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23 Commits

Author SHA1 Message Date
Yan-Fa Li
6274980e61 Improve new_project script (#4373)
* Improve new_project script

 - use git user.name if available to replace the boilerplate name in
   files we generate
 - fix shellshock warnings

* Test for git repo

Suggestion by @skullydazed

* Fix shellshock warning

* Incorporate feedback from reviewers

 - thanks @vomindoraan
 - use a heredoc instead of echo for console
 - factor out common paths
2018-11-11 19:54:10 -08:00
yiancar
4083614023 I2C driver docs (#4298)
* I2C driver docs

- Added I2C driver docs.
- Changed arm master i2c driver to have a weak i2c_init as it is impossible to account for all possible port configuration in the STM32 world.

* Update docs/i2c_driver.md

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>

* Update docs/i2c_driver.md

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>

* Update docs/i2c_driver.md

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>

* Update docs/i2c_driver.md

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>

* GPIO release fix
2018-11-10 15:26:39 -05:00
gorbachev
3ba242cc3f Keymap for random key presses for the scrabblepad (#4356)
* Random key presses for scrabblepad

* Fix keymap code comments

* Remove unused methods as per code review
2018-11-10 08:22:36 -08:00
Logan Huskins
b3853e7d40 Keymap: Add default keymap from web for 1up60hse (#4351) 2018-11-10 08:21:24 -08:00
MechMerlin
d6184be67a IDOBO Keyboard Support (75Keys Aluminum Keyboard) (#4401)
* initial commit

* put my name everywhere

* get the switch matrix correct

* add a basic keymap

* use a better LAYOUT macro

* update readme

* Add QMK Configurator support
2018-11-09 12:15:37 -08:00
mcmadhatter
519ce723fb Added support for backlight on diverge3 , and added a UK iso layout (#4392)
* Added support for backlight , and a UK iso layout

Added support for backlight , and a UK iso layout. Now uses the SPLIT_KEYBOARD #define rather than relying on lets split

* Update keyboards/diverge3/keymaps/isoUK/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/isoUK/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Simplified the lower layer

Simplified the lower layer

* dir rename to snake case

dir rename to snake case

* changed dir case

changed dir case

* Update keyboards/diverge3/rules.mk

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* aligned and tidyied up

aligned and tidyied up
2018-11-09 11:16:08 -08:00
Jason Thigpen
6ae409dd55 Add my new ANSI layout dz60 setup (#4397)
* minor additions to alps64 and dz60

* Rename crd keymap to represent 2u lshift layout

* Add crd's new ANSI layout dz60 with preferred layers
2018-11-09 08:49:29 -08:00
dlgoodr
fa2183a64a Keymap: dlg's tada68 keymap (#4289)
* dlg's keymap

* fix list order

* remove cruft

* pragma

Co-Authored-By: dlgoodr <dlg@dsrw.org>

* turn on bootmagic, enable swapping ` and Esc while I figure out which compromise is least bad
2018-11-08 17:01:16 -08:00
zvecr
73883425a5 relocate 40percent.club boards to new parent folder (#4380)
* Initial move of 40percent.club boards to common parent folder.

* Refactor readme files to be consistent

* Refactor readme files to be consistent - fix make command examples.

* Refactor readme files to be consistent - align readme filenames.

* Refactor readme files to be consistent - fix repo url.

* Disable Community keymap builds as they are currently failing due to missing functionality

* Move more of 40percent.club boards to common parent folder.

* Refactor readme files to be consistent - align readme filenames.

* Refactor readme files to be consistent - fix make command examples.
2018-11-08 15:17:41 -08:00
Filip Sund
ef84bd9799 Keyboard: Add 30wer config and keymap (#4386)
* Preliminary 30wer firmware. Not tested on real board yet.

* Added a layer to default 30wer keymap.

* Wrote readme for 30wer.

* Added 30wer info.json.
2018-11-08 15:12:42 -08:00
Ryoichi KATO
5eb69ca224 Keyboard: fix ifdef for crkbd's default/keymap.c
undef SSD1306OLED should not kill entire process_record_user() function.
2018-11-08 06:45:09 -08:00
Abhinav
ba76fcfb8b Add Layout-b for GH60 satan (#4123)
* Add Layout-b for GH60 satan

* Update layout, toggle for colemak layout

* Rename layout, replace function with KC_GESC

* Update Layer order, Readme

* Remove unnecessary code

* Add backspace in extend layer
2018-11-07 21:39:29 -08:00
Konstantin Đorđević
945dd946ab Fix misspelled make option, format rules.mk files (#4382) 2018-11-07 09:29:57 -08:00
Frank Tackitt
94f58322ac Configurable Rainbow Swirl range (#4376)
* Configurable Rainbow Swirl range

This allows tweaking of the rainbow effect to
 get different effects on keyboards with varied
 LED layouts. We found the value 1950 works on
 the RGBKB.net Sol to get a cool striped effect
 across the keyboard.

* Document RGBLIGHT_RAINBOW_SWIRL_RANGE

* Better wording for the documentation
2018-11-07 08:25:18 -08:00
Danilo Vulicevic
a30dd2bb17 Add xd75/billypython keymap (#4381)
* Add xd75/billypython keymap

* Expand rules.mk

(cherry picked from commit 806fee94ae3a21b6ca7a34624101349b57d41b75)

* Expand billypython's rules.mk

* Remove unused stuff in whitefox/billypython
2018-11-06 17:04:02 -08:00
Danny
fc477a1ee7 Add Tragicforce 68 layout for split backspace and add configurator layouts (#4378) 2018-11-06 13:13:58 -08:00
MechMerlin
f01a80968b Port over Noxary 268.2 from Rosakiin's Noxary Firmware (#4354)
* port over 268.2 from Noxary Firmware

* rename files

* update readme

* put rozakiin's ame in more places

* add configurator support

* Update keyboards/noxary/268_2/n268_2.c

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* Update keyboards/noxary/268_2/keymaps/default/keymap.c

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* rename 268_2 keyboard files
2018-11-06 12:35:08 -08:00
Konstantin Đorđević
3dec80b774 Improve wording, punctuation and capitalization in newbs_getting_started guide (#4342)
* Improve wording, punctuation and capitalization in newbs_getting_started guide

Also add some links

* Update example build command output

Co-Authored-By: vomindoraan <vomindoraan@gmail.com>

* Replace occurrences of "layout" with "keymap"

Co-Authored-By: MechMerlin <30334081+mechmerlin@users.noreply.github.com>

* Explicitly instruct users to open an MSYS2 MinGW 64-bit terminal

* MSYS2 Console → MSYS2 MinGW

* Replace thin spaces with regular spaces
2018-11-06 12:21:44 -08:00
MechMerlin
a5d22424f4 Commit my DZ60 keymap (#4375)
* default mechmerlin keymap initial commit

* fix up the keymap

* cleanup keymap

* add rgb sleep functionality

* add the beginning of a readme

* fix that compile error

* fixup formatting

* spruce up that readme

* add RGB lighting controls to _CL layer

* update readme

* set rgb underglow color

* update readme

* fix formatting
2018-11-06 12:04:25 -08:00
Danilo Vulicevic
29dd664589 Add whitefox/billypython keymap (#4374)
* Add keyboards/whitefox/keymaps/billypython

Cloned from vomindoraan/qmk_firmware

* Customize keymap for Linux
2018-11-06 12:03:33 -08:00
Takeshi ISHII
a91f439aec Helix-serial.c configuration improvement (#4370)
The new simple API can be selected.

Previous version, can select two way.
  * use old API (compatible with let's split serial.c)
  * use new API (multi-type transaction)

This version, can select three way.
  * use old API (compatible with let's split serial.c)
  * use new API (single-type transaction)
  * use new API (multi-type transaction)

There is no change in the code generated by this change.
2018-11-06 12:02:30 -08:00
TheOneTrueTrench
8f5ac39fb9 separated all my changes into separate files, working on generalizing my relativity macros. (#4368)
* Updating to my local changes.

* Added auto-complete for joins.

* Added lights to imply current state better
2018-11-06 12:01:18 -08:00
Monksoffunk
f8d8005835 Zinc : Update to latest serial.c #4278 (#4361)
* Add Zinc keyboard

* Fix photo

* Fix readme.md

* Fix RGB LED init of monks/keymap.c

* Fix default keymap and readme.jp

* Fix change DEFS of RGB ANIMATIONS to LED_ANIMATIONS

* Add EOL

* Use serial_config_simpleapi.h

* Fix comment char

* Fix error handling in split_scomm.c : mtei works

* Fix keymaps

* Remove DISABLE_LEADER definition

* Remove pro_micro.h

* Add 2 spaces after Hardware name

* Fix keymaps
  - remove audio codes
  - change LAYOUT to LAYOUT_ortho_4X12
  - change "persistent_default_layer_set" to core function

* Use the Community Layouts feature
  -  with some clean up

* Update latest serial.c #4278
2018-11-06 12:00:02 -08:00
207 changed files with 3654 additions and 837 deletions

View File

@@ -79,6 +79,7 @@
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* [ARM Debugging Guide](arm_debugging.md)
* [I2C Driver](i2c_driver.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)

View File

@@ -79,6 +79,7 @@
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* [ARM Debugging Guide](arm_debugging.md)
* [I2C Driver](i2c_driver.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)

View File

@@ -122,6 +122,7 @@ The following options can be used to tweak the various animations:
|`RGBLIGHT_EFFECT_KNIGHT_LED_NUM` |`RGBLED_NUM` |The number of LEDs to have the "Knight" animation travel |
|`RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL`|`1000` |How long to wait between light changes for the "Christmas" animation, in milliseconds|
|`RGBLIGHT_EFFECT_CHRISTMAS_STEP` |`2` |The number of LEDs to group the red/green colors by for the "Christmas" animation |
|`RGBLIGHT_RAINBOW_SWIRL_RANGE` |`360` |Range adjustment for the rainbow swirl effect to get different swirls |
You can also modify the speeds that the different modes animate at:

83
docs/i2c_driver.md Normal file
View File

@@ -0,0 +1,83 @@
# I2C Master Driver
The I2C Master drivers used in QMK have a set of common functions to allow portability between MCUs.
## Available functions
|Function |Description |
|------------------------------------------------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|`void i2c_init(void);` |Initializes the I2C driver. This function should be called once before any transaction is initiated. |
|`uint8_t i2c_start(uint8_t address);` |Starts an I2C transaction. Address is the 7-bit slave address without the direction bit. |
|`uint8_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);` |Transmit data over I2C. Address is the 7-bit slave address without the direction. |
|`uint8_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);` |Transmit data over I2C. Address is the 7-bit slave address without the direction. Returns status of transaction. |
|`uint8_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);` |Receive data over I2C. Address is the 7-bit slave address without the direction. Saves number of bytes specified by `length` in `data` array. Returns status of transaction. |
|`uint8_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);` |Same as the `i2c_transmit` function but `regaddr` sets where in the slave the data will be written. |
|`uint8_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);` |Same as the `i2c_receive` function but `regaddr` sets from where in the slave the data will be read. |
|`uint8_t i2c_stop(uint16_t timeout);` |Stops the I2C driver. |
### Function Return
All the above functions, except `void i2c_init(void);` return the following truth table:
|Return Value |Description |
|---------------|---------------------------------------------------|
|0 |Operation executed successfully. |
|-1 |Operation failed. |
|-2 |Operation timed out. |
## AVR
### Configuration
The following defines can be used to configure the I2C master driver.
|Variable |Description |Default|
|------------------|---------------------------------------------------|-------|
|`#F_SCL` |Clock frequency in Hz |400KHz |
|`#Prescaler` |Divides master clock to aid in I2C clock selection |1 |
AVRs usually have set GPIO which turn into I2C pins, therefore no further configuration is required.
## ARM
For ARM the Chibios I2C HAL driver is under the hood.
This section assumes an STM32 MCU.
### Configuration
The configuration for ARM MCUs can be quite complex as often there are multiple I2C drivers which can be assigned to a variety of ports.
Firstly the `mcuconf.h` file must be setup to enable the necessary hardware drivers.
|Variable |Description |Default|
|------------------------------|------------------------------------------------------------------------------------|-------|
|`#STM32_I2C_USE_XXX` |Enable/Disable the hardware driver XXX (each driver should be explicitly listed) |FALSE |
|`#STM32_I2C_BUSY_TIMEOUT` |Time in ms until the I2C command is aborted if no response is received |50 |
|`#STM32_I2C_XXX_IRQ_PRIORITY` |Interrupt priority for hardware driver XXX (THIS IS AN EXPERT SETTING) |10 |
|`#STM32_I2C_USE_DMA` |Enable/Disable the ability of the MCU to offload the data transfer to the DMA unit |TRUE |
|`#STM32_I2C_XXX_DMA_PRIORITY` |Priority of DMA unit for hardware driver XXX (THIS IS AN EXPERT SETTING) |1 |
Secondly, in the `halconf.h` file, `#define HAL_USE_I2C` must be set to `TRUE`. This allows ChibiOS to load its I2C driver.
Lastly, we need to assign the correct GPIO pins depending on the I2C hardware driver we want to use.
By default the I2C1 hardware driver is assumed to be used. If another hardware driver is used, `#define I2C_DRIVER I2CDX` should be added to the `config.h` file with X being the number of hardware driver used. For example is I2C3 is enabled, the `config.h` file should contain `#define I2C_DRIVER I2CD3`. This aligns the QMK I2C driver with the Chibios I2C driver.
STM32 MCUs allows a variety of pins to be configured as I2C pins depending on the hardware driver used. By default B6 and B7 are set to I2C.
This can be changed by declaring the `i2c_init` function which intentionally has a weak attribute. Please consult the datasheet of your MCU for the available GPIO configurations. The following is an example initialization function:
```C
void i2c_init(void)
{
setPinInput(B6); // Try releasing special pins for a short time
setPinInput(B7);
chThdSleepMilliseconds(10); // Wait for the release to happen
palSetPadMode(GPIOB, 6, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP); // Set B6 to I2C function
palSetPadMode(GPIOB, 7, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP); // Set B7 to I2C function
}
```

View File

@@ -1,99 +1,97 @@
# Introduction
Your computer keyboard has a processor inside of it, not unlike the one inside your computer. This processor runs software that is responsible for detecting button presses and sending reports about the state of the keyboard when they are pressed or released. QMK fills the role of that software, detecting button presses and passing that information on to the host computer. When you build your custom layout you are creating the equivalent of an .exe for your keyboard.
Your computer keyboard has a processor inside of it, not unlike the one inside your computer. This processor runs software that is responsible for detecting button presses and sending reports about the state of the keyboard when buttons are pressed or released. QMK fills the role of that software, detecting button presses and passing that information on to the host computer. When you build your custom keymap, you are creating the equivalent of an executable program for your keyboard.
QMK tries to put a lot of power into your hands by making easy things easy, and hard things possible. You don't have to know how to program to create powerful layouts, you only have to follow a few simple syntax rules.
QMK tries to put a lot of power into your hands by making easy things easy, and hard things possible. You don't have to know how to program to create powerful keymaps — you only have to follow a few simple syntax rules.
# Getting Started
Before you can build keymaps you need to install some software and setup your build environment. This only has to be done one time no matter how many keyboards you want to compile firmware for.
Before you can build keymaps, you need to install some software and set up your build environment. This only has to be done once no matter how many keyboards you plan to compile firmware for.
## Download Software
### Text Editor
You'll need a program that can edit and save **plain text** files. If you are on Windows you can make due with Notepad, and on Linux you can use Gedit, both of which are simple but functional text editors. On macOS be careful with TextEdit.app, it will not save plain text files unless you make sure to select "Make Plain text" from the "Format" menu, or you can use another program such as Sublime Text.
You'll need a program that can edit and save **plain text** files. If you're on Windows you can make do with Notepad, and on Linux you can use gedit. Both of these are simple but functional text editors. On macOS, be careful with the default TextEdit app: it will not save plain text files unless you explicitly select _Make Plain Text_ from the _Format_ menu.
You can also download and install a dedicated text editor like [Sublime Text](https://www.sublimetext.com/) or [VS Code](https://code.visualstudio.com/). This is probably the best way to go regardless of platform, as these programs are specifically made for editing code.
?> Not sure which text editor to use? Laurence Bradford wrote [a great introduction](https://learntocodewith.me/programming/basics/text-editors/) to the subject.
### QMK Toolbox
QMK Toolbox is an optional graphical Windows and macOS program that allows you to both program and debug your custom keyboard. You will likely prefer it to easily flash your keyboard and receive the debugging messages that your keyboard will print.
QMK Toolbox is an optional graphical program for Windows and macOS that allows you to both program and debug your custom keyboard. You will likely find it invaluable for easily flashing your keyboard and viewing debug messages that it prints.
Download the files from the links below:
[Download the latest release here.](https://github.com/qmk/qmk_toolbox/releases/latest)
For Windows: "qmk_toolbox.exe" or "qmk_toolbox_install.exe" (with installer)
* For Windows: `qmk_toolbox.exe` (portable) or `qmk_toolbox_install.exe` (installer)
* For macOS: `QMK.Toolbox.app.zip` (portable) or `QMK.Toolbox.pkg` (installer)
For Mac: "QMK.Toolbox.app.zip" or "QMK.Toolbox.pkg" (with installer)
## Set Up Your Environment
* [Newest Release](https://github.com/qmk/qmk_toolbox/releases/latest)
* [Source Code](https://github.com/qmk/qmk_toolbox/)
We've tried to make QMK as easy to set up as possible. You only have to prepare your Linux or Unix environment, then let QMK install the rest.
## Environment Setup
We've tried to make QMK as easy to setup as possible. You only have to prepare your Linux or Unix environment and let QMK install the rest.
?> If you haven't worked with the Linux/Unix command line before there are a few basic concepts and commands you should learn. These resources will teach you enough to work with QMK:<br>
?> If you haven't worked with the Linux/Unix command line before, there are a few basic concepts and commands you should learn. These resources will teach you enough to be able to work with QMK:<br>
[Must Know Linux Commands](https://www.guru99.com/must-know-linux-commands.html)<br>
[Some Basic Unix Commands](https://www.tjhsst.edu/~dhyatt/superap/unixcmd.html)
### Windows
You will need to install msys2 and git.
You will need to install MSYS2 and Git.
* Follow the installation instructions on the msys2 homepage: http://www.msys2.org
* Close any open msys2 terminals, and open a new terminal
* Install git by running this command: `pacman -S git`
* Follow the installation instructions on the [MSYS2 homepage](http://www.msys2.org).
* Close any open MSYS2 terminals and open a new MSYS2 MinGW 64-bit terminal.
* Install Git by running this command: `pacman -S git`.
### macOS
You will need to install homebrew. Follow the instructions on the homebrew homepage: https://brew.sh
You will need to install Homebrew. Follow the instructions on the [Homebrew homepage](https://brew.sh).
After homebrew is installed continue with "Download QMK", following step "Setup QMK" runs a script that will install other packages.
After Homebrew is installed, continue with _Set Up QMK_. In that step you will run a script that will install other packages.
### Linux
You will need to install git. It's extremely likely you already have it, but if not one of the following commands should install it:
You will need to install Git. It's very likely that you already have it, but if not, one of the following commands should install it:
* Debian/Ubuntu/Devuan: `apt-get install git`
* Fedora/Redhat/Centos: `yum install git`
* Debian / Ubuntu / Devuan: `apt-get install git`
* Fedora / Red Hat / CentOS: `yum install git`
* Arch: `pacman -S git`
## Download QMK
?> Docker is also an option on all platforms. [Click here for details.](getting_started_build_tools.md#docker)
Once you have setup your Linux/Unix environment you are ready to download QMK. We will do this by using git to "clone" the QMK repository. Open a Terminal or MSYS2 Console window and leave it open for the remainder of this guide. Inside that window run these two commands:
## Set Up QMK
Once you have set up your Linux/Unix environment, you are ready to download QMK. We will do this by using Git to "clone" the QMK repository. Open a Terminal or MSYS2 MinGW window and leave it open for the remainder of this guide. Inside that window run these two commands:
git clone https://github.com/qmk/qmk_firmware.git
cd qmk_firmware
?> If you already know [how to use GitHub](getting_started_github.md) we recommend you create and clone your own fork instead. If you don't know what that means you can safely ignore this message.
?> If you already know [how to use GitHub](getting_started_github.md), we recommend that you create and clone your own fork instead. If you don't know what that means, you can safely ignore this message.
## Setup QMK
QMK comes with a script to help you set up the rest of what you'll need. You should run it now by typing in this command:
QMK comes with a script to help you setup the rest of what you'll need. You should run it now by typing in this command:
./util/qmk_install.sh
util/qmk_install.sh
## Test Your Build Environment
Now that your QMK build environment is setup you can build a firmware for your keyboard. Start by trying to build the default layout for your keyboard. You should be able to do that with a command in this format:
Now that your QMK build environment is set up, you can build a firmware for your keyboard. Start by trying to build the keyboard's default keymap. You should be able to do that with a command in this format:
make <keyboard>:default
For example, to build a firmware for a Clueboard 66% use:
For example, to build a firmware for a Clueboard 66% you would use:
make clueboard/66/rev3:default
When it is done you should have a lot of output that ends similar to this:
```
Linking: .build/clueboard_66_rev2_default.elf [OK]
Creating load file for flashing: .build/clueboard_66_rev2_default.hex [OK]
Copying clueboard_66_rev2_default.hex to qmk_firmware folder [OK]
Checking file size of clueboard_66_rev2_default.hex [OK]
* File size is fine - 25174/28672
Linking: .build/clueboard_66_rev3_default.elf [OK]
Creating load file for flashing: .build/clueboard_66_rev3_default.hex [OK]
Copying clueboard_66_rev3_default.hex to qmk_firmware folder [OK]
Checking file size of clueboard_66_rev3_default.hex [OK]
* The firmware size is fine - 26356/28672 (2316 bytes free)
```
## Creating Your Layout
# Creating Your Keymap
Now you are ready to create your own personal layout. Move on to [Building Your First Firmware](newbs_building_firmware.md) for that.
You are now ready to create your own personal keymap! Move on to [Building Your First Firmware](newbs_building_firmware.md) for that.

View File

@@ -26,6 +26,7 @@
*/
#include "i2c_master.h"
#include "quantum.h"
#include <string.h>
#include <hal.h>
@@ -41,9 +42,11 @@ static const I2CConfig i2cconfig = {
0
};
__attribute__ ((weak))
void i2c_init(void)
{
palSetGroupMode(GPIOB, GPIOB_PIN6 | GPIOB_PIN7, 0, PAL_MODE_INPUT); // Try releasing special pins for a short time
setPinInput(B6); // Try releasing special pins for a short time
setPinInput(B7);
chThdSleepMilliseconds(10);
palSetPadMode(GPIOB, 6, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP);

View File

@@ -1,4 +1,5 @@
/* Copyright 2018 MechMerlin
* Copyright 2018 Logan Huskins
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

View File

@@ -1,4 +1,5 @@
/* Copyright 2018 MechMerlin
* Copyright 2018 Logan Huskins
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -17,28 +18,34 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(2), KC_RGUI, KC_RCTL),
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_EQL, KC_BSPC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O,
KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H,
KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC,
KC_RALT, KC_RGUI, MO(1), KC_LCTL
),
[1] = LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[1] = LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
KC_F11, KC_F12, KC_DEL, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN,
KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_HOME, KC_PGUP, KC_TRNS,
KC_TRNS, KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END,
KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(2), KC_TRNS, KC_TRNS
),
[2] = LAYOUT_60_ansi(
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_STEP, BL_DEC, BL_INC, BL_TOGG, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, RGB_VAI, RGB_SAI, RGB_HUD, RGB_HUI, RGB_MOD, RGB_TOG, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, RESET, BL_TOGG, BL_INC, BL_DEC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI,
RGB_SAI, RGB_VAI, RGB_SPI, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool process_record_user(uint16_t keycode, keyrecord_t *record)
{
return true;
}

View File

@@ -1,6 +1,4 @@
# 1up60hse default keymap
# 1up60hse default keymap generated by QMK Configurator
This is the default keymap provided by [1upkeyboards](https://www.1upkeyboards.com).
This is the keymap used by [QMK Configurator](https://config.qmk.fm/#/1upkeyboards/1up60hse/LAYOUT_60_ansi) as default.
## Notes
- Software reset key is located on `Esc` on the third layer.

1
keyboards/30wer/30wer.c Normal file
View File

@@ -0,0 +1 @@
#include "30wer.h"

14
keyboards/30wer/30wer.h Normal file
View File

@@ -0,0 +1,14 @@
#pragma once
#include "quantum.h"
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b } \
}

31
keyboards/30wer/config.h Normal file
View File

@@ -0,0 +1,31 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x1234
#define PRODUCT_ID 0x5678
#define DEVICE_VER 0x0000
#define MANUFACTURER 8o7wer
#define PRODUCT 30wer
#define DESCRIPTION Gherkin style construction 30% staggered pcb kit
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 13
/* pcb default pin-out */
#define MATRIX_ROW_PINS { E6, B4, B5 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6, D1, D0, D4, C6, D7 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS

51
keyboards/30wer/info.json Normal file
View File

@@ -0,0 +1,51 @@
{
"keyboard_name": "30wer",
"url": "",
"maintainer": "qmk",
"width": 13.25,
"height": 3,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"Tab", "x":0, "y":0},
{"label":"Q", "x":1, "y":0},
{"label":"W", "x":2, "y":0},
{"label":"E", "x":3, "y":0},
{"label":"R", "x":4, "y":0},
{"label":"T", "x":5, "y":0},
{"label":"Y", "x":6, "y":0},
{"label":"U", "x":7, "y":0},
{"label":"I", "x":8, "y":0},
{"label":"O", "x":9, "y":0},
{"label":"P", "x":10, "y":0},
{"label":"Bksp", "x":11, "y":0},
{"label":"Delete", "x":12, "y":0, "w":1.25},
{"label":"Ctrl", "x":0, "y":1, "w":1.25},
{"label":"A", "x":1.25, "y":1},
{"label":"S", "x":2.25, "y":1},
{"label":"D", "x":3.25, "y":1},
{"label":"F", "x":4.25, "y":1},
{"label":"G", "x":5.25, "y":1},
{"label":"H", "x":6.25, "y":1},
{"label":"J", "x":7.25, "y":1},
{"label":"K", "x":8.25, "y":1},
{"label":"L", "x":9.25, "y":1},
{"label":":", "x":10.25, "y":1},
{"label":"\"", "x":11.25, "y":1},
{"label":"Enter", "x":12.25, "y":1},
{"label":"Shift", "x":0, "y":2, "w":1.75},
{"label":"Z", "x":1.75, "y":2},
{"label":"X", "x":2.75, "y":2},
{"label":"C", "x":3.75, "y":2},
{"label":"V", "x":4.75, "y":2},
{"label":"B", "x":5.75, "y":2},
{"label":"N", "x":6.75, "y":2},
{"label":"M", "x":7.75, "y":2},
{"label":"<", "x":8.75, "y":2},
{"label":">", "x":9.75, "y":2},
{"label":"?", "x":10.75, "y":2},
{"label":"Space", "x":11.75, "y":2, "w":1.5}
]
}
}
}

View File

@@ -0,0 +1,17 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, LT(1, KC_SPC) \
),
[1] = LAYOUT( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_UP, KC_DEL, \
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, KC_LEFT, KC_RGHT, _______, \
KC_LALT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DOWN, _______ \
),
};

16
keyboards/30wer/readme.md Normal file
View File

@@ -0,0 +1,16 @@
30wer by 8o7wer
===
![30wer](https://i.imgur.com/ZYbRvY7.png)
Keyboard Maintainer: [Filip Sund](https://github.com/FSund)
Hardware Supported: Pro Micro
Hardware Availability: Group buy
More info in the [group by thread at Keebtalk](https://www.keebtalk.com/t/gb-30wer-by-8o7wer/3618/).
Make example for this keyboard (after setting up your build environment):
make 30wer:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

60
keyboards/30wer/rules.mk Normal file
View File

@@ -0,0 +1,60 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.

View File

@@ -17,7 +17,8 @@ Hardware Availability: [4x4x4x4x4 project on 40% Keyboards](http://www.40percent
Make example for this keyboard (after setting up your build environment):
make 4x4:default
make 40percentclub/4x4:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
First pass at adding support for the 4x4 keyboard. Compiles but completely untested. Intended to kick-start development.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
@@ -43,11 +42,11 @@ OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
@@ -71,4 +70,5 @@ AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
LAYOUTS = ortho_4x4 ortho_4x8 ortho_4x12 ortho_4x16
#FIXME: Community keymap build are currently failing due to missing functionality
#LAYOUTS = ortho_4x4 ortho_4x8 ortho_4x12 ortho_4x16

View File

@@ -17,7 +17,8 @@ Hardware Availability: [5x5 project on 40% Keyboards](http://www.40percent.club/
Make example for this keyboard (after setting up your build environment):
make 5x5:default
make 40percentclub/5x5:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
First pass at adding support for the 4x4 keyboard. Compiles but completely untested. Intended to kick-start development.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
@@ -43,7 +42,7 @@ OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
@@ -71,4 +70,5 @@ AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
LAYOUTS = ortho_5x5 ortho_5x10 ortho_5x15
#FIXME: Community keymap build are currently failing due to missing functionality
#LAYOUTS = ortho_5x5 ortho_5x10 ortho_5x15

View File

@@ -1,6 +1,7 @@
# 6lit
![6lit](https://1.bp.blogspot.com/-Pa8RgYZ0hy8/Wbmr4bjuV0I/AAAAAAACDbI/WLKQMDlcDVAVf1lAIRMN51usR1XcCCVNgCLcBGAs/s1600/a.JPG)
===
6 key macropad that fits within the 100mm x 100mm PCB size. Can be used singly as a regular 6 key macropad as well.
@@ -12,6 +13,6 @@ Hardware Availability: [6lit project on 40% Keyboards](http://www.40percent.club
Make example for this keyboard (after setting up your build environment):
make 6lit:default
make 40percentclub/6lit:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -1,6 +1,7 @@
# foobar
![foobar](https://2.bp.blogspot.com/-rr8TK6xg2N0/WbwVL2O7EfI/AAAAAAACDc8/209wN69ju0wAFICYYPNLIEGQhat5-5MbwCLcBGAs/s640/a.JPG)
===
Split 30% keyboard that fits within the 100mm x 100mm PCB size. Can be used together as a split keyboard or as a single 15 key macropad.
@@ -12,6 +13,6 @@ Hardware Availability: [foobar project on 40% Keyboards](http://www.40percent.cl
Make example for this keyboard (after setting up your build environment):
make foobar:default
make 40percentclub/foobar:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -1,4 +1,6 @@
Gherkin
# Gherkin
![Gherkin](https://4.bp.blogspot.com/-sQ18-lNZXOc/WCzlTde-4PI/AAAAAAAB_JQ/qQrehAMG6DMKf3i4oj4mkmLGOfTUvb3KgCLcB/s640/IMG_20161116_122926.jpg)
===
A 30 key keyboard.
@@ -11,8 +13,9 @@ Hardware Availability: [Gherkin project on 40% Keyboards](http://www.40percent.c
Make example for this keyboard (after setting up your build environment):
make gherkin:default
make 40percentclub/gherkin:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
First pass at adding support for the gherkin keyboard. Compiles but completely
untested. Intended to kick-start development.

View File

@@ -1,5 +1,8 @@
# Luddite
![Luddite](https://1.bp.blogspot.com/-GAAa-sMU_WU/W7uYLJJ8x1I/AAAAAAACS44/31n2z69BSboM4KT48YkNMJRYciC8LUMWgCLcBGAs/s640/a.jpg)
===
Luddite 60% keyboard with backlight and RGB underglow.
* [The original TMK firmware](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/luddite)
@@ -10,7 +13,7 @@ Hardware Availability: [Luddite project on 40% Keyboards](http://www.40percent.c
Make example for this keyboard (after setting up your build environment):
make luddite:default
make 40percentclub/luddite:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,18 @@
# mf68
![mf68](https://3.bp.blogspot.com/-0YCA3Hx2Rq0/WD3U3GWhyvI/AAAAAAAB_Uo/RWTeyCPblGcxDrDwT9WL9ck2ZRuR26DgACLcB/s640/IMG_20161129_063741.jpg)
===
Magicforce 68 with [replacement PCB](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/mf68) designed by [di0ib](https://github.com/di0ib).
* [The original TMK firmware](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/mf68)
Keyboard Maintainer: QMK Community
Hardware Supported: Pro Micro
Hardware Availability: [PCB files](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/mf68/pcb)
Make example for this keyboard (after setting up your build environment):
make 40percentclub/mf68:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -1,10 +1,12 @@
MF68
====
# mf68_ble
![mf68_ble](https://3.bp.blogspot.com/-0YCA3Hx2Rq0/WD3U3GWhyvI/AAAAAAAB_Uo/RWTeyCPblGcxDrDwT9WL9ck2ZRuR26DgACLcB/s640/IMG_20161129_063741.jpg)
===
Magicforce 68 with [replacement PCB](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/mf68) designed by [di0ib](https://github.com/di0ib).
Keyboard Maintainer: [di0ib](http://www.40percent.club)
Hardware Supported: [Feather 32u4 Bluefruit](https://learn.adafruit.com/adafruit-feather-32u4-bluefruit-le/)
Keyboard Maintainer: QMK Community
Hardware Supported: [Feather 32u4 Bluefruit](https://learn.adafruit.com/adafruit-feather-32u4-bluefruit-le/)
Please note: This is 32u4 and not M0
Hardware Availability: [PCB files](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/mf68/pcb)
[MF68 thicc case files](https://github.com/harshitgoel96/mf68-case-thicc)
@@ -20,8 +22,8 @@ Below is how you wire the Feather to PCB
![wire map](https://i.imgur.com/zYOjlTA.png)
Make example for this keyboard (after setting up your build environment):
Make example for this keyboard (after setting up your build environment):
make mf68_ble:default
make 40percentclub/mf68_ble:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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