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23 Commits

Author SHA1 Message Date
Ryan
53ac4d214f Update Hungarian keymap and add sendstring LUT (#8220) 2020-03-03 11:55:42 +11:00
Ryan
bff56aa46c Remove "ugly hack in usb_main.c" comments (#8296) 2020-03-02 23:56:46 +00:00
Danny
ce30cd2a01 Update encoder functions for Iris VIA keymap (#8295) 2020-03-02 23:55:57 +00:00
Ted M Lin
552f8d81b9 Reduce PROGMEM usage for sendstring LUT (#8109)
* Reduce PROGMEM usage for keycode map

Bit-pack the keycode bool array to gain back a small amount of flash space.
The trade-off is an increase in runtime instructions when running macros.

It does make the code a bit harder to read, as well as maintain.

For configs that use send_string() et al, it saves ~100 bytes.

* Switch to macro and common definition

Rewrite the array declarations so both the unpacked (original) and
packed LUT arrays can use the same value definitions. This is done by
defining a macro that "knows what to do".

This makes the code much easier to read and maintain.

* Fix macro typos and improve perf

Pack the bits in a more efficient order for extraction.
And also fix the copy/paste error in the macro...

* Switch fully to packed LUT

Some minor reformatting.
Compile tested all sendstring_xyz.h to make sure they were converted
properly. Also checked that an unconverted version would generate a
compile error.

* Apply whitespace suggestions from code review

Co-Authored-By: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-03-03 10:43:18 +11:00
Drashna Jaelre
abd36de5ad [Docs] Update ISP Flashing guide (#8149)
* [Docs] Update ISP Flashing guide

* Apply suggestions from code review

AKA why you shouldn't write docs at 2am

Co-Authored-By: fauxpark <fauxpark@gmail.com>
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update workding for planck-qmk-dfu

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
2020-03-01 22:29:26 -08:00
Dustin L. Howett
b72a1aa3fe Rewrite the Bathroom Epiphanies Frosty Flake matrix and LED handling (#8243)
* Keyboard: revamp frosty-flake leds

This commit transitions bpiphany/frosty_flake to led_update_{kb,user}
and rewrites the AVR bit twiddling logic to use the standard QMK GPIO
API.

* Keyboard: rewrite frosty_flake's matrix reader to be a lite custom matrix

This commit replaces frosty_flake's custom matrix and debounce logic
with a "lite" custom matrix. In addition to being somewhat clearer, this
allows a consumer of the flake board to choose their own debouncing
algorithm. The one closest to the implementation originally in use is
sym_g, but this opens us up to supporting eager_pk and eager_pr.

The original matrix code was 18 columns for 8 rows, but using a single
row read and unpacking the bits into individual columns. To simplify,
I've changed the key layout to be 8C 18R instead of 18C 8R: this lets us
use a single read directly into the matrix _and_ drop down to a uint8_t
instead of a uint32_t for matrix_row_t.

Since we're no longer implementing our own debouncing and row unpacking,
we save ~400 bytes on the final firmware image.

Fully tested against a CM Storm QFR hosting the flake -- this commit
message was written using the new matrix code.

Firmware Sizes (assuming stock configuration as of 42d6270f2)

Matrix+Debounce     Size (bytes)
---------------     ------------
original            17740
new + sym_g         17284
new + eager_pr      18106
new + eager_pk      18204

I expect that there are some scanning speed benefits as well.

* Keyboard: update frosty_flake's UNUSED_PINS

* Keyboard: Remove meaningless weak redefinitions from frosty

These are not necessary (and all of them already live somewhere in
Quantum).
2020-03-02 05:17:09 +00:00
Nick Brassel
78069d4826 Add onekey keymap for testing reset to bootloader. (#8288) 2020-03-01 22:36:17 +00:00
Andrew Kannan
c543ccf07c Get the direction right on the S75 encoder (#8287) 2020-03-01 21:30:01 +00:00
Joel Challis
88356c85c4 Prune out pure software pwm && custom driver && remove wrapping BACKLIGHT_PIN (#8041) 2020-03-01 20:22:13 +00:00
Andrew Kannan
3dc061ac78 Make a fix to savage65 and tmov2 for via (#8286) 2020-03-02 07:16:43 +11:00
QMK Bot
95124bf933 format code according to conventions [skip ci] 2020-03-01 19:20:09 +00:00
Joel Challis
e7fb873ee2 Short term fix for conflicting types for 'tfp_printf' (#8157) 2020-03-02 05:46:40 +11:00
Joel Challis
629950e51b Fix recent clang-format breaking quantum.c (#8282) 2020-03-01 17:55:43 +00:00
QMK Bot
1ec8a7205f format code according to conventions [skip ci] 2020-03-01 13:54:25 +00:00
Ryan
ce604e1629 Remove duplicate BRTG case (#8277) 2020-03-01 13:22:21 +00:00
Ryan
c9e3fa6f70 Clean up includes for glcdfont headers (#7745)
* Clean up includes for glcdfont headers

* Remove pragma once, most of these are not headers

* Missed these
2020-03-01 17:56:50 +11:00
James Young
f513a9193c Fix the Breaking Changes doc again
WHAT YEAR IS IT?!
2020-02-29 20:46:48 -08:00
s-show
21715210e2 [Docs] translated 'feature_tap_dance.md' to japanese. (#8137)
* complete translation.

* Update docs/ja/feature_tap_dance.md

Update the file based on the suggestions.

* Update docs/ja/feature_tap_dance.md

Update the file based on the suggestions.

* Apply suggestions from code review

Update the file based on the suggestions.

* Apply suggestions from code review

Update the file based on the suggestions (Part 2).

* Apply suggestions from code review

Update the file based on the suggestions (Part 3).

* Apply suggestions from code review

Update the file based on the suggestions (Part 3).

* Apply suggestions from code review

Update the file based on the suggestions (Part 4).

* Apply suggestions from code review

Update the file based on the suggestions (Part 5).
ご提案いただいた修正案は全て確認できました。
続いて、コメント行の調整、「打つ・叩く」の変更、その他の修正を行います。

* fixed typo.

* Update the file based on the suggestions (Part 6).

* Update the file based on the suggestions (Part 7).

* Fixed sentence.

* Update docs/ja/feature_tap_dance.md

Update the file based on the suggestions (Part 8).

* Update the file based on the suggestions (Part 9).

Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-Authored-By: shela <shelaf@users.noreply.github.com>
2020-02-29 20:22:15 -08:00
Joel Challis
f74c769a19 PWM DMA based RGB Underglow for STM32 (#7928)
* Add pwm ws2812 driver

* Add docs for pwm ws2812 driver

* Update ws2812_pwm for ChibiOS 19

Co-Authored-By: Nick Brassel <nick@tzarc.org>

Co-authored-by: Nick Brassel <nick@tzarc.org>
2020-03-01 13:05:56 +11:00
holtenc
bb47236490 Add VIA support to Prime_M. Clean up all files (#8247)
* Add VIA support for Prime_L

* Update keyboards/primekb/prime_l/v1/config.h

* Add prime_exl_plus keyboard

* Temporary removal of prime_exl_plus

* Add Prime_EXL Plus, including VIA support

* Update keyboards/handwired/prime_exl_plus/readme.md

* Update keyboards/handwired/prime_exl_plus/readme.md

* Update keyboards/handwired/prime_exl_plus/readme.md

* Update keyboards/handwired/prime_exl_plus/rules.mk

* Update keyboards/handwired/prime_exl_plus/info.json

* Update keyboards/handwired/prime_exl_plus/info.json

* Update keyboards/handwired/prime_exl_plus/info.json

* Update keymap.c

* correct spacing of keymaps and layout macro. move indicator logic from user space to keyboard space

* further corrections to keymaps and layout macro.

* Update keyboards/handwired/prime_exl_plus/prime_exl_plus.c

* Update keyboards/handwired/prime_exl_plus/prime_exl_plus.c

* Update keyboards/handwired/prime_exl_plus/prime_exl_plus.c

* Update keyboards/handwired/prime_exl_plus/prime_exl_plus.c

* Update prime_exl_plus.c

* small edit to prime_exl_plus.c

* Add via support to Prime_M and clean things up

* Update rules.mk

* Update keyboards/primekb/prime_m/readme.md

* Update keyboards/primekb/prime_m/readme.md

* Update keyboards/primekb/prime_m/config.h
2020-02-29 17:42:50 -08:00
Nick Brassel
f5d1409c26 Track master branches for lib/chibios, lib/chibios-contrib, lib/ugfx. (#8273) 2020-03-01 11:51:38 +11:00
Nick Brassel
d0c3acbe3e Allow for ChibiOS 20.x (master), as well as enabling ChibiOS-Contrib HAL. (#8272) 2020-03-01 11:50:49 +11:00
Joel Challis
c775104b9f Use nano specs (#8270) 2020-03-01 11:49:16 +11:00
99 changed files with 2095 additions and 1625 deletions

3
.gitmodules vendored
View File

@@ -1,12 +1,15 @@
[submodule "lib/chibios"]
path = lib/chibios
url = https://github.com/qmk/ChibiOS
branch = master
[submodule "lib/chibios-contrib"]
path = lib/chibios-contrib
url = https://github.com/qmk/ChibiOS-Contrib
branch = master
[submodule "lib/ugfx"]
path = lib/ugfx
url = https://github.com/qmk/uGFX
branch = master
[submodule "lib/googletest"]
path = lib/googletest
url = https://github.com/google/googletest

View File

@@ -15,7 +15,7 @@ The next Breaking Change is scheduled for May 30, 2020.
### Important Dates
* [x] 2019 Feb 29 - `future` is created. It will be rebased weekly.
* [x] 2020 Feb 29 - `future` is created. It will be rebased weekly.
* [ ] 2020 May 2 - `future` closed to new PR's.
* [ ] 2020 May 2 - Call for testers.
* [ ] 2020 May 28 - `master` is locked, no PR's merged.

View File

@@ -1,6 +1,14 @@
# ISP Flashing Guide
If you're having trouble flashing/erasing your board, and running into cryptic error messages like any of the following:
ISP flashing (also known as ICSP flashing) is the process of programming a microcontroller directly. This allows you to replace the bootloader, or change the "fuses" on the controller, which control a number of hardware- and software-related functions, such as the speed of the controller, how it boots, and other options.
The main use of ISP flashing for QMK is flashing or replacing the bootloader on your AVR-based controller (Pro Micros, or V-USB chips).
?> This is only for programming AVR based boards, such as the Pro Micro or other ATmega controllers. It is not for Arm controllers, such as the Proton C.
## Dealing with Corrupted Bootloaders
If you're having trouble flashing/erasing your board, and running into cryptic error messages like any of the following for a DFU based controller:
libusb: warning [darwin_transfer_status] transfer error: timed out
dfu.c:844: -ETIMEDOUT: Transfer timed out, NAK 0xffffffc4 (-60)
@@ -19,16 +27,60 @@ If you're having trouble flashing/erasing your board, and running into cryptic e
Memory write error, use debug for more info.
commands.c:360: Error writing memory data. (err -4)
You're likely going to need to ISP flash your board/device to get it working again. Luckily, this process is pretty straight-forward, provided you have any extra programmable keyboard, Pro Micro, or Teensy 2.0/Teensy 2.0++. There are also dedicated ISP flashers available for this, but most cost >$15, and it's assumed that if you are googling this error, this is the first you've heard about ISP flashing, and don't have one readily available (whereas you might have some other AVR board). __We'll be using a Teensy 2.0 or Pro Micro with Windows 10 in this guide__ - if you are comfortable doing this on another system, please consider editing this guide and contributing those instructions!
Or, if you see this sort of message for a Pro Micro based controller:
avrdude: butterfly_recv(): programmer is not responding
avrdude: butterfly_recv(): programmer is not responding
avrdude: verification error, first mismatch at byte 0x002a
0x2b != 0x75
avrdude: verification error; content mismatch
avrdude: verification error; content mismatch
You're likely going to need to ISP flash your board/device to get it working again.
## Hardware Needed
You'll need one of the following to actually perform the ISP flashing (followed by the protocol they use):
* [SparkFun PocketAVR](https://www.sparkfun.com/products/9825) - (USB Tiny)
* [USBtinyISP AVR Programmer Kit](https://www.adafruit.com/product/46) - (USB Tiny)
* [Teensy 2.0](https://www.pjrc.com/store/teensy.html) - (avrisp)
* [Pro Micro](https://www.sparkfun.com/products/12640) - (avrisp)
* [Bus Pirate](https://www.adafruit.com/product/237) - (buspirate)
There are other devices that can be used to ISP flash, but these are the main ones. Also, all product links are to the official versions. You can source them elsewhere.
You'll also need something to wire your "ISP Programmer" to the device that you're programming. Some PCBs may have ISP headers that you can use directly, but this often isn't the case, so you'll likely need to solder to the controller itself or to different switches or other components.
### The ISP Firmware
The Teensy and Pro Micro controllers will need you to flash the ISP firmware to the controllers before you can use them as an ISP programmer. The rest of the hardware should come preprogrammed. So, for these controllers, download the correct hex file, and flash it first.
* Teensy 2.0: [`util/teensy_2.0_ISP_B0.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/teensy_2.0_ISP_B0.hex) (`B0`)
* Pro Micro: [`util/pro_micro_ISP_B6_10.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/pro_micro_ISP_B6_10.hex) (`10/B6`)
Once you've flashed your controller, you won't need this hex file anymore.
## Software Needed
* [Teensy Loader](https://www.pjrc.com/teensy/loader.html) (if using a Teensy)
* QMK Toolbox (flash as usual - be sure to select the correct MCU) or `avrdude` via [WinAVR](http://www.ladyada.net/learn/avr/setup-win.html) (for Teensy & Pro Micro)
The QMK Toolbox can be used for most (all) of this.
However, you can grab the [Teensy Loader](https://www.pjrc.com/teensy/loader.html) to flash your Teensy 2.0 board, if you are using that. Or you can use `avrdude` (installed as part of `qmk_install.sh`), or [AVRDUDESS](https://blog.zakkemble.net/avrdudess-a-gui-for-avrdude/) (for Windows) to flash the Pro Micro, and the ISP flashing.
## Wiring
This is pretty straight-forward - we'll be connecting like-things to like-things in the following manner:
This is pretty straight-forward - we'll be connecting like-things to like-things in the following manner.
### SparkFun Pocket AVR
PocketAVR RST <-> Keyboard RESET
PocketAVR SCLK <-> Keyboard B1 (SCLK)
PocketAVR MOSI <-> Keyboard B2 (MOSI)
PocketAVR MISO <-> Keyboard B3 (MISO)
PocketAVR VCC <-> Keyboard VCC
PocketAVR GND <-> Keyboard GND
### Teensy 2.0
@@ -39,6 +91,8 @@ This is pretty straight-forward - we'll be connecting like-things to like-things
Teensy VCC <-> Keyboard VCC
Teensy GND <-> Keyboard GND
!> Note that the B0 pin on the Teensy is wired to the RESET/RST pin on the keyboard's controller. ***DO NOT*** wire the RESET pin on the Teensy to the RESET on the keyboard.
### Pro Micro
Pro Micro 10 (B6) <-> Keyboard RESET
@@ -48,45 +102,61 @@ This is pretty straight-forward - we'll be connecting like-things to like-things
Pro Micro VCC <-> Keyboard VCC
Pro Micro GND <-> Keyboard GND
## The ISP Firmware (now pre-compiled)
!> Note that the 10/B6 pin on the Pro Micro is wired to the RESET/RST pin on the keyboard's controller. ***DO NOT*** wire the RESET pin on the Pro Micro to the RESET on the keyboard.
The only difference between the .hex files below is which pin is connected to RESET. You can use them on other boards as well, as long as you're aware of the pins being used. If for some reason neither of these pins are available, [create an issue](https://github.com/qmk/qmk_firmware/issues/new), and we can generate one for you!
* Teensy 2.0: [`util/teensy_2.0_ISP_B0.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/teensy_2.0_ISP_B0.hex) (`B0`)
* Pro Micro: [`util/pro_micro_ISP_B6_10.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/pro_micro_ISP_B6_10.hex) (`B6/10`)
## Flashing Your Keyboard
**Flash your Teenys/Pro Micro with one of these and continue - you won't need the file after flashing your ISP device.**
After you have your ISP programmer set up, and wired to your keyboard, it's time to flash your keyboard.
## Just the Bootloader File
### The Bootloader File
If you just want to get things back to normal, you can flash only a bootloader from [`util/` folder](https://github.com/qmk/qmk_firmware/tree/master/util), and use your normal process to flash the firmware afterwards. Be sure to flash the correct bootloader for your chip:
The simplest and quickest way to get things back to normal is to flash only a bootloader to the keyboard. Once this is done, you can connect the keyboard normally and flash the keyboard like you normally would.
You can find the stock bootloaders in the [`util/` folder](https://github.com/qmk/qmk_firmware/tree/master/util). Be sure to flash the correct bootloader for your chip:
* [`atmega32u4`](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_atmega32u4_1_0_0.hex) - Most keyboards, Planck Rev 1-5, Preonic Rev 1-2
* [`Pro Micro`](https://github.com/sparkfun/Arduino_Boards/blob/master/sparkfun/avr/bootloaders/caterina/Caterina-promicro16.hex) - The default bootloader for Pro Micro controllers
* [`at90usb1286`](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_at90usb128x_1_0_1.hex) - Planck Light Rev 1
* [`atmega32a`](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_atmega32a_1_0_0.hex) - jj40
* [`atmega32a`](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_atmega32a_1_0_0.hex) - jj40, and other V-USB/ps2avrGB keyboards
If you're not sure what your board uses, look in the `rules.mk` file for the keyboard in QMK. The `MCU =` line will have the value you need. It may differ between different versions of the board.
### Advanced/Production Techniques
### Production Techniques
If you'd like to flash both the bootloader **and** the regular firmware at the same time, you need to combine the files.
If you'd like to flash both the bootloader **and** the regular firmware at the same time, there are two options to do so. Manually, or with the `:production` target when compiling.
To do this manually:
1. Open the original firmware .hex file in a text editor
2. Remove the last line (which should be `:00000001FF` - this is an EOF message)
3. Copy the entire bootloader's contents onto a new line (with no empty lines between) and paste it at the end of the original file
4. Save it as a new file by naming it `<keyboard>_<keymap>_production.hex`
It's possible to use other bootloaders here in the same way, but __you need a bootloader__, otherwise you'll have to use ISP again to write new firmware to your keyboard.
?> It's possible to use other bootloaders here in the same way, but __you need a bootloader__, otherwise you'll have to use ISP again to write new firmware to your keyboard.
To do this the easy way, you can flash the board using the `:production` target when compiling. This compiles the firmware, then compiles the QMK DFU bootloader, and then creates a combined image. Once this is done, you'll see three files:
* `<keyboard>_<keymap>.hex`
* `<keyboard>_<keymap>_bootloader.hex`
* `<keyboard>_<keymap>_production.hex`
The QMK DFU bootloader has only really been tested on `atmega32u4` controllers (such as the AVR based Planck boards, and the Pro Micro), and hasn't been tested on other controllers. However, it will definitely not work on V-USB controllers, such as the `atmega32a` or `atmega328p`.
You can flash either the bootloader or the production firmware file. The production firmware file will take a lot longer to flash, since it's flashing a lot more data.
?> Note: You should stay with the same bootloader. If you're using DFU already, switching to QMK DFU is fine. But flashing QMK DFU onto a Pro Micro, for instance, has additional steps needed.
## Flashing Your Bootloader/Production File
Make sure your keyboard is unplugged from any device, and plug in your Teensy.
Make sure your keyboard is unplugged from any device, and plug in your ISP Programmer.
If you want to change bootloader types, You'll need to use the command line.
### QMK Toolbox
1. `AVRISP device connected` will show up in yellow
1. `AVRISP device connected` or `USB Tiny device connected` will show up in yellow
2. Select the correct bootloader/production .hex file with the `Open` dialog (spaces can't be in the path)
3. Be sure the correct `Microcontroller` option is selected
3. Be sure the correct `Microcontroller` option for the keyboard you're flashing (not the ISP programmer) is selected
4. Hit `Flash`
5. Wait, as nothing will output for a while, especially with production files
@@ -94,7 +164,7 @@ If the verification and fuse checks are ok, you're done! Your board may restart
### Command Line
Open `cmd` and navigate to your where your modified .hex file is. We'll pretend this file is called `main.hex`, and that your Teensy 2.0 is on the `COM3` port - if you're unsure, you can open your Device Manager, and look for `Ports > USB Serial Device`. Use that COM port here. You can confirm it's the right port with:
Open a terminal (`cmd` on Windows, for instance) and navigate to your where your modified .hex file is. We'll pretend this file is called `main.hex`, and that your Teensy 2.0 is on the `COM3` port - if you're unsure, you can open your Device Manager, and look for `Ports > USB Serial Device`. Use that COM port here. You can confirm it's the right port with:
avrdude -c avrisp -P COM3 -p atmega32u4
@@ -129,4 +199,47 @@ You should see a couple of progress bars, then you should see:
Which means everything should be ok! Your board may restart automatically, otherwise, unplug your Teensy and plug in your keyboard - you can leave your Teensy wired to your keyboard while testing things, but it's recommended that you desolder it/remove the wiring once you're sure everything works.
If you're using a SparkFun PocketAVR Programmer, or another USB Tiny based ISP programmer, you will want to use something like this:
avrdude -c usbtiny -P usb -p atmega32u4
#### Advanced: Changing Fuses
If you're switching bootloaders, such as flashing QMK DFU on a Pro Micro, you will need to change the fuses, in additional to flashing the bootloader hex file. This is because `caterina` (the Pro Micro bootloader) and `dfu` handle the startup routines differently, and that behavior is controlled by the fuses.
!> This is one area that it is very important to be careful, as changing fuses is one of the ways that you can permanently brick your controller.
For this, we are assuming the 5V 16MHz versions of the `atmega32u4` (such as the 5V Pro Micro).
For DFU on the `atmega32u4`, these are the fuse settings that you want:
| Fuse | Setting |
|----------|------------------|
| Low | `0x5E` |
| High | `0xD9` or `0x99` |
| Extended | `0xC3` |
The High fuse can be 0xD9 or 0x99. The difference is that 0xD9 disables JTAG, which QMK Firmware disables via software as well, while 0x99 doesn't disable JTAG.
To set this add `-U lfuse:w:0x5E:m -U hfuse:w:0xD9:m -U efuse:w:0xC3:m` to your command. So the final command should look something like:
avrdude -c avrisp -P COM3 -p atmega32u4 -U flash:w:main.hex:i -U lfuse:w:0x5E:m -U hfuse:w:0xD9:m -U efuse:w:0xC3:m
For Caterina on the `atmega32u4`, these are the fuse settings that you want:
| Fuse | Setting|
|----------|--------|
| Low | `0xFF` |
| High | `0xD9` |
| Extended | `0xC3` |
To set this add `-U lfuse:w:0xFF:m -U hfuse:w:0xD8:m -U efuse:w:0xC3:m` to your command. So the final command should look something like:
avrdude -c avrisp -P COM3 -p atmega32u4 -U flash:w:main.hex:i -U lfuse:w:0xFF:m -U hfuse:w:0xD8:m -U efuse:w:0xC3:m
If you are using a different controller or want different configuration, you can use [this AVR Fuse Calculator](http://www.engbedded.com/fusecalc/) to find a better value for you.
## Help
If you have any questions/problems, feel free to [open an issue](https://github.com/qmk/qmk_firmware/issues/new)!

View File

@@ -0,0 +1,547 @@
# タップダンス: 1つのキーが3つ、5つまたは100の異なる動作をします
<!---
original document: 634b277b0:docs/feature_tap_dance.md
git diff 634b277b0 HEAD -- docs//feature_tap_dance.md | cat
-->
## イントロダクション
セミコロンキーを1回叩くと、セミコロンが送信されます。2回素早く叩くと、コロンが送信されます。3回叩くと、あなたのキーボードのLEDが激しく踊るように明滅します。これは、タップダンスでできることの一例です。それは、コミュニティが提案したとても素敵なファームウェアの機能の1つで、[algernon](https://github.com/algernon) がプルリクエスト [#451](https://github.com/qmk/qmk_firmware/pull/451) で考えて作ったものです。algernon が述べる機能は次の通りです:
この機能を使うと、特定のキーが、タップした回数に基づいて異なる振る舞いをします。そして、割り込みがあった時は、割り込み前に上手く処理されます。
## `ACTION_FUNCTION_TAP` との比較について
`ACTION_FUNCTION_TAP` はタップダンスに似た機能を提供しますが、注目すべきいくつかの重要な違いがあります。違いを確認するため、いくつかの設定を調べてみましょう。1つのキーを1回タップすると `Space` キーが送信され、2回タップすると `Enter` キーが送信されるよう設定します。
`ACTION_FUNCTION_TAP` では、これを設定するのはかなり大変で、キーの順番が割り込まれた時に割り込んだキーが最初に送られるという問題に直面します。例えば、`SPC a` は、もし `SPC``a``TAPPING_TERM` で設定した時間内に両方とも入力された場合、結果として `a SPC` が送信されます。タップダンス機能を使う場合、正しく `SPC a` が送信されます(`TAPPING_TERM` で設定した時間内に `SPC``a` を入力した場合であっても)。
割り込みを正しくハンドリングして目的を達成するため、タップダンスの実装ではシステムの2つの部分をフックします: `process_record_quantum()` とマトリックススキャンです。この2つの部分については以下で説明しますが、今注意すべき点は、マトリックススキャンでは、キーが押されていない時でもタップのシーケンスをタイムアウトにできる必要があるということです。そうすれば、`TAPPING_TERM` の時間が経過した後、`SPC` だけがタイムアウトになって登録されます。
## タップダンスの使い方
一般論は十分です。タップダンスの実際の使い方を見てみましょう!
最初に、あなたの `rules.mk` ファイルで `TAP_DANCE_ENABLE=yes` と設定する必要があります。なぜならば、デフォルトでは無効になっているからです。これでファームウェアのサイズが1キロバイトほど増加します。
オプションで、あなたの `config.h` ファイルに次のような設定を追加して、`TAPPING_TERM` の時間をカスタマイズしたほうが良いです。
```
#define TAPPING_TERM 175
```
`TAPPING_TERM` の時間は、あなたのタップダンスのキーのタップとタップの間の時間として許可された最大の時間で、ミリ秒単位で計測されます。例えば、もし、あなたがこの上にある `#define` ステートメントを使い、1回タップすると `Space` が送信され、2回タップすると `Enter` が送信されるタップダンスキーをセットアップした場合、175ミリ秒以内に2回キーをタップすれば `ENT` だけが送信されるでしょう。もし、1回タップしてから175ミリ秒以上待ってからもう一度タップすると、`SPC SPC` が送信されます。
次に、いくつかのタップダンスのキーを定義するためには、`TD()` マクロ — `F()` マクロに似ています — を使うのが最も簡単です。これは数字を受け取り、この数字は後で `tap_dance-actions` 配列のインデックスとして使われます。
その後、`tap_dance_actions` 配列を使って、タップダンスキーを押した時のアクションを定義します。現在は、5つの可能なオプションがあります:
* `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: 1回タップすると `kc1` キーコードを送信し、2回タップすると `kc2` キーコードを送信します。キーを押し続けているときは、適切なキーコードが登録されます: キーを押し続けた場合は `kc1`、一度タップしてから続けてもう一度キーを押してそのまま押し続けたときは、 `kc2` が登録されます。
* `ACTION_TAP_DANCE_LAYER_MOVE(kc, layer)`: 1回タップすると `kc` キーコードが送信され、2回タップすると `layer` レイヤーに移動します(これは `TO` レイヤーキーコードのように機能します)。
* この機能は `ACTION_TAP_DANCE_DUAL_ROLE` と同じですが、機能が明確になるように関数名を変更しました。どちらの関数名でも実行できます。
* `ACTION_TAP_DANCE_LAYER_TOGGLE(kc, layer)`: 1回タップすると `kc` キーコードが送信され、2回タップすると `layer` の状態をトグルします(これは `TG` レイヤーキーコードのように機能します)。
* `ACTION_TAP_DANCE_FN(fn)`: ユーザーキーマップに定義した指定の関数が呼び出されます。タップダンス実行の回数分タップすると、最後の時点で呼び出されます。
* `ACTION_TAP_DANCE_FN_ADVANCED(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn)`: タップする度にユーザーキーマップに定義した最初の関数が呼び出されます。タップダンスの実行が終わった時点で2番目の関数が呼び出され、タップダンスの実行をリセットするときに最後の関数が呼び出されます。
* `ACTION_TAP_DANCE_FN_ADVANCED_TIME(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn, tap_specific_tapping_term)`: これは `ACTION_TAP_DANCE_FN_ADVANCED` と同じように機能します。しかし、`TAPPING_TERM` で事前に定義した時間に代えて、カスタマイズしたタップ時間を使えます。
最初のオプションで、1つのキーに2つの役割を持たせる大抵のケースには十分です。例えば、`ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` は、1回タップすると `Space` を送信し、2回タップすると `Enter` を送信します。
!> ここでは [基本的なキーコード](ja/keycodes_basic.md) だけがサポートされていることを覚えておいてください。カスタムキーコードはサポートされていません。
最初のオプションに似ていますが、2番目のオプションは単純なレイヤー切替のケースに適しています。
これ以上に複雑なケースの場合、3番目か4番目のオプションを使います。以下でそれらの例を列挙します
最後に、5番目のオプションは、もし、タップダンスキーをコードに追加した後、非タップダンスキーが奇妙な振る舞いを始めた時に特に役に立ちます。ありうる問題は、あなたがタップダンスキーを使いやすくするために `TAPPING_TERM` の時間を変更した結果、その他のキーが割り込みを処理する方法が変わってしまったというものです。
## 実装の詳細
さて、説明の大部分はここまでです! 以下に挙げているいくつかの例に取り組むことができるようになり、あなた自身のタップダンスの機能を開発できるようになります。しかし、もし、あなたが裏側で起きていることをより深く理解したいのであれば、続けてそれが全てどのように機能するかの説明を読みましょう!
メインエントリーポイントは、`process_tap_dance()` で、`process_record_quantum()` から呼び出されます。これはキーを押すたびに実行され、ハンドラは早期に実行されます。この関数は、押されたキーがタップダンスキーがどうか確認します。
もし、押されたキーがタップダンスキーではなく、かつ、タップダンスが実行されていたなら、最初にそれを処理し、新しく押されたキーをキューに格納します。
もし、押されたキーがタップダンスキーであるなら、既にアクティブなタップダンスと同じキーか確認します(もしアクティブなものがある場合、それと)。
異なる場合、まず、古いタップダンスを処理し、続いて新しいタップダンスを登録します。
同じ場合、カウンタの値を増やし、タイマーをリセットします。
このことは、あなたは再びキーをタップするまでの時間として `TAPPING_TERM` の時間を持っていることを意味します。そのため、あなたは1つの `TAPPING_TERM` の時間内に全てのタップを行う必要はありません。これにより、キーの反応への影響を最小限に抑えながら、より長いタップ回数を可能にします。
次は `matrix_scan_tap_dance()` です。この関数はタップダンスキーのタイムアウトを制御します。
柔軟性のために、タップダンスは、キーコードの組み合わせにも、ユーザー関数にもなることができます。後者は、より高度なタップ回数の制御や、LED を点滅させたり、バックライトをいじったり、等々の制御を可能にします。これは、1つの共用体と、いくつかの賢いマクロによって成し遂げられています。
# 実装例
## シンプルな実装例
ここに1つの定義のための簡単な例があります。
1. `rules.mk``TAP_DANCE_ENABLE = yes` を追加します。
2. `config.h` ファイル(`qmk_firmware/keyboards/planck/config.h` からあなたのキーマップディレクトリにコピーできます)に `#define TAPPING_TERM 200` を追加します。
3. `keymap.c` ファイルに変数とタップダンスの定義を定義し、それからキーマップに追加します。
```c
// タップダンスの宣言
enum {
TD_ESC_CAPS = 0
};
// タップダンスの定義
qk_tap_dance_action_t tap_dance_actions[] = {
// 1回タップすると Escape キー、2回タップすると Caps Lock。
[TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS)
// ほかの宣言もカンマで区切ってここに記述します
};
// レイヤー定義で、キーコードの代わりにタップダンスキーを追加します
TD(TD_ESC_CAPS)
```
## 複雑な実装例
このセクションでは、いくつかの複雑なタップダンスの例を詳しく説明します。
例で使われている全ての列挙型はこのように宣言します。
```c
// 全ての例のための列挙型定義
enum {
CT_SE = 0,
CT_CLN,
CT_EGG,
CT_FLSH,
X_TAP_DANCE
};
```
### 例1: 1回タップすると `:` を送信し、2回タップすると `;` を送信する
```c
void dance_cln_finished (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code (KC_RSFT);
register_code (KC_SCLN);
} else {
register_code (KC_SCLN);
}
}
void dance_cln_reset (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code (KC_RSFT);
unregister_code (KC_SCLN);
} else {
unregister_code (KC_SCLN);
}
}
// 全てのタップダンス関数はここに定義します。ここでは1つだけ示します。
qk_tap_dance_action_t tap_dance_actions[] = {
[CT_CLN] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cln_finished, dance_cln_reset)
};
```
### 例2: 100回タップした後に "Safety Dance!" を送信します
```c
void dance_egg (qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= 100) {
SEND_STRING ("Safety dance!");
reset_tap_dance (state);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg)
};
```
### 例3: 1つずつ LED を点灯させてから消灯する
```c
// タップする毎に、LED を右から左に点灯します。
// 4回目のタップで、右から左に消灯します。
void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
ergodox_right_led_3_on();
break;
case 2:
ergodox_right_led_2_on();
break;
case 3:
ergodox_right_led_1_on();
break;
case 4:
ergodox_right_led_3_off();
_delay_ms(50);
ergodox_right_led_2_off();
_delay_ms(50);
ergodox_right_led_1_off();
}
}
// 4回目のタップで、キーボードをフラッシュ状態にセットします。
void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= 4) {
reset_keyboard();
reset_tap_dance(state);
}
}
// もしフラッシュ状態にならない場合、LED を左から右に消灯します。
void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
ergodox_right_led_1_off();
_delay_ms(50);
ergodox_right_led_2_off();
_delay_ms(50);
ergodox_right_led_3_off();
}
// 全てのタップダンス関数を一緒に表示しています。この例3は "CT_FLASH" です。
qk_tap_dance_action_t tap_dance_actions[] = {
[CT_SE] = ACTION_TAP_DANCE_DOUBLE (KC_SPC, KC_ENT)
,[CT_CLN] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cln_finished, dance_cln_reset)
,[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg)
,[CT_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED (dance_flsh_each, dance_flsh_finished, dance_flsh_reset)
};
```
### 例4: クアッドファンクションのタップダンス
[DanielGGordon](https://github.com/danielggordon) によるもの
キーを押す回数と、キーを押し続けるかタップするかによって、1つのキーに4つまたはそれ以上の機能を持たせることができるようになります。
以下に例をあげます:
* 1回タップ = `x` を送信
* 押し続ける = `Control` を送信
* 2回タップ = `Escape` を送信
* 2回タップして押し続ける = `Alt` を送信
## 準備
'クアッドファンクションのタップダンス' を利用できるようにするには、いくつかのものが必要になります。
`keymap.c` ファイルの先頭、つまりキーマップの前に、以下のコードを追加します。
```c
typedef struct {
bool is_press_action;
int state;
} tap;
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
DOUBLE_HOLD = 4,
DOUBLE_SINGLE_TAP = 5, //シングルタップを2回送信
TRIPLE_TAP = 6,
TRIPLE_HOLD = 7
};
// タップダンスの列挙型
enum {
X_CTL = 0,
SOME_OTHER_DANCE
};
int cur_dance (qk_tap_dance_state_t *state);
//xタップダンスのための関数。キーマップで利用できるようにするため、ここに置きます。
void x_finished (qk_tap_dance_state_t *state, void *user_data);
void x_reset (qk_tap_dance_state_t *state, void *user_data);
```
次に、`keymap.c` ファイルの末尾に、次のコードを追加する必要があります。
```c
/* 実行されるタップダンスの種類に対応する整数を返します。
*
* タップダンスの状態を判別する方法: 割り込みと押下。
*
* 割り込み:
* タップダンスの状態が「割り込み」の場合、他のキーがタップ時間中に押されたことを意味します。
* これは通常、キーを「タップ」しようとしていることを示します。
*
* 押下:
* キーがまだ押されているかどうか。この値が true の場合、タップ時間が終了したことを意味しますが、
* キーはまだ押されたままです。これは通常、キーが「ホールド」されていることを意味します。
*
* タップダンスに関して、qmk ソフトウェアで現在不可能なことの1つは、"permissive hold" 機能を
* 模倣することです。
* 一般に、高度なタップダンスは一般的に入力される文字で使われた場合にうまく機能しません。
* 例えば "A" の場合。タップダンスは文字の入力中に入力しない文字以外のキーで使うのが最適です。
*
* 高度なタップダンスを配置するのに適した場所:
* z、q、x、j、k、v、b、ファンクションキー、home/end、コンマ、セミコロン
*
* タップダンスキーの「最適な配置場所」の基準:
* 文章中で頻繁に入力するキーでないこと
* ダブルタップに頻繁に使われるキーでないこと。例えば、'tab' はターミナルやウェブフォームで
* しばしばダブルタップされます。そのため、タップダンスでは 'tab' は良い選択ではありません。
* 一般的な単語で2回続けて使われる文字でないこと。例えば 'pepper' 中の 'p'。もしタップダンス機能が
* 文字 'p' に存在する場合、'pepper' という単語は入力するのが非常にいらだたしいものになるでしょう。
*
* 3つ目の点については、'DOUBLE_SINGLE_TAP' が存在しますが、これは完全にはテストされていません
*
*/
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return SINGLE_TAP;
//キーは割り込まれていませんが、まだ押し続けられています。'HOLD' を送信することを意味します。
else return SINGLE_HOLD;
}
else if (state->count == 2) {
/*
* DOUBLE_SINGLE_TAP は "pepper" と入力することと、'pp' と入力したときに実際に
* ダブルタップしたい場合とを区別するためのものです。
* この戻り値の推奨されるユースケースは、'ダブルタップ' 動作やマクロではなく、
* そのキーの2つのキー入力を送信したい場合です。
*/
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
//誰も同じ文字を3回入力しようとしていないと仮定します(少なくとも高速には)。
//タップダンスキーが 'KC_W' で、"www." と高速に入力したい場合、ここに例外を追加して
//'TRIPLE_SINGLE_TAP' を返し、'DOUBLE_SINGLE_TAP' のようにその列挙型を定義する
//必要があります。
if (state->count == 3) {
if (state->interrupted || !state->pressed) return TRIPLE_TAP;
else return TRIPLE_HOLD;
}
else return 8; //マジックナンバー。いつかこのメソッドはより多くの押下に対して機能するよう拡張されるでしょう
}
//'x' タップダンスの 'tap' のインスタンスをインスタンス化します
static tap xtap_state = {
.is_press_action = true,
.state = 0
};
void x_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP: register_code(KC_X); break;
case SINGLE_HOLD: register_code(KC_LCTRL); break;
case DOUBLE_TAP: register_code(KC_ESC); break;
case DOUBLE_HOLD: register_code(KC_LALT); break;
case DOUBLE_SINGLE_TAP: register_code(KC_X); unregister_code(KC_X); register_code(KC_X);
//最後の case は高速入力用です。キーが `f` であると仮定します:
//例えば、`buffer` という単語を入力するとき、`Esc` ではなく `ff` を送信するようにします。
//高速入力時に `ff` と入力するには、次の文字は `TAPPING_TERM` 以内に入力する必要があります。
//`TAPPING_TERM` はデフォルトでは 200ms です。
}
}
void x_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP: unregister_code(KC_X); break;
case SINGLE_HOLD: unregister_code(KC_LCTRL); break;
case DOUBLE_TAP: unregister_code(KC_ESC); break;
case DOUBLE_HOLD: unregister_code(KC_LALT);
case DOUBLE_SINGLE_TAP: unregister_code(KC_X);
}
xtap_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
[X_CTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL,x_finished, x_reset)
};
```
これで、キーマップのどこでも簡単に `TD(X_CTL)` マクロが使えます。
もし、この機能をユーザスペースで実現したい場合、 [DanielGGordon](https://github.com/qmk/qmk_firmware/tree/master/users/gordon) がユーザスペースでどのように実装しているか確認してください。
> この設定の "hold" は、タップダンスのタイムアウト(`ACTION_TAP_DANCE_FN_ADVANCED_TIME` 参照)の **後** に起こります。即座に "hold" を得るためには、条件から `state->interrupted` の確認を除きます。結果として、複数回のタップのための時間をより多く持つことで快適な長いタップの期限を使うことができ、そして、"hold" のために長く待たないようにすることができます(2倍の `TAPPING TERM` で開始してみてください)。
### 例5: タップダンスを高度なモッドタップとレイヤータップキーに使う :id=example-5-using-tap-dance-for-advanced-mod-tap-and-layer-tap-keys
タップダンスは、タップされたコードが基本的なキーコード以外の場合に、 `MT()``LT()` マクロをエミュレートするのに利用できます。これは、通常 `Shift` を必要とする '(' や '{' のようなキーや、`Control + X` のように他の修飾されたキーコードをタップされたキーコードとして送信することに役立ちます。
あなたのレイヤーとカスタムキーコードの下に、以下のコードを追加します。
```c
//タップダンスのキーコード
enum td_keycodes {
ALT_LP //例: 押していると `LALT`、タップすると `(`。それぞれのタップダンスの追加のキーコードを追加します
};
//必要な数のタップダンス状態を含むタイプを定義します
typedef enum {
SINGLE_TAP,
SINGLE_HOLD,
DOUBLE_SINGLE_TAP
} td_state_t;
//タップダンスの状態の型のグローバルインスタンスを作ります
static td_state_t td_state;
//タップダンス関数を宣言します:
//現在のタップダンスの状態を特定するための関数
int cur_dance (qk_tap_dance_state_t *state);
//それぞれのタップダンスキーコードに適用する `finished` と `reset` 関数
void altlp_finished (qk_tap_dance_state_t *state, void *user_data);
void altlp_reset (qk_tap_dance_state_t *state, void *user_data);
```
キーレイアウト(`LAYOUT`)の下に、タップダンスの関数を定義します。
```c
// 返却するタップダンス状態を特定します
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) { return SINGLE_TAP; }
else { return SINGLE_HOLD; }
}
if (state->count == 2) { return DOUBLE_SINGLE_TAP; }
else { return 3; } // 上記で返却する最大の状態の値より大きい任意の数
}
// 定義する各タップダンスキーコードのとりうる状態を制御します:
void altlp_finished (qk_tap_dance_state_t *state, void *user_data) {
td_state = cur_dance(state);
switch (td_state) {
case SINGLE_TAP:
register_code16(KC_LPRN);
break;
case SINGLE_HOLD:
register_mods(MOD_BIT(KC_LALT)); // レイヤータップキーの場合、ここでは `layer_on(_MY_LAYER)` を使います
break;
case DOUBLE_SINGLE_TAP: // タップ時間内に2つの括弧 `((` の入れ子を可能にします
tap_code16(KC_LPRN);
register_code16(KC_LPRN);
}
}
void altlp_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (td_state) {
case SINGLE_TAP:
unregister_code16(KC_LPRN);
break;
case SINGLE_HOLD:
unregister_mods(MOD_BIT(KC_LALT)); // レイヤータップキーの場合、ここでは `layer_off(_MY_LAYER)` を使います
break;
case DOUBLE_SINGLE_TAP:
unregister_code16(KC_LPRN);
}
}
// 各タップダンスキーコードの `ACTION_TAP_DANCE_FN_ADVANCED()` を定義し、`finished` と `reset` 関数を渡します
qk_tap_dance_action_t tap_dance_actions[] = {
[ALT_LP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, altlp_finished, altlp_reset)
};
```
それぞれのタップダンスキーコードをキーマップに含めるときは、`TD()` マクロでキーコードをラップします。例: `TD(ALT_LP)`
### 例6: タップダンスを一時的なレイヤー切り替えとレイヤートグルキーに使う
タップダンスは、MO(layer) と TG(layer) 機能を模倣することにも使用できます。この例では、1回タップすると `KC_QUOT` 、1回押してそのまま押し続けたら `MO(_MY_LAYER)` 、2回タップしたときは `TG(_MY_LAYER)` として機能するキーを設定します。
最初のステップは、あなたの `keymap.c` ファイルの最初のあたりに以下のコードを追加します。
```c
typedef struct {
bool is_press_action;
int state;
} tap;
//必要な数のタップダンス状態のタイプを定義します
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3
};
enum {
QUOT_LAYR = 0 //カスタムタップダンスキー。他のタップダンスキーはこの列挙型に追加します
};
//タップダンスキーで使われる関数を宣言します
//全てのタップダンスに関連する関数
int cur_dance (qk_tap_dance_state_t *state);
//個別のタップダンスに関連する関数
void ql_finished (qk_tap_dance_state_t *state, void *user_data);
void ql_reset (qk_tap_dance_state_t *state, void *user_data);
```
あなたの `keymap.c` ファイルの最後の方に以下のコードを追加します。
```c
//現在のタップダンスの状態を決定します
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (!state->pressed) {
return SINGLE_TAP;
} else {
return SINGLE_HOLD;
}
} else if (state->count == 2) {
return DOUBLE_TAP;
}
else return 8;
}
//この例のタップダンスキーに関連付けられた "tap" 構造体を初期化します
static tap ql_tap_state = {
.is_press_action = true,
.state = 0
};
//タップダンスキーの動作をコントロールする関数
void ql_finished (qk_tap_dance_state_t *state, void *user_data) {
ql_tap_state.state = cur_dance(state);
switch (ql_tap_state.state) {
case SINGLE_TAP:
tap_code(KC_QUOT);
break;
case SINGLE_HOLD:
layer_on(_MY_LAYER);
break;
case DOUBLE_TAP:
//レイヤーが既にセットされているか確認します
if (layer_state_is(_MY_LAYER)) {
//レイヤーが既にセットされていたら、オフにします。
layer_off(_MY_LAYER);
} else {
//レイヤーがセットされていなかったら、オンにします。
layer_on(_MY_LAYER);
}
break;
}
}
void ql_reset (qk_tap_dance_state_t *state, void *user_data) {
//キーを押し続けていて今離したら、レイヤーをオフに切り替えます。
if (ql_tap_state.state==SINGLE_HOLD) {
layer_off(_MY_LAYER);
}
ql_tap_state.state = 0;
}
//タップダンスキーを機能に関連付けます
qk_tap_dance_action_t tap_dance_actions[] = {
[QUOT_LAYR] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, ql_finished, ql_reset, 275)
};
```
上記のコードは、前の例で使われたコードに似ています。注意する1つのポイントは、必要に応じてレイヤーを切り替えられるように、どのレイヤーがアクティブになっているかいつでも確認できる必要があることです。これを実現するために、引数で与えられた `layer` がアクティブなら `true` を返す `layer_state_is( layer )` を使います。
`cur_dance()``ql_tap_state` の使い方は、上の例と似ています。
`ql_finished` 関数における `case:SINGLE_TAP` は、上の例と似ています。`case:SINGLE_HOLD` は、`ql_reset()` と連動してタップダンスキーを押している間 `_MY_LAYER` に切り替わり、キーを離した時に `_MY_LAYER` から離れます。これは、`MO(_MY_LAYER)` に似ています。`case:DOUBLE_TAP` は、`_MY_LAYER` がアクティブレイヤーかどうかを確認することによって動きます。そして、その結果に基づいてレイヤーのオン・オフをトグルします。これは `TG(_MY_LAYER)` に似ています。
`tap_dance_actions[]` は、上の例に似ています。 `ACTION_TAP_DANCE_FN_ADVANCED()` の代わりに `ACTION_TAP_DANCE_FN_ADVANCED_TIME()` を使ったことに注意してください。
この理由は、私は、非タップダンスキーを使うにあたり `TAPPING_TERM` が短い(175ミリ秒以内)方が好きなのですが、タップダンスのアクションを確実に完了させるには短すぎるとわかったからです——そのため、ここでは時間を275ミリ秒に増やしています。
最後に、このタップダンスキーを動かすため、忘れずに `TD(QUOT_LAYR)``keymaps[]` に加えてください。

View File

@@ -15,7 +15,7 @@ These LEDs are called "addressable" because instead of using a wire per color, e
| bit bang | :heavy_check_mark: | :heavy_check_mark: |
| I2C | :heavy_check_mark: | |
| SPI | | :heavy_check_mark: |
| PWM | | Soon™ |
| PWM | | :heavy_check_mark: |
## Driver configuration
@@ -66,4 +66,36 @@ While not an exhaustive list, the following table provides the scenarios that ha
| f103 | A7 :heavy_check_mark: | B15 :heavy_check_mark: | N/A |
| f303 | A7 :heavy_check_mark: B5 :heavy_check_mark: | B15 :heavy_check_mark: | B5 :heavy_check_mark: |
*Other supported ChibiOS boards and/or pins may function, it will be highly chip and configuration dependent.*
*Other supported ChibiOS boards and/or pins may function, it will be highly chip and configuration dependent.*
### PWM
Targeting STM32 boards where WS2812 support is offloaded to an PWM timer and DMA stream. The advantage is that the use of DMA offloads processing of the WS2812 protocol from the MCU. To configure it, add this to your rules.mk:
```make
WS2812_DRIVER = pwm
```
Configure the hardware via your config.h:
```c
#define WS2812_PWM_DRIVER PWMD2 // default: PWMD2
#define WS2812_PWM_CHANNEL 2 // default: 2
#define WS2812_PWM_PAL_MODE 2 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 2
#define WS2812_DMA_STREAM STM32_DMA1_STREAM2 // DMA Stream for TIMx_UP, see the respective reference manual for the appropriate values for your MCU.
#define WS2812_DMA_CHANNEL 2 // DMA Channel for TIMx_UP, see the respective reference manual for the appropriate values for your MCU.
```
You must also turn on the PWM feature in your halconf.h and mcuconf.h
#### Testing Notes
While not an exhaustive list, the following table provides the scenarios that have been partially validated:
| | Status |
|-|-|
| f072 | ? |
| f103 | :heavy_check_mark: |
| f303 | :heavy_check_mark: |
| f401/f411 | :heavy_check_mark: |
*Other supported ChibiOS boards and/or pins may function, it will be highly chip and configuration dependent.*

View File

@@ -1 +1,207 @@
#error("NOT SUPPORTED")
#include "ws2812.h"
#include "quantum.h"
#include "hal.h"
/* Adapted from https://github.com/joewa/WS2812-LED-Driver_ChibiOS/ */
#ifdef RGBW
# error "RGBW not supported"
#endif
#ifndef WS2812_PWM_DRIVER
# define WS2812_PWM_DRIVER PWMD2 // TIMx
#endif
#ifndef WS2812_PWM_CHANNEL
# define WS2812_PWM_CHANNEL 2 // Channel
#endif
#ifndef WS2812_PWM_PAL_MODE
# define WS2812_PWM_PAL_MODE 2 // DI Pin's alternate function value
#endif
#ifndef WS2812_DMA_STREAM
# define WS2812_DMA_STREAM STM32_DMA1_STREAM2 // DMA Stream for TIMx_UP
#endif
#ifndef WS2812_DMA_CHANNEL
# define WS2812_DMA_CHANNEL 2 // DMA Channel for TIMx_UP
#endif
#ifndef WS2812_PWM_TARGET_PERIOD
//# define WS2812_PWM_TARGET_PERIOD 800000 // Original code is 800k...?
# define WS2812_PWM_TARGET_PERIOD 80000 // TODO: work out why 10x less on f303/f4x1
#endif
/* --- PRIVATE CONSTANTS ---------------------------------------------------- */
#define WS2812_PWM_FREQUENCY (STM32_SYSCLK / 2) /**< Clock frequency of PWM, must be valid with respect to system clock! */
#define WS2812_PWM_PERIOD (WS2812_PWM_FREQUENCY / WS2812_PWM_TARGET_PERIOD) /**< Clock period in ticks. 1 / 800kHz = 1.25 uS (as per datasheet) */
/**
* @brief Number of bit-periods to hold the data line low at the end of a frame
*
* The reset period for each frame must be at least 50 uS; so we add in 50 bit-times
* of zeroes at the end. (50 bits)*(1.25 uS/bit) = 62.5 uS, which gives us some
* slack in the timing requirements
*/
#define WS2812_RESET_BIT_N (50)
#define WS2812_COLOR_BIT_N (RGBLED_NUM * 24) /**< Number of data bits */
#define WS2812_BIT_N (WS2812_COLOR_BIT_N + WS2812_RESET_BIT_N) /**< Total number of bits in a frame */
/**
* @brief High period for a zero, in ticks
*
* Per the datasheet:
* WS2812:
* - T0H: 200 nS to 500 nS, inclusive
* - T0L: 650 nS to 950 nS, inclusive
* WS2812B:
* - T0H: 200 nS to 500 nS, inclusive
* - T0L: 750 nS to 1050 nS, inclusive
*
* The duty cycle is calculated for a high period of 350 nS.
*/
#define WS2812_DUTYCYCLE_0 (WS2812_PWM_FREQUENCY / (1000000000 / 350))
/**
* @brief High period for a one, in ticks
*
* Per the datasheet:
* WS2812:
* - T1H: 550 nS to 850 nS, inclusive
* - T1L: 450 nS to 750 nS, inclusive
* WS2812B:
* - T1H: 750 nS to 1050 nS, inclusive
* - T1L: 200 nS to 500 nS, inclusive
*
* The duty cycle is calculated for a high period of 800 nS.
* This is in the middle of the specifications of the WS2812 and WS2812B.
*/
#define WS2812_DUTYCYCLE_1 (WS2812_PWM_FREQUENCY / (1000000000 / 800))
/* --- PRIVATE MACROS ------------------------------------------------------- */
/**
* @brief Determine the index in @ref ws2812_frame_buffer "the frame buffer" of a given bit
*
* @param[in] led: The led index [0, @ref RGBLED_NUM)
* @param[in] byte: The byte number [0, 2]
* @param[in] bit: The bit number [0, 7]
*
* @return The bit index
*/
#define WS2812_BIT(led, byte, bit) (24 * (led) + 8 * (byte) + (7 - (bit)))
/**
* @brief Determine the index in @ref ws2812_frame_buffer "the frame buffer" of a given red bit
*
* @note The red byte is the middle byte in the color packet
*
* @param[in] led: The led index [0, @ref RGBLED_NUM)
* @param[in] bit: The bit number [0, 7]
*
* @return The bit index
*/
#define WS2812_RED_BIT(led, bit) WS2812_BIT((led), 1, (bit))
/**
* @brief Determine the index in @ref ws2812_frame_buffer "the frame buffer" of a given green bit
*
* @note The red byte is the first byte in the color packet
*
* @param[in] led: The led index [0, @ref RGBLED_NUM)
* @param[in] bit: The bit number [0, 7]
*
* @return The bit index
*/
#define WS2812_GREEN_BIT(led, bit) WS2812_BIT((led), 0, (bit))
/**
* @brief Determine the index in @ref ws2812_frame_buffer "the frame buffer" of a given blue bit
*
* @note The red byte is the last byte in the color packet
*
* @param[in] led: The led index [0, @ref RGBLED_NUM)
* @param[in] bit: The bit index [0, 7]
*
* @return The bit index
*/
#define WS2812_BLUE_BIT(led, bit) WS2812_BIT((led), 2, (bit))
/* --- PRIVATE VARIABLES ---------------------------------------------------- */
static uint32_t ws2812_frame_buffer[WS2812_BIT_N + 1]; /**< Buffer for a frame */
/* --- PUBLIC FUNCTIONS ----------------------------------------------------- */
/*
* Gedanke: Double-buffer type transactions: double buffer transfers using two memory pointers for
the memory (while the DMA is reading/writing from/to a buffer, the application can
write/read to/from the other buffer).
*/
void ws2812_init(void) {
// Initialize led frame buffer
uint32_t i;
for (i = 0; i < WS2812_COLOR_BIT_N; i++) ws2812_frame_buffer[i] = WS2812_DUTYCYCLE_0; // All color bits are zero duty cycle
for (i = 0; i < WS2812_RESET_BIT_N; i++) ws2812_frame_buffer[i + WS2812_COLOR_BIT_N] = 0; // All reset bits are zero
#if defined(USE_GPIOV1)
palSetLineMode(RGB_DI_PIN, PAL_MODE_STM32_ALTERNATE_PUSHPULL);
#else
palSetLineMode(RGB_DI_PIN, PAL_MODE_ALTERNATE(WS2812_PWM_PAL_MODE) | PAL_STM32_OSPEED_HIGHEST | PAL_STM32_PUPDR_FLOATING);
#endif
// PWM Configuration
//#pragma GCC diagnostic ignored "-Woverride-init" // Turn off override-init warning for this struct. We use the overriding ability to set a "default" channel config
static const PWMConfig ws2812_pwm_config = {
.frequency = WS2812_PWM_FREQUENCY,
.period = WS2812_PWM_PERIOD, // Mit dieser Periode wird UDE-Event erzeugt und ein neuer Wert (Länge WS2812_BIT_N) vom DMA ins CCR geschrieben
.callback = NULL,
.channels =
{
[0 ... 3] = {.mode = PWM_OUTPUT_DISABLED, .callback = NULL}, // Channels default to disabled
[WS2812_PWM_CHANNEL - 1] = {.mode = PWM_OUTPUT_ACTIVE_HIGH, .callback = NULL}, // Turn on the channel we care about
},
.cr2 = 0,
.dier = TIM_DIER_UDE, // DMA on update event for next period
};
//#pragma GCC diagnostic pop // Restore command-line warning options
// Configure DMA
// dmaInit(); // Joe added this
dmaStreamAlloc(WS2812_DMA_STREAM - STM32_DMA1_STREAM1, 10, NULL, NULL);
dmaStreamSetPeripheral(WS2812_DMA_STREAM, &(WS2812_PWM_DRIVER.tim->CCR[WS2812_PWM_CHANNEL - 1])); // Ziel ist der An-Zeit im Cap-Comp-Register
dmaStreamSetMemory0(WS2812_DMA_STREAM, ws2812_frame_buffer);
dmaStreamSetTransactionSize(WS2812_DMA_STREAM, WS2812_BIT_N);
dmaStreamSetMode(WS2812_DMA_STREAM, STM32_DMA_CR_CHSEL(WS2812_DMA_CHANNEL) | STM32_DMA_CR_DIR_M2P | STM32_DMA_CR_PSIZE_WORD | STM32_DMA_CR_MSIZE_WORD | STM32_DMA_CR_MINC | STM32_DMA_CR_CIRC | STM32_DMA_CR_PL(3));
// M2P: Memory 2 Periph; PL: Priority Level
// Start DMA
dmaStreamEnable(WS2812_DMA_STREAM);
// Configure PWM
// NOTE: It's required that preload be enabled on the timer channel CCR register. This is currently enabled in the
// ChibiOS driver code, so we don't have to do anything special to the timer. If we did, we'd have to start the timer,
// disable counting, enable the channel, and then make whatever configuration changes we need.
pwmStart(&WS2812_PWM_DRIVER, &ws2812_pwm_config);
pwmEnableChannel(&WS2812_PWM_DRIVER, WS2812_PWM_CHANNEL - 1, 0); // Initial period is 0; output will be low until first duty cycle is DMA'd in
}
void ws2812_write_led(uint16_t led_number, uint8_t r, uint8_t g, uint8_t b) {
// Write color to frame buffer
for (uint8_t bit = 0; bit < 8; bit++) {
ws2812_frame_buffer[WS2812_RED_BIT(led_number, bit)] = ((r >> bit) & 0x01) ? WS2812_DUTYCYCLE_1 : WS2812_DUTYCYCLE_0;
ws2812_frame_buffer[WS2812_GREEN_BIT(led_number, bit)] = ((g >> bit) & 0x01) ? WS2812_DUTYCYCLE_1 : WS2812_DUTYCYCLE_0;
ws2812_frame_buffer[WS2812_BLUE_BIT(led_number, bit)] = ((b >> bit) & 0x01) ? WS2812_DUTYCYCLE_1 : WS2812_DUTYCYCLE_0;
}
}
// Setleds for standard RGB
void ws2812_setleds(LED_TYPE* ledarray, uint16_t leds) {
static bool s_init = false;
if (!s_init) {
ws2812_init();
s_init = true;
}
for (uint16_t i = 0; i < leds; i++) {
ws2812_write_led(i, ledarray[i].r, ledarray[i].g, ledarray[i].b);
}
}

View File

@@ -1,17 +1,7 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
# include <avr/io.h>
# include <avr/pgmspace.h>
#elif defined(ESP8266)
# include <pgmspace.h>
#else
# define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
@@ -31,4 +21,3 @@ static const unsigned char font[] PROGMEM = {
0x14, 0x14, 0x14, 0xF4, 0x14, 0x10, 0x10, 0xF0, 0x10, 0xF0, 0x00, 0x00, 0x1F, 0x10, 0x1F, 0x00, 0x00, 0x00, 0x1F, 0x14, 0x00, 0x00, 0x00, 0xFC, 0x14, 0x00, 0x00, 0xF0, 0x10, 0xF0, 0x10, 0x10, 0xFF, 0x10, 0xFF, 0x14, 0x14, 0x14, 0xFF, 0x14, 0x10, 0x10, 0x10, 0x1F, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x10, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x38, 0x44, 0x44, 0x38, 0x44, 0xFC, 0x4A, 0x4A, 0x4A, 0x34, // sharp-s or beta
0x7E, 0x02, 0x02, 0x06, 0x06, 0x02, 0x7E, 0x02, 0x7E, 0x02, 0x63, 0x55, 0x49, 0x41, 0x63, 0x38, 0x44, 0x44, 0x3C, 0x04, 0x40, 0x7E, 0x20, 0x1E, 0x20, 0x06, 0x02, 0x7E, 0x02, 0x02, 0x99, 0xA5, 0xE7, 0xA5, 0x99, 0x1C, 0x2A, 0x49, 0x2A, 0x1C, 0x4C, 0x72, 0x01, 0x72, 0x4C, 0x30, 0x4A, 0x4D, 0x4D, 0x30, 0x30, 0x48, 0x78, 0x48, 0x30, 0xBC, 0x62, 0x5A, 0x46, 0x3D, 0x3E, 0x49, 0x49, 0x49, 0x00, 0x7E, 0x01, 0x01, 0x01, 0x7E, 0x2A, 0x2A, 0x2A, 0x2A, 0x2A, 0x44, 0x44, 0x5F, 0x44, 0x44, 0x40, 0x51, 0x4A, 0x44, 0x40, 0x40, 0x44, 0x4A, 0x51, 0x40, 0x00, 0x00, 0xFF, 0x01, 0x03, 0xE0, 0x80, 0xFF, 0x00, 0x00, 0x08, 0x08, 0x6B, 0x6B, 0x08, 0x36, 0x12, 0x36, 0x24, 0x36, 0x06, 0x0F, 0x09, 0x0F, 0x06, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x10, 0x10, 0x00, 0x30, 0x40, 0xFF, 0x01, 0x01, 0x00, 0x1F, 0x01, 0x01, 0x1E, 0x00, 0x19, 0x1D, 0x17, 0x12, 0x00, 0x3C, 0x3C, 0x3C, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00 // #255 NBSP
};
#endif // FONT5X7_H

View File

@@ -1,101 +0,0 @@
/*
* Copyright (C) 2013-2016 Fabio Utzig, http://fabioutzig.com
* (C) 2016 flabbergast <s3+flabbergast@sdfeu.org>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/*
* MK20DX256 memory setup.
*/
MEMORY
{
flash0 : org = 0x00000000, len = 0x400
flash1 : org = 0x00000400, len = 0x10
flash2 : org = 0x00000410, len = 256k - 0x410
flash3 : org = 0x00000000, len = 0
flash4 : org = 0x00000000, len = 0
flash5 : org = 0x00000000, len = 0
flash6 : org = 0x00000000, len = 0
flash7 : org = 0x00000000, len = 0
ram0 : org = 0x1FFF8000, len = 64k
ram1 : org = 0x00000000, len = 0
ram2 : org = 0x00000000, len = 0
ram3 : org = 0x00000000, len = 0
ram4 : org = 0x00000000, len = 0
ram5 : org = 0x00000000, len = 0
ram6 : org = 0x00000000, len = 0
ram7 : org = 0x00000000, len = 0
}
/* Flash region for the configuration bytes.*/
SECTIONS
{
.cfmprotect : ALIGN(4) SUBALIGN(4)
{
KEEP(*(.cfmconfig))
} > flash1
}
/* For each data/text section two region are defined, a virtual region
and a load region (_LMA suffix).*/
/* Flash region to be used for exception vectors.*/
REGION_ALIAS("VECTORS_FLASH", flash0);
REGION_ALIAS("VECTORS_FLASH_LMA", flash0);
/* Flash region to be used for constructors and destructors.*/
REGION_ALIAS("XTORS_FLASH", flash2);
REGION_ALIAS("XTORS_FLASH_LMA", flash2);
/* Flash region to be used for code text.*/
REGION_ALIAS("TEXT_FLASH", flash2);
REGION_ALIAS("TEXT_FLASH_LMA", flash2);
/* Flash region to be used for read only data.*/
REGION_ALIAS("RODATA_FLASH", flash2);
REGION_ALIAS("RODATA_FLASH_LMA", flash2);
/* Flash region to be used for various.*/
REGION_ALIAS("VARIOUS_FLASH", flash2);
REGION_ALIAS("VARIOUS_FLASH_LMA", flash2);
/* Flash region to be used for RAM(n) initialization data.*/
REGION_ALIAS("RAM_INIT_FLASH_LMA", flash2);
/* RAM region to be used for Main stack. This stack accommodates the processing
of all exceptions and interrupts.*/
REGION_ALIAS("MAIN_STACK_RAM", ram0);
/* RAM region to be used for the process stack. This is the stack used by
the main() function.*/
REGION_ALIAS("PROCESS_STACK_RAM", ram0);
/* RAM region to be used for data segment.*/
REGION_ALIAS("DATA_RAM", ram0);
REGION_ALIAS("DATA_RAM_LMA", flash2);
/* RAM region to be used for BSS segment.*/
REGION_ALIAS("BSS_RAM", ram0);
/* RAM region to be used for the default heap.*/
REGION_ALIAS("HEAP_RAM", ram0);
/* Generic rules inclusion.*/
INCLUDE rules.ld

View File

@@ -1,13 +1,4 @@
#pragma once
#ifdef __AVR__
# include <avr/io.h>
# include <avr/pgmspace.h>
#elif defined(ESP8266)
# include <pgmspace.h>
#else
# define PROGMEM
#endif
#include "progmem.h"
// Helidox 8x6 font with QMK Firmware Logo
// Online editor: http://teripom.x0.com/

View File

@@ -22,15 +22,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <string.h>
#if defined(__AVR__)
# include <avr/io.h>
# include <avr/pgmspace.h>
#elif defined(ESP8266)
# include <pgmspace.h>
#else // defined(ESP8266)
# define PROGMEM
#include "progmem.h"
#ifndef __AVR__
# define memcpy_P(des, src, len) memcpy(des, src, len)
#endif // defined(__AVR__)
#endif
// Used commands from spec sheet: https://cdn-shop.adafruit.com/datasheets/SSD1306.pdf
// for SH1106: https://www.velleman.eu/downloads/29/infosheets/sh1106_datasheet.pdf

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xA22A
#define PRODUCT_ID 0x6600
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER AT-AT
#define PRODUCT 660M
#define DESCRIPTION 660M Keyboard

View File

@@ -36,13 +36,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* key matrix size */
#define MATRIX_ROWS 8 // Row0 - Row7 in the schematic
#define MATRIX_COLS 18 // ColA - ColR in the schematic
#define MATRIX_ROWS 18 // ColA - ColR in the schematic
#define MATRIX_COLS 8 // Row0 - Row7 in the schematic
/*
* Keyboard Matrix Assignments
*/
#define UNUSED_PINS { B0, C4, D3 }
#define UNUSED_PINS { C0, C1, C2, C3, C4, D2, D7 }
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

View File

@@ -1,63 +1,24 @@
#include "frosty_flake.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
void keyboard_pre_init_kb() {
setPinOutput(B7); // num lock
writePinHigh(B7);
setPinOutput(C5); // caps lock
writePinHigh(C7);
setPinOutput(C6); // scroll lock
writePinHigh(C6);
matrix_init_user();
keyboard_pre_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
bool led_update_kb(led_t usb_led) {
// user requests no further processing
if (!led_update_user(usb_led))
return true;
matrix_scan_user();
writePin(C5, !usb_led.caps_lock);
writePin(B7, !usb_led.num_lock);
writePin(C6, !usb_led.scroll_lock);
return true;
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
DDRB |= (1<<7);
DDRC |= (1<<5) | (1<<6);
print_dec(usb_led);
if (usb_led & (1<<USB_LED_CAPS_LOCK))
PORTC &= ~(1<<5);
else
PORTC |= (1<<5);
if (usb_led & (1<<USB_LED_NUM_LOCK))
PORTB &= ~(1<<7);
else
PORTB |= (1<<7);
if (usb_led & (1<<USB_LED_SCROLL_LOCK))
PORTC &= ~(1<<6);
else
PORTC |= (1<<6);
led_set_user(usb_led);
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
__attribute__ ((weak))
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
}

View File

@@ -34,16 +34,25 @@
KA4, KP2, KC6, KK6, KC0, KM3, KD0, KA1, KO0, KK0, KL0, KL6, KQ6 \
) \
{ \
/* Columns and rows need to be swapped in the below definition */ \
/* A B C D E F G H I J K L M N O P Q R */ \
/* 0 */ { KC_NO, KB0, KC0, KD0, KC_NO, KF0, KG0, KC_NO, KC_NO, KC_NO, KK0, KL0, KC_NO, KC_NO, KO0, KC_NO, KQ0, KR0 }, \
/* 1 */ { KA1, KB1, KC_NO, KD1, KE1, KF1, KG1, KH1, KI1, KJ1, KK1, KL1, KC_NO, KC_NO, KC_NO, KC_NO, KQ1, KC_NO }, \
/* 2 */ { KC_NO, KB2, KC_NO, KD2, KE2, KF2, KG2, KH2, KI2, KJ2, KK2, KL2, KC_NO, KN2, KC_NO, KP2, KQ2, KR2 }, \
/* 3 */ { KC_NO, KB3, KC_NO, KD3, KE3, KF3, KG3, KH3, KI3, KJ3, KK3, KL3, KM3, KN3, KO3, KC_NO, KQ3, KR3 }, \
/* 4 */ { KA4, KB4, KC_NO, KD4, KE4, KF4, KG4, KH4, KI4, KJ4, KK4, KL4, KC_NO, KC_NO, KO4, KC_NO, KQ4, KR4 }, \
/* 5 */ { KA5, KC_NO, KC5, KD5, KE5, KF5, KG5, KH5, KI5, KJ5, KK5, KL5, KC_NO, KC_NO, KO5, KC_NO, KQ5, KR5 }, \
/* 6 */ { KC_NO, KB6, KC6, KC_NO, KE6, KF6, KG6, KH6, KI6, KJ6, KK6, KL6, KC_NO, KC_NO, KO6, KC_NO, KQ6, KR6 }, \
/* 7 */ { KA7, KB7, KC7, KD7, KE7, KF7, KG7, KH7, KI7, KJ7, KC_NO, KC_NO, KC_NO, KC_NO, KO7, KC_NO, KQ7, KR7 } \
/* 0 1 2 3 4 5 6 7 */ \
/* A */ { KC_NO, KA1, KC_NO, KC_NO, KA4, KA5, KC_NO, KA7, }, \
/* B */ { KB0, KB1, KB2, KB3, KB4, KC_NO, KB6, KB7, }, \
/* C */ { KC0, KC_NO, KC_NO, KC_NO, KC_NO, KC5, KC6, KC7, }, \
/* D */ { KD0, KD1, KD2, KD3, KD4, KD5, KC_NO, KD7, }, \
/* E */ { KC_NO, KE1, KE2, KE3, KE4, KE5, KE6, KE7, }, \
/* F */ { KF0, KF1, KF2, KF3, KF4, KF5, KF6, KF7, }, \
/* G */ { KG0, KG1, KG2, KG3, KG4, KG5, KG6, KG7, }, \
/* H */ { KC_NO, KH1, KH2, KH3, KH4, KH5, KH6, KH7, }, \
/* I */ { KC_NO, KI1, KI2, KI3, KI4, KI5, KI6, KI7, }, \
/* J */ { KC_NO, KJ1, KJ2, KJ3, KJ4, KJ5, KJ6, KJ7, }, \
/* K */ { KK0, KK1, KK2, KK3, KK4, KK5, KK6, KC_NO, }, \
/* L */ { KL0, KL1, KL2, KL3, KL4, KL5, KL6, KC_NO, }, \
/* M */ { KC_NO, KC_NO, KC_NO, KM3, KC_NO, KC_NO, KC_NO, KC_NO, }, \
/* N */ { KC_NO, KC_NO, KN2, KN3, KC_NO, KC_NO, KC_NO, KC_NO, }, \
/* O */ { KO0, KC_NO, KC_NO, KO3, KO4, KO5, KO6, KO7, }, \
/* P */ { KC_NO, KC_NO, KP2, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, }, \
/* Q */ { KQ0, KQ1, KQ2, KQ3, KQ4, KQ5, KQ6, KQ7, }, \
/* R */ { KR0, KC_NO, KR2, KR3, KR4, KR5, KR6, KR7, }, \
}
/*
@@ -74,16 +83,25 @@
KA4, KP2, KC6, KK6, KC0, KM3, KD0, KA1, KO0, KK0, KL0 \
) \
{ \
/* Columns and rows need to be swapped in the below definition */ \
/* A B C D E F G H I J K L M N O P Q R */ \
/* 0 */ { KC_NO, KB0, KC0, KD0, KC_NO, KF0, KG0, KC_NO, KC_NO, KC_NO, KK0, KL0, KC_NO, KC_NO, KO0, KC_NO, KC_NO, KR0 }, \
/* 1 */ { KA1, KB1, KC_NO, KD1, KE1, KF1, KG1, KH1, KI1, KJ1, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
/* 2 */ { KC_NO, KB2, KC_NO, KD2, KE2, KF2, KG2, KH2, KI2, KJ2, KC_NO, KC_NO, KC_NO, KN2, KC_NO, KP2, KC_NO, KR2 }, \
/* 3 */ { KC_NO, KB3, KC_NO, KD3, KE3, KF3, KG3, KH3, KI3, KJ3, KC_NO, KC_NO, KM3, KN3, KC_NO, KC_NO, KC_NO, KR3 }, \
/* 4 */ { KA4, KB4, KC_NO, KD4, KE4, KF4, KG4, KH4, KI4, KJ4, KK4, KL4, KC_NO, KC_NO, KO4, KC_NO, KQ4, KR4 }, \
/* 5 */ { KA5, KC_NO, KC5, KD5, KE5, KF5, KG5, KH5, KI5, KJ5, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KR5 }, \
/* 6 */ { KC_NO, KB6, KC6, KC_NO, KE6, KF6, KG6, KH6, KI6, KJ6, KK6, KC_NO, KC_NO, KC_NO, KO6, KC_NO, KC_NO, KR6 }, \
/* 7 */ { KA7, KB7, KC7, KD7, KE7, KF7, KG7, KH7, KI7, KJ7, KC_NO, KC_NO, KC_NO, KC_NO, KO7, KC_NO, KQ7, KR7 } \
/* 0 1 2 3 4 5 6 7 */ \
/* A */ { KC_NO, KA1, KC_NO, KC_NO, KA4, KA5, KC_NO, KA7, }, \
/* B */ { KB0, KB1, KB2, KB3, KB4, KC_NO, KB6, KB7, }, \
/* C */ { KC0, KC_NO, KC_NO, KC_NO, KC_NO, KC5, KC6, KC7, }, \
/* D */ { KD0, KD1, KD2, KD3, KD4, KD5, KC_NO, KD7, }, \
/* E */ { KC_NO, KE1, KE2, KE3, KE4, KE5, KE6, KE7, }, \
/* F */ { KF0, KF1, KF2, KF3, KF4, KF5, KF6, KF7, }, \
/* G */ { KG0, KG1, KG2, KG3, KG4, KG5, KG6, KG7, }, \
/* H */ { KC_NO, KH1, KH2, KH3, KH4, KH5, KH6, KH7, }, \
/* I */ { KC_NO, KI1, KI2, KI3, KI4, KI5, KI6, KI7, }, \
/* J */ { KC_NO, KJ1, KJ2, KJ3, KJ4, KJ5, KJ6, KJ7, }, \
/* K */ { KK0, KC_NO, KC_NO, KC_NO, KK4, KC_NO, KK6, KC_NO, }, \
/* L */ { KL0, KC_NO, KC_NO, KC_NO, KL4, KC_NO, KC_NO, KC_NO, }, \
/* M */ { KC_NO, KC_NO, KC_NO, KM3, KC_NO, KC_NO, KC_NO, KC_NO, }, \
/* N */ { KC_NO, KC_NO, KN2, KN3, KC_NO, KC_NO, KC_NO, KC_NO, }, \
/* O */ { KO0, KC_NO, KC_NO, KC_NO, KO4, KC_NO, KO6, KO7, }, \
/* P */ { KC_NO, KC_NO, KP2, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, }, \
/* Q */ { KC_NO, KC_NO, KC_NO, KC_NO, KQ4, KC_NO, KC_NO, KQ7, }, \
/* R */ { KR0, KC_NO, KR2, KR3, KR4, KR5, KR6, KR7, }, \
}
#define LAYOUT_tkl_ansi( \

View File

@@ -15,42 +15,15 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#ifndef DEBOUNCE
# define DEBOUNCE 5
#endif
static uint8_t debouncing = DEBOUNCE;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
static matrix_row_t scan_col(void) {
// Each of the 8 columns is read off pins as below
// 7 6 5 4 3 2 1 0
// ,--,--,--,--,--,--,--,--,
// |B0|B3|B2|B1|B6|B4|B5|C7|
// `--`--`--`--`--`--`--`--`
return (
(PINC&(1<<7) ? 0 : ((matrix_row_t)1<<0)) |
(PINB&(1<<5) ? 0 : ((matrix_row_t)1<<1)) |
@@ -63,8 +36,8 @@ static matrix_row_t scan_col(void) {
);
}
static void select_col(uint8_t col) {
switch (col) {
static void select_row(uint8_t row) {
switch (row) {
case 0: PORTD = (PORTD & ~0b01111011) | 0b00011011; break;
case 1: PORTD = (PORTD & ~0b01111011) | 0b01000011; break;
case 2: PORTD = (PORTD & ~0b01111011) | 0b01101010; break;
@@ -86,7 +59,7 @@ static void select_col(uint8_t col) {
}
}
void matrix_init(void) {
void matrix_init_custom(void) {
/* Row output pins */
DDRD |= 0b01111011;
/* Column input pins */
@@ -94,62 +67,19 @@ void matrix_init(void) {
DDRB &= ~0b01111111;
PORTC |= 0b10000000;
PORTB |= 0b01111111;
for (uint8_t i=0; i < MATRIX_ROWS; i++)
matrix[i] = matrix_debouncing[i] = 0;
matrix_init_quantum();
}
uint8_t matrix_scan(void) {
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
select_col(col);
_delay_us(3);
matrix_row_t col_scan = scan_col();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
bool prev_bit = matrix_debouncing[row] & ((matrix_row_t)1<<col);
bool curr_bit = col_scan & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
debouncing = DEBOUNCE;
}
}
}
if (debouncing) {
if (--debouncing)
_delay_ms(1);
else
for (uint8_t i = 0; i < MATRIX_ROWS; i++)
matrix[i] = matrix_debouncing[i];
}
matrix_scan_quantum();
return 1;
}
inline matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
#ifndef NO_PRINT
print("\nr\\c ABCDEFGHIJKLMNOPQR\n");
// matrix is 18 uint8_t.
// we select the row (one of 18), then read the column
bool matrix_scan_custom(matrix_row_t current_matrix[]) {
bool has_changed = false;
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix_row_t matrix_row = matrix_get_row(row);
xprintf("%02X: ", row);
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
bool curr_bit = matrix_row & (1<<col);
xprintf("%c", curr_bit ? '*' : '.');
}
print("\n");
matrix_row_t orig = current_matrix[row];
select_row(row);
_delay_us(3);
current_matrix[row] = scan_col();
has_changed |= (orig != current_matrix[row]);
}
#endif
}
uint8_t matrix_key_count(void) {
uint8_t count = 0;
for (uint8_t row = 0; row < MATRIX_ROWS; row++)
count += bitpop32(matrix[row]);
return count;
return has_changed;
}

View File

@@ -30,7 +30,7 @@ BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
CUSTOM_MATRIX = yes
CUSTOM_MATRIX = lite
SRC += matrix.c
LAYOUTS = tkl_ansi

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xCA04
#define PRODUCT_ID 0xA00C
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER CannonKeys
#define PRODUCT AN-C
#define DESCRIPTION AN-C Keyboard

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xCA04
#define PRODUCT_ID 0xC024
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER CannonKeys
#define PRODUCT Chimera65
#define DESCRIPTION Chimera65 Keyboard

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xCA04
#define PRODUCT_ID 0x1600
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER CannonKeys
#define PRODUCT Instant60
#define DESCRIPTION Instant 60 Keyboard

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0x5A12
#define PRODUCT_ID 0x5165
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER SmithAndRune
#define PRODUCT Iron165
#define DESCRIPTION Iron165 Keyboard

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xCA04
#define PRODUCT_ID 0x0248
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER QMK
#define PRODUCT Ortho48
#define DESCRIPTION Ortho48

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6464
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER QMK
#define PRODUCT Ortho60
#define DESCRIPTION Ortho60

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6464
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER CannonKeys
#define PRODUCT Ortho75
#define DESCRIPTION Ortho75

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6464
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER QMK
#define PRODUCT Practice 60
#define DESCRIPTION Practice 60

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xCA04
#define PRODUCT_ID 0x6565
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER CannonKeys
#define PRODUCT Practice 65
#define DESCRIPTION Practice 65

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xCA04
#define PRODUCT_ID 0x57F5
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER CannonKeys
#define PRODUCT Satisfaction75
#define DESCRIPTION Satisfaction 75 Keyboard
@@ -35,8 +33,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROW_PINS { B3, B4, A0, A2, A4, A3 }
#define DIODE_DIRECTION COL2ROW
#define ENCODERS_PAD_A { B8 }
#define ENCODERS_PAD_B { B9 }
#define ENCODERS_PAD_A { B9 }
#define ENCODERS_PAD_B { B8 }
#define ENCODER_RESOLUTION 2

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xCA04
#define PRODUCT_ID 0x5A65
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER CannonKeys
#define PRODUCT Savage65
#define DESCRIPTION Savage65 Keyboard

View File

@@ -1,5 +1,4 @@
# rules.mk overrides to enable VIA
RAW_ENABLE = yes
DYNAMIC_KEYMAP_ENABLE = yes
VIA_ENABLE = yes

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xCA04
#define PRODUCT_ID 0x70F2
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER CannonKeys
#define PRODUCT TMOv2
#define DESCRIPTION TMOv2 Keyboard

View File

@@ -1,5 +1,4 @@
# rules.mk overrides to enable VIA
RAW_ENABLE = yes
DYNAMIC_KEYMAP_ENABLE = yes
VIA_ENABLE = yes

View File

@@ -1,17 +1,7 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
const unsigned char font[] PROGMEM = {
@@ -240,4 +230,3 @@ const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif // FONT5X7_H

View File

@@ -1,17 +1,7 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
@@ -145,4 +135,3 @@ const unsigned char font[] PROGMEM = {
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00
};
#endif // FONT5X7_H

View File

@@ -1,11 +1,5 @@
#include <stdio.h>
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
#define NUM_USB_HID_KEYCODES 255
#define LEN_KEYCODE_STR 4

View File

@@ -1,13 +1,4 @@
#pragma once
#ifdef __AVR__
# include <avr/io.h>
# include <avr/pgmspace.h>
#elif defined(ESP8266)
# include <pgmspace.h>
#else
# define PROGMEM
#endif
#include "progmem.h"
// Corne 8x6 font with QMK Firmware Logo
// Online editor: https://helixfonteditor.netlify.com/

View File

@@ -1,17 +1,7 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
const unsigned char font[] PROGMEM = {
@@ -240,4 +230,3 @@ const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif // FONT5X7_H

View File

@@ -1,13 +1,4 @@
#pragma once
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Helidox 8x6 font with QMK Firmware Logo
// Online editor: http://teripom.x0.com/

View File

@@ -1,13 +1,4 @@
#pragma once
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Corne 8x6 font with QMK Firmware Logo
// Online editor: https://helixfonteditor.netlify.com/

View File

@@ -1,17 +1,7 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
const unsigned char font[] PROGMEM = {
@@ -240,4 +230,3 @@ const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif // FONT5X7_H

View File

@@ -1,7 +1,6 @@
// 'loveLain', 128x32px
#include <avr/io.h>
#include <avr/pgmspace.h>
#include "progmem.h"
static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,

View File

@@ -4,14 +4,10 @@
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6464
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c works */
// Modified by Xydane
#define MANUFACTURER "QMK"
#define USBSTR_MANUFACTURER 'T', '\x00', 'M', '\x00', 'K', '\x00', ' ', '\x00', '\xc6', '\x00'
#define PRODUCT "BluePill70"
#define USBSTR_PRODUCT 'C', '\x00', 'h', '\x00', 'i', '\x00', 'b', '\x00', 'i', '\x00', 'O', '\x00', 'S', '\x00', ' ', '\x00', 'Q', '\x00', 'M', '\x00', 'K', '\x00'
#define DESCRIPTION "QMK keyboard firmware with ChibiOS"
/* key matrix size */
@@ -22,4 +18,4 @@
// Iso fix for Space Cadet, comment for ANSI layouts
#define LSPO_KEY KC_8
#define RSPC_KEY KC_9
#define RSPC_KEY KC_9

View File

@@ -1,105 +0,0 @@
/*
* Copyright (C) 2013-2016 Fabio Utzig, http://fabioutzig.com
* (C) 2016 flabbergast <s3+flabbergast@sdfeu.org>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/*
* KL26Z64 memory setup.
*/
MEMORY
{
flash0 : org = 0x00000000, len = 0x100
flash1 : org = 0x00000400, len = 0x10
flash2 : org = 0x00000410, len = 62k - 0x410
flash3 : org = 0x0000F800, len = 2k
flash4 : org = 0x00000000, len = 0
flash5 : org = 0x00000000, len = 0
flash6 : org = 0x00000000, len = 0
flash7 : org = 0x00000000, len = 0
ram0 : org = 0x1FFFF800, len = 8k
ram1 : org = 0x00000000, len = 0
ram2 : org = 0x00000000, len = 0
ram3 : org = 0x00000000, len = 0
ram4 : org = 0x00000000, len = 0
ram5 : org = 0x00000000, len = 0
ram6 : org = 0x00000000, len = 0
ram7 : org = 0x00000000, len = 0
}
/* Flash region for the configuration bytes.*/
SECTIONS
{
.cfmprotect : ALIGN(4) SUBALIGN(4)
{
KEEP(*(.cfmconfig))
} > flash1
}
/* For each data/text section two region are defined, a virtual region
and a load region (_LMA suffix).*/
/* Flash region to be used for exception vectors.*/
REGION_ALIAS("VECTORS_FLASH", flash0);
REGION_ALIAS("VECTORS_FLASH_LMA", flash0);
/* Flash region to be used for constructors and destructors.*/
REGION_ALIAS("XTORS_FLASH", flash2);
REGION_ALIAS("XTORS_FLASH_LMA", flash2);
/* Flash region to be used for code text.*/
REGION_ALIAS("TEXT_FLASH", flash2);
REGION_ALIAS("TEXT_FLASH_LMA", flash2);
/* Flash region to be used for read only data.*/
REGION_ALIAS("RODATA_FLASH", flash2);
REGION_ALIAS("RODATA_FLASH_LMA", flash2);
/* Flash region to be used for various.*/
REGION_ALIAS("VARIOUS_FLASH", flash2);
REGION_ALIAS("VARIOUS_FLASH_LMA", flash2);
/* Flash region to be used for RAM(n) initialization data.*/
REGION_ALIAS("RAM_INIT_FLASH_LMA", flash2);
/* RAM region to be used for Main stack. This stack accommodates the processing
of all exceptions and interrupts.*/
REGION_ALIAS("MAIN_STACK_RAM", ram0);
/* RAM region to be used for the process stack. This is the stack used by
the main() function.*/
REGION_ALIAS("PROCESS_STACK_RAM", ram0);
/* RAM region to be used for data segment.*/
REGION_ALIAS("DATA_RAM", ram0);
REGION_ALIAS("DATA_RAM_LMA", flash2);
/* RAM region to be used for BSS segment.*/
REGION_ALIAS("BSS_RAM", ram0);
/* RAM region to be used for the default heap.*/
REGION_ALIAS("HEAP_RAM", ram0);
__eeprom_workarea_start__ = ORIGIN(flash3);
__eeprom_workarea_size__ = LENGTH(flash3);
__eeprom_workarea_end__ = __eeprom_workarea_start__ + __eeprom_workarea_size__;
/* Generic rules inclusion.*/
INCLUDE rules.ld

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6464
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER QMK
#define PRODUCT CK4x4
#define DESCRIPTION Cannon Keys 4x4 MacroPad

View File

@@ -0,0 +1,5 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT( RESET )
};

View File

@@ -1,5 +1,6 @@
# MCU name
MCU = MKL26Z64
USE_CHIBIOS_CONTRIB = yes
# Enter lower-power sleep mode when on the ChibiOS idle thread
OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE

View File

@@ -1,13 +1,4 @@
#pragma once
#ifdef __AVR__
# include <avr/io.h>
# include <avr/pgmspace.h>
#elif defined(ESP8266)
# include <pgmspace.h>
#else
# define PROGMEM
#endif
#include "progmem.h"
// Helidox 8x6 font with QMK Firmware Logo
// Online editor: http://teripom.x0.com/

View File

@@ -1,17 +1,7 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
@@ -241,4 +231,3 @@ static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
#endif // FONT5X7_H

View File

@@ -1,17 +1,9 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#pragma once
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
@@ -241,4 +233,3 @@ static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
#endif // FONT5X7_H

View File

@@ -25,9 +25,7 @@
#define PRODUCT_ID 0xB919
#define DEVICE_VER 0x0001
#define MANUFACTURER "bpiphany"
#define USBSTR_MANUFACTURER 'b', '\x00', 'p', '\x00', 'i', '\x00', 'p', '\x00', 'h', '\x00', 'a', '\x00', 'n', '\x00', 'y', '\x00'
#define PRODUCT "HIDLiberation"
#define USBSTR_PRODUCT 'H', '\x00', 'I', '\x00', 'D', '\x00', ' ', '\x00', 'L', '\x00', 'i', '\x00', 'b', '\x00', 'e', '\x00', 'r', '\x00', 'a', '\x00', 't', '\x00', 'i', '\x00', 'o', '\x00', 'n', '\x00'
#define DESCRIPTION "HID Liberation powered by QMK"
/* key matrix size */

View File

@@ -22,8 +22,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6464
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER JMWS
#define PRODUCT JM60 RGB Keyboard(QMK)
#define DESCRIPTION QMK keyboard firmware for JM60 RGB Keyboard

View File

@@ -22,8 +22,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0x1c11
#define PRODUCT_ID 0xb04d
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER Input Club
#define PRODUCT K-Type/QMK
/* key matrix size */

View File

@@ -68,6 +68,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
else if (index == 1) {
if (clockwise) {
tap_code(KC_PGDN);
} else {

View File

@@ -3,7 +3,6 @@
#include "iris.h"
#include "quantum.h"
#ifdef USE_I2C
#include <stddef.h>
#ifdef __AVR__

View File

@@ -1,17 +1,7 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
const unsigned char font[] PROGMEM = {
@@ -240,4 +230,3 @@ const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif // FONT5X7_H

View File

@@ -1,17 +1,7 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
@@ -273,4 +263,3 @@ static const unsigned char font[] PROGMEM = {
0x00, 0x3C, 0x3C, 0x3C, 0x3C,
0x00, 0x00, 0x00, 0x00, 0x00 // #255 NBSP
};
#endif // FONT5X7_H

View File

@@ -1,5 +1,6 @@
/*
Copyright 2018 Jumail Mundekkat
Copyright 2020 Holten Campbell
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -20,8 +21,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x4024
#define VENDOR_ID 0x5052 // "PR"
#define PRODUCT_ID 0x504D // "PM"
#define DEVICE_VER 0x0001
#define MANUFACTURER PrimeKB
#define PRODUCT Prime_M

View File

@@ -1,19 +0,0 @@
/* Copyright 2018 Jumail Mundekkat
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

View File

@@ -15,12 +15,6 @@
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_5x6(
KC_ESC, KC_LPRN, KC_RPRN, KC_PSLS, KC_PAST, LT(2, KC_BSPC),
@@ -46,37 +40,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, KC_MUTE, KC_VOLD
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
} else {
// when keycode QMKURL is released
}
break;
}
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}

View File

@@ -1 +1 @@
# The default keymap for prime_m
# The default keymap for Prime_M

View File

@@ -1,19 +0,0 @@
/* Copyright 2018 Jumail Mundekkat
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

View File

@@ -1 +1 @@
# The default keymap for prime_m
# The numpad keymap for Prime_M

View File

@@ -0,0 +1,51 @@
/* Copyright 2020 Holten Campbell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_5x6(
KC_ESC, KC_LPRN, KC_RPRN, KC_PSLS, KC_PAST, LT(2, KC_BSPC),
KC_F1, KC_F2, KC_P7, KC_P8, KC_P9, KC_DEL,
KC_F3, KC_F4, KC_P4, KC_P5, KC_P6, KC_PMNS,
KC_F5, KC_F6, KC_P1, KC_P2, KC_P3, KC_PPLS,
KC_LCTL, KC_LALT, TO(1), KC_P0, KC_PDOT, KC_PENT
),
[1] = LAYOUT_ortho_5x6(
KC_ESC, KC_1, KC_2, KC_3, KC_4, LT(2, KC_F9),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_LCTL, KC_LALT, TO(0), KC_P, KC_H, KC_SPC
),
[2] = LAYOUT_ortho_5x6(
BL_TOGG, BL_STEP, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, KC_VOLU,
_______, _______, _______, _______, KC_MUTE, KC_VOLD
),
[3] = LAYOUT_ortho_5x6(
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
)
};

View File

@@ -0,0 +1 @@
# The VIA keymap for Prime_M

View File

@@ -0,0 +1 @@
VIA_ENABLE = yes

View File

@@ -1,4 +1,5 @@
/* Copyright 2018 Jumail Mundekkat
* Copyright 2020 Holten Campbell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -14,30 +15,3 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "prime_m.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

View File

@@ -4,12 +4,13 @@
The Prime_M is a premium input device that is designed to be flexible so that it can cover many needs. The case is milled from a solid block of aluminum and features an integrated switch plate, which is 4.75mm thick yet designed to allow MX style switches to properly snap in. The bottom cover is machine from solid brass and is pre-drilled/countersunk for use with optional feet to give the device a slight tilt.
Keyboard Maintainer: [MxBlue](https://github.com/MxBlu)
Hardware Supported: Prime_M PCB, ATMega32u2
Hardware Availability: [GB Post](https://geekhack.org/index.php?topic=91821.0), [B-Stock Listing](https://www.primekb.com/products/prime_m)
* Keyboard Maintainer: [holtenc](https://github.com/holtenc), [MxBlue](https://github.com/MxBlu)
* Hardware Supported: Prime_M PCB, ATMega32u2
* Hardware Availability: [GB Post](https://geekhack.org/index.php?topic=91821.0), [B-Stock Listing](https://www.primekb.com/products/prime_m)
Make example for this keyboard (after setting up your build environment):
make primekb/prime_m:default
make primekb/prime_m:via
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -15,21 +15,21 @@ BOOTLOADER = atmel-dfu
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LAYOUTS = ortho_5x6 numpad_5x6

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0x0159
#define PRODUCT_ID 0xA71C
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER ProjectKB
#define PRODUCT Alice
#define DESCRIPTION ProjectKB Alice

View File

@@ -1,13 +1,4 @@
#pragma once
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Helidox 8x6 font with RGBKB SOL Logo
// Online editor: http://teripom.x0.com/

View File

@@ -1,15 +1,6 @@
// This is the SOL 6x8 font
#pragma once
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,

View File

@@ -1,17 +1,7 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
@@ -241,4 +231,3 @@ static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
#endif // FONT5X7_H

View File

@@ -1,17 +1,7 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
@@ -241,4 +231,3 @@ static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif // FONT5X7_H

View File

@@ -1,17 +1,7 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
const unsigned char font[] PROGMEM = {
@@ -240,4 +230,3 @@ const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif // FONT5X7_H

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xB16B
#define PRODUCT_ID 0x00B5
#define DEVICE_VER 0x0012
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER Ramon Imbao
#define PRODUCT Wete
#define DESCRIPTION Southpaw Full-sized Keyboard

View File

@@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0B91
#define DEVICE_VER 0x0001
/* in python2: list(u"whatever".encode('utf-16-le')) */
/* at most 32 characters or the ugly hack in usb_main.c borks */
#define MANUFACTURER Xiaomi
#define PRODUCT MK02
#define DESCRIPTION Yuemi Pro MK02

View File

@@ -1,17 +1,7 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
const unsigned char font[] PROGMEM = {
@@ -272,4 +262,3 @@ const unsigned char font[] PROGMEM = {
0xF0, 0xF8, 0xF8, 0xFC, 0xFE, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0x3F
};
#endif // FONT5X7_H

View File

@@ -1,17 +1,7 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
const unsigned char font[] PROGMEM = {
@@ -240,4 +230,3 @@ const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
#endif // FONT5X7_H

View File

@@ -2,7 +2,9 @@
#include "backlight.h"
#include "debug.h"
#if defined(BACKLIGHT_ENABLE) && (defined(BACKLIGHT_PIN) || defined(BACKLIGHT_PINS))
#if !defined(BACKLIGHT_PIN) && !defined(BACKLIGHT_PINS)
# error "Backlight pin/pins not defined. Please configure."
#endif
// This logic is a bit complex, we support 3 setups:
//
@@ -12,262 +14,223 @@
// depends on the Audio setup (Audio wins over Backlight).
// 3. Full software PWM, driven by the matrix scan, if both timers are used by Audio.
# if (defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB647__) || defined(__AVR_AT90USB1286__) || defined(__AVR_AT90USB1287__) || defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)) && (BACKLIGHT_PIN == B5 || BACKLIGHT_PIN == B6 || BACKLIGHT_PIN == B7)
# define HARDWARE_PWM
# define ICRx ICR1
# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define TIMERx_OVF_vect TIMER1_OVF_vect
# define TIMSKx TIMSK1
# define TOIEx TOIE1
#if (defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB647__) || defined(__AVR_AT90USB1286__) || defined(__AVR_AT90USB1287__) || defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)) && (BACKLIGHT_PIN == B5 || BACKLIGHT_PIN == B6 || BACKLIGHT_PIN == B7)
# define HARDWARE_PWM
# define ICRx ICR1
# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define TIMERx_OVF_vect TIMER1_OVF_vect
# define TIMSKx TIMSK1
# define TOIEx TOIE1
# if BACKLIGHT_PIN == B5
# define COMxx0 COM1A0
# define COMxx1 COM1A1
# define OCRxx OCR1A
# elif BACKLIGHT_PIN == B6
# define COMxx0 COM1B0
# define COMxx1 COM1B1
# define OCRxx OCR1B
# elif BACKLIGHT_PIN == B7
# define COMxx0 COM1C0
# define COMxx1 COM1C1
# define OCRxx OCR1C
# endif
# elif (defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB647__) || defined(__AVR_AT90USB1286__) || defined(__AVR_AT90USB1287__) || defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)) && (BACKLIGHT_PIN == C4 || BACKLIGHT_PIN == C5 || BACKLIGHT_PIN == C6)
# define HARDWARE_PWM
# define ICRx ICR3
# define TCCRxA TCCR3A
# define TCCRxB TCCR3B
# define TIMERx_OVF_vect TIMER3_OVF_vect
# define TIMSKx TIMSK3
# define TOIEx TOIE3
# if BACKLIGHT_PIN == B5
# define COMxx0 COM1A0
# define COMxx1 COM1A1
# define OCRxx OCR1A
# elif BACKLIGHT_PIN == B6
# define COMxx0 COM1B0
# define COMxx1 COM1B1
# define OCRxx OCR1B
# elif BACKLIGHT_PIN == B7
# define COMxx0 COM1C0
# define COMxx1 COM1C1
# define OCRxx OCR1C
# endif
#elif (defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB647__) || defined(__AVR_AT90USB1286__) || defined(__AVR_AT90USB1287__) || defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)) && (BACKLIGHT_PIN == C4 || BACKLIGHT_PIN == C5 || BACKLIGHT_PIN == C6)
# define HARDWARE_PWM
# define ICRx ICR3
# define TCCRxA TCCR3A
# define TCCRxB TCCR3B
# define TIMERx_OVF_vect TIMER3_OVF_vect
# define TIMSKx TIMSK3
# define TOIEx TOIE3
# if BACKLIGHT_PIN == C4
# if (defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__))
# error This MCU has no C4 pin!
# else
# define COMxx0 COM3C0
# define COMxx1 COM3C1
# define OCRxx OCR3C
# endif
# elif BACKLIGHT_PIN == C5
# if (defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__))
# error This MCU has no C5 pin!
# else
# define COMxx0 COM3B0
# define COMxx1 COM3B1
# define OCRxx OCR3B
# endif
# elif BACKLIGHT_PIN == C6
# define COMxx0 COM3A0
# define COMxx1 COM3A1
# define OCRxx OCR3A
# endif
# elif (defined(__AVR_ATmega16U2__) || defined(__AVR_ATmega32U2__)) && (BACKLIGHT_PIN == B7 || BACKLIGHT_PIN == C5 || BACKLIGHT_PIN == C6)
# define HARDWARE_PWM
# define ICRx ICR1
# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define TIMERx_OVF_vect TIMER1_OVF_vect
# define TIMSKx TIMSK1
# define TOIEx TOIE1
# if BACKLIGHT_PIN == B7
# define COMxx0 COM1C0
# define COMxx1 COM1C1
# define OCRxx OCR1C
# elif BACKLIGHT_PIN == C5
# define COMxx0 COM1B0
# define COMxx1 COM1B1
# define OCRxx OCR1B
# elif BACKLIGHT_PIN == C6
# define COMxx0 COM1A0
# define COMxx1 COM1A1
# define OCRxx OCR1A
# endif
# elif defined(__AVR_ATmega32A__) && (BACKLIGHT_PIN == D4 || BACKLIGHT_PIN == D5)
# define HARDWARE_PWM
# define ICRx ICR1
# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define TIMERx_OVF_vect TIMER1_OVF_vect
# define TIMSKx TIMSK
# define TOIEx TOIE1
# if BACKLIGHT_PIN == D4
# define COMxx0 COM1B0
# define COMxx1 COM1B1
# define OCRxx OCR1B
# elif BACKLIGHT_PIN == D5
# define COMxx0 COM1A0
# define COMxx1 COM1A1
# define OCRxx OCR1A
# endif
# elif defined(__AVR_ATmega328P__) && (BACKLIGHT_PIN == B1 || BACKLIGHT_PIN == B2)
# define HARDWARE_PWM
# define ICRx ICR1
# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define TIMERx_OVF_vect TIMER1_OVF_vect
# define TIMSKx TIMSK1
# define TOIEx TOIE1
# if BACKLIGHT_PIN == B1
# define COMxx0 COM1A0
# define COMxx1 COM1A1
# define OCRxx OCR1A
# elif BACKLIGHT_PIN == B2
# define COMxx0 COM1B0
# define COMxx1 COM1B1
# define OCRxx OCR1B
# endif
# else
# if !defined(BACKLIGHT_CUSTOM_DRIVER)
# if !defined(B5_AUDIO) && !defined(B6_AUDIO) && !defined(B7_AUDIO)
// Timer 1 is not in use by Audio feature, Backlight can use it
# pragma message "Using hardware timer 1 with software PWM"
# define HARDWARE_PWM
# define BACKLIGHT_PWM_TIMER
# define ICRx ICR1
# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define TIMERx_COMPA_vect TIMER1_COMPA_vect
# define TIMERx_OVF_vect TIMER1_OVF_vect
# if defined(__AVR_ATmega32A__) // This MCU has only one TIMSK register
# define TIMSKx TIMSK
# else
# define TIMSKx TIMSK1
# endif
# define TOIEx TOIE1
# define OCIExA OCIE1A
# define OCRxx OCR1A
# elif !defined(C6_AUDIO) && !defined(C5_AUDIO) && !defined(C4_AUDIO)
# pragma message "Using hardware timer 3 with software PWM"
// Timer 3 is not in use by Audio feature, Backlight can use it
# define HARDWARE_PWM
# define BACKLIGHT_PWM_TIMER
# define ICRx ICR1
# define TCCRxA TCCR3A
# define TCCRxB TCCR3B
# define TIMERx_COMPA_vect TIMER3_COMPA_vect
# define TIMERx_OVF_vect TIMER3_OVF_vect
# define TIMSKx TIMSK3
# define TOIEx TOIE3
# define OCIExA OCIE3A
# define OCRxx OCR3A
# else
# pragma message "Audio in use - using pure software PWM"
# define NO_HARDWARE_PWM
# endif
# if BACKLIGHT_PIN == C4
# if (defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__))
# error This MCU has no C4 pin!
# else
# pragma message "Custom driver defined - using pure software PWM"
# define NO_HARDWARE_PWM
# define COMxx0 COM3C0
# define COMxx1 COM3C1
# define OCRxx OCR3C
# endif
# elif BACKLIGHT_PIN == C5
# if (defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__))
# error This MCU has no C5 pin!
# else
# define COMxx0 COM3B0
# define COMxx1 COM3B1
# define OCRxx OCR3B
# endif
# elif BACKLIGHT_PIN == C6
# define COMxx0 COM3A0
# define COMxx1 COM3A1
# define OCRxx OCR3A
# endif
#elif (defined(__AVR_ATmega16U2__) || defined(__AVR_ATmega32U2__)) && (BACKLIGHT_PIN == B7 || BACKLIGHT_PIN == C5 || BACKLIGHT_PIN == C6)
# define HARDWARE_PWM
# define ICRx ICR1
# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define TIMERx_OVF_vect TIMER1_OVF_vect
# define TIMSKx TIMSK1
# define TOIEx TOIE1
# ifndef BACKLIGHT_ON_STATE
# define BACKLIGHT_ON_STATE 1
# if BACKLIGHT_PIN == B7
# define COMxx0 COM1C0
# define COMxx1 COM1C1
# define OCRxx OCR1C
# elif BACKLIGHT_PIN == C5
# define COMxx0 COM1B0
# define COMxx1 COM1B1
# define OCRxx OCR1B
# elif BACKLIGHT_PIN == C6
# define COMxx0 COM1A0
# define COMxx1 COM1A1
# define OCRxx OCR1A
# endif
#elif defined(__AVR_ATmega32A__) && (BACKLIGHT_PIN == D4 || BACKLIGHT_PIN == D5)
# define HARDWARE_PWM
# define ICRx ICR1
# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define TIMERx_OVF_vect TIMER1_OVF_vect
# define TIMSKx TIMSK
# define TOIEx TOIE1
# if BACKLIGHT_PIN == D4
# define COMxx0 COM1B0
# define COMxx1 COM1B1
# define OCRxx OCR1B
# elif BACKLIGHT_PIN == D5
# define COMxx0 COM1A0
# define COMxx1 COM1A1
# define OCRxx OCR1A
# endif
#elif defined(__AVR_ATmega328P__) && (BACKLIGHT_PIN == B1 || BACKLIGHT_PIN == B2)
# define HARDWARE_PWM
# define ICRx ICR1
# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define TIMERx_OVF_vect TIMER1_OVF_vect
# define TIMSKx TIMSK1
# define TOIEx TOIE1
# if BACKLIGHT_PIN == B1
# define COMxx0 COM1A0
# define COMxx1 COM1A1
# define OCRxx OCR1A
# elif BACKLIGHT_PIN == B2
# define COMxx0 COM1B0
# define COMxx1 COM1B1
# define OCRxx OCR1B
# endif
#elif !defined(B5_AUDIO) && !defined(B6_AUDIO) && !defined(B7_AUDIO)
// Timer 1 is not in use by Audio feature, Backlight can use it
# pragma message "Using hardware timer 1 with software PWM"
# define HARDWARE_PWM
# define BACKLIGHT_PWM_TIMER
# define ICRx ICR1
# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define TIMERx_COMPA_vect TIMER1_COMPA_vect
# define TIMERx_OVF_vect TIMER1_OVF_vect
# if defined(__AVR_ATmega32A__) // This MCU has only one TIMSK register
# define TIMSKx TIMSK
# else
# define TIMSKx TIMSK1
# endif
# define TOIEx TOIE1
# define OCIExA OCIE1A
# define OCRxx OCR1A
#elif !defined(C6_AUDIO) && !defined(C5_AUDIO) && !defined(C4_AUDIO)
# pragma message "Using hardware timer 3 with software PWM"
// Timer 3 is not in use by Audio feature, Backlight can use it
# define HARDWARE_PWM
# define BACKLIGHT_PWM_TIMER
# define ICRx ICR1
# define TCCRxA TCCR3A
# define TCCRxB TCCR3B
# define TIMERx_COMPA_vect TIMER3_COMPA_vect
# define TIMERx_OVF_vect TIMER3_OVF_vect
# define TIMSKx TIMSK3
# define TOIEx TOIE3
# define OCIExA OCIE3A
# define OCRxx OCR3A
#elif defined(BACKLIGHT_CUSTOM_DRIVER)
error("Please set 'BACKLIGHT_DRIVER = custom' within rules.mk")
#else
error("Please set 'BACKLIGHT_DRIVER = software' within rules.mk")
#endif
#ifndef BACKLIGHT_ON_STATE
# define BACKLIGHT_ON_STATE 1
#endif
void backlight_on(pin_t backlight_pin) {
# if BACKLIGHT_ON_STATE == 1
#if BACKLIGHT_ON_STATE == 1
writePinHigh(backlight_pin);
# else
#else
writePinLow(backlight_pin);
# endif
#endif
}
void backlight_off(pin_t backlight_pin) {
# if BACKLIGHT_ON_STATE == 1
#if BACKLIGHT_ON_STATE == 1
writePinLow(backlight_pin);
# else
#else
writePinHigh(backlight_pin);
# endif
#endif
}
# if defined(NO_HARDWARE_PWM) || defined(BACKLIGHT_PWM_TIMER) // pwm through software
#ifdef BACKLIGHT_PWM_TIMER // pwm through software
// we support multiple backlight pins
# ifndef BACKLIGHT_LED_COUNT
# define BACKLIGHT_LED_COUNT 1
# endif
# ifndef BACKLIGHT_LED_COUNT
# define BACKLIGHT_LED_COUNT 1
# endif
# if BACKLIGHT_LED_COUNT == 1
# define BACKLIGHT_PIN_INIT \
{ BACKLIGHT_PIN }
# else
# define BACKLIGHT_PIN_INIT BACKLIGHT_PINS
# endif
# if BACKLIGHT_LED_COUNT == 1
# define BACKLIGHT_PIN_INIT \
{ BACKLIGHT_PIN }
# else
# define BACKLIGHT_PIN_INIT BACKLIGHT_PINS
# endif
# define FOR_EACH_LED(x) \
for (uint8_t i = 0; i < BACKLIGHT_LED_COUNT; i++) { \
pin_t backlight_pin = backlight_pins[i]; \
{ x } \
}
# define FOR_EACH_LED(x) \
for (uint8_t i = 0; i < BACKLIGHT_LED_COUNT; i++) { \
pin_t backlight_pin = backlight_pins[i]; \
{ x } \
}
static const pin_t backlight_pins[BACKLIGHT_LED_COUNT] = BACKLIGHT_PIN_INIT;
# else // full hardware PWM
#else // full hardware PWM
static inline void enable_pwm(void) {
# if BACKLIGHT_ON_STATE == 1
# if BACKLIGHT_ON_STATE == 1
TCCRxA |= _BV(COMxx1);
# else
# else
TCCRxA |= _BV(COMxx1) | _BV(COMxx0);
# endif
# endif
}
static inline void disable_pwm(void) {
# if BACKLIGHT_ON_STATE == 1
# if BACKLIGHT_ON_STATE == 1
TCCRxA &= ~(_BV(COMxx1));
# else
# else
TCCRxA &= ~(_BV(COMxx1) | _BV(COMxx0));
# endif
# endif
}
// we support only one backlight pin
static const pin_t backlight_pin = BACKLIGHT_PIN;
# define FOR_EACH_LED(x) x
# define FOR_EACH_LED(x) x
# endif
#endif
# ifdef NO_HARDWARE_PWM
void backlight_init_ports(void) {
// Setup backlight pin as output and output to on state.
FOR_EACH_LED(setPinOutput(backlight_pin); backlight_on(backlight_pin);)
# ifdef BACKLIGHT_BREATHING
if (is_backlight_breathing()) {
breathing_enable();
}
# endif
}
uint8_t backlight_tick = 0;
# ifndef BACKLIGHT_CUSTOM_DRIVER
void backlight_task(void) {
if ((0xFFFF >> ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2))) & (1 << backlight_tick)) {
FOR_EACH_LED(backlight_on(backlight_pin);)
} else {
FOR_EACH_LED(backlight_off(backlight_pin);)
}
backlight_tick = (backlight_tick + 1) % 16;
}
# endif
# ifdef BACKLIGHT_BREATHING
# ifndef BACKLIGHT_CUSTOM_DRIVER
# error "Backlight breathing only available with hardware PWM. Please disable."
# endif
# endif
# else // hardware pwm through timer
# ifdef BACKLIGHT_PWM_TIMER
#ifdef BACKLIGHT_PWM_TIMER
// The idea of software PWM assisted by hardware timers is the following
// we use the hardware timer in fast PWM mode like for hardware PWM, but
@@ -288,11 +251,11 @@ ISR(TIMERx_COMPA_vect) { FOR_EACH_LED(backlight_off(backlight_pin);) }
// Triggered when the counter reaches the TOP value
// this one triggers at F_CPU/65536 =~ 244 Hz
ISR(TIMERx_OVF_vect) {
# ifdef BACKLIGHT_BREATHING
# ifdef BACKLIGHT_BREATHING
if (is_breathing()) {
breathing_task();
}
# endif
# endif
// for very small values of OCRxx (or backlight level)
// we can't guarantee this whole code won't execute
// at the same time as the compare match interrupt
@@ -306,9 +269,9 @@ ISR(TIMERx_OVF_vect) {
}
}
# endif
#endif
# define TIMER_TOP 0xFFFFU
#define TIMER_TOP 0xFFFFU
// See http://jared.geek.nz/2013/feb/linear-led-pwm
static uint16_t cie_lightness(uint16_t v) {
@@ -329,88 +292,86 @@ static uint16_t cie_lightness(uint16_t v) {
// range for val is [0..TIMER_TOP]. PWM pin is high while the timer count is below val.
static inline void set_pwm(uint16_t val) { OCRxx = val; }
# ifndef BACKLIGHT_CUSTOM_DRIVER
void backlight_set(uint8_t level) {
if (level > BACKLIGHT_LEVELS) level = BACKLIGHT_LEVELS;
if (level == 0) {
# ifdef BACKLIGHT_PWM_TIMER
#ifdef BACKLIGHT_PWM_TIMER
if (OCRxx) {
TIMSKx &= ~(_BV(OCIExA));
TIMSKx &= ~(_BV(TOIEx));
}
# else
#else
// Turn off PWM control on backlight pin
disable_pwm();
# endif
#endif
FOR_EACH_LED(backlight_off(backlight_pin);)
} else {
# ifdef BACKLIGHT_PWM_TIMER
#ifdef BACKLIGHT_PWM_TIMER
if (!OCRxx) {
TIMSKx |= _BV(OCIExA);
TIMSKx |= _BV(TOIEx);
}
# else
#else
// Turn on PWM control of backlight pin
enable_pwm();
# endif
#endif
}
// Set the brightness
set_pwm(cie_lightness(TIMER_TOP * (uint32_t)level / BACKLIGHT_LEVELS));
}
void backlight_task(void) {}
# endif // BACKLIGHT_CUSTOM_DRIVER
# ifdef BACKLIGHT_BREATHING
#ifdef BACKLIGHT_BREATHING
# define BREATHING_NO_HALT 0
# define BREATHING_HALT_OFF 1
# define BREATHING_HALT_ON 2
# define BREATHING_STEPS 128
# define BREATHING_NO_HALT 0
# define BREATHING_HALT_OFF 1
# define BREATHING_HALT_ON 2
# define BREATHING_STEPS 128
static uint8_t breathing_halt = BREATHING_NO_HALT;
static uint8_t breathing_halt = BREATHING_NO_HALT;
static uint16_t breathing_counter = 0;
# ifdef BACKLIGHT_PWM_TIMER
# ifdef BACKLIGHT_PWM_TIMER
static bool breathing = false;
bool is_breathing(void) { return breathing; }
# define breathing_interrupt_enable() \
do { \
breathing = true; \
} while (0)
# define breathing_interrupt_disable() \
do { \
breathing = false; \
} while (0)
# else
# define breathing_interrupt_enable() \
do { \
breathing = true; \
} while (0)
# define breathing_interrupt_disable() \
do { \
breathing = false; \
} while (0)
# else
bool is_breathing(void) { return !!(TIMSKx & _BV(TOIEx)); }
# define breathing_interrupt_enable() \
do { \
TIMSKx |= _BV(TOIEx); \
} while (0)
# define breathing_interrupt_disable() \
do { \
TIMSKx &= ~_BV(TOIEx); \
} while (0)
# endif
# define breathing_interrupt_enable() \
do { \
TIMSKx |= _BV(TOIEx); \
} while (0)
# define breathing_interrupt_disable() \
do { \
TIMSKx &= ~_BV(TOIEx); \
} while (0)
# endif
# define breathing_min() \
do { \
breathing_counter = 0; \
} while (0)
# define breathing_max() \
do { \
breathing_counter = get_breathing_period() * 244 / 2; \
} while (0)
# define breathing_min() \
do { \
breathing_counter = 0; \
} while (0)
# define breathing_max() \
do { \
breathing_counter = get_breathing_period() * 244 / 2; \
} while (0)
void breathing_enable(void) {
breathing_counter = 0;
breathing_halt = BREATHING_NO_HALT;
breathing_halt = BREATHING_NO_HALT;
breathing_interrupt_enable();
}
@@ -451,20 +412,20 @@ static const uint8_t breathing_table[BREATHING_STEPS] PROGMEM = {0, 0, 0, 0, 0,
// Use this before the cie_lightness function.
static inline uint16_t scale_backlight(uint16_t v) { return v / BACKLIGHT_LEVELS * get_backlight_level(); }
# ifdef BACKLIGHT_PWM_TIMER
# ifdef BACKLIGHT_PWM_TIMER
void breathing_task(void)
# else
# else
/* Assuming a 16MHz CPU clock and a timer that resets at 64k (ICR1), the following interrupt handler will run
* about 244 times per second.
*/
ISR(TIMERx_OVF_vect)
# endif
# endif
{
uint8_t breathing_period = get_breathing_period();
uint16_t interval = (uint16_t)breathing_period * 244 / BREATHING_STEPS;
uint8_t breathing_period = get_breathing_period();
uint16_t interval = (uint16_t)breathing_period * 244 / BREATHING_STEPS;
// resetting after one period to prevent ugly reset at overflow.
breathing_counter = (breathing_counter + 1) % (breathing_period * 244);
uint8_t index = breathing_counter / interval % BREATHING_STEPS;
uint8_t index = breathing_counter / interval % BREATHING_STEPS;
if (((breathing_halt == BREATHING_HALT_ON) && (index == BREATHING_STEPS / 2)) || ((breathing_halt == BREATHING_HALT_OFF) && (index == BREATHING_STEPS - 1))) {
breathing_interrupt_disable();
@@ -473,7 +434,7 @@ ISR(TIMERx_OVF_vect)
set_pwm(cie_lightness(scale_backlight((uint16_t)pgm_read_byte(&breathing_table[index]) * 0x0101U)));
}
# endif // BACKLIGHT_BREATHING
#endif // BACKLIGHT_BREATHING
void backlight_init_ports(void) {
// Setup backlight pin as output and output to on state.
@@ -483,12 +444,12 @@ void backlight_init_ports(void) {
// Go read the ATmega32u4 datasheet.
// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
# ifdef BACKLIGHT_PWM_TIMER
#ifdef BACKLIGHT_PWM_TIMER
// TimerX setup, Fast PWM mode count to TOP set in ICRx
TCCRxA = _BV(WGM11); // = 0b00000010;
// clock select clk/1
TCCRxB = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
# else // hardware PWM
#else // hardware PWM
// Pin PB7 = OCR1C (Timer 1, Channel C)
// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
// (i.e. start high, go low when counter matches.)
@@ -500,25 +461,21 @@ void backlight_init_ports(void) {
"In fast PWM mode, the compare units allow generation of PWM waveforms on the OCnx pins. Setting the COMnx1:0 bits to two will produce a non-inverted PWM [..]."
"In fast PWM mode the counter is incremented until the counter value matches either one of the fixed values 0x00FF, 0x01FF, or 0x03FF (WGMn3:0 = 5, 6, or 7), the value in ICRn (WGMn3:0 = 14), or the value in OCRnA (WGMn3:0 = 15)."
*/
# if BACKLIGHT_ON_STATE == 1
# if BACKLIGHT_ON_STATE == 1
TCCRxA = _BV(COMxx1) | _BV(WGM11);
# else
# else
TCCRxA = _BV(COMxx1) | _BV(COMxx0) | _BV(WGM11);
# endif
# endif
TCCRxB = _BV(WGM13) | _BV(WGM12) | _BV(CS10);
# endif
#endif
// Use full 16-bit resolution. Counter counts to ICR1 before reset to 0.
ICRx = TIMER_TOP;
backlight_init();
# ifdef BACKLIGHT_BREATHING
#ifdef BACKLIGHT_BREATHING
if (is_backlight_breathing()) {
breathing_enable();
}
# endif
#endif
}
# endif // hardware backlight
#endif // backlight

View File

@@ -14,123 +14,177 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_HUNGARIAN
#define KEYMAP_HUNGARIAN
#pragma once
#include "keymap.h"
// basic letters
#define HU_Z KC_Y
#define HU_Y KC_Z
// clang-format off
#define HU_A KC_A
#define HU_B KC_B
#define HU_C KC_C
#define HU_D KC_D
#define HU_E KC_E
#define HU_F KC_F
#define HU_G KC_G
#define HU_H KC_H
#define HU_I KC_I
#define HU_J KC_J
#define HU_K KC_K
#define HU_L KC_L
#define HU_M KC_M
#define HU_N KC_N
#define HU_O KC_O
#define HU_P KC_P
#define HU_Q KC_Q
#define HU_R KC_R
#define HU_S KC_S
#define HU_T KC_T
#define HU_U KC_U
#define HU_V KC_V
#define HU_W KC_W
#define HU_X KC_X
/*
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │ 0  1  2  3  4  5  6  7  8  9  Ö  Ü  Ó        
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │      Q  W  E  R  T  Z  U  I  O  P  Ő  Ú      
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐    │
* │       A  S  D  F  G  H  J  K  L  É  Á  Ű     
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴────┤
* │     Í  Y  X  C  V  B  N  M  , │ . │ - │          │
* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬────┤
* │    │    │    │                        │    │    │    │    │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
*/
// Row 1
#define HU_0 KC_GRV // 0
#define HU_1 KC_1 // 1
#define HU_2 KC_2 // 2
#define HU_3 KC_3 // 3
#define HU_4 KC_4 // 4
#define HU_5 KC_5 // 5
#define HU_6 KC_6 // 6
#define HU_7 KC_7 // 7
#define HU_8 KC_8 // 8
#define HU_9 KC_9 // 9
#define HU_ODIA KC_0 // Ö
#define HU_UDIA KC_MINS // Ü
#define HU_OACU KC_EQL // Ó
// Row 2
#define HU_Q KC_Q // Q
#define HU_W KC_W // W
#define HU_E KC_E // E
#define HU_R KC_R // R
#define HU_T KC_T // T
#define HU_Z KC_Y // Z
#define HU_U KC_U // U
#define HU_I KC_I // I
#define HU_O KC_O // O
#define HU_P KC_P // P
#define HU_ODAC KC_LBRC // Ő
#define HU_UACU KC_RBRC // Ú
// Row 3
#define HU_A KC_A // A
#define HU_S KC_S // S
#define HU_D KC_D // D
#define HU_F KC_F // F
#define HU_G KC_G // G
#define HU_H KC_H // H
#define HU_J KC_J // J
#define HU_K KC_K // K
#define HU_L KC_L // L
#define HU_EACU KC_SCLN // É
#define HU_AACU KC_QUOT // Á
#define HU_UDAC KC_NUHS // Ű
// Row 4
#define HU_IACU KC_NUBS // Í
#define HU_Y KC_Z // Y
#define HU_X KC_X // X
#define HU_C KC_C // C
#define HU_V KC_V // V
#define HU_B KC_B // B
#define HU_N KC_N // N
#define HU_M KC_M // M
#define HU_COMM KC_COMM // ,
#define HU_DOT KC_DOT // .
#define HU_MINS KC_SLSH // -
// num row
#define HU_0 KC_GRV
#define HU_1 KC_1
#define HU_2 KC_2
#define HU_3 KC_3
#define HU_4 KC_4
#define HU_5 KC_5
#define HU_6 KC_6
#define HU_7 KC_7
#define HU_8 KC_8
#define HU_9 KC_9
#define HU_OE KC_0
/* Shifted symbols
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │ § │ ' │ " │ + │ ! │ % │ / │ = │ ( │ ) │   │   │   │       │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │     │   │   │   │   │   │   │   │   │   │   │   │   │     │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐    │
* │      │   │   │   │   │   │   │   │   │   │   │   │   │    │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴────┤
* │    │   │   │   │   │   │   │   │   │ ? │ :  _           
* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬────┤
* │    │    │    │                        │    │    │    │    │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
*/
// Row 1
#define HU_SECT S(HU_0) // §
#define HU_QUOT S(HU_1) // '
#define HU_DQUO S(HU_2) // "
#define HU_PLUS S(HU_3) // +
#define HU_EXLM S(HU_4) // !
#define HU_PERC S(HU_5) // %
#define HU_SLSH S(HU_6) // /
#define HU_EQL S(HU_7) // =
#define HU_LPRN S(HU_8) // (
#define HU_RPRN S(HU_9) // )
// Row 4
#define HU_QUES S(HU_COMM) // ?
#define HU_COLN S(HU_DOT) // :
#define HU_UNDS S(HU_MINS) // _
#define HU_UE KC_MINS
#define HU_OO KC_EQL
/* AltGr symbols
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │   │ ~ │ ˇ │ ^ │ ˘ │ ° │ ˛ │ ` │ ˙ │ ´ │ ˝ │ ¨ │ ¸ │       │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │     │ \ │ | │ Ä │   │   │   │ € │   │   │   │ ÷ │ × │     │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐    │
* │      │ ä │ đ │ Đ │ [ │ ] │   │   │ ł │ Ł │ $ │ ß │ ¤ │    │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴────┤
* │    │ < │ > │ # │ & │ @ │ { │ } │   │ ; │   │ * │          │
* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬────┤
* │    │    │    │                        │    │    │    │    │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
*/
// Row 1
#define HU_TILD ALGR(HU_1) // ~
#define HU_CARN ALGR(HU_2) // ˇ (dead)
#define HU_CIRC ALGR(HU_3) // ^ (dead)
#define HU_BREV ALGR(HU_4) // ˘ (dead)
#define HU_RNGA ALGR(HU_5) // ° (dead)
#define HU_OGON ALGR(HU_6) // ˛ (dead)
#define HU_GRV ALGR(HU_7) // `
#define HU_DOTA ALGR(HU_8) // ˙ (dead)
#define HU_ACUT ALGR(HU_9) // ´ (dead)
#define HU_DACU ALGR(HU_ODIA) // ˝ (dead)
#define HU_DIAE ALGR(HU_UDIA) // ¨ (dead)
#define HU_CEDL ALGR(HU_OACU) // ¸ (dead)
// Row 2
#define HU_BSLS ALGR(HU_Q) // (backslash)
#define HU_PIPE ALGR(HU_W) // |
#define HU_CADI ALGR(HU_E) // Ä
#define HU_EURO ALGR(HU_U) // €
#define HU_DIV ALGR(HU_ODAC) // ÷
#define HU_MUL ALGR(HU_UACU) // ×
// Row 3
#define HU_LADI ALGR(HU_A) // ä
#define HU_LDST ALGR(HU_S) // đ
#define HU_CDST ALGR(HU_D) // Đ
#define HU_LBRC ALGR(HU_F) // [
#define HU_RBRC ALGR(HU_G) // ]
#define HU_LLST ALGR(HU_K) // ł
#define HU_CLST ALGR(HU_L) // Ł
#define HU_DLR ALGR(HU_EACU) // $
#define HU_SS ALGR(HU_AACU) // ß
#define HU_CURR ALGR(HU_UDAC) // ¤
// Row 4
#define HU_LABK ALGR(HU_IACU) // <
#define HU_RABK ALGR(HU_Y) // >
#define HU_HASH ALGR(HU_X) // #
#define HU_AMPR ALGR(HU_C) // &
#define HU_AT ALGR(HU_V) // @
#define HU_LCBR ALGR(HU_B) // {
#define HU_RCBR ALGR(HU_N) // }
#define HU_SCLN ALGR(HU_COMM) // ;
#define HU_ASTR ALGR(HU_MINS) // *
// q row
#define HU_OEE KC_LBRC
#define HU_UU KC_RBRC
// a row
#define HU_EE KC_SCLN
#define HU_AA KC_QUOT
#define HU_UEE KC_NUHS
#define HU_MINS KC_SLSH // -
#define HU_DOT KC_DOT
#define HU_COMM KC_COMM
// shifted characters
// num row
#define HU_PARA LSFT(HU_0) // §
#define HU_QUOT LSFT(HU_1) // '
#define HU_DQOT LSFT(HU_2) // "
#define HU_PLUS LSFT(HU_3) // +
#define HU_EXLM LSFT(HU_4) // !
#define HU_PERC LSFT(HU_5) // %
#define HU_SLSH LSFT(HU_6) // /
#define HU_EQL LSFT(HU_7) // =
#define HU_LPRN LSFT(HU_8) // (
#define HU_RPRN LSFT(HU_9) // )
// í,y row
#define HU_II KC_NUBS
#define HU_QST LSFT(HU_COMM) // ?
#define HU_COLN LSFT(HU_DOT) // :
#define HU_UNDS LSFT(HU_MINS) // _
// Alt Gr'd characters
// num row
#define HU_TILD ALGR(HU_1) // ~
//#define HU_?? ALGR(HU_2) // ˇ (proper name?)
#define HU_CIRC ALGR(HU_3) // ^
#define HU_BRV ALGR(HU_4) // ˘
#define HU_RING ALGR(HU_5) // °
//#define HU_?? ALGR(HU_6) // ˛ (proper name?)
#define HU_GRV ALGR(HU_7) // `
//#define HU_?? ALGR(HU_8) // ˙ (proper name?)
#define HU_ACUT ALGR(HU_9) // ´
// q row
#define HU_BSLS ALGR(HU_Q) // \ backslash
#define HU_PIPE ALGR(HU_W) // |
#define HU_DIV ALGR(HU_OEE) // ÷
#define HU_CRSS ALGR(HU_UU) // ×
#define HU_EURO ALGR(HU_U) // €
// a row
#define HU_LBRC ALGR(HU_F) // [
#define HU_RBRC ALGR(HU_G) // ]
#define HU_DLR ALGR(HU_EE) // $
#define HU_SS ALGR(HU_AA) // ß
// í,y row
#define HU_LESS ALGR(KC_NUBS) // <
#define HU_MORE ALGR(HU_Y) // >
#define HU_HASH ALGR(HU_X) // #
#define HU_AMPR ALGR(HU_C) // &
#define HU_AT ALGR(HU_V) // @
#define HU_LCBR ALGR(HU_B) // {
#define HU_RCBR ALGR(HU_N) // }
#define HU_SCLN ALGR(HU_COMM) // ;
#define HU_ASTR ALGR(HU_MINS) // *
#endif
// DEPRECATED
#define HU_OE HU_ODIA
#define HU_UE HU_UDIA
#define HU_OO HU_OACU
#define HU_OEE HU_ODAC
#define HU_UU HU_UACU
#define HU_EE HU_EACU
#define HU_AA HU_AACU
#define HU_UEE HU_UDAC
#define HU_II HU_IACU
#define HU_PARA HU_SECT
#define HU_DQOT HU_DQUO
#define HU_QST HU_QUES
#define HU_BRV HU_BREV
#define HU_RING HU_RNGA
#define HU_CRSS HU_MUL
#define HU_LESS HU_LABK
#define HU_MORE HU_RABK

View File

@@ -19,47 +19,48 @@
#pragma once
#include "keymap_belgian.h"
#include "quantum.h"
// clang-format off
const bool ascii_to_shift_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_shift_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 0, 0, 0, 0, 1, 0, 0,
0, 0, 1, 1, 0, 0, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 0, 0, 0, 0, 1, 1,
0, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 0, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
KCLUT_ENTRY(0, 0, 0, 0, 0, 1, 0, 0),
KCLUT_ENTRY(0, 0, 1, 1, 0, 0, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 0, 0, 0, 0, 1, 1),
KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 0, 1),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
};
const bool ascii_to_altgr_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 0, 0, 1, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0
KCLUT_ENTRY(0, 0, 0, 1, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
};
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {

View File

@@ -19,47 +19,48 @@
#pragma once
#include "keymap_bepo.h"
#include "quantum.h"
// clang-format off
const bool ascii_to_shift_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_shift_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 1, 0, 1, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 0, 0, 0, 1,
0, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
KCLUT_ENTRY(0, 1, 0, 1, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 0, 0, 0, 1),
KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 0, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
};
const bool ascii_to_altgr_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 1, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 1, 0, 1, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 1),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
};
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {

View File

@@ -19,47 +19,48 @@
#pragma once
#include "keymap_danish.h"
#include "quantum.h"
// clang-format off
const bool ascii_to_shift_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_shift_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 1, 1, 1, 0, 1, 1, 0,
1, 1, 1, 0, 0, 0, 0, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 1, 0, 1, 1, 1,
0, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 1, 1,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
KCLUT_ENTRY(0, 1, 1, 1, 0, 1, 1, 0),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 0, 1),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 1, 1, 0, 1, 1, 1),
KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 1, 1),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
};
const bool ascii_to_altgr_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0
KCLUT_ENTRY(0, 0, 0, 0, 1, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
};
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {

View File

@@ -19,47 +19,48 @@
#pragma once
#include "keymap_french.h"
#include "quantum.h"
// clang-format off
const bool ascii_to_shift_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_shift_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 0, 0, 0, 0, 1, 0, 0,
0, 0, 0, 1, 0, 0, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 0, 0, 0, 0, 1, 1,
0, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
KCLUT_ENTRY(0, 0, 0, 0, 0, 1, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 0, 0, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 0, 0, 0, 0, 1, 1),
KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
};
const bool ascii_to_altgr_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 0, 0, 1, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0
KCLUT_ENTRY(0, 0, 0, 1, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
};
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {

View File

@@ -19,47 +19,48 @@
#pragma once
#include "keymap_german.h"
#include "quantum.h"
// clang-format off
const bool ascii_to_shift_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_shift_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 1, 1, 0, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 0, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 1, 0, 1, 1, 1,
0, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 0, 1,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
KCLUT_ENTRY(0, 1, 1, 0, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 0, 1),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 1, 1, 0, 1, 1, 1),
KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 0, 1),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
};
const bool ascii_to_altgr_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
};
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {

View File

@@ -0,0 +1,100 @@
/* Copyright 2019
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Sendstring lookup tables for Hungarian layouts
#pragma once
#include "keymap_hungarian.h"
#include "quantum.h"
// clang-format off
const uint8_t ascii_to_shift_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 1, 1, 0, 0, 1, 0, 1),
KCLUT_ENTRY(1, 1, 0, 1, 0, 0, 0, 1),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 1, 0, 0, 1, 0, 1),
KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 0, 1),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0)
};
const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 0, 1, 0),
KCLUT_ENTRY(0, 0, 1, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 0, 1, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0)
};
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
// NUL SOH STX ETX EOT ENQ ACK BEL
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// BS TAB LF VT FF CR SO SI
KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// DLE DC1 DC2 DC3 DC4 NAK SYN ETB
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// CAN EM SUB ESC FS GS RS US
XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// ! " # $ % & '
KC_SPC, HU_4, HU_2, HU_X, HU_EACU, HU_5, HU_C, HU_1,
// ( ) * + , - . /
HU_8, HU_9, HU_MINS, HU_3, HU_COMM, HU_MINS, HU_DOT, HU_6,
// 0 1 2 3 4 5 6 7
HU_0, HU_1, HU_2, HU_3, HU_4, HU_5, HU_6, HU_7,
// 8 9 : ; < = > ?
HU_8, HU_9, HU_DOT, HU_COMM, HU_M, HU_7, HU_DOT, HU_COMM,
// @ A B C D E F G
HU_V, HU_A, HU_B, HU_C, HU_D, HU_E, HU_F, HU_G,
// H I J K L M N O
HU_H, HU_I, HU_J, HU_K, HU_L, HU_M, HU_N, HU_O,
// P Q R S T U V W
HU_P, HU_Q, HU_R, HU_S, HU_T, HU_U, HU_V, HU_W,
// X Y Z [ \ ] ^ _
HU_X, HU_Y, HU_Z, HU_F, HU_Q, HU_G, HU_3, HU_MINS,
// ` a b c d e f g
HU_7, HU_A, HU_B, HU_C, HU_D, HU_E, HU_F, HU_G,
// h i j k l m n o
HU_H, HU_I, HU_J, HU_K, HU_L, HU_M, HU_N, HU_O,
// p q r s t u v w
HU_P, HU_Q, HU_R, HU_S, HU_T, HU_U, HU_V, HU_W,
// x y z { | } ~ DEL
HU_X, HU_Y, HU_Z, HU_B, HU_W, HU_N, HU_1, KC_DEL
};

View File

@@ -19,27 +19,28 @@
#pragma once
#include "keymap_jp.h"
#include "quantum.h"
// clang-format off
const bool ascii_to_shift_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_shift_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 1, 1, 1,
0, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 0, 1,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0
KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 1, 1, 1, 1),
KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 0, 1),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
};
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {

View File

@@ -19,47 +19,48 @@
#pragma once
#include "keymap_spanish.h"
#include "quantum.h"
// clang-format off
const bool ascii_to_shift_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_shift_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 1, 1, 0, 1, 1, 1, 0,
1, 1, 1, 0, 0, 0, 0, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 1, 0, 1, 1, 1,
0, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
KCLUT_ENTRY(0, 1, 1, 0, 1, 1, 1, 0),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 0, 1),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 1, 1, 0, 1, 1, 1),
KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 1, 1),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
};
const bool ascii_to_altgr_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 0, 0, 1, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0
KCLUT_ENTRY(0, 0, 0, 1, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
};
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {

View File

@@ -19,47 +19,48 @@
#pragma once
#include "keymap_turkish_f.h"
#include "quantum.h"
// clang-format off
const bool ascii_to_shift_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_shift_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 1, 1, 0, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 1, 0, 1, 1, 1,
0, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
KCLUT_ENTRY(0, 1, 1, 0, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 1, 1, 0, 1, 1, 1),
KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 1, 1),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
};
const bool ascii_to_altgr_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 0, 0, 1, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0
KCLUT_ENTRY(0, 0, 0, 1, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 0, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
};
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {

View File

@@ -19,47 +19,48 @@
#pragma once
#include "keymap_turkish_q.h"
#include "quantum.h"
// clang-format off
const bool ascii_to_shift_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_shift_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 1, 0, 0, 0, 1, 1, 1,
1, 1, 0, 1, 0, 0, 0, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 1, 0, 1, 1, 1,
0, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
KCLUT_ENTRY(0, 1, 0, 0, 0, 1, 1, 1),
KCLUT_ENTRY(1, 1, 0, 1, 0, 0, 0, 1),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 1, 1, 0, 1, 1, 1),
KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 1, 1),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
};
const bool ascii_to_altgr_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 0, 0, 1, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0
KCLUT_ENTRY(0, 0, 0, 1, 1, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 0, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
};
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {

View File

@@ -19,27 +19,28 @@
#pragma once
#include "keymap_uk.h"
#include "quantum.h"
// clang-format off
const bool ascii_to_shift_lut[128] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
const uint8_t ascii_to_shift_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
0, 1, 1, 0, 1, 1, 1, 0,
1, 1, 1, 1, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 1, 0, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0
KCLUT_ENTRY(0, 1, 1, 0, 1, 1, 1, 0),
KCLUT_ENTRY(1, 1, 1, 1, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 1, 0, 1, 0, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 1, 1),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
};
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {

View File

@@ -314,11 +314,6 @@ bool process_record_quantum(keyrecord_t *record) {
case OUT_BT:
set_output(OUTPUT_BLUETOOTH);
return false;
#endif
#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
case BL_BRTG:
backlight_toggle_breathing();
return false;
#endif
}
}
@@ -326,50 +321,97 @@ bool process_record_quantum(keyrecord_t *record) {
return process_action_kb(record);
}
__attribute__((weak)) const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
__attribute__((weak)) const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
// clang-format off
__attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {// NUL SOH STX ETX EOT ENQ ACK BEL
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// BS TAB LF VT FF CR SO SI
KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// DLE DC1 DC2 DC3 DC4 NAK SYN ETB
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// CAN EM SUB ESC FS GS RS US
XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// ! " # $ % & '
KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
// ( ) * + , - . /
KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
// 0 1 2 3 4 5 6 7
KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
// 8 9 : ; < = > ?
KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
// @ A B C D E F G
KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
// H I J K L M N O
KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
// P Q R S T U V W
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
// X Y Z [ \ ] ^ _
KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
// ` a b c d e f g
KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
// h i j k l m n o
KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
// p q r s t u v w
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
// x y z { | } ~ DEL
KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL};
/* Bit-Packed look-up table to convert an ASCII character to whether
* [Shift] needs to be sent with the keycode.
*/
__attribute__((weak)) const uint8_t ascii_to_shift_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 0),
KCLUT_ENTRY(1, 1, 1, 1, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 1, 0, 1, 0, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 1, 1),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
};
/* Bit-Packed look-up table to convert an ASCII character to whether
* [AltGr] needs to be sent with the keycode.
*/
__attribute__((weak)) const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
};
/* Look-up table to convert an ASCII character to a keycode.
*/
__attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
// NUL SOH STX ETX EOT ENQ ACK BEL
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// BS TAB LF VT FF CR SO SI
KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// DLE DC1 DC2 DC3 DC4 NAK SYN ETB
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// CAN EM SUB ESC FS GS RS US
XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// ! " # $ % & '
KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
// ( ) * + , - . /
KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
// 0 1 2 3 4 5 6 7
KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
// 8 9 : ; < = > ?
KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
// @ A B C D E F G
KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
// H I J K L M N O
KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
// P Q R S T U V W
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
// X Y Z [ \ ] ^ _
KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
// ` a b c d e f g
KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
// h i j k l m n o
KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
// p q r s t u v w
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
// x y z { | } ~ DEL
KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
};
// clang-format on
// Note: we bit-pack in "reverse" order to optimize loading
#define PGM_LOADBIT(mem, pos) ((pgm_read_byte(&((mem)[(pos) / 8])) >> ((pos) % 8)) & 0x01)
void send_string(const char *str) { send_string_with_delay(str, 0); }
void send_string_P(const char *str) { send_string_with_delay_P(str, 0); }
@@ -467,8 +509,8 @@ void send_char(char ascii_code) {
#endif
uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
bool is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]);
bool is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]);
bool is_shifted = PGM_LOADBIT(ascii_to_shift_lut, (uint8_t)ascii_code);
bool is_altgred = PGM_LOADBIT(ascii_to_altgr_lut, (uint8_t)ascii_code);
if (is_shifted) {
register_code(KC_LSFT);
@@ -647,7 +689,7 @@ void matrix_scan_quantum() {
// Functions for spitting out values
//
void send_dword(uint32_t number) { // this might not actually work
void send_dword(uint32_t number) {
uint16_t word = (number >> 16);
send_word(word);
send_word(number & 0xFFFFUL);

View File

@@ -211,9 +211,21 @@ typedef ioline_t pin_t;
#define SEND_STRING(string) send_string_P(PSTR(string))
#define SEND_STRING_DELAY(string, interval) send_string_with_delay_P(PSTR(string), interval)
extern const bool ascii_to_shift_lut[128];
extern const bool ascii_to_altgr_lut[128];
// Look-Up Tables (LUTs) to convert ASCII character to keycode sequence.
extern const uint8_t ascii_to_keycode_lut[128];
extern const uint8_t ascii_to_shift_lut[16];
extern const uint8_t ascii_to_altgr_lut[16];
// clang-format off
#define KCLUT_ENTRY(a, b, c, d, e, f, g, h) \
( ((a) ? 1 : 0) << 0 \
| ((b) ? 1 : 0) << 1 \
| ((c) ? 1 : 0) << 2 \
| ((d) ? 1 : 0) << 3 \
| ((e) ? 1 : 0) << 4 \
| ((f) ? 1 : 0) << 5 \
| ((g) ? 1 : 0) << 6 \
| ((h) ? 1 : 0) << 7 )
// clang-format on
void send_string(const char *str);
void send_string_with_delay(const char *str, uint8_t interval);

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@@ -80,7 +80,8 @@ ifeq ("$(wildcard $(BOARD_MK))","")
endif
include $(BOARD_MK)
include $(CHIBIOS)/os/hal/osal/rt/osal.mk
-include $(CHIBIOS)/os/hal/osal/rt/osal.mk # ChibiOS <= 19.x
-include $(CHIBIOS)/os/hal/osal/rt-nil/osal.mk # ChibiOS >= 20.x
# RTOS files (optional).
include $(CHIBIOS)/os/rt/rt.mk
# Compability with old version
@@ -112,6 +113,7 @@ else ifneq ("$(wildcard $(TOP_DIR)/drivers/boards/ld/$(MCU_LDSCRIPT).ld)","")
LDSCRIPT = $(TOP_DIR)/drivers/boards/ld/$(MCU_LDSCRIPT).ld
else ifneq ("$(wildcard $(STARTUPLD_CONTRIB)/$(MCU_LDSCRIPT).ld)","")
LDSCRIPT = $(STARTUPLD_CONTRIB)/$(MCU_LDSCRIPT).ld
USE_CHIBIOS_CONTRIB = yes
else
LDSCRIPT = $(STARTUPLD)/$(MCU_LDSCRIPT).ld
endif
@@ -122,7 +124,6 @@ CHIBISRC = $(STARTUPSRC) \
$(OSALSRC) \
$(HALSRC) \
$(PLATFORMSRC) \
$(PLATFORMSRC_CONTRIB) \
$(BOARDSRC) \
$(STREAMSSRC) \
$(CHIBIOS)/os/various/syscalls.c
@@ -134,9 +135,32 @@ CHIBISRC := $(patsubst $(TOP_DIR)/%,%,$(CHIBISRC))
EXTRAINCDIRS += $(CHIBIOS)/os/license $(CHIBIOS)/os/oslib/include \
$(STARTUPINC) $(KERNINC) $(PORTINC) $(OSALINC) \
$(HALINC) $(PLATFORMINC) $(PLATFORMINC_CONTRIB) $(BOARDINC) $(TESTINC) \
$(HALINC) $(PLATFORMINC) $(BOARDINC) $(TESTINC) \
$(STREAMSINC) $(CHIBIOS)/os/various $(COMMON_VPATH)
#
# ChibiOS-Contrib
##############################################################################
# Work out if we're using ChibiOS-Contrib by checking if halconf_community.h exists
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/halconf_community.h)","")
USE_CHIBIOS_CONTRIB = yes
else ifneq ("$(wildcard $(KEYBOARD_PATH_4)/halconf_community.h)","")
USE_CHIBIOS_CONTRIB = yes
else ifneq ("$(wildcard $(KEYBOARD_PATH_3)/halconf_community.h)","")
USE_CHIBIOS_CONTRIB = yes
else ifneq ("$(wildcard $(KEYBOARD_PATH_2)/halconf_community.h)","")
USE_CHIBIOS_CONTRIB = yes
else ifneq ("$(wildcard $(KEYBOARD_PATH_1)/halconf_community.h)","")
USE_CHIBIOS_CONTRIB = yes
endif
ifeq ($(strip $(USE_CHIBIOS_CONTRIB)),yes)
include $(CHIBIOS_CONTRIB)/os/hal/hal.mk
CHIBISRC += $(PLATFORMSRC_CONTRIB) $(HALSRC_CONTRIB)
EXTRAINCDIRS += $(PLATFORMINC_CONTRIB) $(HALINC_CONTRIB) $(CHIBIOS_CONTRIB)/os/various
endif
#
# Project, sources and paths
##############################################################################
@@ -180,6 +204,7 @@ LDFLAGS += -mno-thumb-interwork -mthumb
LDSYMBOLS =,--defsym=__process_stack_size__=$(USE_PROCESS_STACKSIZE)
LDSYMBOLS :=$(LDSYMBOLS),--defsym=__main_stack_size__=$(USE_EXCEPTIONS_STACKSIZE)
LDFLAGS += -Wl,--script=$(LDSCRIPT)$(LDSYMBOLS)
LDFLAGS += --specs=nano.specs
OPT_DEFS += -DPROTOCOL_CHIBIOS

View File

@@ -96,10 +96,10 @@ static int a2d(char ch) {
return -1;
}
static char a2i(char ch, char** src, int base, int* nump) {
char* p = *src;
int num = 0;
int digit;
static char a2i(char ch, const char** src, int base, int* nump) {
const char* p = *src;
int num = 0;
int digit;
while ((digit = a2d(ch)) >= 0) {
if (digit > base) break;
num = num * base + digit;
@@ -119,7 +119,7 @@ static void putchw(void* putp, putcf putf, int n, char z, char* bf) {
while ((ch = *bf++)) putf(putp, ch);
}
void tfp_format(void* putp, putcf putf, char* fmt, va_list va) {
void tfp_format(void* putp, putcf putf, const char* fmt, va_list va) {
// This used to handle max of 12, but binary support jumps this to at least 32
char bf[36];
@@ -211,19 +211,23 @@ void init_printf(void* putp, void (*putf)(void*, char)) {
stdout_putp = putp;
}
void tfp_printf(char* fmt, ...) {
int tfp_printf(const char* fmt, ...) {
va_list va;
va_start(va, fmt);
tfp_format(stdout_putp, stdout_putf, fmt, va);
va_end(va);
return 1;
}
static void putcp(void* p, char c) { *(*((char**)p))++ = c; }
void tfp_sprintf(char* s, char* fmt, ...) {
int tfp_sprintf(char* s, const char* fmt, ...) {
va_list va;
va_start(va, fmt);
tfp_format(&s, putcp, fmt, va);
putcp(&s, 0);
va_end(va);
return 1;
}

View File

@@ -99,10 +99,10 @@ regs Kusti, 23.10.2004
void init_printf(void* putp, void (*putf)(void*, char));
void tfp_printf(char* fmt, ...);
void tfp_sprintf(char* s, char* fmt, ...);
int tfp_printf(const char* fmt, ...);
int tfp_sprintf(char* s, const char* fmt, ...);
void tfp_format(void* putp, void (*putf)(void*, char), char* fmt, va_list va);
void tfp_format(void* putp, void (*putf)(void*, char), const char* fmt, va_list va);
#define printf tfp_printf
#define sprintf tfp_sprintf

View File

@@ -1,5 +1,4 @@
#ifndef PROGMEM_H
#define PROGMEM_H 1
#pragma once
#if defined(__AVR__)
# include <avr/pgmspace.h>
@@ -9,5 +8,3 @@
# define pgm_read_word(p) *((uint16_t*)(p))
# define pgm_read_dword(p) *((uint32_t*)(p))
#endif
#endif

View File

@@ -1,13 +1,6 @@
#pragma once
#ifdef __AVR__
# include <avr/io.h>
# include <avr/pgmspace.h>
#elif defined(ESP8266)
# include <pgmspace.h>
#else
# define PROGMEM
#endif
#include "progmem.h"
// Corne 8x6 font with QMK Firmware Logo
// Online editor: https://helixfonteditor.netlify.com/

View File

@@ -1,13 +1,6 @@
#pragma once
#ifdef __AVR__
# include <avr/io.h>
# include <avr/pgmspace.h>
#elif defined(ESP8266)
# include <pgmspace.h>
#else
# define PROGMEM
#endif
#include "progmem.h"
// Corne 8x6 font with QMK Firmware Logo
// Online editor: https://helixfonteditor.netlify.com/

View File

@@ -1,17 +1,7 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
#include "progmem.h"
// Standard ASCII 5x7 font
const unsigned char font[] PROGMEM = {
@@ -240,4 +230,3 @@ const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif // FONT5X7_H

View File

@@ -38,7 +38,7 @@ find_chibi_files() {
local search_path="$1"
shift
local conditions=( "$@" )
find "$search_path" -not -path '*/lib/chibios*' -and -not -path '*/lib/ugfx*' -and -not -path '*/util/*' -and \( "${conditions[@]}" \) | sort
find -L "$search_path" -not -path '*/lib/chibios*' -and -not -path '*/lib/ugfx*' -and -not -path '*/util/*' -and \( "${conditions[@]}" \) | sort
}
revert_chibi_files() {