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131 Commits

Author SHA1 Message Date
Florian Didron
9aecf4ccfd Adds a method allowing to set custom colors to the rgb matrix 2018-10-02 16:33:49 -04:00
Bramver
66b793730e Keymap: Personal XD75 keymap added. (#4045)
* Personal XD75 keymap added.

Nothing fancy, has emojisupport.

* Converted to spaces to follow guidelines

* Fixed requested changes.

Replacing include guards with pragma once.
Omitting unnecessary lines.
PR #4045
2018-10-02 13:06:31 -07:00
Jarred Steenvoorden
5c2ac733af Keymap: Adding my DZ60, Satan, XD75 kemaps and updates to userspace (#4039)
* Update userspace with common config.h

* Add my dz60, satan and xd75 keyboard keymaps

* Fixing executable bits changed during last upstream merge

* Cleanup unnecessary files and defines

* Remove unnecessary defines from userspace config
2018-10-02 08:14:37 -07:00
Drashna Jaelre
1a33054a35 Reduce firmware size of KBD8x to fix Travis Compile issues 2018-10-02 11:08:21 -04:00
Rebecca Le
9f2e39732f Keyboard: Add support for the KBD4x (#4036)
* Generate a new project for the KBD4x

* Specify the possible layouts for the KBD4x - MIT and grid

* Fill out the readme for the KBD4x

* Configure the default keymap and wiring configuration as specified on http://qmkeyboard.cn/

* Add info.json for QMK Configurator

* Enable backlight support for the KBD4x

* Standardise on LAYOUT_planck_mit/LAYOUT_ortho_4x12 layout names

* Add whitespace so the Readme will render correctly

* Disable mouse keys support for the KBD4x to make the firmware small enough
2018-10-01 20:43:43 -07:00
noroadsleft
abcf64ecbd Keyboard: DZ60 cleanup (#3994)
* DZ60: Deleted K214 from LAYOUT_all

* DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all

After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical.

Deprecated LAYOUT_2_shifts in favor of LAYOUT_all.

* DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro

Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead.

LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.)

* DZ60: bugfix for dbroqua keymap

This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well.

The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted.

* DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps

All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional.

* DZ60: added layout mock-ups to dz60.h

Documenting the physical layouts that go with each matrix.

* DZ60: replace TMK SHIFT_ESC with QMK Grave Escape

Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior.

* DZ60: delete SHIFT_ESC code blocks

Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided.

* DZ60: deleted unused MODS_CTRL_MASk definitions

Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug*

* DZ60: refactor jkbone keymap to use process_record_user

Replaced TMK action_function keycodes with QMK process_record_user equivalents.

* DZ60: delete unused layout macros

The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted.

* DZ60: refactor iso_6u_space and iso_7u_space keymaps

Both keymaps refactored to use the LAYOUT_60_iso macro.

* DZ60: refactor dz60.h

Updated the notation of the switch arguments. Format is now:

`k<row><column>`

where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`.

* DZ60: refactor LAYOUT_60_iso_5x1u matrix

Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts.

* DZ60: fix white space in dz60.h

I hate when indentation is inconsistent within a file.
2018-10-01 20:35:09 -07:00
Yan-Fa Li
713ec91147 Add C hint to inline code 2018-10-01 22:55:51 -04:00
Drashna Jaelre
1512a6bfd4 Keymap: Update to drashna keymaps and userspace (#3992)
* Enabled unicode support and send_unicode function

* Unicode cleanup

* More unicode tweaking

* Update EEPROM stuff

* Account for keyboard macros

* Switch Equal to Plus on Ergodox

* more tweaks

* Minor Unicode tweaks

* Correct matrix printing for keylogger

* Fix unicode functions

* Fix unicode mode set since it actually uses EEPROM

* Re-add DISABLE_LEADER

* Ergodox is easier to hit the tapping term, fix that

* Fix stupid type on unicode mode check

* Preliminary CRKBD/HeliDox support

* Fixes to Helidox

* Cleanup userspace from old merge stuff

* Remove CCCV sounds

* Make Mode NOEEPROM Again
2018-10-01 21:00:14 -04:00
Drashna Jaelre
f5ae3760c6 Add send_unicode_hex_string function (#3828)
* Add send_string_unicode function

Co-authored-by: kdb424 <kdb424@gmail.com>
Co-authored-by: Konstantin <vomindoraan@gmail.com>

* Clean up code based on feedback

* Fix includes
2018-10-01 20:56:04 -04:00
Drashna Jaelre
26f4e7031a Add tap_code function (#3784)
* Add tap_code

* formatting

* Doc clarification

* Rename variable to make more consistent
2018-10-01 20:53:47 -04:00
Drashna Jaelre
e885c793bc Add Function level EECONFIG code for EEPROM (#3084)
* Add Function level EEPROM configuration

Add kb and user functions for EEPROM, and example of how to use it.

* Bug fixes and demo

* Additional cleanup

* Add EEPROM reset macro to example

* Forgot init function in list

* Move eeconfig_init_quantum function to quantum.c and actually set default layer

* See if removing weak quantum function fixes issue

* Fix travis compile error

* Remove ifdef blocks from EECONFIG so settings are always set

* Fix for ARM EEPROM updates

* Fix merge issues

* Fix potential STM32 EEPROM issues
2018-10-01 20:53:14 -04:00
Drashna Jaelre
4318797d19 Add user level to default_layer_state_set 2018-10-01 12:58:46 -04:00
Daniel Shields
da6c58175a Make digital rain RGB matrix effect #define configurable. 2018-10-01 12:54:37 -04:00
Anthony Som
b3f6aa9480 Correct small typo
A small typo (it -> in) that I noticed while reading through the documentation
2018-10-01 12:42:05 -04:00
MechMerlin
285ed08867 Keyboard: Rename macropad to treasure/type9 (#4035)
* rename macropad keyboard to type9 under the treasure directory

* fixup the readme

* rename macropad to type9

* moar renames
2018-10-01 09:34:20 -07:00
Andrew Kannan
45a4a0a7fc Keyboard: Adding initial luddite keyboard framework (#4029)
* Adding initial luddite keyboard framework

* Use pragma and update readme

* Remove duplicate macro definitions
2018-10-01 09:25:16 -07:00
Drashna Jaelre
3907ed034b Fix YMDK NP21 keyboard to use proper keyboard level functions (#3042)
* Use proper function levels

* Add matrix init functions

* Convert KEYMAP to LAYOUT

Or @mechmerlin is going to hunt me down and harm me... probably :)

* Fix conflict issues
2018-10-01 11:09:57 -04:00
Drashna Jaelre
9d949389f9 Adds default value for TAPPING_TERM if Tap Dance is enabled (#2785)
* Force require TAPPING_TERM if Tap Dance is enabled

* Handle lack of TAPPING_TERM more gracefully
2018-10-01 11:09:05 -04:00
noroadsleft
a398d2cece Keymap: Add noroadsleft keymap for KC60 (#3876)
* Add personal KC60 keymap

* Update personal KC60 keymap

* Keymap update 2018-05-30 01:53 UTC-7

* Added macro: T_PEEKR

* Added macro for MacOS Select All; modified MacOS function layer

* Added git branch-name macro

* Added GitHub signature macro

* Added readme files

* Added Quake 2 and System layers

* Refactored keymap readme

* Refactored to add userspace files; added Colemak layer

* Minor code cleanup; updated readme files

* Reverted use of userspace

Decided not to make use of the Userspace feature at this time. Reverted its addition, and updated the readme files where needed (they were linking to userspace files).

* Updated per review comments by @drashna

* Refactor buggy macros

I'm still not sure these work properly

* Fix Windows shortcuts

* Fix Mac shortcuts, possibly

Untested; still may be broken.

* Remove PREVENT_STUCK_MODIFIERS from config.h

Deprecated by #3107
2018-09-30 22:06:29 -07:00
OlliGranlund
a6c85f1c23 Keymap: add olligranlund Iris + satan layouts (#4031)
* init

* function layout planning

* nordic keymap v1.0

* Added latest satan layouts, updated readmes

* Cleaning code

* Renamed ISO -> iso
2018-09-30 13:50:16 -07:00
Erovia
a7d46f1b0f Keymap: Add ErgoDone keymap with QWERTY and COLEMAK Mod-DH (#3884)
* Custom keymap for the ErgoDone

The keymap supports QWERTY and COLEMAK MOD-DH with LED indication.

* Enable Space Cadet Shift

* Fix after-boot layer indicator LED

* Implement keyboard suspend, move layer LED handling to function, unify
identation

* Add readme.md with layout

* Optimize LED handling, add include guard

Read the default layer via the proper EEPROM function, so the calling of
bootmagic() is no longer necessary.
Fix bug when the CapsLock LED wasn't working anymore after a layer
switch.
2018-09-30 11:14:06 -07:00
Wilba6582
66ef1e3d67 RAMA M6-B and IS31FL3218 driver (#4021)
* Initial RAMA M6-B commit.

* Moved IS31FL3218 driver, minor cleanups

* Refactor, added dynamic keymap.

* Added dynamic keymaps to RAMA M6-A

* Refactor M6-A and M6-B to use common code.

* Formatting

* Cleanup

* Cleanup

* Changes from review
2018-09-30 11:35:10 -04:00
Wilba6582
6734cd9c5c Keyboard: Zeal60: Fix getting backlight values "id_*_indicator_row_col" (#4030) 2018-09-30 07:31:23 -07:00
Alexander Kagno
3875d6f581 Keymap: Added Leader Key Functionality (#4025)
* deleting arkag branch, forcibly moving changes over to master

* fade_color function added, not tested

* added half functions some stuff

* surround_type function implemented and working.

* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes

* added a fade state machine and functionality

* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout

* changes to sleep breath function, changed how I will switch to HALMAK

* support for halmak added

* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid

* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.

* reformatted some if statements in state detection

* changes to force fade to pause on boot, or plug in.

* Attempting to move over to userspace, pushing to repository for help

* userspace stuff....

* userspace stuff....

* layout changes, working userspace,

Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY

* Layout change

Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.

* Removed excessive tabs in files

* Moved mods on homerow around...

* changes recommended by @drashna

* removed homerow mods, more flashy lighting!

* changed delays for lighting.

* velocikey code retro fit into userspace to match typing speed

currently "working" but isn't as reactive as I want.

* Readme and other documentation hidden throughout code

* Added a pretty picture

* pretty picture actually added

* More readme updates

* Velocikey now working inside my userspace!

* Changed repo macro and fixed readme

* Removed media layer, moved media control to LAZY layer

* fixed more merge issues when I had to merge...

* implemented some leader key stuff

* removed merge garbage...

* changes requested by @drashna, leader key switch from macros
2018-09-29 17:51:06 -07:00
Yan-Fa Li
170507896d Keyboard: Update info.json to match LAYOUT (#4027)
* Update info.json to match LAYOUT

* update mf68_ble info.json

LAYOUT -> LAYOUT_68_ansi
2018-09-29 16:16:21 -07:00
izzy84075
92d95ba1e1 Keyboard: Add basic support for the YD68 / YD68v2 PCBs. (#4020)
* Add basic support for the YD68 / YD68v2.

Keymap and WS2812 underlighting work. Capslock LED should work, though I don't have one populated to test. Backlight LEDs are not set up, as they're not on a hardware PWM pin, could be set up as software.

* Fix Imgur link

* Fix default keymap to match the stock firmware

* Fix the Hardware Supported line and add a short description
2018-09-29 12:44:54 -07:00
noroadsleft
68854f0735 Keyboard: converter/hp_46010a: rename layout macro to LAYOUT (#4024)
Messed up in my previous PR (#4017) by providing the wrong matrix name.

Fixing by changing the matrix name instead, because there's only one at this point. Thought it made more sense this way.
2018-09-29 12:44:12 -07:00
Takeshi ISHII
cd215209ef Helix led_test keymap reduce size (#4023)
* Helix: make rgblight modes selectable.

No change in build result.

* edit the comment of helix/rev2/keymaps/default/keymap.c

* Helix led_test keymap: reduced the size.
2018-09-29 10:40:54 -07:00
marksard
4f64951080 Keymap: Fixed a possible of buffer overflow. (#4016)
Update inline funnction to static inline function.
Fixed error of if enabe ADJUST_MACRO_ENABLE.
2018-09-29 10:25:03 -07:00
Shaleen Jain
1da2f8d546 Keymap: tada68: add shalzz's layout (#4019) 2018-09-29 08:49:51 -07:00
noroadsleft
9f8bbe2f3f Keyboard: converter/hp_46010a: Configurator support (#4017) 2018-09-29 08:47:16 -07:00
patrickmt
daf0cc60bf CTRL keyboard bootloader_jump support
Adds support for CTRL keyboards to enter bootloader via bootloader_jump()
2018-09-28 23:09:53 -04:00
Drashna Jaelre
20a10bd084 Size fix for Hadron, take 2 (#4009)
* Add Link Time Optimization to reduce firmware size

* Disable Mousekeys on Hadron to save room
2018-09-28 22:23:13 -04:00
Drashna Jaelre
3d767e4aab Disable Moueskeys to reduce Vitamins Included firmware size 2018-09-28 22:22:53 -04:00
Drashna Jaelre
ab83aedfab Second attempt to reduce the size of the USB BLE Converter (#4010)
* Disable Leader to reduce firmware size for Travis

* Additionaly fixes to USB_USB\BLE Keyboard converter

* Disable One Shots to get USB to USB BLE converter to fit
2018-09-28 22:22:31 -04:00
patrickmt
239f02408e Massdrop keyboard updates for SEND_STRING, syscalls, stdio, debug prints, Auto Shift (#3973)
* Update for SEND_STRING usage

Update for SEND_STRING usage.
Sending keyboard reports (kbd, nkro) now obey the minimum polling time.
While attempting to send a keyboard report and waiting for a USB poll, other functions of the keyboard, including LED effects and power management, will continue to operate at their intended intervals.

* Updates for send string, syscalls, stdio, debug prints, auto shift

Now properly waiting for previous keys sent over USB to complete before sending new.
Added heap to linker and now compiling with syscalls support.
Removed custom string functions and now using stdio.
dprintf now works as intended through virtser device.

* CTRL and ALT keymap updates

CTRL mac keymap updated
ALT default and mac keymap updated
ALT rules.mk added Auto Shift with default no

* Code cleanup as per discussion with vomindoraan

Code cleanup as per discussion with vomindoraan
2018-09-28 21:32:15 -04:00
Takuya Urakawa
e2dee054d0 add st-link_cli flashing (#3899)
* add st-link_cli support

* format names
2018-09-28 21:30:44 -04:00
Drashna Jaelre
e4eeb1eb23 Fix RGB Matrix feature processing in common_features.mk
Specifically, an "L" got appended to the controller names for te "valid types",
but did not get appended to the blocks that include the specific drives.
So, this breaks anything that isn't "Yes".
2018-09-28 17:11:05 -04:00
Ethan Madden
cb468e0307 Keymap: Clicky frequency modulation (#4012)
Also worked around my busted dipswitch 2...
2018-09-28 12:44:15 -07:00
noroadsleft
f1b2d46eaf Spell-check update for Userspace documentation
Because leaving review comments on a PR that's already been merged doesn't make any sense.
2018-09-28 14:39:52 -04:00
Wilba6582
daa11dc414 Changed VID/PID, added commands, refactoring 2018-09-28 12:36:55 -04:00
yiancar
7fe03d085c Update quantum matrix to support both AVR and Chibios ARM (#3968)
* Update quantum matrix to support both AVR and Chibios ARM

- Addition of STM32 pin definitions
- Created abstruction layer defines to control GPIO (This is a bit pointless for Chibios as we are creating a PAL ontop of a PAL but it is necessary for uniformity with AVR)
- Modified matrix.c to use the above functions

* minor ifdef fix

* Rename of functions and docs

- Added documentation.
- Renamed functions according to Jack's spec.

* Massdrop fix

* Update matrix.c

* Update quantum.h

* Update quantum.h

* Update quantum.h

* Update internals_gpio_control.md
2018-09-28 12:33:11 -04:00
Drashna Jaelre
fa47f5fb15 Update to the Userspace documentation (#4005)
* Overhaul to Userspace Documentation

* Formatting issues

* Additionaly formatting fixes

* Add Readme info

* Additionaly Readme info

* Formatting fixes
2018-09-28 12:27:51 -04:00
Drashna Jaelre
8454fa5e9f Update Document Templates to reflect newer wording and URLs (#4006)
* Add pragma once info to contributing guidelines

* Fix links in readme template to match doc site

* Revert changes to contributing doc as somebody already changed it
2018-09-28 12:04:30 -04:00
Drashna Jaelre
9ade35a9fe Optimize size of USB_USB BLE Converter 2018-09-28 10:47:20 -04:00
Drashna Jaelre
ebc143297c Optimize size of Pearl keyboard 2018-09-28 10:47:05 -04:00
Drashna Jaelre
8847b2abbf Optimize size of Vitamins_Included keyboard 2018-09-28 10:46:47 -04:00
Drashna Jaelre
a4bdab6837 Optimize size of Hadron keyboard 2018-09-28 10:22:08 -04:00
Drashna Jaelre
31afdd81a1 Optimize size of JC65/v32a keyboard 2018-09-28 10:21:51 -04:00
Wilba6582
a173eda6d2 Improved dynamic keymaps (#3972)
* Improved dynamic keymaps

* K&R sucks
2018-09-28 00:09:14 -04:00
James Laird-Wah
b382076ad1 Keyboard: keyboardio model01: rgbmatrix support (#3989)
* model01: implement RGB matrix feature

LEDs can still be individually controlled if this is switched off.

* model01: use fast banked LED setting commands

* model01: update default keymap to use RGB matrix

* model01: update RGB matrix support to match common_features.mk

* rgb_matrix: include <string.h>

This was missing after commit 4d5705ea6c
which introduces a use of memset().

* model01: make g_rgb_leds weak

This allows users to override which LEDs are configured as
modifiers, or tweak the x/y coordinates, should they so choose.
2018-09-27 20:53:36 -07:00
Chiang Fong Lee
7d2d0c6795 split_common: fix backlight update for serial boards 2018-09-27 19:56:35 -07:00
Chiang Fong Lee
96c9ebc2e4 Revert "Split Common: Serial Backlight LED fix (#3586)"
This reverts commit 3eabd7946e.
2018-09-27 19:56:35 -07:00
Takeshi ISHII
baebbc0967 add 'mavrdude' target into tmk_core/avr.mk (#3986)
* add 'mavrdude' target into tmk_core/avr.mk

I made it a little convenient when writing the same binary to multiple Pro Micro.

* rename target name 'mavrdude' to 'avrdude-loop'

* modify docs/flashing.md about avrdude-loop

* mdify docs/flashing.md again

* modifi docs/flashing.md 3rd
2018-09-27 22:02:12 -04:00
Drashna Jaelre
edeace279b Make Audio Clicky's randomness a float
Rather than a define, but read from the define.  This way, a smart coder could externally configure the randomness, changing it on the fly

This is also a precursor step to adding full on support for configurable randomness.
2018-09-27 18:31:18 -07:00
Ethan Madden
246d539f29 Keymap: add clicky support to jetpacktuxedo keymap (#3990)
controlled by dip 3 with pitch modulated by the knob
2018-09-27 18:09:23 -07:00
Pekaso
a65085a893 Keyboard: [Fortitude60] LED fix and Serial improvement (#3982)
* arrangement Underglow

* modified serial function references from helix

* Remove defines (ws2812_*REG)
2018-09-27 18:06:19 -07:00
skullydazed
8ef747accf Treat too-large firmwares as an error, not a warning (#3956)
* Treat too-large firmwares as an error, not a warning

* switch the order of printing

* I think I have it

* adjust the formatting some more
2018-09-27 13:32:01 -07:00
Daniel Shields
8b2591c707 Keymap: Clean-up of dshields keymaps. (#3983) 2018-09-27 11:47:26 -07:00
Wilba6582
13e166d9c4 RAMA U80-A, wilba.tech WT60-A, WT65-A, WT80-A, IS31FL3736 driver (#3925)
* Initial commit of RAMA U80-A

* Initial commit of RAMA U80-A

* Moved IS31FL3736 driver, minor cleanups

* Superficial stuff

* Review changes

* Refactored to use common code.
2018-09-27 10:40:44 -04:00
James Laird-Wah
f70f45ee67 RGB Matrix refactoring to open up for new drivers (#3913)
* rgb_matrix: use a driver ops struct

This is intended to avoid #ifdef proliferation on adding more drivers,
eg. model01, which use different architectures.

* rgb_matrix: document driver struct members

* rgb_matrix: remove unused LED testing code

* rgb_matrix: don't build into IS31x drivers unless being used

* rgb_matrix: refactor make config options

This ensures that the necessary files are included for any custom
RGB_MATRIX_ENABLE value, without having to add entries here for specific
boards. This particularly affects model01 because its controller is
integrated and won't be used anywhere else, so it's preferable not to
put it in common_features.mk.

This now validates the value of RGB_MATRIX_ENABLE.

It was necessary to fix an error in ergodox_ez rules.mk using the wrong
comment separator, yielding an invalid value.

* IS31x drivers: don't write the control registers all the time

This is only needed when they are changed. This is done in init() and
board- or keymap-specific code is free to make further changes.

* rgb_matrix: move structs from chip drivers to rgb_matrix_drivers.c

This approach is specific to the rgb_matrix functionality, so keep it
neatly separated from the raw chip drivers.
2018-09-27 10:40:18 -04:00
MechMerlin
12ad59f99d Keyboard: Treasure Macropad (#3988)
* port macropad over to qmk

* add bootloader size
2018-09-26 22:09:05 -07:00
noroadsleft
ec0297027d Bugfix for 60_ansi_tsangan and 60_iso_tsangan layouts (#3987)
This corrects the matrix macro reference for both of the keymap.c files in layouts/default.
2018-09-26 19:19:38 -07:00
Florian Didron
c7ce0d21dc Moves animation calculation logic out of the for loops 2018-09-26 21:16:09 -04:00
mtdjr
96648a133d Keymap: mtdjr userspace changes and Nyquist keymap addition (#3940)
* holefully correct error in mtdjr userspace for layer_state_set_user

* return state and wrap rgb actions in their own conditional

* mtdjr nyquist and userspace updates

* mtdjr updates as requested
2018-09-26 12:23:30 -07:00
MechMerlin
dbdbbbd5c9 Keyboard: Refactor XMMX keyboard to XMMX and Toad (#3955)
* pull out toad keyboard and get it compiling

* refactor xmmx

* use the correct LAYOUT macros

* move LED code out to toad.c file

* move LED code out to xmmx.c file

* adjust for correct number of columns and pins used

* remove led set user
2018-09-26 12:17:54 -07:00
Kosuke Adachi
e2eee47e20 Keyboard: Crkbd stands for Corne Keyboard, not helidox (#3985) 2018-09-26 11:13:19 -07:00
Konstantin Đorđević
722f06ff8c Keymap: Update whitefox/konstantin keymap (#3980)
* Rename constexpr keymap folder to konstantin

* Replace numpad comma with Unicode comma

* Rename tap dance constants

* Move record->event.pressed check into switch

* Use RShift as a dedicated Fn key
2018-09-26 11:08:56 -07:00
KOBAYASHI Daisuke
f3551747b3 Keymap: Add Koba's keymap for Ergo42. (#3965)
* Keymap: Add Koba's keymap for Ergo42.

* Fix: Remove unnecessary #define.

* Fix: Rename readme files to lowercase.
2018-09-26 11:04:31 -07:00
Savio Fernandes
7f1268f35e Keymap: add artbycrunk iris layout (#3964)
* version 1

* version 1.1

* version 1.2
2018-09-26 11:03:42 -07:00
Daniel Shields
4d5705ea6c Add new RGB matrix effect digital rain aka The Matrix 2018-09-26 12:21:49 -04:00
holtenc
627ee050b4 Keyboard: Remove BACKLIGHT BREATHING as default config for Prime Keyboards (#3979)
* initial commit

* Update readme.md

* Update keymap.c

added comment for description of function to control LED as layer indicator

* corrected formatting as requested.

* format for configurator

* corrected info.json to propertly reflect layout in Configurator

* updated layouts to reflect physical keyboard

* comment out BACKLIGHT BREATHING in config.h
2018-09-25 15:48:01 -07:00
wanleg
223081bf2b Keymap: 4x4 pro micro (#3976)
* 4x4 - pro micro version

* pro-micro setup on 4x4

* tap dance LCTL/RESET key

* remove test file

* more research

* revert a couple un-intended edits

* opt_defs version of adding custom rules.mk variables

* cleanup

* cleanup

* cleanup

* cleanup

* layout edits

* layout edits

* keymap edit

* numpad layout change

* got tap dance layer-switch working

* keymap changes

* temporary revert

* restore previous settings

* misc fixes

* layer order change

* fix layout matrix

* Update tapdances.c
2018-09-25 15:39:41 -07:00
Alexander Kagno
61f9541066 Keymap: Velocikey implemented at userspace, readme is more helpful (#3974)
* deleting arkag branch, forcibly moving changes over to master

* fade_color function added, not tested

* added half functions some stuff

* surround_type function implemented and working.

* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes

* added a fade state machine and functionality

* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout

* changes to sleep breath function, changed how I will switch to HALMAK

* support for halmak added

* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid

* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.

* reformatted some if statements in state detection

* changes to force fade to pause on boot, or plug in.

* Attempting to move over to userspace, pushing to repository for help

* userspace stuff....

* userspace stuff....

* layout changes, working userspace,

Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY

* Layout change

Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.

* Removed excessive tabs in files

* Moved mods on homerow around...

* changes recommended by @drashna

* removed homerow mods, more flashy lighting!

* changed delays for lighting.

* velocikey code retro fit into userspace to match typing speed

currently "working" but isn't as reactive as I want.

* Readme and other documentation hidden throughout code

* Added a pretty picture

* pretty picture actually added

* More readme updates

* Velocikey now working inside my userspace!

* Changed repo macro and fixed readme

* Removed media layer, moved media control to LAZY layer

* fixed more merge issues when I had to merge...
2018-09-25 15:38:04 -07:00
johanntang
118e948e35 Keyboard: added mehkee96 support -JT (#3957)
* added mehkee96 support -JT

* making requested changes -JT

* fixes -jt

* fixed info.json -JT

* tidy up info.json comments from noroadsleft -JT
2018-09-25 15:23:31 -07:00
takashi kono
6347a654de Keymap: Ergo42: biacco-winjp (#3935)
* create: biacco jis keymap for windows for Ergo42

* fix: biacco-winjp: change #ifndef to #pragma once.

* fix: following: 3935#pullrequestreview-157941685
2018-09-25 15:18:11 -07:00
Jack Henahan
2b23072c34 Pin avr-gcc in shell.nix pending release of 8.3.0 (#3922)
* Pin avr-gcc in shell.nix pending release of 8.3.0

There's apparently a critical bug in 8.2.0, which is now the nixpkgs default. This change overrides that default in favor of the known good version. Once 8.3.0 is the default, the override can be dropped.

* Arch/Manjaro fix
2018-09-25 15:16:35 -07:00
BenRLewis
9dc19fdb6d Keymap: FollowingGhosts v60r layout (#3926)
* First version of FollowingGhosts' custom layout

* Added copyright etc.

* Fixed readme and added space cadet shift

* Moved from RGB to HSV, updated readme and added media keys

* Updated pragma

* Added play/pause and updated config

* Added pragma back
2018-09-25 15:11:11 -07:00
Ethan Madden
a54f09d4f3 Keymap: jetpacktuxedo planck keymap (#3896)
* added my planck keymap

based on a blend of my minivan keymap and the planck default keymap.

* moved pipe to better match minivan keymap

* updated as per @drashna

also moved my keymap a bit after adding the quad encoder and underglow
(which doesn't even work on arm right now lol)

* a few smaller tweaks
2018-09-25 15:06:48 -07:00
Drashna Jaelre
a0309db983 Add On/Off keycodes 2018-09-25 13:28:36 -07:00
Drashna Jaelre
cfb1b353ee Add functions so you can configure programatically 2018-09-25 13:28:36 -07:00
Drashna Jaelre
e72e4b6920 Store Clicky status in EEPROM 2018-09-25 13:28:36 -07:00
MechMerlin
b7e25f9ec4 Keyboard: DZ60 Bug: layout_directional is shifted to the left by one (#3978)
* layout_directional is shifted to the left by one

* forgot to adjust the physical layout
2018-09-24 20:39:17 -07:00
noroadsleft
9012f4c2e0 Keyboard: Crkbd: Configurator support and readme formatting (#3971) 2018-09-23 20:50:08 -07:00
noroadsleft
07d317ab88 Keyboard: Crkbd: move I2C and Serial defines to keyboard's config.h (#3970)
* Crkbd: move I2C and Serial defines to keyboard's config.h

per @drashna on Discord

* Crkbd: remove misleading comment re: I2C and Serial

USE_I2C and USE_SERIAL are usually a "one or the other"-type deal, but this keyboard uses both.
2018-09-23 18:47:43 -07:00
listofoptions
ce057ea474 Keyboard: HP 46010A converter (#3967)
* funged git history, restarting

* tested and working (message typed on this)

* updated documentation to include wiring directions

* formatting

* updated matrix and default layout a bit

* getting ready for merge into main repo

* getting ready for merge into main repo v2

* cleaning

* cleaning repo of extranious files

* updated documentation
2018-09-23 18:46:53 -07:00
Luca
58b9b22670 Circuitry sample for PS/2 Mouse (#3959)
Added a sample circuitry for handling the connection of a PS/2 Mouse.
    Even if it's written that a circuitry is needed, there're a lot of other
    things and the information gets lost really fast. A really simple sample
    helps to remember who wants to implement the functionality about the
    circuitry.
2018-09-23 13:49:17 -07:00
MechMerlin
57ec309d3e Keyboard: Panc60 (#3961)
* initial check in

* figure out the column pins

* temporary keymap

* guess the row pins

* fix matrix.c compilation errors

* use the LAYOUT_60_hhkb macro and tweak the keymap a little bit

* update readme

* Put my name everywhere

* Add QMK Configurator support

* figured out the row pins

* update readme to have reset info

* Fill in some blanks that are documentation related

* Update matrix.c

* add kb functions

* forego kbfirmware labeling

* add arrows and caps lock to function layer.

* add a LAYOUT_60 and LAYOUT_all macro

* missed a comma

* add configurator support for the two new LAYOUT macros

* Jack helped me with a new custom matrix

* add 60_ansi into rules.mk
2018-09-23 13:48:48 -07:00
Alexander Kagno
35e76539e7 Keymap: Arkag Userspace and MechMini2 Layout (#3958)
* deleting arkag branch, forcibly moving changes over to master

* fade_color function added, not tested

* added half functions some stuff

* surround_type function implemented and working.

* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes

* added a fade state machine and functionality

* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout

* changes to sleep breath function, changed how I will switch to HALMAK

* support for halmak added

* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid

* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.

* reformatted some if statements in state detection

* changes to force fade to pause on boot, or plug in.

* Attempting to move over to userspace, pushing to repository for help

* userspace stuff....

* userspace stuff....

* layout changes, working userspace,

Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY

* Layout change

Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.

* Removed excessive tabs in files

* Moved mods on homerow around...

* changes recommended by @drashna
2018-09-22 08:43:28 -07:00
Danny
747cf78b5d Add nano keymap for modding Spooka light (#3953) 2018-09-20 15:37:18 -07:00
Jumail Mundekkat
99c1c5bfe9 Keyboard: Added Prime_L, Prime_O and Prime_M, moved Prime_R into primekb folder (#3907)
* Added template copies for prime_l
Added first set of files for prime_m and prime_o
Temporarily storing kbfirmware dumps in tmp

* Completed base for prime_m, prime_o and prime_l
Moved prime_r into primekb folder

* Added in QMK Configurator layout files for new PrimeKB keyboards
Slight modification to layout header files
Added my name to licensing

* Updated primekb readmes

* Removed temporary working files

* Updated default keymap for Prime_O

* Added link to Newbs Guide in prime_r readme
2018-09-20 15:36:11 -07:00
Danny
cfdc23bbae Keyboard: Add Quefrency 65 support in configurator (#3950)
* Fix Quefrency configurator layout to support new key added

* Add configurator support for Quefrency 65
2018-09-20 08:00:18 -07:00
Simon Dagfinrud
4c22e92ce8 Keymap: Fix tada68:iso-nor to match latest ISO_layout (#3946) 2018-09-19 16:34:08 -07:00
Daniel Shields
6cab514036 Keymap: Initial commit of dshields keymap for the model01 keyboard. (#3942) 2018-09-19 16:33:00 -07:00
MechMerlin
5b4bcfa7f2 Keyboard: Move Bathroom Epiphany boards into its own directory (#3936)
* make bpiphany directory with simple readme file

* move unloved_bastard to bpiphany directory

* move frosty_flake to bpiphany directory

* move pegasushoof to bpiphany directory

* move tiger_lily to bpiphany directory

* add a little more info to readme

* move kitten_paw to bpiphany directory

* update make instructions

* update intro text

* add missing routines to matrix.c of unloved_bastard

* add missing routines
2018-09-19 16:25:58 -07:00
Rys Sommefeldt
14be5258a6 Keymap: rys Tada68 ISO UK layout (#3934)
* rys Tada68 ISO UK layout

* Bring _FL more in line with my favoute WhiteFox layout

* Whoops, fix - to _

* remove empty config.h

* Remove legacy block
2018-09-19 16:23:23 -07:00
holtenc
2bdeccd7ba Keyboard: Add Prime_EXL prototype to 'handwired' (#3932)
* initial commit

* Update readme.md

* Update keymap.c

added comment for description of function to control LED as layer indicator

* corrected formatting as requested.

* format for configurator

* corrected info.json to propertly reflect layout in Configurator

* updated layouts to reflect physical keyboard
2018-09-19 16:20:36 -07:00
Anthony Wharton
334e2629df Remove redefinition of _______ in documentation example (#3924)
* Remove redefinition of `_______` in documentation example

* Slight rewording to include purpose of defintions

* Update include to newer macro
2018-09-19 16:18:15 -07:00
itsdrdick
77433b1a31 Keyboard: Add evil80 keyboard (#3921)
* Add evil80 keyboard

* Delete rules.mk

* Update config.h

* Update keymap.c

* Update keymap.c
2018-09-19 16:16:18 -07:00
Mat Greten
14f691d2a7 Keymap: meagerfindings ergodox (#3920)
* initial commit

* updating after review
2018-09-19 16:15:13 -07:00
Joe Wasson
c23233f41a Keymap: Talljoe's keymap for oddball keyboards (#3910)
* Create layout for JD45

* Tweak layout to better support JD45 and add more tap dancing.

* Add Maltron and tweak layout for 40% enter compatibility.

* Switch back to `BL_TOGGLE` for backlight.

* More tweaks

* Rename talljoe_gherkin to talljoe-gherkin

* Make NAV layer tab C_S_T also.

* Add missing RESET key.

* Add Talljoe layout for minivan.

* MTI is not for me

* Tweak keymap.

* Add talljoe keymap to Atreus.

* Minor tweaks.

* Fix talljoe keymaps to work with new Zeal60 commit.
2018-09-19 16:13:58 -07:00
Simon Dagfinrud
71fe973190 Keyboard: Add ISO-NOR keymap for TADA68 (#3944) 2018-09-19 11:42:58 -07:00
skullydazed
92f67719cc Keyboard: Fix the LAYOUT_iso macro for tada68 (#3943) 2018-09-19 11:41:40 -07:00
nachie
23da333ae3 Keyboard: Added support for GSKT-00 (#3911)
* Added QMK support for GSKT-00, PaladinSplit, PaladinTKL and PaladinPad pcbs

* Remove the paladin boards from this PR

* Changed gskt00 as per review comments. Added two new default layouts, 60_ansi_tsangan and 60_iso_tsangan

* Fix the layouts/default/60_iso_tsangan/layout.json file

* Removed ? from rules.mk, removed unused fn_actions from keymaps. Changed the 60_iso_tsangan to work correctly

* Removed PREVENT_STUCK_MODIFIERS
2018-09-17 16:00:40 -07:00
James Laird-Wah
03b8ce206d Keyboard: add Keyboardio Model 01 (#3900)
* Keyboard: add Keyboardio Model01

This port implements key scanning and everything in their default
keymap.

It doesn't implement mouse warping; QMK can't do that (yet).

LED control is mostly not implemented. The ability to set all LEDs is
included because they can get stuck on coming from the bootloader
otherwise. Single LED control is also implemented for numpad indication.
The scanners also support batch LED transfer which is what you'd need if
you wanted to do fast effects. Gamma correction is also not implemented,
but is present in the original firmware. The necessary info for further
implementation is in the KeyboardioScanner module for Kaleidoscope.

To install on your keyboard:

    make model01:avrdude

When prompted, hold the "prog" key on the keyboard to put it into
programming mode. This can also be achieved by holding the "prog" key
while plugging in the keyboard. This works even if the firmware is
corrupt or missing.

Hot plugging the halves seems to work fine, but there is no explicit
support for eg. making sure the matrix scan rate is reconfigured.

* model01: clean up includes and include guards

Uses #pragma once everywhere.

* model01: split LED and matrix code

This makes space if someone wants to implement better LED support
later on, the keyboard is a lot more capable than the current code.

* model01: separate I2C timeouts for matrix vs. LED

If the scanners have no data they don't ACK reads and just time out.
So we want a pretty short timeout to keep scan rates high.

Meanwhile the LED transfers might take longer - I don't know though,
so here we are conservative.

* model01: implement better LED control

- gamma correction from the manufacturer's firmware
- suitable delays to allow back to back LED writes
    - this is fast enough to write the whole keyboard without noticeable
    delay, in my experience
- minor bug fix: RHS Fn key was not addressable

* model01: add license to wire-protocol-constants.h

* model01: replace gamma LUT

The original was of unclear license origin. This one is functionally
identical and includes a generator should people wish to adjust it.

* model01: use the already-present CIE1931 lightness curve

...rather than baking in another gamma curve.

It's said that CIE1931 is the right thing to be using rather than gamma.
OK. Let it be so.

* model01: call matrix_init_user() from matrix_init_kb()

* model01: remove inapplicable config options from rules.mk

* model01: readme.md: update build environment links
2018-09-17 15:49:20 -07:00
Merlin04
ec64be6622 Keyboard: Fix pin numbers for Fractal keyboard (#3743)
* Added support for the Fractal keyboard

* Try to fix the issue

* Add support for the Fractal keyboard.

* Fix errors with files

* Update config.h
2018-09-17 15:18:19 -07:00
Olivier Poitrey
cb8d352cb3 Keymap: dz60/macos_arrow: fix rev3 broken media layer (#3928)
Last rev broke the media layer because of a typo in layer definition.
Switched to an enum to avoid similar future typos.
2018-09-17 15:10:00 -07:00
Joe Wasson
a6d1db2c27 Create AG_TOGG code to toggle Alt/Gui swap. 2018-09-17 15:04:22 -07:00
dsissitka
244e1c5a57 Fix LEADER_KEY docs.
LEADER_KEY needs to be set in config.h, not keymap.c. Credit goes to @randywallace for figuring this one out:

https://github.com/qmk/qmk_firmware/issues/2514#issuecomment-384847485
2018-09-17 14:38:06 -07:00
Pascal Greilich
3f680a93eb Keyboard: Tada68 readme img (#3918)
* a new planck layout

* layout images

* layout images 2

* typo

* update include following PR comment

* updates following PR commments 2

* updates following PR comments

* layout images

* better layout names
2018-09-17 14:09:41 -07:00
Anthony Wharton
ed2dd3b59c Keyboard: Add YMD96 instructions for Linux + Backlight Fixes (#3908)
* Add flashing instructions for Linux

* Make device/manufacturer name consistent for ymd96

* Disable command mode by default for YMD96

* Add function call to fix backlight for YMD96

* Add personal YMD96 config

* Replace include with QMK macro

* Move KEYMAP macro to keymap-level folder

* Move custom KEYMAP macro to global LAYOUT_iso macro

* Change transparent keymappings to global definition

* Remove unecessary import and change to pragma once

 - (instead of repeated ifdef)

* Remove global keymap/layout definition
2018-09-17 13:55:49 -07:00
wanleg
fe3bfd91c1 Keymap: Big switch config (#3904)
* bigswitch keymap

* bigswitch keymap

* bigswitch keymap

* bigswitch keymap

* recommended edits made

* forgot to revert this change with the others
2018-09-17 13:41:59 -07:00
Joe Wasson
743449472e Make PREVENT_STUCK_MODIFIERS the default (#3107)
* Remove chording as it is not documented, not used, and needs work.

* Make Leader Key an optional feature.

* Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE`

* Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
2018-09-17 13:48:02 -04:00
omkbd
b65e214375 Keyboard: add ergodash mini keyboard (#3901)
* add ergodash mini

add ergodash mini (4rows version)
fix keymap and readme

* fix

replace include guard
remove includes

* fix audio
2018-09-15 10:57:46 -07:00
Olivier Poitrey
6bf2c07715 Keymap: dz60/macos_arrow: rev3 (#3909)
* Arrow keys are now arranged on hjkl (vi style)
* The escape key is moved on capslock, shared with func layer switch
* The grave key is now dedicated (not shared with escape)
* Add a new numpad layer that can be activated with the spacebar
* Fix layout mismatch between layers
* Use bult-in underscore KC_TRNS alias
2018-09-15 10:50:38 -07:00
Pascal Greilich
232ef75783 Keymap: A new alternative layout for planck (#3894)
* a new planck layout

* layout images

* layout images 2

* typo

* update include following PR comment

* updates following PR commments 2

* updates following PR comments
2018-09-15 10:15:36 -07:00
Naoki Katahira
9712501bf3 Keyboard: Add Lily58 Keyboard (#3893)
* add Lily58

* file fix
2018-09-15 10:14:39 -07:00
Graham P Heath
db35065e14 Keymap: Grahampheath: telophase fix and keymaps (#3888)
* add my config

* fix backlight, clean up that code

* group background code, restore static var

* qwerty is supposed to be in the middle

* wrap layer change backlight in ifdef

* backlight levels and some more 'emojis'.

* Restructure to make it possible to press cmd ent on the right side of the board with one hand.

* Expose the period through the number layer. Add Hyper keys to mouse layer

* reduce mouse speed

* add a : -P  key

* Thumbs up and down, remove some keys that are duplicated via function keys, clean up

* fix build issues

* add various emoji

* duplicate default Meira keymaps

* Miera updates

* add documented but unmapped emoji

* Sound for the Meira, was stumped by a file size! Thanks drashna!

* add docs

* docs

* revert lib changes...

* clean up

* clean up

* remove make file

* Fixes missing key

* clean up

* add my lets split

* add more emoji

* add the telophase board (unofficially, I guess...)

* add missing files

* add/reset files

* Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead.

* Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H.

* Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards.

* clean up

* add a key for command tilde (osx loves it)

* at least its building again

* remove adjusts and migrate layer switching to MO(_LAYER)

* update the telophase readme

* update the telophase readme

* grahampheaths -> grahampheath

* ONEHAND_ENABLE -> SWAP_HANDS_ENABLE

* convert lets split to use ortho_4x12

* Move lets split keyboard layout into community/ortho_4x12

* make telophase use LAYOUT()

* I did it?!

* Add clap and grin

* swap tabs and back and forward

* whitespace

* Add ellipsis and thanks emoji

* Move flip_half to telophase config (conflicts with lets split layout)

* Use #pragma once instead of config_user_h

* remove unused stuff
2018-09-15 10:12:11 -07:00
James Laird-Wah
b1f11636c6 docs/contributing: add #pragma once to Coding Conventions
This supersedes the older include guard mechanism since all the
compilers now support it. It's easier for new users and less prone
to error.
2018-09-15 09:37:06 -07:00
Wilba6582
48a992f1c0 Zeal60/Zeal65/M60-A implementation (#3879)
* Initial version of zeal60

* WIP

* Fixes issue #900

* Adding RGB underglow functionality.
Fixed a compile-time conflict caused by enabling RGB underglow functionality.

* Refactor RPC protocol

* Fix last merge

* README for RGB underglow updated.

* Additional README changes.

* Adding RGBW strip software-based current-limiting functionality.

* RGBW current-limiting functionality should be handled by RGBSTRIP_MAX_CURRENT_PER_LIGHT instead.

* Updated README to reflect implementation of built-in current limiting.

* Keymap readability improvements.

* Minor keymap improvements.

* Fixed LED driver init sequence, formatting

* Dimming implementation tested, working.

* Stab LEDs synced with spacebar hits in effects.

* RGB underglow tested and functional. Simplified README for RGB underglow.

* Undid accidental file deletion from previous merge conflict. Safer values for RGB underglow.

* Improved arrow key positions in keymap.

* Added functionality to correct uneven RGB underglow. Refactored related code.

* Reverted to safer values for underglow.

* Changes for v0.3

* Custom LED brightness scaling will take place after current adjustment in order to avoid being overridden.

* Create keymap.c

Added split backspace and split shift to ISO layout

* Create config.h

Turned on LEDs for new layout

* Fixed bug where left spacebar stabilizer LED (LC06) would adopt color of row above.

* Added hhkb_wilba keymap

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Added indicators, full param setting via host

* Added "mousekey" layout

* Added Zeal65 support, factory test mode

* Keycode safe range changed, caused bugs

* Bumped EEPROM version due to change in QMK keycodes

* Disable HHKB "blocked" LEDs if KC_NO in keymap

* Added "disable_hhkb_blocker_leds"

* Required overridden function for keymaps in EEPROM

* Added polar coordinate mapping, effect speed

* Force Raw HID interface number to 1 always

* Fixed last merge from master

* Added effect speed to default keymaps

* add BACKLIGHT_ prefix to vars

* add BACKLIGHT_ prefix to vars

* Keymap speed effect; keymap improvements/fixes
Readme updated to match changes

* Refactored to use common IS31FL3731/I2C drivers

* Fixed make rules, backlight disabled feature

* Make split rightshift default for Zeal65

* Added M60-A as a "version" of Zeal60.

* Renamed IS31FL3731 driver functions

* Fix suspend_wakeup_init_kb() being defined twice

* First pass refactor dynamic keymaps

* Updated to changed I2C and ISSI drivers

* Refactor zeal_color.* usage to quantum/color.*

* Updated Zeal65, fixed dynamic_keymap

* Major refactoring of Zeal60 backlight and API

* Lots of little cleanups

* Added readme.md

* Added readme.md

* Added LAYOUT_60*() macros, refactored and cleaned up default keymaps

* Fix compile error in suspend.c

* Added Zeal65 LAYOUT macros, info.json

* Added rama/m60_a, deleted zeal60/keymaps/m60_a

* Fixed rama/m60_a/keymaps/proto

* Fixed compilation error for suspend.c

* Requested changes for PR

* Fixed readme.md images

* Another readme.md fix

* Added drashna's requested changes
2018-09-13 14:37:13 -04:00
MechMerlin
170de1273c Add an easy way to create new keymaps for your favorite keyboard (#3868)
* initial commit of keymap creation script

* create default keymap

* pass shellcheck

* provide a better usage message

* change printf string to more accurately reflect the path

* make it more easily understood

* found another typo

* add documentation regarding the new_keymap script

* enforce lowercase for userinputs
2018-09-13 11:22:05 -07:00
Takeshi ISHII
6d6d91c834 rgblight.[ch] more configurable (#3582)
* add temporary test code rgblight-macro-test1.[ch]

* rgblight.h : mode auto numberring and auto generate mode name symbol

No change in build result.

* rgblight.c use RGBLIGHT_MODE_xxx symbols

No change in build result.

* quantum.c use RGBLIGHT_MODE_xxx symbols

No change in build result.

* fix build break. when RGB_MATRIX_ENABLE defined

* add temporary test code rgblight-macro-test2.[ch]

* modify rgblight_mode_eeprom_helper() and rgblight_sethsv_eeprom_helper()

* modify rgblight_task()

* configurable each effect compile on/off in config.h

* update docs/feature_rgblight.md

* fix conflict. docs/feature_rgblight.md

* remove temporary test code rgblight-macro-test*.[ch]

* fix comment typo.

* remove old mode number from comment

* update docs/feature_rgblight.md about effect mode

* Revert "update docs/feature_rgblight.md about effect mode"

This reverts commit 43890663fc.

* some change docs/feature_rgblight.md

* fix typo

* docs/feature_rgblight.md update: revise mode number table
2018-09-13 10:24:09 -07:00
MechMerlin
ce122c4981 Keyboard: Shuffle keyboards into thevankeyboards directory (#3895)
* move tv44 to thevankeyboards directory

* move bananasplit to thevankeyboards

* move roadkit to thevankeyboards directory

* add a basic readme

* update readmes to correct the make instructions and add more help text

* rename tv44 to minivan as per Jack's suggestions

* update readme

* rename tv44 to minivan

* update tv44 to minivan

* change includes for tv44 to minivan

* remove extra includes
2018-09-13 09:40:43 -07:00
MechMerlin
cd3518b802 Keyboard: Reorganize Alf keyboards into Alf Directory (#3892)
* rename alf_x2 to alf

* rename to x2

* rename dependencies

* Fix readme

* moved x2 into alf directory

* update readme for make instructions

* move dc60 to alf directory

* update dc60 readme for make instructions

* change readme txt as per noroadsleft PR comment
2018-09-13 09:21:02 -07:00
blindassassin111
7ff4faf3be Keyboard: Fixing Omnikey lock light issue (#3891) 2018-09-13 09:19:37 -07:00
patrickmt
b8a0d3de3d Keyboard: ALT keymap update and LED driver brightness mismatch fix (#3890)
* ALT keymap update

Added additional End key on layer 1 to match key cap

* LED driver update addressing PR #3871

Update sync between IS31FL3733 drivers is causing varying behavior in keyboards including brightness mismatch and slight flicker at very low rgb values. Visually, disabling sync is not noticeable. Ref PR #3871 by guarnacciaa.
2018-09-13 09:17:26 -07:00
Stephen Tudor
132c44bab1 Keymap: Fix Dvorak mapping for left/right brace (#3889) 2018-09-13 09:16:39 -07:00
lucwastiaux
87faf55b01 Keymap: Cleanups on the ergodox EZ / atreus dvorak 42 key layouts (#3887)
* add SCREEN_NAV layer for copy/pasting within screen

* working readreg/paste macros

* working read reg / paste macros

* write log and tran patterns, and expand

* add ls -la shortcut, add tab on combined layer

* put delete word on the right pinky key on shell_nav layer

* add TAB on the right side, add reset key

* added Cloud9 macros

* add cloud9 shortcuts to atreus layout

* added BROWSER_CONTROL layer

* finalized browser control layer

* adding comment

* add browser control layer to atreus

* add flashing command line

* remove the tab on combined layer

* remove the tomouse

* remove mouse layer, change log/tran expand patterns, cleanups

* add dumptlog macro

* add "delete to home" shortcut

* fix conflict

* remove unneeded mouse layer

* add meh shortcuts on the browser_control layer

* add/modify some macros

* explain the various layers

* putty paste is right mouse button
2018-09-13 09:12:03 -07:00
Erovia
f1612b7fa1 Keymap: Add Contra keymap with QWERTY and COLEMAK Mod-DH (#3883)
* Add own personal Contra layout

* Enable auto-shifting

* Enable tap dancing and implement Space Cadet-like shift with LSHIFT and ENTER

* Implement Colemak Mod-DH layout, clean up Adjust layer

* Implement keyboard and keymap refactor

More info: https://github.com/qmk/qmk_firmware/pull/3191

* Update the readme.md and keymap.c files for Colemak

* Add include guard, make layout description cleaner
2018-09-13 09:07:21 -07:00
noroadsleft
5dd4b2af53 Keyboard: Updated info.json for Duck Jetfire (#3866)
* Updated info.json for Duck Jetfire

Generated a new info.json file. @mechmerlin asked my help in debugging this file. Firmware works as expected if built from source, but not if built from the Configurator.

* Corrected the position of the arrow keys in LAYOUT_all
2018-09-13 09:04:55 -07:00
Xyverz
7551e0bbc7 Keymap: Fixed my ortho_5x12 layout (#3881)
* Fixed my ortho_5x12 layout

I've fixed the config.h file for my 5x12 ortho layout so that I can
now use it with my Nyquist.

* Update config.h

* Update config.h
2018-09-11 14:22:18 -07:00
1012 changed files with 27823 additions and 4176 deletions

View File

@@ -114,37 +114,35 @@ ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
endif
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
RGB_MATRIX_ENABLE ?= no
VALID_MATRIX_TYPES := yes IS31FL3731 IS31FL3733 custom
ifneq ($(strip $(RGB_MATRIX_ENABLE)), no)
ifeq ($(filter $(RGB_MATRIX_ENABLE),$(VALID_MATRIX_TYPES)),)
$(error RGB_MATRIX_ENABLE="$(RGB_MATRIX_ENABLE)" is not a valid matrix type)
endif
OPT_DEFS += -DRGB_MATRIX_ENABLE
OPT_DEFS += -DIS31FL3731
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731.c
SRC += i2c_master.c
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgb_matrix.c
SRC += $(QUANTUM_DIR)/rgb_matrix_drivers.c
CIE1931_CURVE = yes
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
RGB_MATRIX_ENABLE = IS31FL3731
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3731)
OPT_DEFS += -DRGB_MATRIX_ENABLE
OPT_DEFS += -DIS31FL3731
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731.c
SRC += i2c_master.c
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgb_matrix.c
CIE1931_CURVE = yes
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3733)
OPT_DEFS += -DRGB_MATRIX_ENABLE
OPT_DEFS += -DIS31FL3733
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3733.c
SRC += i2c_master.c
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgb_matrix.c
CIE1931_CURVE = yes
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
@@ -221,17 +219,25 @@ ifeq ($(strip $(USB_HID_ENABLE)), yes)
include $(TMK_DIR)/protocol/usb_hid.mk
endif
ifeq ($(strip $(HD44780_ENABLE)), yes)
SRC += drivers/avr/hd44780.c
OPT_DEFS += -DHD44780_ENABLE
endif
ifeq ($(strip $(DYNAMIC_KEYMAP_ENABLE)), yes)
OPT_DEFS += -DDYNAMIC_KEYMAP_ENABLE
SRC += $(QUANTUM_DIR)/dynamic_keymap.c
endif
ifeq ($(strip $(LEADER_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_leader.c
OPT_DEFS += -DLEADER_ENABLE
endif
QUANTUM_SRC:= \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c \
$(QUANTUM_DIR)/process_keycode/process_leader.c
$(QUANTUM_DIR)/keycode_config.c
ifndef CUSTOM_MATRIX
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
@@ -246,5 +252,5 @@ ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_flags.c \
$(QUANTUM_DIR)/split_common/split_util.c \
$(QUANTUM_DIR)/split_common/i2c.c \
$(QUANTUM_DIR)/split_common/serial.c
$(QUANTUM_DIR)/split_common/serial.c
endif

View File

@@ -119,8 +119,8 @@ If you define these options you will enable the associated feature, which may in
* `#define FORCE_NKRO`
* NKRO by default requires to be turned on, this forces it on during keyboard startup regardless of EEPROM setting. NKRO can still be turned off but will be turned on again if the keyboard reboots.
* `#define PREVENT_STUCK_MODIFIERS`
* stores the layer a key press came from so the same layer is used when the key is released, regardless of which layers are enabled
* `#define STRICT_LAYER_RELEASE`
* force a key release to be evaluated using the current layer stack instead of remembering which layer it came from (used for advanced cases)
## Behaviors That Can Be Configured

View File

@@ -70,6 +70,7 @@ Most of our style is pretty easy to pick up on, but right now it's not entirely
* Do not write obvious comments
* If you not sure if a comment is obvious, go ahead and include it.
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* We use `#pragma once` at the start of header files rather than old-style include guards (`#ifndef THIS_FILE_H`, `#define THIS_FILE_H`, ..., `#endif`)
# General Guidelines

View File

@@ -27,7 +27,7 @@ The first step to creating your own custom keycode(s) is to enumerate them. This
Here is an example of enumerating 2 keycodes. After adding this block to your `keymap.c` you will be able to use `FOO` and `BAR` inside your keymap.
```
```c
enum my_keycodes {
FOO = SAFE_RANGE,
BAR
@@ -44,7 +44,7 @@ These function are called every time a key is pressed or released.
This example does two things. It defines the behavior for a custom keycode called `FOO`, and it supplements our Enter key by playing a tone whenever it is pressed.
```
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FOO:
@@ -75,16 +75,16 @@ The `keycode` argument is whatever is defined in your keymap, eg `MO(1)`, `KC_L`
The `record` argument contains information about the actual press:
```
```c
keyrecord_t record {
+-keyevent_t event {
| +-keypos_t key {
| | +-uint8_t col
| | +-uint8_t row
| | }
| +-bool pressed
| +-uint16_t time
| }
keyevent_t event {
keypos_t key {
uint8_t col
uint8_t row
}
bool pressed
uint16_t time
}
}
```
@@ -100,7 +100,7 @@ This allows you to control the 5 LED's defined as part of the USB Keyboard spec.
### Example `led_set_user()` Implementation
```
```c
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
PORTB |= (1<<0);
@@ -138,14 +138,14 @@ void led_set_user(uint8_t usb_led) {
# Matrix Initialization Code
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i&#xb2;c controllers you will need to set up that hardware before it can be used.
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i&#xb2;c controllers you will need to set up that hardware before it can be used.
### Example `matrix_init_user()` Implementation
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
```
```c
void matrix_init_user(void) {
// Call the keymap level matrix init.
@@ -181,16 +181,16 @@ You should use this function if you need custom matrix scanning code. It can als
# Keyboard Idling/Wake Code
If the board supports it, it can be "idled", by stopping a number of functions. A good example of this is RGB lights or backlights. This can save on power consumption, or may be better behavior for your keyboard.
If the board supports it, it can be "idled", by stopping a number of functions. A good example of this is RGB lights or backlights. This can save on power consumption, or may be better behavior for your keyboard.
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system is board is idled and when it wakes up, respectively.
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system is board is idled and when it wakes up, respectively.
### Example suspend_power_down_user() and suspend_wakeup_init_user() Implementation
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
```
```c
void suspend_power_down_user(void)
{
rgb_matrix_set_suspend_state(true);
@@ -210,13 +210,13 @@ void suspend_wakeup_init_user(void)
# Layer Change Code
This runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
This runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
### Example `layer_state_set_*` Implementation
This example shows how to set the [RGB Underglow](feature_rgblight.md) lights based on the layer, using the Planck as an example
```
```c
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case _RAISE:
@@ -244,3 +244,143 @@ uint32_t layer_state_set_user(uint32_t state) {
* Keymap: `uint32_t layer_state_set_user(uint32_t state)`
The `state` is the bitmask of the active layers, as explained in the [Keymap Overview](keymap.md#keymap-layer-status)
# Persistent Configuration (EEPROM)
This allows you to configure persistent settings for your keyboard. These settings are stored in the EEPROM of your controller, and are retained even after power loss. The settings can be read with `eeconfig_read_kb` and `eeconfig_read_user`, and can be written to using `eeconfig_update_kb` and `eeconfig_update_user`. This is useful for features that you want to be able to toggle (like toggling rgb layer indication). Additionally, you can use `eeconfig_init_kb` and `eeconfig_init_user` to set the default values for the EEPROM.
The complicated part here, is that there are a bunch of ways that you can store and access data via EEPROM, and there is no "correct" way to do this. However, you only have a DWORD (4 bytes) for each function.
Keep in mind that EEPROM has a limited number of writes. While this is very high, it's not the only thing writing to the EEPROM, and if you write too often, you can potentially drastically shorten the life of your MCU.
* If you don't understand the example, then you may want to avoid using this feature, as it is rather complicated.
### Example Implementation
This is an example of how to add settings, and read and write it. We're using the user keymap for the example here. This is a complex function, and has a lot going on. In fact, it uses a lot of the above functions to work!
In your keymap.c file, add this to the top:
```
typedef union {
uint32_t raw;
struct {
bool rgb_layer_change :1;
};
} user_config_t;
user_config_t user_config;
```
This sets up a 32 bit structure that we can store settings with in memory, and write to the EEPROM. Using this removes the need to define variables, since they're defined in this structure. Remember that `bool` (boolean) values use 1 bit, `uint8_t` uses 8 bits, `uint16_t` uses up 16 bits. You can mix and match, but changing the order can cause issues, as it will change the values that are read and written.
We're using `rgb_layer_change`, for the `layer_state_set_*` function, and use `matrix_init_user` and `process_record_user` to configure everything.
Now, using the `matrix_init_user` code above, you want to add `eeconfig_read_user()` to it, to populate the structure you've just created. And you can then immediately use this structure to control functionality in your keymap. And It should look like:
```
void matrix_init_user(void) {
// Call the keymap level matrix init.
// Read the user config from EEPROM
user_config.raw = eeconfig_read_user();
// Set default layer, if enabled
if (user_config.rgb_layer_change) {
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom_cyan();
rgblight_mode_noeeprom(1);
}
}
```
The above function will use the EEPROM config immediately after reading it, to set the default layer's RGB color. The "raw" value of it is converted in a usable structure based on the "union" that you created above.
```
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case _RAISE:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_magenta(); rgblight_mode_noeeprom(1); }
break;
case _LOWER:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_red(); rgblight_mode_noeeprom(1); }
break;
case _PLOVER:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_green(); rgblight_mode_noeeprom(1); }
break;
case _ADJUST:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_white(); rgblight_mode_noeeprom(1); }
break;
default: // for any other layers, or the default layer
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_cyan(); rgblight_mode_noeeprom(1); }
break;
}
return state;
}
```
This will cause the RGB underglow to be changed ONLY if the value was enabled. Now to configure this value, create a new keycode for `process_record_user` called `RGB_LYR` and `EPRM`. Additionally, we want to make sure that if you use the normal RGB codes, that it turns off Using the example above, make it look this:
```
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FOO:
if (record->event.pressed) {
// Do something when pressed
} else {
// Do something else when release
}
return false; // Skip all further processing of this key
case KC_ENTER:
// Play a tone when enter is pressed
if (record->event.pressed) {
PLAY_NOTE_ARRAY(tone_qwerty);
}
return true; // Let QMK send the enter press/release events
case EPRM:
if (record->event.pressed) {
eeconfig_init(); // resets the EEPROM to default
}
return false;
case RGB_LYR: // This allows me to use underglow as layer indication, or as normal
if (record->event.pressed) {
user_config.rgb_layer_change ^= 1; // Toggles the status
eeconfig_update_user(user_config.raw); // Writes the new status to EEPROM
if (user_config.rgb_layer_change) { // if layer state indication is enabled,
layer_state_set(layer_state); // then immediately update the layer color
}
}
return false; break;
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // For any of the RGB codes (see quantum_keycodes.h, L400 for reference)
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
if (user_config.rgb_layer_change) { // only if this is enabled
user_config.rgb_layer_change = false; // disable it, and
eeconfig_update_user(user_config.raw); // write the setings to EEPROM
}
}
return true; break;
default:
return true; // Process all other keycodes normally
}
}
```
And lastly, you want to add the `eeconfig_init_user` function, so that when the EEPROM is reset, you can specify default values, and even custom actions. For example, if you want to set rgb layer indication by default, and save the default valued.
```
void eeconfig_init_user(void) { // EEPROM is getting reset!
user_config.rgb_layer_change = true; // We want this enabled by default
eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
// use the non noeeprom versions, to write these values to EEPROM too
rgblight_enable(); // Enable RGB by default
rgblight_sethsv_cyan(); // Set it to CYAN by default
rgblight_mode(1); // set to solid by default
}
```
And you're done. The RGB layer indication will only work if you want it to. And it will be saved, even after unplugging the board. And if you use any of the RGB codes, it will disable the layer indication, so that it stays on the mode and color that you set it to.
### 'EECONFIG' Function Documentation
* Keyboard/Revision: `void eeconfig_init_kb(void)`, `uint32_t eeconfig_read_kb(void)` and `void eeconfig_update_kb(uint32_t val)`
* Keymap: `void eeconfig_init_user(void)`, `uint32_t eeconfig_read_user(void)` and `void eeconfig_update_user(uint32_t val)`
The `val` is the value of the data that you want to write to EEPROM. And the `eeconfig_read_*` function return a 32 bit (DWORD) value from the EEPROM.

View File

@@ -36,7 +36,7 @@ Make example for this keyboard (after setting up your build environment):
make planck/rev4:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
```
There needs to be two spaces at the end of the `Keyboard Maintainer` and `Hardware Supported` lines for it to render correctly with Markdown.

View File

@@ -119,22 +119,22 @@ You can completely disable Music Mode as well. This is useful, if you're pressed
#define NO_MUSIC_MODE
## Faux Click
## Audio Click
This adds a click sound each time you hit a button, to simulate click sounds from the keyboard. And the sounds are slightly different for each keypress, so it doesn't sound like a single long note, if you type rapidly.
* `CK_TOGG` - Toggles the status (will play sound if enabled)
* `CK_RST` - Resets the frequency to the default state
* `CK_UP` - Increases the frequency of the clicks
* `CK_DOWN` - Decreases the frequency of the clicks
* `CK_ON` - Turns on Audio Click (plays sound)
* `CK_OFF` - Turns off Audio Click (doesn't play sound)
* `CK_RST` - Resets the frequency to the default state (plays sound at default frequency)
* `CK_UP` - Increases the frequency of the clicks (plays sound at new frequency)
* `CK_DOWN` - Decreases the frequency of the clicks (plays sound at new frequency)
The feature is disabled by default, to save space. To enable it, add this to your `config.h`:
#define AUDIO_CLICKY
Additionally, even when enabled, the feature is not enabled by default, so you would need to turn it on first. And since we don't use EEPROM to store the setting (yet), you can default this to on by adding this to your `config.h`:
#define AUDIO_CLICKY_ON
You can configure the default, min and max frequencies, the stepping and built in randomness by defining these values:
@@ -144,7 +144,7 @@ You can configure the default, min and max frequencies, the stepping and built i
| `AUDIO_CLICKY_FREQ_MIN` | 65.0f | Sets the lowest frequency (under 60f are a bit buggy). |
| `AUDIO_CLICKY_FREQ_MAX` | 1500.0f | Sets the the highest frequency. Too high may result in coworkers attacking you. |
| `AUDIO_CLICKY_FREQ_FACTOR` | 1.18921f| Sets the stepping of UP/DOWN key codes. |
| `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical. |
| `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical, and `1.0f` will make this sound much like the 90's computer screen scrolling/typing effect. |

View File

@@ -57,6 +57,7 @@ Hold down the Bootmagic key (Space by default) and the desired hotkey while plug
|`MAGIC_UNNO_GUI` | |Enable the GUI keys |
|`MAGIC_SWAP_ALT_GUI` |`AG_SWAP`|Swap Alt and GUI on both sides (for macOS)|
|`MAGIC_UNSWAP_ALT_GUI` |`AG_NORM`|Unswap Left Alt and Left GUI |
|`MAGIC_TOGGLE_ALT_GUI` |`AG_TOGG`|Toggle Left Alt and GUI swap |
|`MAGIC_SWAP_BACKSLASH_BACKSPACE` | |Swap `\` and Backspace |
|`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`| |Unswap `\` and Backspace |
|`MAGIC_SWAP_CONTROL_CAPSLOCK` | |Swap Left Control and Caps Lock |

View File

@@ -5,7 +5,7 @@ If you've ever used Vim, you know what a Leader key is. If not, you're about to
That's what `KC_LEAD` does. Here's an example:
1. Pick a key on your keyboard you want to use as the Leader key. Assign it the keycode `KC_LEAD`. This key would be dedicated just for this -- it's a single action key, can't be used for anything else.
2. Include the line `#define LEADER_TIMEOUT 300` somewhere in your keymap.c file, probably near the top. The 300 there is 300ms -- that's how long you have for the sequence of keys following the leader. You can tweak this value for comfort, of course.
2. Include the line `#define LEADER_TIMEOUT 300` in your config.h. The 300 there is 300ms -- that's how long you have for the sequence of keys following the leader. You can tweak this value for comfort, of course.
3. Within your `matrix_scan_user` function, do something like this:
```
@@ -39,3 +39,11 @@ void matrix_scan_user(void) {
As you can see, you have a few function. You can use `SEQ_ONE_KEY` for single-key sequences (Leader followed by just one key), and `SEQ_TWO_KEYS`, `SEQ_THREE_KEYS` up to `SEQ_FIVE_KEYS` for longer sequences.
Each of these accepts one or more keycodes as arguments. This is an important point: You can use keycodes from **any layer on your keyboard**. That layer would need to be active for the leader macro to fire, obviously.
## Adding Leader Key Support in the `rules.mk`
To add support for Leader Key you simply need to add a single line to your keymap's `rules.mk`:
```
LEADER_ENABLE = yes
```

View File

@@ -228,6 +228,10 @@ This sends the `<kc>` keydown event to the computer. Some examples would be `KC_
Parallel to `register_code` function, this sends the `<kc>` keyup event to the computer. If you don't use this, the key will be held down until it's sent.
### `tap_code(<kc>);`
This will send `register_code(<kc>)` and then `unregister_code(<kc>)`. This is useful if you want to send both the press and release events ("tap" the key, rather than hold it).
### `clear_keyboard();`
This will clear all mods and keys currently pressed.

View File

@@ -6,6 +6,24 @@ To hook up a Trackpoint, you need to obtain a Trackpoint module (i.e. harvest fr
There are three available modes for hooking up PS/2 devices: USART (best), interrupts (better) or busywait (not recommended).
### The Cirtuitry between Trackpoint and Controller
To get the things working, a 4.7K drag is needed between the two lines DATA and CLK and the line 5+.
```
DATA ----------+--------- PIN
|
4.7K
|
MODULE 5+ --------+--+--------- PWR CONTROLLER
|
4.7K
|
CLK ------+------------ PIN
```
### Busywait Version
Note: This is not recommended, you may encounter jerky movement or unsent inputs. Please use interrupt or USART version if possible.

View File

@@ -140,6 +140,7 @@ These are the effects that are currently available:
RGB_MATRIX_RAINBOW_PINWHEELS,
RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
RGB_MATRIX_JELLYBEAN_RAINDROPS,
RGB_MATRIX_DIGITAL_RAIN,
#ifdef RGB_MATRIX_KEYPRESSES
RGB_MATRIX_SOLID_REACTIVE,
RGB_MATRIX_SPLASH,

View File

@@ -79,20 +79,23 @@ Your RGB lighting can be configured by placing these `#define`s in your `config.
## Animations
Not only can this lighting be whatever color you want, if `RGBLIGHT_ANIMATIONS` is defined, you also have a number of animation modes at your disposal:
|Mode |Description |
|-----|---------------------|
|1 |Solid color |
|2-5 |Solid color breathing|
|6-8 |Cycling rainbow |
|9-14 |Swirling rainbow |
|15-20|Snake |
|21-23|Knight |
|24 |Christmas |
|25-34|Static gradient |
|35 |RGB Test |
|36 |Alternating |
Not only can this lighting be whatever color you want,
if `RGBLIGHT_EFFECT_xxxx` or `RGBLIGHT_ANIMATIONS` is defined, you also have a number of animation modes at your disposal:
|Mode number symbol |Additional number |Description |
|-----------------------------|-------------------|---------------------------------------|
|`RGBLIGHT_MODE_STATIC_LIGHT` | *None* |Solid color (this mode is always enabled) |
|`RGBLIGHT_MODE_BREATHING` | 0,1,2,3 |Solid color breathing |
|`RGBLIGHT_MODE_RAINBOW_MOOD` | 0,1,2 |Cycling rainbow |
|`RGBLIGHT_MODE_RAINBOW_SWIRL`| 0,1,2,3,4,5 |Swirling rainbow |
|`RGBLIGHT_MODE_SNAKE` | 0,1,2,3,4,5 |Snake |
|`RGBLIGHT_MODE_KNIGHT` | 0,1,2 |Knight |
|`RGBLIGHT_MODE_CHRISTMAS` | *None* |Christmas |
|`RGBLIGHT_MODE_STATIC_GRADIENT`| 0,1,..,9 |Static gradient |
|`RGBLIGHT_MODE_RGB_TEST` | *None* |RGB Test |
|`RGBLIGHT_MODE_ALTERNATING` | *None* |Alternating |
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
@@ -100,7 +103,16 @@ The following options can be used to tweak the various animations:
|Define |Default |Description |
|------------------------------------|-------------|-------------------------------------------------------------------------------------|
|`RGBLIGHT_ANIMATIONS` |*Not defined*|If defined, enables additional animation modes |
|`RGBLIGHT_EFFECT_BREATHING` |*Not defined*|If defined, enable breathing animation mode. |
|`RGBLIGHT_EFFECT_RAINBOW_MOOD` |*Not defined*|If defined, enable rainbow mood animation mode. |
|`RGBLIGHT_EFFECT_RAINBOW_SWIRL` |*Not defined*|If defined, enable rainbow swirl animation mode. |
|`RGBLIGHT_EFFECT_SNAKE` |*Not defined*|If defined, enable snake animation mode. |
|`RGBLIGHT_EFFECT_KNIGHT` |*Not defined*|If defined, enable knight animation mode. |
|`RGBLIGHT_EFFECT_CHRISTMAS` |*Not defined*|If defined, enable christmas animation mode. |
|`RGBLIGHT_EFFECT_STATIC_GRADIENT` |*Not defined*|If defined, enable static gradient mode. |
|`RGBLIGHT_EFFECT_RGB_TEST` |*Not defined*|If defined, enable RGB test animation mode. |
|`RGBLIGHT_EFFECT_ALTERNATING` |*Not defined*|If defined, enable alternating animation mode. |
|`RGBLIGHT_ANIMATIONS` |*Not defined*|If defined, enables all additional animation modes |
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |`1.85` |Used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
|`RGBLIGHT_EFFECT_BREATHE_MAX` |`255` |The maximum brightness for the breathing mode. Valid values are 1 to 255 |
|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |

View File

@@ -19,7 +19,7 @@ table.
TBD
Unicode input in QMK works by inputing a sequence of characters to the OS,
sort of like macro. Unfortunately, each OS has different ideas on how Unicode is inputted.
sort of like macro. Unfortunately, each OS has different ideas on how Unicode is input.
This is the current list of Unicode input method in QMK:
@@ -29,6 +29,11 @@ This is the current list of Unicode input method in QMK:
* UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
* UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
To type multiple characters for things like (ノಠ痊ಠ)ノ彡┻━┻, you can use `send_unicode_hex_string()` much like `SEND_STRING()` except you would use hex values seperated by spaces.
For example, the table flip seen above would be `send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B")`
There are many ways to get a hex code, but an easy one is [this site](https://r12a.github.io/app-conversion/). Just make sure to convert to hexadecimal, and that is your string.
# Additional Language Support
In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware.

View File

@@ -5,15 +5,12 @@ If you use more than one keyboard with a similar keymap, you might see the benef
* `/users/<name>/` (added to the path automatically)
* `readme.md` (optional, recommended)
* `rules.mk` (included automatically)
* `config.h` (included automatically)
* `<name>.h` (optional)
* `<name>.c` (optional)
* `config.h` (optional)
* `cool_rgb_stuff.c` (optional)
* `cool_rgb_stuff.h` (optional)
`<name>.c` will need to be added to the SRC in `rules.mk` like this:
SRC += <name>.c
Additional files may be added in the same way - it's recommended you have one named `<name>`.c/.h though.
All this only happens when you build a keymap named `<name>`, like this:
@@ -23,82 +20,179 @@ For example,
make planck:jack
Will include the `/users/jack/` folder in the path, along with `/users/jack/rules.mk`.
Will include the `/users/jack/` folder in the path, along with `/users/jack/rules.mk`.
!> This `name` can be [overridden](#override-default-userspace), if needed.
## `Rules.mk`
The `rules.mk` is one of the two files that gets processed automatically. This is how you add additional source files (such as `<name>.c`) will be added when compiling.
It's highly recommended that you use `<name>.c` as the default source file to be added. And to add it, you need to add it the SRC in `rules.mk` like this:
SRC += <name>.c
Additional files may be added in the same way - it's recommended you have one named `<name>`.c/.h to start off with, though.
The `/users/<name>/rules.mk` file will be included in the build _after_ the `rules.mk` from your keymap. This allows you to have features in your userspace `rules.mk` that depend on individual QMK features that may or may not be available on a specific keyboard.
For example, if you have RGB control features shared between all your keyboards that support RGB lighting, you can add support for that if the RGBLIGHT feature is enabled:
```make
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
# Include my fancy rgb functions source here
SRC += cool_rgb_stuff.c
endif
```
Alternatively, you can `define RGB_ENABLE` in your keymap's `rules.mk` and then check for the variable in your userspace's `rules.mk` like this:
```make
ifdef RGB_ENABLE
# Include my fancy rgb functions source here
SRC += cool_rgb_stuff.c
endif
```
### Override default userspace
By default the userspace used will be the same as the keymap name. In some situations this isn't desirable. For instance, if you use the [layout](feature_layouts.md) feature you can't use the same name for different keymaps (e.g. ANSI and ISO). You can name your layouts `mylayout-ansi` and `mylayout-iso` and add the following line to your layout's `rules.mk`:
```
USER_NAME := mylayout
```
This is also useful if you have multiple different keyboards with different features physically present on the board (such as one with RGB Lights, and one with Audio, or different number of LEDs, or connected to a different PIN on the controller).
## Configuration Options (`config.h`)
Additionally, `config.h` here will be processed like the same file in your keymap folder. This is handled separately from the `<name>.h` file.
The reason for this, is that `<name>.h` won't be added in time to add settings (such as `#define TAPPING_TERM 100`), and including the `<name.h>` file in any `config.h` files will result in compile issues.
So you should use the `config.h` for QMK settings, and the `<name>.h` file for user or keymap specific settings.
!>You should use the `config.h` for [configuration options](config_options.md), and the `<name>.h` file for user or keymap specific settings (such as the enum for layer or keycodes)
`/users/<name>/rules.mk` will be included in the build _after_ the `rules.mk` from your keymap. This allows you to have features in your userspace `rules.mk` that depend on individual QMK features that may or may not be available on a specific keyboard. For example, if you have RGB control features shared between all your keyboards that support RGB lighting, you can `define RGB_ENABLE` in your keymap `rules.mk` and then check for the variable in your userspace `rules.mk` like this:
```make
ifdef RGB_ENABLE
# Include my fancy rgb functions source here
endif
```
Because of this, any time you turn on QMK features in your `users/<name>/rules.mk`, you should conditionally enable them only if the flag isn't already defined, like this:
```make
ifndef TAP_DANCE_ENABLE
TAP_DANCE_ENABLE = yes
endif
```
This will ensure that you can explicitly turn off features for an individual keymap.
## Readme
## Readme (`readme.md`)
Please include authorship (your name, github username, email), and optionally [a license that's GPL compatible](https://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses).
## `Config.h`
You can use this as a template:
```
Copyright <year> <name> <email> @<github_username>
If you do add a `config,h` file, you want to make sure that it only gets processed once. So you may want to start off with something like this:
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
```c
#ifndef USERSPACE_CONFIG_H
#define USERSPACE_CONFIG_H
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
// Put normal config.h settings here:
#endif // !USERSPACE_CONFIG_H
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
```
You can use any option hre that you could use in your keymap's `config.h` file. You can find a list of vales [here](config_options.md).
You'd want to replace the year, name, email and github username with your info.
## Example
Additionally, this is a good place to document your code, if you wish to share it with others.
For a brief example, checkout `/users/_example/` , or for a more detailed examples check out [`template.h`](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/template.h) and [`template.c`](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/template.c) in `/users/drashna/` .
# Examples
### Consolidated Macros
For a brief example, checkout [`/users/_example/`](https://github.com/qmk/qmk_firmware/tree/master/users/drashna).
For a more complicated example, checkout [`/users/drashna/`](https://github.com/qmk/qmk_firmware/tree/master/users/drashna)'s userspace.
If you wanted to consolidate macros and other functions into your userspace for all of your keymaps, you can do that. The issue is that you then cannot call any function defined in your userspace, or it gets complicated. To better handle this, you can call the functions here and create new functions to use in individual keymaps.
## Customized Functions
QMK has a bunch of [functions](custom_quantum_functions.md) that have [`_quantum`, `_kb`, and `_user` versions](custom_quantum_functions.md#a-word-on-core-vs-keyboards-vs-keymap) that you can use. You will pretty much always want to use the user version of these functions. But the problem is that if you use them in your userspace, then you don't have a version that you can use in your keymap.
However, you can actually add support for keymap version, so that you can use it in both your userspace and your keymap!
For instance, lets looks at the `layer_state_set_user` function. Lets enable the [Tri Layer State](ref_functions.md#olkb-tri-layers) functionalitly to all of our boards, and then still have your `keymap.c` still able to use this functionality.
In your `<name.c>` file, you'd want to add this:
```c
__attribute__ ((weak))
uint32_t layer_state_set_keymap (uint32_t state) {
return state;
}
uint32_t layer_state_set_user (uint32_t state) {
state = update_tri_layer_state(state, 2, 3, 5);
return layer_state_set_keymap (state);
}
```
The `__attribute__ ((weak))` part tells the compiler that this is a placeholder function that can then be replaced by a version in your `keymap.c`. That way, you don't need to add it to your `keymap.c`, but if you do, you won't get any conflicts because the function is the same name.
The `_keymap` part here doesn't matter, it just needs to be something other than `_quantum`, `_kb`, or `_user`, since those are already in use. So you could use `layer_state_set_mine`, `layer_state_set_fn`, or anything else.
You can see a list of this and other common functions in [`template.c`](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/template.c) in [`users/drashna`](https://github.com/qmk/qmk_firmware/tree/master/users/drashna).
## Custom Features
Since the Userspace feature can support a staggering number of boards, you may have boards that you want to enable certain functionality for, but not for others. And you can actually create "features" that you can enable or disable in your own userspace.
For instance, if you wanted to have a bunch of macros available, but only on certain boards (to save space), you could "hide" them being a `#ifdef MACROS_ENABLED`, and then enable it per board. To do this, add this to your rules.mk
```make
ifeq ($(strip $(MACROS_ENABLED)), yes)
OPT_DEFS += -DMACROS_ENABLED
endif
```
The `OPT_DEFS` setting causes `MACROS_ENABLED` to be defined for your keyboards (note the `-D` in front of the name), and you could use `#ifdef MACROS_ENABLED` to check the status in your c/h files, and handle that code based on that.
Then you add `MACROS_ENABLED = yes` to the `rules.mk` for you keymap to enable this feature and the code in your userspace.
And in your `process_record_user` function, you'd do something like this:
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
#ifdef MACROS_ENABLED
case MACRO1:
if (!record->event.pressed) {
SEND_STRING("This is macro 1!");
}
break;
case MACRO2:
if (!record->event.pressed) {
SEND_STRING("This is macro 2!");
}
break;
#endif
}
return true;
}
```
## Consolidated Macros
If you wanted to consolidate macros and other functions into your userspace for all of your keymaps, you can do that. This builds upon the [Customized Functions](#customized-functions) example above. This lets you maintain a bunch of macros that are shared between the different keyboards, and allow for keyboard specific macros, too.
First, you'd want to go through all of your `keymap.c` files and replace `process_record_user` with `process_record_keymap` instead. This way, you can still use keyboard specific codes on those boards, and use your custom "global" keycodes as well. You'll also want to replace `SAFE_RANGE` with `NEW_SAFE_RANGE` so that you wont have any overlapping keycodes
Then add `#include <name.h>` to all of your keymap.c files. This allows you to use these new keycodes without having to redefine them in each keymap.
Once you've done that, you'll want to set the keycode definitions that you need to the `<name>.h` file. For instance:
```
#ifndef USERSPACE
#define USERSPACE
```c
#pragma once
#include "quantum.h"
#include "action.h"
#include "version.h"
// Define all of
enum custom_keycodes {
KC_MAKE = SAFE_RANGE,
NEW_SAFE_RANGE //use "NEW_SAFE_RANGE" for keymap specific codes
};
#endif
```
Now you want to create the `<name>.c` file, and add this content to it:
```
```c
#include "<name>.h"
#include "quantum.h"
#include "action.h"
#include "version.h"
__attribute__ ((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
@@ -126,14 +220,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
```
This will add a new `KC_MAKE` keycode that can be used in any of your keymaps. And this keycode will output `make <keyboard>:<keymap">`, making frequent compiling easier. And this will work with any keyboard and any keymap as it will output the current boards info, so that you don't have to type this out every time.
This will add a new `KC_MAKE` keycode that can be used in any of your keymaps. And this keycode will output `make <keyboard>:<keymap>`, making frequent compiling easier. And this will work with any keyboard and any keymap as it will output the current boards info, so that you don't have to type this out every time.
Additionally, this should flash the newly compiled firmware automatically, using the correct utility, based on the bootloader settings (or default to just generating the HEX file). However, it should be noted that this may not work on all systems. AVRDUDE doesn't work on WSL, namely (and will dump the HEX in the ".build" folder instead).
## Override default userspace
By default the userspace used will be the same as the keymap name. In some situations this isn't desirable. For instance, if you use the [layout](feature_layouts.md) feature you can't use the same name for different keymaps (e.g. ANSI and ISO). You can name your layouts `mylayout-ansi` and `mylayout-iso` and add the following line to your layout's `rules.mk`:
```
USER_NAME := mylayout
```

View File

@@ -2,7 +2,7 @@
There are quite a few different types of bootloaders that keyboards use, and just about all of the use a different flashing method. Luckily, projects like the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) aim to be compatible with all the different types without having to think about it much, but this article will describe the different types of bootloaders, and available methods for flashing them.
If you have a bootloader selected with the `BOOTLOADER` variable in your `rules.mk`, QMK will automatically calculate if your .hex file is the right size to be flashed to the device, and output the total size it bytes (along with the max). To run this process manually, compile with the target `check-size`, eg `make planck/rev4:default:check-size`.
If you have a bootloader selected with the `BOOTLOADER` variable in your `rules.mk`, QMK will automatically calculate if your .hex file is the right size to be flashed to the device, and output the total size in bytes (along with the max). To run this process manually, compile with the target `check-size`, eg `make planck/rev4:default:check-size`.
## DFU
@@ -78,6 +78,12 @@ or
make <keyboard>:<keymap>:avrdude
or if you want to flash multiple boards, use the following command
make <keyboard>:<keymap>:avrdude-loop
When you're done flashing boards, you'll need to hit Ctrl + C or whatever the correct keystroke is for your operating system to break the loop.
## Halfkay
Halfkay is a super-slim protocol developed by PJRC that uses HID, and come on all Teensys (namely the 2.0).

View File

@@ -0,0 +1,23 @@
# GPIO Control
QMK has a GPIO control abstraction layer which is micro-controller agnostic. This is done to allow easy access to pin control across different platforms.
## Functions
The following functions can provide basic control of GPIOs and are found in `quantum/quantum.h`.
|Function |Description |
|----------------------|------------------------------------------------------------------|
|`setPinInput(pin)` |Set pin as input with high impedance (High-Z) |
|`setPinInputHigh(pin)`|Set pin as input with build in pull-up |
|`setPinInputLow(pin)` |Set pin as input with build in pull-down (Supported only on STM32)|
|`setPinOutput(pin)` |Set pin as output |
|`writePinHige(pin)` |Set pin level as high, assuming it is an output |
|`writePinLow(pin)` |Set pin level as low, assuming it is an output |
|`writePin(pin, level)`|Set pin level, assuming it is an output |
|`readPin(pin)` |Returns the level of the pin |
## Advance settings
Each micro-controller can have multiple advance settings regarding its GPIO. This abstraction layer does not limit the use of architecture specific functions. Advance users should consult the datasheet of there desired device and include any needed libraries. For AVR the standard avr/io.h library is used and for STM32 the Chibios [PAL library](http://chibios.sourceforge.net/docs3/hal/group___p_a_l.html) is used.

View File

@@ -271,6 +271,7 @@ This is a reference only. Each group of keys links to the page documenting their
|`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`| |Unswap `\` and Backspace |
|`MAGIC_UNHOST_NKRO` | |Force NKRO off |
|`MAGIC_UNSWAP_ALT_GUI` |`AG_NORM`|Unswap Alt and GUI on both sides |
|`MAGIC_TOGGLE_ALT_GUI` |`AG_TOGG`|Toggle Alt and GUI swap on both sides|
|`MAGIC_TOGGLE_NKRO` | |Turn NKRO on or off |
## [Bluetooth](feature_bluetooth.md)

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@@ -89,11 +89,15 @@ There are 3 main sections of a `keymap.c` file you'll want to concern yourself w
At the top of the file you'll find this:
#include "clueboard.h"
#include QMK_KEYBOARD_H
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* You can use _______ in place for KC_TRNS (transparent) *
* Or you can use XXXXXXX for KC_NO (NOOP) *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
// Each layer gets a name for readability.
// The underscores don't mean anything - you can
@@ -105,7 +109,9 @@ At the top of the file you'll find this:
#define _FL 1
#define _CL 2
These are some handy definitions we can use when building our keymap and our custom function. The `GRAVE_MODS` definition will be used later in our custom function. The `_______` define makes it easier to see what keys a layer is overriding, while the `_BL`, `_FL`, and `_CL` defines make it easier to refer to each of our layers.
These are some handy definitions we can use when building our keymap and our custom function. The `GRAVE_MODS` definition will be used later in our custom function, and the following `_BL`, `_FL`, and `_CL` defines make it easier to refer to each of our layers.
Note: You may also find some older keymap files may also have a define(s) for `_______` and/or `XXXXXXX`. These can be used in place for `KC_TRNS` and `KC_NO` respectively, making it easier to see what keys a layer is overriding. These definitions are now unecessary, as they are included by default.
### Layers and Keymaps

View File

@@ -22,6 +22,20 @@ Start by navigating to the `keymaps` folder for your keyboard.
Once you have the `keymaps` folder open you will want to create a copy of the `default` folder. We highly recommend you name your folder the same as your GitHub username, but you can use any name you want as long as it contains only lower case letters, numbers, and the underscore character.
To automate the process, you also have the option to run the `new_keymap.sh` script.
Navigate to the `qmk_firmware/util` directory and type the following:
```
./new_keymap.sh <keyboard path> <username>
```
For example, for a user named John, trying to make a new keymap for the 1up60hse, they would type in
```
./new_keymap.sh 1upkeyboards/1up60hse john
```
## Open `keymap.c` In Your Favorite Text Editor
Open up your `keymap.c`. Inside this file you'll find the structure that controls how your keyboard behaves. At the top of `keymap.c` there may be some defines and enums that make the keymap easier to read. Farther down you'll find a line that looks like this:

View File

@@ -129,6 +129,7 @@ Comparing against our keymap we can see that the pressed key is KC_NLCK. From he
<!-- FIXME: Magic happens between here and process_record -->
##### Process Record
The `process_record()` function itself is deceptively simple, but hidden within is a gateway to overriding functionality at various levels of QMK. The chain of events is listed below, using cluecard whenever we need to look at the keyboard/keymap level functions. Depending on options set in rule.mk or elsewhere, only a subset of the functions below will be included in final firmware.
* [`void process_record(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/tmk_core/common/action.c#L172)
@@ -146,7 +147,6 @@ The `process_record()` function itself is deceptively simple, but hidden within
* [`bool process_music(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_music.c#L114)
* [`bool process_tap_dance(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_tap_dance.c#L136)
* [`bool process_leader(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_leader.c#L38)
* [`bool process_chording(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_chording.c#L41)
* [`bool process_combo(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_combo.c#L115)
* [`bool process_unicode(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_unicode.c#L22)
* [`bool process_ucis(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_ucis.c#L91)

102
drivers/issi/is31fl3218.c Normal file
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@@ -0,0 +1,102 @@
/* Copyright 2018 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "is31fl3218.h"
#include "i2c_master.h"
// This is the full 8-bit address
#define ISSI_ADDRESS 0b10101000
// These are the register addresses
#define ISSI_REG_SHUTDOWN 0x00
#define ISSI_REG_PWM 0x01
#define ISSI_REG_CONTROL 0x13
#define ISSI_REG_UPDATE 0x16
#define ISSI_REG_RESET 0x17
// Default timeout if no I2C response
#define ISSI_TIMEOUT 100
// Reusable buffer for transfers
uint8_t g_twi_transfer_buffer[20];
// IS31FL3218 has 18 PWM outputs and a fixed I2C address, so no chaining.
// If used as RGB LED driver, LEDs are assigned RGB,RGB,RGB,RGB,RGB,RGB
uint8_t g_pwm_buffer[18];
bool g_pwm_buffer_update_required = false;
void IS31FL3218_write_register( uint8_t reg, uint8_t data )
{
g_twi_transfer_buffer[0] = reg;
g_twi_transfer_buffer[1] = data;
i2c_transmit( ISSI_ADDRESS, g_twi_transfer_buffer, 2, ISSI_TIMEOUT);
}
void IS31FL3218_write_pwm_buffer( uint8_t *pwm_buffer )
{
g_twi_transfer_buffer[0] = ISSI_REG_PWM;
for ( int i=0; i<18; i++ ) {
g_twi_transfer_buffer[1+i] = pwm_buffer[i];
}
i2c_transmit( ISSI_ADDRESS, g_twi_transfer_buffer, 19, ISSI_TIMEOUT);
}
void IS31FL3218_init(void)
{
// In case we ever want to reinitialize (?)
IS31FL3218_write_register( ISSI_REG_RESET, 0x00 );
// Turn off software shutdown
IS31FL3218_write_register( ISSI_REG_SHUTDOWN, 0x01 );
// Set all PWM values to zero
for ( uint8_t i = 0; i < 18; i++ ) {
IS31FL3218_write_register( ISSI_REG_PWM+i, 0x00 );
}
// Enable all channels
for ( uint8_t i = 0; i < 3; i++ ) {
IS31FL3218_write_register( ISSI_REG_CONTROL+i, 0b00111111 );
}
// Load PWM registers and LED Control register data
IS31FL3218_write_register( ISSI_REG_UPDATE, 0x01 );
}
void IS31FL3218_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
{
g_pwm_buffer[index * 3 + 0] = red;
g_pwm_buffer[index * 3 + 1] = green;
g_pwm_buffer[index * 3 + 2] = blue;
g_pwm_buffer_update_required = true;
}
void IS31FL3218_set_color_all( uint8_t red, uint8_t green, uint8_t blue )
{
for ( int i = 0; i < 6; i++ ) {
IS31FL3218_set_color( i, red, green, blue );
}
}
void IS31FL3218_update_pwm_buffers(void)
{
if ( g_pwm_buffer_update_required ) {
IS31FL3218_write_pwm_buffer( g_pwm_buffer );
// Load PWM registers and LED Control register data
IS31FL3218_write_register( ISSI_REG_UPDATE, 0x01 );
}
g_pwm_buffer_update_required = false;
}

24
drivers/issi/is31fl3218.h Normal file
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@@ -0,0 +1,24 @@
/* Copyright 2018 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
void IS31FL3218_init(void);
void IS31FL3218_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
void IS31FL3218_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
void IS31FL3218_update_pwm_buffers(void);

View File

@@ -268,4 +268,3 @@ void IS31FL3731_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
}
}
}

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@@ -24,10 +24,10 @@
#include "wait.h"
#endif
#include "is31fl3733.h"
#include <string.h>
#include "i2c_master.h"
#include "progmem.h"
#include "rgb_matrix.h"
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
@@ -250,4 +250,3 @@ void IS31FL3733_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
}
}
}

306
drivers/issi/is31fl3736.c Normal file
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@@ -0,0 +1,306 @@
/* Copyright 2018 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef __AVR__
#include <avr/interrupt.h>
#include <avr/io.h>
#include <util/delay.h>
#else
#include "wait.h"
#endif
#include "is31fl3736.h"
#include <string.h>
#include "i2c_master.h"
#include "progmem.h"
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 00 <-> GND
// 01 <-> SCL
// 10 <-> SDA
// 11 <-> VCC
// ADDR1 represents A1:A0 of the 7-bit address.
// ADDR2 represents A3:A2 of the 7-bit address.
// The result is: 0b101(ADDR2)(ADDR1)
#define ISSI_ADDR_DEFAULT 0x50
#define ISSI_COMMANDREGISTER 0xFD
#define ISSI_COMMANDREGISTER_WRITELOCK 0xFE
#define ISSI_INTERRUPTMASKREGISTER 0xF0
#define ISSI_INTERRUPTSTATUSREGISTER 0xF1
#define ISSI_PAGE_LEDCONTROL 0x00 //PG0
#define ISSI_PAGE_PWM 0x01 //PG1
#define ISSI_PAGE_AUTOBREATH 0x02 //PG2
#define ISSI_PAGE_FUNCTION 0x03 //PG3
#define ISSI_REG_CONFIGURATION 0x00 //PG3
#define ISSI_REG_GLOBALCURRENT 0x01 //PG3
#define ISSI_REG_RESET 0x11// PG3
#define ISSI_REG_SWPULLUP 0x0F //PG3
#define ISSI_REG_CSPULLUP 0x10 //PG3
#ifndef ISSI_TIMEOUT
#define ISSI_TIMEOUT 100
#endif
#ifndef ISSI_PERSISTENCE
#define ISSI_PERSISTENCE 0
#endif
// Transfer buffer for TWITransmitData()
uint8_t g_twi_transfer_buffer[20];
// These buffers match the IS31FL3736 PWM registers.
// The control buffers match the PG0 LED On/Off registers.
// Storing them like this is optimal for I2C transfers to the registers.
// We could optimize this and take out the unused registers from these
// buffers and the transfers in IS31FL3736_write_pwm_buffer() but it's
// probably not worth the extra complexity.
uint8_t g_pwm_buffer[DRIVER_COUNT][192];
bool g_pwm_buffer_update_required = false;
uint8_t g_led_control_registers[DRIVER_COUNT][24] = { { 0 }, { 0 } };
bool g_led_control_registers_update_required = false;
void IS31FL3736_write_register( uint8_t addr, uint8_t reg, uint8_t data )
{
g_twi_transfer_buffer[0] = reg;
g_twi_transfer_buffer[1] = data;
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) == 0)
break;
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT);
#endif
}
void IS31FL3736_write_pwm_buffer( uint8_t addr, uint8_t *pwm_buffer )
{
// assumes PG1 is already selected
// transmit PWM registers in 12 transfers of 16 bytes
// g_twi_transfer_buffer[] is 20 bytes
// iterate over the pwm_buffer contents at 16 byte intervals
for ( int i = 0; i < 192; i += 16 ) {
g_twi_transfer_buffer[0] = i;
// copy the data from i to i+15
// device will auto-increment register for data after the first byte
// thus this sets registers 0x00-0x0F, 0x10-0x1F, etc. in one transfer
for ( int j = 0; j < 16; j++ ) {
g_twi_transfer_buffer[1 + j] = pwm_buffer[i + j];
}
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) == 0)
break;
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT);
#endif
}
}
void IS31FL3736_init( uint8_t addr )
{
// In order to avoid the LEDs being driven with garbage data
// in the LED driver's PWM registers, shutdown is enabled last.
// Set up the mode and other settings, clear the PWM registers,
// then disable software shutdown.
// Unlock the command register.
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
// Select PG0
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_LEDCONTROL );
// Turn off all LEDs.
for ( int i = 0x00; i <= 0x17; i++ )
{
IS31FL3736_write_register( addr, i, 0x00 );
}
// Unlock the command register.
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
// Select PG1
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_PWM );
// Set PWM on all LEDs to 0
// No need to setup Breath registers to PWM as that is the default.
for ( int i = 0x00; i <= 0xBF; i++ )
{
IS31FL3736_write_register( addr, i, 0x00 );
}
// Unlock the command register.
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
// Select PG3
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_FUNCTION );
// Set global current to maximum.
IS31FL3736_write_register( addr, ISSI_REG_GLOBALCURRENT, 0xFF );
// Disable software shutdown.
IS31FL3736_write_register( addr, ISSI_REG_CONFIGURATION, 0x01 );
// Wait 10ms to ensure the device has woken up.
#ifdef __AVR__
_delay_ms( 10 );
#else
wait_ms(10);
#endif
}
void IS31FL3736_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
{
if ( index >= 0 && index < DRIVER_LED_TOTAL ) {
is31_led led = g_is31_leds[index];
g_pwm_buffer[led.driver][led.r] = red;
g_pwm_buffer[led.driver][led.g] = green;
g_pwm_buffer[led.driver][led.b] = blue;
g_pwm_buffer_update_required = true;
}
}
void IS31FL3736_set_color_all( uint8_t red, uint8_t green, uint8_t blue )
{
for ( int i = 0; i < DRIVER_LED_TOTAL; i++ )
{
IS31FL3736_set_color( i, red, green, blue );
}
}
void IS31FL3736_set_led_control_register( uint8_t index, bool red, bool green, bool blue )
{
is31_led led = g_is31_leds[index];
// IS31FL3733
// The PWM register for a matrix position (0x00 to 0xBF) can be
// divided by 8 to get the LED control register (0x00 to 0x17),
// then mod 8 to get the bit position within that register.
// IS31FL3736
// The PWM register for a matrix position (0x00 to 0xBF) is interleaved, so:
// A1=0x00 A2=0x02 A3=0x04 A4=0x06 A5=0x08 A6=0x0A A7=0x0C A8=0x0E
// B1=0x10 B2=0x12 B3=0x14
// But also, the LED control registers (0x00 to 0x17) are also interleaved, so:
// A1-A4=0x00 A5-A8=0x01
// So, the same math applies.
uint8_t control_register_r = led.r / 8;
uint8_t control_register_g = led.g / 8;
uint8_t control_register_b = led.b / 8;
uint8_t bit_r = led.r % 8;
uint8_t bit_g = led.g % 8;
uint8_t bit_b = led.b % 8;
if ( red ) {
g_led_control_registers[led.driver][control_register_r] |= (1 << bit_r);
} else {
g_led_control_registers[led.driver][control_register_r] &= ~(1 << bit_r);
}
if ( green ) {
g_led_control_registers[led.driver][control_register_g] |= (1 << bit_g);
} else {
g_led_control_registers[led.driver][control_register_g] &= ~(1 << bit_g);
}
if ( blue ) {
g_led_control_registers[led.driver][control_register_b] |= (1 << bit_b);
} else {
g_led_control_registers[led.driver][control_register_b] &= ~(1 << bit_b);
}
g_led_control_registers_update_required = true;
}
void IS31FL3736_mono_set_brightness( int index, uint8_t value )
{
if ( index >= 0 && index < 96 ) {
// Index in range 0..95 -> A1..A8, B1..B8, etc.
// Map index 0..95 to registers 0x00..0xBE (interleaved)
uint8_t pwm_register = index * 2;
g_pwm_buffer[0][pwm_register] = value;
g_pwm_buffer_update_required = true;
}
}
void IS31FL3736_mono_set_brightness_all( uint8_t value )
{
for ( int i = 0; i < 96; i++ )
{
IS31FL3736_mono_set_brightness( i, value );
}
}
void IS31FL3736_mono_set_led_control_register( uint8_t index, bool enabled )
{
// Index in range 0..95 -> A1..A8, B1..B8, etc.
// Map index 0..95 to registers 0x00..0xBE (interleaved)
uint8_t pwm_register = index * 2;
// Map register 0x00..0xBE (interleaved) into control register and bit
uint8_t control_register = pwm_register / 8;
uint8_t bit = pwm_register % 8;
if ( enabled ) {
g_led_control_registers[0][control_register] |= (1 << bit);
} else {
g_led_control_registers[0][control_register] &= ~(1 << bit);
}
g_led_control_registers_update_required = true;
}
void IS31FL3736_update_pwm_buffers( uint8_t addr1, uint8_t addr2 )
{
if ( g_pwm_buffer_update_required )
{
// Firstly we need to unlock the command register and select PG1
IS31FL3736_write_register( addr1, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
IS31FL3736_write_register( addr1, ISSI_COMMANDREGISTER, ISSI_PAGE_PWM );
IS31FL3736_write_pwm_buffer( addr1, g_pwm_buffer[0] );
//IS31FL3736_write_pwm_buffer( addr2, g_pwm_buffer[1] );
}
g_pwm_buffer_update_required = false;
}
void IS31FL3736_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
{
if ( g_led_control_registers_update_required )
{
// Firstly we need to unlock the command register and select PG0
IS31FL3736_write_register( addr1, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
IS31FL3736_write_register( addr1, ISSI_COMMANDREGISTER, ISSI_PAGE_LEDCONTROL );
for ( int i=0; i<24; i++ )
{
IS31FL3736_write_register(addr1, i, g_led_control_registers[0][i] );
//IS31FL3736_write_register(addr2, i, g_led_control_registers[1][i] );
}
}
}

172
drivers/issi/is31fl3736.h Normal file
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@@ -0,0 +1,172 @@
/* Copyright 2018 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
// Simple interface option.
// If these aren't defined, just define them to make it compile
#ifndef DRIVER_COUNT
#define DRIVER_COUNT 2
#endif
#ifndef DRIVER_LED_TOTAL
#define DRIVER_LED_TOTAL 96
#endif
typedef struct is31_led {
uint8_t driver:2;
uint8_t r;
uint8_t g;
uint8_t b;
} __attribute__((packed)) is31_led;
extern const is31_led g_is31_leds[DRIVER_LED_TOTAL];
void IS31FL3736_init( uint8_t addr );
void IS31FL3736_write_register( uint8_t addr, uint8_t reg, uint8_t data );
void IS31FL3736_write_pwm_buffer( uint8_t addr, uint8_t *pwm_buffer );
void IS31FL3736_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
void IS31FL3736_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
void IS31FL3736_set_led_control_register( uint8_t index, bool red, bool green, bool blue );
void IS31FL3736_mono_set_brightness( int index, uint8_t value );
void IS31FL3736_mono_set_brightness_all( uint8_t value );
void IS31FL3736_mono_set_led_control_register( uint8_t index, bool enabled );
// This should not be called from an interrupt
// (eg. from a timer interrupt).
// Call this while idle (in between matrix scans).
// If the buffer is dirty, it will update the driver with the buffer.
void IS31FL3736_update_pwm_buffers( uint8_t addr1, uint8_t addr2 );
void IS31FL3736_update_led_control_registers( uint8_t addr1, uint8_t addr2 );
#define A_1 0x00
#define A_2 0x02
#define A_3 0x04
#define A_4 0x06
#define A_5 0x08
#define A_6 0x0A
#define A_7 0x0C
#define A_8 0x0E
#define B_1 0x10
#define B_2 0x12
#define B_3 0x14
#define B_4 0x16
#define B_5 0x18
#define B_6 0x1A
#define B_7 0x1C
#define B_8 0x1E
#define C_1 0x20
#define C_2 0x22
#define C_3 0x24
#define C_4 0x26
#define C_5 0x28
#define C_6 0x2A
#define C_7 0x2C
#define C_8 0x2E
#define D_1 0x30
#define D_2 0x32
#define D_3 0x34
#define D_4 0x36
#define D_5 0x38
#define D_6 0x3A
#define D_7 0x3C
#define D_8 0x3E
#define E_1 0x40
#define E_2 0x42
#define E_3 0x44
#define E_4 0x46
#define E_5 0x48
#define E_6 0x4A
#define E_7 0x4C
#define E_8 0x4E
#define F_1 0x50
#define F_2 0x52
#define F_3 0x54
#define F_4 0x56
#define F_5 0x58
#define F_6 0x5A
#define F_7 0x5C
#define F_8 0x5E
#define G_1 0x60
#define G_2 0x62
#define G_3 0x64
#define G_4 0x66
#define G_5 0x68
#define G_6 0x6A
#define G_7 0x6C
#define G_8 0x6E
#define H_1 0x70
#define H_2 0x72
#define H_3 0x74
#define H_4 0x76
#define H_5 0x78
#define H_6 0x7A
#define H_7 0x7C
#define H_8 0x7E
#define I_1 0x80
#define I_2 0x82
#define I_3 0x84
#define I_4 0x86
#define I_5 0x88
#define I_6 0x8A
#define I_7 0x8C
#define I_8 0x8E
#define J_1 0x90
#define J_2 0x92
#define J_3 0x94
#define J_4 0x96
#define J_5 0x98
#define J_6 0x9A
#define J_7 0x9C
#define J_8 0x9E
#define K_1 0xA0
#define K_2 0xA2
#define K_3 0xA4
#define K_4 0xA6
#define K_5 0xA8
#define K_6 0xAA
#define K_7 0xAC
#define K_8 0xAE
#define L_1 0xB0
#define L_2 0xB2
#define L_3 0xB4
#define L_4 0xB6
#define L_5 0xB8
#define L_6 0xBA
#define L_7 0xBC
#define L_8 0xBE

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@@ -43,9 +43,6 @@
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS

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@@ -9,7 +9,7 @@
#define DEVICE_VER 0x0001
#define MANUFACTURER 1up Keyboards
#define PRODUCT Sweet16
#define DESCRIPTION 4x4 grid
#define DESCRIPTION 4x4 grid
/* key matrix size */
#define MATRIX_ROWS 4
@@ -43,9 +43,6 @@
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN B1
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
@@ -55,4 +52,4 @@
#define RGBLIGHT_VAL_STEP 8
#endif
#endif
#endif

View File

@@ -43,7 +43,7 @@
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, ___, ___, ___, ___}, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, ___, ___, ___, ___}, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, ___, ___, ___, ___}, \
{ K30, K31, K32, K33, K34, K35, K35, K37, K38, K39, K3a, K3b, ___, ___, ___, ___} \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, ___, ___, ___, ___} \
}
#define LAYOUT_ortho_4x16( \
@@ -56,7 +56,7 @@
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, K0c, K0d, K0e, K0f }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, K1c, K1d, K1e, K1f }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, K2c, K2d, K2e, K2f }, \
{ K30, K31, K32, K33, K34, K35, K35, K37, K38, K39, K3a, K3b, K3c, K3d, K3e, K3f } \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, K3c, K3d, K3e, K3f } \
}
#endif

View File

@@ -41,9 +41,6 @@
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN E2
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 20

View File

@@ -10,6 +10,6 @@ Hardware Availability: [Geekhack GB](https://geekhack.org/index.php?topic=96616.
Make example for this keyboard (after setting up your build environment):
make dc60:default
make alf/dc60:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -43,9 +43,6 @@
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
@@ -55,4 +52,4 @@
#define RGBLIGHT_VAL_STEP 8
#endif
#endif
#endif

View File

@@ -0,0 +1,15 @@
# X2
![x2](https://cdn.shopify.com/s/files/1/1674/0405/products/1_088c2862-1f68-4fdd-a346-965208c3a3de_1024x1024.png?v=1511296076)
A customizable 60% keyboard.
Keyboard Maintainer: QMK Community
Hardware Supported: ALF X2 60%
Hardware Availability: [zFrontier](https://en.zfrontier.com/products/group-buy-alf-x2-60)
Make example for this keyboard (after setting up your build environment):
make alf/x2:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

1
keyboards/alf/x2/x2.c Normal file
View File

@@ -0,0 +1 @@
#include "x2.h"

View File

@@ -1,5 +1,5 @@
#ifndef ALF_X2_H
#define ALF_X2_H
#ifndef X2_H
#define X2_H
#include "quantum.h"
@@ -95,4 +95,4 @@
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, K412, K413, K414 } \
}
#endif
#endif

View File

@@ -1 +0,0 @@
#include "alf_x2.h"

View File

@@ -1,15 +0,0 @@
# ALF X2
![alf_x2](https://cdn.shopify.com/s/files/1/1674/0405/products/1_088c2862-1f68-4fdd-a346-965208c3a3de_1024x1024.png?v=1511296076)
A customizable 60% keyboard.
Keyboard Maintainer: QMK Community
Hardware Supported: ALF X2 60%
Hardware Availability: [zFrontier](https://en.zfrontier.com/products/group-buy-alf-x2-60)
Make example for this keyboard (after setting up your build environment):
make alf_x2:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -43,8 +43,6 @@
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN F4
#ifdef RGB_DI_PIN

View File

@@ -59,9 +59,6 @@
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLED_NUM 16

View File

@@ -38,6 +38,3 @@
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS

View File

@@ -4,8 +4,6 @@
#include "action_layer.h"
#include "keymap_colemak.h"
#define PREVENT_STUCK_MODIFIERS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
#define ALPH 0
#define NUMS 1

View File

@@ -3,8 +3,6 @@
#include "../../config.h"
#define PREVENT_STUCK_MODIFIERS
#define IGNORE_MOD_TAP_INTERRUPT
#endif
#endif

View File

@@ -0,0 +1,42 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include QMK_KEYBOARD_CONFIG_H
#define PREVENT_STUCK_MODIFIERS
#define SPACE_COUNT 2
#define TEMPLATE( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K44, K45, K46, K48, K49, K4B, K4C \
) LAYOUT( \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, \
K10, K41, K42, K30, K44, K1D, K20, K45, K3C, K0D, K2B, K3D \
)
#define TEMPLATE_NUM( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K44, K45, K46, K48, K49, K4B, K4C \
) LAYOUT( \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, \
K10, K41, K42, K30, K44, K1D, K20, K45, K48, K49, K2B, K3D \
)
#define TEMPLATE_RESET LAYOUT( \
RESET , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
RESET , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
)
#endif

View File

@@ -0,0 +1 @@
USER_NAME := talljoe

View File

@@ -30,8 +30,7 @@ the Free Software Foundation, either version 2 of the License, or
#define MOUSEKEY_WHEEL_MAX_SPEED 8
#define MOUSEKEY_WHEEL_TIME_TO_MAX 40
#define PREVENT_STUCK_MODIFIERS
#define IGNORE_MOD_TAP_INTERRUPT
#define PERMISSIVE_HOLD
#endif
#endif

View File

@@ -1,6 +1,5 @@
#define ONESHOT_TIMEOUT 3000
#define TAPPING_TERM 200
#define PREVENT_STUCK_MODIFIERS
#define FORCE_NKRO
#define LEADER_TIMEOUT 1000

View File

@@ -3,3 +3,4 @@ NKRO_ENABLE = true
MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no
LEADER_ENABLE = yes

View File

@@ -1,15 +0,0 @@
BananaSplit60
===
A 60% PCB featuring a split spacebar.
Keyboard Maintainer: QMK Community
Hardware Supported: BananaSplit60 PCB
Hardware Availability: https://thevankeyboards.com/products/gb-bananasplit-60-keyboard-kit?variant=42149104910
Make example for this keyboard (after setting up your build environment):
make bananasplit:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -37,7 +37,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PERMISSIVE_HOLD
#define PREVENT_STUCK_MODIFIERS
#endif

View File

@@ -47,9 +47,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
false \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN D3
#define RGBLIGHT_ANIMATIONS

View File

@@ -47,9 +47,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
false \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN D3
#define RGBLIGHT_ANIMATIONS

View File

@@ -47,9 +47,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
false \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN D3
#define RGBLIGHT_ANIMATIONS

View File

@@ -47,9 +47,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
false \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN D3
#define RGBLIGHT_ANIMATIONS

View File

@@ -19,10 +19,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
volatile uint8_t runonce = true;
static uint16_t my_timer;
__attribute__ ((weak))
void matrix_init_user(void) {
my_timer = timer_read();
}
__attribute__ ((weak))
void matrix_scan_user(void) {
if (runonce && timer_elapsed(my_timer) > 1000) {
runonce = false;

View File

@@ -47,8 +47,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
false \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN D3

View File

@@ -0,0 +1,45 @@
/* Copyright 2018 wanleg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#undef MATRIX_ROW_PINS
#define MATRIX_ROW_PINS { B4 }
#undef MATRIX_COL_PINS
#define MATRIX_COL_PINS { B6 }
//#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#undef DIODE_DIRECTION
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B5
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#define BREATHING_PERIOD 5
/* for Tap Dance */
#undef TAPPING_TERM
#define TAPPING_TERM 700
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
//#define DEBOUNCING_DELAY 5
#undef DEBOUNCING_DELAY
#define DEBOUNCING_DELAY 2
// set flashing LED with QMK DFU
#define QMK_LED B0

View File

@@ -0,0 +1,27 @@
/* Copyright 2018 wanleg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "wanleg.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
TD(CAD_TD) \
),
};
void led_set_user(uint8_t usb_led) {
}

View File

@@ -0,0 +1,7 @@
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
#If using a ProMicro and it has the QMK DFU bootloader instead of Caterina,
#run "make <keyboard>:<keymap> dfu=qmk" when compiling to ensure it is flagged properly after being flashed
ifeq ($(strip $(dfu)), qmk)
BOOTLOADER = qmk-dfu
endif

View File

@@ -1,5 +1,5 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
@@ -17,6 +17,7 @@ BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = yes
LEADER_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile

View File

@@ -32,6 +32,24 @@ static uint8_t debouncing = DEBOUNCING_DELAY;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
static matrix_row_t scan_col(void) {
return (
(PINC&(1<<7) ? 0 : ((matrix_row_t)1<<0)) |

View File

@@ -25,22 +25,19 @@ Make example for this keyboard (after setting up your build environment):
104 key default layout:
```
make frosty_flake:default
make bpiphany/frosty_flake:default
```
To directly flash the frosty_flake after compiling use
```
make frosty_flake:default:dfu
make bpiphany/frosty_flake:default:dfu
```
87 key tkl layout:
```
make frosty_flake:tkl:dfu
make bpiphany/frosty_flake:tkl:dfu
```
See [build environment
setup](https://docs.qmk.fm/build_environment_setup.html) then the
[make instructions](https://docs.qmk.fm/make_instructions.html) for
more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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