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![]() |
2758158a4b |
26
.clang-format
Normal file
26
.clang-format
Normal file
@@ -0,0 +1,26 @@
|
||||
---
|
||||
BasedOnStyle: Google
|
||||
AlignAfterOpenBracket: Align
|
||||
AlignConsecutiveAssignments: 'true'
|
||||
AlignConsecutiveDeclarations: 'true'
|
||||
AlignOperands: 'true'
|
||||
AllowAllParametersOfDeclarationOnNextLine: 'false'
|
||||
AlwaysBreakAfterDefinitionReturnType: None
|
||||
AlwaysBreakAfterReturnType: None
|
||||
AlwaysBreakBeforeMultilineStrings: 'false'
|
||||
BinPackArguments: 'true'
|
||||
BinPackParameters: 'true'
|
||||
ColumnLimit: '1000'
|
||||
IndentCaseLabels: 'true'
|
||||
IndentPPDirectives: AfterHash
|
||||
IndentWidth: '2'
|
||||
MaxEmptyLinesToKeep: '1'
|
||||
PointerAlignment: Right
|
||||
SortIncludes: 'false'
|
||||
SpaceBeforeAssignmentOperators: 'true'
|
||||
SpaceBeforeParens: ControlStatements
|
||||
SpaceInEmptyParentheses: 'false'
|
||||
TabWidth: '2'
|
||||
UseTab: Never
|
||||
|
||||
...
|
31
.github/ISSUE_TEMPLATE/bug_report.md
vendored
31
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -2,30 +2,31 @@
|
||||
name: Bug report
|
||||
about: Create a report to help us improve the QMK Firmware
|
||||
---
|
||||
<!-- Provide a general summary of the bug in the Title above -->
|
||||
<!-- Provide a general summary of the bug in the title above. -->
|
||||
|
||||
<!-- This template is entirely option and can be removed, but is here to help both you and us. -->
|
||||
<!-- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
|
||||
<!--- This template is entirely optional and can be removed, but is here to help both you and us. -->
|
||||
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
|
||||
|
||||
**Describe the bug**
|
||||
## Describe the Bug
|
||||
|
||||
<!-- A clear and concise description of what the bug is. -->
|
||||
|
||||
**System Information**
|
||||
## System Information
|
||||
|
||||
- Keyboard:
|
||||
- Revision (if applicable):
|
||||
- Operating System:
|
||||
- avr-gcc version:
|
||||
<!-- Run `avr-gcc --version` to find out -->
|
||||
- arm gcc version:
|
||||
<!-- Run `arm-none-eabi-gcc --version` to find out -->
|
||||
- Operating system:
|
||||
- AVR GCC version:
|
||||
<!-- Run `avr-gcc --version` to find this out. -->
|
||||
- ARM GCC version:
|
||||
<!-- Run `arm-none-eabi-gcc --version` to find this out. -->
|
||||
- QMK Firmware version:
|
||||
<!-- You can run `git describe --abbrev=0 --tags` to find this out -->
|
||||
<!-- Run `git describe --abbrev=0 --tags` to find this out. -->
|
||||
- Any keyboard related software installed?
|
||||
- [ ] Auto Hot Key
|
||||
- [ ] AutoHotKey
|
||||
- [ ] Karabiner
|
||||
- [ ] Other
|
||||
- [ ] Other:
|
||||
|
||||
**Additional context**
|
||||
## Additional Context
|
||||
|
||||
<!-- Add any other context about the problem here. -->
|
||||
<!-- Add any other relevant information about the problem here. -->
|
||||
|
16
.github/ISSUE_TEMPLATE/feature_request.md
vendored
16
.github/ISSUE_TEMPLATE/feature_request.md
vendored
@@ -2,18 +2,18 @@
|
||||
name: Feature request
|
||||
about: Suggest a new feature or changes to existing features
|
||||
---
|
||||
<!--- Provide a general summary of the changes you want in the Title above -->
|
||||
<!--- Provide a general summary of the changes you want in the title above. -->
|
||||
|
||||
<!-- This template is entirely option and can be removed, but is here to help both you and us. -->
|
||||
<!-- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
|
||||
<!--- This template is entirely optional and can be removed, but is here to help both you and us. -->
|
||||
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
|
||||
|
||||
## Feature Request Type
|
||||
|
||||
- [ ] Core Functionality
|
||||
- [ ] Add-on hardware support (e.g. audio, RGB, OLED screen, etc.)
|
||||
- [ ] Alteration (enhancement/optimization) of existing Feature(s)
|
||||
- [ ] Core functionality
|
||||
- [ ] Add-on hardware support (eg. audio, RGB, OLED screen, etc.)
|
||||
- [ ] Alteration (enhancement/optimization) of existing feature(s)
|
||||
- [ ] New behavior
|
||||
|
||||
## Description
|
||||
## Description
|
||||
|
||||
<!-- A few sentences describing what it is that you'd like to see. Additional information (such as links to spec sheets, licensing info, other related issues or PR's, etc) would be helpful. -->
|
||||
<!-- A few sentences describing what it is that you'd like to see in QMK. Additional information (such as links to spec sheets, licensing info, other related issues or PRs, etc) would be helpful. -->
|
||||
|
6
.github/ISSUE_TEMPLATE/other_issues.md
vendored
6
.github/ISSUE_TEMPLATE/other_issues.md
vendored
@@ -2,8 +2,8 @@
|
||||
name: Other issues
|
||||
about: Anything else that doesn't fall into the above categories.
|
||||
---
|
||||
<!--- Provide a general summary of the changes you want in the Title above -->
|
||||
<!--- Provide a general summary of the changes you want in the title above. -->
|
||||
|
||||
<!-- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
|
||||
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
|
||||
|
||||
<!-- Please check https://docs.qmk.fm/#/support for additional resources first. If that doesn't answer your question, check the bug report option, as that may be more appropriate. -->
|
||||
<!-- Please check https://docs.qmk.fm/#/support for additional resources first. If that doesn't answer your question, choose the bug report template instead, as that may be more appropriate. -->
|
||||
|
28
.github/PULL_REQUEST_TEMPLATE.md
vendored
28
.github/PULL_REQUEST_TEMPLATE.md
vendored
@@ -1,32 +1,34 @@
|
||||
<!--- Provide a general summary of your changes in the Title above -->
|
||||
<!--- Provide a general summary of your changes in the title above. -->
|
||||
|
||||
<!--- This template is entirely option and can be removed, but is here to help both you and us. -->
|
||||
<!--- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
|
||||
<!--- This template is entirely optional and can be removed, but is here to help both you and us. -->
|
||||
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
|
||||
|
||||
## Description
|
||||
<!--- Describe your changes in detail -->
|
||||
|
||||
## Types of changes
|
||||
<!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: -->
|
||||
<!--- Describe your changes in detail here. -->
|
||||
|
||||
## Types of Changes
|
||||
|
||||
<!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply. -->
|
||||
- [ ] Core
|
||||
- [ ] Bugfix
|
||||
- [ ] New Feature
|
||||
- [ ] Enhancement/Optimization
|
||||
- [ ] New feature
|
||||
- [ ] Enhancement/optimization
|
||||
- [ ] Keyboard (addition or update)
|
||||
- [ ] Keymap/Layout/Userspace (addition or update)
|
||||
- [ ] Keymap/layout/userspace (addition or update)
|
||||
- [ ] Documentation
|
||||
|
||||
|
||||
## Issues Fixed or Closed by this PR
|
||||
## Issues Fixed or Closed by This PR
|
||||
|
||||
*
|
||||
|
||||
## Checklist:
|
||||
## Checklist
|
||||
|
||||
<!--- Go over all the following points, and put an `x` in all the boxes that apply. -->
|
||||
<!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! -->
|
||||
- [ ] My code follows the code style of this project.
|
||||
- [ ] My change requires a change to the documentation.
|
||||
- [ ] I have updated the documentation accordingly.
|
||||
- [ ] I have read the **CONTRIBUTING** document. (https://docs.qmk.fm/#/contributing)
|
||||
- [ ] I have read the [**CONTRIBUTING** document](https://docs.qmk.fm/#/contributing).
|
||||
- [ ] I have added tests to cover my changes.
|
||||
- [ ] I have tested the changes and verified that they work and don't break anything (as well as I can manage).
|
||||
|
1
.gitignore
vendored
1
.gitignore
vendored
@@ -1,3 +1,4 @@
|
||||
.history/
|
||||
.dep
|
||||
*.o
|
||||
*.bin
|
||||
|
@@ -20,7 +20,7 @@ before_script:
|
||||
- avr-gcc --version
|
||||
script:
|
||||
- git rev-parse --short HEAD
|
||||
- make test:all AUTOGEN=false
|
||||
- make test:all
|
||||
- bash util/travis_build.sh
|
||||
- bash util/travis_docs.sh
|
||||
addons:
|
||||
|
@@ -1,4 +1,4 @@
|
||||
FROM debian
|
||||
FROM debian:9
|
||||
|
||||
RUN apt-get update && apt-get install --no-install-recommends -y \
|
||||
avr-libc \
|
||||
|
28
Makefile
28
Makefile
@@ -112,23 +112,29 @@ $(eval $(call GET_KEYBOARDS))
|
||||
# Only consider folders with makefiles, to prevent errors in case there are extra folders
|
||||
#KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
|
||||
|
||||
.PHONY: list-keyboards
|
||||
list-keyboards:
|
||||
echo $(KEYBOARDS)
|
||||
exit 0
|
||||
|
||||
define PRINT_KEYBOARD
|
||||
$(info $(PRINTING_KEYBOARD))
|
||||
endef
|
||||
|
||||
.PHONY: generate-keyboards-file
|
||||
generate-keyboards-file:
|
||||
$(foreach PRINTING_KEYBOARD,$(KEYBOARDS),$(eval $(call PRINT_KEYBOARD)))
|
||||
exit 0
|
||||
|
||||
.PHONY: clean
|
||||
clean:
|
||||
echo -n 'Deleting .build ... '
|
||||
echo -n 'Deleting .build/ ... '
|
||||
rm -rf $(BUILD_DIR)
|
||||
echo 'done'
|
||||
exit 0
|
||||
echo 'done.'
|
||||
|
||||
.PHONY: distclean
|
||||
distclean: clean
|
||||
echo -n 'Deleting *.bin and *.hex ... '
|
||||
rm -f *.bin *.hex
|
||||
echo 'done.'
|
||||
|
||||
#Compatibility with the old make variables, anything you specify directly on the command line
|
||||
# always overrides the detected folders
|
||||
@@ -530,9 +536,9 @@ endef
|
||||
cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
|
||||
# Check if the submodules are dirty, and display a warning if they are
|
||||
ifndef SKIP_GIT
|
||||
if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --init lib/chibios; fi
|
||||
if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --init lib/chibios-contrib; fi
|
||||
if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --init lib/ugfx; fi
|
||||
if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --depth 1 --init lib/chibios; fi
|
||||
if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --depth 1 --init lib/chibios-contrib; fi
|
||||
if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --depth 1 --init lib/ugfx; fi
|
||||
git submodule status --recursive 2>/dev/null | \
|
||||
while IFS= read -r x; do \
|
||||
case "$$x" in \
|
||||
@@ -548,9 +554,10 @@ endif
|
||||
# it has to be there to allow parallel execution of the submake
|
||||
# This always tries to compile everything, even if error occurs in the middle
|
||||
# But we return the error code at the end, to trigger travis failures
|
||||
$(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND))
|
||||
# The sort at this point is to remove duplicates
|
||||
$(foreach COMMAND,$(sort $(COMMANDS)),$(RUN_COMMAND))
|
||||
if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
|
||||
$(foreach TEST,$(TESTS),$(RUN_TEST))
|
||||
$(foreach TEST,$(sort $(TESTS)),$(RUN_TEST))
|
||||
if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
|
||||
|
||||
# These no longer work because of the colon system
|
||||
@@ -576,6 +583,7 @@ lib/%:
|
||||
git submodule sync $?
|
||||
git submodule update --init $?
|
||||
|
||||
.PHONY: git-submodule
|
||||
git-submodule:
|
||||
git submodule sync --recursive
|
||||
git submodule update --init --recursive --progress
|
||||
|
33
Vagrantfile
vendored
33
Vagrantfile
vendored
@@ -2,8 +2,11 @@
|
||||
# vi: set ft=ruby :
|
||||
|
||||
Vagrant.configure(2) do |config|
|
||||
# VMware/Virtualbox 64 bit
|
||||
config.vm.box = "phusion/ubuntu-14.04-amd64"
|
||||
# define a name instead of just 'default'
|
||||
config.vm.define "qmk_firmware"
|
||||
|
||||
# VMware/Virtualbox ( and also Hyperv/Parallels) 64 bit
|
||||
config.vm.box = "generic/debian9"
|
||||
|
||||
# This section allows you to customize the Virtualbox VM
|
||||
# settings, ie showing the GUI or upping the memory
|
||||
@@ -15,13 +18,16 @@ Vagrant.configure(2) do |config|
|
||||
# your Teensy via the VM rather than your host OS
|
||||
#vb.customize ['modifyvm', :id, '--usb', 'on']
|
||||
#vb.customize ['usbfilter', 'add', '0',
|
||||
# '--target', :id,
|
||||
# '--name', 'teensy',
|
||||
# '--vendorid', '0x16c0',
|
||||
# '--productid','0x0478'
|
||||
# ]
|
||||
# '--target', :id,
|
||||
# '--name', 'teensy',
|
||||
# '--vendorid', '0x16c0',
|
||||
# '--productid','0x0478'
|
||||
# ]
|
||||
# Customize the amount of memory on the VM:
|
||||
vb.memory = "512"
|
||||
# Uncomment the below lines if you have time sync
|
||||
# issues with make and incremental builds
|
||||
#vb.customize [ "guestproperty", "set", :id, "/VirtualBox/GuestAdd/VBoxService/--timesync-set-threshold", 1000 ]
|
||||
end
|
||||
|
||||
# This section allows you to customize the VMware VM
|
||||
@@ -49,26 +55,25 @@ Vagrant.configure(2) do |config|
|
||||
# image, you'll need to: chmod -R a+rw .
|
||||
config.vm.provider "docker" do |docker, override|
|
||||
override.vm.box = nil
|
||||
docker.image = "jesselang/debian-vagrant:jessie"
|
||||
docker.image = "jesselang/debian-vagrant:stretch"
|
||||
docker.has_ssh = true
|
||||
end
|
||||
|
||||
# This script ensures the required packages for AVR programming are installed
|
||||
# It also ensures the system always gets the latest updates when powered on
|
||||
# If this causes issues you can run a 'vagrant destroy' and then
|
||||
# add a # before ,args: and run 'vagrant up' to get a working
|
||||
# add a # before ,run: (or change "always" to "once") and run 'vagrant up' to get a working
|
||||
# non-updated box and then attempt to troubleshoot or open a Github issue
|
||||
|
||||
config.vm.provision "shell", run: "always", path: "./util/qmk_install.sh", args: "-update"
|
||||
config.vm.provision "shell", inline: "/bin/sh -c 'yes | /vagrant/util/qmk_install.sh'", run: "always"
|
||||
|
||||
config.vm.post_up_message = <<-EOT
|
||||
|
||||
Log into the VM using 'vagrant ssh'. QMK directory synchronized with host is
|
||||
located at /vagrant
|
||||
To compile the .hex files use make command inside this directory.
|
||||
To compile the .hex files use make command inside this directory, e.g.
|
||||
cd /vagrant
|
||||
make <keyboard>:default
|
||||
|
||||
QMK's make format recently changed to use folder locations and colons:
|
||||
make project_folder:keymap[:target]
|
||||
Examples:
|
||||
make planck/rev4:default:dfu
|
||||
make planck:default
|
||||
|
@@ -135,6 +135,10 @@ ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
|
||||
OPT_DEFS += -DCONVERT_TO_PROTON_C
|
||||
endif
|
||||
|
||||
ifneq ($(FORCE_LAYOUT),)
|
||||
TARGET := $(TARGET)_$(FORCE_LAYOUT)
|
||||
endif
|
||||
|
||||
include quantum/mcu_selection.mk
|
||||
|
||||
ifdef MCU_FAMILY
|
||||
@@ -369,5 +373,7 @@ $(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
|
||||
# Default target.
|
||||
all: build check-size
|
||||
build: elf cpfirmware
|
||||
check-size: build
|
||||
|
||||
include show_options.mk
|
||||
include $(TMK_PATH)/rules.mk
|
||||
|
@@ -15,4 +15,13 @@ define SEARCH_LAYOUTS
|
||||
$$(foreach LAYOUTS_REPO,$$(LAYOUTS_REPOS),$$(eval $$(call SEARCH_LAYOUTS_REPO)))
|
||||
endef
|
||||
|
||||
ifneq ($(FORCE_LAYOUT),)
|
||||
ifneq (,$(findstring $(FORCE_LAYOUT),$(LAYOUTS)))
|
||||
$(info Forcing layout: $(FORCE_LAYOUT))
|
||||
LAYOUTS := $(FORCE_LAYOUT)
|
||||
else
|
||||
$(error Forced layout does not exist)
|
||||
endif
|
||||
endif
|
||||
|
||||
$(foreach LAYOUT,$(LAYOUTS),$(eval $(call SEARCH_LAYOUTS)))
|
@@ -114,8 +114,27 @@ ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
|
||||
endif
|
||||
endif
|
||||
|
||||
RGB_MATRIX_ENABLE ?= no
|
||||
VALID_MATRIX_TYPES := yes IS31FL3731 IS31FL3733 custom
|
||||
|
||||
LED_MATRIX_ENABLE ?= no
|
||||
ifneq ($(strip $(LED_MATRIX_ENABLE)), no)
|
||||
ifeq ($(filter $(LED_MATRIX_ENABLE),$(VALID_MATRIX_TYPES)),)
|
||||
$(error LED_MATRIX_ENABLE="$(LED_MATRIX_ENABLE)" is not a valid matrix type)
|
||||
else
|
||||
OPT_DEFS += -DLED_MATRIX_ENABLE -DBACKLIGHT_ENABLE -DBACKLIGHT_CUSTOM_DRIVER
|
||||
SRC += $(QUANTUM_DIR)/led_matrix.c
|
||||
SRC += $(QUANTUM_DIR)/led_matrix_drivers.c
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(LED_MATRIX_ENABLE)), IS31FL3731)
|
||||
OPT_DEFS += -DIS31FL3731
|
||||
COMMON_VPATH += $(DRIVER_PATH)/issi
|
||||
SRC += is31fl3731-simple.c
|
||||
SRC += i2c_master.c
|
||||
endif
|
||||
|
||||
RGB_MATRIX_ENABLE ?= no
|
||||
ifneq ($(strip $(RGB_MATRIX_ENABLE)), no)
|
||||
ifeq ($(filter $(RGB_MATRIX_ENABLE),$(VALID_MATRIX_TYPES)),)
|
||||
$(error RGB_MATRIX_ENABLE="$(RGB_MATRIX_ENABLE)" is not a valid matrix type)
|
||||
@@ -191,7 +210,7 @@ ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
|
||||
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
|
||||
CIE1931_CURVE = yes
|
||||
endif
|
||||
ifeq ($(strip $(BACKLIGHT_CUSTOM_DRIVER)), yes)
|
||||
ifeq ($(strip $(BACKLIGHT_CUSTOM_DRIVER)), yes)
|
||||
OPT_DEFS += -DBACKLIGHT_CUSTOM_DRIVER
|
||||
endif
|
||||
endif
|
||||
@@ -227,16 +246,31 @@ endif
|
||||
|
||||
ifeq ($(strip $(HAPTIC_ENABLE)), DRV2605L)
|
||||
COMMON_VPATH += $(DRIVER_PATH)/haptic
|
||||
SRC += haptic.c
|
||||
SRC += DRV2605L.c
|
||||
SRC += i2c_master.c
|
||||
OPT_DEFS += -DHAPTIC_ENABLE
|
||||
OPT_DEFS += -DDRV2605L
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(HAPTIC_ENABLE)), SOLENOID)
|
||||
COMMON_VPATH += $(DRIVER_PATH)/haptic
|
||||
SRC += haptic.c
|
||||
SRC += solenoid.c
|
||||
OPT_DEFS += -DHAPTIC_ENABLE
|
||||
OPT_DEFS += -DSOLENOID_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(HD44780_ENABLE)), yes)
|
||||
SRC += drivers/avr/hd44780.c
|
||||
OPT_DEFS += -DHD44780_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(VELOCIKEY_ENABLE)), yes)
|
||||
OPT_DEFS += -DVELOCIKEY_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/velocikey.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(DYNAMIC_KEYMAP_ENABLE)), yes)
|
||||
OPT_DEFS += -DDYNAMIC_KEYMAP_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/dynamic_keymap.c
|
||||
@@ -254,6 +288,7 @@ QUANTUM_SRC:= \
|
||||
$(QUANTUM_DIR)/keymap_common.c \
|
||||
$(QUANTUM_DIR)/keycode_config.c
|
||||
|
||||
# Include the standard or split matrix code if needed
|
||||
ifneq ($(strip $(CUSTOM_MATRIX)), yes)
|
||||
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c
|
||||
@@ -262,11 +297,27 @@ ifneq ($(strip $(CUSTOM_MATRIX)), yes)
|
||||
endif
|
||||
endif
|
||||
|
||||
DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce
|
||||
# Debounce Modules. Set DEBOUNCE_TYPE=custom if including one manually.
|
||||
DEBOUNCE_TYPE?= sym_g
|
||||
ifneq ($(strip $(DEBOUNCE_TYPE)), custom)
|
||||
QUANTUM_SRC += $(DEBOUNCE_DIR)/$(strip $(DEBOUNCE_TYPE)).c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
|
||||
OPT_DEFS += -DSPLIT_KEYBOARD
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_flags.c \
|
||||
$(QUANTUM_DIR)/split_common/split_util.c
|
||||
QUANTUM_LIB_SRC += $(QUANTUM_DIR)/split_common/i2c.c
|
||||
QUANTUM_LIB_SRC += $(QUANTUM_DIR)/split_common/serial.c
|
||||
|
||||
# Include files used by all split keyboards
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_util.c
|
||||
|
||||
# Determine which (if any) transport files are required
|
||||
ifneq ($(strip $(SPLIT_TRANSPORT)), custom)
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/transport.c
|
||||
# Functions added via QUANTUM_LIB_SRC are only included in the final binary if they're called.
|
||||
# Unused functions are pruned away, which is why we can add multiple drivers here without bloat.
|
||||
QUANTUM_LIB_SRC += $(QUANTUM_DIR)/split_common/serial.c \
|
||||
i2c_master.c \
|
||||
i2c_slave.c
|
||||
endif
|
||||
COMMON_VPATH += $(QUANTUM_PATH)/split_common
|
||||
endif
|
||||
|
@@ -3,7 +3,7 @@
|
||||
* [Building Your First Firmware](newbs_building_firmware.md)
|
||||
* [Flashing Firmware](newbs_flashing.md)
|
||||
* [Testing and Debugging](newbs_testing_debugging.md)
|
||||
* [Best Practices](newbs_best_practices.md)
|
||||
* [Git Best Practices](newbs_best_practices.md)
|
||||
* [Learning Resources](newbs_learn_more_resources.md)
|
||||
|
||||
* [QMK Basics](README.md)
|
||||
@@ -40,6 +40,7 @@
|
||||
* [Unit Testing](unit_testing.md)
|
||||
* [Useful Functions](ref_functions.md)
|
||||
* [Configurator Support](reference_configurator_support.md)
|
||||
* [info.json Format](reference_info_json.md)
|
||||
|
||||
* [Features](features.md)
|
||||
* [Basic Keycodes](keycodes_basic.md)
|
||||
@@ -59,6 +60,7 @@
|
||||
* [Key Lock](feature_key_lock.md)
|
||||
* [Layouts](feature_layouts.md)
|
||||
* [Leader Key](feature_leader_key.md)
|
||||
* [LED Matrix](feature_led_matrix.md)
|
||||
* [Macros](feature_macros.md)
|
||||
* [Mouse Keys](feature_mouse_keys.md)
|
||||
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
|
||||
@@ -75,6 +77,7 @@
|
||||
* [Thermal Printer](feature_thermal_printer.md)
|
||||
* [Unicode](feature_unicode.md)
|
||||
* [Userspace](feature_userspace.md)
|
||||
* [Velocikey](feature_velocikey.md)
|
||||
|
||||
* For Makers and Modders
|
||||
* [Hand Wiring Guide](hand_wire.md)
|
||||
@@ -89,7 +92,8 @@
|
||||
* [Understanding QMK](understanding_qmk.md)
|
||||
|
||||
* Other Topics
|
||||
* [Using Eclipse with QMK](eclipse.md)
|
||||
* [Using Eclipse with QMK](other_eclipse.md)
|
||||
* [Using VSCode with QMK](other_vscode.md)
|
||||
* [Support](support.md)
|
||||
|
||||
* QMK Internals (In Progress)
|
||||
|
@@ -68,11 +68,11 @@ This is a C header file that is one of the first things included, and will persi
|
||||
* `#define C6_AUDIO`
|
||||
* enables audio on pin C6
|
||||
* `#define B5_AUDIO`
|
||||
* enables audio on pin B5 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO)
|
||||
* enables audio on pin B5 (duophony is enables if one of B[5-7]\_AUDIO is enabled along with one of C[4-6]\_AUDIO)
|
||||
* `#define B6_AUDIO`
|
||||
* enables audio on pin B6 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO)
|
||||
* enables audio on pin B6 (duophony is enables if one of B[5-7]\_AUDIO is enabled along with one of C[4-6]\_AUDIO)
|
||||
* `#define B7_AUDIO`
|
||||
* enables audio on pin B7 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO)
|
||||
* enables audio on pin B7 (duophony is enables if one of B[5-7]\_AUDIO is enabled along with one of C[4-6]\_AUDIO)
|
||||
* `#define BACKLIGHT_PIN B7`
|
||||
* pin of the backlight - B5, B6, B7 use PWM, others use softPWM
|
||||
* `#define BACKLIGHT_LEVELS 3`
|
||||
@@ -87,7 +87,7 @@ This is a C header file that is one of the first things included, and will persi
|
||||
* mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
|
||||
* `#define LOCKING_RESYNC_ENABLE`
|
||||
* tries to keep switch state consistent with keyboard LED state
|
||||
* `#define IS_COMMAND() ( keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) )`
|
||||
* `#define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))`
|
||||
* key combination that allows the use of magic commands (useful for debugging)
|
||||
* `#define USB_MAX_POWER_CONSUMPTION`
|
||||
* sets the maximum power (in mA) over USB for the device (default: 500)
|
||||
@@ -143,7 +143,7 @@ If you define these options you will enable the associated feature, which may in
|
||||
* Breaks any Tap Toggle functionality (`TT` or the One Shot Tap Toggle)
|
||||
* `#define LEADER_TIMEOUT 300`
|
||||
* how long before the leader key times out
|
||||
* If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped.
|
||||
* If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped.
|
||||
* `#define LEADER_PER_KEY_TIMING`
|
||||
* sets the timer for leader key chords to run on each key press rather than overall
|
||||
* `#define LEADER_KEY_STRICT_KEY_PROCESSING`
|
||||
@@ -197,6 +197,9 @@ If you define these options you will enable the associated feature, which may in
|
||||
|
||||
Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk
|
||||
|
||||
* `SPLIT_TRANSPORT = custom`
|
||||
* Allows replacing the standard split communication routines with a custom one. ARM based split keyboards must use this at present.
|
||||
|
||||
### Setting Handedness
|
||||
|
||||
One thing to remember, the side that the USB port is plugged into is always the master half. The side not plugged into USB is the slave.
|
||||
@@ -205,10 +208,14 @@ There are a few different ways to set handedness for split keyboards (listed in
|
||||
|
||||
1. Set `SPLIT_HAND_PIN`: Reads a pin to determine handedness. If pin is high, it's the left side, if low, the half is determined to be the right side
|
||||
2. Set `EE_HANDS` and flash `eeprom-lefthand.eep`/`eeprom-righthand.eep` to each half
|
||||
* For boards with DFU bootloader you can use `:dfu-split-left`/`:dfu-split-right` to flash these EEPROM files
|
||||
* For boards with Caterina bootloader (like stock Pro Micros), use `:avrdude-split-left`/`:avrdude-split-right`
|
||||
3. Set `MASTER_RIGHT`: Half that is plugged into the USB port is determined to be the master and right half (inverse of the default)
|
||||
4. Default: The side that is plugged into the USB port is the master half and is assumed to be the left half. The slave side is the right half
|
||||
|
||||
* `#define SPLIT_HAND_PIN B7`
|
||||
#### Defines for handedness
|
||||
|
||||
* `#define SPLIT_HAND_PIN B7`
|
||||
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace `B7` with the pin you are using. This is optional, and if you leave `SPLIT_HAND_PIN` undefined, then you can still use the EE_HANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
|
||||
|
||||
* `#define EE_HANDS` (only works if `SPLIT_HAND_PIN` is not defined)
|
||||
@@ -302,6 +309,10 @@ Use these to enable or disable building certain features. The more you have enab
|
||||
* Current options are AdafruitEzKey, AdafruitBLE, RN42
|
||||
* `SPLIT_KEYBOARD`
|
||||
* Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
|
||||
* `CUSTOM_MATRIX`
|
||||
* Allows replacing the standard matrix scanning routine with a custom one.
|
||||
* `DEBOUNCE_TYPE`
|
||||
* Allows replacing the standard key debouncing routine with an alternative or custom one.
|
||||
* `WAIT_FOR_USB`
|
||||
* Forces the keyboard to wait for a USB connection to be established before it starts up
|
||||
* `NO_USB_STARTUP_CHECK`
|
||||
|
@@ -91,6 +91,18 @@ int foo(void) {
|
||||
}
|
||||
```
|
||||
|
||||
# Auto-formatting with clang-format
|
||||
|
||||
[Clang-format](https://clang.llvm.org/docs/ClangFormat.html) is part of LLVM and can automatically format your code for you, because ain't nobody got time to do it manually. We supply a configuration file for it that applies most of the coding conventions listed above. It will only change whitespace and newlines, so you will still have to remember to include optional braces yourself.
|
||||
|
||||
Use the [full LLVM installer](http://llvm.org/builds/) to get clang-format on Windows, or use `sudo apt install clang-format` on Ubuntu.
|
||||
|
||||
If you run it from the command-line, pass `-style=file` as an option and it will automatically find the .clang-format configuration file in the QMK root directory.
|
||||
|
||||
If you use VSCode, the standard C/C++ plugin supports clang-format, alternatively there is a [separate extension](https://marketplace.visualstudio.com/items?itemName=LLVMExtensions.ClangFormat) for it.
|
||||
|
||||
Some things (like LAYOUT macros) are destroyed by clang-format, so either don't run it on those files, or wrap the sensitive code in `// clang-format off` and `// clang-format on`.
|
||||
|
||||
# General Guidelines
|
||||
|
||||
We have a few different types of changes in QMK, each requiring a different level of rigor. We'd like you to keep the following guidelines in mind no matter what type of change you're making.
|
||||
@@ -117,6 +129,20 @@ Documentation is one of the easiest ways to get started contributing to QMK. Fin
|
||||
|
||||
You'll find all our documentation in the `qmk_firmware/docs` directory, or if you'd rather use a web based workflow you can click "Suggest An Edit" at the top of each page on http://docs.qmk.fm/.
|
||||
|
||||
When providing code examples in your documentation, try to observe naming conventions used elsewhere in the docs. For example, standardizing enums as `my_layers` or `my_keycodes` for consistency:
|
||||
|
||||
```c
|
||||
enum my_layers {
|
||||
_FIRST_LAYER,
|
||||
_SECOND_LAYER
|
||||
};
|
||||
|
||||
enum my_keycodes {
|
||||
FIRST_LAYER = SAFE_RANGE,
|
||||
SECOND_LAYER
|
||||
};
|
||||
```
|
||||
|
||||
## Keymaps
|
||||
|
||||
Most first-time QMK contributors start with their personal keymaps. We try to keep keymap standards pretty casual (keymaps, after all, reflect the personality of their creators) but we do ask that you follow these guidelines to make it easier for others to discover and learn from your keymap.
|
||||
@@ -125,7 +151,7 @@ Most first-time QMK contributors start with their personal keymaps. We try to ke
|
||||
* All Keymap PR's are squashed, so if you care about how your commits are squashed you should do it yourself
|
||||
* Do not lump features in with keymap PR's. Submit the feature first and then a second PR for the keymap.
|
||||
* Do not include `Makefile`s in your keymap folder (they're no longer used)
|
||||
* Update copyrights in file headers (look for `REPLACE_WITH_YOUR_NAME `)
|
||||
* Update copyrights in file headers (look for `%YOUR_NAME%`)
|
||||
|
||||
## Keyboards
|
||||
|
||||
@@ -138,7 +164,7 @@ We also ask that you follow these guidelines:
|
||||
* Do not lump core features in with new keyboards. Submit the feature first and then submit a separate PR for the keyboard.
|
||||
* Name `.c`/`.h` file after the immediate parent folder, eg `/keyboards/<kb1>/<kb2>/<kb2>.[ch]`
|
||||
* Do not include `Makefile`s in your keyboard folder (they're no longer used)
|
||||
* Update copyrights in file headers (look for `REPLACE_WITH_YOUR_NAME `)
|
||||
* Update copyrights in file headers (look for `%YOUR_NAME%`)
|
||||
|
||||
## Quantum/TMK Core
|
||||
|
||||
|
@@ -90,7 +90,7 @@ keyrecord_t record {
|
||||
|
||||
# LED Control
|
||||
|
||||
This allows you to control the 5 LED's defined as part of the USB Keyboard spec. It will be called when the state of one of those 5 LEDs changes.
|
||||
QMK provides methods to read the 5 LEDs defined as part of the HID spec:
|
||||
|
||||
* `USB_LED_NUM_LOCK`
|
||||
* `USB_LED_CAPS_LOCK`
|
||||
@@ -98,34 +98,47 @@ This allows you to control the 5 LED's defined as part of the USB Keyboard spec.
|
||||
* `USB_LED_COMPOSE`
|
||||
* `USB_LED_KANA`
|
||||
|
||||
These five constants correspond to the positional bits of the host LED state.
|
||||
There are two ways to get the host LED state:
|
||||
|
||||
* by implementing `led_set_user()`
|
||||
* by calling `host_keyboard_leds()`
|
||||
|
||||
## `led_set_user()`
|
||||
|
||||
This function will be called when the state of one of those 5 LEDs changes. It receives the LED state as a parameter.
|
||||
Use the `IS_LED_ON(usb_led, led_name)` and `IS_LED_OFF(usb_led, led_name)` macros to check the LED status.
|
||||
|
||||
!> `host_keyboard_leds()` may already reflect a new value before `led_set_user()` is called.
|
||||
|
||||
### Example `led_set_user()` Implementation
|
||||
|
||||
```c
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
|
||||
PORTB |= (1<<0);
|
||||
if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
|
||||
writePinLow(B0);
|
||||
} else {
|
||||
PORTB &= ~(1<<0);
|
||||
writePinHigh(B0);
|
||||
}
|
||||
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
|
||||
PORTB |= (1<<1);
|
||||
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
|
||||
writePinLow(B1);
|
||||
} else {
|
||||
PORTB &= ~(1<<1);
|
||||
writePinHigh(B1);
|
||||
}
|
||||
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) {
|
||||
PORTB |= (1<<2);
|
||||
if (IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK)) {
|
||||
writePinLow(B2);
|
||||
} else {
|
||||
PORTB &= ~(1<<2);
|
||||
writePinHigh(B2);
|
||||
}
|
||||
if (usb_led & (1<<USB_LED_COMPOSE)) {
|
||||
PORTB |= (1<<3);
|
||||
if (IS_LED_ON(usb_led, USB_LED_COMPOSE)) {
|
||||
writePinLow(B3);
|
||||
} else {
|
||||
PORTB &= ~(1<<3);
|
||||
writePinHigh(B3);
|
||||
}
|
||||
if (usb_led & (1<<USB_LED_KANA)) {
|
||||
PORTB |= (1<<4);
|
||||
if (IS_LED_ON(usb_led, USB_LED_KANA)) {
|
||||
writePinLow(B4);
|
||||
} else {
|
||||
PORTB &= ~(1<<4);
|
||||
writePinHigh(B4);
|
||||
}
|
||||
}
|
||||
```
|
||||
@@ -135,32 +148,103 @@ void led_set_user(uint8_t usb_led) {
|
||||
* Keyboard/Revision: `void led_set_kb(uint8_t usb_led)`
|
||||
* Keymap: `void led_set_user(uint8_t usb_led)`
|
||||
|
||||
## `host_keyboard_leds()`
|
||||
|
||||
# Matrix Initialization Code
|
||||
Call this function to get the last received LED state. This is useful for reading the LED state outside `led_set_*`, e.g. in [`matrix_scan_user()`](#matrix-scanning-code).
|
||||
For convenience, you can use the `IS_HOST_LED_ON(led_name)` and `IS_HOST_LED_OFF(led_name)` macros instead of calling and checking `host_keyboard_leds()` directly.
|
||||
|
||||
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i²c controllers you will need to set up that hardware before it can be used.
|
||||
## Setting Physical LED State
|
||||
|
||||
Some keyboard implementations provide convenience methods for setting the state of the physical LEDs.
|
||||
|
||||
### Example `matrix_init_user()` Implementation
|
||||
### Ergodox Boards
|
||||
|
||||
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
|
||||
The Ergodox implementations provide `ergodox_right_led_1`/`2`/`3_on`/`off()` to turn individual LEDs on or off, as well as `ergodox_right_led_on`/`off(uint8_t led)` to turn them on or off by their index.
|
||||
|
||||
In addition, it is possible to specify the brightness level of all LEDs with `ergodox_led_all_set(uint8_t n)`; of individual LEDs with `ergodox_right_led_1`/`2`/`3_set(uint8_t n)`; or by index with `ergodox_right_led_set(uint8_t led, uint8_t n)`.
|
||||
|
||||
Ergodox boards also define `LED_BRIGHTNESS_LO` for the lowest brightness and `LED_BRIGHTNESS_HI` for the highest brightness (which is the default).
|
||||
|
||||
# Keyboard Initialization Code
|
||||
|
||||
There are several steps in the keyboard initialization process. Depending on what you want to do, it will influence which function you should use.
|
||||
|
||||
These are the three main initialization functions, listed in the order that they're called.
|
||||
|
||||
* `keyboard_pre_init_*` - Happens before most anything is started. Good for hardware setup that you want running very early.
|
||||
* `matrix_init_*` - Happens midway through the firmware's startup process. Hardware is initialized, but features may not be yet.
|
||||
* `keyboard_post_init_*` - Happens at the end of the firmware's startup process. This is where you'd want to put "customization" code, for the most part.
|
||||
|
||||
!> For most people, the `keyboard_post_init_user` function is what you want to call. For instance, this is where you want to set up things for RGB Underglow.
|
||||
|
||||
## Keyboard Pre Initialization code
|
||||
|
||||
This runs very early during startup, even before the USB has been started.
|
||||
|
||||
Shortly after this, the matrix is initialized.
|
||||
|
||||
For most users, this shouldn't be used, as it's primarily for hardware oriented initialization.
|
||||
|
||||
However, if you have hardware stuff that you need initialized, this is the best place for it (such as initializing LED pins).
|
||||
|
||||
### Example `keyboard_pre_init_user()` Implementation
|
||||
|
||||
This example, at the keyboard level, sets up B0, B1, B2, B3, and B4 as LED pins.
|
||||
|
||||
```c
|
||||
void matrix_init_user(void) {
|
||||
// Call the keymap level matrix init.
|
||||
void keyboard_pre_init_user(void) {
|
||||
// Call the keyboard pre init code.
|
||||
|
||||
// Set our LED pins as output
|
||||
DDRB |= (1<<1);
|
||||
DDRB |= (1<<2);
|
||||
DDRB |= (1<<3);
|
||||
setPinOutput(B0);
|
||||
setPinOutput(B1);
|
||||
setPinOutput(B2);
|
||||
setPinOutput(B3);
|
||||
setPinOutput(B4);
|
||||
}
|
||||
```
|
||||
|
||||
### `keyboard_pre_init_*` Function Documentation
|
||||
|
||||
* Keyboard/Revision: `void keyboard_pre_init_kb(void)`
|
||||
* Keymap: `void keyboard_pre_init_user(void)`
|
||||
|
||||
## Matrix Initialization Code
|
||||
|
||||
This is called when the matrix is initialized, and after some of the hardware has been set up, but before many of the features have been initialized.
|
||||
|
||||
This is useful for setting up stuff that you may need elsewhere, but isn't hardware related nor is dependant on where it's started.
|
||||
|
||||
|
||||
### `matrix_init_*` Function Documentation
|
||||
|
||||
* Keyboard/Revision: `void matrix_init_kb(void)`
|
||||
* Keymap: `void matrix_init_user(void)`
|
||||
|
||||
|
||||
## Keyboard Post Initialization code
|
||||
|
||||
This is ran as the very last task in the keyboard initialization process. This is useful if you want to make changes to certain features, as they should be initialized by this point.
|
||||
|
||||
|
||||
### Example `keyboard_post_init_user()` Implementation
|
||||
|
||||
This example, running after everything else has initialized, sets up the rgb underglow configuration.
|
||||
|
||||
```c
|
||||
void keyboard_post_init_user(void) {
|
||||
// Call the post init code.
|
||||
rgblight_enable_noeeprom(); // enables Rgb, without saving settings
|
||||
rgblight_sethsv_noeeprom(180, 255, 255): // sets the color to teal/cyan without saving
|
||||
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3); // sets mode to Fast breathing without saving
|
||||
}
|
||||
```
|
||||
|
||||
### `keyboard_post_init_*` Function Documentation
|
||||
|
||||
* Keyboard/Revision: `void keyboard_post_init_kb(void)`
|
||||
* Keymap: `void keyboard_post_init_user(void)`
|
||||
|
||||
# Matrix Scanning Code
|
||||
|
||||
Whenever possible you should customize your keyboard by using `process_record_*()` and hooking into events that way, to ensure that your code does not have a negative performance impact on your keyboard. However, in rare cases it is necessary to hook into the matrix scanning. Be extremely careful with the performance of code in these functions, as it will be called at least 10 times per second.
|
||||
@@ -176,7 +260,7 @@ This example has been deliberately omitted. You should understand enough about Q
|
||||
|
||||
This function gets called at every matrix scan, which is basically as often as the MCU can handle. Be careful what you put here, as it will get run a lot.
|
||||
|
||||
You should use this function if you need custom matrix scanning code. It can also be used for custom status output (such as LED's or a display) or other functionality that you want to trigger regularly even when the user isn't typing.
|
||||
You should use this function if you need custom matrix scanning code. It can also be used for custom status output (such as LEDs or a display) or other functionality that you want to trigger regularly even when the user isn't typing.
|
||||
|
||||
|
||||
# Keyboard Idling/Wake Code
|
||||
@@ -188,22 +272,18 @@ This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_
|
||||
|
||||
### Example suspend_power_down_user() and suspend_wakeup_init_user() Implementation
|
||||
|
||||
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
|
||||
|
||||
```c
|
||||
void suspend_power_down_user(void)
|
||||
{
|
||||
void suspend_power_down_user(void) {
|
||||
rgb_matrix_set_suspend_state(true);
|
||||
}
|
||||
|
||||
void suspend_wakeup_init_user(void)
|
||||
{
|
||||
void suspend_wakeup_init_user(void) {
|
||||
rgb_matrix_set_suspend_state(false);
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
### `keyboard_init_*` Function Documentation
|
||||
### Keyboard suspend/wake Function Documentation
|
||||
|
||||
* Keyboard/Revision: `void suspend_power_down_kb(void)` and `void suspend_wakeup_init_user(void)`
|
||||
* Keymap: `void suspend_power_down_kb(void)` and `void suspend_wakeup_init_user(void)`
|
||||
@@ -240,7 +320,7 @@ uint32_t layer_state_set_user(uint32_t state) {
|
||||
```
|
||||
### `layer_state_set_*` Function Documentation
|
||||
|
||||
* Keyboard/Revision: `void uint32_t layer_state_set_kb(uint32_t state)`
|
||||
* Keyboard/Revision: `uint32_t layer_state_set_kb(uint32_t state)`
|
||||
* Keymap: `uint32_t layer_state_set_user(uint32_t state)`
|
||||
|
||||
The `state` is the bitmask of the active layers, as explained in the [Keymap Overview](keymap.md#keymap-layer-status)
|
||||
@@ -256,7 +336,7 @@ Keep in mind that EEPROM has a limited number of writes. While this is very high
|
||||
|
||||
* If you don't understand the example, then you may want to avoid using this feature, as it is rather complicated.
|
||||
|
||||
### Example Implementation
|
||||
### Example Implementation
|
||||
|
||||
This is an example of how to add settings, and read and write it. We're using the user keymap for the example here. This is a complex function, and has a lot going on. In fact, it uses a lot of the above functions to work!
|
||||
|
||||
@@ -275,11 +355,11 @@ user_config_t user_config;
|
||||
|
||||
This sets up a 32 bit structure that we can store settings with in memory, and write to the EEPROM. Using this removes the need to define variables, since they're defined in this structure. Remember that `bool` (boolean) values use 1 bit, `uint8_t` uses 8 bits, `uint16_t` uses up 16 bits. You can mix and match, but changing the order can cause issues, as it will change the values that are read and written.
|
||||
|
||||
We're using `rgb_layer_change`, for the `layer_state_set_*` function, and use `matrix_init_user` and `process_record_user` to configure everything.
|
||||
We're using `rgb_layer_change`, for the `layer_state_set_*` function, and use `keyboard_post_init_user` and `process_record_user` to configure everything.
|
||||
|
||||
Now, using the `matrix_init_user` code above, you want to add `eeconfig_read_user()` to it, to populate the structure you've just created. And you can then immediately use this structure to control functionality in your keymap. And It should look like:
|
||||
Now, using the `keyboard_post_init_user` code above, you want to add `eeconfig_read_user()` to it, to populate the structure you've just created. And you can then immediately use this structure to control functionality in your keymap. And It should look like:
|
||||
```
|
||||
void matrix_init_user(void) {
|
||||
void keyboard_post_init_user(void) {
|
||||
// Call the keymap level matrix init.
|
||||
|
||||
// Read the user config from EEPROM
|
||||
@@ -366,6 +446,7 @@ And lastly, you want to add the `eeconfig_init_user` function, so that when the
|
||||
|
||||
```
|
||||
void eeconfig_init_user(void) { // EEPROM is getting reset!
|
||||
user_config.raw = 0;
|
||||
user_config.rgb_layer_change = true; // We want this enabled by default
|
||||
eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
|
||||
|
||||
|
@@ -15,7 +15,7 @@ or just:
|
||||
|
||||
$ sudo make <keyboard>:<keymap>:dfu
|
||||
|
||||
Note that running `make` with `sudo` is generally *not* a good idea, and you should use one of the former methods, if possible.
|
||||
Note that running `make` with `sudo` is generally ***not*** a good idea, and you should use one of the former methods, if possible.
|
||||
|
||||
### Linux `udev` Rules
|
||||
On Linux, you'll need proper privileges to access the MCU. You can either use
|
||||
@@ -37,13 +37,22 @@ SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff0", MODE:="066
|
||||
SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
|
||||
```
|
||||
|
||||
### Serial device is not detected in bootloader mode on Linux
|
||||
Make sure your kernel has appropriate support for your device. If your device uses USB ACM, such as
|
||||
Pro Micro (Atmega32u4), make sure to include `CONFIG_USB_ACM=y`. Other devices may require `USB_SERIAL` and any of its sub options.
|
||||
|
||||
## Unknown Device for DFU Bootloader
|
||||
|
||||
If you're using Windows to flash your keyboard, and you are running into issues, check the Device Manager. If you see an "Unknown Device" when the keyboard is in "bootloader mode", then you may have a driver issue.
|
||||
If you're using Windows to flash your keyboard, and you are running into issues, check the Device Manager. If you see an "Unknown Device" when the keyboard is in "bootloader mode", then you may have a driver issue.
|
||||
|
||||
Re-running the installation script for MSYS2 may help (eg run `./util/qmk_install.sh` from MSYS2/WSL) or reinstalling the QMK Toolbox may fix the issue.
|
||||
Re-running the installation script for MSYS2 may help (eg run `./util/qmk_install.sh` from MSYS2/WSL) or reinstalling the QMK Toolbox may fix the issue.
|
||||
|
||||
If that doesn't work, then you may need to grab the [Zadig Utility](https://zadig.akeo.ie/). Download this, find the device in question, and select the `WinUSB` option, and hit "Reinstall driver". Once you've done that, try flashing your board, again. If that doesn't work, try all of the options, until one works.
|
||||
|
||||
?> There isn't a best option for which driver should be used here. Some options work better on some systems than others. libUSB and WinUSB seem to be the best options here.
|
||||
|
||||
If the bootloader doesn't show up in the list for devices, you may need to enable the "List all devices" option in the `Options` menu, and then find the bootloader in question.
|
||||
|
||||
If that doesn't work, then you may need to grab the [Zadig Utility](https://zadig.akeo.ie/). Download this, find the device in question, and select the `WinUS(libusb-1.0)` option, and hit "Reinstall driver". Once you've done that, try flashing your board, again.
|
||||
|
||||
## WINAVR is Obsolete
|
||||
It is no longer recommended and may cause some problem.
|
||||
@@ -98,9 +107,9 @@ OPT_DEFS += -DBOOTLOADER_SIZE=2048
|
||||
```
|
||||
|
||||
## `avr-gcc: internal compiler error: Abort trap: 6 (program cc1)` on MacOS
|
||||
This is an issue with updating on brew, causing symlinks that avr-gcc depend on getting mangled.
|
||||
This is an issue with updating on brew, causing symlinks that avr-gcc depend on getting mangled.
|
||||
|
||||
The solution is to remove and reinstall all affected modules.
|
||||
The solution is to remove and reinstall all affected modules.
|
||||
|
||||
```
|
||||
brew rm avr-gcc
|
||||
@@ -128,3 +137,11 @@ brew uninstall --force avr-gcc
|
||||
brew install avr-gcc@7
|
||||
brew link --force avr-gcc@7
|
||||
```
|
||||
|
||||
### I just flashed my keyboard and it does nothing/keypresses don't register - it's also ARM (rev6 planck, clueboard 60, hs60v2, etc...) (Feb 2019)
|
||||
Due to how EEPROM works on ARM based chips, saved settings may no longer be valid. This affects the default layers, and *may*, under certain circumstances we are still figuring out, make the keyboard unusable. Resetting the EEPROM will correct this.
|
||||
|
||||
[Planck rev6 reset EEPROM](https://cdn.discordapp.com/attachments/473506116718952450/539284620861243409/planck_rev6_default.bin) can be used to force an eeprom reset. After flashing this image, flash your normal firmware again which should restore your keyboard to _normal_ working order.
|
||||
[Preonic rev3 reset EEPROM](https://cdn.discordapp.com/attachments/473506116718952450/537849497313738762/preonic_rev3_default.bin)
|
||||
|
||||
If bootmagic is enabled in any form, you should be able to do this too (see [Bootmagic docs](feature_bootmagic.md) and keyboard info for specifics on how to do this).
|
||||
|
@@ -151,13 +151,13 @@ This turns right modifier keys into arrow keys when the keys are tapped while st
|
||||
*/
|
||||
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* 0: qwerty */
|
||||
[0] = KEYMAP( \
|
||||
[0] = LAYOUT( \
|
||||
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NUHS,BSPC, \
|
||||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
|
||||
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \
|
||||
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH,FN0, ESC, \
|
||||
FN4, LGUI,LALT, SPC, APP, FN2, FN1, FN3),
|
||||
[1] = KEYMAP( \
|
||||
[1] = LAYOUT( \
|
||||
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS,TRNS, \
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,\
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
|
||||
|
@@ -11,21 +11,21 @@ People often define custom names using `#define`. For example:
|
||||
#define ALT_TAB LALT(KC_TAB)
|
||||
```
|
||||
|
||||
This will allow you to use `FN_CAPS` and `ALT_TAB` in your `KEYMAP()`, keeping it more readable.
|
||||
This will allow you to use `FN_CAPS` and `ALT_TAB` in your keymap, keeping it more readable.
|
||||
|
||||
## Caveats
|
||||
|
||||
Currently, `LT()` and `MT()` are limited to the [Basic Keycode set](keycodes_basic.md), meaning you can't use keycodes like `LCTL()`, `KC_TILD`, or anything greater than `0xFF`. Modifiers specified as part of a Layer Tap or Mod Tap's keycode will be ignored.
|
||||
Currently, `LT()` and `MT()` are limited to the [Basic Keycode set](keycodes_basic.md), meaning you can't use keycodes like `LCTL()`, `KC_TILD`, or anything greater than `0xFF`. Modifiers specified as part of a Layer Tap or Mod Tap's keycode will be ignored. If you need to apply modifiers to your tapped keycode, [Tap Dance](https://github.com/qmk/qmk_firmware/blob/master/docs/feature_tap_dance.md#example-5-using-tap-dance-for-advanced-mod-tap-and-layer-tap-keys) can be used to accomplish this.
|
||||
|
||||
Additionally, if at least one right-handed modifier is specified in a Mod Tap or Layer Tap, it will cause all modifiers specified to become right-handed, so it is not possible to mix and match the two.
|
||||
|
||||
# Switching and Toggling Layers
|
||||
|
||||
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. For a detailed explanation of layers, see [Keymap Overview](keymap.md#keymap-and-layers) When using momentary layer switching with MO(), LM(), TT(), or LT(), make sure to leave the key on the above layers transparent or it may not work as intended.
|
||||
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. For a detailed explanation of layers, see [Keymap Overview](keymap.md#keymap-and-layers). When using momentary layer switching with MO(), LM(), TT(), or LT(), make sure to leave the key on the above layers transparent or it may not work as intended.
|
||||
|
||||
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
|
||||
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
|
||||
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers.
|
||||
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers: `MOD_LCTL`, `MOD_LSFT`, `MOD_LALT`, `MOD_LGUI` (note the use of `MOD_` constants instead of `KC_`). These modifiers can be combined using bitwise OR, e.g. `LM(_RAISE, MOD_LCTL | MOD_LALT)`.
|
||||
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped. Only supports layers 0-15.
|
||||
* `OSL(layer)` - momentarily activates *layer* until the next key is pressed. See [One Shot Keys](#one-shot-keys) for details and additional functionality.
|
||||
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
|
||||
@@ -60,21 +60,21 @@ Sometimes, you might want to switch between layers in a macro or as part of a ta
|
||||
|
||||
These allow you to combine a modifier with a keycode. When pressed, the keydown event for the modifier, then `kc` will be sent. On release, the keyup event for `kc`, then the modifier will be sent.
|
||||
|
||||
|Key |Aliases |Description |
|
||||
|----------|----------------------|----------------------------------------------------|
|
||||
|`LCTL(kc)`| |Hold Left Control and press `kc` |
|
||||
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|
||||
|`LALT(kc)`| |Hold Left Alt and press `kc` |
|
||||
|`LGUI(kc)`|`LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|
||||
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|
||||
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|
||||
|`RALT(kc)`|`ALGR(kc)` |Hold Right Alt and press `kc` |
|
||||
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)`|Hold Right GUI and press `kc` |
|
||||
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|
||||
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|
||||
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|
||||
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)`|Hold Left Shift and GUI and press `kc` |
|
||||
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
|
||||
|Key |Aliases |Description |
|
||||
|----------|-------------------------------|----------------------------------------------------|
|
||||
|`LCTL(kc)`|`C(kc)` |Hold Left Control and press `kc` |
|
||||
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|
||||
|`LALT(kc)`|`A(kc)` |Hold Left Alt and press `kc` |
|
||||
|`LGUI(kc)`|`G(kc)`, `LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|
||||
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|
||||
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|
||||
|`RALT(kc)`|`ALGR(kc)` |Hold Right Alt and press `kc` |
|
||||
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)` |Hold Right GUI and press `kc` |
|
||||
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)` |Hold Left Shift and GUI and press `kc` |
|
||||
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
|
||||
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|
||||
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|
||||
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|
||||
|
||||
You can also chain them, for example `LCTL(LALT(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress.
|
||||
|
||||
@@ -110,20 +110,20 @@ For convenience, QMK includes some Mod-Tap shortcuts to make common combinations
|
||||
|Key |Aliases |Description |
|
||||
|------------|-----------------------------------------------------------------|-------------------------------------------------------|
|
||||
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|
||||
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|
||||
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|
||||
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|
||||
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|
||||
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|
||||
|`LGUI_T(kc)`|`LCMD_T(kc)`, `LWIN_T(kc)`, `GUI_T(kc)`, `CMD_T(kc)`, `WIN_T(kc)`|Left GUI when held, `kc` when tapped |
|
||||
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|
||||
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|
||||
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|
||||
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|
||||
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|
||||
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|
||||
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|
||||
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|
||||
|`HYPR_T(kc)`|`ALL_T(kc)` |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|
||||
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|
||||
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
|
||||
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|
||||
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|
||||
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|
||||
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|
||||
|`HYPR_T(kc)`|`ALL_T(kc)` |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|
||||
|
||||
## Caveats
|
||||
|
||||
@@ -146,7 +146,7 @@ Additionally, hitting keys five times in a short period will lock that key. This
|
||||
You can control the behavior of one shot keys by defining these in `config.h`:
|
||||
|
||||
```c
|
||||
#define ONESHOT_TAP_TOGGLE 5 /* Tapping this number of times holds the key until tapped this number of times again. */
|
||||
#define ONESHOT_TAP_TOGGLE 5 /* Tapping this number of times holds the key until tapped once again. */
|
||||
#define ONESHOT_TIMEOUT 5000 /* Time (in ms) before the one shot key is released */
|
||||
```
|
||||
|
||||
@@ -161,6 +161,81 @@ For one shot mods, you need to call `set_oneshot_mods(MOD)` to set it, or `clear
|
||||
|
||||
!> If you're having issues with OSM translating over Remote Desktop Connection, this can be fixed by opening the settings, going to the "Local Resources" tap, and in the keyboard section, change the drop down to "On this Computer". This will fix the issue and allow OSM to function properly over Remote Desktop.
|
||||
|
||||
## Callbacks
|
||||
|
||||
When you'd like to perform custom logic when pressing a one shot key, there are several callbacks you can choose to implement. You could indicate changes in one shot keys by flashing an LED or making a sound, for example.
|
||||
|
||||
There is a callback for `OSM(mod)`. It is called whenever the state of any one shot modifier key is changed: when it toggles on, but also when it is toggled off. You can use it like this:
|
||||
|
||||
```c
|
||||
void oneshot_mods_changed_user(uint8_t mods) {
|
||||
if (mods & MOD_MASK_SHIFT) {
|
||||
println("Oneshot mods SHIFT");
|
||||
}
|
||||
if (mods & MOD_MASK_CTRL) {
|
||||
println("Oneshot mods CTRL");
|
||||
}
|
||||
if (mods & MOD_MASK_ALT) {
|
||||
println("Oneshot mods ALT");
|
||||
}
|
||||
if (mods & MOD_MASK_GUI) {
|
||||
println("Oneshot mods GUI");
|
||||
}
|
||||
if (!mods) {
|
||||
println("Oneshot mods off");
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
The `mods` argument contains the active mods after the change, so it reflects the current state.
|
||||
|
||||
When you use One Shot Tap Toggle (by adding `#define ONESHOT_TAP_TOGGLE 2` in your `config.h` file), you may lock a modifier key by pressing it the specified amount of times. There's a callback for that, too:
|
||||
|
||||
```c
|
||||
void oneshot_locked_mods_changed_user(uint8_t mods) {
|
||||
if (mods & MOD_MASK_SHIFT) {
|
||||
println("Oneshot locked mods SHIFT");
|
||||
}
|
||||
if (mods & MOD_MASK_CTRL) {
|
||||
println("Oneshot locked mods CTRL");
|
||||
}
|
||||
if (mods & MOD_MASK_ALT) {
|
||||
println("Oneshot locked mods ALT");
|
||||
}
|
||||
if (mods & MOD_MASK_GUI) {
|
||||
println("Oneshot locked mods GUI");
|
||||
}
|
||||
if (!mods) {
|
||||
println("Oneshot locked mods off");
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Last, there is also a callback for the `OSL(layer)` one shot key:
|
||||
|
||||
```c
|
||||
void oneshot_layer_changed_user(uint8_t layer) {
|
||||
if (layer == 1) {
|
||||
println("Oneshot layer 1 on");
|
||||
}
|
||||
if (!layer) {
|
||||
println("Oneshot layer off");
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
If any one shot layer is switched off, `layer` will be zero. When you're looking to do something on any layer change instead of one shot layer changes, `layer_state_set_user` is a better callback to use.
|
||||
|
||||
If you are making your own keyboard, there are also `_kb` equivalent functions:
|
||||
|
||||
```c
|
||||
void oneshot_locked_mods_changed_kb(uint8_t mods);
|
||||
void oneshot_mods_changed_kb(uint8_t mods);
|
||||
void oneshot_layer_changed_kb(uint8_t layer);
|
||||
```
|
||||
|
||||
As with any callback, be sure to call the `_user` variant to allow for further customizability.
|
||||
|
||||
# Tap-Hold Configuration Options
|
||||
|
||||
While Tap-Hold options are fantastic, they are not without their issues. We have tried to configure them with reasonal defaults, but that may still cause issues for some people.
|
||||
|
@@ -100,6 +100,16 @@ In music mode, the following keycodes work differently, and don't pass through:
|
||||
* `KC_UP` - speed-up playback
|
||||
* `KC_DOWN` - slow-down playback
|
||||
|
||||
The pitch standard (`PITCH_STANDARD_A`) is 440.0f by default - to change this, add something like this to your `config.h`:
|
||||
|
||||
#define PITCH_STANDARD_A 432.0f
|
||||
|
||||
You can completely disable Music Mode as well. This is useful, if you're pressed for space on your controller. To disable it, add this to your `config.h`:
|
||||
|
||||
#define NO_MUSIC_MODE
|
||||
|
||||
### Music Mask
|
||||
|
||||
By default, `MUSIC_MASK` is set to `keycode < 0xFF` which means keycodes less than `0xFF` are turned into notes, and don't output anything. You can change this by defining this in your `config.h` like this:
|
||||
|
||||
#define MUSIC_MASK keycode != KC_NO
|
||||
@@ -120,13 +130,26 @@ For a more advanced way to control which keycodes should still be processed, you
|
||||
|
||||
Things that return false are not part of the mask, and are always processed.
|
||||
|
||||
The pitch standard (`PITCH_STANDARD_A`) is 440.0f by default - to change this, add something like this to your `config.h`:
|
||||
### Music Map
|
||||
|
||||
#define PITCH_STANDARD_A 432.0f
|
||||
By default, the Music Mode uses the columns and row to determine the scale for the keys. For a board that uses a rectangular matrix that matches the keyboard layout, this is just fine. However, for boards that use a more complicated matrix (such as the Planck Rev6, or many split keyboards) this would result in a very skewed experience.
|
||||
|
||||
You can completely disable Music Mode as well. This is useful, if you're pressed for space on your controller. To disable it, add this to your `config.h`:
|
||||
However, the Music Map option allows you to remap the scaling for the music mode, so it fits the layout, and is more natural.
|
||||
|
||||
#define NO_MUSIC_MODE
|
||||
To enable this feature, add `#define MUSIC_MAP` to your `config.h` file, and then you will want to add a `uint8_t music_map` to your keyboard's `c` file, or your `keymap.c`.
|
||||
|
||||
```c
|
||||
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_ortho_4x12(
|
||||
36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
|
||||
24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
|
||||
12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
|
||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
|
||||
);
|
||||
```
|
||||
|
||||
You will want to use whichever `LAYOUT` macro that your keyboard uses here. This maps it to the correct key location. Start in the bottom left of the keyboard layout, and move to the right, and then upwards. Fill in all the entries until you have a complete matrix.
|
||||
|
||||
You can look at the [Planck Keyboard](https://github.com/qmk/qmk_firmware/blob/e9ace1487887c1f8b4a7e8e6d87c322988bec9ce/keyboards/planck/planck.c#L24-L29) as an example of how to implement this.
|
||||
|
||||
## Audio Click
|
||||
|
||||
|
@@ -40,6 +40,7 @@ To change the behaviour of the backlighting, `#define` these in your `config.h`:
|
||||
|---------------------|-------------|-------------------------------------------------------------------------------------------------------------|
|
||||
|`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this|
|
||||
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 15 excluding off) |
|
||||
|`BACKLIGHT_CAPS_LOCK`|*Not defined*|Enable Caps Lock indicator using backlight (for keyboards without dedicated LED) |
|
||||
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if hardware PWM is used |
|
||||
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
|
||||
|
||||
|
@@ -127,7 +127,9 @@ Additionally, you may want to specify which key to use. This is especially usef
|
||||
|
||||
By default, these are set to 0 and 0, which is usually the "ESC" key on a majority of keyboards.
|
||||
|
||||
And to trigger the bootloader, you hold this key down when plugging the keyboard in. Just the single key.
|
||||
And to trigger the bootloader, you hold this key down when plugging the keyboard in. Just the single key.
|
||||
|
||||
!> Using bootmagic lite will **always reset** the EEPROM, so you will lose any settings that have been saved.
|
||||
|
||||
## Advanced Bootmagic Lite
|
||||
|
||||
|
@@ -29,7 +29,7 @@ If you want to add a list, then you'd use something like this:
|
||||
enum combos {
|
||||
AB_ESC,
|
||||
JK_TAB
|
||||
}
|
||||
};
|
||||
const uint16_t PROGMEM ab_combo[] = {KC_A, KC_B, COMBO_END};
|
||||
const uint16_t PROGMEM jk_combo[] = {KC_J, KC_K, COMBO_END};
|
||||
|
||||
|
@@ -16,35 +16,36 @@ To use Command, hold down the key combination defined by the `IS_COMMAND()` macr
|
||||
|
||||
If you would like to change the key assignments for Command, `#define` these in your `config.h` at either the keyboard or keymap level. All keycode assignments here must omit the `KC_` prefix.
|
||||
|
||||
|Define |Default |Description |
|
||||
|------------------------------------|--------------------------------------------------------------------------------------|------------------------------------------------|
|
||||
|`IS_COMMAND()` |<code>(keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))</code>|The key combination to activate Command |
|
||||
|`MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS` |`true` |Set default layer with the Function row |
|
||||
|`MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS` |`true` |Set default layer with the number keys |
|
||||
|`MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM`|`false` |Set default layer with `MAGIC_KEY_LAYER0..9` |
|
||||
|`MAGIC_KEY_DEBUG` |`D` |Toggle debugging over serial |
|
||||
|`MAGIC_KEY_DEBUG_MATRIX` |`X` |Toggle key matrix debugging |
|
||||
|`MAGIC_KEY_DEBUG_KBD` |`K` |Toggle keyboard debugging |
|
||||
|`MAGIC_KEY_DEBUG_MOUSE` |`M` |Toggle mouse debugging |
|
||||
|`MAGIC_KEY_CONSOLE` |`C` |Enable the Command console |
|
||||
|`MAGIC_KEY_VERSION` |`V` |Print the running QMK version to the console |
|
||||
|`MAGIC_KEY_STATUS` |`S` |Print the current keyboard status to the console|
|
||||
|`MAGIC_KEY_HELP1` |`H` |Print Command help to the console |
|
||||
|`MAGIC_KEY_HELP2` |`SLASH` |Print Command help to the console (alternate) |
|
||||
|`MAGIC_KEY_LAYER0` |`0` |Make layer 0 the default layer |
|
||||
|`MAGIC_KEY_LAYER1` |`1` |Make layer 1 the default layer |
|
||||
|`MAGIC_KEY_LAYER2` |`2` |Make layer 2 the default layer |
|
||||
|`MAGIC_KEY_LAYER3` |`3` |Make layer 3 the default layer |
|
||||
|`MAGIC_KEY_LAYER4` |`4` |Make layer 4 the default layer |
|
||||
|`MAGIC_KEY_LAYER5` |`5` |Make layer 5 the default layer |
|
||||
|`MAGIC_KEY_LAYER6` |`6` |Make layer 6 the default layer |
|
||||
|`MAGIC_KEY_LAYER7` |`7` |Make layer 7 the default layer |
|
||||
|`MAGIC_KEY_LAYER8` |`8` |Make layer 8 the default layer |
|
||||
|`MAGIC_KEY_LAYER9` |`9` |Make layer 9 the default layer |
|
||||
|`MAGIC_KEY_LAYER0_ALT1` |`ESC` |Make layer 0 the default layer (alternate) |
|
||||
|`MAGIC_KEY_LAYER0_ALT2` |`GRAVE` |Make layer 0 the default layer (alternate) |
|
||||
|`MAGIC_KEY_BOOTLOADER` |`PAUSE` |Enter the bootloader |
|
||||
|`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed |
|
||||
|`MAGIC_KEY_EEPROM` |`E` |Clear the EEPROM |
|
||||
|`MAGIC_KEY_NKRO` |`N` |Toggle N-Key Rollover (NKRO) |
|
||||
|`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping |
|
||||
|Define |Default |Description |
|
||||
|------------------------------------|---------------------------------------------------------------------------|------------------------------------------------|
|
||||
|`IS_COMMAND()` |<code>(get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))</code>|The key combination to activate Command |
|
||||
|`MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS` |`true` |Set default layer with the Function row |
|
||||
|`MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS` |`true` |Set default layer with the number keys |
|
||||
|`MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM`|`false` |Set default layer with `MAGIC_KEY_LAYER0..9` |
|
||||
|`MAGIC_KEY_DEBUG` |`D` |Toggle debugging over serial |
|
||||
|`MAGIC_KEY_DEBUG_MATRIX` |`X` |Toggle key matrix debugging |
|
||||
|`MAGIC_KEY_DEBUG_KBD` |`K` |Toggle keyboard debugging |
|
||||
|`MAGIC_KEY_DEBUG_MOUSE` |`M` |Toggle mouse debugging |
|
||||
|`MAGIC_KEY_CONSOLE` |`C` |Enable the Command console |
|
||||
|`MAGIC_KEY_VERSION` |`V` |Print the running QMK version to the console |
|
||||
|`MAGIC_KEY_STATUS` |`S` |Print the current keyboard status to the console|
|
||||
|`MAGIC_KEY_HELP` |`H` |Print Command help to the console |
|
||||
|`MAGIC_KEY_HELP_ALT` |`SLASH` |Print Command help to the console (alternate) |
|
||||
|`MAGIC_KEY_LAYER0` |`0` |Make layer 0 the default layer |
|
||||
|`MAGIC_KEY_LAYER0_ALT` |`GRAVE` |Make layer 0 the default layer (alternate) |
|
||||
|`MAGIC_KEY_LAYER1` |`1` |Make layer 1 the default layer |
|
||||
|`MAGIC_KEY_LAYER2` |`2` |Make layer 2 the default layer |
|
||||
|`MAGIC_KEY_LAYER3` |`3` |Make layer 3 the default layer |
|
||||
|`MAGIC_KEY_LAYER4` |`4` |Make layer 4 the default layer |
|
||||
|`MAGIC_KEY_LAYER5` |`5` |Make layer 5 the default layer |
|
||||
|`MAGIC_KEY_LAYER6` |`6` |Make layer 6 the default layer |
|
||||
|`MAGIC_KEY_LAYER7` |`7` |Make layer 7 the default layer |
|
||||
|`MAGIC_KEY_LAYER8` |`8` |Make layer 8 the default layer |
|
||||
|`MAGIC_KEY_LAYER9` |`9` |Make layer 9 the default layer |
|
||||
|`MAGIC_KEY_BOOTLOADER` |`B` |Jump to bootloader |
|
||||
|`MAGIC_KEY_BOOTLOADER_ALT` |`ESC` |Jump to bootloader (alternate) |
|
||||
|`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed |
|
||||
|`MAGIC_KEY_EEPROM` |`E` |Print stored EEPROM config to the console |
|
||||
|`MAGIC_KEY_EEPROM_CLEAR` |`BSPACE` |Clear the EEPROM |
|
||||
|`MAGIC_KEY_NKRO` |`N` |Toggle N-Key Rollover (NKRO) |
|
||||
|`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping |
|
||||
|
39
docs/feature_debounce_type.md
Normal file
39
docs/feature_debounce_type.md
Normal file
@@ -0,0 +1,39 @@
|
||||
# Debounce algorithm
|
||||
|
||||
QMK supports multiple debounce algorithms through its debounce API.
|
||||
|
||||
The logic for which debounce method called is below. It checks various defines that you have set in rules.mk
|
||||
|
||||
```
|
||||
DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce
|
||||
DEBOUNCE_TYPE?= sym_g
|
||||
ifneq ($(strip $(DEBOUNCE_TYPE)), custom)
|
||||
QUANTUM_SRC += $(DEBOUNCE_DIR)/$(strip $(DEBOUNCE_TYPE)).c
|
||||
endif
|
||||
```
|
||||
|
||||
# Debounce selection
|
||||
|
||||
| DEBOUNCE_TYPE | Description | What else is needed |
|
||||
| ------------- | --------------------------------------------------- | ----------------------------- |
|
||||
| Not defined | Use the default algorithm, currently sym_g | Nothing |
|
||||
| custom | Use your own debounce.c | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions |
|
||||
| anything_else | Use another algorithm from quantum/debounce/* | Nothing |
|
||||
|
||||
**Regarding split keyboards**:
|
||||
The debounce code is compatible with split keyboards.
|
||||
|
||||
# Use your own debouncing code
|
||||
* Set ```DEBOUNCE_TYPE = custom ```.
|
||||
* Add ```SRC += debounce.c```
|
||||
* Add your own ```debounce.c```. Look at current implementations in ```quantum/debounce``` for examples.
|
||||
* Debouncing occurs after every raw matrix scan.
|
||||
* Use num_rows rather than MATRIX_ROWS, so that split keyboards are supported correctly.
|
||||
|
||||
# Changing between included debouncing methods
|
||||
You can either use your own code, by including your own debounce.c, or switch to another included one.
|
||||
Included debounce methods are:
|
||||
* eager_pk - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE_DELAY``` millseconds of no further input for that key
|
||||
* sym_g - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE_DELAY``` milliseconds of no changes has occured, all input changes are pushed.
|
||||
|
||||
|
@@ -32,15 +32,19 @@ The callback functions can be inserted into your `<keyboard>.c`:
|
||||
or `keymap.c`:
|
||||
|
||||
void encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (index == 0) {
|
||||
if (clockwise) {
|
||||
register_code(KC_PGDN);
|
||||
unregister_code(KC_PGDN);
|
||||
} else {
|
||||
register_code(KC_PGUP);
|
||||
unregister_code(KC_PGUP);
|
||||
}
|
||||
if (index == 0) { /* First encoder */
|
||||
if (clockwise) {
|
||||
tap_code(KC_PGDN);
|
||||
} else {
|
||||
tap_code(KC_PGUP);
|
||||
}
|
||||
} else if (index == 1) { /* Second encoder
|
||||
if (clockwise) {
|
||||
tap_code(KC_UP);
|
||||
} else {
|
||||
tap_code(KC_DOWN);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
## Hardware
|
||||
|
@@ -4,7 +4,11 @@ If you're using a 60% keyboard, or any other layout with no F-row, you will have
|
||||
|
||||
## Usage
|
||||
|
||||
Replace the `KC_GRAVE` key in your keymap (usually to the left of the `1` key) with `KC_GESC`. When pressed it will behave like `KC_ESC`, but with Shift or GUI held it will send `KC_GRAVE`.
|
||||
Replace the `KC_GRAVE` key in your keymap (usually to the left of the `1` key) with `KC_GESC`. Most of the time this key will output `KC_ESC` when pressed. However, when Shift or GUI are held down it will output `KC_GRV` instead.
|
||||
|
||||
## What Your OS Sees
|
||||
|
||||
If Mary presses GESC on her keyboard, the OS will see an KC_ESC character. Now if Mary holds Shift down and presses GESC it will output `~`, or a shifted backtick. Now if she holds GUI/CMD/WIN, it will output a simple <code>`</code> character.
|
||||
|
||||
## Keycodes
|
||||
|
||||
@@ -12,6 +16,10 @@ Replace the `KC_GRAVE` key in your keymap (usually to the left of the `1` key) w
|
||||
|---------|-----------|------------------------------------------------------------------|
|
||||
|`KC_GESC`|`GRAVE_ESC`|Escape when pressed, <code>`</code> when Shift or GUI are held|
|
||||
|
||||
### Caveats
|
||||
|
||||
* On macOS CMD/GUI + KC_GRV is actually mapped to a hot key so it will not output a backtick.
|
||||
|
||||
## Configuration
|
||||
|
||||
There are several possible key combinations this will break, among them Control+Shift+Escape on Windows and Command+Option+Escape on macOS. To work around this, you can `#define` these options in your `config.h`:
|
||||
|
147
docs/feature_haptic_feedback.md
Normal file
147
docs/feature_haptic_feedback.md
Normal file
@@ -0,0 +1,147 @@
|
||||
# Haptic Feedback
|
||||
|
||||
## Haptic feedback rules.mk options
|
||||
|
||||
The following options are currently available for haptic feedback in `rule.mk`:
|
||||
|
||||
`HAPTIC_ENABLE += DRV2605L`
|
||||
|
||||
`HAPTIC_ENABLE += SOLENOID`
|
||||
|
||||
## Known Supported Hardware
|
||||
|
||||
| Name | Description |
|
||||
|--------------------|-------------------------------------------------|
|
||||
| [LV061228B-L65-A](https://www.digikey.com/product-detail/en/jinlong-machinery-electronics-inc/LV061228B-L65-A/1670-1050-ND/7732325) | z-axis 2v LRA |
|
||||
| [Mini Motor Disc](https://www.adafruit.com/product/1201) | small 2-5v ERM |
|
||||
|
||||
## Haptic Keycodes
|
||||
|
||||
Not all keycodes below will work depending on which haptic mechanism you have chosen.
|
||||
|
||||
| Name | Description |
|
||||
|-----------|-------------------------------------------------------|
|
||||
|`HPT_ON` | Turn haptic feedback on |
|
||||
|`HPT_OFF` | Turn haptic feedback on |
|
||||
|`HPT_TOG` | Toggle haptic feedback on/off |
|
||||
|`HPT_RST` | Reset haptic feedback config to default |
|
||||
|`HPT_FBK` | Toggle feedback to occur on keypress, release or both |
|
||||
|`HPT_BUZ` | Toggle solenoid buzz on/off |
|
||||
|`HPT_MODI` | Go to next DRV2605L waveform |
|
||||
|`HPT_MODD` | Go to previous DRV2605L waveform |
|
||||
|`HPT_DWLI` | Increase Solenoid dwell time |
|
||||
|`HPT_DWLD` | Decrease Solenoid dwell time |
|
||||
|
||||
### Solenoids
|
||||
|
||||
First you will need a build a circuit to drive the solenoid through a mosfet as most MCU will not be able to provide the current needed to drive the coil in the solenoid.
|
||||
|
||||
[Wiring diagram provided by Adafruit](https://playground.arduino.cc/uploads/Learning/solenoid_driver.pdf)
|
||||
|
||||
Select a pin that has PWM for the signal pin
|
||||
|
||||
```
|
||||
#define SOLENOID_PIN *pin*
|
||||
```
|
||||
|
||||
Beware that some pins may be powered during bootloader (ie. A13 on the STM32F303 chip) and will result in the solenoid kept in the on state through the whole flashing process. This may overheat and damage the solenoid. If you find that the pin the solenoid is connected to is triggering the solenoid during bootloader/DFU, select another pin.
|
||||
|
||||
### DRV2605L
|
||||
|
||||
DRV2605L is controlled over i2c protocol, and has to be connected to the SDA and SCL pins, these varies depending on the MCU in use.
|
||||
|
||||
#### Feedback motor setup
|
||||
|
||||
This driver supports 2 different feedback motors. Set the following in your `config.h` based on which motor you have selected.
|
||||
|
||||
##### ERM
|
||||
|
||||
Eccentric Rotating Mass vibration motors (ERM) is motor with a off-set weight attached so when drive signal is attached, the off-set weight spins and causes a sinusoidal wave that translate into vibrations.
|
||||
|
||||
```
|
||||
#define FB_ERM_LRA 0
|
||||
#define FB_BRAKEFACTOR 3 /* For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7 */
|
||||
#define FB_LOOPGAIN 1 /* For Low:0, Medium:1, High:2, Very High:3 */
|
||||
|
||||
/* Please refer to your datasheet for the optimal setting for your specific motor. */
|
||||
#define RATED_VOLTAGE 3
|
||||
#define V_PEAK 5
|
||||
```
|
||||
##### LRA
|
||||
|
||||
Linear resonant actuators (LRA, also know as a linear vibrator) works different from a ERM. A LRA has a weight and magnet suspended by springs and a voice coil. When the drive signal is applied, the weight would be vibrate on a single axis (side to side or up and down). Since the weight is attached to a spring, there is a resonance effect at a specific frequency. This frequency is where the LRA will operate the most efficiently. Refer to the motor's datasheet for the recommanded range for this frequency.
|
||||
|
||||
```
|
||||
#define FB_ERM_LRA 1
|
||||
#define FB_BRAKEFACTOR 3 /* For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7 */
|
||||
#define FB_LOOPGAIN 1 /* For Low:0, Medium:1, High:2, Very High:3 */
|
||||
|
||||
/* Please refer to your datasheet for the optimal setting for your specific motor. */
|
||||
#define RATED_VOLTAGE 2
|
||||
#define V_PEAK 2.8
|
||||
#define V_RMS 2.0
|
||||
#define V_PEAK 2.1
|
||||
#define F_LRA 205 /* resonance freq */
|
||||
```
|
||||
|
||||
#### DRV2605L waveform library
|
||||
|
||||
DRV2605L comes with preloaded library of various waveform sequences that can be called and played. If writing a macro, these waveforms can be played using `DRV_pulse(*sequence name or number*)`
|
||||
|
||||
List of waveform sequences from the datasheet:
|
||||
|
||||
|seq# | Sequence name |seq# | Sequence name |seq# |Sequence name |
|
||||
|-----|---------------------|-----|-----------------------------------|-----|--------------------------------------|
|
||||
| 1 | strong_click | 43 | lg_dblclick_med_60 | 85 | transition_rampup_med_smooth2 |
|
||||
| 2 | strong_click_60 | 44 | lg_dblsharp_tick | 86 | transition_rampup_short_smooth1 |
|
||||
| 3 | strong_click_30 | 45 | lg_dblsharp_tick_80 | 87 | transition_rampup_short_smooth2 |
|
||||
| 4 | sharp_click | 46 | lg_dblsharp_tick_60 | 88 | transition_rampup_long_sharp1 |
|
||||
| 5 | sharp_click_60 | 47 | buzz | 89 | transition_rampup_long_sharp2 |
|
||||
| 6 | sharp_click_30 | 48 | buzz_80 | 90 | transition_rampup_med_sharp1 |
|
||||
| 7 | soft_bump | 49 | buzz_60 | 91 | transition_rampup_med_sharp2 |
|
||||
| 8 | soft_bump_60 | 50 | buzz_40 | 92 | transition_rampup_short_sharp1 |
|
||||
| 9 | soft_bump_30 | 51 | buzz_20 | 93 | transition_rampup_short_sharp2 |
|
||||
| 10 | dbl_click | 52 | pulsing_strong | 94 | transition_rampdown_long_smooth1_50 |
|
||||
| 11 | dbl_click_60 | 53 | pulsing_strong_80 | 95 | transition_rampdown_long_smooth2_50 |
|
||||
| 12 | trp_click | 54 | pulsing_medium | 96 | transition_rampdown_med_smooth1_50 |
|
||||
| 13 | soft_fuzz | 55 | pulsing_medium_80 | 97 | transition_rampdown_med_smooth2_50 |
|
||||
| 14 | strong_buzz | 56 | pulsing_sharp | 98 | transition_rampdown_short_smooth1_50 |
|
||||
| 15 | alert_750ms | 57 | pulsing_sharp_80 | 99 | transition_rampdown_short_smooth2_50 |
|
||||
| 16 | alert_1000ms | 58 | transition_click | 100 | transition_rampdown_long_sharp1_50 |
|
||||
| 17 | strong_click1 | 59 | transition_click_80 | 101 | transition_rampdown_long_sharp2_50 |
|
||||
| 18 | strong_click2_80 | 60 | transition_click_60 | 102 | transition_rampdown_med_sharp1_50 |
|
||||
| 19 | strong_click3_60 | 61 | transition_click_40 | 103 | transition_rampdown_med_sharp2_50 |
|
||||
| 20 | strong_click4_30 | 62 | transition_click_20 | 104 | transition_rampdown_short_sharp1_50 |
|
||||
| 21 | medium_click1 | 63 | transition_click_10 | 105 | transition_rampdown_short_sharp2_50 |
|
||||
| 22 | medium_click2_80 | 64 | transition_hum | 106 | transition_rampup_long_smooth1_50 |
|
||||
| 23 | medium_click3_60 | 65 | transition_hum_80 | 107 | transition_rampup_long_smooth2_50 |
|
||||
| 24 | sharp_tick1 | 66 | transition_hum_60 | 108 | transition_rampup_med_smooth1_50 |
|
||||
| 25 | sharp_tick2_80 | 67 | transition_hum_40 | 109 | transition_rampup_med_smooth2_50 |
|
||||
| 26 | sharp_tick3_60 | 68 | transition_hum_20 | 110 | transition_rampup_short_smooth1_50 |
|
||||
| 27 | sh_dblclick_str | 69 | transition_hum_10 | 111 | transition_rampup_short_smooth2_50 |
|
||||
| 28 | sh_dblclick_str_80 | 70 | transition_rampdown_long_smooth1 | 112 | transition_rampup_long_sharp1_50 |
|
||||
| 29 | sh_dblclick_str_60 | 71 | transition_rampdown_long_smooth2 | 113 | transition_rampup_long_sharp2_50 |
|
||||
| 30 | sh_dblclick_str_30 | 72 | transition_rampdown_med_smooth1 | 114 | transition_rampup_med_sharp1_50 |
|
||||
| 31 | sh_dblclick_med | 73 | transition_rampdown_med_smooth2 | 115 | transition_rampup_med_sharp2_50 |
|
||||
| 32 | sh_dblclick_med_80 | 74 | transition_rampdown_short_smooth1 | 116 | transition_rampup_short_sharp1_50 |
|
||||
| 33 | sh_dblclick_med_60 | 75 | transition_rampdown_short_smooth2 | 117 | transition_rampup_short_sharp2_50 |
|
||||
| 34 | sh_dblsharp_tick | 76 | transition_rampdown_long_sharp1 | 118 | long_buzz_for_programmatic_stopping |
|
||||
| 35 | sh_dblsharp_tick_80 | 77 | transition_rampdown_long_sharp2 | 119 | smooth_hum1_50 |
|
||||
| 36 | sh_dblsharp_tick_60 | 78 | transition_rampdown_med_sharp1 | 120 | smooth_hum2_40 |
|
||||
| 37 | lg_dblclick_str | 79 | transition_rampdown_med_sharp2 | 121 | smooth_hum3_30 |
|
||||
| 38 | lg_dblclick_str_80 | 80 | transition_rampdown_short_sharp1 | 122 | smooth_hum4_20 |
|
||||
| 39 | lg_dblclick_str_60 | 81 | transition_rampdown_short_sharp2 | 123 | smooth_hum5_10 |
|
||||
| 40 | lg_dblclick_str_30 | 82 | transition_rampup_long_smooth1 | | |
|
||||
| 41 | lg_dblclick_med | 83 | transition_rampup_long_smooth2 | | |
|
||||
| 42 | lg_dblclick_med_80 | 84 | transition_rampup_med_smooth1 | | |
|
||||
### Optional DRV2605L defines
|
||||
|
||||
```
|
||||
#define DRV_GREETING *sequence name or number*
|
||||
```
|
||||
If haptic feedback is enabled, the keyboard will vibrate to a specific sqeuence during startup. That can be selected using the following define:
|
||||
|
||||
```
|
||||
#define DRV_MODE_DEFAULT *sequence name or number*
|
||||
```
|
||||
This will set what sequence HPT_RST will set as the active mode. If not defined, mode will be set to 1 when HPT_RST is pressed.
|
@@ -51,6 +51,35 @@ The folder name must be added to the keyboard's `rules.mk`:
|
||||
|
||||
but the `LAYOUT_<layout>` variable must be defined in `<folder>.h` as well.
|
||||
|
||||
## Building a Keymap
|
||||
|
||||
You should be able to build the keyboard keymap with a command in this format:
|
||||
|
||||
make <keyboard>:<layout>
|
||||
|
||||
### Conflicting layouts
|
||||
When a keyboard supports multiple layout options,
|
||||
|
||||
LAYOUTS = ortho_4x4 ortho_4x12
|
||||
|
||||
And a layout exists for both options,
|
||||
```
|
||||
layouts/
|
||||
+ community/
|
||||
| + ortho_4x4/
|
||||
| | + <layout>/
|
||||
| | | + ...
|
||||
| + ortho_4x12/
|
||||
| | + <layout>/
|
||||
| | | + ...
|
||||
| + ...
|
||||
```
|
||||
|
||||
The FORCE_LAYOUT argument can be used to specify which layout to build
|
||||
|
||||
make <keyboard>:<layout> FORCE_LAYOUT=ortho_4x4
|
||||
make <keyboard>:<layout> FORCE_LAYOUT=ortho_4x12
|
||||
|
||||
## Tips for Making Layouts Keyboard-Agnostic
|
||||
|
||||
### Includes
|
||||
|
90
docs/feature_led_matrix.md
Normal file
90
docs/feature_led_matrix.md
Normal file
@@ -0,0 +1,90 @@
|
||||
# LED Matrix Lighting
|
||||
|
||||
This feature allows you to use LED matrices driven by external drivers. It hooks into the backlight system so you can use the same keycodes as backlighting to control it.
|
||||
|
||||
If you want to use RGB LED's you should use the [RGB Matrix Subsystem](feature_rgb_matrix.md) instead.
|
||||
|
||||
## Driver configuration
|
||||
|
||||
### IS31FL3731
|
||||
|
||||
There is basic support for addressable LED matrix lighting with the I2C IS31FL3731 RGB controller. To enable it, add this to your `rules.mk`:
|
||||
|
||||
LED_MATRIX_ENABLE = IS31FL3731
|
||||
|
||||
You can use between 1 and 4 IS31FL3731 IC's. Do not specify `LED_DRIVER_ADDR_<N>` defines for IC's that are not present on your keyboard. You can define the following items in `config.h`:
|
||||
|
||||
| Variable | Description | Default |
|
||||
|----------|-------------|---------|
|
||||
| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages | 100 |
|
||||
| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
|
||||
| `LED_DRIVER_COUNT` | (Required) How many LED driver IC's are present | |
|
||||
| `LED_DRIVER_LED_COUNT` | (Required) How many LED lights are present across all drivers | |
|
||||
| `LED_DRIVER_ADDR_1` | (Required) Address for the first LED driver | |
|
||||
| `LED_DRIVER_ADDR_2` | (Optional) Address for the second LED driver | |
|
||||
| `LED_DRIVER_ADDR_3` | (Optional) Address for the third LED driver | |
|
||||
| `LED_DRIVER_ADDR_4` | (Optional) Address for the fourth LED driver | |
|
||||
|
||||
Here is an example using 2 drivers.
|
||||
|
||||
// This is a 7-bit address, that gets left-shifted and bit 0
|
||||
// set to 0 for write, 1 for read (as per I2C protocol)
|
||||
// The address will vary depending on your wiring:
|
||||
// 0b1110100 AD <-> GND
|
||||
// 0b1110111 AD <-> VCC
|
||||
// 0b1110101 AD <-> SCL
|
||||
// 0b1110110 AD <-> SDA
|
||||
#define LED_DRIVER_ADDR_1 0b1110100
|
||||
#define LED_DRIVER_ADDR_2 0b1110110
|
||||
|
||||
#define LED_DRIVER_COUNT 2
|
||||
#define LED_DRIVER_1_LED_COUNT 25
|
||||
#define LED_DRIVER_2_LED_COUNT 24
|
||||
#define LED_DRIVER_LED_COUNT LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL
|
||||
|
||||
Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations.
|
||||
|
||||
Define these arrays listing all the LEDs in your `<keyboard>.c`:
|
||||
|
||||
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
|
||||
/* Refer to IS31 manual for these locations
|
||||
* driver
|
||||
* | LED address
|
||||
* | | */
|
||||
{0, C3_3},
|
||||
....
|
||||
}
|
||||
|
||||
Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](http://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/issi/is31fl3731-simple.h`. The `driver` is the index of the driver you defined in your `config.h` (`0`, `1`, `2`, or `3` ).
|
||||
|
||||
## Keycodes
|
||||
|
||||
All LED matrix keycodes are currently shared with the [backlight system](feature_backlight.md).
|
||||
|
||||
## LED Matrix Effects
|
||||
|
||||
Currently no LED matrix effects have been created.
|
||||
|
||||
## Custom layer effects
|
||||
|
||||
Custom layer effects can be done by defining this in your `<keyboard>.c`:
|
||||
|
||||
void led_matrix_indicators_kb(void) {
|
||||
led_matrix_set_index_value(index, value);
|
||||
}
|
||||
|
||||
A similar function works in the keymap as `led_matrix_indicators_user`.
|
||||
|
||||
## Suspended state
|
||||
|
||||
To use the suspend feature, add this to your `<keyboard>.c`:
|
||||
|
||||
void suspend_power_down_kb(void)
|
||||
{
|
||||
led_matrix_set_suspend_state(true);
|
||||
}
|
||||
|
||||
void suspend_wakeup_init_kb(void)
|
||||
{
|
||||
led_matrix_set_suspend_state(false);
|
||||
}
|
@@ -146,9 +146,59 @@ send_string(my_str);
|
||||
SEND_STRING(".."SS_TAP(X_END));
|
||||
```
|
||||
|
||||
## The Old Way: `MACRO()` & `action_get_macro`
|
||||
|
||||
?> This is inherited from TMK, and hasn't been updated - it's recommend that you use `SEND_STRING` and `process_record_user` instead.
|
||||
## Advanced Macro Functions
|
||||
|
||||
There are some functions you may find useful in macro-writing. Keep in mind that while you can write some fairly advanced code within a macro, if your functionality gets too complex you may want to define a custom keycode instead. Macros are meant to be simple.
|
||||
|
||||
### `record->event.pressed`
|
||||
|
||||
This is a boolean value that can be tested to see if the switch is being pressed or released. An example of this is
|
||||
|
||||
```c
|
||||
if (record->event.pressed) {
|
||||
// on keydown
|
||||
} else {
|
||||
// on keyup
|
||||
}
|
||||
```
|
||||
|
||||
### `register_code(<kc>);`
|
||||
|
||||
This sends the `<kc>` keydown event to the computer. Some examples would be `KC_ESC`, `KC_C`, `KC_4`, and even modifiers such as `KC_LSFT` and `KC_LGUI`.
|
||||
|
||||
### `unregister_code(<kc>);`
|
||||
|
||||
Parallel to `register_code` function, this sends the `<kc>` keyup event to the computer. If you don't use this, the key will be held down until it's sent.
|
||||
|
||||
### `tap_code(<kc>);`
|
||||
|
||||
This will send `register_code(<kc>)` and then `unregister_code(<kc>)`. This is useful if you want to send both the press and release events ("tap" the key, rather than hold it).
|
||||
|
||||
If you're having issues with taps (un)registering, you can add a delay between the register and unregister events by setting `#define TAP_CODE_DELAY 100` in your `config.h` file. The value is in milliseconds.
|
||||
|
||||
### `register_code16(<kc>);`, `unregister_code16(<kc>);` and `tap_code16(<kc>);`
|
||||
|
||||
These functions work similar to their regular counterparts, but allow you to use modded keycodes (with Shift, Alt, Control, and/or GUI applied to them).
|
||||
|
||||
Eg, you could use `register_code16(S(KC_5));` instead of registering the mod, then registering the keycode.
|
||||
|
||||
### `clear_keyboard();`
|
||||
|
||||
This will clear all mods and keys currently pressed.
|
||||
|
||||
### `clear_mods();`
|
||||
|
||||
This will clear all mods currently pressed.
|
||||
|
||||
### `clear_keyboard_but_mods();`
|
||||
|
||||
This will clear all keys besides the mods currently pressed.
|
||||
|
||||
|
||||
## **(DEPRECATED)** The Old Way: `MACRO()` & `action_get_macro`
|
||||
|
||||
!> This is inherited from TMK, and hasn't been updated - it's recommended that you use `SEND_STRING` and `process_record_user` instead.
|
||||
|
||||
By default QMK assumes you don't have any macros. To define your macros you create an `action_get_macro()` function. For example:
|
||||
|
||||
@@ -183,11 +233,11 @@ A macro can include the following commands:
|
||||
|
||||
### Mapping a Macro to a Key
|
||||
|
||||
Use the `M()` function within your `KEYMAP()` to call a macro. For example, here is the keymap for a 2-key keyboard:
|
||||
Use the `M()` function within your keymap to call a macro. For example, here is the keymap for a 2-key keyboard:
|
||||
|
||||
```c
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = KEYMAP(
|
||||
[0] = LAYOUT(
|
||||
M(0), M(1)
|
||||
),
|
||||
};
|
||||
@@ -216,55 +266,14 @@ If you have a bunch of macros you want to refer to from your keymap while keepin
|
||||
#define M_BYE M(1)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = KEYMAP(
|
||||
[0] = LAYOUT(
|
||||
M_HI, M_BYE
|
||||
),
|
||||
};
|
||||
```
|
||||
|
||||
## Advanced Macro Functions
|
||||
|
||||
There are some functions you may find useful in macro-writing. Keep in mind that while you can write some fairly advanced code within a macro if your functionality gets too complex you may want to define a custom keycode instead. Macros are meant to be simple.
|
||||
|
||||
### `record->event.pressed`
|
||||
|
||||
This is a boolean value that can be tested to see if the switch is being pressed or released. An example of this is
|
||||
|
||||
```c
|
||||
if (record->event.pressed) {
|
||||
// on keydown
|
||||
} else {
|
||||
// on keyup
|
||||
}
|
||||
```
|
||||
|
||||
### `register_code(<kc>);`
|
||||
|
||||
This sends the `<kc>` keydown event to the computer. Some examples would be `KC_ESC`, `KC_C`, `KC_4`, and even modifiers such as `KC_LSFT` and `KC_LGUI`.
|
||||
|
||||
### `unregister_code(<kc>);`
|
||||
|
||||
Parallel to `register_code` function, this sends the `<kc>` keyup event to the computer. If you don't use this, the key will be held down until it's sent.
|
||||
|
||||
### `tap_code(<kc>);`
|
||||
|
||||
This will send `register_code(<kc>)` and then `unregister_code(<kc>)`. This is useful if you want to send both the press and release events ("tap" the key, rather than hold it).
|
||||
|
||||
If you're having issues with taps (un)registering, you can add a delay between the register and unregister events by setting `#define TAP_CODE_DELAY 100` in your `config.h` file. The value is in milliseconds.
|
||||
|
||||
### `clear_keyboard();`
|
||||
|
||||
This will clear all mods and keys currently pressed.
|
||||
|
||||
### `clear_mods();`
|
||||
|
||||
This will clear all mods currently pressed.
|
||||
|
||||
### `clear_keyboard_but_mods();`
|
||||
|
||||
This will clear all keys besides the mods currently pressed.
|
||||
|
||||
## Advanced Example: Single-Key Copy/Paste
|
||||
### Advanced Example: Single-Key Copy/Paste
|
||||
|
||||
This example defines a macro which sends `Ctrl-C` when pressed down, and `Ctrl-V` when released.
|
||||
|
||||
|
@@ -1,5 +1,9 @@
|
||||
# RGB Matrix Lighting
|
||||
|
||||
This feature allows you to use RGB LED matrices driven by external drivers. It hooks into the RGBLIGHT system so you can use the same keycodes as RGBLIGHT to control it.
|
||||
|
||||
If you want to use single color LED's you should use the [LED Matrix Subsystem](feature_led_matrix.md) instead.
|
||||
|
||||
## Driver configuration
|
||||
|
||||
### IS31FL3731
|
||||
@@ -63,7 +67,7 @@ Configure the hardware via your `config.h`:
|
||||
#define DRIVER_ADDR_1 0b1010000
|
||||
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
|
||||
|
||||
#define DRIVER_COUNT 1
|
||||
#define DRIVER_COUNT 2
|
||||
#define DRIVER_1_LED_TOTAL 64
|
||||
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
|
||||
|
||||
@@ -98,8 +102,8 @@ From this point forward the configuration is the same for all the drivers.
|
||||
|
||||
The format for the matrix position used in this array is `{row | (col << 4)}`. The `x` is between (inclusive) 0-224, and `y` is between (inclusive) 0-64. The easiest way to calculate these positions is:
|
||||
|
||||
x = 224 / ( NUMBER_OF_ROWS - 1 ) * ROW_POSITION
|
||||
y = 64 / (NUMBER_OF_COLS - 1 ) * COL_POSITION
|
||||
x = 224 / ( NUMBER_OF_COLS - 1 ) * ROW_POSITION
|
||||
y = 64 / (NUMBER_OF_ROWS - 1 ) * COL_POSITION
|
||||
|
||||
Where all variables are decimels/floats.
|
||||
|
||||
@@ -143,6 +147,7 @@ These are the effects that are currently available:
|
||||
RGB_MATRIX_DIGITAL_RAIN,
|
||||
#ifdef RGB_MATRIX_KEYPRESSES
|
||||
RGB_MATRIX_SOLID_REACTIVE,
|
||||
RGB_MATRIX_REACTIVE_SIMPLE,
|
||||
RGB_MATRIX_SPLASH,
|
||||
RGB_MATRIX_MULTISPLASH,
|
||||
RGB_MATRIX_SOLID_SPLASH,
|
||||
@@ -169,6 +174,7 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con
|
||||
|`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` |
|
||||
|`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` |
|
||||
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE` |Disables `RGB_MATRIX_SOLID_REACTIVE` |
|
||||
|`#define DISABLE_RGB_MATRIX_REACTIVE_SIMPLE` |Disables `RGB_MATRIX_REACTIVE_SIMPLE` |
|
||||
|`#define DISABLE_RGB_MATRIX_SPLASH` |Disables `RGB_MATRIX_SPLASH` |
|
||||
|`#define DISABLE_RGB_MATRIX_MULTISPLASH` |Disables `RGB_MATRIX_MULTISPLASH` |
|
||||
|`#define DISABLE_RGB_MATRIX_SOLID_SPLASH` |Disables `RGB_MATRIX_SOLID_SPLASH` |
|
||||
|
@@ -148,37 +148,43 @@ const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
|
||||
|
||||
If you need to change your RGB lighting in code, for example in a macro to change the color whenever you switch layers, QMK provides a set of functions to assist you. See [`rgblight.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight.h) for the full list, but the most commonly used functions include:
|
||||
|
||||
|Function |Description |
|
||||
|-----------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|
||||
|`rgblight_enable()` |Turn LEDs on, based on their previous state |
|
||||
|`rgblight_enable_noeeprom()` |Turn LEDs on, based on their previous state (not written to EEPROM) |
|
||||
|`rgblight_disable()` |Turn LEDs off |
|
||||
|`rgblight_disable_noeeprom()` |Turn LEDs off (not written to EEPROM) |
|
||||
|`rgblight_mode(x)` |Set the mode, if RGB animations are enabled |
|
||||
|`rgblight_mode_noeeprom(x)` |Set the mode, if RGB animations are enabled (not written to EEPROM) |
|
||||
|`rgblight_setrgb(r, g, b)` |Set all LEDs to the given RGB value where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) |
|
||||
|`rgblight_setrgb_at(r, g, b, led)` |Set a single LED to the given RGB value, where `r`/`g`/`b` are between 0 and 255 and `led` is between 0 and `RGBLED_NUM` (not written to EEPROM) |
|
||||
|`rgblight_sethsv(h, s, v)` |Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 |
|
||||
|`rgblight_sethsv_noeeprom(h, s, v)`|Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 (not written to EEPROM) |
|
||||
|`rgblight_sethsv_at(h, s, v, led)` |Set a single LED to the given HSV value, where `h` is between 0 and 360, `s`/`v` are between 0 and 255, and `led` is between 0 and `RGBLED_NUM` (not written to EEPROM)|
|
||||
|`rgblight_toggle()` |Toggle all LEDs between on and off |
|
||||
|`rgblight_toggle_noeeprom()` |Toggle all LEDs between on and off (not written to EEPROM) |
|
||||
|`rgblight_step()` |Change the mode to the next RGB animation in the list of enabled RGB animations |
|
||||
|`rgblight_step_noeeprom()` |Change the mode to the next RGB animation in the list of enabled RGB animations (not written to EEPROM) |
|
||||
|`rgblight_step_reverse()` |Change the mode to the previous RGB animation in the list of enabled RGB animations |
|
||||
|`rgblight_step_reverse_noeeprom()` |Change the mode to the previous RGB animation in the list of enabled RGB animations (not written to EEPROM) |
|
||||
|`rgblight_increase_hue()` |Increase the hue for all LEDs. This wraps around at maximum hue |
|
||||
|`rgblight_increase_hue_noeeprom()` |Increase the hue for all LEDs. This wraps around at maximum hue (not written to EEPROM) |
|
||||
|`rgblight_decrease_hue()` |Decrease the hue for all LEDs. This wraps around at minimum hue |
|
||||
|`rgblight_decrease_hue_noeeprom()` |Decrease the hue for all LEDs. This wraps around at minimum hue (not written to EEPROM) |
|
||||
|`rgblight_increase_sat()` |Increase the saturation for all LEDs. This wraps around at maximum saturation |
|
||||
|`rgblight_increase_sat_noeeprom()` |Increase the saturation for all LEDs. This wraps around at maximum saturation (not written to EEPROM) |
|
||||
|`rgblight_decrease_sat()` |Decrease the saturation for all LEDs. This wraps around at minimum saturation |
|
||||
|`rgblight_decrease_sat_noeeprom()` |Decrease the saturation for all LEDs. This wraps around at minimum saturation (not written to EEPROM) |
|
||||
|`rgblight_increase_val()` |Increase the value for all LEDs. This wraps around at maximum value |
|
||||
|`rgblight_increase_val_noeeprom()` |Increase the value for all LEDs. This wraps around at maximum value (not written to EEPROM) |
|
||||
|`rgblight_decrease_val()` |Decrease the value for all LEDs. This wraps around at minimum value |
|
||||
|`rgblight_decrease_val_noeeprom()` |Decrease the value for all LEDs. This wraps around at minimum value (not written to EEPROM) |
|
||||
|Function |Description |
|
||||
|--------------------------------------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------|
|
||||
|`rgblight_enable()` |Turn LEDs on, based on their previous state |
|
||||
|`rgblight_enable_noeeprom()` |Turn LEDs on, based on their previous state (not written to EEPROM) |
|
||||
|`rgblight_disable()` |Turn LEDs off |
|
||||
|`rgblight_disable_noeeprom()` |Turn LEDs off (not written to EEPROM) |
|
||||
|`rgblight_mode(x)` |Set the mode, if RGB animations are enabled |
|
||||
|`rgblight_mode_noeeprom(x)` |Set the mode, if RGB animations are enabled (not written to EEPROM) |
|
||||
|`rgblight_setrgb(r, g, b)` |Set all LEDs to the given RGB value where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) |
|
||||
|`rgblight_setrgb_at(r, g, b, led)` |Set a single LED to the given RGB value, where `r`/`g`/`b` are between 0 and 255 and `led` is between 0 and `RGBLED_NUM` (not written to EEPROM) |
|
||||
|`rgblight_setrgb_range(r, g, b, start, end)`|Set a continuous range of LEDs to the given RGB value, where `r`/`g`/`b` are between 0 and 255 and `start`(included) and `stop`(excluded) are between 0 and `RGBLED_NUM` (not written to EEPROM)|
|
||||
|`rgblight_setrgb_master(r, g, b)` |Set the LEDs on the master side to the given RGB value, where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) |
|
||||
|`rgblight_setrgb_slave(r, g, b)` |Set the LEDs on the slave side to the given RGB value, where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) |
|
||||
|`rgblight_sethsv(h, s, v)` |Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 |
|
||||
|`rgblight_sethsv_noeeprom(h, s, v)` |Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 (not written to EEPROM) |
|
||||
|`rgblight_sethsv_at(h, s, v, led)` |Set a single LED to the given HSV value, where `h` is between 0 and 360, `s`/`v` are between 0 and 255, and `led` is between 0 and `RGBLED_NUM` (not written to EEPROM)|
|
||||
|`rgblight_sethsv_range(h, s, v, start, end)`|Set a continuous range of LEDs to the given HSV value, where `h` is between 0 and 360, `s`/`v` are between 0 and 255, and `start`(included) and `stop`(excluded) are between 0 and `RGBLED_NUM` (not written to EEPROM)|
|
||||
|`rgblight_sethsv_master(h, s, v)` |Set the LEDs on the master side to the given HSV value, where `h` is between 0 and 360, `s`/`v` are between 0 and 255 (not written to EEPROM) |
|
||||
|`rgblight_sethsv_slave(h, s, v)` |Set the LEDs on the slave side to the given HSV value, where `h` is between 0 and 360, `s`/`v` are between 0 and 255 (not written to EEPROM) |
|
||||
|`rgblight_toggle()` |Toggle all LEDs between on and off |
|
||||
|`rgblight_toggle_noeeprom()` |Toggle all LEDs between on and off (not written to EEPROM) |
|
||||
|`rgblight_step()` |Change the mode to the next RGB animation in the list of enabled RGB animations |
|
||||
|`rgblight_step_noeeprom()` |Change the mode to the next RGB animation in the list of enabled RGB animations (not written to EEPROM) |
|
||||
|`rgblight_step_reverse()` |Change the mode to the previous RGB animation in the list of enabled RGB animations |
|
||||
|`rgblight_step_reverse_noeeprom()` |Change the mode to the previous RGB animation in the list of enabled RGB animations (not written to EEPROM) |
|
||||
|`rgblight_increase_hue()` |Increase the hue for all LEDs. This wraps around at maximum hue |
|
||||
|`rgblight_increase_hue_noeeprom()` |Increase the hue for all LEDs. This wraps around at maximum hue (not written to EEPROM) |
|
||||
|`rgblight_decrease_hue()` |Decrease the hue for all LEDs. This wraps around at minimum hue |
|
||||
|`rgblight_decrease_hue_noeeprom()` |Decrease the hue for all LEDs. This wraps around at minimum hue (not written to EEPROM) |
|
||||
|`rgblight_increase_sat()` |Increase the saturation for all LEDs. This wraps around at maximum saturation |
|
||||
|`rgblight_increase_sat_noeeprom()` |Increase the saturation for all LEDs. This wraps around at maximum saturation (not written to EEPROM) |
|
||||
|`rgblight_decrease_sat()` |Decrease the saturation for all LEDs. This wraps around at minimum saturation |
|
||||
|`rgblight_decrease_sat_noeeprom()` |Decrease the saturation for all LEDs. This wraps around at minimum saturation (not written to EEPROM) |
|
||||
|`rgblight_increase_val()` |Increase the value for all LEDs. This wraps around at maximum value |
|
||||
|`rgblight_increase_val_noeeprom()` |Increase the value for all LEDs. This wraps around at maximum value (not written to EEPROM) |
|
||||
|`rgblight_decrease_val()` |Decrease the value for all LEDs. This wraps around at minimum value |
|
||||
|`rgblight_decrease_val_noeeprom()` |Decrease the value for all LEDs. This wraps around at minimum value (not written to EEPROM) |
|
||||
|
||||
Additionally, [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h) defines several predefined shortcuts for various colors. Feel free to add to this list!
|
||||
|
||||
|
@@ -25,9 +25,13 @@ COMMAND_ENABLE = no
|
||||
|
||||
By default Space Cadet assumes a US ANSI layout, but if your layout uses different keys for parentheses, you can redefine them in your `config.h`.
|
||||
You can also disable the rollover, allowing you to use the opposite Shift key to cancel the Space Cadet state in the event of an erroneous press, instead of emitting a pair of parentheses when the keys are released.
|
||||
Also, by default, the Space Cadet applies modifiers LSPO_MOD and RSPC_MOD to keys defined by LSPO_KEY and RSPC_KEY. You can override this behavior by redefining those variables in your `config.h`. You can also prevent the Space Cadet to apply a modifier by defining DISABLE_SPACE_CADET_MODIFIER in your `config.h`.
|
||||
|
||||
|Define |Default |Description |
|
||||
|------------------------------|-------------|------------------------------------------------------------|
|
||||
|`LSPO_KEY` |`KC_9` |The keycode to send when Left Shift is tapped |
|
||||
|`RSPC_KEY` |`KC_0` |The keycode to send when Right Shift is tapped |
|
||||
|`DISABLE_SPACE_CADET_ROLLOVER`|*Not defined*|If defined, use the opposite Shift key to cancel Space Cadet|
|
||||
|Define |Default |Description |
|
||||
|------------------------------|-------------|--------------------------------------------------------------------------------|
|
||||
|`LSPO_KEY` |`KC_9` |The keycode to send when Left Shift is tapped |
|
||||
|`RSPC_KEY` |`KC_0` |The keycode to send when Right Shift is tapped |
|
||||
|`LSPO_MOD` |`KC_LSFT` |The keycode to send when Left Shift is tapped |
|
||||
|`RSPC_MOD` |`KC_RSFT` |The keycode to send when Right Shift is tapped |
|
||||
|`DISABLE_SPACE_CADET_ROLLOVER`|*Not defined*|If defined, use the opposite Shift key to cancel Space Cadet |
|
||||
|`DISABLE_SPACE_CADET_MODIFIER`|*Not defined*|If defined, prevent the Space Cadet to apply a modifier to LSPO_KEY and RSPC_KEY|
|
||||
|
@@ -314,3 +314,86 @@ qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
And then simply use `TD(X_CTL)` anywhere in your keymap.
|
||||
|
||||
If you want to implement this in your userspace, then you may want to check out how [DanielGGordon](https://github.com/qmk/qmk_firmware/tree/master/users/gordon) has implemented this in their userspace.
|
||||
|
||||
### Example 5: Using tap dance for advanced mod-tap and layer-tap keys
|
||||
|
||||
Tap dance can be used to emulate `MT()` and `LT()` behavior when the tapped code is not a basic keycode. This is useful to send tapped keycodes that normally require `Shift`, such as parentheses or curly braces—or other modified keycodes, such as `Control + X`.
|
||||
|
||||
Below your layers and custom keycodes, add the following:
|
||||
|
||||
```c
|
||||
// tapdance keycodes
|
||||
enum td_keycodes {
|
||||
ALT_LP // Our example key: `LALT` when held, `(` when tapped. Add additional keycodes for each tapdance.
|
||||
};
|
||||
|
||||
// define a type containing as many tapdance states as you need
|
||||
typedef enum {
|
||||
SINGLE_TAP,
|
||||
SINGLE_HOLD,
|
||||
DOUBLE_SINGLE_TAP
|
||||
} td_state_t;
|
||||
|
||||
// create a global instance of the tapdance state type
|
||||
static td_state_t td_state;
|
||||
|
||||
// declare your tapdance functions:
|
||||
|
||||
// function to determine the current tapdance state
|
||||
int cur_dance (qk_tap_dance_state_t *state);
|
||||
|
||||
// `finished` and `reset` functions for each tapdance keycode
|
||||
void altlp_finished (qk_tap_dance_state_t *state, void *user_data);
|
||||
void altlp_reset (qk_tap_dance_state_t *state, void *user_data);
|
||||
```
|
||||
|
||||
Below your `LAYOUT`, define each of the tapdance functions:
|
||||
|
||||
```c
|
||||
// determine the tapdance state to return
|
||||
int cur_dance (qk_tap_dance_state_t *state) {
|
||||
if (state->count == 1) {
|
||||
if (state->interrupted || !state->pressed) { return SINGLE_TAP; }
|
||||
else { return SINGLE_HOLD; }
|
||||
}
|
||||
if (state->count == 2) { return DOUBLE_SINGLE_TAP; }
|
||||
else { return 3; } // any number higher than the maximum state value you return above
|
||||
}
|
||||
|
||||
// handle the possible states for each tapdance keycode you define:
|
||||
|
||||
void altlp_finished (qk_tap_dance_state_t *state, void *user_data) {
|
||||
td_state = cur_dance(state);
|
||||
switch (td_state) {
|
||||
case SINGLE_TAP:
|
||||
register_code16(KC_LPRN);
|
||||
break;
|
||||
case SINGLE_HOLD:
|
||||
register_mods(MOD_BIT(KC_LALT)); // for a layer-tap key, use `layer_on(_MY_LAYER)` here
|
||||
break;
|
||||
case DOUBLE_SINGLE_TAP: // allow nesting of 2 parens `((` within tapping term
|
||||
tap_code16(KC_LPRN);
|
||||
register_code16(KC_LPRN);
|
||||
}
|
||||
}
|
||||
|
||||
void altlp_reset (qk_tap_dance_state_t *state, void *user_data) {
|
||||
switch (td_state) {
|
||||
case SINGLE_TAP:
|
||||
unregister_code16(KC_LPRN);
|
||||
break;
|
||||
case SINGLE_HOLD:
|
||||
unregister_mods(MOD_BIT(KC_LALT)); // for a layer-tap key, use `layer_off(_MY_LAYER)` here
|
||||
break;
|
||||
case DOUBLE_SINGLE_TAP:
|
||||
unregister_code16(KC_LPRN);
|
||||
}
|
||||
}
|
||||
|
||||
// define `ACTION_TAP_DANCE_FN_ADVANCED()` for each tapdance keycode, passing in `finished` and `reset` functions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
[ALT_LP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, altlp_finished, altlp_reset)
|
||||
};
|
||||
```
|
||||
|
||||
Wrap each tapdance keycode in `TD()` when including it in your keymap, e.g. `TD(ALT_LP)`.
|
||||
|
@@ -65,6 +65,8 @@ The following input modes are available:
|
||||
To enable, go to _System Preferences > Keyboard > Input Sources_, add _Unicode Hex Input_ to the list (it's under _Other_), then activate it from the input dropdown in the Menu Bar.
|
||||
By default, this mode uses the left Option key (`KC_LALT`), but this can be changed by defining [`UNICODE_OSX_KEY`](#input-key-configuration) with another keycode.
|
||||
|
||||
**Note:** Using the _Unicode Hex Input_ input source may disable some Option based shortcuts, such as: Option + Left Arrow (`moveWordLeftAndModifySelection`) and Option + Right Arrow (`moveWordRightAndModifySelection`).
|
||||
|
||||
* **`UC_LNX`**: Linux built-in IBus Unicode input. Supports code points up to `0x10FFFF` (all possible code points).
|
||||
|
||||
Enabled by default and works almost anywhere on IBus-enabled distros. Without IBus, this mode works under GTK apps, but rarely anywhere else.
|
||||
@@ -121,7 +123,7 @@ For instance, you can add these definitions to your `config.h` file:
|
||||
|
||||
### Additional Customization
|
||||
|
||||
Because Unicode is such a large and variable feature, there are a number of options that you can customize to work better on your system.
|
||||
Because Unicode is such a large and variable feature, there are a number of options that you can customize to work better on your system.
|
||||
|
||||
#### Start and Finish input functions
|
||||
|
||||
@@ -183,7 +185,7 @@ AutoHotkey inserts the Text right of `Send, ` when this combination is pressed.
|
||||
|
||||
### US International
|
||||
|
||||
If you enable the US International layout on the system, it will use punctuation to accent the characters.
|
||||
If you enable the US International layout on the system, it will use punctuation to accent the characters.
|
||||
|
||||
For instance, typing "`a" will result in à.
|
||||
|
||||
|
@@ -201,27 +201,51 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case KC_MAKE:
|
||||
if (!record->event.pressed) {
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP
|
||||
#if (defined(BOOTLOADER_DFU) || defined(BOOTLOADER_LUFA_DFU) || defined(BOOTLOADER_QMK_DFU))
|
||||
":dfu "
|
||||
#elif defined(BOOTLOADER_HALFKAY)
|
||||
":teensy "
|
||||
#elif defined(BOOTLOADER_CATERINA)
|
||||
":avrdude "
|
||||
#endif
|
||||
SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
|
||||
if (!record->event.pressed) {
|
||||
uint8_t temp_mod = get_mods();
|
||||
uint8_t temp_osm = get_oneshot_mods();
|
||||
clear_mods(); clear_oneshot_mods();
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP);
|
||||
#ifndef FLASH_BOOTLOADER
|
||||
if ( (temp_mod | temp_osm) & MOD_MASK_SHIFT )
|
||||
#endif
|
||||
{ //
|
||||
#if defined(__arm__) // only run for ARM boards
|
||||
SEND_STRING(":dfu-util");
|
||||
#elif defined(BOOTLOADER_DFU) // only run for DFU boards
|
||||
SEND_STRING(":dfu");
|
||||
#elif defined(BOOTLOADER_HALFKAY) // only run for teensy boards
|
||||
SEND_STRING(":teensy");
|
||||
#elif defined(BOOTLOADER_CATERINA) // only run for Pro Micros
|
||||
SEND_STRING(":avrdude");
|
||||
#endif // bootloader options
|
||||
}
|
||||
if ( (temp_mod | temp_osm) & MOD_MASK_CTRL) {
|
||||
SEND_STRING(" -j8 --output-sync");
|
||||
}
|
||||
SEND_STRING(SS_TAP(X_ENTER));
|
||||
set_mods(temp_mod);
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
return process_record_keymap(keycode, record);
|
||||
}
|
||||
```
|
||||
|
||||
For boards that may not have a shift button (such as on a macro pad), we need a way to always include the bootloader option. To do that, add the following to the `rules.mk` in your userspace folder:
|
||||
|
||||
```make
|
||||
ifeq ($(strip $(FLASH_BOOTLOADER)), yes)
|
||||
OPT_DEFS += -DFLASH_BOOTLOADER
|
||||
endif
|
||||
```
|
||||
|
||||
This will add a new `KC_MAKE` keycode that can be used in any of your keymaps. And this keycode will output `make <keyboard>:<keymap>`, making frequent compiling easier. And this will work with any keyboard and any keymap as it will output the current boards info, so that you don't have to type this out every time.
|
||||
|
||||
Additionally, this should flash the newly compiled firmware automatically, using the correct utility, based on the bootloader settings (or default to just generating the HEX file). However, it should be noted that this may not work on all systems. AVRDUDE doesn't work on WSL, namely (and will dump the HEX in the ".build" folder instead).
|
||||
Also, holding `shift` will add the appropriate flashing command (`:dfu`, `:teensy`, `:avrdude`, `:dfu-util`) for a majority of keyboards. Holding `control` will add some commands that will speed up compiling time by processing multiple files at once.
|
||||
|
||||
And for the boards that lack a shift key, or that you want to always attempt the flashing part, you can add `FLASH_BOOTLOADER = yes` to the `rules.mk` of that keymap.
|
||||
|
||||
?> This should flash the newly compiled firmware automatically, using the correct utility, based on the bootloader settings (or default to just generating the HEX file). However, it should be noted that this may not work on all systems. AVRDUDE doesn't work on WSL, namely. And this doesn't support BootloadHID or mdloader.
|
||||
|
30
docs/feature_velocikey.md
Normal file
30
docs/feature_velocikey.md
Normal file
@@ -0,0 +1,30 @@
|
||||
# Velocikey
|
||||
|
||||
Velocikey is a feature that lets you control the speed of lighting effects (like the Rainbow Swirl effect) with the speed of your typing. The faster you type, the faster the lights will go!
|
||||
|
||||
## Usage
|
||||
For Velocikey to take effect, there are two steps. First, when compiling your keyboard, you'll need to set `VELOCIKEY_ENABLE=yes` in `rules.mk`, e.g.:
|
||||
|
||||
```
|
||||
BOOTMAGIC_ENABLE = no
|
||||
MOUSEKEY_ENABLE = no
|
||||
STENO_ENABLE = no
|
||||
EXTRAKEY_ENABLE = yes
|
||||
VELOCIKEY_ENABLE = yes
|
||||
```
|
||||
|
||||
Then, while using your keyboard, you need to also turn it on with the VLK_TOG keycode, which toggles the feature on and off.
|
||||
|
||||
The following light effects will all be controlled by Velocikey when it is enabled:
|
||||
- RGB Breathing
|
||||
- RGB Rainbow Mood
|
||||
- RGB Rainbow Swirl
|
||||
- RGB Snake
|
||||
- RGB Knight
|
||||
|
||||
Support for LED breathing effects is planned but not available yet.
|
||||
|
||||
As long as Velocikey is enabled, it will control the speed regardless of any other speed setting that your RGB lights are currently on.
|
||||
|
||||
## Configuration
|
||||
Velocikey doesn't currently support any configuration via keyboard settings. If you want to adjust something like the speed increase or decay rate, you would need to edit `velocikey.c` and adjust the values there to achieve the kinds of speeds that you like.
|
@@ -11,11 +11,13 @@ QMK has a staggering number of features for building your keyboard. It can take
|
||||
* [Combos](feature_combo.md) - Custom actions for multiple key holds.
|
||||
* [Command](feature_command.md) - Runtime version of bootmagic (Formerly known as "Magic").
|
||||
* [Dynamic Macros](feature_dynamic_macros.md) - Record and playback macros from the keyboard itself.
|
||||
* [Encoders](feature_encoders.md) - Rotary encoders!
|
||||
* [Grave Escape](feature_grave_esc.md) - Lets you use a single key for Esc and Grave.
|
||||
* [HD44780 LCD Display](feature_hd44780.md) - Support for LCD character displays using the HD44780 standard.
|
||||
* [Key Lock](feature_key_lock.md) - Lock a key in the "down" state.
|
||||
* [Layouts](feature_layouts.md) - Use one keymap with any keyboard that supports your layout.
|
||||
* [Leader Key](feature_leader_key.md) - Tap the leader key followed by a sequence to trigger custom behavior.
|
||||
* [LED Matrix](feature_led_matrix.md) - LED Matrix single color lights for per key lighting (Single Color, not RGB).
|
||||
* [Macros](feature_macros.md) - Send multiple key presses when pressing only one physical key.
|
||||
* [Mouse keys](feature_mouse_keys.md) - Control your mouse pointer from your keyboard.
|
||||
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys) - Sticky Keys, lets hit a key rather than holding it.
|
||||
|
@@ -49,9 +49,18 @@ To generate this bootloader, use the `bootloader` target, eg `make planck/rev4:d
|
||||
|
||||
To generate a production-ready .hex file (containing the application and the bootloader), use the `production` target, eg `make planck/rev4:default:production`.
|
||||
|
||||
### DFU commands
|
||||
|
||||
There are a number of DFU commands that you can use to flash firmware to a DFU device:
|
||||
|
||||
* `:dfu` - This is the normal option and waits until a DFU device is available, and then flashes the firmware. This will check every 5 seconds, to see if a DFU device has appeared.
|
||||
* `:dfu-ee` - This flashes an `eep` file instead of the normal hex. This is uncommon.
|
||||
* `:dfu-split-left` - This flashes the normal firmware, just like the default option (`:dfu`). However, this also flashes the "Left Side" EEPROM file for split keyboards. _This is ideal for Elite C based split keyboards._
|
||||
* `:dfu-split-right` - This flashes the normal firmware, just like the default option (`:dfu`). However, this also flashes the "Right Side" EEPROM file for split keyboards. _This is ideal for Elite C based split keyboards._
|
||||
|
||||
## Caterina
|
||||
|
||||
Arduino boards and their clones use the [Caterina bootloader](https://github.com/arduino/Arduino/tree/master/hardware/arduino/avr/bootloaders/caterina) (any keyboard built with a Pro Micro, or clone), and uses the avr109 protocol to communicate through virtual serial. Bootloaders like [A-Star](https://www.pololu.com/docs/0J61/9) are based on Caterina.
|
||||
Arduino boards and their clones use the [Caterina bootloader](https://github.com/arduino/ArduinoCore-avr/tree/master/bootloaders/caterina) (any keyboard built with a Pro Micro, or clone), and uses the avr109 protocol to communicate through virtual serial. Bootloaders like [A-Star](https://www.pololu.com/docs/0J61/9) are based on Caterina.
|
||||
|
||||
To ensure compatibility with the Caterina bootloader, make sure this block is present your `rules.mk`:
|
||||
|
||||
@@ -84,6 +93,7 @@ or if you want to flash multiple boards, use the following command
|
||||
|
||||
When you're done flashing boards, you'll need to hit Ctrl + C or whatever the correct keystroke is for your operating system to break the loop.
|
||||
|
||||
|
||||
## Halfkay
|
||||
|
||||
Halfkay is a super-slim protocol developed by PJRC that uses HID, and come on all Teensys (namely the 2.0).
|
||||
@@ -131,3 +141,12 @@ Flashing sequence:
|
||||
* You will receive a warning about the DFU signature; Just ignore it
|
||||
4. Reset the device into application mode (may be done automatically)
|
||||
* If you are building from command line (e.g. `make planck/rev6:default:dfu-util`), make sure that `:leave` is passed to the `DFU_ARGS` variable inside your `rules.mk` (e.g. `DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave`) so that your device resets after flashing
|
||||
|
||||
### STM32 Commands
|
||||
|
||||
There are a number of DFU commands that you can use to flash firmware to a STM32 device:
|
||||
|
||||
* `:dfu-util` - The default command for flashing to STM32 devices.
|
||||
* `:dfu-util-wait` - This works like the default command, but it gives you a (configurable) 10 second timeout before it attempts to flash the firmware. You can use `TIME_DELAY=20` from the command line to change the timeout.
|
||||
* Eg: `make <keyboard>:<keymap>:dfu-util TIME_DELAY=5`
|
||||
* `:st-link-cli` - This allows you to flash the firmware via ST-LINK's CLI utility, rather than dfu-util.
|
||||
|
@@ -44,9 +44,7 @@ Fedora / Red Hat example:
|
||||
|
||||
Arch / Manjaro example:
|
||||
|
||||
pacman -S base-devel gcc unzip wget zip avr-gcc avr-binutils avr-libc dfu-util arm-none-eabi-gcc arm-none-eabi-binutils arm-none-eabi-newlib git
|
||||
|
||||
(the `dfu-programmer` package is availble on AUR only so you should download from there or use an AUR helper)
|
||||
pacman -S base-devel gcc unzip wget zip avr-gcc avr-binutils avr-libc dfu-util arm-none-eabi-gcc arm-none-eabi-binutils arm-none-eabi-newlib git dfu-programmer dfu-util
|
||||
|
||||
## Nix
|
||||
|
||||
@@ -129,12 +127,12 @@ If you have trouble and want to ask for help, it is useful to generate a *Win_Ch
|
||||
|
||||
## Docker
|
||||
|
||||
If this is a bit complex for you, Docker might be the turn-key solution you need. After installing [Docker CE](https://docs.docker.com/install/#supported-platforms), run the following command from the `qmk_firmware` directory to build a keyboard/keymap:
|
||||
If this is a bit complex for you, Docker might be the turnkey solution you need. After installing [Docker CE](https://docs.docker.com/install/#supported-platforms), run the following command from the `qmk_firmware` directory to build a keyboard/keymap:
|
||||
```bash
|
||||
util/docker_build.sh keyboard:keymap
|
||||
util/docker_build.sh keyboard:keymap
|
||||
# For example: util/docker_build.sh ergodox_ez:steno
|
||||
```
|
||||
This will compile the targeted keyboard/keymap and leave the resulting `.hex` or `.bin` file in the QMK directory for you to flash. If `:keymap` is omitted, the `default` keymap is used. Note that the parameter format is the same as when building with `make`.
|
||||
This will compile the desired keyboard/keymap and leave the resulting `.hex` or `.bin` file in the QMK directory for you to flash. If `:keymap` is omitted, the `default` keymap is used. Note that the parameter format is the same as when building with `make`.
|
||||
|
||||
You can also start the script without any parameters, in which case it will ask you to input the build parameters one by one, which you may find easier to use:
|
||||
```bash
|
||||
@@ -147,7 +145,7 @@ There is also support for building _and_ flashing the keyboard straight from Doc
|
||||
util/docker_build.sh keyboard:keymap:target
|
||||
# For example: util/docker_build.sh planck/rev6:default:dfu-util
|
||||
```
|
||||
If you're on Linux, this should work out of the box. On Windows and macOS, it requires [Docker Machine](http://gw.tnode.com/docker/docker-machine-with-usb-support-on-windows-macos/) to be running. This is tedious to set up, so it's not recommended; use QMK Toolbox instead.
|
||||
If you're on Linux, this should work out of the box. On Windows and macOS, it requires [Docker Machine](http://gw.tnode.com/docker/docker-machine-with-usb-support-on-windows-macos/) to be running. This is tedious to set up, so it's not recommended; use [QMK Toolbox](https://github.com/qmk/qmk_toolbox) instead.
|
||||
|
||||
!> Docker for Windows requires [Hyper-V](https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/quick-start/enable-hyper-v) to be enabled. This means that it cannot work on versions of Windows which don't have Hyper-V, such as Windows 7, Windows 8 and **Windows 10 Home**.
|
||||
|
||||
|
@@ -97,7 +97,7 @@ This allows you to send Unicode characters using `UC(<code point>)` in your keym
|
||||
|
||||
`UNICODEMAP_ENABLE`
|
||||
|
||||
This allows you to send Unicode characters using `X(<map index>)` in your keymap. You will need to maintain a mapping table in your keymap file. All possible code points (up to `0x10FFFF`) are supported.
|
||||
This allows you to send Unicode characters using `X(<map index>)` in your keymap. You will need to maintain a mapping table in your keymap file. All possible code points (up to `0x10FFFF`) are supported.
|
||||
|
||||
`UCIS_ENABLE`
|
||||
|
||||
@@ -135,6 +135,18 @@ This enables [key lock](feature_key_lock.md). This consumes an additional 260 by
|
||||
|
||||
This enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
|
||||
|
||||
`SPLIT_TRANSPORT`
|
||||
|
||||
As there is no standard split communication driver for ARM-based split keyboards yet, `SPLIT_TRANSPORT = custom` must be used for these. It will prevent the standard split keyboard communication code (which is AVR-specific) from being included, allowing a custom implementation to be used.
|
||||
|
||||
`CUSTOM_MATRIX`
|
||||
|
||||
Lets you replace the default matrix scanning routine with your own code. You will need to provide your own implementations of matrix_init() and matrix_scan().
|
||||
|
||||
`DEBOUNCE_TYPE`
|
||||
|
||||
Lets you replace the default key debouncing routine with an alternative one. If `custom` you will need to provide your own implementation.
|
||||
|
||||
## Customizing Makefile Options on a Per-Keymap Basis
|
||||
|
||||
If your keymap directory has a file called `rules.mk` any options you set in that file will take precedence over other `rules.mk` options for your particular keyboard.
|
||||
|
@@ -185,11 +185,18 @@ When you're done with the columns, start with the rows in the same process, from
|
||||
|
||||
As you move along, be sure that the Teensy is staying in place - recutting and soldering the wires is a pain!
|
||||
|
||||
## Additional guides
|
||||
|
||||
If you're more of a visual learner, or want some additional tips and something more to follow along, these two visual step by step guides may be helpful:
|
||||
|
||||
- [BrownFox's step by step guide](https://deskthority.net/viewtopic.php?f=7&t=6050)
|
||||
- [Cribbit's modern hand wiring guide](https://geekhack.org/index.php?topic=87689.0)
|
||||
|
||||
# Getting Some Basic Firmware Set Up
|
||||
|
||||
From here, you should have a working keyboard once you program a firmware. Before we attach the Teensy permanently to the keyboard, let's quickly get some firmware loaded onto the Teensy so we can test each keyswitch.
|
||||
|
||||
To start out, download [the firmware](https://github.com/qmk/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/).
|
||||
To start out, download [the firmware](https://github.com/qmk/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/) (paid) or [Visual Studio Code](https://code.visualstudio.com) (free).
|
||||
|
||||
The first thing we're going to do is create a new project using the script in the root directory of the firmware. In your terminal, run this command with `<project_name>` replaced by the name of your project - it'll need to be different from any other project in the `keyboards/` folder:
|
||||
|
||||
@@ -209,7 +216,7 @@ Farther down are `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`. Change their definitio
|
||||
|
||||
### `<project_name>.h`
|
||||
|
||||
The next file you'll want to look at is `<project_name>.h`. You're going to want to rewrite the `KEYMAP` definition - the format and syntax here is extremely important, so pay attention to how things are setup. The first half of the definition are considered the arguments - this is the format that you'll be following in your keymap later on, so you'll want to have as many k*xy* variables here as you do keys. The second half is the part that the firmware actually looks at, and will contain gaps depending on how you wired your matrix.
|
||||
The next file you'll want to look at is `<project_name>.h`. You're going to want to rewrite the `LAYOUT` definition - the format and syntax here is extremely important, so pay attention to how things are setup. The first half of the definition are considered the arguments - this is the format that you'll be following in your keymap later on, so you'll want to have as many k*xy* variables here as you do keys. The second half is the part that the firmware actually looks at, and will contain gaps depending on how you wired your matrix.
|
||||
|
||||
We'll dive into how this will work with the following example. Say we have a keyboard like this:
|
||||
|
||||
@@ -231,10 +238,10 @@ This can be described by saying the top row is 3 1u keys, and the bottom row is
|
||||
└─────┴─────┘
|
||||
```
|
||||
|
||||
The middle column is unused on the bottom row in this example. Our `KEYMAP` definition would look like this:
|
||||
The middle column is unused on the bottom row in this example. Our `LAYOUT` definition would look like this:
|
||||
|
||||
```
|
||||
#define KEYMAP( \
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, \
|
||||
k10, k11, \
|
||||
) \
|
||||
@@ -256,10 +263,10 @@ Let's say that instead, we wired our keyboard like this (a fair thing to do):
|
||||
└─────┴─────┘
|
||||
```
|
||||
|
||||
This would require our `KEYMAP` definition to look like this:
|
||||
This would require our `LAYOUT` definition to look like this:
|
||||
|
||||
```
|
||||
#define KEYMAP( \
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, \
|
||||
k10, k11, \
|
||||
) \
|
||||
@@ -269,7 +276,7 @@ This would require our `KEYMAP` definition to look like this:
|
||||
}
|
||||
```
|
||||
|
||||
Notice how the `k11` and `KC_NO` switched places to represent the wiring, and the unused final column on the bottom row. Sometimes it'll make more sense to put a keyswitch on a particular column, but in the end, it won't matter, as long as all of them are accounted for. You can use this process to write out the `KEYMAP` for your entire keyboard - be sure to remember that your keyboard is actually backwards when looking at the underside of it.
|
||||
Notice how the `k11` and `KC_NO` switched places to represent the wiring, and the unused final column on the bottom row. Sometimes it'll make more sense to put a keyswitch on a particular column, but in the end, it won't matter, as long as all of them are accounted for. You can use this process to write out the `LAYOUT` for your entire keyboard - be sure to remember that your keyboard is actually backwards when looking at the underside of it.
|
||||
|
||||
### `keymaps/<variant>/default.c`
|
||||
|
||||
@@ -291,7 +298,7 @@ This can be accomplished by using the following `keymaps` definition:
|
||||
|
||||
```
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = KEYMAP( /* Base */
|
||||
[0] = LAYOUT( /* Base */
|
||||
KC_A, KC_1, KC_H, \
|
||||
KC_TAB, KC_SPC \
|
||||
),
|
||||
@@ -300,7 +307,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
Note that the layout of the keycodes is similar to the physical layout of our keyboard - this make it much easier to see what's going on. A lot of the keycodes should be fairly obvious, but for a full list of them, check out [Keycodes](keycodes.md) - there are also a lot of aliases to condense your keymap file.
|
||||
|
||||
It's also important to use the `KEYMAP` function we defined earlier - this is what allows the firmware to associate our intended readable keymap with the actual wiring.
|
||||
It's also important to use the `LAYOUT` function we defined earlier - this is what allows the firmware to associate our intended readable keymap with the actual wiring.
|
||||
|
||||
## Compiling Your Firmware
|
||||
|
||||
|
@@ -87,7 +87,7 @@ Once you've defined the size of your matrix you need to define which pins on you
|
||||
|
||||
The number of `MATRIX_ROW_PINS` entries must be the same as the number you assigned to `MATRIX_ROWS`, and likewise for `MATRIX_COL_PINS` and `MATRIX_COLS`. You do not have to specify `UNUSED_PINS`, but you can if you want to document what pins are open.
|
||||
|
||||
Finally, you can specify the direction your diodes point. This can be `COL2ROW`, `ROW2COL`, or `CUSTOM_MATRIX`.
|
||||
Finally, you can specify the direction your diodes point. This can be `COL2ROW` or `ROW2COL`.
|
||||
|
||||
```c
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
@@ -1,20 +1,104 @@
|
||||
# QMK Keyboard Guidelines
|
||||
|
||||
We welcome all keyboard projects into QMK, but ask that you try to stick to a couple guidelines that help us keep things organised and consistent.
|
||||
Since starting, QMK has grown by leaps and bounds thanks to people like you who contribute to creating and maintaining our community keyboards. As we've grown we've discovered some patterns that work well, and ask that you conform to them to make it easier for other people to benefit from your hard work.
|
||||
|
||||
|
||||
## Naming Your Keyboard/Project
|
||||
|
||||
All names should be lowercase alphanumeric, and separated by an underscore (`_`), but not begin with one. Your directory and your `.h` and `.c` files should have exactly the same name. All folders should follow the same format. `test`, `keyboard`, and `all` are reserved by make and are not a valid name for a keyboard.
|
||||
All keyboard names are in lower case, consisting only of letters, numbers, and underscore (`_`). Names may not begin with an underscore. Forward slash (`/`) is used as a sub-folder separation character.
|
||||
|
||||
## `readme.md`
|
||||
The names `test`, `keyboard`, and `all` are reserved for make commands and may not be used as a keyboard or subfolder name.
|
||||
|
||||
All projects need to have a `readme.md` file that explains what the keyboard is, who made it, where it is available, and links to more information. Please follow the [published template](documentation_templates.md#keyboard-readmemd-template).
|
||||
Valid Examples:
|
||||
|
||||
* `412_64`
|
||||
* `chimera_ortho`
|
||||
* `clueboard/66/rev3`
|
||||
* `planck`
|
||||
* `v60_type_r`
|
||||
|
||||
## Sub-folders
|
||||
|
||||
QMK uses sub-folders both for organization and to share code between revisions of the same keyboard. You can nest folders up to 4 levels deep:
|
||||
|
||||
qmk_firmware/keyboards/top_folder/sub_1/sub_2/sub_3/sub_4
|
||||
|
||||
If a sub-folder has a `rules.mk` file it will be considered a compilable keyboard. It will be available in QMK Configurator and tested with `make all`. If you are using a folder to organize several keyboards from the same maker you should not have a `rules.mk` file.
|
||||
|
||||
Example:
|
||||
|
||||
Clueboard uses sub-folders for both purposes, organization and keyboard revisions.
|
||||
|
||||
* [`qmk_firmware`](https://github.com/qmk/qmk_firmware/tree/master)
|
||||
* [`keyboards`](https://github.com/qmk/qmk_firmware/tree/master/keyboards)
|
||||
* [`clueboard`](https://github.com/qmk/qmk_firmware/tree/master/keyboards/clueboard) ← This is the organization folder, there's no `rules.mk` file
|
||||
* [`60`](https://github.com/qmk/qmk_firmware/tree/master/keyboards/clueboard/60) ← This is a compilable keyboard, it has a `rules.mk` file
|
||||
* [`66`](https://github.com/qmk/qmk_firmware/tree/master/keyboards/clueboard/66) ← This is also compilable- it uses `DEFAULT_FOLDER` to specify `rev3` as the default revision
|
||||
* [`rev1`](https://github.com/qmk/qmk_firmware/tree/master/keyboards/clueboard/66/rev1) ← compilable: `make clueboard/66/rev1`
|
||||
* [`rev2`](https://github.com/qmk/qmk_firmware/tree/master/keyboards/clueboard/66/rev2) ← compilable: `make clueboard/66/rev2`
|
||||
* [`rev3`](https://github.com/qmk/qmk_firmware/tree/master/keyboards/clueboard/66/rev3) ← compilable: `make clueboard/66/rev3` or `make clueboard/66`
|
||||
|
||||
## Keyboard Folder Structure
|
||||
|
||||
Your keyboard should be located in `qmk_firmware/keyboards/` and the folder name should be your keyboard's name as described in the previous section. Inside this folder should be several files:
|
||||
|
||||
* `readme.md`
|
||||
* `info.json`
|
||||
* `config.h`
|
||||
* `rules.mk`
|
||||
* `<keyboard_name>.c`
|
||||
* `<keyboard_name>.h`
|
||||
|
||||
### `readme.md`
|
||||
|
||||
All projects need to have a `readme.md` file that explains what the keyboard is, who made it and where it's available. If applicable, it should also contain links to more information, such as the maker's website. Please follow the [published template](documentation_templates.md#keyboard-readmemd-template).
|
||||
|
||||
### `info.json`
|
||||
|
||||
This file is used by the [QMK API](https://github.com/qmk/qmk_api). It contains the information [QMK Configurator](https://config.qmk.fm/) needs to display a representation of your keyboard. You can also set metadata here. For more information see the [reference page](reference_info_json.md).
|
||||
|
||||
### `config.h`
|
||||
|
||||
All projects need to have a `config.h` file that sets things like the matrix size, product name, USB VID/PID, description and other settings. In general, use this file to set essential information and defaults for your keyboard that will always work.
|
||||
|
||||
### `rules.mk`
|
||||
|
||||
The presence of this file means that the folder is a keyboard target and can be used in `make` commands. This is where you setup the build environment for your keyboard and configure the default set of features.
|
||||
|
||||
### `<keyboard_name.c>`
|
||||
|
||||
This is where you will write custom code for your keyboard. Typically you will write code to initialize and interface with the hardware in your keyboard. If your keyboard consists of only a key matrix with no LEDs, speakers, or other auxillary hardware this file can be blank.
|
||||
|
||||
The following functions are typically defined in this file:
|
||||
|
||||
* `void matrix_init_kb(void)`
|
||||
* `void matrix_scan_kb(void)`
|
||||
* `bool process_record_kb(uint16_t keycode, keyrecord_t *record)`
|
||||
* `void led_set_kb(uint8_t usb_led)`
|
||||
|
||||
### `<keyboard_name.h>`
|
||||
|
||||
This file is used to define the matrix for your keyboard. You should define at least one C macro which translates an array into a matrix representing the physical switch matrix for your keyboard. If it's possible to build your keyboard with multiple layouts you should define additional macros.
|
||||
|
||||
If you have only a single layout you should call this macro `LAYOUT`.
|
||||
|
||||
When defining multiple layouts you should have a base layout, named `LAYOUT_all`, that supports all possible switch positions on your matrix, even if that layout is impossible to build physically. This is the macro you should use in your `default` keymap. You should then have additional keymaps named `default_<layout>` that use your other layout macros. This will make it easier for people to use the layouts you define.
|
||||
|
||||
Layout macro names are entirely lowercase, except for the word `LAYOUT` at the front.
|
||||
|
||||
As an example, if you have a 60% PCB that supports ANSI and ISO you might define the following layouts and keymaps:
|
||||
|
||||
| Layout Name | Keymap Name | Description |
|
||||
|-------------|-------------|-------------|
|
||||
| LAYOUT_all | default | A layout that supports both ISO and ANSI |
|
||||
| LAYOUT_ansi | default_ansi | An ANSI layout |
|
||||
| LAYOUT_iso | default_iso | An ISO layout |
|
||||
|
||||
## Image/Hardware Files
|
||||
|
||||
In an effort to keep the repo size down, we're no longer accepting images of any format in the repo, with few exceptions. Hosting them elsewhere (imgur) and linking them in the `readme.md` is the preferred method.
|
||||
In an effort to keep the repo size down we're no longer accepting binary files of any format, with few exceptions. Hosting them elsewhere (such as <https://imgur.com>) and linking them in the `readme.md` is preferred.
|
||||
|
||||
Any sort of hardware file (plate, case, pcb) can't be stored in qmk_firmware, but we have the [qmk.fm repo](https://github.com/qmk/qmk.fm) where such files (as well as in-depth info) can be stored and viewed on [qmk.fm](http://qmk.fm). Downloadable files are stored in `/<keyboard>/` (name follows the same format as above) which are served at `http://qmk.fm/<keyboard>/`, and pages are generated from `/_pages/<keyboard>/` which are served at the same location (.md files are generated into .html files through Jekyll). Check out the `lets_split` directory for an example.
|
||||
Hardware files (such as plates, cases, pcb) can be contributed to the [qmk.fm repo](https://github.com/qmk/qmk.fm) and they will be made available on [qmk.fm](http://qmk.fm). Downloadable files are stored in `/<keyboard>/` (name follows the same format as above) which are served at `http://qmk.fm/<keyboard>/`, and pages are generated from `/_pages/<keyboard>/` which are served at the same location (.md files are generated into .html files through Jekyll). Check out the `lets_split` folder for an example.
|
||||
|
||||
## Keyboard Defaults
|
||||
|
||||
@@ -32,77 +116,6 @@ If your keyboard does not have 2 shift keys you should provide a working default
|
||||
|
||||
As documented on [Customizing Functionality](custom_quantum_functions.md) you can define custom functions for your keyboard. Please keep in mind that your users may want to customize that behavior as well, and make it possible for them to do that. If you are providing a custom function, for example `process_record_kb()`, make sure that your function calls the `_user()` version of the call too. You should also take into account the return value of the `_user()` version, and only run your custom code if the user returns `true`.
|
||||
|
||||
## Keyboard Metadata
|
||||
|
||||
As QMK grows so does the ecosystem surrounding QMK. To make it easier for projects in that ecosystem to tie into QMK as we make changes we are developing a metadata system to expose information about keyboards in QMK.
|
||||
|
||||
You can create `info.json` files at every level under `qmk_firmware/keyboards/<name>` to specify this metadata. These files are combined, with more specific files overriding keys in less specific files. This means you do not need to duplicate your metadata information. For example, `qmk_firmware/keyboards/clueboard/info.json` specifies `manufacturer` and `maintainer`, while `qmk_firmware/keyboards/clueboard/66/info.json` specifies more specific information about Clueboard 66%.
|
||||
|
||||
### `info.json` Format
|
||||
|
||||
The `info.json` file is a JSON formatted dictionary with the following keys available to be set. You do not have to set all of them, merely the keys that apply to your keyboard.
|
||||
|
||||
* `keyboard_name`
|
||||
* A free-form text string describing the keyboard.
|
||||
* Example: `Clueboard 66%`
|
||||
* `url`
|
||||
* A URL to the keyboard's product page, [QMK.fm/keyboards](https://qmk.fm/keyboards) page, or other page describing information about the keyboard.
|
||||
* `maintainer`
|
||||
* GitHub username of the maintainer, or `qmk` for community maintained boards
|
||||
* `width`
|
||||
* Width of the board in Key Units
|
||||
* `height`
|
||||
* Height of the board in Key Units
|
||||
* `layouts`
|
||||
* Physical Layout representations. See the next section for more detail.
|
||||
|
||||
#### Layout Format
|
||||
|
||||
Within our `info.json` file the `layouts` portion of the dictionary contains several nested dictionaries. The outer layer consists of QMK layout macros, for example `LAYOUT_ansi` or `LAYOUT_iso`. Within each layout macro are keys for `width`, `height`, and `key_count`, each of which should be self-explanatory.
|
||||
|
||||
* `width`
|
||||
* Optional: The width of the layout in Key Units
|
||||
* `height`
|
||||
* Optional: The height of the layout in Key Units
|
||||
* `key_count`
|
||||
* **Required**: The number of keys in this layout
|
||||
* `layout`
|
||||
* A list of Key Dictionaries describing the physical layout. See the next section for more details.
|
||||
|
||||
#### Key Dictionary Format
|
||||
|
||||
Each Key Dictionary in a layout describes the physical properties of a key. If you are familiar with the Raw Code for <http://keyboard-layout-editor.com> you will find many of the concepts the same. We re-use the same key names and layout choices wherever possible, but unlike keyboard-layout-editor each key is stateless, inheriting no properties from the keys that came before it.
|
||||
|
||||
All key positions and rotations are specified in relation to the top-left corner of the keyboard, and the top-left corner of each key.
|
||||
|
||||
* `X`
|
||||
* **Required**: The absolute position of the key in the horizontal axis, in Key Units.
|
||||
* `Y`
|
||||
* **Required**: The absolute position of the key in the vertical axis, in Key Units.
|
||||
* `W`
|
||||
* The width of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
|
||||
* `H`
|
||||
* The height of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
|
||||
* `R`
|
||||
* How many degrees clockwise to rotate the key.
|
||||
* `RX`
|
||||
* The absolute position of the point to rotate the key around in the horizontal axis. Default: `x`
|
||||
* `RY`
|
||||
* The absolute position of the point to rotate the key around in the vertical axis. Default: `y`
|
||||
* `KS`
|
||||
* Key Shape: define a polygon by providing a list of points, in Key Units.
|
||||
* **Important**: These are relative to the top-left of the key, not absolute.
|
||||
* Example ISO Enter: `[ [0,0], [1.5,0], [1.5,2], [0.25,2], [0.25,1], [0,1], [0,0] ]`
|
||||
|
||||
### How is the Metadata Exposed?
|
||||
|
||||
This metadata is primarily used in two ways:
|
||||
|
||||
* To allow web-based configurators to dynamically generate UI
|
||||
* To support the new `make keyboard:keymap:qmk` target, which bundles this metadata up with the firmware to allow QMK Toolbox to be smarter.
|
||||
|
||||
Configurator authors can see the [QMK Compiler](https://docs.compile.qmk.fm/api_docs.html) docs for more information on using the JSON API.
|
||||
|
||||
## Non-Production/Handwired Projects
|
||||
|
||||
We're happy to accept any project that uses QMK, including prototypes and handwired ones, but we have a separate `/keyboards/handwired/` folder for them, so the main `/keyboards/` folder doesn't get overcrowded. If a prototype project becomes a production project at some point in the future, we'd be happy to move it to the main `/keyboards/` folder!
|
||||
|
@@ -12,7 +12,7 @@ place:
|
||||
``` text
|
||||
+------+ +-----+ +----------+ +----------+ +----+
|
||||
| User |-------->| Key |------>| Firmware |----->| USB wire |---->| OS |
|
||||
+------+ +-----+ +----------+ +----------+ |----+
|
||||
+------+ +-----+ +----------+ +----------+ +----+
|
||||
```
|
||||
|
||||
This scheme is a very simple view of what's going on, and more details follow
|
||||
|
@@ -12,7 +12,7 @@ The I2C Master drivers used in QMK have a set of common functions to allow porta
|
||||
|`uint8_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);` |Receive data over I2C. Address is the 7-bit slave address without the direction. Saves number of bytes specified by `length` in `data` array. Returns status of transaction. |
|
||||
|`uint8_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);` |Same as the `i2c_transmit` function but `regaddr` sets where in the slave the data will be written. |
|
||||
|`uint8_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);` |Same as the `i2c_receive` function but `regaddr` sets from where in the slave the data will be read. |
|
||||
|`uint8_t i2c_stop(uint16_t timeout);` |Stops the I2C driver. |
|
||||
|`uint8_t i2c_stop(void);` |Ends an I2C transaction. |
|
||||
|
||||
### Function Return
|
||||
|
||||
@@ -33,8 +33,8 @@ The following defines can be used to configure the I2C master driver.
|
||||
|
||||
|Variable |Description |Default|
|
||||
|------------------|---------------------------------------------------|-------|
|
||||
|`#F_SCL` |Clock frequency in Hz |400KHz |
|
||||
|`#Prescaler` |Divides master clock to aid in I2C clock selection |1 |
|
||||
|`F_SCL` |Clock frequency in Hz |400KHz |
|
||||
|`Prescaler` |Divides master clock to aid in I2C clock selection |1 |
|
||||
|
||||
AVRs usually have set GPIO which turn into I2C pins, therefore no further configuration is required.
|
||||
|
||||
@@ -63,20 +63,24 @@ Lastly, we need to assign the correct GPIO pins depending on the I2C hardware dr
|
||||
|
||||
By default the I2C1 hardware driver is assumed to be used. If another hardware driver is used, `#define I2C_DRIVER I2CDX` should be added to the `config.h` file with X being the number of hardware driver used. For example is I2C3 is enabled, the `config.h` file should contain `#define I2C_DRIVER I2CD3`. This aligns the QMK I2C driver with the Chibios I2C driver.
|
||||
|
||||
STM32 MCUs allows a variety of pins to be configured as I2C pins depending on the hardware driver used. By default B6 and B7 are set to I2C.
|
||||
STM32 MCUs allows a variety of pins to be configured as I2C pins depending on the hardware driver used. By default B6 and B7 are set to I2C. You can use these defines to set your i2c pins:
|
||||
|
||||
This can be changed by declaring the `i2c_init` function which intentionally has a weak attribute. Please consult the datasheet of your MCU for the available GPIO configurations. The following is an example initialization function:
|
||||
| Variable | Description | Default |
|
||||
|-------------|----------------------------------------------|---------|
|
||||
| `I2C1_BANK` | The bank of pins (`GPIOA`, `GPIOB`, `GPIOC`) | `GPIOB` |
|
||||
| `I2C1_SCL` | The pin number for the SCL pin (0-9) | `6` |
|
||||
| `I2C1_SDA` | The pin number for the SDA pin (0-9) | `7` |
|
||||
|
||||
You can also overload the `void i2c_init(void)` function, which has a weak attribute. If you do this the configuration variables above will not be used. Please consult the datasheet of your MCU for the available GPIO configurations. The following is an example initialization function:
|
||||
|
||||
```C
|
||||
void i2c_init(void)
|
||||
{
|
||||
setPinInput(B6); // Try releasing special pins for a short time
|
||||
setPinInput(B7);
|
||||
chThdSleepMilliseconds(10); // Wait for the release to happen
|
||||
wait_ms(10); // Wait for the release to happen
|
||||
|
||||
palSetPadMode(GPIOB, 6, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP); // Set B6 to I2C function
|
||||
palSetPadMode(GPIOB, 7, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP); // Set B7 to I2C function
|
||||
}
|
||||
```
|
||||
|
||||
|
||||
|
@@ -1,6 +1,6 @@
|
||||
# GPIO Control
|
||||
|
||||
QMK has a GPIO control abstraction layer which is micro-controller agnostic. This is done to allow easy access to pin control across different platforms.
|
||||
QMK has a GPIO control abstraction layer which is microcontroller agnostic. This is done to allow easy access to pin control across different platforms.
|
||||
|
||||
## Functions
|
||||
|
||||
@@ -17,7 +17,7 @@ The following functions can provide basic control of GPIOs and are found in `qua
|
||||
|`writePin(pin, level)`|Set pin level, assuming it is an output |
|
||||
|`readPin(pin)` |Returns the level of the pin |
|
||||
|
||||
## Advance settings
|
||||
## Advanced Settings
|
||||
|
||||
Each micro-controller can have multiple advance settings regarding its GPIO. This abstraction layer does not limit the use of architecture specific functions. Advance users should consult the datasheet of there desired device and include any needed libraries. For AVR the standard avr/io.h library is used and for STM32 the Chibios [PAL library](http://chibios.sourceforge.net/docs3/hal/group___p_a_l.html) is used.
|
||||
Each microcontroller can have multiple advanced settings regarding its GPIO. This abstraction layer does not limit the use of architecture-specific functions. Advanced users should consult the datasheet of their desired device and include any needed libraries. For AVR, the standard avr/io.h library is used; for STM32, the ChibiOS [PAL library](http://chibios.sourceforge.net/docs3/hal/group___p_a_l.html) is used.
|
||||
|
||||
|
@@ -53,7 +53,7 @@ This is pretty straight-forward - we'll be connecting like-things to like-things
|
||||
The only difference between the .hex files below is which pin is connected to RESET. You can use them on other boards as well, as long as you're aware of the pins being used. If for some reason neither of these pins are available, [create an issue](https://github.com/qmk/qmk_firmware/issues/new), and we can generate one for you!
|
||||
|
||||
* Teensy 2.0: [`util/teensy_2.0_ISP_B0.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/teensy_2.0_ISP_B0.hex) (`B0`)
|
||||
* Pro Micro: [`util/pro_micro_ISP_B6_10.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/pro_mico_ISP_B6_10.hex) (`B6/10`)
|
||||
* Pro Micro: [`util/pro_micro_ISP_B6_10.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/pro_micro_ISP_B6_10.hex) (`B6/10`)
|
||||
|
||||
**Flash your Teenys/Pro Micro with one of these and continue - you won't need the file after flashing your ISP device.**
|
||||
|
||||
|
454
docs/keycodes.md
454
docs/keycodes.md
@@ -6,205 +6,205 @@ This is a reference only. Each group of keys links to the page documenting their
|
||||
|
||||
## [Basic Keycodes](keycodes_basic.md)
|
||||
|
||||
|Key |Aliases |Description |
|
||||
|-----------------------|--------------------|-----------------------------------------------|
|
||||
|`KC_NO` |`XXXXXXX` |Ignore this key (NOOP) |
|
||||
|`KC_TRANSPARENT` |`KC_TRNS`, `_______`|Use the next lowest non-transparent key |
|
||||
|`KC_A` | |`a` and `A` |
|
||||
|`KC_B` | |`b` and `B` |
|
||||
|`KC_C` | |`c` and `C` |
|
||||
|`KC_D` | |`d` and `D` |
|
||||
|`KC_E` | |`e` and `E` |
|
||||
|`KC_F` | |`f` and `F` |
|
||||
|`KC_G` | |`g` and `G` |
|
||||
|`KC_H` | |`h` and `H` |
|
||||
|`KC_I` | |`i` and `I` |
|
||||
|`KC_J` | |`j` and `J` |
|
||||
|`KC_K` | |`k` and `K` |
|
||||
|`KC_L` | |`l` and `L` |
|
||||
|`KC_M` | |`m` and `M` |
|
||||
|`KC_N` | |`n` and `N` |
|
||||
|`KC_O` | |`o` and `O` |
|
||||
|`KC_P` | |`p` and `P` |
|
||||
|`KC_Q` | |`q` and `Q` |
|
||||
|`KC_R` | |`r` and `R` |
|
||||
|`KC_S` | |`s` and `S` |
|
||||
|`KC_T` | |`t` and `T` |
|
||||
|`KC_U` | |`u` and `U` |
|
||||
|`KC_V` | |`v` and `V` |
|
||||
|`KC_W` | |`w` and `W` |
|
||||
|`KC_X` | |`x` and `X` |
|
||||
|`KC_Y` | |`y` and `Y` |
|
||||
|`KC_Z` | |`z` and `Z` |
|
||||
|`KC_1` | |`1` and `!` |
|
||||
|`KC_2` | |`2` and `@` |
|
||||
|`KC_3` | |`3` and `#` |
|
||||
|`KC_4` | |`4` and `$` |
|
||||
|`KC_5` | |`5` and `%` |
|
||||
|`KC_6` | |`6` and `^` |
|
||||
|`KC_7` | |`7` and `&` |
|
||||
|`KC_8` | |`8` and `*` |
|
||||
|`KC_9` | |`9` and `(` |
|
||||
|`KC_0` | |`0` and `)` |
|
||||
|`KC_ENTER` |`KC_ENT` |Return (Enter) |
|
||||
|`KC_ESCAPE` |`KC_ESC` |Escape |
|
||||
|`KC_BSPACE` |`KC_BSPC` |Delete (Backspace) |
|
||||
|`KC_TAB` | |Tab |
|
||||
|`KC_SPACE` |`KC_SPC` |Spacebar |
|
||||
|`KC_MINUS` |`KC_MINS` |`-` and `_` |
|
||||
|`KC_EQUAL` |`KC_EQL` |`=` and `+` |
|
||||
|`KC_LBRACKET` |`KC_LBRC` |`[` and `{` |
|
||||
|`KC_RBRACKET` |`KC_RBRC` |`]` and `}` |
|
||||
|`KC_BSLASH` |`KC_BSLS` |`\` and <code>|</code> |
|
||||
|`KC_NONUS_HASH` |`KC_NUHS` |Non-US `#` and `~` |
|
||||
|`KC_SCOLON` |`KC_SCLN` |`;` and `:` |
|
||||
|`KC_QUOTE` |`KC_QUOT` |`'` and `"` |
|
||||
|`KC_GRAVE` |`KC_GRV`, `KC_ZKHK` |<code>`</code> and `~`, JIS Zenkaku/Hankaku|
|
||||
|`KC_COMMA` |`KC_COMM` |`,` and `<` |
|
||||
|`KC_DOT` | |`.` and `>` |
|
||||
|`KC_SLASH` |`KC_SLSH` |`/` and `?` |
|
||||
|`KC_CAPSLOCK` |`KC_CLCK`, `KC_CAPS`|Caps Lock |
|
||||
|`KC_F1` | |F1 |
|
||||
|`KC_F2` | |F2 |
|
||||
|`KC_F3` | |F3 |
|
||||
|`KC_F4` | |F4 |
|
||||
|`KC_F5` | |F5 |
|
||||
|`KC_F6` | |F6 |
|
||||
|`KC_F7` | |F7 |
|
||||
|`KC_F8` | |F8 |
|
||||
|`KC_F9` | |F9 |
|
||||
|`KC_F10` | |F10 |
|
||||
|`KC_F11` | |F11 |
|
||||
|`KC_F12` | |F12 |
|
||||
|`KC_PSCREEN` |`KC_PSCR` |Print Screen |
|
||||
|`KC_SCROLLLOCK` |`KC_SLCK` |Scroll Lock |
|
||||
|`KC_PAUSE` |`KC_PAUS`, `KC_BRK` |Pause |
|
||||
|`KC_INSERT` |`KC_INS` |Insert |
|
||||
|`KC_HOME` | |Home |
|
||||
|`KC_PGUP` | |Page Up |
|
||||
|`KC_DELETE` |`KC_DEL` |Forward Delete |
|
||||
|`KC_END` | |End |
|
||||
|`KC_PGDOWN` |`KC_PGDN` |Page Down |
|
||||
|`KC_RIGHT` |`KC_RGHT` |Right Arrow |
|
||||
|`KC_LEFT` | |Left Arrow |
|
||||
|`KC_DOWN` | |Down Arrow |
|
||||
|`KC_UP` | |Up Arrow |
|
||||
|`KC_NUMLOCK` |`KC_NLCK` |Keypad Num Lock and Clear |
|
||||
|`KC_KP_SLASH` |`KC_PSLS` |Keypad `/` |
|
||||
|`KC_KP_ASTERISK` |`KC_PAST` |Keypad `*` |
|
||||
|`KC_KP_MINUS` |`KC_PMNS` |Keypad `-` |
|
||||
|`KC_KP_PLUS` |`KC_PPLS` |Keypad `+` |
|
||||
|`KC_KP_ENTER` |`KC_PENT` |Keypad Enter |
|
||||
|`KC_KP_1` |`KC_P1` |Keypad `1` and End |
|
||||
|`KC_KP_2` |`KC_P2` |Keypad `2` and Down Arrow |
|
||||
|`KC_KP_3` |`KC_P3` |Keypad `3` and Page Down |
|
||||
|`KC_KP_4` |`KC_P4` |Keypad `4` and Left Arrow |
|
||||
|`KC_KP_5` |`KC_P5` |Keypad `5` |
|
||||
|`KC_KP_6` |`KC_P6` |Keypad `6` and Right Arrow |
|
||||
|`KC_KP_7` |`KC_P7` |Keypad `7` and Home |
|
||||
|`KC_KP_8` |`KC_P8` |Keypad `8` and Up Arrow |
|
||||
|`KC_KP_9` |`KC_P9` |Keypad `9` and Page Up |
|
||||
|`KC_KP_0` |`KC_P0` |Keypad `0` and Insert |
|
||||
|`KC_KP_DOT` |`KC_PDOT` |Keypad `.` and Delete |
|
||||
|`KC_NONUS_BSLASH` |`KC_NUBS` |Non-US `\` and <code>|</code> |
|
||||
|`KC_APPLICATION` |`KC_APP` |Application (Windows Menu Key) |
|
||||
|`KC_POWER` | |System Power (macOS) |
|
||||
|`KC_KP_EQUAL` |`KC_PEQL` |Keypad `=` |
|
||||
|`KC_F13` | |F13 |
|
||||
|`KC_F14` | |F14 |
|
||||
|`KC_F15` | |F15 |
|
||||
|`KC_F16` | |F16 |
|
||||
|`KC_F17` | |F17 |
|
||||
|`KC_F18` | |F18 |
|
||||
|`KC_F19` | |F19 |
|
||||
|`KC_F20` | |F20 |
|
||||
|`KC_F21` | |F21 |
|
||||
|`KC_F22` | |F22 |
|
||||
|`KC_F23` | |F23 |
|
||||
|`KC_F24` | |F24 |
|
||||
|`KC_EXECUTE` |`KC_EXEC` |Execute |
|
||||
|`KC_HELP` | |Help |
|
||||
|`KC_MENU` | |Menu |
|
||||
|`KC_SELECT` |`KC_SLCT` |Select |
|
||||
|`KC_STOP` | |Stop |
|
||||
|`KC_AGAIN` |`KC_AGIN` |Again |
|
||||
|`KC_UNDO` | |Undo |
|
||||
|`KC_CUT` | |Cut |
|
||||
|`KC_COPY` | |Copy |
|
||||
|`KC_PASTE` |`KC_PSTE` |Paste |
|
||||
|`KC_FIND` | |Find |
|
||||
|`KC__MUTE` | |Mute (macOS) |
|
||||
|`KC__VOLUP` | |Volume Up (macOS) |
|
||||
|`KC__VOLDOWN` | |Volume Down (macOS) |
|
||||
|`KC_LOCKING_CAPS` |`KC_LCAP` |Locking Caps Lock |
|
||||
|`KC_LOCKING_NUM` |`KC_LNUM` |Locking Num Lock |
|
||||
|`KC_LOCKING_SCROLL` |`KC_LSCR` |Locking Scroll Lock |
|
||||
|`KC_KP_COMMA` |`KC_PCMM` |Keypad `,` |
|
||||
|`KC_KP_EQUAL_AS400` | |Keypad `=` on AS/400 keyboards |
|
||||
|`KC_INT1` |`KC_RO` |JIS `\` and `_` |
|
||||
|`KC_INT2` |`KC_KANA` |JIS Katakana/Hiragana |
|
||||
|`KC_INT3` |`KC_JYEN` |JIS `¥` and <code>|</code> |
|
||||
|`KC_INT4` |`KC_HENK` |JIS Henkan |
|
||||
|`KC_INT5` |`KC_MHEN` |JIS Muhenkan |
|
||||
|`KC_INT6` | |JIS Numpad `,` |
|
||||
|`KC_INT7` | |International 7 |
|
||||
|`KC_INT8` | |International 8 |
|
||||
|`KC_INT9` | |International 9 |
|
||||
|`KC_LANG1` |`KC_HAEN` |Hangul/English |
|
||||
|`KC_LANG2` |`KC_HANJ` |Hanja |
|
||||
|`KC_LANG3` | |JIS Katakana |
|
||||
|`KC_LANG4` | |JIS Hiragana |
|
||||
|`KC_LANG5` | |JIS Zenkaku/Hankaku |
|
||||
|`KC_LANG6` | |Language 6 |
|
||||
|`KC_LANG7` | |Language 7 |
|
||||
|`KC_LANG8` | |Language 8 |
|
||||
|`KC_LANG9` | |Language 9 |
|
||||
|`KC_ALT_ERASE` |`KC_ERAS` |Alternate Erase |
|
||||
|`KC_SYSREQ` | |SysReq/Attention |
|
||||
|`KC_CANCEL` | |Cancel |
|
||||
|`KC_CLEAR` |`KC_CLR` |Clear |
|
||||
|`KC_PRIOR` | |Prior |
|
||||
|`KC_RETURN` | |Return |
|
||||
|`KC_SEPARATOR` | |Separator |
|
||||
|`KC_OUT` | |Out |
|
||||
|`KC_OPER` | |Oper |
|
||||
|`KC_CLEAR_AGAIN` | |Clear/Again |
|
||||
|`KC_CRSEL` | |CrSel/Props |
|
||||
|`KC_EXSEL` | |ExSel |
|
||||
|`KC_LCTRL` |`KC_LCTL` |Left Control |
|
||||
|`KC_LSHIFT` |`KC_LSFT` |Left Shift |
|
||||
|`KC_LALT` | |Left Alt |
|
||||
|`KC_LGUI` |`KC_LCMD`, `KC_LWIN`|Left GUI (Windows/Command/Meta key) |
|
||||
|`KC_RCTRL` |`KC_RCTL` |Right Control |
|
||||
|`KC_RSHIFT` |`KC_RSFT` |Right Shift |
|
||||
|`KC_RALT` |`KC_ALGR` |Right Alt (AltGr) |
|
||||
|`KC_RGUI` |`KC_RCMD`, `KC_RWIN`|Right GUI (Windows/Command/Meta key) |
|
||||
|`KC_SYSTEM_POWER` |`KC_PWR` |System Power Down |
|
||||
|`KC_SYSTEM_SLEEP` |`KC_SLEP` |System Sleep |
|
||||
|`KC_SYSTEM_WAKE` |`KC_WAKE` |System Wake |
|
||||
|`KC_AUDIO_MUTE` |`KC_MUTE` |Mute |
|
||||
|`KC_AUDIO_VOL_UP` |`KC_VOLU` |Volume Up |
|
||||
|`KC_AUDIO_VOL_DOWN` |`KC_VOLD` |Volume Down |
|
||||
|`KC_MEDIA_NEXT_TRACK` |`KC_MNXT` |Next Track (Windows) |
|
||||
|`KC_MEDIA_PREV_TRACK` |`KC_MPRV` |Previous Track (Windows) |
|
||||
|`KC_MEDIA_STOP` |`KC_MSTP` |Stop Track (Windows) |
|
||||
|`KC_MEDIA_PLAY_PAUSE` |`KC_MPLY` |Play/Pause Track |
|
||||
|`KC_MEDIA_SELECT` |`KC_MSEL` |Launch Media Player (Windows) |
|
||||
|`KC_MEDIA_EJECT` |`KC_EJCT` |Eject (macOS) |
|
||||
|`KC_MAIL` | |Launch Mail (Windows) |
|
||||
|`KC_CALCULATOR` |`KC_CALC` |Launch Calculator (Windows) |
|
||||
|`KC_MY_COMPUTER` |`KC_MYCM` |Launch My Computer (Windows) |
|
||||
|`KC_WWW_SEARCH` |`KC_WSCH` |Browser Search (Windows) |
|
||||
|`KC_WWW_HOME` |`KC_WHOM` |Browser Home (Windows) |
|
||||
|`KC_WWW_BACK` |`KC_WBAK` |Browser Back (Windows) |
|
||||
|`KC_WWW_FORWARD` |`KC_WFWD` |Browser Forward (Windows) |
|
||||
|`KC_WWW_STOP` |`KC_WSTP` |Browser Stop (Windows) |
|
||||
|`KC_WWW_REFRESH` |`KC_WREF` |Browser Refresh (Windows) |
|
||||
|`KC_WWW_FAVORITES` |`KC_WFAV` |Browser Favorites (Windows) |
|
||||
|`KC_MEDIA_FAST_FORWARD`|`KC_MFFD` |Next Track (macOS) |
|
||||
|`KC_MEDIA_REWIND` |`KC_MRWD` |Previous Track (macOS) |
|
||||
|`KC_BRIGHTNESS_UP` |`KC_BRIU` |Brightness Up |
|
||||
|`KC_BRIGHTNESS_DOWN` |`KC_BRID` |Brightness Down |
|
||||
|Key |Aliases |Description |
|
||||
|-----------------------|------------------------------|-----------------------------------------------|
|
||||
|`KC_NO` |`XXXXXXX` |Ignore this key (NOOP) |
|
||||
|`KC_TRANSPARENT` |`KC_TRNS`, `_______` |Use the next lowest non-transparent key |
|
||||
|`KC_A` | |`a` and `A` |
|
||||
|`KC_B` | |`b` and `B` |
|
||||
|`KC_C` | |`c` and `C` |
|
||||
|`KC_D` | |`d` and `D` |
|
||||
|`KC_E` | |`e` and `E` |
|
||||
|`KC_F` | |`f` and `F` |
|
||||
|`KC_G` | |`g` and `G` |
|
||||
|`KC_H` | |`h` and `H` |
|
||||
|`KC_I` | |`i` and `I` |
|
||||
|`KC_J` | |`j` and `J` |
|
||||
|`KC_K` | |`k` and `K` |
|
||||
|`KC_L` | |`l` and `L` |
|
||||
|`KC_M` | |`m` and `M` |
|
||||
|`KC_N` | |`n` and `N` |
|
||||
|`KC_O` | |`o` and `O` |
|
||||
|`KC_P` | |`p` and `P` |
|
||||
|`KC_Q` | |`q` and `Q` |
|
||||
|`KC_R` | |`r` and `R` |
|
||||
|`KC_S` | |`s` and `S` |
|
||||
|`KC_T` | |`t` and `T` |
|
||||
|`KC_U` | |`u` and `U` |
|
||||
|`KC_V` | |`v` and `V` |
|
||||
|`KC_W` | |`w` and `W` |
|
||||
|`KC_X` | |`x` and `X` |
|
||||
|`KC_Y` | |`y` and `Y` |
|
||||
|`KC_Z` | |`z` and `Z` |
|
||||
|`KC_1` | |`1` and `!` |
|
||||
|`KC_2` | |`2` and `@` |
|
||||
|`KC_3` | |`3` and `#` |
|
||||
|`KC_4` | |`4` and `$` |
|
||||
|`KC_5` | |`5` and `%` |
|
||||
|`KC_6` | |`6` and `^` |
|
||||
|`KC_7` | |`7` and `&` |
|
||||
|`KC_8` | |`8` and `*` |
|
||||
|`KC_9` | |`9` and `(` |
|
||||
|`KC_0` | |`0` and `)` |
|
||||
|`KC_ENTER` |`KC_ENT` |Return (Enter) |
|
||||
|`KC_ESCAPE` |`KC_ESC` |Escape |
|
||||
|`KC_BSPACE` |`KC_BSPC` |Delete (Backspace) |
|
||||
|`KC_TAB` | |Tab |
|
||||
|`KC_SPACE` |`KC_SPC` |Spacebar |
|
||||
|`KC_MINUS` |`KC_MINS` |`-` and `_` |
|
||||
|`KC_EQUAL` |`KC_EQL` |`=` and `+` |
|
||||
|`KC_LBRACKET` |`KC_LBRC` |`[` and `{` |
|
||||
|`KC_RBRACKET` |`KC_RBRC` |`]` and `}` |
|
||||
|`KC_BSLASH` |`KC_BSLS` |`\` and <code>|</code> |
|
||||
|`KC_NONUS_HASH` |`KC_NUHS` |Non-US `#` and `~` |
|
||||
|`KC_SCOLON` |`KC_SCLN` |`;` and `:` |
|
||||
|`KC_QUOTE` |`KC_QUOT` |`'` and `"` |
|
||||
|`KC_GRAVE` |`KC_GRV`, `KC_ZKHK` |<code>`</code> and `~`, JIS Zenkaku/Hankaku|
|
||||
|`KC_COMMA` |`KC_COMM` |`,` and `<` |
|
||||
|`KC_DOT` | |`.` and `>` |
|
||||
|`KC_SLASH` |`KC_SLSH` |`/` and `?` |
|
||||
|`KC_CAPSLOCK` |`KC_CLCK`, `KC_CAPS` |Caps Lock |
|
||||
|`KC_F1` | |F1 |
|
||||
|`KC_F2` | |F2 |
|
||||
|`KC_F3` | |F3 |
|
||||
|`KC_F4` | |F4 |
|
||||
|`KC_F5` | |F5 |
|
||||
|`KC_F6` | |F6 |
|
||||
|`KC_F7` | |F7 |
|
||||
|`KC_F8` | |F8 |
|
||||
|`KC_F9` | |F9 |
|
||||
|`KC_F10` | |F10 |
|
||||
|`KC_F11` | |F11 |
|
||||
|`KC_F12` | |F12 |
|
||||
|`KC_PSCREEN` |`KC_PSCR` |Print Screen |
|
||||
|`KC_SCROLLLOCK` |`KC_SLCK`, `KC_BRMD` |Scroll Lock, Brightness Down (macOS) |
|
||||
|`KC_PAUSE` |`KC_PAUS`, `KC_BRK`, `KC_BRMU`|Pause, Brightness Up (macOS) |
|
||||
|`KC_INSERT` |`KC_INS` |Insert |
|
||||
|`KC_HOME` | |Home |
|
||||
|`KC_PGUP` | |Page Up |
|
||||
|`KC_DELETE` |`KC_DEL` |Forward Delete |
|
||||
|`KC_END` | |End |
|
||||
|`KC_PGDOWN` |`KC_PGDN` |Page Down |
|
||||
|`KC_RIGHT` |`KC_RGHT` |Right Arrow |
|
||||
|`KC_LEFT` | |Left Arrow |
|
||||
|`KC_DOWN` | |Down Arrow |
|
||||
|`KC_UP` | |Up Arrow |
|
||||
|`KC_NUMLOCK` |`KC_NLCK` |Keypad Num Lock and Clear |
|
||||
|`KC_KP_SLASH` |`KC_PSLS` |Keypad `/` |
|
||||
|`KC_KP_ASTERISK` |`KC_PAST` |Keypad `*` |
|
||||
|`KC_KP_MINUS` |`KC_PMNS` |Keypad `-` |
|
||||
|`KC_KP_PLUS` |`KC_PPLS` |Keypad `+` |
|
||||
|`KC_KP_ENTER` |`KC_PENT` |Keypad Enter |
|
||||
|`KC_KP_1` |`KC_P1` |Keypad `1` and End |
|
||||
|`KC_KP_2` |`KC_P2` |Keypad `2` and Down Arrow |
|
||||
|`KC_KP_3` |`KC_P3` |Keypad `3` and Page Down |
|
||||
|`KC_KP_4` |`KC_P4` |Keypad `4` and Left Arrow |
|
||||
|`KC_KP_5` |`KC_P5` |Keypad `5` |
|
||||
|`KC_KP_6` |`KC_P6` |Keypad `6` and Right Arrow |
|
||||
|`KC_KP_7` |`KC_P7` |Keypad `7` and Home |
|
||||
|`KC_KP_8` |`KC_P8` |Keypad `8` and Up Arrow |
|
||||
|`KC_KP_9` |`KC_P9` |Keypad `9` and Page Up |
|
||||
|`KC_KP_0` |`KC_P0` |Keypad `0` and Insert |
|
||||
|`KC_KP_DOT` |`KC_PDOT` |Keypad `.` and Delete |
|
||||
|`KC_NONUS_BSLASH` |`KC_NUBS` |Non-US `\` and <code>|</code> |
|
||||
|`KC_APPLICATION` |`KC_APP` |Application (Windows Menu Key) |
|
||||
|`KC_POWER` | |System Power (macOS) |
|
||||
|`KC_KP_EQUAL` |`KC_PEQL` |Keypad `=` |
|
||||
|`KC_F13` | |F13 |
|
||||
|`KC_F14` | |F14 |
|
||||
|`KC_F15` | |F15 |
|
||||
|`KC_F16` | |F16 |
|
||||
|`KC_F17` | |F17 |
|
||||
|`KC_F18` | |F18 |
|
||||
|`KC_F19` | |F19 |
|
||||
|`KC_F20` | |F20 |
|
||||
|`KC_F21` | |F21 |
|
||||
|`KC_F22` | |F22 |
|
||||
|`KC_F23` | |F23 |
|
||||
|`KC_F24` | |F24 |
|
||||
|`KC_EXECUTE` |`KC_EXEC` |Execute |
|
||||
|`KC_HELP` | |Help |
|
||||
|`KC_MENU` | |Menu |
|
||||
|`KC_SELECT` |`KC_SLCT` |Select |
|
||||
|`KC_STOP` | |Stop |
|
||||
|`KC_AGAIN` |`KC_AGIN` |Again |
|
||||
|`KC_UNDO` | |Undo |
|
||||
|`KC_CUT` | |Cut |
|
||||
|`KC_COPY` | |Copy |
|
||||
|`KC_PASTE` |`KC_PSTE` |Paste |
|
||||
|`KC_FIND` | |Find |
|
||||
|`KC__MUTE` | |Mute (macOS) |
|
||||
|`KC__VOLUP` | |Volume Up (macOS) |
|
||||
|`KC__VOLDOWN` | |Volume Down (macOS) |
|
||||
|`KC_LOCKING_CAPS` |`KC_LCAP` |Locking Caps Lock |
|
||||
|`KC_LOCKING_NUM` |`KC_LNUM` |Locking Num Lock |
|
||||
|`KC_LOCKING_SCROLL` |`KC_LSCR` |Locking Scroll Lock |
|
||||
|`KC_KP_COMMA` |`KC_PCMM` |Keypad `,` |
|
||||
|`KC_KP_EQUAL_AS400` | |Keypad `=` on AS/400 keyboards |
|
||||
|`KC_INT1` |`KC_RO` |JIS `\` and `_` |
|
||||
|`KC_INT2` |`KC_KANA` |JIS Katakana/Hiragana |
|
||||
|`KC_INT3` |`KC_JYEN` |JIS `¥` and <code>|</code> |
|
||||
|`KC_INT4` |`KC_HENK` |JIS Henkan |
|
||||
|`KC_INT5` |`KC_MHEN` |JIS Muhenkan |
|
||||
|`KC_INT6` | |JIS Numpad `,` |
|
||||
|`KC_INT7` | |International 7 |
|
||||
|`KC_INT8` | |International 8 |
|
||||
|`KC_INT9` | |International 9 |
|
||||
|`KC_LANG1` |`KC_HAEN` |Hangul/English |
|
||||
|`KC_LANG2` |`KC_HANJ` |Hanja |
|
||||
|`KC_LANG3` | |JIS Katakana |
|
||||
|`KC_LANG4` | |JIS Hiragana |
|
||||
|`KC_LANG5` | |JIS Zenkaku/Hankaku |
|
||||
|`KC_LANG6` | |Language 6 |
|
||||
|`KC_LANG7` | |Language 7 |
|
||||
|`KC_LANG8` | |Language 8 |
|
||||
|`KC_LANG9` | |Language 9 |
|
||||
|`KC_ALT_ERASE` |`KC_ERAS` |Alternate Erase |
|
||||
|`KC_SYSREQ` | |SysReq/Attention |
|
||||
|`KC_CANCEL` | |Cancel |
|
||||
|`KC_CLEAR` |`KC_CLR` |Clear |
|
||||
|`KC_PRIOR` | |Prior |
|
||||
|`KC_RETURN` | |Return |
|
||||
|`KC_SEPARATOR` | |Separator |
|
||||
|`KC_OUT` | |Out |
|
||||
|`KC_OPER` | |Oper |
|
||||
|`KC_CLEAR_AGAIN` | |Clear/Again |
|
||||
|`KC_CRSEL` | |CrSel/Props |
|
||||
|`KC_EXSEL` | |ExSel |
|
||||
|`KC_LCTRL` |`KC_LCTL` |Left Control |
|
||||
|`KC_LSHIFT` |`KC_LSFT` |Left Shift |
|
||||
|`KC_LALT` | |Left Alt |
|
||||
|`KC_LGUI` |`KC_LCMD`, `KC_LWIN` |Left GUI (Windows/Command/Meta key) |
|
||||
|`KC_RCTRL` |`KC_RCTL` |Right Control |
|
||||
|`KC_RSHIFT` |`KC_RSFT` |Right Shift |
|
||||
|`KC_RALT` |`KC_ALGR` |Right Alt (AltGr) |
|
||||
|`KC_RGUI` |`KC_RCMD`, `KC_RWIN` |Right GUI (Windows/Command/Meta key) |
|
||||
|`KC_SYSTEM_POWER` |`KC_PWR` |System Power Down |
|
||||
|`KC_SYSTEM_SLEEP` |`KC_SLEP` |System Sleep |
|
||||
|`KC_SYSTEM_WAKE` |`KC_WAKE` |System Wake |
|
||||
|`KC_AUDIO_MUTE` |`KC_MUTE` |Mute |
|
||||
|`KC_AUDIO_VOL_UP` |`KC_VOLU` |Volume Up |
|
||||
|`KC_AUDIO_VOL_DOWN` |`KC_VOLD` |Volume Down |
|
||||
|`KC_MEDIA_NEXT_TRACK` |`KC_MNXT` |Next Track (Windows) |
|
||||
|`KC_MEDIA_PREV_TRACK` |`KC_MPRV` |Previous Track (Windows) |
|
||||
|`KC_MEDIA_STOP` |`KC_MSTP` |Stop Track (Windows) |
|
||||
|`KC_MEDIA_PLAY_PAUSE` |`KC_MPLY` |Play/Pause Track |
|
||||
|`KC_MEDIA_SELECT` |`KC_MSEL` |Launch Media Player (Windows) |
|
||||
|`KC_MEDIA_EJECT` |`KC_EJCT` |Eject (macOS) |
|
||||
|`KC_MAIL` | |Launch Mail (Windows) |
|
||||
|`KC_CALCULATOR` |`KC_CALC` |Launch Calculator (Windows) |
|
||||
|`KC_MY_COMPUTER` |`KC_MYCM` |Launch My Computer (Windows) |
|
||||
|`KC_WWW_SEARCH` |`KC_WSCH` |Browser Search (Windows) |
|
||||
|`KC_WWW_HOME` |`KC_WHOM` |Browser Home (Windows) |
|
||||
|`KC_WWW_BACK` |`KC_WBAK` |Browser Back (Windows) |
|
||||
|`KC_WWW_FORWARD` |`KC_WFWD` |Browser Forward (Windows) |
|
||||
|`KC_WWW_STOP` |`KC_WSTP` |Browser Stop (Windows) |
|
||||
|`KC_WWW_REFRESH` |`KC_WREF` |Browser Refresh (Windows) |
|
||||
|`KC_WWW_FAVORITES` |`KC_WFAV` |Browser Favorites (Windows) |
|
||||
|`KC_MEDIA_FAST_FORWARD`|`KC_MFFD` |Next Track (macOS) |
|
||||
|`KC_MEDIA_REWIND` |`KC_MRWD` |Previous Track (macOS) |
|
||||
|`KC_BRIGHTNESS_UP` |`KC_BRIU` |Brightness Up |
|
||||
|`KC_BRIGHTNESS_DOWN` |`KC_BRID` |Brightness Down |
|
||||
|
||||
## [Quantum Keycodes](quantum_keycodes.md#qmk-keycodes)
|
||||
|
||||
@@ -238,8 +238,6 @@ This is a reference only. Each group of keys links to the page documenting their
|
||||
|`MU_TOG` | |Toggles Music Mode |
|
||||
|`MU_MOD` | |Cycles through the music modes |
|
||||
|
||||
|
||||
|
||||
## [Backlighting](feature_backlight.md)
|
||||
|
||||
|Key |Description |
|
||||
@@ -285,7 +283,6 @@ This is a reference only. Each group of keys links to the page documenting their
|
||||
|`OUT_USB` |USB only |
|
||||
|`OUT_BT` |Bluetooth only |
|
||||
|
||||
|
||||
## [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
|
||||
|
||||
|Key |Description |
|
||||
@@ -293,7 +290,7 @@ This is a reference only. Each group of keys links to the page documenting their
|
||||
|`DF(layer)` |Set the base (default) layer |
|
||||
|`MO(layer)` |Momentarily turn on `layer` when pressed (requires `KC_TRNS` on destination layer)|
|
||||
|`OSL(layer)` |Momentarily activates `layer` until a key is pressed. See [One Shot Keys](https://docs.qmk.fm/#/feature_advanced_keycodes?id=one-shot-keys) for details. |
|
||||
|`LM(layer, mod)`|Momentarily turn on `layer` (like MO) with `mod` active as well.
|
||||
|`LM(layer, mod)`|Momentarily turn on `layer` (like MO) with `mod` active as well. Where `mod` is a mods_bit. Mods can be viewed [here](https://docs.qmk.fm/#/feature_advanced_keycodes?id=mod-tap). Example Implementation: `LM(LAYER_1, MOD_LALT)`|
|
||||
|`LT(layer, kc)` |Turn on `layer` when held, `kc` when tapped |
|
||||
|`TG(layer)` |Toggle `layer` on or off |
|
||||
|`TO(layer)` |Turn on `layer` when pressed |
|
||||
@@ -322,43 +319,43 @@ This is a reference only. Each group of keys links to the page documenting their
|
||||
|
||||
## [Modifiers](feature_advanced_keycodes.md#modifier-keys)
|
||||
|
||||
|Key |Aliases |Description |
|
||||
|----------|----------------------|----------------------------------------------------|
|
||||
|`KC_HYPR` | |Hold Left Control, Shift, Alt and GUI |
|
||||
|`KC_MEH` | |Hold Left Control, Shift and Alt |
|
||||
|`LCTL(kc)`| |Hold Left Control and press `kc` |
|
||||
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|
||||
|`LALT(kc)`| |Hold Left Alt and press `kc` |
|
||||
|`LGUI(kc)`|`LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|
||||
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|
||||
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|
||||
|`RALT(kc)`|`ALGR(kc)` |Hold Right Alt and press `kc` |
|
||||
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)`|Hold Right GUI and press `kc` |
|
||||
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|
||||
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|
||||
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|
||||
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)`|Hold Left Shift and GUI and press `kc` |
|
||||
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
|
||||
|Key |Aliases |Description |
|
||||
|----------|-------------------------------|----------------------------------------------------|
|
||||
|`LCTL(kc)`|`C(kc)` |Hold Left Control and press `kc` |
|
||||
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|
||||
|`LALT(kc)`|`A(kc)` |Hold Left Alt and press `kc` |
|
||||
|`LGUI(kc)`|`G(kc)`, `LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|
||||
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|
||||
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|
||||
|`RALT(kc)`|`ALGR(kc)` |Hold Right Alt and press `kc` |
|
||||
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)` |Hold Right GUI and press `kc` |
|
||||
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)` |Hold Left Shift and GUI and press `kc` |
|
||||
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
|
||||
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|
||||
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|
||||
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|
||||
|`KC_MEH` | |Left Control, Shift and Alt |
|
||||
|`KC_HYPR` | |Left Control, Shift, Alt and GUI |
|
||||
|
||||
## [Mod-Tap Keys](feature_advanced_keycodes.md#mod-tap)
|
||||
|
||||
|Key |Aliases |Description |
|
||||
|------------|-----------------------------------------------------------------|-------------------------------------------------------|
|
||||
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|
||||
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|
||||
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|
||||
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|
||||
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|
||||
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|
||||
|`LGUI_T(kc)`|`LCMD_T(kc)`, `LWIN_T(kc)`, `GUI_T(kc)`, `CMD_T(kc)`, `WIN_T(kc)`|Left GUI when held, `kc` when tapped |
|
||||
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|
||||
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|
||||
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|
||||
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|
||||
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|
||||
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|
||||
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|
||||
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|
||||
|`HYPR_T(kc)`|`ALL_T(kc)` |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|
||||
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|
||||
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
|
||||
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|
||||
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|
||||
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|
||||
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|
||||
|`HYPR_T(kc)`|`ALL_T(kc)` |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|
||||
|
||||
## [RGB Lighting](feature_rgblight.md)
|
||||
|
||||
@@ -439,7 +436,6 @@ This is a reference only. Each group of keys links to the page documenting their
|
||||
|`OSM(mod)` |Hold `mod` for one keypress |
|
||||
|`OSL(layer)`|Switch to `layer` for one keypress|
|
||||
|
||||
|
||||
## [Swap Hands](feature_swap_hands.md)
|
||||
|
||||
|Key |Description |
|
||||
|
@@ -97,14 +97,14 @@ The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07
|
||||
|
||||
## Lock Keys
|
||||
|
||||
|Key |Aliases |Description |
|
||||
|-------------------|--------------------|-------------------------|
|
||||
|`KC_CAPSLOCK` |`KC_CLCK`, `KC_CAPS`|Caps Lock |
|
||||
|`KC_SCROLLLOCK` |`KC_SLCK` |Scroll Lock |
|
||||
|`KC_NUMLOCK` |`KC_NLCK` |Keypad Num Lock and Clear|
|
||||
|`KC_LOCKING_CAPS` |`KC_LCAP` |Locking Caps Lock |
|
||||
|`KC_LOCKING_NUM` |`KC_LNUM` |Locking Num Lock |
|
||||
|`KC_LOCKING_SCROLL`|`KC_LSCR` |Locking Scroll Lock |
|
||||
|Key |Aliases |Description |
|
||||
|-------------------|--------------------|------------------------------------|
|
||||
|`KC_CAPSLOCK` |`KC_CLCK`, `KC_CAPS`|Caps Lock |
|
||||
|`KC_SCROLLLOCK` |`KC_SLCK`, `KC_BRMD`|Scroll Lock, Brightness Down (macOS)|
|
||||
|`KC_NUMLOCK` |`KC_NLCK` |Keypad Num Lock and Clear |
|
||||
|`KC_LOCKING_CAPS` |`KC_LCAP` |Locking Caps Lock |
|
||||
|`KC_LOCKING_NUM` |`KC_LNUM` |Locking Num Lock |
|
||||
|`KC_LOCKING_SCROLL`|`KC_LSCR` |Locking Scroll Lock |
|
||||
|
||||
## Modifiers
|
||||
|
||||
@@ -144,48 +144,48 @@ The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07
|
||||
|
||||
## Commands
|
||||
|
||||
|Key |Aliases |Description |
|
||||
|------------------|-------------------|------------------------------|
|
||||
|`KC_PSCREEN` |`KC_PSCR` |Print Screen |
|
||||
|`KC_PAUSE` |`KC_PAUS`, `KC_BRK`|Pause |
|
||||
|`KC_INSERT` |`KC_INS` |Insert |
|
||||
|`KC_HOME` | |Home |
|
||||
|`KC_PGUP` | |Page Up |
|
||||
|`KC_DELETE` |`KC_DEL` |Forward Delete |
|
||||
|`KC_END` | |End |
|
||||
|`KC_PGDOWN` |`KC_PGDN` |Page Down |
|
||||
|`KC_RIGHT` |`KC_RGHT` |Right Arrow |
|
||||
|`KC_LEFT` | |Left Arrow |
|
||||
|`KC_DOWN` | |Down Arrow |
|
||||
|`KC_UP` | |Up Arrow |
|
||||
|`KC_APPLICATION` |`KC_APP` |Application (Windows Menu Key)|
|
||||
|`KC_POWER` | |System Power (macOS/Linux) |
|
||||
|`KC_EXECUTE` |`KC_EXEC` |Execute |
|
||||
|`KC_HELP` | |Help |
|
||||
|`KC_MENU` | |Menu |
|
||||
|`KC_SELECT` |`KC_SLCT` |Select |
|
||||
|`KC_STOP` | |Stop |
|
||||
|`KC_AGAIN` |`KC_AGIN` |Again |
|
||||
|`KC_UNDO` | |Undo |
|
||||
|`KC_CUT` | |Cut |
|
||||
|`KC_COPY` | |Copy |
|
||||
|`KC_PASTE` |`KC_PSTE` |Paste |
|
||||
|`KC_FIND` | |Find |
|
||||
|`KC__MUTE` | |Mute (macOS) |
|
||||
|`KC__VOLUP` | |Volume Up (macOS) |
|
||||
|`KC__VOLDOWN` | |Volume Down (macOS) |
|
||||
|`KC_ALT_ERASE` |`KC_ERAS` |Alternate Erase |
|
||||
|`KC_SYSREQ` | |SysReq/Attention |
|
||||
|`KC_CANCEL` | |Cancel |
|
||||
|`KC_CLEAR` |`KC_CLR` |Clear |
|
||||
|`KC_PRIOR` | |Prior |
|
||||
|`KC_RETURN` | |Return |
|
||||
|`KC_SEPARATOR` | |Separator |
|
||||
|`KC_OUT` | |Out |
|
||||
|`KC_OPER` | |Oper |
|
||||
|`KC_CLEAR_AGAIN` | |Clear/Again |
|
||||
|`KC_CRSEL` | |CrSel/Props |
|
||||
|`KC_EXSEL` | |ExSel |
|
||||
|Key |Aliases |Description |
|
||||
|------------------|------------------------------|------------------------------|
|
||||
|`KC_PSCREEN` |`KC_PSCR` |Print Screen |
|
||||
|`KC_PAUSE` |`KC_PAUS`, `KC_BRK`, `KC_BRMU`|Pause, Brightness Up (macOS) |
|
||||
|`KC_INSERT` |`KC_INS` |Insert |
|
||||
|`KC_HOME` | |Home |
|
||||
|`KC_PGUP` | |Page Up |
|
||||
|`KC_DELETE` |`KC_DEL` |Forward Delete |
|
||||
|`KC_END` | |End |
|
||||
|`KC_PGDOWN` |`KC_PGDN` |Page Down |
|
||||
|`KC_RIGHT` |`KC_RGHT` |Right Arrow |
|
||||
|`KC_LEFT` | |Left Arrow |
|
||||
|`KC_DOWN` | |Down Arrow |
|
||||
|`KC_UP` | |Up Arrow |
|
||||
|`KC_APPLICATION` |`KC_APP` |Application (Windows Menu Key)|
|
||||
|`KC_POWER` | |System Power (macOS/Linux) |
|
||||
|`KC_EXECUTE` |`KC_EXEC` |Execute |
|
||||
|`KC_HELP` | |Help |
|
||||
|`KC_MENU` | |Menu |
|
||||
|`KC_SELECT` |`KC_SLCT` |Select |
|
||||
|`KC_STOP` | |Stop |
|
||||
|`KC_AGAIN` |`KC_AGIN` |Again |
|
||||
|`KC_UNDO` | |Undo |
|
||||
|`KC_CUT` | |Cut |
|
||||
|`KC_COPY` | |Copy |
|
||||
|`KC_PASTE` |`KC_PSTE` |Paste |
|
||||
|`KC_FIND` | |Find |
|
||||
|`KC__MUTE` | |Mute (macOS) |
|
||||
|`KC__VOLUP` | |Volume Up (macOS) |
|
||||
|`KC__VOLDOWN` | |Volume Down (macOS) |
|
||||
|`KC_ALT_ERASE` |`KC_ERAS` |Alternate Erase |
|
||||
|`KC_SYSREQ` | |SysReq/Attention |
|
||||
|`KC_CANCEL` | |Cancel |
|
||||
|`KC_CLEAR` |`KC_CLR` |Clear |
|
||||
|`KC_PRIOR` | |Prior |
|
||||
|`KC_RETURN` | |Return |
|
||||
|`KC_SEPARATOR` | |Separator |
|
||||
|`KC_OUT` | |Out |
|
||||
|`KC_OPER` | |Oper |
|
||||
|`KC_CLEAR_AGAIN` | |Clear/Again |
|
||||
|`KC_CRSEL` | |CrSel/Props |
|
||||
|`KC_EXSEL` | |ExSel |
|
||||
|
||||
## Media Keys
|
||||
|
||||
|
@@ -1,6 +1,6 @@
|
||||
# Keymap Overview
|
||||
|
||||
QMK keymaps are defined inside a C source file. The data structure is an array of arrays. The outer array is a list of layer arrays while the inner layer array is a list of keys. Most keyboards define a `KEYMAP()` macro to help you create this array of arrays.
|
||||
QMK keymaps are defined inside a C source file. The data structure is an array of arrays. The outer array is a list of layer arrays while the inner layer array is a list of keys. Most keyboards define a `LAYOUT()` macro to help you create this array of arrays.
|
||||
|
||||
|
||||
## Keymap and Layers
|
||||
@@ -119,7 +119,7 @@ The main part of this file is the `keymaps[]` definition. This is where you list
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
After this you'll find a list of KEYMAP() macros. A KEYMAP() is simply a list of keys to define a single layer. Typically you'll have one or more "base layers" (such as QWERTY, Dvorak, or Colemak) and then you'll layer on top of that one or more "function" layers. Due to the way layers are processed you can't overlay a "lower" layer on top of a "higher" layer.
|
||||
After this you'll find a list of LAYOUT() macros. A LAYOUT() is simply a list of keys to define a single layer. Typically you'll have one or more "base layers" (such as QWERTY, Dvorak, or Colemak) and then you'll layer on top of that one or more "function" layers. Due to the way layers are processed you can't overlay a "lower" layer on top of a "higher" layer.
|
||||
|
||||
`keymaps[][MATRIX_ROWS][MATRIX_COLS]` in QMK holds the 16 bit action code (sometimes referred as the quantum keycode) in it. For the keycode representing typical keys, its high byte is 0 and its low byte is the USB HID usage ID for keyboard.
|
||||
|
||||
@@ -131,7 +131,7 @@ Here is an example of the Clueboard's base layer:
|
||||
|
||||
/* Keymap _BL: Base Layer (Default Layer)
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
[_BL] = LAYOUT(
|
||||
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
|
||||
@@ -149,7 +149,7 @@ Some interesting things to note about this:
|
||||
|
||||
Our function layer is, from a code point of view, no different from the base layer. Conceptually, however, you will build that layer as an overlay, not a replacement. For many people this distinction does not matter, but as you build more complicated layering setups it matters more and more.
|
||||
|
||||
[_FL] = KEYMAP(
|
||||
[_FL] = LAYOUT(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
@@ -161,62 +161,6 @@ Some interesting things to note:
|
||||
* We have used our `_______` definition to turn `KC_TRNS` into `_______`. This makes it easier to spot the keys that have changed on this layer.
|
||||
* While in this layer if you press one of the `_______` keys it will activate the key in the next lowest active layer.
|
||||
|
||||
### Custom Functions
|
||||
|
||||
At the bottom of the file we've defined a single custom function. This function defines a key that sends `KC_ESC` when pressed without modifiers and `KC_GRAVE` when modifiers are held. There are a couple pieces that need to be in place for this to work, and we will go over both of them.
|
||||
|
||||
#### `fn_actions[]`
|
||||
|
||||
We define the `fn_actions[]` array to point to custom functions. `F(N)` in a keymap will call element N of that array. For the Clueboard's that looks like this:
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(0), // Calls action_function()
|
||||
};
|
||||
|
||||
In this case we've instructed QMK to call the `ACTION_FUNCTION` callback, which we will define in the next section.
|
||||
|
||||
> This `fn_actions[]` interface is mostly for backward compatibility. In QMK, you don't need to use `fn_actions[]`. You can directly use `ACTION_FUNCTION(N)` or any other action code value itself normally generated by the macro in `keymaps[][MATRIX_ROWS][MATRIX_COLS]`. N in `F(N)` can only be 0 to 31. Use of the action code directly in `keymaps` unlocks this limitation.
|
||||
|
||||
You can get a full list of Action Functions in [action_code.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action_code.h).
|
||||
|
||||
#### `action_function()`
|
||||
|
||||
To actually handle the keypress event we define an `action_function()`. This function will be called when the key is pressed, and then again when the key is released. We have to handle both situations within our code, as well as determining whether to send/release `KC_ESC` or `KC_GRAVE`.
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t mods_pressed;
|
||||
|
||||
switch (id) {
|
||||
case 0:
|
||||
/* Handle the combined Grave/Esc key
|
||||
*/
|
||||
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
|
||||
|
||||
if (record->event.pressed) {
|
||||
/* The key is being pressed.
|
||||
*/
|
||||
if (mods_pressed) {
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
/* The key is being released.
|
||||
*/
|
||||
if (mods_pressed) {
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
# Nitty Gritty Details
|
||||
|
||||
This should have given you a basic overview for creating your own keymap. For more details see the following resources:
|
||||
|
@@ -6,10 +6,11 @@ Not sure if your keyboard can run QMK? If it's a mechanical keyboard you built y
|
||||
|
||||
## Overview
|
||||
|
||||
There are 6 main sections to this guide:
|
||||
There are 7 main sections to this guide:
|
||||
|
||||
* [Getting Started](newbs_getting_started.md)
|
||||
* [Building Your First Firmware](newbs_building_firmware.md)
|
||||
* [Building Your First Firmware using the command line](newbs_building_firmware.md)
|
||||
* [Building Your First Firmware using the online GUI](newbs_building_firmware_configurator.md)
|
||||
* [Flashing Firmware](newbs_flashing.md)
|
||||
* [Testing and Debugging](newbs_testing_debugging.md)
|
||||
* [Git Best Practices](newbs_best_practices.md)
|
||||
|
105
docs/newbs_building_firmware_configurator.md
Normal file
105
docs/newbs_building_firmware_configurator.md
Normal file
@@ -0,0 +1,105 @@
|
||||
# QMK Configurator
|
||||
|
||||
The [QMK Configurator](https://config.qmk.fm) is an online graphical user interface that generates QMK Firmware hex files.
|
||||
|
||||
?> **Please follow these steps in order.**
|
||||
|
||||
Watch the [Video Tutorial](https://youtu.be/7RH-1pAbjvw)
|
||||
|
||||
The QMK Configurator works best with Chrome/Firefox.
|
||||
|
||||
|
||||
!> **Files from other tools such as KLE, or kbfirmware will not be compatible with QMK Configurator. Do not load them, do not import them. QMK Configurator is a DIFFERENT tool. **
|
||||
|
||||
## Selecting your keyboard
|
||||
|
||||
Click the drop down box and select the keyboard you want to create a keymap for.
|
||||
|
||||
?> If your keyboard has several versions, make sure you select the correct one.**
|
||||
|
||||
I'll say that again because it's important
|
||||
|
||||
!> **MAKE SURE YOU SELECT THE RIGHT VERSION!**
|
||||
|
||||
If your keyboard has been advertised to be powered by QMK but is not in the list, chances are a developer hasn't gotten to it yet or we haven't had a chance to merge it in yet. File an issue at [qmk_firmware](https://github.com/qmk/qmk_firmware/issues) requesting to support that particular keyboard, if there is no active [Pull Request](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+is%3Apr+label%3Akeyboard) for it. There are also QMK powered keyboards that are in their manufacturer's own github accounts. Double check for that as well.
|
||||
|
||||
## Selecting your keyboard layout
|
||||
|
||||
Choose the layout that best represents the keymap you want to create. Some keyboards do not have enough layouts or correct layouts defined yet. They will be supported in the future.
|
||||
|
||||
## Keymap Name
|
||||
|
||||
Call this keymap what you want.
|
||||
|
||||
?> If you are running into issues when compiling, it may be worth changing this name, as it may already exist in the QMK Firmware repo.
|
||||
|
||||
## Creating Your Keymap
|
||||
|
||||
Keycode Entry is accomplished in 3 ways.
|
||||
1. Drag and dropping
|
||||
2. Clicking on an empty spot on the layout and clicking the keycode you desire
|
||||
3. Clicking on an empty spot on the layout, pressing the physical key on your keyboard.
|
||||
|
||||
Hover your mouse over a key and a short blurb will tell you what that keycode does. For a more verbose description please see
|
||||
|
||||
[Basic Keycode Reference](https://docs.qmk.fm/#/keycodes_basic)
|
||||
[Advanced Keycode Reference](https://docs.qmk.fm/#/feature_advanced_keycodes)
|
||||
|
||||
In the event that you can't find a layout that supports your keymap, for example three spots for spacebar, or two spots for backspace, or 2 spots for shift etc etc, Fill them ALL up.
|
||||
|
||||
### Example:
|
||||
|
||||
3 spots for spacebar: Fill them ALL with spacebar
|
||||
|
||||
2 spots for backspace: Fill them BOTH with backspace
|
||||
|
||||
2 spots for right shift: Fill them BOTH with right shift
|
||||
|
||||
1 spot for left shift and 1 spot for iso support: Fill them both with left shift
|
||||
|
||||
5 spots, but only 4 keys: Guess and check or ask someone who has done it before.
|
||||
|
||||
## Saving Your Keymap for Future Edits
|
||||
|
||||
When you're satisfied with your keymap or just want to work on it later, press the `Export Keymap` button. It will save your keymap as the name you chose above appended with .json.
|
||||
|
||||
You can then load this .json file in the future by pressing the `Import Keymap` button.
|
||||
|
||||
!> **CAUTION:** This is not the same type of .json file used for kbfirmware.com or any other tool. If you try to use this for those tools, or the .json from those tools with QMK Configurator, there is a chance your keyboard will **explode**.
|
||||
|
||||
## Generating your firmware file
|
||||
|
||||
Press the green `Compile` button.
|
||||
|
||||
When the compilation is done, you will be able to press the green `Download Firmware` button.
|
||||
|
||||
## Flashing Your Keyboard
|
||||
|
||||
Please refer to [Flashing Firmware](newbs_flashing.md)
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
#### My .json file is not working
|
||||
|
||||
If the .json file was generated with QMK Configurator, congratulations you have stumbled upon a bug. File an issue at [qmk_configurator](https://github.com/qmk/qmk_configurator/issues)
|
||||
|
||||
If not....how did you miss my big bold message at the top saying not to use other .json files?
|
||||
|
||||
#### There are extra spaces in my layout? What do I do?
|
||||
|
||||
If you're referring to having three spots for space bar, the best course of action is to just fill them all with space bar. The same can be done for backspace and shifts
|
||||
|
||||
#### What is the keycode for.......
|
||||
|
||||
Please see
|
||||
|
||||
[Basic Keycode Reference](https://docs.qmk.fm/#/keycodes_basic)
|
||||
[Advanced Keycode Reference](https://docs.qmk.fm/#/feature_advanced_keycodes)
|
||||
|
||||
#### It won't compile
|
||||
|
||||
Please double check the other layers of your keymap to make sure there are no random keys present.
|
||||
|
||||
## Problems and Bugs
|
||||
|
||||
We are always accepting customer requests and bug reports. Please file them at [qmk_configurator](https://github.com/qmk/qmk_configurator/issues)
|
@@ -86,7 +86,7 @@ If you know what bootloader that you're using, then when compiling the firmware,
|
||||
|
||||
### DFU
|
||||
|
||||
For the DFU bootloader, when you're ready to compile and flash your firmware, open up your terminal window and run the built command:
|
||||
For the DFU bootloader, when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
|
||||
|
||||
make <my_keyboard>:<my_keymap>:dfu
|
||||
|
||||
@@ -131,9 +131,19 @@ If you have any issues with this, you may need to this:
|
||||
|
||||
sudo make <my_keyboard>:<my_keymap>:dfu
|
||||
|
||||
#### DFU commands
|
||||
|
||||
There are a number of DFU commands that you can use to flash firmware to a DFU device:
|
||||
|
||||
* `:dfu` - This is the normal option and waits until a DFU device is available, and then flashes the firmware. This will check every 5 seconds, to see if a DFU device has appeared.
|
||||
* `:dfu-ee` - This flashes an `eep` file instead of the normal hex. This is uncommon.
|
||||
* `:dfu-split-left` - This flashes the normal firmware, just like the default option (`:dfu`). However, this also flashes the "Left Side" EEPROM file for split keyboards. _This is ideal for Elite C based split keyboards._
|
||||
* `:dfu-split-right` - This flashes the normal firmware, just like the default option (`:dfu`). However, this also flashes the "Right Side" EEPROM file for split keyboards. _This is ideal for Elite C based split keyboards._
|
||||
|
||||
|
||||
### Caterina
|
||||
|
||||
For Arduino boards and their close (such as the SparkFun ProMicro), when you're ready to compile and flash your firmware, open up your terminal window and run the built command:
|
||||
For Arduino boards and their clones (such as the SparkFun ProMicro), when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
|
||||
|
||||
make <my_keyboard>:<my_keymap>:avrdude
|
||||
|
||||
@@ -199,9 +209,17 @@ If you have any issues with this, you may need to this:
|
||||
|
||||
sudo make <my_keyboard>:<my_keymap>:avrdude
|
||||
|
||||
|
||||
Additionally, if you want to flash multiple boards, use the following command:
|
||||
|
||||
make <keyboard>:<keymap>:avrdude-loop
|
||||
|
||||
When you're done flashing boards, you'll need to hit Ctrl + C or whatever the correct keystroke is for your operating system to break the loop.
|
||||
|
||||
|
||||
## HalfKay
|
||||
|
||||
For the PJRC devices (Teensy's), when you're ready to compile and flash your firmware, open up your terminal window and run the built command:
|
||||
For the PJRC devices (Teensy's), when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
|
||||
|
||||
make <my_keyboard>:<my_keymap>:teensy
|
||||
|
||||
@@ -226,12 +244,61 @@ Waiting for Teensy device...
|
||||
|
||||
```
|
||||
Found HalfKay Bootloader
|
||||
Read "./.build/ergodox_ez_drashna.hex": 28532 bytes, 88.5% usage
|
||||
Read "./.build/ergodox_ez_xyverz.hex": 28532 bytes, 88.5% usage
|
||||
Programming............................................................................................................................................................................
|
||||
...................................................
|
||||
Booting
|
||||
```
|
||||
|
||||
## STM32 (ARM)
|
||||
|
||||
For a majority of ARM boards (including the Proton C, Planck Rev 6, and Preonic Rev 3), when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
|
||||
|
||||
make <my_keyboard>:<my_keymap>:dfu-util
|
||||
|
||||
For example, if your keymap is named "xyverz" and you're building a keymap for the Planck Revision 6 keyboard, you'll use this command and then reboot the keyboard to the bootloader (before it finishes compiling):
|
||||
|
||||
make planck/rev6:xyverz:dfu-util
|
||||
|
||||
Once the firmware finishes compiling, it will output something like this:
|
||||
|
||||
```
|
||||
Linking: .build/planck_rev6_xyverz.elf [OK]
|
||||
Creating binary load file for flashing: .build/planck_rev6_xyverz.bin [OK]
|
||||
Creating load file for flashing: .build/planck_rev6_xyverz.hex [OK]
|
||||
|
||||
Size after:
|
||||
text data bss dec hex filename
|
||||
0 41820 0 41820 a35c .build/planck_rev6_xyverz.hex
|
||||
|
||||
Copying planck_rev6_xyverz.bin to qmk_firmware folder [OK]
|
||||
dfu-util 0.9
|
||||
|
||||
Copyright 2005-2009 Weston Schmidt, Harald Welte and OpenMoko Inc.
|
||||
Copyright 2010-2016 Tormod Volden and Stefan Schmidt
|
||||
This program is Free Software and has ABSOLUTELY NO WARRANTY
|
||||
Please report bugs to http://sourceforge.net/p/dfu-util/tickets/
|
||||
|
||||
Invalid DFU suffix signature
|
||||
A valid DFU suffix will be required in a future dfu-util release!!!
|
||||
Opening DFU capable USB device...
|
||||
ID 0483:df11
|
||||
Run-time device DFU version 011a
|
||||
Claiming USB DFU Interface...
|
||||
Setting Alternate Setting #0 ...
|
||||
Determining device status: state = dfuERROR, status = 10
|
||||
dfuERROR, clearing status
|
||||
Determining device status: state = dfuIDLE, status = 0
|
||||
dfuIDLE, continuing
|
||||
DFU mode device DFU version 011a
|
||||
Device returned transfer size 2048
|
||||
DfuSe interface name: "Internal Flash "
|
||||
Downloading to address = 0x08000000, size = 41824
|
||||
Download [=========================] 100% 41824 bytes
|
||||
Download done.
|
||||
File downloaded successfully
|
||||
Transitioning to dfuMANIFEST state
|
||||
```
|
||||
|
||||
## Test It Out!
|
||||
|
||||
|
@@ -6,7 +6,10 @@ QMK tries to put a lot of power into your hands by making easy things easy, and
|
||||
|
||||
# Getting Started
|
||||
|
||||
Before you can build keymaps, you need to install some software and set up your build environment. This only has to be done once no matter how many keyboards you plan to compile firmware for.
|
||||
Before you can build keymaps, you need to install some software and set up your build environment. This only has to be done once no matter how many keyboards you plan to compile firmware for.
|
||||
|
||||
If you would prefer a more graphical user interface approach, please consider using the online [QMK Configurator](https://config.qmk.fm). Please refer to [Building Your First Firmware using the online GUI](newbs_building_firmware_configurator.md).
|
||||
|
||||
|
||||
## Download Software
|
||||
|
||||
@@ -63,8 +66,10 @@ You will need to install Git. It's very likely that you already have it, but if
|
||||
|
||||
Once you have set up your Linux/Unix environment, you are ready to download QMK. We will do this by using Git to "clone" the QMK repository. Open a Terminal or MSYS2 MinGW window and leave it open for the remainder of this guide. Inside that window run these two commands:
|
||||
|
||||
git clone https://github.com/qmk/qmk_firmware.git
|
||||
cd qmk_firmware
|
||||
```shell
|
||||
git clone --recurse-submodules https://github.com/qmk/qmk_firmware.git
|
||||
cd qmk_firmware
|
||||
```
|
||||
|
||||
?> If you already know [how to use GitHub](getting_started_github.md), we recommend that you create and clone your own fork instead. If you don't know what that means, you can safely ignore this message.
|
||||
|
||||
|
@@ -15,7 +15,17 @@ Note: These programs are not provided by or endorsed by QMK.
|
||||
|
||||
## Debugging With QMK Toolbox
|
||||
|
||||
[QMK Toolbox](https://github.com/qmk/qmk_toolbox) will show messages from your keyboard if you have `CONSOLE_ENABLE = yes` in your `rules.mk`. By default the output is very limited, but you can turn on debug mode to increase the amount of debug output. Use the `DEBUG` keycode in your keymap, or use the [Command](feature_command.md) feature to enable debug mode.
|
||||
[QMK Toolbox](https://github.com/qmk/qmk_toolbox) will show messages from your keyboard if you have `CONSOLE_ENABLE = yes` in your `rules.mk`. By default the output is very limited, but you can turn on debug mode to increase the amount of debug output. Use the `DEBUG` keycode in your keymap, use the [Command](feature_command.md) feature to enable debug mode, or add the following code to your keymap.
|
||||
|
||||
```c
|
||||
void keyboard_post_init_user(void) {
|
||||
// Customise these values to desired behaviour
|
||||
debug_enable=true;
|
||||
debug_matrix=true;
|
||||
//debug_keyboard=true;
|
||||
//debug_mouse=true;
|
||||
}
|
||||
```
|
||||
|
||||
<!-- FIXME: Describe the debugging messages here. -->
|
||||
|
||||
|
117
docs/other_vscode.md
Normal file
117
docs/other_vscode.md
Normal file
@@ -0,0 +1,117 @@
|
||||
# Setting up Visual Studio Code for QMK Development
|
||||
|
||||
[Visual Studio Code](https://code.visualstudio.com/) (VS Code) is an open-source code editor that supports many different programming languages.
|
||||
|
||||
Using a full-featured editor such as VS Code provides many advantages over a plain text editor, such as:
|
||||
* intelligent code completion
|
||||
* convenient navigation in the code
|
||||
* refactoring tools
|
||||
* build automation (no need for the command-line)
|
||||
* a graphical front end for GIT
|
||||
* many other tools such as debugging, code formatting, showing call hierarchies etc.
|
||||
|
||||
The purpose of this page is to document how to set up VS Code for developing QMK Firmware.
|
||||
|
||||
This guide covers how to configure everything needed on Windows and Ubuntu 18.04
|
||||
|
||||
# Set up VS Code
|
||||
Before starting, you will want to make sure that you have all of the build tools set up, and QMK Firmware cloned. Head to the the [Newbs Getting Started Guide](newbs_getting_started.md) to get things set up, if you haven't already.
|
||||
|
||||
## Windows
|
||||
|
||||
### Prerequisites
|
||||
|
||||
* [Git for Windows](https://git-scm.com/download/win) (This link will prompt to save/run the installer)
|
||||
|
||||
1. Disable all of the options but `Git LFS (Large File Support)` and `Check daily for Git for Windows updates`.
|
||||
2. Set the default editor to `Use Visual Studio Code as Git's default editor`
|
||||
3. Select the `Use Git from Git Bash only` option, since that's the option that you should use here.
|
||||
4. For the `Choosing HTTPS transport backend`, either option should be fine.
|
||||
5. Select the `Checkout as-is, commit Unix-style line endings` option. QMK Firmware uses Unix style commits.
|
||||
6. For the extra options, leave the default options as is.
|
||||
|
||||
This software is needed for Git support in VS Code. It may be possible to not include this, but it is much simpler to just use this.
|
||||
|
||||
* [Git Credential Manager for Windows](https://github.com/Microsoft/Git-Credential-Manager-for-Windows/releases) (Optional)
|
||||
|
||||
This software provides better support for Git by providing secure storage for git credentials, MFA and personal access token generation.
|
||||
|
||||
This isn't strictly needed, but we would recommend it.
|
||||
|
||||
|
||||
### Installing VS Code
|
||||
|
||||
1. Head to [VS Code](https://code.visualstudio.com/) and download the installer
|
||||
2. Run the installer
|
||||
|
||||
This part is super simple. However, there is some configuration that we need to do to ensure things are configured correctly.
|
||||
|
||||
### Configuring VS Code
|
||||
|
||||
First, we need to set up IntelliSense. This isn't strictly required, but it will make your life a LOT easier. To do this, we need to create the `.vscode/c_cpp_properies.json` file in the QMK Firmware folder, You can do this all manually, but I've done most of the work already.
|
||||
|
||||
Grab [this file](https://gist.github.com/drashna/48e2c49ce877be592a1650f91f8473e8) and save it. You may need to edit this file, if you didn't install MSYS2 to the default location, or are using WSL/LxSS.
|
||||
|
||||
Once you have saved this file, you will need to reload VS Code, if it was already running.
|
||||
|
||||
?> You should see an `extensions.json` and `settings.json` file in the `.vscode` folder, as well.
|
||||
|
||||
|
||||
Now, we will set up the MSYS2 window to show up in VSCode as the integrated terminal. This has a number of advantages. Mostly, you can control+click on errors and jump to those files. This makes debugging much easier. It's also nice, in that you don't have to jump to another window.
|
||||
|
||||
1. Click <kbd><kbd>File</kbd> > <kbd>Preferences ></kbd> > <kbd>Settings</kbd> </kbd>
|
||||
2. Click on the <kbd>{}</kbd> button, in the top right to open the `settings.json` file.
|
||||
3. Set the file's content to:
|
||||
|
||||
```json
|
||||
{
|
||||
"terminal.integrated.shell.windows": "C:\\msys64\\usr\\bin\\bash.exe",
|
||||
"terminal.integrated.env.windows": {
|
||||
"MSYSTEM": "MINGW64",
|
||||
"CHERE_INVOKING": "1"
|
||||
},
|
||||
"terminal.integrated.shellArgs.windows": [
|
||||
"--login"
|
||||
],
|
||||
"terminal.integrated.cursorStyle": "line"
|
||||
}
|
||||
```
|
||||
|
||||
If there are settings here already, then just add everything between the first and last curly brackets.
|
||||
|
||||
?> If you installed MSYS2 to a different folder, then you'll need to change the path for `terminal.integrated.shell.windows` to the correct path for your system.
|
||||
|
||||
4. Hit Ctrl-` (grave) to bring up the terminal.
|
||||
|
||||
This should start the terminal in the workspace's folder (so the `qmk_firmware` folder), and then you can compile your keyboard.
|
||||
|
||||
|
||||
## Every other Operating System
|
||||
|
||||
1. Head to [VS Code](https://code.visualstudio.com/) and download the installer
|
||||
2. Run the installer
|
||||
3. That's it
|
||||
|
||||
No, really, that's it. The paths needed are already included when installing the packages, and it is much better about detecting the current workspace files and parsing them for IntelliSense.
|
||||
|
||||
## Plugins
|
||||
|
||||
There are a number of extensions that you may want to install:
|
||||
|
||||
* [Git Extension Pack](https://marketplace.visualstudio.com/items?itemName=donjayamanne.git-extension-pack) -
|
||||
This installs a bunch of Git related tools that may make using Git with QMK Firmware easier.
|
||||
* [EditorConfig for VS Code](https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig) - _[Optional]_ - Helps to keep the code to the QMK Coding Conventions.
|
||||
* [Bracket Pair Colorizer 2](https://marketplace.visualstudio.com/items?itemName=CoenraadS.bracket-pair-colorizer-2) - _[Optional]_ - This color codes the brackets in your code, to make it easier to reference nested code.
|
||||
* [Github Markdown Preview](https://marketplace.visualstudio.com/items?itemName=bierner.github-markdown-preview) - _[Optional]_ - Makes the markdown preview in VS Code more like GitHub's.
|
||||
* [VS Live Share Extension Pack](https://marketplace.visualstudio.com/items?itemName=MS-vsliveshare.vsliveshare-pack) - _[Optional]_ - This extension allows somebody else to access your workspace (or you to access somebody else's workspace) and help out. This is great if you're having issues and need some help from somebody.
|
||||
* [VIM Keymap](https://marketplace.visualstudio.com/items?itemName=GiuseppeCesarano.vim-keymap) - _[Optional]_ - For those that prefer VIM style keybindings. There are other options for this, too.
|
||||
* [Travis CI Status](https://marketplace.visualstudio.com/items?itemName=felixrieseberg.vsc-travis-ci-status) - _[Optional]_ - This shows the current Travis CI status, if you have it set up.
|
||||
|
||||
Restart once you've installed any extensions
|
||||
|
||||
# Configure VS Code for QMK
|
||||
1. Click <kbd><kbd>File</kbd> > <kbd>Open Folder</kbd></kbd>
|
||||
2. Open the QMK Firmware folder that you cloned from GitHub.
|
||||
3. Click <kbd><kbd>File</kbd> > <kbd>Save Workspace As...</kbd></kbd>
|
||||
|
||||
And now you're ready to code QMK Firmware in VS Code
|
@@ -54,10 +54,10 @@ This is where all of the custom logic for your keyboard goes - you may not need
|
||||
|
||||
## `/keyboards/<keyboard>/<keyboard>.h`
|
||||
|
||||
Here is where you can (optionally) define your `KEYMAP` function to remap your matrix into a more readable format. With ortholinear boards, this isn't always necessary, but it can help to accommodate the dead spots on your matrix, where there are keys that take up more than one space (2u, staggering, 6.25u, etc). The example shows the difference between the physical keys, and the matrix design:
|
||||
Here is where you can (optionally) define your `LAYOUT` function to remap your matrix into a more readable format. With ortholinear boards, this isn't always necessary, but it can help to accommodate the dead spots on your matrix, where there are keys that take up more than one space (2u, staggering, 6.25u, etc). The example shows the difference between the physical keys, and the matrix design:
|
||||
|
||||
```
|
||||
#define KEYMAP( \
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, \
|
||||
k10, k11 \
|
||||
) \
|
||||
|
73
docs/reference_info_json.md
Normal file
73
docs/reference_info_json.md
Normal file
@@ -0,0 +1,73 @@
|
||||
# `info.json`
|
||||
|
||||
This file is used by the [QMK API](https://github.com/qmk/qmk_api). It contains the information [QMK Configurator](https://config.qmk.fm/) needs to display a representation of your keyboard. You can also set metadata here.
|
||||
|
||||
You can create `info.json` files at every level under `qmk_firmware/keyboards/<name>` to specify this metadata. These files are combined, with more specific files overriding keys in less specific files. This means you do not need to duplicate your metadata information. For example, `qmk_firmware/keyboards/clueboard/info.json` specifies `manufacturer` and `maintainer`, while `qmk_firmware/keyboards/clueboard/66/info.json` specifies more specific information about Clueboard 66%.
|
||||
|
||||
## `info.json` Format
|
||||
|
||||
The `info.json` file is a JSON formatted dictionary with the following keys available to be set. You do not have to set all of them, merely the keys that apply to your keyboard.
|
||||
|
||||
* `keyboard_name`
|
||||
* A free-form text string describing the keyboard.
|
||||
* Example: `Clueboard 66%`
|
||||
* `url`
|
||||
* A URL to the keyboard's product page, [QMK.fm/keyboards](https://qmk.fm/keyboards) page, or other page describing information about the keyboard.
|
||||
* `maintainer`
|
||||
* GitHub username of the maintainer, or `qmk` for community maintained boards
|
||||
* `width`
|
||||
* Width of the board in Key Units
|
||||
* `height`
|
||||
* Height of the board in Key Units
|
||||
* `layouts`
|
||||
* Physical Layout representations. See the next section for more detail.
|
||||
|
||||
### Layout Format
|
||||
|
||||
Within our `info.json` file the `layouts` portion of the dictionary contains several nested dictionaries. The outer layer consists of QMK layout macros, for example `LAYOUT_ansi` or `LAYOUT_iso`. Within each layout macro are keys for `width`, `height`, and `key_count`, each of which should be self-explanatory.
|
||||
|
||||
* `width`
|
||||
* Optional: The width of the layout in Key Units
|
||||
* `height`
|
||||
* Optional: The height of the layout in Key Units
|
||||
* `key_count`
|
||||
* **Required**: The number of keys in this layout
|
||||
* `layout`
|
||||
* A list of Key Dictionaries describing the physical layout. See the next section for more details.
|
||||
|
||||
### Key Dictionary Format
|
||||
|
||||
Each Key Dictionary in a layout describes the physical properties of a key. If you are familiar with the Raw Code for <http://keyboard-layout-editor.com> you will find many of the concepts the same. We re-use the same key names and layout choices wherever possible, but unlike keyboard-layout-editor each key is stateless, inheriting no properties from the keys that came before it.
|
||||
|
||||
All key positions and rotations are specified in relation to the top-left corner of the keyboard, and the top-left corner of each key.
|
||||
|
||||
* `x`
|
||||
* **Required**: The absolute position of the key in the horizontal axis, in Key Units.
|
||||
* `y`
|
||||
* **Required**: The absolute position of the key in the vertical axis, in Key Units.
|
||||
* `w`
|
||||
* The width of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
|
||||
* `h`
|
||||
* The height of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
|
||||
* `r`
|
||||
* How many degrees clockwise to rotate the key.
|
||||
* `rx`
|
||||
* The absolute position of the point to rotate the key around in the horizontal axis. Default: `x`
|
||||
* `ry`
|
||||
* The absolute position of the point to rotate the key around in the vertical axis. Default: `y`
|
||||
* `ks`
|
||||
* Key Shape: define a polygon by providing a list of points, in Key Units.
|
||||
* **Important**: These are relative to the top-left of the key, not absolute.
|
||||
* Example ISO Enter: `[ [0,0], [1.5,0], [1.5,2], [0.25,2], [0.25,1], [0,1], [0,0] ]`
|
||||
* `label`
|
||||
* What to name this position in the matrix.
|
||||
* This should usually be the same name as what is silkscreened on the PCB at this location.
|
||||
|
||||
## How is the Metadata Exposed?
|
||||
|
||||
This metadata is primarily used in two ways:
|
||||
|
||||
* To allow web-based configurators to dynamically generate UI
|
||||
* To support the new `make keyboard:keymap:qmk` target, which bundles this metadata up with the firmware to allow QMK Toolbox to be smarter.
|
||||
|
||||
Configurator authors can see the [QMK Compiler](https://docs.api.qmk.fm/using-the-api) docs for more information on using the JSON API.
|
@@ -57,10 +57,10 @@ Matrix Scanning runs many times per second. The exact rate varies but typically
|
||||
|
||||
Once we know the state of every switch on our keyboard we have to map that to a keycode. In QMK this is done by making use of C macros to allow us to separate the definition of the physical layout from the definition of keycodes.
|
||||
|
||||
At the keyboard level we define a C macro (typically named `KEYMAP()`) which maps our keyboard's matrix to physical keys. Sometimes the matrix does not have a switch in every location, and we can use this macro to pre-populate those with KC_NO, making the keymap definition easier to work with. Here's an example `KEYMAP()` macro for a numpad:
|
||||
At the keyboard level we define a C macro (typically named `LAYOUT()`) which maps our keyboard's matrix to physical keys. Sometimes the matrix does not have a switch in every location, and we can use this macro to pre-populate those with KC_NO, making the keymap definition easier to work with. Here's an example `LAYOUT()` macro for a numpad:
|
||||
|
||||
```c
|
||||
#define KEYMAP( \
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, k03, \
|
||||
k10, k11, k12, k13, \
|
||||
k20, k21, k22, \
|
||||
@@ -75,17 +75,17 @@ At the keyboard level we define a C macro (typically named `KEYMAP()`) which map
|
||||
}
|
||||
```
|
||||
|
||||
Notice how the second block of our `KEYMAP()` macro matches the Matrix Scanning array above? This macro is what will map the matrix scanning array to keycodes. However, if you look at a 17 key numpad you'll notice that it has 3 places where the matrix could have a switch but doesn't, due to larger keys. We have populated those spaces with `KC_NO` so that our keymap definition doesn't have to.
|
||||
Notice how the second block of our `LAYOUT()` macro matches the Matrix Scanning array above? This macro is what will map the matrix scanning array to keycodes. However, if you look at a 17 key numpad you'll notice that it has 3 places where the matrix could have a switch but doesn't, due to larger keys. We have populated those spaces with `KC_NO` so that our keymap definition doesn't have to.
|
||||
|
||||
You can also use this macro to handle unusual matrix layouts, for example the [Clueboard rev 2](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/keyboards/clueboard/66/rev2/rev2.h). Explaining that is outside the scope of this document.
|
||||
|
||||
##### Keycode Assignment
|
||||
|
||||
At the keymap level we make use of our `KEYMAP()` macro above to map keycodes to physical locations to matrix locations. It looks like this:
|
||||
At the keymap level we make use of our `LAYOUT()` macro above to map keycodes to physical locations to matrix locations. It looks like this:
|
||||
|
||||
```
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = KEYMAP(
|
||||
[0] = LAYOUT(
|
||||
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
|
||||
KC_P7, KC_P8, KC_P9, KC_PPLS, \
|
||||
KC_P4, KC_P5, KC_P6, \
|
||||
@@ -94,7 +94,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
}
|
||||
```
|
||||
|
||||
Notice how all of these arguments match up with the first half of the `KEYMAP()` macro from the last section? This is how we take a keycode and map it to our Matrix Scan from earlier.
|
||||
Notice how all of these arguments match up with the first half of the `LAYOUT()` macro from the last section? This is how we take a keycode and map it to our Matrix Scan from earlier.
|
||||
|
||||
##### State Change Detection
|
||||
|
||||
@@ -135,9 +135,11 @@ The `process_record()` function itself is deceptively simple, but hidden within
|
||||
* [`void process_record(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/tmk_core/common/action.c#L172)
|
||||
* [`bool process_record_quantum(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/quantum.c#L206)
|
||||
* [Map this record to a keycode](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/quantum.c#L226)
|
||||
* [`void velocikey_accelerate(void)`](https://github.com/qmk/qmk_firmware/blob/c1c5922aae7b60b7c7d13d3769350eed9dda17ab/quantum/velocikey.c#L27)
|
||||
* [`void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_tap_dance.c#L119)
|
||||
* [`bool process_key_lock(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_key_lock.c#L62)
|
||||
* [`bool process_clicky(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_clicky.c#L79)
|
||||
* [`bool process_haptic(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/2cee371bf125a6ec541dd7c5a809573facc7c456/drivers/haptic/haptic.c#L216)
|
||||
* [`bool process_record_kb(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/keyboards/clueboard/card/card.c#L20)
|
||||
* [`bool process_record_user(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/keyboards/clueboard/card/keymaps/default/keymap.c#L58)
|
||||
* [`bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/rgb_matrix.c#L139)
|
||||
|
@@ -46,13 +46,13 @@ __attribute__ ((weak))
|
||||
void i2c_init(void)
|
||||
{
|
||||
// Try releasing special pins for a short time
|
||||
palSetPadMode(GPIOB, 6, PAL_MODE_INPUT);
|
||||
palSetPadMode(GPIOB, 7, PAL_MODE_INPUT);
|
||||
palSetPadMode(I2C1_BANK, I2C1_SCL, PAL_MODE_INPUT);
|
||||
palSetPadMode(I2C1_BANK, I2C1_SDA, PAL_MODE_INPUT);
|
||||
|
||||
chThdSleepMilliseconds(10);
|
||||
|
||||
palSetPadMode(GPIOB, 6, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN);
|
||||
palSetPadMode(GPIOB, 7, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN);
|
||||
|
||||
palSetPadMode(I2C1_BANK, I2C1_SCL, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN);
|
||||
palSetPadMode(I2C1_BANK, I2C1_SDA, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN);
|
||||
|
||||
//i2cInit(); //This is invoked by halInit() so no need to redo it.
|
||||
}
|
||||
@@ -101,8 +101,7 @@ uint8_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t l
|
||||
return i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), regaddr, 1, data, length, MS2ST(timeout));
|
||||
}
|
||||
|
||||
// This is usually not needed. It releases the driver to allow pins to become GPIO again.
|
||||
uint8_t i2c_stop(uint16_t timeout)
|
||||
uint8_t i2c_stop(void)
|
||||
{
|
||||
i2cStop(&I2C_DRIVER);
|
||||
return 0;
|
||||
|
@@ -26,6 +26,16 @@
|
||||
#include "ch.h"
|
||||
#include <hal.h>
|
||||
|
||||
#ifndef I2C1_BANK
|
||||
#define I2C1_BANK GPIOB
|
||||
#endif
|
||||
#ifndef I2C1_SCL
|
||||
#define I2C1_SCL 6
|
||||
#endif
|
||||
#ifndef I2C1_SDA
|
||||
#define I2C1_SDA 7
|
||||
#endif
|
||||
|
||||
#ifndef I2C_DRIVER
|
||||
#define I2C_DRIVER I2CD1
|
||||
#endif
|
||||
@@ -37,4 +47,4 @@ uint8_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t ti
|
||||
uint8_t i2c_transmit_receive(uint8_t address, uint8_t * tx_body, uint16_t tx_length, uint8_t * rx_body, uint16_t rx_length);
|
||||
uint8_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
|
||||
uint8_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
|
||||
uint8_t i2c_stop(uint16_t timeout);
|
||||
uint8_t i2c_stop(void);
|
||||
|
101
drivers/avr/apa102.c
Executable file
101
drivers/avr/apa102.c
Executable file
@@ -0,0 +1,101 @@
|
||||
/*
|
||||
* APA102 lib V1.0a
|
||||
*
|
||||
* Controls APA102 RGB-LEDs
|
||||
* Author: Mikkel (Duckle29 on github)
|
||||
*
|
||||
* Dec 22th, 2017 v1.0a Initial Version
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "apa102.h"
|
||||
#include <avr/interrupt.h>
|
||||
#include <avr/io.h>
|
||||
#include <util/delay.h>
|
||||
#include "debug.h"
|
||||
|
||||
// Setleds for standard RGB
|
||||
void inline apa102_setleds(LED_TYPE *ledarray, uint16_t leds){
|
||||
apa102_setleds_pin(ledarray,leds, _BV(RGB_DI_PIN & 0xF), _BV(RGB_CLK_PIN & 0xF));
|
||||
}
|
||||
|
||||
void static inline apa102_setleds_pin(LED_TYPE *ledarray, uint16_t leds, uint8_t pinmask_DI, uint8_t pinmask_CLK){
|
||||
pinMode(RGB_DI_PIN, PinDirectionOutput);
|
||||
pinMode(RGB_CLK_PIN, PinDirectionOutput);
|
||||
|
||||
apa102_send_array((uint8_t*)ledarray,leds)
|
||||
}
|
||||
|
||||
void apa102_send_array(uint8_t *data, uint16_t leds){ // Data is struct of 3 bytes. RGB - leds is number of leds in data
|
||||
apa102_start_frame();
|
||||
while(leds--){
|
||||
apa102_send_frame(0xFF000000 | (data->b << 16) | (data->g << 8) | data->r);
|
||||
data++;
|
||||
}
|
||||
apa102_end_frame(leds);
|
||||
}
|
||||
|
||||
void apa102_send_frame(uint32_t frame){
|
||||
for(uint32_t i=0xFF; i>0;){
|
||||
apa102_send_byte(frame & i);
|
||||
i = i << 8;
|
||||
}
|
||||
}
|
||||
|
||||
void apa102_start_frame(){
|
||||
apa102_send_frame(0);
|
||||
}
|
||||
|
||||
void apa102_end_frame(uint16_t leds)
|
||||
{
|
||||
// This function has been taken from: https://github.com/pololu/apa102-arduino/blob/master/APA102.h
|
||||
// and adapted. The code is MIT licensed. I think thats compatible?
|
||||
|
||||
// We need to send some more bytes to ensure that all the LEDs in the
|
||||
// chain see their new color and start displaying it.
|
||||
//
|
||||
// The data stream seen by the last LED in the chain will be delayed by
|
||||
// (count - 1) clock edges, because each LED before it inverts the clock
|
||||
// line and delays the data by one clock edge. Therefore, to make sure
|
||||
// the last LED actually receives the data we wrote, the number of extra
|
||||
// edges we send at the end of the frame must be at least (count - 1).
|
||||
// For the APA102C, that is sufficient.
|
||||
//
|
||||
// The SK9822 only updates after it sees 32 zero bits followed by one more
|
||||
// rising edge. To avoid having the update time depend on the color of
|
||||
// the last LED, we send a dummy 0xFF byte. (Unfortunately, this means
|
||||
// that partial updates of the beginning of an LED strip are not possible;
|
||||
// the LED after the last one you are trying to update will be black.)
|
||||
// After that, to ensure that the last LED in the chain sees 32 zero bits
|
||||
// and a rising edge, we need to send at least 65 + (count - 1) edges. It
|
||||
// is sufficent and simpler to just send (5 + count/16) bytes of zeros.
|
||||
//
|
||||
// We are ignoring the specification for the end frame in the APA102/SK9822
|
||||
// datasheets because it does not actually ensure that all the LEDs will
|
||||
// start displaying their new colors right away.
|
||||
|
||||
apa102_send_byte(0xFF);
|
||||
for (uint16_t i = 0; i < 5 + leds / 16; i++){
|
||||
apa102_send_byte(0);
|
||||
}
|
||||
}
|
||||
|
||||
void apa102_send_byte(uint8_t byte){
|
||||
uint8_t i;
|
||||
for (i = 0; i < 8; i++){
|
||||
digitalWrite(RGB_DI_PIN, !!(byte & (1 << (7-i)));
|
||||
digitalWrite(RGB_CLK_PIN, PinLevelHigh);
|
||||
}
|
||||
}
|
46
drivers/avr/apa102.h
Executable file
46
drivers/avr/apa102.h
Executable file
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* light weight WS2812 lib include
|
||||
*
|
||||
* Version 2.3 - Nev 29th 2015
|
||||
* Author: Tim (cpldcpu@gmail.com)
|
||||
*
|
||||
* Please do not change this file! All configuration is handled in "ws2812_config.h"
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <avr/io.h>
|
||||
#include <avr/interrupt.h>
|
||||
|
||||
#include "rgblight_types.h"
|
||||
|
||||
|
||||
/* User Interface
|
||||
*
|
||||
* Input:
|
||||
* ledarray: An array of GRB data describing the LED colors
|
||||
* number_of_leds: The number of LEDs to write
|
||||
* pinmask (optional): Bitmask describing the output bin. e.g. _BV(PB0)
|
||||
*
|
||||
* The functions will perform the following actions:
|
||||
* - Set the data-out pin as output
|
||||
* - Send out the LED data
|
||||
* - Wait 50<35>s to reset the LEDs
|
||||
*/
|
||||
|
||||
void apa102_setleds (LED_TYPE *ledarray, uint16_t number_of_leds);
|
||||
void apa102_setleds_pin (LED_TYPE *ledarray, uint16_t number_of_leds,uint8_t pinmask);
|
||||
void apa102_setleds_rgbw(LED_TYPE *ledarray, uint16_t number_of_leds);
|
@@ -7,43 +7,44 @@
|
||||
|
||||
#include "i2c_master.h"
|
||||
#include "timer.h"
|
||||
#include "wait.h"
|
||||
|
||||
#ifndef F_SCL
|
||||
#define F_SCL 400000UL // SCL frequency
|
||||
# define F_SCL 400000UL // SCL frequency
|
||||
#endif
|
||||
#define Prescaler 1
|
||||
#define TWBR_val ((((F_CPU / F_SCL) / Prescaler) - 16 ) / 2)
|
||||
#define TWBR_val ((((F_CPU / F_SCL) / Prescaler) - 16) / 2)
|
||||
|
||||
void i2c_init(void)
|
||||
{
|
||||
TWSR = 0; /* no prescaler */
|
||||
void i2c_init(void) {
|
||||
TWSR = 0; /* no prescaler */
|
||||
TWBR = (uint8_t)TWBR_val;
|
||||
}
|
||||
|
||||
i2c_status_t i2c_start(uint8_t address, uint16_t timeout)
|
||||
{
|
||||
i2c_status_t i2c_start(uint8_t address, uint16_t timeout) {
|
||||
// reset TWI control register
|
||||
TWCR = 0;
|
||||
// transmit START condition
|
||||
TWCR = (1<<TWINT) | (1<<TWSTA) | (1<<TWEN);
|
||||
TWCR = (1 << TWINT) | (1 << TWSTA) | (1 << TWEN);
|
||||
|
||||
uint16_t timeout_timer = timer_read();
|
||||
while( !(TWCR & (1<<TWINT)) ) {
|
||||
while (!(TWCR & (1 << TWINT))) {
|
||||
if ((timeout != I2C_TIMEOUT_INFINITE) && ((timer_read() - timeout_timer) >= timeout)) {
|
||||
return I2C_STATUS_TIMEOUT;
|
||||
}
|
||||
}
|
||||
|
||||
// check if the start condition was successfully transmitted
|
||||
if(((TW_STATUS & 0xF8) != TW_START) && ((TW_STATUS & 0xF8) != TW_REP_START)){ return I2C_STATUS_ERROR; }
|
||||
if (((TW_STATUS & 0xF8) != TW_START) && ((TW_STATUS & 0xF8) != TW_REP_START)) {
|
||||
return I2C_STATUS_ERROR;
|
||||
}
|
||||
|
||||
// load slave address into data register
|
||||
TWDR = address;
|
||||
// start transmission of address
|
||||
TWCR = (1<<TWINT) | (1<<TWEN);
|
||||
TWCR = (1 << TWINT) | (1 << TWEN);
|
||||
|
||||
timeout_timer = timer_read();
|
||||
while( !(TWCR & (1<<TWINT)) ) {
|
||||
while (!(TWCR & (1 << TWINT))) {
|
||||
if ((timeout != I2C_TIMEOUT_INFINITE) && ((timer_read() - timeout_timer) >= timeout)) {
|
||||
return I2C_STATUS_TIMEOUT;
|
||||
}
|
||||
@@ -51,38 +52,39 @@ i2c_status_t i2c_start(uint8_t address, uint16_t timeout)
|
||||
|
||||
// check if the device has acknowledged the READ / WRITE mode
|
||||
uint8_t twst = TW_STATUS & 0xF8;
|
||||
if ( (twst != TW_MT_SLA_ACK) && (twst != TW_MR_SLA_ACK) ) return I2C_STATUS_ERROR;
|
||||
if ((twst != TW_MT_SLA_ACK) && (twst != TW_MR_SLA_ACK)) {
|
||||
return I2C_STATUS_ERROR;
|
||||
}
|
||||
|
||||
return I2C_STATUS_SUCCESS;
|
||||
}
|
||||
|
||||
i2c_status_t i2c_write(uint8_t data, uint16_t timeout)
|
||||
{
|
||||
i2c_status_t i2c_write(uint8_t data, uint16_t timeout) {
|
||||
// load data into data register
|
||||
TWDR = data;
|
||||
// start transmission of data
|
||||
TWCR = (1<<TWINT) | (1<<TWEN);
|
||||
TWCR = (1 << TWINT) | (1 << TWEN);
|
||||
|
||||
uint16_t timeout_timer = timer_read();
|
||||
while( !(TWCR & (1<<TWINT)) ) {
|
||||
while (!(TWCR & (1 << TWINT))) {
|
||||
if ((timeout != I2C_TIMEOUT_INFINITE) && ((timer_read() - timeout_timer) >= timeout)) {
|
||||
return I2C_STATUS_TIMEOUT;
|
||||
}
|
||||
}
|
||||
|
||||
if( (TW_STATUS & 0xF8) != TW_MT_DATA_ACK ){ return I2C_STATUS_ERROR; }
|
||||
if ((TW_STATUS & 0xF8) != TW_MT_DATA_ACK) {
|
||||
return I2C_STATUS_ERROR;
|
||||
}
|
||||
|
||||
return I2C_STATUS_SUCCESS;
|
||||
}
|
||||
|
||||
int16_t i2c_read_ack(uint16_t timeout)
|
||||
{
|
||||
|
||||
int16_t i2c_read_ack(uint16_t timeout) {
|
||||
// start TWI module and acknowledge data after reception
|
||||
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWEA);
|
||||
TWCR = (1 << TWINT) | (1 << TWEN) | (1 << TWEA);
|
||||
|
||||
uint16_t timeout_timer = timer_read();
|
||||
while( !(TWCR & (1<<TWINT)) ) {
|
||||
while (!(TWCR & (1 << TWINT))) {
|
||||
if ((timeout != I2C_TIMEOUT_INFINITE) && ((timer_read() - timeout_timer) >= timeout)) {
|
||||
return I2C_STATUS_TIMEOUT;
|
||||
}
|
||||
@@ -92,14 +94,12 @@ int16_t i2c_read_ack(uint16_t timeout)
|
||||
return TWDR;
|
||||
}
|
||||
|
||||
int16_t i2c_read_nack(uint16_t timeout)
|
||||
{
|
||||
|
||||
int16_t i2c_read_nack(uint16_t timeout) {
|
||||
// start receiving without acknowledging reception
|
||||
TWCR = (1<<TWINT) | (1<<TWEN);
|
||||
TWCR = (1 << TWINT) | (1 << TWEN);
|
||||
|
||||
uint16_t timeout_timer = timer_read();
|
||||
while( !(TWCR & (1<<TWINT)) ) {
|
||||
while (!(TWCR & (1 << TWINT))) {
|
||||
if ((timeout != I2C_TIMEOUT_INFINITE) && ((timer_read() - timeout_timer) >= timeout)) {
|
||||
return I2C_STATUS_TIMEOUT;
|
||||
}
|
||||
@@ -109,115 +109,89 @@ int16_t i2c_read_nack(uint16_t timeout)
|
||||
return TWDR;
|
||||
}
|
||||
|
||||
i2c_status_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)
|
||||
{
|
||||
i2c_status_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout) {
|
||||
i2c_status_t status = i2c_start(address | I2C_WRITE, timeout);
|
||||
if (status) return status;
|
||||
|
||||
for (uint16_t i = 0; i < length; i++) {
|
||||
for (uint16_t i = 0; i < length && status >= 0; i++) {
|
||||
status = i2c_write(data[i], timeout);
|
||||
if (status) return status;
|
||||
}
|
||||
|
||||
status = i2c_stop(timeout);
|
||||
if (status) return status;
|
||||
i2c_stop();
|
||||
|
||||
return I2C_STATUS_SUCCESS;
|
||||
return status;
|
||||
}
|
||||
|
||||
i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)
|
||||
{
|
||||
i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout) {
|
||||
i2c_status_t status = i2c_start(address | I2C_READ, timeout);
|
||||
if (status) return status;
|
||||
|
||||
for (uint16_t i = 0; i < (length-1); i++) {
|
||||
for (uint16_t i = 0; i < (length - 1) && status >= 0; i++) {
|
||||
status = i2c_read_ack(timeout);
|
||||
if (status >= 0) {
|
||||
data[i] = status;
|
||||
} else {
|
||||
return status;
|
||||
}
|
||||
}
|
||||
|
||||
status = i2c_read_nack(timeout);
|
||||
if (status >= 0 ) {
|
||||
data[(length-1)] = status;
|
||||
} else {
|
||||
return status;
|
||||
if (status >= 0) {
|
||||
status = i2c_read_nack(timeout);
|
||||
if (status >= 0) {
|
||||
data[(length - 1)] = status;
|
||||
}
|
||||
}
|
||||
|
||||
status = i2c_stop(timeout);
|
||||
if (status) return status;
|
||||
i2c_stop();
|
||||
|
||||
return I2C_STATUS_SUCCESS;
|
||||
return (status < 0) ? status : I2C_STATUS_SUCCESS;
|
||||
}
|
||||
|
||||
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
|
||||
{
|
||||
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout) {
|
||||
i2c_status_t status = i2c_start(devaddr | 0x00, timeout);
|
||||
if (status) return status;
|
||||
if (status >= 0) {
|
||||
status = i2c_write(regaddr, timeout);
|
||||
|
||||
status = i2c_write(regaddr, timeout);
|
||||
if (status) return status;
|
||||
|
||||
for (uint16_t i = 0; i < length; i++) {
|
||||
status = i2c_write(data[i], timeout);
|
||||
if (status) return status;
|
||||
for (uint16_t i = 0; i < length && status >= 0; i++) {
|
||||
status = i2c_write(data[i], timeout);
|
||||
}
|
||||
}
|
||||
|
||||
status = i2c_stop(timeout);
|
||||
if (status) return status;
|
||||
i2c_stop();
|
||||
|
||||
return I2C_STATUS_SUCCESS;
|
||||
return status;
|
||||
}
|
||||
|
||||
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
|
||||
{
|
||||
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout) {
|
||||
i2c_status_t status = i2c_start(devaddr, timeout);
|
||||
if (status) return status;
|
||||
if (status < 0) {
|
||||
goto error;
|
||||
}
|
||||
|
||||
status = i2c_write(regaddr, timeout);
|
||||
if (status) return status;
|
||||
|
||||
status = i2c_stop(timeout);
|
||||
if (status) return status;
|
||||
if (status < 0) {
|
||||
goto error;
|
||||
}
|
||||
|
||||
status = i2c_start(devaddr | 0x01, timeout);
|
||||
if (status) return status;
|
||||
|
||||
for (uint16_t i = 0; i < (length-1); i++) {
|
||||
for (uint16_t i = 0; i < (length - 1) && status >= 0; i++) {
|
||||
status = i2c_read_ack(timeout);
|
||||
if (status >= 0) {
|
||||
data[i] = status;
|
||||
} else {
|
||||
return status;
|
||||
}
|
||||
}
|
||||
|
||||
status = i2c_read_nack(timeout);
|
||||
if (status >= 0 ) {
|
||||
data[(length-1)] = status;
|
||||
} else {
|
||||
return status;
|
||||
if (status >= 0) {
|
||||
status = i2c_read_nack(timeout);
|
||||
if (status >= 0) {
|
||||
data[(length - 1)] = status;
|
||||
}
|
||||
}
|
||||
|
||||
status = i2c_stop(timeout);
|
||||
if (status) return status;
|
||||
error:
|
||||
i2c_stop();
|
||||
|
||||
return I2C_STATUS_SUCCESS;
|
||||
return (status < 0) ? status : I2C_STATUS_SUCCESS;
|
||||
}
|
||||
|
||||
i2c_status_t i2c_stop(uint16_t timeout)
|
||||
{
|
||||
void i2c_stop(void) {
|
||||
// transmit STOP condition
|
||||
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTO);
|
||||
|
||||
uint16_t timeout_timer = timer_read();
|
||||
while(TWCR & (1<<TWSTO)) {
|
||||
if ((timeout != I2C_TIMEOUT_INFINITE) && ((timer_read() - timeout_timer) >= timeout)) {
|
||||
return I2C_STATUS_TIMEOUT;
|
||||
}
|
||||
}
|
||||
|
||||
return I2C_STATUS_SUCCESS;
|
||||
TWCR = (1 << TWINT) | (1 << TWEN) | (1 << TWSTO);
|
||||
}
|
||||
|
@@ -26,6 +26,6 @@ i2c_status_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint1
|
||||
i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
|
||||
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
|
||||
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
|
||||
i2c_status_t i2c_stop(uint16_t timeout);
|
||||
void i2c_stop(void);
|
||||
|
||||
#endif // I2C_MASTER_H
|
@@ -9,23 +9,26 @@
|
||||
|
||||
#include "i2c_slave.h"
|
||||
|
||||
void i2c_init(uint8_t address){
|
||||
volatile uint8_t i2c_slave_reg[I2C_SLAVE_REG_COUNT];
|
||||
|
||||
static volatile uint8_t buffer_address;
|
||||
static volatile bool slave_has_register_set = false;
|
||||
|
||||
void i2c_slave_init(uint8_t address){
|
||||
// load address into TWI address register
|
||||
TWAR = (address << 1);
|
||||
TWAR = address;
|
||||
// set the TWCR to enable address matching and enable TWI, clear TWINT, enable TWI interrupt
|
||||
TWCR = (1 << TWIE) | (1 << TWEA) | (1 << TWINT) | (1 << TWEN);
|
||||
}
|
||||
|
||||
void i2c_stop(void){
|
||||
void i2c_slave_stop(void){
|
||||
// clear acknowledge and enable bits
|
||||
TWCR &= ~((1 << TWEA) | (1 << TWEN));
|
||||
}
|
||||
|
||||
ISR(TWI_vect){
|
||||
uint8_t ack = 1;
|
||||
// temporary stores the received data
|
||||
//uint8_t data;
|
||||
|
||||
|
||||
switch(TW_STATUS){
|
||||
case TW_SR_SLA_ACK:
|
||||
// The device is now a slave receiver
|
||||
@@ -38,13 +41,13 @@ ISR(TWI_vect){
|
||||
if(!slave_has_register_set){
|
||||
buffer_address = TWDR;
|
||||
|
||||
if (buffer_address >= RX_BUFFER_SIZE){ // address out of bounds dont ack
|
||||
ack = 0;
|
||||
buffer_address = 0;
|
||||
if (buffer_address >= I2C_SLAVE_REG_COUNT) { // address out of bounds dont ack
|
||||
ack = 0;
|
||||
buffer_address = 0;
|
||||
}
|
||||
slave_has_register_set = true; // address has been receaved now fill in buffer
|
||||
} else {
|
||||
rxbuffer[buffer_address] = TWDR;
|
||||
i2c_slave_reg[buffer_address] = TWDR;
|
||||
buffer_address++;
|
||||
}
|
||||
break;
|
||||
@@ -52,7 +55,7 @@ ISR(TWI_vect){
|
||||
case TW_ST_SLA_ACK:
|
||||
case TW_ST_DATA_ACK:
|
||||
// This device is a slave transmitter and master has requested data
|
||||
TWDR = txbuffer[buffer_address];
|
||||
TWDR = i2c_slave_reg[buffer_address];
|
||||
buffer_address++;
|
||||
break;
|
||||
|
||||
@@ -63,6 +66,6 @@ ISR(TWI_vect){
|
||||
break;
|
||||
}
|
||||
|
||||
// Reset i2c state mahcine to be ready for next interrupt
|
||||
// Reset i2c state machine to be ready for next interrupt
|
||||
TWCR |= (1 << TWIE) | (1 << TWINT) | (ack << TWEA) | (1 << TWEN);
|
||||
}
|
@@ -8,16 +8,11 @@
|
||||
#ifndef I2C_SLAVE_H
|
||||
#define I2C_SLAVE_H
|
||||
|
||||
#define TX_BUFFER_SIZE 30
|
||||
#define RX_BUFFER_SIZE 30
|
||||
#define I2C_SLAVE_REG_COUNT 30
|
||||
|
||||
volatile uint8_t buffer_address;
|
||||
static volatile bool slave_has_register_set = false;
|
||||
volatile uint8_t txbuffer[TX_BUFFER_SIZE];
|
||||
volatile uint8_t rxbuffer[RX_BUFFER_SIZE];
|
||||
extern volatile uint8_t i2c_slave_reg[I2C_SLAVE_REG_COUNT];
|
||||
|
||||
void i2c_init(uint8_t address);
|
||||
void i2c_stop(void);
|
||||
ISR(TWI_vect);
|
||||
void i2c_slave_init(uint8_t address);
|
||||
void i2c_slave_stop(void);
|
||||
|
||||
#endif // I2C_SLAVE_H
|
@@ -128,11 +128,11 @@ unsigned char I2C_Write(unsigned char c)
|
||||
c <<= 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
I2C_WriteBit(0);
|
||||
_delay_us(I2C_DELAY);
|
||||
_delay_us(I2C_DELAY);
|
||||
|
||||
|
||||
// _delay_us(I2C_DELAY);
|
||||
//return I2C_ReadBit();
|
||||
return 0;
|
||||
|
@@ -21,7 +21,7 @@
|
||||
#include <math.h>
|
||||
|
||||
|
||||
uint8_t DRV2605L_transfer_buffer[20];
|
||||
uint8_t DRV2605L_transfer_buffer[2];
|
||||
uint8_t DRV2605L_tx_register[0];
|
||||
uint8_t DRV2605L_read_buffer[0];
|
||||
uint8_t DRV2605L_read_register;
|
||||
@@ -34,6 +34,11 @@ void DRV_write(uint8_t drv_register, uint8_t settings) {
|
||||
}
|
||||
|
||||
uint8_t DRV_read(uint8_t regaddress) {
|
||||
#ifdef __AVR__
|
||||
i2c_readReg(DRV2605L_BASE_ADDRESS << 1,
|
||||
regaddress, DRV2605L_read_buffer, 1, 100);
|
||||
DRV2605L_read_register = (uint8_t)DRV2605L_read_buffer[0];
|
||||
#else
|
||||
DRV2605L_tx_register[0] = regaddress;
|
||||
if (MSG_OK != i2c_transmit_receive(DRV2605L_BASE_ADDRESS << 1,
|
||||
DRV2605L_tx_register, 1,
|
||||
@@ -42,14 +47,13 @@ uint8_t DRV_read(uint8_t regaddress) {
|
||||
printf("err reading reg \n");
|
||||
}
|
||||
DRV2605L_read_register = (uint8_t)DRV2605L_read_buffer[0];
|
||||
#endif
|
||||
return DRV2605L_read_register;
|
||||
}
|
||||
|
||||
void DRV_init(void)
|
||||
{
|
||||
i2c_init();
|
||||
i2c_start(DRV2605L_BASE_ADDRESS);
|
||||
|
||||
/* 0x07 sets DRV2605 into calibration mode */
|
||||
DRV_write(DRV_MODE,0x07);
|
||||
|
||||
@@ -104,21 +108,17 @@ void DRV_init(void)
|
||||
C4_SET.Bits.C4_AUTO_CAL_TIME = AUTO_CAL_TIME;
|
||||
DRV_write(DRV_CTRL_4, (uint8_t) C4_SET.Byte);
|
||||
DRV_write(DRV_LIB_SELECTION,LIB_SELECTION);
|
||||
//start autocalibration
|
||||
|
||||
DRV_write(DRV_GO, 0x01);
|
||||
|
||||
/* 0x00 sets DRV2605 out of standby and to use internal trigger
|
||||
* 0x01 sets DRV2605 out of standby and to use external trigger */
|
||||
DRV_write(DRV_MODE,0x00);
|
||||
|
||||
/* 0x06: LRA library */
|
||||
DRV_write(DRV_WAVEFORM_SEQ_1, 0x01);
|
||||
|
||||
/* 0xB9: LRA, 4x brake factor, medium gain, 7.5x back EMF
|
||||
* 0x39: ERM, 4x brake factor, medium gain, 1.365x back EMF */
|
||||
|
||||
/* TODO: setup auto-calibration as part of initiation */
|
||||
|
||||
//Play greeting sequence
|
||||
DRV_write(DRV_GO, 0x00);
|
||||
DRV_write(DRV_WAVEFORM_SEQ_1, DRV_GREETING);
|
||||
DRV_write(DRV_GO, 0x01);
|
||||
}
|
||||
|
||||
void DRV_pulse(uint8_t sequence)
|
||||
|
@@ -31,13 +31,6 @@
|
||||
#define FB_LOOPGAIN 1 /* For Low:0, Medium:1, High:2, Very High:3 */
|
||||
#endif
|
||||
|
||||
#ifndef RATED_VOLTAGE
|
||||
#define RATED_VOLTAGE 2 /* 2v as safe range in case device voltage is not set */
|
||||
#ifndef V_PEAK
|
||||
#define V_PEAK 2.8
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* LRA specific settings */
|
||||
#if FB_ERM_LRA == 1
|
||||
#ifndef V_RMS
|
||||
@@ -49,6 +42,16 @@
|
||||
#ifndef F_LRA
|
||||
#define F_LRA 205
|
||||
#endif
|
||||
#ifndef RATED_VOLTAGE
|
||||
#define RATED_VOLTAGE 2 /* 2v as safe range in case device voltage is not set */
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef RATED_VOLTAGE
|
||||
#define RATED_VOLTAGE 2 /* 2v as safe range in case device voltage is not set */
|
||||
#endif
|
||||
#ifndef V_PEAK
|
||||
#define V_PEAK 2.8
|
||||
#endif
|
||||
|
||||
/* Library Selection */
|
||||
@@ -60,6 +63,13 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef DRV_GREETING
|
||||
#define DRV_GREETING alert_750ms
|
||||
#endif
|
||||
#ifndef DRV_MODE_DEFAULT
|
||||
#define DRV_MODE_DEFAULT strong_click1
|
||||
#endif
|
||||
|
||||
/* Control 1 register settings */
|
||||
#ifndef DRIVE_TIME
|
||||
#define DRIVE_TIME 25
|
||||
@@ -162,7 +172,6 @@ void DRV_write(const uint8_t drv_register, const uint8_t settings);
|
||||
uint8_t DRV_read(const uint8_t regaddress);
|
||||
void DRV_pulse(const uint8_t sequence);
|
||||
|
||||
|
||||
typedef enum DRV_EFFECT{
|
||||
clear_sequence = 0,
|
||||
strong_click = 1,
|
||||
@@ -288,6 +297,7 @@ typedef enum DRV_EFFECT{
|
||||
smooth_hum3_30 = 121,
|
||||
smooth_hum4_20 = 122,
|
||||
smooth_hum5_10 = 123,
|
||||
drv_effect_max = 124,
|
||||
} DRV_EFFECT;
|
||||
|
||||
/* Register bit array unions */
|
||||
|
248
drivers/haptic/haptic.c
Normal file
248
drivers/haptic/haptic.c
Normal file
@@ -0,0 +1,248 @@
|
||||
/* Copyright 2019 ishtob
|
||||
* Driver for haptic feedback written for QMK
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "haptic.h"
|
||||
#include "eeconfig.h"
|
||||
#include "progmem.h"
|
||||
#include "debug.h"
|
||||
#ifdef DRV2605L
|
||||
#include "DRV2605L.h"
|
||||
#endif
|
||||
#ifdef SOLENOID_ENABLE
|
||||
#include "solenoid.h"
|
||||
#endif
|
||||
|
||||
haptic_config_t haptic_config;
|
||||
|
||||
void haptic_init(void) {
|
||||
debug_enable = 1; //Debug is ON!
|
||||
if (!eeconfig_is_enabled()) {
|
||||
eeconfig_init();
|
||||
}
|
||||
haptic_config.raw = eeconfig_read_haptic();
|
||||
if (haptic_config.mode < 1){
|
||||
haptic_config.mode = 1;
|
||||
}
|
||||
if (!haptic_config.mode){
|
||||
dprintf("No haptic config found in eeprom, setting default configs\n");
|
||||
haptic_reset();
|
||||
}
|
||||
#ifdef SOLENOID_ENABLE
|
||||
solenoid_setup();
|
||||
dprintf("Solenoid driver initialized\n");
|
||||
#endif
|
||||
#ifdef DRV2605L
|
||||
DRV_init();
|
||||
dprintf("DRV2605 driver initialized\n");
|
||||
#endif
|
||||
eeconfig_debug_haptic();
|
||||
}
|
||||
|
||||
void haptic_task(void) {
|
||||
#ifdef SOLENOID_ENABLE
|
||||
solenoid_check();
|
||||
#endif
|
||||
}
|
||||
|
||||
void eeconfig_debug_haptic(void) {
|
||||
dprintf("haptic_config eprom\n");
|
||||
dprintf("haptic_config.enable = %d\n", haptic_config.enable);
|
||||
dprintf("haptic_config.mode = %d\n", haptic_config.mode);
|
||||
}
|
||||
|
||||
void haptic_enable(void) {
|
||||
haptic_config.enable = 1;
|
||||
xprintf("haptic_config.enable = %u\n", haptic_config.enable);
|
||||
eeconfig_update_haptic(haptic_config.raw);
|
||||
}
|
||||
|
||||
void haptic_disable(void) {
|
||||
haptic_config.enable = 0;
|
||||
xprintf("haptic_config.enable = %u\n", haptic_config.enable);
|
||||
eeconfig_update_haptic(haptic_config.raw);
|
||||
}
|
||||
|
||||
void haptic_toggle(void) {
|
||||
if (haptic_config.enable) {
|
||||
haptic_disable();
|
||||
} else {
|
||||
haptic_enable();
|
||||
}
|
||||
eeconfig_update_haptic(haptic_config.raw);
|
||||
}
|
||||
|
||||
void haptic_feedback_toggle(void){
|
||||
haptic_config.feedback++;
|
||||
if (haptic_config.feedback >= HAPTIC_FEEDBACK_MAX)
|
||||
haptic_config.feedback = KEY_PRESS;
|
||||
xprintf("haptic_config.feedback = %u\n", !haptic_config.feedback);
|
||||
eeconfig_update_haptic(haptic_config.raw);
|
||||
}
|
||||
|
||||
void haptic_buzz_toggle(void) {
|
||||
bool buzz_stat = !haptic_config.buzz;
|
||||
haptic_config.buzz = buzz_stat;
|
||||
haptic_set_buzz(buzz_stat);
|
||||
}
|
||||
|
||||
void haptic_mode_increase(void) {
|
||||
uint8_t mode = haptic_config.mode + 1;
|
||||
#ifdef DRV2605L
|
||||
if (haptic_config.mode >= drv_effect_max) {
|
||||
mode = 1;
|
||||
}
|
||||
#endif
|
||||
haptic_set_mode(mode);
|
||||
}
|
||||
|
||||
void haptic_mode_decrease(void) {
|
||||
uint8_t mode = haptic_config.mode -1;
|
||||
#ifdef DRV2605L
|
||||
if (haptic_config.mode < 1) {
|
||||
mode = (drv_effect_max - 1);
|
||||
}
|
||||
#endif
|
||||
haptic_set_mode(mode);
|
||||
}
|
||||
|
||||
void haptic_dwell_increase(void) {
|
||||
uint8_t dwell = haptic_config.dwell + 1;
|
||||
#ifdef SOLENOID_ENABLE
|
||||
if (haptic_config.dwell >= SOLENOID_MAX_DWELL) {
|
||||
dwell = 1;
|
||||
}
|
||||
solenoid_set_dwell(dwell);
|
||||
#endif
|
||||
haptic_set_dwell(dwell);
|
||||
}
|
||||
|
||||
void haptic_dwell_decrease(void) {
|
||||
uint8_t dwell = haptic_config.dwell -1;
|
||||
#ifdef SOLENOID_ENABLE
|
||||
if (haptic_config.dwell < SOLENOID_MIN_DWELL) {
|
||||
dwell = SOLENOID_MAX_DWELL;
|
||||
}
|
||||
solenoid_set_dwell(dwell);
|
||||
#endif
|
||||
haptic_set_dwell(dwell);
|
||||
}
|
||||
|
||||
void haptic_reset(void){
|
||||
haptic_config.enable = true;
|
||||
uint8_t feedback = HAPTIC_FEEDBACK_DEFAULT;
|
||||
haptic_config.feedback = feedback;
|
||||
#ifdef DRV2605L
|
||||
uint8_t mode = HAPTIC_MODE_DEFAULT;
|
||||
haptic_config.mode = mode;
|
||||
#endif
|
||||
#ifdef SOLENOID_ENABLE
|
||||
uint8_t dwell = SOLENOID_DEFAULT_DWELL;
|
||||
haptic_config.dwell = dwell;
|
||||
#endif
|
||||
eeconfig_update_haptic(haptic_config.raw);
|
||||
xprintf("haptic_config.feedback = %u\n", haptic_config.feedback);
|
||||
xprintf("haptic_config.mode = %u\n", haptic_config.mode);
|
||||
}
|
||||
|
||||
void haptic_set_feedback(uint8_t feedback) {
|
||||
haptic_config.feedback = feedback;
|
||||
eeconfig_update_haptic(haptic_config.raw);
|
||||
xprintf("haptic_config.feedback = %u\n", haptic_config.feedback);
|
||||
}
|
||||
|
||||
void haptic_set_mode(uint8_t mode) {
|
||||
haptic_config.mode = mode;
|
||||
eeconfig_update_haptic(haptic_config.raw);
|
||||
xprintf("haptic_config.mode = %u\n", haptic_config.mode);
|
||||
}
|
||||
|
||||
void haptic_set_buzz(uint8_t buzz) {
|
||||
haptic_config.buzz = buzz;
|
||||
eeconfig_update_haptic(haptic_config.raw);
|
||||
xprintf("haptic_config.buzz = %u\n", haptic_config.buzz);
|
||||
}
|
||||
|
||||
void haptic_set_dwell(uint8_t dwell) {
|
||||
haptic_config.dwell = dwell;
|
||||
eeconfig_update_haptic(haptic_config.raw);
|
||||
xprintf("haptic_config.dwell = %u\n", haptic_config.dwell);
|
||||
}
|
||||
|
||||
uint8_t haptic_get_mode(void) {
|
||||
if (!haptic_config.enable){
|
||||
return false;
|
||||
}
|
||||
return haptic_config.mode;
|
||||
}
|
||||
|
||||
uint8_t haptic_get_feedback(void) {
|
||||
if (!haptic_config.enable){
|
||||
return false;
|
||||
}
|
||||
return haptic_config.feedback;
|
||||
}
|
||||
|
||||
uint8_t haptic_get_dwell(void) {
|
||||
if (!haptic_config.enable){
|
||||
return false;
|
||||
}
|
||||
return haptic_config.dwell;
|
||||
}
|
||||
|
||||
void haptic_play(void) {
|
||||
#ifdef DRV2605L
|
||||
uint8_t play_eff = 0;
|
||||
play_eff = haptic_config.mode;
|
||||
DRV_pulse(play_eff);
|
||||
#endif
|
||||
#ifdef SOLENOID_ENABLE
|
||||
solenoid_fire();
|
||||
#endif
|
||||
}
|
||||
|
||||
bool process_haptic(uint16_t keycode, keyrecord_t *record) {
|
||||
if (keycode == HPT_ON && record->event.pressed) { haptic_enable(); }
|
||||
if (keycode == HPT_OFF && record->event.pressed) { haptic_disable(); }
|
||||
if (keycode == HPT_TOG && record->event.pressed) { haptic_toggle(); }
|
||||
if (keycode == HPT_RST && record->event.pressed) { haptic_reset(); }
|
||||
if (keycode == HPT_FBK && record->event.pressed) { haptic_feedback_toggle(); }
|
||||
if (keycode == HPT_BUZ && record->event.pressed) { haptic_buzz_toggle(); }
|
||||
if (keycode == HPT_MODI && record->event.pressed) { haptic_mode_increase(); }
|
||||
if (keycode == HPT_MODD && record->event.pressed) { haptic_mode_decrease(); }
|
||||
if (keycode == HPT_DWLI && record->event.pressed) { haptic_dwell_increase(); }
|
||||
if (keycode == HPT_DWLD && record->event.pressed) { haptic_dwell_decrease(); }
|
||||
if (haptic_config.enable) {
|
||||
if ( record->event.pressed ) {
|
||||
// keypress
|
||||
if (haptic_config.feedback < 2) {
|
||||
haptic_play();
|
||||
}
|
||||
} else {
|
||||
//keyrelease
|
||||
if (haptic_config.feedback > 0) {
|
||||
haptic_play();
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void haptic_shutdown(void) {
|
||||
#ifdef SOLENOID_ENABLE
|
||||
solenoid_shutdown();
|
||||
#endif
|
||||
|
||||
}
|
82
drivers/haptic/haptic.h
Normal file
82
drivers/haptic/haptic.h
Normal file
@@ -0,0 +1,82 @@
|
||||
/* Copyright 2019 ishtob
|
||||
* Driver for haptic feedback written for QMK
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include "quantum.h"
|
||||
#ifdef DRV2605L
|
||||
#include "DRV2605L.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef HAPTIC_FEEDBACK_DEFAULT
|
||||
#define HAPTIC_FEEDBACK_DEFAULT 0
|
||||
#endif
|
||||
#ifndef HAPTIC_MODE_DEFAULT
|
||||
#define HAPTIC_MODE_DEFAULT DRV_MODE_DEFAULT
|
||||
#endif
|
||||
|
||||
/* EEPROM config settings */
|
||||
typedef union {
|
||||
uint32_t raw;
|
||||
struct {
|
||||
bool enable :1;
|
||||
uint8_t feedback :2;
|
||||
uint8_t mode :7;
|
||||
bool buzz :1;
|
||||
uint8_t dwell :7;
|
||||
uint16_t reserved :16;
|
||||
};
|
||||
} haptic_config_t;
|
||||
|
||||
typedef enum HAPTIC_FEEDBACK{
|
||||
KEY_PRESS,
|
||||
KEY_PRESS_RELEASE,
|
||||
KEY_RELEASE,
|
||||
HAPTIC_FEEDBACK_MAX,
|
||||
} HAPTIC_FEEDBACK;
|
||||
|
||||
bool process_haptic(uint16_t keycode, keyrecord_t *record);
|
||||
void haptic_init(void);
|
||||
void haptic_task(void);
|
||||
void eeconfig_debug_haptic(void);
|
||||
void haptic_enable(void);
|
||||
void haptic_disable(void);
|
||||
void haptic_toggle(void);
|
||||
void haptic_feedback_toggle(void);
|
||||
void haptic_mode_increase(void);
|
||||
void haptic_mode_decrease(void);
|
||||
void haptic_mode(uint8_t mode);
|
||||
void haptic_reset(void);
|
||||
void haptic_set_feedback(uint8_t feedback);
|
||||
void haptic_set_mode(uint8_t mode);
|
||||
void haptic_set_dwell(uint8_t dwell);
|
||||
void haptic_set_buzz(uint8_t buzz);
|
||||
void haptic_buzz_toggle(void);
|
||||
uint8_t haptic_get_mode(void);
|
||||
uint8_t haptic_get_feedback(void);
|
||||
void haptic_dwell_increase(void);
|
||||
void haptic_dwell_decrease(void);
|
||||
|
||||
void haptic_play(void);
|
||||
void haptic_shutdown(void);
|
||||
|
||||
|
||||
|
||||
|
||||
|
109
drivers/haptic/solenoid.c
Normal file
109
drivers/haptic/solenoid.c
Normal file
@@ -0,0 +1,109 @@
|
||||
/* Copyright 2018 mtdjr - modified by ishtob
|
||||
* Driver for solenoid written for QMK
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <timer.h>
|
||||
#include "solenoid.h"
|
||||
#include "haptic.h"
|
||||
|
||||
bool solenoid_on = false;
|
||||
bool solenoid_buzzing = false;
|
||||
uint16_t solenoid_start = 0;
|
||||
uint8_t solenoid_dwell = SOLENOID_DEFAULT_DWELL;
|
||||
|
||||
extern haptic_config_t haptic_config;
|
||||
|
||||
|
||||
void solenoid_buzz_on(void) {
|
||||
haptic_set_buzz(1);
|
||||
}
|
||||
|
||||
void solenoid_buzz_off(void) {
|
||||
haptic_set_buzz(0);
|
||||
}
|
||||
|
||||
void solenoid_set_buzz(int buzz) {
|
||||
haptic_set_buzz(buzz);
|
||||
}
|
||||
|
||||
|
||||
void solenoid_dwell_minus(uint8_t solenoid_dwell) {
|
||||
if (solenoid_dwell > 0) solenoid_dwell--;
|
||||
}
|
||||
|
||||
void solenoid_dwell_plus(uint8_t solenoid_dwell) {
|
||||
if (solenoid_dwell < SOLENOID_MAX_DWELL) solenoid_dwell++;
|
||||
}
|
||||
|
||||
void solenoid_set_dwell(uint8_t dwell) {
|
||||
solenoid_dwell = dwell;
|
||||
}
|
||||
|
||||
void solenoid_stop(void) {
|
||||
writePinLow(SOLENOID_PIN);
|
||||
solenoid_on = false;
|
||||
solenoid_buzzing = false;
|
||||
}
|
||||
|
||||
void solenoid_fire(void) {
|
||||
if (!haptic_config.buzz && solenoid_on) return;
|
||||
if (haptic_config.buzz && solenoid_buzzing) return;
|
||||
|
||||
solenoid_on = true;
|
||||
solenoid_buzzing = true;
|
||||
solenoid_start = timer_read();
|
||||
writePinHigh(SOLENOID_PIN);
|
||||
}
|
||||
|
||||
void solenoid_check(void) {
|
||||
uint16_t elapsed = 0;
|
||||
|
||||
if (!solenoid_on) return;
|
||||
|
||||
elapsed = timer_elapsed(solenoid_start);
|
||||
|
||||
//Check if it's time to finish this solenoid click cycle
|
||||
if (elapsed > solenoid_dwell) {
|
||||
solenoid_stop();
|
||||
return;
|
||||
}
|
||||
|
||||
//Check whether to buzz the solenoid on and off
|
||||
if (haptic_config.buzz) {
|
||||
if (elapsed / SOLENOID_MIN_DWELL % 2 == 0){
|
||||
if (!solenoid_buzzing) {
|
||||
solenoid_buzzing = true;
|
||||
writePinHigh(SOLENOID_PIN);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (solenoid_buzzing) {
|
||||
solenoid_buzzing = false;
|
||||
writePinLow(SOLENOID_PIN);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void solenoid_setup(void) {
|
||||
setPinOutput(SOLENOID_PIN);
|
||||
solenoid_fire();
|
||||
}
|
||||
|
||||
void solenoid_shutdown(void) {
|
||||
writePinLow(SOLENOID_PIN);
|
||||
|
||||
}
|
54
drivers/haptic/solenoid.h
Normal file
54
drivers/haptic/solenoid.h
Normal file
@@ -0,0 +1,54 @@
|
||||
/* Copyright 2018 mtdjr - modified by ishtob
|
||||
* Driver for solenoid written for QMK
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef SOLENOID_DEFAULT_DWELL
|
||||
#define SOLENOID_DEFAULT_DWELL 12
|
||||
#endif
|
||||
|
||||
#ifndef SOLENOID_MAX_DWELL
|
||||
#define SOLENOID_MAX_DWELL 100
|
||||
#endif
|
||||
|
||||
#ifndef SOLENOID_MIN_DWELL
|
||||
#define SOLENOID_MIN_DWELL 4
|
||||
#endif
|
||||
|
||||
#ifndef SOLENOID_ACTIVE
|
||||
#define SOLENOID_ACTIVE false
|
||||
#endif
|
||||
|
||||
#ifndef SOLENOID_PIN
|
||||
#define SOLENOID_PIN F6
|
||||
#endif
|
||||
|
||||
void solenoid_buzz_on(void);
|
||||
void solenoid_buzz_off(void);
|
||||
void solenoid_set_buzz(int buzz);
|
||||
|
||||
void solenoid_dwell_minus(uint8_t solenoid_dwell);
|
||||
void solenoid_dwell_plus(uint8_t solenoid_dwell);
|
||||
void solenoid_set_dwell(uint8_t dwell);
|
||||
|
||||
void solenoid_stop(void);
|
||||
void solenoid_fire(void);
|
||||
|
||||
void solenoid_check(void);
|
||||
|
||||
void solenoid_setup(void);
|
||||
void solenoid_shutdown(void);
|
246
drivers/issi/is31fl3731-simple.c
Normal file
246
drivers/issi/is31fl3731-simple.c
Normal file
@@ -0,0 +1,246 @@
|
||||
/* Copyright 2017 Jason Williams
|
||||
* Copyright 2018 Jack Humbert
|
||||
* Copyright 2019 Clueboard
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifdef __AVR__
|
||||
#include <avr/interrupt.h>
|
||||
#include <avr/io.h>
|
||||
#include <util/delay.h>
|
||||
#else
|
||||
#include "wait.h"
|
||||
#endif
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <string.h>
|
||||
#include "is31fl3731-simple.h"
|
||||
#include "i2c_master.h"
|
||||
#include "progmem.h"
|
||||
#include "print.h"
|
||||
|
||||
// This is a 7-bit address, that gets left-shifted and bit 0
|
||||
// set to 0 for write, 1 for read (as per I2C protocol)
|
||||
// The address will vary depending on your wiring:
|
||||
// 0b1110100 AD <-> GND
|
||||
// 0b1110111 AD <-> VCC
|
||||
// 0b1110101 AD <-> SCL
|
||||
// 0b1110110 AD <-> SDA
|
||||
#define ISSI_ADDR_DEFAULT 0x74
|
||||
|
||||
#define ISSI_REG_CONFIG 0x00
|
||||
#define ISSI_REG_CONFIG_PICTUREMODE 0x00
|
||||
#define ISSI_REG_CONFIG_AUTOPLAYMODE 0x08
|
||||
#define ISSI_REG_CONFIG_AUDIOPLAYMODE 0x18
|
||||
|
||||
#define ISSI_CONF_PICTUREMODE 0x00
|
||||
#define ISSI_CONF_AUTOFRAMEMODE 0x04
|
||||
#define ISSI_CONF_AUDIOMODE 0x08
|
||||
|
||||
#define ISSI_REG_PICTUREFRAME 0x01
|
||||
|
||||
#define ISSI_REG_SHUTDOWN 0x0A
|
||||
#define ISSI_REG_AUDIOSYNC 0x06
|
||||
|
||||
#define ISSI_COMMANDREGISTER 0xFD
|
||||
#define ISSI_BANK_FUNCTIONREG 0x0B // helpfully called 'page nine'
|
||||
|
||||
#ifndef ISSI_TIMEOUT
|
||||
#define ISSI_TIMEOUT 100
|
||||
#endif
|
||||
|
||||
#ifndef ISSI_PERSISTENCE
|
||||
#define ISSI_PERSISTENCE 0
|
||||
#endif
|
||||
|
||||
// Transfer buffer for TWITransmitData()
|
||||
uint8_t g_twi_transfer_buffer[20];
|
||||
|
||||
// These buffers match the IS31FL3731 PWM registers 0x24-0xB3.
|
||||
// Storing them like this is optimal for I2C transfers to the registers.
|
||||
// We could optimize this and take out the unused registers from these
|
||||
// buffers and the transfers in IS31FL3731_write_pwm_buffer() but it's
|
||||
// probably not worth the extra complexity.
|
||||
uint8_t g_pwm_buffer[LED_DRIVER_COUNT][144];
|
||||
bool g_pwm_buffer_update_required = false;
|
||||
|
||||
/* There's probably a better way to init this... */
|
||||
#if LED_DRIVER_COUNT == 1
|
||||
uint8_t g_led_control_registers[LED_DRIVER_COUNT][18] = {{0}};
|
||||
#elif LED_DRIVER_COUNT == 2
|
||||
uint8_t g_led_control_registers[LED_DRIVER_COUNT][18] = {{0}, {0}};
|
||||
#elif LED_DRIVER_COUNT == 3
|
||||
uint8_t g_led_control_registers[LED_DRIVER_COUNT][18] = {{0}, {0}, {0}};
|
||||
#elif LED_DRIVER_COUNT == 4
|
||||
uint8_t g_led_control_registers[LED_DRIVER_COUNT][18] = {{0}, {0}, {0}, {0}};
|
||||
#endif
|
||||
bool g_led_control_registers_update_required = false;
|
||||
|
||||
// This is the bit pattern in the LED control registers
|
||||
// (for matrix A, add one to register for matrix B)
|
||||
//
|
||||
// reg - b7 b6 b5 b4 b3 b2 b1 b0
|
||||
// 0x00 - R08,R07,R06,R05,R04,R03,R02,R01
|
||||
// 0x02 - G08,G07,G06,G05,G04,G03,G02,R00
|
||||
// 0x04 - B08,B07,B06,B05,B04,B03,G01,G00
|
||||
// 0x06 - - , - , - , - , - ,B02,B01,B00
|
||||
// 0x08 - - , - , - , - , - , - , - , -
|
||||
// 0x0A - B17,B16,B15, - , - , - , - , -
|
||||
// 0x0C - G17,G16,B14,B13,B12,B11,B10,B09
|
||||
// 0x0E - R17,G15,G14,G13,G12,G11,G10,G09
|
||||
// 0x10 - R16,R15,R14,R13,R12,R11,R10,R09
|
||||
|
||||
|
||||
void IS31FL3731_write_register(uint8_t addr, uint8_t reg, uint8_t data) {
|
||||
g_twi_transfer_buffer[0] = reg;
|
||||
g_twi_transfer_buffer[1] = data;
|
||||
|
||||
#if ISSI_PERSISTENCE > 0
|
||||
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
|
||||
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) == 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
#else
|
||||
i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT);
|
||||
#endif
|
||||
}
|
||||
|
||||
void IS31FL3731_write_pwm_buffer(uint8_t addr, uint8_t *pwm_buffer) {
|
||||
// assumes bank is already selected
|
||||
|
||||
// transmit PWM registers in 9 transfers of 16 bytes
|
||||
// g_twi_transfer_buffer[] is 20 bytes
|
||||
|
||||
// iterate over the pwm_buffer contents at 16 byte intervals
|
||||
for (int i = 0; i < 144; i += 16) {
|
||||
// set the first register, e.g. 0x24, 0x34, 0x44, etc.
|
||||
g_twi_transfer_buffer[0] = 0x24 + i;
|
||||
// copy the data from i to i+15
|
||||
// device will auto-increment register for data after the first byte
|
||||
// thus this sets registers 0x24-0x33, 0x34-0x43, etc. in one transfer
|
||||
for (int j = 0; j < 16; j++) {
|
||||
g_twi_transfer_buffer[1 + j] = pwm_buffer[i + j];
|
||||
}
|
||||
|
||||
#if ISSI_PERSISTENCE > 0
|
||||
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
|
||||
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) == 0)
|
||||
break;
|
||||
}
|
||||
#else
|
||||
i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void IS31FL3731_init(uint8_t addr) {
|
||||
// In order to avoid the LEDs being driven with garbage data
|
||||
// in the LED driver's PWM registers, first enable software shutdown,
|
||||
// then set up the mode and other settings, clear the PWM registers,
|
||||
// then disable software shutdown.
|
||||
|
||||
// select "function register" bank
|
||||
IS31FL3731_write_register(addr, ISSI_COMMANDREGISTER, ISSI_BANK_FUNCTIONREG);
|
||||
|
||||
// enable software shutdown
|
||||
IS31FL3731_write_register(addr, ISSI_REG_SHUTDOWN, 0x00);
|
||||
// this delay was copied from other drivers, might not be needed
|
||||
wait_ms(10);
|
||||
|
||||
// picture mode
|
||||
IS31FL3731_write_register(addr, ISSI_REG_CONFIG, ISSI_REG_CONFIG_PICTUREMODE);
|
||||
// display frame 0
|
||||
IS31FL3731_write_register(addr, ISSI_REG_PICTUREFRAME, 0x00);
|
||||
// audio sync off
|
||||
IS31FL3731_write_register(addr, ISSI_REG_AUDIOSYNC, 0x00);
|
||||
|
||||
// select bank 0
|
||||
IS31FL3731_write_register(addr, ISSI_COMMANDREGISTER, 0);
|
||||
|
||||
// turn off all LEDs in the LED control register
|
||||
for (int i = 0x00; i <= 0x11; i++) {
|
||||
IS31FL3731_write_register(addr, i, 0x00);
|
||||
}
|
||||
|
||||
// turn off all LEDs in the blink control register (not really needed)
|
||||
for (int i = 0x12; i <= 0x23; i++) {
|
||||
IS31FL3731_write_register(addr, i, 0x00);
|
||||
}
|
||||
|
||||
// set PWM on all LEDs to 0
|
||||
for (int i = 0x24; i <= 0xB3; i++) {
|
||||
IS31FL3731_write_register(addr, i, 0x00);
|
||||
}
|
||||
|
||||
// select "function register" bank
|
||||
IS31FL3731_write_register(addr, ISSI_COMMANDREGISTER, ISSI_BANK_FUNCTIONREG);
|
||||
|
||||
// disable software shutdown
|
||||
IS31FL3731_write_register(addr, ISSI_REG_SHUTDOWN, 0x01);
|
||||
|
||||
// select bank 0 and leave it selected.
|
||||
// most usage after initialization is just writing PWM buffers in bank 0
|
||||
// as there's not much point in double-buffering
|
||||
IS31FL3731_write_register(addr, ISSI_COMMANDREGISTER, 0);
|
||||
|
||||
}
|
||||
|
||||
void IS31FL3731_set_value(int index, uint8_t value) {
|
||||
if (index >= 0 && index < LED_DRIVER_LED_COUNT) {
|
||||
is31_led led = g_is31_leds[index];
|
||||
|
||||
// Subtract 0x24 to get the second index of g_pwm_buffer
|
||||
g_pwm_buffer[led.driver][led.v - 0x24] = value;
|
||||
g_pwm_buffer_update_required = true;
|
||||
}
|
||||
}
|
||||
|
||||
void IS31FL3731_set_value_all(uint8_t value) {
|
||||
for (int i = 0; i < LED_DRIVER_LED_COUNT; i++) {
|
||||
IS31FL3731_set_value(i, value);
|
||||
}
|
||||
}
|
||||
|
||||
void IS31FL3731_set_led_control_register(uint8_t index, bool value) {
|
||||
is31_led led = g_is31_leds[index];
|
||||
|
||||
uint8_t control_register = (led.v - 0x24) / 8;
|
||||
uint8_t bit_value = (led.v - 0x24) % 8;
|
||||
|
||||
if (value) {
|
||||
g_led_control_registers[led.driver][control_register] |= (1 << bit_value);
|
||||
} else {
|
||||
g_led_control_registers[led.driver][control_register] &= ~(1 << bit_value);
|
||||
}
|
||||
|
||||
g_led_control_registers_update_required = true;
|
||||
}
|
||||
|
||||
void IS31FL3731_update_pwm_buffers(uint8_t addr, uint8_t index) {
|
||||
if (g_pwm_buffer_update_required) {
|
||||
IS31FL3731_write_pwm_buffer(addr, g_pwm_buffer[index]);
|
||||
g_pwm_buffer_update_required = false;
|
||||
}
|
||||
}
|
||||
|
||||
void IS31FL3731_update_led_control_registers(uint8_t addr, uint8_t index) {
|
||||
if (g_led_control_registers_update_required) {
|
||||
for (int i=0; i<18; i++) {
|
||||
IS31FL3731_write_register(addr, i, g_led_control_registers[index][i]);
|
||||
}
|
||||
}
|
||||
}
|
210
drivers/issi/is31fl3731-simple.h
Normal file
210
drivers/issi/is31fl3731-simple.h
Normal file
@@ -0,0 +1,210 @@
|
||||
/* Copyright 2017 Jason Williams
|
||||
* Copyright 2018 Jack Humbert
|
||||
* Copyright 2019 Clueboard
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef IS31FL3731_DRIVER_H
|
||||
#define IS31FL3731_DRIVER_H
|
||||
|
||||
|
||||
typedef struct is31_led {
|
||||
uint8_t driver:2;
|
||||
uint8_t v;
|
||||
} __attribute__((packed)) is31_led;
|
||||
|
||||
extern const is31_led g_is31_leds[LED_DRIVER_LED_COUNT];
|
||||
|
||||
void IS31FL3731_init(uint8_t addr);
|
||||
void IS31FL3731_write_register(uint8_t addr, uint8_t reg, uint8_t data);
|
||||
void IS31FL3731_write_pwm_buffer(uint8_t addr, uint8_t *pwm_buffer);
|
||||
|
||||
void IS31FL3731_set_value(int index, uint8_t value);
|
||||
void IS31FL3731_set_value_all(uint8_t value);
|
||||
|
||||
void IS31FL3731_set_led_control_register(uint8_t index, bool value);
|
||||
|
||||
// This should not be called from an interrupt
|
||||
// (eg. from a timer interrupt).
|
||||
// Call this while idle (in between matrix scans).
|
||||
// If the buffer is dirty, it will update the driver with the buffer.
|
||||
void IS31FL3731_update_pwm_buffers(uint8_t addr, uint8_t index);
|
||||
void IS31FL3731_update_led_control_registers(uint8_t addr, uint8_t index);
|
||||
|
||||
#define C1_1 0x24
|
||||
#define C1_2 0x25
|
||||
#define C1_3 0x26
|
||||
#define C1_4 0x27
|
||||
#define C1_5 0x28
|
||||
#define C1_6 0x29
|
||||
#define C1_7 0x2A
|
||||
#define C1_8 0x2B
|
||||
|
||||
#define C1_9 0x2C
|
||||
#define C1_10 0x2D
|
||||
#define C1_11 0x2E
|
||||
#define C1_12 0x2F
|
||||
#define C1_13 0x30
|
||||
#define C1_14 0x31
|
||||
#define C1_15 0x32
|
||||
#define C1_16 0x33
|
||||
|
||||
#define C2_1 0x34
|
||||
#define C2_2 0x35
|
||||
#define C2_3 0x36
|
||||
#define C2_4 0x37
|
||||
#define C2_5 0x38
|
||||
#define C2_6 0x39
|
||||
#define C2_7 0x3A
|
||||
#define C2_8 0x3B
|
||||
|
||||
#define C2_9 0x3C
|
||||
#define C2_10 0x3D
|
||||
#define C2_11 0x3E
|
||||
#define C2_12 0x3F
|
||||
#define C2_13 0x40
|
||||
#define C2_14 0x41
|
||||
#define C2_15 0x42
|
||||
#define C2_16 0x43
|
||||
|
||||
#define C3_1 0x44
|
||||
#define C3_2 0x45
|
||||
#define C3_3 0x46
|
||||
#define C3_4 0x47
|
||||
#define C3_5 0x48
|
||||
#define C3_6 0x49
|
||||
#define C3_7 0x4A
|
||||
#define C3_8 0x4B
|
||||
|
||||
#define C3_9 0x4C
|
||||
#define C3_10 0x4D
|
||||
#define C3_11 0x4E
|
||||
#define C3_12 0x4F
|
||||
#define C3_13 0x50
|
||||
#define C3_14 0x51
|
||||
#define C3_15 0x52
|
||||
#define C3_16 0x53
|
||||
|
||||
#define C4_1 0x54
|
||||
#define C4_2 0x55
|
||||
#define C4_3 0x56
|
||||
#define C4_4 0x57
|
||||
#define C4_5 0x58
|
||||
#define C4_6 0x59
|
||||
#define C4_7 0x5A
|
||||
#define C4_8 0x5B
|
||||
|
||||
#define C4_9 0x5C
|
||||
#define C4_10 0x5D
|
||||
#define C4_11 0x5E
|
||||
#define C4_12 0x5F
|
||||
#define C4_13 0x60
|
||||
#define C4_14 0x61
|
||||
#define C4_15 0x62
|
||||
#define C4_16 0x63
|
||||
|
||||
#define C5_1 0x64
|
||||
#define C5_2 0x65
|
||||
#define C5_3 0x66
|
||||
#define C5_4 0x67
|
||||
#define C5_5 0x68
|
||||
#define C5_6 0x69
|
||||
#define C5_7 0x6A
|
||||
#define C5_8 0x6B
|
||||
|
||||
#define C5_9 0x6C
|
||||
#define C5_10 0x6D
|
||||
#define C5_11 0x6E
|
||||
#define C5_12 0x6F
|
||||
#define C5_13 0x70
|
||||
#define C5_14 0x71
|
||||
#define C5_15 0x72
|
||||
#define C5_16 0x73
|
||||
|
||||
#define C6_1 0x74
|
||||
#define C6_2 0x75
|
||||
#define C6_3 0x76
|
||||
#define C6_4 0x77
|
||||
#define C6_5 0x78
|
||||
#define C6_6 0x79
|
||||
#define C6_7 0x7A
|
||||
#define C6_8 0x7B
|
||||
|
||||
#define C6_9 0x7C
|
||||
#define C6_10 0x7D
|
||||
#define C6_11 0x7E
|
||||
#define C6_12 0x7F
|
||||
#define C6_13 0x80
|
||||
#define C6_14 0x81
|
||||
#define C6_15 0x82
|
||||
#define C6_16 0x83
|
||||
|
||||
#define C7_1 0x84
|
||||
#define C7_2 0x85
|
||||
#define C7_3 0x86
|
||||
#define C7_4 0x87
|
||||
#define C7_5 0x88
|
||||
#define C7_6 0x89
|
||||
#define C7_7 0x8A
|
||||
#define C7_8 0x8B
|
||||
|
||||
#define C7_9 0x8C
|
||||
#define C7_10 0x8D
|
||||
#define C7_11 0x8E
|
||||
#define C7_12 0x8F
|
||||
#define C7_13 0x90
|
||||
#define C7_14 0x91
|
||||
#define C7_15 0x92
|
||||
#define C7_16 0x93
|
||||
|
||||
#define C8_1 0x94
|
||||
#define C8_2 0x95
|
||||
#define C8_3 0x96
|
||||
#define C8_4 0x97
|
||||
#define C8_5 0x98
|
||||
#define C8_6 0x99
|
||||
#define C8_7 0x9A
|
||||
#define C8_8 0x9B
|
||||
|
||||
#define C8_9 0x9C
|
||||
#define C8_10 0x9D
|
||||
#define C8_11 0x9E
|
||||
#define C8_12 0x9F
|
||||
#define C8_13 0xA0
|
||||
#define C8_14 0xA1
|
||||
#define C8_15 0xA2
|
||||
#define C8_16 0xA3
|
||||
|
||||
#define C9_1 0xA4
|
||||
#define C9_2 0xA5
|
||||
#define C9_3 0xA6
|
||||
#define C9_4 0xA7
|
||||
#define C9_5 0xA8
|
||||
#define C9_6 0xA9
|
||||
#define C9_7 0xAA
|
||||
#define C9_8 0xAB
|
||||
|
||||
#define C9_9 0xAC
|
||||
#define C9_10 0xAD
|
||||
#define C9_11 0xAE
|
||||
#define C9_12 0xAF
|
||||
#define C9_13 0xB0
|
||||
#define C9_14 0xB1
|
||||
#define C9_15 0xB2
|
||||
#define C9_16 0xB3
|
||||
|
||||
|
||||
#endif // IS31FL3731_DRIVER_H
|
@@ -28,6 +28,7 @@
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "micro_oled.h"
|
||||
#include <print.h>
|
||||
#include <stdlib.h>
|
||||
#include "util/font5x7.h"
|
||||
#include "util/font8x16.h"
|
||||
@@ -309,12 +310,11 @@ static uint8_t micro_oled_screen_buffer[] = {
|
||||
#else
|
||||
//catchall for custom screen szies
|
||||
static uint8_t micro_oled_screen_buffer[LCDWIDTH*LCDWIDTH/8] = {0};
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
void micro_oled_init(void) {
|
||||
|
||||
i2c_init();
|
||||
i2c_start(I2C_ADDRESS_SA0_1);
|
||||
|
||||
|
@@ -13,8 +13,7 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#ifndef KB_H
|
||||
#define KB_H
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
@@ -36,4 +35,3 @@
|
||||
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, KC_NO, KC_NO, K3D }, \
|
||||
{ K40, K41, K42, KC_NO, KC_NO, K45, KC_NO, KC_NO, KC_NO, K49, K4A, K4B, KC_NO, K4D } \
|
||||
}
|
||||
#endif
|
||||
|
@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#define MATRIX_COL_PINS { C7, F7, F6, F5, F4, F1, E6, D1, D0, D2, D3, D5, D6, D7 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
|
||||
/* COL2ROW, ROW2COL*/
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
#define BACKLIGHT_PIN B7
|
||||
@@ -112,11 +112,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
/* key combination for magic key command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/* control how magic key switches layers */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
|
||||
@@ -221,4 +216,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#define LCD_E_PIN 1 //< pin for Enable line
|
||||
#endif
|
||||
*/
|
||||
|
||||
|
@@ -68,5 +68,6 @@ BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
|
||||
EXTRAFLAGS += -flto
|
||||
|
||||
LAYOUTS = 60_ansi
|
||||
|
18
keyboards/1upkeyboards/1up60hte/1up60hte.c
Normal file
18
keyboards/1upkeyboards/1up60hte/1up60hte.c
Normal file
@@ -0,0 +1,18 @@
|
||||
/*
|
||||
Copyright 2019 Bubnick
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "1up60hte.h"
|
49
keyboards/1upkeyboards/1up60hte/1up60hte.h
Normal file
49
keyboards/1upkeyboards/1up60hte/1up60hte.h
Normal file
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
Copyright 2019 Bubnick
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define LAYOUT_tsangan( \
|
||||
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K413, \
|
||||
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, \
|
||||
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, \
|
||||
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, \
|
||||
K400, K401, K402, K406, K410, K411, K412 \
|
||||
) { \
|
||||
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
|
||||
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113 }, \
|
||||
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, KC_NO }, \
|
||||
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, KC_NO }, \
|
||||
{ K400, K401, K402, KC_NO, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, K412, K413 } \
|
||||
}
|
||||
|
||||
/* HHKB Variant */
|
||||
#define LAYOUT_60_hhkb( \
|
||||
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K413, \
|
||||
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, \
|
||||
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, \
|
||||
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, \
|
||||
K401, K402, K406, K410, K411 \
|
||||
) { \
|
||||
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
|
||||
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113 }, \
|
||||
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, KC_NO }, \
|
||||
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, KC_NO }, \
|
||||
{ KC_NO, K401, K402, KC_NO, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, KC_NO, K413 } \
|
||||
}
|
65
keyboards/1upkeyboards/1up60hte/config.h
Normal file
65
keyboards/1upkeyboards/1up60hte/config.h
Normal file
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
Copyright 2019 Bubnick
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6060
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER 1upkeyboards
|
||||
#define PRODUCT 1up60hte
|
||||
#define DESCRIPTION A custom 60% keyboard
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 5
|
||||
#define MATRIX_COLS 14
|
||||
|
||||
/* key matrix pins */
|
||||
#define MATRIX_ROW_PINS { B3, B2, B1, B0, D4 }
|
||||
#define MATRIX_COL_PINS { F6, F5, F4, F1, E6, D0, D1, D2, D3, D5, D6, D7, B4, B5 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* number of backlight levels */
|
||||
#define BACKLIGHT_PIN B7
|
||||
#ifdef BACKLIGHT_PIN
|
||||
#define BACKLIGHT_LEVELS 3
|
||||
#endif
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
#define RGB_DI_PIN F0
|
||||
#ifdef RGB_DI_PIN
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 14
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
#endif
|
15
keyboards/1upkeyboards/1up60hte/info.json
Normal file
15
keyboards/1upkeyboards/1up60hte/info.json
Normal file
@@ -0,0 +1,15 @@
|
||||
{
|
||||
"keyboard_name": "1up60hte",
|
||||
"url": "https://www.1upkeyboards.com/shop/controllers/1up-rgb-60-pcb-hte/",
|
||||
"maintainer": "1upkeyboards",
|
||||
"width": 15,
|
||||
"height": 5,
|
||||
"layouts": {
|
||||
"LAYOUT_tsangan": {
|
||||
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"|", "x":13, "y":0}, {"label":"~", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Control", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"label":"Fn", "x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.5}, {"label":"Alt", "x":1.5, "y":4}, {"label":"Meta", "x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":7}, {"label":"Meta", "x":11, "y":4, "w":1.5}, {"label":"Alt", "x":12.5, "y":4}, {"label":"Ctrl", "x":13.5, "y":4, "w":1.5}]
|
||||
},
|
||||
"LAYOUT_60_hhkb": {
|
||||
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"|", "x":13, "y":0}, {"label":"~", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Control", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"label":"Fn", "x":14, "y":3}, {"label":"Alt", "x":1.5, "y":4}, {"label":"Meta", "x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":7}, {"label":"Meta", "x":11, "y":4, "w":1.5}, {"label":"Alt", "x":12.5, "y":4}]
|
||||
}
|
||||
}
|
||||
}
|
52
keyboards/1upkeyboards/1up60hte/keymaps/default/keymap.c
Normal file
52
keyboards/1upkeyboards/1up60hte/keymaps/default/keymap.c
Normal file
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
Copyright 2019 Bubnick
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT_tsangan(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, MO(1),
|
||||
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_LGUI, KC_LALT, KC_LCTL),
|
||||
|
||||
[1] = LAYOUT_tsangan(
|
||||
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
|
||||
KC_CAPS, BL_TOGG, BL_DEC, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_CLR,
|
||||
KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_MPLY, KC_MPRV, KC_MNXT, RGB_VAD, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_TRNS,
|
||||
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, KC_END, KC_PGDN, KC_DOWN, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
|
||||
};
|
||||
|
||||
void matrix_init_user(void) {
|
||||
setPinOutput(B6);
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
|
||||
writePinLow(B6);
|
||||
} else {
|
||||
writePinHigh(B6);
|
||||
}
|
||||
}
|
52
keyboards/1upkeyboards/1up60hte/keymaps/hhkb/keymap.c
Normal file
52
keyboards/1upkeyboards/1up60hte/keymaps/hhkb/keymap.c
Normal file
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
Copyright 2019 Bubnick
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT_tsangan(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, MO(1),
|
||||
KC_NO, KC_LALT, KC_LGUI, KC_SPC, KC_LGUI, KC_LALT, KC_NO),
|
||||
|
||||
[1] = LAYOUT_tsangan(
|
||||
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
|
||||
KC_CAPS, BL_TOGG, BL_DEC, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_CLR,
|
||||
KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_MPLY, KC_MPRV, KC_MNXT, RGB_VAD, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_TRNS,
|
||||
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, KC_END, KC_PGDN, KC_DOWN, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
|
||||
};
|
||||
|
||||
void matrix_init_user(void) {
|
||||
setPinOutput(B6);
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
|
||||
writePinLow(B6);
|
||||
} else {
|
||||
writePinHigh(B6);
|
||||
}
|
||||
}
|
18
keyboards/1upkeyboards/1up60hte/readme.md
Normal file
18
keyboards/1upkeyboards/1up60hte/readme.md
Normal file
@@ -0,0 +1,18 @@
|
||||
|
||||
# 1up60hte (Hot Swap Tsangan Edition)
|
||||
|
||||

|
||||
|
||||
|
||||
A 60% PCB with USB C, RGB underglow, backlighting, hotswappable switches, and a Tsangan layout.
|
||||
|
||||
Keyboard Maintainer: [Bubnick](https://github.com/bubnick)
|
||||
Hardware Supported: 1up60hte 60% PCB
|
||||
|
||||
Hardware Availability: [1upkeyboards.com](https://www.1upkeyboards.com/shop/controllers/1up-rgb-60-pcb-hte/)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make 1upkeyboards/1up60hte:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
59
keyboards/1upkeyboards/1up60hte/rules.mk
Normal file
59
keyboards/1upkeyboards/1up60hte/rules.mk
Normal file
@@ -0,0 +1,59 @@
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
|
||||
# Build Options
|
||||
# comment out to disable the options.
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
AUDIO_ENABLE = no
|
||||
RGBLIGHT_ENABLE = yes
|
||||
EXTRAFLAGS += -flto
|
||||
|
||||
LAYOUTS = 60_hhkb
|
@@ -1,5 +1,4 @@
|
||||
#ifndef KB_H
|
||||
#define KB_H
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
@@ -77,5 +76,3 @@
|
||||
K300, KC_NO,K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
|
||||
KC_NO,K401, K403, K406, KC_NO,K411, K413, KC_NO \
|
||||
)
|
||||
|
||||
#endif
|
||||
|
@@ -1,5 +1,4 @@
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
@@ -38,11 +37,6 @@
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
#define RGB_DI_PIN E2
|
||||
#ifdef RGB_DI_PIN
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
@@ -51,5 +45,3 @@
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
@@ -1,4 +1,4 @@
|
||||
#include "1up60rgb.h"
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
|
48
keyboards/1upkeyboards/1up60rgb/keymaps/mdyevimnav/keymap.c
Normal file
48
keyboards/1upkeyboards/1up60rgb/keymaps/mdyevimnav/keymap.c
Normal file
@@ -0,0 +1,48 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/*
|
||||
* Layer 0
|
||||
* ,-----------------------------------------------------------------------------------------.
|
||||
* | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bksp |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | Tab | q | w | e | r | t | y | u | i | o | p | [ | ] | \ |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | Esc | a | s | d | f | g | h | j | k | l | ; | ' | Enter |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | Shift | z | x | c | v | b | n | m | , | . | / | Shift |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | Ctrl | L1 | Alt | space | Alt | Sup | L1 | Ctrl |
|
||||
* \-----------------------------------------------------------------------------------------/
|
||||
*
|
||||
*/
|
||||
LAYOUT_all(
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
|
||||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT,
|
||||
KC_LSHIFT, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSHIFT, KC_RSHIFT,
|
||||
KC_LCTL, MO(1), KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL),
|
||||
|
||||
/*
|
||||
* Layer 1
|
||||
* ,-----------------------------------------------------------------------------------------.
|
||||
* | | f1 | f2 | f3 | f4 | f5 | f6 | f7 | f8 | f9 | f10 | f11 | f12 | Del |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | | | | | | | | | Ins | | Paus| | | Prnt |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | | | | | | | L | D | U | R | | | |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | | | | | | | Hom | PDn | PUp | End | | |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | | | | | | | | |
|
||||
* \-----------------------------------------------------------------------------------------/
|
||||
*
|
||||
*/
|
||||
LAYOUT_all(
|
||||
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PAUS, KC_TRNS, KC_TRNS, KC_PSCR,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
|
||||
};
|
@@ -1,4 +1,4 @@
|
||||
# 1upkeyboards 60% RGB
|
||||
# 1up60rgb 60% RGB
|
||||
|
||||
Firmware for custom keyboard PCB with 60% key layout.
|
||||
|
||||
|
@@ -44,15 +44,15 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
# Build Options
|
||||
# comment out to disable the options.
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= no # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= no # Commands for debug and configuration
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
|
||||
AUDIO_ENABLE ?= no
|
||||
RGBLIGHT_ENABLE ?= yes
|
||||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
AUDIO_ENABLE = no
|
||||
RGBLIGHT_ENABLE = yes
|
||||
|
||||
LAYOUTS = 60_ansi 60_iso 60_ansi_split_bs_rshift 60_hhkb
|
||||
|
@@ -1,5 +1,7 @@
|
||||
# 1UP Keyboards
|
||||
|
||||
1UP Keyboards is an online mechanical keyboard retailer located in New York, USA.
|
||||
|
||||
Website: [1UP Keyboards](https://www.1upkeyboards.com/)
|
||||
Discord: [Server Invite](https://discordapp.com/invite/c6SYn8)
|
||||
YouTube: [skiwithpete](https://www.youtube.com/user/skiwithpete)
|
244
keyboards/1upkeyboards/super16/config.h
Normal file
244
keyboards/1upkeyboards/super16/config.h
Normal file
@@ -0,0 +1,244 @@
|
||||
/*
|
||||
Copyright 2019 MechMerlin
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x0000
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER 1upkeyboards
|
||||
#define PRODUCT super16
|
||||
#define DESCRIPTION A 4x4 custom macropad
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 4
|
||||
#define MATRIX_COLS 4
|
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments
|
||||
*
|
||||
* Change this to how you wired your keyboard
|
||||
* COLS: AVR pins used for columns, left to right
|
||||
* ROWS: AVR pins used for rows, top to bottom
|
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||||
*
|
||||
*/
|
||||
#define MATRIX_ROW_PINS { D1, D0, F4, F5 }
|
||||
#define MATRIX_COL_PINS { D4, C6, F6, F7 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW, ROW2COL*/
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/*
|
||||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
|
||||
*/
|
||||
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
|
||||
|
||||
// #define BACKLIGHT_PIN B7
|
||||
// #define BACKLIGHT_BREATHING
|
||||
// #define BACKLIGHT_LEVELS 3
|
||||
|
||||
#define RGB_DI_PIN D3
|
||||
#ifdef RGB_DI_PIN
|
||||
#define RGBLED_NUM 16 // Add 12 if attaching the RGB LED ring
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
||||
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
/*== all animations enable ==*/
|
||||
// #define RGBLIGHT_ANIMATIONS
|
||||
// /*== or choose animations ==*/
|
||||
// #define RGBLIGHT_EFFECT_BREATHING
|
||||
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
// #define RGBLIGHT_EFFECT_SNAKE
|
||||
// #define RGBLIGHT_EFFECT_KNIGHT
|
||||
// #define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
// #define RGBLIGHT_EFFECT_RGB_TEST
|
||||
// #define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#endif
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
||||
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
|
||||
*/
|
||||
// #define GRAVE_ESC_CTRL_OVERRIDE
|
||||
|
||||
/*
|
||||
* Force NKRO
|
||||
*
|
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
|
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
|
||||
* makefile for this to work.)
|
||||
*
|
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
|
||||
* until the next keyboard reset.
|
||||
*
|
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
|
||||
* fully operational during normal computer usage.
|
||||
*
|
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
|
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
|
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
|
||||
* power-up.
|
||||
*
|
||||
*/
|
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Magic Key Options
|
||||
*
|
||||
* Magic keys are hotkey commands that allow control over firmware functions of
|
||||
* the keyboard. They are best used in combination with the HID Listen program,
|
||||
* found here: https://www.pjrc.com/teensy/hid_listen.html
|
||||
*
|
||||
* The options below allow the magic key functionality to be changed. This is
|
||||
* useful if your keyboard/keypad is missing keys and you want magic key support.
|
||||
*
|
||||
*/
|
||||
|
||||
/* key combination for magic key command */
|
||||
/* defined by default; to change, uncomment and set to the combination you want */
|
||||
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
|
||||
|
||||
/* control how magic key switches layers */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
|
||||
|
||||
/* override magic key keymap */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
|
||||
//#define MAGIC_KEY_HELP1 H
|
||||
//#define MAGIC_KEY_HELP2 SLASH
|
||||
//#define MAGIC_KEY_DEBUG D
|
||||
//#define MAGIC_KEY_DEBUG_MATRIX X
|
||||
//#define MAGIC_KEY_DEBUG_KBD K
|
||||
//#define MAGIC_KEY_DEBUG_MOUSE M
|
||||
//#define MAGIC_KEY_VERSION V
|
||||
//#define MAGIC_KEY_STATUS S
|
||||
//#define MAGIC_KEY_CONSOLE C
|
||||
//#define MAGIC_KEY_LAYER0_ALT1 ESC
|
||||
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
|
||||
//#define MAGIC_KEY_LAYER0 0
|
||||
//#define MAGIC_KEY_LAYER1 1
|
||||
//#define MAGIC_KEY_LAYER2 2
|
||||
//#define MAGIC_KEY_LAYER3 3
|
||||
//#define MAGIC_KEY_LAYER4 4
|
||||
//#define MAGIC_KEY_LAYER5 5
|
||||
//#define MAGIC_KEY_LAYER6 6
|
||||
//#define MAGIC_KEY_LAYER7 7
|
||||
//#define MAGIC_KEY_LAYER8 8
|
||||
//#define MAGIC_KEY_LAYER9 9
|
||||
//#define MAGIC_KEY_BOOTLOADER PAUSE
|
||||
//#define MAGIC_KEY_LOCK CAPS
|
||||
//#define MAGIC_KEY_EEPROM E
|
||||
//#define MAGIC_KEY_NKRO N
|
||||
//#define MAGIC_KEY_SLEEP_LED Z
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
/*
|
||||
* MIDI options
|
||||
*/
|
||||
|
||||
/* Prevent use of disabled MIDI features in the keymap */
|
||||
//#define MIDI_ENABLE_STRICT 1
|
||||
|
||||
/* enable basic MIDI features:
|
||||
- MIDI notes can be sent when in Music mode is on
|
||||
*/
|
||||
//#define MIDI_BASIC
|
||||
|
||||
/* enable advanced MIDI features:
|
||||
- MIDI notes can be added to the keymap
|
||||
- Octave shift and transpose
|
||||
- Virtual sustain, portamento, and modulation wheel
|
||||
- etc.
|
||||
*/
|
||||
//#define MIDI_ADVANCED
|
||||
|
||||
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
|
||||
//#define MIDI_TONE_KEYCODE_OCTAVES 1
|
||||
|
||||
/*
|
||||
* HD44780 LCD Display Configuration
|
||||
*/
|
||||
/*
|
||||
#define LCD_LINES 2 //< number of visible lines of the display
|
||||
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
|
||||
|
||||
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
|
||||
|
||||
#if LCD_IO_MODE
|
||||
#define LCD_PORT PORTB //< port for the LCD lines
|
||||
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
|
||||
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
|
||||
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
|
||||
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
|
||||
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
|
||||
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
|
||||
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
|
||||
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
|
||||
#define LCD_RS_PORT LCD_PORT //< port for RS line
|
||||
#define LCD_RS_PIN 3 //< pin for RS line
|
||||
#define LCD_RW_PORT LCD_PORT //< port for RW line
|
||||
#define LCD_RW_PIN 2 //< pin for RW line
|
||||
#define LCD_E_PORT LCD_PORT //< port for Enable line
|
||||
#define LCD_E_PIN 1 //< pin for Enable line
|
||||
#endif
|
||||
*/
|
||||
|
||||
/* Bootmagic Lite key configuration */
|
||||
// #define BOOTMAGIC_LITE_ROW 0
|
||||
// #define BOOTMAGIC_LITE_COLUMN 0
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user