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60 Commits

Author SHA1 Message Date
Drashna Jaelre
3907ed034b Fix YMDK NP21 keyboard to use proper keyboard level functions (#3042)
* Use proper function levels

* Add matrix init functions

* Convert KEYMAP to LAYOUT

Or @mechmerlin is going to hunt me down and harm me... probably :)

* Fix conflict issues
2018-10-01 11:09:57 -04:00
Drashna Jaelre
9d949389f9 Adds default value for TAPPING_TERM if Tap Dance is enabled (#2785)
* Force require TAPPING_TERM if Tap Dance is enabled

* Handle lack of TAPPING_TERM more gracefully
2018-10-01 11:09:05 -04:00
noroadsleft
a398d2cece Keymap: Add noroadsleft keymap for KC60 (#3876)
* Add personal KC60 keymap

* Update personal KC60 keymap

* Keymap update 2018-05-30 01:53 UTC-7

* Added macro: T_PEEKR

* Added macro for MacOS Select All; modified MacOS function layer

* Added git branch-name macro

* Added GitHub signature macro

* Added readme files

* Added Quake 2 and System layers

* Refactored keymap readme

* Refactored to add userspace files; added Colemak layer

* Minor code cleanup; updated readme files

* Reverted use of userspace

Decided not to make use of the Userspace feature at this time. Reverted its addition, and updated the readme files where needed (they were linking to userspace files).

* Updated per review comments by @drashna

* Refactor buggy macros

I'm still not sure these work properly

* Fix Windows shortcuts

* Fix Mac shortcuts, possibly

Untested; still may be broken.

* Remove PREVENT_STUCK_MODIFIERS from config.h

Deprecated by #3107
2018-09-30 22:06:29 -07:00
OlliGranlund
a6c85f1c23 Keymap: add olligranlund Iris + satan layouts (#4031)
* init

* function layout planning

* nordic keymap v1.0

* Added latest satan layouts, updated readmes

* Cleaning code

* Renamed ISO -> iso
2018-09-30 13:50:16 -07:00
Erovia
a7d46f1b0f Keymap: Add ErgoDone keymap with QWERTY and COLEMAK Mod-DH (#3884)
* Custom keymap for the ErgoDone

The keymap supports QWERTY and COLEMAK MOD-DH with LED indication.

* Enable Space Cadet Shift

* Fix after-boot layer indicator LED

* Implement keyboard suspend, move layer LED handling to function, unify
identation

* Add readme.md with layout

* Optimize LED handling, add include guard

Read the default layer via the proper EEPROM function, so the calling of
bootmagic() is no longer necessary.
Fix bug when the CapsLock LED wasn't working anymore after a layer
switch.
2018-09-30 11:14:06 -07:00
Wilba6582
66ef1e3d67 RAMA M6-B and IS31FL3218 driver (#4021)
* Initial RAMA M6-B commit.

* Moved IS31FL3218 driver, minor cleanups

* Refactor, added dynamic keymap.

* Added dynamic keymaps to RAMA M6-A

* Refactor M6-A and M6-B to use common code.

* Formatting

* Cleanup

* Cleanup

* Changes from review
2018-09-30 11:35:10 -04:00
Wilba6582
6734cd9c5c Keyboard: Zeal60: Fix getting backlight values "id_*_indicator_row_col" (#4030) 2018-09-30 07:31:23 -07:00
Alexander Kagno
3875d6f581 Keymap: Added Leader Key Functionality (#4025)
* deleting arkag branch, forcibly moving changes over to master

* fade_color function added, not tested

* added half functions some stuff

* surround_type function implemented and working.

* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes

* added a fade state machine and functionality

* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout

* changes to sleep breath function, changed how I will switch to HALMAK

* support for halmak added

* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid

* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.

* reformatted some if statements in state detection

* changes to force fade to pause on boot, or plug in.

* Attempting to move over to userspace, pushing to repository for help

* userspace stuff....

* userspace stuff....

* layout changes, working userspace,

Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY

* Layout change

Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.

* Removed excessive tabs in files

* Moved mods on homerow around...

* changes recommended by @drashna

* removed homerow mods, more flashy lighting!

* changed delays for lighting.

* velocikey code retro fit into userspace to match typing speed

currently "working" but isn't as reactive as I want.

* Readme and other documentation hidden throughout code

* Added a pretty picture

* pretty picture actually added

* More readme updates

* Velocikey now working inside my userspace!

* Changed repo macro and fixed readme

* Removed media layer, moved media control to LAZY layer

* fixed more merge issues when I had to merge...

* implemented some leader key stuff

* removed merge garbage...

* changes requested by @drashna, leader key switch from macros
2018-09-29 17:51:06 -07:00
Yan-Fa Li
170507896d Keyboard: Update info.json to match LAYOUT (#4027)
* Update info.json to match LAYOUT

* update mf68_ble info.json

LAYOUT -> LAYOUT_68_ansi
2018-09-29 16:16:21 -07:00
izzy84075
92d95ba1e1 Keyboard: Add basic support for the YD68 / YD68v2 PCBs. (#4020)
* Add basic support for the YD68 / YD68v2.

Keymap and WS2812 underlighting work. Capslock LED should work, though I don't have one populated to test. Backlight LEDs are not set up, as they're not on a hardware PWM pin, could be set up as software.

* Fix Imgur link

* Fix default keymap to match the stock firmware

* Fix the Hardware Supported line and add a short description
2018-09-29 12:44:54 -07:00
noroadsleft
68854f0735 Keyboard: converter/hp_46010a: rename layout macro to LAYOUT (#4024)
Messed up in my previous PR (#4017) by providing the wrong matrix name.

Fixing by changing the matrix name instead, because there's only one at this point. Thought it made more sense this way.
2018-09-29 12:44:12 -07:00
Takeshi ISHII
cd215209ef Helix led_test keymap reduce size (#4023)
* Helix: make rgblight modes selectable.

No change in build result.

* edit the comment of helix/rev2/keymaps/default/keymap.c

* Helix led_test keymap: reduced the size.
2018-09-29 10:40:54 -07:00
marksard
4f64951080 Keymap: Fixed a possible of buffer overflow. (#4016)
Update inline funnction to static inline function.
Fixed error of if enabe ADJUST_MACRO_ENABLE.
2018-09-29 10:25:03 -07:00
Shaleen Jain
1da2f8d546 Keymap: tada68: add shalzz's layout (#4019) 2018-09-29 08:49:51 -07:00
noroadsleft
9f8bbe2f3f Keyboard: converter/hp_46010a: Configurator support (#4017) 2018-09-29 08:47:16 -07:00
patrickmt
daf0cc60bf CTRL keyboard bootloader_jump support
Adds support for CTRL keyboards to enter bootloader via bootloader_jump()
2018-09-28 23:09:53 -04:00
Drashna Jaelre
20a10bd084 Size fix for Hadron, take 2 (#4009)
* Add Link Time Optimization to reduce firmware size

* Disable Mousekeys on Hadron to save room
2018-09-28 22:23:13 -04:00
Drashna Jaelre
3d767e4aab Disable Moueskeys to reduce Vitamins Included firmware size 2018-09-28 22:22:53 -04:00
Drashna Jaelre
ab83aedfab Second attempt to reduce the size of the USB BLE Converter (#4010)
* Disable Leader to reduce firmware size for Travis

* Additionaly fixes to USB_USB\BLE Keyboard converter

* Disable One Shots to get USB to USB BLE converter to fit
2018-09-28 22:22:31 -04:00
patrickmt
239f02408e Massdrop keyboard updates for SEND_STRING, syscalls, stdio, debug prints, Auto Shift (#3973)
* Update for SEND_STRING usage

Update for SEND_STRING usage.
Sending keyboard reports (kbd, nkro) now obey the minimum polling time.
While attempting to send a keyboard report and waiting for a USB poll, other functions of the keyboard, including LED effects and power management, will continue to operate at their intended intervals.

* Updates for send string, syscalls, stdio, debug prints, auto shift

Now properly waiting for previous keys sent over USB to complete before sending new.
Added heap to linker and now compiling with syscalls support.
Removed custom string functions and now using stdio.
dprintf now works as intended through virtser device.

* CTRL and ALT keymap updates

CTRL mac keymap updated
ALT default and mac keymap updated
ALT rules.mk added Auto Shift with default no

* Code cleanup as per discussion with vomindoraan

Code cleanup as per discussion with vomindoraan
2018-09-28 21:32:15 -04:00
Takuya Urakawa
e2dee054d0 add st-link_cli flashing (#3899)
* add st-link_cli support

* format names
2018-09-28 21:30:44 -04:00
Drashna Jaelre
e4eeb1eb23 Fix RGB Matrix feature processing in common_features.mk
Specifically, an "L" got appended to the controller names for te "valid types",
but did not get appended to the blocks that include the specific drives.
So, this breaks anything that isn't "Yes".
2018-09-28 17:11:05 -04:00
Ethan Madden
cb468e0307 Keymap: Clicky frequency modulation (#4012)
Also worked around my busted dipswitch 2...
2018-09-28 12:44:15 -07:00
noroadsleft
f1b2d46eaf Spell-check update for Userspace documentation
Because leaving review comments on a PR that's already been merged doesn't make any sense.
2018-09-28 14:39:52 -04:00
Wilba6582
daa11dc414 Changed VID/PID, added commands, refactoring 2018-09-28 12:36:55 -04:00
yiancar
7fe03d085c Update quantum matrix to support both AVR and Chibios ARM (#3968)
* Update quantum matrix to support both AVR and Chibios ARM

- Addition of STM32 pin definitions
- Created abstruction layer defines to control GPIO (This is a bit pointless for Chibios as we are creating a PAL ontop of a PAL but it is necessary for uniformity with AVR)
- Modified matrix.c to use the above functions

* minor ifdef fix

* Rename of functions and docs

- Added documentation.
- Renamed functions according to Jack's spec.

* Massdrop fix

* Update matrix.c

* Update quantum.h

* Update quantum.h

* Update quantum.h

* Update internals_gpio_control.md
2018-09-28 12:33:11 -04:00
Drashna Jaelre
fa47f5fb15 Update to the Userspace documentation (#4005)
* Overhaul to Userspace Documentation

* Formatting issues

* Additionaly formatting fixes

* Add Readme info

* Additionaly Readme info

* Formatting fixes
2018-09-28 12:27:51 -04:00
Drashna Jaelre
8454fa5e9f Update Document Templates to reflect newer wording and URLs (#4006)
* Add pragma once info to contributing guidelines

* Fix links in readme template to match doc site

* Revert changes to contributing doc as somebody already changed it
2018-09-28 12:04:30 -04:00
Drashna Jaelre
9ade35a9fe Optimize size of USB_USB BLE Converter 2018-09-28 10:47:20 -04:00
Drashna Jaelre
ebc143297c Optimize size of Pearl keyboard 2018-09-28 10:47:05 -04:00
Drashna Jaelre
8847b2abbf Optimize size of Vitamins_Included keyboard 2018-09-28 10:46:47 -04:00
Drashna Jaelre
a4bdab6837 Optimize size of Hadron keyboard 2018-09-28 10:22:08 -04:00
Drashna Jaelre
31afdd81a1 Optimize size of JC65/v32a keyboard 2018-09-28 10:21:51 -04:00
Wilba6582
a173eda6d2 Improved dynamic keymaps (#3972)
* Improved dynamic keymaps

* K&R sucks
2018-09-28 00:09:14 -04:00
James Laird-Wah
b382076ad1 Keyboard: keyboardio model01: rgbmatrix support (#3989)
* model01: implement RGB matrix feature

LEDs can still be individually controlled if this is switched off.

* model01: use fast banked LED setting commands

* model01: update default keymap to use RGB matrix

* model01: update RGB matrix support to match common_features.mk

* rgb_matrix: include <string.h>

This was missing after commit 4d5705ea6c
which introduces a use of memset().

* model01: make g_rgb_leds weak

This allows users to override which LEDs are configured as
modifiers, or tweak the x/y coordinates, should they so choose.
2018-09-27 20:53:36 -07:00
Chiang Fong Lee
7d2d0c6795 split_common: fix backlight update for serial boards 2018-09-27 19:56:35 -07:00
Chiang Fong Lee
96c9ebc2e4 Revert "Split Common: Serial Backlight LED fix (#3586)"
This reverts commit 3eabd7946e.
2018-09-27 19:56:35 -07:00
Takeshi ISHII
baebbc0967 add 'mavrdude' target into tmk_core/avr.mk (#3986)
* add 'mavrdude' target into tmk_core/avr.mk

I made it a little convenient when writing the same binary to multiple Pro Micro.

* rename target name 'mavrdude' to 'avrdude-loop'

* modify docs/flashing.md about avrdude-loop

* mdify docs/flashing.md again

* modifi docs/flashing.md 3rd
2018-09-27 22:02:12 -04:00
Drashna Jaelre
edeace279b Make Audio Clicky's randomness a float
Rather than a define, but read from the define.  This way, a smart coder could externally configure the randomness, changing it on the fly

This is also a precursor step to adding full on support for configurable randomness.
2018-09-27 18:31:18 -07:00
Ethan Madden
246d539f29 Keymap: add clicky support to jetpacktuxedo keymap (#3990)
controlled by dip 3 with pitch modulated by the knob
2018-09-27 18:09:23 -07:00
Pekaso
a65085a893 Keyboard: [Fortitude60] LED fix and Serial improvement (#3982)
* arrangement Underglow

* modified serial function references from helix

* Remove defines (ws2812_*REG)
2018-09-27 18:06:19 -07:00
skullydazed
8ef747accf Treat too-large firmwares as an error, not a warning (#3956)
* Treat too-large firmwares as an error, not a warning

* switch the order of printing

* I think I have it

* adjust the formatting some more
2018-09-27 13:32:01 -07:00
Daniel Shields
8b2591c707 Keymap: Clean-up of dshields keymaps. (#3983) 2018-09-27 11:47:26 -07:00
Wilba6582
13e166d9c4 RAMA U80-A, wilba.tech WT60-A, WT65-A, WT80-A, IS31FL3736 driver (#3925)
* Initial commit of RAMA U80-A

* Initial commit of RAMA U80-A

* Moved IS31FL3736 driver, minor cleanups

* Superficial stuff

* Review changes

* Refactored to use common code.
2018-09-27 10:40:44 -04:00
James Laird-Wah
f70f45ee67 RGB Matrix refactoring to open up for new drivers (#3913)
* rgb_matrix: use a driver ops struct

This is intended to avoid #ifdef proliferation on adding more drivers,
eg. model01, which use different architectures.

* rgb_matrix: document driver struct members

* rgb_matrix: remove unused LED testing code

* rgb_matrix: don't build into IS31x drivers unless being used

* rgb_matrix: refactor make config options

This ensures that the necessary files are included for any custom
RGB_MATRIX_ENABLE value, without having to add entries here for specific
boards. This particularly affects model01 because its controller is
integrated and won't be used anywhere else, so it's preferable not to
put it in common_features.mk.

This now validates the value of RGB_MATRIX_ENABLE.

It was necessary to fix an error in ergodox_ez rules.mk using the wrong
comment separator, yielding an invalid value.

* IS31x drivers: don't write the control registers all the time

This is only needed when they are changed. This is done in init() and
board- or keymap-specific code is free to make further changes.

* rgb_matrix: move structs from chip drivers to rgb_matrix_drivers.c

This approach is specific to the rgb_matrix functionality, so keep it
neatly separated from the raw chip drivers.
2018-09-27 10:40:18 -04:00
MechMerlin
12ad59f99d Keyboard: Treasure Macropad (#3988)
* port macropad over to qmk

* add bootloader size
2018-09-26 22:09:05 -07:00
noroadsleft
ec0297027d Bugfix for 60_ansi_tsangan and 60_iso_tsangan layouts (#3987)
This corrects the matrix macro reference for both of the keymap.c files in layouts/default.
2018-09-26 19:19:38 -07:00
Florian Didron
c7ce0d21dc Moves animation calculation logic out of the for loops 2018-09-26 21:16:09 -04:00
mtdjr
96648a133d Keymap: mtdjr userspace changes and Nyquist keymap addition (#3940)
* holefully correct error in mtdjr userspace for layer_state_set_user

* return state and wrap rgb actions in their own conditional

* mtdjr nyquist and userspace updates

* mtdjr updates as requested
2018-09-26 12:23:30 -07:00
MechMerlin
dbdbbbd5c9 Keyboard: Refactor XMMX keyboard to XMMX and Toad (#3955)
* pull out toad keyboard and get it compiling

* refactor xmmx

* use the correct LAYOUT macros

* move LED code out to toad.c file

* move LED code out to xmmx.c file

* adjust for correct number of columns and pins used

* remove led set user
2018-09-26 12:17:54 -07:00
Kosuke Adachi
e2eee47e20 Keyboard: Crkbd stands for Corne Keyboard, not helidox (#3985) 2018-09-26 11:13:19 -07:00
Konstantin Đorđević
722f06ff8c Keymap: Update whitefox/konstantin keymap (#3980)
* Rename constexpr keymap folder to konstantin

* Replace numpad comma with Unicode comma

* Rename tap dance constants

* Move record->event.pressed check into switch

* Use RShift as a dedicated Fn key
2018-09-26 11:08:56 -07:00
KOBAYASHI Daisuke
f3551747b3 Keymap: Add Koba's keymap for Ergo42. (#3965)
* Keymap: Add Koba's keymap for Ergo42.

* Fix: Remove unnecessary #define.

* Fix: Rename readme files to lowercase.
2018-09-26 11:04:31 -07:00
Savio Fernandes
7f1268f35e Keymap: add artbycrunk iris layout (#3964)
* version 1

* version 1.1

* version 1.2
2018-09-26 11:03:42 -07:00
Daniel Shields
4d5705ea6c Add new RGB matrix effect digital rain aka The Matrix 2018-09-26 12:21:49 -04:00
holtenc
627ee050b4 Keyboard: Remove BACKLIGHT BREATHING as default config for Prime Keyboards (#3979)
* initial commit

* Update readme.md

* Update keymap.c

added comment for description of function to control LED as layer indicator

* corrected formatting as requested.

* format for configurator

* corrected info.json to propertly reflect layout in Configurator

* updated layouts to reflect physical keyboard

* comment out BACKLIGHT BREATHING in config.h
2018-09-25 15:48:01 -07:00
wanleg
223081bf2b Keymap: 4x4 pro micro (#3976)
* 4x4 - pro micro version

* pro-micro setup on 4x4

* tap dance LCTL/RESET key

* remove test file

* more research

* revert a couple un-intended edits

* opt_defs version of adding custom rules.mk variables

* cleanup

* cleanup

* cleanup

* cleanup

* layout edits

* layout edits

* keymap edit

* numpad layout change

* got tap dance layer-switch working

* keymap changes

* temporary revert

* restore previous settings

* misc fixes

* layer order change

* fix layout matrix

* Update tapdances.c
2018-09-25 15:39:41 -07:00
Alexander Kagno
61f9541066 Keymap: Velocikey implemented at userspace, readme is more helpful (#3974)
* deleting arkag branch, forcibly moving changes over to master

* fade_color function added, not tested

* added half functions some stuff

* surround_type function implemented and working.

* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes

* added a fade state machine and functionality

* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout

* changes to sleep breath function, changed how I will switch to HALMAK

* support for halmak added

* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid

* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.

* reformatted some if statements in state detection

* changes to force fade to pause on boot, or plug in.

* Attempting to move over to userspace, pushing to repository for help

* userspace stuff....

* userspace stuff....

* layout changes, working userspace,

Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY

* Layout change

Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.

* Removed excessive tabs in files

* Moved mods on homerow around...

* changes recommended by @drashna

* removed homerow mods, more flashy lighting!

* changed delays for lighting.

* velocikey code retro fit into userspace to match typing speed

currently "working" but isn't as reactive as I want.

* Readme and other documentation hidden throughout code

* Added a pretty picture

* pretty picture actually added

* More readme updates

* Velocikey now working inside my userspace!

* Changed repo macro and fixed readme

* Removed media layer, moved media control to LAZY layer

* fixed more merge issues when I had to merge...
2018-09-25 15:38:04 -07:00
johanntang
118e948e35 Keyboard: added mehkee96 support -JT (#3957)
* added mehkee96 support -JT

* making requested changes -JT

* fixes -jt

* fixed info.json -JT

* tidy up info.json comments from noroadsleft -JT
2018-09-25 15:23:31 -07:00
takashi kono
6347a654de Keymap: Ergo42: biacco-winjp (#3935)
* create: biacco jis keymap for windows for Ergo42

* fix: biacco-winjp: change #ifndef to #pragma once.

* fix: following: 3935#pullrequestreview-157941685
2018-09-25 15:18:11 -07:00
269 changed files with 10062 additions and 2680 deletions

View File

@@ -114,37 +114,35 @@ ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
endif
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
RGB_MATRIX_ENABLE ?= no
VALID_MATRIX_TYPES := yes IS31FL3731 IS31FL3733 custom
ifneq ($(strip $(RGB_MATRIX_ENABLE)), no)
ifeq ($(filter $(RGB_MATRIX_ENABLE),$(VALID_MATRIX_TYPES)),)
$(error RGB_MATRIX_ENABLE="$(RGB_MATRIX_ENABLE)" is not a valid matrix type)
endif
OPT_DEFS += -DRGB_MATRIX_ENABLE
OPT_DEFS += -DIS31FL3731
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731.c
SRC += i2c_master.c
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgb_matrix.c
SRC += $(QUANTUM_DIR)/rgb_matrix_drivers.c
CIE1931_CURVE = yes
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
RGB_MATRIX_ENABLE = IS31FL3731
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3731)
OPT_DEFS += -DRGB_MATRIX_ENABLE
OPT_DEFS += -DIS31FL3731
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731.c
SRC += i2c_master.c
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgb_matrix.c
CIE1931_CURVE = yes
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3733)
OPT_DEFS += -DRGB_MATRIX_ENABLE
OPT_DEFS += -DIS31FL3733
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3733.c
SRC += i2c_master.c
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgb_matrix.c
CIE1931_CURVE = yes
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)

View File

@@ -36,7 +36,7 @@ Make example for this keyboard (after setting up your build environment):
make planck/rev4:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
```
There needs to be two spaces at the end of the `Keyboard Maintainer` and `Hardware Supported` lines for it to render correctly with Markdown.

View File

@@ -5,15 +5,12 @@ If you use more than one keyboard with a similar keymap, you might see the benef
* `/users/<name>/` (added to the path automatically)
* `readme.md` (optional, recommended)
* `rules.mk` (included automatically)
* `config.h` (included automatically)
* `<name>.h` (optional)
* `<name>.c` (optional)
* `config.h` (optional)
* `cool_rgb_stuff.c` (optional)
* `cool_rgb_stuff.h` (optional)
`<name>.c` will need to be added to the SRC in `rules.mk` like this:
SRC += <name>.c
Additional files may be added in the same way - it's recommended you have one named `<name>`.c/.h though.
All this only happens when you build a keymap named `<name>`, like this:
@@ -23,82 +20,179 @@ For example,
make planck:jack
Will include the `/users/jack/` folder in the path, along with `/users/jack/rules.mk`.
Will include the `/users/jack/` folder in the path, along with `/users/jack/rules.mk`.
!> This `name` can be [overridden](#override-default-userspace), if needed.
## `Rules.mk`
The `rules.mk` is one of the two files that gets processed automatically. This is how you add additional source files (such as `<name>.c`) will be added when compiling.
It's highly recommended that you use `<name>.c` as the default source file to be added. And to add it, you need to add it the SRC in `rules.mk` like this:
SRC += <name>.c
Additional files may be added in the same way - it's recommended you have one named `<name>`.c/.h to start off with, though.
The `/users/<name>/rules.mk` file will be included in the build _after_ the `rules.mk` from your keymap. This allows you to have features in your userspace `rules.mk` that depend on individual QMK features that may or may not be available on a specific keyboard.
For example, if you have RGB control features shared between all your keyboards that support RGB lighting, you can add support for that if the RGBLIGHT feature is enabled:
```make
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
# Include my fancy rgb functions source here
SRC += cool_rgb_stuff.c
endif
```
Alternatively, you can `define RGB_ENABLE` in your keymap's `rules.mk` and then check for the variable in your userspace's `rules.mk` like this:
```make
ifdef RGB_ENABLE
# Include my fancy rgb functions source here
SRC += cool_rgb_stuff.c
endif
```
### Override default userspace
By default the userspace used will be the same as the keymap name. In some situations this isn't desirable. For instance, if you use the [layout](feature_layouts.md) feature you can't use the same name for different keymaps (e.g. ANSI and ISO). You can name your layouts `mylayout-ansi` and `mylayout-iso` and add the following line to your layout's `rules.mk`:
```
USER_NAME := mylayout
```
This is also useful if you have multiple different keyboards with different features physically present on the board (such as one with RGB Lights, and one with Audio, or different number of LEDs, or connected to a different PIN on the controller).
## Configuration Options (`config.h`)
Additionally, `config.h` here will be processed like the same file in your keymap folder. This is handled separately from the `<name>.h` file.
The reason for this, is that `<name>.h` won't be added in time to add settings (such as `#define TAPPING_TERM 100`), and including the `<name.h>` file in any `config.h` files will result in compile issues.
So you should use the `config.h` for QMK settings, and the `<name>.h` file for user or keymap specific settings.
!>You should use the `config.h` for [configuration options](config_options.md), and the `<name>.h` file for user or keymap specific settings (such as the enum for layer or keycodes)
`/users/<name>/rules.mk` will be included in the build _after_ the `rules.mk` from your keymap. This allows you to have features in your userspace `rules.mk` that depend on individual QMK features that may or may not be available on a specific keyboard. For example, if you have RGB control features shared between all your keyboards that support RGB lighting, you can `define RGB_ENABLE` in your keymap `rules.mk` and then check for the variable in your userspace `rules.mk` like this:
```make
ifdef RGB_ENABLE
# Include my fancy rgb functions source here
endif
```
Because of this, any time you turn on QMK features in your `users/<name>/rules.mk`, you should conditionally enable them only if the flag isn't already defined, like this:
```make
ifndef TAP_DANCE_ENABLE
TAP_DANCE_ENABLE = yes
endif
```
This will ensure that you can explicitly turn off features for an individual keymap.
## Readme
## Readme (`readme.md`)
Please include authorship (your name, github username, email), and optionally [a license that's GPL compatible](https://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses).
## `Config.h`
You can use this as a template:
```
Copyright <year> <name> <email> @<github_username>
If you do add a `config,h` file, you want to make sure that it only gets processed once. So you may want to start off with something like this:
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
```c
#ifndef USERSPACE_CONFIG_H
#define USERSPACE_CONFIG_H
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
// Put normal config.h settings here:
#endif // !USERSPACE_CONFIG_H
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
```
You can use any option hre that you could use in your keymap's `config.h` file. You can find a list of vales [here](config_options.md).
You'd want to replace the year, name, email and github username with your info.
## Example
Additionally, this is a good place to document your code, if you wish to share it with others.
For a brief example, checkout `/users/_example/` , or for a more detailed examples check out [`template.h`](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/template.h) and [`template.c`](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/template.c) in `/users/drashna/` .
# Examples
### Consolidated Macros
For a brief example, checkout [`/users/_example/`](https://github.com/qmk/qmk_firmware/tree/master/users/drashna).
For a more complicated example, checkout [`/users/drashna/`](https://github.com/qmk/qmk_firmware/tree/master/users/drashna)'s userspace.
If you wanted to consolidate macros and other functions into your userspace for all of your keymaps, you can do that. The issue is that you then cannot call any function defined in your userspace, or it gets complicated. To better handle this, you can call the functions here and create new functions to use in individual keymaps.
## Customized Functions
QMK has a bunch of [functions](custom_quantum_functions.md) that have [`_quantum`, `_kb`, and `_user` versions](custom_quantum_functions.md#a-word-on-core-vs-keyboards-vs-keymap) that you can use. You will pretty much always want to use the user version of these functions. But the problem is that if you use them in your userspace, then you don't have a version that you can use in your keymap.
However, you can actually add support for keymap version, so that you can use it in both your userspace and your keymap!
For instance, lets looks at the `layer_state_set_user` function. Lets enable the [Tri Layer State](ref_functions.md#olkb-tri-layers) functionalitly to all of our boards, and then still have your `keymap.c` still able to use this functionality.
In your `<name.c>` file, you'd want to add this:
```c
__attribute__ ((weak))
uint32_t layer_state_set_keymap (uint32_t state) {
return state;
}
uint32_t layer_state_set_user (uint32_t state) {
state = update_tri_layer_state(state, 2, 3, 5);
return layer_state_set_keymap (state);
}
```
The `__attribute__ ((weak))` part tells the compiler that this is a placeholder function that can then be replaced by a version in your `keymap.c`. That way, you don't need to add it to your `keymap.c`, but if you do, you won't get any conflicts because the function is the same name.
The `_keymap` part here doesn't matter, it just needs to be something other than `_quantum`, `_kb`, or `_user`, since those are already in use. So you could use `layer_state_set_mine`, `layer_state_set_fn`, or anything else.
You can see a list of this and other common functions in [`template.c`](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/template.c) in [`users/drashna`](https://github.com/qmk/qmk_firmware/tree/master/users/drashna).
## Custom Features
Since the Userspace feature can support a staggering number of boards, you may have boards that you want to enable certain functionality for, but not for others. And you can actually create "features" that you can enable or disable in your own userspace.
For instance, if you wanted to have a bunch of macros available, but only on certain boards (to save space), you could "hide" them being a `#ifdef MACROS_ENABLED`, and then enable it per board. To do this, add this to your rules.mk
```make
ifeq ($(strip $(MACROS_ENABLED)), yes)
OPT_DEFS += -DMACROS_ENABLED
endif
```
The `OPT_DEFS` setting causes `MACROS_ENABLED` to be defined for your keyboards (note the `-D` in front of the name), and you could use `#ifdef MACROS_ENABLED` to check the status in your c/h files, and handle that code based on that.
Then you add `MACROS_ENABLED = yes` to the `rules.mk` for you keymap to enable this feature and the code in your userspace.
And in your `process_record_user` function, you'd do something like this:
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
#ifdef MACROS_ENABLED
case MACRO1:
if (!record->event.pressed) {
SEND_STRING("This is macro 1!");
}
break;
case MACRO2:
if (!record->event.pressed) {
SEND_STRING("This is macro 2!");
}
break;
#endif
}
return true;
}
```
## Consolidated Macros
If you wanted to consolidate macros and other functions into your userspace for all of your keymaps, you can do that. This builds upon the [Customized Functions](#customized-functions) example above. This lets you maintain a bunch of macros that are shared between the different keyboards, and allow for keyboard specific macros, too.
First, you'd want to go through all of your `keymap.c` files and replace `process_record_user` with `process_record_keymap` instead. This way, you can still use keyboard specific codes on those boards, and use your custom "global" keycodes as well. You'll also want to replace `SAFE_RANGE` with `NEW_SAFE_RANGE` so that you wont have any overlapping keycodes
Then add `#include <name.h>` to all of your keymap.c files. This allows you to use these new keycodes without having to redefine them in each keymap.
Once you've done that, you'll want to set the keycode definitions that you need to the `<name>.h` file. For instance:
```
#ifndef USERSPACE
#define USERSPACE
```c
#pragma once
#include "quantum.h"
#include "action.h"
#include "version.h"
// Define all of
enum custom_keycodes {
KC_MAKE = SAFE_RANGE,
NEW_SAFE_RANGE //use "NEW_SAFE_RANGE" for keymap specific codes
};
#endif
```
Now you want to create the `<name>.c` file, and add this content to it:
```
```c
#include "<name>.h"
#include "quantum.h"
#include "action.h"
#include "version.h"
__attribute__ ((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
@@ -126,14 +220,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
```
This will add a new `KC_MAKE` keycode that can be used in any of your keymaps. And this keycode will output `make <keyboard>:<keymap">`, making frequent compiling easier. And this will work with any keyboard and any keymap as it will output the current boards info, so that you don't have to type this out every time.
This will add a new `KC_MAKE` keycode that can be used in any of your keymaps. And this keycode will output `make <keyboard>:<keymap>`, making frequent compiling easier. And this will work with any keyboard and any keymap as it will output the current boards info, so that you don't have to type this out every time.
Additionally, this should flash the newly compiled firmware automatically, using the correct utility, based on the bootloader settings (or default to just generating the HEX file). However, it should be noted that this may not work on all systems. AVRDUDE doesn't work on WSL, namely (and will dump the HEX in the ".build" folder instead).
## Override default userspace
By default the userspace used will be the same as the keymap name. In some situations this isn't desirable. For instance, if you use the [layout](feature_layouts.md) feature you can't use the same name for different keymaps (e.g. ANSI and ISO). You can name your layouts `mylayout-ansi` and `mylayout-iso` and add the following line to your layout's `rules.mk`:
```
USER_NAME := mylayout
```

View File

@@ -78,6 +78,12 @@ or
make <keyboard>:<keymap>:avrdude
or if you want to flash multiple boards, use the following command
make <keyboard>:<keymap>:avrdude-loop
When you're done flashing boards, you'll need to hit Ctrl + C or whatever the correct keystroke is for your operating system to break the loop.
## Halfkay
Halfkay is a super-slim protocol developed by PJRC that uses HID, and come on all Teensys (namely the 2.0).

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@@ -0,0 +1,23 @@
# GPIO Control
QMK has a GPIO control abstraction layer which is micro-controller agnostic. This is done to allow easy access to pin control across different platforms.
## Functions
The following functions can provide basic control of GPIOs and are found in `quantum/quantum.h`.
|Function |Description |
|----------------------|------------------------------------------------------------------|
|`setPinInput(pin)` |Set pin as input with high impedance (High-Z) |
|`setPinInputHigh(pin)`|Set pin as input with build in pull-up |
|`setPinInputLow(pin)` |Set pin as input with build in pull-down (Supported only on STM32)|
|`setPinOutput(pin)` |Set pin as output |
|`writePinHige(pin)` |Set pin level as high, assuming it is an output |
|`writePinLow(pin)` |Set pin level as low, assuming it is an output |
|`writePin(pin, level)`|Set pin level, assuming it is an output |
|`readPin(pin)` |Returns the level of the pin |
## Advance settings
Each micro-controller can have multiple advance settings regarding its GPIO. This abstraction layer does not limit the use of architecture specific functions. Advance users should consult the datasheet of there desired device and include any needed libraries. For AVR the standard avr/io.h library is used and for STM32 the Chibios [PAL library](http://chibios.sourceforge.net/docs3/hal/group___p_a_l.html) is used.

102
drivers/issi/is31fl3218.c Normal file
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@@ -0,0 +1,102 @@
/* Copyright 2018 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "is31fl3218.h"
#include "i2c_master.h"
// This is the full 8-bit address
#define ISSI_ADDRESS 0b10101000
// These are the register addresses
#define ISSI_REG_SHUTDOWN 0x00
#define ISSI_REG_PWM 0x01
#define ISSI_REG_CONTROL 0x13
#define ISSI_REG_UPDATE 0x16
#define ISSI_REG_RESET 0x17
// Default timeout if no I2C response
#define ISSI_TIMEOUT 100
// Reusable buffer for transfers
uint8_t g_twi_transfer_buffer[20];
// IS31FL3218 has 18 PWM outputs and a fixed I2C address, so no chaining.
// If used as RGB LED driver, LEDs are assigned RGB,RGB,RGB,RGB,RGB,RGB
uint8_t g_pwm_buffer[18];
bool g_pwm_buffer_update_required = false;
void IS31FL3218_write_register( uint8_t reg, uint8_t data )
{
g_twi_transfer_buffer[0] = reg;
g_twi_transfer_buffer[1] = data;
i2c_transmit( ISSI_ADDRESS, g_twi_transfer_buffer, 2, ISSI_TIMEOUT);
}
void IS31FL3218_write_pwm_buffer( uint8_t *pwm_buffer )
{
g_twi_transfer_buffer[0] = ISSI_REG_PWM;
for ( int i=0; i<18; i++ ) {
g_twi_transfer_buffer[1+i] = pwm_buffer[i];
}
i2c_transmit( ISSI_ADDRESS, g_twi_transfer_buffer, 19, ISSI_TIMEOUT);
}
void IS31FL3218_init(void)
{
// In case we ever want to reinitialize (?)
IS31FL3218_write_register( ISSI_REG_RESET, 0x00 );
// Turn off software shutdown
IS31FL3218_write_register( ISSI_REG_SHUTDOWN, 0x01 );
// Set all PWM values to zero
for ( uint8_t i = 0; i < 18; i++ ) {
IS31FL3218_write_register( ISSI_REG_PWM+i, 0x00 );
}
// Enable all channels
for ( uint8_t i = 0; i < 3; i++ ) {
IS31FL3218_write_register( ISSI_REG_CONTROL+i, 0b00111111 );
}
// Load PWM registers and LED Control register data
IS31FL3218_write_register( ISSI_REG_UPDATE, 0x01 );
}
void IS31FL3218_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
{
g_pwm_buffer[index * 3 + 0] = red;
g_pwm_buffer[index * 3 + 1] = green;
g_pwm_buffer[index * 3 + 2] = blue;
g_pwm_buffer_update_required = true;
}
void IS31FL3218_set_color_all( uint8_t red, uint8_t green, uint8_t blue )
{
for ( int i = 0; i < 6; i++ ) {
IS31FL3218_set_color( i, red, green, blue );
}
}
void IS31FL3218_update_pwm_buffers(void)
{
if ( g_pwm_buffer_update_required ) {
IS31FL3218_write_pwm_buffer( g_pwm_buffer );
// Load PWM registers and LED Control register data
IS31FL3218_write_register( ISSI_REG_UPDATE, 0x01 );
}
g_pwm_buffer_update_required = false;
}

24
drivers/issi/is31fl3218.h Normal file
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@@ -0,0 +1,24 @@
/* Copyright 2018 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
void IS31FL3218_init(void);
void IS31FL3218_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
void IS31FL3218_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
void IS31FL3218_update_pwm_buffers(void);

View File

@@ -268,4 +268,3 @@ void IS31FL3731_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
}
}
}

View File

@@ -24,10 +24,10 @@
#include "wait.h"
#endif
#include "is31fl3733.h"
#include <string.h>
#include "i2c_master.h"
#include "progmem.h"
#include "rgb_matrix.h"
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
@@ -250,4 +250,3 @@ void IS31FL3733_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
}
}
}

306
drivers/issi/is31fl3736.c Normal file
View File

@@ -0,0 +1,306 @@
/* Copyright 2018 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef __AVR__
#include <avr/interrupt.h>
#include <avr/io.h>
#include <util/delay.h>
#else
#include "wait.h"
#endif
#include "is31fl3736.h"
#include <string.h>
#include "i2c_master.h"
#include "progmem.h"
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 00 <-> GND
// 01 <-> SCL
// 10 <-> SDA
// 11 <-> VCC
// ADDR1 represents A1:A0 of the 7-bit address.
// ADDR2 represents A3:A2 of the 7-bit address.
// The result is: 0b101(ADDR2)(ADDR1)
#define ISSI_ADDR_DEFAULT 0x50
#define ISSI_COMMANDREGISTER 0xFD
#define ISSI_COMMANDREGISTER_WRITELOCK 0xFE
#define ISSI_INTERRUPTMASKREGISTER 0xF0
#define ISSI_INTERRUPTSTATUSREGISTER 0xF1
#define ISSI_PAGE_LEDCONTROL 0x00 //PG0
#define ISSI_PAGE_PWM 0x01 //PG1
#define ISSI_PAGE_AUTOBREATH 0x02 //PG2
#define ISSI_PAGE_FUNCTION 0x03 //PG3
#define ISSI_REG_CONFIGURATION 0x00 //PG3
#define ISSI_REG_GLOBALCURRENT 0x01 //PG3
#define ISSI_REG_RESET 0x11// PG3
#define ISSI_REG_SWPULLUP 0x0F //PG3
#define ISSI_REG_CSPULLUP 0x10 //PG3
#ifndef ISSI_TIMEOUT
#define ISSI_TIMEOUT 100
#endif
#ifndef ISSI_PERSISTENCE
#define ISSI_PERSISTENCE 0
#endif
// Transfer buffer for TWITransmitData()
uint8_t g_twi_transfer_buffer[20];
// These buffers match the IS31FL3736 PWM registers.
// The control buffers match the PG0 LED On/Off registers.
// Storing them like this is optimal for I2C transfers to the registers.
// We could optimize this and take out the unused registers from these
// buffers and the transfers in IS31FL3736_write_pwm_buffer() but it's
// probably not worth the extra complexity.
uint8_t g_pwm_buffer[DRIVER_COUNT][192];
bool g_pwm_buffer_update_required = false;
uint8_t g_led_control_registers[DRIVER_COUNT][24] = { { 0 }, { 0 } };
bool g_led_control_registers_update_required = false;
void IS31FL3736_write_register( uint8_t addr, uint8_t reg, uint8_t data )
{
g_twi_transfer_buffer[0] = reg;
g_twi_transfer_buffer[1] = data;
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) == 0)
break;
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT);
#endif
}
void IS31FL3736_write_pwm_buffer( uint8_t addr, uint8_t *pwm_buffer )
{
// assumes PG1 is already selected
// transmit PWM registers in 12 transfers of 16 bytes
// g_twi_transfer_buffer[] is 20 bytes
// iterate over the pwm_buffer contents at 16 byte intervals
for ( int i = 0; i < 192; i += 16 ) {
g_twi_transfer_buffer[0] = i;
// copy the data from i to i+15
// device will auto-increment register for data after the first byte
// thus this sets registers 0x00-0x0F, 0x10-0x1F, etc. in one transfer
for ( int j = 0; j < 16; j++ ) {
g_twi_transfer_buffer[1 + j] = pwm_buffer[i + j];
}
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) == 0)
break;
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT);
#endif
}
}
void IS31FL3736_init( uint8_t addr )
{
// In order to avoid the LEDs being driven with garbage data
// in the LED driver's PWM registers, shutdown is enabled last.
// Set up the mode and other settings, clear the PWM registers,
// then disable software shutdown.
// Unlock the command register.
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
// Select PG0
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_LEDCONTROL );
// Turn off all LEDs.
for ( int i = 0x00; i <= 0x17; i++ )
{
IS31FL3736_write_register( addr, i, 0x00 );
}
// Unlock the command register.
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
// Select PG1
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_PWM );
// Set PWM on all LEDs to 0
// No need to setup Breath registers to PWM as that is the default.
for ( int i = 0x00; i <= 0xBF; i++ )
{
IS31FL3736_write_register( addr, i, 0x00 );
}
// Unlock the command register.
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
// Select PG3
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_FUNCTION );
// Set global current to maximum.
IS31FL3736_write_register( addr, ISSI_REG_GLOBALCURRENT, 0xFF );
// Disable software shutdown.
IS31FL3736_write_register( addr, ISSI_REG_CONFIGURATION, 0x01 );
// Wait 10ms to ensure the device has woken up.
#ifdef __AVR__
_delay_ms( 10 );
#else
wait_ms(10);
#endif
}
void IS31FL3736_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
{
if ( index >= 0 && index < DRIVER_LED_TOTAL ) {
is31_led led = g_is31_leds[index];
g_pwm_buffer[led.driver][led.r] = red;
g_pwm_buffer[led.driver][led.g] = green;
g_pwm_buffer[led.driver][led.b] = blue;
g_pwm_buffer_update_required = true;
}
}
void IS31FL3736_set_color_all( uint8_t red, uint8_t green, uint8_t blue )
{
for ( int i = 0; i < DRIVER_LED_TOTAL; i++ )
{
IS31FL3736_set_color( i, red, green, blue );
}
}
void IS31FL3736_set_led_control_register( uint8_t index, bool red, bool green, bool blue )
{
is31_led led = g_is31_leds[index];
// IS31FL3733
// The PWM register for a matrix position (0x00 to 0xBF) can be
// divided by 8 to get the LED control register (0x00 to 0x17),
// then mod 8 to get the bit position within that register.
// IS31FL3736
// The PWM register for a matrix position (0x00 to 0xBF) is interleaved, so:
// A1=0x00 A2=0x02 A3=0x04 A4=0x06 A5=0x08 A6=0x0A A7=0x0C A8=0x0E
// B1=0x10 B2=0x12 B3=0x14
// But also, the LED control registers (0x00 to 0x17) are also interleaved, so:
// A1-A4=0x00 A5-A8=0x01
// So, the same math applies.
uint8_t control_register_r = led.r / 8;
uint8_t control_register_g = led.g / 8;
uint8_t control_register_b = led.b / 8;
uint8_t bit_r = led.r % 8;
uint8_t bit_g = led.g % 8;
uint8_t bit_b = led.b % 8;
if ( red ) {
g_led_control_registers[led.driver][control_register_r] |= (1 << bit_r);
} else {
g_led_control_registers[led.driver][control_register_r] &= ~(1 << bit_r);
}
if ( green ) {
g_led_control_registers[led.driver][control_register_g] |= (1 << bit_g);
} else {
g_led_control_registers[led.driver][control_register_g] &= ~(1 << bit_g);
}
if ( blue ) {
g_led_control_registers[led.driver][control_register_b] |= (1 << bit_b);
} else {
g_led_control_registers[led.driver][control_register_b] &= ~(1 << bit_b);
}
g_led_control_registers_update_required = true;
}
void IS31FL3736_mono_set_brightness( int index, uint8_t value )
{
if ( index >= 0 && index < 96 ) {
// Index in range 0..95 -> A1..A8, B1..B8, etc.
// Map index 0..95 to registers 0x00..0xBE (interleaved)
uint8_t pwm_register = index * 2;
g_pwm_buffer[0][pwm_register] = value;
g_pwm_buffer_update_required = true;
}
}
void IS31FL3736_mono_set_brightness_all( uint8_t value )
{
for ( int i = 0; i < 96; i++ )
{
IS31FL3736_mono_set_brightness( i, value );
}
}
void IS31FL3736_mono_set_led_control_register( uint8_t index, bool enabled )
{
// Index in range 0..95 -> A1..A8, B1..B8, etc.
// Map index 0..95 to registers 0x00..0xBE (interleaved)
uint8_t pwm_register = index * 2;
// Map register 0x00..0xBE (interleaved) into control register and bit
uint8_t control_register = pwm_register / 8;
uint8_t bit = pwm_register % 8;
if ( enabled ) {
g_led_control_registers[0][control_register] |= (1 << bit);
} else {
g_led_control_registers[0][control_register] &= ~(1 << bit);
}
g_led_control_registers_update_required = true;
}
void IS31FL3736_update_pwm_buffers( uint8_t addr1, uint8_t addr2 )
{
if ( g_pwm_buffer_update_required )
{
// Firstly we need to unlock the command register and select PG1
IS31FL3736_write_register( addr1, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
IS31FL3736_write_register( addr1, ISSI_COMMANDREGISTER, ISSI_PAGE_PWM );
IS31FL3736_write_pwm_buffer( addr1, g_pwm_buffer[0] );
//IS31FL3736_write_pwm_buffer( addr2, g_pwm_buffer[1] );
}
g_pwm_buffer_update_required = false;
}
void IS31FL3736_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
{
if ( g_led_control_registers_update_required )
{
// Firstly we need to unlock the command register and select PG0
IS31FL3736_write_register( addr1, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
IS31FL3736_write_register( addr1, ISSI_COMMANDREGISTER, ISSI_PAGE_LEDCONTROL );
for ( int i=0; i<24; i++ )
{
IS31FL3736_write_register(addr1, i, g_led_control_registers[0][i] );
//IS31FL3736_write_register(addr2, i, g_led_control_registers[1][i] );
}
}
}

172
drivers/issi/is31fl3736.h Normal file
View File

@@ -0,0 +1,172 @@
/* Copyright 2018 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
// Simple interface option.
// If these aren't defined, just define them to make it compile
#ifndef DRIVER_COUNT
#define DRIVER_COUNT 2
#endif
#ifndef DRIVER_LED_TOTAL
#define DRIVER_LED_TOTAL 96
#endif
typedef struct is31_led {
uint8_t driver:2;
uint8_t r;
uint8_t g;
uint8_t b;
} __attribute__((packed)) is31_led;
extern const is31_led g_is31_leds[DRIVER_LED_TOTAL];
void IS31FL3736_init( uint8_t addr );
void IS31FL3736_write_register( uint8_t addr, uint8_t reg, uint8_t data );
void IS31FL3736_write_pwm_buffer( uint8_t addr, uint8_t *pwm_buffer );
void IS31FL3736_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
void IS31FL3736_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
void IS31FL3736_set_led_control_register( uint8_t index, bool red, bool green, bool blue );
void IS31FL3736_mono_set_brightness( int index, uint8_t value );
void IS31FL3736_mono_set_brightness_all( uint8_t value );
void IS31FL3736_mono_set_led_control_register( uint8_t index, bool enabled );
// This should not be called from an interrupt
// (eg. from a timer interrupt).
// Call this while idle (in between matrix scans).
// If the buffer is dirty, it will update the driver with the buffer.
void IS31FL3736_update_pwm_buffers( uint8_t addr1, uint8_t addr2 );
void IS31FL3736_update_led_control_registers( uint8_t addr1, uint8_t addr2 );
#define A_1 0x00
#define A_2 0x02
#define A_3 0x04
#define A_4 0x06
#define A_5 0x08
#define A_6 0x0A
#define A_7 0x0C
#define A_8 0x0E
#define B_1 0x10
#define B_2 0x12
#define B_3 0x14
#define B_4 0x16
#define B_5 0x18
#define B_6 0x1A
#define B_7 0x1C
#define B_8 0x1E
#define C_1 0x20
#define C_2 0x22
#define C_3 0x24
#define C_4 0x26
#define C_5 0x28
#define C_6 0x2A
#define C_7 0x2C
#define C_8 0x2E
#define D_1 0x30
#define D_2 0x32
#define D_3 0x34
#define D_4 0x36
#define D_5 0x38
#define D_6 0x3A
#define D_7 0x3C
#define D_8 0x3E
#define E_1 0x40
#define E_2 0x42
#define E_3 0x44
#define E_4 0x46
#define E_5 0x48
#define E_6 0x4A
#define E_7 0x4C
#define E_8 0x4E
#define F_1 0x50
#define F_2 0x52
#define F_3 0x54
#define F_4 0x56
#define F_5 0x58
#define F_6 0x5A
#define F_7 0x5C
#define F_8 0x5E
#define G_1 0x60
#define G_2 0x62
#define G_3 0x64
#define G_4 0x66
#define G_5 0x68
#define G_6 0x6A
#define G_7 0x6C
#define G_8 0x6E
#define H_1 0x70
#define H_2 0x72
#define H_3 0x74
#define H_4 0x76
#define H_5 0x78
#define H_6 0x7A
#define H_7 0x7C
#define H_8 0x7E
#define I_1 0x80
#define I_2 0x82
#define I_3 0x84
#define I_4 0x86
#define I_5 0x88
#define I_6 0x8A
#define I_7 0x8C
#define I_8 0x8E
#define J_1 0x90
#define J_2 0x92
#define J_3 0x94
#define J_4 0x96
#define J_5 0x98
#define J_6 0x9A
#define J_7 0x9C
#define J_8 0x9E
#define K_1 0xA0
#define K_2 0xA2
#define K_3 0xA4
#define K_4 0xA6
#define K_5 0xA8
#define K_6 0xAA
#define K_7 0xAC
#define K_8 0xAE
#define L_1 0xB0
#define L_2 0xB2
#define L_3 0xB4
#define L_4 0xB6
#define L_5 0xB8
#define L_6 0xBA
#define L_7 0xBC
#define L_8 0xBE

View File

@@ -43,7 +43,7 @@
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, ___, ___, ___, ___}, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, ___, ___, ___, ___}, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, ___, ___, ___, ___}, \
{ K30, K31, K32, K33, K34, K35, K35, K37, K38, K39, K3a, K3b, ___, ___, ___, ___} \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, ___, ___, ___, ___} \
}
#define LAYOUT_ortho_4x16( \
@@ -56,7 +56,7 @@
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, K0c, K0d, K0e, K0f }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, K1c, K1d, K1e, K1f }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, K2c, K2d, K2e, K2f }, \
{ K30, K31, K32, K33, K34, K35, K35, K37, K38, K39, K3a, K3b, K3c, K3d, K3e, K3f } \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, K3c, K3d, K3e, K3f } \
}
#endif

View File

@@ -35,7 +35,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* `-----------------------------------------------------------------------------------' `-------------------'
*/
#define LAYOUT_HP_46010A( \
#define LAYOUT( \
KEY_RES, KEY_STOP, KEY_F1, KEY_F2, KEY_F3, KEY_F4,KEY_MENU,KEY_USER, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_CLRL, KEY_CLRD, KEY_B1, KEY_B2, KEY_B3, KEY_B4, \
KEY_GRAV, KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_0, KEY_MINU, KEY_PLUS, KEY_BACK, KEY_INSL, KEY_DELL, KEY_MULT, KEY_DIV, KEY_ADD, KEY_SUBT, \
KEY_TAB, KEY_Q,KEY_W, KEY_E, KEY_R, KEY_T, KEY_Y, KEY_U, KEY_I, KEY_O, KEY_P, KEY_LBRA, KEY_RBRA, KEY_PIPE, KEY_INSC, KEY_DELC, KEY_P7, KEY_P8, KEY_P9, KEY_PADE, \
@@ -58,5 +58,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{KEY_B1, KEY_P0, KEY_B2, KC_NO, KEY_B3, KEY_PDOT, KEY_B4, KC_NO }, \
{KEY_B, KEY_V, KEY_C, KEY_X, KEY_Z, KEY_PRNT, KEY_DELE, KEY_N }, \
}
#define LAYOUT LAYOUT_HP_46010A

View File

@@ -3,4 +3,119 @@
"keyboard_folder": "converter/HP_46010A",
"url": "https://deskthority.net/wiki/HP_46010A",
"maintainer": "listofoptions",
"width": 22,
"height": 7,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"Reset", "x":0, "y":0},
{"label":"Stop", "x":1, "y":0},
{"label":"F1", "x":2.5, "y":0, "w":1.25},
{"label":"F2", "x":3.75, "y":0, "w":1.25},
{"label":"F3", "x":5, "y":0, "w":1.25},
{"label":"F4", "x":6.25, "y":0, "w":1.25},
{"label":"Menu", "x":7.5, "y":0},
{"label":"User", "x":8.5, "y":0},
{"label":"F5", "x":9.5, "y":0, "w":1.25},
{"label":"F6", "x":10.75, "y":0, "w":1.25},
{"label":"F7", "x":12, "y":0, "w":1.25},
{"label":"F8", "x":13.25, "y":0, "w":1.25},
{"label":"Clear line", "x":15, "y":0},
{"label":"Clear display", "x":16, "y":0},
{"x":18, "y":0},
{"x":19, "y":0},
{"x":20, "y":0},
{"x":21, "y":0},
{"label":"`", "x":0, "y":2, "w":1.25},
{"label":"1", "x":1.25, "y":2},
{"label":"2", "x":2.25, "y":2},
{"label":"3", "x":3.25, "y":2},
{"label":"4", "x":4.25, "y":2},
{"label":"5", "x":5.25, "y":2},
{"label":"6", "x":6.25, "y":2},
{"label":"7", "x":7.25, "y":2},
{"label":"8", "x":8.25, "y":2},
{"label":"9", "x":9.25, "y":2},
{"label":"0", "x":10.25, "y":2},
{"label":"-", "x":11.25, "y":2},
{"label":"=", "x":12.25, "y":2},
{"label":"Backspace", "x":13.25, "y":2, "w":1.5},
{"label":"Insert line", "x":15, "y":2},
{"label":"Delete line", "x":16, "y":2},
{"label":"*", "x":18, "y":2},
{"label":"/", "x":19, "y":2},
{"label":"+", "x":20, "y":2},
{"label":"-", "x":21, "y":2},
{"label":"Tab", "x":0, "y":3, "w":1.75},
{"label":"Q", "x":1.75, "y":3},
{"label":"W", "x":2.75, "y":3},
{"label":"E", "x":3.75, "y":3},
{"label":"R", "x":4.75, "y":3},
{"label":"T", "x":5.75, "y":3},
{"label":"Y", "x":6.75, "y":3},
{"label":"U", "x":7.75, "y":3},
{"label":"I", "x":8.75, "y":3},
{"label":"O", "x":9.75, "y":3},
{"label":"P", "x":10.75, "y":3},
{"label":"[", "x":11.75, "y":3},
{"label":"]", "x":12.75, "y":3},
{"label":"\\", "x":13.75, "y":3},
{"label":"Insert char", "x":15, "y":3},
{"label":"Delete char", "x":16, "y":3},
{"label":"7", "x":18, "y":3},
{"label":"8", "x":19, "y":3},
{"label":"9", "x":20, "y":3},
{"label":"Enter", "x":21, "y":3},
{"label":"Caps Lock", "x":0, "y":4},
{"label":"Ctrl", "x":1, "y":4},
{"label":"A", "x":2, "y":4},
{"label":"S", "x":3, "y":4},
{"label":"D", "x":4, "y":4},
{"label":"F", "x":5, "y":4},
{"label":"G", "x":6, "y":4},
{"label":"H", "x":7, "y":4},
{"label":"J", "x":8, "y":4},
{"label":"K", "x":9, "y":4},
{"label":"L", "x":10, "y":4},
{"label":";", "x":11, "y":4},
{"label":"'", "x":12, "y":4},
{"label":"Return", "x":13, "y":4, "w":1.75},
{"label":"Cursor", "x":15, "y":4},
{"label":"Prev", "x":16, "y":4},
{"label":"4", "x":18, "y":4},
{"label":"5", "x":19, "y":4},
{"label":"6", "x":20, "y":4},
{"label":",", "x":21, "y":4},
{"label":"Del", "x":0, "y":5},
{"label":"Shift", "x":1.25, "y":5, "w":1.25},
{"label":"Z", "x":2.5, "y":5},
{"label":"X", "x":3.5, "y":5},
{"label":"C", "x":4.5, "y":5},
{"label":"V", "x":5.5, "y":5},
{"label":"B", "x":6.5, "y":5},
{"label":"N", "x":7.5, "y":5},
{"label":"M", "x":8.5, "y":5},
{"label":",", "x":9.5, "y":5},
{"label":".", "x":10.5, "y":5},
{"label":"/", "x":11.5, "y":5},
{"label":"Shift", "x":12.5, "y":5, "w":1.25},
{"label":"Select", "x":14, "y":5},
{"label":"Up", "x":15, "y":5},
{"label":"Next", "x":16, "y":5},
{"label":"1", "x":18, "y":5},
{"label":"2", "x":19, "y":5},
{"label":"3", "x":20, "y":5},
{"label":"Tab", "x":21, "y":5, "h":2},
{"label":"Win", "x":0, "y":6},
{"label":"Extend Char", "x":2.5, "y":6},
{"x":3.5, "y":6, "w":8},
{"label":"Extend Char", "x":11.5, "y":6},
{"label":"Left", "x":14, "y":6},
{"label":"Down", "x":15, "y":6},
{"label":"Right", "x":16, "y":6},
{"label":"0", "x":18, "y":6, "w":2},
{"label":".", "x":20, "y":6}
]
}
}
}

View File

@@ -1,13 +1,15 @@
#ifndef CONFIG_BLE_H
#define CONFIG_BLE_H
#pragma once
#undef PRODUCT
#define PRODUCT QMK BLE Adapter
#undef DESCRIPTION
#define DESCRIPTION
#define DESCRIPTION
// Turn off the mode leds on the BLE module
#define ADAFRUIT_BLE_ENABLE_MODE_LEDS 0
#define ADAFRUIT_BLE_ENABLE_POWER_LED 0
#endif
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
#define NO_ACTION_ONESHOT

View File

@@ -1,3 +1,23 @@
BLUETOOTH = AdafruitBLE
ADAFRUIT_BLE_ENABLE = yes
F_CPU = 8000000
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
EXTRAFLAGS += -flto

View File

@@ -1,288 +0,0 @@
/*
Copyright 2017 Balz Guenat <balz.guenat@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
/* 0: plain Qwerty without layer switching
* ,---------------. ,---------------. ,---------------.
* |F13|F14|F15|F16| |F17|F18|F19|F20| |F21|F22|F23|F24|
* ,---. |---------------| |---------------| |---------------| ,-----------. ,---------------. ,-------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |VDn|VUp|Mut|Pwr| | Help |
* `---' `---------------' `---------------' `---------------' `-----------' `---------------' `-------'
* ,-----------------------------------------------------------. ,-----------. ,---------------. ,-------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|JPY|Bsp| |Ins|Hom|PgU| |NmL| /| *| -| |Stp|Agn|
* |-----------------------------------------------------------| |-----------| |---------------| |-------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | |Del|End|PgD| | 7| 8| 9| +| |Mnu|Und|
* |-----------------------------------------------------------| `-----------' |---------------| |-------|
* |CapsL | A| S| D| F| G| H| J| K| L| ;| :| #|Retn| | 4| 5| 6|KP,| |Sel|Cpy|
* |-----------------------------------------------------------| ,---. |---------------| |-------|
* |Shft| <| Z| X| C| V| B| N| M| ,| ,| /| RO|Shift | |Up | | 1| 2| 3|KP=| |Exe|Pst|
* |-----------------------------------------------------------| ,-----------. |---------------| |-------|
* |Ctl|Gui|Alt|MHEN|HNJ| Space |H/E|HENK|KANA|Alt|Gui|App|Ctl| |Lef|Dow|Rig| | 0 | .|Ent| |Fnd|Cut|
* `-----------------------------------------------------------' `-----------' `---------------' `-------'
*/
// KEYMAP_ALL(
// F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,
// ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, VOLD,VOLU,MUTE,PWR, HELP,
// GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, STOP,AGIN,
// TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS, MENU,UNDO,
// CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, NUHS,ENT, P4, P5, P6, PCMM, SLCT,COPY,
// LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RO, RSFT, UP, P1, P2, P3, PEQL, EXEC,PSTE,
// LCTL,LGUI,LALT,MHEN,HANJ, SPC, HAEN,HENK,KANA,RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT, FIND,CUT
// ),
KEYMAP_ALL(
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, VOLD,VOLU,MUTE,PWR, HELP,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, STOP,AGIN,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS, MENU,UNDO,
FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT, NUHS,ENT, P4, P5, P6, PCMM, SLCT,COPY,
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RO, RSFT, UP, P1, P2, P3, PEQL, EXEC,PSTE,
LCTL,LGUI,LALT,MHEN,HANJ, SPC, HAEN,HENK,KANA,RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT, FIND,CUT
),
KEYMAP_ALL(
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,
GRV, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,
CAPS,MPRV,VOLU,MNXT,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,
TRNS,MUTE,VOLD,MPLY,TRNS,TRNS,LEFT,DOWN,UP, RGHT,TRNS,TRNS, TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS, TRNS,TRNS, TRNS,TRNS
),
};
// const action_t fn_actions[] PROGMEM = {};
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};
/*
* Keymap samples
*/
#if 0
/* ANSI layout
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
* `---' `---------------' `---------------' `---------------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Bsp| |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | |Del|End|PgD| | 7| 8| 9| +|
* |-----------------------------------------------------------| `-----------' |-----------| |
* |CapsL | A| S| D| F| G| H| J| K| L| ;| '| Return| | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------| |
* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig| | 0| .|Ent|
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
/* ISO layout
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
* `---' `---------------' `---------------' `---------------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| ^| Bsp| |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| Retn| |Del|End|PgD| | 7| 8| 9| +|
* |------------------------------------------------------` | `-----------' |-----------| |
* |CapsL | A| S| D| F| G| H| J| K| L| ;| '| #| | | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shft|\ | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3|Ent|
* |-----------------------------------------------------------| ,-----------. |-----------| |
* |Ctl|Gui|Alt| Space |HNK|KNA|Alt|Gui|App|Ctl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP_ISO(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,ENT, DEL, END, PGDN, P7, P8, P9, PPLS,
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NUHS, P4, P5, P6,
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, PENT,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT
),
/* JIS layout
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
* `---' `---------------' `---------------' `---------------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| ^|JPY|Bsp| |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| @| [| Retn| |Del|End|PgD| | 7| 8| 9| +|
* |------------------------------------------------------` | `-----------' |-----------| |
* |CapsL | A| S| D| F| G| H| J| K| L| ;| :| ]| | | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shft | Z| X| C| V| B| N| M| ,| ,| /| RO|Shift | |Up | | 1| 2| 3|Ent|
* |-----------------------------------------------------------| ,-----------. |-----------| |
* |Ctl|Gui|Alt|MHEN| Space |HENK|KNA|Alt|Gui|App|Ctl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP_JIS(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JPY, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, ENT, DEL, END, PGDN, P7, P8, P9, PPLS,
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NUHS, P4, P5, P6,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RO, RSFT, UP, P1, P2, P3, PENT,
LCTL,LGUI,LALT,MHEN, SPC, HENK,KANA,RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT
),
/* Colemak http://colemak.com
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa|
* |-----------------------------------------------------------|
* |Tab | Q| W| F| P| G| J| L| U| Y| ;| [| ]| \|
* |-----------------------------------------------------------|
* |BackSp| A| R| S| T| D| H| N| E| I| O| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| K| M| ,| ,| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `----------------------------------------------------------'
*/
KEYMAP_ALL(
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, VOLD,VOLU,MUTE,PWR, HELP,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, STOP,AGIN,
TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS, MENU,UNDO,
BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, NUHS,ENT, P4, P5, P6, PCMM, SLCT,COPY,
LSFT,NUBS,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RO, RSFT, UP, P1, P2, P3, PEQL, EXEC,PSTE,
LCTL,LGUI,LALT,MHEN,HANJ, SPC, HAEN,HENK,KANA,RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT, FIND,CUT
),
/* Dvorak http://en.wikipedia.org/wiki/Dvorak_Simplified_Keyboard
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]|Backspa|
* |-----------------------------------------------------------|
* |Tab | '| ,| .| P| Y| F| G| C| R| L| /| =| \|
* |-----------------------------------------------------------|
* |BackSp| A| O| E| U| I| D| H| T| N| S| -|Return |
* |-----------------------------------------------------------|
* |Shift | ;| Q| J| K| X| B| M| Wl V| Z|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP_ALL(
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, VOLD,VOLU,MUTE,PWR, HELP,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, STOP,AGIN,
TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS, MENU,UNDO,
CAPS,A, O, E, U, I, D, H, T, N, S, MINS, NUHS,ENT, P4, P5, P6, PCMM, SLCT,COPY,
LSFT,NUBS,SCLN,Q, J, K, X, B, M, W, V, Z, RO, RSFT, UP, P1, P2, P3, PEQL, EXEC,PSTE,
LCTL,LGUI,LALT,MHEN,HANJ, SPC, HAEN,HENK,KANA,RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT, FIND,CUT
),
/* Workman http://viralintrospection.wordpress.com/2010/09/06/a-different-philosophy-in-designing-keyboard-layouts/
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa|
* |-----------------------------------------------------------|
* |Tab | Q| D| R| W| B| J| F| U| P| ;| [| ]| \|
* |-----------------------------------------------------------|
* |CapsLo| A| S| H| T| G| Y| N| E| O| I| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| M| C| V| K| L| ,| ,| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP_ALL(
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, VOLD,VOLU,MUTE,PWR, HELP,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, STOP,AGIN,
TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS, MENU,UNDO,
CAPS,A, S, H, T, G, Y, N, E, O, I, QUOT, NUHS,ENT, P4, P5, P6, PCMM, SLCT,COPY,
LSFT,NUBS,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RO, RSFT, UP, P1, P2, P3, PEQL, EXEC,PSTE,
LCTL,LGUI,LALT,MHEN,HANJ, SPC, HAEN,HENK,KANA,RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT, FIND,CUT
),
/*
* SpaceFN layout
* http://geekhack.org/index.php?topic=51069.0
*/
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: plain Qwerty
* ,---------------. ,---------------. ,---------------.
* |F13|F14|F15|F16| |F17|F18|F19|F20| |F21|F22|F23|F24|
* ,---. |---------------| |---------------| |---------------| ,-----------. ,---------------. ,-------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |VDn|VUp|Mut|Pwr| | Help |
* `---' `---------------' `---------------' `---------------' `-----------' `---------------' `-------'
* ,-----------------------------------------------------------. ,-----------. ,---------------. ,-------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|JPY|Bsp| |Ins|Hom|PgU| |NmL| /| *| -| |Stp|Agn|
* |-----------------------------------------------------------| |-----------| |---------------| |-------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | |Del|End|PgD| | 7| 8| 9| +| |Mnu|Und|
* |-----------------------------------------------------------| `-----------' |---------------| |-------|
* |LCtrl | A| S| D| F| G| H| J| K| L| ;| :| #|Retn| | 4| 5| 6|KP,| |Sel|Cpy|
* |-----------------------------------------------------------| ,---. |---------------| |-------|
* |Shft| <| Z| X| C| V| B| N| M| ,| ,| /| RO|Shift | |Up | | 1| 2| 3|KP=| |Exe|Pst|
* |-----------------------------------------------------------| ,-----------. |---------------| |-------|
* |Ctl|Gui|Alt|MHEN|HNJ| Space |H/E|HENK|KANA|Alt|Gui|App|Ctl| |Lef|Dow|Rig| | 0 | .|Ent| |Fnd|Cut|
* `-----------------------------------------------------------' `-----------' `---------------' `-------'
*/
[0] = KEYMAP_ALL(
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, VOLD,VOLU,MUTE,PWR, HELP,
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, STOP,AGIN,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS, MENU,UNDO,
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, NUHS,ENT, P4, P5, P6, PCMM, SLCT,COPY,
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RO, RSFT, UP, P1, P2, P3, PEQL, EXEC,PSTE,
LCTL,LGUI,LALT,MHEN,HANJ, FN0, HAEN,HENK,KANA,RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT, FIND,CUT
),
/* 1: SpaceFN
* ,-----------------------------------------------------------.
* |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
* |-----------------------------------------------------------|
* |Caps | | |Esc| | | |Hom|Up |End|Psc|Slk|Pau|Ins |
* |-----------------------------------------------------------|
* | | | | | | |PgU|Lef|Dow|Rig| | | |
* |-----------------------------------------------------------|
* | | | | | |Spc|PgD|` |~ | |Men| |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[1] = KEYMAP_ALL(
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS,DEL, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,
CAPS,TRNS,TRNS,ESC, TRNS,TRNS,TRNS,HOME,UP, END, PSCR,SLCK,PAUS, INS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,LEFT,DOWN,RGHT,TRNS,TRNS, TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,SPC, PGDN,GRV, FN1, TRNS,APP, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS, TRNS,TRNS, TRNS,TRNS
),
};
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};
#endif

View File

@@ -1,5 +1,5 @@
{
"keyboard_name": "crkbd (helidox) rev. 1",
"keyboard_name": "crkbd rev. 1",
"url": "",
"maintainer": "qmk",
"width": 15,

View File

@@ -0,0 +1,33 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS

View File

@@ -0,0 +1,95 @@
// WindowsでJIS配列として認識しているときに、US配列として使うためのキーマップ
// hdbx から2行コピーさせて頂きました。
#include QMK_KEYBOARD_H
#include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
// マクロが必要になったらコメントインすること
// #include <sendstring_jis.h> // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避>
extern keymap_config_t keymap_config;
#define BASE 0
#define META 1
#define SYMB 2
#define GAME 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE
* ,------------------------------------------------. ,------------------------------------------------.
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | @ |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | Alt | A | S | D | F | G | ( | | ) | H | J | K | L | ; | : |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | Sft | Z | X | C | V | B | { | | } | N | M | , | . | / |\/Sft |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | GUI | App |PrtSc |ESC/ |Space/|Tab/ | |Back |Enter/| Del |PrtSc |=>GAME|=>SYMB| \ |
* | | | | |~SYMB |RCtrl |Shift | |Space |~META | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[BASE] = LAYOUT( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_RBRC, KC_BSLS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, S(KC_8), S(KC_9), KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, S(KC_RBRC), S(KC_BSLS), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_RO), \
KC_LCTRL, KC_LGUI, KC_APP, KC_PSCR, LT(SYMB, KC_ESC), RCTL_T(KC_SPC), SFT_T(KC_TAB), KC_BSPC, LT(META, KC_ENT), KC_DELT, KC_PSCR, TG(GAME), TG(SYMB), KC_JYEN \
),
/* META
* ,------------------------------------------------. ,------------------------------------------------.
* | 1 | 2 | 3 | 4 | 5 | 6 | [ | | ] | 7 | 8 | 9 | 0 | - | ^ |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | Alt | F1 | |Muhen | Henk | | ( | | ) | Left | Down | Up |Right | | |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | Sft | F2 | F3 | F4 | F5 | F6 | { | | } | F7 | F8 | F9 | F10 | F11 |\/Sft |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | GUI | App |PrtSc |ESC/ |Space/|Tab/ | |Back |Enter/| Del |Reset |=>GAME|=>SYMB| \ |
* | | | | |~SYMB |RCtrl |Shift | |Space |~META | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[META] = LAYOUT( \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, _______, _______, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
_______, KC_F1, XXXXXXX, KC_MHEN, KC_HENK, XXXXXXX, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, XXXXXXX, \
_______, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, SFT_T(KC_RO), \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______ \
),
/* SYMB
* ,------------------------------------------------. ,------------------------------------------------.
* | ! | " | # | $ | % | & | [ | | ] | ' | ( | ) | ~ | = | ~ |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | Alt | | | | | | ( | | ) | | | | | + | * |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | Sft | | | | | | { | | } | | | < | > | ? | \ |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | GUI | App |PrtSc |ESC/ |Space/|Tab/ | |Back |Enter/| Del |PrtSc |=>GAME|=>SYMB| \ |
* | | | | |~SYMB |RCtrl |Shift | |Space |~META | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[SYMB] = LAYOUT( \
S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), _______, _______, S(KC_7), S(KC_8), S(KC_9), S(KC_0), S(KC_MINS), S(KC_EQL), \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, S(KC_SCLN), S(KC_QUOT), \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, S(KC_COMM), S(KC_DOT), S(KC_SLSH), S(KC_RO), \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* GAME
* ,------------------------------------------------. ,------------------------------------------------.
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | @ |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | Alt | A | S | D | F | G | ( | | ) | H | J | K | L | ; | : |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | Sft | Z | X | C | V | B | { | | } | N | M | , | . | / |\/Sft |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | GUI | App |PrtSc | ESC |Space |Tab | |Back |Enter | Del |PrtSc |=>GAME|=>SYMB| \ |
* | | | | | | | | |Space | | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[GAME] = LAYOUT( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_RBRC, KC_BSLS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, S(KC_8), S(KC_9), KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, S(KC_RBRC), S(KC_BSLS), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_RO), \
KC_LCTRL, KC_LGUI, KC_APP, KC_PSCR, KC_ESC, KC_SPC, KC_TAB, KC_BSPC, KC_ENT, KC_DELT, KC_PSCR, _______, _______, KC_JYEN \
)
};

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS

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/* Copyright 2018 Daisuke Kobayashi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
enum {
_WIN,
_MACOS,
_LOWER,
_RAISE,
_FUNC
};
#define KC_KNA KC_LANG1
#define KC_EISU KC_LANG2
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define FN MO(_FUNC)
#define WIN DF(_WIN)
#define MACOS DF(_MACOS)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* WIN
* ,------------------------------------------------. ,------------------------------------------------.
* | Esc | Tab | Q | W | E | R | T | | Y | U | I | O | P | @ ` | Bksp |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | Del | Ctrl | A | S | D | F | G | | H | J | K | L | ; + | ; * |Enter |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | H/Z |Shift | Z | X | C | V | B | | N | M | , < | . > | / ? | Up |Shift |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Fn | Ctrl | Win | Alt | Mhen |LOWER |Space | |Space |RAISE | Henk | Menu | Left | Down |Right |
* `------------------------------------------------' `------------------------------------------------'
*/
[_WIN] = LAYOUT( \
KC_ESC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT, KC_BSPC, \
KC_DELT, KC_RCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, JP_COLN, KC_ENT, \
KC_ZKHK, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT, \
FN, KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, LOWER, KC_SPC, KC_SPC, RAISE, KC_HENK, KC_APP, KC_LEFT, KC_DOWN, KC_RGHT \
),
/* MACOS
* ,------------------------------------------------. ,------------------------------------------------.
* | Esc | Tab | Q | W | E | R | T | | Y | U | I | O | P | @ ` | Bksp |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | Del | Ctrl | A | S | D | F | G | | H | J | K | L | ; + | ; * |Enter |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | Caps |Shift | Z | X | C | V | B | | N | M | , < | . > | / ? | Up |Shift |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Fn | Ctrl | Opt | Cmd | Eisu |LOWER |Space | |Space |RAISE | Kana | Cmd | Left | Down |Right |
* `------------------------------------------------' `------------------------------------------------'
*/
[_MACOS] = LAYOUT( \
KC_ESC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT, KC_BSPC, \
KC_DELT, KC_RCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, JP_COLN, KC_ENT, \
KC_CAPS, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT, \
FN, KC_LCTL, KC_LALT, KC_LGUI, KC_EISU, LOWER, KC_SPC, KC_SPC, RAISE, KC_KNA, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT \
),
/* LOWER
* ,------------------------------------------------. ,------------------------------------------------.
* | | | ! | " | # | $ | % | | & | ' | ( | ) | | = | |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | | | XXXX | XXXX | XXXX | { | ( | | ) | } | XXXX | ~ | | | _ | |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | | | XXXX | XXXX | XXXX | XXXX | XXXX | | XXXX | XXXX | XXXX | XXXX | XXXX | PgUp | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | Home | PgDn | End |
* `------------------------------------------------' `------------------------------------------------'
*/
[_LOWER] = LAYOUT( \
_______, _______, S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), JP_EQL, _______, \
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, JP_LCBR, JP_LPRN, JP_RPRN, JP_RCBR, XXXXXXX, JP_TILD, JP_PIPE, JP_UNDS, _______, \
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END \
),
/* RAISE
* ,------------------------------------------------. ,------------------------------------------------.
* | | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | | | F11 | F12 | XXXX | [ | ( | | ) | ] | XXXX | ^ | \ | \ | |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[_RAISE] = LAYOUT( \
_______, _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, _______, \
_______, _______, KC_F11, KC_F12, XXXXXXX, JP_LBRC, JP_LPRN, JP_RPRN, JP_RBRC, XXXXXXX, JP_CIRC, KC_JYEN, KC_RO, _______, \
_______, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* FUNC
* ,------------------------------------------------. ,------------------------------------------------.
* |Reset | | XXXX | XXXX | XXXX | XXXX | XXXX | |PrtSc |SLock |Pause | XXXX | XXXX | XXXX | |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | | | XXXX | XXXX | XXXX | XXXX | >Win | | Ins | XXXX | XXXX | XXXX | XXXX | XXXX | |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | | | XXXX | XXXX | XXXX | XXXX | >Mac | | XXXX | XXXX | XXXX | XXXX | XXXX | Vol+ | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | Vol- | Play |
* `------------------------------------------------' `------------------------------------------------'
*/
[_FUNC] = LAYOUT( \
RESET, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, XXXXXXX, _______, \
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, WIN, KC_INS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, \
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MACOS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLU, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_VOLD, KC_MPLY \
)
};

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# Keymap for Ergo42
## About
This keymap is for Ergo42.
- JIS layout.
- Independent Windows layout/MacOS layout layers.
- Bottom row keys arranged like a standard keyboard.
- Arrow keys are designed in the inverted-T.
## Layout
![keyboard-layout](https://user-images.githubusercontent.com/1042121/45888288-aa35ed00-bdf8-11e8-8741-71fe9a0fadc6.png)
## Windows mode/MacOS mode
|mode |key |
|------------|------------|
|Windows mode|Function + g|
|MacOS mode |Function + b|
When switching mode, the following keys switches.
|Windows |MacOS |
|---------------|------------|
|Alt |Command(GUI)|
|Windows(GUI) |Option(Alt) |
|Menu(App) |Command(GUI)|
|Muhenkan |Eisu |
|Henkan |Kana |
|Hankaku/Zenkaku|Caps |
## Layers
|No.|Name |Description |
|---|--------|---------------------------|
| 4 |Function|Mode switch, Media |
| 3 |Raise |Number, Function |
| 2 |Lower |Symbol, Home/End, PgUp/PgDn|
| 1 |MacOS |MacOS layout |
| 0 |Windows |Windows layout |
When power is turn on, No.0 Windows layer becomes enabled.
## Windows/MacOS layers
Standard layers for Windows mode/MacOS mode.
## Raise/Lower layers
Layer enabled during pressing Raise or Lower key.
## Function layer
Layer enabled during pressing Function key.

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# Keymap for Ergo42
## 概要
Ergo42 用キーマップです。
- JIS 配列
- 独立した Windows 配列/MacOS 配列レイヤー
- 普通のキーボード配列に似せた最下段キー
- 逆 T 字 (凸型) 配列の矢印キー
## レイアウト
![keyboard-layout](https://user-images.githubusercontent.com/1042121/45888288-aa35ed00-bdf8-11e8-8741-71fe9a0fadc6.png)
## Windows モード/MacOS モード
|モード |キー |
|--------------|------------|
|Windows モード|Function + g|
|MacOS モード |Function + b|
モードを切り替えることで下記のキーが切り替わります。
|Windows |MacOS |
|------------|------------|
|Alt |Command(GUI)|
|Windows(GUI)|Option(Alt) |
|Menu(App) |Command(GUI)|
|無変換 |英数 |
|変換 |かな |
|半角/全角 |Caps |
## レイヤー
|No.|名称 |内容 |
|---|--------|--------------------------|
| 4 |Function|モード切替, メディア |
| 3 |Raise |数字, ファンクションキー |
| 2 |Lower |記号, Home/End, PgUp/PgDn |
| 1 |MacOS |MacOS 配列 |
| 0 |Windows |Windows 配列 |
電源 ON により No.0 の Windows レイヤーが有効になります。
## Windows/MacOS レイヤー
Windows モード/MacOS モードの標準レイヤー。
## Raise/Lower レイヤー
Raise キーまたは Lower キーを押している間だけ有効になるレイヤー。
普通のキーボードの最上段キー (数字/記号) に加えて、標準レイヤーに入らなかった記号キーが3つ (`[{`, `]}`, `\_`) 入っています。
括弧キー `[{`, `]}``(`, `)` を加えて、左右対称に配置しました。
## Function レイヤー
Function キーを押している間だけ有効になるレイヤー。
Windows モード/MacOS モードの切り替え、メディア系の操作、標準レイヤーに入らなかった機能キーのレイヤーです。

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#pragma once
#define DISABLE_SPACE_CADET_ROLLOVER

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#include QMK_KEYBOARD_H
#include "version.h"
#include "bootmagic.h"
#define QWERTY 0 // qwerty layer
#define COLEMAK 1 // colemak layer
#define FN 2 // function layer
enum custom_keycodes {
QWRTY = SAFE_RANGE, // can always be here
CLMK,
VRSN,
FNCTN
};
/* false: Caps Lock LED is off
true: Caps Lock LED is on */
bool CAPS_LED = false;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Qwerty layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | Copy | | Paste| 6 | 7 | 8 | 9 | 0 | Sleep |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | Mute | | { | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | [ |------+------+------+------+------+--------|
* | Esc | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
* |--------+------+------+------+------+------| Fn1 | | } |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | ] | N | M | , | . | / | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCtrl | LGui | LAlt | Left | Right| | Down | Up | - | = | RCtrl |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Caps | LGui | | Ins | Del |
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[QWERTY] = LAYOUT_ergodox( // layer 0 : qwerty
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_COPY,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MUTE,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_FN1,
KC_LCTL, KC_LGUI, KC_LALT, KC_LEFT, KC_RGHT,
KC_CAPS, KC_LGUI,
KC_HOME,
KC_SPC, KC_BSPC, KC_END,
// right hand
KC_PASTE, KC_6, KC_7, KC_8, KC_9, KC_0, KC_SLEP,
KC_LBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOTE,
KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_DOWN, KC_UP, KC_MINS, KC_EQL, KC_RCTL,
KC_INS, KC_DEL,
KC_PGUP,
KC_PGDN, KC_TAB, KC_ENT
),
/* Keymap 1: Colemak layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | Copy | | Paste| 6 | 7 | 8 | 9 | 0 | Sleep |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | F | P | B | Mute | | { | J | L | U | Y | ; | \ |
* |--------+------+------+------+------+------| | | [ |------+------+------+------+------+--------|
* | Esc | A | R | S | T | G |------| |------| M | N | E | I | O | ' |
* |--------+------+------+------+------+------| Fn1 | | } |------+------+------+------+------+--------|
* | LShift | Z | X | C | D | V | | | ] | K | H | , | . | / | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCtrl | LGui | LAlt | Left | Right| | Down | Up | - | = | RCtrl |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Caps | LGui | | Ins | Del |
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
[COLEMAK] = LAYOUT_ergodox( // layer 1 : colemak
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_COPY,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_MUTE,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_G,
KC_LSPO, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_FN1,
KC_LCTL, KC_LGUI, KC_LALT, KC_LEFT, KC_RGHT,
KC_CAPS, KC_LGUI,
KC_HOME,
KC_SPC, KC_BSPC, KC_END,
// right hand
KC_PASTE, KC_6, KC_7, KC_8, KC_9, KC_0, KC_SLEP,
KC_LBRC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOTE,
KC_RBRC, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_DOWN, KC_UP, KC_MINS, KC_EQL, KC_RCTL,
KC_INS, KC_DEL,
KC_PGUP,
KC_PGDN, KC_TAB, KC_ENT
),
/* Keymap 2: Function Layer
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* |Version | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | | | Prev | Play | Next | | | | | | | | | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | |VolDn | VolUp|------| |------| |QWRTY | CLMK | | | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// Functions
[FN] = LAYOUT_ergodox(
// left hand
VRSN, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, QWRTY, CLMK, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(FN) // FN1 - Momentary Layer 1
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case QWRTY:
if (record->event.pressed) {
set_single_persistent_default_layer(QWERTY);
}
return false;
break;
case CLMK:
if (record->event.pressed) {
set_single_persistent_default_layer(COLEMAK);
}
return false;
break;
case KC_CAPS:
if (record->event.pressed) {
// Turn LED1 On/Off for Caps Lock
if (CAPS_LED) {
ergodox_right_led_1_off();
CAPS_LED = false;
} else {
ergodox_right_led_1_on();
CAPS_LED = true;
}
}
return true;
break;
}
return true;
};
// Set LED according to the default layer
void default_layer_led_set(void) {
switch (biton32(eeconfig_read_default_layer())) {
case COLEMAK:
// LED2 for COLEMAK
ergodox_right_led_2_on();
break;
case QWERTY:
// LED3 for QWERTY
ergodox_right_led_3_on();
break;
};
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
default_layer_led_set();
};
uint32_t layer_state_set_user(uint32_t state) {
ergodox_led_all_off();
switch (biton32(state)) {
case FN:
// Red led on Pro Micro for Fn layer
ergodox_board_led_on();
break;
};
if (CAPS_LED) {
ergodox_right_led_1_on();
}
default_layer_led_set();
return state;
};
void suspend_power_down_user(void) {
ergodox_led_all_off();
};
void suspend_wakeup_init_user(void) {
default_layer_led_set();
};

View File

@@ -0,0 +1,76 @@
# Erovia's ErdoDone Keymap
My personal ErgoDone keymap based on the *default* keymap.
**Features**
* Qwerty and Colemak Mod-DH support
* Space Cadet Shift
* LED indicator for: active layout, CapsLock, Function layer
## QWERTY (Normal) Layer
```
,--------------------------------------------------. ,--------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | Copy | | Paste| 6 | 7 | 8 | 9 | 0 | Sleep |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| Tab | Q | W | E | R | T | Mute | | { | Y | U | I | O | P | \ |
|--------+------+------+------+------+------| | | [ |------+------+------+------+------+--------|
| Esc | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
|--------+------+------+------+------+------| Fn1 | | } |------+------+------+------+------+--------|
| LShift | Z | X | C | V | B | | | ] | N | M | , | . | / | RShift |
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|LCtrl | LGui | LAlt | Left | Right| | Down | Up | - | = | RCtrl |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| Caps | LGui | | Ins | Del |
,------|------|------| |------+--------+------.
| | | Home | | PgUp | | |
| Space|Backsp|------| |------| Tab |Enter |
| |ace | End | | PgDn | | |
`--------------------' `----------------------'
```
## Colemak Layer
Switch from `Fn1` layer.
```
,--------------------------------------------------. ,--------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | Copy | | Paste| 6 | 7 | 8 | 9 | 0 | Sleep |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| Tab | Q | W | F | P | B | Mute | | { | J | L | U | Y | ; | \ |
|--------+------+------+------+------+------| | | [ |------+------+------+------+------+--------|
| Esc | A | R | S | T | G |------| |------| M | N | E | I | O | ' |
|--------+------+------+------+------+------| Fn1 | | } |------+------+------+------+------+--------|
| LShift | Z | X | C | D | V | | | ] | K | H | , | . | / | RShift |
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|LCtrl | LGui | LAlt | Left | Right| | Down | Up | - | = | RCtrl |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| Caps | LGui | | Ins | Del |
,------|------|------| |------+--------+------.
| | | Home | | PgUp | | |
| Space|Backsp|------| |------| Tab |Enter |
| |ace | End | | PgDn | | |
`--------------------' `----------------------'
```
## Function Layer
```
,---------------------------------------------------. ,--------------------------------------------------.
|Version | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | |
|---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
| | | | Prev | Play | Next | | | | | | | | | |
|---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | | | |VolDn | VolUp|------| |------| |QWRTY | CLMK | | | |
|---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | | | | | | | | | | | | | | |
`---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
| | | | | | | | | | | |
`-----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------+------+------.
| | | | | | | |
| | |------| |------| | |
| | | | | | | |
`--------------------' `--------------------'
```

View File

@@ -0,0 +1 @@
COMMAND_ENABLE = no # Commands for debug and configuration

View File

@@ -83,6 +83,6 @@ SWAP_HANDS_ENABLE= yes # Allow swapping hands of keyboard
SLEEP_LED_ENABLE = no
API_SYSEX_ENABLE = no
RGBLIGHT_ENABLE = yes
RGB_MATRIX_ENABLE = no // enable later
RGB_MATRIX_ENABLE = no # enable later
LAYOUTS = ergodox

View File

@@ -19,5 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define CONFIG_H
#include "config_common.h"
#include <serial_config.h>
#endif // CONFIG_H

View File

@@ -28,7 +28,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define MASTER_RIGHT
#define EE_HANDS
#define USE_SERIAL_PD2
/* #undef RGBLED_NUM */
/* #define RGBLIGHT_ANIMATIONS */
/* #define RGBLED_NUM 12 */

View File

@@ -119,9 +119,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------. ,------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* | ` | 1 | | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------. ,------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | | |
* | Del | | | | F4 | F5 | | F6 | - | = | [ | ] | | |
* |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | | | F12 |ISO # |ISO / | | | |
* `-------------+------+------+------+------+------+------+------+------+------+------+-------------'

View File

@@ -1 +1,2 @@
RGBLIGHT_ENABLE = no
BACKLIGHT_ENABLE = no

View File

@@ -64,12 +64,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
)
/* ws2812 RGB LED */
/* #define RGB_DI_PIN D3 */
/* #define RGBLIGHT_TIMER */
/* #define RGBLED_NUM 16 // Number of LEDs */
/* #define ws2812_PORTREG PORTD */
/* #define ws2812_DDRREG DDRD */
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN B5
#define RGBLIGHT_TIMER
#define RGBLED_NUM 18 // Number of LEDs */
#endif
/*
* Feature disable options
* These options are also useful to firmware size reduction.

View File

@@ -1 +0,0 @@
BACKLIGHT_ENABLE = yes

View File

@@ -9,34 +9,128 @@
#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <stddef.h>
#include <stdbool.h>
#include "serial.h"
//#include <pro_micro.h>
#ifndef USE_I2C
#ifdef USE_SERIAL
// Serial pulse period in microseconds. Its probably a bad idea to lower this
// value.
#define SERIAL_DELAY 24
#ifndef SERIAL_USE_MULTI_TRANSACTION
/* --- USE Simple API (OLD API, compatible with let's split serial.c) */
#if SERIAL_SLAVE_BUFFER_LENGTH > 0
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
#endif
#if SERIAL_MASTER_BUFFER_LENGTH > 0
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
#endif
uint8_t volatile status0 = 0;
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
SSTD_t transactions[] = {
{ (uint8_t *)&status0,
#if SERIAL_MASTER_BUFFER_LENGTH > 0
sizeof(serial_master_buffer), (uint8_t *)serial_master_buffer,
#else
0, (uint8_t *)NULL,
#endif
#if SERIAL_SLAVE_BUFFER_LENGTH > 0
sizeof(serial_slave_buffer), (uint8_t *)serial_slave_buffer
#else
0, (uint8_t *)NULL,
#endif
}
};
#define SLAVE_DATA_CORRUPT (1<<0)
volatile uint8_t status = 0;
void serial_master_init(void)
{ soft_serial_initiator_init(transactions); }
void serial_slave_init(void)
{ soft_serial_target_init(transactions); }
// 0 => no error
// 1 => slave did not respond
// 2 => checksum error
int serial_update_buffers()
{ return soft_serial_transaction(); }
#endif // Simple API (OLD API, compatible with let's split serial.c)
#define ALWAYS_INLINE __attribute__((always_inline))
#define NO_INLINE __attribute__((noinline))
#define _delay_sub_us(x) __builtin_avr_delay_cycles(x)
// Serial pulse period in microseconds.
#define TID_SEND_ADJUST 14
#define SELECT_SERIAL_SPEED 1
#if SELECT_SERIAL_SPEED == 0
// Very High speed
#define SERIAL_DELAY 4 // micro sec
#define READ_WRITE_START_ADJUST 33 // cycles
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#elif SELECT_SERIAL_SPEED == 1
// High speed
#define SERIAL_DELAY 6 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#elif SELECT_SERIAL_SPEED == 2
// Middle speed
#define SERIAL_DELAY 12 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#elif SELECT_SERIAL_SPEED == 3
// Low speed
#define SERIAL_DELAY 24 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#elif SELECT_SERIAL_SPEED == 4
// Very Low speed
#define SERIAL_DELAY 50 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#else
#error Illegal Serial Speed
#endif
#define SERIAL_DELAY_HALF1 (SERIAL_DELAY/2)
#define SERIAL_DELAY_HALF2 (SERIAL_DELAY - SERIAL_DELAY/2)
#define SLAVE_INT_WIDTH_US 1
#ifndef SERIAL_USE_MULTI_TRANSACTION
#define SLAVE_INT_RESPONSE_TIME SERIAL_DELAY
#else
#define SLAVE_INT_ACK_WIDTH_UNIT 2
#define SLAVE_INT_ACK_WIDTH 4
#endif
static SSTD_t *Transaction_table = NULL;
inline static
void serial_delay(void) {
_delay_us(SERIAL_DELAY);
}
inline static
void serial_delay_half1(void) {
_delay_us(SERIAL_DELAY_HALF1);
}
inline static
void serial_delay_half2(void) {
_delay_us(SERIAL_DELAY_HALF2);
}
inline static void serial_output(void) ALWAYS_INLINE;
inline static
void serial_output(void) {
SERIAL_PIN_DDR |= SERIAL_PIN_MASK;
}
// make the serial pin an input with pull-up resistor
inline static void serial_input_with_pullup(void) ALWAYS_INLINE;
inline static
void serial_input(void) {
void serial_input_with_pullup(void) {
SERIAL_PIN_DDR &= ~SERIAL_PIN_MASK;
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
@@ -46,190 +140,305 @@ uint8_t serial_read_pin(void) {
return !!(SERIAL_PIN_INPUT & SERIAL_PIN_MASK);
}
inline static void serial_low(void) ALWAYS_INLINE;
inline static
void serial_low(void) {
SERIAL_PIN_PORT &= ~SERIAL_PIN_MASK;
}
inline static void serial_high(void) ALWAYS_INLINE;
inline static
void serial_high(void) {
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
void serial_master_init(void) {
serial_output();
serial_high();
void soft_serial_initiator_init(SSTD_t *sstd_table)
{
Transaction_table = sstd_table;
serial_output();
serial_high();
}
void serial_slave_init(void) {
serial_input();
void soft_serial_target_init(SSTD_t *sstd_table)
{
Transaction_table = sstd_table;
serial_input_with_pullup();
#ifndef USE_SERIAL_PD2
// Enable INT0
EIMSK |= _BV(INT0);
// Trigger on falling edge of INT0
EICRA &= ~(_BV(ISC00) | _BV(ISC01));
#if SERIAL_PIN_MASK == _BV(PD0)
// Enable INT0
EIMSK |= _BV(INT0);
// Trigger on falling edge of INT0
EICRA &= ~(_BV(ISC00) | _BV(ISC01));
#elif SERIAL_PIN_MASK == _BV(PD2)
// Enable INT2
EIMSK |= _BV(INT2);
// Trigger on falling edge of INT2
EICRA &= ~(_BV(ISC20) | _BV(ISC21));
#else
// Enable INT2
EIMSK |= _BV(INT2);
// Trigger on falling edge of INT2
EICRA &= ~(_BV(ISC20) | _BV(ISC21));
#error unknown SERIAL_PIN_MASK value
#endif
}
// Used by the master to synchronize timing with the slave.
// Used by the sender to synchronize timing with the reciver.
static void sync_recv(void) NO_INLINE;
static
void sync_recv(void) {
serial_input();
// This shouldn't hang if the slave disconnects because the
// serial line will float to high if the slave does disconnect.
for (uint8_t i = 0; i < SERIAL_DELAY*5 && serial_read_pin(); i++ ) {
}
// This shouldn't hang if the target disconnects because the
// serial line will float to high if the target does disconnect.
while (!serial_read_pin());
serial_delay();
}
// Used by the slave to send a synchronization signal to the master.
// Used by the reciver to send a synchronization signal to the sender.
static void sync_send(void)NO_INLINE;
static
void sync_send(void) {
serial_output();
serial_low();
serial_delay();
serial_high();
}
// Reads a byte from the serial line
static
uint8_t serial_read_byte(void) {
uint8_t byte = 0;
serial_input();
for ( uint8_t i = 0; i < 8; ++i) {
byte = (byte << 1) | serial_read_pin();
serial_delay();
_delay_us(1);
static uint8_t serial_read_chunk(uint8_t *pterrcount, uint8_t bit) NO_INLINE;
static uint8_t serial_read_chunk(uint8_t *pterrcount, uint8_t bit) {
uint8_t byte, i, p, pb;
_delay_sub_us(READ_WRITE_START_ADJUST);
for( i = 0, byte = 0, p = 0; i < bit; i++ ) {
serial_delay_half1(); // read the middle of pulses
if( serial_read_pin() ) {
byte = (byte << 1) | 1; p ^= 1;
} else {
byte = (byte << 1) | 0; p ^= 0;
}
_delay_sub_us(READ_WRITE_WIDTH_ADJUST);
serial_delay_half2();
}
/* recive parity bit */
serial_delay_half1(); // read the middle of pulses
pb = serial_read_pin();
_delay_sub_us(READ_WRITE_WIDTH_ADJUST);
serial_delay_half2();
*pterrcount += (p != pb)? 1 : 0;
return byte;
}
// Sends a byte with MSB ordering
static
void serial_write_byte(uint8_t data) {
uint8_t b = 8;
serial_output();
while( b-- ) {
if(data & (1 << b)) {
serial_high();
} else {
serial_low();
void serial_write_chunk(uint8_t data, uint8_t bit) NO_INLINE;
void serial_write_chunk(uint8_t data, uint8_t bit) {
uint8_t b, p;
for( p = 0, b = 1<<(bit-1); b ; b >>= 1) {
if(data & b) {
serial_high(); p ^= 1;
} else {
serial_low(); p ^= 0;
}
serial_delay();
}
/* send parity bit */
if(p & 1) { serial_high(); }
else { serial_low(); }
serial_delay();
serial_low(); // sync_send() / senc_recv() need raise edge
}
static void serial_send_packet(uint8_t *buffer, uint8_t size) NO_INLINE;
static
void serial_send_packet(uint8_t *buffer, uint8_t size) {
for (uint8_t i = 0; i < size; ++i) {
uint8_t data;
data = buffer[i];
sync_send();
serial_write_chunk(data,8);
}
}
// interrupt handle to be used by the slave device
static uint8_t serial_recive_packet(uint8_t *buffer, uint8_t size) NO_INLINE;
static
uint8_t serial_recive_packet(uint8_t *buffer, uint8_t size) {
uint8_t pecount = 0;
for (uint8_t i = 0; i < size; ++i) {
uint8_t data;
sync_recv();
data = serial_read_chunk(&pecount, 8);
buffer[i] = data;
}
return pecount == 0;
}
inline static
void change_sender2reciver(void) {
sync_send(); //0
serial_delay_half1(); //1
serial_low(); //2
serial_input_with_pullup(); //2
serial_delay_half1(); //3
}
inline static
void change_reciver2sender(void) {
sync_recv(); //0
serial_delay(); //1
serial_low(); //3
serial_output(); //3
serial_delay_half1(); //4
}
// interrupt handle to be used by the target device
ISR(SERIAL_PIN_INTERRUPT) {
sync_send();
uint8_t checksum = 0;
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
serial_write_byte(serial_slave_buffer[i]);
sync_send();
checksum += serial_slave_buffer[i];
}
serial_write_byte(checksum);
sync_send();
#ifndef SERIAL_USE_MULTI_TRANSACTION
serial_low();
serial_output();
SSTD_t *trans = Transaction_table;
#else
// recive transaction table index
uint8_t tid;
uint8_t pecount = 0;
sync_recv();
tid = serial_read_chunk(&pecount,4);
if(pecount> 0)
return;
serial_delay_half1();
// wait for the sync to finish sending
serial_delay();
serial_high(); // response step1 low->high
serial_output();
_delay_sub_us(SLAVE_INT_ACK_WIDTH_UNIT*SLAVE_INT_ACK_WIDTH);
SSTD_t *trans = &Transaction_table[tid];
serial_low(); // response step2 ack high->low
#endif
// read the middle of pulses
_delay_us(SERIAL_DELAY/2);
// target send phase
if( trans->target2initiator_buffer_size > 0 )
serial_send_packet((uint8_t *)trans->target2initiator_buffer,
trans->target2initiator_buffer_size);
// target switch to input
change_sender2reciver();
uint8_t checksum_computed = 0;
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
serial_master_buffer[i] = serial_read_byte();
sync_send();
checksum_computed += serial_master_buffer[i];
}
uint8_t checksum_received = serial_read_byte();
sync_send();
serial_input(); // end transaction
if ( checksum_computed != checksum_received ) {
status |= SLAVE_DATA_CORRUPT;
// target recive phase
if( trans->initiator2target_buffer_size > 0 ) {
if (serial_recive_packet((uint8_t *)trans->initiator2target_buffer,
trans->initiator2target_buffer_size) ) {
*trans->status = TRANSACTION_ACCEPTED;
} else {
*trans->status = TRANSACTION_DATA_ERROR;
}
} else {
status &= ~SLAVE_DATA_CORRUPT;
*trans->status = TRANSACTION_ACCEPTED;
}
sync_recv(); //weit initiator output to high
}
inline
bool serial_slave_DATA_CORRUPT(void) {
return status & SLAVE_DATA_CORRUPT;
}
// Copies the serial_slave_buffer to the master and sends the
// serial_master_buffer to the slave.
/////////
// start transaction by initiator
//
// int soft_serial_transaction(int sstd_index)
//
// Returns:
// 0 => no error
// 1 => slave did not respond
int serial_update_buffers(void) {
// this code is very time dependent, so we need to disable interrupts
// TRANSACTION_END
// TRANSACTION_NO_RESPONSE
// TRANSACTION_DATA_ERROR
// this code is very time dependent, so we need to disable interrupts
#ifndef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_transaction(void) {
SSTD_t *trans = Transaction_table;
#else
int soft_serial_transaction(int sstd_index) {
SSTD_t *trans = &Transaction_table[sstd_index];
#endif
cli();
// signal to the slave that we want to start a transaction
// signal to the target that we want to start a transaction
serial_output();
serial_low();
_delay_us(1);
_delay_us(SLAVE_INT_WIDTH_US);
// wait for the slaves response
serial_input();
serial_high();
_delay_us(SERIAL_DELAY);
#ifndef SERIAL_USE_MULTI_TRANSACTION
// wait for the target response
serial_input_with_pullup();
_delay_us(SLAVE_INT_RESPONSE_TIME);
// check if the slave is present
// check if the target is present
if (serial_read_pin()) {
// slave failed to pull the line low, assume not present
// target failed to pull the line low, assume not present
serial_output();
serial_high();
*trans->status = TRANSACTION_NO_RESPONSE;
sei();
return 1;
return TRANSACTION_NO_RESPONSE;
}
// if the slave is present syncronize with it
sync_recv();
#else
// send transaction table index
sync_send();
_delay_sub_us(TID_SEND_ADJUST);
serial_write_chunk(sstd_index, 4);
serial_delay_half1();
uint8_t checksum_computed = 0;
// receive data from the slave
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
serial_slave_buffer[i] = serial_read_byte();
sync_recv();
checksum_computed += serial_slave_buffer[i];
}
uint8_t checksum_received = serial_read_byte();
sync_recv();
if (checksum_computed != checksum_received) {
sei();
return 2;
// wait for the target response (step1 low->high)
serial_input_with_pullup();
while( !serial_read_pin() ) {
_delay_sub_us(2);
}
uint8_t checksum = 0;
// send data to the slave
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
serial_write_byte(serial_master_buffer[i]);
sync_recv();
checksum += serial_master_buffer[i];
// check if the target is present (step2 high->low)
for( int i = 0; serial_read_pin(); i++ ) {
if (i > SLAVE_INT_ACK_WIDTH + 1) {
// slave failed to pull the line low, assume not present
serial_output();
serial_high();
*trans->status = TRANSACTION_NO_RESPONSE;
sei();
return TRANSACTION_NO_RESPONSE;
}
_delay_sub_us(SLAVE_INT_ACK_WIDTH_UNIT);
}
#endif
// initiator recive phase
// if the target is present syncronize with it
if( trans->target2initiator_buffer_size > 0 ) {
if (!serial_recive_packet((uint8_t *)trans->target2initiator_buffer,
trans->target2initiator_buffer_size) ) {
serial_output();
serial_high();
*trans->status = TRANSACTION_DATA_ERROR;
sei();
return TRANSACTION_DATA_ERROR;
}
}
// initiator switch to output
change_reciver2sender();
// initiator send phase
if( trans->initiator2target_buffer_size > 0 ) {
serial_send_packet((uint8_t *)trans->initiator2target_buffer,
trans->initiator2target_buffer_size);
}
serial_write_byte(checksum);
sync_recv();
// always, release the line when not in use
serial_output();
serial_high();
sync_send();
*trans->status = TRANSACTION_END;
sei();
return 0;
return TRANSACTION_END;
}
#ifdef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_get_and_clean_status(int sstd_index) {
SSTD_t *trans = &Transaction_table[sstd_index];
cli();
int retval = *trans->status;
*trans->status = 0;;
sei();
return retval;
}
#endif
#endif

View File

@@ -1,32 +1,80 @@
#ifndef MY_SERIAL_H
#define MY_SERIAL_H
#ifndef SOFT_SERIAL_H
#define SOFT_SERIAL_H
#include "config.h"
#include <stdbool.h>
/* TODO: some defines for interrupt setup */
#define SERIAL_PIN_DDR DDRD
#define SERIAL_PIN_PORT PORTD
#define SERIAL_PIN_INPUT PIND
// /////////////////////////////////////////////////////////////////
// Need Soft Serial defines in serial_config.h
// /////////////////////////////////////////////////////////////////
// ex.
// #define SERIAL_PIN_DDR DDRD
// #define SERIAL_PIN_PORT PORTD
// #define SERIAL_PIN_INPUT PIND
// #define SERIAL_PIN_MASK _BV(PD?) ?=0,2
// #define SERIAL_PIN_INTERRUPT INT?_vect ?=0,2
//
// //// USE Simple API (OLD API, compatible with let's split serial.c)
// ex.
// #define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
// #define SERIAL_MASTER_BUFFER_LENGTH 1
//
// //// USE flexible API (using multi-type transaction function)
// #define SERIAL_USE_MULTI_TRANSACTION
//
// /////////////////////////////////////////////////////////////////
#ifndef USE_SERIAL_PD2
#define SERIAL_PIN_MASK _BV(PD0)
#define SERIAL_PIN_INTERRUPT INT0_vect
#else
#define SERIAL_PIN_MASK _BV(PD2)
#define SERIAL_PIN_INTERRUPT INT2_vect
#endif
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH 1
// Buffers for master - slave communication
#ifndef SERIAL_USE_MULTI_TRANSACTION
/* --- USE Simple API (OLD API, compatible with let's split serial.c) */
#if SERIAL_SLAVE_BUFFER_LENGTH > 0
extern volatile uint8_t serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH];
#endif
#if SERIAL_MASTER_BUFFER_LENGTH > 0
extern volatile uint8_t serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH];
#endif
void serial_master_init(void);
void serial_slave_init(void);
int serial_update_buffers(void);
bool serial_slave_data_corrupt(void);
#endif // USE Simple API
// Soft Serial Transaction Descriptor
typedef struct _SSTD_t {
uint8_t *status;
uint8_t initiator2target_buffer_size;
uint8_t *initiator2target_buffer;
uint8_t target2initiator_buffer_size;
uint8_t *target2initiator_buffer;
} SSTD_t;
// initiator is transaction start side
void soft_serial_initiator_init(SSTD_t *sstd_table);
// target is interrupt accept side
void soft_serial_target_init(SSTD_t *sstd_table);
// initiator resullt
#define TRANSACTION_END 0
#define TRANSACTION_NO_RESPONSE 0x1
#define TRANSACTION_DATA_ERROR 0x2
#ifndef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_transaction(void);
#else
int soft_serial_transaction(int sstd_index);
#endif
// target status
// *SSTD_t.status has
// initiator:
// TRANSACTION_END
// or TRANSACTION_NO_RESPONSE
// or TRANSACTION_DATA_ERROR
// target:
// TRANSACTION_DATA_ERROR
// or TRANSACTION_ACCEPTED
#define TRANSACTION_ACCEPTED 0x4
#ifdef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_get_and_clean_status(int sstd_index);
#endif
#endif /* SOFT_SERIAL_H */

View File

@@ -0,0 +1,14 @@
#ifndef SOFT_SERIAL_CONFIG_H
#define SOFT_SERIAL_CONFIG_H
/* Soft Serial defines */
#define SERIAL_PIN_DDR DDRD
#define SERIAL_PIN_PORT PORTD
#define SERIAL_PIN_INPUT PIND
#define SERIAL_PIN_MASK _BV(PD2)
#define SERIAL_PIN_INTERRUPT INT2_vect
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH 1
#endif /* SOFT_SERIAL_CONFIG_H */

View File

@@ -15,8 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#pragma once
#include "config_common.h"
@@ -30,7 +29,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define AUDIO_VOICES
//#define AUDIO_VOICES
//#define BACKLIGHT_PIN B7
@@ -71,13 +70,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#ifdef SUBPROJECT_ver0
#include "ver0/config.h"
#endif
#ifdef SUBPROJECT_ver2
#include "ver2/config.h"
#endif
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
#endif

View File

@@ -5,7 +5,7 @@
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
@@ -21,6 +21,4 @@ SWAP_HANDS_ENABLE = no # Enable one-hand typing
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
EXTRAFLAGS += -flto

View File

@@ -44,30 +44,32 @@ OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
BOOTLOADER = halfkay
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
NKRO_ENABLE ?= no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight.
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
API_SYSEX_ENABLE = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
SRC = i2c.c \
ssd1306.c
DEFAULT_FOLDER = hadron/ver2
DEFAULT_FOLDER = hadron/ver2
EXTRAFLAGS += -flto

View File

@@ -14,10 +14,7 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef VER0_CONFIG_H
#define VER0_CONFIG_H
#include "../config.h"
#pragma once
/* USB Device descriptor parameter */
#define DEVICE_VER 0x0001
@@ -32,4 +29,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define UNUSED_PINS
#endif

View File

@@ -14,10 +14,7 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef VER2_CONFIG_H
#define VER2_CONFIG_H
#include "../config.h"
#pragma once
/* USB Device descriptor parameter */
#define DEVICE_VER 0x0002
@@ -32,4 +29,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define UNUSED_PINS
#endif

View File

@@ -1 +1 @@
#AUDIO_ENABLE ?= yes # Audio output on port C6
#AUDIO_ENABLE = yes # Audio output on port C6

View File

@@ -48,4 +48,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DISABLE_LEADER
#endif // USE_Link_Time_Optimization
#if defined(LED_ANIMATIONS) || defined(RGBLIGHT_ANIMATIONS)
#undef RGBLIGHT_ANIMATIONS
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_H */

View File

@@ -512,7 +512,7 @@ void music_scale_user(void)
// hook point for 'led_test' keymap
// 'default' keymap's led_test_init() is empty function, do nothing
// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(RGBLIGHT_MODE_RGB_TEST);
__attribute__ ((weak))
void led_test_init(void) {}

View File

@@ -214,7 +214,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#endif
#ifdef SSD1306OLED
char keylog[20] = {};
char keylog[24] = {};
const char code_to_name[60] = {
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
@@ -223,7 +223,7 @@ const char code_to_name[60] = {
'R', 'E', 'B', 'T', ' ', '-', ' ', '@', ' ', ' ',
' ', ';', ':', ' ', ',', '.', '/', ' ', ' ', ' '};
inline void set_keylog(uint16_t keycode, keyrecord_t *record)
static inline void set_keylog(uint16_t keycode, keyrecord_t *record)
{
char name = ' ';
uint8_t leds = host_keyboard_leds();
@@ -246,6 +246,12 @@ inline void set_keylog(uint16_t keycode, keyrecord_t *record)
}
#endif
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT(mode) rgblight_mode(mode)
#else
#define RGBLIGHT(mode)
#endif
// define variables for reactive RGB
int RGB_current_mode;
#ifdef ADJUST_MACRO_ENABLE
@@ -263,12 +269,6 @@ void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
#define ADJUST_MACRO(layer1, layer2, layer3)
#endif
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT(mode) rgblight_mode(mode)
#else
#define RGBLIGHT(mode)
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef SSD1306OLED
if (record->event.pressed) {
@@ -344,7 +344,7 @@ void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously
}
inline void matrix_update(struct CharacterMatrix *dest,
static inline void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
@@ -367,13 +367,15 @@ const char helix_logo[]={
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
inline void render_logo(struct CharacterMatrix *matrix) {
static inline void render_logo(struct CharacterMatrix *matrix) {
matrix_write(matrix, helix_logo);
}
const char mac_win_logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
inline void render_status(struct CharacterMatrix *matrix) {
static inline void render_status(struct CharacterMatrix *matrix) {
char buf[20];
// Render to mode icon

View File

@@ -21,9 +21,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
// if you need more program area, try uncomment follow line
#include "serial_config_simpleapi.h"
// place overrides here
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#undef RGBLIGHT_EFFECT_BREATHING
#undef RGBLIGHT_EFFECT_RAINBOW_MOOD
#undef RGBLIGHT_EFFECT_RAINBOW_SWIRL
#undef RGBLIGHT_EFFECT_SNAKE
#undef RGBLIGHT_EFFECT_KNIGHT
#undef RGBLIGHT_EFFECT_CHRISTMAS
#undef RGBLIGHT_EFFECT_STATIC_GRADIENT
//#undef RGBLIGHT_EFFECT_RGB_TEST // led_test keymap need only this.
#undef RGBLIGHT_EFFECT_ALTERNATING
#endif /* CONFIG_USER_H */

View File

@@ -5,7 +5,7 @@ void led_test_init(void) {
static int scan_count = 0;
if( scan_count == 2 ) {
rgblight_enable_noeeprom();
rgblight_mode_noeeprom(35);
rgblight_mode_noeeprom(RGBLIGHT_MODE_RGB_TEST);
}
if( scan_count < 3 ) scan_count ++;
}
@@ -15,6 +15,6 @@ void led_test_init(void) {
// can use this?
void startup_user(void) {
rgblight_enable_noeeprom();
rgblight_mode_noeeprom(35);
rgblight_mode_noeeprom(RGBLIGHT_MODE_RGB_TEST);
}
#endif

View File

@@ -0,0 +1,36 @@
/*
Copyright 2017 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
//#define USE_I2C
/* Select hand configuration */
// #define MASTER_LEFT
// #define MASTER_RIGHT
#define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 18
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

View File

@@ -0,0 +1,131 @@
#include QMK_KEYBOARD_H
#include "keymap_swedish.h"
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST
};
#define KC_ KC_TRNS
#define KC_LOWER LOWER
#define KC_RAISE RAISE
#define KC_ADJ ADJUST
#define KC_RST RESET
#define KC_AA NO_AA
#define KC_AE NO_AE
#define KC_OE NO_OSLH
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
LT(_LOWER, KC_TAB),KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_AA,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_OE, KC_AE,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, RAISE, KC_BSPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
KC_LGUI, KC_LALT, KC_SPC, KC_ENT, ADJUST, KC_RALT
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_LOWER] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
NO_TILD, KC_EXLM, NO_AT, KC_HASH, NO_DLR, KC_PERC, NO_CIRC, NO_AMPR, NO_ASTR, NO_SLSH, NO_LPRN, NO_RPRN,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_UP, KC_PGDOWN, NO_LCBR, NO_RCBR,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, NO_BSLS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, NO_LBRC, NO_RBRC,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, KC_TRNS, KC_GRAVE, KC_CIRC, KC_QUOTE, NO_LESS, NO_GRTR,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_RAISE] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
NO_GRV, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_7, KC_8, KC_9, NO_MINS, NO_ASTR,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_4, KC_5, KC_6, NO_PLUS, NO_SLSH,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_1, KC_2, KC_3, KC_0, KC_TRNS,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
BL_TOGG, BL_STEP, BL_BRTG, RGB_TOG, RGB_RMOD, RGB_MOD, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
BL_DEC, _______, BL_INC, RGB_VAD, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
_______, _______, _______, _______, _______, _______
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,11 @@
# Iris Nordic Layout
### by Oliver Granlund
![Finished product](https://i.imgur.com/zqSBc3t.jpg)
This is for those who insist to use keyboard with ÅÄÖ. Also thought about the
gaming aspect with this keyboard, therefore space on left side.
At first I thought about having backspace in the upper right corner of the
slave side, but that made it really clunky to fix your text. Thumbs should take
care of this job instead.

View File

@@ -0,0 +1,2 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes

View File

@@ -0,0 +1,39 @@
/*
Copyright 2018 Savio Fernandes
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
//#define USE_SERIAL
#define USE_I2C
/* Select hand configuration */
//#define MASTER_LEFT
#define MASTER_RIGHT
// #define BACKLIGHT_BREATHING
// #define EE_HANDS
#define TAPPING_TERM 200
// #undef RGBLED_NUM
// #define RGBLIGHT_ANIMATIONS
// #define RGBLED_NUM 30
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8

View File

@@ -0,0 +1,107 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJ 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJ,
};
//Tap Dance Declarations
enum {
TD_SPC_ENT = 0
};
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_SPC_ENT] = ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)
};
#define KC_ KC_TRNS
#define KC_LOWR LT(_LOWER, KC_LEFT) //LOWER
#define KC_RASE LT(_RAISE, KC_RIGHT) //RAISE
#define KC_ADJT LT(_ADJ, KC_LGUI) //RAISE
#define KC_SCET TD(TD_SPC_ENT)
#define KC_RST RESET
#define KC_BL_S BL_STEP
#define KC_DBUG DEBUG
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_LMOD RGB_RMOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD
#define KC_RSAI RGB_SAI
#define KC_RSAD RGB_SAD
#define KC_RVAI RGB_VAI
#define KC_RVAD RGB_VAD
#define KC_BTOG BL_TOGG
#define KC_BLVL BL_STEP
#define KC_BRTG BL_BRTG
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , Q , W , E , R , T , Y , U , I , O , P ,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
LCTL, Z , X , C , V , B ,HOME, END , N , M ,COMM,DOT ,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
ADJT,LOWR, SPC, SCET,RASE, ENT
// `----+----+----' `----+----+----'
),
[_LOWER] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TILD,EXLM, AT ,HASH, DLR,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
RST , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL , ,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
BL_S, , , ,DOWN,LCBR,LPRN, RPRN,RCBR, P1 , P2 , P3 ,MINS, ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, ,DEL , DEL , , P0
// `----+----+----' `----+----+----'
),
[_RAISE] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
MUTE,MSTP,MPLY,VOLD,PGDN,MINS, , ,PLUS,END , , , , ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , , ,
// `----+----+----' `----+----+----'
),
[_ADJ] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
,LMOD, , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
RTOG,RMOD,RHUI,RSAI,RVAI, , BTOG,BLVL,BRTG, , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,DBUG,RHUD,RSAD,RVAD, , , , , , , ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
BL_S,RST , , , , , , , , , , , , ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , , ,
// `----+----+----' `----+----+----'
)
};

View File

@@ -0,0 +1,3 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes
TAP_DANCE_ENABLE=yes

View File

@@ -15,8 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#pragma once
#include "config_common.h"
@@ -43,4 +42,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* key combination for command */
#define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
#endif
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

View File

@@ -26,7 +26,7 @@ F_CPU = 12000000
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = bootloadHID

View File

@@ -0,0 +1,8 @@
#pragma once
#define PERMISSIVE_HOLD // https://docs.qmk.fm/#/feature_advanced_keycodes?id=permissive-hold
// Enable single-color backlighting
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 5
#define BREATHING_PERIOD 4

View File

@@ -0,0 +1,393 @@
#include QMK_KEYBOARD_H
#include <sendstring_dvorak.h>
//#include <sendstring_colemak.h>
#include <print.h>
/**********************
** LAYER DEFINITIONS **
**********************/
enum layers_keymap {
// BASE LAYERS
_QWERTY = 0,
_DVORAK,
_COLEMAK,
_MAC,
_QUAKE2,
_QUAKE2_DVORAK,
_QUAKE2_CONSOLE,
// FUNCTION LAYERS
_FUNCWIN,
_FUNCMAC,
_FUNCQ2,
// OTHER LAYERS
_NUMPAD,
_MACROS,
_SYSTEM
};
// LAYER SHORT CODES
#define _QW _QWERTY
#define _DV _DVORAK
#define _CM _COLEMAK
#define _MC _MAC
#define _Q2 _QUAKE2
#define _QD _QUAKE2_DVORAK
#define _QC _QUAKE2_CONSOLE
#define _FW _FUNCWIN
#define _FM _FUNCMAC
#define _FQ _FUNCQ2
#define _NP _NUMPAD
#define _MA _MACROS
#define _SY _SYSTEM
// KEYCODE DEFINITIONS
#define NO_CHNG KC_TRNS // Note for me for keys I need to leave as Pass-through
#define FW_CAPS LT(_FUNCWIN, KC_CAPS) // _FUNCWIN when held, Caps Lock when tapped
#define FM_CAPS LT(_FUNCMAC, KC_CAPS) // _FUNCMAC when held, Caps Lock when tapped
#define Q2_CAPS LT(_FUNCQ2, KC_CAPS) // _FUNCQ2 when held, Caps Lock when tapped
#define WN_SALL LCTL(DV_A) // Windows/Linux Select All
#define WN_UNDO LCTL(DV_Z) // Windows/Linux Undo
#define WN_CUT LCTL(DV_X) // Windows/Linux Cut
#define WN_COPY LCTL(DV_C) // Windows/Linux Copy
#define WN_PSTE LCTL(DV_V) // Windows/Linux Paste
#define MC_PSCR LGUI(LSFT(KC_3)) // MacOS Print Screen (Command + Shift + 3)
#define MC_HOME LGUI(KC_LEFT) // MacOS Home (Command + Left Arrow)
#define MC_END LGUI(KC_RGHT) // MacOS End (Command + Right Arrow)
#define MC_SALL LGUI(KC_A) // MacOS Select All
//#define MC_UNDO LGUI(KC_Z) // MacOS Undo // replaced by macro
#define MC_CUT LGUI(KC_X) // MacOS Cut
#define MC_COPY LGUI(KC_C) // MacOS Copy
//#define MC_PSTE LGUI(KC_V) // MacOS Paste // replaced by macro
// MACRO DEFINITIONS
enum custom_keycodes {
F_CAPS = SAFE_RANGE,
T_L3DED,
G_PUSH,
G_FTCH,
G_COMM,
G_RST,
G_C10R,
G_BRCH,
SIGNA,
GO_Q2,
Q2_ON,
Q2_OFF,
Q2_ESC,
Q2_GRV,
MC_UNDO,
MC_PSTE
};
// define modifiers
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
uint8_t modifiers = get_mods();
switch(keycode) {
// these are our macros!
case F_CAPS:
/*
Objective: write a macro that checks the current layers that are
enabled, and activates the appropriate function layer.
*/
if ( biton32(layer_state) == _MAC ) {
if (record->event.pressed) {
layer_on(_FUNCMAC);
} else {
layer_off(_FUNCMAC);
}
} else {
if (record->event.pressed) {
layer_on(_FUNCWIN);
} else {
layer_off(_FUNCWIN);
}
};
return false;
break;
case T_L3DED:
if (record->event.pressed) {
SEND_STRING("lavak3DED ");
};
return false;
break;
case G_PUSH:
if (record->event.pressed) {
SEND_STRING("git push origin ");
};
return false;
break;
case G_FTCH:
if (record->event.pressed) {
SEND_STRING("git fetch upstream");
};
return false;
break;
case G_COMM:
if (record->event.pressed) {
SEND_STRING("git commit -m \"\"" SS_TAP(X_LEFT));
layer_off(_MACROS);
};
return false;
break;
case G_RST:
if (record->event.pressed) {
SEND_STRING("git histt -n 10" SS_TAP(X_ENTER) "git reset --soft ");
layer_off(_MACROS);
};
return false;
break;
case G_C10R:
if (record->event.pressed) {
SEND_STRING("cf/");
layer_off(_MACROS);
};
return false;
break;
case G_BRCH:
if (record->event.pressed) {
SEND_STRING("$(git branch-name)");
layer_off(_MACROS);
};
return false;
break;
case SIGNA:
if (record->event.pressed) {
SEND_STRING("\\- @noroadsleft" SS_TAP(X_ENTER));
layer_off(_MACROS);
};
return false;
break;
case GO_Q2:
if (record->event.pressed) {
//default_layer_set(_QWERTY);
layer_move(_QWERTY); // TO(_QWERTY);
layer_on(_QUAKE2);
//layer_off(_SYSTEM);
};
return false;
break;
case Q2_ON:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_ENTER));
layer_on(_DVORAK);
layer_on(_QUAKE2_DVORAK);
};
return false;
break;
case Q2_OFF:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_ENTER));
layer_move(_QWERTY); // TO(_QWERTY);
layer_on(_QUAKE2);
};
return false;
break;
case Q2_ESC:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_ESCAPE));
layer_move(_QWERTY); // TO(_QWERTY);
layer_on(_QUAKE2);
};
return false;
break;
case Q2_GRV:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_GRAVE));
layer_on(_DVORAK);
layer_on(_QUAKE2_DVORAK);
layer_on(_QUAKE2_CONSOLE);
};
return false;
break;
case MC_UNDO:
if (record->event.pressed) {
if ( modifiers & MODS_SHIFT_MASK ) {
SEND_STRING( SS_DOWN(X_LSHIFT) SS_DOWN(X_LGUI) SS_TAP(X_Z) SS_UP(X_LGUI) SS_UP(X_LSHIFT) );
} else {
SEND_STRING( SS_DOWN(X_LGUI) SS_TAP(X_Z) SS_UP(X_LGUI) );
}
};
return false;
break;
case MC_PSTE:
if (record->event.pressed) {
if ( modifiers & MODS_SHIFT_MASK ) {
SEND_STRING( SS_DOWN(X_LSHIFT) SS_DOWN(X_LGUI) SS_DOWN(X_LALT) SS_TAP(X_V) SS_UP(X_LALT) SS_UP(X_LGUI) SS_UP(X_LSHIFT) );
} else {
SEND_STRING( SS_DOWN(X_LGUI) SS_TAP(X_V) SS_UP(X_LGUI) );
}
};
return false;
break;
} // switch()
return true;
};
// KEYMAPS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/****************
** BASE LAYERS **
****************/
/* QWERTY */
[_QWERTY] = LAYOUT_60_ansi(
// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
FW_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FW), KC_RCTL \
),
/* Dvorak */
[_DVORAK] = LAYOUT_60_ansi(
// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, \
FW_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FW), KC_RCTL \
),
/* Colemak */
[_COLEMAK] = LAYOUT_60_ansi(
// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, \
FW_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FW), KC_RCTL \
),
/****************
** OS OVERLAYS **
****************/
/* Mac */
[_MAC] = LAYOUT_60_ansi(
// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
FM_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, MO(_FM), _______ \
),
/*********************
** QUAKE 2 OVERLAYS **
*********************/
/* Quake 2 */
[_QUAKE2] = LAYOUT_60_ansi(
// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
Q2_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, Q2_ON, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, MO(_FQ), _______ \
),
[_QUAKE2_DVORAK] = LAYOUT_60_ansi(
// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Q2_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
Q2_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, Q2_OFF, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, MO(_FQ), _______ \
),
[_QUAKE2_CONSOLE] = LAYOUT_60_ansi(
// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Q2_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
Q2_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_ENT, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, MO(_FQ), _______ \
),
/********************
** FUNCTION LAYERS **
********************/
/* Windows Fn layer */
[_FUNCWIN] = LAYOUT_60_ansi(
// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
_______, KC_CALC, KC_APP, _______, _______, _______, KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_PSCR, KC_SLCK, KC_PAUS, \
NO_CHNG, WN_SALL, _______, _______, _______, _______, KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, KC_PENT, \
_______, WN_UNDO, WN_CUT, WN_COPY, WN_PSTE, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, TG(_SY), _______, \
_______, _______, _______, TG(_NP), _______, TG(_MA), NO_CHNG, _______ \
),
/* MacOS Fn layer */
[_FUNCMAC] = LAYOUT_60_ansi(
// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
_______, _______, _______, _______, _______, _______, KC_INS, MC_HOME, KC_UP, MC_END, KC_PGUP, MC_PSCR, _______, _______, \
NO_CHNG, MC_SALL, _______, _______, _______, _______, KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, \
_______, MC_UNDO, MC_CUT, MC_COPY, MC_PSTE, _______, _______, _______, _______, _______, TG(_SY), _______, \
_______, _______, _______, TG(_NP), _______, _______, NO_CHNG, _______ \
),
/* Quake 2 Fn layer */
[_FUNCQ2] = LAYOUT_60_ansi(
// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Q2_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
_______, _______, _______, _______, _______, _______, KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_PSCR, KC_SLCK, KC_PAUS, \
NO_CHNG, _______, _______, _______, _______, _______, KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, KC_ENT, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TG(_SY), _______, \
_______, _______, _______, _______, _______, _______, NO_CHNG, _______ \
),
/*****************
** OTHER LAYERS **
*****************/
/* Numpad layer */
[_NUMPAD] = LAYOUT_60_ansi(
// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, _______, _______, _______, _______, \
_______, _______, _______, _______, KC_E, KC_F, _______, KC_P4, KC_P5, KC_P6, KC_PAST, KC_PSLS, KC_PEQL, _______, \
_______, _______, _______, _______, KC_C, KC_D, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PMNS, KC_PENT, \
_______, _______, _______, _______, KC_A, KC_B, _______, KC_P0, _______, KC_PDOT, _______, _______, \
_______, _______, _______, TG(_NP), _______, _______, NO_CHNG, _______ \
),
/* Macro layer */
[_MACROS] = LAYOUT_60_ansi(
// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
TG(_MA), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, G_PUSH, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, G_RST, G_FTCH, G_COMM, _______, _______, _______, _______, T_L3DED, _______, _______, _______, \
_______, _______, _______, G_C10R, _______, G_BRCH, SIGNA, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, NO_CHNG, _______ \
),
/* System layer */
[_SYSTEM] = LAYOUT_60_ansi(
// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
TG(_SY), TO(_QW), TO(_DV), TO(_CM), GO_Q2, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, DEBUG, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, TG(_MC), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, BL_DEC, BL_TOGG, BL_INC, BL_BRTG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_CHNG, XXXXXXX \
),
};

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# @noroadsleft's KC60 keymap
### Last updated: September 2, 2018, 1:03 PM UTC-0700
![](https://i.imgur.com/tzhXQYI.jpg)
I am a full-time Dvorak typist, and occasional semi-serious FPS gamer. The layers are oriented towards a mix of typing and gaming.
----
# Outline
- [Base Layers](./readme_ch1.md)
- Layer 0: QWERTY `_QW`
- Layer 1: Hardware Dvorak `_DV`
- Layer 2: Hardware Colemak `_CM`
- [OS Overlays](./readme_ch2.md)
- Layer 3: MacOS Overlay `_MC`
- [Quake 2 Overlays](./readme_ch3.md)
- Layers 4, 5 and 6: Quake 2 `_Q2`, Quake 2 Dvorak `_QD`, and Quake 2 Console `_QC`
- [Function Layers](./readme_ch4.md)
- Layer 7: Windows Fn layer `_FW`
- Layer 8: MacOS-oriented Fn layer `_FM`
- Layer 9: Quake 2 Fn layer `_FQ`
- [Other Layers](./readme_ch5.md)
- Layer 10: Numpad layer `_NP`
- Layer 11: Macro layer `_MA`
- Layer 12: System layer `_SY`

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# @noroadsleft's KC60 keymap
- [Table of Contents](./readme.md)
1. **Base Layers**
2. [**OS Overlays**](./readme_ch2.md)
3. [Quake 2 Overlays](./readme_ch3.md)
4. [Function Layers](./readme_ch4.md)
5. [Other Layers](./readme_ch5.md)
### Last updated: September 2, 2018, 1:03 PM UTC-0700
----
## Layer 0: QWERTY - `_QW`
Standard QWERTY layout, with three QMK features:
- The `Menu` key has been replaced by `MO(_FW)`, which moves to my Windows Fn layer when held.
- The `Caps Lock` key has been replaced with a dual function `LT()` key, which opens the Windows Fn layer when held, and is `Caps Lock` when tapped
- The `Escape` key has been replaced with a `KC_GESC` `` ` ~ `` key when used with a `Fn` key or a `Shift` key
###### For the rest of this readme, the physical location of keys will be referred to by their function in a US QWERTY layout.
![QWERTY layer](https://i.imgur.com/2eVsefw.png)
Keycode(s) Sent | Notes
:---------------------------------------------------- | :----
[`KC_GESC`](https://docs.qmk.fm/#/feature_grave_esc) | `Esc` when tapped alone, `` ` ~ `` when used with a `Shift` or `GUI` key.
`LT(_FW, KC_CAPS)` | Opens the Windows Fn layer when held; toggles Caps Lock when tapped.
`MO(_FW)` | Opens the Windows Fn layer when held.
----
## Layer 1: Hardware Dvorak - `_DV`
### Accessed by holding either `Fn` and tapping `/?` key, then tapping `2@`.
A hardware-based Dvorak Simplified layout. At my weekend job, I use a shared computer that runs MacOS Sierra, in US QWERTY layout. In this layer, I can leave the system in QWERTY, plug my keyboard in, and still type in Dvorak.
![Hardware Dvorak layer](https://i.imgur.com/a6hYedB.png)
Keycode(s) Sent | Notes
:---------------------------------------------------- | :----
[`KC_GESC`](https://docs.qmk.fm/#/feature_grave_esc) | `Esc` when tapped alone, `` ` ~ `` when used with a `Shift` or `GUI` key.
`LT(_FW, KC_CAPS)` | Opens the Windows Fn layer when held; toggles Caps Lock when tapped.
`MO(_FW)` | Opens the Windows Fn layer when held.
----
## Layer 2: Hardware Colemak `_CM`
### Accessed by holding either `Fn` and tapping `/?` key, then tapping `3#`.
A hardware-based Colemak layout. Been thinking of trying it, so it's here.
![Hardware Colemak layer](https://i.imgur.com/dbQ6HDW.png)
Keycode(s) Sent | Notes
:---------------------------------------------------- | :----
[`KC_GESC`](https://docs.qmk.fm/#/feature_grave_esc) | `Esc` when tapped alone, `` ` ~ `` when used with a `Shift` or `GUI` key.
`LT(_FW, KC_CAPS)` | Opens the Windows Fn layer when held; toggles Caps Lock when tapped.
`MO(_FW)` | Opens the Windows Fn layer when held.
----
Next Chapter: [OS Overlays](./readme_ch2.md)

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# @noroadsleft's KC60 keymap
- [Table of Contents](./readme.md)
1. [Base Layers](./readme_ch1.md)
2. **OS Overlays**
3. [Quake 2 Overlays](./readme_ch3.md)
4. [Function Layers](./readme_ch4.md)
5. [Other Layers](./readme_ch5.md)
### Last updated: September 2, 2018, 1:03 PM UTC-0700
----
## Layer 3: Layer 3: MacOS Overlay `_MC`
### Toggled by holding either `Fn` and tapping `/?` key, then tapping `W`.
This layer overrides the `Fn` keys on whichever base layer is currently enabled, sending the keyboard to the MacOS-oriented Fn layer `_FM`, instead of the Windows Fn layer `_FW`.
![MacOS Overlay](https://i.imgur.com/lxsEVpm.png)
----
Next Chapter: [Quake 2 Overlays](./readme_ch3.md)

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# @noroadsleft's KC60 keymap
- [Table of Contents](./readme.md)
1. [Base Layers](./readme_ch1.md)
2. [OS Overlays](./readme_ch2.md)
3. **Quake 2 Overlays**
4. [Function Layers](./readme_ch4.md)
5. [Other Layers](./readme_ch5.md)
### Last updated: September 2, 2018, 1:03 PM UTC-0700
----
## Layers 4, 5 and 6: Quake 2 `_Q2`, Quake 2 Dvorak `_QD`, and Quake 2 Console `_QC`
### Accessed by holding either `Fn` key and tapping the `/?` key, then tapping `4$`
These layers were born out of the confusion I have had trying to use the in-game chat and the console in [Quake 2](https://en.wikipedia.org/wiki/Quake_II). When Quake 2 came out, alternate keyboard layouts weren't really a thing. As a result, all in-game text input is hard-locked to US QWERTY, regardless of what the operating system is using for its input method.
I'm attempting to solve this by some creative use of QMK's macro feature. The keycode in the System layer that enables these layers, [`GO_Q2`](./keymap.c#L386), is a [macro](./keymap.c#L175-183) that sets the default layer to the QWERTY layer, then turns the Quake 2 layer `_Q2` on. The result is a partially-overwritten QWERTY layer, that has some keycodes with some creative layer switching.
When I hit the `Enter` key (bound in-game to text chat), the [macro keycode](./keymap.c#L184-L191) I've created sends the keycode for `Enter`, then follows with enabling the Hardware Dvorak layer and its corresponding overlay. Now the game is in text chat mode, and my keyboard is in Dvorak. When I hit `Enter` again, another `Enter` [keycode macro](./keymap.c#L192-L199) is sent, which sends the message, then the macro brings me back to the standard QWERTY+Quake 2 setup. Hitting `Escape` instead runs a [macro](./keymap.c#L200-L207) that cancels the sending of the message, and undoes the layers.
I have been testing this configuration for a few months. Sometimes I end up still in Dvorak mode without any text input systems (in-game chat or the console) running, but it pretty much always happens when I'm focused on the game, so I don't know the cause yet.
### Layer 4: Quake 2
![Quake 2](https://i.imgur.com/WEZ9p2u.png)
### Layer 5: Quake 2 Dvorak
![Quake 2 Dvorak](https://i.imgur.com/rhugHN4.png)
### Layer 6: Quake 2 Console
![Quake 2 Console](https://i.imgur.com/dRTAjcy.png)
----
Next Chapter: [Function Layers](./readme_ch4.md)

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# @noroadsleft's KC60 keymap
- [Table of Contents](./readme.md)
1. [Base Layers](./readme_ch1.md)
2. [OS Overlays](./readme_ch2.md)
3. [Quake 2 Overlays](./readme_ch3.md)
4. **Function Layers**
5. [Other Layers](./readme_ch5.md)
### Last updated: September 2, 2018, 1:03 PM UTC-0700
----
## Layer 7: Windows Fn layer - `_FW`
### Accessed by holding either `Fn` key in Layer 0
Arrows, Navigation keys (Insert, Home, Page Up, etc.), and Function keys are here. Also has keys for Calculator, Menu, Volume Control, and shortcuts for Select All, Undo, Cut, Copy, and Paste. Numpad Enter for when I'm working in Adobe Photoshop, because it treats Numpad Enter differently from the regular Enter key.
![Windows Fn layer](https://i.imgur.com/XwCshcz.png)
----
## Layer 8: MacOS-oriented Fn layer - `_FM`
### Accessed by holding either `Fn` key in Layer 1
Based on my Windows Fn layer, but swaps a few functions for a MacOS environment. Arrow, Navigation, and Function keys are basically unchanged from Layer 2. This layer enables using either `Fn` key as a sort of simulated `Command` key, which I find easier to reach and use.
![MacOS-oriented Fn layer](https://i.imgur.com/Z11kRu2.png)
----
## Layer 9: Quake 2 Fn layer - `_FQ`
### Accessed by holding either `Fn` key while either Quake 2 overlay is active.
Based on the Windows function layer, but removes some functions that are pointless to have while in the game.
![Quake 2 Fn layer](https://i.imgur.com/9PG7yWb.png)
Keycode(s) Sent | Notes
:-------------------------------- | :----
[`Q2_GRV`](./keymap.c#L208-L216) | Sends `KC_GRV`, then enables the Dvorak, Quake 2 Dvorak, and Quake 2 Console layers.
----
Next Chapter: [Other Layers](./readme_ch5.md)

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# @noroadsleft's KC60 keymap
- [Table of Contents](./readme.md)
1. [Base Layers](./readme_ch1.md)
2. [OS Overlays](./readme_ch2.md)
3. [Quake 2 Overlays](./readme_ch3.md)
4. [Function Layers](./readme_ch4.md)
5. **Other Layers**
### Last updated: September 2, 2018, 1:03 PM UTC-0700
----
## Layer 10: Numpad layer - `_NP`
### Accessed by holding either `Fn` key and tapping `Space`, from any of the Base Layers
Puts a Numpad on the right-hand side of the keyboard. A through F included for hexadecimal input. Tapping `Space` returns to the previous Base Layer.
![Numpad layer](https://i.imgur.com/fKVRkGH.png)
----
## Layer 11: Macro layer - `_MA`
### Accessed by holding the `Fn` key and tapping the right-side `Win` key
Has some macros that I use in Git, and some frequently-typed strings.
Tapping `Esc` exits the Macro layer, if the macro used doesn't do it automatically.
![Macro layer](https://i.imgur.com/wgbsluI.png)
### Macros
[![lavak3DED](https://static-cdn.jtvnw.net/emoticons/v1/821796/1.0)](./keymap.c#L122-L127)
Inputs: `lavak3DED `
Twitch emote for [a streamer I watch a lot](https://www.twitch.tv/lavak3_).
[G_PUSH](./keymap.c#L128-L133)
Inputs: `git push origin `
Everything from here down is related to Git or GitHub.
[G_FTCH](./keymap.c#L134-L139)
Inputs: `git fetch upstream`
[G_COMM](./keymap.c#L140-L146)
Inputs: `git commit -m ""` `[Left]`
Readies a `git commit` command, moves the cursor between the quotation marks, then disables the Macro layer.
[G_RST](./keymap.c#L147-L153)
Inputs: `git histt -n 10`, Enter, `git reset --soft `
Runs a [git alias](./readme_git.md) that shows my last ten commits, then readies a `git reset --soft`. For when I commit something too soon. Disables the Macro layer when complete.
[G_C10R](./keymap.c#L154-L160)
Inputs: `cf/`
A branch prefix I use for my current work in QMK. Disables the Macro layer when finished.
[G_BRCH](./keymap.c#L161-L167)
Inputs: `$(git branch-name)`
A [git alias](./readme_git.md) that returns the name of the current branch. Disables the Macro layer when finished.
[SIGNA](./keymap.c#L168-L174)
Inputs: `\- @noroadsleft` `[Enter]`
Sometimes on GitHub, I sign my comments. Types my GitHub name in Markdown syntax, and then taps the `Enter` key. Disables the Macro layer when finished.
----
### Layer 12: System layer - `_SY`
#### Accessed by holding either `Fn` key and tapping the `/?` key
This is where I change my keyboard function. Base layer select on `1` through `3`, Backlight controls on `C` through `N`, Reset on `8*`, Debug on `0)`.
![System layer](https://i.imgur.com/95ovTBn.png)
----
[Back to the index.](./)

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# @noroadsleft's Git aliases
[Return to the directory index.](./)
```
[alias]
# change branches
co = checkout
cob = checkout -b
# sync master
sync = "!f() { if [ $(git branch-name) != "master" ]; then git checkout master; fi; git pull upstream master; git push origin master; }; f"
# Return the last five commits on the branch, in a more compact format
hist = log --pretty=format:\"%C(yellow)%h%Creset %Cgreen%ad%Creset%n %w(100,0,3)%s%d [%an]%n\" --graph --date=iso-local -n 5
histm = log --pretty=format:\"%C(yellow)%h%Creset %w(100,0,3)%s%d [%an]\" --graph --date=iso-local -n 5
histt = log --pretty=format:\"%C(yellow)%h%Creset %<(88,trunc)%s [%an]\" --graph --date=iso-local -n 5
histb = log --reverse --pretty=format:\"- %<(98,trunc)%s [%an]\" --date=iso-local -n 5
# compact diff
df = "diff --compact-summary"
# Short-form status
st = "!git status --short"
# Returns the name of the current branch
branch-name = "!git rev-parse --abbrev-ref HEAD"
# short-form of the above
bn = "!git branch-name"
po = "push origin ($(git branch-name))"
# List the stashes
sl = "stash list"
# Show the contents of a numbered stash
# Syntax:
# git st-show <int>
st-show = "!f() { git stash show stash@{$1} -p; }; f"
# Apply a stash, without deleting it from the list of stashes
# Syntax:
# git st-copy <int>
st-copy = "!f() { git stash apply stash@{$1}; }; f"
# Unstage a file
unstage = "reset HEAD"
# Restore a file to the state it was in when checked out
restore = "checkout --"
# Compare local master repo to its upstream branch. If anything is returned, local branch has diverged from upstream.
cm = "!f() { git fetch upstream master; git diff $(git branch-name) upstream/master --compact-summary; }; f"
cml = "!f() { git fetch upstream master; git diff $(git branch-name) upstream/master; }; f"
```

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# https://github.com/qmk/qmk_firmware/issues/3448#issuecomment-406636125
EXTRAFLAGS += -flto

224
keyboards/macropad/config.h Normal file
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/*
Copyright 2018 MechMerlin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER Treasure
#define PRODUCT Macropad Type 9
#define DESCRIPTION A custom macropad
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 3
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { E6, D7, C6 }
#define MATRIX_COL_PINS { D1, D0, D4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B5
// #define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 10
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLIGHT_ANIMATIONS
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/

View File

@@ -0,0 +1,12 @@
{
"keyboard_name": "Macropad",
"url": "",
"maintainer": "qmk",
"width": 3,
"height": 3,
"layouts": {
"LAYOUT": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}]
}
}
}

View File

@@ -1,4 +1,4 @@
/* Copyright 2018 Wilba
/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -14,11 +14,6 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#pragma once
// place overrides here
#endif

View File

@@ -0,0 +1,64 @@
/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
KC_0, KC_1, KC_2, \
KC_3, KC_4, KC_5, \
KC_6, KC_7, KC_8 \
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
} else {
// when keycode QMKURL is released
}
break;
}
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}

View File

@@ -0,0 +1 @@
# The default keymap for macropad

View File

@@ -0,0 +1,43 @@
/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "macropad.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

View File

@@ -0,0 +1,40 @@
/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MACROPAD_H
#define MACROPAD_H
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K00, K01, K02, \
K10, K11, K12, \
K20, K21, K22 \
) \
{ \
{ K00, K01, K02 }, \
{ K10, K11, K12 }, \
{ K20, K21, K22 }, \
}
#endif

View File

@@ -0,0 +1,13 @@
# Macropad
3x3 Macropad.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: Treasure Macropad Type-9
Hardware Availability: [Treasure](http://macropad.co/)
Make example for this keyboard (after setting up your build environment):
make macropad:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,81 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)

View File

@@ -22,3 +22,13 @@
{ K45, KC_NO, K46, K47, K48, K49, K50, K51, K52, K53, K54, K55, K56, K57, K58, }, \
{ K59, K60, K61, KC_NO, KC_NO, KC_NO, K62, KC_NO, KC_NO, KC_NO, K63, K64, K65, K66, K67, }, \
}
#define TOGGLE_FLAG_AND_PRINT(var, name) { \
if (var) { \
dprintf(name " disabled\r\n"); \
var = !var; \
} else { \
var = !var; \
dprintf(name " enabled\r\n"); \
} \
}

View File

@@ -136,8 +136,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case L_T_BR:
if (record->event.pressed) {
led_animation_breathing = !led_animation_breathing;
if (led_animation_breathing)
{
if (led_animation_breathing) {
gcr_breathe = gcr_desired;
led_animation_breathe_cur = BREATHE_MIN_STEP;
breathe_dir = 1;
@@ -151,50 +150,32 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return false;
case U_T_AUTO:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
usb_extra_manual = !usb_extra_manual;
CDC_print("USB extra port manual mode ");
CDC_print(usb_extra_manual ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
}
return false;
case U_T_AGCR:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
usb_gcr_auto = !usb_gcr_auto;
CDC_print("USB GCR auto mode ");
CDC_print(usb_gcr_auto ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
}
return false;
case DBG_TOG:
if (record->event.pressed) {
debug_enable = !debug_enable;
CDC_print("Debug mode ");
CDC_print(debug_enable ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
}
return false;
case DBG_MTRX:
if (record->event.pressed) {
debug_matrix = !debug_matrix;
CDC_print("Debug matrix ");
CDC_print(debug_matrix ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
}
return false;
case DBG_KBD:
if (record->event.pressed) {
debug_keyboard = !debug_keyboard;
CDC_print("Debug keyboard ");
CDC_print(debug_keyboard ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
}
return false;
case DBG_MOU:
if (record->event.pressed) {
debug_mouse = !debug_mouse;
CDC_print("Debug mouse ");
CDC_print(debug_mouse ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
}
return false;
case MD_BOOT:
@@ -209,4 +190,4 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
default:
return true; //Process all other keycodes normally
}
}
}

View File

@@ -136,8 +136,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case L_T_BR:
if (record->event.pressed) {
led_animation_breathing = !led_animation_breathing;
if (led_animation_breathing)
{
if (led_animation_breathing) {
gcr_breathe = gcr_desired;
led_animation_breathe_cur = BREATHE_MIN_STEP;
breathe_dir = 1;
@@ -151,50 +150,32 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return false;
case U_T_AUTO:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
usb_extra_manual = !usb_extra_manual;
CDC_print("USB extra port manual mode ");
CDC_print(usb_extra_manual ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
}
return false;
case U_T_AGCR:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
usb_gcr_auto = !usb_gcr_auto;
CDC_print("USB GCR auto mode ");
CDC_print(usb_gcr_auto ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
}
return false;
case DBG_TOG:
if (record->event.pressed) {
debug_enable = !debug_enable;
CDC_print("Debug mode ");
CDC_print(debug_enable ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
}
return false;
case DBG_MTRX:
if (record->event.pressed) {
debug_matrix = !debug_matrix;
CDC_print("Debug matrix ");
CDC_print(debug_matrix ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
}
return false;
case DBG_KBD:
if (record->event.pressed) {
debug_keyboard = !debug_keyboard;
CDC_print("Debug keyboard ");
CDC_print(debug_keyboard ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
}
return false;
case DBG_MOU:
if (record->event.pressed) {
debug_mouse = !debug_mouse;
CDC_print("Debug mouse ");
CDC_print(debug_mouse ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
}
return false;
case MD_BOOT:

View File

@@ -30,3 +30,4 @@ FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
VIRTSER_ENABLE = no # USB Serial Driver
RAW_ENABLE = no # Raw device
AUTO_SHIFT_ENABLE = no # Auto Shift

View File

@@ -30,3 +30,13 @@
{ K59, K60, K61, K62, K63, K76, K50, K33 }, \
{ K72, K73, K74, K75, K85, K86, K87, }, \
}
#define TOGGLE_FLAG_AND_PRINT(var, name) { \
if (var) { \
dprintf(name " disabled\r\n"); \
var = !var; \
} else { \
var = !var; \
dprintf(name " enabled\r\n"); \
} \
}

View File

@@ -33,7 +33,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
),
[1] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_TRNS, KC_TRNS, \
@@ -41,7 +41,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
L_T_BR, L_PSD, L_BRI, L_PSI, KC_TRNS, KC_TRNS, KC_TRNS, U_T_AUTO,U_T_AGCR,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_VOLD, \
L_T_PTD, L_PTP, L_BRD, L_PTN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, L_T_MD, L_T_ONF, KC_TRNS, KC_TRNS, MD_BOOT, TG_NKRO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
),
/*
[X] = LAYOUT(
@@ -50,7 +50,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TG_NKRO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
),
*/
};
@@ -139,8 +139,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case L_T_BR:
if (record->event.pressed) {
led_animation_breathing = !led_animation_breathing;
if (led_animation_breathing)
{
if (led_animation_breathing) {
gcr_breathe = gcr_desired;
led_animation_breathe_cur = BREATHE_MIN_STEP;
breathe_dir = 1;
@@ -154,50 +153,32 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return false;
case U_T_AUTO:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
usb_extra_manual = !usb_extra_manual;
CDC_print("USB extra port manual mode ");
CDC_print(usb_extra_manual ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
}
return false;
case U_T_AGCR:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
usb_gcr_auto = !usb_gcr_auto;
CDC_print("USB GCR auto mode ");
CDC_print(usb_gcr_auto ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
}
return false;
case DBG_TOG:
if (record->event.pressed) {
debug_enable = !debug_enable;
CDC_print("Debug mode ");
CDC_print(debug_enable ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
}
return false;
case DBG_MTRX:
if (record->event.pressed) {
debug_matrix = !debug_matrix;
CDC_print("Debug matrix ");
CDC_print(debug_matrix ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
}
return false;
case DBG_KBD:
if (record->event.pressed) {
debug_keyboard = !debug_keyboard;
CDC_print("Debug keyboard ");
CDC_print(debug_keyboard ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
}
return false;
case DBG_MOU:
if (record->event.pressed) {
debug_mouse = !debug_mouse;
CDC_print("Debug mouse ");
CDC_print(debug_mouse ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
}
return false;
case MD_BOOT:

View File

@@ -33,15 +33,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
),
[1] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MSTP, KC_VOLU, \
L_T_BR, L_PSD, L_BRI, L_PSI, KC_TRNS, KC_TRNS, KC_TRNS, U_T_AUTO,U_T_AGCR,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_VOLD, \
L_T_PTD, L_PTP, L_BRD, L_PTN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, L_T_MD, L_T_ONF, KC_TRNS, KC_TRNS, KC_TRNS, TG_NKRO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
KC_TRNS, L_T_MD, L_T_ONF, KC_TRNS, KC_TRNS, MD_BOOT, TG_NKRO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
),
/*
[X] = LAYOUT(
@@ -50,7 +50,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TG_NKRO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
),
*/
};
@@ -139,8 +139,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case L_T_BR:
if (record->event.pressed) {
led_animation_breathing = !led_animation_breathing;
if (led_animation_breathing)
{
if (led_animation_breathing) {
gcr_breathe = gcr_desired;
led_animation_breathe_cur = BREATHE_MIN_STEP;
breathe_dir = 1;
@@ -154,50 +153,32 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return false;
case U_T_AUTO:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
usb_extra_manual = !usb_extra_manual;
CDC_print("USB extra port manual mode ");
CDC_print(usb_extra_manual ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
}
return false;
case U_T_AGCR:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
usb_gcr_auto = !usb_gcr_auto;
CDC_print("USB GCR auto mode ");
CDC_print(usb_gcr_auto ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
}
return false;
case DBG_TOG:
if (record->event.pressed) {
debug_enable = !debug_enable;
CDC_print("Debug mode ");
CDC_print(debug_enable ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
}
return false;
case DBG_MTRX:
if (record->event.pressed) {
debug_matrix = !debug_matrix;
CDC_print("Debug matrix ");
CDC_print(debug_matrix ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
}
return false;
case DBG_KBD:
if (record->event.pressed) {
debug_keyboard = !debug_keyboard;
CDC_print("Debug keyboard ");
CDC_print(debug_keyboard ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
}
return false;
case DBG_MOU:
if (record->event.pressed) {
debug_mouse = !debug_mouse;
CDC_print("Debug mouse ");
CDC_print(debug_mouse ? "enabled" : "disabled");
CDC_print("\r\n");
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
}
return false;
case MD_BOOT:

View File

@@ -30,3 +30,4 @@ FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
VIRTSER_ENABLE = no # USB Serial Driver
RAW_ENABLE = no # Raw device
AUTO_SHIFT_ENABLE = no # Auto Shift

View File

@@ -3,5 +3,5 @@
// save me space!
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
#define DISABLE_LEADER
// #define DISABLE_LEADER
#define NO_MUSIC_MODE

View File

@@ -1,24 +1,29 @@
#include QMK_KEYBOARD_H
#include "arkag.h"
/*
Userspace:
https://github.com/arkag/qmk_firmware/blob/master/users/arkag/arkag.c
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_2u_space_ortho(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, TAP_A, TAP_S, TAP_D, TAP_F, KC_G, KC_H, TAP_J, TAP_K, TAP_L, TAP_SCN, QUOTE,
XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT,
M_PMOD, LRALT, M_SMOD, LOWER, RAISE, KC_SPC, KC_SLSH, LAZY, KC_LEFT, KC_DOWN, KC_RGHT),
KC_LEAD, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, QUOTE,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT,
M_PMOD, LRALT, M_SMOD, LOWER, RAISE, KC_SPC, KC_SLSH, KC_BSLS, KC_LEFT, KC_DOWN, KC_RGHT),
[_RAISE] = LAYOUT_2u_space_ortho(
GRAVE, KC_1, KC_2, THREE, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
_______, OBRACK, CBRACK, TAP_EQ, HYPHEN, _______, _______, KC_4, TAP_5, KC_6, _______, KC_NLCK,
_______, OBRACK, CBRACK, KC_EQL, HYPHEN, _______, _______, KC_4, KC_5, KC_6, _______, KC_NLCK,
_______, _______, _______, CEDILLA, _______, KC_COMM, KC_PDOT, KC_1, KC_2, KC_3, KC_PPLS, KC_PENT,
_______, _______, _______, KEEB, _______, _______, _______, M_OS, KC_PSLS, KC_PMNS, KC_PAST),
[_LOWER] = LAYOUT_2u_space_ortho(
_______, _______, _______, _______, _______, _______, _______, M_ULIN, M_ITAL, _______, M_P_B, M_C_A_D,
_______, _______, STRIKE, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_CAPS, KC_DEL, _______, _______, _______, M_BOLD, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, MEDIA, KC_BSLS, M_CALC, KC_HOME, KC_PGDN, KC_END),
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, M_P_B, M_C_A_D,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_CAPS, KC_DEL, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
[_KEEB] = LAYOUT_2u_space_ortho(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
@@ -26,15 +31,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
RGB_M_P, RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, _______, _______, _______,
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
[_MEDIA] = LAYOUT_2u_space_ortho(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_VOLU, KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT),
[_LAZY] = LAYOUT_2u_space_ortho(
_______, _______, _______, _______, _______, M_TM, _______, M_SNIPT, M_SHRUG, _______, _______, _______,
_______, _______, _______, _______, _______, M_TM, _______, M_SNIPT, M_SHRUG, _______, _______, KC_MUTE,
_______, _______, _______, _______, _______, M_GGT, _______, M_UF, M_LOD, M_REPO, _______, _______,
_______, _______, _______, _______, _______, _______, _______, M_TF, M_LENNY, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
_______, _______, _______, _______, _______, _______, _______, M_TF, M_LENNY, _______, KC_VOLU, KC_MPLY,
_______, _______, _______, _______, _______, _______, M_CALC, _______, KC_MPRV, KC_VOLD, KC_MNXT),
};

View File

@@ -11,6 +11,7 @@ AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yes
TAP_DANCE_ENABLE = yes
UNICODE_ENABLE = yes
LEADER_ENABLE = yes
# save me space!
EXTRAFLAGS += -flto

View File

@@ -0,0 +1,18 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x20A0
#define PRODUCT_ID 0x422D
#define MANUFACTURER mehkee
#define PRODUCT 96kee
/* matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 15
#define RGBLED_NUM 16
#define RGBLIGHT_ANIMATIONS
/* key combination for command */
#define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))

106
keyboards/mehkee96/i2c.c Normal file
View File

@@ -0,0 +1,106 @@
/*
Copyright 2016 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Please do not modify this file
#include <avr/io.h>
#include <util/twi.h>
#include "i2c.h"
void i2c_set_bitrate(uint16_t bitrate_khz) {
uint8_t bitrate_div = ((F_CPU / 1000l) / bitrate_khz);
if (bitrate_div >= 16) {
bitrate_div = (bitrate_div - 16) / 2;
}
TWBR = bitrate_div;
}
void i2c_init(void) {
// set pull-up resistors on I2C bus pins
PORTC |= 0b11;
i2c_set_bitrate(400);
// enable TWI (two-wire interface)
TWCR |= (1 << TWEN);
// enable TWI interrupt and slave address ACK
TWCR |= (1 << TWIE);
TWCR |= (1 << TWEA);
}
uint8_t i2c_start(uint8_t address) {
// reset TWI control register
TWCR = 0;
// begin transmission and wait for it to end
TWCR = (1<<TWINT) | (1<<TWSTA) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
// check if the start condition was successfully transmitted
if ((TWSR & 0xF8) != TW_START) {
return 1;
}
// transmit address and wait
TWDR = address;
TWCR = (1<<TWINT) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
// check if the device has acknowledged the READ / WRITE mode
uint8_t twst = TW_STATUS & 0xF8;
if ((twst != TW_MT_SLA_ACK) && (twst != TW_MR_SLA_ACK)) {
return 1;
}
return 0;
}
void i2c_stop(void) {
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTO);
}
uint8_t i2c_write(uint8_t data) {
TWDR = data;
// transmit data and wait
TWCR = (1<<TWINT) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
if ((TWSR & 0xF8) != TW_MT_DATA_ACK) {
return 1;
}
return 0;
}
uint8_t i2c_send(uint8_t address, uint8_t *data, uint16_t length) {
if (i2c_start(address)) {
return 1;
}
for (uint16_t i = 0; i < length; i++) {
if (i2c_write(data[i])) {
return 1;
}
}
i2c_stop();
return 0;
}

27
keyboards/mehkee96/i2c.h Normal file
View File

@@ -0,0 +1,27 @@
/*
Copyright 2016 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Please do not modify this file
#ifndef __I2C_H__
#define __I2C_H__
void i2c_init(void);
void i2c_set_bitrate(uint16_t bitrate_khz);
uint8_t i2c_send(uint8_t address, uint8_t *data, uint16_t length);
#endif

View File

@@ -0,0 +1,12 @@
{
"keyboard_name": "mehkee96",
"url": "",
"maintainer": "qmk",
"width": 19,
"height": 6,
"layouts": {
"LAYOUT": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"F1", "x":1, "y":0}, {"label":"F2", "x":2, "y":0}, {"label":"F3", "x":3, "y":0}, {"label":"F4", "x":4, "y":0}, {"label":"F5", "x":5, "y":0}, {"label":"F6", "x":6, "y":0}, {"label":"F7", "x":7, "y":0}, {"label":"F8", "x":8, "y":0}, {"label":"F9", "x":9, "y":0}, {"label":"F10", "x":10, "y":0}, {"label":"F11", "x":11, "y":0}, {"label":"F12", "x":12, "y":0}, {"label":"Print Screen", "x":13, "y":0}, {"label":"Delete", "x":14, "y":0}, {"label":"Home", "x":15, "y":0}, {"label":"End", "x":16, "y":0}, {"label":"Page Up", "x":17, "y":0}, {"label":"Page Down", "x":18, "y":0}, {"label":"`", "x":0, "y":1}, {"label":"1", "x":1, "y":1}, {"label":"2", "x":2, "y":1}, {"label":"3", "x":3, "y":1}, {"label":"4", "x":4, "y":1}, {"label":"5", "x":5, "y":1}, {"label":"6", "x":6, "y":1}, {"label":"7", "x":7, "y":1}, {"label":"8", "x":8, "y":1}, {"label":"9", "x":9, "y":1}, {"label":"0", "x":10, "y":1}, {"label":"-", "x":11, "y":1}, {"label":"=", "x":12, "y":1}, {"label":"Backspace", "x":13, "y":1, "w":2}, {"label":"Num Lock", "x":15, "y":1}, {"label":"P/", "x":16, "y":1}, {"label":"P*", "x":17, "y":1}, {"label":"P-", "x":18, "y":1}, {"label":"Tab", "x":0, "y":2, "w":1.5}, {"label":"Q", "x":1.5, "y":2}, {"label":"W", "x":2.5, "y":2}, {"label":"E", "x":3.5, "y":2}, {"label":"R", "x":4.5, "y":2}, {"label":"T", "x":5.5, "y":2}, {"label":"Y", "x":6.5, "y":2}, {"label":"U", "x":7.5, "y":2}, {"label":"I", "x":8.5, "y":2}, {"label":"O", "x":9.5, "y":2}, {"label":"P", "x":10.5, "y":2}, {"label":"[", "x":11.5, "y":2}, {"label":"]", "x":12.5, "y":2}, {"label":"\\", "x":13.5, "y":2, "w":1.5}, {"label":"P7", "x":15, "y":2}, {"label":"P8", "x":16, "y":2}, {"label":"P9", "x":17, "y":2}, {"label":"P+", "x":18, "y":2}, {"label":"Caps Lock", "x":0, "y":3, "w":1.75}, {"label":"A", "x":1.75, "y":3}, {"label":"S", "x":2.75, "y":3}, {"label":"D", "x":3.75, "y":3}, {"label":"F", "x":4.75, "y":3}, {"label":"G", "x":5.75, "y":3}, {"label":"H", "x":6.75, "y":3}, {"label":"J", "x":7.75, "y":3}, {"label":"K", "x":8.75, "y":3}, {"label":"L", "x":9.75, "y":3}, {"label":";", "x":10.75, "y":3}, {"label":"'", "x":11.75, "y":3}, {"label":"Enter", "x":12.75, "y":3, "w":2.25}, {"label":"P4", "x":15, "y":3}, {"label":"P5", "x":16, "y":3}, {"label":"P6", "x":17, "y":3}, {"label":"P+", "x":18, "y":3}, {"label":"Shift", "x":0, "y":4, "w":2.25}, {"label":"Z", "x":2.25, "y":4}, {"label":"X", "x":3.25, "y":4}, {"label":"C", "x":4.25, "y":4}, {"label":"V", "x":5.25, "y":4}, {"label":"B", "x":6.25, "y":4}, {"label":"N", "x":7.25, "y":4}, {"label":"M", "x":8.25, "y":4}, {"label":",", "x":9.25, "y":4}, {"label":".", "x":10.25, "y":4}, {"label":"/", "x":11.25, "y":4}, {"label":"Shift", "x":12.25, "y":4, "w":1.75}, {"label":"Up", "x":14, "y":4}, {"label":"P1", "x":15, "y":4}, {"label":"P2", "x":16, "y":4}, {"label":"P3", "x":17, "y":4}, {"label":"PEnter", "x":18, "y":4}, {"label":"Ctrl", "x":0, "y":5, "w":1.25}, {"label":"Win", "x":1.25, "y":5, "w":1.25}, {"label":"Alt", "x":2.5, "y":5, "w":1.25}, {"x":3.75, "y":5, "w":6.25}, {"label":"Alt", "x":10, "y":5}, {"label":"Win", "x":11, "y":5}, {"label":"Fn", "x":12, "y":5}, {"label":"Left", "x":13, "y":5}, {"label":"Down", "x":14, "y":5}, {"label":"Right", "x":15, "y":5}, {"label":"P0", "x":16, "y":5}, {"label":"P.", "x":17, "y":5}, {"label":"PEnter", "x":18, "y":5}]
}
}
}

View File

@@ -0,0 +1,80 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0, default layer
____________________________________________________________________________________________________________________________________________________________________________
| | | | | | | | | | | | | | | | | | | |
| ESC* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | P SCN | DEL | HOME | END | P Up | P Down |
|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|
| | | | | | | | | | | | | | | BACK | NUM | | | |
| ~` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | _ - | = + | \ | SPACE | LOCK | / | * | - |
|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|
| | | | | | | | | | | | [ | ] | | | | | |
| TAB | Q | W | E | R | T | Y | U | I | O | P | { | } | | \ | 7 | 8 | 9 | + |
|____________|________|________|________|________|________|________|________|________|________|________|________|________|_____________|________|________|________|________|
| | | | | | | | | | | ; | ' | | | | | |
| CAPS LOCK | A | S | D | F | G | H | J | K | L | : | " | ENTER | 4 | 5 | 6 | + |
|______________|________|________|________|________|________|________|________|________|________|________|________|____________________|________|________|________|________|
| | | | | | | | | , | . | / | | | | | | |
| SHIFT | Z | X | C | V | B | N | M | < | > | ? | SHIFT | UP | 1 | 2 | 3 | ENTER |
|__________________|________|________|________|________|________|________|________|________|________|________|________________|________|________|________|________|________|
| | | | | | | MO | | | | | | |
| CTRL | LGUI | L ALT | SPACE | R ALT | RGUI | _FN | LEFT | DOWN | RIGHT | 0 | . | ENTER |
|__________|__________|__________|________________________________________________________|________|________|________|________|________|________|________|________|________|
*/
LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_DEL, KC_HOME, KC_END, KC_PGUP, KC_PGDN,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT),
/* Layer 1, function layer
____________________________________________________________________________________________________________________________________________________________________________
| | | | | | | | | | | | | | | VOL | VOL | | | |
| RESET | | | | | | | | | | | | | MUTE | DOWN | UP | | | |
|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|
| | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | |
|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|
| | RGB | | RGB | HUE | HUE | SATUR. | SATUR. | VALUE | VALUE | | | | | | | | |
| | TOGGLE | | MODE |INCREASE| DCRSE |INCREASE| DCRSE |INCREASE| DCRSE | | | | | | | | |
|____________|________|________|________|________|________|________|________|________|________|________|________|________|_____________|________|________|________|________|
| BACKLIGHT | | | | | | | | | | | | | | | | |
| TOGGLE | | | | | | | | | | | | | | | | |
|______________|________|________|________|________|________|________|________|________|________|________|________|____________________|________|________|________|________|
| | | | |BACKLHT |BACKLHT |BACKLHT | | | | | | | | | | | |
| | | | | DCRSE |TOGGLE |INCREASE| | | | | | | | | | | |
|_________|________|________|________|________|________|________|________|________|________|________|________|________________|________|________|________|________|________|
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
|__________|__________|__________|________________________________________________________|________|________|________|________|________|________|________|________|________|
BL_TOGG, BL_DEC, BL_INC changes the in-switch LEDs
*/
LAYOUT(
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______,
BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______ , _______, _______, BL_DEC, BL_TOGG, BL_INC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}

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#include "mehkee96.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0, default layer
____________________________________________________________________________________________________________________________________________________________________________
| | | | | | | | | | | | | | | | | | | |
| ESC* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | P SCN | HOME | DEL | INSERT | P Up | P Down |
|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|
| | | | | | | | | | | | | | | BACK | NUM | | | Play |
| ~` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | _ - | = + | \ | SPACE | LOCK | / | * | Pause |
|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|
| | | | | | | | | | | | [ | ] | | | | | |
| TAB | Q | W | E | R | T | Y | U | I | O | P | { | } | | \ | 7 | 8 | 9 | Next |
|____________|________|________|________|________|________|________|________|________|________|________|________|________|_____________|________|________|________|________|
| | | | | | | | | | | ; | ' | | | | | |
| CAPS LOCK | A | S | D | F | G | H | J | K | L | : | " | ENTER | 4 | 5 | 6 | - |
|______________|________|________|________|________|________|________|________|________|________|________|________|____________________|________|________|________|________|
| | | | | | | | | , | . | / | | | | | | |
| SHIFT | Z | X | C | V | B | N | M | < | > | ? | SHIFT | UP | 1 | 2 | 3 | + |
|__________________|________|________|________|________|________|________|________|________|________|________|________________|________|________|________|________|________|
| | | | | | | MO | | | | | | |
| CTRL | LGUI | L ALT | SPACE | R ALT | RGUI | _FN | LEFT | DOWN | RIGHT | 0 | . | ENTER |
|__________|__________|__________|________________________________________________________|________|________|________|________|________|________|________|________|________|
*/
LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_HOME, KC_DEL, KC_INS, KC_PGUP, KC_PGDN,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_MPLY,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_MNXT,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PMNS,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PPLS,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT),
/* Layer 1, function layer
____________________________________________________________________________________________________________________________________________________________________________
| | | | | | | | | | | | | | | VOL | VOL | | | |
| RESET | | | | | | | | | | | | | MUTE | DOWN | UP | | | |
|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|
| | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | |
|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|
| | RGB | | RGB | HUE | HUE | SATUR. | SATUR. | VALUE | VALUE | | | | | | | | |
| | TOGGLE | | MODE |INCREASE| DCRSE |INCREASE| DCRSE |INCREASE| DCRSE | | | | | | | | |
|____________|________|________|________|________|________|________|________|________|________|________|________|________|_____________|________|________|________|________|
| BACKLIGHT | | | | | | | | | | | | | | | | |
| TOGGLE | | | | | | | | | | | | | | | | |
|______________|________|________|________|________|________|________|________|________|________|________|________|____________________|________|________|________|________|
| | | | |BACKLHT |BACKLHT |BACKLHT | | | | | | | | | | | |
| | | | | DCRSE |TOGGLE |INCREASE| | | | | | | | | | | |
|_________|________|________|________|________|________|________|________|________|________|________|________|________________|________|________|________|________|________|
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
|__________|__________|__________|________________________________________________________|________|________|________|________|________|________|________|________|________|
BL_TOGG, BL_DEC, BL_INC changes the in-switch LEDs
*/
LAYOUT(
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______,
BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______ , _______, _______, BL_DEC, BL_TOGG, BL_INC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}

130
keyboards/mehkee96/matrix.c Normal file
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/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <avr/io.h>
#include <util/delay.h>
#include "matrix.h"
#ifndef DEBOUNCE
# define DEBOUNCE 5
#endif
static uint8_t debouncing = DEBOUNCE;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
void matrix_set_row_status(uint8_t row);
uint8_t bit_reverse(uint8_t x);
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
void matrix_init(void) {
// all outputs for rows high
DDRB = 0xFF;
PORTB = 0xFF;
// all inputs for columns
DDRA = 0x00;
DDRC &= ~(0x111111<<2);
DDRD &= ~(1<<PIND7);
// all columns are pulled-up
PORTA = 0xFF;
PORTC |= (0b111111<<2);
PORTD |= (1<<PIND7);
// initialize matrix state: all keys off
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix[row] = 0x00;
matrix_debouncing[row] = 0x00;
}
matrix_init_quantum();
}
uint8_t matrix_scan(void) {
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix_set_row_status(row);
_delay_us(5);
matrix_row_t cols = (
// cols 0..7, PORTA 0 -> 7
(~PINA) & 0xFF
) | (
// cols 8..13, PORTC 7 -> 0
bit_reverse((~PINC) & 0xFF) << 8
) | (
// col 14, PORTD 7
((~PIND) & (1 << PIND7)) << 7
);
if (matrix_debouncing[row] != cols) {
matrix_debouncing[row] = cols;
debouncing = DEBOUNCE;
}
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
matrix_scan_quantum();
return 1;
}
// declarations
void matrix_set_row_status(uint8_t row) {
DDRB = (1 << row);
PORTB = ~(1 << row);
}
uint8_t bit_reverse(uint8_t x) {
x = ((x >> 1) & 0x55) | ((x << 1) & 0xaa);
x = ((x >> 2) & 0x33) | ((x << 2) & 0xcc);
x = ((x >> 4) & 0x0f) | ((x << 4) & 0xf0);
return x;
}
inline matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
}

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/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "mehkee96.h"
#include "rgblight.h"
#include <avr/pgmspace.h>
#include "action_layer.h"
#include "i2c.h"
#include "quantum.h"
// for keyboard subdirectory level init functions
// @Override
void matrix_init_kb(void) {
// call user level keymaps, if any
matrix_init_user();
}
#ifdef RGBLIGHT_ENABLE
extern rgblight_config_t rgblight_config;
// custom RGB driver
void rgblight_set(void) {
if (!rgblight_config.enable) {
for (uint8_t i=0; i<RGBLED_NUM; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
}
}
i2c_init();
i2c_send(0xb0, (uint8_t*)led, 3 * RGBLED_NUM);
}
bool rgb_init = false;
void matrix_scan_kb(void) {
// if LEDs were previously on before poweroff, turn them back on
if (rgb_init == false && rgblight_config.enable) {
i2c_init();
i2c_send(0xb0, (uint8_t*)led, 3 * RGBLED_NUM);
rgb_init = true;
}
#ifdef RGBLIGHT_ANIMATION
rgblight_task();
#endif
#else
void matrix_scan_kb(void) {
#endif
matrix_scan_user();
/* Nothing else for now. */
}
__attribute__((weak)) // overridable
void matrix_init_user(void) {
}
__attribute__((weak)) // overridable
void matrix_scan_user(void) {
}

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@@ -0,0 +1,24 @@
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H
#include "quantum.h"
#define LAYOUT( \
K05, K25, K35, K45, K55, K06, KA6, KA7, K07, KB5, KC5, KD5, KE5, KD1, KE2, KD0, K67, K87, K97, \
K04, K14, K24, K34, K44, K54, K16, KB6, KB7, K17, KA4, KB4, KC4, KE4, K64, K74, K84, K94, \
K03, K13, K23, K33, K43, K53, K26, KC6, KC7, K27, KA3, KB3, KC3, KD3, K63, K73, K83, K93, \
K02, K12, K22, K32, K42, K52, K36, KD6, KD7, K37, KA2, KB2, KD2, K62, K72, K82, K92, \
K01, K11, K21, K31, K41, K51, K46, KE6, KE7, K47, KA1, KB1, K86, K61, K71, K81, K91, \
K00, K10, K20, K56, K57, KA0, KB0, K66, K76, K96, K60, K80, K90 \
) { \
{ K00, K10, K20, KC_NO, KC_NO, KC_NO, K60, KC_NO, K80, K90, KA0, KB0, KC_NO, KD0, KC_NO }, \
{ K01, K11, K21, K31, K41, K51, K61, K71, K81, K91, KA1, KB1, KC_NO, KD1, KC_NO }, \
{ K02, K12, K22, K32, K42, K52, K62, K72, K82, K92, KA2, KB2, KC_NO, KD2, KE2 }, \
{ K03, K13, K23, K33, K43, K53, K63, K73, K83, K93, KA3, KB3, KC3, KD3, KC_NO }, \
{ K04, K14, K24, K34, K44, K54, K64, K74, K84, K94, KA4, KB4, KC4, KC_NO, KE4 }, \
{ K05, KC_NO, K25, K35, K45, K55, KC_NO, KC_NO,KC_NO, KC_NO, KC_NO, KB5, KC5, KD5, KE5 }, \
{ K06, K16, K26, K36, K46, K56, K66, K76, K86, K96, KA6, KB6, KC6, KD6, KE6 }, \
{ K07, K17, K27, K37, K47, K57, K67, KC_NO,K87, K97, KA7, KB7, KC7, KD7, KE7 } \
}
#endif

105
keyboards/mehkee96/program Normal file
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#!/usr/bin/env python
# Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>, Sebastian Kaim <sebb@sebb767.de>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from __future__ import print_function
import os
import sys
import time
import usb
def checkForKeyboardInNormalMode():
"""Returns a device if a ps2avrGB device in normal made (that is in keyboard mode) or None if it is not found."""
return usb.core.find(idVendor=0x20A0, idProduct=0x422D)
def checkForKeyboardInBootloaderMode():
"""Returns True if a ps2avrGB device in bootloader (flashable) mode is found and False otherwise."""
return (usb.core.find(idVendor=0x16c0, idProduct=0x05df) is not None)
def flashKeyboard(firmware_file):
"""Calls bootloadHID to flash the given file to the device."""
print('Flashing firmware to device ...')
if os.system('bootloadHID -r "%s"' % firmware_file) == 0:
print('\nDone!')
else:
print('\nbootloadHID returned an error.')
def printDeviceInfo(dev):
"""Prints all infos for a given USB device"""
print('Device Information:')
print(' idVendor: %d (0x%04x)' % (dev.idVendor, dev.idVendor))
print(' idProduct: %d (0x%04x)' % (dev.idProduct, dev.idProduct))
print('Manufacturer: %s' % (dev.iManufacturer))
print('Serial: %s' % (dev.iSerialNumber))
print('Product: %s' % (dev.iProduct), end='\n\n')
def sendDeviceToBootloaderMode(dev):
"""Tries to send a given ps2avrGB keyboard to bootloader mode to allow flashing."""
try:
dev.set_configuration()
request_type = usb.util.build_request_type(
usb.util.CTRL_OUT,
usb.util.CTRL_TYPE_CLASS,
usb.util.CTRL_RECIPIENT_DEVICE)
USBRQ_HID_SET_REPORT = 0x09
HID_REPORT_OPTION = 0x0301
dev.ctrl_transfer(request_type, USBRQ_HID_SET_REPORT, HID_REPORT_OPTION, 0, [0, 0, 0xFF] + [0] * 5)
except usb.core.USBError:
# for some reason I keep getting USBError, but it works!
pass
if len(sys.argv) < 2:
print('Usage: %s <firmware.hex>' % sys.argv[0])
sys.exit(1)
kb = checkForKeyboardInNormalMode()
if kb is not None:
print('Found a keyboard in normal mode. Attempting to send it to bootloader mode ...', end='')
sendDeviceToBootloaderMode(kb)
print(' done.')
print("Hint: If your keyboard can't be set to bootloader mode automatically, plug it in while pressing the bootloader key to do so manually.")
print(" You can find more infos about this here: https://github.com/qmk/qmk_firmware/tree/master/keyboards/ps2avrGB#setting-the-board-to-bootloader-mode")
attempts = 12 # 60 seconds
found = False
for attempt in range(1, attempts + 1):
print("Searching for keyboard in bootloader mode (%i/%i) ... " % (attempt, attempts), end='')
if checkForKeyboardInBootloaderMode():
print('Found', end='\n\n')
flashKeyboard(sys.argv[1])
found = True
break
else:
print('Nothing.', end='')
if attempt != attempts: # no need to wait on the last attempt
print(' Sleeping 5 seconds.', end='')
time.sleep(5)
# print a newline
print()
if not found:
print("Couldn't find a flashable keyboard. Aborting.")
sys.exit(2)

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# Mehkee 96KEE
![mehkee96](https://cdn.shopify.com/s/files/1/1799/1839/products/96KEE_-_1_-_Copy_1024x1024.jpg?v=1516262148)
96-key Keyboard from mehkee
Keyboard Maintainer: [johanntang](https://github.com/johanntang)
Hardware Supported: mehkee96
Hardware Availability: [mehkee, group buy closed](https://mehkee.com/products/96kee?variant=46912017423)
Make example for this keyboard (after setting up your build environment):
make mehkee96:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32a
PROTOCOL = VUSB
# unsupported features for now
NO_UART = yes
NO_SUSPEND_POWER_DOWN = yes
# Processor frequency.
F_CPU = 12000000
# Bootloader
BOOTLOADER = bootloadHID
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes
RGBLIGHT_CUSTOM_DRIVER = yes
OPT_DEFS = -DDEBUG_LEVEL=0
# custom matrix setup
CUSTOM_MATRIX = yes
SRC = matrix.c i2c.c
# programming options
PROGRAM_CMD = ./keyboards/mehkee96/program $(TARGET).hex

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