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@@ -1,24 +0,0 @@
|
||||
|
||||
-I.
|
||||
-I./drivers
|
||||
-I./drivers/avr
|
||||
-I./keyboards/ergodox_ez
|
||||
-I./keyboards/ergodox_ez/keymaps/vim
|
||||
-I./lib
|
||||
-I./lib/lufa
|
||||
-I./quantum
|
||||
-I./quantum/api
|
||||
-I./quantum/audio
|
||||
-I./quantum/keymap_extras
|
||||
-I./quantum/process_keycode
|
||||
-I./quantum/serial_link
|
||||
-I./quantum/template
|
||||
-I./quantum/tools
|
||||
-I./quantum/visualizer
|
||||
-I./tmk_core
|
||||
-I./tmk_core/common
|
||||
-I./tmk_core/common/debug.h
|
||||
-I./tmk_core/protocol
|
||||
-I./tmk_core/protocol/lufa
|
||||
-I./util
|
||||
-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
|
2
.github/workflows/cli.yml
vendored
2
.github/workflows/cli.yml
vendored
@@ -19,7 +19,7 @@ jobs:
|
||||
container: qmkfm/base_container
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v1
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: recursive
|
||||
- name: Install dependencies
|
||||
|
2
.gitignore
vendored
2
.gitignore
vendored
@@ -24,6 +24,7 @@ quantum/version.h
|
||||
.idea/
|
||||
CMakeLists.txt
|
||||
cmake-build-debug
|
||||
.clang_complete
|
||||
doxygen/
|
||||
.DS_Store
|
||||
/util/wsl_downloaded
|
||||
@@ -47,7 +48,6 @@ doxygen/
|
||||
*.iml
|
||||
.browse.VC.db*
|
||||
*.stackdump
|
||||
util/Win_Check_Output.txt
|
||||
# Let these ones be user specific, since we have so many different configurations
|
||||
.vscode/c_cpp_properties.json
|
||||
.vscode/launch.json
|
||||
|
8
.gitmodules
vendored
8
.gitmodules
vendored
@@ -12,7 +12,13 @@
|
||||
branch = master
|
||||
[submodule "lib/googletest"]
|
||||
path = lib/googletest
|
||||
url = https://github.com/google/googletest
|
||||
url = https://github.com/qmk/googletest
|
||||
[submodule "lib/lufa"]
|
||||
path = lib/lufa
|
||||
url = https://github.com/qmk/lufa
|
||||
[submodule "lib/vusb"]
|
||||
path = lib/vusb
|
||||
url = https://github.com/qmk/v-usb
|
||||
[submodule "lib/printf"]
|
||||
path = lib/printf
|
||||
url = https://github.com/qmk/printf
|
||||
|
20
.vscode/settings.json
vendored
20
.vscode/settings.json
vendored
@@ -9,13 +9,17 @@
|
||||
"**/*.bin": true
|
||||
},
|
||||
"files.associations": {
|
||||
"*.h": "c",
|
||||
"*.c": "c",
|
||||
"*.inc": "c",
|
||||
"*.cpp": "cpp",
|
||||
"*.hpp": "cpp",
|
||||
"xstddef": "c",
|
||||
"type_traits": "c",
|
||||
"utility": "c"
|
||||
"*.h": "c",
|
||||
"*.c": "c",
|
||||
"*.inc": "c",
|
||||
"*.cpp": "cpp",
|
||||
"*.hpp": "cpp",
|
||||
"xstddef": "c",
|
||||
"type_traits": "c",
|
||||
"utility": "c"
|
||||
},
|
||||
"[markdown]": {
|
||||
"editor.trimAutoWhitespace": false,
|
||||
"files.trimTrailingWhitespace": false
|
||||
}
|
||||
}
|
||||
|
13
Makefile
13
Makefile
@@ -29,6 +29,9 @@ $(info QMK Firmware $(QMK_VERSION))
|
||||
endif
|
||||
endif
|
||||
|
||||
# avoid 'Entering|Leaving directory' messages
|
||||
MAKEFLAGS += --no-print-directory
|
||||
|
||||
ON_ERROR := error_occurred=1
|
||||
|
||||
BREAK_ON_ERRORS = no
|
||||
@@ -291,8 +294,8 @@ define PARSE_RULE
|
||||
$$(info | QMK's make format recently changed to use folder locations and colons:)
|
||||
$$(info | make project_folder:keymap[:target])
|
||||
$$(info | Examples:)
|
||||
$$(info | make planck/rev4:default:dfu)
|
||||
$$(info | make planck:default)
|
||||
$$(info | make dz60:default)
|
||||
$$(info | make planck/rev6:default:flash)
|
||||
$$(info |)
|
||||
endif
|
||||
endef
|
||||
@@ -559,14 +562,16 @@ endef
|
||||
%:
|
||||
# Check if we have the CMP tool installed
|
||||
cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
|
||||
# Ensure that python3 is installed. This check can be removed after python is used in more places.
|
||||
if ! python3 --version 1> /dev/null 2>&1; then printf "$(MSG_PYTHON_MISSING)"; fi
|
||||
# Ensure that bin/qmk works. This will be a failing check after the next develop merge on 2020 Aug 29.
|
||||
if ! bin/qmk hello 1> /dev/null 2>&1; then printf "$(MSG_PYTHON_MISSING)"; fi
|
||||
# Check if the submodules are dirty, and display a warning if they are
|
||||
ifndef SKIP_GIT
|
||||
if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --depth 50 --init lib/chibios; fi
|
||||
if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --depth 50 --init lib/chibios-contrib; fi
|
||||
if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --depth 50 --init lib/ugfx; fi
|
||||
if [ ! -e lib/lufa ]; then git submodule sync lib/lufa && git submodule update --depth 50 --init lib/lufa; fi
|
||||
if [ ! -e lib/vusb ]; then git submodule sync lib/vusb && git submodule update --depth 50 --init lib/vusb; fi
|
||||
if [ ! -e lib/printf ]; then git submodule sync lib/printf && git submodule update --depth 50 --init lib/printf; fi
|
||||
git submodule status --recursive 2>/dev/null | \
|
||||
while IFS= read -r x; do \
|
||||
case "$$x" in \
|
||||
|
2
Vagrantfile
vendored
2
Vagrantfile
vendored
@@ -89,7 +89,7 @@ Vagrant.configure(2) do |config|
|
||||
|
||||
Examples:
|
||||
make planck/rev4:default:dfu
|
||||
make planck:default
|
||||
make planck/rev4:default
|
||||
|
||||
EOT
|
||||
end
|
||||
|
File diff suppressed because one or more lines are too long
2
bin/qmk
2
bin/qmk
@@ -35,7 +35,7 @@ def _check_modules(requirements):
|
||||
|
||||
if not find_spec(module['import']):
|
||||
print('Could not find module %s!' % module['name'])
|
||||
print('Please run `python3 -m pip install -r %s` to install required python dependencies.' % str(qmk_dir / requirements))
|
||||
print('Please run `python3 -m pip install -r %s` to install required python dependencies.' % (qmk_dir / requirements,))
|
||||
if developer:
|
||||
print('You can also turn off developer mode: qmk config user.developer=None')
|
||||
print()
|
||||
|
@@ -21,6 +21,11 @@ else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.json)","")
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
|
||||
endif
|
||||
|
||||
# Load the keymap-level rules.mk if exists
|
||||
ifneq ("$(wildcard $(KEYMAP_PATH))", "")
|
||||
-include $(KEYMAP_PATH)/rules.mk
|
||||
endif
|
||||
|
||||
# Generate the keymap.c
|
||||
$(KEYBOARD_OUTPUT)/src/keymap.c: $(KEYMAP_JSON)
|
||||
bin/qmk json2c --quiet --output $(KEYMAP_C) $(KEYMAP_JSON)
|
||||
|
@@ -70,7 +70,7 @@ ifeq ($(strip $(POINTING_DEVICE_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/pointing_device.c
|
||||
endif
|
||||
|
||||
VALID_EEPROM_DRIVER_TYPES := vendor custom transient i2c
|
||||
VALID_EEPROM_DRIVER_TYPES := vendor custom transient i2c spi
|
||||
EEPROM_DRIVER ?= vendor
|
||||
ifeq ($(filter $(EEPROM_DRIVER),$(VALID_EEPROM_DRIVER_TYPES)),)
|
||||
$(error EEPROM_DRIVER="$(EEPROM_DRIVER)" is not a valid EEPROM driver)
|
||||
@@ -85,6 +85,11 @@ else
|
||||
COMMON_VPATH += $(DRIVER_PATH)/eeprom
|
||||
QUANTUM_LIB_SRC += i2c_master.c
|
||||
SRC += eeprom_driver.c eeprom_i2c.c
|
||||
else ifeq ($(strip $(EEPROM_DRIVER)), spi)
|
||||
OPT_DEFS += -DEEPROM_DRIVER -DEEPROM_SPI
|
||||
COMMON_VPATH += $(DRIVER_PATH)/eeprom
|
||||
QUANTUM_LIB_SRC += spi_master.c
|
||||
SRC += eeprom_driver.c eeprom_spi.c
|
||||
else ifeq ($(strip $(EEPROM_DRIVER)), transient)
|
||||
OPT_DEFS += -DEEPROM_DRIVER -DEEPROM_TRANSIENT
|
||||
COMMON_VPATH += $(DRIVER_PATH)/eeprom
|
||||
|
239
docs/ChangeLog/20200530.md
Normal file
239
docs/ChangeLog/20200530.md
Normal file
@@ -0,0 +1,239 @@
|
||||
# QMK Breaking Change - 2020 May 30 Changelog
|
||||
|
||||
Four times a year QMK runs a process for merging Breaking Changes. A Breaking Change is any change which modifies how QMK behaves in a way that is incompatible or potentially dangerous. We limit these changes to 4 times per year so that users can have confidence that updating their QMK tree will not break their keymaps.
|
||||
|
||||
The list of changes follows.
|
||||
|
||||
|
||||
## Core Changes
|
||||
|
||||
### Converting V-USB usbdrv to a submodule
|
||||
|
||||
[#8321](https://github.com/qmk/qmk_firmware/pull/8321) and [qmk_compiler#62](https://github.com/qmk/qmk_compiler/pull/62).
|
||||
|
||||
These PRs move the V-USB driver code out of the qmk_firmware repository and into a submodule pointed at https://github.com/obdev/v-usb. This will make it easier to update the codebase if needed, while applying any potential QMK-specific modifications by forking it to the QMK GitHub organization.
|
||||
|
||||
### Unify Tap Hold functions and documentation
|
||||
|
||||
[#8348](https://github.com/qmk/qmk_firmware/pull/8348)
|
||||
|
||||
Updates all of the per key tap-hold functions to pass the `keyrecord_t` structure, and include documentation changes.
|
||||
|
||||
Any remaining versions or code outside of the main repo will need to be converted:
|
||||
| Old function | New Function |
|
||||
|------------------------------------------------------|---------------------------------------------------------------------------|
|
||||
|`uint16_t get_tapping_term(uint16_t keycode)` |`uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record)` |
|
||||
|`bool get_ignore_mod_tap_interrupt(uint16_t keycode)` |`bool get_ignore_mod_tap_interrupt(uint16_t keycode, keyrecord_t *record)` |
|
||||
|
||||
### Python Required In The Build Process
|
||||
|
||||
[#9000](https://github.com/qmk/qmk_firmware/pull/9000)
|
||||
|
||||
This is the last release of QMK that will work without having Python 3.6 (or later) installed. If your environment is not fully setup you will get a warning instructing you to set it up.
|
||||
|
||||
After the next breaking change you will not be able to build if `bin/qmk hello` does not work.
|
||||
|
||||
### Upgrade from tinyprintf to mpaland/printf
|
||||
|
||||
[#8269](https://github.com/qmk/qmk_firmware/pull/8269)
|
||||
|
||||
- Provides debug functionality on ChibiOS/ARM that is more compliant than previous integrations.
|
||||
- Less maintenence, fewer QMK customisations, and allows QMK to sidestep previous compile and runtime issues.
|
||||
- A `make git-submodule` may be required after pulling the latest QMK Firmware code to update to the new dependency.
|
||||
|
||||
### Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup
|
||||
|
||||
[#6480](https://github.com/qmk/qmk_firmware/pull/6480)
|
||||
|
||||
- Changes `RGB_DISABLE_AFTER_TIMEOUT` to be based on milliseconds instead of ticks.
|
||||
- Includes a code cleanup, resulting in a savings of 100 bytes, depending on features used.
|
||||
- Fixed issues with timeouts / suspending at the wrong time not turning off all LEDs in some cases.
|
||||
|
||||
The `RGB_DISABLE_AFTER_TIMEOUT` definition is now deprecated, and has been superseded by `RGB_DISABLE_TIMEOUT`. To use the new definition, rename `RGB_DISABLE_AFTER_TIMEOUT` to `RGB_DISABLE_TIMEOUT` in your `config.h` file, and multiply the value set by 1200.
|
||||
|
||||
Before: `#define RGB_DISABLE_AFTER_TIMEOUT 100`
|
||||
After: `#define RGB_DISABLE_TIMEOUT 120000`
|
||||
|
||||
### Switch to qmk forks for everything
|
||||
|
||||
[#9019](https://github.com/qmk/qmk_firmware/pull/9019)
|
||||
|
||||
Fork all QMK submodules to protect against upstream repositories disappearing.
|
||||
|
||||
### code cleanup regarding deprecated macro PLAY_NOTE_ARRAY by replacing it with PLAY_SONG
|
||||
|
||||
[#8484](https://github.com/qmk/qmk_firmware/pull/8484)
|
||||
|
||||
Removes the deprecated `PLAY_NOTE_ARRAY` macro. References to it are replaced with `PLAY_SONG`, which references the same function.
|
||||
|
||||
### fixing wrong configuration of AUDIO feature
|
||||
|
||||
[#8903](https://github.com/qmk/qmk_firmware/pull/8903) and [#8974](https://github.com/qmk/qmk_firmware/pull/8974)
|
||||
|
||||
`audio_avr.c` does not default to any pin; there has to be a #define XX_AUDIO in config.h at some level for Audio to actually work. Otherwise, the Audio code ends up cluttering the firmware, possibly breaking builds because the maximum allowed firmware size is exceeded.
|
||||
|
||||
These changes fix this by disabling Audio on keyboards that have the feature misconfigured, and therefore non-functional.
|
||||
|
||||
Also, add a compile-time error to alert the user to a missing pin-configuration (on AVR boards) when `AUDIO_ENABLE = yes` is set.
|
||||
|
||||
|
||||
## Keyboard Refactors
|
||||
|
||||
### Migrating Lily58 to use split_common
|
||||
|
||||
[#6260](https://github.com/qmk/qmk_firmware/pull/6260)
|
||||
|
||||
Modifies the default firmware for Lily58 to use the `split_common` library, instead of including and depending on its own set of libraries for the following functionality:
|
||||
|
||||
- SSD1306 display
|
||||
- i2c for OLED
|
||||
- Serial Communication
|
||||
|
||||
This allows current lily58 firmware to advance with updates to the `split_common` library, which is shared with many other split keyboards.
|
||||
|
||||
#### To migrate existing Lily58 firmware:
|
||||
|
||||
[Changes to `config.h`](https://github.com/qmk/qmk_firmware/pull/6260/files#diff-445ac369c8717dcd6fc6fc3630836fc1):
|
||||
- Remove `#define SSD1306OLED` from config.h
|
||||
|
||||
|
||||
[Changes to `keymap.c`](https://github.com/qmk/qmk_firmware/pull/6260/files#diff-20943ea59856e9bdf3d99ecb2eee40b7):
|
||||
- Find/Replace each instance of `#ifdef SSD1306OLED` with `#ifdef OLED_DRIVER_ENABLE`
|
||||
- The following changes are for compatibility with the OLED driver. If you don't use the OLED driver you may safely delete [this section](https://github.com/qmk/qmk_firmware/blob/e6b9980bd45c186f7360df68c24b6e05a80c10dc/keyboards/lily58/keymaps/default/keymap.c#L144-L190)
|
||||
- Alternatively, if you did not change the OLED code from that in `default`, you may find it easier to simply copy the [relevant section](https://github.com/qmk/qmk_firmware/blob/4ac310668501ae6786c711ecc8f01f62ddaa1c0b/keyboards/lily58/keymaps/default/keymap.c#L138-L172). Otherwise, the changes you need to make are as follows (sample change [here](https://github.com/qmk/qmk_firmware/pull/6260/files#diff-20943ea59856e9bdf3d99ecb2eee40b7R138-R173))
|
||||
- [Remove](https://github.com/qmk/qmk_firmware/pull/6260/files#diff-20943ea59856e9bdf3d99ecb2eee40b7L138-L141) the block
|
||||
```c
|
||||
#ifdef SSD1306OLED
|
||||
iota_gfx_init(!has_usb()); // turns on the display
|
||||
#endif
|
||||
```
|
||||
- Within the block bounded by `#ifdef OLED_DRIVER_ENABLE` and `#endif // OLED_DRIVER_ENABLE`, add the following block to ensure that your two OLEDs are rotated correctly across the left and right sides:
|
||||
```c
|
||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
|
||||
if (!is_keyboard_master())
|
||||
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
|
||||
return rotation;
|
||||
}
|
||||
```
|
||||
- Remove the functions `matrix_scan_user`, `matrix_update` and `iota_gfx_task_user`
|
||||
- Find/Replace `matrix_render_user(struct CharacterMatrix *matrix)` with `iota_gfx_task_user(void)`
|
||||
- Find/Replace `is_master` with `is_keyboard_master()`
|
||||
- For each instance of `matrix_write_ln(matrix, display_fn())`, rewrite it as `oled_write_ln(read_layer_state(), false);`
|
||||
- For each instance of `matrix_write(matrix, read_logo());`, replace with `oled_write(read_logo(), false);`
|
||||
|
||||
### Refactor zinc to use split_common
|
||||
|
||||
[#7114](https://github.com/qmk/qmk_firmware/pull/7114) and [#9171](https://github.com/qmk/qmk_firmware/pull/9171)
|
||||
|
||||
* Refactor to use split_common and remove split codes under the zinc/revx/
|
||||
* Add - backlight RGB LED and/or underglow RGB LED option
|
||||
* Add - continuous RGB animations feature (between L and R halves)
|
||||
* Fix - keymap files to adapt to changes
|
||||
* all authors of keymaps confirmed this PR
|
||||
* Update - documents and rules.mk
|
||||
|
||||
### Refactor of TKC1800 to use common OLED code
|
||||
|
||||
[#8472](https://github.com/qmk/qmk_firmware/pull/8472)
|
||||
|
||||
Modifies the default firmware for TKC1800 to use the in-built I2C and OLED drivers, instead of including and depending on its own set of libraries for the following functionality:
|
||||
|
||||
- SSD1306 display
|
||||
- i2c for OLED
|
||||
|
||||
This allows current TKC1800 firmware to advance with updates to those drivers, which are shared with other keyboards.
|
||||
|
||||
#### To migrate existing TKC1800 firmware:
|
||||
|
||||
[Changes to `config.h`](https://github.com/qmk/qmk_firmware/pull/8472/files#diff-d10b26e676b4a55cbb00d71955116526):
|
||||
- Remove `#define SSD1306OLED` from config.h
|
||||
|
||||
[Changes to `tkc1800.c`](https://github.com/qmk/qmk_firmware/pull/8472/files#diff-3b35bd30abe89c8110717c6972cd2cc5):
|
||||
- Add the following to avoid debug errors on HID_listen if the screen is not present
|
||||
```c
|
||||
void keyboard_pre_init_kb(void) {
|
||||
setPinInputHigh(D0);
|
||||
setPinInputHigh(D1);
|
||||
|
||||
keyboard_pre_init_user();
|
||||
}
|
||||
```
|
||||
|
||||
[Changes to `keymap.c`](https://github.com/qmk/qmk_firmware/pull/8472/files#diff-05a2a344ce27e4d045fe68520ccd4771):
|
||||
- Find/Replace each instance of `#ifdef SSD1306OLED` with `#ifdef OLED_DRIVER_ENABLE`
|
||||
- The following changes are for compatibility with the OLED driver. If you don't use the OLED driver you may safely delete [this section](https://github.com/qmk/qmk_firmware/blob/e6b9980bd45c186f7360df68c24b6e05a80c10dc/keyboards/lily58/keymaps/default/keymap.c#L144-L190)
|
||||
- [Remove](https://github.com/qmk/qmk_firmware/pull/6260/files#diff-20943ea59856e9bdf3d99ecb2eee40b7L91-L158) the block
|
||||
```c
|
||||
#ifdef SSD1306OLED
|
||||
iota_gfx_init(!has_usb()); // turns on the display
|
||||
#endif
|
||||
```
|
||||
- Within the block bounded by `#ifdef OLED_DRIVER_ENABLE` and `#endif // OLED_DRIVER_ENABLE`, add the following block to ensure that your two OLEDs are rotated correctly across the left and right sides:
|
||||
```c
|
||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
|
||||
if (!is_keyboard_master())
|
||||
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
|
||||
return rotation;
|
||||
}
|
||||
```
|
||||
- Remove the function `iota_gfx_task_user`
|
||||
|
||||
### Split HHKB to ANSI and JP layouts and Add VIA support for each
|
||||
|
||||
[#8582](https://github.com/qmk/qmk_firmware/pull/8582)
|
||||
|
||||
- Splits the HHKB codebase into two separate folders `keyboards/hhkb/ansi` and `keyboards/hhkb/jp`.
|
||||
- Adds VIA Configurator support for both versions.
|
||||
|
||||
#### Migrating existing HHKB keymaps
|
||||
|
||||
- Remove any checks for the `HHKB_JP` definition
|
||||
- All checks for this definition have been removed, and each version uses the source that is appropriate to that version.
|
||||
- Move the directory for your keymap into the appropriate `keymaps` directory
|
||||
- `keyboards/hhkb/ansi/keymaps/` for ANSI HHKBs
|
||||
- `keyboards/hhkb/jp/keymaps/` for HHKB JPs
|
||||
- Compile with the new keyboard names
|
||||
- This PR changes the compilation instructions for the HHKB Alternate Controller. To compile firmware for this controller moving forward, use:
|
||||
- `make hhkb/ansi` for ANSI-layout HHKBs
|
||||
- `make hhkb/jp` for HHKB JP keyboards
|
||||
|
||||
|
||||
## Keyboard Moves
|
||||
|
||||
- [#8412](https://github.com/qmk/qmk_firmware/pull/8412 "Changing board names to prevent confusion") by blindassassin111
|
||||
- [#8499](https://github.com/qmk/qmk_firmware/pull/8499 "Move the Keyboardio Model01 to a keyboardio/ subdir") by algernon
|
||||
- [#8830](https://github.com/qmk/qmk_firmware/pull/8830 "Move spaceman keyboards") by Spaceman (formerly known as Rionlion100)
|
||||
- [#8537](https://github.com/qmk/qmk_firmware/pull/8537 "Organizing my keyboards (plaid, tartan, ergoinu)") by hsgw
|
||||
|
||||
Keyboards by Keyboardio, Spaceman, and hsgw move to vendor folders, while PCBs designed by blindassassin111 are renamed.
|
||||
|
||||
Old Name | New Name
|
||||
:----------------- | :-----------------
|
||||
2_milk | spaceman/2_milk
|
||||
at101_blackheart | at101_bh
|
||||
ergoinu | dm9records/ergoinu
|
||||
model01 | keyboardio/model01
|
||||
omnikey_blackheart | omnikey_bh
|
||||
pancake | spaceman/pancake
|
||||
plaid | dm9records/plaid
|
||||
tartan | dm9records/tartan
|
||||
z150_blackheart | z150_bh
|
||||
|
||||
If you own one of these PCBs, please use the new names to compile your firmware moving forward.
|
||||
|
||||
|
||||
## Keycode Migration PRs
|
||||
|
||||
[#8954](https://github.com/qmk/qmk_firmware/pull/8954 "Migrate `ACTION_LAYER_TOGGLE` to `TG()`"), [#8957](https://github.com/qmk/qmk_firmware/pull/8957 "Migrate `ACTION_MODS_ONESHOT` to `OSM()`"), [#8958](https://github.com/qmk/qmk_firmware/pull/8958 "Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()`"), [#8959](https://github.com/qmk/qmk_firmware/pull/8959 "Migrate `ACTION_LAYER_MODS` to `LM()`"), [#8968](https://github.com/qmk/qmk_firmware/pull/8968 "Migrate `ACTION_MODS_TAP_KEY` to `MT()`"), [#8977](https://github.com/qmk/qmk_firmware/pull/8977 "Migrate miscellaneous `fn_actions` entries"), and [#8979](https://github.com/qmk/qmk_firmware/pull/8979 "Migrate `ACTION_MODS_KEY` to chained mod keycodes")
|
||||
|
||||
Authored by fauxpark, these pull requests remove references to deprecated TMK macros that have been superseded by native QMK keycodes.
|
||||
|
||||
Old `fn_actions` action | New QMK keycode
|
||||
:---------------------- | :--------------
|
||||
`ACTION_DEFAULT_LAYER_SET(layer)` | `DF(layer)`
|
||||
`ACTION_LAYER_MODS(layer, mod)` | `LM(layer, mod)`
|
||||
`ACTION_LAYER_ONESHOT(mod)` | `OSL(mod)`
|
||||
`ACTION_LAYER_TOGGLE(layer)` | `TG(layer)`
|
||||
`ACTION_MODS_ONESHOT(mod)` | `OSM(mod)`
|
||||
`ACTION_MODS_TAP_KEY(mod, kc)` | `MT(mod, kc)`
|
||||
`ACTION_MODS_KEY(mod, kc)`<br>e.g. `ACTION_MODS_KEY(MOD_LCTL, KC_0)` | `MOD(kc)`<br>e.g. `LCTL(KC_0)`
|
@@ -6,6 +6,7 @@
|
||||
* [Testing and Debugging](newbs_testing_debugging.md)
|
||||
* [Getting Help/Support](support.md)
|
||||
* [Other Resources](newbs_learn_more_resources.md)
|
||||
* [Syllabus](syllabus.md)
|
||||
|
||||
* FAQs
|
||||
* [General FAQ](faq_general.md)
|
||||
@@ -33,7 +34,9 @@
|
||||
* [Customizing Functionality](custom_quantum_functions.md)
|
||||
* [Driver Installation with Zadig](driver_installation_zadig.md)
|
||||
* [Keymap Overview](keymap.md)
|
||||
* [Vagrant Guide](getting_started_vagrant.md)
|
||||
* Development Environments
|
||||
* [Docker Guide](getting_started_docker.md)
|
||||
* [Vagrant Guide](getting_started_vagrant.md)
|
||||
* Flashing
|
||||
* [Flashing](flashing.md)
|
||||
* [Flashing ATmega32A (ps2avrgb)](flashing_bootloadhid.md)
|
||||
@@ -52,6 +55,7 @@
|
||||
* Simple Keycodes
|
||||
* [Full List](keycodes.md)
|
||||
* [Basic Keycodes](keycodes_basic.md)
|
||||
* [Language-Specific Keycodes](reference_keymap_extras.md)
|
||||
* [Modifier Keys](feature_advanced_keycodes.md)
|
||||
* [Quantum Keycodes](quantum_keycodes.md)
|
||||
|
||||
@@ -74,6 +78,7 @@
|
||||
* [Layers](feature_layers.md)
|
||||
* [One Shot Keys](one_shot_keys.md)
|
||||
* [Pointing Device](feature_pointing_device.md)
|
||||
* [Raw HID](feature_rawhid.md)
|
||||
* [Swap Hands](feature_swap_hands.md)
|
||||
* [Tap Dance](feature_tap_dance.md)
|
||||
* [Tap-Hold Configuration](tap_hold.md)
|
||||
@@ -110,6 +115,7 @@
|
||||
* [Overview](breaking_changes.md)
|
||||
* [My Pull Request Was Flagged](breaking_changes_instructions.md)
|
||||
* History
|
||||
* [2020 May 30](ChangeLog/20200530.md)
|
||||
* [2020 Feb 29](ChangeLog/20200229.md)
|
||||
* [2019 Aug 30](ChangeLog/20190830.md)
|
||||
|
||||
@@ -124,6 +130,7 @@
|
||||
* [SPI Driver](spi_driver.md)
|
||||
* [WS2812 Driver](ws2812_driver.md)
|
||||
* [EEPROM Driver](eeprom_driver.md)
|
||||
* ['serial' Driver](serial_driver.md)
|
||||
* [GPIO Controls](internals_gpio_control.md)
|
||||
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
|
||||
|
||||
@@ -136,6 +143,10 @@
|
||||
* [Development Environment](api_development_environment.md)
|
||||
* [Architecture Overview](api_development_overview.md)
|
||||
|
||||
* Hardware Platform Development
|
||||
* Arm/ChibiOS
|
||||
* [Early initialization](platformdev_chibios_earlyinit.md)
|
||||
|
||||
* QMK Reference
|
||||
* [Contributing to QMK](contributing.md)
|
||||
* [Translating the QMK Docs](translating.md)
|
||||
|
@@ -6,27 +6,28 @@ The breaking change period is when we will merge PR's that change QMK in dangero
|
||||
|
||||
## What has been included in past Breaking Changes?
|
||||
|
||||
* [2020 May 30](ChangeLog/20200530.md)
|
||||
* [2020 Feb 29](ChangeLog/20200229.md)
|
||||
* [2019 Aug 30](ChangeLog/20190830.md)
|
||||
|
||||
## When is the next Breaking Change?
|
||||
|
||||
The next Breaking Change is scheduled for May 30, 2020.
|
||||
The next Breaking Change is scheduled for Aug 29, 2020.
|
||||
|
||||
### Important Dates
|
||||
|
||||
* [x] 2020 Feb 29 - `future` is created. It will be rebased weekly.
|
||||
* [ ] 2020 May 2 - `future` closed to new PR's.
|
||||
* [ ] 2020 May 2 - Call for testers.
|
||||
* [ ] 2020 May 28 - `master` is locked, no PR's merged.
|
||||
* [ ] 2020 May 30 - Merge `future` to `master`.
|
||||
* [ ] 2020 May 30 - `master` is unlocked. PR's can be merged again.
|
||||
* [x] 2020 May 30 - `develop` is created. It will be rebased weekly.
|
||||
* [ ] 2020 Aug 1 - `develop` closed to new PR's.
|
||||
* [ ] 2020 Aug 1 - Call for testers.
|
||||
* [ ] 2020 Aug 27 - `master` is locked, no PR's merged.
|
||||
* [ ] 2020 Aug 29 - Merge `develop` to `master`.
|
||||
* [ ] 2020 Aug 29 - `master` is unlocked. PR's can be merged again.
|
||||
|
||||
## What changes will be included?
|
||||
|
||||
To see a list of breaking change candidates you can look at the [`breaking_change` label](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+label%3Abreaking_change+is%3Apr). New changes might be added between now and when `future` is closed, and a PR with that label applied is not guaranteed to be merged.
|
||||
To see a list of breaking change candidates you can look at the [`breaking_change` label](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+label%3Abreaking_change+is%3Apr). New changes might be added between now and when `develop` is closed, and a PR with that label applied is not guaranteed to be merged.
|
||||
|
||||
If you want your breaking change to be included in this round you need to create a PR with the `breaking_change` label and have it accepted before `future` closes. After `future` closes no new breaking changes will be accepted.
|
||||
If you want your breaking change to be included in this round you need to create a PR with the `breaking_change` label and have it accepted before `develop` closes. After `develop` closes no new breaking changes will be accepted.
|
||||
|
||||
Criteria for acceptance:
|
||||
|
||||
@@ -37,9 +38,9 @@ Criteria for acceptance:
|
||||
|
||||
This section documents various processes we use when running the Breaking Changes process.
|
||||
|
||||
## Rebase `future` from `master`
|
||||
## Rebase `develop` from `master`
|
||||
|
||||
This is run every Friday while `future` is open.
|
||||
This is run every Friday while `develop` is open.
|
||||
|
||||
Process:
|
||||
|
||||
@@ -47,31 +48,31 @@ Process:
|
||||
cd qmk_firmware
|
||||
git checkout master
|
||||
git pull --ff-only
|
||||
git checkout future
|
||||
git checkout develop
|
||||
git rebase master
|
||||
git push --force
|
||||
```
|
||||
|
||||
## Creating the `future` branch
|
||||
## Creating the `develop` branch
|
||||
|
||||
This happens immediately after the previous `future` branch is merged.
|
||||
This happens immediately after the previous `develop` branch is merged.
|
||||
|
||||
* `qmk_firmware` git commands
|
||||
* [ ] `git checkout master`
|
||||
* [ ] `git pull --ff-only`
|
||||
* [ ] `git checkout -b future`
|
||||
* [ ] `git checkout -b develop`
|
||||
* [ ] Edit `readme.md`
|
||||
* [ ] Add a big notice at the top that this is a testing branch.
|
||||
* [ ] Include a link to this document
|
||||
* [ ] `git commit -m 'Branch point for <DATE> Breaking Change'`
|
||||
* [ ] `git tag breakpoint_<YYYY>_<MM>_<DD>`
|
||||
* [ ] `git tag <next_version>` # Prevent the breakpoint tag from confusing version incrementing
|
||||
* [ ] `git push origin future`
|
||||
* [ ] `git push origin develop`
|
||||
* [ ] `git push --tags`
|
||||
|
||||
## 4 Weeks Before Merge
|
||||
|
||||
* `future` is now closed to new PR's, only fixes for current PR's may be merged
|
||||
* `develop` is now closed to new PR's, only fixes for current PR's may be merged
|
||||
* Post call for testers
|
||||
* [ ] Discord
|
||||
* [ ] GitHub PR
|
||||
@@ -94,15 +95,15 @@ This happens immediately after the previous `future` branch is merged.
|
||||
## Day Of Merge
|
||||
|
||||
* `qmk_firmware` git commands
|
||||
* [ ] `git checkout future`
|
||||
* [ ] `git checkout develop`
|
||||
* [ ] `git pull --ff-only`
|
||||
* [ ] `git rebase origin/master`
|
||||
* [ ] Edit `readme.md`
|
||||
* [ ] Remove the notes about `future`
|
||||
* [ ] Remove the notes about `develop`
|
||||
* [ ] Roll up the ChangeLog into one file.
|
||||
* [ ] `git commit -m 'Merge point for <DATE> Breaking Change'`
|
||||
* [ ] `git push origin future`
|
||||
* Github Actions
|
||||
* [ ] Create a PR for `future`
|
||||
* [ ] `git push origin develop`
|
||||
* GitHub Actions
|
||||
* [ ] Create a PR for `develop`
|
||||
* [ ] Make sure travis comes back clean
|
||||
* [ ] Merge `future` PR
|
||||
* [ ] Merge `develop` PR
|
||||
|
@@ -27,7 +27,7 @@ If you are contributing core code, and the only reason it needs to go through br
|
||||
|
||||
We require submissions that go through the Breaking Change process to include a changelog entry. The entry should be a short summary of the changes your pull request makes – [each section here started as a changelog](ChangeLog/20190830.md "n.b. This should link to the 2019 Aug 30 Breaking Changes doc - @noroadsleft").
|
||||
|
||||
Your changelog should be located at `docs/ChangeLog/YYYYMMDD/PR####.md`, where `YYYYMMDD` is the date on which QMK's breaking change branch – usually named `future` – will be merged into the `master` branch, and `####` is the number of your pull request.
|
||||
Your changelog should be located at `docs/ChangeLog/YYYYMMDD/PR####.md`, where `YYYYMMDD` is the date on which QMK's breaking change branch – usually named `develop` – will be merged into the `master` branch, and `####` is the number of your pull request.
|
||||
|
||||
If your submission requires action on the part of users, your changelog should instruct users what action(s) must be taken, or link to a location that does so.
|
||||
|
||||
|
11
docs/cli.md
11
docs/cli.md
@@ -6,25 +6,24 @@ The QMK CLI makes building and working with QMK keyboards easier. We have provid
|
||||
|
||||
### Requirements :id=requirements
|
||||
|
||||
The CLI requires Python 3.5 or greater. We try to keep the number of requirements small but you will also need to install the packages listed in [`requirements.txt`](https://github.com/qmk/qmk_firmware/blob/master/requirements.txt). These are installed automatically when you install the QMK CLI.
|
||||
QMK requires Python 3.6 or greater. We try to keep the number of requirements small but you will also need to install the packages listed in [`requirements.txt`](https://github.com/qmk/qmk_firmware/blob/master/requirements.txt). These are installed automatically when you install the QMK CLI.
|
||||
|
||||
### Install Using Homebrew (macOS, some Linux) :id=install-using-homebrew
|
||||
|
||||
If you have installed [Homebrew](https://brew.sh) you can tap and install QMK:
|
||||
|
||||
```
|
||||
brew tap qmk/qmk
|
||||
brew install qmk
|
||||
brew install qmk/qmk/qmk
|
||||
export QMK_HOME='~/qmk_firmware' # Optional, set the location for `qmk_firmware`
|
||||
qmk setup # This will clone `qmk/qmk_firmware` and optionally set up your build environment
|
||||
```
|
||||
|
||||
### Install Using easy_install or pip :id=install-using-easy_install-or-pip
|
||||
### Install Using pip :id=install-using-easy_install-or-pip
|
||||
|
||||
If your system is not listed above you can install QMK manually. First ensure that you have python 3.5 (or later) installed and have installed pip. Then install QMK with this command:
|
||||
If your system is not listed above you can install QMK manually. First ensure that you have Python 3.6 (or later) installed and have installed pip. Then install QMK with this command:
|
||||
|
||||
```
|
||||
pip3 install qmk
|
||||
python3 -m pip install qmk
|
||||
export QMK_HOME='~/qmk_firmware' # Optional, set the location for `qmk_firmware`
|
||||
qmk setup # This will clone `qmk/qmk_firmware` and optionally set up your build environment
|
||||
```
|
||||
|
@@ -6,6 +6,8 @@
|
||||
|
||||
This command allows you to compile firmware from any directory. You can compile JSON exports from <https://config.qmk.fm>, compile keymaps in the repo, or compile the keyboard in the current working directory.
|
||||
|
||||
This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
|
||||
|
||||
**Usage for Configurator Exports**:
|
||||
|
||||
```
|
||||
@@ -73,8 +75,9 @@ $ qmk compile -kb dz60
|
||||
|
||||
## `qmk flash`
|
||||
|
||||
This command is similar to `qmk compile`, but can also target a bootloader. The bootloader is optional, and is set to `:flash` by default.
|
||||
To specify a different bootloader, use `-bl <bootloader>`. Visit the [Flashing Firmware](flashing.md) guide for more details of the available bootloaders.
|
||||
This command is similar to `qmk compile`, but can also target a bootloader. The bootloader is optional, and is set to `:flash` by default. To specify a different bootloader, use `-bl <bootloader>`. Visit the [Flashing Firmware](flashing.md) guide for more details of the available bootloaders.
|
||||
|
||||
This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
|
||||
|
||||
**Usage for Configurator Exports**:
|
||||
|
||||
@@ -128,6 +131,32 @@ Check your environment and report problems only:
|
||||
|
||||
qmk doctor -n
|
||||
|
||||
## `qmk info`
|
||||
|
||||
Displays information about keyboards and keymaps in QMK. You can use this to get information about a keyboard, show the layouts, display the underlying key matrix, or to pretty-print JSON keymaps.
|
||||
|
||||
**Usage**:
|
||||
|
||||
```
|
||||
qmk info [-f FORMAT] [-m] [-l] [-km KEYMAP] [-kb KEYBOARD]
|
||||
```
|
||||
|
||||
This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
|
||||
|
||||
**Examples**:
|
||||
|
||||
Show basic information for a keyboard:
|
||||
|
||||
qmk info -kb planck/rev5
|
||||
|
||||
Show the matrix for a keyboard:
|
||||
|
||||
qmk info -kb ergodox_ez -m
|
||||
|
||||
Show a JSON keymap for a keyboard:
|
||||
|
||||
qmk info -kb clueboard/california -km default
|
||||
|
||||
## `qmk json2c`
|
||||
|
||||
Creates a keymap.c from a QMK Configurator export.
|
||||
@@ -152,6 +181,8 @@ qmk list-keyboards
|
||||
|
||||
This command lists all the keymaps for a specified keyboard (and revision).
|
||||
|
||||
This command is directory aware. It will automatically fill in KEYBOARD if you are in a keyboard directory.
|
||||
|
||||
**Usage**:
|
||||
|
||||
```
|
||||
@@ -162,6 +193,8 @@ qmk list-keymaps -kb planck/ez
|
||||
|
||||
This command creates a new keymap based on a keyboard's existing default keymap.
|
||||
|
||||
This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
|
||||
|
||||
**Usage**:
|
||||
|
||||
```
|
||||
|
@@ -108,7 +108,7 @@ compile.keymap: skully -> None
|
||||
|-----|---------------|-------------|
|
||||
| user.keyboard | None | The keyboard path (Example: `clueboard/66/rev4`) |
|
||||
| user.keymap | None | The keymap name (Example: `default`) |
|
||||
| user.name | None | The user's github username. |
|
||||
| user.name | None | The user's GitHub username. |
|
||||
|
||||
# All Configuration Options
|
||||
|
||||
|
@@ -44,7 +44,7 @@ def hello(cli):
|
||||
|
||||
First we import the `cli` object from `milc`. This is how we interact with the user and control the script's behavior. We use `@cli.argument()` to define a command line flag, `--name`. This also creates a configuration variable named `hello.name` (and the corresponding `user.name`) which the user can set so they don't have to specify the argument. The `cli.subcommand()` decorator designates this function as a subcommand. The name of the subcommand will be taken from the name of the function.
|
||||
|
||||
Once inside our function we find a typical "Hello, World!" program. We use `cli.log` to access the underlying [Logger Object](https://docs.python.org/3.5/library/logging.html#logger-objects), whose behavior is user controllable. We also access the value for name supplied by the user as `cli.config.hello.name`. The value for `cli.config.hello.name` will be determined by looking at the `--name` argument supplied by the user, if not provided it will use the value in the `qmk.ini` config file, and if neither of those is provided it will fall back to the default supplied in the `cli.argument()` decorator.
|
||||
Once inside our function we find a typical "Hello, World!" program. We use `cli.log` to access the underlying [Logger Object](https://docs.python.org/3.6/library/logging.html#logger-objects), whose behavior is user controllable. We also access the value for name supplied by the user as `cli.config.hello.name`. The value for `cli.config.hello.name` will be determined by looking at the `--name` argument supplied by the user, if not provided it will use the value in the `qmk.ini` config file, and if neither of those is provided it will fall back to the default supplied in the `cli.argument()` decorator.
|
||||
|
||||
# User Interaction
|
||||
|
||||
@@ -56,13 +56,13 @@ There are two main methods for outputting text in a subcommand- `cli.log` and `c
|
||||
|
||||
You can use special tokens to colorize your text, to make it easier to understand the output of your program. See [Colorizing Text](#colorizing-text) below.
|
||||
|
||||
Both of these methods support built-in string formatting using python's [printf style string format operations](https://docs.python.org/3.5/library/stdtypes.html#old-string-formatting). You can use tokens such as `%s` and `%d` within your text strings then pass the values as arguments. See our Hello, World program above for an example.
|
||||
Both of these methods support built-in string formatting using python's [printf style string format operations](https://docs.python.org/3.6/library/stdtypes.html#old-string-formatting). You can use tokens such as `%s` and `%d` within your text strings then pass the values as arguments. See our Hello, World program above for an example.
|
||||
|
||||
You should never use the format operator (`%`) directly, always pass values as arguments.
|
||||
|
||||
### Logging (`cli.log`)
|
||||
|
||||
The `cli.log` object gives you access to a [Logger Object](https://docs.python.org/3.5/library/logging.html#logger-objects). We have configured our log output to show the user a nice emoji for each log level (or the log level name if their terminal does not support unicode.) This way the user can tell at a glance which messages are most important when something goes wrong.
|
||||
The `cli.log` object gives you access to a [Logger Object](https://docs.python.org/3.6/library/logging.html#logger-objects). We have configured our log output to show the user a nice emoji for each log level (or the log level name if their terminal does not support unicode.) This way the user can tell at a glance which messages are most important when something goes wrong.
|
||||
|
||||
The default log level is `INFO`. If the user runs `qmk -v <subcommand>` the default log level will be set to `DEBUG`.
|
||||
|
||||
@@ -210,7 +210,7 @@ Our tests can be found in `lib/python/qmk/tests/`. You will find both unit and i
|
||||
|
||||
If your PR does not include a comprehensive set of tests please add comments like this to your code so that other people know where they can help:
|
||||
|
||||
# TODO(unassigned/<yourGithubUsername>): Write <unit|integration> tests
|
||||
# TODO(unassigned/<your_github_username>): Write <unit|integration> tests
|
||||
|
||||
We use [nose2](https://nose2.readthedocs.io/en/latest/getting_started.html) to run our tests. You can refer to the nose2 documentation for more details on what you can do in your test functions.
|
||||
|
||||
|
@@ -2,7 +2,7 @@
|
||||
|
||||
Most of our style follows PEP8 with some local modifications to make things less nit-picky.
|
||||
|
||||
* We target Python 3.5 for compatability with all supported platforms.
|
||||
* We target Python 3.6 for compatability with all supported platforms.
|
||||
* We indent using four (4) spaces (soft tabs)
|
||||
* We encourage liberal use of comments
|
||||
* Think of them as a story describing the feature
|
||||
@@ -317,7 +317,7 @@ At the time of this writing our tests are not very comprehensive. Looking at the
|
||||
|
||||
## Integration Tests
|
||||
|
||||
Integration tests can be found in `lib/python/qmk/tests/test_cli_commands.py`. This is where CLI commands are actually run and their overall behavior is verified. We use [`subprocess`](https://docs.python.org/3.5/library/subprocess.html#module-subprocess) to launch each CLI command and a combination of checking output and returncode to determine if the right thing happened.
|
||||
Integration tests can be found in `lib/python/qmk/tests/test_cli_commands.py`. This is where CLI commands are actually run and their overall behavior is verified. We use [`subprocess`](https://docs.python.org/3.6/library/subprocess.html#module-subprocess) to launch each CLI command and a combination of checking output and returncode to determine if the right thing happened.
|
||||
|
||||
## Unit Tests
|
||||
|
||||
|
@@ -191,7 +191,12 @@ If you define these options you will enable the associated feature, which may in
|
||||
* `#define RGBLIGHT_ANIMATIONS`
|
||||
* run RGB animations
|
||||
* `#define RGBLIGHT_LAYERS`
|
||||
* Lets you define [lighting layers](feature_rgblight.md) that can be toggled on or off. Great for showing the current keyboard layer or caps lock state.
|
||||
* Lets you define [lighting layers](feature_rgblight.md?id=lighting-layers) that can be toggled on or off. Great for showing the current keyboard layer or caps lock state.
|
||||
* `#define RGBLIGHT_MAX_LAYERS`
|
||||
* Defaults to 8. Can be expanded up to 32 if more [lighting layers](feature_rgblight.md?id=lighting-layers) are needed.
|
||||
* Note: Increasing the maximum will increase the firmware size and slow sync on split keyboards.
|
||||
* `#define RGBLIGHT_LAYER_BLINK`
|
||||
* Adds ability to [blink](feature_rgblight.md?id=lighting-layer-blink) a lighting layer for a specified number of milliseconds (e.g. to acknowledge an action).
|
||||
* `#define RGBLED_NUM 12`
|
||||
* number of LEDs
|
||||
* `#define RGBLIGHT_SPLIT`
|
||||
|
@@ -12,7 +12,7 @@ I'll say that again because it's important:
|
||||
|
||||
!> **MAKE SURE YOU SELECT THE RIGHT VERSION!**
|
||||
|
||||
If your keyboard has been advertised to be powered by QMK but is not in the list, chances are a developer hasn't gotten to it yet or we haven't had a chance to merge it in yet. File an issue at [qmk_firmware](https://github.com/qmk/qmk_firmware/issues) requesting to support that particular keyboard, if there is no active [Pull Request](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+is%3Apr+label%3Akeyboard) for it. There are also QMK powered keyboards that are in their manufacturer's own github accounts. Double check for that as well. <!-- FIXME(skullydazed): This feels too wordy and I'm not sure we want to encourage these kinds of issues. Also, should we prompt them to bug the manufacutrer? -->
|
||||
If your keyboard has been advertised to be powered by QMK but is not in the list, chances are a developer hasn't gotten to it yet or we haven't had a chance to merge it in yet. File an issue at [qmk_firmware](https://github.com/qmk/qmk_firmware/issues) requesting to support that particular keyboard, if there is no active [Pull Request](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+is%3Apr+label%3Akeyboard) for it. There are also QMK powered keyboards that are in their manufacturer's own GitHub accounts. Double check for that as well. <!-- FIXME(skullydazed): This feels too wordy and I'm not sure we want to encourage these kinds of issues. Also, should we prompt them to bug the manufacutrer? -->
|
||||
|
||||
## Step 2: Select Your Keyboard Layout
|
||||
|
||||
|
@@ -57,7 +57,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
case KC_ENTER:
|
||||
// Play a tone when enter is pressed
|
||||
if (record->event.pressed) {
|
||||
PLAY_NOTE_ARRAY(tone_qwerty);
|
||||
PLAY_SONG(tone_qwerty);
|
||||
}
|
||||
return true; // Let QMK send the enter press/release events
|
||||
default:
|
||||
@@ -438,7 +438,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
case KC_ENTER:
|
||||
// Play a tone when enter is pressed
|
||||
if (record->event.pressed) {
|
||||
PLAY_NOTE_ARRAY(tone_qwerty);
|
||||
PLAY_SONG(tone_qwerty);
|
||||
}
|
||||
return true; // Let QMK send the enter press/release events
|
||||
case RGB_LYR: // This allows me to use underglow as layer indication, or as normal
|
||||
@@ -486,56 +486,3 @@ And you're done. The RGB layer indication will only work if you want it to. And
|
||||
* Keymap: `void eeconfig_init_user(void)`, `uint32_t eeconfig_read_user(void)` and `void eeconfig_update_user(uint32_t val)`
|
||||
|
||||
The `val` is the value of the data that you want to write to EEPROM. And the `eeconfig_read_*` function return a 32 bit (DWORD) value from the EEPROM.
|
||||
|
||||
# Custom Tapping Term
|
||||
|
||||
By default, the tapping term and related options (such as `IGNORE_MOD_TAP_INTERRUPT`) are defined globally, and are not configurable by key. For most users, this is perfectly fine. But in some cases, dual function keys would be greatly improved by different timeout behaviors than `LT` keys, or because some keys may be easier to hold than others. Instead of using custom key codes for each, this allows for per key configurable timeout behaviors.
|
||||
|
||||
There are two configurable options to control per-key timeout behaviors:
|
||||
|
||||
- `TAPPING_TERM_PER_KEY`
|
||||
- `IGNORE_MOD_TAP_INTERRUPT_PER_KEY`
|
||||
|
||||
You need to add `#define` lines to your `config.h` for each feature you want.
|
||||
|
||||
```
|
||||
#define TAPPING_TERM_PER_KEY
|
||||
#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY
|
||||
```
|
||||
|
||||
|
||||
## Example `get_tapping_term` Implementation
|
||||
|
||||
To change the `TAPPING_TERM` based on the keycode, you'd want to add something like the following to your `keymap.c` file:
|
||||
|
||||
```c
|
||||
uint16_t get_tapping_term(uint16_t keycode) {
|
||||
switch (keycode) {
|
||||
case SFT_T(KC_SPC):
|
||||
return TAPPING_TERM + 1250;
|
||||
case LT(1, KC_GRV):
|
||||
return 130;
|
||||
default:
|
||||
return TAPPING_TERM;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Example `get_ignore_mod_tap_interrupt` Implementation
|
||||
|
||||
To change the `IGNORE_MOD_TAP_INTERRUPT` value based on the keycode, you'd want to add something like the following to your `keymap.c` file:
|
||||
|
||||
```c
|
||||
bool get_ignore_mod_tap_interrupt(uint16_t keycode) {
|
||||
switch (keycode) {
|
||||
case SFT_T(KC_SPC):
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## `get_tapping_term` / `get_ignore_mod_tap_interrupt` Function Documentation
|
||||
|
||||
Unlike many of the other functions here, there isn't a need (or even reason) to have a quantum or keyboard level function. Only user level functions are useful here, so no need to mark them as such.
|
||||
|
@@ -13,7 +13,7 @@ QMK (*Quantum Mechanical Keyboard*) ist eine Open-Source-Community, welche die Q
|
||||
|
||||
## Bezugsquelle für QMK
|
||||
|
||||
Wenn Du vorhast, deine Tastatur, Tastaturbelegung oder Features zu QMK beizusteuern, geht das am einfachsten, indem Du das [Repository auf Github](https://github.com/qmk/qmk_firmware#fork-destination-box) forkst, die Änderungen in deinem lokalen Repo vornimmst und anschließend einen [Pull Request](https://github.com/qmk/qmk_firmware/pulls) einreichst.
|
||||
Wenn Du vorhast, deine Tastatur, Tastaturbelegung oder Features zu QMK beizusteuern, geht das am einfachsten, indem Du das [Repository auf GitHub](https://github.com/qmk/qmk_firmware#fork-destination-box) forkst, die Änderungen in deinem lokalen Repo vornimmst und anschließend einen [Pull Request](https://github.com/qmk/qmk_firmware/pulls) einreichst.
|
||||
|
||||
Ansonsten kannst Du es als [zip](https://github.com/qmk/qmk_firmware/zipball/master) oder [tar](https://github.com/qmk/qmk_firmware/tarball/master) herunterladen, oder es direkt via git klonen (`git clone git@github.com:qmk/qmk_firmware.git` bzw. `git clone https://github.com/qmk/qmk_firmware.git`).
|
||||
|
||||
|
@@ -11,7 +11,7 @@
|
||||
* [QMK CLI](de/cli.md)
|
||||
* [QMK CLI Konfiguration](de/cli_configuration.md)
|
||||
* [Zu QMK beitragen](de/contributing.md)
|
||||
* [Anleitung für Github](de/getting_started_github.md)
|
||||
* [Anleitung für GitHub](de/getting_started_github.md)
|
||||
* [Nach Hilfe fragen](de/getting_started_getting_help.md)
|
||||
|
||||
* [Breaking Changes](de/breaking_changes.md)
|
||||
|
@@ -6,7 +6,7 @@ Git Ressourcen:
|
||||
|
||||
* [Gutes allgemeines Tutorial](https://www.codecademy.com/learn/learn-git) (auf Englisch)
|
||||
* [Git spielerisch anhand von Beispielen lernen](https://learngitbranching.js.org/) (auf Englisch)
|
||||
* [Mehr über den allgemeinen Umgang mit Github](getting_started_github.md)
|
||||
* [Mehr über den allgemeinen Umgang mit GitHub](getting_started_github.md)
|
||||
* [Mehr über Git im Bezug zu QMK](contributing.md)
|
||||
|
||||
Mehr über die Arbeit mit der Befehlszeile:
|
||||
|
@@ -1,4 +1,4 @@
|
||||
# EEPROM Driver Configuration
|
||||
# EEPROM Driver Configuration :id=eeprom-driver-configuration
|
||||
|
||||
The EEPROM driver can be swapped out depending on the needs of the keyboard, or whether extra hardware is present.
|
||||
|
||||
@@ -6,15 +6,20 @@ Driver | Description
|
||||
-----------------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
`EEPROM_DRIVER = vendor` (default) | Uses the on-chip driver provided by the chip manufacturer. For AVR, this is provided by avr-libc. This is supported on ARM for a subset of chips -- STM32F3xx, STM32F1xx, and STM32F072xB will be emulated by writing to flash. STM32L0xx and STM32L1xx will use the onboard dedicated true EEPROM. Other chips will generally act as "transient" below.
|
||||
`EEPROM_DRIVER = i2c` | Supports writing to I2C-based 24xx EEPROM chips. See the driver section below.
|
||||
`EEPROM_DRIVER = spi` | Supports writing to SPI-based 25xx EEPROM chips. See the driver section below.
|
||||
`EEPROM_DRIVER = transient` | Fake EEPROM driver -- supports reading/writing to RAM, and will be discarded when power is lost.
|
||||
|
||||
## Vendor Driver Configuration
|
||||
## Vendor Driver Configuration :id=vendor-eeprom-driver-configuration
|
||||
|
||||
#### STM32 L0/L1 Configuration :id=stm32l0l1-eeprom-driver-configuration
|
||||
|
||||
!> Resetting EEPROM using an STM32L0/L1 device takes up to 1 second for every 1kB of internal EEPROM used.
|
||||
|
||||
No configurable options are available.
|
||||
`config.h` override | Description | Default Value
|
||||
------------------------------------|--------------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------
|
||||
`#define STM32_ONBOARD_EEPROM_SIZE` | The size of the EEPROM to use, in bytes. Erase times can be high, so it's configurable here, if not using the default value. | Minimum required to cover base _eeconfig_ data, or `1024` if VIA is enabled.
|
||||
|
||||
## I2C Driver Configuration
|
||||
## I2C Driver Configuration :id=i2c-eeprom-driver-configuration
|
||||
|
||||
Currently QMK supports 24xx-series chips over I2C. As such, requires a working i2c_master driver configuration. You can override the driver configuration via your config.h:
|
||||
|
||||
@@ -41,7 +46,21 @@ MB85RC256V FRAM | `#define EEPROM_I2C_MB85RC256V` | <https://www.adafruit.com/p
|
||||
|
||||
?> If you find that the EEPROM is not cooperating, ensure you've correctly shifted up your EEPROM address by 1. For example, the datasheet might state the address as `0b01010000` -- the correct value of `EXTERNAL_EEPROM_I2C_BASE_ADDRESS` needs to be `0b10100000`.
|
||||
|
||||
## Transient Driver configuration
|
||||
## SPI Driver Configuration :id=spi-eeprom-driver-configuration
|
||||
|
||||
Currently QMK supports 25xx-series chips over SPI. As such, requires a working spi_master driver configuration. You can override the driver configuration via your config.h:
|
||||
|
||||
`config.h` override | Description | Default Value
|
||||
-----------------------------------------------|--------------------------------------------------------------------------------------|--------------
|
||||
`#define EXTERNAL_EEPROM_SPI_SLAVE_SELECT_PIN` | SPI Slave select pin in order to inform that the EEPROM is currently being addressed | _none_
|
||||
`#define EXTERNAL_EEPROM_SPI_CLOCK_DIVISOR` | Clock divisor used to divide the peripheral clock to derive the SPI frequency | `64`
|
||||
`#define EXTERNAL_EEPROM_BYTE_COUNT` | Total size of the EEPROM in bytes | 8192
|
||||
`#define EXTERNAL_EEPROM_PAGE_SIZE` | Page size of the EEPROM in bytes, as specified in the datasheet | 32
|
||||
`#define EXTERNAL_EEPROM_ADDRESS_SIZE` | The number of bytes to transmit for the memory location within the EEPROM | 2
|
||||
|
||||
!> There's no way to determine if there is an SPI EEPROM actually responding. Generally, this will result in reads of nothing but zero.
|
||||
|
||||
## Transient Driver configuration :id=transient-eeprom-driver-configuration
|
||||
|
||||
The only configurable item for the transient EEPROM driver is its size:
|
||||
|
||||
|
@@ -13,7 +13,7 @@ QMK (*Quantum Mechanical Keyboard*) es una comunidad open source que mantiene el
|
||||
|
||||
## Cómo conseguirlo
|
||||
|
||||
Si estás pensando en contribuir con un keymap, teclado, or característica a QMK, la manera más sencilla es hacer un [fork del repositorio en Github](https://github.com/qmk/qmk_firmware#fork-destination-box), y clonar tu repositorio localmente para hacer los cambios, subirlos, y abir un [Pull Request](https://github.com/qmk/qmk_firmware/pulls) desde tu fork.
|
||||
Si estás pensando en contribuir con un keymap, teclado, or característica a QMK, la manera más sencilla es hacer un [fork del repositorio en GitHub](https://github.com/qmk/qmk_firmware#fork-destination-box), y clonar tu repositorio localmente para hacer los cambios, subirlos, y abir un [Pull Request](https://github.com/qmk/qmk_firmware/pulls) desde tu fork.
|
||||
|
||||
De cualquier manera, también puedes descargarlo directamente en formatos ([zip](https://github.com/qmk/qmk_firmware/zipball/master), [tar](https://github.com/qmk/qmk_firmware/tarball/master)), o clonarlo via git (`git@github.com:qmk/qmk_firmware.git`), o https (`https://github.com/qmk/qmk_firmware.git`).
|
||||
|
||||
|
@@ -11,7 +11,7 @@
|
||||
* [QMK CLI](es/cli.md)
|
||||
* [Configuración de QMK CLI](es/cli_configuration.md)
|
||||
* [Contribuyendo a QMK](es/contributing.md)
|
||||
* [Cómo usar Github](es/getting_started_github.md)
|
||||
* [Cómo usar GitHub](es/getting_started_github.md)
|
||||
* [Obtener ayuda](es/getting_started_getting_help.md)
|
||||
|
||||
* [Cambios incompatibles](es/breaking_changes.md)
|
||||
|
@@ -6,7 +6,7 @@ Este documento procura instruir a los novatos en las mejores prácticas para ten
|
||||
|
||||
En este documento suponemos un par de cosas:
|
||||
|
||||
1. Tienes una cuenta de Github, y has hecho un [fork del repo qmk_firmware](getting_started_github.md) en tu cuenta.
|
||||
1. Tienes una cuenta de GitHub, y has hecho un [fork del repo qmk_firmware](getting_started_github.md) en tu cuenta.
|
||||
2. Has [configurado tu entorno de desarrollo](newbs_getting_started.md?id=environment-setup).
|
||||
|
||||
|
||||
|
@@ -21,7 +21,7 @@ Lo diré otra vez porque es importante
|
||||
|
||||
!> **ASEGÚRATE DE QUE SELECCIONAS LA VERSIÓN CORRECTA!**
|
||||
|
||||
Si se ha anunciado que tu teclado funciona con QMK pero no está en la lista, es probable que un desarrollador no se haya encargado de él aún o que todavía no hemos tenido la oportunidad de incluirlo. Abre un issue en [qmk_firmware](https://github.com/qmk/qmk_firmware/issues) solicitando soportar ese teclado un particular, si no hay un [Pull Request](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+is%3Apr+label%3Akeyboard) activo para ello. Hay también teclados que funcionan con QMK que están en las cuentas de github de sus manufacturantes. Acuérdate de comprobar esto también.
|
||||
Si se ha anunciado que tu teclado funciona con QMK pero no está en la lista, es probable que un desarrollador no se haya encargado de él aún o que todavía no hemos tenido la oportunidad de incluirlo. Abre un issue en [qmk_firmware](https://github.com/qmk/qmk_firmware/issues) solicitando soportar ese teclado un particular, si no hay un [Pull Request](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+is%3Apr+label%3Akeyboard) activo para ello. Hay también teclados que funcionan con QMK que están en las cuentas de GitHub de sus manufacturantes. Acuérdate de comprobar esto también.
|
||||
|
||||
## Eligiendo el layout de tu teclado
|
||||
|
||||
|
@@ -6,7 +6,7 @@ Recursos de Git:
|
||||
|
||||
* [Excelente tutorial general](https://www.codecademy.com/learn/learn-git)
|
||||
* [Juego de Git para aprender usando ejemplos](https://learngitbranching.js.org/)
|
||||
* [Recursos de Git para aprender más sobre Github](getting_started_github.md)
|
||||
* [Recursos de Git para aprender más sobre GitHub](getting_started_github.md)
|
||||
* [Recursos de Git dirigidos específicamente a QMK](contributing.md)
|
||||
|
||||
|
||||
|
@@ -113,26 +113,16 @@ OPT_DEFS += -DBOOTLOADER_SIZE=2048
|
||||
```
|
||||
|
||||
## `avr-gcc: internal compiler error: Abort trap: 6 (program cc1)` on MacOS
|
||||
|
||||
This is an issue with updating on brew, causing symlinks that avr-gcc depend on getting mangled.
|
||||
|
||||
The solution is to remove and reinstall all affected modules.
|
||||
|
||||
```
|
||||
brew rm avr-gcc
|
||||
brew rm avr-gcc@8
|
||||
brew rm dfu-programmer
|
||||
brew rm dfu-util
|
||||
brew rm gcc-arm-none-eabi
|
||||
brew rm arm-gcc-bin@8
|
||||
brew rm avrdude
|
||||
brew install avr-gcc@8
|
||||
brew install dfu-programmer
|
||||
brew install dfu-util
|
||||
brew install arm-gcc-bin@8
|
||||
brew install avrdude
|
||||
brew rm avr-gcc avr-gcc@8 dfu-programmer dfu-util gcc-arm-none-eabi arm-gcc-bin@8 avrdude qmk
|
||||
brew install qmk/qmk/qmk
|
||||
brew link --force avr-gcc@8
|
||||
brew link --force arm-gcc-bin@8
|
||||
|
||||
```
|
||||
|
||||
### `avr-gcc` and LUFA
|
||||
|
@@ -160,10 +160,3 @@ As of now root of its cause is not clear but some build options seem to be relat
|
||||
|
||||
https://github.com/tmk/tmk_keyboard/issues/266
|
||||
https://geekhack.org/index.php?topic=41989.msg1967778#msg1967778
|
||||
|
||||
|
||||
|
||||
## FLIP Doesn't Work
|
||||
### `AtLibUsbDfu.dll` Not Found
|
||||
Remove current driver and reinstall one FLIP provides from DeviceManager.
|
||||
http://imgur.com/a/bnwzy
|
||||
|
@@ -61,7 +61,7 @@ void encoder_update_user(uint8_t index, bool clockwise) {
|
||||
} else {
|
||||
tap_code(KC_PGUP);
|
||||
}
|
||||
} else if (index == 1) { /* Second encoder */
|
||||
} else if (index == 1) { /* Second encoder */
|
||||
if (clockwise) {
|
||||
tap_code(KC_DOWN);
|
||||
} else {
|
||||
|
@@ -1,6 +1,6 @@
|
||||
# HD44780 LCD Displays
|
||||
|
||||
This is an integration of Peter Fleury's LCD library. This page will explain the basics. [For in depth documentation visit his page.](http://homepage.hispeed.ch/peterfleury/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
|
||||
This is an integration of Peter Fleury's LCD library. This page will explain the basics. [For in depth documentation visit his page.](http://www.peterfleury.epizy.com/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
|
||||
|
||||
You can enable support for HD44780 Displays by setting the `HD44780_ENABLE` flag in your keyboards `rules.mk` to yes.
|
||||
|
||||
@@ -50,8 +50,8 @@ LCD_DISP_ON_CURSOR_BLINK : display on, cursor on flashing
|
||||
````
|
||||
This is best done in your keyboards `matrix_init_kb` or your keymaps `matrix_init_user`.
|
||||
It is advised to clear the display before use.
|
||||
To do so call `lcd_clrsrc()`.
|
||||
To do so call `lcd_clrscr()`.
|
||||
|
||||
To now print something to your Display you first call `lcd_gotoxy(column, line)`. To go to the start of the first line you would call `lcd_gotoxy(0, 0)` and then print a string with `lcd_puts("example string")`.
|
||||
|
||||
There are more methods available to control the display. [For in depth documentation please visit the linked page.](http://homepage.hispeed.ch/peterfleury/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
|
||||
There are more methods available to control the display. [For in depth documentation please visit the linked page.](http://www.peterfleury.epizy.com/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
|
||||
|
@@ -27,20 +27,17 @@ In the following example, a custom key is used to click the mouse and scroll 127
|
||||
|
||||
```c
|
||||
case MS_SPECIAL:
|
||||
report_mouse_t currentReport = pointing_device_get_report();
|
||||
if (record->event.pressed)
|
||||
{
|
||||
report_mouse_t currentReport = pointing_device_get_report();
|
||||
if (record->event.pressed) {
|
||||
currentReport.v = 127;
|
||||
currentReport.h = 127;
|
||||
currentReport.buttons |= MOUSE_BTN1; //this is defined in report.h
|
||||
}
|
||||
else
|
||||
{
|
||||
currentReport.h = 127;
|
||||
currentReport.buttons |= MOUSE_BTN1; // this is defined in report.h
|
||||
} else {
|
||||
currentReport.v = -127;
|
||||
currentReport.h = -127;
|
||||
currentReport.buttons &= ~MOUSE_BTN1;
|
||||
}
|
||||
pointing_device_set_report(currentReport);
|
||||
pointing_device_set_report(currentReport);
|
||||
break;
|
||||
```
|
||||
|
||||
|
69
docs/feature_rawhid.md
Normal file
69
docs/feature_rawhid.md
Normal file
@@ -0,0 +1,69 @@
|
||||
# Raw HID
|
||||
|
||||
Raw HID allows for bidirectional communication between QMK and the host computer over an HID interface. This has many potential use cases, such as switching keymaps on the fly or changing RGB LED colors and modes.
|
||||
|
||||
There are two main components to getting raw HID working with your keyboard.
|
||||
|
||||
## Keyboard firmware
|
||||
|
||||
The implementation is fairly straightforward for the firmware.
|
||||
In your `rules.mk` add:
|
||||
|
||||
```make
|
||||
RAW_ENABLE = yes
|
||||
```
|
||||
|
||||
In your `keymap.c` include `"raw_hid.h"` and implement the following:
|
||||
|
||||
```C
|
||||
void raw_hid_receive(uint8_t *data, uint8_t length) {
|
||||
// Your code goes here. data is the packet received from host.
|
||||
}
|
||||
```
|
||||
|
||||
The `"raw_hid.h"` header also declares `void raw_hid_send(uint8_t *data, uint8_t length);` which allows sending packets from keyboard to host. As an example, it can also be used for debugging when building your host application by returning all data back to the host.
|
||||
|
||||
```C
|
||||
void raw_hid_receive(uint8_t *data, uint8_t length) {
|
||||
raw_hid_send(data, length);
|
||||
}
|
||||
```
|
||||
|
||||
`raw_hid_receive` can receive variable size packets from host with maximum length `RAW_EPSIZE`. `raw_hid_send` on the other hand can send packets to host of exactly `RAW_EPSIZE` length, therefore it should be used with data of length `RAW_EPSIZE`.
|
||||
|
||||
Make sure to flash raw enabled firmware before proceeding with working on the host side.
|
||||
|
||||
## Host (Windows/macOS/Linux)
|
||||
|
||||
This is the more complicated part as it will require some digging.
|
||||
|
||||
To connect your host computer to your keyboard with raw HID you need four pieces of information about your keyboard:
|
||||
|
||||
1. Vendor ID
|
||||
2. Product ID
|
||||
3. Usage Page
|
||||
4. Usage
|
||||
|
||||
The first two can easily be found in your keyboard's `config.h` in the keyboard's main directory under `VENDOR_ID` and `PRODUCT_ID`.
|
||||
|
||||
The final two can be overridden in your keyboard's `config.h` in the keyboard's main directory by redefining the values: `#define RAW_USAGE_PAGE 0xFF60` and `#define RAW_USAGE_ID 0x61`.
|
||||
|
||||
By default, **Usage Page** is `0xFF60` and **Usage** is `0x61`.
|
||||
|
||||
### Building your host
|
||||
|
||||
You can build your host using any language that has an available HID implementation library if you don't wish to make your own. The ones we know of for popular languages are:
|
||||
|
||||
* Node: [node-hid](https://github.com/node-hid/node-hid).
|
||||
* C: [hidapi](https://github.com/libusb/hidapi).
|
||||
* Java: [purejavahidapi](https://github.com/nyholku/purejavahidapi) and [hid4java](https://github.com/gary-rowe/hid4java).
|
||||
* Python: [pyhidapi](https://pypi.org/project/hid/).
|
||||
|
||||
This is not an exhaustive cross-platform list but should get you started. There are no special requirements for using raw HID so any HID library should work.
|
||||
|
||||
Now that you have all four pieces of information required to open HID interface to your keyboard. All you need to do is use your library's available functions to open the device with its ID parameters.
|
||||
|
||||
Note that Vendor ID and Product ID are not actually required to open the device. They are used only to filter to a specific device out of the many HID devices you have plugged in. Many libraries will give you the option to open the device using Product Name or Manufacturer Name instead, `node-hid` being a prime example. This will create issues for devices with builtin USB Hub or any extra HID interfaces where you will have multiple interfaces with the same name or from the same manufacturer. The Vendor ID together with Product ID create a unique designation to a single interface and will not exhibit this problem. Therefore, even if your library doesn't require you to, it is best to use them to avoid issues.
|
||||
Unlike Vendor ID and Product ID though, Usage Page and Usage are necessary for successful communication.
|
||||
|
||||
It should go without saying that regardless of the library you're using, you should always make sure to close the interface when finished. Depending on the operating system and your particular environment there may be issues connecting to it again afterwards with another client or another instance of the same client if it's not explicitly closed.
|
@@ -374,7 +374,8 @@ These are defined in [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blo
|
||||
```c
|
||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
#define RGB_DISABLE_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off
|
||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects
|
||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
||||
#define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||
@@ -437,12 +438,16 @@ Where `28` is an unused index from `eeconfig.h`.
|
||||
|`rgb_matrix_sethsv_noeeprom(h, s, v)` |Set LEDs to the given HSV value where `h`/`s`/`v` are between 0 and 255 (not written to EEPROM) |
|
||||
|
||||
### Query Current Status :id=query-current-status
|
||||
|Function |Description |
|
||||
|-----------------------|-----------------|
|
||||
|`rgb_matrix_get_mode()` |Get current mode |
|
||||
|`rgb_matrix_get_hue()` |Get current hue |
|
||||
|`rgb_matrix_get_sat()` |Get current sat |
|
||||
|`rgb_matrix_get_val()` |Get current val |
|
||||
|Function |Description |
|
||||
|---------------------------------|---------------------------|
|
||||
|`rgb_matrix_is_enabled()` |Gets current on/off status |
|
||||
|`rgb_matrix_get_mode()` |Gets current mode |
|
||||
|`rgb_matrix_get_hue()` |Gets current hue |
|
||||
|`rgb_matrix_get_sat()` |Gets current sat |
|
||||
|`rgb_matrix_get_val()` |Gets current val |
|
||||
|`rgb_matrix_get_hsv()` |Gets hue, sat, and val and returns a [`HSV` structure](https://github.com/qmk/qmk_firmware/blob/7ba6456c0b2e041bb9f97dbed265c5b8b4b12192/quantum/color.h#L56-L61)|
|
||||
|`rgb_matrix_get_speed()` |Gets current speed |
|
||||
|`rgb_matrix_get_suspend_state()` |Gets current suspend state |
|
||||
|
||||
## Callbacks :id=callbacks
|
||||
|
||||
|
@@ -94,6 +94,7 @@ if `RGBLIGHT_EFFECT_xxxx` or `RGBLIGHT_ANIMATIONS` is defined, you also have a n
|
||||
|`RGBLIGHT_MODE_STATIC_GRADIENT`| 0,1,..,9 |Static gradient |
|
||||
|`RGBLIGHT_MODE_RGB_TEST` | *None* |RGB Test |
|
||||
|`RGBLIGHT_MODE_ALTERNATING` | *None* |Alternating |
|
||||
|`RGBLIGHT_MODE_TWINKLE` | 0,1,2,3,4,5 |Twinkle |
|
||||
|
||||
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
|
||||
|
||||
@@ -103,8 +104,8 @@ Note: For versions older than 0.6.117, The mode numbers were written directly. I
|
||||
|
||||
Use these defines to add or remove animations from the firmware. When you are running low on flash space, it can be helpful to disable animations you are not using.
|
||||
|
||||
|Define |Default |Description |
|
||||
|------------------------------------|-------------|-------------------------------------------------------------------------------------|
|
||||
|Define |Default |Description |
|
||||
|------------------------------------|-------------|-------------------------------------------------------------------------|
|
||||
|`RGBLIGHT_ANIMATIONS` |*Not defined*|Enable all additional animation modes. |
|
||||
|`RGBLIGHT_EFFECT_ALTERNATING` |*Not defined*|Enable alternating animation mode. |
|
||||
|`RGBLIGHT_EFFECT_BREATHING` |*Not defined*|Enable breathing animation mode. |
|
||||
@@ -115,6 +116,7 @@ Use these defines to add or remove animations from the firmware. When you are ru
|
||||
|`RGBLIGHT_EFFECT_RGB_TEST` |*Not defined*|Enable RGB test animation mode. |
|
||||
|`RGBLIGHT_EFFECT_SNAKE` |*Not defined*|Enable snake animation mode. |
|
||||
|`RGBLIGHT_EFFECT_STATIC_GRADIENT` |*Not defined*|Enable static gradient mode. |
|
||||
|`RGBLIGHT_EFFECT_TWINKLE` |*Not defined*|Enable twinkle animation mode. |
|
||||
|
||||
### Effect and Animation Settings
|
||||
|
||||
@@ -131,6 +133,8 @@ The following options are used to tweak the various animations:
|
||||
|`RGBLIGHT_EFFECT_KNIGHT_OFFSET` |`0` |The number of LEDs to start the "Knight" animation from the start of the strip by |
|
||||
|`RGBLIGHT_RAINBOW_SWIRL_RANGE` |`255` |Range adjustment for the rainbow swirl effect to get different swirls |
|
||||
|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |
|
||||
|`RGBLIGHT_EFFECT_TWINKLE_LIFE` |`75` |Adjusts how quickly each LED brightens and dims when twinkling (in animation steps) |
|
||||
|`RGBLIGHT_EFFECT_TWINKLE_PROBABILITY`|`1/127` |Adjusts how likely each LED is to twinkle (on each animation step) |
|
||||
|
||||
### Example Usage to Reduce Memory Footprint
|
||||
1. Remove `RGBLIGHT_ANIMATIONS` from `config.h`.
|
||||
@@ -168,6 +172,9 @@ const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
|
||||
// How long (in milliseconds) to wait between animation steps for each of the "Knight" animations
|
||||
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
|
||||
|
||||
// How long (in milliseconds) to wait between animation steps for each of the "Twinkle" animations
|
||||
const uint8_t RGBLED_TWINKLE_INTERVALS[] PROGMEM = {50, 25, 10};
|
||||
|
||||
// These control which hues are selected for each of the "Static gradient" modes
|
||||
const uint8_t RGBLED_GRADIENT_RANGES[] PROGMEM = {255, 170, 127, 85, 64};
|
||||
```
|
||||
@@ -177,6 +184,10 @@ const uint8_t RGBLED_GRADIENT_RANGES[] PROGMEM = {255, 170, 127, 85, 64};
|
||||
By including `#define RGBLIGHT_LAYERS` in your `config.h` file you can enable lighting layers. These make
|
||||
it easy to use your underglow LEDs as status indicators to show which keyboard layer is currently active, or the state of caps lock, all without disrupting any animations. [Here's a video](https://youtu.be/uLGE1epbmdY) showing an example of what you can do.
|
||||
|
||||
### Defining Lighting Layers :id=defining-lighting-layers
|
||||
|
||||
By default, 8 layers are possible. This can be expanded to as many as 32 by overriding the definition of `RGBLIGHT_MAX_LAYERS` in `config.h` (e.g. `#define RGBLIGHT_MAX_LAYERS 32`). Please note, if you use a split keyboard, you will need to flash both sides of the split after changing this. Also, increasing the maximum will increase the firmware size, and will slow sync on split keyboards.
|
||||
|
||||
To define a layer, we modify `keymap.c` to list out LED ranges and the colors we want to overlay on them using an array of `rgblight_segment_t` using the `RGBLIGHT_LAYER_SEGMENTS` macro. We can define multiple layers and enable/disable them independently:
|
||||
|
||||
```c
|
||||
@@ -211,8 +222,12 @@ void keyboard_post_init_user(void) {
|
||||
rgblight_layers = my_rgb_layers;
|
||||
}
|
||||
```
|
||||
Note: For split keyboards with two controllers, both sides need to be flashed when updating the contents of rgblight_layers.
|
||||
|
||||
Finally, we enable and disable the lighting layers whenever the state of the keyboard changes:
|
||||
### Enabling and disabling lighting layers :id=enabling-lighting-layers
|
||||
|
||||
Everything above just configured the definition of each lighting layer.
|
||||
We can now enable and disable the lighting layers whenever the state of the keyboard changes:
|
||||
|
||||
```c
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
@@ -228,7 +243,40 @@ bool led_update_user(led_t led_state) {
|
||||
}
|
||||
```
|
||||
|
||||
Note: For split keyboards with two controllers, both sides need to be flashed when updating the contents of rgblight_layers.
|
||||
### Lighting layer blink :id=lighting-layer-blink
|
||||
|
||||
By including `#define RGBLIGHT_LAYER_BLINK` in your `config.h` file you can turn a lighting
|
||||
layer on for a specified duration. Once the specified number of milliseconds has elapsed
|
||||
the layer will be turned off. This is useful, e.g., if you want to acknowledge some
|
||||
action (e.g. toggling some setting):
|
||||
|
||||
```c
|
||||
const rgblight_segment_t PROGMEM _yes_layer[] = RGBLIGHT_LAYER_SEGMENTS( {9, 6, HSV_GREEN} );
|
||||
const rgblight_segment_t PROGMEM _no_layer[] = RGBLIGHT_LAYER_SEGMENTS( {9, 6, HSV_RED} );
|
||||
|
||||
const rgblight_segment_t* const PROGMEM _rgb_layers[] =
|
||||
RGBLIGHT_LAYERS_LIST( _yes_layer, _no_layer );
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
rgblight_layers = _rgb_layers;
|
||||
}
|
||||
|
||||
// Note we user post_process_record_user because we want the state
|
||||
// after the flag has been flipped...
|
||||
void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case DEBUG:
|
||||
rgblight_blink_layer(debug_enable ? 0 : 1, 500);
|
||||
break;
|
||||
|
||||
case NK_TOGG:
|
||||
case NK_ON:
|
||||
case NK_OFF:
|
||||
rgblight_blink_layer(keymap_config.nkro ? 0 : 1, 500);
|
||||
break;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Functions
|
||||
|
||||
@@ -328,12 +376,14 @@ rgblight_sethsv(HSV_GREEN, 2); // led 2
|
||||
|`rgblight_set_layer_state(i, is_on)` |Enable or disable lighting layer `i` based on value of `bool is_on` |
|
||||
|
||||
#### query
|
||||
|Function |Description |
|
||||
|-----------------------|-----------------|
|
||||
|`rgblight_get_mode()` |Get current mode |
|
||||
|`rgblight_get_hue()` |Get current hue |
|
||||
|`rgblight_get_sat()` |Get current sat |
|
||||
|`rgblight_get_val()` |Get current val |
|
||||
|Function |Description |
|
||||
|-----------------------|---------------------------|
|
||||
|`rgblight_is_enabled()`|Gets current on/off status |
|
||||
|`rgblight_get_mode()` |Gets current mode |
|
||||
|`rgblight_get_hue()` |Gets current hue |
|
||||
|`rgblight_get_sat()` |Gets current sat |
|
||||
|`rgblight_get_val()` |Gets current val |
|
||||
|`rgblight_get_speed()` |Gets current speed |
|
||||
|
||||
## Colors
|
||||
|
||||
|
@@ -8,9 +8,20 @@ QMK Firmware has a generic implementation that is usable by any board, as well a
|
||||
|
||||
For this, we will mostly be talking about the generic implementation used by the Let's Split and other keyboards.
|
||||
|
||||
!> ARM is not yet supported for Split Keyboards. Progress is being made, but we are not quite there, yet.
|
||||
!> ARM is not yet fully supported for Split Keyboards and has many limitations. Progress is being made, but we have not yet reached 100% feature parity.
|
||||
|
||||
|
||||
## Compatibility Overview
|
||||
|
||||
| Transport | AVR | ARM |
|
||||
|------------------------------|--------------------|--------------------|
|
||||
| ['serial'](serial_driver.md) | :heavy_check_mark: | :white_check_mark: <sup>1</sup> |
|
||||
| I2C | :heavy_check_mark: | |
|
||||
|
||||
Notes:
|
||||
|
||||
1. Both hardware and software limitations are detailed within the [driver documentation](serial_driver.md).
|
||||
|
||||
## Hardware Configuration
|
||||
|
||||
This assumes that you're using two Pro Micro-compatible controllers, and are using TRRS jacks to connect to two halves.
|
||||
|
@@ -28,3 +28,4 @@ Note that the array indices are reversed same as the matrix and the values are o
|
||||
|`SH_MOFF` |Momentarily turns off swap. |
|
||||
|`SH_TG` |Toggles swap on and off with every key press. |
|
||||
|`SH_TT` |Toggles with a tap; momentary when held. |
|
||||
|`SH_OS` |One shot swap hands: toggles while pressed or until next key press. |
|
||||
|
@@ -1,6 +1,6 @@
|
||||
# Userspace: Sharing Code Between Keymaps
|
||||
|
||||
If you use more than one keyboard with a similar keymap, you might see the benefit in being able to share code between them. Create your own folder in `users/` named the same as your keymap (ideally your github username, `<name>`) with the following structure:
|
||||
If you use more than one keyboard with a similar keymap, you might see the benefit in being able to share code between them. Create your own folder in `users/` named the same as your keymap (ideally your GitHub username, `<name>`) with the following structure:
|
||||
|
||||
* `/users/<name>/` (added to the path automatically)
|
||||
* `readme.md` (optional, recommended)
|
||||
@@ -73,7 +73,7 @@ The reason for this, is that `<name>.h` won't be added in time to add settings (
|
||||
|
||||
## Readme (`readme.md`)
|
||||
|
||||
Please include authorship (your name, github username, email), and optionally [a license that's GPL compatible](https://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses).
|
||||
Please include authorship (your name, GitHub username, email), and optionally [a license that's GPL compatible](https://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses).
|
||||
|
||||
You can use this as a template:
|
||||
```
|
||||
@@ -93,7 +93,7 @@ You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
```
|
||||
|
||||
You'd want to replace the year, name, email and github username with your info.
|
||||
You'd want to replace the year, name, email and GitHub username with your info.
|
||||
|
||||
Additionally, this is a good place to document your code, if you wish to share it with others.
|
||||
|
||||
|
@@ -26,7 +26,6 @@ Compatible flashers:
|
||||
|
||||
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
|
||||
* [dfu-programmer](https://github.com/dfu-programmer/dfu-programmer) / `:dfu` in QMK (recommended command line)
|
||||
* [Atmel's Flip](http://www.microchip.com/developmenttools/productdetails.aspx?partno=flip) (not recommended)
|
||||
|
||||
Flashing sequence:
|
||||
|
||||
|
@@ -4,8 +4,8 @@
|
||||
[](https://travis-ci.org/qmk/qmk_firmware)
|
||||
[](https://discord.gg/Uq7gcHh)
|
||||
[](https://docs.qmk.fm)
|
||||
[](https://github.com/qmk/qmk_firmware/pulse/monthly)
|
||||
[](https://github.com/qmk/qmk_firmware/)
|
||||
[](https://github.com/qmk/qmk_firmware/pulse/monthly)
|
||||
[](https://github.com/qmk/qmk_firmware/)
|
||||
|
||||
## Qu'est-ce que QMK Firmware ?
|
||||
|
||||
@@ -13,7 +13,7 @@ QMK (*Quantum Mechanical Keyboard*) est une communauté open source qui maintien
|
||||
|
||||
## Comment l'obtenir
|
||||
|
||||
Si vous souhaitez contribuer à une disposition de clavier (keymap), ou à des fonctionnalités de QMK alors le plus simple est de [forker le dépôt avec Github](https://github.com/qmk/qmk_firmware#fork-destination-box) puis cloner le dépôt localement pour y faire des changements. Vous pourrez pousser vos changements sur github puis ouvrir un [Pull Request](https://github.com/qmk/qmk_firmware/pulls) depuis votre fork Github.
|
||||
Si vous souhaitez contribuer à une disposition de clavier (keymap), ou à des fonctionnalités de QMK alors le plus simple est de [forker le dépôt avec GitHub](https://github.com/qmk/qmk_firmware#fork-destination-box) puis cloner le dépôt localement pour y faire des changements. Vous pourrez pousser vos changements sur GitHub puis ouvrir un [Pull Request](https://github.com/qmk/qmk_firmware/pulls) depuis votre fork GitHub.
|
||||
|
||||
Sinon, vous pouvez aussi le télécharger directement en ([zip](https://github.com/qmk/qmk_firmware/zipball/master), [tar](https://github.com/qmk/qmk_firmware/tarball/master)), ou le cloner avec git en ssh (`git@github.com:qmk/qmk_firmware.git`), ou https (`https://github.com/qmk/qmk_firmware.git`).
|
||||
|
||||
|
@@ -101,7 +101,7 @@ Ceci est fait immédiatement après la fusion de la branche `future` précédent
|
||||
* [ ] Regroupe ChangeLog dans un fichier.
|
||||
* [ ] `git commit -m 'Merge point for <DATE> Breaking Change'`
|
||||
* [ ] `git push origin future`
|
||||
* Actions sur Github
|
||||
* Actions sur GitHub
|
||||
* [ ] Crée un PR pour `future`
|
||||
* [ ] S'assurer que Travis ne relève aucun problème
|
||||
* [ ] Fusion le PR `future`
|
||||
|
@@ -155,11 +155,3 @@ Pour le moment, l'origine du problème n'est pas comprise, mais certaines option
|
||||
|
||||
https://github.com/tmk/tmk_keyboard/issues/266
|
||||
https://geekhack.org/index.php?topic=41989.msg1967778#msg1967778
|
||||
|
||||
## FLIP ne marche pas
|
||||
|
||||
### `AtLibUsbDfu.dll` Not Found
|
||||
|
||||
Supprimez le pilote actuel et réinstallez celui donné par FLIP dans le gestionnaire de périphériques.
|
||||
|
||||
http://imgur.com/a/bnwzy
|
||||
|
@@ -26,7 +26,6 @@ Méthodes de flash compatibles :
|
||||
|
||||
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (interface graphique recommandé)
|
||||
* [dfu-programmer](https://github.com/dfu-programmer/dfu-programmer) / `:dfu` avec QMK (outil en ligne de commande recommandé)
|
||||
* [Atmel's Flip](http://www.microchip.com/developmenttools/productdetails.aspx?partno=flip) (non recommandé)
|
||||
|
||||
Ordre des actions :
|
||||
|
||||
|
@@ -6,11 +6,11 @@ GitHub peut être un peu compliqué pour ceux qui n'y sont pas familier. Ce guid
|
||||
|
||||
Commencez par la [page GitHub de QMK](https://github.com/qmk/qmk_firmware), et vous verrez un bouton dans le coin en haut à droite qui indique "Fork":
|
||||
|
||||

|
||||

|
||||
|
||||
Si vous faites partie d'une organisation, vous aurez besoin de savoir quel compte utiliser pour le fork. Dans la plupart des cas, vous voudrez créer le fork dans votre compte personnel. Une fois le fork complet (cela peut quelques fois prendre un peu de temps), appuyez sur le bouton "Clone or download":
|
||||
|
||||

|
||||

|
||||
|
||||
Faites attention à sélectionner "HTTPS", et sélectionnez le lien et copiez-le:
|
||||
|
||||
|
@@ -44,7 +44,7 @@ git pull upstream master
|
||||
git push origin master
|
||||
```
|
||||
|
||||
Cela vous change la branche courante en master, synchronise les données de références du dépôt QMK vers votre ordinateur. La commande pull tire les données de références vers votre branche courante puis les y téleverse. La commande push permet de pousser la branche courante (master) vers votre fork github.
|
||||
Cela vous change la branche courante en master, synchronise les données de références du dépôt QMK vers votre ordinateur. La commande pull tire les données de références vers votre branche courante puis les y téleverse. La commande push permet de pousser la branche courante (master) vers votre fork GitHub.
|
||||
|
||||
### Faire des changements
|
||||
|
||||
|
47
docs/getting_started_docker.md
Normal file
47
docs/getting_started_docker.md
Normal file
@@ -0,0 +1,47 @@
|
||||
# Docker Quick Start
|
||||
|
||||
This project includes a Docker workflow that will allow you to build a new firmware for your keyboard very easily without major changes to your primary operating system. This also ensures that when you clone the project and perform a build, you have the exact same environment as anyone else and the QMK build infrastructure. This makes it much easier for people to help you troubleshoot any issues you encounter.
|
||||
|
||||
## Requirements
|
||||
|
||||
The main prerequisite is a working `docker` install.
|
||||
* [Docker CE](https://docs.docker.com/install/#supported-platforms)
|
||||
|
||||
## Usage
|
||||
|
||||
Acquire a local copy of the QMK's repository (including submodules):
|
||||
|
||||
```bash
|
||||
git clone --recurse-submodules https://github.com/qmk/qmk_firmware.git
|
||||
cd qmk_firmware
|
||||
```
|
||||
|
||||
Run the following command to build a keymap:
|
||||
```bash
|
||||
util/docker_build.sh <keyboard>:<keymap>
|
||||
# For example: util/docker_build.sh planck/rev6:default
|
||||
```
|
||||
|
||||
This will compile the desired keyboard/keymap and leave the resulting `.hex` or `.bin` file in the QMK directory for you to flash. If `:keymap` is omitted, all keymaps are used. Note that the parameter format is the same as when building with `make`.
|
||||
|
||||
There is also support for building _and_ flashing the keyboard straight from Docker by specifying the `target` as well:
|
||||
|
||||
```bash
|
||||
util/docker_build.sh keyboard:keymap:target
|
||||
# For example: util/docker_build.sh planck/rev6:default:flash
|
||||
```
|
||||
|
||||
You can also start the script without any parameters, in which case it will ask you to input the build parameters one by one, which you may find easier to use:
|
||||
|
||||
```bash
|
||||
util/docker_build.sh
|
||||
# Reads parameters as input (leave blank for all keyboards/keymaps)
|
||||
```
|
||||
|
||||
## FAQ
|
||||
|
||||
### Why can't I flash on Windows/macOS
|
||||
|
||||
On Windows and macOS, it requires [Docker Machine](http://gw.tnode.com/docker/docker-machine-with-usb-support-on-windows-macos/) to be running. This is tedious to set up, so it's not recommended; use [QMK Toolbox](https://github.com/qmk/qmk_toolbox) instead.
|
||||
|
||||
!> Docker for Windows requires [Hyper-V](https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/quick-start/enable-hyper-v) to be enabled. This means that it cannot work on versions of Windows which don't have Hyper-V, such as Windows 7, Windows 8 and **Windows 10 Home**.
|
@@ -1,16 +1,16 @@
|
||||
# How to Use Github with QMK
|
||||
# How to Use GitHub with QMK
|
||||
|
||||
Github can be a little tricky to those that aren't familiar with it - this guide will walk through each step of forking, cloning, and submitting a pull request with QMK.
|
||||
GitHub can be a little tricky to those that aren't familiar with it - this guide will walk through each step of forking, cloning, and submitting a pull request with QMK.
|
||||
|
||||
?> This guide assumes you're somewhat comfortable with running things at the command line, and have git installed on your system.
|
||||
|
||||
Start on the [QMK Github page](https://github.com/qmk/qmk_firmware), and you'll see a button in the upper right that says "Fork":
|
||||
Start on the [QMK GitHub page](https://github.com/qmk/qmk_firmware), and you'll see a button in the upper right that says "Fork":
|
||||
|
||||

|
||||

|
||||
|
||||
If you're a part of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button:
|
||||
|
||||

|
||||

|
||||
|
||||
And be sure to select "HTTPS", and select the link and copy it:
|
||||
|
||||
@@ -54,7 +54,7 @@ To https://github.com/whoeveryouare/qmk_firmware.git
|
||||
+ 20043e64...7da94ac5 master -> master
|
||||
```
|
||||
|
||||
Your changes now exist on your fork on Github - if you go back there (`https://github.com/<whoeveryouare>/qmk_firmware`), you can create a "New Pull Request" by clicking this button:
|
||||
Your changes now exist on your fork on GitHub - if you go back there (`https://github.com/<whoeveryouare>/qmk_firmware`), you can create a "New Pull Request" by clicking this button:
|
||||
|
||||

|
||||
|
||||
|
@@ -20,7 +20,6 @@ The "easy" way to flash the firmware is using a tool from your host OS:
|
||||
|
||||
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox) (recommended)
|
||||
* [Teensy Loader](https://www.pjrc.com/teensy/loader.html)
|
||||
* [Atmel FLIP](http://www.atmel.com/tools/flip.aspx)
|
||||
|
||||
If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version.
|
||||
|
||||
|
@@ -14,7 +14,7 @@ QMK (*Quantum Mechanical Keyboard*) היא קהילת קוד פתוח (open sour
|
||||
|
||||
## איך להשיג אותה
|
||||
|
||||
אם אתם מתכננים לתרום מיפוי מקשים, מקלדת או יכולת ל QMK, הדבר הקל ביותר הוא [לעשות פורק לריפו בGithub](https://github.com/qmk/qmk_firmware#fork-destination-box), ולעשות קלון לריפו בסביבה המקומית ושם לבצע את השינויים שלכם, לדחוף אותם ולפתוח [Pull Request](https://github.com/qmk/qmk_firmware/pulls) מהפורק שלך.
|
||||
אם אתם מתכננים לתרום מיפוי מקשים, מקלדת או יכולת ל QMK, הדבר הקל ביותר הוא [לעשות פורק לריפו בGitHub](https://github.com/qmk/qmk_firmware#fork-destination-box), ולעשות קלון לריפו בסביבה המקומית ושם לבצע את השינויים שלכם, לדחוף אותם ולפתוח [Pull Request](https://github.com/qmk/qmk_firmware/pulls) מהפורק שלך.
|
||||
|
||||
אחרת, אפשר להוריד את הקושחה באופן ישיר ([zip](https://github.com/qmk/qmk_firmware/zipball/master), [tar](https://github.com/qmk/qmk_firmware/tarball/master)), או לשכפל אותה באמצעות git (`git@github.com:qmk/qmk_firmware.git`), או https (`https://github.com/qmk/qmk_firmware.git`).
|
||||
|
||||
|
@@ -5,7 +5,7 @@
|
||||
* [מקורות ללמידה](he-il/newbs_learn_more_resources.md)
|
||||
* [בסיס QMK](he-il/README.md)
|
||||
* [מבוא לQMK](he-il/getting_started_introduction.md)
|
||||
* [איך להשתמש בGithub](he-il/getting_started_github.md)
|
||||
* [איך להשתמש בGitHub](he-il/getting_started_github.md)
|
||||
* [קבלת עזרה](he-il/getting_started_getting_help.md)
|
||||
* [שאלות נפוצות](he-il/faq.md)
|
||||
* [שאלות נפוצות כלליות](he-il/faq_general.md)
|
||||
@@ -27,7 +27,7 @@
|
||||
* [QMK CLI](he-il/cli.md)
|
||||
* [QMK CLI Config](he-il/cli_configuration.md)
|
||||
* [תרומה ל QMK](he-il/contributing.md)
|
||||
* [איך להשתמש בGithub](he-il/getting_started_github.md)
|
||||
* [איך להשתמש בGitHub](he-il/getting_started_github.md)
|
||||
* [קבלת עזרה](he-il/getting_started_getting_help.md)
|
||||
|
||||
* [שינויים משמעותיים](he-il/breaking_changes.md)
|
||||
|
@@ -11,7 +11,7 @@
|
||||
|
||||
הפורום הרשמי של QMK נמצא ב - [/r/olkb](https://reddit.com/r/olkb) באתר [reddit.com](https://reddit.com).
|
||||
|
||||
## סוגיות Github
|
||||
## סוגיות GitHub
|
||||
|
||||
ניתן לפתוח [סוגייה ב-GitHub](https://github.com/qmk/qmk_firmware/issues). הדבר שימושי במיוחד כאשר הסוגיה דורשת דיון עמוק וארוך או דיבאגינג.
|
||||
</div>
|
@@ -1,17 +1,17 @@
|
||||
<div dir="rtl" markdown="1">
|
||||
# איך להשתמש ב-Github עם QMK
|
||||
# איך להשתמש ב-GitHub עם QMK
|
||||
|
||||
Github עלול להיות קצת טריקי למי שלא מכיר את העבודה איתו - מדריך זה ילווה אתכם שלב אחר שלב דרך ביצוע פעולות fork, clone ו-pull request עם QMK.
|
||||
GitHub עלול להיות קצת טריקי למי שלא מכיר את העבודה איתו - מדריך זה ילווה אתכם שלב אחר שלב דרך ביצוע פעולות fork, clone ו-pull request עם QMK.
|
||||
|
||||
?> מדריך זה מניח שאתם מרגישים בנוח עם הרצה של פקודות בסביבת command line (שורת הפקודה) ו-git מותקן במערכת שלכם.
|
||||
|
||||
התחילו ב- [עמוד של QMK ב-Github](https://github.com/qmk/qmk_firmware), ותצמאו כפתור בחלק העליון מימין עם התיכוב "Fork":
|
||||
התחילו ב- [עמוד של QMK ב-GitHub](https://github.com/qmk/qmk_firmware), ותצמאו כפתור בחלק העליון מימין עם התיכוב "Fork":
|
||||
|
||||

|
||||

|
||||
|
||||
אם אתם חלק מארגון, תצטרכו לבחור לאיזה חשבון לבצע פעולת fork. ברוב המבקרים, תרצו לבצע fork לתוך החשבון הפרטי שלכם. ברגע שה-fork הסתיים (לפעמים זה יכול לקחת קצת זמן) הקליקו על כפתור ה-"Clone or Download":
|
||||
|
||||

|
||||

|
||||
|
||||
תוודאו שאתם בוחרים באופצייה של "HTTPS", בחרו את הקישור והעתיקו אותו:
|
||||
|
||||
|
@@ -32,7 +32,7 @@
|
||||
|
||||
// Moved pages
|
||||
'/adding_a_keyboard_to_qmk': '/hardware_keyboard_guidelines',
|
||||
'/build_environment_setup': '/getting_started_build_tools',
|
||||
'/build_environment_setup': '/newbs_getting_started',
|
||||
'/cli_dev_configuration': '/cli_configuration',
|
||||
'/dynamic_macros': '/feature_dynamic_macros',
|
||||
'/feature_common_shortcuts': '/feature_advanced_keycodes',
|
||||
@@ -45,6 +45,7 @@
|
||||
'/tap_dance': '/feature_tap_dance',
|
||||
'/unicode': '/feature_unicode',
|
||||
'/python_development': '/cli_development',
|
||||
'/getting_started_build_tools':'/newbs_getting_started',
|
||||
},
|
||||
basePath: '/',
|
||||
name: 'QMK Firmware',
|
||||
|
@@ -16,6 +16,7 @@ The following functions can provide basic control of GPIOs and are found in `qua
|
||||
| `writePinLow(pin)` | Set pin level as low, assuming it is an output | `PORTB &= ~(1<<2)` | `palClearLine(pin)` |
|
||||
| `writePin(pin, level)` | Set pin level, assuming it is an output | `(level) ? PORTB \|= (1<<2) : PORTB &= ~(1<<2)` | `(level) ? palSetLine(pin) : palClearLine(pin)` |
|
||||
| `readPin(pin)` | Returns the level of the pin | `_SFR_IO8(pin >> 4) & _BV(pin & 0xF)` | `palReadLine(pin)` |
|
||||
| `togglePin(pin)` | Invert pin level, assuming it is an output | `PORTB ^= (1<<2)` | `palToggleLine(pin)` |
|
||||
|
||||
## Advanced Settings :id=advanced-settings
|
||||
|
||||
|
@@ -115,12 +115,18 @@ The simplest and quickest way to get things back to normal is to flash only a bo
|
||||
|
||||
You can find the stock bootloaders in the [`util/` folder](https://github.com/qmk/qmk_firmware/tree/master/util). Be sure to flash the correct bootloader for your chip:
|
||||
|
||||
* [`atmega32u4`](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_atmega32u4_1_0_0.hex) - Most keyboards, Planck Rev 1-5, Preonic Rev 1-2
|
||||
* [`Pro Micro`](https://github.com/sparkfun/Arduino_Boards/blob/master/sparkfun/avr/bootloaders/caterina/Caterina-promicro16.hex) - The default bootloader for Pro Micro controllers
|
||||
* [`at90usb1286`](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_at90usb128x_1_0_1.hex) - Planck Light Rev 1
|
||||
* [`atmega32a`](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_atmega32a_1_0_0.hex) - jj40, and other V-USB/ps2avrGB keyboards
|
||||
* **Atmel DFU**
|
||||
* [ATmega16U4](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_atmega16u4_1.0.1.hex)
|
||||
* [ATmega32U4](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_atmega32u4_1.0.0.hex)
|
||||
* [AT90USB64](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_at90usb64_1.0.0.hex)
|
||||
* [AT90USB128](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_at90usb128_1.0.1.hex)
|
||||
* **Caterina**
|
||||
* [Pro Micro (5V/16MHz)](https://github.com/sparkfun/Arduino_Boards/blob/master/sparkfun/avr/bootloaders/caterina/Caterina-promicro16.hex)
|
||||
* [Pro Micro (3.3V/8MHz)](https://github.com/sparkfun/Arduino_Boards/blob/master/sparkfun/avr/bootloaders/caterina/Caterina-promicro8.hex)
|
||||
* **BootloadHID (PS2AVRGB)**
|
||||
* [ATmega32A](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_ps2avrgb_bootloadhid_1.0.1.hex)
|
||||
|
||||
If you're not sure what your board uses, look in the `rules.mk` file for the keyboard in QMK. The `MCU =` line will have the value you need. It may differ between different versions of the board.
|
||||
If you're not sure what your board uses, look in the `rules.mk` file for the keyboard in QMK. The `MCU` and `BOOTLOADER` lines will have the value you need. It may differ between different versions of the board.
|
||||
|
||||
### Production Techniques
|
||||
|
||||
|
@@ -113,7 +113,7 @@ compile.keymap: skully -> None
|
||||
|-----|---------------|-------------|
|
||||
| user.keyboard | None | キーボードのパス (例: `clueboard/66/rev4`) |
|
||||
| user.keymap | None | キーマップ名 (例: `default`) |
|
||||
| user.name | None | ユーザの github のユーザ名。 |
|
||||
| user.name | None | ユーザの GitHub のユーザ名。 |
|
||||
|
||||
# 全ての設定オプション
|
||||
|
||||
|
@@ -62,7 +62,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
case KC_ENTER:
|
||||
// enter が押された時に音を再生します
|
||||
if (record->event.pressed) {
|
||||
PLAY_NOTE_ARRAY(tone_qwerty);
|
||||
PLAY_SONG(tone_qwerty);
|
||||
}
|
||||
return true; // QMK に enter のプレスまたはリリースイベントを送信させます
|
||||
default:
|
||||
@@ -440,7 +440,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
case KC_ENTER:
|
||||
// enter が押された時に音を再生します
|
||||
if (record->event.pressed) {
|
||||
PLAY_NOTE_ARRAY(tone_qwerty);
|
||||
PLAY_SONG(tone_qwerty);
|
||||
}
|
||||
return true; // QMK に enter のプレスまたはリリースイベントを送信させます
|
||||
case RGB_LYR: // これにより、アンダーグローをレイヤー表示として、あるいは通常通りに使うことができます。
|
||||
@@ -511,7 +511,7 @@ void eeconfig_init_user(void) { // EEPROM がリセットされます!
|
||||
キーコードに基づいて `TAPPING_TERM` を変更するには、次のようなものを `keymap.c` ファイルに追加します:
|
||||
|
||||
```c
|
||||
uint16_t get_tapping_term(uint16_t keycode) {
|
||||
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case SFT_T(KC_SPC):
|
||||
return TAPPING_TERM + 1250;
|
||||
@@ -528,7 +528,7 @@ uint16_t get_tapping_term(uint16_t keycode) {
|
||||
キーコードに基づいて `IGNORE_MOD_TAP_INTERRUPT` の値を変更するには、次のようなものを `keymap.c` ファイルに追加します:
|
||||
|
||||
```c
|
||||
bool get_ignore_mod_tap_interrupt(uint16_t keycode) {
|
||||
bool get_ignore_mod_tap_interrupt(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case SFT_T(KC_SPC):
|
||||
return true;
|
||||
|
@@ -152,10 +152,3 @@ https://geekhack.org/index.php?topic=14290.msg1884034#msg1884034
|
||||
|
||||
https://github.com/tmk/tmk_keyboard/issues/266
|
||||
https://geekhack.org/index.php?topic=41989.msg1967778#msg1967778
|
||||
|
||||
|
||||
|
||||
## FLIP が動作しない
|
||||
### `AtLibUsbDfu.dll` が見つかりません
|
||||
デバイスマネージャから現在のドライバを削除し、FLIP が提供するものを再インストールします。
|
||||
http://imgur.com/a/bnwzy
|
||||
|
108
docs/ja/feature_combo.md
Normal file
108
docs/ja/feature_combo.md
Normal file
@@ -0,0 +1,108 @@
|
||||
# コンボ
|
||||
|
||||
<!---
|
||||
original document: 0.8.94:docs/feature_combo.md
|
||||
git diff 0.8.94 HEAD -- docs/feature_combo.md | cat
|
||||
-->
|
||||
|
||||
コンボ機能は、同時押し方式でのカスタムアクション追加機能です。同時に複数のキーを押して、異なる効果を生み出すことができます。例えば、タッピング時間内で `A` と `S` を押すと、代わりに `ESC` が押されます。もっと複雑なタスクを実行させることもできます。
|
||||
|
||||
この機能を有効にするには、`rules.mk` に `COMBO_ENABLE = yes` を追加する必要があります。
|
||||
|
||||
さらに、使用するコンボの数を `config.h` の中で、`#define COMBO_COUNT 1` (1を使用するコンボの数で置き換えます)と書いて、指定する必要があります。
|
||||
<!-- At this time, this is necessary -->
|
||||
|
||||
また、デフォルトでは、コンボのタッピング時間は `TAPPING_TERM` と同じ値に設定されます (ほとんどのキーボードではデフォルトで 200)。ただし、`config.h` で定義することにより異なる値を指定することができます。例えば: `#define COMBO_TERM 300` はコンボのためのタイムアウト時間を 300ms に設定します。
|
||||
|
||||
次に、`keymap.c` ファイルに、`COMBO_END` で終了するキーのシーケンス、およびキーの組み合わせを列挙する構造体、その結果のアクションを定義する必要があります。
|
||||
|
||||
```c
|
||||
const uint16_t PROGMEM test_combo[] = {KC_A, KC_B, COMBO_END};
|
||||
combo_t key_combos[COMBO_COUNT] = {COMBO(test_combo, KC_ESC)};
|
||||
```
|
||||
|
||||
これは、A と B のキーを押した場合に、"Escape" を送信します。
|
||||
|
||||
!> このメソッドは[基本的なキーコード](ja/keycodes_basic.md)のみをサポートします。詳細な制御については例を見てください。
|
||||
|
||||
## 例
|
||||
|
||||
リストを追加したい場合は、以下のようなものを使います:
|
||||
|
||||
```c
|
||||
enum combos {
|
||||
AB_ESC,
|
||||
JK_TAB
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM ab_combo[] = {KC_A, KC_B, COMBO_END};
|
||||
const uint16_t PROGMEM jk_combo[] = {KC_J, KC_K, COMBO_END};
|
||||
|
||||
combo_t key_combos[COMBO_COUNT] = {
|
||||
[AB_ESC] = COMBO(ab_combo, KC_ESC),
|
||||
[JK_TAB] = COMBO(jk_combo, KC_TAB)
|
||||
};
|
||||
```
|
||||
|
||||
より複雑な実装として、カスタム処理を追加するために `process_combo_event` 関数を使うことができます。
|
||||
|
||||
```c
|
||||
enum combo_events {
|
||||
ZC_COPY,
|
||||
XV_PASTE
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM copy_combo[] = {KC_Z, KC_C, COMBO_END};
|
||||
const uint16_t PROGMEM paste_combo[] = {KC_X, KC_V, COMBO_END};
|
||||
|
||||
combo_t key_combos[COMBO_COUNT] = {
|
||||
[ZC_COPY] = COMBO_ACTION(copy_combo),
|
||||
[XV_PASTE] = COMBO_ACTION(paste_combo),
|
||||
};
|
||||
|
||||
void process_combo_event(uint8_t combo_index, bool pressed) {
|
||||
switch(combo_index) {
|
||||
case ZC_COPY:
|
||||
if (pressed) {
|
||||
tap_code16(LCTL(KC_C));
|
||||
}
|
||||
break;
|
||||
case XV_PASTE:
|
||||
if (pressed) {
|
||||
tap_code16(LCTL(KC_V));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
これは、Z と C を押すと Ctrl+C を送信し、X と V を押すと Ctrl+V を送信します。これを変更して、レイヤーの変更、サウンドの再生、設定の変更などを行うこともできます。
|
||||
|
||||
## 追加の設定
|
||||
|
||||
長いコンボあるいはさらに長いコンボを使っている場合、構造体があなたのしていることに対応するのに十分な大きさで無いかもしれないため、問題が発生するかもしれません。
|
||||
|
||||
この場合、`config.h` ファイルに `#define EXTRA_LONG_COMBOS` または `#define EXTRA_EXTRA_LONG_COMBOS` のどちらかを追加することができます。
|
||||
|
||||
`COMBO_ALLOW_ACTION_KEYS` を定義することでアクションキーを有効にすることもできます。
|
||||
|
||||
## キーコード
|
||||
|
||||
その場でコンボ機能を有効、無効および切り替えすることができます。ゲームなどで、一時的にそれらを無効にする必要がある場合に便利です。
|
||||
|
||||
| キーコード | 説明 |
|
||||
|----------|---------------------------------|
|
||||
| `CMB_ON` | コンボ機能をオンにします |
|
||||
| `CMB_OFF` | コンボ機能をオフにします |
|
||||
| `CMB_TOG` | コンボ機能のオンとオフを切り替えます |
|
||||
|
||||
## ユーザコールバック
|
||||
|
||||
キーコードに加えて、状態を設定または状態をチェックするために使うことができる幾つかの関数があります:
|
||||
|
||||
| 関数 | 説明 |
|
||||
|-----------|--------------------------------------------------------------------|
|
||||
| `combo_enable()` | コンボ機能を有効にします |
|
||||
| `combo_disable()` | コンボ機能を無効にし、コンボバッファをクリアします |
|
||||
| `combo_toggle()` | コンボ機能の状態を切り替えます |
|
||||
| `is_combo_enabled()` | コンボ機能の状態(true か false)を返します |
|
56
docs/ja/feature_command.md
Normal file
56
docs/ja/feature_command.md
Normal file
@@ -0,0 +1,56 @@
|
||||
# コマンド
|
||||
|
||||
<!---
|
||||
original document: 0.8.94:docs/feature_command.md
|
||||
git diff 0.8.94 HEAD -- docs/feature_command.md | cat
|
||||
-->
|
||||
|
||||
コマンド(旧称:マジック)は、ファームウェアを書き込んだり、[ブートマジック](ja/feature_bootmagic.md)を使うためにプラグを抜いたりすることなくキーボードの挙動を変更する方法です。この機能と[ブートマジックキーコード](feature_bootmagic.md#keycodes)には多くの重複があります。可能な限り、コマンドでは無くブートマジックキーコードの機能を使うことをお勧めします。
|
||||
|
||||
一部のキーボードではコマンドがデフォルトで無効になっています。その場合、`rules.mk` 内で明示的に有効にする必要があります:
|
||||
|
||||
```make
|
||||
COMMAND_ENABLE = yes
|
||||
```
|
||||
|
||||
## 使用法
|
||||
|
||||
コマンドを使うには、`IS_COMMAND()` マクロで定義されたキーの組み合わせを押し続けます。デフォルトでは、これは「左Shift + 右Shift」です。次に、目的のコマンドに対応するキーを押します。例えば、現在の QMK バージョンを QMK Toolbox コンソールに出力するには、「左Shift + 右Shift + `V`」を押します。
|
||||
|
||||
## 設定
|
||||
|
||||
コマンドのためのキーの割り当てを変更したい場合は、キーボードあるいはキーマップレベルのどちらかで、`config.h` にこれらを `#define` します。ここで割り当てる全てのキーコードは `KC_` 接頭辞を省略する必要があります。
|
||||
|
||||
| 定義 | デフォルト | 説明 |
|
||||
|------------------------------------|--------------------------------|------------------------------------------------|
|
||||
| `IS_COMMAND()` | `(get_mods() == MOD_MASK_SHIFT)` | コマンドをアクティブにするキーの組み合わせ |
|
||||
| `MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS` | `true` | ファンクション行を使ってデフォルトレイヤーを設定 |
|
||||
| `MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS` | `true` | 数字キーでデフォルトレイヤーを設定 |
|
||||
| `MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM` | `false` | `MAGIC_KEY_LAYER0..9` を使ってデフォルトレイヤーを設定 |
|
||||
| `MAGIC_KEY_DEBUG` | `D` | シリアルを介するデバッグの切り替え |
|
||||
| `MAGIC_KEY_DEBUG_MATRIX` | `X` | キーマトリックスのデバッグの切り替え |
|
||||
| `MAGIC_KEY_DEBUG_KBD` | `K` | キーボードのデバッグの切り替え |
|
||||
| `MAGIC_KEY_DEBUG_MOUSE` | `M` | マウスのデバッグの切り替え |
|
||||
| `MAGIC_KEY_CONSOLE` | `C` | コマンドコンソールを有効にする |
|
||||
| `MAGIC_KEY_VERSION` | `V` | コンソールに実行中の QMK バージョンを出力 |
|
||||
| `MAGIC_KEY_STATUS` | `S` | コンソールに現在のキーボードの状態を出力 |
|
||||
| `MAGIC_KEY_HELP` | `H` | コンソールにコマンドのヘルプを出力 |
|
||||
| `MAGIC_KEY_HELP_ALT` | `SLASH` | コンソールにコマンドのヘルプを出力 (代替) |
|
||||
| `MAGIC_KEY_LAYER0` | `0` | レイヤー 0 をデフォルトレイヤーにする |
|
||||
| `MAGIC_KEY_LAYER0_ALT` | `GRAVE` | レイヤー 0 をデフォルトレイヤーにする (代替) |
|
||||
| `MAGIC_KEY_LAYER1` | `1` | レイヤー 1 をデフォルトレイヤーにする |
|
||||
| `MAGIC_KEY_LAYER2` | `2` | レイヤー 2 をデフォルトレイヤーにする |
|
||||
| `MAGIC_KEY_LAYER3` | `3` | レイヤー 3 をデフォルトレイヤーにする |
|
||||
| `MAGIC_KEY_LAYER4` | `4` | レイヤー 4 をデフォルトレイヤーにする |
|
||||
| `MAGIC_KEY_LAYER5` | `5` | レイヤー 5 をデフォルトレイヤーにする |
|
||||
| `MAGIC_KEY_LAYER6` | `6` | レイヤー 6 をデフォルトレイヤーにする |
|
||||
| `MAGIC_KEY_LAYER7` | `7` | レイヤー 7 をデフォルトレイヤーにする |
|
||||
| `MAGIC_KEY_LAYER8` | `8` | レイヤー 8 をデフォルトレイヤーにする |
|
||||
| `MAGIC_KEY_LAYER9` | `9` | レイヤー 9 をデフォルトレイヤーにする |
|
||||
| `MAGIC_KEY_BOOTLOADER` | `B` | ブートローダにジャンプする |
|
||||
| `MAGIC_KEY_BOOTLOADER_ALT` | `ESC` | ブートローダにジャンプする (代替) |
|
||||
| `MAGIC_KEY_LOCK` | `CAPS` | 何も入力できないようにキーボードをロック |
|
||||
| `MAGIC_KEY_EEPROM` | `E` | 保存された EEPROM 設定をコンソールに出力 |
|
||||
| `MAGIC_KEY_EEPROM_CLEAR` | `BSPACE` | EEPROM をクリア |
|
||||
| `MAGIC_KEY_NKRO` | `N` | N キーロールオーバー (NKRO) の有効・無効を切り替え |
|
||||
| `MAGIC_KEY_SLEEP_LED` | `Z` | コンピュータがスリープの時に LED を切り替え |
|
95
docs/ja/feature_dip_switch.md
Normal file
95
docs/ja/feature_dip_switch.md
Normal file
@@ -0,0 +1,95 @@
|
||||
# DIP スイッチ
|
||||
|
||||
<!---
|
||||
original document: 0.8.94:docs/feature_dip_switch.md
|
||||
git diff 0.8.94 HEAD -- docs/feature_dip_switch.md | cat
|
||||
-->
|
||||
|
||||
DIP スイッチは、以下を `rules.mk` に追加することでサポートされます:
|
||||
|
||||
DIP_SWITCH_ENABLE = yes
|
||||
|
||||
さらに、以下を `config.h` に追加します:
|
||||
|
||||
```c
|
||||
#define DIP_SWITCH_PINS { B14, A15, A10, B9 }
|
||||
```
|
||||
|
||||
## コールバック
|
||||
|
||||
コールバック関数を `<keyboard>.c` に記述することができます:
|
||||
|
||||
```c
|
||||
void dip_switch_update_kb(uint8_t index, bool active) {
|
||||
dip_switch_update_user(index, active);
|
||||
}
|
||||
```
|
||||
|
||||
|
||||
あるいは `keymap.c` に記述することもできます:
|
||||
|
||||
```c
|
||||
void dip_switch_update_user(uint8_t index, bool active) {
|
||||
switch (index) {
|
||||
case 0:
|
||||
if(active) { audio_on(); } else { audio_off(); }
|
||||
break;
|
||||
case 1:
|
||||
if(active) { clicky_on(); } else { clicky_off(); }
|
||||
break;
|
||||
case 2:
|
||||
if(active) { music_on(); } else { music_off(); }
|
||||
break;
|
||||
case 3:
|
||||
if (active) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(plover_song);
|
||||
#endif
|
||||
layer_on(_PLOVER);
|
||||
} else {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(plover_gb_song);
|
||||
#endif
|
||||
layer_off(_PLOVER);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
更に、より複雑な処理ができるビットマスク関数をサポートします。
|
||||
|
||||
|
||||
```c
|
||||
void dip_switch_update_mask_kb(uint32_t state) {
|
||||
dip_switch_update_mask_user(state);
|
||||
}
|
||||
```
|
||||
|
||||
|
||||
あるいは `keymap.c` に記述することもできます:
|
||||
|
||||
```c
|
||||
void dip_switch_update_mask_user(uint32_t state) {
|
||||
if (state & (1UL<<0) && state & (1UL<<1)) {
|
||||
layer_on(_ADJUST); // C on esc
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
if (state & (1UL<<0)) {
|
||||
layer_on(_TEST_A); // A on ESC
|
||||
} else {
|
||||
layer_off(_TEST_A);
|
||||
}
|
||||
if (state & (1UL<<1)) {
|
||||
layer_on(_TEST_B); // B on esc
|
||||
} else {
|
||||
layer_off(_TEST_B);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
|
||||
## ハードウェア
|
||||
|
||||
DIP スイッチの片側は MCU のピンへ直接配線し、もう一方の側はグラウンドに配線する必要があります。機能的に同じであるため、どちら側がどちらに接続されているかは問題にはならないはずです。
|
71
docs/ja/feature_dynamic_macros.md
Normal file
71
docs/ja/feature_dynamic_macros.md
Normal file
@@ -0,0 +1,71 @@
|
||||
# 動的マクロ: ランタイムでのマクロの記録および再生
|
||||
|
||||
<!---
|
||||
original document: 0.8.123:docs/feature_dynamic_macros.md
|
||||
git diff 0.8.123 HEAD -- docs/feature_dynamic_macros.md | cat
|
||||
-->
|
||||
|
||||
QMK はその場で作られた一時的なマクロをサポートします。これらを動的マクロと呼びます。それらはユーザがキーボードから定義し、キーボードのプラグを抜くか再起動すると失われます。
|
||||
|
||||
1つまたは2つのマクロに合計128のキー押下を保存できます。RAM をより多く使用してサイズを増やすことができます。
|
||||
|
||||
有効にするには、最初に `rules.mk` に `DYNAMIC_MACRO_ENABLE = yes` を記述します。そして、以下のキーをキーマップに追加します:
|
||||
|
||||
| キー | Alias | 説明 |
|
||||
|------------------|----------|---------------------------------------------------|
|
||||
| `DYN_REC_START1` | `DM_REC1` | マクロ 1 の記録を開始します |
|
||||
| `DYN_REC_START2` | `DM_REC2` | マクロ 2 の記録を開始します |
|
||||
| `DYN_MACRO_PLAY1` | `DM_PLY1` | マクロ 1 を再生します |
|
||||
| `DYN_MACRO_PLAY2` | `DM_PLY2` | マクロ 2 を再生します |
|
||||
| `DYN_REC_STOP` | `DM_RSTP` | 現在記録中のマクロの記録を終了します。 |
|
||||
|
||||
これが必要な全てです。
|
||||
|
||||
マクロの記録を開始するには、`DYN_REC_START1` または `DYN_REC_START2` のどちらかを押します。
|
||||
|
||||
記録を終了するには、`DYN_REC_STOP` レイヤーボタンを押します。
|
||||
|
||||
マクロを再生するには、`DYN_MACRO_PLAY1` あるいは `DYN_MACRO_PLAY2` のどちらかを押します。
|
||||
|
||||
マクロの一部としてマクロを再生することができます。マクロ 1 を記録中にマクロ 2 を再生、またはその逆も問題ありません。ただし、再帰的なマクロ、つまりマクロ 1 を再生するマクロ 1 は作成しないでください。もしそうしてキーボードが反応しなくなった場合は、キーボードを取り外し再び接続します。これを完全に無効にするには、`config.h` ファイルで `DYNAMIC_MACRO_NO_NESTING` を定義します。
|
||||
|
||||
?> 動的マクロの内部の詳細については、`process_dynamic_macro.h` および `process_dynamic_macro.c` ファイルのコメントを読んでください。
|
||||
|
||||
## カスタマイズ
|
||||
|
||||
ある程度のカスタマイズを可能にするオプションがいくつか追加されています。
|
||||
|
||||
| 定義 | デフォルト | 説明 |
|
||||
|----------------------------|----------------|-----------------------------------------------------------------------------------------------------------------|
|
||||
| `DYNAMIC_MACRO_SIZE` | 128 | 動的マクロが使用できるメモリ量を設定します。これは限られたリソースであり、コントローラに依存します。 |
|
||||
| `DYNAMIC_MACRO_USER_CALL` | *定義なし* | これを定義すると、ユーザの `keymap.c` ファイルを使ってマクロが起動されます。 |
|
||||
| `DYNAMIC_MACRO_NO_NESTING` | *定義なし* | これを定義すると、別のマクロからマクロを呼び出す(入れ子になったマクロ)機能を無効にします。 |
|
||||
|
||||
|
||||
記録中にキーを押すたびに LED が点滅し始めた場合は、マクロバッファにマクロを入れるスペースがもう無いことを意味します。マクロを入れるには、他のマクロ(それらは同じバッファを共有します)を短くするか、`config.h` に `DYNAMIC_MACRO_SIZE` 定義を追加することでバッファを増やします(デフォルト値: 128; ヘッダ内のコメントを読んでください)。
|
||||
|
||||
|
||||
### DYNAMIC_MACRO_USER_CALL
|
||||
|
||||
以前のバージョンの動的マクロをお使いの方へ: 専用の `DYN_REC_STOP` キーを使わずに動的マクロキーへのアクセスに使われるレイヤーモディファイアのみを使って、マクロの記録を終了することもまだ可能です。この動作に戻したい場合は、`#define DYNAMIC_MACRO_USER_CALL` を `config.h` に追加し、以下のスニペットを `process_record_user()` 関数の先頭に記述します:
|
||||
|
||||
```c
|
||||
uint16_t macro_kc = (keycode == MO(_DYN) ? DYN_REC_STOP : keycode);
|
||||
|
||||
if (!process_record_dynamic_macro(macro_kc, record)) {
|
||||
return false;
|
||||
}
|
||||
```
|
||||
|
||||
### ユーザフック
|
||||
|
||||
カスタム機能とフィードバックオプションを動的マクロ機能に追加するために使うことができるフックが幾つかあります。これによりある程度のカスタマイズが可能になります。
|
||||
|
||||
direction がどのマクロであるかを示すことに注意してください。`1` がマクロ 1、`-1` がマクロ 2、0 がマクロ無しです。
|
||||
|
||||
* `dynamic_macro_record_start_user(void)` - マクロの記録を開始する時に起動されます。
|
||||
* `dynamic_macro_play_user(int8_t direction)` - マクロを再生する時に起動されます。
|
||||
* `dynamic_macro_record_key_user(int8_t direction, keyrecord_t *record)` - マクロの記録中に各キー押下で起動されます。
|
||||
* `dynamic_macro_record_end_user(int8_t direction)` - マクロの記録を停止した時に起動されます。
|
||||
|
||||
さらに、動的マクロ機能が有効な場合にバックライトを点滅させるために `dynamic_macro_led_blink()` を呼び出すことができます。
|
81
docs/ja/feature_encoders.md
Normal file
81
docs/ja/feature_encoders.md
Normal file
@@ -0,0 +1,81 @@
|
||||
# エンコーダ
|
||||
|
||||
<!---
|
||||
original document: 0.8.123:docs/feature_encoders.md
|
||||
git diff 0.8.123 HEAD -- docs/feature_encoders.md | cat
|
||||
-->
|
||||
|
||||
以下を `rules.mk` に追加することで基本的なエンコーダがサポートされます:
|
||||
|
||||
```make
|
||||
ENCODER_ENABLE = yes
|
||||
```
|
||||
|
||||
さらに、以下を `config.h` に追加します:
|
||||
|
||||
```c
|
||||
#define ENCODERS_PAD_A { B12 }
|
||||
#define ENCODERS_PAD_B { B13 }
|
||||
```
|
||||
|
||||
各 PAD_A/B 変数は配列を定義するため、複数のエンコーダを定義することができます。例えば:
|
||||
|
||||
```c
|
||||
#define ENCODERS_PAD_A { encoder1a, encoder2a }
|
||||
#define ENCODERS_PAD_B { encoder1b, encoder2b }
|
||||
```
|
||||
|
||||
エンコーダの時計回りの方向が間違っている場合は、A と B のパッド定義を交換することができます。define を使って逆にすることもできます:
|
||||
|
||||
```c
|
||||
#define ENCODER_DIRECTION_FLIP
|
||||
```
|
||||
|
||||
さらに、解像度を同じファイルで指定することができます (デフォルトかつお勧めは4):
|
||||
|
||||
```c
|
||||
#define ENCODER_RESOLUTION 4
|
||||
```
|
||||
|
||||
## 分割キーボード
|
||||
|
||||
分割キーボードのそれぞれの側のエンコーダに異なるピン配列を使っている場合、右側のピン配列を以下のように定義することができます:
|
||||
|
||||
```c
|
||||
#define ENCODERS_PAD_A_RIGHT { encoder1a, encoder2a }
|
||||
#define ENCODERS_PAD_B_RIGHT { encoder1b, encoder2b }
|
||||
```
|
||||
|
||||
## コールバック
|
||||
|
||||
コールバック関数を `<keyboard>.c` に記述することができます:
|
||||
|
||||
```c
|
||||
void encoder_update_kb(uint8_t index, bool clockwise) {
|
||||
encoder_update_user(index, clockwise);
|
||||
}
|
||||
```
|
||||
|
||||
あるいは `keymap.c` に記述することもできます:
|
||||
|
||||
```c
|
||||
void encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (index == 0) { /* First encoder */
|
||||
if (clockwise) {
|
||||
tap_code(KC_PGDN);
|
||||
} else {
|
||||
tap_code(KC_PGUP);
|
||||
}
|
||||
} else if (index == 1) { /* Second encoder */
|
||||
if (clockwise) {
|
||||
tap_code(KC_DOWN);
|
||||
} else {
|
||||
tap_code(KC_UP);
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## ハードウェア
|
||||
|
||||
エンコーダの A と B の線は MCU に直接配線し、C/common 線はグランドに配線する必要があります。
|
37
docs/ja/feature_grave_esc.md
Normal file
37
docs/ja/feature_grave_esc.md
Normal file
@@ -0,0 +1,37 @@
|
||||
# グレイブエスケープ
|
||||
|
||||
<!---
|
||||
original document: 0.8.123:docs/feature_grave_esc.md
|
||||
git diff 0.8.123 HEAD -- docs/feature_grave_esc.md | cat
|
||||
-->
|
||||
|
||||
60% キーボード、またはファンクションキー行の無い他のレイアウトを使っている場合、専用の Escape キーが無いことに気付くでしょう。グレイブエスケープは grave キー (<code>`</code> および `~`) を Escape と共有することができる機能です。
|
||||
|
||||
## 使用法
|
||||
|
||||
キーマップ内の `KC_GRAVE` キー (通常は`1` キーの左)を `KC_GESC` に置き換えます。ほとんどの場合、このキーは押された時に `KC_ESC` を出力します。ただし、Shift あるいは GUI を押したままにすると、代わりに `KC_GRV` を出力します。
|
||||
|
||||
## OS に見えるもの
|
||||
|
||||
メアリーがキーボードで GESC を押すと、OS には KC_ESC 文字が見えます。メアリーが Shift を押しながら GESC を押すと、`~` または Shift された時はバッククォートを出力します。彼女が GUI/CMD/WIN を押したままにすると、1つの <code>`</code> 文字を出力します。
|
||||
|
||||
## キーコード
|
||||
|
||||
| キー | エイリアス | 説明 |
|
||||
|---------|-----------|------------------------------------------------------------------|
|
||||
| `KC_GESC` | `GRAVE_ESC` | 押された場合に Escape。Shift あるいは GUI が押されたままの場合は <code>`</code> |
|
||||
|
||||
### 注意事項
|
||||
|
||||
macOS では、Command+<code>`</code> はデフォルトで "次のウィンドウを操作対象にする" にマップされます。つまりバッククォートを出力しません。さらに、ショートカットがキーボード環境設定で変更された場合でも、ターミナルは常にこのショートカットを認識してウィンドウを切り替えます。
|
||||
|
||||
## 設定
|
||||
|
||||
グレイブエスケープが壊す可能性のあるキーの組み合わせが幾つかあります。その中には、Windows では Control+Shift+Escape、macOSでは Command+Option+Escape があります。これを回避するには、`config.h` で以下のオプションを `#define` することができます:
|
||||
|
||||
| 定義 | 説明 |
|
||||
|--------------------------|-----------------------------------------|
|
||||
| `GRAVE_ESC_ALT_OVERRIDE` | Alt が押された場合、常に Escape を送信する |
|
||||
| `GRAVE_ESC_CTRL_OVERRIDE` | Control が押された場合、常に Escape を送信する |
|
||||
| `GRAVE_ESC_GUI_OVERRIDE` | GUI が押された場合、常に Escape を送信する |
|
||||
| `GRAVE_ESC_SHIFT_OVERRIDE` | Shift が押された場合、常に Escape を送信する |
|
163
docs/ja/feature_haptic_feedback.md
Normal file
163
docs/ja/feature_haptic_feedback.md
Normal file
@@ -0,0 +1,163 @@
|
||||
# 触覚フィードバック
|
||||
|
||||
<!---
|
||||
original document: 0.8.123:docs/feature_haptic_feedback.md
|
||||
git diff 0.8.123 HEAD -- docs/feature_haptic_feedback.md | cat
|
||||
-->
|
||||
|
||||
## 触覚フィードバック の rules.mk オプション
|
||||
|
||||
現在のところ、`rules.mk` で触覚フィードバック用に以下のオプションを利用可能です:
|
||||
|
||||
`HAPTIC_ENABLE += DRV2605L`
|
||||
|
||||
`HAPTIC_ENABLE += SOLENOID`
|
||||
|
||||
## サポートされる既知のハードウェア
|
||||
|
||||
| 名前 | 説明 |
|
||||
|--------------------|-------------------------------------------------|
|
||||
| [LV061228B-L65-A](https://www.digikey.com/product-detail/en/jinlong-machinery-electronics-inc/LV061228B-L65-A/1670-1050-ND/7732325) | z-axis 2v LRA |
|
||||
| [Mini Motor Disc](https://www.adafruit.com/product/1201) | small 2-5v ERM |
|
||||
|
||||
## 触覚キーコード
|
||||
|
||||
以下のキーコードは、選択した触覚メカニズムに依存して動作するかどうか決まります。
|
||||
|
||||
| 名前 | 説明 |
|
||||
|-----------|-------------------------------------------------------|
|
||||
| `HPT_ON` | 触覚フィードバックをオン |
|
||||
| `HPT_OFF` | 触覚フィードバックをオフ |
|
||||
| `HPT_TOG` | 触覚フィードバックのオン/オフを切り替え |
|
||||
| `HPT_RST` | 触覚フィードバック設定をデフォルトに戻す |
|
||||
| `HPT_FBK` | キー押下またはリリースまたはその両方でフィードバックを切り替え |
|
||||
| `HPT_BUZ` | ソレノイドの振動のオン/オフを切り替え |
|
||||
| `HPT_MODI` | 次の DRV2605L 波形に移動 |
|
||||
| `HPT_MODD` | 前の DRV2605L 波形に移動 |
|
||||
| `HPT_CONT` | 連続触覚モードのオン/オフを切り替え |
|
||||
| `HPT_CONI` | DRV2605L の連続触覚強度を増加 |
|
||||
| `HPT_COND` | DRV2605L の連続触覚強度を減少 |
|
||||
| `HPT_DWLI` | ソレノイドの滞留時間を増加 |
|
||||
| `HPT_DWLD` | ソレノイドの滞留時間を減少 |
|
||||
|
||||
### ソレノイド
|
||||
|
||||
ほとんどの MCU はソレノイドのコイルを駆動するために必要な電流を供給できないため、最初に MOSFET を介してソレノイドを駆動する回路を構築する必要があります。
|
||||
|
||||
[Adafruit が提供する配線図](https://playground.arduino.cc/uploads/Learning/solenoid_driver.pdf)
|
||||
|
||||
|
||||
| 設定 | デフォルト | 説明 |
|
||||
|--------------------------|---------------|-------------------------------------------------------|
|
||||
| `SOLENOID_PIN` | *定義なし* | ソレノイドが接続されているピンを設定する。 |
|
||||
| `SOLENOID_DEFAULT_DWELL` | `12` ms | ソレノイドのデフォルトの滞留時間を設定する。 |
|
||||
| `SOLENOID_MIN_DWELL` | `4` ms | 滞留時間の下限を設定する。 |
|
||||
| `SOLENOID_MAX_DWELL` | `100` ms | 滞留時間の上限を設定する。 |
|
||||
|
||||
?> 滞留時間とは、「プランジャー」が作動したままになる時間です。滞留時間により、ソレノイドの音が変わります。
|
||||
|
||||
ブートローダ実行中に一部のピンが給電されているかもしれず (例えば、STM32F303 チップ上の A13)、そうすると書き込みプロセスの間ずっとソレノイドがオン状態になることに注意してください。これはソレノイドを加熱し損傷を与えるかもしれません。ソレノイドが接続されているピンがブートローダ/DFU 実行中にソレノイドをオンにしていることが分かった場合は、他のピンを選択してください。
|
||||
|
||||
### DRV2605L
|
||||
|
||||
DRV2605Lは i2c プロトコルで制御され、SDA および SCL ピンに接続する必要があります。これらは使用する MCU によって異なります。
|
||||
|
||||
#### フィードバックモータのセットアップ
|
||||
|
||||
このドライバは2つの異なるフィードバックモータをサポートします。選択したモータに基づいて、`config.h` で以下を設定します。
|
||||
|
||||
##### ERM
|
||||
|
||||
偏心回転質量振動モータ (ERM) は偏りのある重りが取り付けられたモータで、駆動信号が取り付けられると偏りのある重りが回転し、正弦波が振動に変換されます。
|
||||
|
||||
```
|
||||
#define FB_ERM_LRA 0
|
||||
#define FB_BRAKEFACTOR 3 /* For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7 */
|
||||
#define FB_LOOPGAIN 1 /* For Low:0, Medium:1, High:2, Very High:3 */
|
||||
|
||||
/* 特定のモータに最適な設定については、データシートを参照してください。*/
|
||||
#define RATED_VOLTAGE 3
|
||||
#define V_PEAK 5
|
||||
```
|
||||
##### LRA
|
||||
|
||||
線形共振アクチュエータ (LRA、線形バイブレータとしても知られています)は、ERM と異なります。LRA は重りと磁石をバネで吊るしたものとボイスコイルで構成されています。駆動信号が印加されるとされると、重りは単一の軸で振動します (左右または上下)。重りはバネに取り付けられているため、特定の周波数で共振効果があります。この周波数は LRA が最も効率的に動作する箇所です。この周波数の推奨範囲については、モータのデータシートを参照してください。
|
||||
|
||||
```
|
||||
#define FB_ERM_LRA 1
|
||||
#define FB_BRAKEFACTOR 3 /* For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7 */
|
||||
#define FB_LOOPGAIN 1 /* For Low:0, Medium:1, High:2, Very High:3 */
|
||||
|
||||
/* 特定のモータに最適な設定については、データシートを参照してください。*/
|
||||
#define RATED_VOLTAGE 2
|
||||
#define V_PEAK 2.8
|
||||
#define V_RMS 2.0
|
||||
#define V_PEAK 2.1
|
||||
#define F_LRA 205 /* 共振周波数 */
|
||||
```
|
||||
|
||||
#### DRV2605L 波形ライブラリ
|
||||
|
||||
DRV2605L には呼び出して再生できる様々な波形シーケンスのプリロードライブラリが同梱されています。マクロを書く場合、これらの波形は `DRV_pulse(*sequence name or number*)` を使って再生することができます
|
||||
|
||||
データシートの波形シーケンスのリスト
|
||||
|
||||
| seq# | シーケンス名 | seq# | シーケンス名 | seq# | シーケンス名 |
|
||||
|-----|---------------------|-----|-----------------------------------|-----|--------------------------------------|
|
||||
| 1 | strong_click | 43 | lg_dblclick_med_60 | 85 | transition_rampup_med_smooth2 |
|
||||
| 2 | strong_click_60 | 44 | lg_dblsharp_tick | 86 | transition_rampup_short_smooth1 |
|
||||
| 3 | strong_click_30 | 45 | lg_dblsharp_tick_80 | 87 | transition_rampup_short_smooth2 |
|
||||
| 4 | sharp_click | 46 | lg_dblsharp_tick_60 | 88 | transition_rampup_long_sharp1 |
|
||||
| 5 | sharp_click_60 | 47 | buzz | 89 | transition_rampup_long_sharp2 |
|
||||
| 6 | sharp_click_30 | 48 | buzz_80 | 90 | transition_rampup_med_sharp1 |
|
||||
| 7 | soft_bump | 49 | buzz_60 | 91 | transition_rampup_med_sharp2 |
|
||||
| 8 | soft_bump_60 | 50 | buzz_40 | 92 | transition_rampup_short_sharp1 |
|
||||
| 9 | soft_bump_30 | 51 | buzz_20 | 93 | transition_rampup_short_sharp2 |
|
||||
| 10 | dbl_click | 52 | pulsing_strong | 94 | transition_rampdown_long_smooth1_50 |
|
||||
| 11 | dbl_click_60 | 53 | pulsing_strong_80 | 95 | transition_rampdown_long_smooth2_50 |
|
||||
| 12 | trp_click | 54 | pulsing_medium | 96 | transition_rampdown_med_smooth1_50 |
|
||||
| 13 | soft_fuzz | 55 | pulsing_medium_80 | 97 | transition_rampdown_med_smooth2_50 |
|
||||
| 14 | strong_buzz | 56 | pulsing_sharp | 98 | transition_rampdown_short_smooth1_50 |
|
||||
| 15 | alert_750ms | 57 | pulsing_sharp_80 | 99 | transition_rampdown_short_smooth2_50 |
|
||||
| 16 | alert_1000ms | 58 | transition_click | 100 | transition_rampdown_long_sharp1_50 |
|
||||
| 17 | strong_click1 | 59 | transition_click_80 | 101 | transition_rampdown_long_sharp2_50 |
|
||||
| 18 | strong_click2_80 | 60 | transition_click_60 | 102 | transition_rampdown_med_sharp1_50 |
|
||||
| 19 | strong_click3_60 | 61 | transition_click_40 | 103 | transition_rampdown_med_sharp2_50 |
|
||||
| 20 | strong_click4_30 | 62 | transition_click_20 | 104 | transition_rampdown_short_sharp1_50 |
|
||||
| 21 | medium_click1 | 63 | transition_click_10 | 105 | transition_rampdown_short_sharp2_50 |
|
||||
| 22 | medium_click2_80 | 64 | transition_hum | 106 | transition_rampup_long_smooth1_50 |
|
||||
| 23 | medium_click3_60 | 65 | transition_hum_80 | 107 | transition_rampup_long_smooth2_50 |
|
||||
| 24 | sharp_tick1 | 66 | transition_hum_60 | 108 | transition_rampup_med_smooth1_50 |
|
||||
| 25 | sharp_tick2_80 | 67 | transition_hum_40 | 109 | transition_rampup_med_smooth2_50 |
|
||||
| 26 | sharp_tick3_60 | 68 | transition_hum_20 | 110 | transition_rampup_short_smooth1_50 |
|
||||
| 27 | sh_dblclick_str | 69 | transition_hum_10 | 111 | transition_rampup_short_smooth2_50 |
|
||||
| 28 | sh_dblclick_str_80 | 70 | transition_rampdown_long_smooth1 | 112 | transition_rampup_long_sharp1_50 |
|
||||
| 29 | sh_dblclick_str_60 | 71 | transition_rampdown_long_smooth2 | 113 | transition_rampup_long_sharp2_50 |
|
||||
| 30 | sh_dblclick_str_30 | 72 | transition_rampdown_med_smooth1 | 114 | transition_rampup_med_sharp1_50 |
|
||||
| 31 | sh_dblclick_med | 73 | transition_rampdown_med_smooth2 | 115 | transition_rampup_med_sharp2_50 |
|
||||
| 32 | sh_dblclick_med_80 | 74 | transition_rampdown_short_smooth1 | 116 | transition_rampup_short_sharp1_50 |
|
||||
| 33 | sh_dblclick_med_60 | 75 | transition_rampdown_short_smooth2 | 117 | transition_rampup_short_sharp2_50 |
|
||||
| 34 | sh_dblsharp_tick | 76 | transition_rampdown_long_sharp1 | 118 | long_buzz_for_programmatic_stopping |
|
||||
| 35 | sh_dblsharp_tick_80 | 77 | transition_rampdown_long_sharp2 | 119 | smooth_hum1_50 |
|
||||
| 36 | sh_dblsharp_tick_60 | 78 | transition_rampdown_med_sharp1 | 120 | smooth_hum2_40 |
|
||||
| 37 | lg_dblclick_str | 79 | transition_rampdown_med_sharp2 | 121 | smooth_hum3_30 |
|
||||
| 38 | lg_dblclick_str_80 | 80 | transition_rampdown_short_sharp1 | 122 | smooth_hum4_20 |
|
||||
| 39 | lg_dblclick_str_60 | 81 | transition_rampdown_short_sharp2 | 123 | smooth_hum5_10 |
|
||||
| 40 | lg_dblclick_str_30 | 82 | transition_rampup_long_smooth1 | | |
|
||||
| 41 | lg_dblclick_med | 83 | transition_rampup_long_smooth2 | | |
|
||||
| 42 | lg_dblclick_med_80 | 84 | transition_rampup_med_smooth1 | | |
|
||||
### オプションの DRV2605L の定義
|
||||
|
||||
```
|
||||
#define DRV_GREETING *sequence name or number*
|
||||
```
|
||||
触覚フィードバッグが有効な場合、キーボード起動時に特定のシーケンスに合わせて振動します。以下の定義を使って選択することができます:
|
||||
|
||||
```
|
||||
#define DRV_MODE_DEFAULT *sequence name or number*
|
||||
```
|
||||
これにより HPT_RST がアクティブモードとして設定するシーケンスを設定します。未定義の場合、HPT_RST が押された時にモードが 1 に設定されます。
|
||||
|
||||
### DRV2605L 連続触覚モード
|
||||
|
||||
このモードは強さを増減するオプションを使って連続触覚フィードバッグを設定します。
|
62
docs/ja/feature_hd44780.md
Normal file
62
docs/ja/feature_hd44780.md
Normal file
@@ -0,0 +1,62 @@
|
||||
# HD44780 LCD ディスプレイ
|
||||
|
||||
<!---
|
||||
original document: 0.8.123:docs/feature_hd44780.md
|
||||
git diff 0.8.123 HEAD -- docs/feature_hd44780.md | cat
|
||||
-->
|
||||
|
||||
これは Peter Fleury の LCD ライブラリの統合です。このページは基本について説明します。[詳細なドキュメントについてはこのページをご覧ください](http://homepage.hispeed.ch/peterfleury/doxygen/avr-gcc-libraries/group__pfleury__lcd.html) (訳注)原文のリンク先のページは、サービスの終了に伴って削除されています。移行先は (http://www.peterfleury.epizy.com/doxygen/avr-gcc-libraries/group__pfleury__lcd.html) と思われます。
|
||||
|
||||
HD44780 ディスプレイのサポートを有効にするには、キーボードの `rules.mk` の `HD44780_ENABLE` フラグを yes に設定します。
|
||||
|
||||
## 設定
|
||||
|
||||
ディスプレイで使用されるピンとディスプレイの行と列の数を、キーボードの `config.h` に設定する必要があります。
|
||||
|
||||
|
||||
HD44780 のラベルが付いたセクションのコメントを外し、必要に応じてパラメータを変更します。
|
||||
````
|
||||
/*
|
||||
* HD44780 LCD ディスプレイ設定
|
||||
*/
|
||||
|
||||
#define LCD_LINES 2 //< ディスプレイの表示行数
|
||||
#define LCD_DISP_LENGTH 16 //< ディスプレイの行ごとの表示文字数
|
||||
#define LCD_IO_MODE 1 //< 0: メモリマップモード 1: IO ポートモード
|
||||
#if LCD_IO_MODE
|
||||
#define LCD_PORT PORTB //< LCD 行のためのポート
|
||||
#define LCD_DATA0_PORT LCD_PORT //< 4ビットデータビット 0 のポート
|
||||
#define LCD_DATA1_PORT LCD_PORT //< 4ビットデータビット 1 のポート
|
||||
#define LCD_DATA2_PORT LCD_PORT //< 4ビットデータビット 2 のポート
|
||||
#define LCD_DATA3_PORT LCD_PORT //< 4ビットデータビット 3 のポート
|
||||
#define LCD_DATA0_PIN 4 //< 4ビットデータビット 0 のピン
|
||||
#define LCD_DATA1_PIN 5 //< 4ビットデータビット 1 のピン
|
||||
#define LCD_DATA2_PIN 6 //< 4ビットデータビット 2 のピン
|
||||
#define LCD_DATA3_PIN 7 //< 4ビットデータビット 3 のピン
|
||||
#define LCD_RS_PORT LCD_PORT //< RS 線のためのポート
|
||||
#define LCD_RS_PIN 3 //< RS 線のためのピン
|
||||
#define LCD_RW_PORT LCD_PORT //< RW 線のためのポート
|
||||
#define LCD_RW_PIN 2 //< RW 線のためのピン
|
||||
#define LCD_E_PORT LCD_PORT //< Enable 線のためのポート
|
||||
#define LCD_E_PIN 1 //< Enable 線のためのピン
|
||||
#endif
|
||||
````
|
||||
|
||||
他のプロパティを設定する必要がある場合は、それらを `quantum/hd44780.h` からコピーし、`config.h` に設定することができます。(訳注)`quantum/hd44780.h` は `drivers/avr/hd44780.h` の間違いではないかと思われます。
|
||||
|
||||
## 使用法
|
||||
|
||||
ディスプレイを初期化するには、以下のパラメータのうちの1つを使って `lcd_init()` を呼び出します:
|
||||
````
|
||||
LCD_DISP_OFF : ディスプレイオフ
|
||||
LCD_DISP_ON : ディスプレイオン、カーソルオフ
|
||||
LCD_DISP_ON_CURSOR : ディスプレイオン、カーソルオン
|
||||
LCD_DISP_ON_CURSOR_BLINK : ディスプレイオン、点滅カーソル
|
||||
````
|
||||
これはキーボードの `matrix_init_kb` またはキーマップの `matrix_init_user` で行うのが最適です。
|
||||
使用前にディスプレイをクリアすることをお勧めします。
|
||||
そのためには、`lcd_clrscr()` を呼びます。
|
||||
|
||||
ディスプレイに何かを表示するには、最初に `lcd_gotoxy(column, line)` を呼びます。最初の行の先頭に移動するには、`lcd_gotoxy(0, 0)` を呼び出し、その後 `lcd_puts("example string")` を使って文字列を出力します。
|
||||
|
||||
ディスプレイを制御することができる、より多くのメソッドがあります。[詳細なドキュメントについてはリンクされたページをご覧ください](http://homepage.hispeed.ch/peterfleury/doxygen/avr-gcc-libraries/group__pfleury__lcd.html) (訳注)原文のリンク先のページは、サービスの終了に伴って削除されています。移行先は (http://www.peterfleury.epizy.com/doxygen/avr-gcc-libraries/group__pfleury__lcd.html) と思われます。
|
27
docs/ja/feature_key_lock.md
Normal file
27
docs/ja/feature_key_lock.md
Normal file
@@ -0,0 +1,27 @@
|
||||
# キーロック
|
||||
|
||||
<!---
|
||||
original document: 0.8.134:docs/feature_key_lock.md
|
||||
git diff 0.8.134 HEAD -- docs/feature_key_lock.md | cat
|
||||
-->
|
||||
|
||||
特定のキーを長時間押すことが必要になる場合があります。キーロックは次に押すキーを押したままにします。もう一度押すと、リリースされます。
|
||||
|
||||
いくつかの文を全て大文字で入力する必要があるとしましょう。`KC_LOCK` を押し、次にシフトを押します。これで、シフトは次にタップするまで押していると見なされます。キーロックを Caps Lock と考えることができますが、さらに強力です。
|
||||
|
||||
## 使用法
|
||||
|
||||
最初に `rules.mk` で `KEY_LOCK_ENABLE = yes` を設定することでキーロックを有効にします。次に、キーマップでキーを選択し、それをキーコード `KC_LOCK` に割り当てます。
|
||||
|
||||
## キーコード
|
||||
|
||||
| キーコード | 説明 |
|
||||
|---------|--------------------------------------------------------------|
|
||||
| `KC_LOCK` | キーが再び押されるまで次のキーを押したままにします。 |
|
||||
|
||||
## 注意事項
|
||||
|
||||
キーロックは、標準アクションキーと[ワンショットモディファイア](ja/one_shot_keys.md)キー (例えば、Shift を `OSM(KC_LSFT)` と定義した場合)のみを押し続けることができます。
|
||||
これは、QMK の特殊機能(ワンショットモディファイアを除く)、または `KC_LPRN` のような shift を押されたキーのバージョンは含みません。[基本的なキーコード](ja/keycodes_basic.md)リストにある場合、押したままにすることができます。
|
||||
|
||||
レイヤーの切り替えは、キーロックを解除しません。
|
114
docs/ja/feature_layouts.md
Normal file
114
docs/ja/feature_layouts.md
Normal file
@@ -0,0 +1,114 @@
|
||||
# レイアウト: 複数のキーボードで1つのキーマップを使用
|
||||
|
||||
<!---
|
||||
original document: 0.8.134:docs/feature_layouts.md
|
||||
git diff 0.8.134 HEAD -- docs/feature_layouts.md | cat
|
||||
-->
|
||||
|
||||
`layouts/` フォルダは、様々なキーボードに適用できる色々な物理キーレイアウトを含みます。
|
||||
|
||||
```
|
||||
layouts/
|
||||
+ default/
|
||||
| + 60_ansi/
|
||||
| | + readme.md
|
||||
| | + layout.json
|
||||
| | + a_good_keymap/
|
||||
| | | + keymap.c
|
||||
| | | + readme.md
|
||||
| | | + config.h
|
||||
| | | + rules.mk
|
||||
| | + <keymap folder>/
|
||||
| | + ...
|
||||
| + <layout folder>/
|
||||
+ community/
|
||||
| + <layout folder>/
|
||||
| + ...
|
||||
```
|
||||
|
||||
`layouts/default/` と `layouts/community/` は、レイアウト「repositories」の2つの例です。現在のところ、`default` にはユーザの参考用に、レイアウトに関する全ての情報および、`default_<layout>` という名前の1つのデフォルトのキーマップが含まれています。`community` には全ての共有キーマップが含まれており、それらはユーザが `layouts/` にクローンするための別のリポジトリに分割することを最終的な目的としていますQMK は `layouts/` 内のすべてのフォルダを検索するため、ここに複数のリポジトリを持つことができます。
|
||||
|
||||
各レイアウトフォルダは、レイアウトの物理的な側面に基づいて、可能な限り一般的な名称で(`[a-z0-9_]`)という名前が付けられ、キーボードで定義されるレイアウトと一緒に `readme.md` を含みます。
|
||||
|
||||
```md
|
||||
# 60_ansi
|
||||
|
||||
LAYOUT_60_ansi
|
||||
```
|
||||
|
||||
新しい名前は既存のレイアウトで設定された標準に準拠しようと努力する必要があり、必要に応じて PR/Issue で議論することができます。
|
||||
|
||||
## レイアウトのサポート
|
||||
|
||||
キーボードがレイアウトをサポートするために、変数は `<keyboard>.h` で定義し、引数/キー (できれば物理レイアウト)の数に一致している必要があります。
|
||||
|
||||
#define LAYOUT_60_ansi KEYMAP_ANSI
|
||||
|
||||
レイアウトの名前は次の正規表現に一致しなければなりません: `[a-z0-9_]+`
|
||||
|
||||
フォルダ名はキーボードの `rules.mk` に追加する必要があります:
|
||||
|
||||
LAYOUTS = 60_ansi
|
||||
|
||||
`LAYOUTS` は任意のキーボードフォルダレべルの `rules.mk` に設定することができます:
|
||||
|
||||
LAYOUTS = 60_iso
|
||||
|
||||
ただし、`LAYOUT_<layout>` 変数は `<folder>.h` でも定義する必要があります。
|
||||
|
||||
## キーマップのビルド
|
||||
|
||||
以下の形式でコマンドを使ってキーボードキーマップを作成できるはずです:
|
||||
|
||||
make <keyboard>:<layout>
|
||||
|
||||
### レイアウトの競合
|
||||
キーボードが複数のレイアウトオプションをサポートし、
|
||||
|
||||
LAYOUTS = ortho_4x4 ortho_4x12
|
||||
|
||||
なおかつ両方のオプションについてレイアウトが存在する場合、
|
||||
```
|
||||
layouts/
|
||||
+ community/
|
||||
| + ortho_4x4/
|
||||
| | + <layout>/
|
||||
| | | + ...
|
||||
| + ortho_4x12/
|
||||
| | + <layout>/
|
||||
| | | + ...
|
||||
| + ...
|
||||
```
|
||||
|
||||
FORCE_LAYOUT 引数はどのレイアウトをビルドするかを指定するために使うことができます
|
||||
|
||||
make <keyboard>:<layout> FORCE_LAYOUT=ortho_4x4
|
||||
make <keyboard>:<layout> FORCE_LAYOUT=ortho_4x12
|
||||
|
||||
## キーボードに依存しないレイアウトを作成するためのヒント
|
||||
|
||||
### インクルード
|
||||
|
||||
`#include "planck.h"` を使う代わりに、以下の行を使ってコンパイルされる `<keyboard>.h` (`<folder>.h` はここでインクルードすべきではありません)ファイルをインクルードすることができます:
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
キーボード固有のコードを保持したい場合は、これらの変数を使って `#ifdef` 文でエスケープすることができます:
|
||||
|
||||
* `KEYBOARD_<folder1>_<folder2>`
|
||||
|
||||
例えば:
|
||||
|
||||
```c
|
||||
#ifdef KEYBOARD_planck
|
||||
#ifdef KEYBOARD_planck_rev4
|
||||
planck_rev4_function();
|
||||
#endif
|
||||
#endif
|
||||
```
|
||||
|
||||
名前は小文字でキーボード/リビジョンのフォルダ/ファイル名と正確に一致することに注意してください。
|
||||
|
||||
### キーマップ
|
||||
|
||||
同じレイアウトで分割および非分割キーボードをサポートするためには、キーマップでキーボード非依存の `LAYOUT_<layout name>` マクロを使う必要があります。例えば、Let's Split および Planck が同じレイアウトを共有するには、`LAYOUT_planck_grid` や C 配列の場合の単なる `{}` の代わりに、`LAYOUT_ortho_4x12` を使う必要があります。
|
151
docs/ja/feature_leader_key.md
Normal file
151
docs/ja/feature_leader_key.md
Normal file
@@ -0,0 +1,151 @@
|
||||
# リーダーキー: 新しい種類のモディファイア
|
||||
|
||||
<!---
|
||||
original document: 0.8.134:docs/feature_leader_key.md
|
||||
git diff 0.8.134 HEAD -- docs/feature_leader_key.md | cat
|
||||
-->
|
||||
|
||||
もしあなたが Vim を使ったことがある場合、リーダーキーは何であるかを知っています。そうでなければ、素晴らしい概念を発見しようとしています。:) 例えば、Alt+Shift+W を押す(3つのキーを同時に押す)代わりに、キーの_シーケンス_を押すことができたらどうでしょう?つまり、特別なモディファイア (リーダーキー)を押して、続けて W と C を押すと (単純にキーを高速に繋げます)、何かが起こります。
|
||||
|
||||
それが `KC_LEAD` の機能です。以下は例です:
|
||||
|
||||
1. リーダーキーとして使いたいキーボードのキーを選択します。それにキーコード `KC_LEAD` を割り当てます。このキーはこのためだけの専用です -- 単一アクションのキーで、他の用途には使うことができません。
|
||||
2. `config.h` に `#define LEADER_TIMEOUT 300` という行を追加します。これによって `KC_LEAD` キーのタイムアウトを設定します。具体的には、`KC_LEAD` キーを押してからリーダーキーのシーケンスを完了するまで一定の時間しかありません。ここでの `300` はそれを300msに設定します。この値を増やして、シーケンスを入力する時間を増やすことができます。ただし、この時間中に押されたキーは全て途中で遮られ、送信されません。そのためこの値は小さくしておいたほうが良いかもしれません。
|
||||
* デフォルトでは、このタイムアウトは、`KC_LEAD` を押してからシーケンス全体が完了するまでに掛かる時間です。これは一部の人にとっては非常に短いかもしれません。そのため、このタイムアウトを増やしたほうが良い場合もあります。必要に応じて、`LEADER_PER_KEY_TIMING` オプションを有効にしたほうが良い場合もあります。これは各キーがタップされる度にタイムアウトまでの時間をリセットする機能です。これにより、タイムアウト時間を短くしつつも、比較的長いシーケンスを使うことができます。このオプションを有効にするには、`config.h` に `#define LEADER_PER_KEY_TIMING` を追加します。
|
||||
3. `matrix_scan_user` 関数の中で、以下のようなものを追加します:
|
||||
|
||||
```c
|
||||
LEADER_EXTERNS();
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
LEADER_DICTIONARY() {
|
||||
leading = false;
|
||||
leader_end();
|
||||
|
||||
SEQ_ONE_KEY(KC_F) {
|
||||
// マクロ内でできること
|
||||
SEND_STRING("QMK is awesome.");
|
||||
}
|
||||
SEQ_TWO_KEYS(KC_D, KC_D) {
|
||||
SEND_STRING(SS_LCTL("a") SS_LCTL("c"));
|
||||
}
|
||||
SEQ_THREE_KEYS(KC_D, KC_D, KC_S) {
|
||||
SEND_STRING("https://start.duckduckgo.com\n");
|
||||
}
|
||||
SEQ_TWO_KEYS(KC_A, KC_S) {
|
||||
register_code(KC_LGUI);
|
||||
register_code(KC_S);
|
||||
unregister_code(KC_S);
|
||||
unregister_code(KC_LGUI);
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
ご覧のとおり、幾つかの関数があります。`SEQ_ONE_KEY` を単一キーシーケンス (リーダーの後に1つのキーのみ)に使い、より長いシーケンスについては `SEQ_TWO_KEYS`、`SEQ_THREE_KEYS` から `SEQ_FIVE_KEYS` を使うことができます。
|
||||
|
||||
これらはそれぞれ1つ以上のキーコードを引数として受け付けます。これは重要な点です: **キーボードの任意のレイヤー**のキーコードを使うことができます。当たり前ですが、リーダーマクロが発動するにはそのレイヤーがアクティブである必要があります
|
||||
|
||||
## `rules.mk` にリーダーキーサポートを追加
|
||||
|
||||
リーダーキーのサポートを追加するには、単純にキーマップの `rules.mk` に1行を追加します:
|
||||
|
||||
```make
|
||||
LEADER_ENABLE = yes
|
||||
```
|
||||
|
||||
## リーダーキーのキーごとのタイミング
|
||||
|
||||
長いリーダーキー文字列のためや 200wpm のタイピングスキルが無い場合に、非常に長いタイムアウト時間に頼るのではなく、キーを押すごとに入力を完了するまでの時間を増やす機能を使用することができます。これは、リーダーキーを使ってタップダンスを再現する場合に非常に役立ちます (C, C, C のような同じキーを複数回タップする場合)。
|
||||
|
||||
これを有効にするには、以下を `config.h` に配置します:
|
||||
```c
|
||||
#define LEADER_PER_KEY_TIMING
|
||||
```
|
||||
|
||||
この後、`LEADER_TIMEOUT` を 300ms 未満に下げることをお勧めします。
|
||||
|
||||
```c
|
||||
#define LEADER_TIMEOUT 250
|
||||
```
|
||||
|
||||
これで、リーダーキーのタイムアウト時間を 1000ms に設定することなく以下のようなことが可能になると思われます。
|
||||
|
||||
```c
|
||||
SEQ_THREE_KEYS(KC_C, KC_C, KC_C) {
|
||||
SEND_STRING("Per key timing is great!!!");
|
||||
}
|
||||
```
|
||||
|
||||
## 厳密なキー処理
|
||||
|
||||
デフォルトでは、リーダーキー機能は、リーダーシーケンスの確認時に [`モッドタップ`](ja/mod_tap.md) および [`レイヤータップ`](ja/feature_layers.md#switching-and-toggling-layers) 機能からのキーコードをフィルターします。つまり、`LT(3, KC_A)` を使っている場合、`LT(3, KC_A)` ではなくシーケンスの `KC_A` として取り出され、新しいユーザにとってより期待される動作を提供します。
|
||||
|
||||
ほとんどの場合これで問題ありませんが、シーケンスでキーコード全体(例えば、上の例での `LT(3, KC_A)`) を指定したい場合は、`config.h` ファイルに `#define LEADER_KEY_STRICT_KEY_PROCESSING` を追加することこのような機能を有効にすることができます。これでフィルタリングが無効になり、キーコード全体を指定する必要があります。
|
||||
|
||||
## カスタマイズ
|
||||
|
||||
リーダーキー機能には、リーダーキー機能の動作にいくらかのカスタマイズを追加する方法があります。リーダーキー機能のプロセスの特定の部分で呼び出すことができる2つの関数、`leader_start()` と `leader_end()` です。
|
||||
|
||||
`KC_LEAD` キーがタップされた時に `leader_start()` 関数が呼ばれ、リーダーシーケンスが完了するか、リーダータイムアウトの時間に達した時に `leader_end()` 関数が呼ばれます。
|
||||
|
||||
リーダーシーケンスにフィードバック(ビープまたは音楽を再生するなど)を追加するために、これらの関数をコード (通常 は`keymap.c`)に追加することができます。
|
||||
|
||||
```c
|
||||
void leader_start(void) {
|
||||
// シーケンスの開始
|
||||
}
|
||||
|
||||
void leader_end(void) {
|
||||
// シーケンスの終了 (成功しない/失敗を検知)
|
||||
}
|
||||
```
|
||||
|
||||
### 例
|
||||
|
||||
この例では、リーダーシーケンスを開始するために `KC_LEAD` を押すとマリオの "One Up" 音が再生され、正常に完了した場合は "All Star" が再生され、失敗した場合は "Rick Roll" を再生されます。
|
||||
|
||||
```c
|
||||
bool did_leader_succeed;
|
||||
#ifdef AUDIO_ENABLE
|
||||
float leader_start[][2] = SONG(ONE_UP_SOUND );
|
||||
float leader_succeed[][2] = SONG(ALL_STAR);
|
||||
float leader_fail[][2] = SONG(RICK_ROLL);
|
||||
#endif
|
||||
LEADER_EXTERNS();
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
LEADER_DICTIONARY() {
|
||||
did_leader_succeed = leading = false;
|
||||
|
||||
SEQ_ONE_KEY(KC_E) {
|
||||
// マクロ内でできること
|
||||
SEND_STRING(SS_LCTL(SS_LSFT("t")));
|
||||
did_leader_succeed = true;
|
||||
} else
|
||||
SEQ_TWO_KEYS(KC_E, KC_D) {
|
||||
SEND_STRING(SS_LGUI("r") "cmd\n" SS_LCTL("c"));
|
||||
did_leader_succeed = true;
|
||||
}
|
||||
leader_end();
|
||||
}
|
||||
}
|
||||
|
||||
void leader_start(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(leader_start);
|
||||
#endif
|
||||
}
|
||||
|
||||
void leader_end(void) {
|
||||
if (did_leader_succeed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(leader_succeed);
|
||||
#endif
|
||||
} else {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(leader_fail);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
```
|
95
docs/ja/feature_led_matrix.md
Normal file
95
docs/ja/feature_led_matrix.md
Normal file
@@ -0,0 +1,95 @@
|
||||
# LED マトリックスライト
|
||||
|
||||
<!---
|
||||
original document: 0.8.141:docs/feature_led_matrix.md
|
||||
git diff 0.8.141 HEAD -- docs/feature_led_matrix.md | cat
|
||||
-->
|
||||
|
||||
この機能により、外部ドライバによって駆動される LED マトリックスを使うことができます。この機能は、バックライト制御と同じキーコードを使えるようにするため、バックライトシステムに接続します。
|
||||
|
||||
RGB LED を使いたい場合は、代わりに [RGB マトリックスサブシステム](ja/feature_rgb_matrix.md) を使うべきです。
|
||||
|
||||
## ドライバ設定
|
||||
|
||||
### IS31FL3731
|
||||
|
||||
I2C IS31FL3731 RGB コントローラを使ったアドレス指定可能な LED マトリックスライトのための基本的なサポートがあります:有効にするには、`rules.mk` に以下を追加します:
|
||||
|
||||
LED_MATRIX_ENABLE = IS31FL3731
|
||||
|
||||
1から4個の IS31FL3731 IC を使うことができます。キーボード上に存在しない IC の `LED_DRIVER_ADDR_<N>` 定義を指定しないでください。`config.h` に以下の項目を定義することができます:
|
||||
|
||||
| 変数 | 説明 | デフォルト |
|
||||
|----------|-------------|---------|
|
||||
| `ISSI_TIMEOUT` | (オプション) i2c メッセージを待つ時間 | 100 |
|
||||
| `ISSI_PERSISTENCE` | (オプション) 失敗したメッセージをこの回数再試行する | 0 |
|
||||
| `LED_DRIVER_COUNT` | (必須) LED ドライバ IC の数 | |
|
||||
| `LED_DRIVER_LED_COUNT` | (必須) 全てのドライバの LED ライトの数 | |
|
||||
| `LED_DRIVER_ADDR_1` | (必須) 最初の LED ドライバのアドレス | |
|
||||
| `LED_DRIVER_ADDR_2` | (オプション) 2番目の LED ドライバのアドレス | |
|
||||
| `LED_DRIVER_ADDR_3` | (オプション) 3番目の LED ドライバのアドレス | |
|
||||
| `LED_DRIVER_ADDR_4` | (オプション) 4番目の LED ドライバのアドレス | |
|
||||
|
||||
2つのドライバを使う例です。
|
||||
|
||||
// これは7ビットのアドレスで、左シフトされます
|
||||
// ビット0に0を設定すると書き込み、1を設定すると読み込みです (I2C プロトコルに従う)
|
||||
// アドレスは配線によって変わります:
|
||||
// 0b1110100 AD <-> GND
|
||||
// 0b1110111 AD <-> VCC
|
||||
// 0b1110101 AD <-> SCL
|
||||
// 0b1110110 AD <-> SDA
|
||||
#define LED_DRIVER_ADDR_1 0b1110100
|
||||
#define LED_DRIVER_ADDR_2 0b1110110
|
||||
|
||||
#define LED_DRIVER_COUNT 2
|
||||
#define LED_DRIVER_1_LED_COUNT 25
|
||||
#define LED_DRIVER_2_LED_COUNT 24
|
||||
#define LED_DRIVER_LED_COUNT LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL
|
||||
|
||||
現在、2つのドライバのみがサポートされますが、4つの組み合わせ全てをサポートすることは簡単です。
|
||||
|
||||
`<keyboard>.c` に全ての LED を列挙する配列を定義します:
|
||||
|
||||
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
|
||||
/* これらの位置については IS31 マニュアルを参照してください
|
||||
* driver
|
||||
* | LED address
|
||||
* | | */
|
||||
{0, C3_3},
|
||||
....
|
||||
}
|
||||
|
||||
ここで、`Cx_y` は[データシート](http://www.issi.com/WW/pdf/31FL3731.pdf)およびヘッダファイル `drivers/issi/is31fl3731-simple.h` で定義されるマトリックス内の LED の位置です。`driver` は `config.h` で定義したドライバのインデックス(`0`、`1`、`2`、`3`のいずれか)です。
|
||||
|
||||
## キーコード
|
||||
|
||||
現在のところ、全ての LED マトリックスのキーコードは[バックライトシステム](ja/feature_backlight.md)と共有されます。
|
||||
|
||||
## LED マトリックス効果
|
||||
|
||||
現在のところ、LED マトリックス効果は作成されていません。
|
||||
|
||||
## カスタムレイヤー効果
|
||||
|
||||
カスタムレイヤー効果は `<keyboard>.c` 内で以下を定義することで行うことができます:
|
||||
|
||||
void led_matrix_indicators_kb(void) {
|
||||
led_matrix_set_index_value(index, value);
|
||||
}
|
||||
|
||||
同様の関数がキーマップ内で `led_matrix_indicators_user` として動作します。
|
||||
|
||||
## サスペンド状態
|
||||
|
||||
サスペンド機能を使うには、以下を `<keyboard>.c` に追加します:
|
||||
|
||||
void suspend_power_down_kb(void)
|
||||
{
|
||||
led_matrix_set_suspend_state(true);
|
||||
}
|
||||
|
||||
void suspend_wakeup_init_kb(void)
|
||||
{
|
||||
led_matrix_set_suspend_state(false);
|
||||
}
|
49
docs/ja/feature_pointing_device.md
Normal file
49
docs/ja/feature_pointing_device.md
Normal file
@@ -0,0 +1,49 @@
|
||||
# ポインティングデバイス :id=pointing-device
|
||||
|
||||
<!---
|
||||
original document: 0.8.182:docs/feature_pointing_device.md
|
||||
git diff 0.8.182 HEAD -- docs/feature_pointing_device.md | cat
|
||||
-->
|
||||
|
||||
ポインティングデバイスは汎用的な機能の総称です: システムポインタを移動します。マウスキーのような他のオプションも確かにありますが、これは簡単に変更可能で軽量であることを目指しています。機能を制御するためにカスタムキーを実装したり、他の周辺機器から情報を収集してここに直接挿入したりできます - QMK に処理を任せてください。
|
||||
|
||||
ポインティングデバイスを有効にするには、rules.mk の以下の行のコメントを解除します:
|
||||
|
||||
```makefile
|
||||
POINTING_DEVICE_ENABLE = yes
|
||||
```
|
||||
|
||||
マウスレポートを操作するために、以下の関数を使うことができます:
|
||||
|
||||
* `pointing_device_get_report()` - ホストコンピュータに送信された情報を表す現在の report_mouse_t を返します。
|
||||
* `pointing_device_set_report(report_mouse_t newMouseReport)` - ホストコンピュータに送信される report_mouse_t を上書き保存します。
|
||||
|
||||
report_mouse_t (ここでは "mouseReport") が以下のプロパティを持つことを覚えておいてください:
|
||||
|
||||
* `mouseReport.x` - これは、x軸の動き(+ 右へ、- 左へ)を表す -127 から 127 (128ではなく、USB HID 仕様で定義されています)の符号付き整数です。
|
||||
* `mouseReport.y` - これは、y軸の動き(+ 上へ、- 下へ)を表す -127 から 127 (128ではなく、USB HID 仕様で定義されています)の符号付き整数です。
|
||||
* `mouseReport.v` - これは、垂直スクロール(+ 上へ、- 下へ)を表す -127 から 127 (128ではなく、USB HID 仕様で定義されています)の符号付き整数です。
|
||||
* `mouseReport.h` - これは、水平スクロール(+ 右へ、- 左へ)を表す -127 から 127 (128ではなく、USB HID 仕様で定義されています)の符号付き整数です。
|
||||
* `mouseReport.buttons` - これは uint8_t で、上位の5ビットを使っています。これらのビットはマウスボタンの状態を表します - ビット 3 はマウスボタン 5、ビット 7 はマウスボタン 1 です。
|
||||
|
||||
マウスレポートが送信されると、x、y、v、h のいずれの値も 0 に設定されます (これは "pointing_device_send()" で行われます。この挙動を回避するためにオーバーライドすることができます)。このように、ボタンの状態は持続しますが、動きは1度だけ起こります。さらにカスタマイズするために、`pointing_device_init` と `pointing_device_task` のどちらもオーバーライドすることができます。
|
||||
|
||||
以下の例では、カスタムキーを使ってマウスをクリックし垂直および水平方向に127単位スクロールし、リリースされた時にそれを全て元に戻します - なぜならこれは完全に便利な機能だからです。いいですか、以下はひとつの例です:
|
||||
|
||||
```c
|
||||
case MS_SPECIAL:
|
||||
report_mouse_t currentReport = pointing_device_get_report();
|
||||
if (record->event.pressed) {
|
||||
currentReport.v = 127;
|
||||
currentReport.h = 127;
|
||||
currentReport.buttons |= MOUSE_BTN1; // this is defined in report.h
|
||||
} else {
|
||||
currentReport.v = -127;
|
||||
currentReport.h = -127;
|
||||
currentReport.buttons &= ~MOUSE_BTN1;
|
||||
}
|
||||
pointing_device_set_report(currentReport);
|
||||
break;
|
||||
```
|
||||
|
||||
マウスレポートは送信されるたびに 0 (ボタンを除く)に設定されることを思い出してください。そのため、スクロールはそれぞれの場合に1度だけ発生します。
|
15
docs/ja/feature_thermal_printer.md
Normal file
15
docs/ja/feature_thermal_printer.md
Normal file
@@ -0,0 +1,15 @@
|
||||
# 感熱式プリンタ
|
||||
|
||||
<!---
|
||||
original document: 0.8.147:docs/feature_thermal_printer.md
|
||||
git diff 0.8.147 HEAD -- docs/feature_thermal_printer.md | cat
|
||||
-->
|
||||
|
||||
<!-- FIXME: Describe thermal printers support here. -->
|
||||
|
||||
## 感熱式プリンタのキーコード
|
||||
|
||||
| キー | 説明 |
|
||||
|-----------|----------------------------------------|
|
||||
| `PRINT_ON` | ユーザが入力した全ての印刷を開始 |
|
||||
| `PRINT_OFF` | ユーザが入力した全ての印刷を停止 |
|
35
docs/ja/feature_velocikey.md
Normal file
35
docs/ja/feature_velocikey.md
Normal file
@@ -0,0 +1,35 @@
|
||||
# Velocikey
|
||||
|
||||
<!---
|
||||
original document: 0.8.147:docs/feature_velocikey.md
|
||||
git diff 0.8.147 HEAD -- docs/feature_velocikey.md | cat
|
||||
-->
|
||||
|
||||
Velocikey は入力の速度を使って(レインボー渦巻効果のような)ライト効果の速度を制御できる機能です。速く入力すればするほどライトが速くなります!
|
||||
|
||||
## 使用法
|
||||
Velocikey を使うためには、2つのステップがあります。最初に、キーボードをコンパイルする時に、`rules.mk` に `VELOCIKEY_ENABLE=yes` を設定する必要があります。例えば:
|
||||
|
||||
```
|
||||
BOOTMAGIC_ENABLE = no
|
||||
MOUSEKEY_ENABLE = no
|
||||
STENO_ENABLE = no
|
||||
EXTRAKEY_ENABLE = yes
|
||||
VELOCIKEY_ENABLE = yes
|
||||
```
|
||||
|
||||
次に、キーボードの使用中に、VLK_TOG キーコードを使って Velocikey を有効にする必要もあります。これは機能をオンおよびオフにします。
|
||||
|
||||
以下の全てのライト効果が、Velocikey を有効にすることで制御されます:
|
||||
- RGB 明滅動作
|
||||
- RGB レインボームード
|
||||
- RGB レインボー渦巻
|
||||
- RGB スネーク
|
||||
- RGB ナイト
|
||||
|
||||
LED 明滅動作の効果のサポートは計画されていますがまだ利用できません。
|
||||
|
||||
Velocikey が有効になっている限り、現在オンになっている RGB ライトの他の全ての速度設定に関係なく、速度が制御されます。
|
||||
|
||||
## 設定
|
||||
Velocikey は現在のところキーボード設定を介したどのような設定もサポートしません。速度の増加あるいは減少率などを調整したい場合は、`velocikey.c` を編集し、そこで値を調整して、好みの速度を実現する必要があります。
|
@@ -31,7 +31,6 @@ BOOTLOADER = atmel-dfu
|
||||
|
||||
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (推奨の GUI)
|
||||
* QMK の [dfu-programmer](https://github.com/dfu-programmer/dfu-programmer) / `:dfu` (推奨のコマンドライン)
|
||||
* [Atmel の Flip](http://www.microchip.com/developmenttools/productdetails.aspx?partno=flip) (非推奨)
|
||||
|
||||
書き込み手順:
|
||||
|
||||
|
@@ -1,15 +1,15 @@
|
||||
# QMK で Github を使う方法
|
||||
# QMK で GitHub を使う方法
|
||||
|
||||
<!---
|
||||
original document: 0.8.82:docs/getting_started_github.md
|
||||
git diff 0.8.82 HEAD -- docs/getting_started_github.md | cat
|
||||
-->
|
||||
|
||||
Github は慣れていない人には少し注意が必要です - このガイドは、QMK におけるフォーク、クローン、プルリクエストのサブミットの各ステップについて説明します。
|
||||
GitHub は慣れていない人には少し注意が必要です - このガイドは、QMK におけるフォーク、クローン、プルリクエストのサブミットの各ステップについて説明します。
|
||||
|
||||
?> このガイドでは、あなたがコマンドラインでの実行にある程度慣れており、システムに git がインストールされていることを前提にしています。
|
||||
|
||||
[QMK Github ページ](https://github.com/qmk/qmk_firmware)を開くと、右上に "Fork" というボタンが見えます:
|
||||
[QMK GitHub ページ](https://github.com/qmk/qmk_firmware)を開くと、右上に "Fork" というボタンが見えます:
|
||||
|
||||

|
||||
|
||||
@@ -59,7 +59,7 @@ To https://github.com/whoeveryouare/qmk_firmware.git
|
||||
+ 20043e64...7da94ac5 master -> master
|
||||
```
|
||||
|
||||
あなたの変更は今では Github 上のフォークにあります - フォーク (`https://github.com/<whoeveryouare>/qmk_firmware`)に戻ると、"New Pull Request" ボタンをクリックすることで新しいプルリクエストを作成することができます:
|
||||
あなたの変更は今では GitHub 上のフォークにあります - フォーク (`https://github.com/<whoeveryouare>/qmk_firmware`)に戻ると、"New Pull Request" ボタンをクリックすることで新しいプルリクエストを作成することができます:
|
||||
|
||||

|
||||
|
||||
|
@@ -25,7 +25,6 @@ Vagrant 以外に、適切なプロバイダがインストールされ、その
|
||||
|
||||
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox) (推奨)
|
||||
* [Teensy ローダー](https://www.pjrc.com/teensy/loader.html)
|
||||
* [Atmel FLIP](http://www.atmel.com/tools/flip.aspx)
|
||||
|
||||
コマンドラインでプログラムしたい場合は、Vagranfile の ['modifyvm'] 行のコメントを解除して Linux への USB パススルーを有効にし、dfu-util/dfu-programmer のようなコマンドラインツールを使ってプログラムすることができます。あるいは Teensy CLI バージョンをインストールすることができます。
|
||||
|
||||
|
@@ -28,7 +28,7 @@ QMK Configurator は Chrome/Firefox で最適に動作します。
|
||||
|
||||
キーボードが QMK を搭載していると宣伝されていてもリストにない場合は、開発者がまだ作業中か、私たちがまだマージするきっかけがなかった可能性があります。
|
||||
アクティブな [Pull Request](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+is%3Apr+label%3Akeyboard) がない場合、[qmk_firmware](https://github.com/qmk/qmk_firmware/issues)で報告して、その特定のキーボードのサポートをリクエストします。
|
||||
製作者自身の github アカウントにある QMK 搭載キーボードもあります。
|
||||
製作者自身の GitHub アカウントにある QMK 搭載キーボードもあります。
|
||||
それも再確認してください。
|
||||
|
||||
## キーボードのレイアウトを選択する
|
||||
|
@@ -14,7 +14,7 @@
|
||||
|
||||
* [Great General Tutorial](https://www.codecademy.com/learn/learn-git)
|
||||
* [Git Game To Learn From Examples](https://learngitbranching.js.org/)
|
||||
* [Git Resources to Learn More About Github](getting_started_github.md)
|
||||
* [Git Resources to Learn More About GitHub](getting_started_github.md)
|
||||
* [Git Resources Aimed Specifically toward QMK](contributing.md)
|
||||
|
||||
### 日本語
|
||||
@@ -22,7 +22,7 @@
|
||||
_日本語のリソース情報を募集中です。_
|
||||
|
||||
* [Git Game To Learn From Examples(日本語対応有り)](https://learngitbranching.js.org/)
|
||||
* [QMK で Github を使う方法](ja/getting_started_github.md)
|
||||
* [QMK で GitHub を使う方法](ja/getting_started_github.md)
|
||||
* [貢献方法](ja/contributing.md)
|
||||
|
||||
## コマンドラインに関するリソース:
|
||||
|
@@ -531,6 +531,7 @@ See also: [Swap Hands](feature_swap_hands.md)
|
||||
|`SH_MOFF` |Momentarily turns off swap. |
|
||||
|`SH_TG` |Toggles swap on and off with every key press. |
|
||||
|`SH_TT` |Toggles with a tap; momentary when held. |
|
||||
|`SH_OS` |One shot swap hands: toggle while pressed or until next key press. |
|
||||
|
||||
## Unicode Support :id=unicode-support
|
||||
|
||||
|
@@ -71,10 +71,22 @@ On the other hand, you can change `layer_state` to overlay the base layer with o
|
||||
|
||||
|
||||
### Layer Precedence and Transparency
|
||||
Note that ***higher layer has higher priority on stack of layers***, namely firmware falls down from top layer to bottom to look up keycode. Once it spots keycode other than **`KC_TRNS`**(transparent) on a layer it stops searching and lower layers aren't referred.
|
||||
Note that ***higher layers have higher priority within the stack of layers***. The firmware works its way down from the highest active layers to look up keycodes. Once the firmware locates a keycode other than `KC_TRNS` (transparent) on an active layer, it stops searching, and lower layers aren't referenced.
|
||||
|
||||
You can place `KC_TRANS` on overlay layer changes just part of layout to fall back on lower or base layer.
|
||||
Key with `KC_TRANS` (`KC_TRNS` and `_______` are the alias) doesn't has its own keycode and refers to lower valid layers for keycode, instead.
|
||||
____________
|
||||
/ / <--- Higher layer
|
||||
/ KC_TRNS //
|
||||
/___________// <--- Lower layer (KC_A)
|
||||
/___________/
|
||||
|
||||
In the above scenario, the non-transparent keys on the higher layer would be usable, but whenever `KC_TRNS` (or equivalent) is defined, the keycode (`KC_A`) on the lower level would be used.
|
||||
|
||||
**Note:** Valid ways to denote transparency on a given layer:
|
||||
* `KC_TRANSPARENT`
|
||||
* `KC_TRNS` (alias)
|
||||
* `_______` (alias)
|
||||
|
||||
These keycodes allow the processing to fall through to lower layers in search of a non-transparent keycode to process.
|
||||
|
||||
## Anatomy of a `keymap.c`
|
||||
|
||||
|
@@ -1,18 +1,41 @@
|
||||
# Flashing Your Keyboard
|
||||
# Flashing Your Keyboard
|
||||
|
||||
Now that you've built a custom firmware file you'll want to flash your keyboard.
|
||||
Now that you've built a custom firmware file you'll want to flash your keyboard.
|
||||
|
||||
## Put Your Keyboard into DFU (Bootloader) Mode
|
||||
|
||||
In order to flash your custom firmware you must first put your keyboard into a special flashing mode. While it is in this mode you will not be able to type or otherwise use your keyboard. It is very important that you do not unplug the keyboard or otherwise interrupt the flashing process while the firmware is being written.
|
||||
|
||||
Different keyboards have different ways to enter this special mode. If your PCB currently runs QMK, TMK, or PS2AVRGB (Bootmapper Client) and you have not been given specific instructions, try the following, in order:
|
||||
|
||||
* Hold down both shift keys and press `Pause`
|
||||
* Hold down both shift keys and press `B`
|
||||
* Unplug your keyboard, hold down the Spacebar and `B` at the same time, plug in your keyboard and wait a second before releasing the keys
|
||||
* Unplug your keyboard, hold down the top or bottom left key (usually Escape or Left Control) and plug in your keyboard
|
||||
* Press the physical `RESET` button, usually located on the underside of the PCB
|
||||
* Locate header pins on the PCB labeled `RESET` and `GND`, and short them together while plugging your PCB in
|
||||
|
||||
If you've attempted all of the above to no avail, and the main chip on the board says `STM32` on it, this may be a bit more complicated. Generally your best bet is to ask on [Discord](https://discord.gg/Uq7gcHh) for assistance. It's likely some photos of the board will be asked for -- if you can get them ready beforehand it'll help move things along!
|
||||
|
||||
Otherwise, you should see a message in yellow, similar to this in QMK Toolbox:
|
||||
|
||||
```
|
||||
*** DFU device connected: Atmel Corp. ATmega32U4 (03EB:2FF4:0000)
|
||||
```
|
||||
|
||||
and this bootloader device will also be present in Device Manager, System Information.app, or `lsusb`.
|
||||
|
||||
## Flashing Your Keyboard with QMK Toolbox
|
||||
|
||||
The simplest way to flash your keyboard will be with the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases).
|
||||
The simplest way to flash your keyboard will be with the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases).
|
||||
|
||||
However, the QMK Toolbox is only available for Windows and macOS currently. If you're using Linux (or just wish to flash the firmware from the command line), proceed down to [Flash Your Keyboard From The Command Line](#flash-your-keyboard-from-the-command-line).
|
||||
However, the Toolbox is currently only available for Windows and macOS. If you're using Linux (or just wish to flash the firmware from the command line), skip to the [Flash your Keyboard from the Command Line](#flash-your-keyboard-from-the-command-line) section.
|
||||
|
||||
### Load The File Into QMK Toolbox
|
||||
### Load the File into QMK Toolbox
|
||||
|
||||
Begin by opening the QMK Toolbox application. You'll want to locate the firmware file in Finder or Explorer. Your keyboard firmware may be in one of two formats- `.hex` or `.bin`. QMK tries to copy the appropriate one for your keyboard into the root `qmk_firmware` directory.
|
||||
|
||||
If you are on Windows or macOS there are commands you can use to easily open the current firmware folder in Explorer or Finder.
|
||||
If you are on Windows or macOS, there are commands you can use to easily open the current folder in Explorer or Finder.
|
||||
|
||||
#### Windows
|
||||
|
||||
@@ -38,65 +61,44 @@ For example, the `planck/rev5` with a `default` keymap will have this filename:
|
||||
planck_rev5_default.hex
|
||||
```
|
||||
|
||||
Once you have located your firmware file drag it into the "Local file" box in QMK Toolbox, or click "Open" and navigate to where your firmware file is stored.
|
||||
|
||||
### Put Your Keyboard Into DFU (Bootloader) Mode
|
||||
|
||||
In order to flash your custom firmware you have to put your keyboard into a special flashing mode. While it is in this mode you will not be able to type or otherwise use your keyboard. It is very important that you do not unplug your keyboard or otherwise interrupt the flashing process while the firmware is being written.
|
||||
|
||||
Different keyboards have different ways to enter this special mode. If your PCB currently runs QMK or TMK and you have not been given specific instructions try the following, in order:
|
||||
|
||||
* Hold down both shift keys and press `Pause`
|
||||
* Hold down both shift keys and press `B`
|
||||
* Unplug your keyboard, hold down the Spacebar and `B` at the same time, plug in your keyboard and wait a second before releasing the keys
|
||||
* Press the physical `RESET` button on the bottom of the PCB
|
||||
* Locate header pins on the PCB labeled `BOOT0` or `RESET`, short those together while plugging your PCB in
|
||||
|
||||
When you are successful you will see a message similar to this in QMK Toolbox:
|
||||
|
||||
```
|
||||
*** Clueboard - Clueboard 66% HotSwap disconnected -- 0xC1ED:0x2390
|
||||
*** DFU device connected
|
||||
```
|
||||
Once you have located your firmware file drag it into the "Local file" box in QMK Toolbox, or click "Open" and navigate to where your firmware file is stored.
|
||||
|
||||
### Flash Your Keyboard
|
||||
|
||||
Click the `Flash` button in QMK Toolbox. You will see output similar to the following:
|
||||
|
||||
```
|
||||
*** Clueboard - Clueboard 66% HotSwap disconnected -- 0xC1ED:0x2390
|
||||
*** DFU device connected
|
||||
*** DFU device connected: Atmel Corp. ATmega32U4 (03EB:2FF4:0000)
|
||||
*** Attempting to flash, please don't remove device
|
||||
>>> dfu-programmer atmega32u4 erase --force
|
||||
>>> dfu-programmer.exe atmega32u4 erase --force
|
||||
Erasing flash... Success
|
||||
Checking memory from 0x0 to 0x6FFF... Empty.
|
||||
>>> dfu-programmer atmega32u4 flash /Users/skully/qmk_firmware/clueboard_66_hotswap_gen1_skully.hex
|
||||
Checking memory from 0x0 to 0x55FF... Empty.
|
||||
0% 100% Programming 0x5600 bytes...
|
||||
>>> dfu-programmer.exe atmega32u4 flash "D:\Git\qmk_firmware\gh60_satan_default.hex"
|
||||
Checking memory from 0x0 to 0x3F7F... Empty.
|
||||
0% 100% Programming 0x3F80 bytes...
|
||||
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
|
||||
0% 100% Reading 0x7000 bytes...
|
||||
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
|
||||
Validating... Success
|
||||
0x5600 bytes written into 0x7000 bytes memory (76.79%).
|
||||
>>> dfu-programmer atmega32u4 reset
|
||||
0x3F80 bytes written into 0x7000 bytes memory (56.70%).
|
||||
>>> dfu-programmer.exe atmega32u4 reset
|
||||
|
||||
*** DFU device disconnected
|
||||
*** Clueboard - Clueboard 66% HotSwap connected -- 0xC1ED:0x2390
|
||||
*** DFU device disconnected: Atmel Corp: ATmega32U4 (03EB:2FF4:0000)
|
||||
```
|
||||
|
||||
## Flash your Keyboard from the Command Line
|
||||
|
||||
This has been made pretty simple compared to what it used to be. When you are ready to compile and flash your firmware, open up your terminal window and run the flash command:
|
||||
This has been made pretty simple compared to what it used to be. When you are ready to compile and flash your firmware, open up your terminal window and run the flash command:
|
||||
|
||||
qmk flash
|
||||
|
||||
If you have not configured your keyboard/keymap name, or you have multiple keyboards, you can specify the keyboard and keymap:
|
||||
If you have not configured your keyboard/keymap name in the CLI, or you have multiple keyboards, you can specify the keyboard and keymap:
|
||||
|
||||
qmk flash -kb <my_keyboard> -km <my_keymap>
|
||||
|
||||
This will check the keyboard's configuration, and then attempt to flash it based on the specified bootloader. This means that you don't need to know which bootloader that your keyboard uses. Just run the command, and let the command do the heavy lifting.
|
||||
This will check the keyboard's configuration, and then attempt to flash it based on the specified bootloader. This means that you don't need to know which bootloader that your keyboard uses. Just run the command, and let the command do the heavy lifting.
|
||||
|
||||
However, this does rely on the bootloader being set by the keyboard. If this information is not configured, or you're using a board that doesn't have a supported target to flash it, you will see this error:
|
||||
However, this does rely on the bootloader being set by the keyboard. If this information is not configured, or you're using a board that doesn't have a supported target to flash it, you will see this error:
|
||||
|
||||
WARNING: This board's bootloader is not specified or is not supported by the ":flash" target at this time.
|
||||
|
||||
|
@@ -57,18 +57,33 @@ You may be asked to close and reopen the window. Do this and keep running the ab
|
||||
|
||||
You will need to install Homebrew. Follow the instructions on the [Homebrew homepage](https://brew.sh).
|
||||
|
||||
After Homebrew is installed run these commands:
|
||||
After Homebrew is installed run this command:
|
||||
|
||||
brew tap qmk/qmk
|
||||
brew install qmk
|
||||
brew install qmk/qmk/qmk
|
||||
|
||||
### Linux
|
||||
|
||||
You will need to install Git and Python. It's very likely that you already have both, but if not, one of the following commands should install them:
|
||||
|
||||
* Debian / Ubuntu / Devuan: `apt-get install git python3 && python3 -m pip install qmk`
|
||||
* Fedora / Red Hat / CentOS: `yum install git python3 && python3 -m pip install qmk`
|
||||
* Arch: `yay -S qmk` (or use any other AUR Helper)
|
||||
* Debian / Ubuntu / Devuan: `sudo apt install git python3 python3-pip`
|
||||
* Fedora / Red Hat / CentOS: `sudo yum install git python3 python3-pip`
|
||||
* Arch / Manjaro: `sudo pacman -S git python python-pip python-setuptools libffi`
|
||||
|
||||
Install the global CLI to bootstrap your system:
|
||||
|
||||
`python3 -m pip install --user qmk` (on Arch-based distros you can also try the `qmk` package from AUR (**note**: it's maintained by a community member): `yay -S qmk`)
|
||||
|
||||
### FreeBSD
|
||||
|
||||
You will need to install Git and Python. It's possible that you already have both, but if not, run the following commands to install them:
|
||||
|
||||
pkg install git python3
|
||||
|
||||
Make sure that `$HOME/.local/bin` is added to your `$PATH` so that locally install Python packages are available.
|
||||
|
||||
Once installed, you can install QMK CLI:
|
||||
|
||||
python3 -m pip install --user qmk
|
||||
|
||||
## 3. Run QMK Setup :id=set-up-qmk
|
||||
|
||||
@@ -78,7 +93,19 @@ After installing QMK you can set it up with this command:
|
||||
|
||||
In most situations you will want to answer Yes to all of the prompts.
|
||||
|
||||
?> If you already know [how to use GitHub](getting_started_github.md), we recommend that you create your own fork and use `qmk setup <github_username>` to clone your personal fork. If you don't know what that means you can safely ignore this message.
|
||||
?>**Note on Debian, Ubuntu and their derivatives**:
|
||||
It's possible, that you will get an error saying something like: `bash: qmk: command not found`.
|
||||
This is due to a [bug](https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=839155) Debian introduced with their Bash 4.4 release, which removed `$HOME/.local/bin` from the PATH. This bug was later fixed on Debian and Ubuntu.
|
||||
Sadly, Ubuntu reitroduced this bug and is [yet to fix it](https://bugs.launchpad.net/ubuntu/+source/bash/+bug/1588562).
|
||||
Luckily, the fix is easy. Run this as your user: `echo "PATH=$HOME/.local/bin:$PATH" >> $HOME/.bashrc && source $HOME/.bashrc`
|
||||
|
||||
?>**Note on FreeBSD**:
|
||||
It is suggested to run `qmk setup` as a non-`root` user to start with, but this will likely identify packages that need to be installed to your
|
||||
base system using `pkg`. However the installation will probably fail when run as an unprivileged user.
|
||||
To manually install the base dependencies, run `./util/qmk_install.sh` either as `root`, or with `sudo`.
|
||||
Once that completes, re-run `qmk setup` to complete the setup and checks.
|
||||
|
||||
?> If you already know [how to use GitHub](getting_started_github.md), we recommend that you create your own fork and use `qmk setup <github_username>/qmk_firmware` to clone your personal fork. If you don't know what that means you can safely ignore this message.
|
||||
|
||||
## 4. Test Your Build Environment
|
||||
|
||||
@@ -108,7 +135,7 @@ Most people new to QMK only have 1 keyboard. You can set this keyboard as your d
|
||||
|
||||
qmk config user.keyboard=clueboard/66/rev4
|
||||
|
||||
You can also set your default keymap name. Most people use their github username here, and we recommend that you do too.
|
||||
You can also set your default keymap name. Most people use their GitHub username here, and we recommend that you do too.
|
||||
|
||||
qmk config user.keymap=<github_username>
|
||||
|
||||
|
@@ -102,7 +102,7 @@ There are a number of extensions that you may want to install:
|
||||
This installs a bunch of Git related tools that may make using Git with QMK Firmware easier.
|
||||
* [EditorConfig for VS Code](https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig) - _[Optional]_ - Helps to keep the code to the QMK Coding Conventions.
|
||||
* [Bracket Pair Colorizer 2](https://marketplace.visualstudio.com/items?itemName=CoenraadS.bracket-pair-colorizer-2) - _[Optional]_ - This color codes the brackets in your code, to make it easier to reference nested code.
|
||||
* [Github Markdown Preview](https://marketplace.visualstudio.com/items?itemName=bierner.github-markdown-preview) - _[Optional]_ - Makes the markdown preview in VS Code more like GitHub's.
|
||||
* [GitHub Markdown Preview](https://marketplace.visualstudio.com/items?itemName=bierner.github-markdown-preview) - _[Optional]_ - Makes the markdown preview in VS Code more like GitHub's.
|
||||
* [VS Live Share Extension Pack](https://marketplace.visualstudio.com/items?itemName=MS-vsliveshare.vsliveshare-pack) - _[Optional]_ - This extension allows somebody else to access your workspace (or you to access somebody else's workspace) and help out. This is great if you're having issues and need some help from somebody.
|
||||
* [VIM Keymap](https://marketplace.visualstudio.com/items?itemName=GiuseppeCesarano.vim-keymap) - _[Optional]_ - For those that prefer VIM style keybindings. There are other options for this, too.
|
||||
* [Travis CI Status](https://marketplace.visualstudio.com/items?itemName=felixrieseberg.vsc-travis-ci-status) - _[Optional]_ - This shows the current Travis CI status, if you have it set up.
|
||||
|
53
docs/platformdev_chibios_earlyinit.md
Normal file
53
docs/platformdev_chibios_earlyinit.md
Normal file
@@ -0,0 +1,53 @@
|
||||
# Arm/ChibiOS Early Initialization :id=chibios-early-init
|
||||
|
||||
This page describes a part of QMK that is a somewhat advanced concept, and is only relevant to keyboard designers.
|
||||
|
||||
QMK uses ChibiOS as the underlying layer to support a multitude of Arm-based devices. Each ChibiOS-supported keyboard has a low-level board definition which is responsible for initializing hardware peripherals such as the clocks, and GPIOs.
|
||||
|
||||
Older QMK revisions required duplication of these board definitions inside your keyboard's directory in order to override such early initialization points; this is now abstracted into the following APIs, and allows usage of the board definitions supplied with ChibiOS itself. Check `<qmk_firmware>/lib/chibios/os/hal/boards` for the list of official definitions. If your keyboard needs extra initialization at a very early stage, consider providing keyboard-level overrides of the following APIs:
|
||||
|
||||
## `early_hardware_init_pre()` :id=early-hardware-init-pre
|
||||
|
||||
The function `early_hardware_init_pre` is the earliest possible code that can be executed by a keyboard firmware. This is intended as a replacement for the ChibiOS board definition's `__early_init` function, and is the equivalent of executing at the start of the function.
|
||||
|
||||
This is executed before RAM gets cleared, and before clocks or GPIOs are configured; any delays or preparation using GPIOs is not likely to work at this point. After executing this function, RAM on the MCU may be zero'ed. Assigning values to variables during execution of this function may be overwritten.
|
||||
|
||||
As such, if you wish to override this API consider limiting use to writing to low-level registers. The default implementation of this function can be configured to jump to bootloader if a `RESET` key was pressed, by ensuring `#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE` is in the keyboard's `config.h` file.
|
||||
|
||||
To implement your own version of this function, in your keyboard's source files:
|
||||
|
||||
```c
|
||||
void early_hardware_init_pre(void) {
|
||||
// do things with registers
|
||||
}
|
||||
```
|
||||
|
||||
## `early_hardware_init_post()` :id=early-hardware-init-post
|
||||
|
||||
The function `early_hardware_init_post` is the next earliest possible code that can be executed by a keyboard firmware. This is executed after RAM has been cleared, and clocks and GPIOs are configured. This is intended as a replacement for the ChibiOS board definition's `__early_init` function, and is the equivalent of executing at the end of the function.
|
||||
|
||||
Much like `early_hardware_init_pre`, ChibiOS has not yet been initialized either, so the same restrictions on delays and timing apply.
|
||||
|
||||
If you wish to override this API, consider limiting functionality to register writes, variable initialization, and GPIO toggling. The default implementation of this function is to do nothing.
|
||||
|
||||
To implement your own version of this function, in your keyboard's source files:
|
||||
|
||||
```c
|
||||
void early_hardware_init_post(void) {
|
||||
// toggle GPIO pins and write to variables
|
||||
}
|
||||
```
|
||||
|
||||
## `board_init()` :id=board-init
|
||||
|
||||
The function `board_init` is executed directly after the ChibiOS initialization routines have completed. At this stage, all normal low-level functionality should be available for use (including timers and delays), with the restriction that USB is not yet connected. This is intended as a replacement for the ChibiOS board definition's `boardInit` function.
|
||||
|
||||
The default implementation of this function is to do nothing.
|
||||
|
||||
To implement your own version of this function, in your keyboard's source files:
|
||||
|
||||
```c
|
||||
void board_init(void) {
|
||||
// initialize anything that requires ChibiOS
|
||||
}
|
||||
```
|
@@ -1,5 +1,9 @@
|
||||
# Converting a board to use the Proton C
|
||||
|
||||
Since the Proton C is a drop-in replacement for a Pro Micro we've made it easy to use. This page documents a handy automated process for converting keyboards, as well as documenting the manual process if you'd like to make use of Proton C features that aren't available on Pro Micros.
|
||||
|
||||
## Automatic Conversion
|
||||
|
||||
If a board currently supported in QMK uses a Pro Micro (or compatible board) and you want to use the Proton C, you can generate the firmware by appending `CONVERT_TO_PROTON_C=yes` (or `CTPC=yes`) to your make argument, like this:
|
||||
|
||||
make 40percentclub/mf68:default CTPC=yes
|
||||
@@ -8,13 +12,15 @@ You can add the same argument to your keymap's `rules.mk`, which will accomplish
|
||||
|
||||
This exposes the `CONVERT_TO_PROTON_C` flag that you can use in your code with `#ifdef`s, like this:
|
||||
|
||||
#ifdef CONVERT_TO_PROTON_C
|
||||
// Proton C code
|
||||
#else
|
||||
// Pro Micro code
|
||||
#endif
|
||||
```c
|
||||
#ifdef CONVERT_TO_PROTON_C
|
||||
// Proton C code
|
||||
#else
|
||||
// Pro Micro code
|
||||
#endif
|
||||
```
|
||||
|
||||
Before being able to compile, you may get some errors about `PORTB/DDRB`, etc not being defined, so you'll need to convert the keyboard's code to use the [GPIO Controls](internals_gpio_control.md) that will work for both ARM and AVR. This shouldn't affect the AVR builds at all.
|
||||
If you get errors about `PORTB/DDRB`, etc not being defined, so you'll need to convert the keyboard's code to use the [GPIO Controls](internals_gpio_control.md) that will work for both ARM and AVR. This shouldn't affect the AVR builds at all.
|
||||
|
||||
The Proton C only has one on-board LED (C13), and by default, the TXLED (D5) is mapped to it. If you want the RXLED (B0) mapped to it instead, add this like to your `config.h`:
|
||||
|
||||
@@ -30,4 +36,55 @@ These are defaults based on what has been implemented for ARM boards.
|
||||
| [RGB Lighting](feature_rgblight.md) | Disabled |
|
||||
| [Backlight](feature_backlight.md) | Forces [task driven PWM](feature_backlight.md#software-pwm-driver) until ARM can provide automatic configuration |
|
||||
| USB Host (e.g. USB-USB converter) | Not supported (USB host code is AVR specific and is not currently supported on ARM) |
|
||||
| [Split keyboards](feature_split_keyboard.md) | Not supported yet |
|
||||
| [Split keyboards](feature_split_keyboard.md) | Partial - heavily dependent on enabled features |
|
||||
|
||||
## Manual Conversion
|
||||
|
||||
To use the Proton C natively, without having to specify `CTPC=yes`, you need to change the `MCU` line in `rules.mk`:
|
||||
|
||||
```
|
||||
MCU = STM32F303
|
||||
```
|
||||
|
||||
Remove these variables if they exist:
|
||||
|
||||
* `BOOTLOADER`
|
||||
* `EXTRA_FLAGS`
|
||||
|
||||
Finally convert all pin assignments in `config.h` to the stm32 equivalents.
|
||||
|
||||
| Pro Micro Left | Proton C Left | | Proton C Right | Pro Micro Right |
|
||||
|-----------|----------|-|----------|-----------|
|
||||
| `D3` | `A9` | | 5v | RAW (5v) |
|
||||
| `D2` | `A10` | | GND | GND |
|
||||
| GND | GND | | FLASH | RESET |
|
||||
| GND | GND | | 3.3v | VCC <sup>1</sup> |
|
||||
| `D1` | `B7` | | `A2` | `F4` |
|
||||
| `D0` | `B6` | | `A1` | `F5` |
|
||||
| `D4` | `B5` | | `A0` | `F6` |
|
||||
| `C6` | `B4` | | `B8` | `F7` |
|
||||
| `D7` | `B3` | | `B13` | `B1` |
|
||||
| `E6` | `B2` | | `B14` | `B3` |
|
||||
| `B4` | `B1` | | `B15` | `B2` |
|
||||
| `B5` | `B0` | | `B9` | `B6` |
|
||||
| `B0` (RX LED) | `C13` <sup>2</sup> | | `C13` <sup>2</sup> | `D5` (TX LED) |
|
||||
|
||||
You can also make use of several new pins on the extended portion of the Proton C:
|
||||
|
||||
| Left | | Right |
|
||||
|------|-|-------|
|
||||
| `A4`<sup>3</sup> | | `B10` |
|
||||
| `A5`<sup>4</sup> | | `B11` |
|
||||
| `A6` | | `B12` |
|
||||
| `A7` | | `A14`<sup>5</sup> (SWCLK) |
|
||||
| `A8` | | `A13`<sup>5</sup> (SWDIO) |
|
||||
| `A15` | | RESET<sup>6</sup> |
|
||||
|
||||
Notes:
|
||||
|
||||
1. On a Pro Micro VCC can be 3.3v or 5v.
|
||||
2. A Proton C only has one onboard LED, not two like a Pro Micro. The Pro Micro has an RX LED on `D5` and a TX LED on `B0`.
|
||||
3. `A4` is shared with the speaker.
|
||||
4. `A5` is shared with the speaker.
|
||||
5. `A13` and `A14` are used for hardware debugging (SWD). You can also use them for GPIO, but should use them last.
|
||||
6. Short RESET to 3.3v (pull high) to reboot the MCU. This does not enter bootloader mode like a Pro Micro, it only resets the MCU.
|
||||
|
@@ -12,7 +12,7 @@ QMK (*Quantum Mechanical Keyboard*) é uma comunidade de código aberto que mant
|
||||
|
||||
## Como obter e usar o QMK
|
||||
|
||||
Se você planeja contribuir com um _keymap_ ("mapa de teclas"), teclado ou recursos para o QMK, o jeito mais fácil é [percorrer o repositório através do Github](https://github.com/qmk/qmk_firmware#fork-destination-box) e clonar seu repositório localmente para fazer suas alterações, dê um _push_ nelas e abra uma [_Pull request_](https://github.com/qmk/qmk_firmware/pulls) no seu fork.
|
||||
Se você planeja contribuir com um _keymap_ ("mapa de teclas"), teclado ou recursos para o QMK, o jeito mais fácil é [percorrer o repositório através do GitHub](https://github.com/qmk/qmk_firmware#fork-destination-box) e clonar seu repositório localmente para fazer suas alterações, dê um _push_ nelas e abra uma [_Pull request_](https://github.com/qmk/qmk_firmware/pulls) no seu fork.
|
||||
|
||||
Caso contrário, você pode cloná-lo diretamente com `git clone https://github.com/qmk/qmk_firmware`. Não faça o download dos arquivos zip ou tar; é necessário um repositório git para baixar os submódulos para compilar.
|
||||
|
||||
|
@@ -11,7 +11,7 @@
|
||||
* [QMK CLI](pt-br/cli.md)
|
||||
* [QMK CLI Config](pt-br/cli_configuration.md)
|
||||
* [Contributing to QMK](pt-br/contributing.md)
|
||||
* [How to Use Github](pt-br/getting_started_github.md)
|
||||
* [How to Use GitHub](pt-br/getting_started_github.md)
|
||||
* [Getting Help](pt-br/getting_started_getting_help.md)
|
||||
|
||||
* [Breaking Changes](pt-br/breaking_changes.md)
|
||||
|
@@ -46,9 +46,6 @@ An IDE that is popular with many C developers.
|
||||
## Firmware
|
||||
The software that controls your MCU.
|
||||
|
||||
## FLIP
|
||||
Software provided by Atmel for flashing AVR devices. We generally recommend [QMK Flasher](https://github.com/qmk/qmk_flasher) instead, but for some advanced use cases FLIP is required.
|
||||
|
||||
## git
|
||||
Versioning software used at the command line
|
||||
|
||||
|
79
docs/reference_keymap_extras.md
Normal file
79
docs/reference_keymap_extras.md
Normal file
@@ -0,0 +1,79 @@
|
||||
# Language-specific Keycodes
|
||||
|
||||
Keyboards are able to support a wide range of languages. However, they do not send the actual characters produced by pressing their keys - instead, they send numerical codes. In the USB HID spec, these are called "usages", although they are more often referred to as "scancodes" or "keycodes" when in the context of keyboards.
|
||||
Less than 256 usages are defined in the HID Keyboard/Keypad usage page, and some of those do nothing on modern operating systems. So, how is this language support achieved?
|
||||
|
||||
In a nutshell, the operating system maps the usages it receives to the appropriate character based on the user's configured keyboard layout. For example, when a Swedish person presses the key with the `å` character printed on it, the keyboard is *actually* sending the keycode for `[`.
|
||||
|
||||
Obviously, this could get confusing, so QMK provides language-specific keycode aliases for many keyboard layouts. These won't do much on their own - you still have to set the matching keyboard layout in your OS settings. Think of them more as keycap labels for your keymap.
|
||||
|
||||
To use these, simply `#include` the corresponding [header file](https://github.com/qmk/qmk_firmware/tree/master/quantum/keymap_extras) in your `keymap.c`, and add the keycodes defined in them in place of the `KC_` prefixed ones:
|
||||
|
||||
|Layout |Header |
|
||||
|---------------------------|--------------------------------|
|
||||
|Canadian Multilingual (CSA)|`keymap_canadian_multilingual.h`|
|
||||
|Croatian |`keymap_croatian.h` |
|
||||
|Czech |`keymap_czech.h` |
|
||||
|Danish |`keymap_danish.h` |
|
||||
|Dutch (Belgium) |`keymap_belgian.h` |
|
||||
|English (Ireland) |`keymap_irish.h` |
|
||||
|English (UK) |`keymap_uk.h` |
|
||||
|English (US International) |`keymap_us_international.h` |
|
||||
|Estonian |`keymap_estonian.h` |
|
||||
|Finnish |`keymap_finnish.h` |
|
||||
|French |`keymap_french.h` |
|
||||
|French (BÉPO) |`keymap_bepo.h` |
|
||||
|French (Switzerland) |`keymap_fr_ch.h` |
|
||||
|French (macOS, ISO) |`keymap_french_osx.h` |
|
||||
|German |`keymap_german.h` |
|
||||
|German (Switzerland) |`keymap_german_ch.h` |
|
||||
|German (macOS) |`keymap_german_osx.h` |
|
||||
|German (Neo2)* |`keymap_neo2.h` |
|
||||
|Greek* |`keymap_greek.h` |
|
||||
|Hungarian |`keymap_hungarian.h` |
|
||||
|Icelandic |`keymap_icelandic.h` |
|
||||
|Italian |`keymap_italian.h` |
|
||||
|Italian (macOS, ANSI) |`keymap_italian_osx_ansi.h` |
|
||||
|Italian (macOS, ISO) |`keymap_italian_osx_iso.h` |
|
||||
|Japanese |`keymap_jp.h` |
|
||||
|Korean |`keymap_korean.h` |
|
||||
|Latvian |`keymap_latvian.h` |
|
||||
|Lithuanian (ĄŽERTY) |`keymap_lithuanian_azerty.h` |
|
||||
|Lithuanian (QWERTY) |`keymap_lithuanian_qwerty.h` |
|
||||
|Norwegian |`keymap_norwegian.h` |
|
||||
|Polish |`keymap_polish.h` |
|
||||
|Portuguese |`keymap_portuguese.h` |
|
||||
|Portuguese (Brazil) |`keymap_br_abnt2.h` |
|
||||
|Romanian |`keymap_romanian.h` |
|
||||
|Russian* |`keymap_russian.h` |
|
||||
|Serbian* |`keymap_serbian.h` |
|
||||
|Serbian (Latin) |`keymap_serbian_latin.h` |
|
||||
|Slovak |`keymap_slovak.h` |
|
||||
|Slovenian |`keymap_slovenian.h` |
|
||||
|Spanish |`keymap_spanish.h` |
|
||||
|Spanish (Dvorak) |`keymap_spanish_dvorak.h` |
|
||||
|Swedish |`keymap_swedish.h` |
|
||||
|Turkish (F) |`keymap_turkish_f.h` |
|
||||
|Turkish (Q) |`keymap_turkish_q.h` |
|
||||
|
||||
There are also a few which are not quite language-specific, but useful if you are not using a QWERTY layout:
|
||||
|
||||
|Layout |Header |
|
||||
|-------------------|------------------------|
|
||||
|Colemak |`keymap_colemak.h` |
|
||||
|Dvorak |`keymap_dvorak.h` |
|
||||
|Dvorak (Programmer)|`keymap_dvp.h` |
|
||||
|Norman |`keymap_norman.h` |
|
||||
|Plover* |`keymap_plover.h` |
|
||||
|Plover (Dvorak)* |`keymap_plover_dvorak.h`|
|
||||
|Steno* |`keymap_steno.h` |
|
||||
|Workman |`keymap_workman.h` |
|
||||
|Workman (ZXCVM) |`keymap_workman_zxcvm.h`|
|
||||
|
||||
## Sendstring Support
|
||||
|
||||
By default, `SEND_STRING()` assumes a US ANSI keyboard layout is set. If you are using a different layout, you can also `#include "sendstring_*.h"` (as above) in your keymap to override the lookup tables used for mapping ASCII characters to keycodes.
|
||||
|
||||
An important thing to note here is that `SEND_STRING()` only operates on [ASCII text](https://en.wikipedia.org/wiki/ASCII#Character_set). This means that you cannot pass it a string containing Unicode characters - this unfortunately includes accented characters that may be present in your desired layout.
|
||||
Many layouts make certain characters, such as Grave or Tilde, available only as [dead keys](https://en.wikipedia.org/wiki/Dead_key), so you must add a space immediately after it in the string you want to send, to prevent it from potentially combining with the next character.
|
||||
Certain other layouts have no Sendstring header as they do not use a Latin-derived alphabet (for example Greek and Russian), and thus there is no way to input most of the ASCII character set. These are marked above with a `*`.
|
@@ -11,7 +11,7 @@
|
||||
* [QMK CLI](ru-ru/cli.md)
|
||||
* [QMK CLI Config](ru-ru/cli_configuration.md)
|
||||
* [Contributing to QMK](ru-ru/contributing.md)
|
||||
* [How to Use Github](ru-ru/getting_started_github.md)
|
||||
* [How to Use GitHub](ru-ru/getting_started_github.md)
|
||||
* [Getting Help](ru-ru/getting_started_getting_help.md)
|
||||
|
||||
* [Breaking Changes](ru-ru/breaking_changes.md)
|
||||
|
@@ -6,10 +6,10 @@ GitHub может показаться несколько сложным для
|
||||
|
||||
Откройте [страницу QMK на GitHub] (https://github.com/qmk/qmk_firmware), и в правом верхнем углу вы увидите кнопку с надписью "Fork":
|
||||
|
||||

|
||||

|
||||
|
||||
Если вы состоите в какой-либо организации, вам нужно выбрать учетную запись, к которой будет привязан форк. В большинстве случаев это будет личной аккаунт. Как только ваш форк будет завершен (иногда это занимает немного времени), нажмите кнопку "Clone or Download":
|
||||

|
||||

|
||||
|
||||
И обязательно выберите "HTTPS", затем выделите ссылку и скопируйте ее:
|
||||
|
||||
|
69
docs/serial_driver.md
Normal file
69
docs/serial_driver.md
Normal file
@@ -0,0 +1,69 @@
|
||||
# 'serial' Driver
|
||||
This driver powers the [Split Keyboard](feature_split_keyboard.md) feature.
|
||||
|
||||
?> Serial in this context should be read as **sending information one bit at a time**, rather than implementing UART/USART/RS485/RS232 standards.
|
||||
|
||||
All drivers in this category have the following characteristics:
|
||||
* Provides data and signaling over a single conductor
|
||||
* Limited to single master, single slave
|
||||
|
||||
## Supported Driver Types
|
||||
|
||||
| | AVR | ARM |
|
||||
|-------------------|--------------------|--------------------|
|
||||
| bit bang | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| USART Half-duplex | | :heavy_check_mark: |
|
||||
|
||||
## Driver configuration
|
||||
|
||||
### Bitbang
|
||||
Default driver, the absence of configuration assumes this driver. To configure it, add this to your rules.mk:
|
||||
|
||||
```make
|
||||
SERIAL_DRIVER = bitbang
|
||||
```
|
||||
|
||||
Configure the driver via your config.h:
|
||||
```c
|
||||
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
|
||||
#define SELECT_SOFT_SERIAL_SPEED 1 // or 0, 2, 3, 4, 5
|
||||
// 0: about 189kbps (Experimental only)
|
||||
// 1: about 137kbps (default)
|
||||
// 2: about 75kbps
|
||||
// 3: about 39kbps
|
||||
// 4: about 26kbps
|
||||
// 5: about 20kbps
|
||||
```
|
||||
|
||||
#### ARM
|
||||
|
||||
!> The bitbang driver causes connection issues with bitbang WS2812 driver
|
||||
|
||||
Along with the generic options above, you must also turn on the `PAL_USE_CALLBACKS` feature in your halconf.h.
|
||||
|
||||
### USART Half-duplex
|
||||
Targeting STM32 boards where communication is offloaded to a USART hardware device. The advantage is that this provides fast and accurate timings. `SOFT_SERIAL_PIN` for this driver is the configured USART TX pin. **The TX pin must have appropriate pull-up resistors**. To configure it, add this to your rules.mk:
|
||||
|
||||
```make
|
||||
SERIAL_DRIVER = usart
|
||||
```
|
||||
|
||||
Configure the hardware via your config.h:
|
||||
```c
|
||||
#define SOFT_SERIAL_PIN B6 // USART TX pin
|
||||
#define SELECT_SOFT_SERIAL_SPEED 1 // or 0, 2, 3, 4, 5
|
||||
// 0: about 460800 baud
|
||||
// 1: about 230400 baud (default)
|
||||
// 2: about 115200 baud
|
||||
// 3: about 57600 baud
|
||||
// 4: about 38400 baud
|
||||
// 5: about 19200 baud
|
||||
#define SERIAL_USART_DRIVER SD1 // USART driver of TX pin. default: SD1
|
||||
#define SERIAL_USART_TX_PAL_MODE 7 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 7
|
||||
```
|
||||
|
||||
You must also enable the ChibiOS `SERIAL` feature:
|
||||
* In your board's halconf.h: `#define HAL_USE_SERIAL TRUE`
|
||||
* In your board's mcuconf.h: `#define STM32_SERIAL_USE_USARTn TRUE` (where 'n' matches the peripheral number of your selected USART on the MCU)
|
||||
|
||||
Do note that the configuration required is for the `SERIAL` peripheral, not the `UART` peripheral.
|
@@ -16,9 +16,26 @@ No special setup is required - just connect the `SS`, `SCK`, `MOSI` and `MISO` p
|
||||
You may use more than one slave select pin, not just the `SS` pin. This is useful when you have multiple devices connected and need to communicate with them individually.
|
||||
`SPI_SS_PIN` can be passed to `spi_start()` to refer to `SS`.
|
||||
|
||||
## ARM Configuration
|
||||
## ChibiOS/ARM Configuration
|
||||
|
||||
ARM support for this driver is not ready yet. Check back later!
|
||||
You'll need to determine which pins can be used for SPI -- as an example, STM32 parts generally have multiple SPI peripherals, labeled SPI1, SPI2, SPI3 etc.
|
||||
|
||||
To enable SPI, modify your board's `halconf.h` to enable SPI - both `HAL_USE_SPI` and `SPI_USE_WAIT` should be `TRUE`, and `SPI_SELECT_MODE` should be `SPI_SELECT_MODE_PAD`.
|
||||
Then, modify your board's `mcuconf.h` to enable the SPI peripheral you've chosen -- in the case of using SPI2, modify `STM32_SPI_USE_SPI2` to be `TRUE`.
|
||||
|
||||
As per the AVR configuration, you may select any other standard GPIO as a slave select pin, and can be supplied to `spi_start()`.
|
||||
|
||||
Configuration-wise, you'll need to set up the peripheral as per your MCU's datasheet -- the defaults match the pins for a Proton-C, i.e. STM32F303.
|
||||
|
||||
`config.h` override | Description | Default Value
|
||||
----------------------------|---------------------------------------------------------------|--------------
|
||||
`#define SPI_DRIVER` | SPI peripheral to use - SPI1 => `SPID1`, SPI2 => `SPID2` etc. | `SPID2`
|
||||
`#define SPI_SCK_PIN` | The pin to use for the SCK | `B13`
|
||||
`#define SPI_SCK_PAL_MODE` | The alternate function mode for the SCK pin | `5`
|
||||
`#define SPI_MOSI_PIN` | The pin to use for the MOSI | `B15`
|
||||
`#define SPI_MOSI_PAL_MODE` | The alternate function mode for the MOSI pin | `5`
|
||||
`#define SPI_MISO_PIN` | The pin to use for the MISO | `B14`
|
||||
`#define SPI_MISO_PAL_MODE` | The alternate function mode for the MISO pin | `5`
|
||||
|
||||
## Functions
|
||||
|
||||
@@ -28,7 +45,7 @@ Initialize the SPI driver. This function must be called only once, before any of
|
||||
|
||||
---
|
||||
|
||||
### `void spi_start(pin_t slavePin, bool lsbFirst, uint8_t mode, uint8_t divisor)`
|
||||
### `bool spi_start(pin_t slavePin, bool lsbFirst, uint8_t mode, uint16_t divisor)`
|
||||
|
||||
Start an SPI transaction.
|
||||
|
||||
@@ -48,12 +65,16 @@ Start an SPI transaction.
|
||||
|`2` |Leading edge falling|Sample on leading edge |
|
||||
|`3` |Leading edge falling|Sample on trailing edge|
|
||||
|
||||
- `uint8_t divisor`
|
||||
- `uint16_t divisor`
|
||||
The SPI clock divisor, will be rounded up to the nearest power of two. This number can be calculated by dividing the MCU's clock speed by the desired SPI clock speed. For example, an MCU running at 8 MHz wanting to talk to an SPI device at 4 MHz would set the divisor to `2`.
|
||||
|
||||
#### Return Value
|
||||
|
||||
`false` if the supplied parameters are invalid or the SPI peripheral is already in use, or `true`.
|
||||
|
||||
---
|
||||
|
||||
### `spi_status_t spi_write(uint8_t data, uint16_t timeout)`
|
||||
### `spi_status_t spi_write(uint8_t data)`
|
||||
|
||||
Write a byte to the selected SPI device.
|
||||
|
||||
@@ -61,8 +82,6 @@ Write a byte to the selected SPI device.
|
||||
|
||||
- `uint8_t data`
|
||||
The byte to write.
|
||||
- `uint16_t timeout`
|
||||
The amount of time to wait, in milliseconds, before timing out.
|
||||
|
||||
#### Return Value
|
||||
|
||||
@@ -70,22 +89,17 @@ Write a byte to the selected SPI device.
|
||||
|
||||
---
|
||||
|
||||
### `spi_status_t spi_read(uint16_t timeout)`
|
||||
### `spi_status_t spi_read(void)`
|
||||
|
||||
Read a byte from the selected SPI device.
|
||||
|
||||
#### Arguments
|
||||
|
||||
- `uint16_t timeout`
|
||||
The amount of time to wait, in milliseconds, before timing out.
|
||||
|
||||
#### Return Value
|
||||
|
||||
`SPI_STATUS_TIMEOUT` if the timeout period elapses, or the byte read from the device.
|
||||
|
||||
---
|
||||
|
||||
### `spi_status_t spi_transmit(const uint8_t *data, uint16_t length, uint16_t timeout)`
|
||||
### `spi_status_t spi_transmit(const uint8_t *data, uint16_t length)`
|
||||
|
||||
Send multiple bytes to the selected SPI device.
|
||||
|
||||
@@ -95,8 +109,6 @@ Send multiple bytes to the selected SPI device.
|
||||
A pointer to the data to write from.
|
||||
- `uint16_t length`
|
||||
The number of bytes to write. Take care not to overrun the length of `data`.
|
||||
- `uint16_t timeout`
|
||||
The amount of time to wait, in milliseconds, before timing out.
|
||||
|
||||
#### Return Value
|
||||
|
||||
@@ -104,7 +116,7 @@ Send multiple bytes to the selected SPI device.
|
||||
|
||||
---
|
||||
|
||||
### `spi_status_t spi_receive(uint8_t *data, uint16_t length, uint16_t timeout)`
|
||||
### `spi_status_t spi_receive(uint8_t *data, uint16_t length)`
|
||||
|
||||
Receive multiple bytes from the selected SPI device.
|
||||
|
||||
@@ -114,12 +126,10 @@ Receive multiple bytes from the selected SPI device.
|
||||
A pointer to the buffer to read into.
|
||||
- `uint16_t length`
|
||||
The number of bytes to read. Take care not to overrun the length of `data`.
|
||||
- `uint16_t timeout`
|
||||
The amount of time to wait, in milliseconds, before timing out.
|
||||
|
||||
#### Return Value
|
||||
|
||||
`SPI_STATUS_TIMEOUT` if the timeout period elapses, `SPI_STATUS_SUCCESS` on success, or `SPI_STATUS_ERROR` otherwise.
|
||||
`SPI_STATUS_TIMEOUT` if the internal transmission timeout period elapses, `SPI_STATUS_SUCCESS` on success, or `SPI_STATUS_ERROR` otherwise.
|
||||
|
||||
---
|
||||
|
||||
|
@@ -12,6 +12,6 @@ If you need help with something, the best place to get quick support is going to
|
||||
|
||||
The official QMK forum is [/r/olkb](https://reddit.com/r/olkb) on [reddit.com](https://reddit.com).
|
||||
|
||||
## Github Issues
|
||||
## GitHub Issues
|
||||
|
||||
You can open an [issue on GitHub](https://github.com/qmk/qmk_firmware/issues). This is especially handy when your issue will require long-term discussion or debugging.
|
||||
|
70
docs/syllabus.md
Normal file
70
docs/syllabus.md
Normal file
@@ -0,0 +1,70 @@
|
||||
# QMK Syllabus
|
||||
|
||||
This page helps you build up your QMK knowledge by introducing the basics first and guiding you to understanding all the concepts you need to know to be proficient with QMK.
|
||||
|
||||
# Beginning Topics
|
||||
|
||||
If you read nothing else you should read the documents in this section. After reading the [Tutorial](newbs.md) you should be able to create a basic keymap, compile it, and flash it to your keyboard. The remaining documents will flesh out your knowledge of these basics.
|
||||
|
||||
* **Learn How To Use QMK Tools**
|
||||
* [Tutorial](newbs.md)
|
||||
* [CLI](cli.md)
|
||||
* [GIT](newbs_git_best_practices.md)
|
||||
* **Learn About Keymaps**
|
||||
* [Layers](feature_layers.md)
|
||||
* [Keycodes](keycodes.md)
|
||||
* The full list of keycodes you can use. Note that some may require knowledge found in the Intermediate or Advanced Topics.
|
||||
* **Configuring IDEs** - Optional
|
||||
* [Eclipse](other_eclipse.md)
|
||||
* [VS Code](other_vscode.md)
|
||||
|
||||
# Intermediate Topics
|
||||
|
||||
These topics start to dig into some of the features that QMK supports. You don't have to read all of these documents, but some of the documents in the Advanced Topics section won't make sense if you skip over some of these.
|
||||
|
||||
* **Learn How To Configure Features**
|
||||
<!-- * Configuration Overview FIXME(skullydazed/anyone): write this document -->
|
||||
* [Audio](feature_audio.md)
|
||||
* Lighting
|
||||
* [Backlight](feature_backlight.md)
|
||||
* [LED Matrix](feature_led_matrix.md)
|
||||
* [RGB Lighting](feature_rgblight.md)
|
||||
* [RGB Matrix](feature_rgb_matrix.md)
|
||||
* [Tap-Hold Configuration](tap_hold.md)
|
||||
* **Learn More About Keymaps**
|
||||
* [Keymaps](keymap.md)
|
||||
* [Custom Functions and Keycodes](custom_quantum_functions.md)
|
||||
* Macros
|
||||
* [Dynamic Macros](feature_dynamic_macros.md)
|
||||
* [Compiled Macros](feature_macros.md)
|
||||
* [Tap Dance](feature_tap_dance.md)
|
||||
* [Combos](feature_combo.md)
|
||||
* [Userspace](feature_userspace.md)
|
||||
|
||||
# Advanced Topics
|
||||
|
||||
Everything below here requires a lot of foundational knowledge. Besides being able to create keymaps using advanced features you should be familiar with using both `config.h` and `rules.mk` to configure options for your keyboard.
|
||||
|
||||
* **Maintaining Keyboards Within QMK**
|
||||
* [Handwiring a Keyboard](hand_wire.md)
|
||||
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
|
||||
* [info.json Reference](reference_info_json.md)
|
||||
* [Debounce API](feature_debounce_type.md)
|
||||
* **Advanced Features**
|
||||
* [Unicode](feature_unicode.md)
|
||||
* [API](api_overview.md)
|
||||
* [Bootmagic](feature_bootmagic.md)
|
||||
* **Hardware**
|
||||
* [How Keyboards Work](how_keyboards_work.md)
|
||||
* [How A Keyboard Matrix Works](how_a_matrix_works.md)
|
||||
* [Split Keyboards](feature_split_keyboard.md)
|
||||
* [Stenography](feature_stenography.md)
|
||||
* [Pointing Devices](feature_pointing_device.md)
|
||||
* **Core Development**
|
||||
* [Coding Conventions](coding_conventions_c.md)
|
||||
* [Compatible Microcontrollers](compatible_microcontrollers.md)
|
||||
* [Custom Matrix](custom_matrix.md)
|
||||
* [Understanding QMK](understanding_qmk.md)
|
||||
* **CLI Development**
|
||||
* [Coding Conventions](coding_conventions_python.md)
|
||||
* [CLI Development Overview](cli_development.md)
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user