions](custom_quantum_functions.md#a-word-on-core-vs-keyboards-vs-keymap) that you can use. You will pretty much always want to use the user version of these functions. But the problem is that if you use them in your userspace, then you don't have a version that you can use in your keymap.
However, you can actually add support for keymap version, so that you can use it in both your userspace and your keymap!
For instance, lets looks at the `layer_state_set_user` function. Lets enable the [Tri Layer State](ref_functions.md#olkb-tri-layers) functionalitly to all of our boards, and then still have your `keymap.c` still able to use this functionality.
In your `<name.c>` file, you'd want to add this:
```c
__attribute__ ((weak))
uint32_t layer_state_set_keymap (uint32_t state) {
return state;
}
uint32_t layer_state_set_user (uint32_t state) {
state = update_tri_layer_state(state, 2, 3, 5);
return layer_state_set_keymap (state);
}
```
The `__attribute__ ((weak))` part tells the compiler that this is a placeholder function that can then be replaced by a version in your `keymap.c`. That way, you don't need to add it to your `keymap.c`, but if you do, you won't get any conflicts because the function is the same name.
The `_keymap` part here doesn't matter, it just needs to be something other than `_quantum`, `_kb`, or `_user`, since those are already in use. So you could use `layer_state_set_mine`, `layer_state_set_fn`, or anything else.
You can see a list of this and other common functions in [`template.c`](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/template.c) in [`users/drashna`](https://github.com/qmk/qmk_firmware/tree/master/users/drashna).
## Custom Features
Since the Userspace feature can support a staggering number of boards, you may have boards that you want to enable certain functionality for, but not for others. And you can actually create "features" that you can enable or disable in your own userspace.
For instance, if you wanted to have a bunch of macros available, but only on certain boards (to save space), you could "hide" them being a `#ifdef MACROS_ENABLED`, and then enable it per board. To do this, add this to your rules.mk
```make
ifeq ($(strip $(MACROS_ENABLED)), yes)
OPT_DEFS += -DMACROS_ENABLED
endif
```
The `OPT_DEFS` setting causes `MACROS_ENABLED` to be defined for your keyboards (note the `-D` in front of the name), and you could use `#ifdef MACROS_ENABLED` to check the status in your c/h files, and handle that code based on that.
Then you add `MACROS_ENABLED = yes` to the `rules.mk` for you keymap to enable this feature and the code in your userspace.
And in your `process_record_user` function, you'd do something like this:
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
#ifdef MACROS_ENABLED
case MACRO1:
if (!record->event.pressed) {
SEND_STRING("This is macro 1!");
}
break;
case MACRO2:
if (!record->event.pressed) {
SEND_STRING("This is macro 2!");
}
break;
#endif
}
return true;
}
```
## Consolidated Macros
If you wanted to consolidate macros and other functions into your userspace for all of your keymaps, you can do that. This builds upon the [Customized Functions](#customized-functions) example above. This lets you maintain a bunch of macros that are shared between the different keyboards, and allow for keyboard specific macros, too.
First, you'd want to go through all of your `keymap.c` files and replace `process_record_user` with `process_record_keymap` instead. This way, you can still use keyboard specific codes on those boards, and use your custom "global" keycodes as well. You'll also want to replace `SAFE_RANGE` with `NEW_SAFE_RANGE` so that you wont have any overlapping keycodes
Then add `#include <name.h>` to all of your keymap.c files. This allows you to use these new keycodes without having to redefine them in each keymap.
Once you've done that, you'll want to set the keycode definitions that you need to the `<name>.h` file. For instance:
```c
#pragma once
#include "quantum.h"
#include "action.h"
#include "version.h"
// Define all of
enum custom_keycodes {
KC_MAKE = SAFE_RANGE,
NEW_SAFE_RANGE //use "NEW_SAFE_RANGE" for keymap specific codes
};
```
Now you want to create the `<name>.c` file, and add this content to it:
```c
#include "<name>.h"
__attribute__ ((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_MAKE:
if (!record->event.pressed) {
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP
#if (defined(BOOTLOADER_DFU) || defined(BOOTLOADER_LUFA_DFU) || defined(BOOTLOADER_QMK_DFU))
":dfu "
#elif defined(BOOTLOADER_HALFKAY)
":teensy "
#elif defined(BOOTLOADER_CATERINA)
":avrdude "
#endif
SS_TAP(X_ENTER));
}
return false;
break;
}
return process_record_keymap(keycode, record);
}
```
This will add a new `KC_MAKE` keycode that can be used in any of your keymaps. And this keycode will output `make <keyboard>:<keymap>`, making frequent compiling easier. And this will work with any keyboard and any keymap as it will output the current boards info, so that you don't have to type this out every time.
Additionally, this should flash the newly compiled firmware automatically, using the correct utility, based on the bootloader settings (or default to just generating the HEX file). However, it should be noted that this may not work on all systems. AVRDUDE doesn't work on WSL, namely (and will dump the HEX in the ".build" folder instead).

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# QMK Features
QMK has a staggering number of features for building your keyboard. It can take some time to understand all of them and determine which one will achieve your goal.
* [Advanced Keycodes](feature_advanced_keycodes.md) - Change layers, dual-action keys, and more. Go beyond typing simple characters.
* [Audio](feature_audio.md) - Connect a speaker to your keyboard for audio feedback, midi support, and music mode.
* [Auto Shift](feature_auto_shift.md) - Tap for the normal key, hold slightly longer for its shifted state.
* [Backlight](feature_backlight.md) - LED lighting support for your keyboard.
* [Bootmagic](feature_bootmagic.md) - Adjust the behavior of your keyboard using hotkeys.
* [Dynamic Macros](feature_dynamic_macros.md) - Record and playback macros from the keyboard itself.
* [HD44780 LCD Display](feature_hd44780.md) - Support for LCD character displays using the HD44780 standard.
* [Key Lock](feature_key_lock.md) - Lock a key in the "down" state.
* [Layouts](feature_layouts.md) - Use one keymap with any keyboard that supports your layout.
* [Leader Key](feature_leader_key.md) - Tap the leader key followed by a sequence to trigger custom behavior.
* [Macros](feature_macros.md) - Send multiple key presses when pressing only one physical key.
* [Mouse keys](feature_mouse_keys.md) - Control your mouse pointer from your keyboard.
* [Pointing Device](feature_pointing_device.md) - Framework for connecting your custom pointing device to your keyboard.
* [PS2 Mouse](feature_ps2_mouse.md) - Driver for connecting a PS/2 mouse directly to your keyboard.
* [RGB Light](feature_rgblight.md) - RGB lighting for your keyboard.
* [RGB Matrix](feature_rgb_matrix.md) - RGB Matrix lights for per key lighting.
* [Space Cadet](feature_space_cadet_shift.md) - Use your left/right shift keys to type parenthesis and brackets.
* [Stenography](feature_stenography.md) - Put your keyboard into Plover mode for stenography use.
* [Swap Hands](feature_swap_hands.md) - Mirror your keyboard for one handed usage.
* [Tap Dance](feature_tap_dance.md) - Make a single key do as many things as you want.
* [Terminal](feature_terminal.md) - CLI interface to the internals of your keyboard.
* [Thermal Printer](feature_thermal_printer.md) - Connect a thermal printer to your keyboard to be able to toggle on a printed log of everything you type.
* [Unicode](feature_unicode.md) - Unicode input support.
* [Userspace](feature_userspace.md) - Share code between different keymaps and keyboards.

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# Flashing Instructions and Bootloader Information
There are quite a few different types of bootloaders that keyboards use, and just about all of the use a different flashing method. Luckily, projects like the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) aim to be compatible with all the different types without having to think about it much, but this article will describe the different types of bootloaders, and available methods for flashing them.
If you have a bootloader selected with the `BOOTLOADER` variable in your `rules.mk`, QMK will automatically calculate if your .hex file is the right size to be flashed to the device, and output the total size in bytes (along with the max). To run this process manually, compile with the target `check-size`, eg `make planck/rev4:default:check-size`.
## DFU
Atmel's DFU bootloader comes on all atmega32u4 chips by default, and is used by many keyboards that have their own ICs on their PCBs (Older OLKB boards, Clueboards). Some keyboards may also use LUFA's DFU bootloader (or QMK's fork) (Newer OLKB boards) that adds in additional features specific to that hardware.
To ensure compatibility with the DFU bootloader, make sure this block is present your `rules.mk` (optionally with `lufa-dfu` or `qmk-dfu` instead):
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = atmel-dfu
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [dfu-programmer](https://github.com/dfu-programmer/dfu-programmer) / `:dfu` in QMK (recommended command line)
* [Atmel's Flip](http://www.microchip.com/developmenttools/productdetails.aspx?partno=flip) (not recommended)
Flashing sequence:
1. Press the `RESET` keycode, or tap the RESET button (or short RST to GND).
2. Wait for the OS to detect the device
3. Erase the memory (may be done automatically)
4. Flash a .hex file
5. Reset the device into application mode (may be done automatically)
or:
make <keyboard>:<keymap>:dfu
### QMK DFU
QMK has a fork of the LUFA DFU bootloader that allows for a simple matrix scan for exiting the bootloader and returning to the application, as well as flashing an LED/making a ticking noise with a speaker when things are happening. To enable these features, use this block in your `config.h` (The key that exits the bootloader needs to be hooked-up to the INPUT and OUTPUT defined here):
#define QMK_ESC_OUTPUT F1 // usually COL
#define QMK_ESC_INPUT D5 // usually ROW
#define QMK_LED E6
#define QMK_SPEAKER C6
The Manufacturer and Product names are automatically pulled from your `config.h`, and "Bootloader" is added to the product.
To generate this bootloader, use the `bootloader` target, eg `make planck/rev4:default:bootloader`.
To generate a production-ready .hex file (containing the application and the bootloader), use the `production` target, eg `make planck/rev4:default:production`.
## Caterina
Arduino boards and their clones use the [Caterina bootloader](https://github.com/arduino/Arduino/tree/master/hardware/arduino/avr/bootloaders/caterina) (any keyboard built with a Pro Micro, or clone), and uses the avr109 protocol to communicate through virtual serial. Bootloaders like [A-Star](https://www.pololu.com/docs/0J61/9) are based on Caterina.
To ensure compatibility with the Caterina bootloader, make sure this block is present your `rules.mk`:
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [avrdude](http://www.nongnu.org/avrdude/) with avr109 / `:avrdude` (recommended command line)
* [AVRDUDESS](https://github.com/zkemble/AVRDUDESS)
Flashing sequence:
1. Press the `RESET` keycode, or short RST to GND quickly (you only have 7 seconds to flash once it enters)
2. Wait for the OS to detect the device
4. Flash a .hex file
5. Wait for the device to reset automatically
or
make <keyboard>:<keymap>:avrdude
or if you want to flash multiple boards, use the following command
make <keyboard>:<keymap>:avrdude-loop
When you're done flashing boards, you'll need to hit Ctrl + C or whatever the correct keystroke is for your operating system to break the loop.
## Halfkay
Halfkay is a super-slim protocol developed by PJRC that uses HID, and come on all Teensys (namely the 2.0).
To ensure compatibility with the Halfkay bootloader, make sure this block is present your `rules.mk`:
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = halfkay
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [Teensy Loader](https://www.pjrc.com/teensy/loader.html)
* [Teensy Loader Command Line](https://www.pjrc.com/teensy/loader_cli.html) (recommended command line)
Flashing sequence:
1. Press the `RESET` keycode, or short RST to GND quickly (you only have 7 seconds to flash once it enters)
2. Wait for the OS to detect the device
4. Flash a .hex file
5. Reset the device into application mode (may be done automatically)

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# Installing Build Tools
This page describes setting up the build environment for QMK. These instructions cover AVR processors (such as the atmega32u4).
<!-- FIXME: We should have ARM instructions somewhere. -->
Note: If it is your first time here, Check out the "Complete Newbs guide" instead
## Linux
To ensure you are always up to date, you can just run `sudo util/install_dependencies.sh`. That should always install all the dependencies needed. **This will run `apt-get upgrade`.**
You can also install things manually, but this documentation might not be always up to date with all requirements.
The current requirements are the following, but not all might be needed depending on what you do. Also note that some systems might not have all the dependencies available as packages, or they might be named differently.
```
build-essential
gcc
unzip
wget
zip
gcc-avr
binutils-avr
avr-libc
dfu-programmer
dfu-util
gcc-arm-none-eabi
binutils-arm-none-eabi
libnewlib-arm-none-eabi
git
```
Install the dependencies with your favorite package manager.
Debian / Ubuntu example:
sudo apt-get update
sudo apt-get install gcc unzip wget zip gcc-avr binutils-avr avr-libc dfu-programmer dfu-util gcc-arm-none-eabi binutils-arm-none-eabi libnewlib-arm-none-eabi
Fedora / Red Hat example:
sudo dnf install gcc unzip wget zip dfu-util dfu-programmer avr-gcc avr-libc binutils-avr32-linux-gnu arm-none-eabi-gcc-cs arm-none-eabi-binutils-cs arm-none-eabi-newlib
## Nix
If you're on [NixOS](https://nixos.org/), or have Nix installed on Linux or macOS, run `nix-shell` from the repository root to get a build environment.
By default, this will download compilers for both AVR and ARM. If you don't need both, disable the `avr` or `arm` arguments, e.g.:
nix-shell --arg arm false
## macOS
If you're using [homebrew,](http://brew.sh/) you can use the following commands:
brew tap osx-cross/avr
brew tap PX4/homebrew-px4
brew update
brew install avr-gcc@7
brew install dfu-programmer
brew install gcc-arm-none-eabi
brew install avrdude
This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line. Note that the `make` and `make install` portion during the homebrew installation of avr-libc can take over 20 minutes and exhibit high CPU usage.
## Windows with msys2 (recommended)
The best environment to use, for Windows Vista through any later version (tested on 7 and 10), is [msys2](http://www.msys2.org).
* Install msys2 by downloading it and following the instructions here: http://www.msys2.org
* Open the ``MSYS2 MingGW 64-bit`` shortcut
* Navigate to your qmk checkout. For example, if it's in the root of your c drive:
* `$ cd /c/qmk_firmware`
* Run `util/msys2_install.sh` and follow the prompts
## Windows 10 (deprecated)
These are the old instructions for Windows 10. We recommend you use [MSYS2 as outlined above](#windows-with-msys2-recommended).
### Creators Update
If you have Windows 10 with Creators Update or later, you can build and flash the firmware directly. Before the Creators Update, only building was possible. If you don't have it yet or if are unsure, follow [these instructions](https://support.microsoft.com/en-us/instantanswers/d4efb316-79f0-1aa1-9ef3-dcada78f3fa0/get-the-windows-10-creators-update).
### Windows Subsystem for Linux
In addition to the Creators Update, you need Windows 10 Subystem for Linux, so install it following [these instructions](http://www.howtogeek.com/249966/how-to-install-and-use-the-linux-bash-shell-on-windows-10/). If you already have the Windows 10 Subsystem for Linux from the Anniversary update it's recommended that you [upgrade](https://betanews.com/2017/04/14/upgrade-windows-subsystem-for-linux/) it to 16.04LTS, because some keyboards don't compile with the toolchains included in 14.04LTS. Note that you need to know what your are doing if you chose the `sudo do-release-upgrade` method.
### Git
If you already have cloned the repository on your Windows file system you can ignore this section.
You will need to clone the repository to your Windows file system using the normal Git for Windows and **not** the WSL Git. So if you haven't installed Git before, [download](https://git-scm.com/download/win) and install it. Then [set it up](https://git-scm.com/book/en/v2/Getting-Started-First-Time-Git-Setup), it's important that you setup the e-mail and user name, especially if you are planning to contribute.
Once Git is installed, open the Git Bash command and change the directory to where you want to clone QMK; note that you have to use forward slashes, and that your c drive is accessed like this `/c/path/to/where/you/want/to/go`. Then run `git clone --recurse-submodules https://github.com/qmk/qmk_firmware`, this will create a new folder `qmk_firmware` as a subfolder of the current one.
### Toolchain Setup
The Toolchain setup is done through the Windows Subsystem for Linux, and the process is fully automated. If you want to do everything manually, there are no other instructions than the scripts themselves, but you can always open issues and ask for more information.
1. Open "Bash On Ubuntu On Windows" from the start menu.
2. Go to the directory where you cloned `qmk_firmware`. Note that the paths start with `/mnt/` in the WSL, so you have to write for example `cd /mnt/c/path/to/qmk_firmware`.
3. Run `util/wsl_install.sh` and follow the on-screen instructions.
4. Close the Bash command window, and re-open it.
5. You are ready to compile and flash the firmware!
### Some Important Things to Keep in Mind
* You can run `util/wsl_install.sh` again to get all the newest updates.
* Your QMK repository need to be on a Windows file system path, since WSL can't run executables outside it.
* The WSL Git is **not** compatible with the Windows Git, so use the Windows Git Bash or a windows Git GUI for all Git operations
* You can edit files either inside WSL or normally using Windows, but note that if you edit makefiles or shell scripts, make sure you are using an editor that saves the files with Unix line endings. Otherwise the compilation might not work.
## Windows (Vista and Later) (Deprecated)
These are the old instructions for Windows Vista and later. We recommend you use [MSYS2 as outlined above](#windows-with-msys2-recommended).
1. If you have ever installed WinAVR, uninstall it.
2. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**.
3. If you are going to flash Infinity based keyboards you will need to install dfu-util, refer to the instructions by [Input Club](https://github.com/kiibohd/controller/wiki/Loading-DFU-Firmware).
4. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location.
5. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/qmk/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer.
6. Open the `\util` folder.
7. Double-click on the `1-setup-path-win` batch script to run it. You'll need to accept a User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up.
8. Right-click on the `2-setup-environment-win` batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete!
If you have trouble and want to ask for help, it is useful to generate a *Win_Check_Output.txt* file by running `Win_Check.bat` in the `\util` folder.
## Docker
If this is a bit complex for you, Docker might be the turn-key solution you need. After installing [Docker](https://www.docker.com/products/docker), run the following command at the root of the QMK folder to build a keyboard/keymap:
```bash
# You'll run this every time you want to build a keymap
# modify the keymap and keyboard assignment to compile what you want
# defaults are ergodox/default
docker run -e keymap=gwen -e keyboard=ergodox_ez --rm -v $('pwd'):/qmk:rw edasque/qmk_firmware
```
On Windows Docker seems to have issues with the VOLUME tag in Dockerfile, and `$('pwd')` won't print a Windows compliant path; use full path instead, like this:
```bash
docker run -e keymap=default -e keyboard=ergodox_ez --rm -v D:/Users/Sacapuces/Documents/Repositories/qmk:/qmk:rw edasque/qmk_firmware
```
This will compile the targeted keyboard/keymap and leave it in your QMK directory for you to flash.
## Vagrant
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [vagrant guide](getting_started_vagrant.md).

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# Getting Help
There are a lot of resources for getting help with QMK.
## Realtime Chat
You can find QMK developers and users on our main [Discord server](https://discord.gg/Uq7gcHh). There are specific channels in the server for chatting about the firmware, Toolbox, hardware, and configurator.
## OLKB Subreddit
The official QMK forum is [/r/olkb](https://reddit.com/r/olkb) on [reddit.com](https://reddit.com).
## Github Issues
You can open an [issue on GitHub](https://github.com/qmk/qmk_firmware/issues). This is especially handy when your issue will require long-term discussion or debugging.

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# How to Use Github with QMK
Github can be a little tricky to those that aren't familiar with it - this guide will walk through each step of forking, cloning, and submitting a pull request with QMK.
?> This guide assumes you're somewhat comfortable with running things at the command line, and have git installed on your system.
Start on the [QMK Github page](https://github.com/qmk/qmk_firmware), and you'll see a button in the upper right that says "Fork":
![Fork on Github](http://i.imgur.com/8Toomz4.jpg)
If you're apart of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button:
![Download from Github](http://i.imgur.com/N1NYcSz.jpg)
And be sure to select "HTTPS", and select the link and copy it:
![HTTPS link](http://i.imgur.com/eGO0ohO.jpg)
From here, enter `git clone ` into the command line, and then paste your link:
```
user@computer:~$ git clone https://github.com/whoeveryouare/qmk_firmware.git
Cloning into 'qmk_firmware'...
remote: Counting objects: 46625, done.
remote: Compressing objects: 100% (2/2), done.
remote: Total 46625 (delta 0), reused 0 (delta 0), pack-reused 46623
Receiving objects: 100% (46625/46625), 84.47 MiB | 3.14 MiB/s, done.
Resolving deltas: 100% (29362/29362), done.
Checking out files: 100% (2799/2799), done.
```
You now have your QMK fork on your local machine, and you can add your keymap, compile it and flash it to your board. Once you're happy with your changes, you can add, commit, and push them to your fork like this:
```
user@computer:~$ git add .
user@computer:~$ git commit -m "adding my keymap"
[master cccb1608] adding my keymap
1 file changed, 1 insertion(+)
create mode 100644 keyboards/planck/keymaps/mine/keymap.c
user@computer:~$ git push
Counting objects: 1, done.
Delta compression using up to 4 threads.
Compressing objects: 100% (1/1), done.
Writing objects: 100% (1/1), 1.64 KiB | 0 bytes/s, done.
Total 1 (delta 1), reused 0 (delta 0)
remote: Resolving deltas: 100% (1/1), completed with 1 local objects.
To https://github.com/whoeveryouare/qmk_firmware.git
+ 20043e64...7da94ac5 master -> master
```
Your changes now exist on your fork on Github - if you go back there (`https://github.com/<whoeveryouare>/qmk_firmware`), you can create a "New Pull Request" by clicking this button:
![New Pull Request](http://i.imgur.com/DxMHpJ8.jpg)
Here you'll be able to see exactly what you've committed - if it all looks good, you can finalize it by clicking "Create Pull Request":
![Create Pull Request](http://i.imgur.com/Ojydlaj.jpg)
After submitting, we may talk to you about your changes, ask that you make changes, and eventually accept it! Thanks for contributing to QMK :)

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# Introduction
This page attempts to explain the basic information you need to know to work with the QMK project. It assumes that you are familiar with navigating a Unix shell, but does not assume you are familiar with C or with compiling using make.
## Basic QMK Structure
QMK is a fork of [Jun Wako](https://github.com/tmk)'s [tmk_keyboard](https://github.com/tmk/tmk_keyboard) project. The original TMK code, with modifications, can be found in the `tmk` folder. The QMK additions to the project may be found in the `quantum` folder. Keyboard projects may be found in the `handwired` and `keyboard` folders.
### Userspace Structure
Within the folder `users` is a directory for each user. This is a place for users to put code that they might use between keyboards. See the docs for [Userspace feature](feature_userspace.md) for more information.
### Keyboard Project Structure
Within the folder `keyboards` and its subfolder `handwired` is a directory for each keyboard project, for example `qmk_firmware/keyboards/clueboard`. Within it you'll find the following structure:
* `keymaps/`: Different keymaps that can be built
* `rules.mk`: The file that sets the default "make" options. Do not edit this file directly, instead use a keymap specific `rules.mk`.
* `config.h`: The file that sets the default compile time options. Do not edit this file directly, instead use a keymap specific `config.h`.
### Keymap Structure
In every keymap folder, the following files may be found. Only `keymap.c` is required, and if the rest of the files are not found the default options will be chosen.
* `config.h`: the options to configure your keymap
* `keymap.c`: all of your keymap code, required
* `rules.mk`: the features of QMK that are enabled
* `readme.md`: a description of your keymap, how others might use it, and explanations of features. Please upload images to a service like imgur.
# The `config.h` File
There are 3 possible `config.h` locations:
* keyboard (`/keyboards/<keyboard>/config.h`)
* userspace (`/users/<user>/config.h`)
* keymap (`/keyboards/<keyboard>/keymaps/<keymap>/config.h`)
The build system automatically picks up the config files in the above order. If you wish to override any setting set by a previous `config.h` you will need to first include some boilerplate code for the settings you wish to change.
```
#pragma once
```
Then to override a setting from the previous `config.h` file you must `#undef` and then `#define` the setting again.
The boilerplate code and setting look like this together:
```
#pragma once
// overrides go here!
#undef MY_SETTING
#define MY_SETTING 4
```

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# More Detailed `make` Instructions
The full syntax of the `make` command is `<keyboard_folder>:<keymap>:<target>`, where:
* `<keyboard_folder>` is the path of the keyboard, for example `planck`
* Use `all` to compile all keyboards
* Specify the path to compile a revision, for example `planck/rev4` or `planck/rev3`
* If the keyboard doesn't have any folders, it can be left out
* To compile the default folder, you can leave it out
* `<keymap>` is the name of the keymap, for example `algernon`
* Use `all` to compile all keymaps
* `<target>` will be explained in more detail below.
The `<target>` means the following
* If no target is given, then it's the same as `all` below
* `all` compiles as many keyboard/revision/keymap combinations as specified. For example, `make planck/rev4:default` will generate a single .hex, while `make planck/rev4:all` will generate a hex for every keymap available to the planck.
* `dfu`, `teensy`, `avrdude` or `dfu-util`, compile and upload the firmware to the keyboard. If the compilation fails, then nothing will be uploaded. The programmer to use depends on the keyboard. For most keyboards it's `dfu`, but for ChibiOS keyboards you should use `dfu-util`, and `teensy` for standard Teensys. To find out which command you should use for your keyboard, check the keyboard specific readme.
* **Note**: some operating systems need root access for these commands to work, so in that case you need to run for example `sudo make planck/rev4:default:dfu`.
* `clean`, cleans the build output folders to make sure that everything is built from scratch. Run this before normal compilation if you have some unexplainable problems.
You can also add extra options at the end of the make command line, after the target
* `make COLOR=false` - turns off color output
* `make SILENT=true` - turns off output besides errors/warnings
* `make VERBOSE=true` - outputs all of the gcc stuff (not interesting, unless you need to debug)
* `make EXTRAFLAGS=-E` - Preprocess the code without doing any compiling (useful if you are trying to debug #define commands)
The make command itself also has some additional options, type `make --help` for more information. The most useful is probably `-jx`, which specifies that you want to compile using more than one CPU, the `x` represents the number of CPUs that you want to use. Setting that can greatly reduce the compile times, especially if you are compiling many keyboards/keymaps. I usually set it to one less than the number of CPUs that I have, so that I have some left for doing other things while it's compiling. Note that not all operating systems and make versions supports that option.
Here are some examples commands
* `make all:all` builds everything (all keyboard folders, all keymaps). Running just `make` from the `root` will also run this.
* `make ergodox_infinity:algernon:clean` will clean the build output of the Ergodox Infinity keyboard.
* `make planck/rev4:default:dfu COLOR=false` builds and uploads the keymap without color output.
## `rules.mk` Options
Set these variables to `no` to disable them, and `yes` to enable them.
`BOOTMAGIC_ENABLE`
This allows you to hold a key and the salt key (space by default) and have access to a various EEPROM settings that persist over power loss. It's advised you keep this disabled, as the settings are often changed by accident, and produce confusing results that makes it difficult to debug. It's one of the more common problems encountered in help sessions.
Consumes about 1000 bytes.
`MOUSEKEY_ENABLE`
This gives you control over cursor movements and clicks via keycodes/custom functions.
`EXTRAKEY_ENABLE`
This allows you to use the system and audio control key codes.
`CONSOLE_ENABLE`
This allows you to print messages that can be read using [`hid_listen`](https://www.pjrc.com/teensy/hid_listen.html).
By default, all debug (*dprint*) print (*print*, *xprintf*), and user print (*uprint*) messages will be enabled. This will eat up a significant portion of the flash and may make the keyboard .hex file too big to program.
To disable debug messages (*dprint*) and reduce the .hex file size, include `#define NO_DEBUG` in your `config.h` file.
To disable print messages (*print*, *xprintf*) and user print messages (*uprint*) and reduce the .hex file size, include `#define NO_PRINT` in your `config.h` file.
To disable print messages (*print*, *xprintf*) and **KEEP** user print messages (*uprint*), include `#define USER_PRINT` in your `config.h` file.
To see the text, open `hid_listen` and enjoy looking at your printed messages.
**NOTE:** Do not include *uprint* messages in anything other than your keymap code. It must not be used within the QMK system framework. Otherwise, you will bloat other people's .hex files.
Consumes about 400 bytes.
`COMMAND_ENABLE`
This enables magic commands, typically fired with the default magic key combo `LSHIFT+RSHIFT+KEY`. Magic commands include turning on debugging messages (`MAGIC+D`) or temporarily toggling NKRO (`MAGIC+N`).
`SLEEP_LED_ENABLE`
Enables your LED to breath while your computer is sleeping. Timer1 is being used here. This feature is largely unused and untested, and needs updating/abstracting.
`NKRO_ENABLE`
This allows the keyboard to tell the host OS that up to 248 keys are held down at once (default without NKRO is 6). NKRO is off by default, even if `NKRO_ENABLE` is set. NKRO can be forced by adding `#define FORCE_NKRO` to your config.h or by binding `MAGIC_TOGGLE_NKRO` to a key and then hitting the key.
`BACKLIGHT_ENABLE`
This enables your backlight on Timer1 and ports B5, B6, or B7 (for now). You can specify your port by putting this in your `config.h`:
#define BACKLIGHT_PIN B7
`MIDI_ENABLE`
This enables MIDI sending and receiving with your keyboard. To enter MIDI send mode, you can use the keycode `MI_ON`, and `MI_OFF` to turn it off. This is a largely untested feature, but more information can be found in the `quantum/quantum.c` file.
`UNICODE_ENABLE`
This allows you to send unicode symbols via `UC(<unicode>)` in your keymap. Only codes up to 0x7FFF are currently supported.
`UNICODEMAP_ENABLE`
This allows sending unicode symbols using `X(<unicode>)` in your keymap. Codes
up to 0xFFFFFFFF are supported, including emojis. You will need to maintain
a separate mapping table in your keymap file.
Known limitations:
- Under Mac OS, only codes up to 0xFFFF are supported.
- Under Linux ibus, only codes up to 0xFFFFF are supported (but anything important is still under this limit for now).
Characters out of range supported by the OS will be ignored.
`BLUETOOTH_ENABLE`
This allows you to interface with a Bluefruit EZ-key to send keycodes wirelessly. It uses the D2 and D3 pins.
`AUDIO_ENABLE`
This allows you output audio on the C6 pin (needs abstracting). See the [audio page](feature_audio.md) for more information.
`FAUXCLICKY_ENABLE`
Uses buzzer to emulate clicky switches. A cheap imitation of the Cherry blue switches. By default, uses the C6 pin, same as AUDIO_ENABLE.
`VARIABLE_TRACE`
Use this to debug changes to variable values, see the [tracing variables](unit_testing.md#tracing-variables) section of the Unit Testing page for more information.
`API_SYSEX_ENABLE`
This enables using the Quantum SYSEX API to send strings (somewhere?)
This consumes about 5390 bytes.
`KEY_LOCK_ENABLE`
This enables [key lock](feature_key_lock.md). This consumes an additional 260 bytes.
`SPLIT_KEYBOARD`
This enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
## Customizing Makefile Options on a Per-Keymap Basis
If your keymap directory has a file called `rules.mk` any options you set in that file will take precedence over other `rules.mk` options for your particular keyboard.
So let's say your keyboard's `rules.mk` has `BACKLIGHT_ENABLE = yes`. You want your particular keyboard to not have the backlight, so you make a file called `rules.mk` and specify `BACKLIGHT_ENABLE = no`.

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# Vagrant Quick Start
This project includes a Vagrantfile that will allow you to build a new firmware for your keyboard very easily without major changes to your primary operating system. This also ensures that when you clone the project and perform a build, you have the exact same environment as anyone else using the Vagrantfile to build. This makes it much easier for people to help you troubleshoot any issues you encounter.
## Requirements
Using the `/Vagrantfile` in this repository requires you have [Vagrant](http://www.vagrantup.com/) as well as [VirtualBox](https://www.virtualbox.org/) (or [VMware Workstation](https://www.vmware.com/products/workstation) and [Vagrant VMware plugin](http://www.vagrantup.com/vmware) but the (paid) VMware plugin requires a licensed copy of VMware Workstation/Fusion).
*COMPATIBILITY NOTICE* Certain versions of Virtualbox 5 appear to have an incompatibility with the Virtualbox extensions installed in the boxes in this Vagrantfile. If you encounter any issues with the /vagrant mount not succeeding, please upgrade your version of Virtualbox to at least 5.0.12. **Alternately, you can try running the following command:** `vagrant plugin install vagrant-vbguest`
Other than having Vagrant and Virtualbox installed and possibly a restart of your computer afterwards, you can simple run a 'vagrant up' anywhere inside the folder where you checked out this project and it will start a Linux virtual machine that contains all the tools required to build this project. There is a post Vagrant startup hint that will get you off on the right foot, otherwise you can also reference the build documentation below.
# Flashing the Firmware
The "easy" way to flash the firmware is using a tool from your host OS:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox) (recommended)
* [Teensy Loader](https://www.pjrc.com/teensy/loader.html)
* [Atmel FLIP](http://www.atmel.com/tools/flip.aspx)
If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version.

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# Quantum Hand-Wiring Guide
Parts list:
* *x* keyswitches (MX, Matias, Gateron, etc)
* *x* diodes
* Keyboard plate (metal, plastic, cardboard, etc)
* Wire (strained for wiring to the Teensy, anything for the rows/columns)
* Soldering iron set at 600ºF or 315ºC (if temperature-controlled)
* Rosin-cored solder (leaded or lead-free)
* Adequate ventilation/a fan
* Tweezers (optional)
* Wire cutters/snippers
## How the Matrix Works (Why We Need Diodes)
The microcontroller (in this case, the Teensy 2.0) will be setup up via the firmware to send a logical 1 to the columns, one at a time, and read from the rows, all at once - this process is called matrix scanning. The matrix is a bunch of open switches that, by default, don't allow any current to pass through - the firmware will read this as no keys being pressed. As soon as you press one key down, the logical 1 that was coming from the column the keyswitch is attached to gets passed through the switch and to the corresponding row - check out the following 2x2 example:
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
| | | |
row0 ---(key0)---(key1) row0 ---(key0)---(key1)
| | | |
row1 ---(key2)---(key3) row1 ---(key2)---(key3)
The `x` represents that the column/row associated has a value of 1, or is HIGH. Here, we see that no keys are being pressed, so no rows get an `x`. For one keyswitch, keep in mind that one side of the contacts is connected to its row, and the other, its column.
When we press `key0`, `col0` gets connected to `row0`, so the values that the firmware receives for that row is `0b01` (the `0b` here means that this is a bit value, meaning all of the following digits are bits - 0 or 1 - and represent the keys in that column). We'll use this notation to show when a keyswitch has been pressed, to show that the column and row are being connected:
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
| | | |
x row0 ---(-+-0)---(key1) row0 ---(-+-0)---(key1)
| | | |
row1 ---(key2)---(key3) row1 ---(key2)---(key3)
We can now see that `row0` has an `x`, so has the value of 1. As a whole, the data the firmware receives when `key0` is pressed is
col0: 0b01
col1: 0b00
│└row0
└row1
A problem arises when you start pressing more than one key at a time. Looking at our matrix again, it should become pretty obvious:
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
| | | |
x row0 ---(-+-0)---(-+-1) x row0 ---(-+-0)---(-+-1)
| | | |
x row1 ---(key2)---(-+-3) x row1 ---(key2)---(-+-3)
Remember that this ^ is still connected to row1
The data we get from that is:
col0: 0b11
col1: 0b11
│└row0
└row1
Which isn't accurate, since we only have 3 keys pressed down, not all 4. This behavior is called ghosting, and only happens in odd scenarios like this, but can be much more common on a bigger keyboard. The way we can get around this is by placing a diode after the keyswitch, but before it connects to its row. A diode only allows current to pass through one way, which will protect our other columns/rows from being activated in the previous example. We'll represent a dioded matrix like this;
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
│ │ | │
(key0) (key1) (key0) (key1)
! │ ! │ ! | ! │
row0 ─────┴────────┘ │ row0 ─────┴────────┘ │
│ │ | │
(key2) (key3) (key2) (key3)
! ! ! !
row1 ─────┴────────┘ row1 ─────┴────────┘
In practical applications, the black line of the diode will be placed facing the row, and away from the keyswitch - the `!` in this case is the diode, where the gap represents the black line. A good way to remember this is to think of this symbol: `>|`
Now when we press the three keys, invoking what would be a ghosting scenario:
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
│ │ │ │
(┌─┤0) (┌─┤1) (┌─┤0) (┌─┤1)
! │ ! │ ! │ ! │
x row0 ─────┴────────┘ │ x row0 ─────┴────────┘ │
│ │ │ │
(key2) (┌─┘3) (key2) (┌─┘3)
! ! ! !
row1 ─────┴────────┘ x row1 ─────┴────────┘
Things act as they should! Which will get us the following data:
col0: 0b01
col1: 0b11
│└row0
└row1
The firmware can then use this correct data to detect what it should do, and eventually, what signals it needs to send to the OS.
# The Actual Hand-Wiring
## Getting Things in Place
When starting this, you should have all of your stabilisers and keyswitches already installed (and optionally keycaps). If you're using a Cherry-type stabiliser (plate-mounted only, obviously), you'll need to install that before your keyswitches. If you're using Costar ones, you can installed them afterwards.
To make things easier on yourself, make sure all of the keyswitches are oriented the same way (if they can be - not all layouts support this). Despite this, it's important to remember that the contacts on the keyswitches are completely symmetrical. We'll be using the keyswitch's left side contact for wiring the rows, and the right side one for wiring the columns.
Get your soldering iron heated-up and collect the rest of the materials from the part list at the beginning of the guide. Place your keyboard so that the bottoms of the keyswitches are accessible - it may be a good idea to place it on a cloth to protect your keyswitches/keycaps.
Before continuing, plan out where you're going to place your Teensy. If you're working with a board that has a large (6.25u) spacebar, it may be a good idea to place it in-between switches against the plate. Otherwise, you may want to trim some of the leads on the keyswitches where you plan on putting it - this will make it a little harder to solder the wire/diodes, but give you more room to place the Teensy.
## Preparing the Diodes
It's a little easier to solder the diodes in place if you bend them at a 90º angle immediately after the black line - this will help to make sure you put them on the right way (direction matters), and in the correct position. The diodes will look like this when bent (with longer leads):
```
┌─────┬─┐
───┤ │ ├─┐
└─────┴─┘ │
```
We'll be using the long lead at the bent end to connect it to the elbow (bent part) of the next diode, creating the row.
## Soldering the Diodes
Starting at the top-left switch, place the diode (with tweezers if you have them) on the switch so that the diode itself is vertically aligned, and the black line is facing toward you. The straight end of the diode should be touching the left contact on the switch, and the bent end should be facing to the right and resting on the switch there, like this:
```
│o
┌┴┐ o
│ │ O
├─┤
└┬┘
└─────────────
```
Letting the diode rest, grab your solder, and touch both it and the soldering iron to the left contact at the same time - the rosin in the solder should make it easy for the solder to flow over both the diode and the keyswitch contact. The diode may move a little, and if it does, carefully position it back it place by grabbing the bent end of the diode - the other end will become hot very quickly. If you find that it's moving too much, using needle-nose pliers of some sort may help to keep the diode still when soldering.
The smoke that the rosin releases is harmful, so be careful not to breath it or get it in your eyes/face.
After soldering things in place, it may be helpful to blow on the joint to push the smoke away from your face, and cool the solder quicker. You should see the solder develop a matte (not shiny) surface as it solidifies. Keep in mind that it will still be very hot afterwards, and will take a couple minutes to be cool to touch. Blow on it will accelerate this process.
When the first diode is complete, the next one will need to be soldered to both the keyswitch, and the previous diode at the new elbow. That will look something like this:
```
│o │o
┌┴┐ o ┌┴┐ o
│ │ O │ │ O
├─┤ ├─┤
└┬┘ └┬┘
└────────────────┴─────────────
```
After completing a row, use the wire cutters to trim the excess wire from the tops of the diodes, and from the right side on the final switch. This process will need to completed for each row you have.
When all of the diodes are completely soldered, it's a good idea to quickly inspect each one to ensure that your solder joints are solid and sturdy - repairing things after this is possible, but more difficult.
## Soldering the Columns
You'll have some options in the next process - it's a good idea to insulate the column wires (since the diodes aren't), but if you're careful enough, you can use exposed wires for the columns - it's not recommended, though. If you're using single-cored wire, stripping the plastic off of the whole wire and feeding it back on is probably the best option, but can be difficult depending on the size and materials. You'll want to leave parts of the wire exposed where you're going to be solder it onto the keyswitch.
If you're using stranded wire, it's probably easiest to just use a lot of small wires to connect each keyswitch along the column. It's possible to use one and melt through the insulation, but this isn't recommended, will produce even more harmful fumes, and can ruin your soldering iron.
Before beginning to solder, it helps to have your wire pre-bent (if using single-cored), or at least have an idea of how you're going to route the column (especially if you're making a staggered board). Where you go in particular doesn't matter too much, as we'll be basing our keymap definitions on how it was wired - just make sure every key in a particular row is in a unique column, and that they're in order from left to right.
If you're not using any insulation, you can try to keep the column wires elevated, and solder them near the tips of the keyswitch contacts - if the wires are sturdy enough, they won't short out to the row wiring an diodes.
## Wiring Things to the Teensy
Now that the matrix itself is complete, it's time to connect what you've done to the Teensy. You'll be needing the number of pins equal to your number of columns + your number of rows. There are some pins on the Teensy that are special, like D6 (the LED on the chip), or some of the UART, SPI, I2C, or PWM channels, but only avoid those if you're planning something in addition to a keyboard. If you're unsure about wanting to add something later, you should have enough pins in total to avoid a couple.
The pins you'll absolutely have to avoid are: GND, VCC, AREF, and RST - all the others are usable and accessible in the firmware.
Place the Teensy where you plan to put it - you'll have to cut wires to length in the next step, and you'll want to make sure they reach.
Starting with the first column on the right side, measure out how much wire you'll need to connect it to the first pin on the Teensy - it helps to pick a side that you'll be able to work down, to keep the wires from overlapping too much. It may help to leave a little bit of slack so things aren't too tight. Cut the piece of wire, and solder it to the Teensy, and then the column - you can solder it anywhere along the column, but it may be easiest at the keyswitch. Just be sure the wire doesn't separate from the keyswitch when soldering.
As you move from column to column, it'll be helpful to write the locations of the pins down. We'll use this data to setup the matrix in the future.
When you're done with the columns, start with the rows in the same process, from top to bottom, and write them all down. Again, you can solder anywhere along the row, as long as it's after the diode - soldering before the diode (on the keyswitch side) will cause that row not to work.
As you move along, be sure that the Teensy is staying in place - recutting and soldering the wires is a pain!
# Getting Some Basic Firmware Set Up
From here, you should have a working keyboard once you program a firmware. Before we attach the Teensy permanently to the keyboard, let's quickly get some firmware loaded onto the Teensy so we can test each keyswitch.
To start out, download [the firmware](https://github.com/qmk/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/).
The first thing we're going to do is create a new project using the script in the root directory of the firmware. In your terminal, run this command with `<project_name>` replaced by the name of your project - it'll need to be different from any other project in the `keyboards/` folder:
```
util/new_project.sh <project_name>
```
You'll want to navigate to the `keyboards/<project_name>/` folder by typing, like the print-out from the script specifies:
cd keyboards/<project_name>
### `config.h`
The first thing you're going to want to modify is the `config.h` file. Find `MATRIX_ROWS` and `MATRIX_COLS` and change their definitions to match the dimensions of your keyboard's matrix.
Farther down are `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`. Change their definitions to match how you wired up your matrix (looking from the top of the keyboard, the rows run top-to-bottom and the columns run left-to-right). Likewise, change the definition of `UNUSED_PINS` to match the pins you did not use (this will save power).
### `<project_name>.h`
The next file you'll want to look at is `<project_name>.h`. You're going to want to rewrite the `KEYMAP` definition - the format and syntax here is extremely important, so pay attention to how things are setup. The first half of the definition are considered the arguments - this is the format that you'll be following in your keymap later on, so you'll want to have as many k*xy* variables here as you do keys. The second half is the part that the firmware actually looks at, and will contain gaps depending on how you wired your matrix.
We'll dive into how this will work with the following example. Say we have a keyboard like this:
```
┌───┬───┬───┐
│ │ │ │
├───┴─┬─┴───┤
│ │ │
└─────┴─────┘
```
This can be described by saying the top row is 3 1u keys, and the bottom row is 2 1.5u keys. The difference between the two rows is important, because the bottom row has an unused column spot (3 v 2). Let's say that this is how we wired the columns:
```
┌───┬───┬───┐
│ ┋ │ ┋ │ ┋ │
├─┋─┴─┬─┴─┋─┤
│ ┋ │ ┋ │
└─────┴─────┘
```
The middle column is unused on the bottom row in this example. Our `KEYMAP` definition would look like this:
```
#define KEYMAP( \
k00, k01, k02, \
k10, k11, \
) \
{ \
{ k00, k01, k02 }, \
{ k10, KC_NO, k11 }, \
}
```
Notice how the top half is spaced to resemble our physical layout - this helps us understand which keys are associated with which columns. The bottom half uses the keycode `KC_NO` where there is no keyswitch wired in. It's easiest to keep the bottom half aligned in a grid to help us make sense of how the firmware actually sees the wiring.
Let's say that instead, we wired our keyboard like this (a fair thing to do):
```
┌───┬───┬───┐
│ ┋ │ ┋│ ┋ │
├─┋─┴─┬┋┴───┤
│ ┋ │┋ │
└─────┴─────┘
```
This would require our `KEYMAP` definition to look like this:
```
#define KEYMAP( \
k00, k01, k02, \
k10, k11, \
) \
{ \
{ k00, k01, k02 }, \
{ k10, k11, KC_NO }, \
}
```
Notice how the `k11` and `KC_NO` switched places to represent the wiring, and the unused final column on the bottom row. Sometimes it'll make more sense to put a keyswitch on a particular column, but in the end, it won't matter, as long as all of them are accounted for. You can use this process to write out the `KEYMAP` for your entire keyboard - be sure to remember that your keyboard is actually backwards when looking at the underside of it.
### `keymaps/<variant>/default.c`
This is the actual keymap for your keyboard, and the main place you'll make changes as you perfect your layout. `default.c` is the file that gets pull by default when typing `make`, but you can make other files as well, and specify them by typing `make handwired/<keyboard>:<variant>`, which will pull `keymaps/<variant>/keymap.c`.
The basis of a keymap is its layers - by default, layer 0 is active. You can activate other layers, the highest of which will be referenced first. Let's start with our base layer.
Using our previous example, let's say we want to create the following layout:
```
┌───┬───┬───┐
│ A │ 1 │ H │
├───┴─┬─┴───┤
│ TAB │ SPC │
└─────┴─────┘
```
This can be accomplished by using the following `keymaps` definition:
```
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Base */
KC_A, KC_1, KC_H, \
KC_TAB, KC_SPC \
),
};
```
Note that the layout of the keycodes is similar to the physical layout of our keyboard - this make it much easier to see what's going on. A lot of the keycodes should be fairly obvious, but for a full list of them, check out [Keycodes](keycodes.md) - there are also a lot of aliases to condense your keymap file.
It's also important to use the `KEYMAP` function we defined earlier - this is what allows the firmware to associate our intended readable keymap with the actual wiring.
## Compiling Your Firmware
After you've written out your entire keymap, you're ready to get the firmware compiled and onto your Teensy. Before compiling, you'll need to get your [development environment set-up](getting_started_build_tools.md) - you can skip the dfu-programmer instructions, but you'll need to download and install the [Teensy Loader](https://www.pjrc.com/teensy/loader.html) to get the firmware on your Teensy.
Once everything is installed, running `make` in the terminal should get you some output, and eventually a `<project_name>.hex` file in that folder. If you're having trouble with this step, see the end of the guide for the trouble-shooting section.
Once you have your `<project_name>.hex` file, open up the Teensy loader application, and click the file icon. From here, navigate to your `QMK/keyboards/<project_name>/` folder, and select the `<project_name>.hex` file. Plug in your keyboard and press the button on the Teensy - you should see the LED on the device turn off once you do. The Teensy Loader app will change a little, and the buttons should be clickable - click the download button (down arrow), and then the reset button (right arrow), and your keyboard should be ready to go!
## Testing Your Firmware
Carefully flip your keyboard over, open up a new text document, and try typing - you should get the characters that you put into your keymap. Test each key, and note the ones that aren't working. Here's a quick trouble-shooting guide for non-working keys:
0. Flip the keyboard back over and short the keyswitch's contacts with a piece wire - this will eliminate the possibility of the keyswitch being bad and needing to be replaced.
1. Check the solder points on the keyswitch - these need to be plump and whole. If you touch it with a moderate amount of force and it comes apart, it's not strong enough.
2. Check the solder joints on the diode - if the diode is loose, part of your row may register, while the other may not.
3. Check the solder joints on the columns - if your column wiring is loose, part or all of the column may not work.
4. Check the solder joints on both sides of the wires going to/from the Teensy - the wires need to be fully soldered and connect to both sides.
5. Check the <project_name>.h file for errors and incorrectly placed `KC_NO`s - if you're unsure where they should be, instead duplicate a k*xy* variable.
6. Check to make sure you actually compiled the firmware and flashed the Teensy correctly. Unless you got error messages in the terminal, or a pop-up during flashing, you probably did everything correctly.
If you've done all of these things, keep in mind that sometimes you might have had multiple things affecting the keyswitch, so it doesn't hurt to test the keyswitch by shorting it out at the end.
# Securing the Teensy, Finishing Your Hardware, Getting Fancier Firmware
Now that you have a working board, it's time to get things in their permanent positions. I've often used liberal amounts of hot glue to secure and insulate things, so if that's your style, start spreading that stuff like butter. Otherwise, double-sided tape is always an elegant solution, and electrical tape is a distant second. Due to the nature of these builds, a lot of this part is up to you and how you planned (or didn't plan) things out.
There are a lot of possibilities inside the firmware - explore [docs.qmk.fm](http://docs.qmk.fm) for a full feature list, and dive into the different project (Planck, Clueboard, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb)

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# Hardware
QMK runs on a variety of hardware. If your processor can be targeted by [LUFA](http://www.fourwalledcubicle.com/LUFA.php) or [ChibiOS](http://www.chibios.com) you can probably get QMK running on it. This section explores getting QMK running on, and communicating with, hardware of all kinds.
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
* [AVR Processors](hardware_avr.md)
* ARM Processors (TBD)
* [Drivers](hardware_drivers.md)

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# Keyboards with AVR Processors
This page describes the support for for AVR processors in QMK. AVR processors include the atmega32u4, atmega32u2, at90usb1286, and other processors from Atmel Corporation. AVR processors are 8-bit MCU's that are designed to be easy to work with. The most common AVR processors in keyboards have on-board USB and plenty of GPIO for supporting large keyboard matrices. They are the most popular MCU for use in keyboards today.
If you have not yet you should read the [Keyboard Guidelines](hardware_keyboard_guidelines.md) to get a sense of how keyboards fit into QMK.
## Adding Your AVR Keyboard to QMK
QMK has a number of features to simplify working with AVR keyboards. For most keyboards you don't have to write a single line of code. To get started run the `util/new_project.sh` script:
```
$ util/new_project.sh my_awesome_keyboard
######################################################
# /keyboards/my_awesome_keyboard project created. To start
# working on things, cd into keyboards/my_awesome_keyboard
######################################################
```
This will create all the files needed to support your new keyboard, and populate the settings with default values. Now you just need to customize it for your keyboard.
## `readme.md`
This is where you'll describe your keyboard. Please follow the [Keyboard Readme Template](documentation_templates.md#keyboard-readmemd-template) when writing your `readme.md`. You're encouraged to place an image at the top of your `readme.md`, please use an external service such as [Imgur](http://imgur.com) to host the images.
## `<keyboard>.c`
This is where all the custom logic for your keyboard goes. Many keyboards do not need to put anything at all in here. You can learn more about writing custom logic in [Custom Quantum Functions](custom_quantum_functions.md).
## `<keyboard>.h`
This is the file you define your [Layout Macro(s)](feature_layouts.md) in. At minimum you should have a `#define LAYOUT` for your keyboard that looks something like this:
```
#define LAYOUT( \
k00, k01, k02, \
k10, k11 \
) { \
{ k00, k01, k02 }, \
{ k10, KC_NO, k11 }, \
}
```
The first half of the `LAYOUT` pre-processor macro defines the physical arrangement of keys. The second half of the macro defines the matrix the switches are connected to. This allows you to have a physical arrangement of keys that differs from the wiring matrix.
Each of the `k__` variables needs to be unique, and typically they follow the format `k<row><col>`.
The physical matrix (the second half) must have a number of rows equaling `MATRIX_ROWS`, and each row must have exactly `MATRIX_COLS` elements in it. If you do not have this many physical keys you can use `KC_NO` to fill in the blank spots.
## `config.h`
The `config.h` file is where you configure the hardware and feature set for your keyboard. There are a lot of options that can be placed in that file, too many to list there. For a complete overview of available options see the [Config Options](config_options.md) page.
### Hardware Configuration
At the top of the `config.h` you'll find USB related settings. These control how your keyboard appears to the Operating System. If you don't have a good reason to change you should leave the `VENDOR_ID` as `0xFEED`. For the `PRODUCT_ID` you should pick a number that is not yet in use.
Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately reflect your keyboard.
```
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER You
#define PRODUCT my_awesome_keyboard
#define DESCRIPTION A custom keyboard
```
?> Note: On Windows and macOS the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` fields will be displayed in the list of USB devices. On Linux these values will not be visible in `lsusb`, since Linux takes that information from the list published by the USB-IF.
### Keyboard Matrix Configuration
The next section of the `config.h` file deals with your keyboard's matrix. The first thing you should set is the matrix's size. This is usually, but not always, the same number of rows and columns as the physical key arrangement.
```
#define MATRIX_ROWS 2
#define MATRIX_COLS 3
```
Once you've defined the size of your matrix you need to define which pins on your MCU are connected to rows and columns. To do so simply specify the names of those pins:
```
#define MATRIX_ROW_PINS { D0, D5 }
#define MATRIX_COL_PINS { F1, F0, B0 }
#define UNUSED_PINS
```
The number of `MATRIX_ROW_PINS` entries must be the same as the number you assigned to `MATRIX_ROWS`, and likewise for `MATRIX_COL_PINS` and `MATRIX_COLS`. You do not have to specify `UNUSED_PINS`, but you can if you want to document what pins are open.
Finally, you can specify the direction your diodes point. This can be `COL2ROW`, `ROW2COL`, or `CUSTOM_MATRIX`.
```
#define DIODE_DIRECTION COL2ROW
```
### Backlight Configuration
By default QMK supports backlighting on pins `B5`, `B6`, and `B7`. If you are using one of those you can simply enable it here. For more details see the [Backlight Documentation](feature_backlight.md).
```
#define BACKLIGHT_PIN B7
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6
```
{% hint style='info' %}
You can use backlighting on any pin you like, but you will have to do more work to support that. See the [Backlight Documentation](feature_backlight.md) for more details.
{% endhint %}
### Other Configuration Options
There are a lot of features that can be configured or tuned in `config.h`. You should see the [Config Options](config_options.md) page for more details.
## `rules.mk`
You use the `rules.mk` file to tell QMK what files to build and what features to enable. If you are building around an atmega32u4 you can largely leave these defaults alone. If you are using another MCU you may have to tweak some parameters.
### MCU Options
These options tell the build system what CPU to build for. Be very careful if you change any of these settings, you can render your keyboard inoperable.
```
MCU = atmega32u4
F_CPU = 16000000
ARCH = AVR8
F_USB = $(F_CPU)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
```
### Bootloader Size
The bootloader is a special section of your MCU that allows you to upgrade the code stored on the MCU. Think of it like a Rescue Partition for your keyboard. If you are using a teensy 2.0, or a device like the Ergodox EZ that uses the teensy bootloader you should set this to `512`. Most other bootloaders should be set to `4096`, but `1024` and `2048` are other possible values you may encounter.
#### Teensy 2.0 Bootloader Example
```
OPT_DEFS += -DBOOTLOADER_SIZE=512
```
#### Teensy 2.0++ Bootloader Example
```
OPT_DEFS += -DBOOTLOADER_SIZE=1024
```
#### Atmel DFU Loader Example
```
OPT_DEFS += -DBOOTLOADER_SIZE=4096
```
### Build Options
There are a number of features that can be turned on or off in `rules.mk`. See the [Config Options](config_options.md#feature-options) page for a detailed list and description.

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# QMK Hardware Drivers
QMK is used on a lot of different hardware. While support for the most common MCU's and matrix configurations is built-in there are a number of drivers that can be added to a keyboard to support additional hardware. Examples include mice and other pointing devices, i/o expanders for split keyboards, bluetooth modules, and LCD, OLED, and TFT screens.
<!-- FIXME: This should talk about how drivers are integrated into QMK and how you can add your own driver.
# Driver System Overview
-->
# Available Drivers
## ProMicro (AVR Only)
Support for addressing pins on the ProMicro by their Arduino name rather than their AVR name. This needs to be better documented, if you are trying to do this and reading the code doesn't help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) and we can help you through the process.
## SSD1306 (AVR Only)
Support for SSD1306 based OLED displays. This needs to be better documented, if you are trying to do this and reading the code doesn't help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) and we can help you through the process.
## uGFX
You can make use of uGFX within QMK to drive character and graphic LCD's, LED arrays, OLED, TFT, and other display technologies. This needs to be better documented, if you are trying to do this and reading the code doesn't help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) and we can help you through the process.
## WS2812 (AVR Only)
Support for WS2811/WS2812{a,b,c} LED's. For more information see the [RGB Light](feature_rgblight.md) page.
## IS31FL3731
Support for up to 2 drivers. Each driver impliments 2 charlieplex matrices to individually address LEDs using I2C. This allows up to 144 same color LEDs or 32 RGB LEDs. For more information on how to setup the driver see the [RGB Matrix](feature_rgb_matrix.md) page.
## IS31FL3733
Support for up to a single driver with room for expansion. Each driver can control 192 individual LEDs or 64 RGB LEDs. For more information on how to setup the driver see the [RGB Matrix](feature_rgb_matrix.md) page.

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# QMK Keyboard Guidelines
We welcome all keyboard projects into QMK, but ask that you try to stick to a couple guidelines that help us keep things organised and consistent.
## Naming Your Keyboard/Project
All names should be lowercase alphanumeric, and separated by an underscore (`_`), but not begin with one. Your directory and your `.h` and `.c` files should have exactly the same name. All folders should follow the same format. `test`, `keyboard`, and `all` are reserved by make and are not a valid name for a keyboard.
## `readme.md`
All projects need to have a `readme.md` file that explains what the keyboard is, who made it, where it is available, and links to more information. Please follow the [published template](documentation_templates.md#keyboard-readmemd-template).
## Image/Hardware Files
In an effort to keep the repo size down, we're no longer accepting images of any format in the repo, with few exceptions. Hosting them elsewhere (imgur) and linking them in the `readme.md` is the preferred method.
Any sort of hardware file (plate, case, pcb) can't be stored in qmk_firmware, but we have the [qmk.fm repo](https://github.com/qmk/qmk.fm) where such files (as well as in-depth info) can be stored and viewed on [qmk.fm](http://qmk.fm). Downloadable files are stored in `/<keyboard>/` (name follows the same format as above) which are served at `http://qmk.fm/<keyboard>/`, and pages are generated from `/_pages/<keyboard>/` which are served at the same location (.md files are generated into .html files through Jekyll). Check out the `lets_split` directory for an example.
## Keyboard Defaults
Given the amount of functionality that QMK exposes it's very easy to confuse new users. When putting together the default firmware for your keyboard we recommend limiting your enabled features and options to the minimal set needed to support your hardware. Recommendations for specific features follow.
### Bootmagic and Command
[Bootmagic](feature_bootmagic.md) and [Command](feature_command.md) are two related features that allow a user to control their keyboard in non-obvious ways. We recommend you think long and hard about if you're going to enable either feature, and how you will expose this functionality. Keep in mind that users who want this functionality can enable it in their personal keymaps without affecting all the novice users who may be using your keyboard as their first programmable board.
By far the most common problem new users encounter is accidentally triggering Bootmagic while they're plugging in their keyboard. They're holding the keyboard by the bottom, unknowingly pressing in alt and spacebar, and then they find that these keys have been swapped on them. We recommend leaving this feature disabled by default, but if you do turn it on consider setting `BOOTMAGIC_KEY_SALT` to a key that is hard to press while plugging your keyboard in.
If your keyboard does not have 2 shift keys you should provide a working default for `IS_COMMAND`, even when you have set `COMMAND_ENABLE = no`. This will give your users a default to conform to if they do enable Command.
## Custom Keyboard Programming
As documented on [Customizing Functionality](custom_quantum_functions.md) you can define custom functions for your keyboard. Please keep in mind that your users may want to customize that behavior as well, and make it possible for them to do that. If you are providing a custom function, for example `process_record_kb()`, make sure that your function calls the `_user()` version of the call too. You should also take into account the return value of the `_user()` version, and only run your custom code if the user returns `true`.
## Keyboard Metadata
As QMK grows so does the ecosystem surrounding QMK. To make it easier for projects in that ecosystem to tie into QMK as we make changes we are developing a metadata system to expose information about keyboards in QMK.
You can create `info.json` files at every level under `qmk_firmware/keyboards/<name>` to specify this metadata. These files are combined, with more specific files overriding keys in less specific files. This means you do not need to duplicate your metadata information. For example, `qmk_firmware/keyboards/clueboard/info.json` specifies `manufacturer` and `maintainer`, while `qmk_firmware/keyboards/clueboard/66/info.json` specifies more specific information about Clueboard 66%.
### `info.json` Format
The `info.json` file is a JSON formatted dictionary with the following keys available to be set. You do not have to set all of them, merely the keys that apply to your keyboard.
* `keyboard_name`
* A free-form text string describing the keyboard.
* Example: `Clueboard 66%`
* `url`
* A URL to the keyboard's product page, [QMK.fm/keyboards](https://qmk.fm/keyboards) page, or other page describing information about the keyboard.
* `maintainer`
* GitHub username of the maintainer, or `qmk` for community maintained boards
* `width`
* Width of the board in Key Units
* `height`
* Height of the board in Key Units
* `layouts`
* Physical Layout representations. See the next section for more detail.
#### Layout Format
Within our `info.json` file the `layouts` portion of the dictionary contains several nested dictionaries. The outer layer consists of QMK layout macros, for example `LAYOUT_ansi` or `LAYOUT_iso`. Within each layout macro are keys for `width`, `height`, and `key_count`, each of which should be self-explanatory.
* `width`
* Optional: The width of the layout in Key Units
* `height`
* Optional: The height of the layout in Key Units
* `key_count`
* **Required**: The number of keys in this layout
* `layout`
* A list of Key Dictionaries describing the physical layout. See the next section for more details.
#### Key Dictionary Format
Each Key Dictionary in a layout describes the physical properties of a key. If you are familiar with the Raw Code for <http://keyboard-layout-editor.com> you will find many of the concepts the same. We re-use the same key names and layout choices wherever possible, but unlike keyboard-layout-editor each key is stateless, inheriting no properties from the keys that came before it.
All key positions and rotations are specified in relation to the top-left corner of the keyboard, and the top-left corner of each key.
* `X`
* **Required**: The absolute position of the key in the horizontal axis, in Key Units.
* `Y`
* **Required**: The absolute position of the key in the vertical axis, in Key Units.
* `W`
* The width of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
* `H`
* The height of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
* `R`
* How many degrees clockwise to rotate the key.
* `RX`
* The absolute position of the point to rotate the key around in the horizontal axis. Default: `x`
* `RY`
* The absolute position of the point to rotate the key around in the vertical axis. Default: `y`
* `KS`
* Key Shape: define a polygon by providing a list of points, in Key Units.
* **Important**: These are relative to the top-left of the key, not absolute.
* Example ISO Enter: `[ [0,0], [1.5,0], [1.5,2], [0.25,2], [0.25,1], [0,1], [0,0] ]`
### How is the Metadata Exposed?
This metadata is primarily used in two ways:
* To allow web-based configurators to dynamically generate UI
* To support the new `make keyboard:keymap:qmk` target, which bundles this metadata up with the firmware to allow QMK Toolbox to be smarter.
Configurator authors can see the [QMK Compiler](https://docs.compile.qmk.fm/api_docs.html) docs for more information on using the JSON API.
## Non-Production/Handwired Projects
We're happy to accept any project that uses QMK, including prototypes and handwired ones, but we have a separate `/keyboards/handwired/` folder for them, so the main `/keyboards/` folder doesn't get overcrowded. If a prototype project becomes a production project at some point in the future, we'd be happy to move it to the main `/keyboards/` folder!
## Warnings as Errors
When developing your keyboard, keep in mind that all warnings will be treated as errors - these small warnings can build-up and cause larger errors down the road (and keeping them is generally a bad practice).
## Copyright Blurb
If you're adapting your keyboard's setup from another project, but not using the same code, but sure to update the copyright header at the top of the files to show your name, in this format:
Copyright 2017 Your Name <your@email.com>
If you are modifying someone else's code and have made only trivial changes you should leave their name in the copyright statement. If you have done significant work on the file you should add your name to theirs, like so:
Copyright 2017 Their Name <original_author@example.com> Your Name <you@example.com>
The year should be the first year the file is created. If work was done to that file in later years you can reflect that by appending the second year to the first, like so:
Copyright 2015-2017 Your Name <you@example.com>
## License
The core of QMK is licensed under the [GNU General Public License](https://www.gnu.org/licenses/licenses.en.html). If you are shipping binaries for AVR processors you may choose either [GPLv2](https://www.gnu.org/licenses/old-licenses/gpl-2.0.html) or [GPLv3](https://www.gnu.org/licenses/gpl.html). If you are shipping binaries for ARM processors you must choose [GPL Version 3](https://www.gnu.org/licenses/gpl.html) to comply with the [ChibiOS](http://www.chibios.org) GPLv3 license.
If your keyboard makes use of the [uGFX](https://ugfx.io) features within QMK you must comply with the [uGFX License](https://ugfx.io/license.html), which requires a separate commercial license before selling a device containing uGFX.
## Technical Details
If you're looking for more information on making your keyboard work with QMK, [check out the hardware section](hardware.md)!

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# How Keys Are Registered, and Interpreted by Computers
In this file, you can will learn the concepts of how keyboards work over USB,
and you'll be able to better understand what you can expect from changing your
firmware directly.
## Schematic View
Whenever you type on 1 particular key, here is the chain of actions taking
place:
``` text
+------+ +-----+ +----------+ +----------+ +----+
| User |-------->| Key |------>| Firmware |----->| USB wire |---->| OS |
+------+ +-----+ +----------+ +----------+ |----+
```
This scheme is a very simple view of what's going on, and more details follow
in the next sections.
## 1. You Press a Key
Whenever you press a key, the firmware of your keyboard can register this event.
It can register when the key is pressed, held and released.
This usually happens with a periodic scan of key presses. This speed often is limited by the mechanical key response time, the protocol to transfer those key presses (here USB HID), and by the software it is used in.
## 2. What the Firmware Sends
The [HID specification](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) tells what a keyboard can actually send through USB to have a chance to be properly recognised. This includes a pre-defined list of scancodes which are simple numbers from `0x00` to `0xE7`. The firmware assigns a scancode to each key of the keyboard.
The firmware does not send actually letters or characters, but only scancodes.
Thus, by modifying the firmware, you only can modify what scancode is sent over
USB for a given key.
## 3. What the Operating System Does
Once the keycode reaches the operating system, a piece of software has to have
it match an actual character thanks to a keyboard layout. For example, if your
layout is set to QWERTY, a sample of the matching table is as follow:
| keycode | character |
|---------|-----------|
| 0x04 | a/A |
| 0x05 | b/B |
| 0x06 | c/C |
| ... | ... |
| 0x1C | y/Y |
| 0x1D | z/Z |
| ... | ... |
## Back to the Firmware
As the layout is generally fixed (unless you create your own), the firmware can actually call a keycode by its layout name directly to ease things for you. This is exactly what is done here with `KC_A` actually representing `0x04` in QWERTY. The full list can be found in [keycodes](keycodes.md).
## List of Characters You Can Send
Putting aside shortcuts, having a limited set of keycodes mapped to a limited layout means that **the list of characters you can assign to a given key only is the ones present in the layout**.
For example, this means that if you have a QWERTY US layout, and you want to assign 1 key to produce `€` (euro currency symbol), you are unable to do so, because the QWERTY US layout does not have such mapping. You could fix that by using a QWERTY UK layout, or a QWERTY US International.
You may wonder why a keyboard layout containing all of Unicode is not devised then? The limited number of keycode available through USB simply disallow such a thing.
## How to (Maybe) Enter Unicode Characters
You can have the firmware send *sequences of keys* to use the [software Unicode Input Method](https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input) of the target operating system, thus effectively entering characters independently of the layout defined in the OS.
Yet, it does come with multiple disadvantages:
- Tied to a specific OS a a time (need recompilation when changing OS);
- Within a given OS, does not work in all software;
- Limited to a subset of Unicode on some systems.

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docs/internals_defines.md Normal file
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# group `defines` {#group__defines}
## Summary
Members | Descriptions
--------------------------------|---------------------------------------------
`define `[`SYSEX_BEGIN`](#group__defines_1ga1a3c39bb790dda8a368c4247caabcf79) |
`define `[`SYSEX_END`](#group__defines_1ga753706d1d28e6f96d7caf1973e80feed) |
`define `[`MIDI_STATUSMASK`](#group__defines_1gab78a1c818a5f5dab7a8946543f126c69) |
`define `[`MIDI_CHANMASK`](#group__defines_1ga239edc0a6f8405d3a8f2804f1590b909) |
`define `[`MIDI_CC`](#group__defines_1ga45f116a1daab76b3c930c2cecfaef215) |
`define `[`MIDI_NOTEON`](#group__defines_1gafd416f27bf3590868c0c1f55c30be4c7) |
`define `[`MIDI_NOTEOFF`](#group__defines_1gabed24bea2d989fd655e2ef2ad0765adc) |
`define `[`MIDI_AFTERTOUCH`](#group__defines_1ga3a322d8cfd53576a2e167c1840551b0f) |
`define `[`MIDI_PITCHBEND`](#group__defines_1gabcc799504e8064679bca03f232223af4) |
`define `[`MIDI_PROGCHANGE`](#group__defines_1gaefb3f1595ffbb9db66b46c2c919a3d42) |
`define `[`MIDI_CHANPRESSURE`](#group__defines_1gaeb3281cc7fcd0daade8ed3d2dfc33dbe) |
`define `[`MIDI_CLOCK`](#group__defines_1gafa5e4e295aafd15ab7893344599b3b89) |
`define `[`MIDI_TICK`](#group__defines_1ga3b99408ff864613765d4c3c2ceb52aa7) |
`define `[`MIDI_START`](#group__defines_1ga8233631c85823aa546f932ad8975caa4) |
`define `[`MIDI_CONTINUE`](#group__defines_1gab24430f0081e27215b0da84dd0ee745c) |
`define `[`MIDI_STOP`](#group__defines_1ga3af9271d4b1f0d22904a0b055f48cf62) |
`define `[`MIDI_ACTIVESENSE`](#group__defines_1gacd88ed42dba52bb4b2052c5656362677) |
`define `[`MIDI_RESET`](#group__defines_1ga02947f30ca62dc332fdeb10c5868323b) |
`define `[`MIDI_TC_QUARTERFRAME`](#group__defines_1gaaa072f33590e236d1bfd8f28e833ae31) |
`define `[`MIDI_SONGPOSITION`](#group__defines_1ga412f6ed33a2150051374bee334ee1705) |
`define `[`MIDI_SONGSELECT`](#group__defines_1gafcab254838b028365ae0259729e72c4e) |
`define `[`MIDI_TUNEREQUEST`](#group__defines_1ga8100b907b8c0a84e58b1c53dcd9bd795) |
`define `[`SYSEX_EDUMANUFID`](#group__defines_1ga5ef855ed955b00a2239ca16afbeb164f) |
## Members
#### `define `[`SYSEX_BEGIN`](#group__defines_1ga1a3c39bb790dda8a368c4247caabcf79) {#group__defines_1ga1a3c39bb790dda8a368c4247caabcf79}
#### `define `[`SYSEX_END`](#group__defines_1ga753706d1d28e6f96d7caf1973e80feed) {#group__defines_1ga753706d1d28e6f96d7caf1973e80feed}
#### `define `[`MIDI_STATUSMASK`](#group__defines_1gab78a1c818a5f5dab7a8946543f126c69) {#group__defines_1gab78a1c818a5f5dab7a8946543f126c69}
#### `define `[`MIDI_CHANMASK`](#group__defines_1ga239edc0a6f8405d3a8f2804f1590b909) {#group__defines_1ga239edc0a6f8405d3a8f2804f1590b909}
#### `define `[`MIDI_CC`](#group__defines_1ga45f116a1daab76b3c930c2cecfaef215) {#group__defines_1ga45f116a1daab76b3c930c2cecfaef215}
#### `define `[`MIDI_NOTEON`](#group__defines_1gafd416f27bf3590868c0c1f55c30be4c7) {#group__defines_1gafd416f27bf3590868c0c1f55c30be4c7}
#### `define `[`MIDI_NOTEOFF`](#group__defines_1gabed24bea2d989fd655e2ef2ad0765adc) {#group__defines_1gabed24bea2d989fd655e2ef2ad0765adc}
#### `define `[`MIDI_AFTERTOUCH`](#group__defines_1ga3a322d8cfd53576a2e167c1840551b0f) {#group__defines_1ga3a322d8cfd53576a2e167c1840551b0f}
#### `define `[`MIDI_PITCHBEND`](#group__defines_1gabcc799504e8064679bca03f232223af4) {#group__defines_1gabcc799504e8064679bca03f232223af4}
#### `define `[`MIDI_PROGCHANGE`](#group__defines_1gaefb3f1595ffbb9db66b46c2c919a3d42) {#group__defines_1gaefb3f1595ffbb9db66b46c2c919a3d42}
#### `define `[`MIDI_CHANPRESSURE`](#group__defines_1gaeb3281cc7fcd0daade8ed3d2dfc33dbe) {#group__defines_1gaeb3281cc7fcd0daade8ed3d2dfc33dbe}
#### `define `[`MIDI_CLOCK`](#group__defines_1gafa5e4e295aafd15ab7893344599b3b89) {#group__defines_1gafa5e4e295aafd15ab7893344599b3b89}
#### `define `[`MIDI_TICK`](#group__defines_1ga3b99408ff864613765d4c3c2ceb52aa7) {#group__defines_1ga3b99408ff864613765d4c3c2ceb52aa7}
#### `define `[`MIDI_START`](#group__defines_1ga8233631c85823aa546f932ad8975caa4) {#group__defines_1ga8233631c85823aa546f932ad8975caa4}
#### `define `[`MIDI_CONTINUE`](#group__defines_1gab24430f0081e27215b0da84dd0ee745c) {#group__defines_1gab24430f0081e27215b0da84dd0ee745c}
#### `define `[`MIDI_STOP`](#group__defines_1ga3af9271d4b1f0d22904a0b055f48cf62) {#group__defines_1ga3af9271d4b1f0d22904a0b055f48cf62}
#### `define `[`MIDI_ACTIVESENSE`](#group__defines_1gacd88ed42dba52bb4b2052c5656362677) {#group__defines_1gacd88ed42dba52bb4b2052c5656362677}
#### `define `[`MIDI_RESET`](#group__defines_1ga02947f30ca62dc332fdeb10c5868323b) {#group__defines_1ga02947f30ca62dc332fdeb10c5868323b}
#### `define `[`MIDI_TC_QUARTERFRAME`](#group__defines_1gaaa072f33590e236d1bfd8f28e833ae31) {#group__defines_1gaaa072f33590e236d1bfd8f28e833ae31}
#### `define `[`MIDI_SONGPOSITION`](#group__defines_1ga412f6ed33a2150051374bee334ee1705) {#group__defines_1ga412f6ed33a2150051374bee334ee1705}
#### `define `[`MIDI_SONGSELECT`](#group__defines_1gafcab254838b028365ae0259729e72c4e) {#group__defines_1gafcab254838b028365ae0259729e72c4e}
#### `define `[`MIDI_TUNEREQUEST`](#group__defines_1ga8100b907b8c0a84e58b1c53dcd9bd795) {#group__defines_1ga8100b907b8c0a84e58b1c53dcd9bd795}
#### `define `[`SYSEX_EDUMANUFID`](#group__defines_1ga5ef855ed955b00a2239ca16afbeb164f) {#group__defines_1ga5ef855ed955b00a2239ca16afbeb164f}

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# GPIO Control
QMK has a GPIO control abstraction layer which is micro-controller agnostic. This is done to allow easy access to pin control across different platforms.
## Functions
The following functions can provide basic control of GPIOs and are found in `quantum/quantum.h`.
|Function |Description |
|----------------------|------------------------------------------------------------------|
|`setPinInput(pin)` |Set pin as input with high impedance (High-Z) |
|`setPinInputHigh(pin)`|Set pin as input with build in pull-up |
|`setPinInputLow(pin)` |Set pin as input with build in pull-down (Supported only on STM32)|
|`setPinOutput(pin)` |Set pin as output |
|`writePinHige(pin)` |Set pin level as high, assuming it is an output |
|`writePinLow(pin)` |Set pin level as low, assuming it is an output |
|`writePin(pin, level)`|Set pin level, assuming it is an output |
|`readPin(pin)` |Returns the level of the pin |
## Advance settings
Each micro-controller can have multiple advance settings regarding its GPIO. This abstraction layer does not limit the use of architecture specific functions. Advance users should consult the datasheet of there desired device and include any needed libraries. For AVR the standard avr/io.h library is used and for STM32 the Chibios [PAL library](http://chibios.sourceforge.net/docs3/hal/group___p_a_l.html) is used.

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