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12 Commits

Author SHA1 Message Date
Joshua Moses Diamond
2e6959ed87 Add some usages needed for ChromeOS hosts (#8996) 2020-05-03 10:24:11 +10:00
Joel Challis
c482a2944b Provide a mechanism for split keyboards to process key press on both halves (#9001) 2020-05-03 00:39:37 +01:00
Joel Challis
e182a38e7c Add redirect for old getting started links (#8987) 2020-05-02 04:29:55 +01:00
buzzlighter1
fe4581c1a1 Formatting (#8981) 2020-05-02 03:30:20 +01:00
JohSchneider
ddd055b1e2 Audio_Enable, AVR template update (#8901)
* Branch point for 2020 May 30 Breaking Change

* audio-configuration: template: audio_avr.c does NOT default to C6

not on its own, it needs a pin configured per define in config.h for audio to actually work
otherwise only parts of the code are included in the firmware, wasting space and possibly breaking builds because auf hitting the firmware-size limits

* audio-configuration: strip comment to bare essentials

Co-Authored-By: Ryan <fauxpark@gmail.com>

* revert future change

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Johannes <you@example.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: zvecr <git@zvecr.com>
2020-05-01 21:30:12 +01:00
Joel Challis
f7324ec684 Add xd002 support (#8598)
* Add xd002 support

* tidy some whitespace

* align filename

* Update keyboards/xd002/info.json

Co-authored-by: Erovia <Erovia@users.noreply.github.com>

Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-05-01 17:59:22 +01:00
Ahmed Elshafey
750c7c2bdb [Documentation] Added raw hid documentation page (#7640)
* Added raw hid feature documentation page

* Update docs/feature_rawhid.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/feature_rawhid.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/feature_rawhid.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/features.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* added feature_rawhid.md to _summary.md in docs

* fixed _summary.md order

* Update docs/feature_rawhid.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update feature_rawhid.md

Removed the useless bit about finding usage page and usage.

* Update feature_rawhid.md

* Update docs/feature_rawhid.md

Co-Authored-By: Nick Brassel <nick@tzarc.org>

* Update docs/feature_rawhid.md

Co-Authored-By: Nick Brassel <nick@tzarc.org>

* Update docs/feature_rawhid.md

Co-Authored-By: Nick Brassel <nick@tzarc.org>

* Update docs/feature_rawhid.md

Co-Authored-By: Nick Brassel <nick@tzarc.org>

* Remove teensy client, small origanization fixes

* Fixed merge conflicts
Removed features.md
Updated _summary.md with new format and added RAW HID entry under Software Features

* Added rawhid feature page
Messy is what you get when you don't do things right the first time

Co-authored-by: fauxpark <fauxpark@gmail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
2020-05-01 23:41:58 +10:00
Eriq M. Adams
4846c8eba0 Add Via Keymap to Blackplum (#8975) 2020-05-01 13:16:59 +10:00
umi
830bd5460c [Docs] Japanese translation of docs/feature_key_lock.md (#8948)
* add feature_key_lock.md translation

* update based on comment

* set link as lang dir
2020-05-01 01:43:22 +09:00
umi
9f54a26dc0 [Docs] Japanese translation of docs/feature_haptic_feedback.md (#8874)
* add feature_haptic_feedback.md translation

* update based on comment

* update based on comment
2020-05-01 01:42:33 +09:00
Ryan
16a15c1cfc QMK-ify some GPIO macros (#8315) 2020-04-30 16:24:47 +10:00
Ryan
37a4b53c4f BACKLIGHT_ON_STATE config.h fixes (#8862) 2020-04-30 16:24:13 +10:00
51 changed files with 724 additions and 129 deletions

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@@ -75,6 +75,7 @@
* [Layers](feature_layers.md)
* [One Shot Keys](one_shot_keys.md)
* [Pointing Device](feature_pointing_device.md)
* [Raw HID](feature_rawhid.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)
* [Tap-Hold Configuration](tap_hold.md)

65
docs/feature_rawhid.md Normal file
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@@ -0,0 +1,65 @@
# Raw HID
Raw HID allows for bidirectional communication between QMK and the host computer over an HID interface. This has many potential use cases, such as switching keymaps on the fly or changing RGB LED colors and modes.
There are two main components to getting raw HID working with your keyboard.
## Keyboard firmware
The implementation is fairly straightforward for the firmware.
In your `rules.mk` add:
```make
RAW_ENABLE = yes
```
In your `keymap.c` include `"raw_hid.h"` and implement the following:
```C
void raw_hid_receive(uint8_t *data, uint8_t length) {
// Your code goes here. data is the packet received from host.
}
```
The `"raw_hid.h"` header also declares `void raw_hid_send(uint8_t *data, uint8_t length);` which allows sending packets from keyboard to host. As an example, it can also be used for debugging when building your host application by returning all data back to the host.
```C
void raw_hid_receive(uint8_t *data, uint8_t length) {
raw_hid_send(data, length);
}
```
`raw_hid_receive` can receive variable size packets from host with maximum length `RAW_EPSIZE`. `raw_hid_send` on the other hand can send packets to host of exactly `RAW_EPSIZE` length, therefore it should be used with data of length `RAW_EPSIZE`.
Make sure to flash raw enabled firmware before proceeding with working on the host side.
## Host (Windows/macOS/Linux)
This is the more complicated part as it will require some digging.
To connect your host computer to your keyboard with raw HID you need four pieces of information about your keyboard:
1. Vendor ID
2. Product ID
3. Usage Page
4. Usage
The first two can easily be found in your keyboard's `config.h` in the keyboard's main directory under `VENDOR_ID` and `PRODUCT_ID`. **Usage Page** is **`0xFF60`** and **Usage** is **`0x0061`**.
### Building your host
You can build your host using any language that has an available HID implementation library if you don't wish to make your own. The ones we know of for popular languages are:
* Node: [node-hid](https://github.com/node-hid/node-hid).
* C: [hidapi](https://github.com/libusb/hidapi).
* Java: [purejavahidapi](https://github.com/nyholku/purejavahidapi) and [hid4java](https://github.com/gary-rowe/hid4java).
* Python: [pyhidapi](https://pypi.org/project/hid/).
This is not an exhaustive cross-platform list but should get you started. There are no special requirements for using raw HID so any HID library should work.
Now that you have all four pieces of information required to open HID interface to your keyboard. All you need to do is use your library's available functions to open the device with its ID parameters.
Note that Vendor ID and Product ID are not actually required to open the device. They are used only to filter to a specific device out of the many HID devices you have plugged in. Many libraries will give you the option to open the device using Product Name or Manufacturer Name instead, `node-hid` being a prime example. This will create issues for devices with builtin USB Hub or any extra HID interfaces where you will have multiple interfaces with the same name or from the same manufacturer. The Vendor ID together with Product ID create a unique designation to a single interface and will not exhibit this problem. Therefore, even if your library doesn't require you to, it is best to use them to avoid issues.
Unlike Vendor ID and Product ID though, Usage Page and Usage are necessary for successful communication.
It should go without saying that regardless of the library you're using, you should always make sure to close the interface when finished. Depending on the operating system and your particular environment there may be issues connecting to it again afterwards with another client or another instance of the same client if it's not explicitly closed.

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@@ -32,7 +32,7 @@
// Moved pages
'/adding_a_keyboard_to_qmk': '/hardware_keyboard_guidelines',
'/build_environment_setup': '/getting_started_build_tools',
'/build_environment_setup': '/newbs_getting_started',
'/cli_dev_configuration': '/cli_configuration',
'/dynamic_macros': '/feature_dynamic_macros',
'/feature_common_shortcuts': '/feature_advanced_keycodes',
@@ -45,6 +45,7 @@
'/tap_dance': '/feature_tap_dance',
'/unicode': '/feature_unicode',
'/python_development': '/cli_development',
'/getting_started_build_tools':'/newbs_getting_started',
},
basePath: '/',
name: 'QMK Firmware',

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@@ -0,0 +1,163 @@
# 触覚フィードバック
<!---
original document: 0.8.123:docs/feature_haptic_feedback.md
git diff 0.8.123 HEAD -- docs/feature_haptic_feedback.md | cat
-->
## 触覚フィードバック の rules.mk オプション
現在のところ、`rules.mk` で触覚フィードバック用に以下のオプションを利用可能です:
`HAPTIC_ENABLE += DRV2605L`
`HAPTIC_ENABLE += SOLENOID`
## サポートされる既知のハードウェア
| 名前 | 説明 |
|--------------------|-------------------------------------------------|
| [LV061228B-L65-A](https://www.digikey.com/product-detail/en/jinlong-machinery-electronics-inc/LV061228B-L65-A/1670-1050-ND/7732325) | z-axis 2v LRA |
| [Mini Motor Disc](https://www.adafruit.com/product/1201) | small 2-5v ERM |
## 触覚キーコード
以下のキーコードは、選択した触覚メカニズムに依存して動作するかどうか決まります。
| 名前 | 説明 |
|-----------|-------------------------------------------------------|
| `HPT_ON` | 触覚フィードバックをオン |
| `HPT_OFF` | 触覚フィードバックをオフ |
| `HPT_TOG` | 触覚フィードバックのオン/オフを切り替え |
| `HPT_RST` | 触覚フィードバック設定をデフォルトに戻す |
| `HPT_FBK` | キー押下またはリリースまたはその両方でフィードバックを切り替え |
| `HPT_BUZ` | ソレノイドの振動のオン/オフを切り替え |
| `HPT_MODI` | 次の DRV2605L 波形に移動 |
| `HPT_MODD` | 前の DRV2605L 波形に移動 |
| `HPT_CONT` | 連続触覚モードのオン/オフを切り替え |
| `HPT_CONI` | DRV2605L の連続触覚強度を増加 |
| `HPT_COND` | DRV2605L の連続触覚強度を減少 |
| `HPT_DWLI` | ソレノイドの滞留時間を増加 |
| `HPT_DWLD` | ソレノイドの滞留時間を減少 |
### ソレノイド
ほとんどの MCU はソレノイドのコイルを駆動するために必要な電流を供給できないため、最初に MOSFET を介してソレノイドを駆動する回路を構築する必要があります。
[Adafruit が提供する配線図](https://playground.arduino.cc/uploads/Learning/solenoid_driver.pdf)
| 設定 | デフォルト | 説明 |
|--------------------------|---------------|-------------------------------------------------------|
| `SOLENOID_PIN` | *定義なし* | ソレノイドが接続されているピンを設定する。 |
| `SOLENOID_DEFAULT_DWELL` | `12` ms | ソレノイドのデフォルトの滞留時間を設定する。 |
| `SOLENOID_MIN_DWELL` | `4` ms | 滞留時間の下限を設定する。 |
| `SOLENOID_MAX_DWELL` | `100` ms | 滞留時間の上限を設定する。 |
?> 滞留時間とは、「プランジャー」が作動したままになる時間です。滞留時間により、ソレノイドの音が変わります。
ブートローダ実行中に一部のピンが給電されているかもしれず (例えば、STM32F303 チップ上の A13)、そうすると書き込みプロセスの間ずっとソレノイドがオン状態になることに注意してください。これはソレノイドを加熱し損傷を与えるかもしれません。ソレノイドが接続されているピンがブートローダ/DFU 実行中にソレノイドをオンにしていることが分かった場合は、他のピンを選択してください。
### DRV2605L
DRV2605Lは i2c プロトコルで制御され、SDA および SCL ピンに接続する必要があります。これらは使用する MCU によって異なります。
#### フィードバックモータのセットアップ
このドライバは2つの異なるフィードバックモータをサポートします。選択したモータに基づいて、`config.h` で以下を設定します。
##### ERM
偏心回転質量振動モータ (ERM) は偏りのある重りが取り付けられたモータで、駆動信号が取り付けられると偏りのある重りが回転し、正弦波が振動に変換されます。
```
#define FB_ERM_LRA 0
#define FB_BRAKEFACTOR 3 /* For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7 */
#define FB_LOOPGAIN 1 /* For Low:0, Medium:1, High:2, Very High:3 */
/* 特定のモータに最適な設定については、データシートを参照してください。*/
#define RATED_VOLTAGE 3
#define V_PEAK 5
```
##### LRA
線形共振アクチュエータ (LRA、線形バイブレータとしても知られています)は、ERM と異なります。LRA は重りと磁石をバネで吊るしたものとボイスコイルで構成されています。駆動信号が印加されるとされると、重りは単一の軸で振動します (左右または上下)。重りはバネに取り付けられているため、特定の周波数で共振効果があります。この周波数は LRA が最も効率的に動作する箇所です。この周波数の推奨範囲については、モータのデータシートを参照してください。
```
#define FB_ERM_LRA 1
#define FB_BRAKEFACTOR 3 /* For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7 */
#define FB_LOOPGAIN 1 /* For Low:0, Medium:1, High:2, Very High:3 */
/* 特定のモータに最適な設定については、データシートを参照してください。*/
#define RATED_VOLTAGE 2
#define V_PEAK 2.8
#define V_RMS 2.0
#define V_PEAK 2.1
#define F_LRA 205 /* 共振周波数 */
```
#### DRV2605L 波形ライブラリ
DRV2605L には呼び出して再生できる様々な波形シーケンスのプリロードライブラリが同梱されています。マクロを書く場合、これらの波形は `DRV_pulse(*sequence name or number*)` を使って再生することができます
データシートの波形シーケンスのリスト
| seq# | シーケンス名 | seq# | シーケンス名 | seq# | シーケンス名 |
|-----|---------------------|-----|-----------------------------------|-----|--------------------------------------|
| 1 | strong_click | 43 | lg_dblclick_med_60 | 85 | transition_rampup_med_smooth2 |
| 2 | strong_click_60 | 44 | lg_dblsharp_tick | 86 | transition_rampup_short_smooth1 |
| 3 | strong_click_30 | 45 | lg_dblsharp_tick_80 | 87 | transition_rampup_short_smooth2 |
| 4 | sharp_click | 46 | lg_dblsharp_tick_60 | 88 | transition_rampup_long_sharp1 |
| 5 | sharp_click_60 | 47 | buzz | 89 | transition_rampup_long_sharp2 |
| 6 | sharp_click_30 | 48 | buzz_80 | 90 | transition_rampup_med_sharp1 |
| 7 | soft_bump | 49 | buzz_60 | 91 | transition_rampup_med_sharp2 |
| 8 | soft_bump_60 | 50 | buzz_40 | 92 | transition_rampup_short_sharp1 |
| 9 | soft_bump_30 | 51 | buzz_20 | 93 | transition_rampup_short_sharp2 |
| 10 | dbl_click | 52 | pulsing_strong | 94 | transition_rampdown_long_smooth1_50 |
| 11 | dbl_click_60 | 53 | pulsing_strong_80 | 95 | transition_rampdown_long_smooth2_50 |
| 12 | trp_click | 54 | pulsing_medium | 96 | transition_rampdown_med_smooth1_50 |
| 13 | soft_fuzz | 55 | pulsing_medium_80 | 97 | transition_rampdown_med_smooth2_50 |
| 14 | strong_buzz | 56 | pulsing_sharp | 98 | transition_rampdown_short_smooth1_50 |
| 15 | alert_750ms | 57 | pulsing_sharp_80 | 99 | transition_rampdown_short_smooth2_50 |
| 16 | alert_1000ms | 58 | transition_click | 100 | transition_rampdown_long_sharp1_50 |
| 17 | strong_click1 | 59 | transition_click_80 | 101 | transition_rampdown_long_sharp2_50 |
| 18 | strong_click2_80 | 60 | transition_click_60 | 102 | transition_rampdown_med_sharp1_50 |
| 19 | strong_click3_60 | 61 | transition_click_40 | 103 | transition_rampdown_med_sharp2_50 |
| 20 | strong_click4_30 | 62 | transition_click_20 | 104 | transition_rampdown_short_sharp1_50 |
| 21 | medium_click1 | 63 | transition_click_10 | 105 | transition_rampdown_short_sharp2_50 |
| 22 | medium_click2_80 | 64 | transition_hum | 106 | transition_rampup_long_smooth1_50 |
| 23 | medium_click3_60 | 65 | transition_hum_80 | 107 | transition_rampup_long_smooth2_50 |
| 24 | sharp_tick1 | 66 | transition_hum_60 | 108 | transition_rampup_med_smooth1_50 |
| 25 | sharp_tick2_80 | 67 | transition_hum_40 | 109 | transition_rampup_med_smooth2_50 |
| 26 | sharp_tick3_60 | 68 | transition_hum_20 | 110 | transition_rampup_short_smooth1_50 |
| 27 | sh_dblclick_str | 69 | transition_hum_10 | 111 | transition_rampup_short_smooth2_50 |
| 28 | sh_dblclick_str_80 | 70 | transition_rampdown_long_smooth1 | 112 | transition_rampup_long_sharp1_50 |
| 29 | sh_dblclick_str_60 | 71 | transition_rampdown_long_smooth2 | 113 | transition_rampup_long_sharp2_50 |
| 30 | sh_dblclick_str_30 | 72 | transition_rampdown_med_smooth1 | 114 | transition_rampup_med_sharp1_50 |
| 31 | sh_dblclick_med | 73 | transition_rampdown_med_smooth2 | 115 | transition_rampup_med_sharp2_50 |
| 32 | sh_dblclick_med_80 | 74 | transition_rampdown_short_smooth1 | 116 | transition_rampup_short_sharp1_50 |
| 33 | sh_dblclick_med_60 | 75 | transition_rampdown_short_smooth2 | 117 | transition_rampup_short_sharp2_50 |
| 34 | sh_dblsharp_tick | 76 | transition_rampdown_long_sharp1 | 118 | long_buzz_for_programmatic_stopping |
| 35 | sh_dblsharp_tick_80 | 77 | transition_rampdown_long_sharp2 | 119 | smooth_hum1_50 |
| 36 | sh_dblsharp_tick_60 | 78 | transition_rampdown_med_sharp1 | 120 | smooth_hum2_40 |
| 37 | lg_dblclick_str | 79 | transition_rampdown_med_sharp2 | 121 | smooth_hum3_30 |
| 38 | lg_dblclick_str_80 | 80 | transition_rampdown_short_sharp1 | 122 | smooth_hum4_20 |
| 39 | lg_dblclick_str_60 | 81 | transition_rampdown_short_sharp2 | 123 | smooth_hum5_10 |
| 40 | lg_dblclick_str_30 | 82 | transition_rampup_long_smooth1 | | |
| 41 | lg_dblclick_med | 83 | transition_rampup_long_smooth2 | | |
| 42 | lg_dblclick_med_80 | 84 | transition_rampup_med_smooth1 | | |
### オプションの DRV2605L の定義
```
#define DRV_GREETING *sequence name or number*
```
触覚フィードバッグが有効な場合、キーボード起動時に特定のシーケンスに合わせて振動します。以下の定義を使って選択することができます:
```
#define DRV_MODE_DEFAULT *sequence name or number*
```
これにより HPT_RST がアクティブモードとして設定するシーケンスを設定します。未定義の場合、HPT_RST が押された時にモードが 1 に設定されます。
### DRV2605L 連続触覚モード
このモードは強さを増減するオプションを使って連続触覚フィードバッグを設定します。

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@@ -0,0 +1,27 @@
# キーロック
<!---
original document: 0.8.134:docs/feature_key_lock.md
git diff 0.8.134 HEAD -- docs/feature_key_lock.md | cat
-->
特定のキーを長時間押すことが必要になる場合があります。キーロックは次に押すキーを押したままにします。もう一度押すと、リリースされます。
いくつかの文を全て大文字で入力する必要があるとしましょう。`KC_LOCK` を押し、次にシフトを押します。これで、シフトは次にタップするまで押していると見なされます。キーロックを Caps Lock と考えることができますが、さらに強力です。
## 使用法
最初に `rules.mk``KEY_LOCK_ENABLE = yes` を設定することでキーロックを有効にします。次に、キーマップでキーを選択し、それをキーコード `KC_LOCK` に割り当てます。
## キーコード
| キーコード | 説明 |
|---------|--------------------------------------------------------------|
| `KC_LOCK` | キーが再び押されるまで次のキーを押したままにします。 |
## 注意事項
キーロックは、標準アクションキーと[ワンショットモディファイア](ja/one_shot_keys.md)キー (例えば、Shift を `OSM(KC_LSFT)` と定義した場合)のみを押し続けることができます。
これは、QMK の特殊機能(ワンショットモディファイアを除く)、または `KC_LPRN` のような shift を押されたキーのバージョンは含みません。[基本的なキーコード](ja/keycodes_basic.md)リストにある場合、押したままにすることができます。
レイヤーの切り替えは、キーロックを解除しません。

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@@ -30,8 +30,8 @@
void inline apa102_setleds(LED_TYPE *ledarray, uint16_t leds) { apa102_setleds_pin(ledarray, leds, _BV(RGB_DI_PIN & 0xF), _BV(RGB_CLK_PIN & 0xF)); }
void static inline apa102_setleds_pin(LED_TYPE *ledarray, uint16_t leds, uint8_t pinmask_DI, uint8_t pinmask_CLK) {
pinMode(RGB_DI_PIN, PinDirectionOutput);
pinMode(RGB_CLK_PIN, PinDirectionOutput);
setPinOutput(RGB_DI_PIN);
setPinOutput(RGB_CLK_PIN);
apa102_send_array((uint8_t *)ledarray, leds)
}
@@ -90,7 +90,7 @@ void apa102_end_frame(uint16_t leds) {
void apa102_send_byte(uint8_t byte) {
uint8_t i;
for (i = 0; i < 8; i++) {
digitalWrite(RGB_DI_PIN, !!(byte & (1 << (7-i)));
digitalWrite(RGB_CLK_PIN, PinLevelHigh);
writePin(RGB_DI_PIN, !!(byte & (1 << (7 - i))));
writePinHigh(RGB_CLK_PIN);
}
}

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@@ -3,7 +3,6 @@
#include <stdbool.h>
#include <stdio.h>
#include "pincontrol.h"
#include "config.h"
enum ssd1306_cmds {

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@@ -1,7 +1,6 @@
#include "drashna.h"
#include "analog.h"
#include "pointing_device.h"
#include "pincontrol.h"
#define KC_X0 LT(_FN, KC_ESC)

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@@ -43,7 +43,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6
#define BACKLIGHT_ON_STATE 1
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

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@@ -3,9 +3,9 @@
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xFADE
#define DEVICE_VER 0x0001
#define VENDOR_ID 0x5058 // "PX"
#define PRODUCT_ID 0x4250 // "BP"
#define DEVICE_VER 0x1001
#define MANUFACTURER Pixlup
#define PRODUCT Blackplum Keeb
#define DESCRIPTION Blackplum 68 Percent Mechanical Keyboard

View File

@@ -0,0 +1,38 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_68_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_PGUP,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_PGDOWN,\
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,\
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,\
KC_LCTL , KC_LGUI , KC_LALT , KC_SPC , KC_RALT , MO(1) , KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT
),
[1] = LAYOUT_68_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_MPLY, KC_HOME,\
KC_TRNS, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUSE, KC_TRNS, KC_MUTE, KC_END,\
KC_TRNS, RGB_TOG, RGB_HUD, RGB_SAD, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,\
KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_VOLD, KC_MNXT
),
[2] = LAYOUT_68_ansi(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT_68_ansi(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};

View File

@@ -0,0 +1,2 @@
VIA_ENABLE = yes
LTO_ENABLE = yes

View File

@@ -2,7 +2,6 @@
#include <stdbool.h>
#include <stdio.h>
#include "pincontrol.h"
#include "action.h"
enum ssd1306_cmds {
@@ -88,4 +87,4 @@ void matrix_write_ln(struct CharacterMatrix *matrix, const char *data);
void matrix_write_P(struct CharacterMatrix *matrix, const char *data);
void matrix_render(struct CharacterMatrix *matrix);
bool process_record_gfx(uint16_t keycode, keyrecord_t *record);
bool process_record_gfx(uint16_t keycode, keyrecord_t *record);

View File

@@ -2,7 +2,6 @@
#include <stdbool.h>
#include <stdio.h>
#include "pincontrol.h"
#include "action.h"
enum ssd1306_cmds {
@@ -88,4 +87,4 @@ void matrix_write_ln(struct CharacterMatrix *matrix, const char *data);
void matrix_write_P(struct CharacterMatrix *matrix, const char *data);
void matrix_render(struct CharacterMatrix *matrix);
bool process_record_gfx(uint16_t keycode, keyrecord_t *record);
bool process_record_gfx(uint16_t keycode, keyrecord_t *record);

View File

@@ -20,7 +20,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include QMK_KEYBOARD_H
#include "protocol/serial.h"
#include "timer.h"
#include "pincontrol.h"
/*
@@ -96,27 +95,27 @@ void pins_init(void) {
// set pins for pullups, Rts , power &etc.
//print ("pins setup\n");
pinMode(VCC_PIN, PinDirectionOutput);
digitalWrite(VCC_PIN, PinLevelLow);
setPinOutput(VCC_PIN);
writePinLow(VCC_PIN);
#if ( HANDSPRING == 0)
#ifdef CY835
pinMode(GND_PIN, PinDirectionOutput);
digitalWrite(GND_PIN, PinLevelLow);
setPinOutput(GND_PIN);
writePinLow(GND_PIN);
pinMode(PULLDOWN_PIN, PinDirectionOutput);
digitalWrite(PULLDOWN_PIN, PinLevelLow);
setPinOutput(PULLDOWN_PIN);
writePinLow(PULLDOWN_PIN);
#endif
pinMode(DCD_PIN, PinDirectionInput);
pinMode(RTS_PIN, PinDirectionInput);
setPinInput(DCD_PIN);
setPinInput(RTS_PIN);
#endif
/* check that the other side isn't powered up.
test=digitalRead(DCD_PIN);
test=readPin(DCD_PIN);
xprintf("b%02X:", test);
test=digitalRead(RTS_PIN);
test=readPin(RTS_PIN);
xprintf("%02X\n", test);
*/
@@ -129,20 +128,20 @@ uint8_t rts_reset(void) {
// On boot, we keep rts as input, then switch roles here
// on leaving sleep, we toggle the same way
firstread=digitalRead(RTS_PIN);
firstread=readPin(RTS_PIN);
// printf("r%02X:", firstread);
pinMode(RTS_PIN, PinDirectionOutput);
setPinOutput(RTS_PIN);
if (firstread == PinLevelHigh) {
digitalWrite(RTS_PIN, PinLevelLow);
if (firstread) {
writePinLow(RTS_PIN);
}
_delay_ms(10);
digitalWrite(RTS_PIN, PinLevelHigh);
writePinHigh(RTS_PIN);
/* the future is Arm
if (palReadPad(RTS_PIN_IOPRT) == PinLevelLow)
if (!palReadPad(RTS_PIN_IOPRT))
{
_delay_ms(10);
palSetPadMode(RTS_PINn_IOPORT, PinDirectionOutput_PUSHPULL);
@@ -224,9 +223,9 @@ uint8_t handspring_handshake(void) {
}
uint8_t handspring_reset(void) {
digitalWrite(VCC_PIN, PinLevelLow);
writePinLow(VCC_PIN);
_delay_ms(5);
digitalWrite(VCC_PIN, PinLevelHigh);
writePinHigh(VCC_PIN);
if ( handspring_handshake() ) {
last_activity = timer_read();
@@ -250,7 +249,7 @@ void matrix_init(void)
#endif
print("power up\n");
digitalWrite(VCC_PIN, PinLevelHigh);
writePinHigh(VCC_PIN);
// wait for DCD strobe from keyboard - it will do this
// up to 3 times, then the board needs the RTS toggled to try again
@@ -265,7 +264,7 @@ void matrix_init(void)
}
#else /// Palm / HP device with DCD
while( digitalRead(DCD_PIN) != PinLevelHigh ) {;}
while( !readPin(DCD_PIN) ) {;}
print("dcd\n");
rts_reset(); // at this point the keyboard should think all is well.

View File

@@ -2,7 +2,6 @@
#include <stdbool.h>
#include <stdio.h>
#include "pincontrol.h"
#include "action.h"
enum ssd1306_cmds {
@@ -88,4 +87,4 @@ void matrix_write_ln(struct CharacterMatrix *matrix, const char *data);
void matrix_write_P(struct CharacterMatrix *matrix, const char *data);
void matrix_render(struct CharacterMatrix *matrix);
bool process_record_gfx(uint16_t keycode, keyrecord_t *record);
bool process_record_gfx(uint16_t keycode, keyrecord_t *record);

View File

@@ -43,7 +43,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_PINS { B1, B2, B3, E6 }
#define BACKLIGHT_LED_COUNT 4
#define BACKLIGHT_LEVELS 10
#define BACKLIGHT_ON_STATE 1
#define RGBLIGHT_ANIMATIONS
#define RGB_DI_PIN D6

View File

@@ -52,6 +52,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* https://docs.qmk.fm/#/feature_backlight?id=timer-assisted-pwm-implementation
*/
#define BACKLIGHT_PIN D4
#define BACKLIGHT_ON_STATE 0
#define RGB_DI_PIN B2
#ifdef RGB_DI_PIN

View File

@@ -39,7 +39,3 @@ After putting your COD67 in bootloader mode, it will show up as a drive.
* Drag and drop your new `COD67.BIN` to the drive.
* Wait a few seconds for it to write. The caps lock LED flashes rapidly while writing.
* Press the `Esc` key or eject the drive in Finder to reset the board. You are now ready to type!
## Notes
The backlight pin is attached to a non PWM pin `D4` so the backlight is only on/off.

View File

@@ -27,9 +27,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PRODUCT AEK64
#define DESCRIPTION QMK keyboard firmware for AEK64 handwired
/* Define the backlight */
/*#define BACKLIGHT_ON_STATE 1*/
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14

View File

@@ -41,7 +41,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_PIN F6
// #define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 5
#define BACKLIGHT_ON_STATE 1
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

View File

@@ -3,7 +3,6 @@
#include <stdbool.h>
#include <stdio.h>
#include "pincontrol.h"
#include "action.h"
enum ssd1306_cmds {

View File

@@ -2,7 +2,6 @@
#include <stdbool.h>
#include <stdio.h>
#include "pincontrol.h"
#include "action.h"
enum ssd1306_cmds {
@@ -88,4 +87,4 @@ void matrix_write_ln(struct CharacterMatrix *matrix, const char *data);
void matrix_write_P(struct CharacterMatrix *matrix, const char *data);
void matrix_render(struct CharacterMatrix *matrix);
bool process_record_gfx(uint16_t keycode, keyrecord_t *record);
bool process_record_gfx(uint16_t keycode, keyrecord_t *record);

View File

@@ -65,7 +65,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_PINS { C2, C7, D5, D6, B0 }
#define BACKLIGHT_LED_COUNT 5
#define BACKLIGHT_LEVELS 10
#define BACKLIGHT_ON_STATE 1
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5

View File

@@ -18,7 +18,6 @@
#define BACKLIGHT_PIN B7
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 6
//#define BACKLIGHT_ON_STATE 1
#endif
/* COL2ROW or ROW2COL */

60
keyboards/xd002/config.h Normal file
View File

@@ -0,0 +1,60 @@
/* Copyright 2020 zvecr<git@zvecr.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x7844 // "XD"
#define PRODUCT_ID 0x0202
#define DEVICE_VER 0x0001
#define MANUFACTURER XIUDI
#define PRODUCT XD002
/* matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 2
/*
* Keyboard Matrix Assignments
*
* On this board we have direct connection: no diodes.
*/
#define DIRECT_PINS {{ B0, B1 }}
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
#define RGBLED_NUM 2
#define RGB_DI_PIN B2
// Save as much space as we can...
#define LAYER_STATE_8BIT
#define NO_ACTION_LAYER
#define NO_ACTION_TAPPING
#define NO_ACTION_ONESHOT
#define NO_RESET
// usbconfig.h overrides
#define USB_CFG_IOPORTNAME B
#define USB_CFG_DMINUS_BIT 3
#define USB_CFG_DPLUS_BIT 4
#define USB_COUNT_SOF 0
#define USB_INTR_CFG PCMSK
#define USB_INTR_CFG_SET (1<<USB_CFG_DPLUS_BIT)
#define USB_INTR_ENABLE_BIT PCIE
#define USB_INTR_PENDING_BIT PCIF
#define USB_INTR_VECTOR SIG_PIN_CHANGE

16
keyboards/xd002/info.json Normal file
View File

@@ -0,0 +1,16 @@
{
"keyboard_name": "xd002",
"url": "https://kprepublic.com/products/xd002-xiudi-2-custom-mechanical-keyboard-2-keys-underglow-and-switch-rgb-pcb-programmed-hot-swappable-macro-key-aluminum-case",
"maintainer": "zvecr",
"width": 2,
"height": 1,
"layouts": {
"LAYOUT": {
"key_count": 2,
"layout": [
{"x":0, "y":0},
{"x":1, "y":0}
]
}
}
}

View File

@@ -0,0 +1,7 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_A, KC_B
)
};

View File

@@ -0,0 +1,46 @@
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKURL = SAFE_RANGE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
RGB_HUI, QMKURL
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case QMKURL:
// Using SEND_STRING here adds 400bytes ...
// SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
tap_code(KC_H);
tap_code(KC_T);
tap_code(KC_T);
tap_code(KC_P);
tap_code(KC_S);
tap_code16(KC_COLON);
tap_code(KC_SLASH);
tap_code(KC_SLASH);
tap_code(KC_Q);
tap_code(KC_M);
tap_code(KC_K);
tap_code(KC_DOT);
tap_code(KC_F);
tap_code(KC_M);
tap_code(KC_SLASH);
tap_code(KC_ENTER);
break;
}
}
return true;
}
void keyboard_post_init_user(void) {
rgblight_enable_noeeprom(); // enables Rgb, without saving settings
rgblight_sethsv_noeeprom(180, 255, 255); // sets the color to teal/cyan without saving
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); // sets mode to Fast breathing without saving
}

View File

@@ -0,0 +1 @@
RGBLIGHT_ENABLE = yes

View File

@@ -0,0 +1,31 @@
#include QMK_KEYBOARD_H
#include "rgblite.h"
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKURL = SAFE_RANGE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
RGB_HUI, QMKURL
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case RGB_HUI:
rgblight_increase_hue();
break;
case QMKURL:
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
break;
}
}
return true;
}
void keyboard_post_init_user(void) {
rgblight_increase_hue();
}

View File

@@ -0,0 +1,26 @@
#pragma once
#include "ws2812.h"
#include "rgblight_list.h"
static inline void rgblight_setrgb(uint8_t _r, uint8_t _g, uint8_t _b) {
LED_TYPE leds[RGBLED_NUM] = {{.r = _r, .g = _g, .b = _b}, {.r = _r, .g = _g, .b = _b}};
ws2812_setleds(leds, RGBLED_NUM);
}
static void rgblight_increase_hue(void) {
static uint8_t state = 0;
state = (state + 1) % 3;
switch (state) {
case 1:
rgblight_setrgb_red();
break;
case 2:
rgblight_setrgb_blue();
break;
default:
rgblight_setrgb_green();
break;
}
}

View File

@@ -0,0 +1 @@
SRC += ws2812.c

View File

@@ -0,0 +1,3 @@
#pragma once
#define TAPPING_TERM 500

View File

@@ -0,0 +1,19 @@
#include QMK_KEYBOARD_H
enum layers {
_BASE = 0,
};
enum {
TD_BC = 0
};
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_BC] = ACTION_TAP_DANCE_DOUBLE(KC_B, KC_C)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_A, TD(TD_BC)
)
};

View File

@@ -0,0 +1 @@
TAP_DANCE_ENABLE = yes

View File

@@ -0,0 +1,7 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_VOLU, KC_VOLD
)
};

View File

@@ -0,0 +1 @@
EXTRAKEY_ENABLE = yes

49
keyboards/xd002/readme.md Normal file
View File

@@ -0,0 +1,49 @@
# xd002
![xd002](https://cdn.shopify.com/s/files/1/2711/4238/products/xd002_1024x1024.jpg?v=1522134411)
2% Custom mechanical keyboard. ATtiny85 powered, with 2*WS2812 LEDs, and the micronucleus bootloader.
**Note**: Due to limited firmware space, a _**lot**_ of features have to be disabled to get a functioning QMK based keyboard.
* Keyboard Maintainer: [zvecr](https://github.com/zvecr)
* Hardware Supported: xd002
* Hardware Availability: [kprepublic](https://kprepublic.com/products/xd002-xiudi-2-custom-mechanical-keyboard-2-keys-underglow-and-switch-rgb-pcb-programmed-hot-swappable-macro-key-aluminum-case)
Make example for this keyboard (after setting up your build environment):
make xd002:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Flashing
### Prerequisites
```bash
git clone https://github.com/micronucleus/micronucleus.git
cd micronucleus/commandline/
sudo make install
```
On Linux, youll need proper privileges to access the MCU. You can either use sudo when flashing firmware, or place [these files](https://github.com/micronucleus/micronucleus/blob/master/commandline/49-micronucleus.rules) in /etc/udev/rules.d/. Once added run the following:
```bash
sudo udevadm control --reload-rules
sudo udevadm trigger
```
### Instructions
**Reset Key**: Hold down key nearest to the USB socket while plugging in the keyboard.
```bash
make xd002:default:flash
# or directly with...
micronucleus --run <firmware.hex>
```
### Recovery
* [Original Firmware](https://github.com/xiudi/Attiny85_vusb_pad_test)
* [Bootloader Repair](https://digistump.com/wiki/digispark/tutorials/proisp)

34
keyboards/xd002/rules.mk Normal file
View File

@@ -0,0 +1,34 @@
# MCU name
MCU = attiny85
# Bootloader selection
BOOTLOADER = micronucleus
OPT_DEFS += -DBOOTLOADER_SIZE=1862
PROGRAM_CMD = micronucleus --run $(BUILD_DIR)/$(TARGET).hex
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
# Save as much space as we can...
LTO_ENABLE = yes
GRAVE_ESC_ENABLE = no
MAGIC_ENABLE = no
SPACE_CADET_ENABLE = no

16
keyboards/xd002/xd002.c Normal file
View File

@@ -0,0 +1,16 @@
/* Copyright 2020 zvecr<git@zvecr.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "xd002.h"

33
keyboards/xd002/xd002.h Normal file
View File

@@ -0,0 +1,33 @@
/* Copyright 2020 zvecr<git@zvecr.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K01, K02 \
) \
{ \
{ K01, K02 }, \
}

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@@ -52,6 +52,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_LEVELS 6
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6
#define BACKLIGHT_ON_STATE 0
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

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@@ -51,6 +51,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_PIN F5
#define BACKLIGHT_LEVELS 6
#define BACKLIGHT_ON_STATE 0
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

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@@ -1,15 +1,14 @@
# XD75 with 7U spacebar for EN-RU gamers
* Standard QWERTY made for gamers with a Russian alternative input.
* The keys for extra letters in RU alphabet are where they are expected.
* Full 2x4 nav cluster.
* Volume/mute control are on base layer, Win key is on function layer.
* FN_CAPS provides fast F-keys access while gaming. Lefthanded Numpad operation.
* NKRO is on (forced).
Standard QWERTY made for gamers with a Russian alternative input.
The keys for extra letters in RU alphabet are where they are expected.
Full 2x4 nav cluster.
Volume/mute control are on base layer, Win key is on function layer.
FN_CAPS provides fast F-keys access while gaming. Lefthanded Numpad operation.
NKRO is working (forced).
## QWERTY
## Layout
```c
/* QWERTY
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | GESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Del | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
@@ -21,12 +20,10 @@ NKRO is working (forced).
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | LCTRL | Del | ENTER | LALT | SPACE | End | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
```
## FUNCTION
```c
/* FUNCTION
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | XXXXXXX| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | _______| _______|
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
@@ -38,10 +35,20 @@ NKRO is working (forced).
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | _______| P0 | P. | PENT | SPACE | BL_TOGG| RGB TG | RGB RMD| RGB MD |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
```
## LEDs ID
## LEDs
Top left LED - Function layer active.
Mid left LED - CapsLock active.
## Compile
go to qmk top directory.
```
$ cd qmk_firmware
```
build
```
$ make xd75:buzzlighter1
```

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@@ -2,7 +2,6 @@
#include <stdbool.h>
#include <stdio.h>
#include "pincontrol.h"
#include "action.h"
enum ssd1306_cmds {
@@ -93,4 +92,4 @@ void matrix_write_ln(struct CharacterMatrix *matrix, const char *data);
void matrix_write_P(struct CharacterMatrix *matrix, const char *data);
void matrix_render(struct CharacterMatrix *matrix);
bool process_record_gfx(uint16_t keycode, keyrecord_t *record);
bool process_record_gfx(uint16_t keycode, keyrecord_t *record);

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@@ -1,50 +0,0 @@
/* Copyright 2016 Wez Furlong
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// Some helpers for controlling gpio pins
#include <avr/io.h>
enum {
PinDirectionInput = 0,
PinDirectionOutput = 1,
PinLevelHigh = 1,
PinLevelLow = 0,
};
// ex: pinMode(B0, PinDirectionOutput);
static inline void pinMode(uint8_t pin, int mode) {
uint8_t bv = _BV(pin & 0xf);
if (mode == PinDirectionOutput) {
_SFR_IO8((pin >> 4) + 1) |= bv;
} else {
_SFR_IO8((pin >> 4) + 1) &= ~bv;
_SFR_IO8((pin >> 4) + 2) &= ~bv;
}
}
// ex: digitalWrite(B0, PinLevelHigh);
static inline void digitalWrite(uint8_t pin, int mode) {
uint8_t bv = _BV(pin & 0xf);
if (mode == PinLevelHigh) {
_SFR_IO8((pin >> 4) + 2) |= bv;
} else {
_SFR_IO8((pin >> 4) + 2) &= ~bv;
}
}
// Return true if the pin is HIGH
// digitalRead(B0)
static inline bool digitalRead(uint8_t pin) { return _SFR_IO8(pin >> 4) & _BV(pin & 0xf); }

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@@ -27,6 +27,6 @@ BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
AUDIO_ENABLE = no # Audio output
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs

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@@ -213,6 +213,13 @@ void keyboard_setup(void) {
*/
__attribute__((weak)) bool is_keyboard_master(void) { return true; }
/** \brief should_process_keypress
*
* Override this function if you have a condition where keypresses processing should change:
* - splits where the slave side needs to process for rgb/oled functionality
*/
__attribute__((weak)) bool should_process_keypress(void) { return is_keyboard_master(); }
/** \brief keyboard_init
*
* FIXME: needs doc
@@ -292,7 +299,7 @@ void keyboard_task(void) {
matrix_scan();
#endif
if (is_keyboard_master()) {
if (should_process_keypress()) {
for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
matrix_row = matrix_get_row(r);
matrix_change = matrix_row ^ matrix_prev[r];

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@@ -69,6 +69,8 @@ enum consumer_usages {
AL_CALCULATOR = 0x192,
AL_LOCAL_BROWSER = 0x194,
AL_LOCK = 0x19E,
AL_CONTROL_PANEL = 0x19F,
AL_ASSISTANT = 0x1CB,
// 15.16 Generic GUI Application Controls
AC_MINIMIZE = 0x206,
AC_SEARCH = 0x221,

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@@ -2,7 +2,6 @@
#define SOLENOID_H
#include <timer.h>
#include "pincontrol.h"
#define SOLENOID_DEFAULT_DWELL 12
@@ -45,7 +44,7 @@ void solenoid_toggle(void) {
}
void solenoid_stop(void) {
digitalWrite(SOLENOID_PIN, PinLevelLow);
writePinLow(SOLENOID_PIN);
solenoid_on = false;
solenoid_buzzing = false;
}
@@ -59,7 +58,7 @@ void solenoid_fire(void) {
solenoid_on = true;
solenoid_buzzing = true;
solenoid_start = timer_read();
digitalWrite(SOLENOID_PIN, PinLevelHigh);
writePinHigh(SOLENOID_PIN);
}
void solenoid_check(void) {
@@ -80,20 +79,20 @@ void solenoid_check(void) {
if (elapsed / SOLENOID_MIN_DWELL % 2 == 0){
if (!solenoid_buzzing) {
solenoid_buzzing = true;
digitalWrite(SOLENOID_PIN, PinLevelHigh);
writePinHigh(SOLENOID_PIN);
}
}
else {
if (solenoid_buzzing) {
solenoid_buzzing = false;
digitalWrite(SOLENOID_PIN, PinLevelLow);
writePinLow(SOLENOID_PIN);
}
}
}
}
void solenoid_setup(void) {
pinMode(SOLENOID_PIN, PinDirectionOutput);
setPinOutput(SOLENOID_PIN);
}
#endif