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16 Commits

Author SHA1 Message Date
Joel Challis
6ceaae30f5 Run clang-format manually to fix recently changed files (#8552) 2020-03-25 14:39:53 +11:00
Drashna Jaelre
5075a1d9e4 [Docs] Update RGB Matrix docs with function refs (#8367)
* [Docs] Update RGB Matrix docs with function refs

* Fix up code samples

* suggestions by noroadsleft

* Fix small typo

Co-authored-by: James Young <xxiinophobia@yahoo.com>
2020-03-24 18:54:38 -07:00
くまお工房
3587e20e70 [Keyboard] Add kudox game rev2 (#8529)
* Add Kudox Game rev2.

* Add the keymap of Kudox Game a layer for regulating RGB.

* Modified rgblight_init when RGBLIGHT_ENABLE=no.

* Remove invalid codes.

* Modified *init* function right intention of framework.
2020-03-24 13:02:41 -07:00
shela
963bba1fc3 [Docs] Update Japanese translation of custom_quantum_functions.md (#8520) 2020-03-24 11:59:31 -07:00
shela
571a589cfa [Docs] Update Japanese translation of _summary.md (#8508)
* Update Japanese translation of _summary.md

* Update translation

* Update translation
2020-03-24 11:51:45 -07:00
shela
3c2d5599b9 [Docs] Update Japanese translation of README.md (#8507)
* Update Japanese translation of README.md

* Apply suggestions from code review

* Apply suggestions from code review

* Update translation

Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
2020-03-24 01:05:08 -07:00
Hoàng Vương
3b05f25221 [Keymap] shadowprogr's personal keymap (#8497)
* Add personal keymap

* Add keymap readme.md

* Update keymap
2020-03-24 00:13:45 -07:00
shela
e05e671871 Update Japanese translation of flashing.md 2020-03-24 14:26:11 +09:00
shela
2d5b492550 Update Japanese translation of keymap.md 2020-03-24 14:24:19 +09:00
shela
ad8774d6fa Update Japanese translation of contributing.md 2020-03-24 14:19:25 +09:00
Ryan
297aad6ebd Set backlight and RGB pins for AVR onekeys (#8533)
* Set backlight and RGB pins for AVR onekeys

* Set pin for ADC as well

* Define ADC_PIN for F4 blackpills

* Use A0 for F4 ADCs

* Set ADC pins for F0 and F1
2020-03-24 03:32:23 +00:00
Olivier
8f69983c58 [Keymap] Minidox Bepo layout (#8515)
* [Keymap] Minidox Bepo layout

Todo :
Lower
Adjust
Update Lower E and Lower S on schema

* Added config.h

* Code review, update config.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

Co-authored-by: dolie <olivier.ghafari@pm.me>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-03-24 00:51:49 +00:00
horza21
b779078c60 [Keyboard] Add support for Southpaw Extended 65% (#8465)
* Add support for Southpaw Extended 65%

* Update keyboards/switchplate/southpaw_65/readme.md

* Update keyboards/switchplate/southpaw_65/readme.md

* Update keyboards/switchplate/southpaw_65/readme.md

* Update keyboards/switchplate/southpaw_65/southpaw_65.c

* Update keyboards/switchplate/southpaw_65/rules.mk

* Cleaned up keymaps
-Removed default2 keymap
-Removed default_iso2 keymap
-Rename default keymap directory to default_ansi to reflect correct keymap name

* Update readme.md for default_ansi keymap directory change

* Add layout_all for configurator and correct maximum number of keys supported in readme.md

* Update keyboards/switchplate/southpaw_65/info.json

Forgot to change name to LAYOUT_all

* Update keyboards/switchplate/southpaw_65/info.json

* Update keyboards/switchplate/southpaw_65/readme.md

* Update keyboards/switchplate/southpaw_65/rules.mk

* Add LAYOUT_all keymap

* Update keyboards/switchplate/southpaw_65/keymaps/default/keymap.c

* Update keyboards/switchplate/southpaw_65/info.json
2020-03-23 15:26:22 -07:00
Xelus22
b936048b0b [Keyboard] Snap96 Keyboard (#8416)
* snap96

* fix readme

* small fixes

* remove 4th layer

* moved via config to via folder

* remove suspend

* via  config.h

* kc_nubs

* remove kc_trns to define and remove layer 2

* remove merge conflicts

* remove define and add 3rd layer for VIA keymap

* fix comma

Co-authored-by: Xelus22 <preyas22@gmail.com>
2020-03-22 21:27:00 -07:00
spidey3
7e0dc5376f [Keymap] Add spidey3 keymap for 75_ansi, and a spidey3 userspace (#8470)
* First cut at Josh Diamond's KBD75 customizations.
Includes:
* My unique keymap with ChromeOS specific keys
* Use RGB underglow to indicate Caps Lock
* Some unicode bindings
* Some changes to make debugging easier

* Updated spidey3 to be applicable to all 75_ansi boards

* Sadly, ChromeOS doesn't pay attention to most consumer codes

* Add mac layer; fix flakeyness in CAPS_LOCK underglow.

* Make layers.json match the keymap (to the extent possible)

* Major cleanup; fix broken debug persistence

* Cleanup some whitespace issues

* Fix incorrect log message.

* Rework layer indication to user RGBLIGHT_LAYERS

* Update layouts/community/75_ansi/spidey3/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Rename users/spidey3/rgblight.c to layer_rgb.c per suggestion

* Refactor to use set_single_persistant_default_layer().

* Use dprint/f to make logging more elegant.

* Update users/spidey3/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update users/spidey3/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update layouts/community/75_ansi/spidey3/rules.mk

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update users/spidey3/spidey3.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update users/spidey3/layer_rgb.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update users/spidey3/init.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Changes from code review

Co-authored-by: Joshua Diamond <jdiamond@Deep-Thought.local>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-03-22 21:11:41 -07:00
Ryan
6d1af63842 Add Irish keymap (#8528) 2020-03-22 17:32:43 -07:00
73 changed files with 2417 additions and 222 deletions

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@@ -396,18 +396,88 @@ The EEPROM for it is currently shared with the RGBLIGHT system (it's generally a
Where `28` is an unused index from `eeconfig.h`.
## Suspended state :id=suspended-state
## Functions :id=functions
To use the suspend feature, add this to your `<keyboard>.c`:
### Direct Operation :id=direct-operation
|Function |Description |
|--------------------------------------------|-------------|
|`rgb_matrix_set_color_all(r, g, b)` |Set all of the LEDs to the given RGB value, where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) |
|`rgb_matrix_set_color(index, r, g, b)` |Set a single LED to the given RGB value, where `r`/`g`/`b` are between 0 and 255, and `index` is between 0 and `DRIVER_LED_TOTAL` (not written to EEPROM) |
### Disable/Enable Effects :id=disable-enable-effects
|Function |Description |
|--------------------------------------------|-------------|
|`rgb_matrix_toggle()` |Toggle effect range LEDs between on and off |
|`rgb_matrix_toggle_noeeprom()` |Toggle effect range LEDs between on and off (not written to EEPROM) |
|`rgb_matrix_enable()` |Turn effect range LEDs on, based on their previous state |
|`rgb_matrix_enable_noeeprom()` |Turn effect range LEDs on, based on their previous state (not written to EEPROM) |
|`rgb_matrix_disable()` |Turn effect range LEDs off |
|`rgb_matrix_disable_noeeprom()` |Turn effect range LEDs off (not written to EEPROM) |
### Change Effect Mode :id=change-effect-mode
|Function |Description |
|--------------------------------------------|-------------|
|`rgb_matrix_mode(mode)` |Set the mode, if RGB animations are enabled |
|`rgb_matrix_mode_noeeprom(mode)` |Set the mode, if RGB animations are enabled (not written to EEPROM) |
|`rgb_matrix_step()` |Change the mode to the next RGB animation in the list of enabled RGB animations |
|`rgb_matrix_step_reverse()` |Change the mode to the previous RGB animation in the list of enabled RGB animations |
|`rgb_matrix_increase_speed()` |Increases the speed of the animations |
|`rgb_matrix_decrease_speed()` |Decreases the speed of the animations |
### Change Color :id=change-color
|Function |Description |
|--------------------------------------------|-------------|
|`rgb_matrix_increase_hue()` |Increase the hue for effect range LEDs. This wraps around at maximum hue |
|`rgb_matrix_decrease_hue()` |Decrease the hue for effect range LEDs. This wraps around at minimum hue |
|`rgb_matrix_increase_sat()` |Increase the saturation for effect range LEDs. This wraps around at maximum saturation |
|`rgb_matrix_decrease_sat()` |Decrease the saturation for effect range LEDs. This wraps around at minimum saturation |
|`rgb_matrix_increase_val()` |Increase the value for effect range LEDs. This wraps around at maximum value |
|`rgb_matrix_decrease_val()` |Decrease the value for effect range LEDs. This wraps around at minimum value |
|`rgb_matrix_sethsv(h, s, v)` |Set LEDs to the given HSV value where `h`/`s`/`v` are between 0 and 255 |
|`rgb_matrix_sethsv_noeeprom(h, s, v)` |Set LEDs to the given HSV value where `h`/`s`/`v` are between 0 and 255 (not written to EEPROM) |
### Query Current Status :id=query-current-status
|Function |Description |
|-----------------------|-----------------|
|`rgb_matrix_get_mode()` |Get current mode |
|`rgb_matrix_get_hue()` |Get current hue |
|`rgb_matrix_get_sat()` |Get current sat |
|`rgb_matrix_get_val()` |Get current val |
## Callbacks :id=callbacks
### Indicators :id=indicators
If you want to set custom indicators, such as an LED for Caps Lock, or layer indication, you can use the `rgb_matrix_indicators_kb` or `rgb_matrix_indicators_user` function for that:
```c
void rgb_matrix_indicators_kb(void) {
rgb_matrix_set_color(index, red, green, blue);
}
```
### Suspended state :id=suspended-state
To use the suspend feature, make sure that `#define RGB_DISABLE_WHEN_USB_SUSPENDED true` is added to the `config.h` file.
Additionally add this to your `<keyboard>.c`:
```c
void suspend_power_down_kb(void)
{
void suspend_power_down_kb(void) {
rgb_matrix_set_suspend_state(true);
suspend_power_down_user();
}
void suspend_wakeup_init_kb(void) {
rgb_matrix_set_suspend_state(false);
suspend_wakeup_init_user();
}
```
or add this to your `keymap.c`:
```c
void suspend_power_down_user(void) {
rgb_matrix_set_suspend_state(true);
}
void suspend_wakeup_init_kb(void)
{
void suspend_wakeup_init_user(void) {
rgb_matrix_set_suspend_state(false);
}
```

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@@ -1,8 +1,8 @@
# Quantum Mechanical Keyboard Firmware
<!---
original document: eae21eed7:docs/README.md
git diff eae21eed7 HEAD -- docs/README.md | cat
original document: 0.8.58:docs/README.md
git diff 0.8.58 HEAD -- docs/README.md | cat
-->
[![現在のバージョン](https://img.shields.io/github/tag/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/tags)
@@ -12,26 +12,37 @@
[![GitHub 貢献者](https://img.shields.io/github/contributors/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/pulse/monthly)
[![GitHub フォーク](https://img.shields.io/github/forks/qmk/qmk_firmware.svg?style=social&label=Fork)](https://github.com/qmk/qmk_firmware/)
## QMK ファームウェアとは何か?
## QMK ファームウェアとは何でしょうか?
QMK (*Quantum Mechanical Keyboard*)は QMK ファームウェア、QMK ツールボックス、qmk.fm およびそれらのドキュメントを保守するオープンソースコミュニティです。QMK ファームウェアは[tmk\_keyboard](http://github.com/tmk/tmk_keyboard) を元にしたキーボードファームウェアで、Atmel AVR コントローラ、より具体的には [OLKB 製品](http://olkb.com)、[ErgoDox EZ](http://www.ergodox-ez.com) キーボードおよび [Clueboard 製品](http://clueboard.co/) のための幾つかの便利な機能を持ちます。また、ChibiOS を使って ARM チップに移植されています。これを使ってあなたの作った手配線のキーボードあるいはカスタムキーボード PCB で作ったキーボードを動かすことができます。
QMK (*Quantum Mechanical Keyboard*)は、コンピュータ入力デバイスの開発を中心としたオープンソースコミュニティです。コミュニティには、キーボード、マウス、MIDI デバイスなど、全ての種類の入力デバイスが含まれます。協力者の中心グループは、[QMK ファームウェア](https://github.com/qmk/qmk_firmware)、[QMK Configurator](https://config.qmk.fm)、[QMK ツールボックス](https://github.com/qmk/qmk_toolbox)、[qmk.fm](https://qmk.fm)、そして、このドキュメントを、あなたのようなコミュニティメンバーの助けを借りて保守しています。
## 入手方法
## 始めましょう
QMK のキーマップ、キーボード、機能に貢献をする予定がある場合、最も簡単なのは、[Github を介してリポジトリをフォークし](https://github.com/qmk/qmk_firmware#fork-destination-box)、リポジトリをあなたの開発環境にクローンして変更を加え、それらをプッシュし、[プルリクエスト](https://github.com/qmk/qmk_firmware/pulls)を開くことです。
QMK は初めてですか始めるには2つの方法があります:
それ以外の場合は、`git clone https://github.com/qmk/qmk_firmware` を介して直接クローンすることができます。zip または tar ファイルをダウンロードしないでください。コンパイルするためのサブモジュールをダウンロードするために git リポジトリが必要です。
* 基本: [QMK Configurator](https://config.qmk.fm)
* ドロップダウンからあなたのキーボードを選択し、キーボードをプログラムします。
* 見ることができる [紹介ビデオ](https://www.youtube.com/watch?v=-imgglzDMdY) があります。
* 読むことができる概要 [ドキュメント](ja/newbs_building_firmware_configurator.md) があります。
* 発展: [ソースを使用します](ja/newbs.md)
* より強力ですが、使うのはより困難です。
## コンパイル方法
## 自分用にアレンジします
コンパイルをする前に、AVR または ARM 開発のための[環境をインストール](ja/getting_started_build_tools.md)する必要があります。それが完了したら、`make` コマンドを使用して、以下の表記でキーードとキーマップをビルドします。
QMK には、探求すべき多くの[機能](ja/features.md)と、深く知るためのリファレンスドキュメントがたくさんあります。ほとんどの機能は[キーマップ](ja/keymap.md)を変更し、[キーード](ja/keycodes.md)を変更することで活用されます。
make planck/rev4:default
## 手助けが必要ですか?
これは、`planck``rev4` リビジョンを `default` キーマップでビルドします。全てのキーボードにリビジョン(サブプロジェクトまたはフォルダとも呼ばれます)があるわけではありません。その場合は省略されます:
[サポートページ](ja/support.md) をチェックして、QMK の使い方について手助けを得る方法を確認してください。
make preonic:default
## 貢献する
## カスタマイズ方法
QMK コミュニティに貢献する方法はたくさんあります。始める最も簡単な方法は、それを使って友人に QMK という単語を広めることです。
QMK には、探求すべき多くの[機能](ja/features.md)と、深堀りするための[リファレンス ドキュメント](http://docs.qmk.fm)がたくさんあります。ほとんどの機能は[キーマップ](ja/keymap.md)を変更し、[キーコード](ja/keycodes.md)を変更することで活用されます
* フォーラムやチャットルームで人々を支援します:
* [/r/olkb](https://www.reddit.com/r/olkb/)
* [Discord サーバ](https://discord.gg/Uq7gcHh)
* 下にある「Edit This Page」をクリックしてドキュメントに貢献します
* [ドキュメントをあなたの言語に翻訳します](ja/translating.md)
* [バグを報告します](https://github.com/qmk/qmk_firmware/issues/new/choose)
* [プルリクエストを開きます](ja/contributing.md)

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@@ -1,130 +1,162 @@
* [完全な初心者のガイド](ja/newbs.md)
* [はじめに](ja/newbs_getting_started.md)
* [初めてのファームウェアの構築](ja/newbs_building_firmware.md)
* [ファームウェアのフラッシュ](ja/newbs_flashing.md)
* [テストとデバッグ](ja/newbs_testing_debugging.md)
* [QMK における Git 運用作法](ja/newbs_git_best_practices.md)
* [あなたのフォークの master ブランチ](ja/newbs_git_using_your_master_branch.md)
* [マージの競合の解決](ja/newbs_git_resolving_merge_conflicts.md)
* [同期のとれていない git ブランチの再同期](ja/newbs_git_resynchronize_a_branch.md)
* [学習リソース](ja/newbs_learn_more_resources.md)
* チュートリアル
* [入門](ja/newbs.md)
* [セットアップ](ja/newbs_getting_started.md)
* [初めてのファームウェアの構築](ja/newbs_building_firmware.md)
* [ファームウェアのフラッシュ](ja/newbs_flashing.md)
* [テストとデバッグ](ja/newbs_testing_debugging.md)
* [手助けを得る/サポート](ja/support.md)
* [他のリソース](ja/newbs_learn_more_resources.md)
* [QMKの基本](ja/README.md)
* [QMK の導入](ja/getting_started_introduction.md)
* [QMK CLI](ja/cli.md)
* [QMK CLI 設定](ja/cli_configuration.md)
* [QMK への貢献](ja/contributing.md)
* [Github の使い方](ja/getting_started_github.md)
* [ヘルプ](ja/getting_started_getting_help.md)
* FAQ
* [一般的な FAQ](ja/faq_general.md)
* [QMK のビルド/コンパイル](ja/faq_build.md)
* [QMK のデバッグ/トラブルシューティング](ja/faq_debug.md)
* [キーマップ FAQ](ja/faq_keymap.md)
* [用語](ja/reference_glossary.md)
* [破壊的な変更](ja/breaking_changes.md)
* [プルリクエストにフラグが付けられた](ja/breaking_changes_instructions.md)
* [2019年8月30日](ja/ChangeLog/20190830.md)
* Configurator
* [概要](ja/newbs_building_firmware_configurator.md)
* [ステップ・バイ・ステップ](ja/configurator_step_by_step.md)
* [トラブルシューティング](ja/configurator_troubleshooting.md)
* QMK API
* [概要](ja/api_overview.md)
* [API ドキュメント](ja/api_docs.md)
* [キーボードサポート](ja/reference_configurator_support.md)
* [FAQ](ja/faq.md)
* [一般的な FAQ](ja/faq_general.md)
* [QMK のビルド/コンパイル](ja/faq_build.md)
* [QMK のデバッグ/トラブルシューティング](ja/faq_debug.md)
* [キーマップ](ja/faq_keymap.md)
* [Zadig を使ったドライバのインストール](ja/driver_installation_zadig.md)
* CLI
* [概要](ja/cli.md)
* [設定](ja/cli_configuration.md)
* [コマンド](ja/cli_commands.md)
* 詳細なガイド
* [ビルドツールのインストール](ja/getting_started_build_tools.md)
* [Vagrant のガイド](ja/getting_started_vagrant.md)
* [ビルド/コンパイルの説明](ja/getting_started_make_guide.md)
* [ファームウェアのフラッシュ](ja/flashing.md)
* [機能のカスタマイズ](ja/custom_quantum_functions.md)
* [キーマップの概要](ja/keymap.md)
* QMK を使う
* ガイド
* [機能のカスタマイズ](ja/custom_quantum_functions.md)
* [Zadig を使ったドライバのインストール](ja/driver_installation_zadig.md)
* [キーマップの概要](ja/keymap.md)
* [Vagrant のガイド](ja/getting_started_vagrant.md)
* 書き込み
* [書き込み](ja/flashing.md)
* [ATmega32A の書き込み (ps2avrgb)](ja/flashing_bootloadhid.md)
* IDE
* [Eclipse で QMK を使用](ja/other_eclipse.md)
* [VSCode で QMK を使用](ja/other_vscode.md)
* Git のベストプラクティス
* [入門](ja/newbs_git_best_practices.md)
* [フォーク](ja/newbs_git_using_your_master_branch.md)
* [マージの競合の解決](ja/newbs_git_resolving_merge_conflicts.md)
* [ブランチの修正](ja/newbs_git_resynchronize_a_branch.md)
* キーボードを作る
* [Hand Wiring ガイド](ja/hand_wire.md)
* [ISP 書き込みガイド](ja/isp_flashing_guide.md)
* [ハードウェア](ja/hardware.md)
* [互換性のあるマイクロコントローラ](ja/compatible_microcontrollers.md)
* [AVR プロセッサ](ja/hardware_avr.md)
* [ドライバ](ja/hardware_drivers.md)
* 単純なキーコード
* [完全なリスト](ja/keycodes.md)
* [基本的なキーコード](ja/keycodes_basic.md)
* [修飾キー](ja/feature_advanced_keycodes.md)
* [Quantum キーコード](ja/quantum_keycodes.md)
* リファレンス
* [キーボード ガイドライン](ja/hardware_keyboard_guidelines.md)
* [設定オプション](ja/config_options.md)
* [キーコード](ja/keycodes.md)
* [コーディング規約 - C](ja/coding_conventions_c.md)
* [コーディング規約 - Python](ja/coding_conventions_python.md)
* [ドキュメント ベストプラクティス](ja/documentation_best_practices.md)
* [ドキュメント テンプレート](ja/documentation_templates.md)
* [用語](ja/reference_glossary.md)
* [ユニットテスト](ja/unit_testing.md)
* [便利な関数](ja/ref_functions.md)
* [Configurator サポート](ja/reference_configurator_support.md)
* [info.json 形式](ja/reference_info_json.md)
* [Python CLI 開発](ja/cli_development.md)
* 高度なキーコード
* [コマンド](ja/feature_command.md)
* [動的マクロ](ja/feature_dynamic_macros.md)
* [グレイブ エスケープ](ja/feature_grave_esc.md)
* [リーダーキー](ja/feature_leader_key.md)
* [モッドタップ](ja/mod_tap.md)
* [マクロ](ja/feature_macros.md)
* [マウスキー](ja/feature_mouse_keys.md)
* [Space Cadet Shift](ja/feature_space_cadet.md)
* [US ANSI シフトキー](ja/keycodes_us_ansi_shifted.md)
* [機能](ja/features.md)
* [基本的なキーコード](ja/keycodes_basic.md)
* [US ANSI シフトキー](ja/keycodes_us_ansi_shifted.md)
* [Quantum キーコード](ja/quantum_keycodes.md)
* [Advanced キーコード](ja/feature_advanced_keycodes.md)
* [オーディオ](ja/feature_audio.md)
* [自動シフト](ja/feature_auto_shift.md)
* [バックライト](ja/feature_backlight.md)
* [ブルートゥース](ja/feature_bluetooth.md)
* [ブートマジック](ja/feature_bootmagic.md)
* [コンボ](ja/feature_combo.md)
* [コマンド](ja/feature_command.md)
* [デバウンス API](ja/feature_debounce_type.md)
* [DIP スイッチ](ja/feature_dip_switch.md)
* [動的マクロ](ja/feature_dynamic_macros.md)
* [エンコーダ](ja/feature_encoders.md)
* [グレイブ エスケープ](ja/feature_grave_esc.md)
* [触覚フィードバック](ja/feature_haptic_feedback.md)
* [HD44780 LCD コントローラ](ja/feature_hd44780.md)
* [キーロック](ja/feature_key_lock.md)
* [レイアウト](ja/feature_layouts.md)
* [リーダー キー](ja/feature_leader_key.md)
* [LED マトリックス](ja/feature_led_matrix.md)
* [マクロ](ja/feature_macros.md)
* [マウスキー](ja/feature_mouse_keys.md)
* [OLED ドライバ](ja/feature_oled_driver.md)
* [One Shot Keys](ja/one_shot_keys.md)
* [ポインティング デバイス](ja/feature_pointing_device.md)
* [PS/2 マウス](ja/feature_ps2_mouse.md)
* [RGB ライト](ja/feature_rgblight.md)
* [RGB マトリックス](ja/feature_rgb_matrix.md)
* [Space Cadet](ja/feature_space_cadet.md)
* [分割キーボード](ja/feature_split_keyboard.md)
* [Stenography](ja/feature_stenography.md)
* [Swap Hands](ja/feature_swap_hands.md)
* [タップ ダンス](ja/feature_tap_dance.md)
* [ターミナル](ja/feature_terminal.md)
* [感熱式プリンタ](ja/feature_thermal_printer.md)
* [ユニコード](ja/feature_unicode.md)
* [ユーザスペース](ja/feature_userspace.md)
* [Velocikey](ja/feature_velocikey.md)
* ソフトウェア機能
* [自動シフト](ja/feature_auto_shift.md)
* [コンボ](ja/feature_combo.md)
* [デバウンス API](ja/feature_debounce_type.md)
* [キーロック](ja/feature_key_lock.md)
* [レイヤー](ja/feature_layers.md)
* [One Shot Keys](ja/one_shot_keys.md)
* [ポインティング デバイス](ja/feature_pointing_device.md)
* [Swap Hands](ja/feature_swap_hands.md)
* [タップダンス](ja/feature_tap_dance.md)
* [タップホールド設定](ja/tap_hold.md)
* [ターミナル](ja/feature_terminal.md)
* [ユニコード](ja/feature_unicode.md)
* [ユーザスペース](ja/feature_userspace.md)
* [WPM 計算](ja/feature_wpm.md)
* メーカーおよびモッダーのために
* [Hand Wiring ガイド](ja/hand_wire.md)
* [ISP 書き込みガイド](ja/isp_flashing_guide.md)
* [ARM デバッグ ガイド](ja/arm_debugging.md)
* [ADC ドライバ](ja/adc_driver.md)
* [I2C ドライ](ja/i2c_driver.md)
* [WS2812 ドライバ](ja/ws2812_driver.md)
* [EEPROM ドライ](ja/eeprom_driver.md)
* [GPIO コントロール](ja/internals_gpio_control.md)
* [カスタムマトリックス](ja/custom_matrix.md)
* [Proton C 規約](ja/proton_c_conversion.md)
* ハードウェア機能
* 表示
* [HD44780 LCD コントローラ](ja/feature_hd44780.md)
* [OLED ドライバ](ja/feature_oled_driver.md)
* 電飾
* [バックライ](ja/feature_backlight.md)
* [LED マトリックス](ja/feature_led_matrix.md)
* [RGB ライ](ja/feature_rgblight.md)
* [RGB マトリックス](ja/feature_rgb_matrix.md)
* [オーディオ](ja/feature_audio.md)
* [Bluetooth](ja/feature_bluetooth.md)
* [ブートマジック](ja/feature_bootmagic.md)
* [カスタムマトリックス](ja/custom_matrix.md)
* [DIP スイッチ](ja/feature_dip_switch.md)
* [エンコーダ](ja/feature_encoders.md)
* [触覚フィードバック](ja/feature_haptic_feedback.md)
* [Proton C 規約](ja/proton_c_conversion.md)
* [PS/2 マウス](ja/feature_ps2_mouse.md)
* [分割キーボード](ja/feature_split_keyboard.md)
* [Stenography](ja/feature_stenography.md)
* [感熱式プリンタ](ja/feature_thermal_printer.md)
* [Velocikey](ja/feature_velocikey.md)
* より深く知るために
* [キーボードがどのように動作するか](ja/how_keyboards_work.md)
* [QMK の理解](ja/understanding_qmk.md)
* QMK の開発
* 破壊的な変更
* [概要](ja/breaking_changes.md)
* [プルリクエストにフラグが付けられた](ja/breaking_changes_instructions.md)
* 履歴
* [2020年2月29日](ja/ChangeLog/20200229.md)
* [2019年8月30日](ja/ChangeLog/20190830.md)
* 他の話題
* [Eclipse で QMK を使用](ja/other_eclipse.md)
* [VSCode で QMK を使用](ja/other_vscode.md)
* [サポート](ja/getting_started_getting_help.md)
* [翻訳を追加する方法](ja/translating.md)
* C 開発
* [ARM デバッグ ガイド](ja/arm_debugging.md)
* [AVR プロセッサ](ja/hardware_avr.md)
* [コーディング規約](ja/coding_conventions_c.md)
* [互換性のあるマイクロコントローラ](ja/compatible_microcontrollers.md)
* [ドライバ](ja/hardware_drivers.md)
* [ADC ドライバ](ja/adc_driver.md)
* [I2C ドライバ](ja/i2c_driver.md)
* [WS2812 ドライバ](ja/ws2812_driver.md)
* [EEPROM ドライバ](ja/eeprom_driver.md)
* [GPIO コントロール](ja/internals_gpio_control.md)
* [キーボード ガイドライン](ja/hardware_keyboard_guidelines.md)
* QMK の内部詳細(作成中)
* [定義](ja/internals_defines.md)
* [Input Callback Reg](ja/internals_input_callback_reg.md)
* [Midi ドライバ](ja/internals_midi_device.md)
* [Midi デバイスのセットアップ手順](ja/internals_midi_device_setup_process.md)
* [Midi ユーティリティ](ja/internals_midi_util.md)
* [Send Functions](ja/internals_send_functions.md)
* [Sysex Tools](ja/internals_sysex_tools.md)
* Python 開発
* [コーディング規約](ja/coding_conventions_python.md)
* [QMK CLI 開発](ja/cli_development.md)
* Configurator 開発
* QMK API
* [開発環境](ja/api_development_environment.md)
* [アーキテクチャの概要](ja/api_development_overview.md)
* QMK Reference
* [QMK への貢献](ja/contributing.md)
* [QMK ドキュメントの翻訳](ja/translating.md)
* [設定オプション](ja/config_options.md)
* [Make ドキュメント](ja/getting_started_make_guide.md)
* [ドキュメント ベストプラクティス](ja/documentation_best_practices.md)
* [ドキュメント テンプレート](ja/documentation_templates.md)
* [コミュニティレイアウト](ja/feature_layouts.md)
* [ユニットテスト](ja/unit_testing.md)
* [便利な関数](ja/ref_functions.md)
* [info.json 形式](ja/reference_info_json.md)
* より深く知るために
* [キーボードがどのように動作するか](ja/how_keyboards_work.md)
* [マトリックスがどのように動作するか](ja/how_a_matrix_works.md)
* [QMK を理解する](ja/understanding_qmk.md)
* QMK の内部詳細(作成中)
* [定義](ja/internals_defines.md)
* [Input Callback Reg](ja/internals_input_callback_reg.md)
* [Midi デバイス](ja/internals_midi_device.md)
* [Midi デバイスのセットアップ手順](ja/internals_midi_device_setup_process.md)
* [Midi ユーティリティ](ja/internals_midi_util.md)
* [Send Functions](ja/internals_send_functions.md)
* [Sysex Tools](ja/internals_sysex_tools.md)

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@@ -1,8 +1,8 @@
# 貢献方法
<!---
original document: d47809575:docs/contributing.md
git diff d47809575 HEAD -- docs/contributing.md | cat
original document: 0.8.62:docs/contributing.md
git diff 0.8.62 HEAD -- docs/contributing.md | cat
-->
👍🎉 まず、これを読み貢献する時間を作ってくれてありがとうございます!🎉👍
@@ -106,7 +106,7 @@ enum my_keycodes {
};
```
### ドキュメントのプレビュー
### ドキュメントのプレビュー :id=previewing-the-documentation
開発環境をセットアップした場合は、プルリクエストを開く前に以下のコマンドを `qmk_firmware/` フォルダから実行することで、あなたの変更をプレビューすることができます:
@@ -122,7 +122,7 @@ enum my_keycodes {
ほとんどの初めての QMK 貢献者は、個人のキーマップから始めます。キーマップの標準はかなりカジュアルなものにしようとしています(キーマップは結局のところ作成者の性格を反映しています)が、他の人があなたのキーマップを簡単に見つけて学ぶことができるように、これらのガイドラインに従うようにお願いします。
* [the template](documentation_templates.md) を使って `readme.md` を書きます。
* [テンプレート](documentation_templates.md) を使って `readme.md` を書きます。
* 全てのキーマップの PR は squash されるため、コミットがどのように squash されるかを気にする場合は、自分で行う必要があります。
* キーマップの PR に機能をまとめないでください。最初に機能をサブミットし、次にキーマップのための2つ目の PR をサブミットします。
* `Makefile` をキーマップフォルダに含めないでください(もう使われていません)。
@@ -134,7 +134,7 @@ enum my_keycodes {
また以下のガイドラインに従うことをお願いします:
* [the template](ja/documentation_templates.md) を使って `readme.md` を書きます。
* [テンプレート](ja/documentation_templates.md) を使って `readme.md` を書きます。
* コミットの数を適切に保ってください。そうでなければあなたの PR を squash します。
* コア機能を新しいキーボードにまとめないでください。最初に機能をサブミットし、次にキーボード用に別の PR をサブミットしてください。
* `.c`/`.h` ファイルにすぐ上の親フォルダに従って名前を付けます。例えば、`/keyboards/<kb1>/<kb2>/<kb2>.[ch]`

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@@ -1,8 +1,8 @@
# キーボードの挙動をカスタマイズする方法
<!---
original document: 7494490d6:docs/custom_quantum_functions.md
git diff 7494490d6 HEAD -- docs/custom_quantum_functions.md | cat
original document: 0.8.62:docs/custom_quantum_functions.md
git diff 0.8.62 HEAD -- docs/custom_quantum_functions.md | cat
-->
多くの人にとって、カスタムキーボードはボタンの押下をコンピュータに送信するだけではありません。単純なボタンの押下やマクロよりも複雑なことを実行できるようにしたいでしょう。QMK にはコードを挿入したり、機能を上書きしたり、様々な状況でキーボードの挙動をカスタマイズできるフックがあります。
@@ -39,7 +39,7 @@ enum my_keycodes {
};
```
## 任意のキーコードの挙動のプログラミング
## 任意のキーコードの挙動のプログラミング :id=programming-the-behavior-of-any-keycode
既存のキーの挙動を上書きしたい場合、あるいは新しいキーについて挙動を定義する場合、`process_record_kb()` および `process_record_user()` 関数を使うべきです。これらは実際のキーイベントが処理される前のキー処理中に QMK によって呼び出されます。これらの関数が `true` を返す場合、QMK はキーコードを通常通りに処理します。これは、キーを置き換えるのではなく、キーの機能を拡張するのに便利です。これらの関数が `false` を返す場合、QMK は通常のキー処理をスキップし、必要なキーのアップまたはダウンイベントを送信するのかはユーザ次第です。
@@ -316,7 +316,7 @@ void suspend_wakeup_init_user(void) {
* キーボード/リビジョン : `void suspend_power_down_kb(void)` および `void suspend_wakeup_init_user(void)`
* キーマップ: `void suspend_power_down_kb(void)` および `void suspend_wakeup_init_user(void)`
# レイヤー切り替えコード
# レイヤー切り替えコード :id=layer-change-code
これはレイヤーが切り替えられるたびにコードを実行します。レイヤー表示あるいはカスタムレイヤー処理に役立ちます。
@@ -491,14 +491,24 @@ void eeconfig_init_user(void) { // EEPROM がリセットされます!
# カスタムタッピング期間
デフォルトでは、タッピング期間はグローバルに設定されていて、キーでは設定することができません。ほとんどのユーザにとって、これは全然問題ありません。しかし、場合によっては、`LT` キーとは異なるタイムアウトによって、デュアルファンクションキーが大幅に改善されます。なぜなら、一部のキーは他のキーよりも押し続けやすいためです。それぞれにカスタムキーコードを使う代わりに、キーごとに設定可能な `TAPPING_TERM` を使用できます。
デフォルトでは、タッピング期間と(`IGNORE_MOD_TAP_INTERRUPT` のような)関連オプションはグローバルに設定されていて、キーでは設定することができません。ほとんどのユーザにとって、これは全然問題ありません。しかし、場合によっては、`LT` キーとは異なるタイムアウトによって、デュアルファンクションキーが大幅に改善されます。なぜなら、一部のキーは他のキーよりも押し続けやすいためです。それぞれにカスタムキーコードを使う代わりに、キーごとに設定可能なタイムアウトの挙動を設定できます。
この機能を有効にするには、最初に `config.h``#define TAPPING_TERM_PER_KEY` を追加する必要があります
キーごとのタイムアウトの挙動を制御するための2つの設定可能なオプションがあります:
- `TAPPING_TERM_PER_KEY`
- `IGNORE_MOD_TAP_INTERRUPT_PER_KEY`
必要な機能ごとに、`config.h``#define` 行を追加する必要があります。
```
#define TAPPING_TERM_PER_KEY
#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY
```
## `get_tapping_term` の実装例
キーコードに基づいて `TAPPING TERM` を変更するには、次のようなものを `keymap.c` ファイルに追加します:
キーコードに基づいて `TAPPING_TERM` を変更するには、次のようなものを `keymap.c` ファイルに追加します:
```c
uint16_t get_tapping_term(uint16_t keycode) {
@@ -513,6 +523,21 @@ uint16_t get_tapping_term(uint16_t keycode) {
}
```
### `get_tapping_term` 関数のドキュメント
## `get_ignore_mod_tap_interrupt` の実装例
キーコードに基づいて `IGNORE_MOD_TAP_INTERRUPT` の値を変更するには、次のようなものを `keymap.c` ファイルに追加します:
```c
bool get_ignore_mod_tap_interrupt(uint16_t keycode) {
switch (keycode) {
case SFT_T(KC_SPC):
return true;
default:
return false;
}
}
```
## `get_tapping_term` / `get_ignore_mod_tap_interrupt` 関数のドキュメント
ここにある他の多くの関数とは異なり、quantum あるいはキーボードレベルの関数を持つ必要はありません (または理由さえありません)。ここではユーザレベルの関数だけが有用なため、そのようにマークする必要はありません。

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@@ -1,13 +1,13 @@
# 書き込みの手順とブートローダ情報
<!---
original document: 7494490d6:docs/flashing.md
git diff 7494490d6 HEAD -- docs/flashing.md | cat
original document: 0.8.62:docs/flashing.md
git diff 0.8.62 HEAD -- docs/flashing.md | cat
-->
キーボードが使用するブートローダにはかなり多くの種類があり、ほぼ全てが異なる書き込みの方法を使います。幸いなことに、[QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) のようなプロジェクトは、あまり深く考える必要無しに様々なタイプと互換性を持つことを目指していますが、この文章では様々なタイプのブートローダとそれらを書き込むために利用可能な方法について説明します。
`rules.mk``BOOTLOADER` 変数で選択されたブートローダがある場合、QMK は .hex ファイルがデバイスに書き込むのに適切なサイズかどうかを自動的に計算し、合計サイズをバイト単位で(最大値とともに)出力します。この処理を手動で実行するには、`check-size` を付けてコンパイルします。例えば、`make planck/rev4:default:check-size`
`rules.mk``BOOTLOADER` 変数で選択されたブートローダがある場合、QMK は .hex ファイルがデバイスに書き込むのに適切なサイズかどうかを自動的に計算し、合計サイズをバイト単位で(最大値とともに)出力します。
## DFU
@@ -105,7 +105,7 @@ BOOTLOADER = caterina
make <keyboard>:<keymap>:avrdude
#### Caterina コマンド
### Caterina コマンド
ファームウェアを DFU デバイスに書き込むために使用できる DFU コマンドがいくつかあります。

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@@ -1,14 +1,14 @@
# キーマップの概要
<!---
original document: 7494490d6:docs/keymap.md
git diff 7494490d6 HEAD -- docs/keymap.md | cat
original document: 0.8.62:docs/keymap.md
git diff 0.8.62 HEAD -- docs/keymap.md | cat
-->
QMK のキーマップは C のソースファイルの中で定義されます。そのデータ構造は配列の配列です。外側はレイヤーを要素とする配列で、レイヤーはキーを要素とする配列。ほとんどのキーボードは `LAYOUT()` マクロを定義して、この配列の配列を作成しやすくしています。
## キーマップとレイヤー
## キーマップとレイヤー :id=keymap-and-layers
QMKでは、**`const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS]`**は、**アクションコード**を保持している **16 bit** データの中でキーマップ情報の複数の**レイヤー**を保持します。最大で**32個のレイヤー**を定義することができます。
普通のキー定義の場合、**アクションコード**の上位8ビットは全て0で、下位8ビットは**キーコード**としてキーによって生成された USB HID usage コードを保持します。
@@ -32,7 +32,8 @@ QMKでは、**`const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS]`**は
TMK の歴史的経緯から、キーマップに保存されたアクションコードは、一部のドキュメントではキーコードと呼ばれる場合があります。
### キーマップレイヤーステータス
### キーマップレイヤーステータス :id=keymap-layer-status
キーマップレイヤーの状態は、2つの32ビットパラメータによって決定されます。
* **`default_layer_state`** は、常に有効で参照される基本キーマップレイヤー (0-31) を示します (デフォルトレイヤー)。

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@@ -0,0 +1,36 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define LEADER_PER_KEY_TIMING
#define LEADER_TIMEOUT 250

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@@ -0,0 +1,199 @@
#include QMK_KEYBOARD_H
enum layers {
_WINDOWS,
_LINUX,
_NUMPAD,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
WINDOWS = SAFE_RANGE,
LINUX,
NUMPAD,
LOWER,
RAISE,
ADJUST
};
#define CTL_ENT MT(MOD_RCTL, KC_PENT)
#define NUMPAD MO(_NUMPAD)
#define SHELL LCA(KC_T)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Windows Qwerty
* .---------------------------------------------------------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 |BSpace |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | Esc | A | S | D | F | G | Home | | Del | H | J | K | L | : | ' |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | Shift | Z | X | C | V | B | - | | = | N | M | , | . | / | Shift |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | LCtrl | LGUI | LAlt |Numpad ||||||||| Space | Lower | Enter ||||||||| Enter | Raise |BSpace ||||||||| F5 | RAlt | RGui |Ctl/Ent|
* .---------------------------------------------------------------------------------------------------------------------------------------.
*/
[_WINDOWS] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HOME, KC_DEL, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MINS, KC_EQL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, NUMPAD, KC_SPC, LOWER, KC_ENT, KC_ENT, RAISE, KC_BSPC, KC_F5, KC_RALT, KC_RGUI, CTL_ENT \
),
/* Linux Qwerty
* .---------------------------------------------------------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 |BSpace |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | Esc | A | S | D | F | G | Home | | Del | H | J | K | L | : | ' |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | Shift | Z | X | C | V | B | - | | = | N | M | , | . | / | Shift |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | LCtrl | LGUI | LAlt |Numpad ||||||||| Space | Lower | Enter ||||||||| Enter | Raise |BSpace ||||||||| Shell | RAlt | RGui |Ctl/Ent|
* .---------------------------------------------------------------------------------------------------------------------------------------.
*/
[_LINUX] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HOME, KC_DEL, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MINS, KC_EQL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, NUMPAD, KC_SPC, LOWER, KC_ENT, KC_ENT, RAISE, KC_BSPC, SHELL, KC_RALT, KC_RGUI, CTL_ENT \
),
/* Numpad
* .---------------------------------------------------------------------------------------------------------------------------------------.
* |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|NumLock| / | * | - |XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| 7 | 8 | 9 | |XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+ + +-------|
* |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| 4 | 5 | 6 | |XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| 1 | 2 | 3 | |XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+ Enter +-------|
* |XXXXXXX|XXXXXXX|XXXXXXX|Numpad |||||||||XXXXXXX|XXXXXXX|XXXXXXX|||||||||XXXXXXX|XXXXXXX|XXXXXXX||||||||| 0 | . | | Enter |
* .---------------------------------------------------------------------------------------------------------------------------------------.
*/
[_NUMPAD] = LAYOUT( \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_BSPC, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_7, KC_KP_8, KC_KP_9, KC_PPLS, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, NUMPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_0, KC_PDOT, KC_PENT, KC_PENT \
),
/* Lower
* .---------------------------------------------------------------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F12 |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | | | | ( | { | [ | | | | ] | } | ) | | | |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | | | | | |PageUp | | | | | | | | | |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | |VolDown| VolUp | | |PageDwn| | | | | | | | | |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | | | | ||||||||| | Lower | ||||||||| | Raise | ||||||||| | | | |
* .---------------------------------------------------------------------------------------------------------------------------------------.
*/
[_LOWER] = LAYOUT( \
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, \
_______, _______, _______, KC_LPRN, KC_LCBR, KC_LBRC, _______, _______, KC_RBRC, KC_RCBR, KC_RPRN, _______, _______, _______, \
_______, _______, _______, _______, _______, KC_PGUP, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_CAPS, KC_VOLD, KC_VOLU, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______, _______, KC_CAPS, \
_______, _______, _______, _______, _______, LOWER, _______, _______, RAISE, _______, _______, _______, _______, _______ \
),
/* Raise
* .---------------------------------------------------------------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F12 |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | | | | ( | { | [ | | | | ] | } | ) | | | |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | | | | | | | End | | | Left | Down | Up | Right | | |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | | | | | | | | | | | | | | | |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | | | | ||||||||| | Lower | ||||||||| | Raise | ||||||||| | | | |
* .---------------------------------------------------------------------------------------------------------------------------------------.
*/
[_RAISE] = LAYOUT( \
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, \
_______, _______, _______, KC_LPRN, KC_LCBR, KC_LBRC, _______, _______, KC_RBRC, KC_RCBR, KC_RPRN, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, KC_END, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_MPLY, KC_CAPS, \
_______, _______, _______, _______, _______, LOWER, _______, _______, RAISE, _______, _______, _______, _______, _______ \
),
/* Adjust
* .---------------------------------------------------------------------------------------------------------------------------------------.
* |XXXXXXX|Windows| Linux |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* |XXXXXXX|XXXXXXX|XXXXXXX| Cycle |On/Off |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|On/Off | Cycle |XXXXXXX|XXXXXXX|XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | Reset |XXXXXXX|XXXXXXX|Breathe| Inc |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|Hue inc|Sat inc| Inc |XXXXXXX|XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| Dec |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|Hue dec|Sat dec| Dec |XXXXXXX|XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|||||||||XXXXXXX| Lower |XXXXXXX|||||||||XXXXXXX| Raise |XXXXXXX|||||||||XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|
* .---------------------------------------------------------------------------------------------------------------------------------------.
*/
[_ADJUST] = LAYOUT( \
XXXXXXX, WINDOWS, LINUX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, BL_STEP, BL_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, \
RESET, XXXXXXX, XXXXXXX, BL_BRTG, BL_INC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, BL_DEC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case WINDOWS:
if (record->event.pressed) {
set_single_persistent_default_layer(_WINDOWS);
}
return false;
break;
case LINUX:
if (record->event.pressed) {
set_single_persistent_default_layer(_LINUX);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,89 @@
# ShadowProgr's layout for ErgoDash
There are 2 different QWERTY base layers for use with Windows and Linux OSes. Beside those 2 there are also a numpad layer and 3 modifier layers (lower, raise and adjust).
## Layouts
### Windows
```
.---------------------------------------------------------------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 |BSpace |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| Esc | A | S | D | F | G | Home | | Del | H | J | K | L | : | ' |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| Shift | Z | X | C | V | B | - | | = | N | M | , | . | / | Shift |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| LCtrl | LGUI | LAlt |Numpad ||||||||| Space | Lower | Enter ||||||||| Enter | Raise |BSpace ||||||||| F5 | RAlt | RGui |Ctl/Ent|
.---------------------------------------------------------------------------------------------------------------------------------------.
```
### Linux
```
.---------------------------------------------------------------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 |BSpace |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| Esc | A | S | D | F | G | Home | | Del | H | J | K | L | : | ' |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| Shift | Z | X | C | V | B | - | | = | N | M | , | . | / | Shift |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| LCtrl | LGUI | LAlt |Numpad ||||||||| Space | Lower | Enter ||||||||| Enter | Raise |BSpace ||||||||| Shell | RAlt | RGui |Ctl/Ent|
.---------------------------------------------------------------------------------------------------------------------------------------.
```
### Numpad
```
.---------------------------------------------------------------------------------------------------------------------------------------.
|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|NumLock| / | * | - |XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| 7 | 8 | 9 | |XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+ + +-------|
|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| 4 | 5 | 6 | |XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| 1 | 2 | 3 | |XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+ Enter +-------|
|XXXXXXX|XXXXXXX|XXXXXXX|Numpad |||||||||XXXXXXX|XXXXXXX|XXXXXXX|||||||||XXXXXXX|XXXXXXX|XXXXXXX||||||||| 0 | . | | Enter |
.---------------------------------------------------------------------------------------------------------------------------------------.
```
### Lower
```
.---------------------------------------------------------------------------------------------------------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F12 |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| | | | ( | { | [ | | | | ] | } | ) | | | |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| | | | | |PageUp | | | | | | | | | |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| |VolDown| VolUp | | |PageDwn| | | | | | | | | |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| | | | ||||||||| | Lower | ||||||||| | Raise | ||||||||| | | | |
.---------------------------------------------------------------------------------------------------------------------------------------.
```
### Raise
```
.---------------------------------------------------------------------------------------------------------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F12 |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| | | | ( | { | [ | | | | ] | } | ) | | | |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| | | | | | | End | | | Left | Down | Up | Right | | |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| | | | | | | | | | | | | | | |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| | | | ||||||||| | Lower | ||||||||| | Raise | ||||||||| | | | |
.---------------------------------------------------------------------------------------------------------------------------------------.
```
### Adjust
```
.---------------------------------------------------------------------------------------------------------------------------------------.
|XXXXXXX|Windows| Linux |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
|XXXXXXX|XXXXXXX|XXXXXXX| Cycle |On/Off |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|On/Off | Cycle |XXXXXXX|XXXXXXX|XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| Reset |XXXXXXX|XXXXXXX|Breathe| Inc |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|Hue inc|Sat inc| Inc |XXXXXXX|XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| Dec |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|Hue dec|Sat dec| Dec |XXXXXXX|XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|||||||||XXXXXXX| Lower |XXXXXXX|||||||||XXXXXXX| Raise |XXXXXXX|||||||||XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|
.---------------------------------------------------------------------------------------------------------------------------------------.
```

View File

@@ -0,0 +1,3 @@
BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = no

View File

@@ -27,3 +27,5 @@
#define BACKLIGHT_PWM_CHANNEL 1
#define RGB_DI_PIN A1
#define ADC_PIN A0

View File

@@ -27,3 +27,5 @@
#define BACKLIGHT_PWM_CHANNEL 1
#define RGB_DI_PIN A1
#define ADC_PIN A0

View File

@@ -27,3 +27,5 @@
#define BACKLIGHT_PWM_CHANNEL 1
#define RGB_DI_PIN A1
#define ADC_PIN A0

View File

@@ -21,3 +21,9 @@
#define MATRIX_COL_PINS { F4 }
#define MATRIX_ROW_PINS { F5 }
#define UNUSED_PINS
#define BACKLIGHT_PIN B6
#define RGB_DI_PIN F6
#define ADC_PIN F6

View File

@@ -1 +0,0 @@
#pragma once

View File

@@ -2,10 +2,6 @@
#include "analog.h"
#include <stdio.h>
#ifndef ADC_PIN
# define ADC_PIN A0
#endif
enum custom_keycodes {
ADC_SAMPLE = SAFE_RANGE,
};

View File

@@ -21,3 +21,9 @@
#define MATRIX_COL_PINS { F4 }
#define MATRIX_ROW_PINS { F5 }
#define UNUSED_PINS
#define BACKLIGHT_PIN B6
#define RGB_DI_PIN F6
#define ADC_PIN F6

View File

@@ -18,8 +18,8 @@
#include "config_common.h"
#define MATRIX_COL_PINS { A3 }
#define MATRIX_ROW_PINS { A2 }
#define MATRIX_COL_PINS { A2 }
#define MATRIX_ROW_PINS { A1 }
#define UNUSED_PINS
#define BACKLIGHT_PIN B8
@@ -27,4 +27,6 @@
#define BACKLIGHT_PWM_CHANNEL 3
#define BACKLIGHT_PAL_MODE 2
#define RGB_DI_PIN A1
#define RGB_DI_PIN A0
#define ADC_PIN A0

View File

@@ -28,3 +28,5 @@
#define BACKLIGHT_PAL_MODE 0
#define RGB_DI_PIN B15
#define ADC_PIN A0

View File

@@ -21,3 +21,9 @@
#define MATRIX_COL_PINS { F4 }
#define MATRIX_ROW_PINS { F5 }
#define UNUSED_PINS
#define BACKLIGHT_PIN B6
#define RGB_DI_PIN F6
#define ADC_PIN F6

View File

@@ -18,6 +18,12 @@
#include "config_common.h"
#define MATRIX_COL_PINS { B2 }
#define MATRIX_ROW_PINS { B1 }
#define MATRIX_COL_PINS { F4 }
#define MATRIX_ROW_PINS { F5 }
#define UNUSED_PINS
#define BACKLIGHT_PIN B6
#define RGB_DI_PIN F6
#define ADC_PIN F6

View File

@@ -18,8 +18,8 @@
{"label":"E", "x":3.75, "y":1},
{"label":"R", "x":4.75, "y":1},
{"label":"T", "x":5.75, "y":1},
{"label":"GUI", "x":0, "y":2},
{"label":"Alt", "x":1, "y":2},
{"label":"Ctrl-C", "x":0, "y":2},
{"label":"Ctrl-V", "x":1, "y":2},
{"label":"A", "x":2, "y":2},
{"label":"S", "x":3, "y":2},
{"label":"D", "x":4, "y":2},

View File

@@ -6,20 +6,26 @@
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _LIGHT 2
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALEN LALT_T(KC_ENT)
#define ES_LIGH LT(_LIGHT, KC_ESC)
#define CT_COPY LCTL(KC_C)
#define CT_PASTE LCTL(KC_V)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,
ES_LIGH ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,
//└────────┼────────┼────────┼────────┼────────┼────────┤
KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,
//┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐
KC_LGUI ,KC_ALEN ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,
CT_COPY ,CT_PASTE,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,
//├────────┼────────┘ └────────┴────────┼────────┼────────┐
@@ -35,10 +41,31 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐
_______ ,_______ ,KC_LEFT ,KC_DOWN ,KC_RIGHT,KC_LBRC ,KC_RBRC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐
_______ ,KC_BSPC ,KC_CIRC ,KC_LPRN ,KC_RPRN ,
_______ ,KC_BSPC ,KC_DEL ,KC_LPRN ,KC_RPRN ,
//├────────┼────────┘ └────────┴────────┼────────┼────────┐
_______ ,_______ ,_______
//└────────┘ └────────┴────────┘
),
[_LIGHT] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,
//└────────┼────────┼────────┼────────┼────────┼────────┤
RGB_M_P ,RGB_M_SW,RGB_M_X ,RGB_M_B ,RGB_VAD ,
//┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐
_______ ,_______ ,RGB_M_SN,RGB_M_G ,RGB_M_R ,RGB_M_K ,RGB_M_T ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐
_______ ,RGB_M_T ,XXXXXXX ,RGB_VAI ,RGB_VAD ,
//├────────┼────────┘ └────────┴────────┼────────┼────────┐
_______ ,RGB_MOD ,RGB_TOG
//└────────┘ └────────┴────────┘
)
};
// Runs just one time when the keyboard initializes.
#ifdef RGBLIGHT_ENABLE
void keyboard_post_init_user(void) {
rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL);
};
#endif

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@@ -19,5 +19,8 @@
#ifdef KEYBOARD_kudox_game_rev1
#include "rev1.h"
#endif
#ifdef KEYBOARD_kudox_game_rev2
#include "rev2.h"
#endif
#include "quantum.h"

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@@ -9,18 +9,18 @@
</p>
- Keyboard Maintainer: [Kumao Kobo](https://github.com/kumaokobo)
- Hardware Supported: Kudox Game PCB rev1.0 w/ Pro Micro
- Hardware Supported: Kudox Game PCB rev1.0 rev2.0 w/ Pro Micro
Make example for this keyboard (after setting up your build environment):
```sh
make kudox_game/rev1:default
make kudox_game/rev2:default
```
Example of flashing this keyboard:
```sh
make kudox_game/rev1:default:avrdude
make kudox_game/rev2:default:avrdude
```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@@ -0,0 +1,91 @@
/*
Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x9696
#define DEVICE_VER 0x0200
#define MANUFACTURER Kumao Kobo
#define PRODUCT The Kudox Game Keyboard
#define DESCRIPTION Custom keyboard for playing game
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 7
// wiring of each half
#define MATRIX_ROW_PINS { D4, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
// #define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5} //uncomment this line and comment line above if you need to reverse left-to-right key order
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#undef RGBLED_NUM
#define RGBLED_NUM 7 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0

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@@ -0,0 +1 @@
#include "kudox_game.h"

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@@ -0,0 +1,20 @@
#pragma once
#include "../kudox_game.h"
#include "quantum.h"
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, \
k11, k12, k13, k14, k15, \
k20, k21, k22, k23, k24, k25, k26, \
k30, k31, k34, k35, k36, \
k40, k45, k46 \
) \
{ \
{ k00, k01, k02, k03, k04, k05, KC_NO }, \
{ KC_NO, k11, k12, k13, k14, k15, KC_NO }, \
{ k20, k21, k22, k23, k24, k25, k26 }, \
{ k30, k31, KC_NO, KC_NO, k34, k35, k36 }, \
{ k40, KC_NO, KC_NO, KC_NO, KC_NO, k45, k46 } \
}

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@@ -0,0 +1 @@
RGBLIGHT_ENABLE = yes

View File

@@ -31,4 +31,4 @@ AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
DEFAULT_FOLDER = kudox_game/rev1
DEFAULT_FOLDER = kudox_game/rev2

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@@ -0,0 +1,6 @@
#pragma once
#define USE_SERIAL
#define EE_HANDS
#define IGNORE_MOD_TAP_INTERRUPT

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@@ -0,0 +1,109 @@
#include QMK_KEYBOARD_H
#include "keymap_bepo.h"
enum layers {
_BEPO,
_LOWER,
_RAISE,
_ADJUST,
};
#define TABLO LT(_LOWER, KC_TAB)
#define ENTRA LT(_RAISE, KC_ENTER)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BEPO
*
* ,----------------------------------. ,----------------------------------.
* | B | W | P | O | | | ^ | V | D | L | J |
* |------+------+------+------+------| |------+------+------+------+------|
* | A | U | I | E | , | | C | T | S | R | N |
* |------+------+------+------+------| |------+------+------+------+------|
* | Z/GUI| Y/Alt| X/Ctl| ./Sft| K | | M | Q/Sft| G/Ctl| H/Alt| F/GUI|
* `----------------------------------' `----------------------------------'
* ,------.------.------. ,------,------.------.
* | Del | Tab | | | |Enter |Escape|
* | | LOWER| Space| |BckSpc|RAISE | |
* `------'------| | | |------'------'
* | | | |
* `------' `------'
*/
[_BEPO] = LAYOUT(
BP_B, BP_W, BP_P, BP_O, BP_APOS, BP_DCRC, BP_V , BP_D, BP_L, BP_J,
BP_A, BP_U, BP_I, BP_E, BP_COMMA, BP_C, BP_T, BP_S, BP_R, BP_N,
LGUI_T(BP_Z), ALT_T(BP_Y), CTL_T(BP_X), SFT_T(BP_DOT), BP_K, BP_M, SFT_T(BP_Q), CTL_T(BP_G), ALT_T(BP_H), LGUI_T(BP_F),
KC_DEL, TABLO, KC_SPC, KC_BSPC, ENTRA , KC_ESC
),
/* Lower.
*
* ,----------------------------------. ,----------------------------------.
* | | | É | & | œ | È | | PgUp | Home | Up | End |ScrlUp|
* |------+------+------+------+------| |------+------+------+------+------|
* | æ | Ù | ¨ | € | $ | | PgDn | Left | Down | Right|ScrlDn|
* |------+------+------+------+------| |------+------+------+------+------|
* | À | Alt | Ctl | Shift| Ç | | | Shift| Ctl | Alt | |
* `----------------------------------' `----------------------------------'
* ,------,------,------. ,------,------,------.
* | | | | | | | |
* `------'------| | | |------'------'
* | | | |
* `------' `------'
*/
[_LOWER] = LAYOUT(
ALGR(BP_B), BP_E_ACUTE, ALGR(BP_P), ALGR(BP_O), BP_E_GRAVE, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_MS_WH_UP,
ALGR(BP_A), ALGR(BP_U), ALGR(BP_I), ALGR(BP_E), BP_DOLLAR, KC_PGDOWN, KC_LEFT, KC_DOWN, KC_RIGHT, KC_MS_WH_DOWN,
BP_AGRV, KC_LALT, KC_LCTL, KC_LSFT, BP_CCED, _______, KC_LSFT, KC_LCTL, KC_LALT, _______,
_______, _______, _______, _______, _______, _______
),
/* Raise
*
* ,----------------------------------. ,----------------------------------.
* | " | < | > | ( | ) | | @ | + | - | / | * |
* |------+------+------+------+------| |------+------+------+------+------|
* | ` | { | } | [ | ] | | ~ | = | % | \ | # |
* |------+------+------+------+------| |------+------+------+------+------|
* | | | Alt | Ctl | Shift| ' | | | Shift| Ctl | Alt | & |
* `----------------------------------' `----------------------------------'
* ,------,------,------. ,------,------,------.
* | | | | | | | |
* `------'------| _ | | |------'------'
* | | | |
* `------' `------'
*/
[_RAISE] = LAYOUT(
BP_DQOT, ALGR(BP_LGIL), ALGR(BP_RGIL), BP_LPRN, BP_RPRN, BP_AT, BP_PLUS, BP_MINUS, BP_SLASH, BP_ASTR,
S(BP_PERCENT), ALGR(BP_Y), ALGR(BP_X), ALGR(BP_LPRN), ALGR(BP_RPRN), ALGR(BP_K), BP_EQUAL, BP_PERCENT, ALGR(BP_A_GRAVE), S(BP_DOLLAR),
ALGR(BP_B), KC_LALT, KC_LCTL, KC_LSFT, ALGR(BP_COMM), _______, KC_LSFT, KC_LCTL, KC_LALT, ALGR(BP_P),
_______, _______, ALGR(KC_SPC), _______, _______, _______
),
/* Adjust (Lower + Raise)
* (GUI, ALT, Ctrl, Shft ONLY on left-hand home row)
*
* ,----------------------------------. ,----------------------------------.
* | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
* |------+------+------+------+------| |------+------+------+------+------|
* | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
* |------+------+------+------+------| |------+------+------+------+------|
* | F11 | Alt | Ctl | Shift| | | | Shift| Ctl | Alt | F12 |
* `----------------------------------' `----------------------------------'
* ,------,------,------. ,------,------,------.
* | | | | | | | |
* `------'------| | | |------'------'
* | | | |
* `------' `------'
*/
[_ADJUST] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
S(BP_DQOT), S(BP_LGIL), S(BP_RGIL), S(BP_LPRN), S(BP_RPRN), S(BP_AT), S(BP_PLUS), S(BP_MINUS), S(BP_SLASH), S(BP_ASTR),
KC_F11, KC_LALT, KC_LCTL, KC_LSFT, _______, _______, KC_LSFT, KC_LCTL, KC_LALT, KC_F12 ,
_______, _______, _______, _______, _______, _______
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}

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@@ -0,0 +1,31 @@
# MiniDox Bepo
As the minidox has a restricted number of keys as compared to regular keyboards, some adjustments were made.
These adjustments allow for improved ergonomics when typing English and programming languages (in particular javascript).
>Keys have been grouped and rearranged to meet the needs of principals programming usages. Most used groups are placed at the opposite of thumb layout-activation key, not to seek the same hand too much:
1. **Arrows/Navigation:** most used with `2.` after standard characters. To navigate comfortably during a long time, the group is placed at the opposite of the thumb-activated layout key.
2. **Programming blocks characters:** most used with `1.` after standard characters. *Group placed at the opposite of the thumb-activated layout key*.
3. **Operators:** less used than navigation. *Same side of the thumb-activated layout key*.
4. **French special characters:** to keep basic characters on main layout and because they are less used in programming and english, french special characters have been moved to a specific layout, counter to Bepo's original main layout. *Same side of the thumb-activated layout key.*
*Here is a list of other ergonomic choices :*
- `Alt` both sides (instead of `AltGr`), as special characters are now handled by layouts, and to comfortably get all shortcuts with both hands (e.g. `alt/tab`...).
- Numbers on home row, and Function keys on corresponding upper row.
- Greater/less-than-sign in place of `«` `»`, for easier programming, and because the majority of OS and softwares replace `"` with `«` `»`.
- Mirror `&` and `|` on little finger, lower row, raise layout (`raiser + &` on little finger is more handy than `raiser + &` on index finger).
- `/?` in place of `È` to keep `M` on the right hand side.
- Better reachability for `W` `Z` `~` `backtick`...
## Firmware :
[Recent bepo firmware](https://bepo.fr/wiki/Accueil) `1.1rc2` switched generic apostrophe and typographic one.
As the majority of OS and softwares replace **`'`** with **``**, I personnaly do prefer 2008 bepo firmware which keeps generic apostrophe on main layout. In fact, the apostrophe get replaced in text editors, but not in the IDEs while programming.
Or you also can [switch them by following those instructions.](https://bepo.fr/wiki/Apostrophe)
## Layout :
![Minidox - Bepo custom layout by dolie](https://user-images.githubusercontent.com/18349922/77227968-f42d9980-6b7b-11ea-9a11-58b1f47842e9.png)
#### N.B.
I have been using and fine tuned this layout for about a year, and I really enjoy it. 🙂

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@@ -0,0 +1,239 @@
/* Copyright 2019
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x4084
#define DEVICE_VER 0x0001
#define MANUFACTURER Switchplate Peripherals
#define PRODUCT Southpaw Extended 65%
#define DESCRIPTION A Left Hand Number Pad 65% Keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 19
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
//#define MATRIX_ROW_PINS { D0, D5 }
//#define MATRIX_COL_PINS { F1, F0, B0 }
//#define UNUSED_PINS
/* COL2ROW, ROW2COL */
//#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B5
#define BACKLIGHT_LEVELS 10
// #define BACKLIGHT_BREATHING
#define RGB_DI_PIN C7
#define RGBLED_NUM 9
#define RGBLIGHT_ANIMATIONS
// #ifdef RGB_DI_PIN
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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@@ -0,0 +1,141 @@
# Southpaw Extended 65%
Development docs covering the following:
- Kimera core
- RGB
- Backlight
## Kimera core
![Kimera core](https://gd2.alicdn.com/imgextra/i4/159916802/TB2qsIgdrJkpuFjy1zcXXa5FFXa_!!159916802.jpg)
What little available info that was available for the qmk port
- atmega32u4 16Mhz
- board seems to have a 6Mhz crystal
- 2x PCA9555 I2C IO expander
Links:
- [Schematic, BOM, Gerbers](/kairyu/kimera/blob/master/kimera_core)
- [Original firmware](https://github.com/kairyu/tmk_keyboard_custom/tree/master/keyboard/kimera)
```c
/*
Kimera_core_v1.0 Components
U1 (atmega32u4)
,----------------.
TX --| TX0(PD3) RAW |--
RX --| RX1(PD2) GND |--
--| GND RESET |-- RST
--| GND VCC |--
SDA --| 2(PD1) (PF4)A3 |--
SCL --| 3(PD0) (PF5)A2 |--
(INT) --| 4(PD4) (PF6)A1 |--
--| 5(PC6) (PF7)A0 |--
--| 6(PD7) (PB1)15 |-- SCK
LED2 --| 7(PE6) (PB3)14 |-- MISO
LED1 --| 8(PB4) (PB2)16 |-- MOSI
LED3 --| 9(PB5) (PB6)10 |-- LED4
`----------------'
IC1 (PCA9555) IC2 (PCA9555)
,----------. ,----------.
SDA --| SDA P00 |-- P1 SDA --| SDA P00 |-- P17
SCL --| SCL P01 |-- P2 SCL --| SCL P01 |-- P18
INT --| INT P02 |-- P3 INT --| INT P02 |-- P19
| P03 |-- P4 | P03 |-- P20
GND --| A0 P04 |-- P5 VCC --| A0 P04 |-- P21
SJ1 --| A1 P05 |-- P6 SJ1 --| A1 P05 |-- P22
SJ2 --| A2 P06 |-- P7 SJ2 --| A2 P06 |-- P23
| P07 |-- P8 | P07 |-- P24
| | | |
| P10 |-- P9 | P10 |-- P25
| P11 |-- P10 | P11 |-- P26
| P12 |-- P11 | P12 |-- P27
| P13 |-- P12 | P13 |-- P28
| P14 |-- P13 | P14 |-- P29
| P15 |-- P14 | P15 |-- P30
| P16 |-- P15 | P16 |-- P31
| P17 |-- P16 | P17 |-- P32
`----------' `----------'
*/
```
### Bootloader
Default bootloader is `atmel-dfu`.
Reboot to bootloader via magnetic switch next to icsp header.
Flash using regular dfu methods.
### Southpaw Extended 65 pin mappings
Taken from [kimera-config.json](https://github.com/kairyu/tkg/blob/master/keyboard/config/kimera-config.json)
"row_mapping": [ 2, 3, 4, 5, 6 ],
"col_mapping": [ 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31 ],
# RGB
- PIN C7
- Number of RGB LED 7
# Backlight
- PIN B5
# Capslock
- PIN B6
# Numlock
- PIN C6
## Assumptions
### Pin/Port mappings
- All cols are on the same IC
- All rows are on the same IC and port
- Pins mapped sequentially
- Each port only does row or column not a mixture of both
- No need to have complex port config
-
| ROW index | Kimera Pin | PCA9555 |
| ----------|------------|-------------------|
| 0 | 2 | IC1 Port 0 pin 1 |
| 1 | 3 | IC1 Port 0 pin 2 |
| 2 | 4 | IC1 Port 0 pin 3 |
| 3 | 5 | IC1 Port 0 pin 4 |
| 4 | 6 | IC1 Port 0 pin 5 |
- Safe enough to assume `row_index == pin`
| COL index | Kimera Pin | PCA9555 |
| ----------|------------|-------------------|
| 0 | 13 | IC1 Port 1 pin 4 |
| 1 | 14 | IC1 Port 1 pin 5 |
| 2 | 15 | IC1 Port 1 pin 6 |
| 3 | 16 | IC1 Port 1 pin 7 |
| 4 | 17 | IC2 Port 0 pin 0 |
| 5 | 18 | IC2 Port 0 pin 1 |
| 6 | 19 | IC2 Port 0 pin 2 |
| 7 | 20 | IC2 Port 0 pin 3 |
| 8 | 21 | IC2 Port 0 pin 4 |
| 9 | 22 | IC2 Port 0 pin 5 |
| 10 | 23 | IC2 Port 0 pin 6 |
| 11 | 24 | IC2 Port 0 pin 7 |
| 12 | 25 | IC2 Port 1 pin 0 |
| 13 | 26 | IC2 Port 1 pin 1 |
| 14 | 27 | IC2 Port 1 pin 2 |
| 15 | 28 | IC2 Port 1 pin 3 |
| 16 | 29 | IC2 Port 1 pin 4 |
| 17 | 30 | IC2 Port 1 pin 5 |
| 18 | 31 | IC2 Port 1 pin 6 |
- Need to read both ICs and corresponding port to compile the correct column data
- All pins are mapped sequentially
- maps to the usual practice of reading matrix columns
- Needs uint32_t to read 19 columns of data
## Notes
[pca9555 datasheet](https://www.ti.com/lit/ds/symlink/pca9555.pdf)
- Other Kimera based boards with non sequential pin mappings, pins mapped across ICs, or mixed row/col configs will need more complicated `pin -> i2c_addr,port,pin` logic as well as rather more complex pin functions.
## Return to stock firmware
To return back to stock TMK firmware, use [programming guide provided by Reconsiderit](https://geekhack.org/index.php?topic=92344.msg2625784#msg2625784)

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@@ -0,0 +1,21 @@
{
"keyboard_name": "Southpaw Extended 65%",
"url": "https://geekhack.org/index.php?topic=92344.0",
"maintainer": "qmk",
"width": 20,
"height": 5,
"layouts": {
"LAYOUT_all": {
"key_count": 91,
"layout": [{"label":"Num Lock", "x":0, "y":0}, {"label":"/", "x":1, "y":0}, {"label":"*", "x":2, "y":0}, {"label":"-", "x":3, "y":0}, {"label":"Esc", "x":4, "y":0}, {"label":"!", "x":5, "y":0}, {"label":"@", "x":6, "y":0}, {"label":"#", "x":7, "y":0}, {"label":"$", "x":8, "y":0}, {"label":"%", "x":9, "y":0}, {"label":"^", "x":10, "y":0}, {"label":"&", "x":11, "y":0}, {"label":"*", "x":12, "y":0}, {"label":"(", "x":13, "y":0}, {"label":")", "x":14, "y":0}, {"label":"_", "x":15, "y":0}, {"label":"+", "x":16, "y":0}, {"label":"Backspace", "x":17, "y":0}, {"label":"Backspace", "x":18, "y":0}, {"label":"Home", "x":19, "y":0}, {"label":"7", "x":0, "y":1}, {"label":"8", "x":1, "y":1}, {"label":"9", "x":2, "y":1}, {"label":"+", "x":3, "y":1}, {"label":"Tab", "x":4, "y":1, "w":1.5}, {"label":"Q", "x":5.5, "y":1}, {"label":"W", "x":6.5, "y":1}, {"label":"E", "x":7.5, "y":1}, {"label":"R", "x":8.5, "y":1}, {"label":"T", "x":9.5, "y":1}, {"label":"Y", "x":10.5, "y":1}, {"label":"U", "x":11.5, "y":1}, {"label":"I", "x":12.5, "y":1}, {"label":"O", "x":13.5, "y":1}, {"label":"P", "x":14.5, "y":1}, {"label":"{", "x":15.5, "y":1}, {"label":"}", "x":16.5, "y":1}, {"label":"|", "x":17.5, "y":1, "w":1.5}, {"label":"End", "x":19, "y":1}, {"label":"4", "x":0, "y":2}, {"label":"5", "x":1, "y":2}, {"label":"6", "x":2, "y":2}, {"label":"+", "x":3, "y":2}, {"label":"Caps Lock", "x":4, "y":2, "w":1.75}, {"label":"A", "x":5.75, "y":2}, {"label":"S", "x":6.75, "y":2}, {"label":"D", "x":7.75, "y":2}, {"label":"F", "x":8.75, "y":2}, {"label":"G", "x":9.75, "y":2}, {"label":"H", "x":10.75, "y":2}, {"label":"J", "x":11.75, "y":2}, {"label":"K", "x":12.75, "y":2}, {"label":"L", "x":13.75, "y":2}, {"label":":", "x":14.75, "y":2}, {"label":"\"", "x":15.75, "y":2}, {"label":"~", "x":16.75, "y":2}, {"label":"Enter", "x":17.75, "y":2, "w":1.25}, {"label":"Page Up", "x":19, "y":2}, {"label":"1", "x":0, "y":3}, {"label":"2", "x":1, "y":3}, {"label":"3", "x":2, "y":3}, {"label":"Num Enter", "x":3, "y":3}, {"label":"LShift", "x":4, "y":3, "w":1.25}, {"label":"|", "x":5.25, "y":3}, {"label":"Z", "x":6.25, "y":3}, {"label":"X", "x":7.25, "y":3}, {"label":"C", "x":8.25, "y":3}, {"label":"V", "x":9.25, "y":3}, {"label":"B", "x":10.25, "y":3}, {"label":"N", "x":11.25, "y":3}, {"label":"M", "x":12.25, "y":3}, {"label":"<", "x":13.25, "y":3}, {"label":">", "x":14.25, "y":3}, {"label":"?", "x":15.25, "y":3}, {"label":"RShift", "x":16.25, "y":3, "w":1.75}, {"label":"Up", "x":18, "y":3}, {"label":"Page Down", "x":19, "y":3}, {"label":"0", "x":0, "y":4}, {"label":"0", "x":1, "y":4}, {"label":".", "x":2, "y":4}, {"label":"Num Enter", "x":3, "y":4}, {"label":"LCtrl", "x":4, "y":4, "w":1.25}, {"label":"Win", "x":5.25, "y":4, "w":1.25}, {"label":"LAlt", "x":6.5, "y":4, "w":1.25}, {"label":"Space", "x":7.75, "y":4, "w":6.25}, {"label":"RAlt", "x":14, "y":4}, {"label":"RCtrl", "x":15, "y":4}, {"label":"Fn0", "x":16, "y":4}, {"label":"Left", "x":17, "y":4}, {"label":"Down", "x":18, "y":4}, {"label":"Right", "x":19, "y":4}]
},
"LAYOUT_ansi": {
"key_count": 85,
"layout": [{"label":"Num Lock", "x":0, "y":0}, {"label":"/", "x":1, "y":0}, {"label":"*", "x":2, "y":0}, {"label":"-", "x":3, "y":0}, {"label":"Esc", "x":4, "y":0}, {"label":"!", "x":5, "y":0}, {"label":"@", "x":6, "y":0}, {"label":"#", "x":7, "y":0}, {"label":"$", "x":8, "y":0}, {"label":"%", "x":9, "y":0}, {"label":"^", "x":10, "y":0}, {"label":"&", "x":11, "y":0}, {"label":"*", "x":12, "y":0}, {"label":"(", "x":13, "y":0}, {"label":")", "x":14, "y":0}, {"label":"_", "x":15, "y":0}, {"label":"+", "x":16, "y":0}, {"label":"Backspace", "x":17, "y":0, "w":2}, {"label":"Home", "x":19, "y":0}, {"label":"7", "x":0, "y":1}, {"label":"8", "x":1, "y":1}, {"label":"9", "x":2, "y":1}, {"label":"+", "x":3, "y":1, "h":2}, {"label":"Tab", "x":4, "y":1, "w":1.5}, {"label":"Q", "x":5.5, "y":1}, {"label":"W", "x":6.5, "y":1}, {"label":"E", "x":7.5, "y":1}, {"label":"R", "x":8.5, "y":1}, {"label":"T", "x":9.5, "y":1}, {"label":"Y", "x":10.5, "y":1}, {"label":"U", "x":11.5, "y":1}, {"label":"I", "x":12.5, "y":1}, {"label":"O", "x":13.5, "y":1}, {"label":"P", "x":14.5, "y":1}, {"label":"{", "x":15.5, "y":1}, {"label":"}", "x":16.5, "y":1}, {"label":"|", "x":17.5, "y":1, "w":1.5}, {"label":"End", "x":19, "y":1}, {"label":"4", "x":0, "y":2}, {"label":"5", "x":1, "y":2}, {"label":"6", "x":2, "y":2}, {"label":"Caps Lock", "x":4, "y":2, "w":1.75}, {"label":"A", "x":5.75, "y":2}, {"label":"S", "x":6.75, "y":2}, {"label":"D", "x":7.75, "y":2}, {"label":"F", "x":8.75, "y":2}, {"label":"G", "x":9.75, "y":2}, {"label":"H", "x":10.75, "y":2}, {"label":"J", "x":11.75, "y":2}, {"label":"K", "x":12.75, "y":2}, {"label":"L", "x":13.75, "y":2}, {"label":":", "x":14.75, "y":2}, {"label":"\"", "x":15.75, "y":2}, {"label":"Enter", "x":16.75, "y":2, "w":2.25}, {"label":"Page Up", "x":19, "y":2}, {"label":"1", "x":0, "y":3}, {"label":"2", "x":1, "y":3}, {"label":"3", "x":2, "y":3}, {"label":"Num Enter", "x":3, "y":3, "h":2}, {"label":"LShift", "x":4, "y":3, "w":2.25}, {"label":"Z", "x":6.25, "y":3}, {"label":"X", "x":7.25, "y":3}, {"label":"C", "x":8.25, "y":3}, {"label":"V", "x":9.25, "y":3}, {"label":"B", "x":10.25, "y":3}, {"label":"N", "x":11.25, "y":3}, {"label":"M", "x":12.25, "y":3}, {"label":"<", "x":13.25, "y":3}, {"label":">", "x":14.25, "y":3}, {"label":"?", "x":15.25, "y":3}, {"label":"RShift", "x":16.25, "y":3, "w":1.75}, {"label":"Up", "x":18, "y":3}, {"label":"Page Down", "x":19, "y":3}, {"label":"0", "x":0, "y":4, "w":2}, {"label":".", "x":2, "y":4}, {"label":"LCtrl", "x":4, "y":4, "w":1.25}, {"label":"Win", "x":5.25, "y":4, "w":1.25}, {"label":"LAlt", "x":6.5, "y":4, "w":1.25}, {"label":"Space", "x":7.75, "y":4, "w":6.25}, {"label":"RAlt", "x":14, "y":4}, {"label":"RCtrl", "x":15, "y":4}, {"label":"Fn0", "x":16, "y":4}, {"label":"Left", "x":17, "y":4}, {"label":"Down", "x":18, "y":4}, {"label":"Right", "x":19, "y":4}]
},
"LAYOUT_iso": {
"key_count": 86,
"layout": [{"label":"Num Lock", "x":0, "y":0}, {"label":"/", "x":1, "y":0}, {"label":"*", "x":2, "y":0}, {"label":"-", "x":3, "y":0}, {"label":"Esc", "x":4, "y":0}, {"label":"!", "x":5, "y":0}, {"label":"@", "x":6, "y":0}, {"label":"#", "x":7, "y":0}, {"label":"$", "x":8, "y":0}, {"label":"%", "x":9, "y":0}, {"label":"^", "x":10, "y":0}, {"label":"&", "x":11, "y":0}, {"label":"*", "x":12, "y":0}, {"label":"(", "x":13, "y":0}, {"label":")", "x":14, "y":0}, {"label":"_", "x":15, "y":0}, {"label":"+", "x":16, "y":0}, {"label":"Backspace", "x":17, "y":0, "w":2}, {"label":"Home", "x":19, "y":0}, {"label":"7", "x":0, "y":1}, {"label":"8", "x":1, "y":1}, {"label":"9", "x":2, "y":1}, {"label":"+", "x":3, "y":1, "h":2}, {"label":"Tab", "x":4, "y":1, "w":1.5}, {"label":"Q", "x":5.5, "y":1}, {"label":"W", "x":6.5, "y":1}, {"label":"E", "x":7.5, "y":1}, {"label":"R", "x":8.5, "y":1}, {"label":"T", "x":9.5, "y":1}, {"label":"Y", "x":10.5, "y":1}, {"label":"U", "x":11.5, "y":1}, {"label":"I", "x":12.5, "y":1}, {"label":"O", "x":13.5, "y":1}, {"label":"P", "x":14.5, "y":1}, {"label":"{", "x":15.5, "y":1}, {"label":"}", "x":16.5, "y":1}, {"label":"End", "x":19, "y":1}, {"label":"4", "x":0, "y":2}, {"label":"5", "x":1, "y":2}, {"label":"6", "x":2, "y":2}, {"label":"Caps Lock", "x":4, "y":2, "w":1.75}, {"label":"A", "x":5.75, "y":2}, {"label":"S", "x":6.75, "y":2}, {"label":"D", "x":7.75, "y":2}, {"label":"F", "x":8.75, "y":2}, {"label":"G", "x":9.75, "y":2}, {"label":"H", "x":10.75, "y":2}, {"label":"J", "x":11.75, "y":2}, {"label":"K", "x":12.75, "y":2}, {"label":"L", "x":13.75, "y":2}, {"label":":", "x":14.75, "y":2}, {"label":"\"", "x":15.75, "y":2}, {"label":"~", "x":16.75, "y":2}, {"label":"Enter", "x":17.75, "y":1, "w":1.25, "h":2}, {"label":"Page Up", "x":19, "y":2}, {"label":"1", "x":0, "y":3}, {"label":"2", "x":1, "y":3}, {"label":"3", "x":2, "y":3}, {"label":"Num Enter", "x":3, "y":3, "h":2}, {"label":"LShift", "x":4, "y":3, "w":1.25}, {"label":"|", "x":5.25, "y":3}, {"label":"Z", "x":6.25, "y":3}, {"label":"X", "x":7.25, "y":3}, {"label":"C", "x":8.25, "y":3}, {"label":"V", "x":9.25, "y":3}, {"label":"B", "x":10.25, "y":3}, {"label":"N", "x":11.25, "y":3}, {"label":"M", "x":12.25, "y":3}, {"label":"<", "x":13.25, "y":3}, {"label":">", "x":14.25, "y":3}, {"label":"?", "x":15.25, "y":3}, {"label":"RShift", "x":16.25, "y":3, "w":1.75}, {"label":"Up", "x":18, "y":3}, {"label":"Page Down", "x":19, "y":3}, {"label":"0", "x":0, "y":4, "w":2}, {"label":".", "x":2, "y":4}, {"label":"LCtrl", "x":4, "y":4, "w":1.25}, {"label":"Win", "x":5.25, "y":4, "w":1.25}, {"label":"LAlt", "x":6.5, "y":4, "w":1.25}, {"label":"Space", "x":7.75, "y":4, "w":6.25}, {"label":"RAlt", "x":14, "y":4}, {"label":"RCtrl", "x":15, "y":4}, {"label":"Fn0", "x":16, "y":4}, {"label":"Left", "x":17, "y":4}, {"label":"Down", "x":18, "y":4}, {"label":"Right", "x":19, "y":4}]
}
}
}

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
/* ┌─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┐ */
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_HOME,
/* ├─────────┼─────────┼─────────┼─────────┼─────────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴─────────┼─────────┤ */
KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
/* ├─────────┼─────────┼─────────┼─────────┼──────────────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬───────────┼─────────┤ */
KC_P4, KC_P5, KC_P6, KC_PPLS, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
/* ├─────────┼─────────┼─────────┼─────────┼───────────┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴─────────┴─┬─────────┼─────────┤ */
KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
/* ├─────────┼─────────┼─────────┼─────────┼───────────┼─────────┴─┬───────┴───┬─────┴─────────┴─────────┴─────────┴─────────┴─────────┴───────┬─┴───────┬─┴───────┬─┴───────┬─────────┼─────────┼─────────┤ */
KC_P0, KC_P0, KC_PDOT, KC_PENT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
/* └─────────┴─────────┴─────────┴─────────┴───────────┴───────────┴───────────┴───────────────────────────────────────────────────────────────┴─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘ */
),
[1] = LAYOUT_all(
/* ┌─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┐ */
_______, _______, _______, _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, KC_INS,
/* ├─────────┼─────────┼─────────┼─────────┼─────────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴─────────┼─────────┤ */
_______, _______, _______, _______, RESET, BL_TOGG, BL_INC, BL_DEC, BL_BRTG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
/* ├─────────┼─────────┼─────────┼─────────┼──────────────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬───────────┼─────────┤ */
_______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, _______, _______, _______, _______, _______, _______, _______, EEP_RST, _______,
/* ├─────────┼─────────┼─────────┼─────────┼───────────┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴─────────┴─┬─────────┼─────────┤ */
_______, _______, _______, _______, KC_LSFT, _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, _______, _______, _______, _______, KC_RSFT, _______, _______,
/* ├─────────┼─────────┼─────────┼─────────┼───────────┼─────────┴─┬───────┴───┬─────┴─────────┴─────────┴─────────┴─────────┴─────────┴───────┬─┴───────┬─┴───────┬─┴───────┬─────────┼─────────┼─────────┤ */
_______, _______, _______, _______, KC_LCTL, _______, KC_LALT, _______, KC_RALT, KC_RCTL, KC_TRNS, _______, _______, _______
/* └─────────┴─────────┴─────────┴─────────┴───────────┴───────────┴───────────┴───────────────────────────────────────────────────────────────┴─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘ */
),
};

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ansi(
/* ┌─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┐ */
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
/* ├─────────┼─────────┼─────────┼─────────┼─────────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬──────────────┼─────────┤ */
KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
/* ├─────────┼─────────┼─────────┤ ├──────────────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──────────────├─────────┤ */
KC_P4, KC_P5, KC_P6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
/* ├─────────┼─────────┼─────────┼─────────┼─────────────────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───────────┬─────────┼─────────┤ */
KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
/* ├─────────┴─────────┬─────────┤ ├───────────┬─────────┴─┬───────┴───┬─────┴─────────┴─────────┴─────────┴─────────┴─────────┴───────┬─┴───────┬─┴───────┬─┴───────┬─────────┼─────────┼─────────┤ */
KC_P0, KC_PDOT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
/* └───────────────────┴─────────┴─────────┴───────────┴───────────┴───────────┴───────────────────────────────────────────────────────────────┴─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘ */
),
[1] = LAYOUT_ansi(
/* ┌─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┐ */
_______, _______, _______, _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
/* ├─────────┼─────────┼─────────┼─────────┼─────────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬──────────────┼─────────┤ */
_______, _______, _______, _______, RESET, BL_TOGG, BL_INC, BL_DEC, BL_BRTG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
/* ├─────────┼─────────┼─────────┤ ├──────────────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──────────────├─────────┤ */
_______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, _______, _______, _______, _______, _______, _______, EEP_RST, _______,
/* ├─────────┼─────────┼─────────┼─────────┼─────────────────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───────────┬─────────┼─────────┤ */
_______, _______, _______, _______, KC_LSFT, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, _______, _______, _______, _______, KC_RSFT, _______, _______,
/* ├─────────┴─────────┬─────────┤ ├───────────┬─────────┴─┬───────┴───┬─────┴─────────┴─────────┴─────────┴─────────┴─────────┴───────┬─┴───────┬─┴───────┬─┴───────┬─────────┼─────────┼─────────┤ */
_______, _______, KC_LCTL, _______, KC_LALT, _______, KC_RALT, KC_RCTL, KC_TRNS, _______, _______, _______
/* └───────────────────┴─────────┴─────────┴───────────┴───────────┴───────────┴───────────────────────────────────────────────────────────────┴─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘ */
),
};

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_iso(
/* ┌─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬───────────────────┬─────────┐ */
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
/* ├─────────┼─────────┼─────────┼─────────┼─────────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬──────────────┼─────────┤ */
KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP,
/* ├─────────┼─────────┼─────────┤ ├──────────────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬ ├─────────┤ */
KC_P4, KC_P5, KC_P6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
/* ├─────────┼─────────┼─────────┼─────────┼───────────┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴─────────┴─┬─────────┼─────────┤ */
KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
/* ├─────────┴─────────┼─────────┤ ├───────────┼─────────┴─┬───────┴───┬─────┴─────────┴─────────┴─────────┴─────────┴─────────┴───────┬─┴───────┬─┴───────┬─┴───────┬─────────┼─────────┼─────────┤ */
KC_P0, KC_PDOT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
/* └───────────────────┴─────────┴─────────┴───────────┴───────────┴───────────┴───────────────────────────────────────────────────────────────┴─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘ */
),
[1] = LAYOUT_iso(
/* ┌─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬───────────────────┬─────────┐ */
_______, _______, _______, _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
/* ├─────────┼─────────┼─────────┼─────────┼─────────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬──────────────┼─────────┤ */
_______, _______, _______, _______, RESET, BL_TOGG, BL_INC, BL_DEC, BL_BRTG, _______, _______, _______, _______, _______, _______, _______, _______, _______,
/* ├─────────┼─────────┼─────────┤ ├──────────────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬──────┴──┬ ├─────────┤ */
_______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, _______, _______, _______, _______, _______, _______, _______, EEP_RST, _______,
/* ├─────────┼─────────┼─────────┼─────────┼───────────┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴───┬─────┴─────────┴─┬─────────┼─────────┤ */
_______, _______, _______, _______, KC_LSFT, _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, _______, _______, _______, _______, KC_RSFT, _______, _______,
/* ├─────────┴─────────┼─────────┤ ├───────────┼─────────┴─┬───────┴───┬─────┴─────────┴─────────┴─────────┴─────────┴─────────┴───────┬─┴───────┬─┴───────┬─┴───────┬─────────┼─────────┼─────────┤ */
_______, _______, KC_LCTL, _______, KC_LALT, _______, KC_RALT, KC_RCTL, KC_TRNS, _______, _______, _______
/* └───────────────────┴─────────┴─────────┴───────────┴───────────┴───────────┴───────────────────────────────────────────────────────────────┴─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘ */
)
};

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/* Copyright 2019
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <string.h>
#include "matrix.h"
#include "pca9555.h"
#include "quantum.h"
#include "debug.h"
// PCA9555 slave addresses
#define IC1 0x20
#define IC2 0x21
//_____Utility funcs___________________________________________________________
static void init_pins(void) {
// init all rows - IC1 port0 input
pca9555_set_config(IC1, PCA9555_PORT0, ALL_INPUT); // same as initial state
// init all cols high - IC2 all input
pca9555_set_config(IC1, PCA9555_PORT1, ALL_INPUT); // same as initial state
pca9555_set_config(IC2, PCA9555_PORT0, ALL_INPUT); // same as initial state
pca9555_set_config(IC2, PCA9555_PORT1, ALL_INPUT); // same as initial state
pca9555_set_output(IC1, PCA9555_PORT0, ALL_LOW);
}
static void select_row(uint8_t row) {
// For the Southpaw Ext 65% pins 1-6 are used for the rows
uint8_t pin = row;
uint8_t mask = 2 << pin;
pca9555_set_config(IC1, PCA9555_PORT0, ALL_INPUT & (~mask));
}
static uint32_t read_cols(void) {
//Read column inputs. Pins 13-31 are used. Split across both ICs but they are sequential
uint32_t state_1 = pca9555_readPins(IC1, PCA9555_PORT1);
uint32_t state_2 = pca9555_readPins(IC2, PCA9555_PORT0);
uint32_t state_3 = pca9555_readPins(IC2, PCA9555_PORT1);
uint32_t state = (((state_3 & 0b01111111) << 12) | (state_2 << 4) | ((state_1 & 0b11110000) >> 4));
return ~state;
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selection to stabilize
select_row(current_row);
// Skip the wait_us(30); as i2c is slow enough to debounce the io changes
current_matrix[current_row] = read_cols();
// No need to Unselect row as the next `select_row` will blank everything
return (last_row_value != current_matrix[current_row]);
}
//_____CUSTOM MATRIX IMPLEMENTATION____________________________________________________
void matrix_init_custom(void) {
pca9555_init(IC1);
pca9555_init(IC2);
init_pins();
}
bool matrix_scan_custom(matrix_row_t current_matrix[]) {
bool changed = false;
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
changed |= read_cols_on_row(current_matrix, current_row);
}
return changed;
}

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# Southpaw Extended 65%
![Southpaw Extended 65%](https://i.imgur.com/9HSWmmll.jpg)
Left Hand Number Pad Keyboard with 85 Keys & RGB LED Underglow
- Designed by Reconsiderit
- Up to 91 keys
- iso and ansi support
- Uses Kimera core
* Keyboard Maintainer: QMK Community
* Hardware Supported: Southpaw Extended 65%
* Hardware Availability: [Geekhack GB Thread](https://geekhack.org/index.php?topic=92344.0)
Make example for this keyboard (after setting up your build environment):
make switchplate/southpaw_65:default_ansi
Install examples:
make switchplate/southpaw_65:default_ansi:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LTO_ENABLE = yes
# custom matrix setup
CUSTOM_MATRIX = lite
VPATH += drivers/gpio
SRC += pca9555.c matrix.c
QUANTUM_LIB_SRC += i2c_master.c

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/* Copyright 2019
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "southpaw_65.h"
void keyboard_pre_init_kb(void) {
setPinOutput(B6);
keyboard_pre_init_user();
}
bool led_update_kb(led_t led_state) {
bool res = led_update_user(led_state);
if(res) {
writePin(B6, !led_state.caps_lock);
}
return res;
}

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/* Copyright 2019
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define ____ KC_NO
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_all( \
K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116, K117, K118, K514, K119, \
K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216, K217, K218, K219, \
K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, K317, K318, K319, \
K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, K414, K415, K416, K417, K418, K419, \
K501, K502, K503, K504, K505, K506, K507, K510, K515, K516, K513, K517, K518, K519 \
) { \
{ K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116, K117, K118, K119 }, \
{ K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216, K217, K218, K219 }, \
{ K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, K317, K318, K319 }, \
{ K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, K414, K415, K416, K417, K418, K419 }, \
{ K501, K502, K503, K504, K505, K506, K507, ____, ____, K510, ____, ____, K513, K514, K515, K516, K517, K518, K519 } \
}
#define LAYOUT_ansi( \
K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116, K117, K118, K119, \
K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216, K217, K218, K219, \
K301, K302, K303, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, K318, K319, \
K401, K402, K403, K404, K405, K407, K408, K409, K410, K411, K412, K413, K414, K415, K416, K417, K418, K419, \
K501, K503, K505, K506, K507, K510, K515, K516, K513, K517, K518, K519 \
) { \
{ K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116, K117, K118, K119 }, \
{ K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216, K217, K218, K219 }, \
{ K301, K302, K303, ____, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, ____, K318, K319 }, \
{ K401, K402, K403, K404, K405, ____, K407, K408, K409, K410, K411, K412, K413, K414, K415, K416, K417, K418, K419 }, \
{ K501, ____, K503, ____, K505, K506, K507, ____, ____, K510, ____, ____, K513, ____, K515, K516, K517, K518, K519 } \
}
#define LAYOUT_iso( \
K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116, K117, K118, K119, \
K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216, K217, K219, \
K301, K302, K303, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, K317, K318, K319, \
K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, K414, K415, K416, K417, K418, K419, \
K501, K503, K505, K506, K507, K510, K515, K516, K513, K517, K518, K519 \
) { \
{ K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116, K117, K118, K119 }, \
{ K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216, K217, ____, K219 }, \
{ K301, K302, K303, ____, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, K317, K318, K319 }, \
{ K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, K414, K415, K416, K417, K418, K419 }, \
{ K501, ____, K503, ____, K505, K506, K507, ____, ____, K510, ____, ____, K513, ____, K515, K516, K517, K518, K519 } \
}

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#pragma once
#include "config_common.h"
// USB Device descriptor parameter
#define VENDOR_ID 0x5845 // XE
#define PRODUCT_ID 0x5396 // Snap96
#define DEVICE_VER 0x0001
#define MANUFACTURER Xelus
#define PRODUCT Snap96
#define DESCRIPTION Snap96
// key matrix size
#define MATRIX_ROWS 12
#define MATRIX_COLS 10
// key matrix pins
#define MATRIX_ROW_PINS { B2, B1, B0, C7, F6, F7, B3, D1, D2, D7, B6, C6 }
#define MATRIX_COL_PINS { E6, D5, B7, D0, F5, D3, B4, B5, D4, D6 }
#define UNUSED_PINS
// COL2ROW or ROW2COL
#define DIODE_DIRECTION COL2ROW
// Set 0 if debouncing isn't needed
#define DEBOUNCE 5
// Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
#define LOCKING_SUPPORT_ENABLE
// Locking resynchronize hack
#define LOCKING_RESYNC_ENABLE

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// Default layout for Snap96
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, KC_PSCR, KC_SLCK, KC_HOME, KC_END,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RGUI, KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT
),
[1] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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// 3 layers or else it will not fit in EEPROM
#define DYNAMIC_KEYMAP_LAYER_COUNT 3

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// VIA layout for Snap96
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, KC_PSCR, KC_SLCK, KC_HOME, KC_END,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT
),
[1] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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VIA_ENABLE = yes

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# Snap96
A 96 Keyboard which supports various layouts and is able to be "snapped" to smaller layouts.
* Keyboard Maintainer: [Xelus22](https://github.com/Xelus22)
* Hardware Supported: Snap96
* Hardware Availability: Custom Project
Make example for this keyboard (after setting up your build environment):
make xelus/snap96:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. - We have custom RGB underglow

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#include "snap96.h"

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#pragma once
#include "quantum.h"
#define LAYOUT_all( \
K0000, K0001, K0002, K0003, K0004, K0005, K0006, K0007, K0008, K0009, K0600, K0601, K0602, K0603, K0604, K0605, K0606, K0607, K0608, \
K0100, K0101, K0102, K0103, K0104, K0105, K0106, K0107, K0108, K0109, K0700, K0701, K0702, K0703, K0704, K0705, K0706, K0707, K0708, \
K0200, K0201, K0202, K0203, K0204, K0205, K0206, K0207, K0208, K0209, K0800, K0801, K0802, K0804, K0805, K0806, K0807, K0808, \
K0300, K0301, K0302, K0303, K0304, K0305, K0306, K0307, K0308, K0309, K0900, K0901, K0903, K0905, K0906, K0907, K0908, \
K0400, K0401, K0402, K0403, K0404, K0405, K0406, K0407, K0408, K0409, K1000, K1001, K1003, K1004, K1005, K1006, K1007, K1008, \
K0500, K0501, K0502, K0505, K0506, K0509, K1100, K1101, K1102, K1103, K1104, K1105, K1106, K1107, K1108 \
) { \
{ K0000, K0001, K0002, K0003, K0004, K0005, K0006, K0007, K0008, K0009 }, \
{ K0100, K0101, K0102, K0103, K0104, K0105, K0106, K0107, K0108, K0109 }, \
{ K0200, K0201, K0202, K0203, K0204, K0205, K0206, K0207, K0208, K0209 }, \
{ K0300, K0301, K0302, K0303, K0304, K0305, K0306, K0307, K0308, K0309 }, \
{ K0400, K0401, K0402, K0403, K0404, K0405, K0406, K0407, K0408, K0409 }, \
{ K0500, K0501, K0502, KC_NO, KC_NO, K0505, K0506, KC_NO, KC_NO, K0509 }, \
{ K0600, K0601, K0602, K0603, K0604, K0605, K0606, K0607, K0608, KC_NO }, \
{ K0700, K0701, K0702, K0703, K0704, K0705, K0706, K0707, K0708, KC_NO }, \
{ K0800, K0801, K0802, KC_NO, K0804, K0805, K0806, K0807, K0808, KC_NO }, \
{ K0900, K0901, KC_NO, K0903, KC_NO, K0905, K0906, K0907, K0908, KC_NO }, \
{ K1000, K1001, KC_NO, K1003, K1004, K1005, K1006, K1007, K1008, KC_NO }, \
{ K1100, K1101, K1102, K1103, K1104, K1105, K1106, K1107, K1108, KC_NO } \
}

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#include "spidey3.h"
#define SETTINGS A(S(KC_S))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Linux / Win layout
[_BASE] = LAYOUT_75_ansi(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, SETTINGS, KC_INS, KC_DEL,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
// OSX layout
[_OSX] = LAYOUT_75_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_EJCT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LALT, KC_LGUI, _______, _______, _______, _______, _______, _______, _______
),
// FN
[_FN] = LAYOUT_75_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PWR,
_______, _______, _______, _______, _______, _______, _______, _______, X_BUL, _______, _______, X_DASH, _______, RESET, EEP_RST,
_______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, RGB_SPD, RGB_SPI, VLK_TOG, _______, _______, KC_VOLU,
_______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_G, RGB_M_T, SPI_LNX, _______, _______, _______, KC_VOLD,
_______, SPI_GLO, _______, SPI_WIN, _______, _______, _______, SPI_OSX, X(LARR), X(RARR), DEBUG, _______, KC_BRIU, KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, _______
)
};

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Copyright 2020 Joshua Diamond josh@windowoffire.com @spidey3
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

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# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yes
UNICODEMAP_ENABLE = yes
VELOCIKEY_ENABLE = yes

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/* Copyright 2020
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "keymap.h"
// clang-format off
/*
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │ `  1  2  3  4  5  6  7  8  9  0  - │ = │       │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │      Q  W  E  R  T  Y  U  I  O  P  [ │ ] │     │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐    │
* │       A  S  D  F  G  H  J  K  L  ; │ ' │ # │    │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴────┤
* │    │ \  Z  X  C  V  B  N  M  , │ . │ / │          │
* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬────┤
* │    │    │    │                        │    │    │    │    │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
*/
// Row 1
#define IE_GRV KC_GRV // `
#define IE_1 KC_1 // 1
#define IE_2 KC_2 // 2
#define IE_3 KC_3 // 3
#define IE_4 KC_4 // 4
#define IE_5 KC_5 // 5
#define IE_6 KC_6 // 6
#define IE_7 KC_7 // 7
#define IE_8 KC_8 // 8
#define IE_9 KC_9 // 9
#define IE_0 KC_0 // 0
#define IE_MINS KC_MINS // -
#define IE_EQL KC_EQL // =
// Row 2
#define IE_Q KC_Q // Q
#define IE_W KC_W // W
#define IE_E KC_E // E
#define IE_R KC_R // R
#define IE_T KC_T // T
#define IE_Y KC_Y // Y
#define IE_U KC_U // U
#define IE_I KC_I // I
#define IE_O KC_O // O
#define IE_P KC_P // P
#define IE_LBRC KC_LBRC // [
#define IE_RBRC KC_RBRC // ]
// Row 3
#define IE_A KC_A // A
#define IE_S KC_S // S
#define IE_D KC_D // D
#define IE_F KC_F // F
#define IE_G KC_G // G
#define IE_H KC_H // H
#define IE_J KC_J // J
#define IE_K KC_K // K
#define IE_L KC_L // L
#define IE_SCLN KC_SCLN // ;
#define IE_QUOT KC_QUOT // '
#define IE_HASH KC_NUHS // #
// Row 4
#define IE_BSLS KC_NUBS // (backslash)
#define IE_Z KC_Z // Z
#define IE_X KC_X // X
#define IE_C KC_C // C
#define IE_V KC_V // V
#define IE_B KC_B // B
#define IE_N KC_N // N
#define IE_M KC_M // M
#define IE_COMM KC_COMM // ,
#define IE_DOT KC_DOT // .
#define IE_SLSH KC_SLSH // /
/* Shifted symbols
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │ ¬ │ ! │ " │ £ │ $ │ % │ ^ │ & │ * │ ( │ )  _  + │       │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │     │   │   │   │   │   │   │   │   │   │   │ { │ } │     │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐    │
* │      │   │   │   │   │   │   │   │   │   │ : │ @ │ ~ │    │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴────┤
* │    │ | │   │   │   │   │   │   │   │ < │ > │ ? │          │
* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬────┤
* │    │    │    │                        │    │    │    │    │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
*/
// Row 1
#define IE_NOT S(IE_GRV) // ¬
#define IE_EXLM S(IE_1) // !
#define IE_DQUO S(IE_2) // "
#define IE_PND S(IE_3) // £
#define IE_DLR S(IE_4) // $
#define IE_PERC S(IE_5) // %
#define IE_CIRC S(IE_6) // ^
#define IE_AMPR S(IE_7) // &
#define IE_ASTR S(IE_8) // *
#define IE_LPRN S(IE_9) // (
#define IE_RPRN S(IE_0) // )
#define IE_UNDS S(IE_MINS) // _
#define IE_PLUS S(IE_EQL) // +
// Row 2
#define IE_LCBR S(IE_LBRC) // {
#define IE_RCBR S(IE_RBRC) // }
// Row 3
#define IE_COLN S(IE_SCLN) // :
#define IE_AT S(IE_QUOT) // @
#define IE_TILD S(IE_HASH) // ~
// Row 4
#define IE_PIPE S(IE_BSLS) // |
#define IE_LABK S(IE_COMM) // <
#define IE_RABK S(IE_DOT) // >
#define IE_QUES S(IE_SLSH) // ?
/* AltGr symbols
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │ ¦ │   │   │   │ € │   │   │   │   │   │   │   │   │       │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │     │   │   │ É │   │   │   │ Ú │ Í │ Ó │   │   │   │     │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐    │
* │      │ Á │   │   │   │   │   │   │   │   │   │ ´ │   │    │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴────┤
* │    │   │   │   │   │   │   │   │   │   │   │   │          │
* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬────┤
* │    │    │    │                        │    │    │    │    │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
*/
// Row 1
#define IE_BRKP ALGR(IE_GRV) // ¦
#define IE_EURO ALGR(IE_4) // €
// Row 2
#define IE_EACU ALGR(IE_E) // É
#define IE_UACU ALGR(IE_U) // Ú
#define IE_IACU ALGR(IE_I) // Í
#define IE_OACU ALGR(IE_O) // Ó
// Row 3
#define IE_AACU ALGR(IE_A) // Á
#define IE_ACUT ALGR(IE_QUOT) // ´ (dead)

View File

@@ -20,8 +20,8 @@
#ifndef COMBO_VARIABLE_LEN
__attribute__((weak)) combo_t key_combos[COMBO_COUNT] = {};
#else
extern combo_t key_combos[];
extern int COMBO_LEN;
extern combo_t key_combos[];
extern int COMBO_LEN;
#endif
__attribute__((weak)) void process_combo_event(uint8_t combo_index, bool pressed) {}
@@ -146,7 +146,7 @@ bool process_combo(uint16_t keycode, keyrecord_t *record) {
}
#ifndef COMBO_VARIABLE_LEN
for (current_combo_index = 0; current_combo_index < COMBO_COUNT; ++current_combo_index) {
#else
#else
for (current_combo_index = 0; current_combo_index < COMBO_LEN; ++current_combo_index) {
#endif
combo_t *combo = &key_combos[current_combo_index];

View File

@@ -111,7 +111,6 @@ const point_t k_rgb_matrix_center = RGB_MATRIX_CENTER;
# define RGB_MATRIX_STARTUP_SPD UINT8_MAX / 2
#endif
bool g_suspend_state = false;
rgb_config_t rgb_matrix_config;

View File

@@ -85,7 +85,7 @@ bool transport_master(matrix_row_t matrix[]) {
# ifdef WPM_ENABLE
uint8_t current_wpm = get_current_wpm();
if(current_wpm != i2c_buffer->current_wpm) {
if (current_wpm != i2c_buffer->current_wpm) {
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_WPM_START, (void *)&current_wpm, sizeof(current_wpm), TIMEOUT) >= 0) {
i2c_buffer->current_wpm = current_wpm;
}
@@ -269,7 +269,7 @@ void transport_slave(matrix_row_t matrix[]) {
# endif
# ifdef WPM_ENABLE
set_current_wpm(serial_m2s_buffer.current_wpm);
set_current_wpm(serial_m2s_buffer.current_wpm);
# endif
}

View File

@@ -17,12 +17,12 @@
#include "wpm.h"
//WPM Stuff
static uint8_t current_wpm = 0;
static uint8_t latest_wpm = 0;
static uint16_t wpm_timer = 0;
// WPM Stuff
static uint8_t current_wpm = 0;
static uint8_t latest_wpm = 0;
static uint16_t wpm_timer = 0;
//This smoothing is 40 keystrokes
// This smoothing is 40 keystrokes
static const float wpm_smoothing = 0.0487;
void set_current_wpm(uint8_t new_wpm) { current_wpm = new_wpm; }
@@ -34,34 +34,31 @@ bool wpm_keycode(uint16_t keycode) { return wpm_keycode_kb(keycode); }
__attribute__((weak)) bool wpm_keycode_kb(uint16_t keycode) { return wpm_keycode_user(keycode); }
__attribute__((weak)) bool wpm_keycode_user(uint16_t keycode) {
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX) || (keycode >= QK_MODS && keycode <= QK_MODS_MAX)) {
keycode = keycode & 0xFF;
} else if (keycode > 0xFF) {
keycode = 0;
keycode = 0;
}
if((keycode >= KC_A && keycode <= KC_0) || (keycode >= KC_TAB && keycode <= KC_SLASH)) {
return true;
if ((keycode >= KC_A && keycode <= KC_0) || (keycode >= KC_TAB && keycode <= KC_SLASH)) {
return true;
}
return false;
}
void update_wpm(uint16_t keycode) {
if(wpm_keycode(keycode)) {
if(wpm_timer > 0) {
latest_wpm = 60000 / timer_elapsed(wpm_timer) / 5;
current_wpm = (latest_wpm - current_wpm) * wpm_smoothing + current_wpm;
}
wpm_timer = timer_read();
if (wpm_keycode(keycode)) {
if (wpm_timer > 0) {
latest_wpm = 60000 / timer_elapsed(wpm_timer) / 5;
current_wpm = (latest_wpm - current_wpm) * wpm_smoothing + current_wpm;
}
wpm_timer = timer_read();
}
}
void decay_wpm(void) {
if (timer_elapsed(wpm_timer) > 1000) {
current_wpm = (0 - current_wpm) * wpm_smoothing +
current_wpm;
wpm_timer = timer_read();
}
if (timer_elapsed(wpm_timer) > 1000) {
current_wpm = (0 - current_wpm) * wpm_smoothing + current_wpm;
wpm_timer = timer_read();
}
}

View File

@@ -23,8 +23,8 @@ bool wpm_keycode(uint16_t keycode);
bool wpm_keycode_kb(uint16_t keycode);
bool wpm_keycode_user(uint16_t keycode);
void set_current_wpm(uint8_t);
void set_current_wpm(uint8_t);
uint8_t get_current_wpm(void);
void update_wpm(uint16_t);
void update_wpm(uint16_t);
void decay_wpm(void);

View File

@@ -354,19 +354,19 @@ const PROGMEM char usbDescriptorConfiguration[] = {
/* USB configuration descriptor */
9, /* sizeof(usbDescriptorConfiguration): length of descriptor in bytes */
USBDESCR_CONFIG, /* descriptor type */
# if defined (MOUSE_ENABLE) || defined(EXTRAKEY_ENABLE)
59, // 9 + (9 + 9 + 7) + (9 + 9 + 7)
#else
34, // 9 + (9 + 9 + 7)
# if defined(MOUSE_ENABLE) || defined(EXTRAKEY_ENABLE)
59, // 9 + (9 + 9 + 7) + (9 + 9 + 7)
# else
34, // 9 + (9 + 9 + 7)
# endif
0,
// 18 + 7 * USB_CFG_HAVE_INTRIN_ENDPOINT + 7 * USB_CFG_HAVE_INTRIN_ENDPOINT3 + 9, 0,
/* total length of data returned (including inlined descriptors) */
// 18 + 7 * USB_CFG_HAVE_INTRIN_ENDPOINT + 7 * USB_CFG_HAVE_INTRIN_ENDPOINT3 + 9, 0,
/* total length of data returned (including inlined descriptors) */
# if defined(MOUSE_ENABLE) || defined(EXTRAKEY_ENABLE)
2, /* number of interfaces in this configuration */
# else
1,
#endif
# endif
1, /* index of this configuration */
0, /* configuration name string index */
# if USB_CFG_IS_SELF_POWERED
@@ -419,13 +419,13 @@ const PROGMEM char usbDescriptorConfiguration[] = {
0, /* PROTOCOL: none */
0, /* string index for interface */
/* HID descriptor */
9, /* sizeof(usbDescrHID): length of descriptor in bytes */
USBDESCR_HID, /* descriptor type: HID */
0x01, 0x01, /* BCD representation of HID version */
0x00, /* target country code */
0x01, /* number of HID Report (or other HID class) Descriptor infos to follow */
0x22, /* descriptor type: report */
sizeof(mouse_extra_hid_report), 0, /* total length of report descriptor */
9, /* sizeof(usbDescrHID): length of descriptor in bytes */
USBDESCR_HID, /* descriptor type: HID */
0x01, 0x01, /* BCD representation of HID version */
0x00, /* target country code */
0x01, /* number of HID Report (or other HID class) Descriptor infos to follow */
0x22, /* descriptor type: report */
sizeof(mouse_extra_hid_report), 0, /* total length of report descriptor */
# if USB_CFG_HAVE_INTRIN_ENDPOINT3 /* endpoint descriptor for endpoint 3 */
/* Endpoint descriptor */
7, /* sizeof(usbDescrEndpoint) */

5
users/spidey3/config.h Normal file
View File

@@ -0,0 +1,5 @@
#pragma once
#define LED_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGBLIGHT_LAYERS

21
users/spidey3/init.c Normal file
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@@ -0,0 +1,21 @@
#include "spidey3.h"
void keyboard_post_init_user(void) {
print("SPIDEY3: keyboard_post_init_user\n");
uprintf(" debug_enable=%u\n", debug_enable);
#ifdef RGBLIGHT_ENABLE
keyboard_post_init_user_rgb();
#endif
}
void eeconfig_init_user(void) {
print("SPIDEY3: eeconfig_init_user\n");
set_single_persistent_default_layer(_BASE);
#ifdef UNICODEMAP_ENABLE
eeconfig_init_user_unicode();
#endif
#ifdef RGBLIGHT_ENABLE
eeconfig_init_user_rgb();
#endif
}

81
users/spidey3/layer_rgb.c Normal file
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@@ -0,0 +1,81 @@
#include QMK_KEYBOARD_H
#include "spidey3.h"
#include "velocikey.h"
uint32_t rgb_mode;
uint16_t rgb_hue;
uint8_t rgb_sat;
uint8_t rgb_val;
bool rgb_saved = 0;
void spidey_swirl(void) {
dprint("SPIDEY3: Setting Spidey Swirl!\n");
rgblight_enable();
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
rgblight_sethsv(213, 255, 128);
#ifdef VELOCIKEY_ENABLE
if (!velocikey_enabled())
velocikey_toggle();
#endif
}
void eeconfig_init_user_rgb(void)
{
spidey_swirl();
}
const rgblight_segment_t PROGMEM _capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 2, HSV_AZURE}, {14, 2, HSV_AZURE} );
const rgblight_segment_t PROGMEM _layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS( {7, 1, HSV_PURPLE} );
const rgblight_segment_t PROGMEM _layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS( {9, 2, HSV_GREEN} );
// Now define the array of layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM _rgb_layers[] = RGBLIGHT_LAYERS_LIST( _capslock_layer, _layer1_layer, _layer2_layer );
const uint8_t PROGMEM _n_rgb_layers = sizeof(_rgb_layers) / sizeof(_rgb_layers[0]) - 1;
void do_rgb_layers(layer_state_t state, uint8_t start, uint8_t end) {
dprint("SPIDEY3: do_rgb_layers()\n");
for (uint8_t i=start; i<end; i++) {
bool is_on = layer_state_cmp(state, i);
dprintf(" layer[%d]=%u\n", i, is_on);
rgblight_set_layer_state(i, is_on);
}
}
void keyboard_post_init_user_rgb(void) {
do_rgb_layers(default_layer_state, 1u, RGB_LAYER_BASE_REGULAR);
do_rgb_layers(layer_state, RGB_LAYER_BASE_REGULAR, _n_rgb_layers);
// Enable the LED layers
rgblight_layers = _rgb_layers;
}
layer_state_t default_layer_state_set_user_rgb(layer_state_t state) {
dprint("SPIDEY3: default_layer_state_set_user_rgb()\n");
do_rgb_layers(state, 1u, RGB_LAYER_BASE_REGULAR);
return state;
}
layer_state_t layer_state_set_user_rgb(layer_state_t state) {
dprint("SPIDEY3: layer_state_set_user_rgb()\n");
do_rgb_layers(state, RGB_LAYER_BASE_REGULAR, _n_rgb_layers);
return state;
}
bool led_update_user_rgb(led_t led_state) {
dprintf("SPIDEY3: caps_lock=%u\n", led_state.caps_lock);
rgblight_set_layer_state(0, led_state.caps_lock);
return true;
}
bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case SPI_GLO:
if (record->event.pressed) {
spidey_swirl();
}
break;
}
return true;
}

14
users/spidey3/readme.md Normal file
View File

@@ -0,0 +1,14 @@
Copyright 2020 Joshua Diamond josh@windowoffire.com @spidey3
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

10
users/spidey3/rules.mk Normal file
View File

@@ -0,0 +1,10 @@
SRC += init.c
SRC += spidey3.c
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
SRC += layer_rgb.c
endif
ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
SRC += unicode.c
endif

80
users/spidey3/spidey3.c Normal file
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@@ -0,0 +1,80 @@
#include QMK_KEYBOARD_H
#include "spidey3.h"
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// If console is enabled, it will print the matrix position and status of each key pressed
// dprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed);
if (record->event.pressed) {
switch (keycode) {
#ifndef NO_DEBUG
// Re-implement this here, but fix the persistence!
case DEBUG:
debug_enable ^= 1;
if (debug_enable) {
print("DEBUG: enabled.\n");
} else {
print("DEBUG: disabled.\n");
}
eeconfig_update_debug(debug_config.raw);
#endif
return false;
case SPI_LNX:
dprint("SPIDEY3: SPI_LNX\n");
set_single_persistent_default_layer(_BASE);
layer_off(_OSX);
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
set_unicode_input_mode(UC_LNX);
#endif
return false;
case SPI_OSX:
dprint("SPIDEY3: SPI_OSX\n");
set_single_persistent_default_layer(_OSX);
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
set_unicode_input_mode(UC_OSX);
#endif
return false;
case SPI_WIN:
dprint("SPIDEY3: SPI_WIN\n");
set_single_persistent_default_layer(_BASE);
layer_off(_OSX);
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
set_unicode_input_mode(UC_WINC);
#endif
return false;
}
}
#ifdef RGBLIGHT_ENABLE
bool res = process_record_user_rgb(keycode, record);
if (!res) return false;
#endif
return true;
}
layer_state_t default_layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
return default_layer_state_set_user_rgb(state);
#else
return state;
#endif
}
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
return layer_state_set_user_rgb(state);
#else
return state;
#endif
}
bool led_update_user(led_t led_state) {
#ifdef RGBLIGHT_ENABLE
return led_update_user_rgb(led_state);
#else
return true;
#endif
}

40
users/spidey3/spidey3.h Normal file
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@@ -0,0 +1,40 @@
#pragma once
#include QMK_KEYBOARD_H
#ifdef UNICODEMAP_ENABLE
#include "unicode.h"
#endif
enum userspace_layers {
_BASE = 0,
_OSX,
_FN,
};
enum rgb_base_layer {
RGB_LAYER_BASE_DEFAULT = _BASE,
RGB_LAYER_BASE_REGULAR = _FN,
};
enum custom_keycodes {
SPI_GLO = SAFE_RANGE,
SPI_LNX,
SPI_OSX,
SPI_WIN,
};
#ifdef RGBLIGHT_ENABLE
void eeconfig_init_user_rgb(void);
void matrix_init_user_rgb(void);
void keyboard_post_init_user_rgb(void);
bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record);
layer_state_t layer_state_set_user_rgb(layer_state_t state);
layer_state_t default_layer_state_set_user_rgb(layer_state_t state);
bool led_update_user_rgb(led_t led_state);
#endif
#ifdef UNICODEMAP_ENABLE
void eeconfig_init_user_unicode(void);
#endif

19
users/spidey3/unicode.c Normal file
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@@ -0,0 +1,19 @@
#include "unicode.h"
const uint32_t PROGMEM unicode_map[] = {
[BUL1] = 0x2022, // •
[BUL2] = 0x25E6, // ◦
[LARR] = 0x2190, // ←
[RARR] = 0x2192, // →
[ENDASH] = 0x2013, //
[EMDASH] = 0x2014, // —
};
void eeconfig_init_user_unicode(void)
{
// Default to Linux style
set_unicode_input_mode(UC_LNX);
}

19
users/spidey3/unicode.h Normal file
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@@ -0,0 +1,19 @@
#pragma once
#include QMK_KEYBOARD_H
#ifdef UNICODEMAP_ENABLE
enum unicode_names {
BUL1,
BUL2,
LARR,
RARR,
ENDASH,
EMDASH,
};
#define X_BUL (XP(BUL1, BUL2))
#define X_DASH (XP(ENDASH, EMDASH))
#endif