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63 Commits

Author SHA1 Message Date
Drashna Jaelre
32ff7be266 Fix RG Sleep issues for Teensy Controllers
Appearenly, teensy controllers have some issues with waking up.  If the rgblight is called "too soon", it will cause the controller to lock up, intermittently. Adding a 10 ms
delay seems to fix this issue, as it lets it have enough time to handle things properly.

This has been tested extensively on my Ergodox EZ, and can be seen in the @drashna userspace, under the "suspend_wakeup_init_user" function.
2018-09-11 13:05:17 -07:00
Dean Camera
df8e417032 Fix mismatched aliased event and event stub function prototypes. 2018-09-11 12:52:57 -07:00
Dean Camera
c7e1b53913 Remove unneccesary ATTR_CONST from stub functions (thanks to NicoHood). 2018-09-11 12:52:57 -07:00
Miguel Garcia Rodriguez
e9a67f8fde Fix installation for linux finding ID:fedora in os_release 2018-09-10 20:52:34 -07:00
Thomas Vandaele
265eca0f7c Add manjaro asn arch-based distro 2018-09-10 17:55:46 -07:00
leico
2e0c63e0af improve looks like hang up when first time execute make git-submodule (#3846) 2018-09-10 16:21:54 -07:00
Jeremy Herve
e11e4a91ac Keymap: Redox: add a new Colemak keymap, macOS oriented. (#3861)
* Add my own keymap to the list of available Redox keymaps.

This keymap is a Colemak keymap, and is meant to be used on Mac OS.
More information can be found in the readme.

* Fix "macOS" typo and remove mention of the license.

This directory inherits the project's license.

* Add missing custom keycode.

* Address feedback from PR review

- Remove deprecated code
- Remove RGB logic since it is overwritten by code running later.
2018-09-10 07:39:05 -07:00
Peter Nguyen
7d8f680b50 Fix typo in keymap_swedish.h (#3877)
* Fix typo in keymap_swedish.h

* Update keymap_swedish.h
2018-09-09 19:49:26 -07:00
sK0pe
63852e7a68 Keymap: Adjusted keymaps for standardisation (#3874)
* Added HHKB with 7U space bar
There are backlight changers on the function Z, X and C, mediat controls
have been removed.

* Fixed the default layout and added a keymap
GUI and ALT keys were swapped.
My own keymap which adds calculator, removes power, removes eject.

* Adjusted naming convention of hhkb layout layer

Fixed as per required from code review.

* Updated for qmk configurator

I didn't realise that there was a new standardisation across all the keymaps to accommodate the configurator.

Hopefully fixed now.
2018-09-09 19:47:14 -07:00
MechMerlin
fa1e674bbb 65% and 68 key community layouts (#3872)
* rename 68_ansi layout to 65_ansi layout

* more renames and readme change

* add company names

* add community layouts for 68_ansi

* add 68_ansi support for mf68 type boards

* update readme
2018-09-09 19:45:59 -07:00
Damien
7b8e5d4555 Keymap: Updated my FC660C config (#3870)
* - Fixed DK60 version in config.h

* - Updated dk60 readme with new QMK rules

* - Fixed wording in readme

* Added dbroqua layout for DZ60

I've also updated dz60.h to add "true HHKD" keymap definition (6U
spacebar).

With the default HHKB definition r_alt was not mapped and when I pressed
r_menu it was r_alt.

Regards

* Updated dbroqua layout for HHKB keyboard

Added default configuration and alternate (swap gui/alt keys).

Save user choice in keyboard memory (like plank, thanks for this
feature!).

* Added dbroqua layout for Iris keyboard

* Updated layout and fixed includes

* Added personal layout for FC660C

* Inverted ESC & GRV
2018-09-09 19:43:45 -07:00
Danny
3dbdfbd99a Add support for a different pinout on Split boards (#3869)
* Add support for a different pinout for the right half of a split keyboard (number of cols/rows still has to be the same)
2018-09-09 19:42:46 -07:00
noroadsleft
38c916a368 Keyboard: Updated readmes for 1upkeyboards (#3864)
Corrected the make examples by adding the parent directory.

Updated the QMK Docs links for the build environment setup and the make instructions. Added links to the Newbs Guide.
2018-09-09 19:33:30 -07:00
Yasuhiro Shimizu
93b5c98fbb Keymap: remove unnecessary readme from my helix keymap (#3860) 2018-09-09 19:23:24 -07:00
Josh
17fffc3a51 Keymap: Initial PR for contributing my ortho_4x12 community layout. (#3853)
* Initial keymap with no BL and with Ctrl and Enter on the home row.

* Removing alternative layouts (Dvorak etc.).

* Putting Enter back in the default position, moving Esc next to Alt.

* Replacing grave with del.

* Adding a numpad layer.

* Adding operators and a triple zero to the numpad layer.

* Swapping Alt and Win.

* Updating to use new audio macros.

* Removing numpad layer and changing left space to MOD_HYPR on hold.

* Adding configurable 'clicky keys' feature.

* Cleaning up clicky conditional logic.

* Turning on backlight support and mapping backlight keys in the adjust layer.

* Enabling backlight functionality.

* Adding Adventure time theme song; increasing fake clicky randomness.

* Cleaning up layer constants in my Planck keymap.

* Initial implementation of porting my Planck keymap to a Let's Split.

* Updating keyboards/planck/keymaps/josh to use declarations from new work on master.

* Updating keyboards/lets_split/keymaps/josh to use declarations from new work on master.

* Work in progress migrating Planck and Let's Split keymaps to a community keymap.  Everything is working but Planck backlight.

* Fixing rules.mk to enable backlight & audio correctly on Planck PCBs.  Cleanup.

* Tweaks to get Let's Split working with my community layout.

* Switching to use EE_HANDS in my Let's Split build.

* Adding vitamins_included makefile options to my ortho_4x12 layout.

* Fixing planck/rev6 build -- backlight must be disabled.

* Removing I2C from my rules.mk and addressing it in the config.h instead.

* Moving community layout directory to my reddit username.  :D

* Adding a test encoder function; making lower left a media key and moving esc to a mod tap on ctrl.

* Commenting out -flto in the compiler flags for the vitamins_included keyboard (couldn't figure out how else to turn it off).

* Changing rotary encoder to control media volume.

* Changing backlight and clicky defaults to max brightness no breathing and a low pitch click.

* Initial implementation of backlight flickering.

* Updating my README.md

* Adding LINK_TIME_OPTIMIZATION to the vitamins_included/rev1 as a rules.mk feature.

* Reverting keyboards/vitamins_included/rules.mk to master and using 'filter_out' in my layout instead.

* Adding tested boards to the readme for my layout.

* Per drashna, removing redundant clicky implementation and cleaning up headers.

* Removing an extra include from my keymap.
2018-09-09 19:09:53 -07:00
patrickmt
e68c8f2ac6 Keyboard: CTRL LED scan code mapping fix (#3867)
* CTRL LED scan code mapping fix

Fixed scan codes to properly align with key wiring

* Update scan codes for caps and scroll lock lighting

Update scan codes for caps and scroll lock lighting according to previous scan code mapping update
2018-09-07 14:22:12 -07:00
Danny
7f7c278c3e Keyboard: Add support for Quefrency 65% right half (#3865)
* Add support for Quefrency 65% right half

* Add support for additional thumb key on Rev. 1.1 PCB
2018-09-06 12:49:13 -07:00
TheOneTrueTrench
e0c9f1d9b9 Keymap: Added new Marianas keymap for DZ60 (#3858)
* Added new Marianas keymap for DZ60

* Included suggestions to remove unnecessary line regarding MODS_CTRL_MASK, and added names for layers.

Added enum to define names for layers, and removed unused #DEFINE
2018-09-06 08:08:16 -07:00
Matthew Treadwell
c3b3f33c6a Keymap: Update personal keymap (#3855)
* Updated personal keymap

* simplified keymap based on suggestions
2018-09-05 16:39:00 -07:00
Michael F. Lamb
e72d07c22b Keymap: mitosis/datagrok: bug fix (#3854)
I don't know how this slipped past the test suite in the last merge, but
this syntax I tried is invalid and doesn't compile. Fixed.
2018-09-05 13:52:29 -07:00
Luke Stanley
155850187d Keyboard: Add IBM 122-key Terminal keyboard and my Ergodox EZ keymap (Programmer's Dvorak + Gaming/QWERTY layer) (#3850)
* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* Add keyboard information and separated my custom layout from the default

* Add readme to Lukaus' Ergodox EZ keymap

* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* Add keyboard information and separated my custom layout from the default

* Add readme to Lukaus' Ergodox EZ keymap

* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* Fix merge conflict again?

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* Add keyboard information and separated my custom layout from the default

* Add readme to Lukaus' Ergodox EZ keymap

* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)

* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* updated ergodox_ez keymap and initial commit for IBM Model M 122 key

* Add keyboard information and separated my custom layout from the default

* update keymap

* Update rules.mk to remove redundant commented line

* Fix missing key on default layout for IBM Model M 122 key

* Fix issues identified by drashna and noroadsleft

* Update readme for IBM 122 key
2018-09-05 13:45:19 -07:00
antonio miranda
2b09900bdc Keymap: Add am keymap (#3843)
* Add am keymap

* Add configuration to play nice with stuck modifiers

This is in particular useful with emacs since its easy to get ctrl stuck

* Deactivate mouse keys and backlight

* Add control/esc and shift/enter taps

* Remove DVORAK and PLOVER

I won't be using this soon, so getting some free space

* Raiser and Lower ideas from jeebak

* Add cursor and mouse layers

* Enable mouse keys

* Switch underscore with minus

* Disable audio and fix warnings

* Update to the upstream changes

* VIM line motion symbols on the raise layer

* Enable sound and freeup some media keys on layers

* Fix whitespace on keymap

* Code review changes

* Improve keymap documentation

* Improve keymap to match to the default one

* Restore DEFAULT_FOLDER to the default value

* Fix config.h unescaped line
2018-09-05 13:41:27 -07:00
patrickmt
e5465e1c57 CTRL and ALT updates
Added support to enter bootloader from software (bootloader version must be newer than "v2.18Jun 22 2018 17:28:08" until workaround for older is created).
Updated CTRL and ALT keymaps for entering bootloader with Fn+b held for >500ms.
Added basic MacOS keymap for ALT.
USB sleep LED indicator now turns off after 1 second.
Slowed down debug LED code printing.
2018-09-05 11:14:31 -07:00
yiancar
73a3399d0e Add the ability to disable the USB startup check for Chibios
- Added support for NO_USB_STARTUP_CHECK. This allows the keyboard do function and not get stuck in a SUSPENDED state loop in case of no USB connection.
- Added support for WAIT_FOR_USB. In LUFA no keyboard has this flag enable therefor no keyboard waits for usb to be active.
- Added documentation for both configuration flags as they were missing.
2018-09-05 09:42:04 -04:00
MechMerlin
1a907a1627 Keyboard: formatting changes for readme and enable bootmagic (#3851) 2018-09-04 13:29:58 -07:00
Michael F. Lamb
224b4dea98 mitosis:datagrok add layer select, more layouts (#3835)
* mitosis:datagrok: fix typo'd inconsistent brace arrangement

(thank you @cari66ean)

* mitosis:datagrok: add makefile argument MITOSIS_DATAGROK_SLOWUART

* mitosis:datagrok: return backspace to opposite space, use TT(), more

- move backspace back to its position opposite space
- move del to red+backspace
- move tab back to tap-leftshift
- move printscreen/scrolllock/pause to blue+left pinky column
- use TT() instead of MO() to stick a layer on if wanted
- indentation that my text editor wants
- default to no audio; i can enable it at compile time.

* mitosis:datagrok: modularize features, add default layer rotator key

* mitosis: add MITOSIS_DATAGROK_BOTTOMSPACE makefile argument

* mitosis:datagrok: README improvements; document new features

* mitosis:datagrok: dot. not "number pad dot." in numbers layer

* mitosis:datagrok remove unnecessary _user audio code

* mitosis:datagrok: return to MO() for red/blue, keep TT() for purple

in this way, the LED still updates quickly when red or blue is pressed,
but we can still lock the purple layer on for 10-key numpad operation
with red+tapping blue.

* mitosis:datagrok: add colemak and dvorak default layers

* mitosis:datagrok update readme re: available default layouts

* mitosis: remove unneeded code that was overriding led_set_user

also, add some comments

* mitosis:datagrok: updated led setting code for new layers

also, place into led_set_user where it belongs, not matrix_scan_user.

* mitosis:datagrok: update LEDs when setting the default layer

maybe this should go into default_layer_set?

* mitosis:datagrok update readme with new imgur links + other improvements

* mitosis:datagrok fix typo in image urls

* mitosis:datagrok remove useless #include (ty @drashna)

* mitosis:datagrok undo unnecessary change to quantum/quantum.h

i can put the extern float definition in my own keymap code. (ty @drashna)

* mitosis:datagrok move customized layout to my keymap

no need to modify keyboard-level mitosis.h. (ty @drashna)

* mitosis:datagrok update comment describing my led indicator logic

* datagrok:mitosis update readme to document LED indicator.
2018-09-04 08:55:31 -07:00
Emīls Delle
40718d2ca3 Keymap: Create ISO HHKB keymapping for GH60 (#3832)
* Create ISO HHKB keymapping for GH60

* Add media controls to Fn layer

* Use M(x) instead of F(x), add Copyright text
2018-09-04 08:52:52 -07:00
marksard
0533ea4a20 Keymap: Added a keymap like a JIS keyboard for JJ 40. (#3847) 2018-09-04 08:52:00 -07:00
Jack Humbert
a14eb01883 fix mousekey call 2018-09-03 16:59:32 -07:00
Elisiano Petrini
714c82cc2e Keymap: Massdrop CTRL: add basic MacOS support (#3842)
* swap KC_LALT with KC_LGUI
* replace KC_RALT with KC_RGUI

This makes the keyboard more mac friendly out of the box (I'm aware this
that this could partially be done in software with the preferences but
hey, where's the fun in that).
2018-09-03 16:57:57 -07:00
Xyverz
f48e20c1eb Keymap: Updates to xyverz keymaps (#3841)
* fixing ortho_4x12 configs

* Using upstream/master version instead

* Additions and Corrections

Corrected the Kinesis/Stapelberg's .c file to allow LEDs to work
Removed excess cruft from my Kinesis keymap to reflect this change
Other minor tweaks and adjustments to my ortho_4x12 and 5x12 layouts

* Rules for vitamins_included

Added a section to disable RGB underglow for the Let's Split
   Vitamins Included board.

* fixing ortho_4x12 configs

* Using upstream/master version instead

* Additions and Corrections

Corrected the Kinesis/Stapelberg's .c file to allow LEDs to work
Removed excess cruft from my Kinesis keymap to reflect this change
Other minor tweaks and adjustments to my ortho_4x12 and 5x12 layouts

* Creating my own userspace

* Added Rorschach keymap

* renamed userspace folder

I renamed my userspace folder since I'm not ready to start using
it just yet, and I want to get my keyboards programmed. This is
a temporary thing and will be fixed later as I get time.

* adding files in "new" folder

* Disabling LEDs on Pro Micro

* Modifications to Kinesis keymap

* More kinesis tweaks

* removed userspace from master

Created a new branch for my userspace stuff. I'll work on it there.

* Moved keymap to separate branch

Moved the Rorschach keymap I was working on to a separate branch
for development purposes. Not ready to push it up to upstream
master.
2018-09-03 16:57:06 -07:00
Xin-Xin Wang
aa795dc33e Keymap: Fix missing braces around initializer error on older gcc (#3840) 2018-09-03 16:55:06 -07:00
Christon DeWan
07fac2fbbf Keymap: xtonhasvim Levinson (#3837)
* pulled in levinson from staging.

* simplified trilayer handling

and some other linting that bit me in the last code review

* formatting
2018-09-03 16:50:11 -07:00
Christon DeWan
dd29b64256 Keyboard: Add support for Diverge TM2 (#3829)
* pulling in diverge tm2 from staging branch

* cleaned up comments, docs, licenses

* refactored apparent grid to make 2u spacebars more obvious

* various delinting from noroadsleft review

* most of drashna's feedback responded to

- lots of lint swept
- used more modern tri-layer functions
- still need to adopt modern split support.

* switch to common split code. remove comment cruft

* tapping force hold makes LT way more usable for rapid ,  sequences
2018-09-03 16:35:27 -07:00
marksard
35efcc9f39 Keyboard: Improvement of crkbd communication functions (based on helix-keyboard) (#3798)
* improvement of crkbd communication functions (based on  helix-keyboard)

* Removed unnecessary code.

* Changed read restriction from #define to #pragma once.

* Changed from sizeof to defined size.

* moved lib folder to crkbdroot.
removed warning of ws2812.d
2018-09-03 16:34:16 -07:00
Steven Liu
fa1ee47cf2 Enable mouse keys in register_code and unregister_code
This allows for macros to be assigned to press two mouse directions at same time, which allows for one key diagonals.
2018-09-03 19:27:11 -04:00
leico
04bea9ef74 Keymap: share my ortho_4x12 layout symbolic (#3833)
* add ortho_4x12 symbolic layout

* delete trash

* modify little bit

* fixed doesn't requires

replace `#ifndef ... #endif` to `#pragma ones` in config.h
delete `QMK_KEYBOARD_CONFIG_H` in config.h
delete `action_layer.h` and `eeconfig.h` in keymap.c
2018-09-02 09:46:52 -07:00
Damien
479bf78f3e Keymap: Added personal layout for FC660C (#3834)
* - Fixed DK60 version in config.h

* - Updated dk60 readme with new QMK rules

* - Fixed wording in readme

* Added dbroqua layout for DZ60

I've also updated dz60.h to add "true HHKD" keymap definition (6U
spacebar).

With the default HHKB definition r_alt was not mapped and when I pressed
r_menu it was r_alt.

Regards

* Updated dbroqua layout for HHKB keyboard

Added default configuration and alternate (swap gui/alt keys).

Save user choice in keyboard memory (like plank, thanks for this
feature!).

* Added dbroqua layout for Iris keyboard

* Updated layout and fixed includes

* Added personal layout for FC660C
2018-09-02 08:35:04 -07:00
Travis Carr
83df69488d Fix bad key label in ascii art (#3830)
Just fixed a key that was wrong in the Tokyo60 ASCII art
2018-09-02 08:29:13 -07:00
Pranav Singh
7e5a0def3a Keymap: new planck keymap (#3809)
* Add files via upload

* new planck keymap

* new planck keymap

* readme file updated

* deleted files from qmkfirmware folder

* re-added readme file to /qmk_firmware

* Fix main readme (hopefully)
2018-09-01 10:02:10 -07:00
Brad
0dcd60eeed Keymap: added keys to broswen keymap (#3825)
* added PGUP and PGDN to my keymap

* added VOLU VOLD and MUTE to keymap
2018-09-01 09:59:20 -07:00
Yasuhiro Shimizu
ffc2dc0359 Keymap: add yshrsmz keymaps (#3770)
* add ergo42 keymap

* add helix keymap

* add keymap for lets_split

* Add keymap for nyquist

* update keymaps to address review comments

- remove unneeded include
- use `#pragma once`
2018-09-01 09:38:29 -07:00
Jon Olsson
8eb674b257 Keymap: Nojjan atreus (#3822)
* Add support for my Falbatech Atreus

This is currently the default Atreus keyboard layout, but I will
eventually customize it to match my Ergodox layout.

* Address review comments

* More review comments fixed

* More review comments fixed
2018-09-01 09:23:10 -07:00
Salt-Peanuts
dedffb5f6d Keymap: Cleaned up Rorschach keymap (#3823) 2018-09-01 09:22:21 -07:00
patrickmt
2aa27f0c78 Keyboard: Rename alt67 to alt (#3824)
Renamed keyboard alt67 to alt and adjusted necessary files where alt67 appeared.
CTRL keymap fixed enum structure name.
usb2422 removed stray define no longer used.
2018-09-01 09:21:48 -07:00
MechMerlin
fb79015049 Keymap: Merlin Learns to QMK (#3820)
* Fix up my keymaps to use more QMK features

* update 60_ansi readme

* add the start of my userspace

* begin to use my new userspace

* use more of my userspace

* spread userspace love to my clueboard

* spread userspace love to 75 layout

* add a fairly vanilla readme

* put the FNX into a userspace incase I ever want to use it for something else

* respond to drashna's code review comments
2018-08-31 14:49:18 -07:00
Danny
acc06a0848 Keyboard: Add Tragicforce 68 (#3807)
* Fork MF68 to Tragicforce 68

* Set pinouts and key layout

* Reformat keymap, update comments/notes

* Cleanup rules.mk
2018-08-31 11:13:55 -07:00
rschardt
c51b2266a0 Keymap: Adding adnw_puq-Layout for Ergodox (#3723)
* added adnw_p_u_q-Layout

* changed link

* 3723 - outsource definitions to config.h

* added TAPPING_TERM

* changed defines and added colors

* removed debug- and action_layer-Header
2018-08-31 08:44:15 -07:00
Christon DeWan
78ef62764b Keymap: I got my intern a KBParadise V60 Type R... (#3813)
* new mode for v60

xtonhasvim. still working on it:

- need to get indicator lights going
- and fun layer properly fleshed out.

* status lighting, proper fun layer

copied fun layout from keycaps to maximize accessibility

* enable power return

* support brightness adjustment for indicators

* refined brightness setting.

is saved in eeprom now

* readme. and fixed tilde

* more modifiers fall through fun layer

* i mean, this kinda works..

* much more reliable way of restoring lights

* responded to feedback
2018-08-31 08:28:14 -07:00
blindassassin111
4e45119796 Keyboard: Adding Z-150 PCB firmware (#3793)
* Adding the AT101 PCB firmware

* Fixed AT101 keymap error

* Fixing AT101 firmware

* More Fixes for AT101 firmware

* Rename AT101_Blackheart.c to at101_blackheart.c

* Rename AT101_Blackheart.h to at101_blackheart.h

* Update readme.md

* Renaming AT101 folder pt1

* Renaming AT101 folder pt2

* Fixing AT101 LED function name

* Redoing AT101 folder naming pt2

Last round had issues, should be the last rename.

* Fixing missing comma in at101_blackheart.h

* Adding Z-150 PCB

* Adding Z-150 readme file

* Fixing Z-150 firmware errors

* Fixing Z-150 layout error

* Fixing Z-150 firmware errors

* Fixing Z-150 Issues

Still unsure where the extra "\" is that through the error.

* Fixing more Z-150 errors

* Finally fixing the Z-150 error

* Fixed Z-150 layout naming

* Removed Z-150 layout fillers
2018-08-31 08:15:09 -07:00
Daniel Shields
f9eedd7ce7 Keymap: Add backlight controls for Planck Light in dshields keymap (#3801) 2018-08-31 08:12:37 -07:00
patrickmt
2cd80f84a4 Keyboard: CTRL and ALT keyboard json fix (#3816)
Fixed incorrect layout names
2018-08-31 07:38:06 -07:00
ishtob
94f92cedef Fix emulated EEPROM start address on STM32F303 (#3819)
MCU has 254 flash, changed 250 to 254. tested working on a planck rev6
2018-08-31 07:37:13 -07:00
Salt-Peanuts
be94e5e591 Keymap: Updated keymap with the "pretty" layout (#3812) 2018-08-30 15:38:31 -07:00
patrickmt
b61653739b Keyboard: CTRL and ALT updates (#3810)
Update to CTRL and ALT keyboard files
2018-08-30 13:49:17 -07:00
fauxpark
ce3ccd3f4a Docs: Tabulate Modifier & Mod-Tap keycode listings in advanced keycodes docs (#3799) 2018-08-30 09:37:05 -07:00
wanleg
2fcfd5cff7 Keymap: Wanleg updates (#3794)
* various edits and minor additions

* updates

* updates

* updates

* lets_split LEDs off instructions

* lets_split LEDs off instructions

* turn off lets_split LEDs in userspace

* one-hand setup for right side
2018-08-30 09:34:14 -07:00
Lars Herbach
2b707f3470 Keymap: Added new tada68 keymap (#3788)
* Initial Commit

* Removed duplicate lines
2018-08-30 09:23:33 -07:00
fauxpark
1acaf2b2c2 Tweak the wording in "Becoming a QMK Collaborator" 2018-08-30 07:39:58 -04:00
arlenk
4cd4e1ded6 Docs: add process_terminal() and update links to other functions (#3778)
* add process_terminal() and update links to other functions

* convert links to permalinks and add a few missing process_* functions

* update links in main text as well
2018-08-29 18:20:41 -07:00
Sascha Grunert
11f49d6388 Keymap: Update keymap including LAYOUT_planck_grid (#3779)
* Update keymap including LAYOUT_planck_grid

* Change include
2018-08-29 18:19:43 -07:00
Takeshi ISHII
97d09ef8fa Keyboard: remove old comment from keyboards/helix/rules.mk (#3795)
remove 2 lines from keyboards/helix/rules.mk

 | -# if firmware size over limit, try this option
 | -# CFLAGS += -flto
 | -

see keyboards/helix/[rev2|pico]/keymaps/EACH_MAP/rules.mk:

 | Link_Time_Optimization = no # if firmware size over limit, try this option
 :
 :
 :
 | ifeq ($(strip $(Link_Time_Optimization)),yes)
 |    EXTRAFLAGS += -flto -DUSE_Link_Time_Optimization
 | endif
2018-08-29 18:12:09 -07:00
patrickmt
3cafc4e7c6 Keyboard: Update CTRL and ALT keyboard readme (#3796)
* Massdrop keyboards readme update

Massdrop keyboards readme update for flashing instructions

* ctrl and alt keyboard readme update

Updating make command in Massdrop CTRL and ALT keyboard readme files to reflect directory change
2018-08-29 18:11:32 -07:00
256 changed files with 10139 additions and 1266 deletions

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@@ -578,7 +578,7 @@ lib/%:
git-submodule:
git submodule sync --recursive
git submodule update --init --recursive
git submodule update --init --recursive --progress
ifdef SKIP_VERSION
SKIP_GIT := yes

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@@ -1,7 +1,9 @@
A QMK collaborator is a keyboard maker/designer that is interested in helping QMK grow and fully support their keyboard(s), and encouraging their users/customers to submit features, ideas, and keymaps. We're always looking to add more keyboards and collaborators, but we ask that they fulfill these requirements:
# Becoming a QMK Collaborator
* **Have a PCB available for sale** - unfortunately there's just too much variation and complications with handwired keyboards.
* **Maintain the your keyboard's directory** - this may just require an initial setup to get your keyboard working, but it could also include accommodating changes made to QMK's core.
* **Approve and merge your keyboard's keymap pull requests** - we like to encourage users to contribute their keymaps for others to see and work from when creating their own.
A QMK collaborator is a keyboard maker or designer that is interested in helping QMK grow and fully support their keyboard(s), and encouraging their users and customers to submit features, ideas, and keymaps. We're always looking to add more keyboards and collaborators, but we ask that they fulfill these requirements:
* **Have a PCB available for sale.** Unfortunately there's just too much variation and complications with handwired keyboards.
* **Maintain your keyboard in QMK.** This may just require an initial setup to get your keyboard working, but it could also include accommodating changes made to QMK's core that might break or render any custom code redundant.
* **Approve and merge keymap pull requests for your keyboard.** We like to encourage users to contribute their keymaps for others to see and work from when creating their own.
If you feel you meet these requirements, shoot us an email at hello@qmk.fm with an introduction and some links to your keyboard!

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@@ -248,3 +248,7 @@ Use these to enable or disable building certain features. The more you have enab
* Enable Bluetooth with the Adafruit EZ-Key HID
* `SPLIT_KEYBOARD`
* Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
* `WAIT_FOR_USB`
* Forces the keyboard to wait for a USB connection to be established before it starts up
* `NO_USB_STARTUP_CHECK`
* Disables usb suspend check after keyboard startup. Usually the keyboard waits for the host to wake it up before any tasks are performed. This is useful for split keyboards as one half will not get a wakeup call but must send commands to the master.

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@@ -57,53 +57,73 @@ Sometimes, you might want to switch between layers in a macro or as part of a ta
# Modifier Keys
These functions allow you to combine a mod with a keycode. When pressed the keydown for the mod will be sent first, and then *kc* will be sent. When released the keyup for *kc* will be sent and then the mod will be sent.
These allow you to combine a modifier with a keycode. When pressed, the keydown event for the modifier, then `kc` will be sent. On release, the keyup event for `kc`, then the modifier will be sent.
* `LSFT(kc)` or `S(kc)` - applies left Shift to *kc* (keycode)
* `RSFT(kc)` - applies right Shift to *kc*
* `LCTL(kc)` - applies left Control to *kc*
* `RCTL(kc)` - applies right Control to *kc*
* `LALT(kc)` - applies left Alt to *kc*
* `RALT(kc)` - applies right Alt to *kc*
* `LGUI(kc)` - applies left GUI (command/win) to *kc*
* `RGUI(kc)` - applies right GUI (command/win) to *kc*
* `HYPR(kc)` - applies Hyper (all modifiers) to *kc*
* `MEH(kc)` - applies Meh (all modifiers except Win/Cmd) to *kc*
* `LCAG(kc)` - applies CtrlAltGui to *kc*
|Key |Aliases |Description |
|----------|----------------------|----------------------------------------------------|
|`LCTL(kc)`| |Hold Left Control and press `kc` |
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|`LALT(kc)`| |Hold Left Alt and press `kc` |
|`LGUI(kc)`|`LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|`RALT(kc)`| |Hold Right Alt and press `kc` |
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)`|Hold Right GUI and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`ALTG(kc)`| |Hold Right Control and Alt and press `kc` |
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)`|Hold Left Shift and GUI and press `kc` |
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
You can also chain these, like this:
You can also chain them, for example `LCTL(LALT(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress.
LALT(LCTL(KC_DEL)) -- this makes a key that sends Alt, Control, and Delete in a single keypress.
# Mod-Tap
# Mod Tap
The Mod-Tap key `MT(mod, kc)` acts like a modifier when held, and a regular keycode when tapped. In other words, you can have a key that sends Escape when you tap it, but functions as a Control or Shift key when you hold it down.
`MT(mod, kc)` - is *mod* (modifier key - MOD_LCTL, MOD_LSFT) when held, and *kc* when tapped. In other words, you can have a key that sends Esc (or the letter O or whatever) when you tap it, but works as a Control key or a Shift key when you hold it down.
The modifiers this keycode and `OSM()` accept are prefixed with `MOD_`, not `KC_`:
These are the values you can use for the `mod` in `MT()` and `OSM()`:
|Modifier |Description |
|----------|----------------------------------------|
|`MOD_LCTL`|Left Control |
|`MOD_LSFT`|Left Shift |
|`MOD_LALT`|Left Alt |
|`MOD_LGUI`|Left GUI (Windows/Command/Meta key) |
|`MOD_RCTL`|Right Control |
|`MOD_RSFT`|Right Shift |
|`MOD_RALT`|Right Alt |
|`MOD_RGUI`|Right GUI (Windows/Command/Meta key) |
|`MOD_HYPR`|Hyper (Left Control, Shift, Alt and GUI)|
|`MOD_MEH` |Meh (Left Control, Shift, and Alt) |
* MOD_LCTL
* MOD_LSFT
* MOD_LALT
* MOD_LGUI
* MOD_RCTL
* MOD_RSFT
* MOD_RALT
* MOD_RGUI
* MOD_HYPR
* MOD_MEH
You can combine these by ORing them together like so:
These can also be combined like `MOD_LCTL | MOD_LSFT` e.g. `MT(MOD_LCTL | MOD_LSFT, KC_ESC)` which would activate Control and Shift when held, and send Escape when tapped.
```c
MT(MOD_LCTL | MOD_LSFT, KC_ESC)
```
We've added shortcuts to make common modifier/tap (mod-tap) mappings more compact:
This key would activate Left Control and Left Shift when held, and send Escape when tapped.
* `CTL_T(kc)` - is LCTL when held and *kc* when tapped
* `SFT_T(kc)` - is LSFT when held and *kc* when tapped
* `ALT_T(kc)` - is LALT when held and *kc* when tapped
* `ALGR_T(kc)` - is AltGr when held and *kc* when tapped
* `GUI_T(kc)` - is LGUI when held and *kc* when tapped
* `ALL_T(kc)` - is Hyper (all mods) when held and *kc* when tapped. To read more about what you can do with a Hyper key, see [this blog post by Brett Terpstra](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)
* `LCAG_T(kc)` - is CtrlAltGui when held and *kc* when tapped
* `MEH_T(kc)` - is like Hyper, but not as cool -- does not include the Cmd/Win key, so just sends Alt+Ctrl+Shift.
For convenience, QMK includes some Mod-Tap shortcuts to make common combinations more compact in your keymap:
|Key |Aliases |Description |
|------------|---------------------------------------|-------------------------------------------------------|
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `RWIN_T(kc)`, `GUI_T(kc)`|Left GUI when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`ALL_T(kc)` | |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
# One Shot Keys

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@@ -318,7 +318,7 @@ This is a reference only. Each group of keys links to the page documenting their
## [Modifiers](feature_advanced_keycodes.md#modifier-keys)
|Key |Aliases |Description |
|----------|---------- |----------------------------------------------------|
|----------|----------------------|----------------------------------------------------|
|`KC_HYPR` | |Hold Left Control, Shift, Alt and GUI |
|`KC_MEH` | |Hold Left Control, Shift and Alt |
|`LCTL(kc)`| |Hold Left Control and press `kc` |
@@ -353,7 +353,7 @@ This is a reference only. Each group of keys links to the page documenting their
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`ALL_T(kc)` | |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`SCMD_T(kc)`|`SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
## [RGB Lighting](feature_rgblight.md)

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@@ -12,7 +12,7 @@ You can think of QMK as no different from any other computer program. It is star
The reason for this is the different platforms that QMK supports. The most common platform is `lufa`, which runs on AVR processors such at the atmega32u4. We also support `chibios` and `vusb`.
We'll focus on AVR processors for the moment, which use the `lufa` platform. You can find the `main()` function in [tmk_core/protocol/lufa/lufa.c](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/protocol/lufa/lufa.c#L1129). If you browse through that function you'll find that it initializes any hardware that has been configured (including USB to the host) and then it starts the core part of the program with a [`while(1)`](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/protocol/lufa/lufa.c#L1182). This is [The Main Loop](#the_main_loop).
We'll focus on AVR processors for the moment, which use the `lufa` platform. You can find the `main()` function in [tmk_core/protocol/lufa/lufa.c](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/tmk_core/protocol/lufa/lufa.c#L1019). If you browse through that function you'll find that it initializes any hardware that has been configured (including USB to the host) and then it starts the core part of the program with a [`while(1)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/tmk_core/protocol/lufa/lufa.c#L1060). This is [The Main Loop](#the-main-loop).
## The Main Loop
@@ -22,7 +22,7 @@ This section of code is called "The Main Loop" because it's responsible for loop
keyboard_task();
```
This is where all the keyboard specific functionality is dispatched. The source code for `keyboard_task()` can be found in [tmk_core/common/keyboard.c](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/keyboard.c#L154), and it is responsible for detecting changes in the matrix and turning status LED's on and off.
This is where all the keyboard specific functionality is dispatched. The source code for `keyboard_task()` can be found in [tmk_core/common/keyboard.c](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/tmk_core/common/keyboard.c#L206), and it is responsible for detecting changes in the matrix and turning status LED's on and off.
Within `keyboard_task()` you'll find code to handle:
@@ -77,7 +77,7 @@ At the keyboard level we define a C macro (typically named `KEYMAP()`) which map
Notice how the second block of our `KEYMAP()` macro matches the Matrix Scanning array above? This macro is what will map the matrix scanning array to keycodes. However, if you look at a 17 key numpad you'll notice that it has 3 places where the matrix could have a switch but doesn't, due to larger keys. We have populated those spaces with `KC_NO` so that our keymap definition doesn't have to.
You can also use this macro to handle unusual matrix layouts, for example the [Clueboard rev 2](https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/66/rev2/rev2.h). Explaining that is outside the scope of this document.
You can also use this macro to handle unusual matrix layouts, for example the [Clueboard rev 2](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/keyboards/clueboard/66/rev2/rev2.h). Explaining that is outside the scope of this document.
##### Keycode Assignment
@@ -129,27 +129,32 @@ Comparing against our keymap we can see that the pressed key is KC_NLCK. From he
<!-- FIXME: Magic happens between here and process_record -->
##### Process Record
The `process_record()` function itself is deceptively simple, but hidden within is a gateway to overriding functionality at various levels of QMK. The chain of events is listed below, using cluecard whenever we need to look at the keyboard/keymap level functions. Depending on options set in rule.mk or elsewhere, only a subset of the functions below will be included in final firmware.
The `process_record()` function itself is deceptively simple, but hidden within is a gateway to overriding functionality at various levels of QMK. The chain of events is described below, using cluecard whenever we need to look at the keyboard/keymap level functions.
* [`void process_record(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action.c#L128)
* [`bool process_record_quantum(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/quantum.c#L140)
* [Map this record to a keycode](https://github.com/qmk/qmk_firmware/blob/master/quantum/quantum.c#L143)
* [`bool process_record_kb(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/card/card.c#L20)
* [`bool process_record_user(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/card/keymaps/default/keymap.c#L58)
* [`bool process_midi(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_midi.c#L102)
* [`bool process_audio(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_audio.c#L10)
* [`bool process_music(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_music.c#L69)
* [`bool process_tap_dance(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_tap_dance.c#L75)
* [`bool process_leader(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_leader.c#L32)
* [`bool process_chording(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_chording.c#L41)
* [`bool process_combo(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_combo.c#L115)
* [`bool process_unicode(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_unicode.c#L22)
* [`bool process_ucis(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_ucis.c#L91)
* [`bool process_printer(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_printer.c#L77)
* [`bool process_auto_shift(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_auto_shift.c#L47)
* [`bool process_unicode_map(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_unicodemap.c#L47)
* [Identify and process quantum specific keycodes](https://github.com/qmk/qmk_firmware/blob/master/quantum/quantum.c#L211)
* [`void process_record(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/tmk_core/common/action.c#L172)
* [`bool process_record_quantum(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/quantum.c#L193)
* [Map this record to a keycode](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/quantum.c#L213)
* [`void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/process_keycode/process_tap_dance.c#L115)
* [`bool process_key_lock(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/process_keycode/process_key_lock.c#L62)
* [`bool process_clicky(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/process_keycode/process_clicky.c#L44)
* [`bool process_record_kb(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/keyboards/clueboard/card/card.c#L20)
* [`bool process_record_user(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/keyboards/clueboard/card/keymaps/default/keymap.c#L58)
* [`bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/fdd0f915271f79b104aa5d216566bcc3fd134e85/quantum/rgb_matrix.c#L139)
* [`bool process_midi(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_midi.c#L81)
* [`bool process_audio(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_audio.c#L19)
* [`bool process_steno(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_steno.c#L160)
* [`bool process_music(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_music.c#L114)
* [`bool process_tap_dance(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_tap_dance.c#L136)
* [`bool process_leader(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_leader.c#L38)
* [`bool process_chording(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_chording.c#L41)
* [`bool process_combo(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_combo.c#L115)
* [`bool process_unicode(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_unicode.c#L22)
* [`bool process_ucis(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_ucis.c#L91)
* [`bool process_printer(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_printer.c#L77)
* [`bool process_auto_shift(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_auto_shift.c#L94)
* [`bool process_unicode_map(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_unicodemap.c#L47)
* [`bool process_terminal(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_terminal.c#L264)
* [Identify and process quantum specific keycodes](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/quantum.c#L287)
At any step during this chain of events a function (such as `process_record_kb()`) can `return false` to halt all further processing.

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@@ -10,6 +10,6 @@ Hardware Availability: [1upkeyboards.com](https://www.1upkeyboards.com/shop/cont
Make example for this keyboard (after setting up your build environment):
make 1up60hse:default
make 1upkeyboards/1up60hse:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -8,6 +8,6 @@ Hardware Availability: [1upkeyboards](https://www.1upkeyboards.com/shop/controll
Make example for this keyboard (after setting up your build environment):
make 1up60rgb:default
make 1upkeyboards/1up60rgb:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -9,6 +9,6 @@ Hardware Availability: [1up Keyboards](https://1upkeyboards.com/)
Make example for this keyboard (after setting up your build environment):
make sweet16:default
make 1upkeyboards/sweet16:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -71,4 +71,4 @@ AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
LAYOUT = ortho_4x4 ortho_4x8 ortho_4x12 ortho_4x16
LAYOUTS = ortho_4x4 ortho_4x8 ortho_4x12 ortho_4x16

View File

@@ -71,4 +71,4 @@ AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
LAYOUT = ortho_5x5 ortho_5x10 ortho_5x15
LAYOUTS = ortho_5x5 ortho_5x10 ortho_5x15

View File

@@ -0,0 +1,10 @@
#pragma once
#undef MATRIX_ROW_PINS
#undef MATRIX_COL_PINS
#undef UNUSED_PINS
// Pin configuration for falbatech atreus
#define MATRIX_ROW_PINS { D0, D1, D3, D2 }
#define MATRIX_COL_PINS { D7, C6, B5, B4, E6, D4, B6, F6, F7, D6, B7 }
#define UNUSED_PINS

View File

@@ -0,0 +1,61 @@
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QW 0
#define _RS 1
#define _LW 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = LAYOUT( /* Qwerty */
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P ,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN ,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH ,
KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT ),
/*
* ! @ up { } || pgup 7 8 9 *
* # left down right $ || pgdn 4 5 6 +
* [ ] ( ) & || ` 1 2 3 \
* lower insert super shift bksp ctrl || alt space fn . 0 =
*/
[_RS] = LAYOUT( /* [> RAISE <] */
KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR ,
KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DLR, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS ,
KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS ,
TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL ),
/*
* insert home up end pgup || up F7 F8 F9 F10
* del left down right pgdn || down F4 F5 F6 F11
* volup reset || F1 F2 F3 F12
* voldn super shift bksp ctrl || alt space L0 prtsc scroll pause
*/
[_LW] = LAYOUT( /* [> LOWER <] */
KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10 ,
KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11 ,
KC_NO, KC_VOLU, KC_NO, KC_NO, RESET, KC_NO, KC_F1, KC_F2, KC_F3, KC_F12 ,
KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, TO(_QW), KC_PSCR, KC_SLCK, KC_PAUS )
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

View File

@@ -127,8 +127,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
const uint16_t PROGMEM fn_actions[] = {
void matrix_init_user(void) {
#ifdef BOOTLOADER_CATERINA
// This will disable the red LEDs on the ProMicros
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
#endif
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistent_default_layer_set(uint16_t default_layer) {

View File

@@ -16,9 +16,16 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#pragma once
#include "config_common.h"
#include <serial_config.h>
#endif
#ifdef USE_Link_Time_Optimization
// LTO has issues with macros (action_get_macro) and "functions" (fn_actions),
// so just disable them
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
#define DISABLE_LEADER
#endif // USE_Link_Time_Optimization

View File

@@ -1,8 +1,5 @@
#ifndef CRKBD_H
#define CRKBD_H
#pragma once
#ifdef KEYBOARD_crkbd_rev1
#include "rev1.h"
#endif
#endif

View File

@@ -34,7 +34,7 @@ void i2c_delay(void) {
// _delay_us(100);
}
// Setup twi to run at 100kHz
// Setup twi to run at 100kHz or 400kHz (see ./i2c.h SCL_CLOCK)
void i2c_master_init(void) {
// no prescaler
TWSR = 0;

View File

@@ -1,5 +1,4 @@
#ifndef I2C_H
#define I2C_H
#pragma once
#include <stdint.h>
@@ -15,7 +14,7 @@
#define SLAVE_BUFFER_SIZE 0x10
// i2c SCL clock frequency
// i2c SCL clock frequency 400kHz
#define SCL_CLOCK 400000L
extern volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
@@ -45,5 +44,3 @@ extern unsigned char i2c_readNak(void);
extern unsigned char i2c_read(unsigned char ack);
#define i2c_read(ack) (ack) ? i2c_readAck() : i2c_readNak();
#endif

View File

@@ -5,7 +5,6 @@
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "LUFA/Drivers/Peripheral/TWI.h"
#include "ssd1306.h"
#endif
@@ -130,7 +129,6 @@ void matrix_init_user(void) {
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
iota_gfx_init(!has_usb()); // turns on the display
#endif
}

View File

@@ -21,10 +21,10 @@ SWAP_HANDS_ENABLE = no # Enable one-hand typing
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# If you want to change the display of OLED, you need to change here
SRC += ../lib/rgb_state_reader.c \
../lib/layer_state_reader.c \
../lib/logo_reader.c \
../lib/keylogger.c \
# ../lib/mode_icon_reader.c \
# ../lib/host_led_state_reader.c \
# ../lib/timelogger.c \
SRC += ./lib/rgb_state_reader.c \
./lib/layer_state_reader.c \
./lib/logo_reader.c \
./lib/keylogger.c \
# ./lib/mode_icon_reader.c \
# ./lib/host_led_state_reader.c \
# ./lib/timelogger.c \

View File

@@ -5,7 +5,6 @@
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "LUFA/Drivers/Peripheral/TWI.h"
#include "ssd1306.h"
#endif
@@ -124,7 +123,6 @@ void matrix_init_user(void) {
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
iota_gfx_init(!has_usb()); // turns on the display
#endif
}

View File

@@ -21,10 +21,10 @@ SWAP_HANDS_ENABLE = no # Enable one-hand typing
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# If you want to change the display of OLED, you need to change here
SRC += ../lib/rgb_state_reader.c \
../lib/layer_state_reader.c \
../lib/logo_reader.c \
../lib/keylogger.c \
# ../lib/mode_icon_reader.c \
# ../lib/host_led_state_reader.c \
# ../lib/timelogger.c \
SRC += ./lib/rgb_state_reader.c \
./lib/layer_state_reader.c \
./lib/logo_reader.c \
./lib/keylogger.c \
# ./lib/mode_icon_reader.c \
# ./lib/host_led_state_reader.c \
# ./lib/timelogger.c \

View File

@@ -21,9 +21,7 @@
$Id: wiring.h 249 2007-02-03 16:52:51Z mellis $
*/
#ifndef Pins_Arduino_h
#define Pins_Arduino_h
#pragma once
#include <avr/pgmspace.h>
@@ -358,5 +356,3 @@ const uint8_t PROGMEM analog_pin_to_channel_PGM[] = {
#define SERIAL_PORT_USBVIRTUAL Serial
#define SERIAL_PORT_HARDWARE Serial1
#define SERIAL_PORT_HARDWARE_OPEN Serial1
#endif /* Pins_Arduino_h */

View File

@@ -16,10 +16,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef REV1_CONFIG_H
#define REV1_CONFIG_H
#include "../config.h"
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
@@ -82,6 +79,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

View File

@@ -20,6 +20,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/interrupt.h>
@@ -30,12 +31,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "matrix.h"
#include "split_util.h"
#include "pro_micro.h"
#include "config.h"
#ifdef USE_MATRIX_I2C
# include "i2c.h"
#else // USE_SERIAL
# include "serial.h"
# include "split_scomm.h"
#endif
#ifndef DEBOUNCE
@@ -103,6 +103,8 @@ void matrix_init(void)
init_cols();
TX_RX_LED_INIT;
TXLED0;
RXLED0;
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
@@ -179,17 +181,20 @@ i2c_error: // the cable is disconnceted, or something else went wrong
#else // USE_SERIAL
int serial_transaction(void) {
int serial_transaction(int master_changed) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
#ifdef SERIAL_USE_MULTI_TRANSACTION
int ret=serial_update_buffers(master_changed);
#else
int ret=serial_update_buffers();
#endif
if (ret ) {
if(ret==2)RXLED1;
if(ret==2) RXLED1;
return 1;
}
RXLED0;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = serial_slave_buffer[i];
}
RXLED0;
memcpy(&matrix[slaveOffset],
(void *)serial_slave_buffer, SERIAL_SLAVE_BUFFER_LENGTH);
return 0;
}
#endif
@@ -200,19 +205,9 @@ uint8_t matrix_scan(void)
matrix_master_scan();
}else{
matrix_slave_scan();
// if(serial_slave_DATA_CORRUPT()){
// TXLED0;
int offset = (isLeftHand) ? ROWS_PER_HAND : 0;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[offset+i] = serial_master_buffer[i];
}
// }else{
// TXLED1;
// }
int offset = (isLeftHand) ? ROWS_PER_HAND : 0;
memcpy(&matrix[offset],
(void *)serial_master_buffer, SERIAL_MASTER_BUFFER_LENGTH);
matrix_scan_quantum();
}
return 1;
@@ -222,6 +217,7 @@ uint8_t matrix_scan(void)
uint8_t matrix_master_scan(void) {
int ret = _matrix_scan();
int mchanged = 1;
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
@@ -231,15 +227,18 @@ uint8_t matrix_master_scan(void) {
// i2c_slave_buffer[i] = matrix[offset+i];
// }
#else // USE_SERIAL
for (int i = 0; i < ROWS_PER_HAND; ++i) {
serial_master_buffer[i] = matrix[offset+i];
}
#ifdef SERIAL_USE_MULTI_TRANSACTION
mchanged = memcmp((void *)serial_master_buffer,
&matrix[offset], SERIAL_MASTER_BUFFER_LENGTH);
#endif
memcpy((void *)serial_master_buffer,
&matrix[offset], SERIAL_MASTER_BUFFER_LENGTH);
#endif
#ifdef USE_MATRIX_I2C
if( i2c_transaction() ) {
#else // USE_SERIAL
if( serial_transaction() ) {
if( serial_transaction(mchanged) ) {
#endif
// turn on the indicator led when halves are disconnected
TXLED1;
@@ -273,9 +272,19 @@ void matrix_slave_scan(void) {
i2c_slave_buffer[i] = matrix[offset+i];
}
#else // USE_SERIAL
#ifdef SERIAL_USE_MULTI_TRANSACTION
int change = 0;
#endif
for (int i = 0; i < ROWS_PER_HAND; ++i) {
#ifdef SERIAL_USE_MULTI_TRANSACTION
if( serial_slave_buffer[i] != matrix[offset+i] )
change = 1;
#endif
serial_slave_buffer[i] = matrix[offset+i];
}
#ifdef SERIAL_USE_MULTI_TRANSACTION
slave_buffer_change_count += change;
#endif
#endif
}

View File

@@ -1,5 +1,4 @@
#ifndef REV1_H
#define REV1_CONFIG_H
#pragma once
#include "../crkbd.h"
@@ -49,5 +48,3 @@
KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, \
KC_##L30, KC_##L31, KC_##L32, KC_##R30, KC_##R31, KC_##R32 \
)
#endif

View File

@@ -1,2 +1,3 @@
SRC += rev1/matrix.c \
ws2812.c
SRC += rev1/matrix.c
SRC += rev1/split_util.c
SRC += rev1/split_scomm.c

View File

@@ -0,0 +1,10 @@
#pragma once
/* Soft Serial defines */
#define SERIAL_PIN_DDR DDRD
#define SERIAL_PIN_PORT PORTD
#define SERIAL_PIN_INPUT PIND
#define SERIAL_PIN_MASK _BV(PD2)
#define SERIAL_PIN_INTERRUPT INT2_vect
#define SERIAL_USE_MULTI_TRANSACTION

View File

@@ -0,0 +1,5 @@
#pragma once
#undef SERIAL_USE_MULTI_TRANSACTION
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH MATRIX_ROWS/2

View File

@@ -0,0 +1,73 @@
#ifdef USE_SERIAL
#ifdef SERIAL_USE_MULTI_TRANSACTION
/* --- USE flexible API (using multi-type transaction function) --- */
#include <stdbool.h>
#include <stdint.h>
#include <stddef.h>
#include <split_scomm.h>
#include "serial.h"
#ifdef SERIAL_DEBUG_MODE
#include <avr/io.h>
#endif
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
uint8_t volatile status_com = 0;
uint8_t volatile status1 = 0;
uint8_t slave_buffer_change_count = 0;
uint8_t s_change_old = 0xff;
SSTD_t transactions[] = {
#define GET_SLAVE_STATUS 0
/* master buffer not changed, only recive slave_buffer_change_count */
{ (uint8_t *)&status_com,
0, NULL,
sizeof(slave_buffer_change_count), &slave_buffer_change_count,
},
#define PUT_MASTER_GET_SLAVE_STATUS 1
/* master buffer changed need send, and recive slave_buffer_change_count */
{ (uint8_t *)&status_com,
sizeof(serial_master_buffer), (uint8_t *)serial_master_buffer,
sizeof(slave_buffer_change_count), &slave_buffer_change_count,
},
#define GET_SLAVE_BUFFER 2
/* recive serial_slave_buffer */
{ (uint8_t *)&status1,
0, NULL,
sizeof(serial_slave_buffer), (uint8_t *)serial_slave_buffer
}
};
void serial_master_init(void)
{
soft_serial_initiator_init(transactions);
}
void serial_slave_init(void)
{
soft_serial_target_init(transactions);
}
// 0 => no error
// 1 => slave did not respond
// 2 => checksum error
int serial_update_buffers(int master_update)
{
int status;
static int need_retry = 0;
if( s_change_old != slave_buffer_change_count ) {
status = soft_serial_transaction(GET_SLAVE_BUFFER);
if( status == TRANSACTION_END )
s_change_old = slave_buffer_change_count;
}
if( !master_update && !need_retry)
status = soft_serial_transaction(GET_SLAVE_STATUS);
else
status = soft_serial_transaction(PUT_MASTER_GET_SLAVE_STATUS);
need_retry = ( status == TRANSACTION_END ) ? 0 : 1;
return status;
}
#endif // SERIAL_USE_MULTI_TRANSACTION
#endif /* USE_SERIAL */

View File

@@ -0,0 +1,21 @@
#pragma once
#ifndef SERIAL_USE_MULTI_TRANSACTION
/* --- USE Simple API (OLD API, compatible with let's split serial.c) --- */
#include "serial.h"
#else
/* --- USE flexible API (using multi-type transaction function) --- */
// Buffers for master - slave communication
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH MATRIX_ROWS/2
extern volatile uint8_t serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH];
extern volatile uint8_t serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH];
extern uint8_t slave_buffer_change_count;
void serial_master_init(void);
void serial_slave_init(void);
int serial_update_buffers(int master_changed);
#endif

View File

@@ -7,12 +7,11 @@
#include "split_util.h"
#include "matrix.h"
#include "keyboard.h"
#include "config.h"
#ifdef USE_MATRIX_I2C
# include "i2c.h"
#else
# include "serial.h"
# include "split_scomm.h"
#endif
volatile bool isLeftHand = true;

View File

@@ -1,5 +1,4 @@
#ifndef SPLIT_KEYBOARD_UTIL_H
#define SPLIT_KEYBOARD_UTIL_H
#pragma once
#include <stdbool.h>
#include "eeconfig.h"
@@ -15,5 +14,3 @@ void split_keyboard_setup(void);
bool has_usb(void);
void matrix_master_OLED_init (void);
#endif

View File

@@ -1,7 +1,9 @@
SRC += i2c.c \
serial.c \
split_util.c \
ssd1306.c
SRC += i2c.c
SRC += serial.c
SRC += ssd1306.c
# if firmware size over limit, try this option
# CFLAGS += -flto
# MCU name
#MCU = at90usb1287

View File

@@ -9,36 +9,128 @@
#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <stddef.h>
#include <stdbool.h>
#include "serial.h"
//#include <pro_micro.h>
#ifdef USE_SERIAL
// Serial pulse period in microseconds. Its probably a bad idea to lower this
// value.
#define SERIAL_DELAY 24
#ifndef SERIAL_USE_MULTI_TRANSACTION
/* --- USE Simple API (OLD API, compatible with let's split serial.c) */
#if SERIAL_SLAVE_BUFFER_LENGTH > 0
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
#endif
#if SERIAL_MASTER_BUFFER_LENGTH > 0
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
#endif
uint8_t volatile status0 = 0;
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
SSTD_t transactions[] = {
{ (uint8_t *)&status0,
#if SERIAL_MASTER_BUFFER_LENGTH > 0
sizeof(serial_master_buffer), (uint8_t *)serial_master_buffer,
#else
0, (uint8_t *)NULL,
#endif
#if SERIAL_SLAVE_BUFFER_LENGTH > 0
sizeof(serial_slave_buffer), (uint8_t *)serial_slave_buffer
#else
0, (uint8_t *)NULL,
#endif
}
};
#define SLAVE_DATA_CORRUPT (1<<0)
volatile uint8_t status = 0;
void serial_master_init(void)
{ soft_serial_initiator_init(transactions); }
void serial_slave_init(void)
{ soft_serial_target_init(transactions); }
// 0 => no error
// 1 => slave did not respond
// 2 => checksum error
int serial_update_buffers()
{ return soft_serial_transaction(); }
#endif // Simple API (OLD API, compatible with let's split serial.c)
#define ALWAYS_INLINE __attribute__((always_inline))
#define NO_INLINE __attribute__((noinline))
#define _delay_sub_us(x) __builtin_avr_delay_cycles(x)
// Serial pulse period in microseconds.
#define TID_SEND_ADJUST 14
#define SELECT_SERIAL_SPEED 1
#if SELECT_SERIAL_SPEED == 0
// Very High speed
#define SERIAL_DELAY 4 // micro sec
#define READ_WRITE_START_ADJUST 33 // cycles
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#elif SELECT_SERIAL_SPEED == 1
// High speed
#define SERIAL_DELAY 6 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#elif SELECT_SERIAL_SPEED == 2
// Middle speed
#define SERIAL_DELAY 12 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#elif SELECT_SERIAL_SPEED == 3
// Low speed
#define SERIAL_DELAY 24 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#elif SELECT_SERIAL_SPEED == 4
// Very Low speed
#define SERIAL_DELAY 50 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#else
#error Illegal Serial Speed
#endif
#define SERIAL_DELAY_HALF1 (SERIAL_DELAY/2)
#define SERIAL_DELAY_HALF2 (SERIAL_DELAY - SERIAL_DELAY/2)
#define SLAVE_INT_WIDTH_US 1
#ifndef SERIAL_USE_MULTI_TRANSACTION
#define SLAVE_INT_RESPONSE_TIME SERIAL_DELAY
#else
#define SLAVE_INT_ACK_WIDTH_UNIT 2
#define SLAVE_INT_ACK_WIDTH 4
#endif
static SSTD_t *Transaction_table = NULL;
inline static
void serial_delay(void) {
_delay_us(SERIAL_DELAY);
}
void serial_delay_short(void) {
_delay_us(SERIAL_DELAY-1);
inline static
void serial_delay_half1(void) {
_delay_us(SERIAL_DELAY_HALF1);
}
inline static
void serial_delay_half2(void) {
_delay_us(SERIAL_DELAY_HALF2);
}
inline static void serial_output(void) ALWAYS_INLINE;
inline static
void serial_output(void) {
SERIAL_PIN_DDR |= SERIAL_PIN_MASK;
}
// make the serial pin an input with pull-up resistor
inline static void serial_input_with_pullup(void) ALWAYS_INLINE;
inline static
void serial_input(void) {
void serial_input_with_pullup(void) {
SERIAL_PIN_DDR &= ~SERIAL_PIN_MASK;
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
@@ -48,191 +140,305 @@ uint8_t serial_read_pin(void) {
return !!(SERIAL_PIN_INPUT & SERIAL_PIN_MASK);
}
inline static void serial_low(void) ALWAYS_INLINE;
inline static
void serial_low(void) {
SERIAL_PIN_PORT &= ~SERIAL_PIN_MASK;
}
inline static void serial_high(void) ALWAYS_INLINE;
inline static
void serial_high(void) {
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
void serial_master_init(void) {
serial_output();
serial_high();
void soft_serial_initiator_init(SSTD_t *sstd_table)
{
Transaction_table = sstd_table;
serial_output();
serial_high();
}
void serial_slave_init(void) {
serial_input();
void soft_serial_target_init(SSTD_t *sstd_table)
{
Transaction_table = sstd_table;
serial_input_with_pullup();
#ifndef USE_SERIAL_PD2
// Enable INT0
EIMSK |= _BV(INT0);
// Trigger on falling edge of INT0
EICRA &= ~(_BV(ISC00) | _BV(ISC01));
#if SERIAL_PIN_MASK == _BV(PD0)
// Enable INT0
EIMSK |= _BV(INT0);
// Trigger on falling edge of INT0
EICRA &= ~(_BV(ISC00) | _BV(ISC01));
#elif SERIAL_PIN_MASK == _BV(PD2)
// Enable INT2
EIMSK |= _BV(INT2);
// Trigger on falling edge of INT2
EICRA &= ~(_BV(ISC20) | _BV(ISC21));
#else
// Enable INT2
EIMSK |= _BV(INT2);
// Trigger on falling edge of INT2
EICRA &= ~(_BV(ISC20) | _BV(ISC21));
#error unknown SERIAL_PIN_MASK value
#endif
}
// Used by the master to synchronize timing with the slave.
// Used by the sender to synchronize timing with the reciver.
static void sync_recv(void) NO_INLINE;
static
void sync_recv(void) {
serial_input();
// This shouldn't hang if the slave disconnects because the
// serial line will float to high if the slave does disconnect.
for (uint8_t i = 0; i < SERIAL_DELAY*5 && serial_read_pin(); i++ ) {
}
// This shouldn't hang if the target disconnects because the
// serial line will float to high if the target does disconnect.
while (!serial_read_pin());
//serial_delay();
_delay_us(SERIAL_DELAY-5);
}
// Used by the slave to send a synchronization signal to the master.
// Used by the reciver to send a synchronization signal to the sender.
static void sync_send(void)NO_INLINE;
static
void sync_send(void) {
serial_output();
serial_low();
serial_delay();
serial_high();
}
// Reads a byte from the serial line
static
uint8_t serial_read_byte(void) {
uint8_t byte = 0;
serial_input();
for ( uint8_t i = 0; i < 8; ++i) {
byte = (byte << 1) | serial_read_pin();
serial_delay();
_delay_us(1);
static uint8_t serial_read_chunk(uint8_t *pterrcount, uint8_t bit) NO_INLINE;
static uint8_t serial_read_chunk(uint8_t *pterrcount, uint8_t bit) {
uint8_t byte, i, p, pb;
_delay_sub_us(READ_WRITE_START_ADJUST);
for( i = 0, byte = 0, p = 0; i < bit; i++ ) {
serial_delay_half1(); // read the middle of pulses
if( serial_read_pin() ) {
byte = (byte << 1) | 1; p ^= 1;
} else {
byte = (byte << 1) | 0; p ^= 0;
}
_delay_sub_us(READ_WRITE_WIDTH_ADJUST);
serial_delay_half2();
}
/* recive parity bit */
serial_delay_half1(); // read the middle of pulses
pb = serial_read_pin();
_delay_sub_us(READ_WRITE_WIDTH_ADJUST);
serial_delay_half2();
*pterrcount += (p != pb)? 1 : 0;
return byte;
}
// Sends a byte with MSB ordering
static
void serial_write_byte(uint8_t data) {
uint8_t b = 8;
serial_output();
while( b-- ) {
if(data & (1 << b)) {
serial_high();
} else {
serial_low();
void serial_write_chunk(uint8_t data, uint8_t bit) NO_INLINE;
void serial_write_chunk(uint8_t data, uint8_t bit) {
uint8_t b, p;
for( p = 0, b = 1<<(bit-1); b ; b >>= 1) {
if(data & b) {
serial_high(); p ^= 1;
} else {
serial_low(); p ^= 0;
}
serial_delay();
}
/* send parity bit */
if(p & 1) { serial_high(); }
else { serial_low(); }
serial_delay();
serial_low(); // sync_send() / senc_recv() need raise edge
}
static void serial_send_packet(uint8_t *buffer, uint8_t size) NO_INLINE;
static
void serial_send_packet(uint8_t *buffer, uint8_t size) {
for (uint8_t i = 0; i < size; ++i) {
uint8_t data;
data = buffer[i];
sync_send();
serial_write_chunk(data,8);
}
}
// interrupt handle to be used by the slave device
static uint8_t serial_recive_packet(uint8_t *buffer, uint8_t size) NO_INLINE;
static
uint8_t serial_recive_packet(uint8_t *buffer, uint8_t size) {
uint8_t pecount = 0;
for (uint8_t i = 0; i < size; ++i) {
uint8_t data;
sync_recv();
data = serial_read_chunk(&pecount, 8);
buffer[i] = data;
}
return pecount == 0;
}
inline static
void change_sender2reciver(void) {
sync_send(); //0
serial_delay_half1(); //1
serial_low(); //2
serial_input_with_pullup(); //2
serial_delay_half1(); //3
}
inline static
void change_reciver2sender(void) {
sync_recv(); //0
serial_delay(); //1
serial_low(); //3
serial_output(); //3
serial_delay_half1(); //4
}
// interrupt handle to be used by the target device
ISR(SERIAL_PIN_INTERRUPT) {
sync_send();
uint8_t checksum = 0;
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
serial_write_byte(serial_slave_buffer[i]);
sync_send();
checksum += serial_slave_buffer[i];
}
serial_write_byte(checksum);
sync_send();
#ifndef SERIAL_USE_MULTI_TRANSACTION
serial_low();
serial_output();
SSTD_t *trans = Transaction_table;
#else
// recive transaction table index
uint8_t tid;
uint8_t pecount = 0;
sync_recv();
tid = serial_read_chunk(&pecount,4);
if(pecount> 0)
return;
serial_delay_half1();
// wait for the sync to finish sending
serial_delay();
serial_high(); // response step1 low->high
serial_output();
_delay_sub_us(SLAVE_INT_ACK_WIDTH_UNIT*SLAVE_INT_ACK_WIDTH);
SSTD_t *trans = &Transaction_table[tid];
serial_low(); // response step2 ack high->low
#endif
// read the middle of pulses
_delay_us(SERIAL_DELAY/2);
// target send phase
if( trans->target2initiator_buffer_size > 0 )
serial_send_packet((uint8_t *)trans->target2initiator_buffer,
trans->target2initiator_buffer_size);
// target switch to input
change_sender2reciver();
uint8_t checksum_computed = 0;
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
serial_master_buffer[i] = serial_read_byte();
sync_send();
checksum_computed += serial_master_buffer[i];
}
uint8_t checksum_received = serial_read_byte();
sync_send();
serial_input(); // end transaction
if ( checksum_computed != checksum_received ) {
status |= SLAVE_DATA_CORRUPT;
// target recive phase
if( trans->initiator2target_buffer_size > 0 ) {
if (serial_recive_packet((uint8_t *)trans->initiator2target_buffer,
trans->initiator2target_buffer_size) ) {
*trans->status = TRANSACTION_ACCEPTED;
} else {
*trans->status = TRANSACTION_DATA_ERROR;
}
} else {
status &= ~SLAVE_DATA_CORRUPT;
*trans->status = TRANSACTION_ACCEPTED;
}
sync_recv(); //weit initiator output to high
}
inline
bool serial_slave_DATA_CORRUPT(void) {
return status & SLAVE_DATA_CORRUPT;
}
// Copies the serial_slave_buffer to the master and sends the
// serial_master_buffer to the slave.
/////////
// start transaction by initiator
//
// int soft_serial_transaction(int sstd_index)
//
// Returns:
// 0 => no error
// 1 => slave did not respond
int serial_update_buffers(void) {
// this code is very time dependent, so we need to disable interrupts
// TRANSACTION_END
// TRANSACTION_NO_RESPONSE
// TRANSACTION_DATA_ERROR
// this code is very time dependent, so we need to disable interrupts
#ifndef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_transaction(void) {
SSTD_t *trans = Transaction_table;
#else
int soft_serial_transaction(int sstd_index) {
SSTD_t *trans = &Transaction_table[sstd_index];
#endif
cli();
// signal to the slave that we want to start a transaction
// signal to the target that we want to start a transaction
serial_output();
serial_low();
_delay_us(1);
_delay_us(SLAVE_INT_WIDTH_US);
// wait for the slaves response
serial_input();
serial_high();
_delay_us(SERIAL_DELAY);
#ifndef SERIAL_USE_MULTI_TRANSACTION
// wait for the target response
serial_input_with_pullup();
_delay_us(SLAVE_INT_RESPONSE_TIME);
// check if the slave is present
// check if the target is present
if (serial_read_pin()) {
// slave failed to pull the line low, assume not present
// target failed to pull the line low, assume not present
serial_output();
serial_high();
*trans->status = TRANSACTION_NO_RESPONSE;
sei();
return 1;
return TRANSACTION_NO_RESPONSE;
}
// if the slave is present syncronize with it
sync_recv();
#else
// send transaction table index
sync_send();
_delay_sub_us(TID_SEND_ADJUST);
serial_write_chunk(sstd_index, 4);
serial_delay_half1();
uint8_t checksum_computed = 0;
// receive data from the slave
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
serial_slave_buffer[i] = serial_read_byte();
sync_recv();
checksum_computed += serial_slave_buffer[i];
}
uint8_t checksum_received = serial_read_byte();
sync_recv();
if (checksum_computed != checksum_received) {
sei();
return 2;
// wait for the target response (step1 low->high)
serial_input_with_pullup();
while( !serial_read_pin() ) {
_delay_sub_us(2);
}
uint8_t checksum = 0;
// send data to the slave
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
serial_write_byte(serial_master_buffer[i]);
sync_recv();
checksum += serial_master_buffer[i];
// check if the target is present (step2 high->low)
for( int i = 0; serial_read_pin(); i++ ) {
if (i > SLAVE_INT_ACK_WIDTH + 1) {
// slave failed to pull the line low, assume not present
serial_output();
serial_high();
*trans->status = TRANSACTION_NO_RESPONSE;
sei();
return TRANSACTION_NO_RESPONSE;
}
_delay_sub_us(SLAVE_INT_ACK_WIDTH_UNIT);
}
#endif
// initiator recive phase
// if the target is present syncronize with it
if( trans->target2initiator_buffer_size > 0 ) {
if (!serial_recive_packet((uint8_t *)trans->target2initiator_buffer,
trans->target2initiator_buffer_size) ) {
serial_output();
serial_high();
*trans->status = TRANSACTION_DATA_ERROR;
sei();
return TRANSACTION_DATA_ERROR;
}
}
// initiator switch to output
change_reciver2sender();
// initiator send phase
if( trans->initiator2target_buffer_size > 0 ) {
serial_send_packet((uint8_t *)trans->initiator2target_buffer,
trans->initiator2target_buffer_size);
}
serial_write_byte(checksum);
sync_recv();
// always, release the line when not in use
serial_output();
serial_high();
sync_send();
*trans->status = TRANSACTION_END;
sei();
return 0;
return TRANSACTION_END;
}
#ifdef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_get_and_clean_status(int sstd_index) {
SSTD_t *trans = &Transaction_table[sstd_index];
cli();
int retval = *trans->status;
*trans->status = 0;;
sei();
return retval;
}
#endif
#endif

View File

@@ -1,32 +1,77 @@
#ifndef MY_SERIAL_H
#define MY_SERIAL_H
#pragma once
#include "config.h"
#include <stdbool.h>
/* TODO: some defines for interrupt setup */
#define SERIAL_PIN_DDR DDRD
#define SERIAL_PIN_PORT PORTD
#define SERIAL_PIN_INPUT PIND
// /////////////////////////////////////////////////////////////////
// Need Soft Serial defines in serial_config.h
// /////////////////////////////////////////////////////////////////
// ex.
// #define SERIAL_PIN_DDR DDRD
// #define SERIAL_PIN_PORT PORTD
// #define SERIAL_PIN_INPUT PIND
// #define SERIAL_PIN_MASK _BV(PD?) ?=0,2
// #define SERIAL_PIN_INTERRUPT INT?_vect ?=0,2
//
// //// USE Simple API (OLD API, compatible with let's split serial.c)
// ex.
// #define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
// #define SERIAL_MASTER_BUFFER_LENGTH 1
//
// //// USE flexible API (using multi-type transaction function)
// #define SERIAL_USE_MULTI_TRANSACTION
//
// /////////////////////////////////////////////////////////////////
#ifndef USE_SERIAL_PD2
#define SERIAL_PIN_MASK _BV(PD0)
#define SERIAL_PIN_INTERRUPT INT0_vect
#else
#define SERIAL_PIN_MASK _BV(PD2)
#define SERIAL_PIN_INTERRUPT INT2_vect
#endif
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH MATRIX_ROWS/2
// Buffers for master - slave communication
#ifndef SERIAL_USE_MULTI_TRANSACTION
/* --- USE Simple API (OLD API, compatible with let's split serial.c) */
#if SERIAL_SLAVE_BUFFER_LENGTH > 0
extern volatile uint8_t serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH];
#endif
#if SERIAL_MASTER_BUFFER_LENGTH > 0
extern volatile uint8_t serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH];
#endif
void serial_master_init(void);
void serial_slave_init(void);
int serial_update_buffers(void);
bool serial_slave_data_corrupt(void);
#endif // USE Simple API
// Soft Serial Transaction Descriptor
typedef struct _SSTD_t {
uint8_t *status;
uint8_t initiator2target_buffer_size;
uint8_t *initiator2target_buffer;
uint8_t target2initiator_buffer_size;
uint8_t *target2initiator_buffer;
} SSTD_t;
// initiator is transaction start side
void soft_serial_initiator_init(SSTD_t *sstd_table);
// target is interrupt accept side
void soft_serial_target_init(SSTD_t *sstd_table);
// initiator resullt
#define TRANSACTION_END 0
#define TRANSACTION_NO_RESPONSE 0x1
#define TRANSACTION_DATA_ERROR 0x2
#ifndef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_transaction(void);
#else
int soft_serial_transaction(int sstd_index);
#endif
// target status
// *SSTD_t.status has
// initiator:
// TRANSACTION_END
// or TRANSACTION_NO_RESPONSE
// or TRANSACTION_DATA_ERROR
// target:
// TRANSACTION_DATA_ERROR
// or TRANSACTION_ACCEPTED
#define TRANSACTION_ACCEPTED 0x4
#ifdef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_get_and_clean_status(int sstd_index);
#endif

View File

@@ -123,6 +123,7 @@ static int8_t capture_sendchar(uint8_t c) {
bool iota_gfx_init(bool rotate) {
bool success = false;
i2c_master_init();
send_cmd1(DisplayOff);
send_cmd2(SetDisplayClockDiv, 0x80);
send_cmd2(SetMultiPlex, DisplayHeight - 1);

View File

@@ -1,10 +1,8 @@
#ifndef SSD1306_H
#define SSD1306_H
#pragma once
#include <stdbool.h>
#include <stdio.h>
#include "pincontrol.h"
#include "config.h"
enum ssd1306_cmds {
DisplayOff = 0xAE,
@@ -88,7 +86,3 @@ void matrix_write(struct CharacterMatrix *matrix, const char *data);
void matrix_write_ln(struct CharacterMatrix *matrix, const char *data);
void matrix_write_P(struct CharacterMatrix *matrix, const char *data);
void matrix_render(struct CharacterMatrix *matrix);
#endif

View File

@@ -0,0 +1,79 @@
/* Copyright 2018 Christon DeWan (xton)
* Copyright 2017 IslandMan93
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1256
#define DEVICE_VER 0x0001
#define MANUFACTURER UniKeyboard
#define PRODUCT diverge tm2
#define DESCRIPTION Split 46 key keyboard
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F6, F7, B1, B3, B2, B6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)

View File

@@ -0,0 +1,17 @@
/* Copyright 2018 Christon DeWan (xton)
* Copyright 2017 IslandMan93
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "divergetm2.h"

View File

@@ -0,0 +1,74 @@
/* Copyright 2018 Christon DeWan (xton)
* Copyright 2017 IslandMan93
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//void promicro_bootloader_jmp(bool program);
#include "quantum.h"
#ifdef USE_I2C
#include <stddef.h>
#ifdef __AVR__
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#endif
//void promicro_bootloader_jmp(bool program);
#ifndef FLIP_HALF
// Standard Keymap
// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, R31, R32, R33, R34, R35 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, KC_NO }, \
{ R05, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ R35, R34, R33, R32, R31, KC_NO } \
}
#else
// Keymap with right side flipped
// (TRRS jack on both halves are to the right)
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, R31, R32, R33, R34, R35 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, KC_NO }, \
{ R00, R01, R02, R03, R04, R05 }, \
{ R10, R11, R12, R13, R14, R15 }, \
{ R20, R21, R22, R23, R24, R25 }, \
{ KC_NO, R31, R32, R33, R34, R35 } \
}
#endif
#define LAYOUT_ortho_4x12_2x2u LAYOUT

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@@ -0,0 +1,23 @@
/* Copyright 2018 Christon DeWan (xton)
* Copyright 2017 IslandMan93
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#define MASTER_RIGHT
#define PERMISSIVE_HOLD
#define TAPPING_TERM 150

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/* Copyright 2018 Christon DeWan (xton)
* Copyright 2017 IslandMan93
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Ctrl | Alt | GUI | Lower | Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_ortho_4x12_2x2u( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
RESET, KC_LCTL, KC_LALT, KC_LGUI, LT(_LOWER, KC_SPC), LT(_RAISE,KC_SPC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Ctrl | Alt | GUI | Lower | Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT_ortho_4x12_2x2u( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
KC_NO, KC_LCTL, KC_LALT, KC_LGUI, LT(_LOWER, KC_SPC), LT(_RAISE,KC_SPC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Ctrl | Alt | GUI | Lower | Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT_ortho_4x12_2x2u( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
KC_NO, KC_LCTL, KC_LALT, KC_LGUI, LT(_LOWER, KC_SPC), LT(_RAISE,KC_SPC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_4x12_2x2u( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
BL_STEP, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
_______, _______, _______, _______, _______, MO(_RAISE), KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_4x12_2x2u( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
_______, _______, _______, _______, MO(_LOWER), _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12_2x2u( \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
#define SPACE_WAIT 100
uint16_t rl_start_time = 0;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if(rl_start_time && record->event.pressed) rl_start_time = 0;
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
set_single_persistent_default_layer(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
set_single_persistent_default_layer(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
set_single_persistent_default_layer(1UL<<_DVORAK);
}
return false;
break;
}
return true;
}
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
}

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# A default-ish keymap for diverge tm2
Actually it's a Planck layout, but I needed something for the default. :-D
The 2u spacebars are space when tapped, raise/lower when held.

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#pragma once
// help for fast typist+dual function keys?
#define PERMISSIVE_HOLD
// Let me type `ls -l` more quickly.
#define TAPPING_FORCE_HOLD
// where is the cord plugged in?
#define MASTER_RIGHT
/* speed up mousekeys a bit */
#define MOUSEKEY_DELAY 50
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MAX_SPEED 8
#define MOUSEKEY_TIME_TO_MAX 30
#define MOUSEKEY_WHEEL_MAX_SPEED 8
#define MOUSEKEY_WHEEL_TIME_TO_MAX 40
// because I'm lazy and didn't case out the rgb support
#define RGBLED_NUM 2
#define BACKLIGHT_PIN B7
#define BACKLIGHT_LEVELS 3

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/* Copyright 2018 Christon DeWan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "xtonhasvim.h"
/************************************
* states
************************************/
enum layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
_MOVE,
_MOUSE,
_CMD
};
extern uint8_t vim_cmd_layer(void) { return _CMD; }
enum keymap_keycodes {
RAISE = VIM_SAFE_RANGE,
LOWER
};
/************************************
* keymaps!
************************************/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl*| A | S | D | F | G | H | J | K | L | ;* | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | chkwm| | Alt | GUI | Lower* | Raise* | SPC | GUI | | Vim |
* `-----------------------------------------------------------------------------------'
*
* - Ctrl acts as Esc when tapped.
* - Holding ; switches to movement layer.
* - Tapping raise or lower produces space.
*/
[_QWERTY] = LAYOUT_ortho_4x12_2x2u( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
LCTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_MOVE,KC_SCLN), KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_ENT) , \
LSFT(KC_LALT), MO(_MOVE), KC_LALT, KC_LGUI, LT(_LOWER, KC_SPC), LT(_RAISE, KC_SPC), KC_RGUI, KC_RALT, MO(_MOVE), VIM_START \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | ! | @ | # | $ | % | ^ | & | * | ( | ) | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Next | Vol- | Vol+ | Play |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Bail | | | | Raise | | | Bail | |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_4x12_2x2u( \
KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSPC, \
KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, X_____X, X_____X, X_____X, X_____X, FIREY_RETURN, \
RESET, TO(_QWERTY), _______, _______, _______, MO(_RAISE), _______, _______, TO(_QWERTY), X_____X \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Next | Vol- | Vol+ | Play |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Bail | | | Lower | | | | Bail | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_4x12_2x2u( \
KC_GRV, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \
_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, FIREY_RETURN, \
X_____X, TO(_QWERTY), _______, _______, MO(_LOWER), _______, _______, _______, TO(_QWERTY), RESET \
),
/* Adjust (Lower + Raise)
* ,-------------------------------------------------------------------------------------.
* |BL Raise| | | | | | | | | | | |
* |--------+------+------+------+------+-------------+------+------+------+------+------|
* |BL Lower| | | | | | | | | | | |
* |--------+------+------+------+------+------|------+------+------+------+------+------|
* |BL STEP | | | | | | | Next | Vol- | Vol+ | Play | |
* |--------+------+------+------+------+------+------+------+------+------+------+------|
* |Backlite| Mouse| | | | | | | Bail | |
* `-------------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12_2x2u( \
BL_INC, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, \
BL_DEC, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, \
BL_STEP, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, X_____X, \
BL_TOGG, TO(_MOUSE), _______, _______, _______, _______, _______, _______, TO(_QWERTY), X_____X \
),
/* movement layer (hold semicolon) */
[_MOVE] = LAYOUT_ortho_4x12_2x2u( \
TO(_QWERTY), X_____X, X_____X, X_____X, X_____X, X_____X, KC_HOME, KC_PGDN, KC_PGUP, KC_END, X_____X, X_____X, \
_______, X_____X, LGUI(KC_LBRC), LGUI(LSFT(KC_LBRC)), LGUI(LSFT(KC_RBRC)), LGUI(KC_RBRC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, X_____X, \
_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, X_____X \
),
/* mouse layer
*/
[_MOUSE] = LAYOUT_ortho_4x12_2x2u( \
TO(_QWERTY), X_____X, X_____X, KC_MS_UP, X_____X, X_____X, KC_MS_WH_LEFT, KC_MS_WH_DOWN, KC_MS_WH_UP, KC_MS_WH_RIGHT, X_____X, X_____X , \
_______, X_____X, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, X_____X, X_____X, KC_MS_BTN1, KC_MS_BTN2, KC_MS_BTN3, X_____X, X_____X, \
_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______, \
_______, TO(_QWERTY), _______, _______, _______, _______, _______, _______, TO(_QWERTY), X_____X \
),
/* vim command layer.
*/
[_CMD] = LAYOUT_ortho_4x12_2x2u( \
X_____X, X_____X, VIM_W, VIM_E, X_____X, X_____X, VIM_Y, VIM_U, VIM_I, VIM_O, VIM_P, X_____X, \
VIM_ESC, VIM_A, VIM_S, VIM_D, X_____X, VIM_G, VIM_H, VIM_J, VIM_K, VIM_L, X_____X, X_____X, \
VIM_SHIFT, X_____X, VIM_X, VIM_C, VIM_V, VIM_B, X_____X, X_____X, VIM_COMMA, VIM_PERIOD, X_____X, VIM_SHIFT, \
_______, TO(_QWERTY), _______, _______, X_____X, X_____X, _______, _______, TO(_QWERTY), X_____X \
)
};
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
}

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# Xton has a tiny keyboard! With Vim!
Based on the standard Planck layout with a few changes:
* Escape moved to dual-function with control.
* Dedicated movement and mouse layers.
* Top and middle row swapped in `_RAISE` and `_LOWER` because I never use F-keys.
* Vim layers! See `users/xtonhasvim`.

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MOUSEKEY_ENABLE = yes
# BACKLIGHT_ENABLE = yes
AUDIO_ENABLE = no

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# diverge tm2
A 4x6x2 split ortholinear keyboard with 2u spacebars like the Levinson (similar to Let's Split). Made by [Unikeyboard](https://unikeyboard.io).
Keyboard Maintainer: [IslandMan93](https://github.com/islandman93) and [xton](https://github.com/xton)
Hardware Supported: Pro Micro
Hardware Availability: [Diverge TM2](https://unikeyboard.io/product/diverge-tm/)
Make example for this keyboard (after setting up your build environment):
make divergetm2:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
# Flashing the first time
Disassemble the case so you have access to each Pro Micro. Flash each half with QMK Toolbox by connecting the USB cable and shorting RST and GND. After that, just use the soft reset key on your respective layout to reflash both halves.
# Reflashing Animus
Reflashing the stock firmware is pretty easy. Just follow the same steps in the [original guide](https://imgur.com/a/8UapN). You will have to manually reset the Pro Micro (by shorting the GND and RST) during the upload step. Then reapply your keymap through Arbites.

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# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
SPLIT_KEYBOARD = yes
# must specify this to enable soft-reset
BOOTLOADER = caterina

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#include QMK_KEYBOARD_H
enum marianas_layers {
BASE,
NAV_CLUSTER,
RGB,
MOUSE,
GAMING,
FN_LAYER,
LAYER_SEL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE]=
LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(FN_LAYER), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSPO, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_NO,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_LGUI, KC_NO, KC_APP, KC_RCTL),
[NAV_CLUSTER]=
LAYOUT(
KC_TRNS, KC_PSCREEN, KC_SCROLLLOCK, KC_PAUSE, KC_INSERT, KC_HOME, KC_PGUP, KC_NUMLOCK, KC_KP_SLASH, KC_KP_ASTERISK, KC_KP_MINUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DELETE, KC_END, KC_PGDOWN, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_UP, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_KP_0, KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS, KC_TRNS, KC_TRNS),
[RGB]=
LAYOUT(
KC_TRNS, RGB_TOG, RGB_MOD, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, RGB_SPD, RGB_SPI, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_HUI, RGB_HUD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_SAI, RGB_SAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[MOUSE]=
LAYOUT(
KC_TRNS, KC_ACL0, KC_ACL1, KC_ACL2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_WH_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN3, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_WH_L, KC_WH_D, KC_WH_R, KC_TRNS, KC_TRNS, KC_BTN4, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN5, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[GAMING]=
LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_TRNS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSHIFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSHIFT, KC_NO,
KC_LCTL, KC_NO, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RCTL, KC_NO, KC_NO, TO(BASE)),
[FN_LAYER]=
LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
KC_CAPSLOCK, KC_MPRV, KC_MPLY, KC_MNXT, LWIN(KC_R), KC_TRNS, KC_CALC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_BRK, KC_TRNS,
KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, KC_DEL, MO(LAYER_SEL),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HYPR, KC_TRNS, KC_MEH, KC_TRNS),
[LAYER_SEL]=
LAYOUT(
TO(BASE), TO(NAV_CLUSTER), TO(RGB), TO(MOUSE), TO(GAMING), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
/* auto shift config */
#define AUTO_SHIFT_TIMEOUT 150

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _BASE 0
#define _META 1
#define _SYMB 2
#define _GAME 3
enum custom_keycodes {
BASE = SAFE_RANGE,
META,
SYMB,
GAME,
EISU,
KANA
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE
* ,------------------------------------------------. ,------------------------------------------------.
* | = | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | - |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | Tab | A | S | D | F | G | ( | | ) | H | J | K | L | ; | ' |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | Sft | Z | X | C | V | B | { | | } | N | M | , | . | / |\/Sft |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | EISU | Ctrl | Alt | GUI | ESC/ |Del |Back | |Enter |Space | META | GUI |=>GAME|=>SYMB| KANA |
* | | | | | SYMB | |Space | | | | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[_BASE] = LAYOUT( \
KC_EQL, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LPRN, KC_RPRN, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS, \
EISU, KC_LCTRL, KC_LALT, KC_LGUI, LT(_SYMB, KC_ESC),KC_DEL, KC_BSPC, KC_ENT, KC_SPC, META, KC_LGUI, TG(_GAME), TG(_SYMB), KANA \
),
/* META
* ,------------------------------------------------. ,------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | | | Left | Down | Up |Right | PgUp | |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | Home | End |Alt+← |Alt+→ | PgDn | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | |Reset | | | |
* | | | | | | | | | | | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[_META] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, \
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PGUP, _______, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_HOME, KC_END, LALT(KC_LEFT), LALT(KC_RGHT), KC_PGDN, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______ \
),
/* SYMB
* ,------------------------------------------------. ,------------------------------------------------.
* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | - |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | | | Left | Down | Up |Right | PgUp | |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | Home | End |Alt+← |Alt+→ | PgDn | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | |Reset | | | |
* | | | | | | | | | | | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[_SYMB] = LAYOUT( \
KC_TILD, S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), _______, _______, S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), _______, \
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PGUP, _______, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_HOME, KC_END, LALT(KC_LEFT), LALT(KC_RGHT), KC_PGDN, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______ \
),
/* GAME
* ,------------------------------------------------. ,------------------------------------------------.
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | @ |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | Alt | A | S | D | F | G | ( | | ) | H | J | K | L | ; | : |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | Sft | Z | X | C | V | B | { | | } | N | M | , | . | / |\/Sft |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | GUI | App |PrtSc | ESC |Space |Tab | |Back |Enter | Del |PrtSc |=>GAME|=>SYMB| \ |
* | | | | | | | | |Space | | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[_GAME] = LAYOUT( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_RBRC, KC_BSLS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, S(KC_8), S(KC_9), KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, S(KC_RBRC), S(KC_BSLS), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_RO), \
KC_LCTRL, KC_LGUI, KC_APP, KC_PSCR, KC_ESC, KC_SPC, KC_TAB, KC_BSPC, KC_ENT, KC_DELT, KC_PSCR, _______, _______, KC_JYEN \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case BASE:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_BASE);
}
return false;
break;
case META:
if (record->event.pressed) {
layer_on(_META);
update_tri_layer(_META, _SYMB, _GAME);
} else {
layer_off(_META);
update_tri_layer(_META, _SYMB, _GAME);
}
return false;
break;
case SYMB:
if (record->event.pressed) {
layer_on(_SYMB);
update_tri_layer(_META, _SYMB, _GAME);
} else {
layer_off(_SYMB);
update_tri_layer(_META, _SYMB, _GAME);
}
return false;
break;
case GAME:
if (record->event.pressed) {
layer_on(_GAME);
} else {
layer_off(_GAME);
}
return false;
break;
case EISU:
if (record->event.pressed) {
register_code(KC_LANG2);
} else {
unregister_code(KC_LANG2);
}
return false;
break;
case KANA:
if (record->event.pressed) {
register_code(KC_LANG1);
} else {
unregister_code(KC_LANG1);
}
return false;
break;
}
return true;
}

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RGBLIGHT_ENABLE = no
BACKLIGHT_ENABLE = no
AUTO_SHIFT_ENABLE = yes

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#pragma once
#define CONFIG_USER_H
#define TAPPING_TERM 200
#ifdef RGBLIGHT_ENABLE
#undef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#endif // RGBLIGHT_ENABLE
#define FORCE_NKRO
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))

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#include QMK_KEYBOARD_H
#include "version.h"
#include "keymap_german.h"
#include "keymap_nordic.h"
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
// Programmer's Dvorak "macros" :
// To be paired with get_mods to enable both
// Shift functionality and Programmer's Dvorak
DVP_ESC, // Grave escape basically i think
DVP_AMPR,
DVP_LBRACKET,
DVP_LCBR,
DVP_RCBR,
DVP_LPRN,
DVP_AT,
DVP_EQUAL,
DVP_ASTERISK,
DVP_RPRN,
DVP_PLUS,
DVP_RBRACKET,
DVP_EXLM,
DVP_HASH,
RU_2,
RU_3,
RU_4,
RU_6,
RU_7,
RU_DOT,
SHFT_COMMA,
SHFT_DOT,
RGB_SLD,
RGB_FF0000,
RGB_008000,
RGB_0000FF,
RGB_FFFFFF,
RGB_800080
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Programmer's Dvorak layer
[0] = LAYOUT_ergodox(
DVP_ESC, DVP_AMPR, DVP_LBRACKET, DVP_LCBR, DVP_RCBR, DVP_LPRN, DVP_AT,
KC_TAB, KC_SCOLON, KC_COMMA, KC_DOT, KC_P, KC_Y, MO(4),
MO(3), KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSHIFT, KC_QUOTE, KC_Q, KC_J, KC_K, KC_X, KC_HYPR,
KC_LCTL, KC_LALT, KC_LGUI, LCTL(KC_C), LCTL(KC_V),
KC_MS_BTN3, TO(1), KC_HOME, KC_SPACE, MO(4), KC_END,
DVP_EQUAL, DVP_ASTERISK, DVP_RPRN, DVP_PLUS, DVP_RBRACKET, DVP_EXLM, DVP_HASH,
TT(4), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLASH,
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINUS,
KC_MEH, KC_B, KC_M, KC_W, KC_V, KC_Z, MO(3),
KC_DELETE, KC_BSLASH, KC_RGUI, KC_RCTL, LCTL(KC_F),
KC_F17, KC_F18, KC_PGUP, KC_PGDOWN, KC_ENTER, KC_BSPACE
),
// Gaming QWERTY layer
[1] = LAYOUT_ergodox(
KC_ESCAPE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_F14,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_F23,
MO(3), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F24,
KC_LCTL, KC_F8, KC_LALT, KC_F14, KC_F13,
KC_HOME, TO(0), KC_F15, KC_SPACE, KC_LCTL, KC_LALT,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL,
KC_F24, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE,
KC_F17, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, KC_RSHIFT,
KC_DELETE, KC_F19, KC_LGUI, KC_F21, KC_F22,
KC_F17, KC_F18, KC_PGUP, KC_PGDOWN, KC_ENTER, KC_BSPACE
),
[2] = LAYOUT_ergodox(
KC_ESCAPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_C,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TO(0),
MO(3), KC_1, KC_2, KC_3, KC_4, KC_5,
KC_LSHIFT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_NO,
KC_LCTL, KC_F8, KC_LALT, KC_I, KC_S,
KC_MS_BTN3, TO(1), KC_HOME, KC_SPACE, KC_LSHIFT, KC_END,
KC_NO, KC_NUMLOCK, KC_KP_SLASH, KC_KP_ASTERISK, KC_KP_MINUS, KC_NO, KC_NO,
TO(0), KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, KC_NO, KC_NO,
KC_KP_4, KC_KP_5, KC_KP_6, KC_EQUAL, KC_NO, KC_NO,
KC_NO, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, KC_NO, KC_NO,
KC_KP_0, KC_KP_DOT, KC_NO, KC_NO, KC_NO,
TO(0), KC_F18, KC_PGUP, KC_PGDOWN, KC_ENTER, KC_BSPACE
),
// Function Layer
[3] = LAYOUT_ergodox(
KC_DLR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRANSPARENT,
KC_TRANSPARENT, KC_TRANSPARENT, KC_MEDIA_PREV_TRACK,KC_MEDIA_PLAY_PAUSE,KC_MEDIA_NEXT_TRACK,KC_NO, TT(4),
KC_TRANSPARENT, KC_TRANSPARENT, KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP, KC_AUDIO_MUTE, KC_TRANSPARENT,
KC_LSHIFT, LALT(KC_Z), KC_TRANSPARENT, KC_TRANSPARENT, KC_F12, KC_TRANSPARENT, ALL_T(KC_NO),
KC_LCTL, KC_LALT, KC_LGUI, KC_CAPSLOCK, LSFT(KC_F12),
KC_PSCREEN, KC_PGUP, KC_PGDOWN, KC_SPACE, KC_LSHIFT, KC_INSERT,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_NO, KC_HOME, KC_TRANSPARENT, KC_PSCREEN, KC_SLCK, KC_TRANSPARENT, KC_TRANSPARENT,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRANSPARENT, KC_TRANSPARENT,
MEH_T(KC_NO), KC_CALCULATOR, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_RSHIFT,
KC_DELETE, KC_INSERT, KC_TRANSPARENT, KC_F19, KC_RCTL,
TO(2),KC_TRANSPARENT,KC_TRANSPARENT,LALT(KC_F10),KC_ENTER,KC_BSPACE
),
// Keypad, Lighting, and Mouse emulation layer
///*
[4] = LAYOUT_ergodox(
KC_ESCAPE, KC_NO, KC_NO, KC_MS_BTN3, KC_NO, KC_NO, KC_NO,
KC_TAB, KC_NO, KC_MS_BTN2, KC_MS_UP, KC_MS_BTN1, KC_MS_WH_UP, TO(0),
KC_NO, KC_NO, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_MS_WH_DOWN,
KC_LSHIFT, KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, TO(5),
KC_LCTL, KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT,
KC_MS_BTN3, TO(1), KC_HOME, KC_SPACE, KC_LSHIFT, KC_END,
KC_NO, KC_NUMLOCK, KC_KP_SLASH, KC_KP_ASTERISK, KC_CALCULATOR, KC_NO, RGB_VAI,
TO(0), KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS, KC_NO, RGB_VAD,
KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, KC_NO, RGB_HUI,
KC_NO, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, RGB_SLD, RGB_HUD,
KC_KP_0, KC_KP_DOT, KC_KP_ENTER, RGB_MOD, RGB_TOG,
KC_F17, KC_F18, KC_PGUP, KC_PGDOWN, KC_ENTER, KC_BSPACE
)
//*/
/*
// Keypad, Lighting, and Mouse emulation layer
[4] = KEYMAP(
KC_ESCAPE, KC_NO, KC_NO, KC_MS_BTN3, KC_NO, KC_NO, KC_NO,
KC_TAB, KC_NO, KC_MS_BTN2, KC_MS_UP, KC_MS_BTN1, KC_MS_WH_UP, TO(0),
KC_NO, KC_NO, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_MS_WH_DOWN,
KC_LSHIFT, KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, TO(5),
KC_LCTL, KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT,
KC_MS_BTN3, TO(1), KC_HOME, KC_SPACE, KC_LSHIFT, KC_END,
KC_NO, KC_I, KC_NUMLOCK, KC_KP_SLASH, KC_KP_ASTERISK, KC_CALCULATOR, RGB_VAI,
TO(0), KC_G, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS, RGB_VAD,
SHFT_COMMA, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, RGB_HUI,
KC_NO, SHFT_DOT, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, RGB_HUD,
KC_NO, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, RGB_TOG,
KC_F17, KC_F18, KC_PGUP, KC_PGDOWN, KC_ENTER, KC_BSPACE
)
*/
};
void led_set_keymap(uint8_t usb_led) {
}
void matrix_init_user (void) {
}
bool left_shift_down = false;
bool right_shift_down = false;
bool numlock = false;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_LSHIFT:
if (record->event.pressed)
{
left_shift_down = true;
return true;
}
else
{
left_shift_down = false;
return true;
}
break;
case KC_RSHIFT:
if (record->event.pressed)
{
right_shift_down = true;
return true;
}
else
{
right_shift_down = false;
return true;
}
break;
case KC_NUMLOCK:
if (record->event.pressed)
{
numlock = !numlock;
}
break;
case DVP_ESC:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
SEND_STRING("~");
return false;
}
else
{
if(record->event.pressed)
SEND_STRING(SS_DOWN(X_ESCAPE));
else
SEND_STRING(SS_UP(X_ESCAPE));
return false;
}
break;
case DVP_AMPR:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
SEND_STRING("%");
}
}
else
{
if(record->event.pressed)
SEND_STRING("&");
}
return false;
break;
case SHFT_DOT:
if(record->event.pressed)
SEND_STRING(">");
break;
case SHFT_COMMA:
if(record->event.pressed)
SEND_STRING("<");
break;
case DVP_LBRACKET:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_7);
unregister_code(KC_7);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("[");
}
return false;
return false;
break;
case DVP_LCBR:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_5);
unregister_code(KC_5);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("{");
}
return false;
break;
case DVP_RCBR:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_3);
unregister_code(KC_3);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("}");
}
return false;
break;
case DVP_LPRN:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_1);
unregister_code(KC_1);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("(");
}
return false;
break;
case DVP_AT:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_LSHIFT);
register_code(KC_6);
unregister_code(KC_6);
unregister_code(KC_LSHIFT);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("@");
}
return false;
break;
case DVP_EQUAL:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_9);
unregister_code(KC_9);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("=");
}
return false;
break;
case DVP_ASTERISK:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_0);
unregister_code(KC_0);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("*");
}
return false;
break;
case DVP_RPRN:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_2);
unregister_code(KC_2);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING(")");
}
return false;
break;
case DVP_PLUS:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_4);
unregister_code(KC_4);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("+");
}
return false;
break;
case DVP_RBRACKET:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_6);
unregister_code(KC_6);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("]");
}
return false;
break;
case DVP_EXLM:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_8);
unregister_code(KC_8);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("!");
}
return false;
break;
case DVP_HASH:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_GRAVE);
unregister_code(KC_GRAVE);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("#");
}
return false;
break;
// Russian
case RU_2:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_GRAVE);
unregister_code(KC_GRAVE);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("#");
}
return false;
break;
case RU_3:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_GRAVE);
unregister_code(KC_GRAVE);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("#");
}
return false;
break;
case RU_4:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_GRAVE);
unregister_code(KC_GRAVE);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("#");
}
return false;
break;
case RU_6:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_GRAVE);
unregister_code(KC_GRAVE);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("#");
}
return false;
break;
case RU_7:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_GRAVE);
unregister_code(KC_GRAVE);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("#");
}
return false;
break;
case RU_DOT:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_GRAVE);
unregister_code(KC_GRAVE);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("#");
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
rgblight_mode(1);
}
return false;
break;
case RGB_FF0000:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(0xff,0x00,0x00);
#endif
}
return false;
break;
case RGB_008000:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(0x00,0x80,0x00);
#endif
}
return false;
break;
case RGB_0000FF:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(0x00,0x00,0xff);
#endif
}
return false;
break;
case RGB_FFFFFF:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(0xff,0xff,0xff);
#endif
}
return false;
break;
case RGB_800080:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(0x80,0x00,0x80);
#endif
}
return false;
break;
}
return true;
}
uint32_t layer_state_set_user(uint32_t state) {
uint8_t layer = biton32(state);
// ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case 0:
break;
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
case 3:
ergodox_right_led_3_on();
break;
case 4:
ergodox_right_led_1_on();
ergodox_right_led_3_on();
break;
default:
break;
}
return state;
};

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# Lukaus' keymap
Programmer's Dvorak as default layer with Qwerty gaming layer and two function layers

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#UNICODE_ENABLE = yes

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE layer: Default Layer
* ,--------------------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace | | Ins |
* |-----------------------------------------------------------------------------------------+ +-----+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bksp | | Del |
* |-----------------------------------------------------------------------------------------+ +-----+
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |--------------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Up |
* +--------------------------------------------------------------------------------------------+-----+
* | Ctrl | Gui | Alt | Space | Alt | Gui | Fn | Left| Down|Right|
* `--------------------------------------------------------------------------------------------------´
*/
[0] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL,
KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,
KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT, KC_UP,
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RCTL,MO(1), KC_LEFT,KC_DOWN,KC_RGHT
),
/* FN layer
* ,--------------------------------------------------------------------------------------------------.
* | Esc| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | | | |
* |-----------------------------------------------------------------------------------------+ +-----+
* | | | | | | | | |PrtSc| Slck| Paus| | | | | |
* |-----------------------------------------------------------------------------------------+ +-----+
* | | Vol-| Vol+| Mute|Eject| | | | Home| PgUp| | | |
* |--------------------------------------------------------------------------------------------+
* | | Prev| Play| Next| | | | | End | PgDn| | | |
* +--------------------------------------------------------------------------------------------+-----+
* | | | | | | | | | | |
* `--------------------------------------------------------------------------------------------------´
*/
[1] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS,_______,_______,_______, _______,
_______,KC_VOLD,KC_VOLU,KC_MUTE,KC_EJCT,_______,_______,_______,KC_HOME,KC_PGUP,_______,_______, _______,
_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,_______,_______,_______,KC_END, KC_PGDN,_______,_______, _______,
_______,_______,_______, _______, _______,_______,MO(1), _______,_______,_______
)
};
const uint16_t PROGMEM fn_actions[] = {
};

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@@ -0,0 +1,51 @@
/* Copyright 2018 Funderburker
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Fillers to make layering more clear
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
ISO HHKB layout:
* 2u Backspace
* ISO Enter
* split left Shift
* split right Shift
* Caps as Control
* 1u/1.5u/7u/1.5u//1u bottom row
*/
/* 0: QWERTY */
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_NO,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT,
KC_LSFT, KC_GRV, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MO(1), KC_RSFT,
KC_NO, KC_LALT, KC_LGUI, KC_SPC, KC_NO, KC_NO, KC_RALT, KC_CAPSLOCK, KC_NO
),
/* 1: Fn layer */
[1] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END, KC_UP, _______, _______,
_______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, _______, KC_PGUP, KC_LEFT, KC_RGHT, _______, _______,
_______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_DOWN, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

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/*
Copyright 2018 REPLACE_WITH_YOUR_NAME
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER IBM
#define PRODUCT IBM Model M 122 key
#define DESCRIPTION Mapping by github.com/lukexorz
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 20
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_COL_PINS { E6, B7, D0, D1, D2, D3, D4, D5, D6, D7, E0, E1, C0, C1, C2, C3, C4, C5, C7, F1 }
#define MATRIX_ROW_PINS { F0, B5, B4, B3, B2, B1, B0, E7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION ROW2COL
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 15
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
#define B6_AUDIO
#define C6_AUDIO
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1

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/* Copyright 2018 REPLACE_WITH_YOUR_NAME
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ibm122m.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

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/* Copyright 2018 REPLACE_WITH_YOUR_NAME
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define LAYOUT( \
k09, k19, k1A, k29, k39, k3A, k49, k59, k5A, k69, k79, k7A, k3G, k3H, k2G, \
k0A, k0B, k1B, k2A, k2B, k3B, k4A, k4B, k5B, k6A, k6B, k7B, k1G, k5G, k4G, \
k31, k32, k34, k24, k25, k26, k27, k37, k38, k28, k2C, k2D, k2E, k3E, k3C, k3F, k2F, k2H, k2I, k20, \
k21, k41, k42, k44, k45, k46, k47, k57, k58, k48, k4C, k4D, k4E, k5E, k5C, k6F, k4F, k4H, k4I, k40, \
k51, k52, k62, k14, k15, k16, k17, k07, k08, k18, k1C, k1D, k1E, k0E, k6E, k1F, k1H, k1I, k10, \
k11, k12, k73, k74, k64, k65, k66, k67, k77, k78, k68, k6C, k6D, k7E, k63, k0G, k61, k6H, k6I, k7J, \
k02, k01, k00, k70, k71, k03, k72, k60, k0J, k1J, k7H, k7I, \
k0F \
) \
{ \
{ k00, k01, k02, k03, KC_NO, KC_NO, KC_NO, k07, k08, k09, k0A, k0B, KC_NO, KC_NO, k0E, k0F, k0G, KC_NO, KC_NO, k0J }, \
{ k10, k11, k12, KC_NO, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1F, k1G, k1H, k1I, k1J }, \
{ k20, k21, KC_NO, KC_NO, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F, k2G, k2H, k2I, KC_NO }, \
{ KC_NO, k31, k32, KC_NO, k34, KC_NO, KC_NO, k37, k38, k39, k3A, k3B, k3C, KC_NO, k3E, k3F, k3G, k3H, KC_NO, KC_NO }, \
{ k40, k41, k42, KC_NO, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, k4G, k4H, k4I, KC_NO }, \
{ KC_NO, k51, k52, KC_NO, KC_NO, KC_NO, KC_NO, k57, k58, k59, k5A, k5B, k5C, KC_NO, k5E, KC_NO, k5G, KC_NO, KC_NO, KC_NO }, \
{ k60, k61, k62, k63, k64, k65, k66, k67, k68, k69, k6A, k6B, k6C, k6D, k6E, k6F, KC_NO, k6H, k6I, KC_NO }, \
{ k70, k71, k72, k73, k74, KC_NO, KC_NO, k77, k78, k79, k7A, k7B, KC_NO, KC_NO, k7E, KC_NO, KC_NO, k7H, k7I, k7J }, \
}

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/* Copyright 2018 REPLACE_WITH_YOUR_NAME
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides below

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/* Copyright 2018 REPLACE_WITH_YOUR_NAME
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Original Layer
[0] = LAYOUT(
KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_INS, KC_HOME, KC_PGUP,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_END, KC_PGDN,
KC_ESC, KC_NO, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_NO, KC_NO, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_ENTER, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_NO, KC_NO, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOT, KC_BSLS, KC_P4, KC_P5, KC_P6, KC_BSPC,
KC_NO, KC_NO, KC_LSHIFT,KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_NO, KC_NO, KC_LCTRL, KC_LALT, KC_SPC, KC_RALT, KC_RCTRL, KC_LEFT, KC_NO, KC_RIGHT,KC_P0, KC_PDOT,
KC_DOWN),
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

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# The default keymap for ibm122m2
The 10 keys to the left of the alphanumerics are unbound (other than Escape on the top-left one) as I have no idea what is supposed to go there.

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/* Copyright 2018 REPLACE_WITH_YOUR_NAME
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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/* Copyright 2018 REPLACE_WITH_YOUR_NAME
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE,
DVP_ESC, // Grave escape basically i think
DVP_AMPR,
DVP_LBRACKET,
DVP_LCBR,
DVP_RCBR,
DVP_LPRN,
DVP_AT,
DVP_EQUAL,
DVP_ASTERISK,
DVP_RPRN,
DVP_PLUS,
DVP_RBRACKET,
DVP_EXLM,
DVP_HASH,
SHFT_DOT,
SHFT_COMMA
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Programmer's Dvorak
[0] = LAYOUT(
KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_INS, KC_HOME, KC_PGUP,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_END, KC_PGDN,
KC_ESC, TO(1), DVP_ESC, DVP_AMPR, DVP_LBRACKET, DVP_LCBR, DVP_RCBR, DVP_LPRN, DVP_EQUAL,DVP_ASTERISK, DVP_RPRN, DVP_PLUS, DVP_RBRACKET, DVP_EXLM, DVP_HASH, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_NO, TO(2), KC_TAB, KC_SCOLON,KC_COMMA, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, DVP_AT, KC_ENTER, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_NO, KC_NO, MO(3), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINUS, KC_BSLS, KC_P4, KC_P5, KC_P6, MO(4),
LCTL(KC_F), KC_LALT, KC_LSHIFT,KC_ESC, KC_QUOT, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
LCTL(KC_C), LCTL(KC_V), KC_LCTRL, KC_LGUI, KC_SPC, KC_RALT, KC_RCTRL, KC_LEFT, KC_BTN3, KC_RIGHT, KC_P0, KC_PDOT,
KC_DOWN
),
// Qwerty layer + function
[1] = LAYOUT(
KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_INS, KC_HOME, KC_PGUP,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_END, KC_PGDN,
KC_ESC, TO(0), KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_NO, KC_NO, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_ENTER, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_NO, KC_NO, MO(3), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOT, KC_BSLS, KC_P4, KC_P5, KC_P6, KC_BSPC,
KC_NO, KC_NO, KC_LSHIFT,KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_NO, KC_LALT,KC_LCTRL, KC_LGUI, KC_SPC, KC_RALT, KC_RCTRL, KC_LEFT, KC_WH_D, KC_RIGHT,KC_P0, KC_PDOT,
KC_DOWN
),
// Orirginal Layer
[2] = LAYOUT(
KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_INS, KC_HOME, KC_PGUP,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_END, KC_PGDN,
KC_ESC, TO(1), KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_NO, TO(0), KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_ENTER, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_NO, KC_NO, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOT, KC_BSLS, KC_P4, KC_P5, KC_P6, KC_BSPC,
KC_NO, KC_NO, KC_LSHIFT,KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_NO, KC_LALT,KC_LCTRL, KC_LGUI, KC_SPC, KC_RALT, KC_RCTRL, KC_LEFT, KC_WH_D, KC_RIGHT,KC_P0, KC_PDOT,
KC_DOWN
),
// Function Layer
[3] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_HOME, KC_PGUP,
KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_DEL, KC_END, KC_PGDN,
MU_TOG, KC_NO, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
MU_MOD, KC_NO, KC_TAB, KC_NO, KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_NO, KC_NO, KC_PGUP, KC_DEL, KC_NO, KC_NO, KC_LBRC, KC_RBRC,KC_ENTER, KC_NO, KC_NO, KC_NO, KC_PPLS,
KC_NO, KC_NO, KC_TRNS, KC_NO, KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP, KC_AUDIO_MUTE, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_SCOLON, KC_QUOT, KC_BSLS, LSFT(KC_E), LSFT(KC_F), KC_NO, KC_BSPC,
KC_NO, KC_LALT, KC_LSHIFT,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PGDN, KC_COMMA, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, LSFT(KC_B), LSFT(KC_C), LSFT(KC_D), KC_PENT,
KC_NO, KC_NO, KC_LCTRL, KC_LGUI, KC_SPC, KC_RALT, KC_CAPS, KC_LEFT, KC_WH_D, KC_RIGHT,LSFT(KC_A), KC_PDOT,
KC_DOWN
),
// Literally just the numpad is different
[4] = LAYOUT(
KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_INS, KC_HOME, KC_PGUP,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_END, KC_PGDN,
KC_ESC, TO(1), DVP_ESC, DVP_AMPR, DVP_LBRACKET, DVP_LCBR, DVP_RCBR, DVP_LPRN, DVP_EQUAL,DVP_ASTERISK, DVP_RPRN, DVP_PLUS, DVP_RBRACKET, DVP_EXLM, DVP_HASH, KC_BSPC, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, TO(2), KC_TAB, KC_SCOLON,KC_COMMA, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, DVP_AT, KC_ENTER, KC_BTN1, KC_MS_U, KC_BTN2, KC_NO,
KC_NO, KC_NO, TO(0), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINUS, KC_BSLS, KC_MS_L, KC_NO, KC_MS_R, KC_TRNS,
LCTL(KC_F), KC_LALT, KC_LSHIFT,KC_NO, KC_QUOT, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_UP, KC_GT, KC_MS_D, KC_GT, KC_PENT,
LCTL(KC_C), LCTL(KC_V), KC_LCTRL, KC_LGUI, KC_SPC, KC_RALT, KC_RCTRL, KC_LEFT, KC_BTN3, KC_RIGHT, KC_BTN1, KC_PDOT,
KC_DOWN
),
/*
[4] = LAYOUT(
KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_INS, KC_HOME, KC_PGUP,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_END, KC_PGDN,
MU_TOG, TO(0), KC_DLR, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
MU_MOD, KC_NO, KC_TAB, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LBRC, KC_RBRC,KC_ENTER, KC_NO, KC_NO, KC_NO, KC_PPLS,
KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_QUOT, KC_BSLS, LSFT(KC_E), LSFT(KC_F), KC_NO, KC_BSPC,
KC_NO, KC_LALT, KC_LSHIFT,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_COMMA, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, LSFT(KC_B), LSFT(KC_C), LSFT(KC_D), KC_PENT,
KC_NO, KC_LGUI, KC_LCTRL, KC_LALT, KC_SPC, KC_RALT, KC_RCTRL, KC_LEFT, KC_WH_D, KC_RIGHT, LSFT(KC_A), KC_PDOT,
KC_DOWN
),*/
/*[0] = LAYOUT(
KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_NO,TO(1),KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1,
KC_2, KC_2, KC_2, KC_2, KC_2, KC_2, KC_2, KC_2, KC_2, KC_2, KC_2, TO(2),KC_2, KC_2, KC_2, KC_2, KC_2, KC_2, KC_2, KC_2,
KC_3, KC_3, KC_3, KC_3, KC_3, KC_3, KC_3, KC_3, KC_3, KC_3, KC_3, KC_3, KC_3, KC_3, KC_3, KC_3, KC_3, KC_3, KC_3, KC_3,
KC_4, KC_4, KC_4, KC_4, KC_4, KC_4, KC_4, KC_4, KC_4, KC_4, KC_4, KC_4, KC_4, KC_4, KC_4, KC_BSPC,KC_4,KC_4,KC_4, KC_4,
KC_5, KC_5, KC_5, KC_5, KC_5, KC_5, KC_5, KC_5, KC_5, KC_5, KC_5, KC_5, KC_5, KC_5, KC_5, KC_5, KC_5, KC_5, KC_5, KC_5,
KC_6, KC_6, KC_6, KC_6, KC_6, KC_6, KC_6, KC_6, KC_6, KC_6, KC_6, KC_6, KC_6, KC_6, KC_6, KC_6, KC_6, KC_6, KC_6, KC_6,
KC_7, KC_7, KC_7, KC_7, KC_7, KC_7, KC_7, KC_7, KC_7, KC_7, KC_7, KC_7, KC_7, KC_7, KC_7, KC_7, KC_7, KC_7, KC_7, KC_7,
KC_8, KC_SPC,KC_8,KC_8, KC_8, KC_8, KC_8, KC_8, KC_8, KC_8, KC_8, KC_8, KC_8, KC_8, KC_8, KC_8, KC_8, KC_8, KC_8, TO(1)
),
[1] = LAYOUT(
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, TO(0),KC_NO,KC_M, KC_N, KC_O, KC_P, KC_Q, KC_R, KC_S, KC_T,
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, TO(2),KC_M, KC_N, KC_O, KC_P, KC_Q, KC_R, KC_S, KC_T,
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, KC_P, KC_Q, KC_R, KC_S, KC_T,
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, KC_BSPC,KC_Q,KC_R,KC_S, KC_T,
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, KC_P, KC_Q, KC_R, KC_S, KC_T,
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, KC_P, KC_Q, KC_R, KC_S, KC_T,
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, KC_P, KC_Q, KC_R, KC_S, KC_T,
KC_A, KC_SPC,KC_C,KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, KC_P, KC_Q, KC_R, KC_S, TO(0)
),
[2] = LAYOUT(
KC_LCTRL, KC_LALT, KC_C, KC_RALT, KC_E, KC_F, KC_G, KC_G, KC_H, KC_J, TO(0), TO(1), KC_M, KC_N, KC_QUOT, KC_DOWN, KC_UP, KC_R, KC_S, KC_ENTER,
KC_PPLS, KC_B, KC_C, KC_D, KC_A, KC_S, KC_D, KC_F, KC_J, KC_J, KC_K, KC_NO, KC_K, KC_L, KC_SCOLON, KC_P4, KC_DEL, KC_P5, KC_P6, KC_RIGHT,
KC_PMNS, KC_1, KC_C, KC_D, KC_1, KC_2, KC_3, KC_4, KC_7, KC_J, KC_K, KC_L, KC_8, KC_9, KC_0, KC_NLCK, KC_PGUP,KC_PSLS, KC_PAST, KC_T,
KC_A, KC_ESC, TO(0),KC_D, KC_GRV, KC_F, KC_G, KC_5, KC_6, KC_J, KC_K, KC_L, KC_EQL, KC_N, KC_MINUS, KC_BSPC, KC_INS, KC_HOME, KC_S, KC_T,
KC_PPLS, KC_NO, KC_TAB, KC_D, KC_Q, KC_W, KC_E, KC_R, KC_U, KC_J, KC_K, KC_L, KC_I, KC_O, KC_P, KC_P7, KC_PGDN,KC_P8, KC_P9, KC_T,
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_T, KC_Y, KC_J, KC_K, KC_L, KC_RBRC, KC_N, KC_LBRC, KC_P, KC_END, KC_R, KC_S, KC_T,
KC_LEFT, KC_P1, KC_CAPS, KC_RSFT, KC_Z, KC_X, KC_C, KC_V, KC_M, KC_J, KC_K, KC_L, KC_COMMA, KC_DOT, KC_BSLS, KC_PENT, KC_Q, KC_P2, KC_P3, KC_T,
KC_LGUI, KC_SPACE, KC_RCTRL, KC_LSHIFT, KC_E, KC_F, KC_G, KC_B, KC_N, KC_J, KC_K, KC_L, KC_M, KC_N, KC_SLSH, KC_P, KC_Q, KC_P0, KC_PDOT, KC_KP_ENTER
),*/
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool left_shift_down = false;
bool right_shift_down = false;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_LSHIFT:
if (record->event.pressed)
{
left_shift_down = true;
return true;
}
else
{
left_shift_down = false;
return true;
}
break;
case KC_RSHIFT:
if (record->event.pressed)
{
right_shift_down = true;
return true;
}
else
{
right_shift_down = false;
return true;
}
break;
case DVP_ESC:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
SEND_STRING("~");
return false;
}
else
{
if(record->event.pressed)
SEND_STRING("$");
return false;
}
break;
case DVP_AMPR:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
SEND_STRING("%");
}
}
else
{
if(record->event.pressed)
SEND_STRING("&");
return false;
}
break;
case DVP_LBRACKET:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_7);
unregister_code(KC_7);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
return false;
}
else
{
if(record->event.pressed)
SEND_STRING("[");
return false;
}
break;
case DVP_LCBR:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_5);
unregister_code(KC_5);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
return false;
}
else
{
if(record->event.pressed)
SEND_STRING("{");
return false;
}
break;
case DVP_RCBR:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_3);
unregister_code(KC_3);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
return false;
}
else
{
if(record->event.pressed)
SEND_STRING("}");
return false;
}
break;
case DVP_LPRN:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_1);
unregister_code(KC_1);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
return false;
}
else
{
if(record->event.pressed)
SEND_STRING("(");
return false;
}
break;
//
case DVP_AT:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_LSHIFT);
register_code(KC_6);
unregister_code(KC_6);
unregister_code(KC_LSHIFT);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
return false;
}
else
{
if(record->event.pressed)
SEND_STRING("@");
return false;
}
break;
case DVP_EQUAL:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_9);
unregister_code(KC_9);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
return false;
}
else
{
if(record->event.pressed)
SEND_STRING("=");
return false;
}
break;
case DVP_ASTERISK:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_0);
unregister_code(KC_0);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
return false;
}
else
{
if(record->event.pressed)
SEND_STRING("*");
return false;
}
break;
case DVP_RPRN:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_2);
unregister_code(KC_2);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
return false;
}
else
{
if(record->event.pressed)
SEND_STRING(")");
return false;
}
break;
case DVP_PLUS:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_4);
unregister_code(KC_4);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("+");
}
return false;
break;
case DVP_RBRACKET:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_6);
unregister_code(KC_6);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("]");
}
return false;
break;
case DVP_EXLM:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_8);
unregister_code(KC_8);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("!");
}
return false;
break;
case DVP_HASH:
if (left_shift_down || right_shift_down)
{
if(record->event.pressed)
{
if(left_shift_down)
unregister_code(KC_LSHIFT);
if(right_shift_down)
unregister_code(KC_RSHIFT);
register_code(KC_GRAVE);
unregister_code(KC_GRAVE);
if(left_shift_down)
register_code(KC_LSHIFT);
if(right_shift_down)
register_code(KC_RSHIFT);
}
}
else
{
if(record->event.pressed)
SEND_STRING("#");
}
return false;
break;
case SHFT_DOT:
if(record->event.pressed)
SEND_STRING(">");
break;
case SHFT_COMMA:
if(record->event.pressed)
SEND_STRING("<");
break;
}
return true;
}
void led_set_user(uint8_t usb_led) {
}

View File

@@ -0,0 +1,2 @@
# Lukaus' for ibm122m2
Programmer's Dvorak as the default layer with a Qwerty layer that can access a function layer. Also includes the default layout, slightly modified

View File

@@ -0,0 +1,16 @@
# ibm122m
![IBM Model M 122 key](https://i.imgur.com/Oo3Ozqz.jpg)
This is a keymap for the IBM Model M 122 key terminal keyboard running on a Teensy 2.0++
I wired it to weird pins on mine (mainly to accomodate speakers), so make sure to update the pin arrays.
Keyboard Maintainer: [Luke Stanley](https://github.com/lukexorz)
Hardware Supported: Teensy 2.0++
Hardware Availability: https://www.pjrc.com/store/teensypp.html
Make example for this keyboard (after setting up your build environment):
make handwired/ibm122m:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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@@ -0,0 +1,67 @@
# MCU name
MCU = at90usb1286
BOOTLOADER = halfKay
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = yes # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches

View File

@@ -0,0 +1,23 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* auto shift config */
#define AUTO_SHIFT_TIMEOUT 150

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@@ -0,0 +1,558 @@
#include QMK_KEYBOARD_H
#include "bootloader.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_LOWER,
_RAISE,
_FUNC,
_ADJUST
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
FUNC,
ADJUST,
EISU,
KANA
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
//Macros
#define M_SAMPLE M(KC_SAMPLEMACRO)
#if HELIX_ROWS == 5
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | = |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | - |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ESC | A | S | D | F | G | | H | J | K | L | ; | ' |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Shift | Z | X | C | V | B | Fn | Fn | N | M | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | EISU | Ctrl | Alt | GUI |Lower |Space | Bksp |Enter |Space |Raise | GUI | Alt | Ctrl | KANA |
* `-------------------------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, FUNC, FUNC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
EISU, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_RGUI, KC_RALT, KC_RCTL, KANA \
),
/* Lower
* ,-----------------------------------------. ,-----------------------------------------.
* | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | | | F12 | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | Next | Vol- | Vol+ | Play |
* `-------------------------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | | | F12 | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | Next | Vol- | Vol+ | Play |
* `-------------------------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Func
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | LEFT | DOWN | UP |RIGHT | PGUP | |
* |------+------+------+------+------+------|------+------|------+------+------+------+------+------|
* | | | | | | | | | HOME | END |Alt+← |Alt+→ | PGDN | |
* |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
* | | | | | | | | | | | Next | Vol- | Vol+ | Play |
* `-------------------------------------------------------------------------------------------------'
*/
[_FUNC] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PGUP, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END, LALT(KC_LEFT), LALT(KC_RGHT), KC_PGDN, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------. ,-----------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Reset| | | | | | | | | | | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | |Aud on|Audoff| Mac | | Win |Qwerty| | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | |RGB ON| HUE+ | SAT+ | VAL+ |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
* `-------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD \
)
};
#elif HELIX_ROWS == 4
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------. ,-----------------------------------------.
* | = | Q | W | E | R | T | | Y | U | I | O | P | - |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Esc | A | S | D | F | G | | H | J | K | L | ; | ' |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
* | EISU | Ctrl | Alt | GUI |ESC/Lower | Func | Bksp |Enter |Space |Raise | GUI | Alt | Ctrl | KANA |
* `-------------------------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT( \
KC_EQL, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
EISU, KC_LCTL, KC_LALT, KC_LGUI, LT(_LOWER, KC_ESC), FUNC, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_RGUI, KC_RALT, KC_RCTL, KANA \
),
/* Lower
* ,-----------------------------------------. ,-----------------------------------------.
* | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | | F12 | | | | | |
* |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
* | | | | | | | | | | | Next | Vol- | Vol+ | Play |
* `-------------------------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | | F12 | | | | | |
* |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
* | | | | | | | | | | | Next | Vol- | Vol+ | Play |
* `-------------------------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Func
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | LEFT | DOWN | UP |RIGHT | PGUP | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | HOME | END |Alt+← |Alt+→ | PGDN | |
* |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
* | | | | | | | | | | | Next | Vol- | Vol+ | Play |
* `-------------------------------------------------------------------------------------------------'
*/
[_FUNC] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PGUP, _______, \
_______, _______, _______, _______, _______, _______, KC_HOME, KC_END, LALT(KC_LEFT), LALT(KC_RGHT), KC_PGDN, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------. ,-----------------------------------------.
* | | Reset| | | | | | | | | | | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | |Aud on|Audoff| Mac | | Win |Qwerty| | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | |RGB ON| HUE+ | SAT+ | VAL+ |
* |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
* | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
* `-------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT( \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD \
)
};
#else
#error "undefined keymaps"
#endif
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode);
#endif
layer_on(layer3);
} else {
layer_off(layer3);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(16);
#endif
}
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#endif
TOG_STATUS = false;
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(15);
#endif
}
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#endif
layer_off(_RAISE);
TOG_STATUS = false;
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case FUNC:
if (record->event.pressed) {
layer_on(_FUNC);
} else {
layer_off(_FUNC);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
#endif
return false;
break;
case EISU:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG2);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
return false;
break;
case KANA:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG1);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG1);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
}
void shutdown_user()
{
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
}
#endif
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
// hook point for 'led_test' keymap
// 'default' keymap's led_test_init() is empty function, do nothing
// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
__attribute__ ((weak))
void led_test_init(void) {}
void matrix_scan_user(void) {
led_test_init();
iota_gfx_task(); // this is what updates the display continuously
}
void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
//assign the right code to your layers for OLED display
#define L_BASE 0
#define L_LOWER (1<<_LOWER)
#define L_RAISE (1<<_RAISE)
#define L_FUNC (1<<_FUNC)
#define L_ADJUST (1<<_ADJUST)
#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
static void render_logo(struct CharacterMatrix *matrix) {
static char logo[]={
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
matrix_write(matrix, logo);
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
}
void render_status(struct CharacterMatrix *matrix) {
// Render to mode icon
static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if(keymap_config.swap_lalt_lgui==false){
matrix_write(matrix, logo[0][0]);
matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[0][1]);
}else{
matrix_write(matrix, logo[1][0]);
matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[1][1]);
}
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
char buf[40];
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
matrix_write_P(matrix, PSTR("\nLayer: "));
switch (layer_state) {
case L_BASE:
matrix_write_P(matrix, PSTR("Default"));
break;
case L_RAISE:
matrix_write_P(matrix, PSTR("Raise"));
break;
case L_LOWER:
matrix_write_P(matrix, PSTR("Lower"));
break;
case L_FUNC:
matrix_write_P(matrix, PSTR("Func"));
break;
case L_ADJUST:
case L_ADJUST_TRI:
matrix_write_P(matrix, PSTR("Adjust"));
break;
default:
matrix_write(matrix, buf);
}
// Host Keyboard LED Status
char led[40];
snprintf(led, sizeof(led), "\n%s %s %s",
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
matrix_write(matrix, led);
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif
matrix_clear(&matrix);
if(is_master){
render_status(&matrix);
}else{
render_logo(&matrix);
}
matrix_update(&display, &matrix);
}
#endif

View File

@@ -0,0 +1,121 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
define HELIX_CUSTOMISE_MSG
$(info Helix customize)
$(info - OLED_ENABLE=$(OLED_ENABLE))
$(info - LED_BACK_ENABLE=$(LED_BACK_ENABLE))
$(info - LED_UNDERGLOW_ENABLE=$(LED_UNDERGLOW_ENABLE))
$(info - LED_ANIMATION=$(LED_ANIMATIONS))
$(info - IOS_DEVICE_ENABLE=$(IOS_DEVICE_ENABLE))
endef
# Helix keyboard customize
# you can edit follows 7 Variables
# jp: 以下の7つの変数を必要に応じて編集します。
HELIX_ROWS = 4 # Helix Rows is 4 or 5
OLED_ENABLE = yes # OLED_ENABLE
LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = no # LED animations
IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
#### LED_BACK_ENABLE and LED_UNDERGLOW_ENABLE.
#### Do not enable these with audio at the same time.
### Helix keyboard 'default' keymap: convenient command line option
## make HELIX=<options> helix:defualt
## option= oled | back | under | na | ios
## ex.
## make HELIX=oled helix:defualt
## make HELIX=oled,back helix:defualt
## make HELIX=oled,under helix:defualt
## make HELIX=oled,back,na helix:defualt
## make HELIX=oled,back,ios helix:defualt
##
ifneq ($(strip $(HELIX)),)
ifeq ($(findstring oled,$(HELIX)), oled)
OLED_ENABLE = yes
endif
ifeq ($(findstring back,$(HELIX)), back)
LED_BACK_ENABLE = yes
else ifeq ($(findstring under,$(HELIX)), under)
LED_UNDERGLOW_ENABLE = yes
endif
ifeq ($(findstring na,$(HELIX)), na)
LED_ANIMATIONS = no
endif
ifeq ($(findstring ios,$(HELIX)), ios)
IOS_DEVICE_ENABLE = yes
endif
$(eval $(call HELIX_CUSTOMISE_MSG))
$(info )
endif
# Uncomment these for checking
# jp: コンパイル時にカスタマイズの状態を表示したい時はコメントをはずします。
# $(eval $(call HELIX_CUSTOMISE_MSG))
# $(info )
ifneq ($(strip $(HELIX_ROWS)), 4)
ifneq ($(strip $(HELIX_ROWS)), 5)
$(error HELIX_ROWS = $(strip $(HELIX_ROWS)) is unexpected value)
endif
endif
OPT_DEFS += -DHELIX_ROWS=$(strip $(HELIX_ROWS))
ifeq ($(strip $(LED_BACK_ENABLE)), yes)
RGBLIGHT_ENABLE = yes
OPT_DEFS += -DRGBLED_BACK
ifeq ($(strip $(LED_UNDERGLOW_ENABLE)), yes)
$(eval $(call HELIX_CUSTOMISE_MSG))
$(error LED_BACK_ENABLE and LED_UNDERGLOW_ENABLE both 'yes')
endif
else ifeq ($(strip $(LED_UNDERGLOW_ENABLE)), yes)
RGBLIGHT_ENABLE = yes
else
RGBLIGHT_ENABLE = no
endif
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)
OPT_DEFS += -DOLED_ENABLE
endif
ifeq ($(strip $(LOCAL_GLCDFONT)), yes)
OPT_DEFS += -DLOCAL_GLCDFONT
endif
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
AUTO_SHIFT_ENABLE = yes
# Uncomment these for debugging
# $(info -- RGBLIGHT_ENABLE=$(RGBLIGHT_ENABLE))
# $(info -- OPT_DEFS=$(OPT_DEFS))
# $(info )

View File

@@ -2,9 +2,6 @@ SRC += i2c.c
SRC += serial.c
SRC += ssd1306.c
# if firmware size over limit, try this option
# CFLAGS += -flto
# MCU name
#MCU = at90usb1287
MCU = atmega32u4

View File

@@ -45,7 +45,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , , ,
, , , , , , ,PGDN,PGUP, , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,TILD,PIPE,MINS,PLUS, , LEFT,DOWN, UP ,RGHT, , ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
@@ -59,9 +59,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , , ,
, , , , , , , , , , ,F12 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , , ,
, , , , , , MUTE,VOLD,VOLU, , , ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'

View File

@@ -0,0 +1,49 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#define TAPPING_TERM 200
#ifdef MOUSEKEY_ENABLE
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 5
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 150
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 3
#undef MOUSEKEY_MOVE_DELTA
#define MOUSEKEY_MOVE_DELTA 3
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 0
#endif
#undef BACKLIGHT_LEVELS
#define BACKLIGHT_LEVELS 15
// #undef BACKLIGHT_LEVELS
// #define BACKLIGHT_BREATHING
// #undef BREATHING_PERIOD
// #define BREATHING_PERIOD 4

View File

@@ -0,0 +1,200 @@
#include QMK_KEYBOARD_H
#define _QWERTY 0
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
RGBRST
};
#define KC______ KC_TRNS
#define KC_XXXXX KC_NO
#define KC_KANJI KC_GRV
#define KC_LOWER LOWER
#define KC_RAISE RAISE
#define KC_ADJST ADJUST
#define KC_RST RESET
#define KC_LRST RGBRST
#define KC_LTOG RGB_TOG
#define KC_LHUI RGB_HUI
#define KC_LHUD RGB_HUD
#define KC_LSAI RGB_SAI
#define KC_LSAD RGB_SAD
#define KC_LVAI RGB_VAI
#define KC_LVAD RGB_VAD
#define KC_LSMOD RGB_SMOD
#define KC_BTOG BL_TOGG
#define KC_BINC BL_INC
#define KC_BDEC BL_DEC
// #define KC_BRTG BL_BRTG
#define KC_KNRM AG_NORM
#define KC_KSWP AG_SWAP
// Layer Mode aliases
// #define KC_L_LO MO(_LOWER)
// #define KC_L_RA MO(_RAISE)
// #define KC_L_AD MO(_ADJUST)
#define KC_TBSF LSFT_T(KC_TAB)
// #define KC_SPSF LSFT_T(KC_SPC)
// #define KC_GUAP LALT_T(KC_APP)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KC_LAYOUT_ortho_4x12( \
//,-----------------------------------------------------------------------------------.
ESC, Q, W, E, R, T, Y, U, I, O, P, MINS,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
TBSF, A, S, D, F, G, H, J, K, L, SCLN, ENT,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
LSFT, Z, X, C, V, B, N, M, COMM, DOT, UP, RSFT,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
LCTRL, LALT, LGUI, ADJST, LOWER, BSPC, SPC, RAISE, APP, LEFT, DOWN, RGHT \
//|------+------+------+------+------+-------------+------+------+------+------+------|
),
[_LOWER] = KC_LAYOUT_ortho_4x12( \
//,-----------------------------------------------------------------------------------.
TAB, F1, F2, F3, F4, F5, XXXXX, MINS, EQL, JYEN, LBRC, RBRC,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
_____, F6, F7, F8, F9, F10, XXXXX, XXXXX, XXXXX, SCLN, QUOT, BSLS,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
_____, F11, F12, XXXXX, KANJI, ENT, XXXXX, XXXXX, COMM, DOT, SLSH, RO,\
//|------+------+------+------+------+-------------+------+------+------+------+------|
_____, _____, _____, _____, _____, DEL, _____, _____, _____, _____, _____, _____ \
//|------+------+------+------+------+-------------+------+------+------+------+------|
),
[_RAISE] = KC_LAYOUT_ortho_4x12( \
//,-----------------------------------------------------------------------------------.
_____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 4, 5, 6, QUOT, PLUS,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 0, 1, 2, 3, DOT, SLSH,\
//|------+------+------+------+------+-------------+------+------+------+------+------|
_____, _____, _____, _____, _____, BSPC, _____, _____, _____, _____, _____, _____ \
//|------+------+------+------+------+-------------+------+------+------+------+------|
),
[_ADJUST] = KC_LAYOUT_ortho_4x12( \
//,-----------------------------------------------------------------------------------.
XXXXX, RST, LRST, KNRM, KSWP, XXXXX, XXXXX, WH_L, WH_U, HOME, PGUP, XXXXX,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
XXXXX, LTOG, LHUI, LSAI, LVAI, BTOG, BINC, WH_R, WH_D, END, PGDN, XXXXX,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
XXXXX, LSMOD, LHUD, LSAD, LVAD, XXXXX, BDEC, XXXXX, BTN1, BTN2, MS_U, XXXXX,\
//|------+------+------+------+------+-------------+------+------+------+------+------|
_____, _____, _____, _____, _____, XXXXX, XXXXX, _____, _____, MS_L, MS_D, MS_R \
//|------+------+------+------+------+-------------+------+------+------+------+------|
)
};
#ifdef BACKLIGHT_ENABLE
extern backlight_config_t backlight_config;
inline void enable_backright(bool on) {
backlight_config.enable = on;
if (backlight_config.raw == 1) // enabled but level = 0
backlight_config.level = 1;
eeconfig_update_backlight(backlight_config.raw);
// dprintf("backlight toggle: %u\n", backlight_config.enable);
backlight_set(backlight_config.enable ? backlight_config.level : 0);
}
uint8_t bl_breath_count;
uint8_t bl_breath_speed = 10;
int8_t bl_breath_updown = 1;
bool bl_breath_on;
backlight_config_t bl_breath_backup;
void bl_breath_start(uint8_t speed) {
bl_breath_on = true;
bl_breath_speed = speed;
bl_breath_backup = backlight_config;
}
void bl_breath_end(void) {
bl_breath_on = false;
backlight_config = bl_breath_backup;
eeconfig_update_backlight(backlight_config.raw);
backlight_set(backlight_config.enable ? backlight_config.level : 0);
}
void bl_breath_update(void) {
if (bl_breath_on) {
++bl_breath_count;
if (bl_breath_count > bl_breath_speed) {
bl_breath_count = 0;
backlight_config.level += bl_breath_updown;
bl_breath_updown = (backlight_config.level > BACKLIGHT_LEVELS) ? -1 :
(backlight_config.level <= 0) ? 1 :
bl_breath_updown;
enable_backright(true);
}
}
}
#define BL_BREATH_START bl_breath_start
#define BL_BREATH_END bl_breath_end
#define BL_BREATH_UPDATE bl_breath_update
#else
#define BL_BREATH_START(a)
#define BL_BREATH_END()
#define BL_BREATH_UPDATE()
#endif
// Loop
void matrix_scan_user(void) {
BL_BREATH_UPDATE();
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
BL_BREATH_START(50);
layer_on(_LOWER);
} else {
BL_BREATH_END();
layer_off(_LOWER);
}
break;
case RAISE:
if (record->event.pressed) {
BL_BREATH_START(100);
layer_on(_RAISE);
} else {
BL_BREATH_END();
layer_off(_RAISE);
}
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
break;
default:
return true;
}
return false;
}

View File

@@ -0,0 +1,5 @@
MOUSEKEY_ENABLE = yes
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

View File

@@ -4,7 +4,8 @@ A WKL Hot Swap Double USB C 60%
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: KBD6x PCB
Hardware Availability: [KBDFans](https://kbdfans.cn/products/kbd6x-wkl-hot-swap-60-double-type-c-pcb)
Hardware Availability: [KBDFans](https://kbdfans.cn/products/kbd6x-wkl-hot-swap-60-double-type-c-pcb)
Make example for this keyboard (after setting up your build environment):
make kbd6x:default

View File

@@ -51,7 +51,7 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)

View File

@@ -78,454 +78,327 @@ qk_tap_dance_action_t tap_dance_actions[] = {
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Fundtion Row Keys
/ (Identical across layers, unless otherwise noted; Numpad is a toggle; Adjust is mometary)
* ,-----------------------------------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
* `-----------------------------------------------------------------------------------------------------------'
*/
/* Colemak
* (Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
* ,-------------------------------------------. ,-------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* |Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* |SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift|
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | Ins | ` | [ | ] | | Left | Down | Up | Right|
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* |Esc/Ctl| Hyper | | RAlt | RCtl |
* ,-------|-------|-------| |-------+-------+-------.
* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
* | / | / |-------| |-------| / | / |
* | Fn | Number| Bspc | | Enter |Number2| Fn2 |
* `-----------------------' `-----------------------'
(Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
,-----------------------------------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift|
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| Ins | ` | [ | ] | | Left | Down | Up | Right|
`---------------------------' `---------------------------'
,---------------. ,---------------.
|Esc/Ctl| Hyper | | RAlt | RCtl |
,-------|-------|-------| |-------+-------+-------.
| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
| / | / |-------| |-------| / | / |
| Fn | Number| Bspc | | Enter |Number2| Fn2 |
`-----------------------' `-----------------------'
*/
[_COLEMAK] = LAYOUT(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
//Left Thumb
CTLESC, ALL_T(KC_NO),
ALTAPP,
SPCFN, ENTNS, KC_BSPC,
//Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
KC_ENT, DELNS, BSPCFN
[_COLEMAK] = LAYOUT_pretty(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
CTLESC, ALL_T(KC_NO), KC_RALT, KC_RCTL,
ALTAPP, KC_RGUI,
SPCFN, ENTNS, KC_BSPC, KC_ENT, DELNS, BSPCFN
),
/* QWERTY
* (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
* ,-------------------------------------------. ,-------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* |Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* |SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift|
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | Ins | ` | [ | ] | | Left | Down | Up | Right|
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* |Esc/Ctl| Hyper | | RAlt | RCtl |
* ,-------|-------|-------| |-------+-------+-------.
* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
* | / | / |-------| |-------| / | / |
* | Fn | Number| Bspc | | Enter |Number2| Fn2 |
* `-----------------------' `-----------------------'
(Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
,-----------------------------------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift|
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| Ins | ` | [ | ] | | Left | Down | Up | Right|
`---------------------------' `---------------------------'
,---------------. ,---------------.
|Esc/Ctl| Hyper | | RAlt | RCtl |
,-------|-------|-------| |-------+-------+-------.
| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
| / | / |-------| |-------| / | / |
| Fn | Number| Bspc | | Enter |Number2| Fn2 |
`-----------------------' `-----------------------'
*/
[_QWERTY] = LAYOUT(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
//Left Thumb
CTLESC, ALL_T(KC_NO),
ALTAPP,
SPCFN, ENTNS, KC_BSPC,
//Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
KC_ENT, DELNS, BSPCFN
[_QWERTY] = LAYOUT_pretty(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
CTLESC, ALL_T(KC_NO), KC_RALT, KC_RCTL,
ALTAPP, KC_RGUI,
SPCFN, ENTNS, KC_BSPC, KC_ENT, DELNS, BSPCFN
),
/* Number/symbol layer
* (Multiple characters: single-tap for first, double-tap for second)
* ,-------------------------------------------. ,-------------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | ( | ) | [ { | ] } | | | | | |
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* | | | | | |
* ,-------|-------|-------| |-------+-------+-------.
* | | | | | | | |
* | | |-------| |-------| | |
* | | | | | | | |
* `-----------------------' `-----------------------'
(Multiple characters: single-tap for first, double-tap for second)
,-----------------------------------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | |
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| ( | ) | [ { | ] } | | | | | |
`---------------------------' `---------------------------'
,---------------. ,---------------.
| | | | | |
,-------|-------|-------| |-------+-------+-------.
| | | | | | | |
| | |-------| |-------| | |
| | | | | | | |
`-----------------------' `-----------------------'
*/
[_NUMBERS] = LAYOUT(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, KC_6, KC_7, KC_8, KC_9, KC_0,
_______, KC_1, KC_2, KC_3, KC_4, KC_5,
_______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ),
KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
_______, _______, _______, _______,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
[_NUMBERS] = LAYOUT_pretty(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
_______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______,
_______, _______, _______, _______, _______, _______
),
[_NUMBERS2] = LAYOUT(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, KC_6, KC_7, KC_8, KC_9, KC_0,
_______, KC_1, KC_2, KC_3, KC_4, KC_5,
_______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ),
KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
_______, _______, _______, _______,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
[_NUMBERS2] = LAYOUT_pretty(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
_______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______,
_______, _______, _______, _______, _______, _______
),
/* Function layer
* ,-------------------------------------------. ,-------------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | | Up | | | | | | Up |Ctrl+Y| | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | | | | | | Prev | Play | Next | Stop |
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* | | | | | |
* ,-------|-------|-------| |-------+-------+-------.
* | | | | | | | |
* | | |-------| |-------| | |
* | | | | | | | |
* `-----------------------' `-----------------------'
,-----------------------------------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | |
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | | Up | | | | | | Up |Ctrl+Y| | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| | | | | | Prev | Play | Next | Stop |
`---------------------------' `---------------------------'
,---------------. ,---------------.
| | | | | |
,-------|-------|-------| |-------+-------+-------.
| | | | | | | |
| | |-------| |-------| | |
| | | | | | | |
`-----------------------' `-----------------------'
*/
[_FUNCTION] = LAYOUT(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, _______, _______, KC_UP, _______, _______,
_______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB),
_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC,
_______, _______, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, _______, KC_UP, LCTL(KC_Y), _______, _______,
KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
[_FUNCTION] = LAYOUT_pretty(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, _______, _______, KC_UP, _______, _______, _______, _______, KC_UP, LCTL(KC_Y), _______, _______,
_______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
_______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
_______, _______, _______, _______,
_______, _______,
_______, _______, _______, _______, _______, _______
),
[_FUNCTION2] = LAYOUT(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, _______, _______, KC_UP, _______, _______,
_______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB),
_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC,
_______, _______, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, _______, KC_UP, LCTL(KC_Y), _______, _______,
KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
[_FUNCTION2] = LAYOUT_pretty(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, _______, _______, KC_UP, _______, _______, _______, _______, KC_UP, LCTL(KC_Y), _______, _______,
_______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
_______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
_______, _______, _______, _______,
_______, _______,
_______, _______, _______, _______, _______, _______
),
/* Numpad layer
* (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
* ,-------------------------------------------. ,-------------------------------------------.
* | | NumLk| | | | | | Tab | NumLk| KP / | KP * | KP - | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent|
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* | | | | | |
* ,-------|-------|-------| |-------+-------+-------.
* | | | | | | | |
* | | |-------| |-------| | |
* | | | | | KP Ent| | |
* `-----------------------' `-----------------------'
(Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
,-----------------------------------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | |
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| | NumLk| | | | | | Tab | NumLk| KP / | KP * | KP - | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent|
`---------------------------' `---------------------------'
,---------------. ,---------------.
| | | | | |
,-------|-------|-------| |-------+-------+-------.
| | | | | | | |
| | |-------| |-------| | |
| | | | | | | |
`-----------------------' `-----------------------'
*/
[_NUMPAD] = LAYOUT(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_NLCK, _______, _______, _______, _______,
_______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0,
_______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5,
_______, _______, KC_PDOT, TD(PSLPAS), TD(PMNUN), TD(PPLEQ),
KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_TAB, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______,
_______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
_______, KC_P4, KC_P5, KC_P6, KC_EQL, _______,
_______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
KC_P0, KC_COMM, KC_PDOT, KC_PENT,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
[_NUMPAD] = LAYOUT_pretty(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_NLCK, _______, _______, _______, _______, KC_TAB, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______,
_______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
_______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, _______, KC_P4, KC_P5, KC_P6, KC_EQL, _______,
_______, _______, KC_PDOT, TD(PSLPAS), TD(PMNUN), TD(PPLEQ), _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), KC_P0, KC_COMM, KC_PDOT, KC_PENT,
_______, _______, _______, _______,
_______, _______,
_______, _______, _______, _______, _______, _______
),
/* Colemak gaming/vanilla
* (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
* ,-------------------------------------------. ,-------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | K | M | , | . | / | Shift |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | Ins | ` | [ | ] | | Left | Down | Up | Right|
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
* ,-------|-------|-------| |-------+-------+-------.
* | | | LAlt | | RGUI | | |
* | Space | Enter |-------| |-------| Delete| Bspc |
* | | |Bspc/FN| | Ent/NS| | |
* `-----------------------' `-----------------------'
(Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
,-----------------------------------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Shift | Z | X | C | V | B | | K | M | , | . | / | Shift |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| Ins | ` | [ | ] | | Left | Down | Up | Right|
`---------------------------' `---------------------------'
,---------------. ,---------------.
|Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
,-------|-------|-------| |-------+-------+-------.
| | | LAlt | | RGUI | | |
| Space | Enter |-------| |-------| Delete| Bspc |
| | |Bspc/FN| | Ent/NS| | |
`-----------------------' `-----------------------'
*/
[_COLEMAKGM] = LAYOUT(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
//Left Thumb
CTLESC, TD(ADJ),
KC_LALT,
KC_SPC, KC_ENT, BSPCFN,
//Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
ENTNS, KC_DEL, KC_BSPC
[_COLEMAKGM] = LAYOUT_pretty(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
CTLESC, TD(ADJ), KC_RALT, KC_RCTL,
KC_LALT, KC_RGUI,
KC_SPC, KC_ENT, BSPCFN, ENTNS, KC_DEL, KC_BSPC
),
/* QWERTY gaming/vanilla
* (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
* ,-------------------------------------------. ,-------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | Ins | ` | [ | ] | | Left | Down | Up | Right|
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
* ,-------|-------|-------| |-------+-------+-------.
* | | | LAlt | | RGUI | | |
* | Space | Enter |-------| |-------| Delete| Bspc |
* | | |Bspc/FN| | Ent/NS| | |
* `-----------------------' `-----------------------'
(Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
,-----------------------------------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| Ins | ` | [ | ] | | Left | Down | Up | Right|
`---------------------------' `---------------------------'
,---------------. ,---------------.
|Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
,-------|-------|-------| |-------+-------+-------.
| | | LAlt | | RGUI | | |
| Space | Enter |-------| |-------| Delete| Bspc |
| | |Bspc/FN| | Ent/NS| | |
`-----------------------' `-----------------------'
*/
[_QWERTYGM] = LAYOUT(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
//Left Thumb
CTLESC, TD(ADJ),
KC_LALT,
KC_SPC, KC_ENT, BSPCFN,
//Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
ENTNS, KC_DEL, KC_BSPC
[_QWERTYGM] = LAYOUT_pretty(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
CTLESC, TD(ADJ), KC_RALT, KC_RCTL,
KC_LALT, KC_RGUI,
KC_SPC, KC_ENT, BSPCFN, ENTNS, KC_DEL, KC_BSPC
),
/* Adjust layer
* (Enter/Number + Delete/Number2 under non-gaming/vanilla layers; Numpad is a toggle)
* ,-------------------------------------------. ,-------------------------------------------.
* | |Colmak|Qwerty| |ClmkGM| QWGM | |Numpad| | | | | RESET |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | | | | | | |NKROTG| | | | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | | | | | | | | | | | |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | | | | | | | | | |
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* | | | | | |
* ,-------|-------|-------| |-------+-------+-------.
* | | | | | | | |
* | | |-------| |-------| | |
* | | | | | | | |
* `-----------------------' `-----------------------'
(Enter/Number + Delete/Number2 under non-gaming/vanilla layers or press & hold Adjust key on function row; Numpad is a toggle)
,-----------------------------------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | |
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| |Colmak|Qwerty| |ClmkGM| QWGM | |Numpad| | | | | RESET |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | | | | | | | | | | | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | | | | | | | NKRO | | | | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | | | | | | | | | | | |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| | | | | | | | | |
`---------------------------' `---------------------------'
,---------------. ,---------------.
| | | | | |
,-------|-------|-------| |-------+-------+-------.
| | | | | | | |
| | |-------| |-------| | |
| | | | | | | |
`-----------------------' `-----------------------'
*/
[_ADJUST] = LAYOUT(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
NUMPAD, _______, _______, _______, _______, RESET,
_______, _______, _______, _______, _______, _______,
_______, NKROTG, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
[_ADJUST] = LAYOUT_pretty(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM, NUMPAD, _______, _______, _______, _______, RESET,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______,
_______, _______, _______, _______, _______, _______
),
[_ADJUST2] = LAYOUT(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
NUMPAD, _______, _______, _______, _______, RESET,
_______, _______, _______, _______, _______, _______,
_______, NKROTG, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
[_ADJUST2] = LAYOUT_pretty(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM, NUMPAD, _______, _______, _______, _______, RESET,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______,
_______, _______, _______, _______, _______, _______
)
};

View File

@@ -14,7 +14,7 @@ I've largely left the function keys untouched, with the intension of not using t
I use Colemak as my default layout. I've included QWERTY here as well.
Additionally, I've added gaming/vanilla version of Colemak and QWERTY layouts. These layouts have no access to the Function or Numbers layers, thus no dual-role keys with layer access, and are mainly used for gaming.
Additionally, I've added gaming/vanilla version of Colemak and QWERTY layouts. These layouts have limited access to the Function or Numbers layers, and are mainly used for gaming.
Persistent default layer has been enabled for Colemak and QWERTY. The gaming/vanilla Colemak and QWERTY can be set as default layer, but will not be persistent.
@@ -46,7 +46,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
,-------|-------|-------| |-------+-------+-------.
| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
| / | / |-------| |-------| / | / |
| Fn | Number| Bspc | | Tab |Number2| Fn2 |
| Fn | Number| Bspc | | Enter |Number2| Fn2 |
`-----------------------' `-----------------------'
@@ -71,7 +71,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
,-------|-------|-------| |-------+-------+-------.
| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
| / | / |-------| |-------| / | / |
| Fn | Number| Bspc | | Tab |Number2| Fn2 |
| Fn | Number| Bspc | | Enter |Number2| Fn2 |
`-----------------------' `-----------------------'
@@ -109,9 +109,9 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | | Up | | | | | | Up |Ctrl+Y| | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| |Ctrl+A| Left | Down | Right| | | PgUp | Right| Down | Left | Home | |
| |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| | | PgDn | Mute | Vol- | Vol+ | End | |
| |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| | | | | | Prev | Play | Next | Stop |
`---------------------------' `---------------------------'
@@ -120,7 +120,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
,-------|-------|-------| |-------+-------+-------.
| | | | | | | |
| | |-------| |-------| | |
| | | | |C+A+Tab| | |
| | | | | | | |
`-----------------------' `-----------------------'
@@ -150,7 +150,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
### Colemak gaming/vanilla
(Limited access to Function or Numbers layers; mainly used for gaming; double-tap TD(ADJ) for one shot access to Adjust layer)
(Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
,-----------------------------------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
`-----------------------------------------------------------------------------------------------------------'
@@ -175,7 +175,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
### QWERTY gaming/vanilla
(Limited access to Function or Numbers layers; mainly used for gaming; double-tap TD(ADJ) for one shot access to Adjust layer)
(Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
,-----------------------------------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
`-----------------------------------------------------------------------------------------------------------'
@@ -199,7 +199,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
`-----------------------' `-----------------------'
### Adjust layer
(Press Enter/Number + Delete/Number2 together under non-gaming/vanilla layers; Numpad is a toggle)
(Press Enter/Number + Delete/Number2 under non-gaming/vanilla layers or press & hold Adjust key on function row; Numpad is a toggle)
,-----------------------------------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | |
`-----------------------------------------------------------------------------------------------------------'

View File

@@ -5,7 +5,7 @@
DEFAULT_FOLDER = kinesis/stapelberg
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration

View File

@@ -20,6 +20,11 @@ enum custom_keycodes {
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Aliases to make the keymap more uniform
#define GUI_END GUI_T(KC_END)
#define MED_DEL LT(_MEDIA, KC_DEL)
#define KPD_ENT LT(_KEYPAD, KC_ENT)
/*
Function Keys on All Layers (Keypad toggles):
@@ -96,9 +101,9 @@ enum custom_keycodes {
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | | | | | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | Mute | Vol- | Vol+ | | |
| | | Mute | Vol- | Vol+ | || | | | | | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || Stop | Prev | Play | Next | Sel | |
| | Stop | Prev | Play | Next | Sel || | | | | | |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| | | | | | | | | |
`---------------------------' `---------------------------'
@@ -116,12 +121,12 @@ enum custom_keycodes {
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Sleep | | | | | || | KP 7 | KP 8 | KP 9 | KP - | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Wake | |QWERTY|Colemk|Dvorak| || | KP 4 | KP 5 | KP 6 | KP + | |
| Wake | | Mute | Vol- | Vol+ | || | KP 4 | KP 5 | KP 6 | KP + | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | KP 1 | KP 2 | KP 3 |KP Ent| |
| | Stop | Prev | Play | Next | Sel || | KP 1 | KP 2 | KP 3 |KP Ent| |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| | | | | | | | KP . |KP Ent| |
`---------------------------' `----------------------------------'
| |QWERTY|Colemk|Dvorak| | | | KP . |KP Ent|
`---------------------------' `---------------------------'
,-------------.,-------------.
| | || | |
,------|------|------||------+------+------.
@@ -144,7 +149,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Left Thumb
KC_LCTL, KC_LALT,
KC_HOME,
KC_BSPC, LT(_MEDIA, KC_DEL), KC_END,
KC_BSPC, MED_DEL, GUI_END,
// Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KEYPAD), RESET,
@@ -156,7 +161,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Right Thumb
KC_RGUI, KC_RCTL,
KC_PGUP,
KC_PGDN, LT(_KEYPAD, KC_ENT), KC_SPC
KC_PGDN, KPD_ENT, KC_SPC
),
[_QWERTY] = LAYOUT (
@@ -170,7 +175,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Left Thumb
KC_LCTL, KC_LALT,
KC_HOME,
KC_BSPC, LT(_MEDIA, KC_DEL), KC_END,
KC_BSPC, MED_DEL, KC_END,
// Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KEYPAD), RESET,
@@ -182,7 +187,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Right Thumb
KC_RGUI, KC_RCTL,
KC_PGUP,
KC_PGDN, LT(_KEYPAD, KC_ENT), KC_SPC
KC_PGDN, KPD_ENT, KC_SPC
),
[_COLEMAK] = LAYOUT (
@@ -196,7 +201,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Left Thumb
KC_LCTL, KC_LALT,
KC_HOME,
KC_BSPC, LT(_MEDIA, KC_DEL), KC_END,
KC_BSPC, MED_DEL, KC_END,
// Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KEYPAD), RESET,
@@ -208,7 +213,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Right Thumb
KC_RGUI, KC_RCTL,
KC_PGUP,
KC_PGDN, LT(_KEYPAD, KC_ENT), KC_SPC
KC_PGDN, KPD_ENT, KC_SPC
),
[_MEDIA] = LAYOUT (
@@ -216,8 +221,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______,
_______, KC_MSTP, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSEL,
_______, _______, _______, _______,
// Left Thumb
_______, _______,
@@ -228,8 +233,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
_______, _______, _______, _______, _______, _______,
_______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
KC_MSTP, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSEL, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
// Right Thumb
_______, _______,
@@ -242,9 +247,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_PWR, _______, _______, _______, _______, _______,
KC_SLEP, _______, _______, _______, _______, _______,
KC_WAKE, _______, QWERTY, COLEMAK, DVORAK, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
KC_WAKE, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______,
_______, KC_MSTP, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSEL,
_______, QWERTY, COLEMAK, DVORAK,
// Left Thumb
_______, _______,
_______,

View File

@@ -4,19 +4,17 @@
The Dvorak layout shown here stems from my early Kinesis years, using the Contour PS/2 with a Dvorak software layout. Because of this, the RBRC and LBRC were on opposite sides of the board in the corner keys. I've decided to continue using this layout with my QMK Kinesis.
~~After a year of using a planck, I've become accustomed to my / and ? being above the - key, so I've decided to move my [, ], and = to the normal Advantage location and set the two keys above the - to new locations. I'll play with it for a while and see how I like it.~~ I didn't like it, so I've switched back.
The QWERTY layout shown here is based entirely on the Kinesis Advantage layout. The Colemak layout is merely an adaptation of that.
I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck layouts.
As of August 4 2018, I've got the LEDs working ... mostly. Caps Lock and Num Lock LEDs work for me. The Scroll Lock LED does work on my keyboard, but I can't get it to work when I use the Scroll Lock key on my keyboard. I also have no idea how to get the Num Pad LED working when I switch to the Numpad layer.
Depending on the OS, most of the LEDs are now working in this keymap, but I still have yet to get the Num Pad LED working when switching to the Numpad layer.
## Still to do:
* Figure out how to make the Numpad and ScrLck LEDs work properly.
* Figure out how to make the Numpad LED work properly.
### Function Keys on All Layers (keypad toggles):
### Function Keys on All Layers (`keypad` toggles to the keypad layer):
,-----------------------------------------------------------------.
| Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 |
`-----------------------------------------------------------------'
@@ -94,9 +92,9 @@ As of August 4 2018, I've got the LEDs working ... mostly. Caps Lock and Num Loc
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | | | | | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | Mute | Vol- | Vol+ | | |
| | | Mute | Vol- | Vol+ | || | | | | | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || Stop | Prev | Play | Next | Sel | |
| | Stop | Prev | Play | Next | Sel || | | | | | |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| | | | | | | | | |
`---------------------------' `---------------------------'
@@ -117,12 +115,12 @@ As of August 4 2018, I've got the LEDs working ... mostly. Caps Lock and Num Loc
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Sleep | | | | | || | KP 7 | KP 8 | KP 9 | KP - | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Wake | |QWERTY|Colemk|Dvorak| || | KP 4 | KP 5 | KP 6 | KP + | |
| Wake | | Mute | Vol- | Vol+ | || | KP 4 | KP 5 | KP 6 | KP + | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | KP 1 | KP 2 | KP 3 |KP Ent| |
| | Stop | Prev | Play | Next | Sel || | KP 1 | KP 2 | KP 3 |KP Ent| |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| | | | | | | | KP . |KP Ent| |
`---------------------------' `----------------------------------'
| |QWERTY|Colemk|Dvorak| | | | KP . |KP Ent|
`---------------------------' `---------------------------'
,-------------.,-------------.
| | || | |
,------|------|------||------+------+------.

View File

@@ -2,11 +2,11 @@
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls

View File

@@ -0,0 +1,35 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* auto shift config */
#define AUTO_SHIFT_TIMEOUT 150
/* Select hand configuration */
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define EE_HANDS

View File

@@ -0,0 +1,180 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _FUNC 3
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
FUNC,
ADJUST,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | - |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | GUI |Shift |Adjust| Fn |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_ortho_4x12( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
FUNC, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_RGUI, KC_RSFT, ADJUST, FUNC \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_4x12( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_4x12( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* FUNC
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F11 | F12 | | | | LEFT | DOWN | UP |RIGHT | PGUP | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | HOME | END |Alt+← |Alt+→ | PGDN | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FUNC] = LAYOUT_ortho_4x12( \
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL, \
_______, KC_F11, KC_F12, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PGUP, _______, \
_______, _______, _______, _______, _______, _______, KC_HOME, KC_END, LALT(KC_LEFT), LALT(KC_RGHT), KC_PGDN, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty| | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12( \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case FUNC:
if (record->event.pressed) {
layer_on(_FUNC);
} else {
layer_off(_FUNC);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1 @@
AUTO_SHIFT_ENABLE = yes

View File

@@ -16,6 +16,12 @@
#define TAPPING_TERM 150
/* default layer sounds */
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(GAME_SOUND), \
SONG(COLEMAK_SOUND) \
}
//#undef RGBLED_NUM
//#define RGBLIGHT_ANIMATIONS
//#define RGBLED_NUM 12

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