Compare commits

..

108 Commits

Author SHA1 Message Date
fauxpark
2f6c068e0d Extend allowed range of tappable keycodes to include modifiers (#5809)
* Extend allowed range of tappable keycodes to include modifiers

* Get rid of the magic numbers altogether

* Remove some more magic numbers

* Extract LM() functionality from ACT_LAYER_TAP

* Use ACTION() macro everywhere
2019-08-08 13:58:05 -07:00
fauxpark
2a534e87ac Rename QK_TMK(_MAX) to QK_BASIC (#6509) 2019-08-08 13:32:30 -07:00
x1
f3e73965f0 [Keymap] Add kudox japanese keymap (#6508)
* Add a JIS keymap for kudox.

* Remove unnecessary codes.
2019-08-08 13:30:21 -07:00
Daniel Shields
b4c03070de [Keymap] Fix rgb matrix effects on dshields keymaps. (#6505) 2019-08-08 13:21:54 -07:00
fauxpark
4d72aa428f Improve backlight PWM pin support (#6202)
* Improve backlight PWM pin support

* I accidentally an equals sign

* Another typo

* Order by pin number

* Throw an error if backlight pin is C4 or C5 on 16/32U4

* Use else for clarity

* Minor alignment adjustments
2019-08-08 13:12:12 -07:00
Michael Clayton
57540af102 Change "yu" to "you" in combo docs (#6510) 2019-08-08 18:10:16 +01:00
MechMerlin
2c0c25d014 Move Alice to TGR Directory (#6502)
* git mv alice into the tgr directory

* update readme with new build instructions
2019-08-07 19:02:27 -07:00
noroadsleft
8479dd65d4 [Keyboard] Southpole: add Configurator layout data (#6498) 2019-08-07 19:00:45 -07:00
skullydazed
3cb28bbe42 Use the older universal_newlines name instead of text (#6506) 2019-08-07 12:00:46 -07:00
dsanchezseco
74d7d232e3 added missing comment of RGB control keys planck/rev6 (#6503) 2019-08-07 08:06:42 -07:00
Matthew Treadwell
340c3abc28 Update gaming layout (#6504) 2019-08-07 05:56:03 -07:00
Zach DeCook
009d45d4d7 MIDI: Fix basic noteon: send correct velocity (#6476) 2019-08-06 11:26:28 -07:00
fauxpark
59d3b37130 Fix qmk_install.sh on Windows dropping to command prompt (#6488) 2019-08-06 11:20:53 -07:00
jotix
a6701c28d2 [Keymap] Jotix ortho_4x12_layout (#6497)
* jotix ortho_4x12_layout

* jotix ortho_4x12_layout

* kc_caps in raise layer
2019-08-06 10:50:28 -07:00
MechMerlin
98b237a21b [Keyboard] New Keyboard: Booster (#6486)
* initial commit

* port over the kbfirmware json

* add numpad_5x4 LAYOUT support

* fix up layout macro to allow community layout support

* add a sparse readme on how to contact Percent Studio

* change .h to a .md file

* fix firmware file too large error

* Update keyboards/percent/booster/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-08-06 10:38:28 -07:00
Jeremy Bernhardt
07bdc8f4b7 [Keyboard] Added little fixes and bootmagic for gBoard keebs (#6477)
* Added little fixes and bootmagic

* Update keyboards/gergo/keymaps/oled/rules.mk

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* whacked out quantum_libs
2019-08-06 10:20:48 -07:00
Yoshitake Hamano
ae934c389e [Keymap] hhkb:halfqwerty_jp (#6475) 2019-08-06 10:18:44 -07:00
Branden Byers
6b27ebefc6 [Keyboard] Add cKeys' "The Dora" Board (#6469)
* Initial 4x5

* More board

* Update exboard

* Update

* Change name to thedora

* Update keyboards/ckeys/thedora/keymaps/default/keymap.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/ckeys/thedora/config.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Remove the slash

* Attempt at fixing moxygen line break issues

* Update keyboards/ckeys/thedora/config.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Add boilerplate

* Update keyboards/ckeys/thedora/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-08-06 10:17:59 -07:00
kakunpc
f54e47c79d [Keyboard] Fixed Suihankey info.json (#6466)
* fix info.json

* Update keyboards/suihankey/info.json
2019-08-06 10:17:00 -07:00
x1
9587fac72a [Keyboard] Add kudox keyboard (#6459)
* Add Kudox Keyboard profile.

* Modified info.json and image link on readme.

* Remove unnecessary codes.

* Set BootLoader caterina.

* Remove duplicated settings on rules.mk.

* Clean up config.h.

* Modified include header path.

* Modified info.json to adjust 4th row keys y position.

* Separate default keymap and my keymap.

* Modified RGB_LED_* settings on kudox/rev1/config.h.
2019-08-06 10:14:40 -07:00
x1
e5831d79c0 [Keyboard] Add kudox game keyboard (#6460)
* Add configurations for Kudox Game Keyboard rev1.

* Modified Kudox Game Keyboard readme and keymap.

* Remove unnecessary codes.

* Set BootLoader caterina.

* Remove wrong settings on rules.mk.

* Clean up config.h.

* Modified MATRIX_ROWS on kudox_game/rev1/config.h.

* Modified RGB_LED_NUM on kudox_game/rev1/config.h.
2019-08-06 09:16:55 -07:00
noroadsleft
d967d3a6b5 Correct info.json data for Hnah40 handwired (#6489) 2019-08-06 09:15:48 -07:00
coseyfannitutti
620fcf12e8 Update info.json - discipline (#6483)
* Update info.json

* Update readme.md

* Update keyboards/coseyfannitutti/discipline/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-08-06 08:35:29 -07:00
Sid Carter
cacfaedb81 new keymap for projectkb alice (#6491)
* new keymap for projectkb alice

* update documentation for resetting PCB

* actually need a grave key more than a tilde

* move DFU_ARGS to top level

* cleanup unused keycodes and others

* align with typical ergo layouts.  move enter and keep function layer reachable
2019-08-06 08:33:56 -07:00
Maarten Dekkers
209b6baaa8 Move maartenwut's keyboards to one folder (#6484) 2019-08-05 20:12:06 -07:00
MechMerlin
7f8922ae7b GH60 Refactor: Move Satan into GH60 directory (#6485)
* Move Satan into the GH60 directory to avoid the confusion of what PCB people have

* set bootmagic to lite

* rename gh60 file to revc
2019-08-04 23:06:33 -07:00
fauxpark
72f382fc02 Remove unused _BOOTLOADER defines 2019-08-04 20:46:57 -07:00
coseyfannitutti
430c37024e [Keyboard] add keyboard-discipline (#6464)
* add keyboard-discipline

* move discipline to /coseyfannitutti

* Update readme.md

* Update keyboards/coseyfannitutti/discipline/discipline.h

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/discipline.h

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/keymaps/coseyfannitutti/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/keymaps/67_ansi/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/keymaps/67_ansi/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/keymaps/coseyfannitutti/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/readme.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/rules.mk

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update readme.md

* Update keyboards/coseyfannitutti/discipline/discipline.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-08-03 21:37:26 -07:00
Garrett Singer
f644db042c [Split] Add config option for DIRECT_PINS_RIGHT (#6479)
Adds support for different direct pin mappings on the halves of a split keyboard.
2019-08-03 21:26:02 -07:00
zunger-humu
465acd4d09 [Keymap] Add some more commonly used symbols to melody96/zunger. (#6478) 2019-08-03 21:25:05 -07:00
Wilba
9ae874e0c3 [Keyboard] WT75-A & WT75-B fixes for QMK Configurator (#6472)
* Fixed QMK Configurator layout

* Added WT60-D
2019-08-03 21:11:28 -07:00
dsanchezseco
0261bf3e30 [Keymap] update to dsanchezseco keymap (#6470)
* cleanup and start sound

* clean up adjust and ptrscrn
2019-08-03 21:10:34 -07:00
tucznak
586bd92ea7 [Keymap] Fixed Tanuki RGB lighting (#6462) 2019-08-03 21:01:14 -07:00
ai03
d68d510473 Add iS0 Keypad (#6456)
* Start progress

* Build firmware

* Prepare for pullreq

* Add a keymap

* Update keyboards/illuminati/is0/rules.mk

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/illuminati/is0/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-08-01 10:03:07 -07:00
jotix
ac20e7e3f2 [Keymap] jotix ortho_4x12_layout (#6458)
* jotix ortho_4x12_layout

* jotix ortho_4x12_layout
2019-08-01 09:51:51 -07:00
MechMerlin
a2d61d76fa [Keyboard] New Keyboard: KBDPad MKI (#6452)
* initial commit

* define pins used and matrix size

* update readme

* delete un needed files

* make an appropriate switch matrix

* create appropriate keymap

* one little typo

* add QMK Configurator support

* Update keyboards/kbdfans/kbdpad/mk1/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-08-01 09:39:03 -07:00
Brian L
17eea779df [Keymap] Adds Keymap for Iris/blucky (#6449)
* Adds Keymap for Iris/blucky

* code review changes

* removed custom define

* removed mistyped character
2019-08-01 09:36:00 -07:00
XScorpion2
f1cebc9d9d [Keymap] Fixing Sol Rev2 default keymap OLED rotation. (#6448) 2019-08-01 09:34:51 -07:00
noroadsleft
9609ae60a6 [Keyboard] QWERTYYdox refactor (#6446)
* Delete null key

`__` key in keymap.c doesn't actually exist on the physical hardware.
Removed key from keymap.c and removed its argument from the layout macro.

* Delete unused keycode aliases

* Replace layer index definitions with an enum

* Replace redundant numpad keycodes with native aliases

* Use native layer change keycodes instead of aliases

* Visually align the keycodes

It makes the keymap pretty.

* Correct Configurator layout data

* Clean up header files

- convert to pragma once include guard
- remove redundant definitions
- remove commented code blocks

* Delete LAYOUT_kc macro

Was copied from ergotravel; not valid for this keyboard.

* Consolidate rev1 rules.mk settings to keyboard level

Previous codebase enabled Backlight at keyboard level then disabled it at revision level.

* Delete unused rules

* Consolidate config.h settings from keymap level to keyboard level

* Modernize keyboard's config.h file

Aligns the keyboard-level config.h file more closely with the current QMK template for AVR keyboards.
2019-08-01 09:33:13 -07:00
Mazin Power
2a9856dff0 [Keymap] Adds keymap for muzfuz/lunar (#6432)
* Adds keymaps for muzfuz

* Remove unused keys from adjust layer

* Bring in line with current QMK standards.

* Adds Preonic and adjusted Planck keymaps

* Make changes per review request

* Lunar config

* Formatting

* Update keyboards/ai03/lunar/keymaps/muzfuz/readme.md

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Remove unneeded recipe
2019-08-01 09:21:20 -07:00
Joel Challis
b567785345 [Docs] Add dfu-util and caterina udev examples (#6429) 2019-08-01 09:20:31 -07:00
Elliot Powell
9177c6fedd updates to akb/raine in ready for production units (#6457)
* Raine Update

* Update keymap and usb setting

* Update info.json

added wk support to info.json
2019-07-31 17:49:27 -07:00
Jake Grossman
13493d3a78 Removed print call to resolve #6364 (#6413)
* Change print to dprintf to avoid buffer overflow

* Add stdio header for dprintf

* Fix included headers
2019-07-31 06:11:40 -07:00
Rasmus Lindroth
2f3807682d Fix typo for building Ergodox EZ keyboards (#6453) 2019-07-31 06:08:25 -07:00
Chuck Lauer Vose
4c4850f32a Add personal 1up60HSE layout (#6451) 2019-07-31 06:07:05 -07:00
Mark Stosberg
48cc61b188 Update msiu's xd75 keymap README to be accurate (#6443) 2019-07-30 23:59:46 +01:00
Spaceman
45950bb3b6 [Keyboard] 2% Milk addition (#5796)
* Create README.md

* Update README.md

* Create info.json

* Create config.h

* Create rules.mk

* Create 2_milk.c

* Create 2_milk.h

* Create keymap.c

* Create README.md

* Create config.h

* Update info.json

* Update config.h

* Update rules.mk

* Update 2_milk.h

* Update 2_milk.c

* Delete config.h

* Update keymap.c

* Update rules.mk

* added pragma once

* Add files via upload

* Update keyboards/2_milk/rules.mk

Co-Authored-By: Rionlion100 <rionlion100@gmail.com>

* Update config.h

* changed default to OSU!

* Create README.md

* Update README.md

* Create keymap.c

* Update keymap.c

* Create README.md

* Create keymap.c

* Update keymap.c

* Update keymap.c

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* fixed pins for PCB revision

* fixed maybe

* Create README.md

* add mouse keymap

* added ExcessBread's keymap

* Update README.md

* Create keymap.c

* Create README.md

* Create keymap.c

* Update rules.mk

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Update keyboards/2_milk/config.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/2_milk/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update info.json

* Update info.json

* Update info.json

* Update info.json

* Update info.json

* Add files via upload

* Update readme.md

* fix copyright

* Update 2_milk.c

* Update 2_milk.h

* Update rules.mk

* Update rules.mk

* Update config.h

* Update config.h

* Update feature_bluetooth.md

* Update feature_bluetooth.md

* Update readme.md
2019-07-30 15:24:11 -07:00
Mario Arias
a8427447bc [Keymap] ErgoDox EZ Spanish Colemak (#6258)
* keyboard

* documentation

* address PR comments #1

* address PR comments #2
2019-07-30 01:13:08 -07:00
tuesdayjohn
046fb11259 [Keymap] Added keymap folder matching username to rorschach; added readme to old keympa (#5970)
* Added keymap folder matching username; added readme to old keymap

* Update config.h
2019-07-30 00:22:44 -07:00
noroadsleft
77a1c75cf6 [Keyboard] Add AMJ66 keyboard (#5945)
* Added nearly perfect config for AMJ66, only missing top right key.

* Correct the layout macro

* Add layout mock-up to amj66.h

* Update and comment out the backlight definitions in config.h

The backlight pin was found to be D4, but there appears to be a bug in QMK that affects this keyboard.

Commenting out for now.

* Try to make a sensible default keymap

* Add testing keymap for FSund

Include the keymap that was being used for testing.

Don't forget to refactor this later into an actually useful keymap.

* Suggestions by fauxpark

- uncomment the backlight configuration
- fix the default keymap
- remove commented MCU rule
- specify the bootloader
- make mental note to not try to write code at 3:30 in the morning

* Add LAYOUT_66_ansi and LAYOUT_66_iso macros

- include QMK Configurator data
- enable Community Layout support

* Add comments about layout variants to amj66.h

* Add #define BACKLIGHT_ON_STATE 1

Partial fix for backlight breathing.

- Requires #5983 to fix fully (confirmed by FSund and fauxpark)

Co-Authored-By: fauxpark <fauxpark@gmail.com>
Co-Authored-By: Filip Sund <filip.sund@gmail.com>

* DEBOUNCING_DELAY -> DEBOUNCE

* Move AMJ66 files into new AMJKeyboard directory

* Correct Manufacturer in USB Device Descriptor

* Remove comment regarding source fork

* Correct the readme

* Update default keymap to match the details given in its readme

* White-space edit fsund_test keymap

Makes its formatting more consistent with other 66% keymaps. No logic changes.

* Linting info.json

Debug-style linting (one key object per line) and minor edits to key labels.

* Remove fsund_test keymap

* Add FSund as a maintainer in info.json
2019-07-30 00:21:44 -07:00
yulei
5cf7dbedd2 [Keyboard] add 60% pcb for the smk 2nd switch(with mx mount) (#5928)
* add smk60 pcb

* remove useless keymap

* Update keyboards/smk60/rules.mk

add 60_iso layout

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* fixed 60_iso layout

* update header file macro
2019-07-30 00:19:54 -07:00
ishtob
f2e0d38f17 [Keyboard] Assign unique vendor ID and product ID for hadron (#5184)
* assigned unique vander and product ID to hadron

* fix v2 compiled firmware size issue
2019-07-29 23:58:43 -07:00
Joel Challis
c57994f09e [Keyboard] Add meishi2 Configurator support (#6442) 2019-07-29 22:54:37 -07:00
Joel Challis
43f388166f [Keyboard] Fix maypad LAYOUT_ortho_5x4 Configurator support (#6440) 2019-07-29 22:54:09 -07:00
Joel Challis
de107eb14e [Keyboard] Fix community support for hs60 (#6439) 2019-07-29 22:53:15 -07:00
Joel Challis
d5ab675251 [Keyboard] Fix configurator support for shiro (#6436) 2019-07-29 22:51:01 -07:00
Joel Challis
a699fd3d04 [Keyboard] Add configurator support for snampad (#6435) 2019-07-29 22:49:42 -07:00
Joel Challis
207ebc42a9 [Keyboard] Correct name of community layout for ortho75 (#6434) 2019-07-29 22:42:39 -07:00
kakunpc
b28f1e6a29 [Keyboard] Add suihankey_rev1 keyboard and Fix default keymap (#6419)
* move alpha

* add suihankey rev1

* fix default keymap.

* remove split

* add split keymap

* move default_split keymap

* fix rev1 config.h

* fix split

* set BOOTMAGIC_ENABLE lite

* fix enum base
2019-07-29 22:24:07 -07:00
Zachary J. Slater
c806103f41 Update YouTube URL
The link was an outdated one to https://www.youtube.com/watch?v=7RH-1pAbjvw
The correct link appears to be https://www.youtube.com/watch?v=tx54jkRC9ZY which is shortened as in the file.
2019-07-29 10:12:22 -07:00
Sid Carter
eafd38e2a1 [Keymap] Shift RGB layout keys to the right by one to be consistent with other keymap layouts (#6431)
* move rgb toggles by one key to be consistent with all other keyboard layouts I have

* also remove unnecessary audio stuff
2019-07-28 21:16:59 -07:00
MechMerlin
e5bc50c03e [Keyboard] Leaf 60: Use correct key for 60_ansi layout on backspace (#6430) 2019-07-28 19:24:23 -07:00
imchipwood
1c5079a33c [Keyboard] Add dumbpad (#6425)
* removed some debug prints

* removed unnecessary files, tweaked some things

* rotary encoder button now connected into column 0, row 3

* tweaked keymap and moved encoder control into keymap

* tweaks

* added test keymap

* updated some things to make it easier to work with QMK configurator

* updates after merging latest master in

* fixed a few things

* removed test keymap and all related #ifdefs

* changed some dumbpad default keys, added KC_LOCK

* added image to readme

* added link to PCB github repo

* moved lock key to the rotary encoder pushbutton

* making suggested changes from @fauxpark in https://github.com/qmk/qmk_firmware/pull/6452

* adding bootmagic lite since i'm lazy and haven't soldered on the reset button...

* renamed  to

* using 7 underscores for KC_TRNS
2019-07-28 19:03:02 -07:00
Drashna Jaelre
c9424eb8d7 [Keyboard] Fix up and clean Corne Keyboard code (#6284)
* Fix corne  communication issues with LTO

* Fix up other issues with corne code

* Fix indentation

* Clang Format rev1 file for Corne
2019-07-28 10:56:35 -07:00
Drashna Jaelre
bbdc82dd36 [Keyboard] Add RGB Matrix config info to Corne Keyboard's readme (#6231) 2019-07-28 10:27:14 -07:00
XScorpion2
ec3954577c (OLED) Added support for CR (#6399)
Currently OLED Dirver only supports LF (\n) character in a string to clear out the rest of the current line and advance to the next line for writing. This PR adds support for CR (\r) character as well to advance to the next line, however not clear out the rest of the current line. This is extremely useful when you want to display a multi-line logo using a single array without wiping out exiting lines and flagging the OLED as dirty unnecessarily.
2019-07-27 13:17:18 -07:00
Drashna Jaelre
48067c530c Add support for Choco60 (#6415) 2019-07-27 09:12:29 -07:00
Naoto Takai
57958ce88e [Keyboard] Add support for Cocoa40 (#6414) 2019-07-27 09:11:50 -07:00
noroadsleft
dd6330b07c [Keyboard] Provide QMK Configurator API data for business_card (#6412)
- alpha and beta revisions
- deleted keyboards/business_card/info.json (made redundant by revision-specific files)
2019-07-26 23:20:42 -07:00
Sid Carter
cd7bc03134 [Keymap] Personal keymap for the planck with muzak (#6402)
* personal keymap for the planck with sounds

* need that minus and underscore where I can see them

* remove unused block

* some, shall we call them, minor changes?

* I don't think this is required anymore
2019-07-26 23:18:55 -07:00
yrdns
22a8992d1b Fix RGB Matrix Cycle Left-Right Animation (#6421)
One-line fix for a typo that could break build if DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT was defined but not DISABLE_RGB_MATRIX_CYCLE_ALL
2019-07-26 23:17:51 -07:00
MechMerlin
2367e3e1fd [Keyboard] TGR Jane v2 (#6361)
* initial commit TGR Jane

* lighting support

* use the default keymap lifted from community layouts for LAYOUT_tkl_ansi

* add information regarding reset key, hardware supported, and hardware availability

* document that it supports v1.1 as well thanks to nickheller's confirmation

* update some verbage in the readme

* add QMK Configurator support

* establish switch matrix for three main layouts

* add community layout support

* readme fixes

* Update keyboards/tgr/jane/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/tgr/jane/rules.mk

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/tgr/jane/config.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-07-26 21:49:29 -07:00
fauxpark
0bd03150e5 Remove NO_BACKLIGHT_CLOCK (#6418) 2019-07-27 01:37:33 +01:00
Nick Brassel
feddc496ee [Keymap] Tzarc's Luddite keymap (#6416) 2019-07-25 23:44:51 -07:00
Naoto Takai
abb65857ff Add support for Choco60 2019-07-26 11:17:34 +09:00
Konstantin Đorđević
36d3902504 [User] Update personal userspace and keymaps, add reactive underglow (#6410)
* Update MODERN_DOLCH_RED color

* Remove unused RAL_LAL tap dance

* Disable Space Cadet on all boards

* Rework SEND_STRING_CLEAN into CLEAN_MODS, fix DST_P_R/DST_N_A

* Disable unnecessary underglow animations

* Rearrange feature flags in rules.mk files

* Change custom colors from structs to defines

* Add some explicit initializers

* Add MODERN_DOLCH_CYAN color

* Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros

* Add led_set_keymap() template function

* Change underglow color based on Caps/Fn state

* Preserve val when changing underglow colors

* Only trigger Fn light for Fn layer

* Refactor fn_light() and caps_light() slightly

* Add comments to fn_light() and caps_light()
2019-07-25 12:31:40 -07:00
kakunpc
f204ed67f2 [Keyboard] Set RGBLIGHT ENABLE for angel64 (#6405)
* set RGBLIGHT

* remove default keymap RGB enable

* set limit value

* Revert "set limit value"

This reverts commit 2374b2aa20.
2019-07-25 12:30:15 -07:00
XScorpion2
f3acaff65b [Keymap] Fix default layer display (#6398) 2019-07-25 11:57:28 -07:00
XScorpion2
20c0533c4c [User] Xulkal Keymaps Update (#6392)
* Xulkal changes

Refactor rgb & encoder menu

Hadron Keymap

Refactor oled menu

* Fixing horizontal OLED data display

* Reverting changes to take to separate prs
2019-07-25 11:56:29 -07:00
thomas-d-11
a747953dfa [Docs] Add Sections and MO(layer)/TG(layer) Example (#6308)
* Add Sections and MO(layer)/TG(layer) Example

Major changes:
1. Added sub-section headings to the portion before the examples.
2. Added a new Example 6, that allows MO(layer) and TG(layer) functionality to be embedded within tap dance functions.

Minor Changes:
1. Edited some text to better fit with new sub-headings.

* Update feature_tap_dance.md

* Update feature_tap_dance.md
2019-07-25 11:53:19 -07:00
Alex Mayer
1ab008eabd 1up60hse: Add Layer Diagrams (#6408) 2019-07-25 07:55:53 -07:00
Kosuke Adachi
0a7222b703 [Keymap] Refactor the default keymap for crkbd and add a new keymap for me (#6404)
* Remap default keys

* Remove self defined keys

* Remove unnedessary breaks

* Unable read_keylogs

* Add a keymap for foostan

* Remove unnecessary spaces

* Remove "include" that it automatically including
2019-07-24 17:57:22 -07:00
noroadsleft
4381dea621 QMK Configurator fix for ProjectKB Alice info.json (#6400)
File was referencing an incorrect layout macro name.
2019-07-23 22:31:24 -04:00
Danny
827f8ce1bc [Keyboard] Add QMK configurator JSON for Alice PCB (#6397) 2019-07-23 15:07:39 -07:00
Danny
207fde997f [Keyboard] Add ergodicity (#6396)
* Initial addition of Ergodicity

* Add QMK configurator JSON
2019-07-23 15:06:47 -07:00
Joel Challis
b1691ba696 Fix MATRIX_X_PINS_RIGHT ARM compilation (#6395) 2019-07-23 09:11:37 -04:00
Jarred Steenvoorden
7ec583e5ef [Keymap] Jarred's Plaid keymap (#6049)
* Add my plaid keymap

* Move planck / plaid keymaps to common layout folder
2019-07-23 00:07:57 -07:00
Will Sturgiss
c966da89da [Keymap] Added wsturgiss keymap for mechmini2 (#4917)
* basic layout v1.0

* changed KC_TRNS to _______

* most symbols are on double tap, except quote, that was cancer

* better formatting and set toggle for game layer

* added colors to layers to make knowing your current layer easy

* have an empty macro working

* enabled unicode

* moved stuff to my folder and removed edits from communal files

* cleanup

* removed the game layer.  Never used it

* made changes requested by drashna and vomindoraan

* got rid of some unnecessary code

* got very basic unicode on mac working

* added ctrl_esc

* more changes as requested by noroadsleft

* more leader additions, removed macros because leader stuff replaces that functionality

* removed an old macro I forgot to remove earlier

* final deletion at noroadsleft request

* changed a line to explicitly specify a purple color.
2019-07-22 23:59:12 -07:00
Drashna Jaelre
8060e52946 [Keyboard] Align Planck EZ config with ZSA/Ergodox config (#6371) 2019-07-22 23:28:25 -07:00
mechmerlin
2e8cdb126e update docs based on fireworm's comments 2019-07-22 20:55:23 -07:00
Drashna Jaelre
3261c408e4 Add support for TAP_CODE_DELAY to Hold-Tap keys (#5400)
* Add support for TAP_CODE_DELAY to Hold-Tap keys

* Better handling for tap code delay and caps version
2019-07-22 20:23:57 -07:00
Drashna Jaelre
d41961c9ed [Keymap] Drashna's Feature madness (#6128)
* Fix my Tap Dance issues after I broke them

* Cleanup and organization of userspace documentation

As well as some additional cleanup of functions due to review of documentation.

* Enable Tapdance on Glow and remove more animations

* Revert to Eager PR debouncing

* Add better check for startup animation

* Move where RGB Matrix defines are listed

* Limit RGB Matrix max val

* Update keyboard for Iris Rev 3 conflicts

* Enable encoder support on planck ez

* Remove is_master check from corne\'s OLED code

* Overhaul OLED screens for my Corne

* One last removal

* Show RGB valu On both sides

* Updates for OLED display info

* Fix compile issues for rgb config

* Disabled Space Cadet for all drashna keymaps

* Fix OLED Screen configs

* Minor OLED Tweaks

* Revert some Iris changes

* Fix song include

* Handle MAKE macro for the Corne boards better

* Add super hacky-hack for eeconfig initialization

* Add audio support for Fractal since Elite Cs support it

* Add defines for keycode steps

* Add White layout

* Update Corne RGB info

* Add fun effects to layer indication for RGB Matrix enabled boards

* Use proper define for product name detection

* Update formatting

* Use custom timeout mechanism for OLED timeout

* Fix up OLED screen HSV code for new HSV structure

* Better handle turning off RGB Matrix when sleeping

* Disable MultiSplash Animation

* Change Iris back to using serial

* Why was RGB disabled?!?!?!

* Limit val in rgb_matrix_layer_helper function

* Remove EECONFIG setting for RGB matrix
2019-07-22 20:22:33 -07:00
tucznak
840b9090a0 Adding personal keymaps (#6384)
* initial commit

* migrated the actual keymap to this keyboard

* added the actual Tanuki keymap

* Added QMK DFU bootloader support

* TuCZnak's keymaps - final

* Update keyboards/tanuki/keymaps/tucznak/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/ut472/keymaps/tucznak/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Apply suggestions from code review

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-07-22 16:32:47 -07:00
XScorpion2
40b0ddd425 Sol Rev 2 Keyboard (#6389)
* Basic Rev 2 implementation

* Updated LED defines and added Extra encoder support

* Fixed rgb pin assignment

* Physically accurate LED positions

* Single Color Band scrolling left to right effects

* Spirals, Pinwheels, and Documentation....Oh My!

* Spiral effect band thickness adjustments

* Fixing animation spin directions

* Full hand LED positions

* Basic Rev 2 implementation

Updated LED defines and added Extra encoder support

Fixed rgb pin assignment

Physically accurate LED positions

Full hand LED positions

Moving rev2 folder

* RGB Center Point LED position update

* Fixing led config commas

* Fixing led config commas

* fix enter key

* fix enter

* Small changes to default

* update default

* typo fix

* update default

* Fixing defines & led config, turned full hand & extra encoders into rules.mk feature

* Refactored rules.mk to have a post_rules.mk

* Forgot to offset the matrix to led map due to the edge led additions

* Updated LED flags and fixed my keymap

* Update keymap.c

include speed controls for RGB

* Fixing more rules.mk and adding keymap like encoders functionality

* Sol Rev 2 Implementation

* Minor fixes

* Keymap fixes

* Fix Colemak, add lock keys
2019-07-22 10:43:52 -07:00
Collin Diekvoss
17ff9cf554 New Keyboard: ZJ68 (#6378)
* added zj68 keyboard

* Suggested changes

* Suggested changes

* Suggested changes

* Requested changes

* Update keyboards/zj68/rules.mk

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-07-22 10:17:11 -07:00
MechMerlin
d3ebf903c9 [Keyboard] Add Unikorn 60 tsangan_hhkb layout (#6390)
* fix default keymap to not have Q in the 1 position.

* add tsangan hhkb layout

* add a tsangan default keymap

* clean up the default keymap

* add qmk configurator support for new layout
2019-07-22 02:20:20 -07:00
George Petri
f1c89280d5 [Keymap] Update keymap for keebio/quefrency 65% version (#6388)
* minor keymap changes

* minor keymap changes update readme

* update rules.mk

* add rgb

* add add arrows in hjkl

* removed backslashes

* fix missing comma

* spacing fix

* minor cleanup

* add r layer

* impl navigation layer

* moved backspace nearby

* updated readme
2019-07-22 02:14:43 -07:00
Sid Carter
4602361095 [Keymap] Switch Iris keymap from workman to colemak (#6385)
* via support and colemak layout

* figures tap and hold parts don't work vith via enabled - so those are commented out for now
2019-07-22 02:13:38 -07:00
Michael Pishchagin
28f53462d0 [Keyboard] Backport two fixes from TMK: usb-usb converter (#6383)
* usb_usb: Order of init prevents uneeded bus reset
7c228967a4 (diff-deed77fb597e3a0019ce59fc1d09e260)

* usb_usb: Fix startup block bug
c2ce617a36 (diff-deed77fb597e3a0019ce59fc1d09e260)
2019-07-22 02:07:28 -07:00
Luke Wesley-Holley
4532caf5f2 [Keyboard] KBP V60 Type R Added ISO default (#6372)
* [Layout] KBP V60 Type R ISO default

* Remove ifdef

* Apply suggestions from code review

@noroadsleft I've accepted your suggestions. Tried locally any everything works as expected.

Thanks again - this if my first keyboard and first time looking at/ using/ contributing to qmk so I appreciate the feedback 👍

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-07-22 02:06:06 -07:00
noroadsleft
e08e6c11e3 [Keyboard] Fix QMK Configurator bug with Wilba Tech Zeal60 LAYOUT_60_all (#6387)
info.json file had the wrong name for the JSON key; the macro that is normally named LAYOUT_all by convention is named LAYOUT_60_all on the Zeal60.

Bug flagged by drashna for flight505 on QMK Discord.
2019-07-22 02:03:19 -07:00
Wilba
bffbb4b42d Refactoring wilba.tech PCBs, updating Rama Works U80-A (#6272)
* Added WT65-B, WT75-B, minor fixes

* Update keyboards/wilba_tech/wt65_b/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/wilba_tech/wt65_b/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/wilba_tech/wt75_b/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Change DEBOUNCING_DELAY to DEBOUNCE

* Change DEBOUNCING_DELAY to DEBOUNCE

* Move Zeal60/Zeal65 files to keyboards/wilba_tech

* Change DEBOUNCING_DELAY to DEBOUNCE

* Refactoring zeal60 code to wilba_tech

* Moved Rama Works PCBs to wilba_tech

* Rename Rama Works files

* Cleanup info.json

* Cleanup readme.md

* Cleanup USB device strings

* U80-A RGB matrix, IS31FL3731 driver changes

* Fixed #include from keyboards/zeal60
2019-07-21 07:46:22 -04:00
noroadsleft
d686c0ea43 [Keyboard] Snagpad Configurator bugfix and readme refactor (#6381)
* Update snagpad.h

White-space changes only. Making this file easier to read.

* Update info.json

Refactor:

- add labels
- debug linting (one key object per line)
- reorder keys for LAYOUT_numpad_5x4 (fixes QMK Configurator assigning keys to incorrect positions)

* Update readme.md

Refactor to conform to QMK template.

Updated link to The Board Podcast (old link was Error 404).
2019-07-20 13:49:28 -07:00
trinity1561
b3cdc7ef70 [Keyboard] Update space65.c to fix caps lock LED (#6375) 2019-07-20 13:37:42 -07:00
Sid Carter
cf2ffadbcd [Keymap] Add Colemak to existing fc660c keymap (#6374)
* consistent enums

* add colemak to another layer for fun

* update readme

* consistent enums

* add colemak to another layer for fun

* update readme
2019-07-20 13:36:14 -07:00
Joel Challis
0da743d80b [Keyboard] Refactor handwired/splittest to support multiple boards (#6373)
* Refactor splittest to support multiple dev boards

* Refactor splittest to support multiple dev boards - revert change to number of RGB led

* Refactor splittest to support multiple dev boards - update docs

* Refactor splittest to support multiple dev boards - correct docs

* Refactor splittest to support multiple dev boards - update teensy master logic
2019-07-20 13:35:30 -07:00
MechMerlin
7afae46ea6 [Keyboard] Grid 600 Type 05 "PRESS" Cover Module (#6368)
* add grid600 type 5 press cover module

* Update keyboards/grid600/press/keymaps/default/keymap.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* remove unused custom keycode enum
2019-07-20 13:30:38 -07:00
jotix
c644299820 [Keyboard] leds in default keymap (#6357) 2019-07-20 13:25:20 -07:00
838 changed files with 19192 additions and 3977 deletions

View File

@@ -38,7 +38,7 @@ with open('requirements.txt', 'r') as fd:
# Figure out our version
command = ['git', 'describe', '--abbrev=6', '--dirty', '--always', '--tags']
result = subprocess.run(command, text=True, capture_output=True)
result = subprocess.run(command, universal_newlines=True, capture_output=True)
if result.returncode == 0:
os.environ['QMK_VERSION'] = 'QMK ' + result.stdout.strip()

View File

@@ -76,7 +76,7 @@ This is a C header file that is one of the first things included, and will persi
* `#define B7_AUDIO`
* enables audio on pin B7 (duophony is enables if one of B[5-7]\_AUDIO is enabled along with one of C[4-6]\_AUDIO)
* `#define BACKLIGHT_PIN B7`
* pin of the backlight - `B5`, `B6`, `B7` and `C6` (and `D4` on ATmega32A) use hardware PWM, others use software implementation
* pin of the backlight
* `#define BACKLIGHT_LEVELS 3`
* number of levels your backlight will have (maximum 15 excluding off)
* `#define BACKLIGHT_BREATHING`
@@ -248,6 +248,9 @@ There are a few different ways to set handedness for split keyboards (listed in
* `#define MATRIX_COL_PINS_RIGHT { <col pins> }`
* If you want to specify a different pinout for the right half than the left half, you can define `MATRIX_ROW_PINS_RIGHT`/`MATRIX_COL_PINS_RIGHT`. Currently, the size of `MATRIX_ROW_PINS` must be the same as `MATRIX_ROW_PINS_RIGHT` and likewise for the definition of columns.
* `#define DIRECT_PINS_RIGHT { { F1, F0, B0, C7 }, { F4, F5, F6, F7 } }`
* If you want to specify a different direct pinout for the right half than the left half, you can define `DIRECT_PINS_RIGHT`. Currently, the size of `DIRECT_PINS` must be the same as `DIRECT_PINS_RIGHT`.
* `#define RGBLED_SPLIT { 6, 6 }`
* See [RGB Light Configuration](#rgb-light-configuration)

View File

@@ -19,7 +19,11 @@ Note that running `make` with `sudo` is generally ***not*** a good idea, and you
### Linux `udev` Rules
On Linux, you'll need proper privileges to access the MCU. You can either use
`sudo` when flashing firmware, or place these files in `/etc/udev/rules.d/`.
`sudo` when flashing firmware, or place these files in `/etc/udev/rules.d/`. Once added run the following:
```console
sudo udevadm control --reload-rules
sudo udevadm trigger
```
**/etc/udev/rules.d/50-atmel-dfu.rules:**
```
@@ -43,6 +47,28 @@ SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
SUBSYSTEMS=="usb", ATTRS{idVendor}=="1c11", MODE:="0666"
```
**/etc/udev/rules.d/55-catalina.rules:**
```
# ModemManager should ignore the following devices
ATTRS{idVendor}=="2a03", ENV{ID_MM_DEVICE_IGNORE}="1"
ATTRS{idVendor}=="2341", ENV{ID_MM_DEVICE_IGNORE}="1"
```
**Note:** ModemManager filtering only works when not in strict mode, the following commands can update that settings:
```console
sudo sed -i 's/--filter-policy=strict/--filter-policy=default/' /lib/systemd/system/ModemManager.service
sudo systemctl daemon-reload
sudo systemctl restart ModemManager
```
**/etc/udev/rules.d/56-dfu-util.rules:**
```
# stm32duino
SUBSYSTEMS=="usb", ATTRS{idVendor}=="1eaf", ATTRS{idProduct}=="0003", MODE:="0666"
# Generic stm32
SUBSYSTEMS=="usb", ATTRS{idVendor}=="0483", ATTRS{idProduct}=="df11", MODE:="0666"
```
### Serial device is not detected in bootloader mode on Linux
Make sure your kernel has appropriate support for your device. If your device uses USB ACM, such as
Pro Micro (Atmega32u4), make sure to include `CONFIG_USB_ACM=y`. Other devices may require `USB_SERIAL` and any of its sub options.

View File

@@ -30,32 +30,31 @@ You should then be able to use the keycodes below to change the backlight level.
This feature is distinct from both the [RGB underglow](feature_rgblight.md) and [RGB matrix](feature_rgb_matrix.md) features as it usually allows for only a single colour per switch, though you can obviously use multiple different coloured LEDs on a keyboard.
Hardware PWM is only supported on certain pins of the MCU, so if the backlighting is not connected to one of them, a software PWM implementation triggered by hardware timer interrupts will be used.
Hardware PWM is supported according to the following table:
| Backlight Pin | Hardware timer |
|---------------|-------------------------|
|`B5` | Timer 1 |
|`B6` | Timer 1 |
|`B7` | Timer 1 |
|`C6` | Timer 3 |
|`D4` | Timer 1 (ATmega32A only)|
| other | Software PWM |
|Backlight Pin|AT90USB64/128|ATmega16/32U4|ATmega16/32U2|ATmega32A|
|-------------|-------------|-------------|-------------|---------|
|`B5` |Timer 1 |Timer 1 | | |
|`B6` |Timer 1 |Timer 1 | | |
|`B7` |Timer 1 |Timer 1 |Timer 1 | |
|`C4` |Timer 3 | | | |
|`C5` |Timer 3 | |Timer 1 | |
|`C6` |Timer 3 |Timer 3 |Timer 1 | |
|`D4` | | | |Timer 1 |
|`D5` | | | |Timer 1 |
The [audio feature](feature_audio.md) also uses hardware timers. Please refer to the following table to know what hardware timer the software PWM will use depending on the audio configuration:
All other pins will use software PWM. If the [Audio](feature_audio.md) feature is disabled or only using one timer, the backlight PWM can be triggered by a hardware timer:
| Audio Pin(s) | Audio Timer | Software PWM Timer |
|--------------|-------------|--------------------|
| `C4` | Timer 3 | Timer 1 |
| `C5` | Timer 3 | Timer 1 |
| `C6` | Timer 3 | Timer 1 |
| `B5` | Timer 1 | Timer 3 |
| `B6` | Timer 1 | Timer 3 |
| `B7` | Timer 1 | Timer 3 |
| `Bx` & `Cx` | Timer 1 & 3 | None |
|Audio Pin|Audio Timer|Software PWM Timer|
|---------|-----------|------------------|
|`C4` |Timer 3 |Timer 1 |
|`C5` |Timer 3 |Timer 1 |
|`C6` |Timer 3 |Timer 1 |
|`B5` |Timer 1 |Timer 3 |
|`B6` |Timer 1 |Timer 3 |
|`B7` |Timer 1 |Timer 3 |
When all timers are in use for [audio](feature_audio.md), the backlight software PWM will not use a hardware timer, but instead will be triggered during the matrix scan. In this case the backlight doesn't support breathing and might show lighting artifacts (for instance flickering), because the PWM computation might not be called with enough timing precision.
When both timers are in use for Audio, the backlight PWM will not use a hardware timer, but will instead be triggered during the matrix scan. In this case, breathing is not supported, and the backlight might flicker, because the PWM computation may not be called with enough timing precision.
## Configuration

View File

@@ -2,7 +2,7 @@
The Combo feature is a chording type solution for adding custom actions. It lets you hit multiple keys at once and produce a different effect. For instance, hitting `A` and `S` within the tapping term would hit `ESC` instead, or have it perform even more complex tasks.
To enable this feature, yu need to add `COMBO_ENABLE = yes` to your `rules.mk`.
To enable this feature, you need to add `COMBO_ENABLE = yes` to your `rules.mk`.
Additionally, in your `config.h`, you'll need to specify the number of combos that you'll be using, by adding `#define COMBO_COUNT 1` (replacing 1 with the number that you're using).
<!-- At this time, this is necessary -->

View File

@@ -160,6 +160,11 @@ There are some settings that you may need to configure, based on how the hardwar
This allows you to specify a different set of pins for the matrix on the right side. This is useful if you have a board with differently-shaped halves that requires a different configuration (such as Keebio's Quefrency).
```c
#define DIRECT_PINS_RIGHT { { F1, F0, B0, C7 }, { F4, F5, F6, F7 } }
```
This allows you to specify a different set of direct pins for the right side.
```c
#define RGBLIGHT_SPLIT

View File

@@ -1,22 +1,33 @@
# Tap Dance: A Single Key Can Do 3, 5, or 100 Different Things
<!-- FIXME: Break this up into multiple sections -->
## Introduction
Hit the semicolon key once, send a semicolon. Hit it twice, rapidly -- send a colon. Hit it three times, and your keyboard's LEDs do a wild dance. That's just one example of what Tap Dance can do. It's one of the nicest community-contributed features in the firmware, conceived and created by [algernon](https://github.com/algernon) in [#451](https://github.com/qmk/qmk_firmware/pull/451). Here's how algernon describes the feature:
With this feature one can specify keys that behave differently, based on the amount of times they have been tapped, and when interrupted, they get handled before the interrupter.
To make it clear how this is different from `ACTION_FUNCTION_TAP`, let's explore a certain setup! We want one key to send `Space` on single tap, but `Enter` on double-tap.
## Explanatory Comparison with `ACTION_FUNCTION_TAP`
`ACTION_FUNCTION_TAP` can offer similar functionality to Tap Dance, but it's worth noting some important differences. To do this, let's explore a certain setup! We want one key to send `Space` on single-tap, but `Enter` on double-tap.
With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and has the problem that when the sequence is interrupted, the interrupting key will be sent first. Thus, `SPC a` will result in `a SPC` being sent, if they are typed within `TAPPING_TERM`. With the tap dance feature, that'll come out as `SPC a`, correctly.
With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and has the problem that when the sequence is interrupted, the interrupting key will be sent first. Thus, `SPC a` will result in `a SPC` being sent, if `SPC` and `a` are both typed within `TAPPING_TERM`. With the Tap Dance feature, that'll come out correctly as `SPC a` (even if both `SPC` and `a` are typed within the `TAPPING_TERM`.
The implementation hooks into two parts of the system, to achieve this: into `process_record_quantum()`, and the matrix scan. We need the latter to be able to time out a tap sequence even when a key is not being pressed, so `SPC` alone will time out and register after `TAPPING_TERM` time.
To achieve this correct handling of interrupts, the implementation of Tap Dance hooks into two parts of the system: `process_record_quantum()`, and the matrix scan. These two parts are explained below, but for now the point to note is that we need the latter to be able to time out a tap sequence even when a key is not being pressed. That way, `SPC` alone will time out and register after `TAPPING_TERM` time.
But lets start with how to use it, first!
## How to Use Tap Dance
But enough of the generalities; lets look at how to actually use Tap Dance!
First, you will need `TAP_DANCE_ENABLE=yes` in your `rules.mk`, because the feature is disabled by default. This adds a little less than 1k to the firmware size. Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()`, takes a number, which will later be used as an index into the `tap_dance_actions` array.
First, you will need `TAP_DANCE_ENABLE=yes` in your `rules.mk`, because the feature is disabled by default. This adds a little less than 1k to the firmware size.
This array specifies what actions shall be taken when a tap-dance key is in action. Currently, there are five possible options:
Optionally, you might want to set a custom `TAPPING_TERM` time by adding something like this in you `config.h`:
```
#define TAPPING_TERM 175
```
The `TAPPING_TERM` time is the maximum time allowed between taps of your Tap Dance key, and is measured in milliseconds. For example, if you used the above `#define` statement and set up a Tap Dance key that sends `Space` on single-tap and `Enter` on double-tap, then this key will send `ENT` only if you tap this key twice in less than 175ms. If you tap the key, wait more than 175ms, and tap the key again you'll end up sending `SPC SPC` instead.
Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()` - takes a number, which will later be used as an index into the `tap_dance_actions` array.
After this, you'll want to use the `tap_dance_actions` array to specify what actions shall be taken when a tap-dance key is in action. Currently, there are five possible options:
* `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when tapped once, `kc2` otherwise. When the key is held, the appropriate keycode is registered: `kc1` when pressed and held, `kc2` when tapped once, then pressed and held.
* `ACTION_TAP_DANCE_DUAL_ROLE(kc, layer)`: Sends the `kc` keycode when tapped once, or moves to `layer`. (this functions like the `TO` layer keycode).
@@ -24,17 +35,22 @@ This array specifies what actions shall be taken when a tap-dance key is in acti
* `ACTION_TAP_DANCE_FN_ADVANCED(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn)`: Calls the first specified function - defined in the user keymap - on every tap, the second function when the dance action finishes (like the previous option), and the last function when the tap dance action resets.
* `ACTION_TAP_DANCE_FN_ADVANCED_TIME(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn, tap_specific_tapping_term)`: This functions identically to the `ACTION_TAP_DANCE_FN_ADVANCED` function, but uses a custom tapping term for it, instead of the predefined `TAPPING_TERM`.
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.
!> Keep in mind that only [basic keycodes](keycodes_basic.md) are supported here. Custom keycodes are not supported.
And that's the bulk of it!
Similar to the first option, the second option is good for simple layer-switching cases.
And now, on to the explanation of how it works!
For more complicated cases, use the third or fourth options (examples of each are listed below).
The main entry point is `process_tap_dance()`, called from `process_record_quantum()`, which is run for every keypress, and our handler gets to run early. This function checks whether the key pressed is a tap-dance key. If it is not, and a tap-dance was in action, we handle that first, and enqueue the newly pressed key. If it is a tap-dance key, then we check if it is the same as the already active one (if there's one active, that is). If it is not, we fire off the old one first, then register the new one. If it was the same, we increment the counter and the timer.
Finally, the fifth option is particularly useful if your non-Tap-Dance keys start behaving weirdly after adding the code for your Tap Dance keys. The likely problem is that you changed the `TAPPING_TERM` time to make your Tap Dance keys easier for you to use, and that this has changed the way your other keys handle interrupts.
This means that you have `TAPPING_TERM` time to tap the key again, you do not have to input all the taps within that timeframe. This allows for longer tap counts, with minimal impact on responsiveness.
## Implementation Details
Well, that's the bulk of it! You should now be able to work through the examples below, and to develop your own Tap Dance functionality. But if you want a deeper understanding of what's going on behind the scenes, then read on for the explanation of how it all works!
The main entry point is `process_tap_dance()`, called from `process_record_quantum()`, which is run for every keypress, and our handler gets to run early. This function checks whether the key pressed is a tap-dance key. If it is not, and a tap-dance was in action, we handle that first, and enqueue the newly pressed key. If it is a tap-dance key, then we check if it is the same as the already active one (if there's one active, that is). If it is not, we fire off the old one first, then register the new one. If it was the same, we increment the counter and reset the timer.
This means that you have `TAPPING_TERM` time to tap the key again; you do not have to input all the taps within a single `TAPPING_TERM` timeframe. This allows for longer tap counts, with minimal impact on responsiveness.
Our next stop is `matrix_scan_tap_dance()`. This handles the timeout of tap-dance keys.
@@ -397,3 +413,111 @@ qk_tap_dance_action_t tap_dance_actions[] = {
```
Wrap each tapdance keycode in `TD()` when including it in your keymap, e.g. `TD(ALT_LP)`.
### Example 6: Using tap dance for momentary-layer-switch and layer-toggle keys
Tap Dance can be used to mimic MO(layer) and TG(layer) functionality. For this example, we will set up a key to function as `KC_QUOT` on single-tap, as `MO(_MY_LAYER)` on single-hold, and `TG(_MY_LAYER)` on double-tap.
The first step is to include the following code towards the beginning of your `keymap.c`:
```
typedef struct {
bool is_press_action;
int state;
} tap;
//Define a type for as many tap dance states as you need
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3
};
enum {
QUOT_LAYR = 0 //Our custom tap dance key; add any other tap dance keys to this enum
};
//Declare the functions to be used with your tap dance key(s)
//Function associated with all tap dances
int cur_dance (qk_tap_dance_state_t *state);
//Functions associated with individual tap dances
void ql_finished (qk_tap_dance_state_t *state, void *user_data);
void ql_reset (qk_tap_dance_state_t *state, void *user_data);
//Declare variable to track which layer is active
int active_layer;
```
The above code is similar to that used in previous examples. The one point to note is that you need to declare a variable to keep track of what layer is currently the active layer. We'll see why shortly.
Towards the bottom of your `keymap.c`, include the following code:
```
//Update active_layer
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case 1:
active_layer = 1;
break;
case 2:
active_layer = 2;
break;
case 3:
active_layer = 3;
break;
default:
active_layer = 0;
break;
}
return state;
}
//Determine the current tap dance state
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (!state->pressed) {return SINGLE_TAP;}
else return SINGLE_HOLD;
} else if (state->count == 2) {return DOUBLE_TAP;}
else return 8;
}
//Initialize tap structure associated with example tap dance key
static tap ql_tap_state = {
.is_press_action = true,
.state = 0
};
//Functions that control what our tap dance key does
void ql_finished (qk_tap_dance_state_t *state, void *user_data) {
ql_tap_state.state = cur_dance(state);
switch (ql_tap_state.state) {
case SINGLE_TAP: tap_code(KC_QUOT); break;
case SINGLE_HOLD: layer_on(_MY_LAYER); break;
case DOUBLE_TAP:
if (active_layer==_MY_LAYER) {layer_off(_MY_LAYER);}
else layer_on(_MY_LAYER);
}
}
void ql_reset (qk_tap_dance_state_t *state, void *user_data) {
if (ql_tap_state.state==SINGLE_HOLD) {layer_off(_MY_LAYER);}
ql_tap_state.state = 0;
}
//Associate our tap dance key with its functionality
qk_tap_dance_action_t tap_dance_actions[] = {
[QUOT_LAYR] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, ql_finished, ql_reset, 275)
};
```
The is where the real logic of our tap dance key gets worked out. Since `layer_state_set_user()` is called on any layer switch, we use it to update `active_layer`. Our example is assuming that your `keymap.c` includes 4 layers, so adjust the switch statement here to fit your actual number of layers.
The use of `cur_dance()` and `ql_tap_state` mirrors the above examples.
The `case:SINGLE_TAP` in `ql_finished` is similar to the above examples. The `case:SINGLE_HOLD` works in conjunction with `ql_reset()` to switch to `_MY_LAYER` while the tap dance key is held, and to switch away from `_MY_LAYER` when the key is released. This mirrors the use of `MO(_MY_LAYER)`. The `case:DOUBLE_TAP` works by checking whether `_MY_LAYER` is the active layer, and toggling it on or off accordingly. This mirrors the use of `TG(_MY_LAYER)`.
`tap_dance_actions[]` works similar to the above examples. Note that I used `ACTION_TAP_DANCE_FN_ADVANCED_TIME()` instead of `ACTION_TAP_DANCE_FN_ADVANCED()`. This is because I like my `TAPPING_TERM` to be short (~175ms) for my non-tap-dance keys but find that this is too quick for me to reliably complete tap dance actions - thus the increased time of 275ms here.
Finally, to get this tap dance key working, be sure to include `TD(QUOT_LAYR)` in your `keymaps[]`.

View File

@@ -83,7 +83,7 @@ This allows the keyboard to tell the host OS that up to 248 keys are held down a
`BACKLIGHT_ENABLE`
This enables your backlight on Timer1 and ports B5, B6, or B7 (for now). You can specify your port by putting this in your `config.h`:
This enables the in-switch LED backlighting. You can specify the backlight pin by putting this in your `config.h`:
#define BACKLIGHT_PIN B7

View File

@@ -125,7 +125,7 @@ To configure a keyboard where each switch is connected to a separate pin and gro
### Backlight Configuration
By default QMK supports backlighting on pins `B5`, `B6`, and `B7`. If you are using one of those you can simply enable it here. For more details see the [Backlight Documentation](feature_backlight.md).
QMK supports backlighting on most GPIO pins. A select few of these can be driven by the MCU in hardware. For more details see the [Backlight Documentation](feature_backlight.md).
```c
#define BACKLIGHT_PIN B7
@@ -134,8 +134,6 @@ By default QMK supports backlighting on pins `B5`, `B6`, and `B7`. If you are us
#define BREATHING_PERIOD 6
```
?> You can use backlighting on any pin you like, but you will have to do more work to support that. See the [Backlight Documentation](feature_backlight.md) for more details.
### Other Configuration Options
There are a lot of features that can be configured or tuned in `config.h`. You should see the [Config Options](config_options.md) page for more details.

View File

@@ -4,7 +4,7 @@ The [QMK Configurator](https://config.qmk.fm) is an online graphical user interf
?> **Please follow these steps in order.**
Watch the [Video Tutorial](https://youtu.be/7RH-1pAbjvw)
Watch the [Video Tutorial](https://youtu.be/tx54jkRC9ZY)
The QMK Configurator works best with Chrome/Firefox.

View File

@@ -223,7 +223,7 @@ For the PJRC devices (Teensy's), when you're ready to compile and flash your fir
For example, if your keymap is named "xyverz" and you're building a keymap for an Ergodox or Ergodox EZ, you'll use this command:
make erdogox_ez:xyverz:teensy
make ergodox_ez:xyverz:teensy
Once the firmware finishes compiling, it will output something like this:

View File

@@ -34,7 +34,7 @@ For the `DIODE_DIRECTION`, most hand-wiring guides will instruct you to wire the
To configure a keyboard where each switch is connected to a separate pin and ground instead of sharing row and column pins, use `DIRECT_PINS`. The mapping defines the pins of each switch in rows and columns, from left to right. Must conform to the sizes within `MATRIX_ROWS` and `MATRIX_COLS`, use `NO_PIN` to fill in blank spaces. Overrides the behaviour of `DIODE_DIRECTION`, `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`.
`BACKLIGHT_PIN` is the pin that your PWM-controlled backlight (if one exists) is hooked-up to. Currently only B5, B6, and B7 are supported.
`BACKLIGHT_PIN` is the pin that your PWM-controlled backlight (if one exists) is hooked-up to.
`BACKLIGHT_BREATHING` is a fancier backlight feature that adds breathing/pulsing/fading effects to the backlight. It uses the same timer as the normal backlight. These breathing effects must be called by code in your keymap.

View File

@@ -71,10 +71,10 @@ uint8_t g_twi_transfer_buffer[20];
// buffers and the transfers in IS31FL3731_write_pwm_buffer() but it's
// probably not worth the extra complexity.
uint8_t g_pwm_buffer[DRIVER_COUNT][144];
bool g_pwm_buffer_update_required = false;
bool g_pwm_buffer_update_required[DRIVER_COUNT] = { false };
uint8_t g_led_control_registers[DRIVER_COUNT][18] = { { 0 }, { 0 } };
bool g_led_control_registers_update_required = false;
bool g_led_control_registers_update_required[DRIVER_COUNT] = { false };
// This is the bit pattern in the LED control registers
// (for matrix A, add one to register for matrix B)
@@ -204,7 +204,7 @@ void IS31FL3731_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
g_pwm_buffer[led.driver][led.r - 0x24] = red;
g_pwm_buffer[led.driver][led.g - 0x24] = green;
g_pwm_buffer[led.driver][led.b - 0x24] = blue;
g_pwm_buffer_update_required = true;
g_pwm_buffer_update_required[led.driver] = true;
}
}
@@ -220,12 +220,12 @@ void IS31FL3731_set_led_control_register( uint8_t index, bool red, bool green, b
{
is31_led led = g_is31_leds[index];
uint8_t control_register_r = (led.r - 0x24) / 8;
uint8_t control_register_g = (led.g - 0x24) / 8;
uint8_t control_register_b = (led.b - 0x24) / 8;
uint8_t bit_r = (led.r - 0x24) % 8;
uint8_t bit_g = (led.g - 0x24) % 8;
uint8_t bit_b = (led.b - 0x24) % 8;
uint8_t control_register_r = (led.r - 0x24) / 8;
uint8_t control_register_g = (led.g - 0x24) / 8;
uint8_t control_register_b = (led.b - 0x24) / 8;
uint8_t bit_r = (led.r - 0x24) % 8;
uint8_t bit_g = (led.g - 0x24) % 8;
uint8_t bit_b = (led.b - 0x24) % 8;
if ( red ) {
g_led_control_registers[led.driver][control_register_r] |= (1 << bit_r);
@@ -243,28 +243,26 @@ void IS31FL3731_set_led_control_register( uint8_t index, bool red, bool green, b
g_led_control_registers[led.driver][control_register_b] &= ~(1 << bit_b);
}
g_led_control_registers_update_required = true;
g_led_control_registers_update_required[led.driver] = true;
}
void IS31FL3731_update_pwm_buffers( uint8_t addr1, uint8_t addr2 )
void IS31FL3731_update_pwm_buffers( uint8_t addr, uint8_t index )
{
if ( g_pwm_buffer_update_required )
if ( g_pwm_buffer_update_required[index] )
{
IS31FL3731_write_pwm_buffer( addr1, g_pwm_buffer[0] );
IS31FL3731_write_pwm_buffer( addr2, g_pwm_buffer[1] );
IS31FL3731_write_pwm_buffer( addr, g_pwm_buffer[index] );
}
g_pwm_buffer_update_required = false;
g_pwm_buffer_update_required[index] = false;
}
void IS31FL3731_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
void IS31FL3731_update_led_control_registers( uint8_t addr, uint8_t index )
{
if ( g_led_control_registers_update_required )
if ( g_led_control_registers_update_required[index] )
{
for ( int i=0; i<18; i++ )
{
IS31FL3731_write_register(addr1, i, g_led_control_registers[0][i] );
IS31FL3731_write_register(addr2, i, g_led_control_registers[1][i] );
IS31FL3731_write_register( addr, i, g_led_control_registers[index][i] );
}
}
}

View File

@@ -44,8 +44,8 @@ void IS31FL3731_set_led_control_register( uint8_t index, bool red, bool green, b
// (eg. from a timer interrupt).
// Call this while idle (in between matrix scans).
// If the buffer is dirty, it will update the driver with the buffer.
void IS31FL3731_update_pwm_buffers( uint8_t addr1, uint8_t addr2 );
void IS31FL3731_update_led_control_registers( uint8_t addr1, uint8_t addr2 );
void IS31FL3731_update_pwm_buffers( uint8_t addr, uint8_t index );
void IS31FL3731_update_led_control_registers( uint8_t addr, uint8_t index );
#define C1_1 0x24
#define C1_2 0x25

View File

@@ -321,7 +321,7 @@ void oled_render(void) {
// Send render data chunk after rotating
if (I2C_WRITE_REG(I2C_DATA, &temp_buffer[0], OLED_BLOCK_SIZE) != I2C_STATUS_SUCCESS) {
print("oled_render data failed\n");
print("oled_render90 data failed\n");
return;
}
}
@@ -393,6 +393,11 @@ void oled_write_char(const char data, bool invert) {
return;
}
if (data == '\r') {
oled_advance_page(false);
return;
}
// copy the current render buffer to check for dirty after
static uint8_t oled_temp_buffer[OLED_FONT_WIDTH];
memcpy(&oled_temp_buffer, oled_cursor, OLED_FONT_WIDTH);

View File

@@ -17,6 +17,19 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Caps | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | GUI | Alt | Space | Alt | GUI | L1 | Ctrl |
* `-----------------------------------------------------------------------------------------'
*/
[0] = LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
@@ -25,6 +38,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL
),
/* Function
* ,-----------------------------------------------------------------------------------------.
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Del |
* |-----------------------------------------------------------------------------------------+
* | | | Up | | | | | | | |PrtSc|ScrLk|Pause| |
* |-----------------------------------------------------------------------------------------+
* | |Left |Down |Right| | | | | | Ins |Home |PgUp | |
* |-----------------------------------------------------------------------------------------+
* | |VolUp|VolDn|VolMu| | | | | | End |PgDn | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | L2 | | |
* `-----------------------------------------------------------------------------------------'
*/
[1] = LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS,
@@ -33,6 +59,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(2), KC_TRNS, KC_TRNS
),
/* RGB
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | Reset |
* |-----------------------------------------------------------------------------------------+
* | BL Tog |BLInc|BLDec|BLStp| | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | RGB Tog |Mode |Hue I|Sat I|Val I|Spd I|Plain|Breat|Rnbow|Swirl| | | |
* |-----------------------------------------------------------------------------------------+
* | |RMode|Hue D|Sat D|Val D|Spd D|Snake|Knigh|Xmas |Gradi| | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | |
* `-----------------------------------------------------------------------------------------'
*/
[2] = LAYOUT_60_ansi(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
BL_TOGG, BL_INC, BL_DEC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,

View File

@@ -0,0 +1,19 @@
/* Copyright 2018 Chuck "@vosechu" Lauer Vose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

View File

@@ -0,0 +1,46 @@
/* Copyright 2018 Chuck "@vosechu" Lauer Vose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define SPACEFN LT(1, KC_SPC)
#define CTL_GRV CTL_T(KC_GRV)
#define ALT_TAB ALT_T(KC_TAB)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi(
KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS , KC_EQL , KC_BSPC ,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC , KC_RBRC , KC_BSLS ,
KC_CAPS , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN , KC_QUOT , KC_ENT ,
KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM , KC_DOT , KC_SLSH , KC_RSFT ,
CTL_GRV , ALT_TAB , KC_LGUI , SPACEFN , KC_RALT , KC_RGUI , MO(1) , KC_RCTL
),
[1] = LAYOUT_60_ansi(
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_DEL ,
KC_TRNS , KC_TRNS , KC_UP , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_PSCR , KC_SLCK , KC_PAUS , KC_TRNS ,
KC_TRNS , KC_LEFT , KC_DOWN , KC_RGHT , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_INS , KC_HOME , KC_PGUP , KC_TRNS ,
KC_TRNS , KC_VOLU , KC_VOLD , KC_MUTE , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_END , KC_PGDN , KC_TRNS ,
KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , MO(2) , KC_TRNS , KC_TRNS
),
[2] = LAYOUT_60_ansi(
KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , RESET ,
BL_TOGG , BL_INC , BL_DEC , BL_STEP , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS ,
RGB_TOG , RGB_MOD , RGB_HUI , RGB_SAI , RGB_VAI , RGB_SPI , RGB_M_P , RGB_M_B , RGB_M_R , RGB_M_SW , KC_TRNS , KC_TRNS , KC_TRNS ,
KC_TRNS , RGB_RMOD , RGB_HUD , RGB_SAD , RGB_VAD , RGB_SPD , RGB_M_SN , RGB_M_K , RGB_M_X , RGB_M_G , KC_TRNS , KC_TRNS ,
KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS
)
};

View File

@@ -0,0 +1,6 @@
# 1up60hse keymap made by vosechu
Tweaks from default
* Add in SpaceFN so arrows are reachable with just left hand (leaving right free for mousing).
* Also add tab/grv under the alt/ctrl keys to make those easier to reach.

16
keyboards/2_milk/2_milk.c Normal file
View File

@@ -0,0 +1,16 @@
/* Copyright 2019 Sebastian Williams
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "2_milk.h"

26
keyboards/2_milk/2_milk.h Normal file
View File

@@ -0,0 +1,26 @@
/* Copyright 2019 Sebastian Williams
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K00, \
K01 \
) { \
{ K00 }, \
{ K01 } \
}

41
keyboards/2_milk/config.h Normal file
View File

@@ -0,0 +1,41 @@
/* Copyright 2019 Sebastian Williams
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xB195
#define DEVICE_VER 0x0001
#define MANUFACTURER rionlion100
#define PRODUCT 2% Milk
#define DESCRIPTION A milk themed 2% Keyboard
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 1
/* Milk default pinout */
#define DIRECT_PINS { \
{D4}, \
{C6} \
}
#define UNUSED_PINS
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN B6
#define RGBLED_NUM 1
#endif

View File

@@ -0,0 +1,15 @@
{
"keyboard_name": "2% Milk",
"keyboard_folder": "2_milk",
"url": "",
"maintainer": "rionlion100",
"width": 1,
"height": 2,
"layouts": {
"LAYOUT": {
"key_count": 2,
"layout": [ {"x": 0, "y": 0 }, {"x": 0, "y": 1 }]
}
}
}

View File

@@ -0,0 +1,8 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_P0,
KC_P1
)
};

View File

@@ -0,0 +1,2 @@
# Binary keymap
0 and 1 that's it

View File

@@ -0,0 +1,9 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
RCTL(KC_C),
RCTL(KC_V)
)
};

View File

@@ -0,0 +1,2 @@
# Copy/Paste Keymap
![Picture](https://i.imgur.com/7LMZZrL.png)

View File

@@ -0,0 +1,8 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_Z,
KC_X
)
};

View File

@@ -0,0 +1,2 @@
# Default keymap for 2% Milk
![Picture](https://i.imgur.com/9PsZ6wa.png)

View File

@@ -0,0 +1,31 @@
#include QMK_KEYBOARD_H
enum custom_keycodes {
DISSA,
SHRUG
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
SHRUG,
DISSA
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case SHRUG:
if (record->event.pressed) {
send_unicode_hex_string("00AF 005C 005F 0028 30C4 0029 005F 002F 00AF");
} else {
}
break;
case DISSA:
if (record->event.pressed) {
send_unicode_hex_string("0CA0 005F 0CA0");
} else {
}
break;
}
return true;
};

View File

@@ -0,0 +1,2 @@
# Emoji Keymap
![Picture](https://i.imgur.com/1zEZ9Lq.png)

View File

@@ -0,0 +1,8 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_LGUI,
KC_F11
)
};

View File

@@ -0,0 +1,2 @@
# ExcessBread's keymap
requested by excessbread

View File

@@ -0,0 +1,8 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_BTN1,
KC_BTN2
)
};

View File

@@ -0,0 +1,2 @@
# left and right mouse buttons
requested by WanderingVagrant

View File

@@ -0,0 +1,19 @@
# 2% Milk
![2%Milk](https://i.imgur.com/Ud96uXn.png)
A 2% Meme board themed around a milk carton
Keyboard Maintainer: [Rionlion100](https://github.com/rionlion100)
Hardware Availability: [Open Source](https://github.com/Rionlion100/Spaceboards/tree/master/Keyboards/2%25%20Milk)
Make example for this keyboard (after setting up your build environment):
make 2_milk:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
### Credits
+ Case design by Soft
+ PCB by PyroL
+ Name by jetpacktuxedo

34
keyboards/2_milk/rules.mk Normal file
View File

@@ -0,0 +1,34 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
F_USB = $(F_CPU)
# Bootloader
BOOTLOADER = caterina
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Custom backlighting code is used, so this should not be enabled
AUDIO_ENABLE = no # This can be enabled if a speaker is connected to the expansion port. Not compatible with RGBLIGHT below
RGBLIGHT_ENABLE = yes # This can be enabled if a ws2812 strip is connected to the expansion port.

View File

@@ -1,7 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -15,18 +13,18 @@ enum custom_keycodes {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL , KC_LGUI , KC_LALT , KC_SPC , KC_RALT , KC_RGUI , MO(_FN1) , KC_RCTL
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT , KC_SPC, KC_RALT, KC_RGUI, MO(_FN1), KC_RCTL
),
[_FN1] = LAYOUT_60_ansi(
KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC, \
RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_GRV, _______, _______, _______, _______, _______, _______, _______
KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC,
RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_GRV, _______, _______, _______, _______, _______, _______, _______
)
};

View File

@@ -0,0 +1,6 @@
#undef RGBLED_NUM
#define RGBLED_NUM 16
#define QMK_ESC_OUTPUT F4
#define QMK_ESC_INPUT D3
#define QMK_LED B0

View File

@@ -0,0 +1,30 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0
#define _FN1 1
enum custom_keycodes {
QWERTY = SAFE_RANGE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT , KC_SPC, KC_RALT, KC_APP, MO(_FN1), KC_RCTL
),
[_FN1] = LAYOUT_60_ansi(
KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_GRV, _______, _______, _______, _______, KC_RGUI, _______, _______
)
};

View File

@@ -0,0 +1 @@
BOOTLOADER = qmk-dfu

View File

@@ -3,7 +3,7 @@
#include "quantum.h"
#define LAYOUT_60_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \
K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \
K16, K17, K20, K21, K22, K23, K24, K25, K26, K27, K30, K31, K32, K33, \
K34, K35, K36, K37, K40, K41, K42, K43, K44, K45, K46, K47, K50, \
K51, K52, K53, K54, K55, K56, K57, K60, K61, K62, K63, K64, \
@@ -18,4 +18,3 @@
{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
{ K70, K71, K72, K73, K74 }, \
}

View File

@@ -0,0 +1,52 @@
#include QMK_KEYBOARD_H
// Helpful defines
#define ESC_CTL CTL_T(KC_ESCAPE) // Tap for Esc, hold for Ctrl
#define FL_KCF LT(1,KC_F)
#define FL_KCJ LT(1,KC_J)
#define CMD_ENT LGUI(LSFT(KC_ENT))
enum custom_keycodes {
HASHRKT = SAFE_RANGE,
CLNEQLS,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSLS, LGUI(KC_C),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, LGUI(KC_V),
ESC_CTL, KC_A, KC_S, KC_D, FL_KCF, KC_G, KC_H, FL_KCJ, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, KC_UP, KC_PGDN,
CMD_ENT, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, MO(2), KC_GRV, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT( /* FL */
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, KC_VOLU,
_______, HASHRKT, _______, KC_LCBR, KC_RCBR, _______, _______, KC_UNDS, KC_PLUS, KC_PIPE, _______, _______, _______, _______, KC_VOLD,
_______, CLNEQLS, _______, KC_LBRC, KC_RBRC, _______, _______, KC_MINS, KC_EQL, KC_BSLS, KC_TILD, KC_GRV, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT( /* FN */
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, _______,
KC_CAPS, _______, KC_UP, _______, _______, _______, KC_NLCK, KC_P7, KC_P8, KC_P9, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_VOLD, KC_VOLU, KC_P4, KC_P5, KC_P6, _______, _______, _______, _______,
_______, KC_RCTL, KC_RGUI, KC_RALT, _______, _______, KC_P0, KC_P1, KC_P2, KC_P3, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case HASHRKT:
if (record->event.pressed) {
SEND_STRING("=>");
}
break;
case CLNEQLS:
if (record->event.pressed) {
SEND_STRING(":=");
}
break;
}
return true;
}

View File

@@ -0,0 +1,5 @@
# muzfuz's keymap for Lunar
```shell
make ai03/lunar:muzfuz:dfu
```

View File

@@ -23,8 +23,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER AKB
#define PRODUCT Raine M3
#define DESCRIPTION Raine M3
#define PRODUCT Raine
#define DESCRIPTION Raine
/* key matrix size */
#define MATRIX_ROWS 5

View File

@@ -68,10 +68,12 @@
{ "label": "2", "x": 14.25, "y": 3 },
{ "label": "3", "x": 15.25, "y": 3 },
{ "label": "Ctrl", "x": 0, "y": 4, "w": 1.25 },
{ "label": "Win", "x": 1.25, "y": 4},
{ "label": "Alt", "x": 2.25, "y": 4, "w": 1.25 },
{ "label": "SPLEFT", "x": 3.5, "y": 4, "w": 2.25 },
{ "label": "7U", "x": 5.75, "y": 4 },
{ "label": "SPRIGHT", "x": 6.75, "y": 4, "w": 1.75 },
{ "label": "alt", "x": 8.5, "y": 4},
{ "label": "Menu", "x": 9.5, "y": 4, "w": 1.25 },
{ "x": 11, "y": 4.25 },
{ "x": 12, "y": 4.25 },

View File

@@ -17,16 +17,16 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC, KC_NLCK, KC_SLCK, KC_INS,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC, KC_PSLS, KC_PAST, KC_PPLS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, KC_P7, KC_P8, KC_P9,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_HASH, KC_ENT, KC_P4, KC_P5, KC_P6,
KC_LSFT, KC_LALT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_SLSH, KC_LSFT, KC_UP, KC_P1, KC_P2, KC_P3,
KC_LCTL, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_LGUI, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_DEL),
CTL_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_NUHS, KC_ENT, KC_P4, KC_P5, KC_P6,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_BSPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT),
[1] = LAYOUT( /* Second */
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, KC_QUOT, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET),
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_DEL, KC_NLCK, KC_PSCR, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, KC_HOME, KC_UP, KC_PGUP,
_______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, KC_QUOT, _______, _______, KC_LEFT, KC_SLCK, KC_RGHT,
_______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, _______, _______, KC_END, KC_DOWN, KC_PGDN,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET),
};

View File

@@ -23,11 +23,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K113, K114, K115, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K311, K312, K313, K314, K315, \
K400, K402, K404, K405, K407, K409, K410, K412, K413, K414, K415 \
K400, K401, K402, K404, K405, K407, K408, K409, K410, K412, K413, K414, K415 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, KC_NO, K113, K114, K115 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K311, KC_NO, K312, K313, K314, K315 }, \
{ K400, KC_NO, K402, KC_NO, K404, K405, KC_NO, K407, KC_NO, K409, K410, KC_NO, K412, K413, K414, K415 } \
{ K400, K401, K402, KC_NO, K404, K405, KC_NO, K407, K408, K409, K410, KC_NO, K412, K413, K414, K415 } \
}

View File

@@ -1,60 +0,0 @@
# TGR Alice
![TGR Alice](https://i.imgur.com/cJohEqS.jpg)
An ergonomic 60% keyboard.
Keyboard Maintainer: [Felipe Coury](https://github.com/fcoury)
Hardware Supported: TGR Alice
Hardware Availability: Group buy finished
Make example for this keyboard (after setting up your build environment):
make alice:default
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
ps2avrGB keyboard firmware
==========================
This keyboard uses the port of the QMK firmware for boards that are based on the
ps2avrGB firmware.
Note that this is a complete replacement for the firmware, so you won't be
using Bootmapper Client to change any keyboard settings, since not all the
USB report options are supported.
## Installing
First, install the requirements. These commands are for OSX, but all you
need is the AVR toolchain and `bootloadHID` for flashing:
```
$ brew cask install crosspack-avr
$ brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
$ pip install pyusb
```
Then, with the keyboard plugged in, simply run this command from the
`qmk_firmware` directory:
```
$ make alice
$ bootloadHID -r alice_default.hex
```
## Setting the board to bootloader mode
Hold the ESC key (the one before the 1! key, in case you remaped it).
## Troubleshooting
From my experience, it's really hard to brick these boards. But these
tricks have been useful when it got stuck in a weird scenario.
1. Try plugging the board in while holding the bootloader key. This will force
it to boot only the bootloader without loading the firmware. Once this is
done, just reflash the board with the original firmware.
2. Sometimes USB hubs can act weird, so try connecting the board directly
to your computer or plugging/unplugging the USB hub.

View File

@@ -0,0 +1,43 @@
/* Copyright 2018 Alex Peters
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "amj66.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

View File

@@ -0,0 +1,79 @@
/* Copyright 2018 Alex Peters
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
// This a shortcut to help you visually see your layout.
/* LAYOUT_all
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ ┌───┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0A │0B │0C │0D │0E │ │0F │ ISO Enter
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤ ├───┤ ┌─────┐
* │10 │11 │12 │13 │14 │15 │16 │17 │18 │19 │1A │1B │1C │1D │ │1E │ │2C │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤ └───┘ ┌──┴┐ │
* │20 │21 │22 │23 │24 │25 │26 │27 │28 │29 │2A │2B │2C │ │1D │ │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┬─┴─┐ └───┴────┘
* │30 │31 │32 │33 │34 │35 │36 │37 │38 │39 │3A │3B │3C │3D │3E │
* ├────┴┬──┴─┬─┴──┬┴───┴───┴─┬─┴───┴───┴┬──┴─┬─┴──┬┴────┼───┼───┼───┐
* │40 │41 │42 │43 │44 │45 │46 │47 │48 │49 │4A │
* └─────┴────┴────┴──────────┴──────────┴────┴────┴─────┴───┴───┴───┘
* 2u Backspace = k0D
* ISO # = k1D
* 2.25u Right Shift = k3C
* 6.25u Space = k44
*/
#define LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, KC_NO }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, KC_NO, KC_NO, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, KC_NO }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}
#define LAYOUT_66_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0F, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3E, \
k40, k41, k42, k44, k45, k46, k47, k48, k49, k4A \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, KC_NO, k0F }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, KC_NO }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, KC_NO, KC_NO, KC_NO }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, KC_NO, k3E, KC_NO }, \
{ k40, k41, k42, KC_NO, k44, k45, k46, k47, k48, k49, k4A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}
#define LAYOUT_66_iso( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0F, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1E, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k1D, k2C, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3E, \
k40, k41, k42, k44, k45, k46, k47, k48, k49, k4A \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, KC_NO, k0F }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, KC_NO }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, KC_NO, KC_NO, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, KC_NO, k3E, KC_NO }, \
{ k40, k41, k42, KC_NO, k44, k45, k46, k47, k48, k49, k4A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}

View File

@@ -0,0 +1,55 @@
/*
Copyright 2018 Alex Peters
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xBD66
#define DEVICE_VER 0x0001
#define MANUFACTURER AMJKeyboard
#define PRODUCT AMJ66
#define DESCRIPTION QMK keyboard firmware for AMJ66
/* Key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
/* Keyboard Matrix Assignments */
#define MATRIX_ROW_PINS { F7, F6, F5, F4, F1 }
#define MATRIX_COL_PINS { F0, B3, B2, B1, B0, B7, D0, D1, D2, D3, D5, D6, D7, B4, B5, B6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6
#define BACKLIGHT_ON_STATE 1
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

View File

@@ -0,0 +1,227 @@
{
"keyboard_name": "AMJ66",
"url": "",
"maintainer": "FSund, qmk",
"width": 16.5,
"height": 5,
"layouts": {
"LAYOUT_all": {
"key_count": 70,
"layout": [
{"label":"~", "x":0, "y":0},
{"label":"!", "x":1, "y":0},
{"label":"@", "x":2, "y":0},
{"label":"#", "x":3, "y":0},
{"label":"$", "x":4, "y":0},
{"label":"%", "x":5, "y":0},
{"label":"^", "x":6, "y":0},
{"label":"&", "x":7, "y":0},
{"label":"*", "x":8, "y":0},
{"label":"(", "x":9, "y":0},
{"label":")", "x":10, "y":0},
{"label":"_", "x":11, "y":0},
{"label":"+", "x":12, "y":0},
{"label":"|", "x":13, "y":0},
{"label":"~", "x":14, "y":0},
{"label":"Insert", "x":15.5, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"{", "x":11.5, "y":1},
{"label":"}", "x":12.5, "y":1},
{"label":"Backspace", "x":13.5, "y":1, "w":1.5},
{"label":"Delete", "x":15.5, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":":", "x":10.75, "y":2},
{"label":"\"", "x":11.75, "y":2},
{"label":"Enter", "x":12.75, "y":2, "w":2.25},
{"label":"Shift", "x":0, "y":3, "w":1.25},
{"label":"ISO Backslash", "x":1.25, "y":3},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":"<", "x":9.25, "y":3},
{"label":">", "x":10.25, "y":3},
{"label":"?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":1.25},
{"label":"HHKB Fn", "x":13.5, "y":3},
{"label":"Up", "x":14.5, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"GUI", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.5},
{"label":"Space", "x":4, "y":4, "w":2.75},
{"label":"Space", "x":6.75, "y":4, "w":2.75},
{"label":"Alt", "x":9.5, "y":4, "w":1.5},
{"label":"GUI", "x":11, "y":4, "w":1.25},
{"label":"Ctrl", "x":12.25, "y":4, "w":1.25},
{"label":"Left", "x":13.5, "y":4},
{"label":"Down", "x":14.5, "y":4},
{"label":"Right", "x":15.5, "y":4}
]
},
"LAYOUT_66_ansi": {
"key_count": 66,
"layout": [
{"label":"~", "x":0, "y":0},
{"label":"!", "x":1, "y":0},
{"label":"@", "x":2, "y":0},
{"label":"#", "x":3, "y":0},
{"label":"$", "x":4, "y":0},
{"label":"%", "x":5, "y":0},
{"label":"^", "x":6, "y":0},
{"label":"&", "x":7, "y":0},
{"label":"*", "x":8, "y":0},
{"label":"(", "x":9, "y":0},
{"label":")", "x":10, "y":0},
{"label":"_", "x":11, "y":0},
{"label":"+", "x":12, "y":0},
{"label":"Backspace", "x":13, "y":0, "w":2},
{"label":"Insert", "x":15.5, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"{", "x":11.5, "y":1},
{"label":"}", "x":12.5, "y":1},
{"label":"|", "x":13.5, "y":1, "w":1.5},
{"label":"Delete", "x":15.5, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":":", "x":10.75, "y":2},
{"label":"\"", "x":11.75, "y":2},
{"label":"Enter", "x":12.75, "y":2, "w":2.25},
{"label":"Shift", "x":0, "y":3, "w":2.25},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":"<", "x":9.25, "y":3},
{"label":">", "x":10.25, "y":3},
{"label":"?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":2.25},
{"label":"Up", "x":14.5, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"GUI", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.25},
{"label":"Space", "x":3.75, "y":4, "w":6.25},
{"label":"Alt", "x":10, "y":4, "w":1.25},
{"label":"Fn", "x":11.25, "y":4},
{"label":"Ctrl", "x":12.25, "y":4, "w":1.25},
{"label":"Left", "x":13.5, "y":4},
{"label":"Down", "x":14.5, "y":4},
{"label":"Right", "x":15.5, "y":4}
]
},
"LAYOUT_66_iso": {
"key_count": 67,
"layout": [
{"label":"\u00ac", "x":0, "y":0},
{"label":"!", "x":1, "y":0},
{"label":"\"", "x":2, "y":0},
{"label":"\u00a3", "x":3, "y":0},
{"label":"$", "x":4, "y":0},
{"label":"%", "x":5, "y":0},
{"label":"^", "x":6, "y":0},
{"label":"&", "x":7, "y":0},
{"label":"*", "x":8, "y":0},
{"label":"(", "x":9, "y":0},
{"label":")", "x":10, "y":0},
{"label":"_", "x":11, "y":0},
{"label":"+", "x":12, "y":0},
{"label":"Backspace", "x":13, "y":0, "w":2},
{"label":"Insert", "x":15.5, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"{", "x":11.5, "y":1},
{"label":"}", "x":12.5, "y":1},
{"label":"Delete", "x":15.5, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":":", "x":10.75, "y":2},
{"label":"@", "x":11.75, "y":2},
{"label":"~", "x":12.75, "y":2},
{"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2},
{"label":"Shift", "x":0, "y":3, "w":1.25},
{"label":"|", "x":1.25, "y":3},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":"<", "x":9.25, "y":3},
{"label":">", "x":10.25, "y":3},
{"label":"?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":2.25},
{"label":"Up", "x":14.5, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"GUI", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.25},
{"label":"Space", "x":3.75, "y":4, "w":6.25},
{"label":"AltGr", "x":10, "y":4, "w":1.25},
{"label":"GUI", "x":11.25, "y":4},
{"label":"Ctrl", "x":12.25, "y":4, "w":1.25},
{"label":"Left", "x":13.5, "y":4},
{"label":"Down", "x":14.5, "y":4},
{"label":"Right", "x":15.5, "y":4}
]
}
}
}

View File

@@ -0,0 +1,19 @@
/* Copyright 2018 Alex Peters
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

View File

@@ -0,0 +1,36 @@
/* Copyright 2018 Alex Peters
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_all(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC, KC_BSPC, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_DEL,
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_BRTG, BL_STEP, KC_SLEP, _______, _______, KC_PGUP,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
),
};

View File

@@ -0,0 +1,12 @@
# The default keymap for AMJ66
![AMJ66 Layout Image](https://i.imgur.com/QNpHnMe.jpg)
This is a fairly universal layout that supports standard ANSI, split backspace,
split left shift, and split right shift.
Cycle backlight: Fn + .
Backlight breathing: Fn + ,
Volume Up/Down: Fn + [ and Fn + ]
Mute: Fn + \
Sleep: Fn + /
Bootloader Mode: Fn + CapsLock

View File

@@ -0,0 +1,15 @@
# AMJ66
![AMJ66](https://i.imgur.com/qtLuL2o.jpg)
A 66% keyboard formerly sold by Massdrop and KBDFans.
Keyboard Maintainer: [FSund](https://github.com/fsund), [The QMK Community](https://github.com/qmk)
Hardware Supported: AMJ66, ATmega32U4
Hardware Availability: [Drop.com](https://drop.com/buy/kbd66-mechanical-keyboard-kit?mode=guest_open)
Make example for this keyboard (after setting up your build environment):
make amjkeyboard/amj66:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,70 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
LAYOUTS = 66_ansi 66_iso

View File

@@ -48,16 +48,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 64
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 64
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 25 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
@@ -74,7 +74,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

View File

@@ -61,17 +61,17 @@ BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID

View File

@@ -36,7 +36,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS

View File

@@ -37,7 +37,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS

View File

@@ -0,0 +1,19 @@
{
"keyboard_name": "business_card alpha",
"url": "",
"maintainer": "kakunpc",
"width": 3,
"height": 2,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"1", "x":0, "y":0},
{"label":"2", "x":1, "y":0},
{"label":"3", "x":2, "y":0},
{"label":"4", "x":0, "y":1},
{"label":"5", "x":1, "y":1},
{"label":"6", "x":2, "y":1}
]
}
}
}

View File

@@ -0,0 +1,19 @@
{
"keyboard_name": "business_card beta",
"url": "",
"maintainer": "kakunpc",
"width": 2,
"height": 3,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"1", "x":0, "y":0},
{"label":"2", "x":1, "y":0},
{"label":"3", "x":0, "y":1},
{"label":"4", "x":1, "y":1},
{"label":"5", "x":0, "y":2},
{"label":"6", "x":1, "y":2}
]
}
}
}

View File

@@ -45,21 +45,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
uint32_t processQwerty(bool lookup) {
// SECRET AGENT CHORDS
P( LSU | LK | RS | RD, SEND_STRING(VERSION); SEND_STRING(__DATE__));
P( LR | ST2| RR | RB, SEND(KC_BSPC));
P( LR | ST2| RR | RB, SEND(KC_BSPC));
P( LSD | RZ, SEND(KC_SPC));
// Dual chords
P( LP | LH, CLICK_MOUSE(KC_MS_BTN2));
P( ST1 | RF, CLICK_MOUSE(KC_MS_BTN1));
P( LSU | LFT, SEND(KC_ESC));
P( LSD | LK, SEND(KC_LSFT));
P( RZ | RS, SEND(KC_LSFT));
P( ST2 | RR, SEND(KC_SPC));
P( LSU | LFT, SEND(KC_ESC));
P( LSD | LK, SEND(KC_LSFT));
P( RZ | RS, SEND(KC_LSFT));
P( ST2 | RR, SEND(KC_SPC));
P( RP | RL, SEND(KC_LGUI));
P( RT | RD, SEND(KC_LCTL));
P( RL | RT, SEND(KC_LALT));
P( LSU | LSD | LFT | LK, SEND(KC_LCTL));
P( RS | RT | RD | RZ, SEND(KC_ENT));
P( LSU | LSD | LFT | LK, SEND(KC_LCTL));
P( RS | RT | RD | RZ, SEND(KC_ENT));
// Function Layer
P( FUNCT | RF, SEND(KC_F1));
@@ -179,6 +179,5 @@ uint32_t processQwerty(bool lookup) {
return 0;
}
// Don't fuck with this, thanks.
size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]);

View File

@@ -11,6 +11,18 @@ uint32_t pChord = 0; // Previous Chord
int pChordIndex = 0; // Keys in previousachord
uint32_t pChordState[32]; // Previous chord sate
uint32_t stickyBits = 0; // Or'd with every incoming press
#ifndef NO_DEBUG
char debugMsg[32];
#endif
// StenoLayer
uint32_t releasedChord = 0; // Keys released from current chord
uint32_t tChord = 0; // Protects state of cChord
#ifndef STENOLAYERS
uint32_t stenoLayers[] = { PWR };
size_t stenoLayerCount = sizeof(stenoLayers)/sizeof(stenoLayers[0]);
#endif
// Mode state
enum MODE { STENO = 0, QWERTY, COMMAND };
@@ -39,7 +51,6 @@ bool inMouse = false;
int8_t mousePress;
// All processing done at chordUp goes through here
// Note, this is a gutted version of the Georgi sten.h
bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]) {
// Check for mousekeys, this is release
#ifdef MOUSEKEY_ENABLE
@@ -50,8 +61,21 @@ bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]) {
}
#endif
// Toggle Serial/QWERTY steno
if (cChord == (PWR | FN | ST1 | ST2)) {
#ifndef NO_DEBUG
uprintf("Fallback Toggle\n");
#endif
QWERSTENO = !QWERSTENO;
goto out;
}
// handle command mode
if (cChord == (LSU | LSD | RD | RZ)) {
if (cChord == (PWR | FN | RD | RZ)) {
#ifndef NO_DEBUG
uprintf("COMMAND Toggle\n");
#endif
if (cMode != COMMAND) { // Entering Command Mode
CMDLEN = 0;
pMode = cMode;
@@ -70,7 +94,7 @@ bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]) {
}
// Handle Gaming Toggle,
if (cChord == (LSU | LSD | LFT | LK | RT | RS | RD | RZ) && keymapsCount > 1) {
if (cChord == (PWR | FN | ST4 | ST3) && keymapsCount > 1) {
#ifndef NO_DEBUG
uprintf("Switching to QMK\n");
#endif
@@ -78,11 +102,38 @@ bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]) {
goto out;
}
// Lone FN press, toggle QWERTY
#ifndef ONLYQWERTY
if (cChord == FN) {
(cMode == STENO) ? (cMode = QWERTY) : (cMode = STENO);
goto out;
}
#endif
// Check for Plover momentary
if (cMode == QWERTY && (cChord & FN)) {
cChord ^= FN;
goto steno;
}
// Do QWERTY and Momentary QWERTY
if (cMode == QWERTY || (cMode == COMMAND)) {
if (cMode == QWERTY || (cMode == COMMAND) || (cChord & (FN | PWR))) {
processChord(false);
goto out;
}
}
// Fallback NKRO Steno
if (cMode == STENO && QWERSTENO) {
processChord(true);
goto out;
}
steno:
// Hey that's a steno chord!
inChord = false;
chordIndex = 0;
cChord = 0;
return true;
out:
cChord = 0;

View File

@@ -13,11 +13,14 @@
extern size_t keymapsCount; // Total keymaps
extern uint32_t cChord; // Current Chord
extern uint32_t stenoLayers[]; // Chords that simulate QMK layers
extern size_t stenoLayerCount; // Number of simulated layers
uint32_t refChord; // Reference chord for PC macro
// Function defs
void processChord(bool useFakeSteno);
uint32_t processQwerty(bool lookup);
uint32_t processFakeSteno(bool lookup);
uint32_t processQwerty(bool lookup);
uint32_t processFakeSteno(bool lookup);
void saveState(uint32_t cChord);
void restoreState(void);
@@ -30,6 +33,11 @@ void CLICK_MOUSE(uint8_t);
// Keymap helper
#define P(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;}
#define PC(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;} \
for(int i = 0; i < stenoLayerCount; i++) { \
refChord = stenoLayers[i] | chord; \
if (cChord == (refChord)) { if (!lookup) {act;} return refChord;}; \
}
// Shift to internal representation
// i.e) S(teno)R(ight)F

View File

@@ -54,4 +54,4 @@ BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = yes
ENCODER_ENABLE = yes
LAYOUTS = LAYOUT_ortho_5x15
LAYOUTS = ortho_5x15

View File

@@ -17,8 +17,8 @@
#include "tmk_core/common/eeprom.h"
// HACK
#include "keyboards/zeal60/zeal60_api.h" // Temporary hack
#include "keyboards/zeal60/zeal60_keycodes.h" // Temporary hack
#include "keyboards/wilba_tech/via_api.h" // Temporary hack
#include "keyboards/wilba_tech/via_keycodes.h" // Temporary hack
/* Artificial delay added to get media keys to work in the encoder*/
@@ -72,7 +72,7 @@ void eeprom_set_valid(bool valid)
void eeprom_reset(void)
{
// Set the Zeal60 specific EEPROM state as invalid.
// Set the VIA specific EEPROM state as invalid.
eeprom_set_valid(false);
// Set the TMK/QMK EEPROM state as invalid.
eeconfig_disable();

View File

@@ -12,8 +12,8 @@
#include "tmk_core/common/eeprom.h"
// HACK
#include "keyboards/zeal60/zeal60_api.h" // Temporary hack
#include "keyboards/zeal60/zeal60_keycodes.h" // Temporary hack
#include "keyboards/wilba_tech/via_api.h" // Temporary hack
#include "keyboards/wilba_tech/via_keycodes.h" // Temporary hack
backlight_config_t kb_backlight_config = {

View File

@@ -37,7 +37,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS

View File

@@ -0,0 +1,51 @@
/* Copyright 2019 Naoto Takai
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "choco60.h"
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
/*
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
*/

View File

@@ -0,0 +1,46 @@
/* Copyright 2019 Naoto Takai
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, R06, R07, R08, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, R16, R17, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, R26, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, R36, \
L40, L41, L43, R40, R41, R43, R44 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, KC_NO, KC_NO, KC_NO }, \
{ L10, L11, L12, L13, L14, L15, KC_NO, KC_NO, KC_NO }, \
{ L20, L21, L22, L23, L24, L25, KC_NO, KC_NO, KC_NO }, \
{ L30, L31, L32, L33, L34, L35, KC_NO, KC_NO, KC_NO }, \
{ L40, L41, KC_NO, L43, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ R00, R01, R02, R03, R04, R05, R06, R07, R08 }, \
{ R10, R11, R12, R13, R14, R15, R16, R17, KC_NO }, \
{ R20, R21, R22, R23, R24, R25, R26, KC_NO, KC_NO }, \
{ R30, R31, R32, R33, R34, R35, R36, KC_NO, KC_NO }, \
{ R40, R41, KC_NO, R43, R44, KC_NO, KC_NO, KC_NO, KC_NO } \
}

View File

@@ -0,0 +1,55 @@
/*
Copyright 2019 Naoto Takai
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xC0C0
#define PRODUCT_ID 0x6000
#define DEVICE_VER 0x0001
#define MANUFACTURER Naoto Takai
#define PRODUCT choco60
#define DESCRIPTION A 60% split keyboard for programmers.
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 9
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6, D1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D3 // or D1, D2, D3, E6
#define SPLIT_HAND_PIN D0

View File

@@ -0,0 +1,12 @@
{
"keyboard_name": "Choco60",
"url": "https://keys.recompile.net/projects/choco60/",
"maintainer": "Naoto Takai",
"width": 16,
"height": 5,
"layouts": {
"LAYOUT": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":7, "y":0}, {"label":"&", "x":8, "y":0}, {"label":"*", "x":9, "y":0}, {"label":"(", "x":10, "y":0}, {"label":")", "x":11, "y":0}, {"label":"_", "x":12, "y":0}, {"label":"+", "x":13, "y":0}, {"label":"|", "x":14, "y":0}, {"label":"~", "x":15, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":7.5, "y":1}, {"label":"U", "x":8.5, "y":1}, {"label":"I", "x":9.5, "y":1}, {"label":"O", "x":10.5, "y":1}, {"label":"P", "x":11.5, "y":1}, {"label":"{", "x":12.5, "y":1}, {"label":"}", "x":13.5, "y":1}, {"label":"Delete", "x":14.5, "y":1, "w":1.5}, {"label":"Control", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":7.75, "y":2}, {"label":"J", "x":8.75, "y":2}, {"label":"K", "x":9.75, "y":2}, {"label":"L", "x":10.75, "y":2}, {"label":":", "x":11.75, "y":2}, {"label":"\"", "x":12.75, "y":2}, {"label":"Return", "x":13.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":8.25, "y":3}, {"label":"M", "x":9.25, "y":3}, {"label":"<", "x":10.25, "y":3}, {"label":">", "x":11.25, "y":3}, {"label":"?", "x":12.25, "y":3}, {"label":"Shift", "x":13.25, "y":3, "w":1.75}, {"label":"Fn", "x":15, "y":3}, {"label":"Opt", "x":1.5, "y":4}, {"label":"\u2318", "x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":2.75}, {"label":"Opt", "x":7.75, "y":4}, {"x":8.75, "y":4, "w":2.25}, {"label":"\u2318", "x":11, "y":4, "w":1.5}, {"label":"Ctrl", "x":12.5, "y":4}]
}
}
}

View File

@@ -0,0 +1,19 @@
/* Copyright 2019 Naoto Takai
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

View File

@@ -0,0 +1,41 @@
/* Copyright 2019 Naoto Takai
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_FN,
};
#define KC_FN MO(_FN)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_BSLASH, KC_GRAVE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRACKET, KC_RBRACKET, KC_BSPACE,
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE, KC_ENTER,
KC_LSHIFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, KC_RSHIFT, KC_FN,
KC_LALT, KC_LGUI, KC_SPACE, KC_SPACE, KC_SPACE, KC_RGUI, KC_RALT
),
[_FN] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INSERT, KC_DELETE,
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCREEN, KC_SCROLLLOCK, KC_PAUSE, KC_UP, KC_RBRACKET, KC_BSPACE,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_LEFT, KC_RIGHT, KC_ENTER,
RESET, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_PGDOWN, KC_DOWN, KC_RSHIFT, KC_FN,
_______, _______, _______, _______, _______, KC_STOP, _______
)
};

View File

@@ -0,0 +1 @@
# The default keymap for choco60

View File

@@ -0,0 +1,15 @@
# choco60
![choco60](https://keys.recompile.net/images/choco60-main@600w.jpg)
A 60% split keyboard for programmers.
Keyboard Maintainer: [Naoto Takai](https://github.com/takai)
Hardware Supported: The Choco60 PCBs, Pro Micro supported
Hardware Availability: https://keys.recompile.net/projects/choco60/
Make example for this keyboard (after setting up your build environment):
make choco60:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,82 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
SPLIT_KEYBOARD = yes # Enable split keyboard

View File

@@ -1,10 +1,11 @@
# cKeys.org
[cKeys](https://ckeys.org/) is a mechanical keyboard-based nonprofit organization located in Seattle, Washington.
[cKeys](https://ckeys.org/) is an all volunteer run 501c3 nonprofit organization located in Seattle, Washington.
In addition, to hosting the [Seattle Mechanical Keyboard Meetups](https://ckeys.org/events/), they have [soldering workshops](https://ckeys.org/workshops/) featuring hardware hosted in this repository.
In addition to hosting the [Seattle Mechanical Keyboard Meetups](https://ckeys.org/events/), we teach [soldering workshops](https://ckeys.org/workshops/) featuring hardware hosted in this repository.
* Supported Hardware
* The Obelus - 4x4 Macropad
* naKey - Through hole numpad
* Handwire 101 - Handwired 4x4 (Proton C or Pro Micro)
* The Dora Board - 4x5 with rotary encoder and Proton C pinouts

188
keyboards/ckeys/thedora/config.h Executable file
View File

@@ -0,0 +1,188 @@
/* Copyright 2019 Branden Byers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER ckeys
#define PRODUCT thedora
#define DESCRIPTION A board for keyboard exploration.
#define ENCODERS_PAD_A { B13 }
#define ENCODERS_PAD_B { B15 }
#define ENCODER_RESOLUTION 4
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 6
#define MATRIX_ROW_PINS { A2, A1, A0, B8 }
#define MATRIX_COL_PINS { B5, B4, B3, B2, B1, B0 }
// #define UNUSED_PINS { B14 }
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
//#define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
//#define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define AUDIO_CLICKY
#define DAC_SAMPLE_MAX 65535U
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
// Audio Click
// Music Mode Polyphony
// NOTE: Must change polyphony_rate to a number higher than 0 in voices.c
#define AUDIO_VOICES
#define PITCH_STANDARD_A 880.0f
// Mouse keys
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MAX_SPEED 2
#define MOUSEKEY_TIME_TO_MAX 5
#define MOUSEKEY_WHEEL_DELAY 0
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

View File

@@ -0,0 +1,16 @@
{
"keyboard_name": "The Dora Board.",
"url": "https://ckeys.org/slides/exboard",
"maintainer": "brandenbyers",
"width": 4,
"height": 4,
"layouts": {
"LAYOUT_ortho_4x5": {
"key_count": 20,
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x": 4, "y":0},
{"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1},
{"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2},
{"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}]
}
}
}

View File

@@ -0,0 +1,3 @@
#pragma once
// Add overrides here

View File

@@ -0,0 +1,155 @@
#include QMK_KEYBOARD_H
enum layers {
_BASE, // base layer
_MUSIC, // music mode
_MIDI, // midi mode
_MOUSE, // mouse keys
_ADMIN // admin duties
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// ┌─────────┬─────────┬─────────┬─────────┬─────────┐
// │ │ │ │ │ │
// │ 7 │ 8 │ 9 │ / │ ADMIN │
// ROTORY │ │ │ │ │ │
// RIGHT: ├─────────┼─────────┼─────────┼─────────┼─────────┤
// VOL UP │ │ │ │ │ │
// │ 4 │ 5 │ 6 │ * │ MOUSE │
// ROTORY │ │ │ │ │ │
// LEFT: ├─────────┼─────────┼─────────┼─────────┼─────────┤
// VOL DOWN │ │ │ │ │ │
// │ 1 │ 2 │ 3 │ - │ MIDI │
// │ │ │ │ │ │
// ┌─────────┼─────────┼─────────┼─────────┼─────────┼─────────┤
// │ TOGGLE │ │ │ │ │ │
// │ MUSIC │ 0 │ . │ = │ + │ MUSIC │
// │ │ │ │ │ │ │
// └─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘
[_BASE] = LAYOUT(
KC_KP_7, KC_KP_8, KC_KP_9, KC_PSLS, MO(_ADMIN), MU_TOG,
KC_KP_4, KC_KP_5, KC_KP_6, KC_PAST, TG(_MOUSE),
KC_KP_1, KC_KP_2, KC_KP_3, KC_PMNS, TG(_MIDI),
KC_KP_0, KC_KP_DOT, KC_KP_EQUAL, KC_PPLS, MO(_MUSIC)
),
// MUSIC LAYER
// ┌─────────┬─────────┬─────────┬─────────┬─────────┐
// │ │ │ │ │ │
// │ │ │ │ │ │
// ROTORY │ │ │ │ │ │
// RIGHT: ├─────────┼─────────┼─────────┼─────────┼─────────┤
// PAGE UP │ │ │ │ │ │
// │ │ │ │ │ │
// ROTORY │ │ │ │ │ │
// LEFT: ├─────────┼─────────┼─────────┼─────────┼─────────┤
// PAGE DOWN│ │ │ │ │ │
// │ │ │ │ MODE │ │
// │ │ │ │ │ │
//┌─────────┼─────────┼─────────┼─────────┼─────────┼─────────┤
//│ │ │ │ │ │ │
//│ │ RECORD │ STOP │ │ PLAY │ │
//│ │ │ │ │ │ │
//└─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘
[_MUSIC] = LAYOUT(
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, MU_MOD,
KC_LCTL, KC_LALT, _______, KC_LGUI, _______
),
// MIDI LAYER
// ┌─────────┬─────────┬─────────┬─────────┬─────────┐
// │ │ │ │ │ │
// │ D♯ │ E │ F │ F♯ │ G │
// ROTORY │ │ │ │ │ │
// RIGHT: ├─────────┼─────────┼─────────┼─────────┼─────────┤
// PAGE UP │ │ │ │ │ │
// │ A♯ │ B │ C │ C♯ │ D │
// ROTORY │ │ │ │ │ │
// LEFT: ├─────────┼─────────┼─────────┼─────────┼─────────┤
// PAGE DOWN│ │ │ │ │ │
// │ F │ F♯ │ G │ G♯ │ A │
// │ │ │ │ │ │
// ┌─────────┼─────────┼─────────┼─────────┼─────────┼─────────┤
// │ │ │ │ │ │ │
// │ │ C │ C♯ │ D │ D♯ │ E │
// │ │ │ │ │ │ │
// └─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘
[_MIDI] = LAYOUT(
MI_Ds_3, MI_E_3, MI_F_3, MI_Fs_3, MI_G_3, _______,
MI_As_2, MI_B_2, MI_C_3, MI_Cs_3, MI_D_3,
MI_F_2, MI_Fs_2, MI_G_2, MI_Gs_2, TG(_MIDI),
MI_C_2, MI_Cs_2, MI_D_2, MI_Ds_2, MI_E_2
),
// MOUSE LAYER
// ┌─────────┬─────────┬─────────┬─────────┬─────────┐
// │ │ │ │ │ │
// │ BTN 5 │ │ WHEEL │ │ │
// ROTORY │ │ │ UP │ │ │
// RIGHT: ├─────────┼─────────┼─────────┼─────────┼─────────┤
// PAGE DOWN│ │ │ │ │ │
// │ │ LEFT │ MOUSE │ RIGHT │ │
// ROTORY │ │ CLICK │ UP │ CLICK │ │
// LEFT: ├─────────┼─────────┼─────────┼─────────┼─────────┤
// PAGE UP │ │ │ │ │ │
// │ BTN 4 │ MOUSE │ MOUSE │ MOUSE │ │
// │ │ LEFT │ DOWN │ RIGHT │ │
// ┌─────────┼─────────┼─────────┼─────────┼─────────┼─────────┤
// │ │ │ │ │ │ │
// │ │ BTN 3 │ WHEEL │ WHEEL │ WHEEL │ │
// │ │ │ LEFT │ DOWN │ RIGHT │ │
// └─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘
[_MOUSE] = LAYOUT(
KC_MS_BTN5, _______, KC_MS_WH_UP, _______, _______, _______,
_______, KC_MS_BTN1, KC_MS_UP, KC_MS_BTN2, TG(_MOUSE),
KC_MS_BTN4, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, _______,
KC_MS_BTN3, KC_MS_WH_LEFT, KC_MS_WH_DOWN, KC_MS_WH_RIGHT, _______
),
// ADMIN LAYER
// ┌─────────┬─────────┬─────────┬─────────┬─────────┐
// │ │ │ │ │ │
// │ RESET │ │ │ │ │
// ROTORY │ │ │ │ │ │
// RIGHT: ├─────────┼─────────┼─────────┼─────────┼─────────┤
// PAGE UP │ │ │ │ │ │
// │ 4 │ 5 │ 6 │ * │ │
// ROTORY │ │ │ │ │ │
// LEFT: ├─────────┼─────────┼─────────┼─────────┼─────────┤
// PAGE DOWN│ │ │ │ │ │
// │ 1 │ 2 │ 3 │ │ │
// │ │ │ │ │ │
// ┌─────────┼─────────┼─────────┼─────────┼─────────┼─────────┤
// │ │ │ │ │ │ │
// │ │ 0 │ . │ = │ │ │
// │ │ │ │ │ │ │
// └─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘
[_ADMIN] = LAYOUT(
RESET, _______, _______, _______, TG(_ADMIN), _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
}
}

View File

@@ -0,0 +1 @@
# The default keymap for the cKeys Handwire 101 4x4 keyboard.

View File

@@ -0,0 +1,57 @@
# theDora Board
![Thedora Board](https://ckeys.org/images/exboard-3.jpg)
A 4x5 keyboard with rotary encoder, QWIIC connector, and header pinouts for easy access to all pins on the Proton C. This keyboard was built for QMK exploration big and small. What will you discover next?
Keyboard Maintainer: [brandenbyers](https://github.com/brandenbyers)
Hardware Supported: theDora
Hardware Availability: [cKeys.org](https://ckeys.org)
Make example for this keyboard (after setting up your build environment):
`make ckeys/thedora:default`
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](Complete Newbs Guide).
---
## Slides
Slides can be found at: https://ckeys.org/slides/exboard/
## Case Design
The acrylic laser cutter file is coming soon!
## PCB Design
All cKeys PCBs are open source. However, this one has not been posted yet because it needs to be cleaned up a bit! Coming soon!
## Firmware
If you want to reflash the pre-installed firmware, use the `.bin` file for Proton C. Flash with the QMK Toolbox or via the command line.
Building for Proton C: `make ckeys/thedora:default`
## Default Layout
You can find the default layout in `thedora/keymaps/default/keymap.c`
## Rotary Encoder
This is the bit of code at the end of `keymap.c` that needs to changed if you want to change the behavior of the rotary encoder.
```
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code(KC_PGDN); // What the rotary encoder repeatedly does when turned right.
} else {
tap_code(KC_PGUP); // What it does when turned to the left.
}
}
}
```
![The Dora Board](https://ckeys.org/images/exboard-1.jpg)

View File

@@ -0,0 +1,19 @@
MCU = STM32F303
# Build Options
# comment out to disable the options.
#
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
## (Note that for BOOTMAGIC on Teensy LC you have to use a custom .ld script.)
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
AUDIO_ENABLE = yes
MIDI_ENABLE = yes # MIDI controls
RGBLIGHT_ENABLE = no
ENCODER_ENABLE = yes
# SERIAL_LINK_ENABLE = yes

View File

@@ -0,0 +1,28 @@
#include "thedora.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
// Turn status LED on
//DDRD |= (1<<6);
//PORTD |= (1<<6);
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

View File

@@ -0,0 +1,21 @@
#pragma once
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, \
k06, k07, k08, k09, k10, \
k11, k12, k13, k14, k15, \
k16, k17, k18, k19, k20 \
) \
{ \
{ k00, k01, k02, k03, k04, k05, }, \
{ k06, k07, k08, k09, k10 }, \
{ k11, k12, k13, k14, k15 }, \
{ k16, k17, k18, k19, k20 } \
}

View File

@@ -0,0 +1,43 @@
/* Copyright 2019 'Naoto Takai'
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "cocoa40.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

View File

@@ -0,0 +1,44 @@
/* Copyright 2019 'Naoto Takai'
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, R06, R07, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, R16, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, R26, \
L31, L32, L33, R30, R32, R33 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, KC_NO, KC_NO }, \
{ L10, L11, L12, L13, L14, L15, KC_NO, KC_NO }, \
{ L20, L21, L22, L23, L24, L25, KC_NO, KC_NO }, \
{ KC_NO, L31, L32, L33, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ R00, R01, R02, R03, R04, R05, R06, R07 }, \
{ R10, R11, R12, R13, R14, R15, R16, KC_NO }, \
{ R20, R21, R22, R23, R24, R25, R26, KC_NO }, \
{ R30, KC_NO, R32, R33, KC_NO, KC_NO, KC_NO, KC_NO } \
}

View File

@@ -0,0 +1,55 @@
/*
Copyright 2019 'Naoto Takai'
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xC0C0
#define PRODUCT_ID 0x4000
#define DEVICE_VER 0x0001
#define MANUFACTURER recompile keys
#define PRODUCT cocoa40
#define DESCRIPTION A 40% keyboard for programmers.
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, F6, F7 }
#define MATRIX_COL_PINS { B5, B4, E6, D7, C6, D4, D0, D1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
#define SPLIT_HAND_PIN D3

View File

@@ -0,0 +1,12 @@
{
"keyboard_name": "Cocoa40",
"url": "https://keys.recompile.net/projects/cocoa40/",
"maintainer": "Naoto Takai",
"width": 15.25,
"height": 4,
"layouts": {
"LAYOUT": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"Q", "x":1, "y":0}, {"label":"W", "x":2, "y":0}, {"label":"E", "x":3, "y":0}, {"label":"R", "x":4, "y":0}, {"label":"T", "x":5, "y":0}, {"label":"Y", "x":7.25, "y":0}, {"label":"U", "x":8.25, "y":0}, {"label":"I", "x":9.25, "y":0}, {"label":"O", "x":10.25, "y":0}, {"label":"P", "x":11.25, "y":0}, {"label":"{", "x":12.25, "y":0}, {"label":"}", "x":13.25, "y":0}, {"label":"Back<br>Space", "x":14.25, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.25}, {"label":"A", "x":1.25, "y":1}, {"label":"S", "x":2.25, "y":1}, {"label":"D", "x":3.25, "y":1}, {"label":"F", "x":4.25, "y":1}, {"label":"G", "x":5.25, "y":1}, {"label":"H", "x":7.5, "y":1}, {"label":"J", "x":8.5, "y":1}, {"label":"K", "x":9.5, "y":1}, {"label":"L", "x":10.5, "y":1}, {"label":":", "x":11.5, "y":1}, {"label":"\"", "x":12.5, "y":1}, {"label":"Enter", "x":13.5, "y":1, "w":1.75}, {"label":"Shift", "x":0, "y":2, "w":1.75}, {"label":"Z", "x":1.75, "y":2}, {"label":"X", "x":2.75, "y":2}, {"label":"C", "x":3.75, "y":2}, {"label":"V", "x":4.75, "y":2}, {"label":"B", "x":5.75, "y":2}, {"label":"N", "x":8, "y":2}, {"label":"M", "x":9, "y":2}, {"label":"<", "x":10, "y":2}, {"label":">", "x":11, "y":2}, {"label":"?", "x":12, "y":2}, {"label":"Shift", "x":13, "y":2, "w":1.25}, {"label":"Fn", "x":14.25, "y":2}, {"label":"Opt", "x":1.5, "y":3}, {"label":"Command", "x":2.5, "y":3, "w":1.5}, {"label":"", "x":4, "y":3, "w":2.25}, {"label":"", "x":7.5, "y":3, "w":2.75}, {"label":"Command", "x":10.25, "y":3, "w":1.5}, {"label":"Opt", "x":11.75, "y":3}]
}
}
}

View File

@@ -0,0 +1,20 @@
/* Copyright 2019 'Naoto Takai'
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

View File

@@ -0,0 +1,55 @@
/* Copyright 2019 'Naoto Takai'
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_NUMS,
_SYMS,
_FN,
};
#define KC_NUMS LT(_NUMS, KC_SPACE)
#define KC_SYMS LT(_SYMS, KC_SPACE)
#define KC_FN MO(_FN)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRACKET, KC_RBRACKET, KC_BSPACE,
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE, KC_ENTER,
KC_LSHIFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, KC_RSHIFT, KC_FN,
KC_LALT, KC_LGUI, KC_NUMS, KC_SYMS, KC_RGUI, KC_RALT
),
[_NUMS] = LAYOUT(
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_BSLASH,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
[_SYMS] = LAYOUT(
KC_TILDE, KC_EXCLAIM, KC_AT, KC_HASH, KC_DOLLAR, KC_PERCENT, KC_CIRCUMFLEX, KC_AMPERSAND, KC_ASTERISK, KC_LEFT_PAREN, KC_RIGHT_PAREN, KC_MINUS, KC_PLUS, KC_PIPE,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
[_FN] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DELETE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
};

View File

@@ -0,0 +1 @@
# The default keymap for cocoa40

View File

@@ -0,0 +1 @@

View File

@@ -0,0 +1,15 @@
# cocoa40
![cocoa40](https://keys.recompile.net/images/cocoa40-main@600w.jpg)
A 40% split keyboard for programmers.
Keyboard Maintainer: [Naoto Takai](https://github.com/takai)
Hardware Supported: The Cocoa40 PCBs, Pro Micro supported
Hardware Availability: https://keys.recompile.net/projects/cocoa40/
Make example for this keyboard (after setting up your build environment):
make cocoa40:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,81 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE =no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
SPLIT_KEYBOARD = yes

Some files were not shown because too many files have changed in this diff Show More