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765 Commits
peb ... 0.6.234

Author SHA1 Message Date
Nikolaus Wittenstein
2fd86f4252 Add some function comments in action_layer.c (#4858) 2019-01-16 10:57:48 -08:00
noroadsleft
6630e4bb41 Crawlpad refactor (#4854)
* Crawlpad: delete kbfirmware JSON file

* Crawlpad: refactor

- config.h and crawlpad.h updated to use #pragma once method
- layout macro renamed from KEYMAP to LAYOUT_ortho_4x4
- default keymap now uses #include QMK_KEYBOARD_H
- deleted deprecated action_get_macro function
- cleanup rules.mk file
- add LAYOUTS = ortho_4x4 to rules.mk

* Crawlpad: Configurator support

* Crawlpad: readme update

- update image link to direct link
- fully update Docs link line
- delete reference to deleted kbfirmware JSON file
2019-01-16 09:08:12 -08:00
Branden Byers
57fbf072f1 [Keyboard] Add cKeys Handwire 101 Keyboard (#4848)
* Update general README

* Add handwire_101

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Use Pragma once

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/config.h

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/config.h

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/handwire_101.h

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/handwire_101.h

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Change KEYMAP to LAYOUT and remove endif

* Apply suggestions from code review

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Move layers to enum and remove KC_TRNS
2019-01-15 14:06:35 -08:00
Danny
c768ffeb33 [Keyboard] Iris via support, Rev 3 updates (#4849)
* Add encoder support

* Add VIA support to Iris Rev. 3

* Update pinout and disable mouse keys to free up space

* Rollout VIA support to all Iris revisions

* Update default keymap

* Update vendor ID
2019-01-15 14:04:56 -08:00
Tomek Wójcik
2dcce4c351 [Keyboard] Add bthlabs/geekpad (#4840)
* Hello, GeekPad!

* Fixed formatting in `README.md`.
2019-01-15 07:49:34 -08:00
Aaron Wood
bc63da4fbf [Keymap] Added resfury keymap (#4827)
Colemak base with Qwerty/Dvorak support
2019-01-15 07:45:49 -08:00
Jeremy Bernhardt
5287b94e6f Pointed LM Docs at expected keycodes (#4835)
* Pointed LM Docs at expected keycodes

* Update docs/feature_advanced_keycodes.md

Co-Authored-By: germ <jeremythegeek@gmail.com>
2019-01-14 09:10:57 -08:00
Konstantin Đorđević
9105bf2434 Add personal userspace, update keymaps (#4845)
* Add kbd6x:konstantin keymap

* Prevent tap dance from sending LShift as a weak mod in KBD6X

* Move config.h and rules.mk definitions into userspace

* Add UC_WIN to UNICODE_SELECTED_MODES

* Temporarily use Bootmagic until Command is fixed

* Move common behavior from keyboards into userspace

* Update kbd6x:konstantin keymap and userspace

* Make a RCTRL layer in kbd6x:konstantin

* Make KC_ESC turn off layers

* KC_ESC turns L_FN off only if it was locked on

* Add missing record->event.pressed checks

* Move numpad toggling logic into function

* Disable Bootmagic, enable KEYBOARD_SHARED_EP with Command
2019-01-14 09:09:47 -08:00
Erovia
ee96b7a89d [Keyboard] Add support for THE50 (#4844)
* Add support for THE50

A 50% custom keyboard designed and produced by LazyDesigners

* THE50 code-improvement

Implement the changes suggested by noroadsleft.
2019-01-14 00:49:00 -08:00
mtei
929065b1a9 Change handling of CUSTOM_MATRIX in common_features.mk slightly. 2019-01-13 11:04:40 -08:00
Jeremy Bernhardt
c8cbee5d71 Modified URLs to point to new locations 2019-01-13 09:11:18 -08:00
Christoffer Holmberg
9bd4b932d0 [Keymap] Nyquist layout adapted from eorgodox_ez:skug (#4830)
* Nyquist layout adapted from my eorgodox layout

* Some layout tuning & cleanup

* Removed deprecated defines

* Added pgup + pgdown
2019-01-13 09:02:57 -08:00
Mazin Power
a9982e3b6b [Keymap] Adds keymaps for muzfuz DZ60, Planck, Clueboard66 (#4825)
* Adds keymaps for muzfuz

* Remove unused keys from adjust layer

* Bring in line with current QMK standards.
2019-01-13 09:01:20 -08:00
Jeremy Bernhardt
246c3e4ef4 Changed rest note (#4837)
* Changed rest term

* Update quantum/audio/musical_notes.h

Co-Authored-By: germ <jeremythegeek@gmail.com>
2019-01-13 08:50:23 -08:00
tw1t611
caf0c8e164 [Keymap] Add tw1t611 german keyboard layout for minidox. (#4679)
Apply core functions.

Change layout.
2019-01-12 21:40:12 -08:00
Jason Pepas
9ef46494b2 [Keyboard] hexon38 and Dual-role key implementation (#4709)
* initial dual-role key implementation for hexon38

* PR feedback, adding README

* Moving to handwired subdir

* Additional PR feedback
2019-01-12 21:30:19 -08:00
VM
baaa138e90 [Keymap] my keymap for the crkbd and update my iris keymap readme (#4788)
* adding my keymap primarily to iris

* adding my crkbd keymap and update my iris keymap readme with an extra pic

* incorporting @drashna's suggestions
2019-01-12 21:09:04 -08:00
SpacebarRacecar
4cde82ef57 [Keymap] Update to personal keymaps and userspace (#4831)
* changed ortho keymaps and userspace

* changed prime_o keymap

* changed userspace

* optimized keymaps and userspace

* removed permissive hold as it doesn't seem to do anything

* defined TAPPING_TERM in userspace config.h
2019-01-12 09:32:50 -08:00
noroadsleft
87b277c21a [Keyboard] Fix layout macro name for Gergo info.json (#4828)
Layout macro name in info.json was named LAYOUT instead of LAYOUT_GERGO as it is in gergo.h.
2019-01-12 00:06:41 -08:00
fauxpark
3ea7c2a434 Remove empty action_function() 2019-01-11 18:32:43 -08:00
fauxpark
67adc29aa3 Remove empty fn_actions[] 2019-01-11 18:32:43 -08:00
Jeremy Bernhardt
d8eace35eb [Keyboard] Adding support for Gergo (#4792)
* Commited into clean repo

* Gergo initial release

* Cleaning up

* Cleaning up

* Update readme.md

* Updated image, fixed MD formatting, added clairity

* Moved keymap to keyboard subdir, modified rules.mk

* Cleaned header guards

* Cleaned header guards. Read the rest of the PR comments

* Update keyboards/gergo/keymaps/default/keymap.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/gergo/readme.md

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Moved makefiles to keymap mod-area-thingy-with-overrides

* Update rules.mk

Slow the roll on the defaults while I wait for merge

* Update rules.mk

* Cleaning cleaning cleaning

* More housekeeping. Keeping optdefs

* moved keyboard specfic conf to config.h. Can we merge yet?

* added info.json
2019-01-11 17:44:06 -08:00
Leszek111
52ccd8d89f [Keymap] Adds layout for Ergodox, colemak_code_friendly (#4819)
* Adds layout for Ergodox, colemak_code_friendly

* code cleanup

* code cleanup

* code cleanup
2019-01-11 17:39:24 -08:00
Spaceman
cad0e3b90c [Keymap] added new planck keymap /sebas (#4821)
* Create readme.md

* Add files via upload

* Add files via upload

* Update readme.md

* Add files via upload

* Update keymap.c

* Delete temp.c

* updated per request

removed 41-69 and changed keymap to layout

* Update keymap.c

* Added Guide

* Update keymap.c

* Update readme.md

* Create readme.md

* Add files via upload

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c
2019-01-11 17:30:54 -08:00
gorbachev
81ad6cac7e [Keymap] Sweet16 as a switch tester (#4822)
* Sweet16 as a switch tester

* pragma once

* QMK_KEYBOARD_H instead of sweet16.h
2019-01-11 17:27:15 -08:00
James Churchill
9c136e1168 Improved fix for __always_inline redefinition bug
Instead of changing based on the version of GCC, check for the presence of the macro instead.
2019-01-11 17:25:57 -08:00
fauxpark
2c4109394f Fix Caps Lock LEDs once and for all (#4824)
* Check the size of the SET_REPORT packet

If we have two bytes, that probably means the first is a report ID. The 6KRO interface may or may not have one, but the NKRO interface always does, so we need to check this regardless of whether KEYBOARD_SHARED_EP is defined.

* Fix indentation
2019-01-11 17:22:05 -08:00
MechMerlin
d9c5e5870e [Keyboard] Turn on KBD67 Lighting by default (#4826)
* remove broken link

* enable lighting for QMK Configurator folk
2019-01-11 17:11:48 -08:00
MechMerlin
07c6c4acb9 [Keymap] Alps64 Keymap + Readme Updates (#4807)
* update readme to adhere to modern QMK standards

* add in my keymap as I keep losing the darn hex file

* no need for KC_FNX

* update readme
2019-01-10 11:35:58 -08:00
orbitingorca
3ac6989cc1 Documentation clarification (#3611)
* Documentation fix

* Further clarification
2019-01-10 08:30:30 -08:00
Guilherme Lima
aad4319b40 docs: Add Manjaro/Arch dependencies on getting started page (#2701)
* Update getting_started_build_tools.md

* Update getting_started_build_tools.md
2019-01-10 08:28:52 -08:00
Jack Humbert
d28684da90 Adds support for JacoBurge's TouchPad (#4186)
* add touchpad

* progress

* working with leds and vibrations

* adds readme

* Update keyboards/touchpad/readme.md

Co-Authored-By: jackhumbert <jack.humb@gmail.com>

* updates
2019-01-10 08:26:40 -08:00
Jack Humbert
3cf179be61 Adds Proton C Conversion (#4661)
* adds proton c base

* fixes custom matrix include

* adds readme.md

* initial proton coversion, no pin mapping

* start of mcu selection

* add pin mapping and sweet16 test

* add at90 to list

* disable backlight, fix d7

* update flag names

* doc updates

* proton c update for mcu selection
2019-01-10 08:22:57 -08:00
reasonsandreasons
ebbc372f72 Added my Prime_O Layout (#4811)
* initial prime_o commit

* Cleaned up comments, other things.

* Update bakingpy 4x12 keymap and add test mode for debugging/development (#4810)

* Keymap: ave-63's iris layout (#4812)

* Updated keymap to use standard seven-underscore KC_TRNS notation

* initial prime_o commit

* Cleaned up comments, other things.

* Updated keymap to use standard seven-underscore KC_TRNS notation
2019-01-10 08:21:21 -08:00
ave-63
9c2d776123 Keymap: ave-63's iris layout (#4812) 2019-01-09 14:16:36 -08:00
Danny
808ff7275e Update bakingpy 4x12 keymap and add test mode for debugging/development (#4810) 2019-01-09 12:23:41 -08:00
Eduardo Lourenço Pinto Neto
722cee3362 Fix Mac mute keycode (#4809) 2019-01-09 09:23:09 -08:00
Eduardo Lourenço Pinto Neto
dc6b6c29ba Add KBD75 keymap (#4808)
* Add KBD75 keymap

* Fix README

* Fix README images
2019-01-09 07:52:11 -08:00
Danny Nguyen
84c2418817 Fix pinout of split hand and LED, remove flip half option 2019-01-08 17:02:51 -08:00
fauxpark
3bd30085d8 Tidy up Mod-Tap shortcuts (#4806) 2019-01-08 16:22:09 -08:00
Konstantin Đorđević
64c957d907 Add missing parentheses to some important macros (#4775)
* Add missing parentheses to quantum_keycodes macros

* Add missing parentheses to progmem macros
2019-01-08 15:08:17 -08:00
noroadsleft
9eb7b7919f Keyboard: Downbubble refactor and Configurator fix (#4798)
* Downbubble: Configurator fix

Fix the visual key alignment and some typos.

* Downbubble: refactor

Rename layout macros:

- LAYOUT_downbubble_standard to LAYOUT_standard
- LAYOUT_downbubble_splitbackspace to LAYOUT_split_bs
- LAYOUT_downbubble_splitrightshift to LAYOUT_split_rshift
- LAYOUT_downbubble_splitnumpad to LAYOUT_split_numpad
- LAYOUT_downbubble_spliteverything to LAYOUT_all
2019-01-07 23:16:50 -08:00
Vasken Dermardiros
103d904fab Alternate keymap for Alpha keyboard, enjoy! (#4797)
* Create README.md

* Add files via upload

* Update README.md
2019-01-07 13:06:34 -08:00
Elvis Pfützenreuter
c5707708ed Keymap: Added Model F-inspired layout for YMD[K]96 (#4777) 2019-01-07 13:00:15 -08:00
Konstantin Đorđević
cd9262d7b2 Improve consistency in UNICODEMAP code and docs, update docs/understanding_qmk (#4774)
* Remove unused UNICODE(n) macro, update docs

* Add note about max length of unicode_map to docs

* QK_UNICODE_MAP → QK_UNICODEMAP

* Refactor process_unicode_map

* process_unicode_map → process_unicodemap

This is done for consistency: UNICODEMAP is the method (hence UNICODEMAP_ENABLE, process_unicodemap), whereas unicode_map is the mapping table itself.

* Update references and ordering in docs/understanding_qmk

* Add additional note to docs/understanding_qmk

* &unicode_map[index] → unicode_map + index

This avoids the issue of the compiler sometimes complaining about the array index being out of range

* Update docs/getting_started_make_guide

* Update method sections in docs/feature_unicode
2019-01-07 12:56:57 -08:00
patrickmt
6e984a8b5e Update to arm_atsam wait and timer routines
Microsecond (us) delays are now handled by a busy wait loop according to MCU frequency. This replaces the system counter method which had an overhead of around 12us.
TC5 device and supporting routines removed as it was the old us delay counter.
wait_ms is now properly a macro to CLK_delay_ms.
wait_us is now properly a macro to CLK_delay_us.
Removed CLK_get_us as it has no use.
All calls to CLK_get_ms() have been replaced by timer_read64() with corrected typing.
All calls to CLK_delay_ms() have been replaced by wait_ms().
All calls to CLK_delay_us() have been replaced by wait_us() and timings verified or updated as needed after review on scope.
Corrected typing of variables using 64bit ms timer readings if needed.
2019-01-07 12:44:55 -08:00
flehrad
2898699804 Add Downbubble to Handwired repository (#4794)
* add snagpad

* Update keyboards/snagpad/kb.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename kb.c to snagpad.c

* Update and rename kb.h to snagpad.h

* Update snagpad.h

* Update keymap.c

* Update config.h

* Update config.h

* Update rules.mk

* Update README.md

* Add files via upload

* Update info.json

* Update keymap.c

* Update snagpad.h

* Delete snagpad_numpad.json

* Delete snagpad_ortho.json

* Update README.md

* Update keyboards/snagpad/info.json

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* add tradestation

* --all

* Did something weird messing with git -_- hopefully fixed

* Update keyboards/tradestation/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update snagpad.h

* Update rules.mk

* Update keymap.c

* fixed merge conflict, updated to LAYOUT_numpad_5x4

* relocated to handwire, updated naming, added layouts to rules.mk

* Update keyboards/handwired/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename LICENSE to license

* Rename README.md to readme.md

* Rename LICENSE to license

* Rename README.md to readme.md

* Update info.json

* Update keymap.c

* Update info.json

* Adding Numbrero QMK to Handwire Repository

* Update config.h

* Update readme.md

* Update keyboards/handwired/numbrero/numbrero.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keymap.c

* Update keyboards/handwired/numbrero/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Add handwired/downbubble keyboard to QMK Repository

* Update readme.md

* Create license

* Update keyboards/handwired/downbubble/readme.md

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* fixed .h with noroadsleft's gist
2019-01-07 07:29:37 -08:00
yiancar
2bfac351ed Final HS60v2 changes. (#4790)
* initial commit, this now mostly works

- RGB controls work
- Dynamic keymap still broken due to eeprom
- Via works

* STM32 eeprom update

- Update EEPROM emulation library to handle 8bit data like AVR.
- This library also allows for multiple page pairs resulting in greater EEPROM size flexibility

* hs60 changes

* HS60 hhkb added

* Update keyboards/hs60/v2/config.h

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>
2019-01-06 17:22:19 -08:00
noroadsleft
2c0bc5ed6b Keyboard: Fractal layout macro and readme cleanup (#4789)
* Fractal: layout macro cleanup

Removed KEYMAP alias for LAYOUT_preonic_mit. Alias was unused, and the terminology usage is deprecated.

* Fractal: readme cleanup

Updated the line containing the documentation links in the readme.

* Fractal: disable preonic_mit community layout

QMK doesn't have a preonic_mit community layout at this time.

Disables preonic_mit as an option for community layout. Can be re-enabled when the layout is added.
2019-01-06 11:05:24 -08:00
mikethetiger
4aaa4b3428 Keymap: added my espectro keymap (#4791)
* adding my planck keymap

* adding my planck keymap

* added my espectro keymap
2019-01-06 10:36:24 -08:00
noroadsleft
90046af17f Keyboard: Numbrero: Configurator fix and code tidy (#4787)
* Numbrero: fix Configurator mismatch

Key object order in info.json didn't match the layout macro, leading to keys being assigned out-of-sequence.

* Numbrero: tidy

- white space changes in numbrero.h (alignment/readability/QMK conventions)
- minor changes to readme.md (grammar, mostly)
2019-01-05 15:34:38 -08:00
noroadsleft
27b512d9f5 Keyboard: Tradestation code tidy and readme refactor (#4784)
* Tradestation: tidy code

- correct JSON syntax on info.json
- visual key alignment on info.json
- white space changes on rules.mk and tradestation.h (readability/QMK conventions)

* Tradestation: readme refactor

Modify readme.md to more closely match QMK template.

* Tradestation: readme update

Update The Board podcast link for libsyn.
2019-01-05 15:34:19 -08:00
MechMerlin
9153ff59d4 Keyboard: update readme with ps2avr flashing instructions (#4776) 2019-01-05 10:04:45 -08:00
Masayuki Sunahara
ac7a9e3c66 add Pinky keyboard (#4748)
add Pinky (https://github.com/tamanishi/Pinky3) keyboard
2019-01-05 09:35:48 -08:00
Naoki Katahira
ea47be936b Keyboard: Lily58 update serial.c and add OLED (#4715)
* update serial.c and add OLED

* update readme

* keymap fix

* keymap fix2
2019-01-05 09:30:48 -08:00
mikethetiger
5b5f452bf9 adding my planck keymap (#4782)
* adding my planck keymap

* adding my planck keymap
2019-01-05 08:56:00 -08:00
Konstantin Đorđević
be666b2d8a Add underscores to names of brightness control constants in report.h (#4764) 2019-01-05 08:31:24 -08:00
noroadsleft
d6cc90d027 S65-X and S65-Plus updates and refactoring (#4780)
* S65-X: remove S65-Plus support

The original QMK codebase for the Sentraq S65-X actually supported both the S65-X and the S65-Plus. In the interim, the S65-Plus has been broken off into its own directory.

This commit removes support for the S65-Plus from the `keyboards/s65_x/` directory, as that code has been superseded by the code in the S65-Plus directory (`keyboards/s65_plus/`).

- deleted S65-Plus layout macros from s65_x.h and info.json
- deleted s65plus keymap directory
- removed references to the unused column pins
- removed the two unused columns for the switch matrices
- renamed switch K300 in LAYOUT_ansi to K301 (reflects matrix position)
- renamed switch K214 in LAYOUT_iso to K114 (reflects matrix position)

* S65-X: keymap refactor

- all keymaps now use #include QMK_KEYBOARD_H
- default and iso keymaps refactored for readability
- deleted redundant KC_TRNS and KC_NO keycode definitions from smt keymap

* S65-X: readme update

- updated Hardware Availability link
- updated Docs links

* S65-Plus: add LAYOUT_iso data

Adds LAYOUT_iso macro to s65_plus.h and info.json, and an ISO layout version of the default keymap.

* S65-Plus: refactor default keymap

- refactor for alignment/readability
- removed fn_actions code block
- add empty process_record_user block

* S65-Plus: readme update

- Hardware Availability link is now a hyperlink
- updated Docs links

* S65-X: enable 65_ansi and 65_iso community layouts

Thi commit allows the Sentraq S65-X to use the 65_ansi and 65_iso community layouts.

- LAYOUT_ansi renamed to LAYOUT_65_ansi
- LAYOUT_iso renamed to LAYOUT_65_iso
- added LAYOUTS rule to rules.mk
2019-01-04 21:47:13 -08:00
flehrad
3527efcbd2 Adding keyboards/handwire/numbrero (#4773)
* add snagpad

* Update keyboards/snagpad/kb.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename kb.c to snagpad.c

* Update and rename kb.h to snagpad.h

* Update snagpad.h

* Update keymap.c

* Update config.h

* Update config.h

* Update rules.mk

* Update README.md

* Add files via upload

* Update info.json

* Update keymap.c

* Update snagpad.h

* Delete snagpad_numpad.json

* Delete snagpad_ortho.json

* Update README.md

* Update keyboards/snagpad/info.json

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* add tradestation

* --all

* Did something weird messing with git -_- hopefully fixed

* Update keyboards/tradestation/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update snagpad.h

* Update rules.mk

* Update keymap.c

* fixed merge conflict, updated to LAYOUT_numpad_5x4

* relocated to handwire, updated naming, added layouts to rules.mk

* Update keyboards/handwired/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename LICENSE to license

* Rename README.md to readme.md

* Rename LICENSE to license

* Rename README.md to readme.md

* Update info.json

* Update keymap.c

* Update info.json

* Adding Numbrero QMK to Handwire Repository

* Update config.h

* Update readme.md

* Update keyboards/handwired/numbrero/numbrero.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keymap.c

* Update keyboards/handwired/numbrero/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>
2019-01-04 21:38:22 -08:00
Jordi Pakey-Rodriguez
3e45bc775e Add novelpad 0xdec keymap (#4779) 2019-01-04 15:28:01 -08:00
noroadsleft
aff5c49ee9 Layouts: add 65_iso (#4778) 2019-01-04 15:27:21 -08:00
noroadsleft
7f4f0f7685 Remove deprecated QUANTUM_DIR code blocks from makefiles (#4754)
* Remove QUANTUM_DIR code blocks from keyboard rules

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.

* remove QUANTUM_DIR code blocks from rules for default keymaps

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.

* remove QUANTUM_DIR code blocks from rules for user keymaps

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)

* remove QUANTUM_DIR code blocks from rules for community layouts

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.

* remove QUANTUM_DIR code blocks from rules for userspaces

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
2019-01-04 07:25:48 -08:00
noroadsleft
b1ed855871 Dichotomy: fix info.json mismatch (#4771)
The info.json file was missing the two keys that correspond to the
rotary encoders.
2019-01-04 07:24:45 -08:00
James Churchill
563ce3f225 Add explicit eeprom include in split_common
Fixes builds that set EE_HANDS.
2019-01-03 20:00:27 -08:00
James Churchill
38e01a7480 Convert split_common to use generic GPIO api 2019-01-03 20:00:27 -08:00
noroadsleft
54b572159f Preonic rev. 3: fix info.json file
File was saved with an invalid JSON structure.
2019-01-03 21:52:35 -05:00
noroadsleft
6f80217958 Snagpad: fix Configurator mismatch (#4767)
Key objects for the LAYOUT_numpad_5x4 macro were out-of-order in
info.json.

Also white space changes because I'm that guy.
2019-01-03 16:33:32 -08:00
Konstantin Đorđević
e76bf17d36 Remove redundant, language-specific aliases for KC_ALGR (#4720)
* Use standard KC_ALGR, remove language-specific redefinitions

* Use ALGR instead of ALTGR in BÉPO and Canadian multilingual keymaps

* Remove BE_LALT, BE_LGUI aliases
2019-01-03 08:13:55 -08:00
Gam3cat
6cb2d7ba6d Keymap updates (#4706)
* adding my keymap

* update keymap

* adding gamecat keymap for jc65 keyboard

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* M10a keymap and M65a updates

* keymap updates

* keymap updates

* M10a/M65a keymap updates

* M10a/M65a keymap updates

* Delete test.txt

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65/M10 keymap updates

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65/M10 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* Set theme jekyll-theme-cayman

* Set theme jekyll-theme-slate

* M65 keymap update

* M10a/M65a keymap updates

* M10a keymap update

* M65a keymap update

* M65a keymap update

* M65a keymap update

* M65a readme update

* M65a/M10a updates

* M65a readme updates

* M65a/M10a updates

* M65A update

* M65A update

* M65A update

* M65A update

* M65A/M10A keymap update

* M10A keymap update

* Set theme jekyll-theme-tactile

* M10A keymap update

* M65A keymap.c update

* M65 keymap added LED backlight toggle, inc/dec to adjust layer.

* M65 keymap/readme updates.

* M65 keymap fix

* M65 keymap update

* remove theme

* fix comments/readme

* update keymap

* LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure.

* LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure.

* M65 keymap update

* Updated M65, M10, and gonNerd keymaps.

* update

* del

* keymap updates M65, M10, gonnerd

* update keymaps

* adding back readme that somehow got removed.

* updated keymap

* update keymap

* add back readme

* Added h87a keymap, updated m10a/jc65/gonnerd

* Update h87a keymap

* Updates after feedback

* Updates after feedback

* Updates after feedback

* Updates after feedback
2019-01-03 08:12:58 -08:00
flehrad
526bc4c7cc Keyboard: add snagpad and trainstation keyboards (#4755)
* add snagpad

* Update keyboards/snagpad/kb.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename kb.c to snagpad.c

* Update and rename kb.h to snagpad.h

* Update snagpad.h

* Update keymap.c

* Update config.h

* Update config.h

* Update rules.mk

* Update README.md

* Add files via upload

* Update info.json

* Update keymap.c

* Update snagpad.h

* Delete snagpad_numpad.json

* Delete snagpad_ortho.json

* Update README.md

* Update keyboards/snagpad/info.json

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* add tradestation

* --all

* Did something weird messing with git -_- hopefully fixed

* Update keyboards/tradestation/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update snagpad.h

* Update rules.mk

* Update keymap.c

* fixed merge conflict, updated to LAYOUT_numpad_5x4

* relocated to handwire, updated naming, added layouts to rules.mk

* Update keyboards/handwired/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename LICENSE to license

* Rename README.md to readme.md

* Rename LICENSE to license

* Rename README.md to readme.md

* Update info.json

* Update keymap.c

* Update info.json
2019-01-03 08:05:33 -08:00
ishtob
484c85bd0d Adding default settings for ERM motors for Hadron v3 haptic feedback (#4761)
* adding default settings to support 3v ERM vibration motors

* set default settings of haptic motor for LV061228B-L64-A 2v LRA

* update ishtob keymap and fix config settings
2019-01-02 13:30:59 -08:00
Jacob Jerrell
a7b1b146d1 Keymap: Bocaj Layout and Userspace Refactor (#4753)
* Bocaj Layout Revamp

* Pull in Upstream (#1)

* Various tweaks for some Input:Club build processes

* change KEYMAP to LAYOUT for all new keyboards made using this script

* Add support for rev3 of the Atom47 (#2672)

* Added support for rev3 of the Atom47

* Updated Atom47 readme's

* Fix redefine error on rev2 and add maartenwut's keymap

* Fix redefine error on LEdiodes keymap

* Add Nyquist keymap (#2692)

* nyquist

* danielhklein nyquist setup

* shift left controls

* remove readme

* cleanup before pr

* ready for pr

* Adds Phantom TKL support (#2696)

* Add an info.json to phantom keyboard

* Add layouts

 - KEYMAP_WINKEYLESS
 - KEYMAP_7BIT
 - KEYMAP_ISO
 - KEYMAP_ISO_WINKEYLESS

* Add key_counts

* Add 2 missing F-Row keys

* Add TKC1800 info.json

Created an info.json for the tkc1800.

* Clueboard 60 info.json

 - adds
   - LAYOUT_60_ansi
   - LAYOUT_60_iso
   - KEYMAP_AEK
   - KEYMAP
   - LAYOUT_60_ansi_split_bs_rshift

* Add the Speedo keyboard

* Fix KC60 info.json file (#2707)

* change KEYMAP to LAYOUT in all the KC60 files

* Redo the info.json file

* Small fixes to TKC1800

 - adjust F-row to use 0.25 spacing
 - split left shift
 - add key_count

* Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)

* change diverge 3 KC_KEYMAP to LAYOUT

* Change KEYMAP to LAYOUT for handwired arrow pad

* change M10A to LAYOUT for m10-a

* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68

* change KC_KEYMAP to LAYOUT for nano

* Refactor to LAYOUT

* refactor to LAYOUT-ansi and LAYOUT_iso for s65

* LAYOUT conversions for lfkkeyboards

* missed a few renames

* mini1800 for lfkeyobards support of LAYOUT

* Improve state/chord handling and clean up namespace

Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.

Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)

A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.

Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.

The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.

There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.

* Pull information from config.h and rules.mk (#2711)

* Pull information from config.h and rules.mk

* Readd the kbd75 maintainer

* Remove obsolete info.json entries (#2712)

* Clean up some long-standing errors when populating the API (#2715)

* More Configurator Warning Fixes (#2716)

* mf68_ble did not have the correct .c and .h files

* Fix JC65 KEYMAP to LAYOUT

* Change KEYMAP to LAYOUT for s60_x

* Convert KEYMAP to LAYOUT for lets_split boards

* Convert KEYMAP to LAYOUT

* more fixes to keymap for iris

* convert KEYMAP to LAYOUT for levinson keyboard

* change losinggeneration's KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT for nyquist

* convert KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT for viterbi

* convert KEYMAP to LAYOUT

* convert KEYMAP and its subsidiries to the LAYOUT standard

* convert KEYMAP and its subsidiries to the new LAYOUT standard

* Normacos keymap for let's split keyboard (#2691)

* Cheers let's split keymap

* fixed typo on norman layer of cheers keymap for let's split

* fixed right handed mappings for home row

* cheers keymap for let's split redefinition

* updated Cheers keymap for let's split

* cheers keymap for let's split updated with some terminal macros

* renamed cheers let's split keymap to a more appropriate normacos

* updated normacos keymap doc / removed non functional keys

* reset let's split rules to default values

* added more spotlight search macros

* normalized keymap comments

* Moved numpad on lower layer

* hhkb jp personal keymap (#2698)

* Add JJ40 Cockpit personal keymap (#2713)

* Add JJ40 Cockpit keymap

* Fix lower layer symbols

* Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)

* add readme to ktype keyboard

* add readme to m10a

* add readme to mini1800

* add readme to parent directory

* Revert "Pull in Upstream (#1)"

This reverts commit eeba0cec17.

* Updates to Bocaj Files

- Gave up on Tap Dance for ' -> '
+ Added another 'Secret'
+ Add ' -> ' to the Swap Hands key
+ Add Swap Hands to the ' -> ' key
+ Made Hand Swapping a momentary toggle
- Removed Auto Shift
+ Added Layer Toggle to KC_QUOTE for the _TOOLS layer
- Disabled Tap Dance

* Merge remote-tracking branch 'upstream/master'

* Updates to Bocaj

Added Game Layers, Removed Unused Macros

* Removed 'secrets.h'

* Updates to Bocaj

Remove 'secrets'.
Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues

* Total revisioning of keymap and layout structure

* Missed readme.md file

* Bocaj - Permissive Hold setting enabled

* Switching from ErgoDox EZ centric configuration to the layout/user approach

* Bocaj - Create Userspace and Ergodox layout

* Update settings.json

* Pushing local updates

* Reverting .vscode/settings.json

* Adds pretty_osx and _win wrappers

* Utilize Windows and Mac Wrappers

* Update layouts/community/ergodox/bocaj/keymap.c

* Updates to Bocaj keymap.c

- Extended pretty_osx and pretty_win wrappers to allow modification of the bottom rows and thumb clusters.
- Fixed already wrapped layouts to align with the change
- Wrapped _NUMS and _CLICKY layers with the _osx wrapper because I main with a Mac

* Updates to Bocaj

Small documentation updates, added KC_MAKE from Drashna's layout, added KC_LOCK back to the diablo layer.

* Add LShift to _Adjust layer

* Minor changes to bocaj

Put wrappers in userspace and added RESET keycode to the Adjust layer

* Updates to Bocaj config & keymap; Fixed problem with process_leader.c

- Made lots of changes to the bocaj layout and userspace
- Pulled in latest upstream/master
- Attempted to compile with latest and found an unneccessary `break` in process_leader.c

* Bocaj - Updates to Layout and Userspace

* Adjust LEADER_TIMEOUT to 350
* Put KC_GRAVE on _ADJUST layer
* Eliminate _LOWER layer and associated definitions
* Adjusted layer indicating LEDs to match changes
* Fixed Diablo leader sequence
* Added build info leader sequence
* Got rid of obsoleted IGNORE_MOD_TAP_INTERRUPT/PERMISSIVE_HOLD/PREVENT_STUCK_MODIFIERS (may add STRICT_LAYER_RELEASE in the future)

* Remove type_traits

Not sure what in my VSCode config always brings this one in

* refactor stage 1

* Bocaj Refactor Phase II

* Made LED_2 brighter if both CTRL & GUI are being held
* Enabled unicode because I got it to work in Mac OS
* Finalized Build Info leader combination after testing in Mac OS
* Not sure why KC_D3_1 was set to ASDF if !TAP_DANCE_ENABLE. So I changed that back
* Experienced issues with `EXTRAFLAGS += -flto` using Docker in MacOS. Not sure what it does, but I don't seem to be missing anything
* Wrote obligatory readme.md files and mentioned Drashna too many times... I don't think I can actually take credit for much of anything here.

* Updates to Bocaj

Made LED changes, added LM_DFLT which is similar to the grave macro, enabled retro tapping, working on a unicode idea -- currently fails to build.

* Bocaj Refactor Phase 3 Part 2

- Continuation of implementing unicode switching based on default layer
- Slight adjustments to _DIABLO and base wrapper because LM_DFLT macro didn't function as I'd hoped

* Slight adjustment to KC_MAKE
2019-01-02 09:23:42 -08:00
Frank Tackitt
7b5fa4b13e Keymap: Add userspace for @kageurufu (#4752)
* Add userspace for @kageurufu

* Remove custom keycodes for layer keys

Add some common defaults for my rules.mk
2019-01-02 09:16:55 -08:00
lbibass
c71c078dff Added brightness controls and Media controls to my keymap. (#4760)
* Added my Mechmini2 layout to qmk.

* Added more info to the readme.

* Made changes.

* Update keyboards/mechmini/v2/keymaps/lbibass_625_space/keymap.c

Co-Authored-By: lbibass <ewdries02@gmail.com>

* Update keyboards/mechmini/v2/keymaps/lbibass_split_space/keymap.c

Co-Authored-By: lbibass <ewdries02@gmail.com>

* Added brightness and volume controls to MechMini 625 layout.
2019-01-02 08:42:03 -08:00
Frank Tackitt
134a69f4ad Keyboard: Enable defaults for Sol (#4751)
The enables RGB, Mousekeys, and Extrakeys for users of config.qmk.fm
2018-12-31 14:55:48 -08:00
Drashna Jaelre
40383089d0 Keymap: Update for Drashna code - Proton C Prep Edition (#4708)
* Make CRKBD keylogger output actually show tap keys

* check MT/LT for twinkling

* Add ortho 5x12 support for fractal keyboard

* Use newer interface for setting pins/ports

* Remove custom unicode methods

* Reomve unicode input info

* Odd rules issue

* Redefine REST note to be more pleasing

* Properly disable PM LEDs with GPIO commands

* Update gitlab CI yaml file

* Remove extra mod tap check

* Remove initial state on ergodox glow

* Rev6 Cleanup

* Fix KC_MAKE macro

* Update GitLab CI yaml file

* More GitLab CI changes

* One final GitLab CI change

* Remove unneeded unicode support

* Optimize KC_MAKE
2018-12-31 14:29:56 -08:00
Drashna Jaelre
7f0def77a2 Move Split Common VPATH addition (#4716)
Specifically, only add the split_common folder to COMMON_VPATH if the feature is eanbled, to prevent issues with compilation
2018-12-31 08:45:44 -08:00
David Dai
b7688590b8 Change rgblight_get_mode & rgb_matrix_get_mode's return type to uint8_t. (#4747)
* Change rgblight_get_mode's return type to uint8_t.

Since rgblight_get_mode() is just returning rgblight_config_t.mode,
it should match rgblight_config_t.mode's type: uint8_t.

* Update rgb_matrix_get_mode to return uint8_t.
2018-12-31 08:42:58 -08:00
takashiski
0c0e208a36 define brainfuck keymap (#4742)
* define brainfuck keymap

* Update keyboards/namecard2x4/keymaps/brainfuck/readme.md

Co-Authored-By: takashiski <takashiskibb@gmail.com>
2018-12-30 14:53:09 -08:00
Giuseppe Rota
3ddec14eb8 Register the interrupting keycode in the tap dance state struct 2018-12-30 08:35:12 -08:00
satt99
46b4b4407f Comet46 add support for OLED (#4745)
* Add OLED support for Comet46

* fix length of char "name" of keylogger.c

* update ssd1306

* fix rules.mk

* update led-receiver keymap

* Update OLED related code

* add mod_state_reader & modify led_state_reader

* Update OLED related files

* Update kemaps

* Update readme

* change default-oled-display to default

* Add OSM compatibility to mod_state_reader

* Code formatting

* Use PROGMEM to store code_to_name

* Clean up satt keymap

* Rename default-led keymap to defult-rgbled
2018-12-30 08:34:06 -08:00
Matthew Lyon
c2390bf321 Keymap: mattly: more tweaks (#4746) 2018-12-30 07:54:10 -08:00
wanleg
c043edd138 Keymap: Wanleg 5x5 Keymap changes (#4738)
* config fixes (including for issue #3678)

* put back audio

* jj40 backlighting setup

* jj40 backlighting setup

* rules.mk fix

* jj40 backlighting settings

* iris setup

* iris setup

* iris setup

* iris setup

* iris setup - onehand

* remove commented-out section

* edits due to #4403

* xd75 testing

* fix 5x15 layout issues with 5x5 bluetooth & xd75

* commenting out unused placeholders

* change iris to more wanleg-like 4x12 layout

* formatting changes

* onehand layout cleanup/fix

* revert temp change

* create centre numpad option

* 1st working version

* change keypad numbers to regular numbers - doesn't work otherwise

* adding comparison files, no change to core

* fixed 5x5 with cleave

* fixed 5x5 with cleave

* switch mouse scroll buttons

* clean up left/right/centre pad placement in 5x15 layouts

* minor comment change

* Update layouts/community/ortho_5x15/wanleg/keymap.c

Co-Authored-By: wanleg <32079073+wanleg@users.noreply.github.com>

* Update layouts/community/ortho_5x15/wanleg/keymap.c

Co-Authored-By: wanleg <32079073+wanleg@users.noreply.github.com>

* Update layouts/community/ortho_5x15/wanleg/keymap.c

Co-Authored-By: wanleg <32079073+wanleg@users.noreply.github.com>

* revert to original
2018-12-30 07:53:02 -08:00
ginjake
cc7bf108a9 Keymap: add ginjake keymap for the zinc keyboard (#4741)
* サンシャインぴっかぴかモード実装

* サンシャインぴっかぴかモード
2018-12-29 08:19:34 -08:00
Giuseppe Rota
bb1b441325 Fix leader processing 2018-12-29 08:17:43 -08:00
Menchen
e2f60eba2f Fix capkey led for dz60. 2018-12-28 23:29:58 -08:00
Stephen Gelman
8443481aea Fix apparent typo in WhiteFox LED config
It seems the led_mask is set incorrectly on the WhiteFox meaning that
the LED at C9-1 (the space bar) doesn't get lit.  I can't see any reason
for this to be intentional so I am pretty sure it's a typo.  At the very
least it fixes the space bar LED for me.
2018-12-28 22:55:59 -08:00
Jason Thigpen
d9abb833e5 Add my zeal60 keymap (#4732)
* Add my zeal60 keymap

* Temporarily remove failing community layout from zeal60 make rules

* Revert "Temporarily remove failing community layout from zeal60 make rules"

This reverts commit ffd0018fb1.
2018-12-28 22:27:35 -08:00
Max
2c6c483096 refactored cyclops keyboard project (#4734)
* refactored cyclops keyboard project

Moved the files into a subfolder to allow consistency in preparation for additional commits to come in the future.

made some small adjustments to the configuration and keymap

* Update keyboards/westfoxtrot/cyclops/keymaps/default/keymap.c

Co-Authored-By: westfoxtrot <17062872+westfoxtrot@users.noreply.github.com>

* Update keyboards/westfoxtrot/cyclops/readme.md

Co-Authored-By: westfoxtrot <17062872+westfoxtrot@users.noreply.github.com>

* Update keyboards/westfoxtrot/cyclops/readme.md

Co-Authored-By: westfoxtrot <17062872+westfoxtrot@users.noreply.github.com>

* Update keyboards/westfoxtrot/cyclops/readme.md

Co-Authored-By: westfoxtrot <17062872+westfoxtrot@users.noreply.github.com>
2018-12-28 15:07:47 -08:00
Drashna Jaelre
6b46c06018 Fix Split Common Split_util.c typo 2018-12-28 14:52:58 -08:00
Danny
c0859ac096 Update split keyboard docs (#4735)
* Remove unused I2C_MASTER_RIGHT setting

* Update documentation about split keyboard options
2018-12-28 13:02:53 -08:00
Konstantin Đorđević
93b004c943 Keep pressed keys on layer state change (fixes #2053, #2279) (#3905)
* Keep pressed keys on layer state change

* Add doc comment for clear_keyboard_but_mods_and_keys

* Keep pressed keys only if PREVENT_STUCK_MODIFIERS is on

* Check STRICT_LAYER_RELEASE instead of PREVENT_STUCK_MODIFIERS
2018-12-28 11:07:56 -08:00
Kyle Brown
fbcbf44926 Update feature_advanced_keycodes.md (#3672)
* Update feature_advanced_keycodes.md

Probably a better way to word it, but I've solved this issue on reddit several times, had to solve this for friends, ect. It's something worth being in the docs as it's a common issue, and not always intuitive. I have offered this change as I was told by several people "It was never mentioned in the docs".

* Update feature_advanced_keycodes.md

Clear up what was meant to be said.
2018-12-28 10:31:15 -08:00
Jumail Mundekkat
3744a2b641 Added Skog TKL support (#4727)
* Added Skog TKL support

* Updated manufacturer/product name
2018-12-27 08:40:33 -08:00
noroadsleft
cfba216541 S65-Plus: fix layout macro name in info.json (#4728) 2018-12-27 08:37:29 -08:00
Konstantin Đorđević
0c1256e60a Read user input properly in linux_install.sh for Gentoo (#4395)
* Change spaces to tabs on two lines

The rest of the file uses tabs

* Read user input in a non-terrible, non-hacky way

* Remove unnecessary tee call

* read -p is not POSIX

* Add missing $ to echo GENTOO_WARNING

* Replace non-POSIX echo -n with printf

* Use cd ... || exit 1 in case git clone fails

* Add missing sudo

Thanks @snortwolf

* Undo replacing tee with >>
2018-12-26 08:01:26 -08:00
noroadsleft
b7d2a9f980 S65-Plus: refactor and Configurator support (#4725)
- s65_plus.h updated to #pragma once method
- added info.json file
2018-12-26 07:55:42 -08:00
Yan-Fa Li
ee1be3e5b5 Improve diagnostics for build hashes 2018-12-25 17:09:48 -08:00
noroadsleft
8e0444618f XMMX refactor, Configurator support and readme update (#4722)
* XMMX: matrix and keymap refactor

- xmmx.h updated to use #pragma once
- renamed LAYOUT_ansi_wk macro to LAYOUT_tkl_ansi
- renamed LAYOUT_ansi_wkl macro to LAYOUT_tkl_ansi_wkl
- renamed LAYOUT_iso_wk macro to LAYOUT_tkl_iso
- renamed LAYOUT_iso_wkl macro to LAYOUT_tkl_iso_wkl

* XMMX: Configurator support

* XMMX: readme update
2018-12-25 11:24:47 -08:00
TerryMathews
de78d9e1ff Chibios_test/stm32_f072_onekey: Add support for reset to bootloader (#4238)
* Add support for reset to bootloader

Chibios_test/STM32_F072_ONEKEY wouldn't reset to bootloader on a
compatible Discovery board because the Chibios library board file was
lacking the __early_init(void) function necessary to read the magic key.
Borrowed code from Clueboard 60, tested working.

* Remove board.chcfg
2018-12-25 10:42:48 -08:00
Jason Thigpen
08e9fc142c Add tsangan layout to dz60 with a "sane" default keymap (#4717) 2018-12-24 14:49:03 -08:00
noroadsleft
41dee98ec4 Redox: Configurator bugfix (#4721) 2018-12-24 14:27:35 -08:00
Takeshi ISHII
72d4e4bfd7 Replace serial.c of quantum/split_common/ (#4669)
* Add provisional Helix implementation to test the quantum/split_common.

* copy keyboards/helix/serial.[ch] to quantum/split_common/

* Make serial.c a pure driver.

Remove buffer name and buffer size from serial.c. They should be placed in the caller(matrix.c, split_utils.c).

* remove quantum/split_common/serial_backward_compatibility.h

* Changed array serial_master_buffer to structure serial_m2s_buffer.

* Changed array serial_slave_buffer to structure serial_s2m_buffer.

* Change keyboards/miniaxe/matrix.c

I also made changes to quantum/split_comon/matrix.c to keyboards/miniaxe/matrix.c.

Note: I contacted @ka2hiro, creator of miniaxe, and I got permission to change keyboards/miniaxe/matrix.c.

* update history comment in quantum/split_common/serial.c

* Revert "Add provisional Helix implementation to test the quantum/split_common."

This reverts commit 168c82ef82.

* fix keyboards/miniaxe/matrix.c, quantum/split_common/matrix.c

avr-gcc 4.9.[23] report error.
avr-gcc 5.4.0, avr-gcc 7.3.0 pass.
It is funny.

* update comment quantum/split_common/serial.c

* Reserve RGBLIGHT_SPLIT macro in quantum/split_common
2018-12-24 11:14:57 -08:00
noroadsleft
2149f3b588 Toad Configurator support and readme update (#4718)
* Toad: Configurator support

* Toad: update Docs links in readme
2018-12-24 09:19:18 -08:00
ishtob
33483b440c Keymap: fix userspace compile error with planck grid (#4719) 2018-12-24 09:06:33 -08:00
Othi
fc921a9c54 First PR for KBD6x HHKB layout keymap (#4704)
* initial commit for Othi's HHKB layout keymap,
covering multiple modifiers hold and vim-like support and german characters. If there's
any suggestion i can be reached via mnpqraven on github or Othi#6661 on
discord

* added readme.md. TODO: update readme.md

* changed to default quantum keycode for `KC_TRNS`,
removed `PREVENT_STUCK_MODIFIERS`,
fixed tap dance using one shots
TODO: unicode implementation at https://docs.qmk.fm/#/feature_unicode

* keymap documentaion(readme) added

* unicode init
TODO: figure out what made the compose sequence not running

* update unicode and readme
2018-12-24 09:06:12 -08:00
Adam Lee
7e56c4bcb1 [Miuni32] Update the # of LEDs to match the final version of PCB (#4714)
* [Miuni32] Update the # of LEDs to match the final version of PCB

* [Miuni32] Update link to website
2018-12-23 08:39:30 -08:00
noroadsleft
2c3706611f Noxary x268: refactor and Configurator bugfix (#4713)
- renamed layout macro LAYOUT_65_ansi to LAYOUT
- rebuilt info.json to match LAYOUT macro
2018-12-23 08:36:01 -08:00
Michishige Kaito
5e52eda0ca shell.nix: Packages relocated in upstream cleanup 2018-12-22 15:09:58 -08:00
noroadsleft
7bbd299fba JD40 refactor and readme update (#4710)
* JD40: default keymap refactor

- Removed redundant action_layer.h include
- Refactored to use LAYOUT macro (from LAYOUT_kc)
- Refactored to use QMK-native keycodes
- Removed superseded TMK code blocks

* JD40: readme cleanup

Fixed and updated the links in the readme file
2018-12-22 08:23:04 -08:00
noroadsleft
ea1fe35ae7 Keyboard: Infinity60 refactor, Configurator support and readme update (#4707)
* Infinity60: refactor

- infinity60.h / keymap.c
  - renamed layout macro to LAYOUT_60_ansi_split_bs_rshift; removed layout macro alias
  - updated to #pragma once
  - keymaps now use #include QMK_KEYBOARD_H
  - keymaps/jpetermans/config.h updated to #pragma once
  - keymaps/jpetermans/rules.mk deleted (complete contents were deprecated make instructions)

* Infinity 60%: Configurator support

* Infinity60: readme update

Updated the Docs links.

* Infinity60: bugfix depariel keymap

Had a typo.

* Infinity60: edit matrix.c

per @drashna

- https://github.com/qmk/qmk_firmware/pull/4707#issuecomment-449540676
2018-12-21 19:39:48 -08:00
Michael Pio
4d98c69e02 Update Vinta (#4705)
* add support for configurator

* add more layouts

* fix default keymap
2018-12-21 18:39:25 -08:00
Jason Thigpen
ff8b1b9c69 Add crd's XD60 ANSI keymap (#4702) 2018-12-21 17:39:10 -08:00
Jeremy Herve
af84f0ff86 Keymap: Redox / jeherve: updates (#4694)
* Start using send_unicode_hex_string for shrug

See https://docs.qmk.fm/#/feature_unicode?id=send_unicode_hex_string

* Make sure one can come back to main layer after tapping to NAV

* Add 4 new keys to symbol layer

~, `, =, +, are now more accesssible. No need to reach out far from home row anymore

* Add two new macro keys

I did not have much use for the Expose key and the right Command key, so opted to replace those with 2 Macros:

- One to invoke Alfred: https://www.alfredapp.com/ => Opt + Space
- One to invoke 1password: https://1password.com/ => Cmd + Opt + \

* Update readme to mention changes in new version

* Remove unneeded short definition

* Shorter name for our custom key

See https://github.com/qmk/qmk_firmware/pull/4694#discussion_r243341864

* Make macros one-liners

See https://github.com/qmk/qmk_firmware/pull/4694#discussion_r243341487

* Switch to using eeconfig_init_user to set Unicode mode

See https://github.com/qmk/qmk_firmware/pull/4694#issuecomment-449151724
2018-12-21 10:00:45 -08:00
Sascha Grunert
f0863286cc Update keymap for planck/rev6 (#4701)
* Update keymap.c

* Update rules and keymap

* Update keymap rules
2018-12-21 08:33:36 -08:00
noroadsleft
b21c592f1e handwired/not_so_minidox: Configurator support (#4699) 2018-12-21 08:03:34 -08:00
Gergely Peidl
ca35647535 Feature Unicode example code fixed. 2018-12-21 07:21:41 -08:00
Drashna Jaelre
afd5cda4a0 Fix up process_leader to be a bit more optimized (#4662)
* Fix up process_leader to be a bit more optimized

* Process dual function keys better

* Make leader start a callable function

* Fix per key timer call location

* Add escape if already leading

* Return false for KC_LEAD

* Add documentation
2018-12-20 16:54:06 -08:00
Takeshi ISHII
30c3f3b2bd Keymap: Add Helix/pico keymap 'mtei' (#4696)
* add pico keymap 'mtei'

* num layer key change
2018-12-20 09:50:51 -08:00
Drashna Jaelre
6395853148 Docs: Add additional clarification to Leader Key documention (#4660)
* Add clarification for Leader Timeout

* Add additional documentatin to config_options.md

* Add leader_start() and leader_end() documentation

* Add Examples

* Clarify timout

* Remove customization

* Improve docs based on feedback

* Better clarification of features

* Fix example

* Spelling/grammar issue

* Spelling and clarification
2018-12-20 08:58:12 -08:00
Emily Soldal
1586548b4f Enable RGB animations in Atom47 2018-12-20 08:55:32 -08:00
MakotoKurauchi
29830f306f Keyboard: Pr/helixpico add layout kc (#4686)
* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL

* add define USB_MAX_POWER_CONSUMPTION

* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk

rules.mk: add 4 Variables for compile control.

   # Helix keyboard customize
   # you can edit follows 4 Variables
   #  jp: 以下の4つの変数を必要に応じて編集します。
   OLED_ENABLE = no            # OLED_ENABLE
   LED_BACK_ENABLE = no        # LED backlight (Enable WS2812 RGB underlight.)
   LED_UNDERGLOW_ENABLE = no   # LED underglow (Enable WS2812 RGB underlight.)
   LED_ANIMATIONS = yes        # LED animations

config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define

* HELIX_ROWS define move from config.h to rules.mk

* add readme.md

* rename readme.md to readme_jp.md

* add readme.md and modify readme_jp.md

* change helix/ssd1306.c for select glcdfont.c position

* add variable LOCAL_GLCDFONT into each keymaps rules.mk

* Add iPhone/iPad LED support to Helix default keymap

* renumber _ADJUST for shrink program size

* Fix Helix i2c wrong bit rate

* add helix serial debug code

* serial debug macro move from config.h to serial.h

* helix serial.c debugging...

* refine debug macros

* add some comments

* add SELECT_SERIAL_SPEED

* add comments

* debugging sync_send/sync_recv

* add very high speed

* fix sync_send/sync_recv

* fix com. start and switch send/recv

* debug mode off

* remove debug codes

* temporary change, compiling C, C++ and ASM without -g

* helix config.h refine

* Revert "temporary change, compiling C, C++ and ASM without -g"

This reverts commit e9730cbbfd.

* add change_reciver2sender()/change_sender2reciver()

This is a change to improve readability.

* txled, rxled off in matrix_init()

* add serial_send_packet() / serial_recive_packet()

This is a change to reduce object size.

* add serial_low() at ISR() top

* add __attribute__((always_inline)) to some functions

* modify serial_send_packet()/serial_recive_packet()

A little, object size reduction.
A little, speedup.

* add debug code to helix/serial.c

* Adjust sampling timing of serial signal being received

* add split_scomm.c/split_scomm.h and change serial.c/serial.h

serial.c was divided into 2 layers, split_scom.c and serial.c.
The upper layer split_scomm.c is called from matrix.c.
The lower layer serial.c accesses the hardware.

* add split_scomm.c/split_scomm.h into helix/rev1

* reduce object size helix/rev2/matrix.c

* remove checksum check, add parity check

* force occur parity error for test

* parity test ok. remove test code

* change some comment & add skip code when buffer_size == 0

* serial.c: multiple types of transaction support

Add 4 bits transaction-type field at packet top.
Select Transaction Descriptor Table entry by transaction-type.

* helix serial master-slave transaction optimize

Using multi-type transaction feature of serial.c, communication contents between master slaves were optimized.

* add debug code for retry

* add comment into each config.h

* fix ISR status drop

* add a debug macro 'debug_retry_chg()'

* reduce led_test size

* remove debug code from helix/serial.c and etc.

* helix:five_rows change TAPPING_TERM value 140

* Improved compatibility with let's split of serial.c. Finish helix/serial.c improvement.

- The difference with the original let's split's serial.c
  - It's high-speed about 4 times.
  - Stable bi-directional data transfer. (Helix need master to slave transfer)
  - serial.h was divided 2 files, serial_config.h and sereial.h
  - With multiple types of transaction support, communication contents can be optimized. (NEW flexible API)

- USE OLD Simple APIs (compatible with let's split serial.c)
  - files :
    - serial_config.h -- hardware configuration (need include by config.h)
    - serial.c/serial.h -- serial communication

- USE NEW flexible APIs. (Support multi-type transaction function.)
  serial.c was divided into 2 layers, split_scom.c and serial.c.
  The upper layer split_scomm.c is called from matrix.c.
  The lower layer serial.c accesses the hardware.
  - files
    - split_scomm.c -- communication buffer is defined in here. call by matrix.c.
    - split_scomm.h -- buffer size is defined in here. include by matrix.c, split_util.c
    - serial_config.h -- hardware configuration (need include by config.h)
      To use the NEW API, specify #define SERIAL_USE_MULTI_TRANSACTION
    - serial.c/serial.h -- serial communication lower layer

- NEW APIs for serial.c / serial.h (The lower layer)
  // Soft Serial Transaction Descriptor
  typedef struct _SSTD_t  {
      uint8_t *status;
      uint8_t initiator2target_buffer_size;
      uint8_t *initiator2target_buffer;
      uint8_t target2initiator_buffer_size;
      uint8_t *target2initiator_buffer;
  } SSTD_t;

  // initiator is transaction start side
  void soft_serial_initiator_init(SSTD_t *sstd_table);
  // target is interrupt accept side
  void soft_serial_target_init(SSTD_t *sstd_table);
  int soft_serial_transaction(int sstd_index);
  int soft_serial_get_and_clean_target_status(int sstd_index);

- NEW APIs for split_scomm.c / split_scomm.h (The upper layer)
   move from old serial.c the following buffer and functions
     serial_slave_buffer[]
     serial_master_buffer[]
     void serial_master_init(void)
     void serial_slave_init(void)
     int serial_update_buffers(void)
   define SERIAL_xxxxx_BUFFER_LENGTH move from serial_config.h to split_scomm.h

* fix comment typo

* Fix the value of helix:five_rows variable HELIX_ROWS to 5.

* led_test rules.mk some change

* Separate common parts of helix/rev2/keymaps/*/rules.mk into helix/rev2/keymaps_common.mk

* helix/rev2/keymaps/edvorakjp/rules.mk use helix/rev2/keymaps_common.mk

* Separate common parts of helix/pico/keymaps/*/rules.mk into helix/pico/keymaps_common.mk

* Helix each keymap's using rgblight mode symbol instead magic number

No change in build result.

* Helix pico keymaps: make rgblight modes selectable.

No change in build result.

* Helix rev2 keymaps: make rgblight modes selectable.

No change in build result.

* fixed Helix froggy/keymap.c: invalid rgblight mode value 0 to 1 (=RGBLIGHT_MODE_STATIC_LIGHT)

* Deselect RGB_TEST and ALTERNATING in Helix rev2,pico keymaps config.h.

* Merge branch 'master' of https://github.com/qmk/qmk_firmware

* revert 955dcbc

* delete keymaps_common.mk

* add LAYOUT_kc() to keyboards/helix/pico/pico.h
2018-12-20 08:55:03 -08:00
noroadsleft
af55ef8418 GSKT-00 Configurator update
- add JSON data for LAYOUT_all layout
- fix ISO Enter on LAYOUT_60_iso_tsangan layout
2018-12-20 08:52:54 -08:00
Kevin Hogeland
374ed67e87 Add PROGMEM keyword to Clueboard keymaps 2018-12-20 08:44:42 -08:00
Skyler Lewis
f3cbb7bd6e update the alairock keymap for dichotomy (#4687)
Just a couple placement updates to my layout on the dichotomy keyboard.
2018-12-19 16:54:19 -08:00
Ismael Venegas Castelló
5eb8f3f6b5 Keymap: Refactor Hacker Dvorak (#4688)
Programmer Dvorak based layout for the Ergodox EZ.
2018-12-19 16:49:56 -08:00
yiancar
b13162f7fd Also fix use of weak stm32 internal pullup 2018-12-19 11:52:05 -08:00
yiancar
df33618b26 Minor STM32 i2c driver cleanup 2018-12-19 11:52:05 -08:00
Drashna Jaelre
fdeec29636 Overhaul Unicode Common functionality (#4325)
* Standardize the Unicode EEPROM code

* Remove unicode init from process_record_* functions

* Add unicode init to where it belongs: matrix_init_quantum

* Move Unicode proccessing to unicode common

* Add audio feedback to input mode keys to drive konstantin up a wall

* Tap_code cleanup

* Update keycodes

* Update unicode documentation

* Update unicode keycodes for consistency/easier merge

* Add Audio Feedback section

* Remove Functions from feature page

And link to the file instead.  Link to specific lines later on.

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* Because I missed it!

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* SPAAAAAAAAAACing

Co-Authored-By: drashna <drashna@live.com>

* Add BSD for future compatibility

* Thought I fixed that!

Co-Authored-By: drashna <drashna@live.com>

* non-breaking

Co-Authored-By: drashna <drashna@live.com>

* Considered that

Co-Authored-By: drashna <drashna@live.com>

* Yuuup

Co-Authored-By: drashna <drashna@live.com>

* consistency

Co-Authored-By: drashna <drashna@live.com>

* white spaces .... copied from elsewhere

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Update keycode defines

* Fix Linux Song

* Update all of the songs

* Cleanup

* Move and update check to ensure only one unicode method is enabled

* Update quantum/quantum_keycodes.h

* Update documentation

* Wordsmithing and cleanup

* Format unicode_common (#13)

* case alignment

* process_record_unicode_common → process_unicode_common

* Move song arrays into function where they're used, align preprocessor directives

* Swap the order of UC_WIN and UC_BSD

* Update Unicode docs

* Reorder Unicode mode stuff to match the order of input mode constants

* Fix capitalization in doc subtitle

* Readd BSD and OSX_RALT songs

* Reword BSD note in docs

* Readd BSD keycode description

* Reword explanation of input on different platforms

* Steal vomindoraan's input mode documentation

Co-Authored-By: vomindoraan (vomindoraan@gmail.com)

* Willingly give Drashna the rest of my Unicode doc improvements

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* remove merge artifacts

* Unicode common cleanup (#17)

* Standardize the Unicode EEPROM code

* Remove unicode init from process_record_* functions

* Add unicode init to where it belongs: matrix_init_quantum

* Move Unicode proccessing to unicode common

* Add audio feedback to input mode keys to drive konstantin up a wall

* Tap_code cleanup

* Update keycodes

* Update unicode documentation

* Update unicode keycodes for consistency/easier merge

* Add Audio Feedback section

* Remove Functions from feature page

And link to the file instead.  Link to specific lines later on.

* Fix white spaces

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* Because I missed it!

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* SPAAAAAAAAAACing

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Add BSD for future compatibility

* Thought I fixed that!

Co-Authored-By: drashna <drashna@live.com>

* non-breaking

Co-Authored-By: drashna <drashna@live.com>

* Considered that

Co-Authored-By: drashna <drashna@live.com>

* Yuuup

Co-Authored-By: drashna <drashna@live.com>

* consistency

Co-Authored-By: drashna <drashna@live.com>

* white spaces .... copied from elsewhere

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Update keycode defines

* Fix Linux Song

* Update all of the songs

* Cleanup

* Move and update check to ensure only one unicode method is enabled

* Update quantum/quantum_keycodes.h

* Update documentation

* Wordsmithing and cleanup

* Format unicode_common (#13)

* case alignment

* process_record_unicode_common → process_unicode_common

* Move song arrays into function where they're used, align preprocessor directives

* Swap the order of UC_WIN and UC_BSD

* Update Unicode docs

* Reorder Unicode mode stuff to match the order of input mode constants

* Fix capitalization in doc subtitle

* Readd BSD and OSX_RALT songs

* Reword BSD note in docs

* Readd BSD keycode description

* Reword explanation of input on different platforms

* Steal vomindoraan's input mode documentation

Co-Authored-By: vomindoraan (vomindoraan@gmail.com)

* Willingly give Drashna the rest of my Unicode doc improvements

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* Rearrange process_unicode_common functions

* Make Unicode input mode constants (UC_*) an enum

* Simplify unicode_input_start/finish code

* Make the key used for WinCompose configurable

* Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY

* Update Unicode input mode doc

* Add descriptions and rearrange definitions in process_unicode_common.h

* Add registry command to Unicode docs + misc updates

* Reword an explanation in Unicode docs

* Add TODO comment

* Remove trailing whitespace

* Improve Cycling documentation

* Add Unicode Input method Cycling support (#19)

* Standardize the Unicode EEPROM code

* Remove unicode init from process_record_* functions

* Add unicode init to where it belongs: matrix_init_quantum

* Move Unicode proccessing to unicode common

* Add audio feedback to input mode keys to drive konstantin up a wall

* Tap_code cleanup

* Update keycodes

* Update unicode documentation

* Update unicode keycodes for consistency/easier merge

* Add Audio Feedback section

* Remove Functions from feature page

And link to the file instead.  Link to specific lines later on.

* Fix white spaces

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* Because I missed it!

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* SPAAAAAAAAAACing

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Add BSD for future compatibility

* Thought I fixed that!

Co-Authored-By: drashna <drashna@live.com>

* non-breaking

Co-Authored-By: drashna <drashna@live.com>

* Considered that

Co-Authored-By: drashna <drashna@live.com>

* Yuuup

Co-Authored-By: drashna <drashna@live.com>

* consistency

Co-Authored-By: drashna <drashna@live.com>

* white spaces .... copied from elsewhere

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Update keycode defines

* Fix Linux Song

* Update all of the songs

* Cleanup

* Move and update check to ensure only one unicode method is enabled

* Update quantum/quantum_keycodes.h

* Update documentation

* Wordsmithing and cleanup

* Format unicode_common (#13)

* case alignment

* process_record_unicode_common → process_unicode_common

* Move song arrays into function where they're used, align preprocessor directives

* Swap the order of UC_WIN and UC_BSD

* Update Unicode docs

* Reorder Unicode mode stuff to match the order of input mode constants

* Fix capitalization in doc subtitle

* Readd BSD and OSX_RALT songs

* Reword BSD note in docs

* Readd BSD keycode description

* Reword explanation of input on different platforms

* Steal vomindoraan's input mode documentation

Co-Authored-By: vomindoraan (vomindoraan@gmail.com)

* Willingly give Drashna the rest of my Unicode doc improvements

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* Rearrange process_unicode_common functions

* Make Unicode input mode constants (UC_*) an enum

* Simplify unicode_input_start/finish code

* Make the key used for WinCompose configurable

* Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY

* Update Unicode input mode doc

* Add descriptions and rearrange definitions in process_unicode_common.h

* Add registry command to Unicode docs + misc updates

* Reword an explanation in Unicode docs

* Add TODO comment

* Add cycle_unicode_input_mode and UNICODE_SELECTED_MODES macro

* Add an option for making cycle changes persistent

* Add debug prints to functions that change input_mode

* Use cycle_unicode_input_mode in whitefox/konstantin

* Add persist_unicode_input_mode function

* Add offset to cycle to allow stepping in reverse

* Add keycodes: UNICODE_MODE_FORWARD, UNICODE_MODE_REVERSE

Aliases: UC_MOD, UC_RMOD (respectively)

* REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts

* Fix wrong constant name

* Revert "REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts"

This reverts commit 42676bf251.

* Change dprintf text

* Give selected modes priority over EEPROM when !UNICODE_CYCLE_PERSIST

* Remove trailing whitespace

* Cleanup of RALT code and unicode compilation stuff

* Remove else for unicode handling
2018-12-19 08:39:24 -08:00
Danny Nguyen
40bf3a2ce9 Make readPin output a 0 or 1 when using AVR to match ChibiOS's version of readPin 2018-12-19 08:37:44 -08:00
Drashna Jaelre
3054c7bda0 Fix fc980c.h update (#4682) 2018-12-19 08:23:28 -08:00
noroadsleft
584a7a0395 Keyboard: Espectro refactor and Configurator support (#4666)
* Espectro: layout macro refactor

- updated to #pragma once method
- restructure LAYOUT_all data as block comment
  - Configurator was reading the LAYOUT_all macro even though it was commented out.
- updated all keyswitch arguments to use K<ROW><COLUMN> notation
- add LAYOUT_iso macro
- add info.json file for Configurator support

* Espectro: keymap refactor

- deleted unused MODS_CTRL_MASK definitions
- iso keymap refactored to use LAYOUT_iso macro
- default and iso keymaps refactored for readability
2018-12-18 09:16:06 -08:00
noroadsleft
8181c8dc97 FC980C: refactor and Configurator update
- fc980c.h
  - updated to #pragma once method
  - layout macro visual alignment
- info.json
  - fixed JSON ordering (keys were being assigned out-of-order)
- default keymap
  - visual alignment
  - deleted unused fn_actions block
2018-12-18 09:15:28 -08:00
Yan-Fa Li
06f1901783 Keymap: A Planck style keymap with iris flair (#4677)
* A Planck style keymap with iris flair

 - Re-arrange layers to be more planck like.
 - move backspace to right thumb
 - replace backspace with minus, more useful for coding
 - replace center keys with brackets
 - MT(MOD_LCTRL and ESCAPE)
 - Use QMK-DFU for bootloader
   - add a soft reset to keymap

* Feedback from reviewers

 - remove redundant define (noroadsleft)
 - remove unused layer switch case (drashna)
2018-12-18 09:14:56 -08:00
Matthew Lyon
e59f331268 Keymap: @mattly's planck layout (#4678) 2018-12-18 08:37:03 -08:00
Takeshi ISHII
9eedaa8802 Keymap: Changed to use LAYOUT_kc() macro instead of LAYOUT() macro for easy maintenance. (#4676) 2018-12-18 08:29:20 -08:00
Wilba
eeda99bf2e Keyboard: Initial commit of WT8-A implementation (#4674) 2018-12-18 08:28:31 -08:00
Andrew Kannan
20e134e681 Keyboard: Adding ortho60 to handwired (#4672)
* Adding ortho60 to handwired

* update to use LAYOUT_ortho_5x12

* Address PR comments about layout macros

* Add default layout to info.json for configurator

* Hack to xyverz layout until RGB branch is merged

* Fix undef RGBDIPIN in xyverz 12x5 layout

* Revert change to xvyerz's layout

* Fix typo

* Fix order

* Revert xyverz rules.mk
2018-12-18 08:26:43 -08:00
noroadsleft
398204b2a0 EKeyboard: ErgoInu Configurator fix (#4665)
* ErgoInu: Configurator update, part 1

Give each key its own line to make the file easier to debug.

* ErgoInu: Configurator update, part 2

- converted all JSON variables to lowercase (this was the bugfix)
- converted Tabs to Spaces

* ErgoInu: Configurator update, part 3

- break key data into chunks

* ErgoInu: Configurator update, part 4

Rebuilt the layout tree into a new file, taking the Y values from the original data. Copied relevant data from original file into the new file, and then overwrote the original file.
2018-12-16 00:40:46 -08:00
noroadsleft
5ec327ad99 Cospad Configurator and readme update (#4663)
* Cospad: Configurator update

- added LAYOUT_gamepad_6x4 data
  - renders as 4 rows by 6 columns visually
- fixed LAYOUT_numpad_6x4 data
  - JSON objects were in the wrong order

* Cospad: readme update

- markdown formatting fixes
- made Hardware Availability address a hyperlink
- updated Docs links
2018-12-15 13:39:34 -08:00
noroadsleft
6172e55489 Ergo42: Configurator patch (#4664)
Wasn't rendering in Configurator as intended. Updated JSON data to use alias name instead of macro name.
2018-12-15 13:39:05 -08:00
Alexander Kagno
3ec4a00bfc Per Key Leader Timing Option (#4026)
* leader changes to enable per key timing option

* Changes requested to docs for @drashna

* Changes requested by @drashna
2018-12-15 07:29:24 -08:00
noroadsleft
72bd17f290 converter/xt_usb: Configurator support (#4657) 2018-12-15 07:25:29 -08:00
noroadsleft
11439c4326 Configurator support for Sun Type 3 and Type 5 USB converters (#4656)
* Sun Type 3 USB converter: Configurator support

* Sun Type 5 USB converter: Configurator support
2018-12-15 07:25:11 -08:00
noroadsleft
ff5fcedb10 converter/palm_usb/stowaway: Configurator support (#4655) 2018-12-14 22:58:57 -08:00
noroadsleft
2527fe879f converter/ibm_5291: Configurator support and readme cleanup (#4654)
* converter/ibm_5291: Configurator support

- added layout data to info.json file
- corrected keyboard_folder value

* converter/ibm_5291: readme cleanup

- Fixed "image" url (target of link was a web page; changed markdown formatting to text link)
- Sentence capitalization fixes
- markdown formatting fixes for readability
2018-12-14 22:58:30 -08:00
noroadsleft
45591ee443 Keyboard: Chimera Ortho refactor (#4652)
* Layout macro refactor

- Renamed KC_KEYMAP to LAYOUT_kc
- Renamed KEYMAP to LAYOUT
- moved LAYOUT above LAYOUT_kc (Hoping this encourages users to use LAYOUT.)
- updated layout macro name in info.json
- white space changes for readability

* Keymap refactor: default

Default keymap now uses `#include QMK_KEYBOARD_H` and LAYOUT macro (from KC_KEYMAP/LAYOUT_kc). Keymap was also refactored to use process_record_user function instead of deprecated action_get_macro from TMK.

Also moved LONGPRESS_DELAY and LAYER_TOGGLE_DELAY definitions to config.h.

* Keymap refactor: dcompact

- Changed chimera_ortho.h include for QMK_KEYBOARD_H
- Updated layout name on keymap layers

* Coding conventions fix in default keymap

* Keymap refactor: gordon

- Changed chimera_ortho.h include for QMK_KEYBOARD_H
- Removed redundant includes of action_layer.h and process_tap_dance.h (superseded by QMK_KEYBOARD_H)
- Removed redundant definitions for KC_NO and KC_TRNS
- Updated layout name on keymap layers
2018-12-14 21:36:03 -08:00
Takeshi ISHII
8f790948e5 Refactor quantum/split_common/i2c.c, quantum/split_common/serial.c (#4522)
* add temporary compile test shell script

* Extended support of SKIP_VERSION to make invariant compile results during testing.

* build_keyboard.mk, tmk_core/rules.mk: add LIB_SRC, QUANTUM_LIB_SRC support

Support compiled object enclosed in library.

e.g.
```
LIB_SRC += xxxx.c
xxxx.c --> xxxx.o ---> xxxx.a
```

* remove 'ifdef/ifndef USE_I2C' from quantum/split_common/{i2c|serial}.c

* add SKIP_DEBUG_INFO into tmk_core/rules.mk

When SKIP_DEBUG_INFO=yes is specified, do not use the -g option at compile time.

* tmk_core/rules.mk: Library object need -fno-lto

* add SKIP_DEBUG_INFO=yes

* remove temporary compile test shell script

* add '#define SOFT_SERIAL_PIN D0' to keyboards/lets_split/rev?/config.h

* quantum/split_common/serial.c: Changed not to use USE_I2C.
2018-12-14 21:31:56 -08:00
noroadsleft
a49d98e665 Comet46: Configurator support 2018-12-14 20:04:08 -08:00
Drashna Jaelre
4f1f52b53b Add left/right EEPROM flashing for DFU (#4560) 2018-12-14 18:39:54 -08:00
Fred Silberberg
91a4a63ac7 Fix keymap build to send over remote desktop correctly. (#4651) 2018-12-14 18:39:16 -08:00
noroadsleft
039434caf9 Keyboard: Bpiphany Pegasus Hoof Refactor, Configurator support (#4649)
* Pegasus Hoof: layout macro refactor

- Renamed KEYMAP to LAYOUT
- Added LAYOUT_tkl_ansi macro
- white space changes (changed tabs for 2 spaces)

* Pegasus Hoof: keymap refactor

- updated layout macro names
- changed to #include QMK_KEYBOARD_H
- removed redundant KC_TRNS definitions
- white space changes (changed tabs to spaces)
- removed deprecated build script instructions from rules.mk files
- updated config.h to #pragma once

* Pegasus Hoof: Configurator support

* Pegasus Hoof: readme cleanup

- Reformat header and description paragraph
- Fix Hardware Availability link (was 404)
- renamed filename to lowercase

* Pegasus Hoof: add LAYOUTS = tkl_ansi to rules.mk

* Pegasus Hoof: fix LAYOUT_tkl_jis macro
2018-12-14 16:38:46 -08:00
zvecr
bb5262de07 Keyboard: Refactor fourier to use split common code (#4582)
* Refactor fourier to use split common code

* Refactor fourier to use split common code - fix handedness when not using EE_HANDS or MASTER_LEFT

* add SOFT_SERIAL_PIN config
2018-12-14 14:25:32 -08:00
zvecr
cb149650ef Keyboard: Lets split eh default keymap - Fixes for superseded default layer functionality (#4581)
* Fixes for superseded default layer functionality

* Fixes for superseded default layer functionality
2018-12-14 13:29:30 -08:00
noroadsleft
4446f86bfd Keyboard: Bpiphany Frosty Flake Refactor, Configurator support and readme cleanup (#4648)
* Frosty Flake: layout macro refactor

- frosty_flake.h updated to use #pragma once
- KEYMAP renamed to LAYOUT
- KEYMAP_TKL renamed to LAYOUT_tkl

* Frosty Flake: keymap refactor

- config.h files updated to #pragma once
- deleted deprecated build script rules from rules.mk
- keymap.c files:
  - #include QMK_KEYBOARD_H
  - updated layout macro name
  - white space changes for readability

* Frosty Flake: Configurator support

* Frosty Flake: readme cleanup

- Fixed Hardware Availability link (old link was 404)
- tiny grammar fix (colon missing on compile-and-flash instructions)
2018-12-14 13:01:04 -08:00
zvecr
306f23dc51 Document the correct path to the split keyboard EEPROM files (#4585)
* Document the correct path to the split keyboard EEPROM files

* Document the correct path to the split keyboard EEPROM files
2018-12-14 12:49:33 -08:00
patrickmt
118d5cc03f Fix macro redefinition for GNUC compilers > 6
GNUC compilers greater than version 6 already have the macro __always_inline defined. This fix checks GNUC version before defining the macro itself.
2018-12-14 12:47:17 -08:00
noroadsleft
8f02375cc6 Keyboard: B.mini EX refactor and Configurator support (#4647)
* B.mini EX: refactor

- add LAYOUT_ansi and LAYOUT_iso macros
- add ansi and iso keymaps with readme files

* B.mini EX: Configurator support
2018-12-14 11:37:26 -08:00
Takeshi ISHII
155e9310ff Make quantum/split_common/serial.[ch] configurable (#4419)
* add temporary compile test shell script

* add 'CONFIG_H += serial_backward_compatibility.h' into common_features.mk:SPLIT_KEYBOARD block

* add quantum/split_common/serial_backward_compatibility.h

SERIAL_PIN_PORT and other PIN define move to serial_backward_compatibility.h
SERIAL_BACKLIT_START move to split_util.h

* quantum/split_common/serial.c change to helix-serial.c style serial configuration

* add temporary file quantum/split_common/split-keyboards-list.txt

* add '#define SOFT_SERIAL_PIN D0' to keyboards/6lit/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/divergetm2/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/ergotravel/rev1/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/foobar/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/handwired/dactyl_manuform/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/handwired/qc60/config.h

* add '//#define SOFT_SERIAL_PIN D0' to keyboards/handwired/xealous/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/iris/rev*/config.h

* add '//#define SOFT_SERIAL_PIN D0' to keyboards/lets_split_eh/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/levinson/rev*/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/miniaxe/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/nyquist/rev?/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/quefrency/rev1/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/qwertyydox/config.h,keyboards/qwertyydox/rev1/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/redox/rev1/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/rorschach/rev1/config.h

* remove '#define SOFT_SERIAL_PIN D0' from quantum/split_common/serial_backward_compatibility.h

* remove temporary file quantum/split_common/split-keyboards-list.txt

* remove temporary compile test shell script

* Revert "remove temporary compile test shell script"

This reverts commit 15b0021b40.

* update quantum/split_common/compile_split_test.sh for new keyboard test

* add '#define SOFT_SERIAL_PIN D0' to keyboards/diverge3/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/40percentclub/25/config.h

* remove temporary compile test shell script

* update docs/config_options.md, quantum/template/avr/config.h

* fix quantum/template/avr/config.h

* fix typo  docs/config_options.md
2018-12-14 11:00:10 -08:00
Drashna Jaelre
9739d6ba0a Docs: Clarify audio keycodes (#4620)
* Clarify audio keycodes

* Spelling errors

Co-Authored-By: drashna <drashna@live.com>

* Spacing in md

Co-Authored-By: drashna <drashna@live.com>

* Fix midi link too

* Wordsmithing
2018-12-14 10:43:24 -08:00
Drashna Jaelre
161ffa0af6 Add some optimization to the Tetris keyboard (#4645) 2018-12-14 10:42:30 -08:00
Drashna Jaelre
02d44beb44 Fix up tap_code functionality (#4609)
* Add delay in Tap Code to avoid issues

I think a few people have reporting issues with it working properly, and it may be a timing issue.  The 'register_code' uses this sort of delay in some of the functions, and
this is probably why.

Adding the 100ms delay should hopefully fix any issues with it.

* Make tap_code delay configurable

* Update documentation

* Bring tap_code16 inline with changes

* Fix type for tap_code16

Bad copy-paste job

* Just use the value check for the define

* Clarify timing in docs

Co-Authored-By: drashna <drashna@live.com>

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>
2018-12-14 09:01:58 -08:00
Drashna Jaelre
80dfd34fe4 Add additional resource links (#4594)
* Add additional resource links

And fix a typo or two

* Update docs/newbs.md

Co-Authored-By: drashna <drashna@live.com>

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>
2018-12-14 07:52:11 -08:00
Drashna Jaelre
8c3054777a Docs: Remove duplicate layer block in keycodes.md (#4621)
* Docs: Remove duplicate layer block in keycodes.md

Reorder and add OSL

* remove glitch

Co-Authored-By: drashna <drashna@live.com>
2018-12-14 07:51:17 -08:00
Drashna Jaelre
6c6bbff600 Enhance documentation for Tap-Hold functions (#4628) 2018-12-14 07:37:27 -08:00
Drashna Jaelre
641bbeb41a Remove userspace info from Quad-Function Tap Dance example (#4631) 2018-12-14 07:36:38 -08:00
noroadsleft
60f9abca12 handwired/CMD60 Refactor, Configurator support and readme update (#4632)
* handwired/CMD60: refactor

- renamed layout macro KEYMAP to LAYOUT
- removed K2C, K3B and K3C locations (indications are these locations were unused in hardware)
- keymap
  - now uses #include QMK_KEYBOARD_H
  - converted keycodes to short format
  - deleted TMK fn_actions and action_get_macro blocks
  - white space changes (readability/alignment)

* handwired/CMD60: Configurator support

* handwired/CMD60: readme update

- updated to conform to current QMK template
- added image and build gallery links

* handwired/cmd60: rename all files and folders to lowercase
2018-12-14 07:33:00 -08:00
noroadsleft
25892301d4 Keymap: handwired/108key_trackpoint Configurator support and readme update (#4633)
* handwired/108key_trackpoint: Configurator support

* handwired/108key_trackpoint: readme update

- fix typo in make command
- rename file to lowercase
2018-12-14 07:32:12 -08:00
Daniel Shields
1ae07f657a Keymap: Disable audio for planck/dshields/rev6 and enable retro tapping. (#4643) 2018-12-14 07:27:54 -08:00
Drashna Jaelre
dd03ac3893 Merge pull request #4642 from noroadsleft/cf/at101_blackheart
AT101 Blackheart Configurator support and readme update
2018-12-14 07:26:33 -08:00
noroadsleft
e83c62a002 Baguette: Configurator update
The layout was right, but offset on both axes.
2018-12-14 07:25:56 -08:00
noroadsleft
48933811c5 AT101 Blackheart: readme update
- added image
- updated Docs links
2018-12-13 23:36:58 -08:00
noroadsleft
119b02c540 AT101 Blackheart: Configurator support 2018-12-13 23:33:29 -08:00
noroadsleft
388de9bc07 Keyboardio Model 01: Configurator support 2018-12-13 22:54:56 -08:00
Fredric Silberberg
89b80b79d5 Add big switch layout 2018-12-13 18:30:15 -08:00
Fredric Silberberg
9e6ee47779 Added noeeprom versions of set hue, sat, val, and step 2018-12-13 18:30:15 -08:00
Fredric Silberberg
e8f730595c Dactyl_manuform map and updates to my ergodox layout for moving to a
different location.
2018-12-13 10:24:20 -08:00
Wilba6582
cc45f62d75 Added Dynamic Keymaps to M10-B 2018-12-13 08:18:49 -08:00
noroadsleft
24b17c9619 Keyboard: handwired/maartenwut readme cleanup and Configurator support (#4624)
* handwired/maartenwut: readme cleanup

- Fixed typo (Maarten's last name was misspelled)
- Updated Docs links

* handwired/maartenwut: Configurator support
2018-12-12 17:56:29 -08:00
noroadsleft
ca39fa8222 Keyboard: handwired/kbod Refactor, Configurator support and readme update (#4623)
* handwired/kbod: refactor

- layout macro KEYMAP renamed to LAYOUT

* handwired/kbod: update config.h files to #pragma once

* handwired/kbod: Configurator support

* handwired/kbod: readme update

- updated reademe to current template
- added image
2018-12-12 16:46:13 -08:00
ishtob
2cef75cbb3 Keymap: update ishtobs hadron keymap (#4613)
* adding ishtob's keymap to hadron ver3

* update ishtob keymap

* ishtob hadron keymap update 2

* Delete readme (Case Conflict).md

* Delete readme (Case Conflict).md

* add missing FN layer to ishtob hadron keymap

* removed unused toggle keycode
2018-12-12 15:20:30 -08:00
noroadsleft
4e78d28b4b Zlant: Configurator rendering bugfix (#4622)
Configurator's API uses the available alias name, instead of the direct matrix name.
2018-12-12 15:08:33 -08:00
noroadsleft
f6c0d999b9 Puck Refactor, Configurator support and readme cleanup (#4615)
* Puck: layout macro refactor

Reformat layout macro to resemble physical keyboard layout.

* Puck: Configurator support

* Puck: readme cleanup

Markdown formatting corrections.
2018-12-12 12:46:56 -08:00
noroadsleft
baf69ee89d S7 Elephant Configurator fixes (#4614)
* S7 Elephant: Configurator bugfix, part 1

Reformatted the JSON so each key is on its own line:

This makes the keys easier to rearrange.

* S7 Elephant: Configurator bugfix, part 2

Deleted the extra key from LAYOUT_iso_1u:

JSON contents stated this layout used a split Backspace, but the matrix is configured and intended to have a 2u Backspace.

Extended the Backspace to 2u width and deleted the extra key. (This fixes the error that broke LAYOUT_iso_1u's rendering in the Configurator.)

* S7 Elephant: Configurator bugfix, part 3

Fix ISO layouts:

Noticed JSON object for Enter on ISO layouts was immediately after Right Bracket. Inspection of s7_elephant.h revealed the expected and appropriate location to be after ISO Hash.

Moved Enter key to the proper location on all ISO layouts.
2018-12-12 12:46:12 -08:00
Konstantin Đorđević
28fbf84cc5 Add standard definitions for ALGR and KC_ALGR (#4389)
* Add standard ALGR defition, remove (re)definitions from language files

* Use ALGR(kc) consistently in ALTGR(kc) aliases

* Non-Nordic keymaps should not use NO_ALGR

* Add standard KC_ALGR definition

* Update docs with ALGR and KC_ALGR

* Update SS_ALGR and ALGR_T aliases
2018-12-12 10:17:19 -08:00
noroadsleft
8b6cdd1788 handwired/numpad20 Refactor and Configurator support (#4589)
* handwired/numpad20: refactor

- layout macro no longer auto-prepends keycodes with KC_
  - keymaps for this keyboard will now compile in QMK Configurator
- keymap now uses #include QMK_KEYBOARD_H
- deleted unused fn_actions code block

* handwired/numpad20: Configurator support
2018-12-11 20:49:44 -08:00
noroadsleft
d46d304395 Preonic Configurator update (#4598)
* Preonic: refactor layout macros

Unify layout macro names across AVR and ARM.

- all layouts and matrices have moved/duplicated to their appropriate revisions
  - preonic.h now includes the appropriate header file from the selected revision
  - revision header files only contain layouts appropriate for that revision
    - Previously, all layouts were available in source for all revisions.
- removed KEYMAP layout macro alias (was unused)
- macros LAYOUT_preonic_1x2uC and LAYOUT_preonic_grid for AVR and ARM revisions
  - LAYOUT_preonic_grid has alias LAYOUT_ortho_5x12 for all revisions
- deleted LAYOUT_ortho_4x12 alias (not appropriate for this keyboard)
- ARM-based revisions have 1x2uR, 1x2uL and 2x2u matrices

* Preonic: updated revision headers to #pragma once

* Preonic: update Configurator files

Updated the Configurator files to reflect the previous changes in this branch.

- Preonic revs. 1 and 2 will use keyboards/preonic/info.json
- Preonic rev. 3 will use keyboards/preonic/rev3/info.json
  - This file will override keyboards/preonic/info.json when preonic/rev3 is selected in the Configurator.
2018-12-11 18:58:10 -05:00
Twopidee
b11c332477 Keymap: Added Drewsky DZ60 keymap (#4607)
* Added Drewsky's DZ60 Keymap

* Update keyboards/dz60/keymaps/drewsky/keymap.c

Co-Authored-By: Twopidee <42394451+Twopidee@users.noreply.github.com>
2018-12-11 14:24:17 -08:00
Skyler Lewis
200ee8e797 Keymap: Dichotomy keymap by alairock (#4608)
* dichotemy layout for alairock

* dichotemy layout for alairock

* complete overhaul

* fix suggestions
2018-12-11 12:43:56 -08:00
noroadsleft
7c63c0a950 handwired/practice60: Configurator Support and refactor (#4603)
* handwired/practice60: Configurator Support

* handwired/practice60: refactor

- layout macro rows did not have an equal number of arguments in all rows of the matrix
- white space changes for readability/alignment
2018-12-11 09:47:06 -08:00
noroadsleft
a5a46f3d36 handwired/pteron: Configurator support 2018-12-11 09:46:39 -08:00
Drashna Jaelre
fb900e2ad1 Fix macro docs to be consistent with keyboard template (#4600) 2018-12-11 09:11:35 -08:00
Wilba
930e1dfc4c Changing Zeal60/Zeal65 VID/PID to be unique (#4605) 2018-12-11 07:31:13 -08:00
Drashna Jaelre
cce19d265d Reduce compile size of KBD6x (#4599)
Disable some functionality so that it will compile under size in the QMK Configurator
2018-12-11 07:29:17 -08:00
noroadsleft
a003be1e9c handwired/pilcrow Refactor, Configurator support and readme update (#4602)
* handwired/pilcrow: refactor

- layout macro renamed from KEYMAP to LAYOUT
- keymap now uses #include QMK_KEYBOARD_H
- layers reformatted for readability
- removed unused and deprecated fn_actions and action_get_macro blocks
- keymap config.h
  - updated to use #pragma once
  - removed redundant config.h include

* handwired/pilcrow: Configurator support

* handwired/pilcrow: readme update

Updated readme.md file to use modern template formatting.
2018-12-11 00:19:55 -08:00
Peter K. Cawley
3bef186ea6 adjust install_avr function to use unzip for broader compatibility (#4596)
On a laptop with god knows what mandatory security software (Cylance?), running up-to-date Windows 10 with msys2 mingw-64, attempting to install the AVR toolkit results in the following error:

```
1 [main] 7z (13316) C:\msys32\usr\lib\p7zip\7z.exe: *** fatal error - cygheap base mismatch detected - 0x612A5410/0x2375410.
This problem is probably due to using incompatible versions of the cygwin DLL.
Search for cygwin1.dll using the Windows Start->Find/Search facility
and delete all but the most recent version.  The most recent version *should*
reside in x:\cygwin\bin, where 'x' is the drive on which you have
installed the cygwin distribution.  Rebooting is also suggested if you
are unable to find another cygwin DLL.
```

This appears to be related in some way, based on my research, to ASLR functionality in security software. Since I'm unable to override whatever is enforcing ASLR on my system, after trying several other approaches (removing other copies of msys-2.0.dll, which is what this is apparently actually referencing, rebasing that file in Windows to address 0x61000000, a few other things) I simply edited the installation shell script to use `unzip` instead of 7zip; `unzip`'s binary does not provoke a mismatch error and the installation proceeds as it should.

I'm not aware of the reason why some parts of the install script use `unzip` (e.g. `install_arm`) and others use 7zip, but it seems that for broader compatibility and sparing users on locked down machines the 120 minutes or so of futzing this took me to fix, it might be better to just use `unzip` in all cases.

Note: There is another function that uses 7zip, `extract_flip`. The line is `7z -oflip x FlipInstaller.exe`. I'm not sure what this is doing, or whether it's possible to do it with `unzip`, but it produces the same error. I haven't attempted to fix that in this PR, but it might be good to fix it for the same reason.
2018-12-10 16:15:15 -08:00
Drashna Jaelre
e5380795b9 Fix the LFKeyboards so they work with the QMK Configurator (#4591)
* Make layer_info weak so it works with QMK Configurator

* Fix lfk87 compile issue

* Add fixes for lfkpad
2018-12-10 11:38:57 -08:00
patrickmt
4a5e68f4f2 Bringing Massdrop keyboard hardware configuration to keyboard level (#4593)
MCU Pins for debugging, LED, boot tracing, and shift registers are now configurable at keyboard level.
Macros led_* replaced by DBG_LED_*
Macros m15_* replaced by DBG_1_*
Macros m27_* replaced by DBG_2_*
Macros m28_* replaced by DBG_3_*
For CTRL and ALT keyboards, debug boot tracing pin default now set to pad M27 instead of M28 since although M28 is not being used, it is technically a signal for USB port detection.
m15_print(...) renamed to dbg_print(...) to get away from hard coded port names.
dbg_print function now follows similar pattern to debug led output.
2018-12-10 11:28:06 -08:00
Michael
e99615b2ac Keyboard: Added RGB toggle and cycle to default KDB6x mapping. (#4592)
* Added RGB toggle and cycle to default mapping. This is present on layouts on 'http://qmkeyboard.cn/' but not here.

* Added addition keycodes for hue/sat/val.
2018-12-10 10:49:19 -08:00
noroadsleft
090c30212e handwired/onekey Refactor and readme update (#4590)
* handwired/onekey: refactor

- keyboard now uses a layout macro
- keymap now uses #include QMK_KEYBOARD_H

* handwired/onekey: readme update

Updated Docs links.
2018-12-10 09:22:50 -08:00
noroadsleft
753f57ee00 handwired/nicekey Refactor and readme cleanup (#4588)
* handwired/nicekey: refactor

Now uses a layout macro.

* handwired/nicekey: readme cleanup

- linked maintainer's GitHub account
- updated Docs links
2018-12-09 21:43:24 -08:00
Vyolle
fd3b0787ed Fixed lack of semi colon. (#4587) 2018-12-09 17:52:00 -08:00
Ben
16302be5ad docs typo (#4584) 2018-12-09 14:26:09 -08:00
MakotoKurauchi
b8db0b26b1 Keymap: Fixed a problem with underglow with froggy keymap (#4580) 2018-12-09 08:42:28 -08:00
zer09
614b3a0f7c Keymap: Keymap update (#4579)
* Add YREG keycode

* Add GM layer

* Set tapping term to 105

* update tapping term
2018-12-09 08:28:46 -08:00
marksard
11eaccdbce Keymap: Modified like-jis keymap for crkbd (#4577) 2018-12-08 09:43:57 -08:00
Konstantin Đorđević
13ad650136 Add a better Docker build script + update Dockerfile (#4222)
* Add a Docker build script

* Add usage and error messages

* Add -r to reads

Thanks mechmerlin

* Add keyboard:keymap form, improve script

* Add target argument, change usage forms in script

* Add check for more than 3 args in keyboard:keymap:target form

* Change Docker base image to debian, use community repo

This matches what qmk_compiler uses (https://github.com/qmk/qmk_compiler/blob/master/Dockerfile#L1).

I've removed the maintainer as we now have a community build on Docker Hub (https://hub.docker.com/r/qmkfm/qmk_firmware). This Dockerfile will also be maintained by the community.

* Change build command format to keyboard:keymap

* Call make directly in container run command

* Simplify script, remove 3-arg form

* Add COPY to Dockerfile so images are usable in and of themselves

Also change WORKDIR from /qmk to /qmk_firmware

* Add USB pass-through for Linux and docker-machine hosts

* Read directly into variables instead of array

* Alphabetically sort dependencies in Dockerfile

* Set executable bit on util/docker_build.sh

* Update Docker docs

* Add warning about Docker on Windows

* Expand comment in docs

* Check docker-machine exit code instead of string

* Only match --help with whole arguments

* Make script POSIX-compliant

* Convert script indentation to tabs
2018-12-08 09:42:46 -08:00
Drashna Jaelre
2ad2b73d68 Add support for PR and Issue templates to QMK_firmware GitHub (#4494)
* Add support document

* Add Bug Report

* Add GitHub Pull Request Template

* Feature request issue template

* Touch up feature request template

* Add 'other issues' template

* move support doc

* Minor tweaks

* More minor tweaks

* Spleeling fix

Co-Authored-By: drashna <drashna@live.com>

* CapiTALization fIXes

Co-Authored-By: drashna <drashna@live.com>

* Use new issue URL

Co-Authored-By: drashna <drashna@live.com>

* Add blanck issue template

* Update the PR template

* Formatting and additional changes

* Update docs/support.md

Co-Authored-By: drashna <drashna@live.com>
2018-12-07 16:51:27 -08:00
Vyolle
3e698a54ea Removed mousekeys. Added Levinson Steno keymap. (#4574)
* Changed location of mouse 3, and arrow keys

* Removed MouseKeys. Added Levinson Layout
2018-12-07 16:50:43 -08:00
ajp10304
6d78d45ca1 AJP10304 Planck layout, add LAYOUT_planck_grid (#4575) 2018-12-07 16:49:33 -08:00
noroadsleft
c9159effc0 handwired/MS_sculpt_mobile Refactor, Configurator and cleanup (#4576)
* handwired/MS_sculpt_mobile: refactor

- layout macro KEYMAP renamed to LAYOUT
- layout macro MATRIX_TESTING_KEYMAP renamed to MATRIX_TESTING_LAYOUT

* handwired/MS_sculpt_mobile: Configurator support

* handwired/MS_sculpt_mobile: readme cleanup

* handwired/MS_sculpt_mobile: rename folder

Renamed the directory to fully lowercase.

* handwired/MS_sculpt_mobile: rename keyboard files

Renamed the keyboard core files to fully lowercase.

* handwired/ms_sculpt_mobile: keymap readme cleanup

Capitalization fixes because I'm that guy.

* handwired/ms_sculpt_mobile: keymap config.h fixes

Keymap config.h files updated to use #pragma once

* handwired/ms_sculpt_mobile: updated paths

Fixing path references due to rename.
2018-12-07 16:48:03 -08:00
Nico Hormazábal
7749f4590f Keymap: Updated keymap with better F positioning (#4463)
* added own keymap for planck

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* dynamic macros

* Update Readme.md

* moved the reset button

* Update readme for volume explanation

* Format

* Update Readme.md

* Update Readme.md

* added safe double shift

* changed the modified shift to regular shift, for allowing shift + F keys

* moved power stuff to the function layer

* del button on raise

* Update Readme.md

* updated F keys

* Update Readme.md

* Update Readme.md

* moved F keys

* fixed conflicts

* missed something

* moved F11 and F12

* Update layout in the image

* Update keyboards/planck/keymaps/dr_notsokind/keymap.c

Co-Authored-By: pnikosis <pnikosis@gmail.com>

* Apply suggestions from code review

Co-Authored-By: pnikosis <pnikosis@gmail.com>
2018-12-07 14:00:26 -08:00
noroadsleft
5b7260fc53 Keyboard: handwired/minorca Refactor, Configurator support and readme cleanup (#4571)
* handwired/minorca: refactor

- Refactored keymaps to use a layout macro, which was added to minorca.h.
- keymaps now use QMK_KEYBOARD_H include
- removed redundant KC_TRNS and KC_NO definitions
- rgb keymap refactor to use QMK core layer switching and Mod-Tap keycodes

* handwired/minorca: Configurator support

* handwired/minorca: readme cleanup

Restructure readme file to current QMK template.
2018-12-07 13:46:23 -08:00
ishtob
afb4a43677 Keymap: adding ishtob's keymap to hadron ver3 (#4570) 2018-12-07 13:37:28 -08:00
Sebastian Spieß
ca9262ca3d Add levinson keymap for user 'drogglbecher' (#4566)
* Add levinson layout for drogglbecher

* Add tab to layer 0

* Change OS key to ALT

* Remove unnecessary KC_TRNS define

Co-Authored-By: Drogglbecher <code@sebastian-spiess.de>
2018-12-07 08:36:51 -08:00
Alex Mayer
0f2108c905 1up60hse: Make Keymap Rows Match Keyboard Row Layout (#4564)
Remove unused process_record_user function
2018-12-07 07:56:38 -08:00
Jason Thigpen
45dca4bc40 crd alps64 updates (#4565)
* Update alps64 aek layout to work

I tried using the layout provided with my alp64 board in AEK
configuration, but keys weren't mapping correctly until I made this fix.

* Update crd's alps64 aek keymp to match other boards

(inspired by mechmerlin)

* Fix minor whitespace issue
2018-12-07 07:52:31 -08:00
milestogo
3f96ba0113 Keyboard: Palm serial keyboard USB converter (#4485)
* Initial palm_usb support

* removing left over sun .c file

* fixing licenses

* actually adding updated files

* fixing build error

* more include cleanup
2018-12-06 17:13:15 -08:00
noroadsleft
2fb14845d5 handwired/gamenum Refactor, Configurator support and readme cleanup (#4563)
* handwired/gamenum: refactor

- layout macro KEYMAP renamed to LAYOUT
  - white space changes for alignment
- default keymap
  - now uses #include QMK_KEYBOARD_H
  - updated layout macro names
  - white space changes (for readability)

* handwired/gamenum: Configurator support

* handwired/gamenum: readme cleanup

- renamed file to lowercase
- updated to match current QMK template more closely
- edits to reflect the other changes in this PR
2018-12-06 15:19:40 -08:00
Ian O'Dea
21bc230dfd Vertical animation support for arm_atsam led_matrix (#4538)
* Add initial support for vertically-oriented animations

* DRY up vertical animation support

* Fix animation code for arm_atsam led_matrix to work in all directions

* Adjust py calculation to base off bottom rather than top
2018-12-06 08:58:58 -08:00
fauxpark
42c9fd2625 Delete docs/keycode.txt (#4505) 2018-12-06 08:31:17 -08:00
Drashna Jaelre
4e5f921496 Allow HS60 to use Community Layouts (#3862)
* Add layout support to HS60

* Update Readme for HS60

* Remove defective code

* Clean up readme

* Fix typo
2018-12-06 07:40:19 -08:00
noroadsleft
dee2faf387 handwired/frenchdev Refactor, Configurator support and readme cleanup (#4561)
* handwired/frenchdev: refactor

- layout macro KEYMAP renamed to LAYOUT
- default keymap
  - now uses #include QMK_KEYBOARD_H
  - updated layout macro names

* handwired/frenchdev: Configurator support

* handwired/frenchdev: readme cleanup

Capitalization and markdown formatting fixes.
2018-12-06 07:29:42 -08:00
noroadsleft
a5b43b35fe Sol rev1 Configurator support (#4562)
Adds Configurator support for the Sol rev. 1 by RGBKB.

Notes:

The Sol keyboard supports split thumb keys like the Ergodox - any of the 2u thumb keys can be split into two 1u keys. The matrix here is configured for fully 1u keys on the thumbs.

The Sol also supports installing a rotary encoder on each half. The key matrix given includes the encoders' functions, which are shown in the Configurator as two 1u keys side by side below each half's main key block. The left key of the two (for each side) represents that half's rotary encoder's counter-clockwise function, and the right key is that encoder's clockwise function.
2018-12-06 07:27:04 -08:00
Snipeye
57678238a9 Keyboard: Fixing spelling, updating code, finalizing keymap for Dichotomy (#4539)
* Fixing spelling, updating code, finalizing keymap for Dichotomy

* Fixing requested changes in PR

* Further PR-requested changes for convention

* Making macros functionable, removing unecessary defs

* Fixing keymap to properly use previously-changed macros
2018-12-05 18:31:21 -08:00
noroadsleft
8ad561c8f0 Keyboard: handwired/fivethirteen Refactor, Configurator support, and readme cleanup (#4559)
* handwired/fivethirteen: refactor

- Layout macro KEYMAP renamed to LAYOUT
- Default keymap
  - now uses #include QMK_KEYBOARD_H
  - Removed redundant KC_TRNS definition
  - Removed deprecated fn_actions and action_get_macro functions.

* handwired/fivethirteen: Configurator support

* handwired/fivethirteen: readme cleanup

Restructured readme file to be closer to current QMK template.

Couldn't find a photo of an assembled fivethirteen, so deleted the
reference to the photograph.

Renamed to readme.md
2018-12-05 16:55:35 -08:00
noroadsleft
58670ef4b7 Keyboard: Configurator support for handwired/dactyl_manuform (#4558)
* handwired/dactyl_manuform/4x5: Configurator support

* handwired/dactyl_manuform/4x6: Configurator support

* handwired/dactyl_manuform/5x6: Configurator support

* handwired/dactyl_manuform/5x7: Configurator support

* handwired/dactyl_manuform/6x6: Configurator support
2018-12-05 15:27:55 -08:00
Ivan Choi
fd0f78254d Keymap: Updated files to work with Planck Rev. 6 (#4552)
* Update to work with Planck Rev. 6

Still something that needs to be worked with under keymap.c

Qwerty layer tap-toggle function seems to be a little laggy? Not instantaneous

* Changes

Deleted some unneeded lines

* deleting unneeded lines
2018-12-05 15:20:39 -08:00
jtcarrasco
04de0533b8 Keymap: Jtcarrasco (#4513)
* my XD75 builds for idobo and XD75

these are my xd75 layouts for the 2 versions of the board

* clearing of free space

spring cleaning

* additional cleaning

more spring cleaning

* removed lighting commands

don't need lighting on the idobo board so removal of such commands to keep the sizing down

* update for readme.md

* Update config.h

* commiting with keymap erros on idobo for review

* syntax fix for idobo and xd75 revok75, addition of del key switch on fn layer

* config edit to config user and keymap QMK_KEYBOARD_H

* update to vol controls for both idobo and xd75 for revok75 keymap

* filename changes
2018-12-05 15:13:31 -08:00
zvecr
368de26996 Keyboard: Initial i75 port (#4553)
* Initial i75 port - currently supporting promicro and teensy2

* Initial i75 port - review fixes
2018-12-05 13:56:43 -08:00
zvecr
161afe2e54 Keyboard: Fixes for superseded audio and default layer functionality (#4557) 2018-12-05 13:12:07 -08:00
Vyolle
ff3369ac5d Changed location of mouse 3, and arrow keys (#4556) 2018-12-05 12:13:52 -08:00
Drashna Jaelre
59b2be6200 Re-order feature list in sidebar (#4555)
Specifically, moved the shifted keycodes to the top of the 'Feature' list, so it's more visible.  This way, all of the keycodes are at the top of the list, rather than having the shifted keys at the bottom, so they should be easier to find since they're all in one place.
2018-12-05 10:28:06 -08:00
zvecr
b3d6426aa9 Keyboard: Refactor lets split to use split common code (#4536)
* Refactor lets split to use split common code

* Refactor lets split to use split common code

* Build fixes for OLED_sample keymap

* Build fixes for OLED_sample keymap - attempt to reduce firmware size
2018-12-05 09:51:35 -08:00
Nicholas Shaff
d0da43fbdc Keyboard: Updated sixshooter keyboard to move LED macros into the default keymap. (#4428) 2018-12-05 09:35:26 -08:00
Jarrett Drouillard
7d4955b2c4 Keymap: Preonic kuatsure updates 2018-Nov (#4500)
* preonic-kuatsure: ctrl / esc in one key + hello ` again

* preonic-kuatsure: remove esc on lower

* preonic-kuatsure: programmy macros

* user-kuatsure: turn off console all the time

* preonic-kuatsure: auto shift, but only for numbers

* preonic-kuatsure: remove programmery macros

* preonic-kuatsure: move braces, parens, etc over to raise

backwards compat

move &*() on lower

* preonic-kuatsure: stop with the full rep of game layer
2018-12-05 09:08:05 -08:00
Jason Thigpen
d115abfd8d Keyboard: Add dz60 tsangan hhkb (#4529)
* Add tsangan bottom row hhkb layout for dz60

* Add crd's tsangan hhkb layout for dz60

* Resort to native key aliases when they exist

* Update crd's dz60 ansi keymap to match updates for hhkb fn layer

* Add tsangan hhkb layout to dz60 info.json for KLE

* Fix JSON nesting in dz60 layouts block

* Minor adjustments to crd layouts to make them more consistent

* Update layout naming to 60_tsangan_hhkb
2018-12-05 09:02:26 -08:00
fauxpark
d6b7ca04f2 Only try to read the report ID from SetReport when the keyboard is part of the shared EP
Fixes #4471
Fixes #4517
2018-12-05 08:50:29 -08:00
wanleg
0677e64655 Keymap: Wanleg layout updates (#4550)
* config fixes (including for issue #3678)

* put back audio

* jj40 backlighting setup

* jj40 backlighting setup

* rules.mk fix

* jj40 backlighting settings

* iris setup

* iris setup

* iris setup

* iris setup

* iris setup - onehand

* remove commented-out section

* edits due to #4403

* xd75 testing

* fix 5x15 layout issues with 5x5 bluetooth & xd75

* commenting out unused placeholders

* change iris to more wanleg-like 4x12 layout

* formatting changes

* onehand layout cleanup/fix

* revert temp change
2018-12-05 08:42:50 -08:00
zvecr
20130e010b Keyboard: Initial nori port (#4542)
* Initial nori port

* ortho_4x4 layout and RGB fixes

* Review fixes for superseded audio and default layer functionality
2018-12-05 08:36:31 -08:00
Vyolle
86a7687a87 Major revisions, focused on streamlining and useability (#4554) 2018-12-05 08:19:14 -08:00
Ismael Venegas Castelló
538874f90f Keymap: Hacker Dvorak (#4514)
* Hacker Dvorak

Programmer Dvorak based layout for the Ergodox EZ.

* Address drashna comments.

* Fix RGB and drop OSL for MO.

* Add gulp file to automate development.

* Fix gulpfile.

* Caps, num and scroll lock indicators.

* Fix scroll lock.
2018-12-05 08:12:35 -08:00
Legonut
8a330b33ff Keyboard: Add new keyboard "Sol" from RGBKB (#4497)
* Add final RGBKB Sol firmware

* Apply suggestions from code review

Apply most of the changes noroadsleft has suggested

Co-Authored-By: Legonut <legonut3@gmail.com>

* Cleanup readme

* Cleanup keymaps per @noroadslefts suggestions

* Remove eeproms, use set_single_persistent_default_layer

* Suggestions from @noroadsleft and @drashna

some small cleanup

* Change RGB_SMOD to RGB_RMOD

* fix RGB_SMOD

* Apply suggestions from code review

Remove redundant lines

Co-Authored-By: Legonut <legonut3@gmail.com>
2018-12-04 18:15:52 -08:00
Drashna Jaelre
6d0dc910d9 Rework drashna userspace to be more modular (#4544)
* Break up files to make more readable

* Add comments to ortho 4x12 layout rules.mk

* Small tweaks

* Update GitLab CI scripts

* Make ortho boards smaller
2018-12-04 13:27:41 -08:00
Yan-Fa Li
106de349fb Invalid JSON (#4547) 2018-12-04 10:09:39 -08:00
Alex Mayer
59dc31a737 Keymap: Ergodox EZ: Clean Up Keymap Array Alignment (#4545)
Remove layer name comments, they are above the visual layout
Remove comments explaining things that are documented in qmk docs
2018-12-04 09:25:27 -08:00
ishtob
4099536c0e adding Hadron v3 keyboard, QWIIC devices support, haptic feedback support (#4462)
* add initial support for hadron ver3

* add initial support for hadron ver3

* pull qwiic support for micro_led to be modified for use in hadron's 64x24 ssd1306 oled display

* initial work on OLED using qwiic driver

* early work to get 128x32 oled working by redefining qwiic micro oled parameters. Currently working, but would affect qwiic's micro oled functionality

* moved oled defines to config.h and added ifndef to micro_oled driver

* WORKING :D - note, still work in progress to get the start location correct on the 128x32 display.

* added equation to automatically calculate display offset based on screen width

* adding time-out timer to oled display

* changed read lock staus via read_led_state

* lock indications fixes

* Added scroll lock indication to oled

* add support for DRV2605 haptic driver

* Improve readabiity of DRV2605 driver.
-added typedef for waveform library
-added unions for registers

* Update keyboards/hadron/ver2/keymaps/default/config.h

Co-Authored-By: ishtob <ishtob@gmail.com>

* Update keyboards/hadron/ver2/keymaps/default/config.h

Co-Authored-By: ishtob <ishtob@gmail.com>

* Update keyboards/hadron/ver2/keymaps/default/config.h

Co-Authored-By: ishtob <ishtob@gmail.com>

* Update keyboards/hadron/ver2/keymaps/default/config.h

Co-Authored-By: ishtob <ishtob@gmail.com>

* Fixes for PR

* PR fixes

* fix old persistent layer function to use new set_single_persistent_default_layer

* fix issues with changing makefile defines that broken per-key haptic pulse

* Comment fixes

* Add definable parameter and auto-calibration based on motor choice
2018-12-04 08:04:57 -08:00
VM
4bb28d2df0 Keymap: adding my keymap primarily to iris (#4541) 2018-12-03 21:10:28 -08:00
Luciano Malavasi
ac4fd5e99e Keymap: Fixed include statement in my Let's Split keymap. (#4543)
* keymap + alpha

* some fixes

* keymap + alpha

* some fixes

* drashna changes

* linked main Alpha repo in keyboards/alpha readme

* missed a spot

* there's another function called FUNC lol

* keymap + alpha

* some fixes

* keymap + alpha

* drashna changes

* Fixed include

* Revert "Fixed include"

This reverts commit ea92f261f8.

* messed up my git, fixed include
2018-12-03 20:45:41 -08:00
Drashna Jaelre
3a0f3a5bd0 Make ARM Audio max volume configurable (#4540)
* Make ARM Audio max volume configurable

* Update docs/feature_audio.md

Co-Authored-By: drashna <drashna@live.com>

* Update docs/feature_audio.md

Co-Authored-By: drashna <drashna@live.com>
2018-12-03 16:42:57 -08:00
Drashna Jaelre
da1afe152a Fix up RGB Matrix code (#4503)
* Fix up RGB Matrix code

* Convert RGBLIGHT functions to rgbmatrix ones, and add defines
2018-12-03 10:27:15 -08:00
epaew
fe982caf5d Add edvorakjp kepmap for crkbd (#4537)
* edvorakjp layout for crkbd

* bugfix of edvorakjp

QMK cannot send keycode that doesn't exists on new layer.
2018-12-03 08:00:00 -08:00
Jack Humbert
5d47231f2a Add sidebar for ZH (#4533)
* add zh-cn readme

* edit readme

* Round 1 of edits

- Mandarin translation of QMK products is off, best to use the English name.
- Fix some terminology and grammar.

* trying re-translating the first paragraph

* add fallback langurages

* Create LANGS.md

* Rename docs/zh-cn/README.md to docs/zh/README.md

* Update LANGS.md

* Update index.html

* Delete README.md

* add sidebar for zh
2018-12-02 15:35:53 -05:00
Jack Humbert
d5a06aec83 Second try at configuring i18n for docsify and gitbook (#4531)
* add zh-cn readme

* edit readme

* Round 1 of edits

- Mandarin translation of QMK products is off, best to use the English name.
- Fix some terminology and grammar.

* trying re-translating the first paragraph

* add fallback langurages

* Create LANGS.md

* Rename docs/zh-cn/README.md to docs/zh/README.md

* Update LANGS.md

* Update index.html
2018-12-02 15:12:54 -05:00
noroadsleft
dbc7761688 Keyboard: handwired/atreus50 Refactor, Configurator support, and readme cleanup (#4530)
* handwired/atreus50: refactor

- layout macro renames:
  - KEYMAP is now LAYOUT
  - COMPACT_KEYMAP is now LAYOUT_kc
- keymap updates:
  - both keymaps now use #include QMK_KEYBOARD_H
  - removed redundant KC_TRNS and KC_NO definitions
  - default keymap now uses LAYOUT macro instead of LAYOUT_kc

* handwired/atreus50: readme cleanup

Reformatted the readme to be more closely aligned to current QMK
template, and fixed some typos/grammar.

* handwired/atreus50: Configurator support
2018-12-01 23:22:40 -08:00
MechMerlin
0db6bb10e0 Keyboard: Enable Lights by Default for Kira 75 (#4527)
* enable rgb underglow and backlights by default for use with QMK Configurator

* disable mousekeys
2018-12-01 17:28:35 -08:00
MechMerlin
1fd4546fff Keyboard: Add HHKB layout support to the DO60 (#4526)
* add 60_hhkb support

* add qmk configurator support for the new 60_hhkb layout

* allow community layout support for the 60_hhkb

* fixup readme to adhere to new QMK standards
2018-12-01 17:19:33 -08:00
noroadsleft
064d9e2175 handwired/promethium Refactor and Configurator support (#4524)
* handwired/promethium: refactor

- config.h files
  - updated to use #pragma once
  - removed redundant config.h includes
- layout macro moved from config.h to promethium.h
- layout macro renamed from KEYMAP_CUSTOM to LAYOUT

* handwired/promethium: Configurator support
2018-12-01 16:29:16 -08:00
noroadsleft
a90331aec2 handwired/ortho5x13 default keymap refactor, Configurator support, and readme update (#4525)
* handwired/ortho5x13: default keymap refactor

- keymap now uses LAYOUT macro
- keymap now uses #include QMK_KEYBOARD_H
- removed redundant KC_TRNS and KC_NO definitions

* handwired/ortho5x13: Configurator support

* handwired/ortho5x13: fix Docs links in readme
2018-12-01 16:28:32 -08:00
Erovia
0b0c98929b Add support for S7 Elephant (#4511)
* Add support for S7 Elephant

A high-end 70% custom keyboard designed and produced by jacky from Geekhack.

* Polish S7 Elephant code

Implement drashna's suggestions:

- specify bootloader
- remove unnecessary defines
- use led_set_user() for LED logic

* Correct info.json and s7_elephant.h

Correct info.json and s7_elepant.h to follow QMK convention and fix a
missing curly bracket.
2018-12-01 08:57:30 -08:00
Drashna Jaelre
75a51659ab Add tap_random_base64 and software timer info to Useful Functions doc (#4360)
* Update docs

* Add security caveat

Co-Authored-By: drashna <drashna@live.com>

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* Update docs/ref_functions.md

Co-Authored-By: drashna <drashna@live.com>
2018-12-01 08:21:06 -08:00
Jason Thigpen
5803012eda Add a layout to support tsangan bottom row with split bs and rshift (#4521)
* Add a layout to support tsangan bottom row with split bs and rshift

* Move the new layout to defaults

* Rename layout to be more accurately representative

* Rename files to match renamed layout def
2018-12-01 08:17:50 -08:00
Alex Mayer
8c033497c6 Planck: Align Keycode Columns (#4523)
Remove Extra Newlines
2018-11-30 14:51:45 -08:00
Wilba
d7f1e072a8 Added macros to Dynamic Keymaps, Zeal60 RGB backlight improvements (#4520)
* Refactored M6-B to use Zeal60 RGB backlight code

* Fixed M6-B LED co-ordinates

* Minor changes to RGB config for Zeal65

* Added dynamic keymaps to WT80-A, WT60-A, WT-80A, U80-A

* Macro implementation

* Implemented macros, API protocol version 8, RGB backlight fixes

* Improved radial effects for M6-B

* Fixed undefined references when building an RGB keyboard after M6-A
2018-11-30 08:43:34 -08:00
Jack Humbert
b10aad45b6 Test out i18n of the docs (#4519)
* add zh-cn readme

* edit readme

* Round 1 of edits

- Mandarin translation of QMK products is off, best to use the English name.
- Fix some terminology and grammar.

* trying re-translating the first paragraph
2018-11-30 00:14:55 -05:00
MechMerlin
81ce35c10a New Keyboard: Cyclops (#4512)
* initial commit

* add correct atmega32u4 pins used

* add a basic layout

* add simple keymap

* update readme

* Add QMK Configurator support

* add whitespace for formatting
2018-11-29 07:57:06 -08:00
Paul Massendari
fbf59ba2e5 Typo fix (#4515) 2018-11-29 07:33:45 -08:00
GO
87e6d01374 Keyboard: add newgame (#4466)
* Add files via upload

* Add files via upload

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/newgame40.h

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/config.h

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/config.h

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/config.h

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/config.h

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/config.h

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/config.h

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/rules.mk

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/rules.mk

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Add readme (newgame40)

* Update keyboards/newgame40/readme.md

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/readme.md

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keymap.c

* Update keyboards/newgame40/rules.mk

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Add files via upload

* remove community/ortho_4x10
2018-11-28 09:20:46 -08:00
noroadsleft
fff6f22cf6 Keyboard: handwired/bluepill Configurator support and readme cleanup (#4509)
* handwired/bluepill/bluepill70: Configurator support

* handwired/bluepill: readme cleanup

Formatting fixes to make the file easier to read.
2018-11-28 08:51:16 -08:00
Giuseppe Rota
8b85ec2a98 Add Extrakey support for Brightness up/down (#4477) 2018-11-28 08:19:07 -08:00
Paul Massendari
3b42cff516 Added Rick Roll to song lists (#4510)
🙂
2018-11-28 07:56:34 -08:00
zfhrp6
6d2730eeff [fortitude60] match default keymap comment to the implementation. (#4508) 2018-11-28 07:33:08 -08:00
Drashna Jaelre
a495326aed Turn off Mousekeys for several ps2avrGB keyboards (#4502)
* Turn off Mousekeys for jc65

* Turn off Mousekeys for ps2avrGB templates

* Disable mousekeys for bmini and canoe as well
2018-11-27 16:54:43 -08:00
Erez Zukerman
a152ad3145 Merge pull request #4501 from amayer5125/ergodox-ez-cleanup
Ergodox ez cleanup
2018-11-27 19:42:09 -05:00
Konstantin Đorđević
1904319745 Remove RGB_SMOD alias and replace uses with RGB_MOD (#4319) 2018-11-27 15:34:06 -08:00
Christon DeWan
55c3214877 fixed misplaced paranthesis in arm usb mouse send function (#4478)
bug was causing lots of dropped events for me.
2018-11-27 15:20:17 -08:00
epaew
dd7534ccca Keyboard: fix for debug crkbd (#4469) 2018-11-27 15:18:11 -08:00
Konstantin Đorđević
e4dfcf896e Add tap_code16 function (#4362) 2018-11-27 14:29:59 -08:00
Alex Mayer
6983c71efd Ergodox EZ: Clean Up process_record_user Function
Set ERPM = SAFE_RANGE
2018-11-27 17:19:15 -05:00
Alex Mayer
929e6a3231 Ergodox EZ: Remove Unused Code From Keymap 2018-11-27 17:00:01 -05:00
Drashna Jaelre
82c02d9b8d Update MSYS to use the 5.4.0 toolchain (#4106) 2018-11-27 13:45:01 -08:00
John Pettigrew
d79b5e67b6 Puck Macropad (#4274)
* Add Puck

* Update Manufacturer name in metadata

* Add num lock to high layer

* update pins

* update pin settings

* fix numlock key

* Cleanup config.h

* Update device info

* updates after review
2018-11-27 13:43:48 -08:00
mtei
90f9fb4eee Fixed docs/newbs_testing_debugging.md and tmk_core/common/print.h 2018-11-27 14:40:19 -05:00
abishalom
77ed9e3a73 Keymap: Added abishalom keymaps (#4495)
* Added abishalom keymaps

Added personal keymaps for Massdrop Alt and Tada68

* Update keyboards/tada68/keymaps/abishalom/rules.mk

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/rules.mk

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/config.h

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/rules.mk

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Updated keymaps

* Bugfix Tada68

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>
2018-11-27 09:22:49 -08:00
Mattia Dal Ben
faef966a4d Keymap: Set serial connection as default for the Redox rev1.0 keyboard (#4488)
* Set serial as default for Redox

* Updated rules.mk file

* Removed unused rule

Co-Authored-By: mattdibi <mattdibi@users.noreply.github.com>

* Removed unused rule

Co-Authored-By: mattdibi <mattdibi@users.noreply.github.com>
2018-11-27 08:59:53 -08:00
Takeshi ISHII
a054b5a06c Fix Helix ws2812.c listed more than once warning. (#4499)
Remove `SRC += ws2812.c` from helix/rev2/rules.mk and helix/pico/rules.mk.
Because it will be added in common_features.mk.
2018-11-27 07:22:47 -08:00
noroadsleft
952a30ef34 handwired/arrow_pad Refactor and Configurator support (#4498)
* handwired/arrow_pad: layout macro and keymap refactor

- Layout macros moved from the keymaps to arrow_pad.h.
- LAYOUT_pad21 refactored to only accept keys that are physical present (no KC_NO entries required in keymap)
- Keymaps now use #include QMK_KEYBOARD_H
- Keymaps refactored to use process_record_user function (from action_get_macro)

* handwired/arrow_pad: Readme cleanup

Fixed the make commands and updated the layout macro.

* handwired/arrow_pad: Configurator support
2018-11-26 20:57:15 -08:00
Joe Wasson
bada74e2a1 Keymap: Fix build errors for non-Zeal boards. (#4496) 2018-11-26 17:39:29 -08:00
Drashna Jaelre
ecd21b44a8 Update to drashna userspace and keymaps (#4459)
* Fix reversed bool check in layer_state_set

* Add Quefrency 65 for a friend

* Add Ergodox EZ Glow keymap

* Add RGB Matrix Code

* Further changes to rgb matrix ErgoDox EZ

* Update bjohnson keymaps

* Fix CRKBD display

* Overhaul to corne keyboard

* Narrow scope for keylogger

* Minor layout tweaks to Corne Keyboard

* additional CRKBD tweaks

* Minor tweaks to CRKBD

* Add all characters for keylogger

* Ergodox EZ Glow overhaul

* Fix Ergodox EZ Glow layer colors

* Increase Tapping Term for Corne Keyboard

* Fix unicode-ish

* Revert some changes

* Add layer specific lighting effects

* Some minor tweaks to ergodox glow config

* revert changes to ergodox files

* Update Glow readme

* Add more tapping term defines

* Fix changes

* Fix ergodox keymap

* Hopefully fix sleeping

* Disable layer indications if rgb matrix is disabled

* Add support for sleeping and rgb layer change toggle to ergodox ez glow

* Make RGB Layer Indication Great Again

* Make Unicode Great Again

* Remove placeholder define

Co-Authored-By: drashna <drashna@live.com>

* Remove placeholder define

Co-Authored-By: drashna <drashna@live.com>

* Remove old EEPROM Reset keycode
2018-11-26 16:45:24 -08:00
zvecr
edb6c98fd2 Keyboard: Enable community ortho 4x12 layouts for lets split eh (#4487)
* Enable ortho_4x12 community layouts for lets_split_eh

* Keymap build fixes now that ortho_4x12 is enabled

* Keymap build fixes now that ortho_4x12 is enabled
2018-11-26 14:58:22 -08:00
Drashna Jaelre
b7b20cd9df Revert "Add support for PR and Issue templates to QMK_firmware GitHub (#4491)" (#4492)
This reverts commit b91dfa04e3.
2018-11-26 14:35:48 -08:00
Drashna Jaelre
b91dfa04e3 Add support for PR and Issue templates to QMK_firmware GitHub (#4491)
* Add support document

* Add Bug Report

* Add GitHub Pull Request Template

* Feature request issue template

* Touch up feature request template

* Add 'other issues' template

* move support doc
2018-11-26 14:35:01 -08:00
zgtm
fe68599a34 Keyboard: add generic ortho 5x15 layout support to Idobo (#4486) 2018-11-26 10:01:34 -08:00
listofoptions
4ebd27002a Keyboard: 5291 firmware to replace the existing soarers controller firmware (#4483)
* compiles but is not working

* still testing 5291

* compiles but is not working

* still testing 5291

* fixed a but in the layout (reversed key order in row)

* compiles but is not working

* still testing 5291

* fixed a but in the layout (reversed key order in row)

* fixed some issues

* doumentation needed

* doumentation needed

* documentation needed

* documentation needed

* Update readme.md

documentation

* Update readme.md

i dislike markdown <_>

* merge preperation
2018-11-26 09:53:49 -08:00
epaew
f3ffd6ad50 Keymap: Refactor edvorakjp user library (#4480)
* Refactor edvorakjp user library

* add tap dance support

* update keymaps

* edvorakjp: add SWAP_SCLN option

* fix behavior of SWAP_SCLN
2018-11-26 09:50:45 -08:00
zvecr
0031e46191 Keyboard: 40percentclub - enable 4x4 and 5x5 community keymaps (#4437)
* Enable 4x4 and 5x5 community keymap support

* Pull 4x4 community keymap fixes from @noroadsleft

* Build fixes for guidoism keymap - move keymap to layouts/community/planck_mit as it uses the LAYOUT_planck_mit macro
2018-11-26 09:27:07 -08:00
mwpeterson
97ab3211e2 Keymap: add Interrobang (#4420)
* remove clmk and dvrk and backlight; switch esc and enter to be modtap; add meh key

* change songs

* space cadet; move enter; move '"; move pgup pgdn

* remove extra songs

* update from noahfredrick keymap

* make it easier to type ../../thing/*/*

* move pipe

* requested changes

* add interrobang support

* add shift-insert to raise-v and lower-v, move pipe to raise-/lower-n
2018-11-26 09:26:26 -08:00
Drashna Jaelre
8bc19c8dcf Fix Blockey compiler (and size) issues (#4390) 2018-11-26 08:09:37 -08:00
Elliot Powell
6266c172b9 added ep/96 as a supported keyboard (#4476)
* added ep/96

* Update keyboards/ep/96/readme.md

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* removed led code

* Update keyboards/ep/96/config.h

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* Update keyboards/ep/96/info.json

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* Update keyboards/ep/96/readme.md

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>
2018-11-26 07:58:53 -08:00
Will Homer
ccd4da941c Add Espectro ISO layout (#4479)
* Add Espectro ISO layout

* Remove unused define from Espectro ISO layout
2018-11-26 07:57:30 -08:00
noroadsleft
834b555eca Keymap FAQ: fix positions of KC_HENK and KC_MHEN for JIS layout (#4482)
These keys were previously in each other's positions.
2018-11-25 18:40:47 -08:00
Colin Kahn
d7ab738ca6 Adding keymap layers for 40precentclub/foobar (#4481) 2018-11-25 18:38:46 -08:00
André Silva
f0db40ff11 fix diffutils arch package name (#4470) 2018-11-24 08:48:42 -08:00
xjacobx
3363743bf7 Adding my new keymap for the Idobo (#4468)
* Adding my new keymap, based of xd75, with leds enabled via the rules.mk file

* cleaned up the rules file

* Per Change Requests: removed deprecated functions along with updated the map to use the layout macro instead of raw matrix
2018-11-24 08:41:39 -08:00
Jasper Lievisse Adriaanse
7bc7c34d4f Add RCTL to my Planck layout (#4475) 2018-11-24 08:40:48 -08:00
noroadsleft
ee8627e078 Add EEPROM_RESET keycode to keycodes.md doc (#4473) 2018-11-23 20:07:53 -08:00
Gergely Nagy
3dd6d53942 ergodox: update algernon's layout to v1.12
This is the final version of my layout.

Overall changes
===============

* Updated to work with QMK master.

Miscellaneous
=============

* The `😂` symbol can be entered with UCIS.
* `LEAD r` now inputs `Right Alt`.

Signed-off-by: Gergely Nagy <me@gergo.csillger.hu>
2018-11-22 13:31:30 -08:00
Milton Griffin
2943d19ecd Keymap: Clone layout for Massdrop's xd75 (#4461)
* Added default75. No lighting.

* Added default75. No lighting.

* Update keyboards/idobo/keymaps/default75/config.h

Co-Authored-By: griffinmilton3 <griffinmilton3@gmail.com>

* Update keyboards/idobo/keymaps/default75/config.h

Co-Authored-By: griffinmilton3 <griffinmilton3@gmail.com>

* Update keyboards/idobo/keymaps/default75/config.h

Co-Authored-By: griffinmilton3 <griffinmilton3@gmail.com>

* Update keyboards/idobo/keymaps/default75/config.h

Co-Authored-By: griffinmilton3 <griffinmilton3@gmail.com>

* Fixes for pull request

* Updated keyboard declartion structure
2018-11-22 10:15:46 -08:00
Erez Zukerman
48262bdce0 Merge pull request #4454 from trunneml/improveddebounce
Adaptive debounce logic
2018-11-22 10:51:20 -05:00
Erez Zukerman
b7dd415c97 Merge pull request #4458 from drashna/ergodox_ez_matrix_fix
Fix Ergodox EZ Matrix scan
2018-11-22 10:50:20 -05:00
yiancar
87f06e7297 Fix raw hid define for chibios (#4460) 2018-11-21 15:12:40 -08:00
Joe Wasson
2f34252278 Keymap: Update keymap to match latest changes to Wilba's firmware. (#4432)
* Fix firmware to work with latest Wilba changes (i.e. dynamic keymap) and M60a.

* Get back RGB Backlight codes.

* More tweaks.

* Update users/talljoe/rules.mk

Co-Authored-By: Talljoe <jwasson+github@gmail.com>
2018-11-21 13:18:18 -08:00
Drashna Jaelre
8837b9d99e Fix row 11 2018-11-21 07:49:28 -08:00
Erez Zukerman
1485098443 Merge pull request #4453 from drashna/fix_ucis
Fix UCIS code
2018-11-20 15:17:43 -05:00
Michael Kemp
303fa4ec33 Keyboard: Add Handwired 108 Key with Trackpoint (#4448)
* Include both base keyboards

* Merge the keymap

* Merge the configs

* Add wiring diagram for clarity of documentation

* Merge rules

* Merge keyboard sources

* Change names to compile

* Update documentation to suit

* Add qwerty layout to 108keyTrackpoint

* Separate the dvorak standard layout from a media focused one

* Update documentation to reflect new keymaps

* [style] Add empty lines at ends of files

* [style] Meet current QMK style guide

* Bring READEME closer to the QMK template

* [style] Change all "108keyTrackpoint" to "108key_trackpoint"

* [style] Use "LAYOUT" instead of "KEYMAP"

QMK terminology has changed

Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com>

* Add two spaces after maintainer in README

This is required to render properly

Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com>

* Remove redundant line

"PREVENT_STUCK_MODIFIERS" is default on for QMK

Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com>

* Change include of keymaps to use QMK_KEYBOARD_H

This includes automatically

* Update make rules to match template

* Change from KC_MENU to KC_APP

The button functionality actually wanted is the context menu key

* [style] Change "dvorakMedia" to "dvorak_media"

* Update README to reflect minor changes
2018-11-20 10:11:23 -08:00
Nick Piazza
93c0362552 Update Levinson readme to support elite-c (#4445)
* init - updated levinson readme to support elite-c

* updated readme per PR comment

* added trailing spaces to lines 6 7 8

* updated readme bootloader instructions

* updated readme

* updated readme
2018-11-20 10:07:20 -08:00
Michael Graf
ad91454574 Adaptive debounce logic
The debounce filtering reports a key/switch change directly, without any extra delay. After that the debounce logic will filter all further changes, until the key/switch reports the same state for the given count of scans.
So a perfect switch will get a short debounce period and a bad key will get a much longer debounce period. The result is an adaptive debouncing period for each switch.

This value defines how often the same key/switch state has to be detected in successive reads until the next key state can be reported.
In other words this value defines the minimum debouncing period for a switch.
2018-11-20 15:55:35 +01:00
Erez Zukerman
385de70e4d Merge pull request #4442 from drashna/ergodox_ez_glow_configurable
Make Ergodox EZ Glow's rgb matrix user configurable
2018-11-19 20:01:22 -05:00
Drashna Jaelre
26156e84e8 Fix UCIS code
Revert code change that broke UCIS due to bad suggestions
2018-11-19 16:37:49 -08:00
Maarten Dekkers
f03fd95000 Fix permanently on capslock led on Atom47 (#4452) 2018-11-19 12:15:16 -08:00
Drashna Jaelre
9e0f68a652 Delete readme.md 2018-11-18 17:51:00 -08:00
MechMerlin
e0690096f8 Fix my community layouts (#4449)
* fix formatting of keymap

* update readme with boards I currently own

* made the wrong assumption that every board would use the same space for backspace

* update readme with boards I currently own
2018-11-18 15:20:21 -08:00
Drashna Jaelre
4d66df5091 Add default glow board 2018-11-18 08:59:52 -08:00
Drashna Jaelre
223b3d2be7 Fix i2c_master.d listed more than once warning 2018-11-18 08:57:51 -08:00
Drashna Jaelre
bdd41715af Make Ergodox EZ Glow's rgb matrix user configurable 2018-11-18 08:45:24 -08:00
Florian Didron
504bf11769 Allows disabling rgb effects in userspace (#4422)
* Allows disabling animations in user space

* Describe disabling effects in the docs

* Allows disabling individual reactive modes

* Adds the list ode defines
2018-11-18 08:24:41 -08:00
noroadsleft
de173e344e Satan: add LAYOUT_60_ansi_split_rshift to info.json (#4441) 2018-11-18 08:23:51 -08:00
zvecr
31298be2b1 Add personal zvecr dz60 keymap (#4443)
* Add Configurator support for dz60 ansi split space

* Add keymap and fix layout macro
2018-11-18 07:53:33 -08:00
Charlie McMackin
9ee2991c3d Default JIS TKL keymap for Pegasus Hoof (#4446)
* Add TKL JIS layout for Pegasus Hoof

Tested with a JIS Majestouch 2 TKL

* Add default_jis keymap for Pegasus Hoof

* Remove unnecessary keycode definition

* Remove legacy fn_actions in favor of MO(1)

* Remove unnecessary build directive
2018-11-18 07:52:53 -08:00
SpacebarRacecar
667e0962eb Update to my keymaps and userspace (#4447)
* fix to prime o keymap

* changed ortho keymaps

* added some symbols to lower layer

* set lower to be a higher layer than raise

* added split layout option with center numpad to prime_o keymap

* added some gaming functionality

* added alt f4 ortho keymaps and userspace

* fixed small error
2018-11-18 07:52:14 -08:00
Boy_314
d9453a93f3 Updating Boy_314's XD75 Layout (#4440)
* fixed arrow keys and left control

* added right shift

* latest version

* reverted arrow keys

* edited readme

* added osu layer

* updated osu layout

* updated osu layout

* added full arrow keys to osu layout

* in case i mess up creating macros

* added the best meme key in the world

* added plover steno layer

* updated boy314 layout

* removed unused layers

* added boy314 xd75 layout, inspired by preonic layout

* added boy314 xd75 layout, inspired by preonic layout

* version 2 of boy314's xd75 layout

* added readme notes

* updated readme for boy314 xd75 layout

* qwerty support, brackets on bottom row, caps lock underglow

* fixed readme/

* small changes to allow merging

* minor changes to format

* fixed up default readme

* added numpad and tweaked bottom row
2018-11-16 14:47:06 -08:00
Elliot Powell
774bee6426 Moved ep40 to ep/40 for easier adding of next ep keyboard (#4439)
* add initial ep40 files

* fixed issues

* updated keymap

* Added media control

* Update keyboards/handwired/ep40/rules.mk

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* Fixed requested changes

* Fixed more requested changes

* Added delete key to layor 1

* Updated defualt keympap to have a Backspace mod del key

* removed place holder

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* removed obsolete code

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* Moved ep40 to ep/40

* Fixed file names for moved code

* Fixed readme
2018-11-16 11:31:44 -08:00
Konstantin Đorđević
defcfb4953 Update whitefox/konstantin keymap (#4436)
* Add more spacing in keymaps

* Enable link-time optimization

* Disable deprecated TMK actions, change spacing in config.h

* Remove unrelated rules.mk options
2018-11-16 08:55:37 -08:00
zvecr
b49f37dce9 Unify 68keys with mf68 (#4435)
* Move 68keys keymap to mf68 folder

* Remove 68keys keyboard now its been migrated to mf68 keymap

* Migrate 68keys build config to mf68 keymap overrides
2018-11-16 08:35:04 -08:00
zvecr
09813793be Add configurator support for luddite (#4434) 2018-11-16 07:37:15 -08:00
James Laird-Wah
39bd760faf Use a single endpoint for HID reports (#3951)
* Unify multiple HID interfaces into one

This reduces the number of USB endpoints required, which frees them up
for other things.

NKRO and EXTRAKEY always use the shared endpoint.

By default, MOUSEKEY also uses it. This means it won't work as a Boot
Procotol mouse in some BIOSes, etc. If you really think your
keyboard needs to work as a mouse in your BIOS, set
MOUSE_SHARED_EP = no in your rules.mk.

By default, the core keyboard does not use the shared endpoint, as not
all BIOSes are standards compliant and that's one place you don't want
to find out your keyboard doesn't work.. If you are really confident,
you can set KEYBOARD_SHARED_EP = yes to use the shared endpoint here
too.

* unify endpoints: ChibiOS protocol implementation

* fixup: missing #ifdef EXTRAKEY_ENABLEs

broke build on AVR with EXTRAKEY disabled

* endpoints: restore error when too many endpoints required

* lufa: wait up to 10ms to send keyboard input

This avoids packets being dropped when two reports are sent in quick
succession (eg. releasing a dual role key).

* endpoints: fix compile on ARM_ATSAM

* endpoint: ARM_ATSAM fixes

No longer use wrong or unexpected endpoint IDs

* endpoints: accommodate VUSB protocol

V-USB has its own, understandably simple ideas about the report formats.
It already blasts the mouse and extrakeys through one endpoint with
report IDs. We just stay out of its way.

* endpoints: document new endpoint configuration options

* endpoints: respect keyboard_report->mods in NKRO

The caller(s) of host_keyboard_send expect to be able to just drop
modifiers in the mods field and not worry about whether NKRO is in use.
This is a good thing. So we just shift it over if needs be.

* endpoints: report.c: update for new keyboard_report format
2018-11-15 22:22:05 -08:00
MechMerlin
46cf8cc9b3 Configurator support for Octagon V2 75_ansi (#4426) 2018-11-14 18:37:53 -08:00
Pekaso
daf08f40f2 serial.c update (#4423) 2018-11-14 18:36:53 -08:00
noroadsleft
d8f090e559 Docs: Supporting a keyboard in the QMK Configurator (#4396)
* Docs: Configurator Support

* Minor updates

* Updated keyboard.h example to use #pragma once

per @drashna
https://github.com/qmk/qmk_firmware/pull/4396#discussion_r232140934

* Add link to doc under Reference section

Added to _sidebar.md and _summary.md

* Changed doc title; minor tweaks

Re-titled the doc as "Supporting Your Keyboard in QMK Configurator".
Made some minor changes to the keyboard.h examples.

* Added tags object to JSON example
2018-11-14 18:32:28 -08:00
ishtob
a034602651 adding block def to ishtob's userspace (#4427) 2018-11-14 09:22:16 -08:00
Phillip Tennen
0cda2f43e2 Backlight status functions (#4259)
* add functions to set specific backlight state

* add function to query backlight state

* update documentation with new backlight functions

* Update tmk_core/common/backlight.c

Co-Authored-By: codyd51 <phillip.ennen@gmail.com>

* Update tmk_core/common/backlight.h

Co-Authored-By: codyd51 <phillip.ennen@gmail.com>

* update docs for is_backlight_enabled() name change
2018-11-14 07:45:46 -08:00
James Osborn
f7fcba329d Fixed Unicode Support heading (#4425)
Previously, Unicode Support heading appeared as the last row in the Swap Hands table.
2018-11-14 07:33:46 -08:00
FiNeXdesign
e10a602e7b Keymap: Finex Redox keymap (#4418)
* Added FiNeX custom Redox Layout, first commit.

* updated readme

* removed old code
2018-11-13 14:44:50 -08:00
noroadsleft
991686203c converter/m0110_usb Configurator support and readme cleanup (#4421)
* Apple M0110 USB converter: readme cleanup

* Apple M0110 USB converter: Configurator support
2018-11-13 14:20:42 -08:00
KOBAYASHI Daisuke
911b2d0756 Docs: Fix descriptions of KC_INT1 and KC_INT3 2018-11-13 12:27:33 -08:00
FateEverywhere
4609d68ddc Keyboard: Add 412 64 Model 00 keyboard. (#4400)
* Add 412-64 keyboard firmware

It's pretty barebones for now, but the Model 00 is also a pretty barebones machine. Model 01 won't be better, but plenty of pins exist for things like LEDs on Model 02.

* MANU/PROD ID changes.

Changed around the MANUFACTURER and PRODUCT IDs to be more polite when viewed in qmk toolbox.

* Fixing PROD again.

For the love of all that is good and holy, that was ugly. This new one looks better. This stuff matters to me for some reason.

* Yep, updating MANU again.

There we go. That's better - From my name to my "design firm".

* Update keyboards/412_64/keymaps/default/keymap.c

Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>

* Update keyboards/412_64/rules.mk

Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>

* Update keyboards/412_64/rules.mk

Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>

* Update keyboards/412_64/rules.mk

Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>

* Update keyboards/412_64/rules.mk

Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>
2018-11-13 08:38:48 -08:00
Wilba
2dea540afb Refactoring M6-A, M6-B, Zeal60, Zeal65, WT60-A, WT65-A, WT80-A (#4417)
* Refactored M6-B to use Zeal60 RGB backlight code

* Fixed M6-B LED co-ordinates

* Minor changes to RGB config for Zeal65

* Added dynamic keymaps to WT80-A, WT60-A, WT-80A, U80-A
2018-11-13 08:31:25 -08:00
Junya Ogura
caa293a8f7 Remove duplicate row from Available functions table in i2c_driver doc (#4416) 2018-11-13 08:27:46 -08:00
noroadsleft
7e87532ec2 converter/ibm_terminal Refactor and Configurator support (#4414)
* IBM Terminal converter: layout macro refactor

- Renamed KEYMAP to LAYOUT
- Renamed KEYMAP_101 to LAYOUT_101
- minor matrix array fixes

* IBM Terminal converter: default keymap refactor

- Updated layout macro names
- Updated to #include QMK_KEYBOARD_H
- config.h updated to use #pragma once

* IBM Terminal converter: priyadi keymap refactor

- Updated layout macro names
- Updated to #include QMK_KEYBOARD_H
- Removed redundant KC_TRNS and KC_NO defines
- config.h updated to use #pragma once

* IBM Terminal converter: Configurator support

* IBM Terminal converter: readme cleanup

Updated markdown formatting.

* IBM Terminal converter: readme rename

Renamed file to fully lowercase.
2018-11-13 08:26:55 -08:00
Andrew Kannan
709bf386f4 Update Practice60 to use MT feature and revise system ticks (#4413)
* Update Practice60 to use MT feature and revise system tics

* Increase system tick frequency

10,000 instead of 10,000
2018-11-12 22:03:48 -08:00
MechMerlin
9b28dc8488 KBDFans KBD67 Support (#4412)
* initial commit for kbd67 keyboard

* add in a standard matrix

* get the correct matrix for layout_all

* add a layout_65_ansi LAYOUT macro

* get a default keymap in

* add caps lock led support

* fix formatting of my name in the comments

* add QMK Configurator support

* turn on bootmagic
2018-11-12 21:46:34 -08:00
TheOneTrueTrench
2dc14d1cb3 Fixed incorrect link to feature_combo.md in features.md docs file. Was linked to feature_combos.md, but _sidebar.md, _summary.md, and config_options.md all link to feature_combo.md. Assuming that it should not be pluralized. (#4411) 2018-11-12 16:46:01 -08:00
Andrew Kannan
e653cc198e The "Practice60" Board, Blue Pill powered (#4407)
* Starting point for blue pill based practice60

* Changes

* add

* try raw bin no botloader

* swap back to bootloader version

* edit

* Remove debug LED flash

* Disable JTAG to open up B3 and B4

* Add led backlight support (no breathing yet)

* Update matrix for correctness

* RGB Underglow working in a very simple state

* not as bright

* Move to handwired

* revert ChibiOS_Test changes

* Changes based on PR comments

* Address PR comments v2

* Move files
2018-11-12 16:31:22 -08:00
QMK Bot
599b21b9f4 convert to unix line-endings [skip ci] 2018-11-12 20:51:24 +00:00
Junya Ogura
2b3473455c Change hex file permission to 644 from 755 2018-11-12 12:30:51 -08:00
mtei
d0f8e1babe modify quantum/template/avr/config.h: add rgblight effect configurations 2018-11-12 12:23:12 -08:00
comaid
2b7decbaeb Fix up screen off timer of helix (#4347)
* Fix up screen off timer of helix

* Fix Up ScreenOffInterval exceeded uint16_t

* Fix Up never waking up once screen off if in case of matrix are not dirty

* Changing referenIng incorrect constant name

* OLED_ENABLED => SSD1306OLED

* Improve internal processing of process_record_kb()

* Use the return value of process_record_gfx()

* Move a include statement into #ifdef block

Move   #include "ssd1306.h` statement into #ifdef block

* Move process_record_kbI()

Move process_record_kb() from helix.c to rev1.c/rev2.c/pico.c

* Move process_record_kb()
2018-11-12 12:20:50 -08:00
comaid
aa03049015 Fix up screen off timer of crkbd (#4346)
* fix about screen off timer

* Fix Up ScreenOffInterval exceeded uint16_t

* Fix Up never waking up once screen off if in case of matrix are not dirty.

* Revert "fix about screen off timer"

This reverts commit 3d175f2340.

* Fix up screen off timer of crkbd

* Fix Up ScreenOffInterval exceeded uint16_t

* Fix Up never waking up once screen off if in case of matrix are not dirty.

* Fix up screen off timer of helix

* Fix Up ScreenOffInterval exceeded uint16_t

* Fix Up never waking up once screen off if in case of matrix are not dirty

* Revert "Fix up screen off timer of helix"

This reverts commit f0efb82443.

* Improve internal processing of process_record_kb()

* Use the return value of process_record_gfx()

* Fix a indent

Fix a indent
2018-11-12 12:19:29 -08:00
Michael Kaylan
b1e74aee43 Make sure that avr-gcc@7 gets linked into the path on MacOS. 2018-11-12 12:16:43 -08:00
Daniel Shields
2509039abf Add missing arm gcc compiler for openSUSE 15.0 and Tumbleweed. 2018-11-12 12:16:10 -08:00
Logan Bussell
b26ccf9a2f Add rules.mk to ortho_4x12/buswerks keymap (#4405)
* Added buswerks keymap

* cleaned up comments on buswerks keymap

* Added buswerks keymap readme.md

* Fixed spelling in buswerks readme.md

* Removed unnecessary includes, changed process_record_user to now use set_single_persistent_default_layer(), removed deprecated functions, and moved the audio ifdef block to config.h

* Changed buswerks ortho_4x12 layout to accommodate 'MIT' layout

* Updated README.md to reflect layout changes

* update buswerks keymap

* add buswerks tragicforce68 keymap
2018-11-12 12:04:12 -08:00
zvecr
b173c05cc2 Tidy 40percentclub boards (#4403)
* Remove unnecessary re-definitions for XXXXXXX and _______

* Update 6lit to use KC_NO in layout macros

* Update rules.mk to follow current template

* Remove use of deprecated function action_get_macro - unused and contents were from old template

* Remove use of deprecated function action_get_macro - all code was commented out

* Remove use of deprecated function action_get_macro - convert macro to use process_record_user

* Convert keymap to consistent use of _______

* fix use of old style header guards

* Swap KC_NO for XXXXXXX macro since the swap to the macro for KC_TRANS

* Resolve use of ?= in rules.mk files

* Remove duplication of rules.mk and config.h in gherkin mjt keymap

* Remove unnecessary #includes

* Align layout macros so foobar can use gherkin keymaps

* Align 6lit layout macros with foobar

* Remove ifndef QUANTUM_DIR from keymaps
2018-11-12 12:02:28 -08:00
zvecr
746005acba Keyboard: Initial 25 port (#4394)
* Initial 25 port

* Initial 25 port - fix info.json and hand_swap_config

* Review comments - fix layout macros, copyright comments, and duplicated use of layering macros
2018-11-12 12:00:45 -08:00
Paco
b49fd46eaa Add support for slackware distribution (linux_install.sh) (#4369)
* Add support for slackware distribution (linux_install.sh)

The required packages are not provided by the official repository. The packages
need to be installed from slackbuilds.org either manually or with the help of
third party tools like sbotools.

* Modify linux_install.sh according to code review

Modifies the Slackware section of the linux_install.sh script based on the
suggestions from the code review.

* Modify utils/linux_install.sh according to suggestions
2018-11-12 11:58:07 -08:00
Yan-Fa Li
6274980e61 Improve new_project script (#4373)
* Improve new_project script

 - use git user.name if available to replace the boilerplate name in
   files we generate
 - fix shellshock warnings

* Test for git repo

Suggestion by @skullydazed

* Fix shellshock warning

* Incorporate feedback from reviewers

 - thanks @vomindoraan
 - use a heredoc instead of echo for console
 - factor out common paths
2018-11-11 19:54:10 -08:00
yiancar
4083614023 I2C driver docs (#4298)
* I2C driver docs

- Added I2C driver docs.
- Changed arm master i2c driver to have a weak i2c_init as it is impossible to account for all possible port configuration in the STM32 world.

* Update docs/i2c_driver.md

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>

* Update docs/i2c_driver.md

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>

* Update docs/i2c_driver.md

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>

* Update docs/i2c_driver.md

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>

* GPIO release fix
2018-11-10 15:26:39 -05:00
gorbachev
3ba242cc3f Keymap for random key presses for the scrabblepad (#4356)
* Random key presses for scrabblepad

* Fix keymap code comments

* Remove unused methods as per code review
2018-11-10 08:22:36 -08:00
Logan Huskins
b3853e7d40 Keymap: Add default keymap from web for 1up60hse (#4351) 2018-11-10 08:21:24 -08:00
MechMerlin
d6184be67a IDOBO Keyboard Support (75Keys Aluminum Keyboard) (#4401)
* initial commit

* put my name everywhere

* get the switch matrix correct

* add a basic keymap

* use a better LAYOUT macro

* update readme

* Add QMK Configurator support
2018-11-09 12:15:37 -08:00
mcmadhatter
519ce723fb Added support for backlight on diverge3 , and added a UK iso layout (#4392)
* Added support for backlight , and a UK iso layout

Added support for backlight , and a UK iso layout. Now uses the SPLIT_KEYBOARD #define rather than relying on lets split

* Update keyboards/diverge3/keymaps/isoUK/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/isoUK/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Simplified the lower layer

Simplified the lower layer

* dir rename to snake case

dir rename to snake case

* changed dir case

changed dir case

* Update keyboards/diverge3/rules.mk

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* aligned and tidyied up

aligned and tidyied up
2018-11-09 11:16:08 -08:00
Jason Thigpen
6ae409dd55 Add my new ANSI layout dz60 setup (#4397)
* minor additions to alps64 and dz60

* Rename crd keymap to represent 2u lshift layout

* Add crd's new ANSI layout dz60 with preferred layers
2018-11-09 08:49:29 -08:00
dlgoodr
fa2183a64a Keymap: dlg's tada68 keymap (#4289)
* dlg's keymap

* fix list order

* remove cruft

* pragma

Co-Authored-By: dlgoodr <dlg@dsrw.org>

* turn on bootmagic, enable swapping ` and Esc while I figure out which compromise is least bad
2018-11-08 17:01:16 -08:00
zvecr
73883425a5 relocate 40percent.club boards to new parent folder (#4380)
* Initial move of 40percent.club boards to common parent folder.

* Refactor readme files to be consistent

* Refactor readme files to be consistent - fix make command examples.

* Refactor readme files to be consistent - align readme filenames.

* Refactor readme files to be consistent - fix repo url.

* Disable Community keymap builds as they are currently failing due to missing functionality

* Move more of 40percent.club boards to common parent folder.

* Refactor readme files to be consistent - align readme filenames.

* Refactor readme files to be consistent - fix make command examples.
2018-11-08 15:17:41 -08:00
Filip Sund
ef84bd9799 Keyboard: Add 30wer config and keymap (#4386)
* Preliminary 30wer firmware. Not tested on real board yet.

* Added a layer to default 30wer keymap.

* Wrote readme for 30wer.

* Added 30wer info.json.
2018-11-08 15:12:42 -08:00
Ryoichi KATO
5eb69ca224 Keyboard: fix ifdef for crkbd's default/keymap.c
undef SSD1306OLED should not kill entire process_record_user() function.
2018-11-08 06:45:09 -08:00
Abhinav
ba76fcfb8b Add Layout-b for GH60 satan (#4123)
* Add Layout-b for GH60 satan

* Update layout, toggle for colemak layout

* Rename layout, replace function with KC_GESC

* Update Layer order, Readme

* Remove unnecessary code

* Add backspace in extend layer
2018-11-07 21:39:29 -08:00
Konstantin Đorđević
945dd946ab Fix misspelled make option, format rules.mk files (#4382) 2018-11-07 09:29:57 -08:00
Frank Tackitt
94f58322ac Configurable Rainbow Swirl range (#4376)
* Configurable Rainbow Swirl range

This allows tweaking of the rainbow effect to
 get different effects on keyboards with varied
 LED layouts. We found the value 1950 works on
 the RGBKB.net Sol to get a cool striped effect
 across the keyboard.

* Document RGBLIGHT_RAINBOW_SWIRL_RANGE

* Better wording for the documentation
2018-11-07 08:25:18 -08:00
Danilo Vulicevic
a30dd2bb17 Add xd75/billypython keymap (#4381)
* Add xd75/billypython keymap

* Expand rules.mk

(cherry picked from commit 806fee94ae3a21b6ca7a34624101349b57d41b75)

* Expand billypython's rules.mk

* Remove unused stuff in whitefox/billypython
2018-11-06 17:04:02 -08:00
Danny
fc477a1ee7 Add Tragicforce 68 layout for split backspace and add configurator layouts (#4378) 2018-11-06 13:13:58 -08:00
MechMerlin
f01a80968b Port over Noxary 268.2 from Rosakiin's Noxary Firmware (#4354)
* port over 268.2 from Noxary Firmware

* rename files

* update readme

* put rozakiin's ame in more places

* add configurator support

* Update keyboards/noxary/268_2/n268_2.c

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* Update keyboards/noxary/268_2/keymaps/default/keymap.c

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* rename 268_2 keyboard files
2018-11-06 12:35:08 -08:00
Konstantin Đorđević
3dec80b774 Improve wording, punctuation and capitalization in newbs_getting_started guide (#4342)
* Improve wording, punctuation and capitalization in newbs_getting_started guide

Also add some links

* Update example build command output

Co-Authored-By: vomindoraan <vomindoraan@gmail.com>

* Replace occurrences of "layout" with "keymap"

Co-Authored-By: MechMerlin <30334081+mechmerlin@users.noreply.github.com>

* Explicitly instruct users to open an MSYS2 MinGW 64-bit terminal

* MSYS2 Console → MSYS2 MinGW

* Replace thin spaces with regular spaces
2018-11-06 12:21:44 -08:00
MechMerlin
a5d22424f4 Commit my DZ60 keymap (#4375)
* default mechmerlin keymap initial commit

* fix up the keymap

* cleanup keymap

* add rgb sleep functionality

* add the beginning of a readme

* fix that compile error

* fixup formatting

* spruce up that readme

* add RGB lighting controls to _CL layer

* update readme

* set rgb underglow color

* update readme

* fix formatting
2018-11-06 12:04:25 -08:00
Danilo Vulicevic
29dd664589 Add whitefox/billypython keymap (#4374)
* Add keyboards/whitefox/keymaps/billypython

Cloned from vomindoraan/qmk_firmware

* Customize keymap for Linux
2018-11-06 12:03:33 -08:00
Takeshi ISHII
a91f439aec Helix-serial.c configuration improvement (#4370)
The new simple API can be selected.

Previous version, can select two way.
  * use old API (compatible with let's split serial.c)
  * use new API (multi-type transaction)

This version, can select three way.
  * use old API (compatible with let's split serial.c)
  * use new API (single-type transaction)
  * use new API (multi-type transaction)

There is no change in the code generated by this change.
2018-11-06 12:02:30 -08:00
TheOneTrueTrench
8f5ac39fb9 separated all my changes into separate files, working on generalizing my relativity macros. (#4368)
* Updating to my local changes.

* Added auto-complete for joins.

* Added lights to imply current state better
2018-11-06 12:01:18 -08:00
Monksoffunk
f8d8005835 Zinc : Update to latest serial.c #4278 (#4361)
* Add Zinc keyboard

* Fix photo

* Fix readme.md

* Fix RGB LED init of monks/keymap.c

* Fix default keymap and readme.jp

* Fix change DEFS of RGB ANIMATIONS to LED_ANIMATIONS

* Add EOL

* Use serial_config_simpleapi.h

* Fix comment char

* Fix error handling in split_scomm.c : mtei works

* Fix keymaps

* Remove DISABLE_LEADER definition

* Remove pro_micro.h

* Add 2 spaces after Hardware name

* Fix keymaps
  - remove audio codes
  - change LAYOUT to LAYOUT_ortho_4X12
  - change "persistent_default_layer_set" to core function

* Use the Community Layouts feature
  -  with some clean up

* Update latest serial.c #4278
2018-11-06 12:00:02 -08:00
Sean Dwyer
63e212c0b7 Add localized LED flash effect on keypress to Massdrop ALT (#4340) 2018-11-06 11:54:53 -08:00
Drashna Jaelre
388df5359b Fix Spacing issue in makefile that breaks Terminal config 2018-11-06 11:31:40 -05:00
tcatkins99
1b3ac77fec mapdev's Espectro layout (#4366)
* Add mapdev layout to espectro

* Add mapdev layout to espectro

* - Update MO

Co-Authored-By: tcatkins99 <tatkins@beitzanddaigh.com>
2018-11-06 08:06:50 -08:00
Drashna Jaelre
73e634482e command.h include was not set correctly 2018-11-06 00:40:30 -05:00
Drashna Jaelre
40313cfa3b Fix Terminal feature on ChibiOS 2018-11-06 00:40:02 -05:00
Drashna Jaelre
ec34b53864 Fixe line endings 2018-11-06 00:39:37 -05:00
Drashna Jaelre
4a033641df Update Features page to reflect all of the features linked in the sidebar/summary 2018-11-06 00:38:54 -05:00
Drashna Jaelre
26a201e687 fix example to reflect caveat 2018-11-06 00:38:44 -05:00
Drashna Jaelre
6e44f94f21 Add EEPROM_RESET keycode to core code (#4234)
* Add EEPROM Reset keycode

* Add keycode to docs

* Move EEPROM Reset code to the end of the enum

* Cleanup and naming change
2018-11-06 00:38:18 -05:00
Drashna Jaelre
f2101cfb6a Update to drashna keymaps (#4365)
* Consistency fixes and more eeprom defaults

* Handle setting Unicode mode on eeprom reset better

* Unicode EEPROM hack

* Re-enable permissive hold and ignore mod tap

* Set unicode input mode

* More unicode stuff

* more haaaaaacks

* Attempted RGB Cleanup

* Fix compiler issue

* Add GitLab CI config for personal compiling

* Add avr gcc version to GitLab CI script

* Add rgblight init to matrix init
2018-11-06 00:36:26 -05:00
Drashna Jaelre
6729265625 Clarify the Mod Tap defines in documentation (#4352)
* Fix up Mod Tap settings keys

* Change link names

* permissive hold wordsmith

Co-Authored-By: drashna <drashna@live.com>

* ignore mod tap wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* grammar fix

Co-Authored-By: drashna <drashna@live.com>

* wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* word smithing

Co-Authored-By: drashna <drashna@live.com>
2018-11-06 00:35:16 -05:00
Konstantin Đorđević
4636f0f623 Remove ALTG(kc) as it's misleading and is not actually AltGr (#4338)
* Remove ALTG(kc) as it's misleading and is not actually AltGr

* Add temporary alias for ALGR in keyboards/planck/keymaps/pevecyan/keymap.c
2018-11-06 00:34:54 -05:00
zvecr
5729380530 Keyboard: Initial 6lit port (#4355)
* Initial 6lit port

* Pull request review changes

* Switch to bootmagic lite
2018-11-05 19:01:13 -08:00
zvecr
a3bb8c05c9 Keyboard: Initial foobar port (#4367) 2018-11-05 19:00:54 -08:00
Danny
a49d0a1e83 Keyboard: Add Nyquist Rev 3 (#4287)
* Add Nyquist Rev 3

* Switch to split_common
2018-11-05 11:00:38 -08:00
Jeremy Herve
a95fc388fd Redox: move curly brackets one row down. (#4364)
In #4258, the 2 curly brackets were inadvertently moved one row up. This fixes that.
2018-11-05 06:04:52 -08:00
Konstantin Đorđević
d1d5f20078 Update whitefox/konstantin keymap (#4363)
* Use Magic+Esc for entering bootloader mode

* Expand rules.mk

* Improve FN_RCTL tap dance

* Avoid one-line if statements

* Add PROGMEM to keymaps definition

* td_fn_rctl_* → td_fn_rctrl_*

* Fix FN_RCTL tap dance bug when count is 4, 8, 12 etc.

* Add ACTION_TAP_DANCE_DOUBLE_MODS

* Rearrange/rename keycode defines

* Use RAL_RGU and RCT_RSF in keymaps

* Replace keymap ASCII art with box drawing characters

* Add FN_FNLK and use it

* Set Unicode input mode in eeconfig_init_user instead of matrix_init_user
2018-11-05 06:04:14 -08:00
Jarred Steenvoorden
f2fda1bd56 Keymap update Adding RGB underglow controls. (#4358)
* Update userspace with common config.h

* Add my dz60, satan and xd75 keyboard keymaps

* Fixing executable bits changed during last upstream merge

* Cleanup unnecessary files and defines

* Remove unnecessary defines from userspace config

* Add underglow controls to dz60 function layer

* Fixing merge conflicts

* Fixing exectable bits changed during merge
2018-11-05 00:05:48 -08:00
TurboMech
f28a4e39fc Fix Espectro build (#4353)
After further testing and feedback from others, the bottom row matrix was incorrect.  Also RGB number was incorrect (I was tired when building this, really shouldn't do that).
2018-11-04 16:00:33 -08:00
Kosuke Adachi
756d92c1a0 Keyboard: Update the serial.c of crkbd based on the helix-serial.c (#4349) 2018-11-04 10:46:26 -08:00
noroadsleft
e9fd42df71 converter/adb_usb Configurator support and adb_usb.h cleanup (#4348)
* converter/adb_usb: Configurator support

Note: LAYOUT_ext_ansi has a blank space between the Spacebar and the
Right Alt/Option key when loaded in the Configurator. This is
deliberate.

Stock Apple Extended Keyboards and AEK IIs send the scan code for Left
Command when either Command key is used. (This is noted already in the
readme.) That being the case, the Command keys cannot be assigned to
different functions. Whichever keycode is placed on Left Command will be
used for both Command keys.

* converter/adb_usb: adb_usb.h cleanup

- replaced KEYMAP_COMMON_H with ADB_USB_H
- white space changes for visual alignment in LAYOUT_ext_ansi macro
2018-11-04 09:32:42 -08:00
TurboMech
3946ea2141 Keyboard: adding Espectro (#4343)
* added Espectro

Added Espectro keyboard from MechKeys.ca

* Update keyboards/espectro/config.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/config.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/config.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/default/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/default/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/config.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/config.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/config.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/config.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/readme.md

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/readme.md

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/readme.md

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/readme.md

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* fixing Espectro pull request

* fixing macros in mac keymap
2018-11-04 07:39:58 -08:00
noroadsleft
b5d7bb6154 converter/usb_usb Refactor and Configurator support (#4345)
* converter/usb_usb: layout macro refactor

- KEYMAP_ALL renamed to LAYOUT_all
- KEYMAP renamed to LAYOUT_ansi
- KEYMAP_ISO renamed to LAYOUT_iso
- KEYMAP_JIS renamed to LAYOUT_jis

* converter/usb_usb: keymap refactor

- all keymaps now use #include QMK_KEYBOARD_H
- layout macro names updated
- removed deprecated TMK macro/function code

* Add info.json file for Configurator support
2018-11-03 23:57:42 -07:00
MechMerlin
60ed0b7c30 Keyboard: Port over the x268 Noxary Firmware (#4339)
* port over Rozakiin https://github.com/Rozakiin/Noxary_Firmware/tree/master/noxary_x268

* rename LAYOUT to LAYOUT_65_ansi default layout

* add configurator support

* add community layout support

* put Rozakiin's name everywhere

* update readme

* problems with the 65_ansi keymap to be diagnosed later
2018-11-03 15:09:32 -07:00
wanleg
80c04b2919 5x5bt (#4333)
* got bluetooth working

* get rid of description on bluetooth

* get rid of commented code used for testing

* Update config.h
2018-11-03 10:39:40 -07:00
BK
bdc72740cb Add distro support for sabayon (#4320)
* Add distro support for sabayon

Sabayon is a gentoo based distro with a different package manager. Does
not need any use flags or masking for the required packages.

* Add missing backslash

* Put echo string in quotes, remove extra newline

* Order gentoo/sabayon packages alphabetically.
2018-11-03 10:38:37 -07:00
Michael Pio
292a87ad04 Instructions on how to flash via STM32 bootloader (#4316)
* Add instructions on flashing ARM keyboards with default STM32 bootloader

* fixed typo; added note suggestion to step 4
2018-11-03 13:08:05 -04:00
Josh
0633eb0273 Increasing square wave buffer to max volume. (#4296)
* Increasing square wave buffer to max volume.

* Using range designated initializers for square waves; defining DAC_SAMPLE_MAX.
2018-11-03 12:22:57 -04:00
Elliot Powell
cd544e10a9 Keymap: Fixed poor layout of EP40 default keymap (#4330)
* add initial ep40 files

* fixed issues

* updated keymap

* Added media control

* Update keyboards/handwired/ep40/rules.mk

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* Fixed requested changes

* Fixed more requested changes

* Added delete key to layor 1

* Updated defualt keympap to have a Backspace mod del key

* removed place holder

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* removed obsolete code

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>
2018-11-02 16:41:26 -07:00
Abhinav
6dec3550e0 Niu keymap (#4273)
* Add modified planck layout

* Update rules
2018-11-02 14:48:44 -07:00
patrickmt
cec203ea80 USB Suspend for arm_atsam protocol
Rewrote USB state tracking for implementation of suspend state.
Updated suspend.c in entirety.
Main subtasks (generally hardware related) are now run prior to keyboard task.
2018-11-02 14:33:07 -07:00
patrickmt
563fe23e53 Fix CTRL/ALT keyboard does not wake computer from sleep
Fix for Massdrop CTRL and ALT keyboards not waking computer from sleep
2018-11-02 14:33:07 -07:00
Drashna Jaelre
f1529e74c4 Remove old declaration
Co-Authored-By: nooges <nooges@users.noreply.github.com>
2018-11-02 14:31:29 -07:00
Danny Nguyen
a5fa75fcb3 Move disable JTAG code from keyboard_init to keyboard_setup
This way all split keyboards are using that code instead of just those using split_common with the fix
2018-11-02 14:31:29 -07:00
Fredric Silberberg
5779ffb59a Set the executable bit for sh scripts under util. 2018-11-02 13:42:05 -04:00
Jack Humbert
34112dac36 Adds the Proton C base project (#4224)
* adds proton c base

* fixes custom matrix include

* adds readme.md

* usable pins, readme update
2018-11-02 12:44:57 -04:00
Jack Humbert
15f6278aa6 Add support for Atmega32A to pin declarations and universal matrix (#4015)
* add computed pins from mcu type

* update for atmega32a

* doc typo

* add atmega16 chips, link to references

* remove avr include from config

* exclude assembler in config.h includes

* consolodate options, add 646

* fix typo in pindef
2018-11-02 12:31:40 -04:00
ENDO Katsuhiro
5909d8aef1 Keyboard: Add MiniAxe (#4314)
* Add a new keyboard MiniAxe.

* Fix readme foramt.

Co-Authored-By: ka2hiro <ka2hiro@curlybracket.co.jp>

* Fix readme format.

Co-Authored-By: ka2hiro <ka2hiro@curlybracket.co.jp>

* Remove unnecessary keycode aliases.

* Remove unnecessary param.

Co-Authored-By: ka2hiro <ka2hiro@curlybracket.co.jp>
2018-11-01 22:55:29 -07:00
Alex Mayer
6eb7501eb0 Four Banger: Clean Up Indentation (#4322)
Make indentation consistent and match project standards
2018-11-01 22:21:28 -07:00
Michael Pio
7a22da9f05 Update rules.mk for Vinta (#4317)
changed dfu args to exit to application mode after flashing
2018-11-01 17:28:01 -07:00
Jason Yamada-Hanff
e08266129e Keymap: port atreus layout to levinson keyboard (#4285)
* Keymap: port atreus layout to levinson keyboard

* fix (mostly deprecation) issues after review
2018-11-01 17:26:43 -07:00
Jason Yamada-Hanff
153d1ecfcc Keymap: add jyh levinson keymaps (#4284)
* Keymap: add jyh levinson keymaps

remove tap dance number keys due to sluggish responses

simplify I2C configuration

reverse hyper and meh positions

reduce tapping term to allow fast typing with mod tap space keys

remove Alt hold on right space key. too many false touches.

add vim-style arrows (hjkl) on asdf; semicolon/quote on raise

correct documentation string for jyh levinson layout

add alternative levinson layout for jyh

more inspiration from atreus keyboard. keeps shift in the expected
places. reduces number of layers. puts numpad layout easily
accessible. places important keys on palms and meta keys on top
corners for xmonad.

correct layer switching in jyh2 levinson layout

I was getting stuck on the numpad layer because the numpad hold key
was remapped once the layer was activated. Bad idea. Minor other
refinements.

use curly bracket { instead of brace [ on raise layer

add RGB keys on adjust layer

bootmagic key is confusing. turn it off.

try out permissive hold setting to make mod-tap better

remove hold for right control on quote key. too many mistakes

turn off permissive hold. it was causing unexpected behavior

enable rgb underglow animations

add make it pink/blue key to levinson layout

prevent stuck modifiers in jyh2 levinson keymap

* fix up deprecated code after code review

* remove PREVENT_STUCK_MODIFIERS because it is default

Co-Authored-By: yamad <jyamada1@gmail.com>
2018-11-01 16:52:47 -07:00
Jason Thigpen
99740c670a Add some more useful features to my alps64 AEK layout (#4312)
* Add mod-tap to right mods and shift

* Add del to fn1 layer and add fn2 layer for media and pcb debug
2018-10-31 22:27:57 -07:00
Drashna Jaelre
f63c0b7844 Add pointer(?) to disable_JTAG to prevent compiler errors (#4310) 2018-10-31 15:14:59 -07:00
Danny
bd6d6d93f2 Update iris 3 (#4307)
* Fix incorrect LED pin assignment

* Strip out extra newline
2018-10-31 14:43:39 -07:00
That-Canadian
5630ad7604 Added JTAG disable code to the split_common (#4309)
Added JTAG disable code to the split_common slave code since the slave never calls keyboard_init(). In the future the slave should likely be modified to call keyboard_init() in some way, but without calling any of the unnecessary USB initialization code.
2018-10-31 14:42:15 -07:00
noroadsleft
75d657b525 Configurator info.json fix for XD87 2018-10-31 13:18:44 -07:00
Daniel Shields
d147cf5ece Add support for planck/rev6 to dshields keymap. (#4304) 2018-10-31 07:07:34 -07:00
noroadsleft
685cec47bb Configurator info.json fix for KBD19x
The info.json had a random backslash, which invalidated the JSON structure. This commit fixes that issue.
2018-10-30 17:47:24 -07:00
Elliot Powell
426c18b8c6 Keyboard: add ep40 qmk support (#4291)
* add initial ep40 files

* fixed issues

* updated keymap

* Added media control

* Update keyboards/handwired/ep40/rules.mk

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* Fixed requested changes

* Fixed more requested changes
2018-10-30 14:55:22 -07:00
Jason Thigpen
7fc9170ea7 Add crd's AEK layout for ALPS64 board (#4292) 2018-10-30 09:10:53 -07:00
Leah
7373d5b394 Update feature_bootmagic.md (#4290)
Fix typo
2018-10-30 08:37:08 -07:00
Jason Thigpen
31ff5f219d Move grave to top layer (caps is esc) (#4288) 2018-10-30 08:22:25 -07:00
mtei
9315172190 helix serial.c: Add the version of gcc used for adjustment to the comment. 2018-10-29 22:25:48 -07:00
Žan Pevec
a9c5e75437 Planck keyboard layout update (#4279)
* Personal dz60 keymap

* Replacing unused macros

Co-Authored-By: pevecyan <pevecyan@users.noreply.github.com>

* Fixes on keymap

* Planck keyboard layout update
2018-10-29 22:21:07 -07:00
Michael Pio
34f102de7d Keyboard: Vinta (#4283)
* added initial config files for vinta

* added readme

* changed product id and device ver

* fixed keymap illustration

* updated rules.mk to enable more commands

* removed a bunch of pre-code text; changed some grammar woopsies

* removed bootmagic lite

* updated developer's note

* updated readme.md
2018-10-29 22:00:40 -07:00
Daniel Shields
1fa6c1d818 Make linux_install.sh work with openSUSE Leap 15.0 (#4218) 2018-10-29 13:48:24 -07:00
Bramver
1e96346f28 Keymap: Added personal Contra layout. (#4235)
* Added personal Contra layout.

* Update keyboards/contra/keymaps/bramver/rules.mk

Co-Authored-By: BramVer <bramvereertbrugghen@live.be>

* Update keyboards/contra/keymaps/bramver/keymap.c

Co-Authored-By: BramVer <bramvereertbrugghen@live.be>

* Update keyboards/contra/keymaps/bramver/keymap.c

Co-Authored-By: BramVer <bramvereertbrugghen@live.be>

* Reformatted layers to use the layout format.
2018-10-29 10:45:17 -07:00
jshuf
6a629e5d0d Keyboard: add support for kbd19x (#4272)
* 60_ansi keymap for DZ60

* 60_ansi keymap for DZ60

Amend author

* 60_ansi keymap for DZ60

* Merge new phantom layout from dev branch

* Initial util/new_project files

* Progress checkpoint (compiles, but untested)

* Progress snapshot, still working on layout graphics

* Add layer images

* Tidy up formatting

* First cut at info.json for kbd19x default layout

* Add default keymap

* add all-keys layout

* clean up documentation

* Update keyboards/kbd19x/info.json

Co-Authored-By: jshuf <44121348+jshuf@users.noreply.github.com>

* Update keyboards/kbd19x/rules.mk

Co-Authored-By: jshuf <44121348+jshuf@users.noreply.github.com>

* Change layout name from default to ansi
2018-10-29 10:33:07 -07:00
patrickmt
cd23984afc Fix undefined reference to console_printf for CTRL and ALT keyboards
Fix undefined reference to `console_printf` for CTRL and ALT keyboards when enabling CONSOLE_ENABLE
2018-10-29 10:26:30 -07:00
R4WBIT
cd87a8a323 fixed broken linebreak in fedora part, and indentation in arch-part 2018-10-29 07:17:22 -07:00
mtei
d63fb6f716 helix serial.c: add some comment 2018-10-28 10:39:08 -07:00
Takeshi ISHII
8517f8a660 Helix serial.c re-adjust compiler depend value of delay (#4269)
* Helix serial.c add debug code

* re-adjust READ_WRITE_WIDTH_ADJUST values

* re-adjust READ_WRITE_START_ADJUST values

* re-adjust TID_SEND_ADJUST value

* Helix serial.c: remove debug code
2018-10-28 10:12:44 -07:00
Drashna Jaelre
c60a312ba9 Further unify old iris keymap 2018-10-28 08:44:58 -07:00
Drashna Jaelre
b9811fd7e7 Make old keymap super compatible 2018-10-28 08:44:58 -07:00
Drashna Jaelre
0f086e4889 Add Alternate DVORAK layout 2018-10-28 08:44:58 -07:00
Drashna Jaelre
214241853a Fix Bootmagic_lite function 2018-10-28 08:44:58 -07:00
Drashna Jaelre
9d27bb512f Fix userspace config.h 2018-10-28 08:44:58 -07:00
Drashna Jaelre
d29a61e9ce Add Bootmagic Lite for now 2018-10-28 08:44:58 -07:00
Drashna Jaelre
ba7a1e8976 Update old iris config 2018-10-28 08:44:58 -07:00
Drashna Jaelre
7b3ead0133 Remove 'return false' in macros since it's not needed
And it produces better handling overall.
2018-10-28 08:44:58 -07:00
Drashna Jaelre
4df74f6058 Minor updates to keymaps 2018-10-28 08:44:58 -07:00
Drashna Jaelre
796bce5ab2 Cleanup KC_MAKE command 2018-10-28 08:44:58 -07:00
Drashna Jaelre
6ed925103f Change user EEPROM defaults 2018-10-28 08:44:58 -07:00
Drashna Jaelre
76b5ac621d Update to Corne Keyboard (crkbd) keymap 2018-10-28 08:44:58 -07:00
Drashna Jaelre
2776b9ee90 Update readme for userspace 2018-10-28 08:44:58 -07:00
Drashna Jaelre
3d15038dd4 Make RGB init write to eeprom once 2018-10-28 08:44:58 -07:00
Guido Bartolucci
2abb29402a Keymap: Updates to guidoism layout (#4262)
* Initial commit of guidoism

* created movement layer

* movement layer works!

* removed unnecessary layers

* moved enter key up and recreated caps lock

* cleaned up

* num pad

* checkpoint

* checkpoint

* checkpoint

* Added num pad

* changed max power draw so i can use this on ipad

* move around quotes

* added tri layer for a homed numpad

* moved layout to new style

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* added keys to unicode conversion

* removed adjust layer since its not used anymore

* moved esc to seperate key

* tweaked python

* checkpoint

* new code put into function

* new code put into function

* cleanup

* cleanup

* new code works perfect

* removed old code

* removed old code

* generate_c.py now replaces code within keymap.c

* added function layer

* updated readme

* updated readme

* updated readme

* updates readme

* updates readme

* updates readme

* Tweaks based on CR

* Remove old guidoism

* Use MO(_FUNCTION) directly
2018-10-28 08:29:37 -07:00
Drashna Jaelre
4ffcacd920 Add Bootmagic Lite to QMK (#4215)
* Preliminary additon of bootmagic lite functionality

* Cleanup code

* Clean up bootmagic code

* Add documentation and clean up code

* Make 'lite' an option for BOOTMAGIC_ENABLE

* Update Templates with note about Bootmagic Lite option

* Detect Debounce variable

* Make sure debounce is a non-zero number

* Capitalize Bootmagic

* Capitalize bootmagic

* Update wording

* Re-add EEPROM reset, by popular demand

And add eeprom-less version to drashna userspace for his sanity

* Fix spacing

* Set BOOTMAGIC_ENABLE to use full/lite/off

And default yes to "full" for compatibility

* Add Bootmagic lite info to templates

* Remove text from makefiles

* Cleanup of makefile

* mention yes in bootmagic docs

* Wordsmitthing the docs

* Fix white spaces

* Readd default bootmagic setting, because it's necessary
2018-10-27 14:53:50 -04:00
akrob
5be438f03d Keymap: update keymap transmogrified (#4241)
* layer locked breathing, layer changed brighter leds

* move config for tapping term into config.h

* Respect LED off even with layer indicators, add readme and update config
to new standard

* update Readme with note about both sides of board being required to flash
2018-10-27 09:41:17 -07:00
Mattia Dal Ben
9ea0103520 Keyboard: Redox keymaps refactoring (#4258)
* Reconfigured keymap macro to resemble physical layout

* Updated italian keymap

* Added RGB controls

* Updated default keymap

* Updated german layout

* Updated jeherve keymap

* Changed include guards to pragmas

* Changed include guards to pragmas in keymaps

* Update readme

* Fixed unused include

* Fixed indentation
2018-10-27 09:40:28 -07:00
Žan Pevec
569545a78f Keymap: Personal dz60 keymap (#4251)
* Personal dz60 keymap

* Replacing unused macros

Co-Authored-By: pevecyan <pevecyan@users.noreply.github.com>

* Fixes on keymap
2018-10-27 08:30:47 -07:00
Jasper Lievisse Adriaanse
2da8522154 Keymap: add my planck rev 5 layout (#4085) 2018-10-27 08:29:34 -07:00
Mattia Dal Ben
6916c0d728 Redox Wireless configurator support (#4256) 2018-10-27 08:23:12 -07:00
Monksoffunk
23cd9f4dee Keyboard: Add new keyboard Zinc (#4245)
* Add Zinc keyboard

* Fix photo

* Fix readme.md

* Fix RGB LED init of monks/keymap.c

* Fix default keymap and readme.jp

* Fix change DEFS of RGB ANIMATIONS to LED_ANIMATIONS

* Add EOL

* Use serial_config_simpleapi.h

* Fix comment char

* Fix error handling in split_scomm.c : mtei works

* Fix keymaps

* Remove DISABLE_LEADER definition

* Remove pro_micro.h

* Add 2 spaces after Hardware name

* Fix keymaps
  - remove audio codes
  - change LAYOUT to LAYOUT_ortho_4X12
  - change "persistent_default_layer_set" to core function

* Use the Community Layouts feature
  -  with some clean up
2018-10-26 21:23:49 -07:00
Drashna Jaelre
73e92ef0c0 Docs: Add references to One Shot functions, and clean up formatting (#4189)
* Docs: Add references to One Shot functions, and clean up formatting

* Update PR based on @mechmerlin's recommendations
2018-10-27 00:22:47 -04:00
Drashna Jaelre
d210ac7a3e Add caveat for basic keycodes in Tap Dance docs 2018-10-27 00:22:29 -04:00
Drashna Jaelre
f16b5cc92b Add delayed flashing option for DFU Util (#4225)
* Add delayed flashing option for DFU Util

* Use a loop to make code cleaner

* Make delay configurable but default to 10

* Better formatting of check
2018-10-27 00:21:43 -04:00
MechMerlin
5632552558 RGB Support for Panc60 (#4253)
* add RGB underglow support

* enable RGB underglow and backlighting
2018-10-26 21:20:00 -07:00
Drashna Jaelre
d3a6296199 Add key caveat to combos doc 2018-10-27 00:18:22 -04:00
Drashna Jaelre
b1bf0879ad Fix mouse_send() on chibiOS so it won't lock up the firmware 2018-10-27 00:17:25 -04:00
MechMerlin
b11a776cef Keymap: Update userspace (I want my Hacktoberfest shirt!) (#4252)
* use ctl_t

* spruce up readme and add a changelog

* add comment about using CTL_T

* add more description

* use RSFT_T so I can still have a right shift key even on the _AL layer

* add config.h for rgblight_sleep

* update readme to talk about rgblight_sleep

* update changelog with new changes
2018-10-26 17:14:50 -07:00
yiancar
6fa3cfbf53 Keyboard: Add HS60 V2 (#4250)
* HS60 V2

- Created V1 and V2 folders
- Added V2 ARM configuration

* Problems in paradise

* More touble

* We got it now!
2018-10-26 16:14:29 -07:00
Jack Humbert
24b3556e84 add better example 2018-10-26 14:24:13 -07:00
Jack Humbert
85688e5b52 add support for encoders to core 2018-10-26 14:24:13 -07:00
gromwalh
e22c399245 Ergodox Infinity: Swapped Row and Column in comments (#4247)
When comparing the pins in this file to the Ergodox Infinity schematic, it seems that the first section is describing the rows and the second section is describing the columns.
2018-10-26 14:12:40 -07:00
noroadsleft
cc87445481 JD45: readme update
Updated the links to the Docs.
2018-10-26 07:03:46 -07:00
noroadsleft
ca02863b56 JD45: mjt6u keymap refactor
- config.h
  - updated to remove redundancies
  - add #pragma once
- keymap.c
  - updated to use macro LAYOUT
  - redundant KC_TRNS and KC_NO definitions removed
2018-10-26 07:03:46 -07:00
noroadsleft
db8454ca99 JD45: mjt keymap refactor
Updated parallel to LAYOUT_kc macro rename.
2018-10-26 07:03:46 -07:00
noroadsleft
357c1bb657 JD45: justin keymap refactor
Updated parallel to LAYOUT_kc macro rename.
2018-10-26 07:03:46 -07:00
noroadsleft
8cf15bffa0 JD45: jeebak keymap refactor
- config.h deleted (file was redundant)
  - layout macro LAYOUT_JD45 removed (identical to new macro LAYOUT)
  - ../../config.h include line redundant due to past changes to build script
- keymap.c
  - updated to use macro LAYOUT
  - redundant KC_TRNS and KC_NO definitions removed
2018-10-26 07:03:46 -07:00
noroadsleft
340dd09758 JD45: default keymap refactor
Default keymap refactored to use new macro LAYOUT (from LAYOUT_kc).
2018-10-26 07:03:46 -07:00
noroadsleft
899731679d JD45: blakedietz keymap refactor
- config.h
  - updated to more-preferred format
  - layout macro LAYOUT_JD45 removed (identical to new macro LAYOUT)
- keymap.c
  - updated to use macro LAYOUT
  - redundant KC_TRNS and KC_NO definitions removed
2018-10-26 07:03:46 -07:00
noroadsleft
39addf8bc9 JD45: layout macro refactor
The macro that was LAYOUT prepended KC_ to all the keycode arguments, preventing the Configurator from working with the JD45. This macro is now LAYOUT_kc.

The macro LAYOUT is a more-standard macro.

Switch identifiers have changed throughout. Format is k<row><column>.
2018-10-26 07:03:46 -07:00
Phillip Tennen
fa1ac4d724 Fix incorrect doctoring in feature.backlight.md (#4244)
I'm guessing someone deleted a row at some point in the past, but I didn't blame it.
2018-10-26 06:59:41 -07:00
lbibass
fc1e22ea94 Keymap: Mechmini layout (#4232)
* Added my Mechmini2 layout to qmk.

* Added more info to the readme.

* Made changes.

* Update keyboards/mechmini/v2/keymaps/lbibass_625_space/keymap.c

Co-Authored-By: lbibass <ewdries02@gmail.com>

* Update keyboards/mechmini/v2/keymaps/lbibass_split_space/keymap.c

Co-Authored-By: lbibass <ewdries02@gmail.com>
2018-10-25 13:10:45 -07:00
SpacebarRacecar
3c95de3c69 Adding a readme to my userspace (#4239)
* added userspace readme

* small fix to userspace readme

* another fix to userspace readme

* changed and improved userspace readme

* Update readme.md

* Update readme.md

* changes to readme again

* readme again
2018-10-25 13:08:25 -07:00
194h
ffb2557a3a Keymap: Updated my(194h) keymap to make it more clean and useful (#4236)
* Added my(194h) atreus62 keymap

* Fixed what noroadsleft remarked in my pull request, hopefully got it all.

* Followed drashna's suggestion.

* Removed unused functionality from my keymap, added tap dance æøå and changed Layer 1 and Layer 2

* Removed unused functionality from my keymap, added tap dance æøå and changed Layer 1 and Layer 2
2018-10-25 10:04:48 -07:00
Drashna Jaelre
a5b10e5da2 Fix syntax for windows 2018-10-24 15:03:32 -07:00
MechMerlin
bef554d18b Bug: Users had to be in the /util directory to run the script (#4228) 2018-10-24 08:57:08 -07:00
Callum Oakley
9ed0c2d57b Keymap update (#4223)
* change window focus shortcuts

* hangul

* macos goodness

* re-arrange tab keys

* remove tab switching keys

* left hand func

* glorious macro pad

* workspace rotation keys

* tabbing hotkeys

* left hand tab change keys

* SEND_STRING("!") on KC_EXLM

* use SEND_STRING for all shifted symbols

* SEND_STRING even for non shifted symbols so they play nicely with the shifted ones
2018-10-23 16:28:40 -07:00
Ajax
b0a021c07a Made a userspace that allows you to use your keyboard as an order of operations based calculator (#2864)
* Made DZ60 layout with calculator

* Cleaned up and commented, preparing to fix bug with negative in front of open parenthesis as first character

* Fixed bug where negative sign infront of parenthesis as first character was parsed incorrectly

* Made a better solution for the bug from the previous commit

* Modularized and added a userfile so that this code can be used on various keyboards, found in doogle999

* Removed commented code from keymap

* Made the layer that is used for calculations a define so that it can be changed per keyboard

* Made the readme

* Made the readme in the correct place

* Revert "Made the readme in the correct place"

This reverts commit 7f8b59ed9e.

* Manually synced with qmk upstream

* Stopped repeat, made keys print character that they are defined as rather than what the keyboard wants them to do

* Added support for numpad, might make all keycodes custom so that there is no need to change doogle999.c if you want to change the keycode that is associated with a function, also made numpad automatically activating an option

* Fixed some bugs with backspacing, updated the readme

* Fixed some bugs with numlock turning on at the wrong times when a shift key was down

* Made the return to layer work automatically instead of just forcing it to layer 0

* fixes and style changes, 20% decreased binary size

* Fixed some bugs with double printing and compilation errors on my side

* Fixed bug with exceeding the buffer size

* Removed changes that added const-ness

* Made changes so that backspace does not repeat to remove backspace bugs, still some bugs with recalculating without having typed anything

* Fixed obo error with calc main loop

* Made includes more accurate in keymap for dz60

* Moved flags to user makefile
2018-10-23 12:44:48 -07:00
Konstantin Đorđević
c8267d9fea Update whitefox/konstantin keymap (#4220)
* Change brace style to QMK OTBS

* Change Unicode input mode to UC_WINC

* Align constant values in config.h
2018-10-23 12:34:06 -07:00
mike fettis
6539426f61 keymap for 1upkeyboards/sweet16 multilayers rgb lighting and tapdance (#4208)
* keymap for 1upkeyboards/sweet16 multilayers rgb lighting and tapdance

* Update config.h

typo

* cleanup

Co-Authored-By: ridingintraffic <michael.j.fettis@gmail.com>

* layers are using layout macro
replaced the include guard (the ifndef, define, and endif at the end) with just #pragma once
changed undergrow to use layer-change-code
emoji macros are using send_hex_code_string
cleaned up the includes

* tap() removed
maxtrix_scan_user updated
conf.h cleanup
2018-10-23 12:00:54 -07:00
Peter Roe
03d16db942 Keyboard: Ported ADB-to-USB converter from TMK to QMK (#3931)
* Ported ADB-to-USB converter from TMK to QMK

* Updated pull request with reviewer suggestions.

* Removed precompiled header file type (gch) from gitignore per reviewer request

* Update keyboards/converter/adb_usb/matrix.c

Changed instances of matrix_init_quantum to matrix_scan_quantum.

* Update keyboards/converter/adb_usb/matrix.c

Co-Authored-By: 13-bit <pete@13bit.me>
2018-10-23 11:52:57 -07:00
Scott Gorsuch
572c316e7d Keymap: Fix missing 4 key (#4219) 2018-10-23 09:29:35 -07:00
Drashna Jaelre
cb1e45b4ef Include quantum.h to fix travis CI errors 2018-10-22 21:35:35 -04:00
Drashna Jaelre
95619bdaca Fix file location for mmacdougal's keymap 2018-10-22 21:35:19 -04:00
SpacebarRacecar
8421a89820 added ASCII representation to dz60 iso-split layout and adjusted it so that it's consistent with the other layouts. (#4207) 2018-10-22 14:20:31 -07:00
noroadsleft
5dc41446aa Keyboard: Chimera LS refactor and Configurator support (#3715)
* Matrix/keymap refactor

- Deleted `KC_KEYMAP` macro
- Renamed `KEYMAP` macro to `LAYOUT_ortho_4x12`
- Default keymap updated to current QMK standards
  - #include QMK_KEYBOARD_H
  - Refactored from `KC_KEYMAP` to `LAYOUT_ortho_4x12` macro
  - `action_get_macro()` deprecated in favor of `process_record_user()`

`rules.mk` *not* updated to include `LAYOUTS = ortho_4x12` because I have no idea if and how that works on a split and/or wireless keyboard.

* readme cleanup: markdown formatting

* Add Configurator support

* added support for ortho_4x12 layout

* Macro and readme updates

Macros updated to use `KC_NO` directly.

Readme updates and cleanup.
2018-10-22 14:18:47 -07:00
fougner
e26a7b0ed8 Keyboard: initial support for XD87 (#4182)
* Keyboard: initial support for XD87

* Add row/col pin configuration for XD87 PCB

* Add default ISO layout

* Fix incorrect KC in default_tkl_iso

The KC_NUBS is duplicated in the TKL ISO layout.
Compare with the fullsize ISO which has a KC_NUHS
in the corresponding place.

* Add support for community layouts

* Add TKL ANSI layout

* Enable TKL ISO/ANSI community layout

* Fix LAYOUT_all

* Configure backlighting for XD87

* Various documentation changes
2018-10-22 14:01:45 -07:00
Colin T.A. Gray
418a886ae4 adds 'dfu-util' to macos_install.sh 2018-10-22 13:32:47 -07:00
Drashna Jaelre
552b1cccec Update the installation script PR (#4167)
* Update docs to use qmk_install

* Update Vagrantfile to use qmk_install
2018-10-22 13:24:43 -07:00
skullY
11c4c71131 Fixup the WSL install 2018-10-22 13:24:43 -07:00
skullY
79d495f51d Add opensuse packages provided by @isolatedvirus 2018-10-22 13:24:43 -07:00
skullY
ca56c2145f Fold install_dependencies.sh into linux_install.sh and freebsd_install.sh 2018-10-22 13:24:43 -07:00
SpacebarRacecar
704a2e8d3c Keymap: Updates to personal userspace and keymaps (#4206)
* - updated personal userspace
- updated fc660c, niu mini and planck keymaps
- added prime_o keymap

* Rename README.md to readme.md
2018-10-22 13:23:22 -07:00
SpacebarRacecar
e745144836 Keyboard: Prime_O layout/matrix fix (#4205) 2018-10-22 13:22:20 -07:00
noroadsleft
352bef99a9 Keyboard: JJ40 Refactor and Configurator support (#3197)
* Deleted LAYOUTS = planck_grid from rules.mk

* Refactor

* Configurator support

* Fixed offset layout matrix macro

* Readded LAYOUT_kc_ortho_4x12 matrix alias

* Refactor: rename LAYOUT_offset_right macro as LAYOUT_planck_1x2uR
2018-10-22 12:58:23 -07:00
markspanbroek
6d7745a110 Keyboard: Port of TMK XT USB Converter (#3619)
* Converter: add XT USB converter from TMK

* Converter: port TMK code for USB converter to QMK

* Apply requested changes after code review by @drashna

- use "pragma once" instead of include guards
- use LAYOUT instead of KEYMAP
- allow customisation with matrix_init_user() and matrix_scan_user()
- set BOOTLOADER instead of BOOTLOADER_SIZE
- Add XT_ENABLE to OPT_DEFS

* Remove unnecessary lines
2018-10-22 12:37:03 -07:00
noroadsleft
bf57587e62 Keyboard: Zlant refactor and Configurator support (#3678)
* Matrix/keymap refactor

White space and readability updates

* Configurator support

Added info.json file.

* Readme update

Markdown formatting

* Add support for ortho_4x12 keymaps

* Added planck_mit layout support

* Disable SWAP_HANDS_ENABLE for zlant:wanleg keymap

* Disable BACKLIGHT_ENABLE for zlant:bakingpy keymap
2018-10-22 12:35:09 -07:00
Levi Olson
47dcda1087 Diverge3 - Workman Layout (#3682)
* Diverge3: Workman Programmers Layout

* Diverge3: Comment Removal

* Diverge3: Image Links Fixed

* Diverge3: Images added

* Diverge3: Images cleaned up

* Diverge3: Images cleaned up

* Diverge3: Removing Images

* Diverge3: Improving readme.md

* Diverge3: Improving readme.md

* Diverge3: Add supporting Comments

* Diverge3: Update readme

* Diverge3: Update readme

* Diverge3: Updates per comments in PR

* Diverge3: Updates per comments in PR

* Diverge3: Updates per comments in PR

* Diverge3: Updates per comments in PR

* Diverge3: Updates per comments in PR

* Diverge3: Updates per comments in PR
2018-10-22 12:04:28 -07:00
Michael MacDougall
a2b650df47 Keymap: Add mmacdougall keymap (#3852)
* Add mmacdougall keymap

* Make requested changes
2018-10-22 11:59:40 -07:00
Drashna Jaelre
9374c0c9db Add caveats for shifted characters (#4192)
* Add caveats for shifted characters

And some formatting and grammar corrections.

Closes #1037

* Fix spelling of remote

* Fix spelling error

* Remote not Remove

* Remote not Remove
2018-10-22 14:57:15 -04:00
Drashna Jaelre
ab3fbfdb3b Update hardware config warnings to be more accurate
Closes #3565
2018-10-22 14:56:25 -04:00
Drashna Jaelre
7e99d869de Remove all of the deprecated RGB defines
Fixes #3641
2018-10-22 14:55:57 -04:00
Drashna Jaelre
00b6f14821 Replace outdated RGB/Audio information 2018-10-22 14:55:05 -04:00
ROMUSKING
5694e7b6a6 Keymap: add new keymap (#4127)
* an attempt at own layout

* typematrixed dvorak

* columns shifted

columns shifted out, second pinky column moved to the inside.

* Update users/romus/romus.h

* code cleanup

Changes requested by Drashna + Tap Dance enabled

* Fixed EOF

Fixed the no newline at the end of file alert.

* rgblight fight eeprom writes

* rgb code simplification

* Update users/romus/README.md

* Update quantum/keymap_extras/keymap_slovenian.h
2018-10-22 11:54:31 -07:00
Fernando Pazos Estévez
cf19cb0dbe Add Bluepill (stm32f103) handwired keyboard (#4126)
* Main folder

Main folder with some changes like the base layout and matrix for uploading in a future to the qmk repositorie

* First Commit

Firsts non previously commited changes:
-Changed to keyboards/handwired
-Basic credit to Xydane
-70% Layout

* Modified file structure for several keyboards

As I don't want to create several folders and overcrowd the main folders I made a few modifications to being able of configure several keyboards as revisions of the main keyboard.
Added a second variant.
Compiling tests went right but I haven't tried it on the controller.

* Starting leds

* Started dual color leds PWM functions and configs

I started to create the PWM functions and configs based on internet examples, it doesn't compile yet

* Backtraced a bit to establish and try debug before continuing the pwm

Just this, algo some doc as a new pinout image, space cadet modification to try if it works and little more

* Deleted unuseful stuff

After trying the reestructure to being compatible with several keyboards and that it worked I deleted the other keyboard.
Added space cadet shift to ISO.
Finally I couldn't debug everything and I'm getting quite frustrated to continue much more than just adding pwm leds

* Changed again Iso fix for Space Cadet

* Renamed keyboard, future pull

I just renamed the keyboard and made some simplifying changes in order to make a pull request sometime soon.

I'm too frustrated, tired and knowledge limited to achive using the PWM for leds, I didn't even get to use the debug mode...

I intend to end basic led color change using layers (if I can), document everything properly and make a pull request so other users can continue/use this project.

* Writed Readme.md file

I also corrected a previous compilation problem and ordered a bit the keymaps

* Corrected readme

* Try to add layer activated light

* Revert "Try to add layer activated light"

This reverts commit 205af820d8.

* Progress to fork

Coming back to work, upcoming pull

* Linked image

Corrected readme

* Some cleanning

Added images to readme, som cleaning, burning after commit.

* Almost finished (working)

Finally

* Finished bluepill firmware

Just finished and tried layer dependant led colors. Going for merge

* Deleted innecesary stuff and trailing spaces

Just as commit title said.

* Coding conventions

Just modified some files to respect coding conventions

* Deleted XXXXXX define

Checking some other PR seen this improvement

* Changes suggested on PR

Firs doing the easy changes

* More changes for the PR

-I also deleted one unused function for led toggling on matrix.c (Now it uses layer dependent baklight, algo on of on start)
-Deleted commented function on keymaps.

Right now only needs testing and all pragma replaces.

* Almost every pragma change on PR

That's almost finished, only waiting for reply due to compiling errors

* Revert "Almost every pragma change on PR"

This reverts commit 07f23aa862.

* Revert last commit

I moddified by mistake a file from another keyboard

* Solved last pragma

Compiles fine.
Now I only need to test it, I say you if it works to include it in the main repository.
2018-10-22 11:45:45 -07:00
Mattia Dal Ben
387bd555c7 Keyboard: Add Redox Wireless keyboard (#4180)
* Added folder and default keymap

* Added italian keymap

* Fixed readme.md

* Added layer display through RGB led

* Added layer status display to italian keymap

* Fixed indentation

* Removed obsolete comments

* Updated instructions

* Fixed keymaps readmes and removed RGB controls on ADJUST layer

* Removed redundant KC_* definitions

* Fixed readme file

* Changed include guards to pragma once

* Removed unused audio functions

* Fixed rules.mk file

* Added spaces in readme to fix rendering

* Reconfigured keymap macro to resemble physical layout

* Updated default keymap

* Updated italian keymap

* Removed unused persistent_default_layer_set function
2018-10-22 11:41:57 -07:00
Naoki Katahira
f69333a0e5 Lily58 default keymap fix / add keymap (#4190)
* keymap fix/add

* keymap fix

* file fix

* typo fix
2018-10-22 11:39:26 -07:00
Takeshi ISHII
4665e4ffff Keyboard: Helix serial.c, split_scom.c bug fix and update (#4191)
* helix/serial.c add support PD1,PD3,PE6 and configuration simplify

* Add comment about ATmega32U4 I2C

* Add compile time check for ATmega32U4 I2C

* change TAB code to 8 SPACE code

* Helix serial.c PORTD,PD0 test. OK

  OK PD0
  -  PD1
  OK PD2
  -  PD3
  -  PE6

* Helix serial.c PORTD,PD1 test. OK

   OK PD0
   OK PD1
   OK PD2
   -  PD3
   -  PE6

* Helix serial.c PORTD,PD3 test. OK

   OK PD0
   OK PD1
   OK PD2
   OK PD3
   -  PE6

* Helix serial.c PORTE,PD6 test. OK

   OK PD0
   OK PD1
   OK PD2
   OK PD3
   OK PE6

* Helix serial.c: PD0,PD1,PD3,PE6 all test end

* Helix serial.c: rename SOFT_SERIAL_PORT to SOFT_SERIAL_PIN

* Helix serial.c add debug code

* Helix serial.c: add transaction ID range check

* Helix serial.c debug code update

* Helix serial.c debug code update

* Helix serial.c: Strict checking of the value of tid.

* adjust the delay of serial.c

* Helix serial.c: remove debug code

* remove EXTRAFLAGS += -DCONSOLE_ENABLE from five_rows/rules.mk

tmk_core/common.mk has
 >ifeq ($(strip $(CONSOLE_ENABLE)), yes)
 >   TMK_COMMON_DEFS += -DCONSOLE_ENABLE

* Fix error handling in split_scomm.c

* add some comment to serial.c

* add some comment about SELECT_SOFT_SERIAL_SPEED
2018-10-22 11:38:05 -07:00
Dylan Khor
fbc6bd8266 Minor updates to build tools docs revised (#4195)
* add initial khord iris keymap

* correct path of windows qmk install script
2018-10-22 11:29:04 -07:00
Colin T.A. Gray
91bfbb6256 Updates docs - planck 6 and macos instructions (#4201)
* add note about how to install rev6 (dfu-util)

* include instructions on installing dfu-util on macOS
2018-10-22 11:19:51 -07:00
Yan-Fa Li
dedbc37196 Doesn't need a 50ms debounce
Set it to default. I have no idea what I was thinking.
2018-10-22 09:06:18 -07:00
a-chol
8e3330bbf6 Keyboard: bminiex : Working backlight (#4171)
* bminiex : Working backlight

* bminiex keyboard with fixes

* bminiex keyboard more fixes
2018-10-21 09:20:24 -07:00
Vyolle
877c285ec8 Keymap: Renabled EXTRAKEYS in layout (#4174)
* Renabled EXTRAKEYS.

* Update keyboards/iris/keymaps/vyolle_steno/rules.mk

Co-Authored-By: Vyolle <dchamberlin.ax@gmail.com>
2018-10-21 09:15:48 -07:00
Dylan Khor
4fffef8853 Keymap: add initial khord iris keymap (#4188) 2018-10-21 09:05:45 -07:00
Drashna Jaelre
ea17e363a6 Add instructions for zadig when bootloader device is unknown 2018-10-20 11:48:10 -04:00
Alex Mayer
26d2ef2ad1 Ergodox EZ: Use Correct Const For LED Color 2018-10-20 07:41:48 -07:00
Campbell Barton
f775168c4f Keymap: qwerty_code_friendly: update readme, comments (#4178) 2018-10-19 16:47:59 -07:00
Drashna Jaelre
6c086f2b6d Revert changes to chibiOS-contrib (#4176)
* Revert "Keymap: qwerty_code_friendly: use numpad layout for f-keys (#4170)"

This reverts commit efc88a0b16.

* Fix keymap
2018-10-19 12:42:28 -07:00
mcarni
0d1e0a0d97 added an ISO split spacebar layout, keymap and readme files (#4165) 2018-10-19 12:05:34 -07:00
wanleg
6f6d28fa8d Big Switch and 5x5 edits (#4168)
* 4x4 - pro micro version

* pro-micro setup on 4x4

* tap dance LCTL/RESET key

* remove test file

* more research

* revert a couple un-intended edits

* opt_defs version of adding custom rules.mk variables

* cleanup

* cleanup

* cleanup

* cleanup

* layout edits

* layout edits

* keymap edit

* numpad layout change

* got tap dance layer-switch working

* keymap changes

* temporary revert

* restore previous settings

* misc fixes

* layer order change

* fix layout matrix

* Update tapdances.c

* playing around with triple tap dance

* sync with upstream

* quick edit

* tapdance cleanup

* mod tap interrupt

* tapping term edit

* tapping term adjust

* 5x5 board edits

* set gherkin tapping term

* big switch tap dance edit

* tapping term refinements

* 5x10 layout setup

* add audio for bigswitch

* keymap change

* keymap change & created testing board

* sound setup for big_switch

* more big switch size testing

* bigswitch testing finished

* final touch-ups
2018-10-19 11:01:40 -07:00
Andy
9ca73a9edc Keymap: Add dz60 iso-de layout (#4173) 2018-10-19 10:57:44 -07:00
Kosuke Adachi
78b48371aa Keyboard: Update logo and commonize it (#4151)
* Update logo and commonize it

* Move the glcdfont.c to the lib and add it to the SRC values of the rules.mk in the keymap folders

* Add static
2018-10-19 09:12:55 -07:00
Campbell Barton
efc88a0b16 Keymap: qwerty_code_friendly: use numpad layout for f-keys (#4170) 2018-10-19 08:43:55 -07:00
Konstantin Đorđević
6c6897f778 Keymap: Update whitefox/konstantin keymap (#4169)
* td_fn_ctrl_* → td_fn_rctl_*

* Swap Fn and RCtrl

* Change key combination for Command feature

* Replace register/unregister_code call with tap_code

* Add virtual desktop controls to keymap

* Add/close virtual desktop on Fn+GUI tap dance
2018-10-19 08:42:01 -07:00
Trigotometry
ae31eb564a Keymap: Trigotometry's Preonic (#4158)
* adding my keymap

* updated pull request comments from dashna, including redundancies and DVORAK entirely

* changed over visual representation to use 'LAYOUT_preonic_grid()'

* added a ReadMe and commented out AUDIO_ENABLED related stuff in keymap.c until I can align with current QMK standards

* Update readme.md

* readme corrections and adjustments
2018-10-19 08:40:46 -07:00
Drashna Jaelre
7222e3691b Fix Unicode EEPROM handling so it is consistent. (#4066)
* Fix Unicode EEPROM handling so it's consistant

* Remove changes to my userspace

* Optimize variables used

* fix functions

* additional cleanup

* Add False Flag

* rename function
2018-10-19 00:35:15 -04:00
Drashna Jaelre
7e1b57add4 Some cleanup of the Useful Functions docs (#4064)
* Add examples for tri layers

* Clean up and spelling fixes
2018-10-19 00:34:40 -04:00
Takuya Urakawa
f4094930a3 stm32f1xx EEPROM emulation (#3914)
* * Add stm32f1xx EEPROM emulation
* Fix eeprom update compare bug

Squashed commit of the following:

commit b8f248ae08cec0cd81ecbb8854d9b39221d4d573
Author: hsgw <urkwtky@gmail.com>
Date:   Sat Sep 15 19:13:48 2018 +0900

    fix EEPROM_update wrong compare

commit d4ed4e6ea864e967a3e17f7edee4b0c3b4a25541
Author: hsgw <urkwtky@gmail.com>
Date:   Sat Sep 15 17:43:47 2018 +0900

    eeprom fix initialization define

commit b61aa7c04d70c64df3416d63e5da08b73b6053af
Author: hsgw <urkwtky@gmail.com>
Date:   Sat Sep 15 16:33:40 2018 +0900

    maybe working

* Fix FLASH_KEY defines
2018-10-19 00:33:23 -04:00
194h
8efe8b498d Keymap: Added 194h atreus62 keymap (#4164)
* Added my(194h) atreus62 keymap

* Fixed what noroadsleft remarked in my pull request, hopefully got it all.

* Followed drashna's suggestion.
2018-10-18 17:09:06 -07:00
lexworth
fc1c692f71 Keymap: Adding my Minivan layout (#4162)
* adding my keymap

* adding my Minivan keymap

* deleted old incomplete keymap

* added link to layout image

* adding my minivan keymap
2018-10-18 15:36:30 -07:00
noroadsleft
480651cf9d Docs: Adding QMK Git Conventions doc; formatting cleanup on Learning Resources doc (#3902)
* Docs: newbs_learn_more_resources.md: formatting

* Added QMK Git Conventions doc, initial version

* Renamed contributing_qmk.md to newbs_best_practices.md

* Updated per review by @drashna

* Added navigation links

* Updated to Best Practices doc

* Minor updates to Learn More Resources doc

Markdown formatting consistency because I'm particular about it.

* Added Merge Conflict section to Best Practices doc
2018-10-18 15:12:11 -07:00
Jason Thigpen
53a43dbe99 Keymap: Swap func layer keys and add vim navigation to navigation layer (#4163) 2018-10-18 13:53:39 -07:00
mtei
db03b76910 optimize rgblight_effect_alternating(void)
rgblight_effect_alternating (void) calls rgblight_sethsv_at () RGBLED_NUM times. As a result, rgblight_set () is called RGBLED_NUM + 1 times. This is wasteful processing.
2018-10-18 13:52:41 -07:00
sm0g
14bdd5ed2a Keymap: added my tada68's from Gitlab. (#4146)
* added my tada68 from Gitlab.

* Removed unneeded code and the sm0gunix layout.
2018-10-18 13:51:02 -07:00
mwpeterson
f45bc9b362 Keymap: Add Planck keymap (#4154)
* remove clmk and dvrk and backlight; switch esc and enter to be modtap; add meh key

* change songs

* space cadet; move enter; move '"; move pgup pgdn

* remove extra songs

* update from noahfredrick keymap

* make it easier to type ../../thing/*/*

* move pipe

* requested changes
2018-10-18 13:00:30 -07:00
TheOneTrueTrench
4a7baaaf50 Keymap: Adding new functionality to personal keymap, smart macros (#4159)
* Added base keymap

* Added initial layers and mirrored most of Pok3r behavior.

* Some stuff for Space Captain

* Added new Marianas keymap for DZ60

* Included suggestions to remove unnecessary line regarding MODS_CTRL_MASK, and added names for layers.

Added enum to define names for layers, and removed unused #DEFINE

* Added DVORAK and COLEMAK

* Caps + enter + space for flashing mode.

* Added RGB status

* added flash script

* Changed lighting modes to make layers more apparent

* fixed issue with not being able to exit gaming mode.

* Added abbreviation constructor

* Changed lighting modes to make layers more apparent

* fixed issue with not being able to exit gaming mode.

* Added abbreviation constructor

* Fixed bug with SQL Table Macro generator.

* restructured file. No Logical changes.

* literals only for smart macros

* removed extraneous pointer declaration.

* Smart Macros

* Added Makefile and header file

* extended smart macros to be able to cover the whole alphas.

* removed non-relavent keymaps.

* didn't mean to include this guy.
2018-10-17 21:38:24 -07:00
Christoffer Holmberg
dad79cafcd Fix more broken links to the HID spec 2018-10-17 16:51:51 -07:00
Christoffer Holmberg
d08f9cb6e4 Fix grammar, typos, and the link to HID specification 2018-10-17 16:51:51 -07:00
Bramver
397d404ce0 Keymap: Added personal Quefrency layout (#4156) 2018-10-17 13:42:26 -07:00
jshuf
9de4ace6f2 Keyboard: Add tkl_ansi_plus_five layout for Phantom (#4145)
* 60_ansi keymap for DZ60

* 60_ansi keymap for DZ60

Amend author

* 60_ansi keymap for DZ60

* Merge new phantom layout from dev branch
2018-10-16 17:13:53 -07:00
Žan Pevec
1f13254460 Keymap: Personal keymap for planck (#4061)
* added my keymap

* Adde more changes

* Moved to pevecyan folder

* Added slovenian mapping

* Slovenian keymap completed

* Suggestions updates

* Fixes on slovenian keymap

Made some typos in previous iteration
2018-10-16 16:56:39 -07:00
QMK Bot
1d03af876c convert to unix line-endings [skip ci] 2018-10-16 23:11:58 +00:00
Žan Pevec
8ce9e3255e Fixes on slovenian keymap 2018-10-16 15:51:27 -07:00
Drashna Jaelre
1dc1e12fec Only include lufa.h if AVR in quantum/api.h 2018-10-16 17:11:51 -04:00
Drashna Jaelre
6cf9402cbc Fix LAYOUT define generation (#4148)
* Fix LAYOUT define generation

Prior to this, only the full keyboard path was defined.  Eg `KEYBOARD_planck_rev6`.
But the docs mention `KEYBOAD_planck`, which never actually gets defined.

This addresses this, and creates a define for each level of the keyboard folder, so that stuff like `KEYBOARD_planck` actually exists.

* Clean up changes to make it more readable
2018-10-16 14:14:52 -04:00
Jim Tittsler
76aa2baf3e Fix doc typo 2018-10-15 16:58:03 -07:00
jshuf
423b419138 Keymap: 60_ansi keymap for DZ60 (#4139)
* 60_ansi keymap for DZ60

* 60_ansi keymap for DZ60

Amend author

* 60_ansi keymap for DZ60
2018-10-15 13:27:09 -07:00
Max Rumpf
4e2817eff1 Keymap: Some tweaks to Maxr1998's Contra layout (#4144)
* Make some keys more accessible, prevent mistypings

* Add "Gaming" layer which maps L-Ctrl to space (left-handed jumping compatibility-mode for all games)
2018-10-15 13:23:19 -07:00
Drashna Jaelre
31d12662bd Update to drashna keymaps and userspace - RGB edition (#4143)
* Fix up userspace after feature merges

* Add new macros for keyboard layouts

* Keep new layouts in keymap for easy reference

* Cleanup layouts

* Fix CRKBD wrappers

* Fix up comments

* Fix spacing in orthodox base layer

* ergodox related cleanup

* Make KC_MAKE only flash when holding shift

* Add option to fast compile boards

* Clean up rgb modes to save space

* Re-enable Swap Hands on my Iris
2018-10-15 15:34:49 -04:00
Danny Nguyen
44a348d56f Use DFU bootloader for rev 3 2018-10-15 10:56:46 -07:00
Danny Nguyen
85f315ad65 Add Iris Rev. 3 2018-10-15 10:56:46 -07:00
Danny
2c3e617fba Keymap: Add nano keymap for modding Spooka light (#4141) 2018-10-15 10:53:32 -07:00
Yann Hodique
088b476343 Keymap: add sun_usb keymap for sigma (#4138)
Also add users/sigma, which contains useful code for keymaps.
2018-10-15 10:49:51 -07:00
Yann Hodique
4c9372a081 Keyboard: Make type 5 the default sun keyboard. (#4137)
Type 5 is better polished, and probably more common as the last non-USB Sun
keyboard.
2018-10-15 10:45:30 -07:00
Jason Thigpen
4930e22dda Keymap: Move multimedia events to dedicated layer and format config (#4136) 2018-10-15 10:44:55 -07:00
Kenny Hung
0beb945554 Keymap: add JJ40 Skewwhiffy layout (#4135) 2018-10-15 10:44:19 -07:00
Christoffer Holmberg
bf0bb1a4db Keymap: Update to ergodox layout (#4134)
* Disable KB mouse & cleanup

* fix ascii-layout

* _______ is now defined by qmk

and apparently has been for a year already ;)
2018-10-15 10:43:11 -07:00
Christoffer Holmberg
64459fedbf Keymap: Reworked layout (#4133)
* Reworked layout

* Remove redundant defines

https://github.com/qmk/qmk_firmware/pull/4133#discussion_r224977420

* fix typo
2018-10-15 10:42:38 -07:00
Chris
47e29754c2 Keymap: added default layout to the kbd6x for the tofu hhkb (#4132)
* added layouts

* fixed

* might aswell fix the default layout aswell
2018-10-15 10:41:43 -07:00
Žan Pevec
ec86141a4a Basic Slovenian keymap added (#4128)
* Basic Slovenian keymap added

* Author fixed
2018-10-15 10:39:58 -07:00
Vyolle
f0f9283d02 Keymap: add new keymap for Iris (#4119)
* Add files via upload

* Delete config.h

* Delete keymap.c

* Delete rules.mk

* Keymap w/mirror mode and steno support.

Keymap w/mirror mode and steno support. Can be used entirely one handed.

* Fixed some niggling issues.
2018-10-15 10:21:14 -07:00
QMK Bot
9fbd7eb7a5 convert to unix line-endings [skip ci] 2018-10-15 16:24:29 +00:00
Drashna Jaelre
d7dea0e6d9 Fix ErgoTravel Board
It was not properly including the "config_common" files, and was causing it to break on the configurator.

Additionally, updated this to use the split common code.
2018-10-15 12:21:28 -04:00
Kenny Hung
533f684887 Keymap: Move navigation buttons closer to the middle on XD75:skewwhiffy (#4118)
* RGB toggle button

* Remove custom lighting effects

* Fix small bug in Symbols layer

* Ignore mod tap interrupt in XD75 for skewwhiffy, and split layers into two for more flexibility and fix persistent layer issue

* Replace shift in nav layer with IntelliJ omnibox shortcut to avoid a sticky shift

* Remove custom setting in config, because it were annoying, it were.

* Move navigation buttons in one key

* Some review markups

* Use enums for layers

* Use LAYOUT_ortho_5x15

* Revert some capitalization changes made by accident
2018-10-13 13:46:46 -07:00
asakuno
d81d216d72 Fix Typo in Custom Quantum functions document (led_state) (#4129)
*_LOCK
  ↓
DEL
2018-10-13 00:40:42 -07:00
MechMerlin
e5c315f961 Treasure Type9 Fix: change diode direction to ROW2COL (#4125) 2018-10-12 10:34:52 -07:00
Patrick Hener
0793abfd19 Add sendstring_german.h (#4124)
* added sweet16 test keymap and touched sendstring_german.h

* added sendstring_german.h

* Delete keymap.c

As suggested deleted the keymap file.
2018-10-12 10:31:08 -07:00
Yann Hodique
52ecc76e28 port sun_usb converter from tmk
initial import
2018-10-12 10:26:58 -07:00
mtei
4bb0fb2ffc A comment indicating the insertion location of the new mode was added. 2018-10-11 17:14:42 -07:00
mtei
ec59556cd7 add a notice into docs/feature_rgblight.md 2018-10-11 17:14:42 -07:00
mtei
661e304033 Add a temporary comment to quantum/rgblight.h to aid migration.
Add a temporary comment. The content is a contrast table of old magic number and new symbol.
2018-10-11 17:14:42 -07:00
Jason Thigpen
ae489efee4 Keymap: Add crd's simple layout (#4117)
* Add crd's simple layout

* Fix transparent mapping in crd's config

* Add secondary navigation to fn layer
2018-10-11 17:00:53 -07:00
Oscillope
8a778d656d Keymap: Undo my backlight workaround (#4122)
* Update jj40 keymap for easier pgup/pgdn

* Backlight problem fixed by a previous commit
2018-10-11 17:00:17 -07:00
Drashna Jaelre
a7d05820a6 Add documentation for Combo feature 2018-10-10 21:36:58 -04:00
Drashna Jaelre
43757cd985 Cleanup learning newb links 2018-10-10 21:36:32 -04:00
Drashna Jaelre
0e4374042c Update and cleanup AVR Hardware docs 2018-10-10 21:35:26 -04:00
Boris Burger
6c55e8cab5 Keymap: DZ60 layout based on stephengrier's with PgUp/PgDn/Home/End, Insert, etc. (#4110)
* DZ60 layout based on stephengrier's with customisations.

* CapsLock is used as Fn key.
* Del is available as Fn+Backspace & Shift+Backspace (using a macro)
* PgUp / PgDn / Home / End = Fn+Arrows (as on macOS, Microsoft Surface)
* Tilde = Shift+Esc
* Backtick = Fn+Esc
* Underglow toggle and mode selection are available as Fn+Q and Fn+W
* Reset (bootloader mode) = Fn+B

* Standardised layout formatting and Ctrl+Del & Shift+Del support.

Using 7 underscores for KC_TRNS in layouts and aligning the keycodes
according to LAYOUT_directional.

Del is now only Fn+Del, Ctrl+Backspace translates to Ctrl+Del,
Shift+Backspace translates to Shift+Del.

* Documented new Backspace/Del related macros.

Del is now just Fn+Backspace, pressing Ctrl+Backspace sends Ctrl+Del,
pressing Shift+Backspace sends Shift+Del
2018-10-10 14:17:42 -07:00
noroadsleft
0e142138aa evil80: Add readme.md file 2018-10-10 13:26:06 -07:00
pgillan145
d17421d074 Added cheese keymap to tada68. (#4105)
* Added cheese keymap to tada68.

* Removed extraneous definitions.
2018-10-10 12:58:11 -07:00
noroadsleft
7d156263ab Orange75: cleanup and Configurator support update (#4101)
* Orange75: cleanup and Configurator support update

`orange75.h`:
Moved `K014` to the second (number row) as the left half of a split Backspace (guessing at its true location; will need to be checked/tested after merge).

`info.json`:
Updated to match new `LAYOUT` macro.

`keymaps/default/keymap.c`:
- Updated to match new `LAYOUT` macro.
- Added layer mock-ups as block comments.
- Formatted to be a bit more readable.

* Orange75: deleted an extra comma from keymap.c
2018-10-10 12:56:45 -07:00
MakotoKurauchi
79bff50247 Keymaps: Helix rgblight mode update (#4091)
* Helix each keymap's using rgblight mode symbol instead magic number

No change in build result.

* Helix pico keymaps: make rgblight modes selectable.

No change in build result.

* Helix rev2 keymaps: make rgblight modes selectable.

No change in build result.

* fixed Helix froggy/keymap.c: invalid rgblight mode value 0 to 1 (=RGBLIGHT_MODE_STATIC_LIGHT)

* Deselect RGB_TEST and ALTERNATING in Helix rev2,pico keymaps config.h.
2018-10-10 12:53:18 -07:00
patrickmt
ab91e07753 Massdrop keyboards console device support for hid_listen
Added hid_listen USB device for arm_atsam USB protocol.
Debug printing is now done through the console device (CONSOLE_ENABLE = yes) rather than the virtser device, for viewing in hid_listen.
Function dpf(...) renamed to CDC_printf(...) and should now be called directly if intending to print to the virtual serial device.
2018-10-10 13:49:01 -04:00
Drashna Jaelre
f2965e1eea Specify max layers supported in layer keycodes 2018-10-10 11:48:36 -04:00
Drashna Jaelre
1df10ae3bf Update default Planck layout to be more in line with standard conventions 2018-10-09 15:21:37 -04:00
Drashna Jaelre
5a127293e7 Fix formatting in Unicode text 2018-10-09 15:21:08 -04:00
Brian Choromanski
7f6bb82b9d Added link to One Shot Keys 2018-10-09 10:27:03 -07:00
Brian Choromanski
04e28470bc Added OSL to list of layer toggles 2018-10-09 10:27:03 -07:00
Grady Sigler
42add5450d Keymap: Iris Keymap (#4100)
* IRIS Keyboard Keymap

I wanted a keymap that really changed things up. I also found that as a programmer I need as many symbols as I can get.

* Make cmd-option-escape work on a mac

* Add more prettyfication.

* Add other types of hold

* More work on the layer keys

* tweaks

* More tweaks.

* more tweaks

* Remove OSL/OSM they didnt seem to work very well
2018-10-08 19:50:42 -07:00
captsis
be227b4317 Keyboard: add orange75 (#4093)
* New Keyboard: orange75

Co-Authored-By: fox-lab <fox-lab@users.noreply.github.com>

* Update keyboards/orange75/info.json

corrected

*  #4093 corrections

* added del to layout again

* clarified supported hardware

* directives...

* Update keyboards/orange75/config.h

* Update keyboards/orange75/readme.md
2018-10-08 18:20:31 -07:00
yiancar
98a63d8d6e DC01 updates and I2C avr speed overwrite (#4088)
* DC01 updates and I2C avr speed overwrite

- General updating of DC01
- Made F_SCL define in AVR I2C driver overwritable from config.h

* Update drivers/avr/i2c_master.c
2018-10-08 18:27:04 -04:00
chipperdoodles
914d42acd0 Update Bluetooth docs (#4062)
* syncing upstream

* Bluetooth Doc update

More Description in bluetooth section, Addition to Config options rules.mk section.

* merge upstream

chibios

* lib/chibios checkout

* Additional EZ key Section

added back EZ-Key diy link, Cleaned up some errors
2018-10-07 11:23:41 -07:00
sbstjn
be2610b6da feat: Add 68Keys.io 2018-10-07 10:51:18 -07:00
Bramver
aa707c6b9e Keymap: Personal Nyquist keymap added. (#4059)
* Personal Nyquist keymap added.

* Responded to comments for PR.

Removed unnecessary imports.
Updated way of macros.
Removed tick from unicode inputs.

* formatting in keymap
2018-10-07 07:36:01 -07:00
Brian Mock
370fdb89c2 Keymap: Adds TheVan RoadKit Gamepad Layout (#4090)
* adds prototype firmware for wavebeem-gamepad

* adds installer script

* updates readme

* updates title

* adds prototype firmware for wavebeem-gamepad

* adds installer script

* updates readme

* updates title

* removes unused code

* removes more code

* simplify code
2018-10-06 20:55:48 -07:00
Drashna Jaelre
f86c0c2643 Update and clarify Unicode documentation (#4065)
* Update and clarify Unicode documentation

* Fixed UCIS info based on feedback from algernon

* Further clarifications and cleanup

* Formatting

* Add an example for unicode map

* fix AutoHotKey title
2018-10-06 20:44:33 -04:00
Drashna Jaelre
7458ac9489 Update Contrib doc (#4068)
* Add link for style

* ignore java

* Add example and update link?

* Minor fixes

* Change 1TBS text

* comments
2018-10-06 20:43:37 -04:00
Drashna Jaelre
cfa9f6ba6d Add non-US Hash and Backslash to AutoShift handling 2018-10-06 20:43:12 -04:00
Wojciech Siewierski
60f5ce8890 Keymap: Update keyboards/planck/keymaps/vifon (#4084)
* Implement macro recording

* Remove off-by-one from the macro recorder

* Holding both modifiers enables the third layer

* Exit the 3rd layer into one of the secondary ones

* Regular Enter and Escape on the secondary layers

Useful for the macro recording because the "tap" modifiers always act as
modifiers there.

* Remove the buffer overflow from the macro recorder

When the limit is reached, the backlight blinks with each keypress.

* More robust macro recording implementation

* Macro record refactoring and improvement

- support for a second macro (saved using the end of the macro buffer)
- improved reliability

* Add comments to my macros

* Macro recording: remove a redundant code

* Separate the raise+lower layer from the special layer

* Add back/forward keys

* Bind mouse movement

* More readable KC_TRNS

* Improve the mouse bindings

* Use a convenience macro instead of the low-level ACTION macro

* Add mouse to the Dual layer; make most of the layer transparent

* New "mouse" layer; clean up the "special" layer

* CapsLock, NumLock and ScrollLock on the Special layer

* Enable my fix for the stuck modifiers and adjust the dual layer to it

* Fix the macro recording after enabling the stuck mods fix

* Click with Lower/Raise+Space

* Reduce the memory used by the macro recording

Previously the auxiliary layers were numbered 30 and 31 which resulted
in all 32 array elements being allocated regardless of the actually
used layers in the user code.

* Optimize source_layers_cache for the cache memory

Swapping the array indices should increase the locality of the memory access.

* Remove the mouse layer

* Use update_tri_layer to simplify the code

* Add some custom per-keymap build options

* Add ShiftLock

* Secure the reset button

* Add numeric layer

* Remove explicit layer keys on LW and RS layers

* Replace Alt+left/right with Back/Forward keys

* Sleep/delay key (for macro recording)

* App/menu key

* Fix stuff after merging to master

* Local per-keymap config.h; minor cleanup

* Remove the old macro_record.h

Replaced with dynamic_macro.h

* Adjust my keymap to the current API

* Pure Pro Gaming layer

Accessible by double tapping the Pure Pro layer. It features switched
Lower and Raise layers, for one-handed access to numbers.

* Pure Pro Gaming layer: no Mod4, persistent number layer under RShift

* Pure Pro Gaming layer activated with long press, not double press

* Reduce the size of the vifon keymap

See: issue #930

* Increase the dynamic macro buffer

The default was actually decreased. The actual used value didn't change.

* Add the context menu key

* No more strange ideas in the gaming layer

* Reduce the firmware size by disabling API_SYSEX_ENABLE

* Make slash available on the PP layer (replaces the RESET key)

* Add a generic "hold this key" macro

* Add a missing undef

* Turn LGUI in the gaming layer into LW instead of disabling it

It's not as disruptive as LGUI and it makes the LW/RS order kind of
more consistent (LW on the left, RS on the right).

* Refactor the Pure Pro Gaming layer

* Try out the 1st party qmk KC_LOCK (vs my own KM_HOLD)

* Alternative way to switch keyboard layouts with the left hand

* Add dot & slash to the Pure Pro layer (but not to the Gaming layer)

* Now that there is a second KM_LW, we can simplify the layout a bit

It was confusing to have the modifiers completely swapped.  Just
moving them is much more natural.

* Disable the console now that qmk got bigger

* Update the keymap for the modern qmk standards
2018-10-06 07:49:04 -07:00
Jereme Corrado
2c1402aa32 Keymap: Added Planck keymap: jcorrado (#4083) 2018-10-05 14:52:46 -07:00
Takeshi ISHII
f1003aaccf Keyboard: Helix five_rows keymap reduced size (#4082)
* add PERMISSIVE_HOLD in helix:five_rows/config.h

* add Eucalyn char layout into helix:five_rows

* Helix five_rows keymap: make rgblight modes selectable.

No change in build result.

* fix keymap.c map comment, add console compile option

No change in build result.

* Helix five_rows keymap: reduced the size.
2018-10-05 14:51:34 -07:00
Johannes Huber
54b61b508b E6V2 LE HHKB love (#4079)
* Keyboard: E6V2 LE HHKB layout support

* Keymap: Add johu's E6V2 LE HHKB layout
2018-10-05 14:49:30 -07:00
thomasviaud
27e216fc1a Keymap: Add french iso layout for dz60 (thomasviaud) (#4080) 2018-10-05 12:00:24 -07:00
yiancar
ac7b2d92bf ARM SWD guide
- Added a detailed (but saddly long) debugging guide.
- Modified sidebar and summary to include the links.
2018-10-05 11:03:30 -07:00
eucalyn
13d67200df Keyboard: set SAFE_RANGE (#4078) 2018-10-05 08:43:04 -07:00
noroadsleft
b4f26a4616 Keyboard: DZ60: add Plate B layouts (#4076)
Adds maximized DZ60 Plate B layout macros in ANSI and ISO, featuring 2.25u Left Shift (1.25u/1u split for ISO) and 1.75u Right Shift with Inverted-T arrow keys. Also supports Split Spacebar and Split Backspace.
2018-10-04 20:34:47 -07:00
James Laird-Wah
0c3137d8ff rgb_matrix: continue calling rgb_matrix_indicators() when toggled off
This allows user code to continue to use the matrix for indication, even
when the RGB toggle is off, using rgb_matrix_set_color().

Without this change, it's impossible for user code to use the matrix
when the toggle is off, as any changes get overwritten with black on the
next task cycle, and the indicator code is not called at all.
2018-10-04 21:43:31 -04:00
SpacebarRacecar
26adf3706a Keymap: Added personal userspace and keymaps. (#4073)
* added personal userspace, niu mini, planck and fc660c keymaps

* removed unnecessary include and some other minor corrections
2018-10-04 15:00:33 -07:00
Drashna Jaelre
dad579c8f8 Add mousekey_send to (un)register_code 2018-10-04 10:44:28 -04:00
Enochen
f13ca59361 rn42 compilation error fix (#4050)
* rn42 compile fix

Fixes a compilation error

* simpler rn42 compile fix

good idea drashna :)
2018-10-03 15:02:24 -07:00
martinakcsilla
0d61e612f0 process_ucis: Add a callback for success (#4067)
There is `qk_ucis_symbol_fallback` for the case where symbol lookup
fails, but there wasn't one for the success case. This adds
`qk_ucis_success`, called after successfully finishing the UCIS symbol
input.

Thanks to @drashna for the idea!

Signed-off-by: Csilla Nagyné Martinák <csilla@csillger.hu>
2018-10-03 14:38:02 -07:00
takashiski
ac27b62fa1 Keyboard: add info.json for qmk configurator (#4063) 2018-10-03 12:22:18 -07:00
Pittyolo
9c4b6d2100 Keyboard: Adding Split Space support for Mechmini 1 (#4052)
* Adding Split Space support

* Adding my keymap

* update

* Made the requested updates

* Made the requested update
2018-10-03 12:14:36 -07:00
Filip Sund
d55468c18d Keyboard: Added dactyl-manuform 4x6 and keymap. (#4058)
* Added dactyl-manuform 4x6 and keymap.

* Did changes recommended by drashna.
2018-10-03 12:04:01 -07:00
Filip Sund
f01133d089 Keyboard: Add handwired/pteron config and keymaps (#4060)
* Added pteron files made via from kbfirmware.com.

* Added readme.

* Made some progress on Pteron keymap.

* More keymap.

* Updated bootloader, added some keymap illustrations.

* Moved default keymap to FSund, made default keymap from default preonic keymap.

* Fixed typo in default pteron keymap.

* Made changes recommended by drashna.
2018-10-03 10:12:27 -07:00
Jumail Mundekkat
e58ea882e4 Keyboard: Added split backspace layout for the b.mini (#4051) 2018-10-03 08:36:40 -07:00
takashiski
5368235f22 Keyboard: Add namecard keyboard (#4044)
* create namecard2x4

* create default keymaps

* Update README

* fixed typo and func remove dont need.

* update infomation on readme

* update missed point

* remove explicit initialize

* update default keymap's readme

* add my name to copyright

* change keymap style to LAYOUT macro and fixed typo LAYOUT macro
2018-10-03 08:34:43 -07:00
noroadsleft
404db1d06f handwired/ibm122m: refactor and Configurator support (#4054)
* handwired/ibm122m: refactor

Refactored layout macro and keymaps to more closely resemble the keyboard's physical layout.

* handwired/ibm122m: add Configurator support
2018-10-03 08:33:14 -07:00
Jumail Mundekkat
4d1d1b7196 Keyboard: Added JN68M keyboard to handwired (#4053) 2018-10-03 08:32:56 -07:00
Daniel Shields
b1c2849500 Keymap: Add RGB matrix keypress effects and reduce firmware size. (#4055) 2018-10-03 08:30:44 -07:00
noroadsleft
b9c5030851 Keyboard: KBD4x: corrected info.json file (#4056)
The `info.json` file for the KBD4x was invalid due to a couple of extra commas.
2018-10-03 08:30:13 -07:00
noroadsleft
d435dabefb Keyboard: Mint60: Configurator support and readme cleanup (#4057)
* Mint60: add Configurator support

* Mint60: readme cleanup

Fixed the imgur url so the photo shows up, and updated the links to the docs.
2018-10-03 08:29:29 -07:00
James D. Marble
76f0b3cc70 Add missing F-keys to ergodox_infinity input_club
F11 and F12 were in the ascii art, but not the actual mapping.
This corrects the error.
2018-10-02 22:41:18 -07:00
Chris Johnston
2d671a7e1a Enable support for Linux Mint 18 with linux_install.sh (#4042)
Enable support for ubuntu-derived linux-es in installer

Checks /etc/os-release for mention of ubuntu and debian.

Linux Mint uses ID_LIKE=ubuntu, not ID_LIKE=debian (as seen in
Ubuntu 16.04, unsure about others)
2018-10-02 22:16:49 -07:00
takashiski
37cfd2c500 add JP keycode for MacOSX (#4033) 2018-10-02 17:51:43 -07:00
yiancar
1741e39e34 New keyboard: Baguette (#4047)
* Bagette

Addition of Baguette a close group buy custom

* Add json
2018-10-02 16:03:50 -07:00
Florian Didron
9aecf4ccfd Adds a method allowing to set custom colors to the rgb matrix 2018-10-02 16:33:49 -04:00
Bramver
66b793730e Keymap: Personal XD75 keymap added. (#4045)
* Personal XD75 keymap added.

Nothing fancy, has emojisupport.

* Converted to spaces to follow guidelines

* Fixed requested changes.

Replacing include guards with pragma once.
Omitting unnecessary lines.
PR #4045
2018-10-02 13:06:31 -07:00
Jarred Steenvoorden
5c2ac733af Keymap: Adding my DZ60, Satan, XD75 kemaps and updates to userspace (#4039)
* Update userspace with common config.h

* Add my dz60, satan and xd75 keyboard keymaps

* Fixing executable bits changed during last upstream merge

* Cleanup unnecessary files and defines

* Remove unnecessary defines from userspace config
2018-10-02 08:14:37 -07:00
Drashna Jaelre
1a33054a35 Reduce firmware size of KBD8x to fix Travis Compile issues 2018-10-02 11:08:21 -04:00
Rebecca Le
9f2e39732f Keyboard: Add support for the KBD4x (#4036)
* Generate a new project for the KBD4x

* Specify the possible layouts for the KBD4x - MIT and grid

* Fill out the readme for the KBD4x

* Configure the default keymap and wiring configuration as specified on http://qmkeyboard.cn/

* Add info.json for QMK Configurator

* Enable backlight support for the KBD4x

* Standardise on LAYOUT_planck_mit/LAYOUT_ortho_4x12 layout names

* Add whitespace so the Readme will render correctly

* Disable mouse keys support for the KBD4x to make the firmware small enough
2018-10-01 20:43:43 -07:00
noroadsleft
abcf64ecbd Keyboard: DZ60 cleanup (#3994)
* DZ60: Deleted K214 from LAYOUT_all

* DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all

After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical.

Deprecated LAYOUT_2_shifts in favor of LAYOUT_all.

* DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro

Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead.

LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.)

* DZ60: bugfix for dbroqua keymap

This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well.

The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted.

* DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps

All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional.

* DZ60: added layout mock-ups to dz60.h

Documenting the physical layouts that go with each matrix.

* DZ60: replace TMK SHIFT_ESC with QMK Grave Escape

Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior.

* DZ60: delete SHIFT_ESC code blocks

Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided.

* DZ60: deleted unused MODS_CTRL_MASk definitions

Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug*

* DZ60: refactor jkbone keymap to use process_record_user

Replaced TMK action_function keycodes with QMK process_record_user equivalents.

* DZ60: delete unused layout macros

The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted.

* DZ60: refactor iso_6u_space and iso_7u_space keymaps

Both keymaps refactored to use the LAYOUT_60_iso macro.

* DZ60: refactor dz60.h

Updated the notation of the switch arguments. Format is now:

`k<row><column>`

where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`.

* DZ60: refactor LAYOUT_60_iso_5x1u matrix

Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts.

* DZ60: fix white space in dz60.h

I hate when indentation is inconsistent within a file.
2018-10-01 20:35:09 -07:00
Yan-Fa Li
713ec91147 Add C hint to inline code 2018-10-01 22:55:51 -04:00
Drashna Jaelre
1512a6bfd4 Keymap: Update to drashna keymaps and userspace (#3992)
* Enabled unicode support and send_unicode function

* Unicode cleanup

* More unicode tweaking

* Update EEPROM stuff

* Account for keyboard macros

* Switch Equal to Plus on Ergodox

* more tweaks

* Minor Unicode tweaks

* Correct matrix printing for keylogger

* Fix unicode functions

* Fix unicode mode set since it actually uses EEPROM

* Re-add DISABLE_LEADER

* Ergodox is easier to hit the tapping term, fix that

* Fix stupid type on unicode mode check

* Preliminary CRKBD/HeliDox support

* Fixes to Helidox

* Cleanup userspace from old merge stuff

* Remove CCCV sounds

* Make Mode NOEEPROM Again
2018-10-01 21:00:14 -04:00
Drashna Jaelre
f5ae3760c6 Add send_unicode_hex_string function (#3828)
* Add send_string_unicode function

Co-authored-by: kdb424 <kdb424@gmail.com>
Co-authored-by: Konstantin <vomindoraan@gmail.com>

* Clean up code based on feedback

* Fix includes
2018-10-01 20:56:04 -04:00
Drashna Jaelre
26f4e7031a Add tap_code function (#3784)
* Add tap_code

* formatting

* Doc clarification

* Rename variable to make more consistent
2018-10-01 20:53:47 -04:00
Drashna Jaelre
e885c793bc Add Function level EECONFIG code for EEPROM (#3084)
* Add Function level EEPROM configuration

Add kb and user functions for EEPROM, and example of how to use it.

* Bug fixes and demo

* Additional cleanup

* Add EEPROM reset macro to example

* Forgot init function in list

* Move eeconfig_init_quantum function to quantum.c and actually set default layer

* See if removing weak quantum function fixes issue

* Fix travis compile error

* Remove ifdef blocks from EECONFIG so settings are always set

* Fix for ARM EEPROM updates

* Fix merge issues

* Fix potential STM32 EEPROM issues
2018-10-01 20:53:14 -04:00
Drashna Jaelre
4318797d19 Add user level to default_layer_state_set 2018-10-01 12:58:46 -04:00
Daniel Shields
da6c58175a Make digital rain RGB matrix effect #define configurable. 2018-10-01 12:54:37 -04:00
Anthony Som
b3f6aa9480 Correct small typo
A small typo (it -> in) that I noticed while reading through the documentation
2018-10-01 12:42:05 -04:00
MechMerlin
285ed08867 Keyboard: Rename macropad to treasure/type9 (#4035)
* rename macropad keyboard to type9 under the treasure directory

* fixup the readme

* rename macropad to type9

* moar renames
2018-10-01 09:34:20 -07:00
Andrew Kannan
45a4a0a7fc Keyboard: Adding initial luddite keyboard framework (#4029)
* Adding initial luddite keyboard framework

* Use pragma and update readme

* Remove duplicate macro definitions
2018-10-01 09:25:16 -07:00
Drashna Jaelre
3907ed034b Fix YMDK NP21 keyboard to use proper keyboard level functions (#3042)
* Use proper function levels

* Add matrix init functions

* Convert KEYMAP to LAYOUT

Or @mechmerlin is going to hunt me down and harm me... probably :)

* Fix conflict issues
2018-10-01 11:09:57 -04:00
Drashna Jaelre
9d949389f9 Adds default value for TAPPING_TERM if Tap Dance is enabled (#2785)
* Force require TAPPING_TERM if Tap Dance is enabled

* Handle lack of TAPPING_TERM more gracefully
2018-10-01 11:09:05 -04:00
noroadsleft
a398d2cece Keymap: Add noroadsleft keymap for KC60 (#3876)
* Add personal KC60 keymap

* Update personal KC60 keymap

* Keymap update 2018-05-30 01:53 UTC-7

* Added macro: T_PEEKR

* Added macro for MacOS Select All; modified MacOS function layer

* Added git branch-name macro

* Added GitHub signature macro

* Added readme files

* Added Quake 2 and System layers

* Refactored keymap readme

* Refactored to add userspace files; added Colemak layer

* Minor code cleanup; updated readme files

* Reverted use of userspace

Decided not to make use of the Userspace feature at this time. Reverted its addition, and updated the readme files where needed (they were linking to userspace files).

* Updated per review comments by @drashna

* Refactor buggy macros

I'm still not sure these work properly

* Fix Windows shortcuts

* Fix Mac shortcuts, possibly

Untested; still may be broken.

* Remove PREVENT_STUCK_MODIFIERS from config.h

Deprecated by #3107
2018-09-30 22:06:29 -07:00
OlliGranlund
a6c85f1c23 Keymap: add olligranlund Iris + satan layouts (#4031)
* init

* function layout planning

* nordic keymap v1.0

* Added latest satan layouts, updated readmes

* Cleaning code

* Renamed ISO -> iso
2018-09-30 13:50:16 -07:00
Erovia
a7d46f1b0f Keymap: Add ErgoDone keymap with QWERTY and COLEMAK Mod-DH (#3884)
* Custom keymap for the ErgoDone

The keymap supports QWERTY and COLEMAK MOD-DH with LED indication.

* Enable Space Cadet Shift

* Fix after-boot layer indicator LED

* Implement keyboard suspend, move layer LED handling to function, unify
identation

* Add readme.md with layout

* Optimize LED handling, add include guard

Read the default layer via the proper EEPROM function, so the calling of
bootmagic() is no longer necessary.
Fix bug when the CapsLock LED wasn't working anymore after a layer
switch.
2018-09-30 11:14:06 -07:00
Wilba6582
66ef1e3d67 RAMA M6-B and IS31FL3218 driver (#4021)
* Initial RAMA M6-B commit.

* Moved IS31FL3218 driver, minor cleanups

* Refactor, added dynamic keymap.

* Added dynamic keymaps to RAMA M6-A

* Refactor M6-A and M6-B to use common code.

* Formatting

* Cleanup

* Cleanup

* Changes from review
2018-09-30 11:35:10 -04:00
Wilba6582
6734cd9c5c Keyboard: Zeal60: Fix getting backlight values "id_*_indicator_row_col" (#4030) 2018-09-30 07:31:23 -07:00
Alexander Kagno
3875d6f581 Keymap: Added Leader Key Functionality (#4025)
* deleting arkag branch, forcibly moving changes over to master

* fade_color function added, not tested

* added half functions some stuff

* surround_type function implemented and working.

* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes

* added a fade state machine and functionality

* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout

* changes to sleep breath function, changed how I will switch to HALMAK

* support for halmak added

* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid

* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.

* reformatted some if statements in state detection

* changes to force fade to pause on boot, or plug in.

* Attempting to move over to userspace, pushing to repository for help

* userspace stuff....

* userspace stuff....

* layout changes, working userspace,

Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY

* Layout change

Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.

* Removed excessive tabs in files

* Moved mods on homerow around...

* changes recommended by @drashna

* removed homerow mods, more flashy lighting!

* changed delays for lighting.

* velocikey code retro fit into userspace to match typing speed

currently "working" but isn't as reactive as I want.

* Readme and other documentation hidden throughout code

* Added a pretty picture

* pretty picture actually added

* More readme updates

* Velocikey now working inside my userspace!

* Changed repo macro and fixed readme

* Removed media layer, moved media control to LAZY layer

* fixed more merge issues when I had to merge...

* implemented some leader key stuff

* removed merge garbage...

* changes requested by @drashna, leader key switch from macros
2018-09-29 17:51:06 -07:00
Yan-Fa Li
170507896d Keyboard: Update info.json to match LAYOUT (#4027)
* Update info.json to match LAYOUT

* update mf68_ble info.json

LAYOUT -> LAYOUT_68_ansi
2018-09-29 16:16:21 -07:00
izzy84075
92d95ba1e1 Keyboard: Add basic support for the YD68 / YD68v2 PCBs. (#4020)
* Add basic support for the YD68 / YD68v2.

Keymap and WS2812 underlighting work. Capslock LED should work, though I don't have one populated to test. Backlight LEDs are not set up, as they're not on a hardware PWM pin, could be set up as software.

* Fix Imgur link

* Fix default keymap to match the stock firmware

* Fix the Hardware Supported line and add a short description
2018-09-29 12:44:54 -07:00
noroadsleft
68854f0735 Keyboard: converter/hp_46010a: rename layout macro to LAYOUT (#4024)
Messed up in my previous PR (#4017) by providing the wrong matrix name.

Fixing by changing the matrix name instead, because there's only one at this point. Thought it made more sense this way.
2018-09-29 12:44:12 -07:00
Takeshi ISHII
cd215209ef Helix led_test keymap reduce size (#4023)
* Helix: make rgblight modes selectable.

No change in build result.

* edit the comment of helix/rev2/keymaps/default/keymap.c

* Helix led_test keymap: reduced the size.
2018-09-29 10:40:54 -07:00
marksard
4f64951080 Keymap: Fixed a possible of buffer overflow. (#4016)
Update inline funnction to static inline function.
Fixed error of if enabe ADJUST_MACRO_ENABLE.
2018-09-29 10:25:03 -07:00
Shaleen Jain
1da2f8d546 Keymap: tada68: add shalzz's layout (#4019) 2018-09-29 08:49:51 -07:00
noroadsleft
9f8bbe2f3f Keyboard: converter/hp_46010a: Configurator support (#4017) 2018-09-29 08:47:16 -07:00
patrickmt
daf0cc60bf CTRL keyboard bootloader_jump support
Adds support for CTRL keyboards to enter bootloader via bootloader_jump()
2018-09-28 23:09:53 -04:00
Drashna Jaelre
20a10bd084 Size fix for Hadron, take 2 (#4009)
* Add Link Time Optimization to reduce firmware size

* Disable Mousekeys on Hadron to save room
2018-09-28 22:23:13 -04:00
Drashna Jaelre
3d767e4aab Disable Moueskeys to reduce Vitamins Included firmware size 2018-09-28 22:22:53 -04:00
Drashna Jaelre
ab83aedfab Second attempt to reduce the size of the USB BLE Converter (#4010)
* Disable Leader to reduce firmware size for Travis

* Additionaly fixes to USB_USB\BLE Keyboard converter

* Disable One Shots to get USB to USB BLE converter to fit
2018-09-28 22:22:31 -04:00
patrickmt
239f02408e Massdrop keyboard updates for SEND_STRING, syscalls, stdio, debug prints, Auto Shift (#3973)
* Update for SEND_STRING usage

Update for SEND_STRING usage.
Sending keyboard reports (kbd, nkro) now obey the minimum polling time.
While attempting to send a keyboard report and waiting for a USB poll, other functions of the keyboard, including LED effects and power management, will continue to operate at their intended intervals.

* Updates for send string, syscalls, stdio, debug prints, auto shift

Now properly waiting for previous keys sent over USB to complete before sending new.
Added heap to linker and now compiling with syscalls support.
Removed custom string functions and now using stdio.
dprintf now works as intended through virtser device.

* CTRL and ALT keymap updates

CTRL mac keymap updated
ALT default and mac keymap updated
ALT rules.mk added Auto Shift with default no

* Code cleanup as per discussion with vomindoraan

Code cleanup as per discussion with vomindoraan
2018-09-28 21:32:15 -04:00
Takuya Urakawa
e2dee054d0 add st-link_cli flashing (#3899)
* add st-link_cli support

* format names
2018-09-28 21:30:44 -04:00
Drashna Jaelre
e4eeb1eb23 Fix RGB Matrix feature processing in common_features.mk
Specifically, an "L" got appended to the controller names for te "valid types",
but did not get appended to the blocks that include the specific drives.
So, this breaks anything that isn't "Yes".
2018-09-28 17:11:05 -04:00
Ethan Madden
cb468e0307 Keymap: Clicky frequency modulation (#4012)
Also worked around my busted dipswitch 2...
2018-09-28 12:44:15 -07:00
noroadsleft
f1b2d46eaf Spell-check update for Userspace documentation
Because leaving review comments on a PR that's already been merged doesn't make any sense.
2018-09-28 14:39:52 -04:00
Wilba6582
daa11dc414 Changed VID/PID, added commands, refactoring 2018-09-28 12:36:55 -04:00
yiancar
7fe03d085c Update quantum matrix to support both AVR and Chibios ARM (#3968)
* Update quantum matrix to support both AVR and Chibios ARM

- Addition of STM32 pin definitions
- Created abstruction layer defines to control GPIO (This is a bit pointless for Chibios as we are creating a PAL ontop of a PAL but it is necessary for uniformity with AVR)
- Modified matrix.c to use the above functions

* minor ifdef fix

* Rename of functions and docs

- Added documentation.
- Renamed functions according to Jack's spec.

* Massdrop fix

* Update matrix.c

* Update quantum.h

* Update quantum.h

* Update quantum.h

* Update internals_gpio_control.md
2018-09-28 12:33:11 -04:00
Drashna Jaelre
fa47f5fb15 Update to the Userspace documentation (#4005)
* Overhaul to Userspace Documentation

* Formatting issues

* Additionaly formatting fixes

* Add Readme info

* Additionaly Readme info

* Formatting fixes
2018-09-28 12:27:51 -04:00
Drashna Jaelre
8454fa5e9f Update Document Templates to reflect newer wording and URLs (#4006)
* Add pragma once info to contributing guidelines

* Fix links in readme template to match doc site

* Revert changes to contributing doc as somebody already changed it
2018-09-28 12:04:30 -04:00
Drashna Jaelre
9ade35a9fe Optimize size of USB_USB BLE Converter 2018-09-28 10:47:20 -04:00
Drashna Jaelre
ebc143297c Optimize size of Pearl keyboard 2018-09-28 10:47:05 -04:00
Drashna Jaelre
8847b2abbf Optimize size of Vitamins_Included keyboard 2018-09-28 10:46:47 -04:00
Drashna Jaelre
a4bdab6837 Optimize size of Hadron keyboard 2018-09-28 10:22:08 -04:00
Drashna Jaelre
31afdd81a1 Optimize size of JC65/v32a keyboard 2018-09-28 10:21:51 -04:00
Wilba6582
a173eda6d2 Improved dynamic keymaps (#3972)
* Improved dynamic keymaps

* K&R sucks
2018-09-28 00:09:14 -04:00
James Laird-Wah
b382076ad1 Keyboard: keyboardio model01: rgbmatrix support (#3989)
* model01: implement RGB matrix feature

LEDs can still be individually controlled if this is switched off.

* model01: use fast banked LED setting commands

* model01: update default keymap to use RGB matrix

* model01: update RGB matrix support to match common_features.mk

* rgb_matrix: include <string.h>

This was missing after commit 4d5705ea6c
which introduces a use of memset().

* model01: make g_rgb_leds weak

This allows users to override which LEDs are configured as
modifiers, or tweak the x/y coordinates, should they so choose.
2018-09-27 20:53:36 -07:00
Chiang Fong Lee
7d2d0c6795 split_common: fix backlight update for serial boards 2018-09-27 19:56:35 -07:00
Chiang Fong Lee
96c9ebc2e4 Revert "Split Common: Serial Backlight LED fix (#3586)"
This reverts commit 3eabd7946e.
2018-09-27 19:56:35 -07:00
Takeshi ISHII
baebbc0967 add 'mavrdude' target into tmk_core/avr.mk (#3986)
* add 'mavrdude' target into tmk_core/avr.mk

I made it a little convenient when writing the same binary to multiple Pro Micro.

* rename target name 'mavrdude' to 'avrdude-loop'

* modify docs/flashing.md about avrdude-loop

* mdify docs/flashing.md again

* modifi docs/flashing.md 3rd
2018-09-27 22:02:12 -04:00
Drashna Jaelre
edeace279b Make Audio Clicky's randomness a float
Rather than a define, but read from the define.  This way, a smart coder could externally configure the randomness, changing it on the fly

This is also a precursor step to adding full on support for configurable randomness.
2018-09-27 18:31:18 -07:00
Ethan Madden
246d539f29 Keymap: add clicky support to jetpacktuxedo keymap (#3990)
controlled by dip 3 with pitch modulated by the knob
2018-09-27 18:09:23 -07:00
Pekaso
a65085a893 Keyboard: [Fortitude60] LED fix and Serial improvement (#3982)
* arrangement Underglow

* modified serial function references from helix

* Remove defines (ws2812_*REG)
2018-09-27 18:06:19 -07:00
skullydazed
8ef747accf Treat too-large firmwares as an error, not a warning (#3956)
* Treat too-large firmwares as an error, not a warning

* switch the order of printing

* I think I have it

* adjust the formatting some more
2018-09-27 13:32:01 -07:00
Daniel Shields
8b2591c707 Keymap: Clean-up of dshields keymaps. (#3983) 2018-09-27 11:47:26 -07:00
Wilba6582
13e166d9c4 RAMA U80-A, wilba.tech WT60-A, WT65-A, WT80-A, IS31FL3736 driver (#3925)
* Initial commit of RAMA U80-A

* Initial commit of RAMA U80-A

* Moved IS31FL3736 driver, minor cleanups

* Superficial stuff

* Review changes

* Refactored to use common code.
2018-09-27 10:40:44 -04:00
James Laird-Wah
f70f45ee67 RGB Matrix refactoring to open up for new drivers (#3913)
* rgb_matrix: use a driver ops struct

This is intended to avoid #ifdef proliferation on adding more drivers,
eg. model01, which use different architectures.

* rgb_matrix: document driver struct members

* rgb_matrix: remove unused LED testing code

* rgb_matrix: don't build into IS31x drivers unless being used

* rgb_matrix: refactor make config options

This ensures that the necessary files are included for any custom
RGB_MATRIX_ENABLE value, without having to add entries here for specific
boards. This particularly affects model01 because its controller is
integrated and won't be used anywhere else, so it's preferable not to
put it in common_features.mk.

This now validates the value of RGB_MATRIX_ENABLE.

It was necessary to fix an error in ergodox_ez rules.mk using the wrong
comment separator, yielding an invalid value.

* IS31x drivers: don't write the control registers all the time

This is only needed when they are changed. This is done in init() and
board- or keymap-specific code is free to make further changes.

* rgb_matrix: move structs from chip drivers to rgb_matrix_drivers.c

This approach is specific to the rgb_matrix functionality, so keep it
neatly separated from the raw chip drivers.
2018-09-27 10:40:18 -04:00
MechMerlin
12ad59f99d Keyboard: Treasure Macropad (#3988)
* port macropad over to qmk

* add bootloader size
2018-09-26 22:09:05 -07:00
noroadsleft
ec0297027d Bugfix for 60_ansi_tsangan and 60_iso_tsangan layouts (#3987)
This corrects the matrix macro reference for both of the keymap.c files in layouts/default.
2018-09-26 19:19:38 -07:00
Florian Didron
c7ce0d21dc Moves animation calculation logic out of the for loops 2018-09-26 21:16:09 -04:00
mtdjr
96648a133d Keymap: mtdjr userspace changes and Nyquist keymap addition (#3940)
* holefully correct error in mtdjr userspace for layer_state_set_user

* return state and wrap rgb actions in their own conditional

* mtdjr nyquist and userspace updates

* mtdjr updates as requested
2018-09-26 12:23:30 -07:00
MechMerlin
dbdbbbd5c9 Keyboard: Refactor XMMX keyboard to XMMX and Toad (#3955)
* pull out toad keyboard and get it compiling

* refactor xmmx

* use the correct LAYOUT macros

* move LED code out to toad.c file

* move LED code out to xmmx.c file

* adjust for correct number of columns and pins used

* remove led set user
2018-09-26 12:17:54 -07:00
Kosuke Adachi
e2eee47e20 Keyboard: Crkbd stands for Corne Keyboard, not helidox (#3985) 2018-09-26 11:13:19 -07:00
Konstantin Đorđević
722f06ff8c Keymap: Update whitefox/konstantin keymap (#3980)
* Rename constexpr keymap folder to konstantin

* Replace numpad comma with Unicode comma

* Rename tap dance constants

* Move record->event.pressed check into switch

* Use RShift as a dedicated Fn key
2018-09-26 11:08:56 -07:00
KOBAYASHI Daisuke
f3551747b3 Keymap: Add Koba's keymap for Ergo42. (#3965)
* Keymap: Add Koba's keymap for Ergo42.

* Fix: Remove unnecessary #define.

* Fix: Rename readme files to lowercase.
2018-09-26 11:04:31 -07:00
Savio Fernandes
7f1268f35e Keymap: add artbycrunk iris layout (#3964)
* version 1

* version 1.1

* version 1.2
2018-09-26 11:03:42 -07:00
Daniel Shields
4d5705ea6c Add new RGB matrix effect digital rain aka The Matrix 2018-09-26 12:21:49 -04:00
holtenc
627ee050b4 Keyboard: Remove BACKLIGHT BREATHING as default config for Prime Keyboards (#3979)
* initial commit

* Update readme.md

* Update keymap.c

added comment for description of function to control LED as layer indicator

* corrected formatting as requested.

* format for configurator

* corrected info.json to propertly reflect layout in Configurator

* updated layouts to reflect physical keyboard

* comment out BACKLIGHT BREATHING in config.h
2018-09-25 15:48:01 -07:00
wanleg
223081bf2b Keymap: 4x4 pro micro (#3976)
* 4x4 - pro micro version

* pro-micro setup on 4x4

* tap dance LCTL/RESET key

* remove test file

* more research

* revert a couple un-intended edits

* opt_defs version of adding custom rules.mk variables

* cleanup

* cleanup

* cleanup

* cleanup

* layout edits

* layout edits

* keymap edit

* numpad layout change

* got tap dance layer-switch working

* keymap changes

* temporary revert

* restore previous settings

* misc fixes

* layer order change

* fix layout matrix

* Update tapdances.c
2018-09-25 15:39:41 -07:00
Alexander Kagno
61f9541066 Keymap: Velocikey implemented at userspace, readme is more helpful (#3974)
* deleting arkag branch, forcibly moving changes over to master

* fade_color function added, not tested

* added half functions some stuff

* surround_type function implemented and working.

* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes

* added a fade state machine and functionality

* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout

* changes to sleep breath function, changed how I will switch to HALMAK

* support for halmak added

* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid

* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.

* reformatted some if statements in state detection

* changes to force fade to pause on boot, or plug in.

* Attempting to move over to userspace, pushing to repository for help

* userspace stuff....

* userspace stuff....

* layout changes, working userspace,

Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY

* Layout change

Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.

* Removed excessive tabs in files

* Moved mods on homerow around...

* changes recommended by @drashna

* removed homerow mods, more flashy lighting!

* changed delays for lighting.

* velocikey code retro fit into userspace to match typing speed

currently "working" but isn't as reactive as I want.

* Readme and other documentation hidden throughout code

* Added a pretty picture

* pretty picture actually added

* More readme updates

* Velocikey now working inside my userspace!

* Changed repo macro and fixed readme

* Removed media layer, moved media control to LAZY layer

* fixed more merge issues when I had to merge...
2018-09-25 15:38:04 -07:00
johanntang
118e948e35 Keyboard: added mehkee96 support -JT (#3957)
* added mehkee96 support -JT

* making requested changes -JT

* fixes -jt

* fixed info.json -JT

* tidy up info.json comments from noroadsleft -JT
2018-09-25 15:23:31 -07:00
takashi kono
6347a654de Keymap: Ergo42: biacco-winjp (#3935)
* create: biacco jis keymap for windows for Ergo42

* fix: biacco-winjp: change #ifndef to #pragma once.

* fix: following: 3935#pullrequestreview-157941685
2018-09-25 15:18:11 -07:00
Jack Henahan
2b23072c34 Pin avr-gcc in shell.nix pending release of 8.3.0 (#3922)
* Pin avr-gcc in shell.nix pending release of 8.3.0

There's apparently a critical bug in 8.2.0, which is now the nixpkgs default. This change overrides that default in favor of the known good version. Once 8.3.0 is the default, the override can be dropped.

* Arch/Manjaro fix
2018-09-25 15:16:35 -07:00
BenRLewis
9dc19fdb6d Keymap: FollowingGhosts v60r layout (#3926)
* First version of FollowingGhosts' custom layout

* Added copyright etc.

* Fixed readme and added space cadet shift

* Moved from RGB to HSV, updated readme and added media keys

* Updated pragma

* Added play/pause and updated config

* Added pragma back
2018-09-25 15:11:11 -07:00
Ethan Madden
a54f09d4f3 Keymap: jetpacktuxedo planck keymap (#3896)
* added my planck keymap

based on a blend of my minivan keymap and the planck default keymap.

* moved pipe to better match minivan keymap

* updated as per @drashna

also moved my keymap a bit after adding the quad encoder and underglow
(which doesn't even work on arm right now lol)

* a few smaller tweaks
2018-09-25 15:06:48 -07:00
Drashna Jaelre
a0309db983 Add On/Off keycodes 2018-09-25 13:28:36 -07:00
Drashna Jaelre
cfb1b353ee Add functions so you can configure programatically 2018-09-25 13:28:36 -07:00
Drashna Jaelre
e72e4b6920 Store Clicky status in EEPROM 2018-09-25 13:28:36 -07:00
MechMerlin
b7e25f9ec4 Keyboard: DZ60 Bug: layout_directional is shifted to the left by one (#3978)
* layout_directional is shifted to the left by one

* forgot to adjust the physical layout
2018-09-24 20:39:17 -07:00
noroadsleft
9012f4c2e0 Keyboard: Crkbd: Configurator support and readme formatting (#3971) 2018-09-23 20:50:08 -07:00
noroadsleft
07d317ab88 Keyboard: Crkbd: move I2C and Serial defines to keyboard's config.h (#3970)
* Crkbd: move I2C and Serial defines to keyboard's config.h

per @drashna on Discord

* Crkbd: remove misleading comment re: I2C and Serial

USE_I2C and USE_SERIAL are usually a "one or the other"-type deal, but this keyboard uses both.
2018-09-23 18:47:43 -07:00
listofoptions
ce057ea474 Keyboard: HP 46010A converter (#3967)
* funged git history, restarting

* tested and working (message typed on this)

* updated documentation to include wiring directions

* formatting

* updated matrix and default layout a bit

* getting ready for merge into main repo

* getting ready for merge into main repo v2

* cleaning

* cleaning repo of extranious files

* updated documentation
2018-09-23 18:46:53 -07:00
Luca
58b9b22670 Circuitry sample for PS/2 Mouse (#3959)
Added a sample circuitry for handling the connection of a PS/2 Mouse.
    Even if it's written that a circuitry is needed, there're a lot of other
    things and the information gets lost really fast. A really simple sample
    helps to remember who wants to implement the functionality about the
    circuitry.
2018-09-23 13:49:17 -07:00
MechMerlin
57ec309d3e Keyboard: Panc60 (#3961)
* initial check in

* figure out the column pins

* temporary keymap

* guess the row pins

* fix matrix.c compilation errors

* use the LAYOUT_60_hhkb macro and tweak the keymap a little bit

* update readme

* Put my name everywhere

* Add QMK Configurator support

* figured out the row pins

* update readme to have reset info

* Fill in some blanks that are documentation related

* Update matrix.c

* add kb functions

* forego kbfirmware labeling

* add arrows and caps lock to function layer.

* add a LAYOUT_60 and LAYOUT_all macro

* missed a comma

* add configurator support for the two new LAYOUT macros

* Jack helped me with a new custom matrix

* add 60_ansi into rules.mk
2018-09-23 13:48:48 -07:00
Alexander Kagno
35e76539e7 Keymap: Arkag Userspace and MechMini2 Layout (#3958)
* deleting arkag branch, forcibly moving changes over to master

* fade_color function added, not tested

* added half functions some stuff

* surround_type function implemented and working.

* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes

* added a fade state machine and functionality

* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout

* changes to sleep breath function, changed how I will switch to HALMAK

* support for halmak added

* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid

* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.

* reformatted some if statements in state detection

* changes to force fade to pause on boot, or plug in.

* Attempting to move over to userspace, pushing to repository for help

* userspace stuff....

* userspace stuff....

* layout changes, working userspace,

Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY

* Layout change

Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.

* Removed excessive tabs in files

* Moved mods on homerow around...

* changes recommended by @drashna
2018-09-22 08:43:28 -07:00
Danny
747cf78b5d Add nano keymap for modding Spooka light (#3953) 2018-09-20 15:37:18 -07:00
Jumail Mundekkat
99c1c5bfe9 Keyboard: Added Prime_L, Prime_O and Prime_M, moved Prime_R into primekb folder (#3907)
* Added template copies for prime_l
Added first set of files for prime_m and prime_o
Temporarily storing kbfirmware dumps in tmp

* Completed base for prime_m, prime_o and prime_l
Moved prime_r into primekb folder

* Added in QMK Configurator layout files for new PrimeKB keyboards
Slight modification to layout header files
Added my name to licensing

* Updated primekb readmes

* Removed temporary working files

* Updated default keymap for Prime_O

* Added link to Newbs Guide in prime_r readme
2018-09-20 15:36:11 -07:00
Danny
cfdc23bbae Keyboard: Add Quefrency 65 support in configurator (#3950)
* Fix Quefrency configurator layout to support new key added

* Add configurator support for Quefrency 65
2018-09-20 08:00:18 -07:00
Simon Dagfinrud
4c22e92ce8 Keymap: Fix tada68:iso-nor to match latest ISO_layout (#3946) 2018-09-19 16:34:08 -07:00
Daniel Shields
6cab514036 Keymap: Initial commit of dshields keymap for the model01 keyboard. (#3942) 2018-09-19 16:33:00 -07:00
MechMerlin
5b4bcfa7f2 Keyboard: Move Bathroom Epiphany boards into its own directory (#3936)
* make bpiphany directory with simple readme file

* move unloved_bastard to bpiphany directory

* move frosty_flake to bpiphany directory

* move pegasushoof to bpiphany directory

* move tiger_lily to bpiphany directory

* add a little more info to readme

* move kitten_paw to bpiphany directory

* update make instructions

* update intro text

* add missing routines to matrix.c of unloved_bastard

* add missing routines
2018-09-19 16:25:58 -07:00
Rys Sommefeldt
14be5258a6 Keymap: rys Tada68 ISO UK layout (#3934)
* rys Tada68 ISO UK layout

* Bring _FL more in line with my favoute WhiteFox layout

* Whoops, fix - to _

* remove empty config.h

* Remove legacy block
2018-09-19 16:23:23 -07:00
holtenc
2bdeccd7ba Keyboard: Add Prime_EXL prototype to 'handwired' (#3932)
* initial commit

* Update readme.md

* Update keymap.c

added comment for description of function to control LED as layer indicator

* corrected formatting as requested.

* format for configurator

* corrected info.json to propertly reflect layout in Configurator

* updated layouts to reflect physical keyboard
2018-09-19 16:20:36 -07:00
Anthony Wharton
334e2629df Remove redefinition of _______ in documentation example (#3924)
* Remove redefinition of `_______` in documentation example

* Slight rewording to include purpose of defintions

* Update include to newer macro
2018-09-19 16:18:15 -07:00
itsdrdick
77433b1a31 Keyboard: Add evil80 keyboard (#3921)
* Add evil80 keyboard

* Delete rules.mk

* Update config.h

* Update keymap.c

* Update keymap.c
2018-09-19 16:16:18 -07:00
Mat Greten
14f691d2a7 Keymap: meagerfindings ergodox (#3920)
* initial commit

* updating after review
2018-09-19 16:15:13 -07:00
Joe Wasson
c23233f41a Keymap: Talljoe's keymap for oddball keyboards (#3910)
* Create layout for JD45

* Tweak layout to better support JD45 and add more tap dancing.

* Add Maltron and tweak layout for 40% enter compatibility.

* Switch back to `BL_TOGGLE` for backlight.

* More tweaks

* Rename talljoe_gherkin to talljoe-gherkin

* Make NAV layer tab C_S_T also.

* Add missing RESET key.

* Add Talljoe layout for minivan.

* MTI is not for me

* Tweak keymap.

* Add talljoe keymap to Atreus.

* Minor tweaks.

* Fix talljoe keymaps to work with new Zeal60 commit.
2018-09-19 16:13:58 -07:00
Simon Dagfinrud
71fe973190 Keyboard: Add ISO-NOR keymap for TADA68 (#3944) 2018-09-19 11:42:58 -07:00
skullydazed
92f67719cc Keyboard: Fix the LAYOUT_iso macro for tada68 (#3943) 2018-09-19 11:41:40 -07:00
nachie
23da333ae3 Keyboard: Added support for GSKT-00 (#3911)
* Added QMK support for GSKT-00, PaladinSplit, PaladinTKL and PaladinPad pcbs

* Remove the paladin boards from this PR

* Changed gskt00 as per review comments. Added two new default layouts, 60_ansi_tsangan and 60_iso_tsangan

* Fix the layouts/default/60_iso_tsangan/layout.json file

* Removed ? from rules.mk, removed unused fn_actions from keymaps. Changed the 60_iso_tsangan to work correctly

* Removed PREVENT_STUCK_MODIFIERS
2018-09-17 16:00:40 -07:00
James Laird-Wah
03b8ce206d Keyboard: add Keyboardio Model 01 (#3900)
* Keyboard: add Keyboardio Model01

This port implements key scanning and everything in their default
keymap.

It doesn't implement mouse warping; QMK can't do that (yet).

LED control is mostly not implemented. The ability to set all LEDs is
included because they can get stuck on coming from the bootloader
otherwise. Single LED control is also implemented for numpad indication.
The scanners also support batch LED transfer which is what you'd need if
you wanted to do fast effects. Gamma correction is also not implemented,
but is present in the original firmware. The necessary info for further
implementation is in the KeyboardioScanner module for Kaleidoscope.

To install on your keyboard:

    make model01:avrdude

When prompted, hold the "prog" key on the keyboard to put it into
programming mode. This can also be achieved by holding the "prog" key
while plugging in the keyboard. This works even if the firmware is
corrupt or missing.

Hot plugging the halves seems to work fine, but there is no explicit
support for eg. making sure the matrix scan rate is reconfigured.

* model01: clean up includes and include guards

Uses #pragma once everywhere.

* model01: split LED and matrix code

This makes space if someone wants to implement better LED support
later on, the keyboard is a lot more capable than the current code.

* model01: separate I2C timeouts for matrix vs. LED

If the scanners have no data they don't ACK reads and just time out.
So we want a pretty short timeout to keep scan rates high.

Meanwhile the LED transfers might take longer - I don't know though,
so here we are conservative.

* model01: implement better LED control

- gamma correction from the manufacturer's firmware
- suitable delays to allow back to back LED writes
    - this is fast enough to write the whole keyboard without noticeable
    delay, in my experience
- minor bug fix: RHS Fn key was not addressable

* model01: add license to wire-protocol-constants.h

* model01: replace gamma LUT

The original was of unclear license origin. This one is functionally
identical and includes a generator should people wish to adjust it.

* model01: use the already-present CIE1931 lightness curve

...rather than baking in another gamma curve.

It's said that CIE1931 is the right thing to be using rather than gamma.
OK. Let it be so.

* model01: call matrix_init_user() from matrix_init_kb()

* model01: remove inapplicable config options from rules.mk

* model01: readme.md: update build environment links
2018-09-17 15:49:20 -07:00
Merlin04
ec64be6622 Keyboard: Fix pin numbers for Fractal keyboard (#3743)
* Added support for the Fractal keyboard

* Try to fix the issue

* Add support for the Fractal keyboard.

* Fix errors with files

* Update config.h
2018-09-17 15:18:19 -07:00
Olivier Poitrey
cb8d352cb3 Keymap: dz60/macos_arrow: fix rev3 broken media layer (#3928)
Last rev broke the media layer because of a typo in layer definition.
Switched to an enum to avoid similar future typos.
2018-09-17 15:10:00 -07:00
Joe Wasson
a6d1db2c27 Create AG_TOGG code to toggle Alt/Gui swap. 2018-09-17 15:04:22 -07:00
dsissitka
244e1c5a57 Fix LEADER_KEY docs.
LEADER_KEY needs to be set in config.h, not keymap.c. Credit goes to @randywallace for figuring this one out:

https://github.com/qmk/qmk_firmware/issues/2514#issuecomment-384847485
2018-09-17 14:38:06 -07:00
Pascal Greilich
3f680a93eb Keyboard: Tada68 readme img (#3918)
* a new planck layout

* layout images

* layout images 2

* typo

* update include following PR comment

* updates following PR commments 2

* updates following PR comments

* layout images

* better layout names
2018-09-17 14:09:41 -07:00
Anthony Wharton
ed2dd3b59c Keyboard: Add YMD96 instructions for Linux + Backlight Fixes (#3908)
* Add flashing instructions for Linux

* Make device/manufacturer name consistent for ymd96

* Disable command mode by default for YMD96

* Add function call to fix backlight for YMD96

* Add personal YMD96 config

* Replace include with QMK macro

* Move KEYMAP macro to keymap-level folder

* Move custom KEYMAP macro to global LAYOUT_iso macro

* Change transparent keymappings to global definition

* Remove unecessary import and change to pragma once

 - (instead of repeated ifdef)

* Remove global keymap/layout definition
2018-09-17 13:55:49 -07:00
wanleg
fe3bfd91c1 Keymap: Big switch config (#3904)
* bigswitch keymap

* bigswitch keymap

* bigswitch keymap

* bigswitch keymap

* recommended edits made

* forgot to revert this change with the others
2018-09-17 13:41:59 -07:00
Joe Wasson
743449472e Make PREVENT_STUCK_MODIFIERS the default (#3107)
* Remove chording as it is not documented, not used, and needs work.

* Make Leader Key an optional feature.

* Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE`

* Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
2018-09-17 13:48:02 -04:00
omkbd
b65e214375 Keyboard: add ergodash mini keyboard (#3901)
* add ergodash mini

add ergodash mini (4rows version)
fix keymap and readme

* fix

replace include guard
remove includes

* fix audio
2018-09-15 10:57:46 -07:00
Olivier Poitrey
6bf2c07715 Keymap: dz60/macos_arrow: rev3 (#3909)
* Arrow keys are now arranged on hjkl (vi style)
* The escape key is moved on capslock, shared with func layer switch
* The grave key is now dedicated (not shared with escape)
* Add a new numpad layer that can be activated with the spacebar
* Fix layout mismatch between layers
* Use bult-in underscore KC_TRNS alias
2018-09-15 10:50:38 -07:00
Pascal Greilich
232ef75783 Keymap: A new alternative layout for planck (#3894)
* a new planck layout

* layout images

* layout images 2

* typo

* update include following PR comment

* updates following PR commments 2

* updates following PR comments
2018-09-15 10:15:36 -07:00
Naoki Katahira
9712501bf3 Keyboard: Add Lily58 Keyboard (#3893)
* add Lily58

* file fix
2018-09-15 10:14:39 -07:00
Graham P Heath
db35065e14 Keymap: Grahampheath: telophase fix and keymaps (#3888)
* add my config

* fix backlight, clean up that code

* group background code, restore static var

* qwerty is supposed to be in the middle

* wrap layer change backlight in ifdef

* backlight levels and some more 'emojis'.

* Restructure to make it possible to press cmd ent on the right side of the board with one hand.

* Expose the period through the number layer. Add Hyper keys to mouse layer

* reduce mouse speed

* add a : -P  key

* Thumbs up and down, remove some keys that are duplicated via function keys, clean up

* fix build issues

* add various emoji

* duplicate default Meira keymaps

* Miera updates

* add documented but unmapped emoji

* Sound for the Meira, was stumped by a file size! Thanks drashna!

* add docs

* docs

* revert lib changes...

* clean up

* clean up

* remove make file

* Fixes missing key

* clean up

* add my lets split

* add more emoji

* add the telophase board (unofficially, I guess...)

* add missing files

* add/reset files

* Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead.

* Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H.

* Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards.

* clean up

* add a key for command tilde (osx loves it)

* at least its building again

* remove adjusts and migrate layer switching to MO(_LAYER)

* update the telophase readme

* update the telophase readme

* grahampheaths -> grahampheath

* ONEHAND_ENABLE -> SWAP_HANDS_ENABLE

* convert lets split to use ortho_4x12

* Move lets split keyboard layout into community/ortho_4x12

* make telophase use LAYOUT()

* I did it?!

* Add clap and grin

* swap tabs and back and forward

* whitespace

* Add ellipsis and thanks emoji

* Move flip_half to telophase config (conflicts with lets split layout)

* Use #pragma once instead of config_user_h

* remove unused stuff
2018-09-15 10:12:11 -07:00
James Laird-Wah
b1f11636c6 docs/contributing: add #pragma once to Coding Conventions
This supersedes the older include guard mechanism since all the
compilers now support it. It's easier for new users and less prone
to error.
2018-09-15 09:37:06 -07:00
3591 changed files with 139623 additions and 24881 deletions

5
.github/ISSUE_TEMPLATE/blank.md vendored Normal file
View File

@@ -0,0 +1,5 @@
---
name: Blank issue
about: If you're 100% sure that you don't need one of the other issue templates, use this one instead.
---

31
.github/ISSUE_TEMPLATE/bug_report.md vendored Normal file
View File

@@ -0,0 +1,31 @@
---
name: Bug report
about: Create a report to help us improve the QMK Firmware
---
<!-- Provide a general summary of the bug in the Title above -->
<!-- This template is entirely option and can be removed, but is here to help both you and us. -->
<!-- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
**Describe the bug**
<!-- A clear and concise description of what the bug is. -->
**System Information**
- Keyboard:
- Revision (if applicable):
- Operating System:
- avr-gcc version:
<!-- Run `avr-gcc --version` to find out -->
- arm gcc version:
<!-- Run `arm-none-eabi-gcc --version` to find out -->
- QMK Firmware version:
<!-- You can run `git describe --abbrev=0 --tags` to find this out -->
- Any keyboard related software installed?
- [ ] Auto Hot Key
- [ ] Karabiner
- [ ] Other
**Additional context**
<!-- Add any other context about the problem here. -->

View File

@@ -0,0 +1,19 @@
---
name: Feature request
about: Suggest a new feature or changes to existing features
---
<!--- Provide a general summary of the changes you want in the Title above -->
<!-- This template is entirely option and can be removed, but is here to help both you and us. -->
<!-- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
## Feature Request Type
- [ ] Core Functionality
- [ ] Add-on hardware support (e.g. audio, RGB, OLED screen, etc.)
- [ ] Alteration (enhancement/optimization) of existing Feature(s)
- [ ] New behavior
## Description
<!-- A few sentences describing what it is that you'd like to see. Additional information (such as links to spec sheets, licensing info, other related issues or PR's, etc) would be helpful. -->

View File

@@ -0,0 +1,9 @@
---
name: Other issues
about: Anything else that doesn't fall into the above categories.
---
<!--- Provide a general summary of the changes you want in the Title above -->
<!-- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
<!-- Please check https://docs.qmk.fm/#/support for additional resources first. If that doesn't answer your question, check the bug report option, as that may be more appropriate. -->

32
.github/PULL_REQUEST_TEMPLATE.md vendored Normal file
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@@ -0,0 +1,32 @@
<!--- Provide a general summary of your changes in the Title above -->
<!--- This template is entirely option and can be removed, but is here to help both you and us. -->
<!--- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
## Description
<!--- Describe your changes in detail -->
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: -->
- [ ] Core
- [ ] Bugfix
- [ ] New Feature
- [ ] Enhancement/Optimization
- [ ] Keyboard (addition or update)
- [ ] Keymap/Layout/Userspace (addition or update)
- [ ] Documentation
## Issues Fixed or Closed by this PR
*
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have read the **CONTRIBUTING** document. (https://docs.qmk.fm/#/contributing)
- [ ] I have added tests to cover my changes.
- [ ] I have tested the changes and verified that they work and don't break anything (as well as I can manage).

View File

@@ -19,6 +19,7 @@ install:
before_script:
- avr-gcc --version
script:
- git rev-parse --short HEAD
- make test:all AUTOGEN=false
- bash util/travis_build.sh
- bash util/travis_docs.sh
@@ -33,7 +34,7 @@ addons:
- diffutils
- dos2unix
- doxygen
after_success:
after_success:
bash util/travis_compiled_push.sh
notifications:
webhooks:

View File

@@ -1,28 +1,29 @@
FROM debian:jessie
MAINTAINER Erik Dasque <erik@frenchguys.com>
FROM debian
RUN apt-get update && apt-get install --no-install-recommends -y build-essential \
RUN apt-get update && apt-get install --no-install-recommends -y \
avr-libc \
avrdude \
binutils-arm-none-eabi \
binutils-avr \
build-essential \
dfu-programmer \
dfu-util \
gcc \
gcc-arm-none-eabi \
gcc-avr \
git \
libnewlib-arm-none-eabi \
software-properties-common \
unzip \
wget \
zip \
gcc-avr \
binutils-avr \
avr-libc \
dfu-programmer \
dfu-util \
gcc-arm-none-eabi \
binutils-arm-none-eabi \
libnewlib-arm-none-eabi \
git \
software-properties-common \
avrdude \
&& rm -rf /var/lib/apt/lists/*
ENV keyboard=ergodox
ENV subproject=ez
ENV keymap=default
ENV KEYBOARD=ergodox_ez
ENV KEYMAP=default
VOLUME /qmk
WORKDIR /qmk
CMD make clean ; make keyboard=${keyboard} subproject=${subproject} keymap=${keymap}
VOLUME /qmk_firmware
WORKDIR /qmk_firmware
COPY . .
CMD make $KEYBOARD:$KEYMAP

2
Vagrantfile vendored
View File

@@ -59,7 +59,7 @@ Vagrant.configure(2) do |config|
# add a # before ,args: and run 'vagrant up' to get a working
# non-updated box and then attempt to troubleshoot or open a Github issue
config.vm.provision "shell", run: "always", path: "./util/install_dependencies.sh", args: "-update"
config.vm.provision "shell", run: "always", path: "./util/qmk_install.sh", args: "-update"
config.vm.post_up_message = <<-EOT

View File

@@ -16,6 +16,7 @@ include common.mk
KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
STM32_PATH := quantum/stm32
# Force expansion
TARGET := $(TARGET)
@@ -34,6 +35,10 @@ $(error MASTER does not have a valid value(left/right))
endif
endif
ifdef SKIP_VERSION
OPT_DEFS += -DSKIP_VERSION
endif
# Determine which subfolders exist.
KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
@@ -68,6 +73,7 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
endif
# Pull in rules.mk files from all our subfolders
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
include $(KEYBOARD_PATH_5)/rules.mk
@@ -85,6 +91,58 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
include $(KEYBOARD_PATH_1)/rules.mk
endif
MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_5)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_4)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_3)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_2)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_1)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
else ifneq ($(LAYOUTS),)
include build_layout.mk
else
$(error Could not find keymap)
# this state should never be reached
endif
ifeq ($(strip $(CTPC)), yes)
CONVERT_TO_PROTON_C=yes
endif
ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
TARGET := $(TARGET)_proton_c
include $(STM32_PATH)/proton_c.mk
OPT_DEFS += -DCONVERT_TO_PROTON_C
endif
include quantum/mcu_selection.mk
ifdef MCU_FAMILY
OPT_DEFS += -DQMK_STM32
KEYBOARD_PATHS += $(STM32_PATH)
endif
# Find all the C source files to be compiled in subfolders.
KEYBOARD_SRC :=
@@ -110,8 +168,28 @@ ifneq ("$(wildcard $(KEYBOARD_C_1))","")
KEYBOARD_SRC += $(KEYBOARD_C_1)
endif
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE)
# Generate KEYBOARD_name_subname for all levels of the keyboard folder
KEYBOARD_FILESAFE_1 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FILESAFE_2 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FILESAFE_3 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FILESAFE_4 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FILESAFE_5 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_5)))
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_5)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_4)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_3)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_2)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_1)
endif
# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
# that the same keymap may be used on multiple keyboards.
@@ -203,39 +281,6 @@ PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
PROJECT_CONFIG := $(CONFIG_H)
MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_5)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_4)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_3)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_2)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_1)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
else ifneq ($(LAYOUTS),)
include build_layout.mk
else
$(error Could not find keymap)
# this state should never be reached
endif
# Userspace setup and definitions
ifeq ("$(USER_NAME)","")
USER_NAME := $(KEYMAP)
@@ -258,6 +303,7 @@ ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
endif
# # project specific files
SRC += $(patsubst %.c,%.clib,$(LIB_SRC))
SRC += $(KEYBOARD_SRC) \
$(KEYMAP_C) \
$(QUANTUM_SRC)
@@ -276,6 +322,7 @@ include $(TMK_PATH)/protocol.mk
include $(TMK_PATH)/common.mk
include bootloader.mk
SRC += $(patsubst %.c,%.clib,$(QUANTUM_LIB_SRC))
SRC += $(TMK_COMMON_SRC)
OPT_DEFS += $(TMK_COMMON_DEFS)
EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)

View File

@@ -21,5 +21,4 @@ COMMON_VPATH += $(QUANTUM_PATH)/keymap_extras
COMMON_VPATH += $(QUANTUM_PATH)/audio
COMMON_VPATH += $(QUANTUM_PATH)/process_keycode
COMMON_VPATH += $(QUANTUM_PATH)/api
COMMON_VPATH += $(QUANTUM_PATH)/split_common
COMMON_VPATH += $(DRIVER_PATH)

View File

@@ -114,37 +114,35 @@ ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
endif
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
RGB_MATRIX_ENABLE ?= no
VALID_MATRIX_TYPES := yes IS31FL3731 IS31FL3733 custom
ifneq ($(strip $(RGB_MATRIX_ENABLE)), no)
ifeq ($(filter $(RGB_MATRIX_ENABLE),$(VALID_MATRIX_TYPES)),)
$(error RGB_MATRIX_ENABLE="$(RGB_MATRIX_ENABLE)" is not a valid matrix type)
endif
OPT_DEFS += -DRGB_MATRIX_ENABLE
OPT_DEFS += -DIS31FL3731
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731.c
SRC += i2c_master.c
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgb_matrix.c
SRC += $(QUANTUM_DIR)/rgb_matrix_drivers.c
CIE1931_CURVE = yes
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
RGB_MATRIX_ENABLE = IS31FL3731
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3731)
OPT_DEFS += -DRGB_MATRIX_ENABLE
OPT_DEFS += -DIS31FL3731
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731.c
SRC += i2c_master.c
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgb_matrix.c
CIE1931_CURVE = yes
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3733)
OPT_DEFS += -DRGB_MATRIX_ENABLE
OPT_DEFS += -DIS31FL3733
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3733.c
SRC += i2c_master.c
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgb_matrix.c
CIE1931_CURVE = yes
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
@@ -215,12 +213,24 @@ endif
ifeq ($(strip $(TERMINAL_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_terminal.c
OPT_DEFS += -DTERMINAL_ENABLE
OPT_DEFS += -DUSER_PRINT
endif
ifeq ($(strip $(USB_HID_ENABLE)), yes)
include $(TMK_DIR)/protocol/usb_hid.mk
endif
ifeq ($(strip $(ENCODER_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/encoder.c
OPT_DEFS += -DENCODER_ENABLE
endif
ifeq ($(strip $(HAPTIC_ENABLE)), DRV2605L)
COMMON_VPATH += $(DRIVER_PATH)/haptic
SRC += DRV2605L.c
SRC += i2c_master.c
OPT_DEFS += -DDRV2605L
endif
ifeq ($(strip $(HD44780_ENABLE)), yes)
SRC += drivers/avr/hd44780.c
@@ -232,24 +242,32 @@ ifeq ($(strip $(DYNAMIC_KEYMAP_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/dynamic_keymap.c
endif
ifeq ($(strip $(LEADER_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_leader.c
OPT_DEFS += -DLEADER_ENABLE
endif
include $(DRIVER_PATH)/qwiic/qwiic.mk
QUANTUM_SRC:= \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c \
$(QUANTUM_DIR)/process_keycode/process_leader.c
ifndef CUSTOM_MATRIX
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c
else
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c
endif
endif
$(QUANTUM_DIR)/keycode_config.c
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
ifneq ($(strip $(CUSTOM_MATRIX)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c
# Do not use $(QUANTUM_DIR)/matrix.c.
CUSTOM_MATRIX=yes
endif
OPT_DEFS += -DSPLIT_KEYBOARD
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_flags.c \
$(QUANTUM_DIR)/split_common/split_util.c \
$(QUANTUM_DIR)/split_common/i2c.c \
$(QUANTUM_DIR)/split_common/serial.c
$(QUANTUM_DIR)/split_common/split_util.c
QUANTUM_LIB_SRC += $(QUANTUM_DIR)/split_common/i2c.c
QUANTUM_LIB_SRC += $(QUANTUM_DIR)/split_common/serial.c
COMMON_VPATH += $(QUANTUM_PATH)/split_common
endif
ifneq ($(strip $(CUSTOM_MATRIX)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c
endif

4
docs/LANGS.md Normal file
View File

@@ -0,0 +1,4 @@
# Languages
* [English](/)
* [Chinese](zh/)

View File

@@ -1,92 +0,0 @@
* [Complete Newbs Guide](newbs.md)
* [Getting Started](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
* [Contributing to QMK](contributing.md)
* [How to Use Github](getting_started_github.md)
* [Getting Help](getting_started_getting_help.md)
* [FAQ](faq.md)
* [General FAQ](faq_general.md)
* [Build/Compile QMK](faq_build.md)
* [Debugging/Troubleshooting QMK](faq_debug.md)
* [Keymap](faq_keymap.md)
* Detailed Guides
* [Install Build Tools](getting_started_build_tools.md)
* [Vagrant Guide](getting_started_vagrant.md)
* [Build/Compile Instructions](getting_started_make_guide.md)
* [Flashing Firmware](flashing.md)
* [Customizing Functionality](custom_quantum_functions.md)
* [Keymap Overview](keymap.md)
* [Hardware](hardware.md)
* [AVR Processors](hardware_avr.md)
* [Drivers](hardware_drivers.md)
* Reference
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
* [Config Options](config_options.md)
* [Keycodes](keycodes.md)
* [Documentation Best Practices](documentation_best_practices.md)
* [Documentation Templates](documentation_templates.md)
* [Glossary](reference_glossary.md)
* [Unit Testing](unit_testing.md)
* [Useful Functions](ref_functions.md)
* [Features](features.md)
* [Basic Keycodes](keycodes_basic.md)
* [Quantum Keycodes](quantum_keycodes.md)
* [Advanced Keycodes](feature_advanced_keycodes.md)
* [Audio](feature_audio.md)
* [Auto Shift](feature_auto_shift.md)
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Grave Escape](feature_grave_esc.md)
* [Key Lock](feature_key_lock.md)
* [Layouts](feature_layouts.md)
* [Leader Key](feature_leader_key.md)
* [Macros](feature_macros.md)
* [Mouse Keys](feature_mouse_keys.md)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Pointing Device](feature_pointing_device.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [RGB Lighting](feature_rgblight.md)
* [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet Shift](feature_space_cadet_shift.md)
* [Space Cadet Shift Enter](feature_space_cadet_shift_enter.md)
* [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)
* [Terminal](feature_terminal.md)
* [Thermal Printer](feature_thermal_printer.md)
* [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* For Makers and Modders
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)
* [Understanding QMK](understanding_qmk.md)
* Other Topics
* [Using Eclipse with QMK](eclipse.md)
* QMK Internals (In Progress)
* [Defines](internals_defines.md)
* [Input Callback Reg](internals_input_callback_reg.md)
* [Midi Device](internals_midi_device.md)
* [Midi Device Setup Process](internals_midi_device_setup_process.md)
* [Midi Util](internals_midi_util.md)
* [Send Functions](internals_send_functions.md)
* [Sysex Tools](internals_sysex_tools.md)

View File

@@ -3,6 +3,8 @@
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Best Practices](newbs_best_practices.md)
* [Learning Resources](newbs_learn_more_resources.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
@@ -37,9 +39,11 @@
* [Glossary](reference_glossary.md)
* [Unit Testing](unit_testing.md)
* [Useful Functions](ref_functions.md)
* [Configurator Support](reference_configurator_support.md)
* [Features](features.md)
* [Basic Keycodes](keycodes_basic.md)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* [Quantum Keycodes](quantum_keycodes.md)
* [Advanced Keycodes](feature_advanced_keycodes.md)
* [Audio](feature_audio.md)
@@ -47,8 +51,10 @@
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Combos](feature_combo)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Encoders](feature_encoders.md)
* [Grave Escape](feature_grave_esc.md)
* [Key Lock](feature_key_lock.md)
* [Layouts](feature_layouts.md)
@@ -69,11 +75,14 @@
* [Thermal Printer](feature_thermal_printer.md)
* [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* For Makers and Modders
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* [ARM Debugging Guide](arm_debugging.md)
* [I2C Driver](i2c_driver.md)
* [GPIO Controls](internals_gpio_control.md)
* [Proton C Conversion](proton_c_conversion.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)
@@ -81,6 +90,7 @@
* Other Topics
* [Using Eclipse with QMK](eclipse.md)
* [Support](support.md)
* QMK Internals (In Progress)
* [Defines](internals_defines.md)

87
docs/arm_debugging.md Normal file
View File

@@ -0,0 +1,87 @@
# ARM Debugging usign Eclipse
This page describes how to setup debugging for ARM MCUs using an SWD adapter and open-source/free tools. In this guide we will install GNU MCU Eclipse IDE for C/C++ Developers and OpenOCD together with all the necessary dependencies.
This guide is catered towards advance users and assumes you can compile an ARM compatible keyboard on your machine using the MAKE flow.
## Installing the software
The main objective here is to get the MCU Eclipse IDE correcly installed on our machine. The necesarry instructions are derived from [this](https://gnu-mcu-eclipse.github.io/install/) install guide.
### The xPack Manager
This tool is a software package manager and it is used to help us get the necesarry depencencies.
XPM runs using Node.js so grab that form [here](https://nodejs.org/en/). After installation, open a terminal and type `npm -v`. A reply with the version number means that the instalation was successful.
XPM instalation instructions can be found [here](https://www.npmjs.com/package/xpm) and are OS specific. Entering `xpm --version` to your terminal should return the software version.
### The ARM Toolchain
Using XPM it is very easy to install the ARM toolchain. Enter the command `xpm install --global @gnu-mcu-eclipse/arm-none-eabi-gcc`.
### Windows build tools
If you are using windows you need to install this!
`xpm install --global @gnu-mcu-eclipse/windows-build-tools`
### Programer/Debugger Drivers
Now its the time to install your programer's drivers. This tutorial was made using an ST-Link v2 which you can get from almost anywhere.
If you have an ST-Link the drivers can be found [here](https://www.st.com/en/development-tools/stsw-link009.html) otherwise consult the manufuturer of your tool.
### OpenOCD
This dependency allows SWD access from GDB and it is essential for debugging. Run `xpm install --global @gnu-mcu-eclipse/openocd`.
### Java
Java is needed by Eclipse so please download it from [here](https://www.oracle.com/technetwork/java/javase/downloads/index.html).
### GNU MCU Eclipse IDE
Now its finally time to install the IDE. Use the Release page [here](https://github.com/gnu-mcu-eclipse/org.eclipse.epp.packages/releases/) to get the latest version.
## Configuring Eclipse
Open up the Eclipse IDE we just downloaded. To import our QMK directory select File -> Import -> C/C++ -> Existing code as Makefile Project. Select next and use Browse to select your QMK folder. In the tool-chain list select ARM Cross GCC and select Finish.
Now you can see the QMK folder on the left hand side. Right click it and select Properties. On the left hand side, expand MCU and select ARM Toolchain Paths. Press xPack and OK. Repeat for OpenOCD Path and if you are on windows for Build Tool Path. Select Apply and Close.
Now its time to install the necessary MCU packages. Go to Packs perspective by selecting Window -> Open Perspective -> Others -> Packs. Now select the yellow refresh symbol next to the Packs tab. This will take a long time as it is requesting the MCU definitions from various places. If some of the links fail you can probably select Ignore.
When this finishes you must find the MCU which we will be building/debugging for. In this example I will be using the STM32F3 series MCUs. On the left, select STMicroelectonics -> STM32F3 Series. On the middle window we can see the pack. Right click and select Install. Once that is done we can go back to the default perspective, Window -> Open Perspective -> Others -> C/C++.
We need to let eclipse know the device we intent to build QMK on. Right click on the QMK folder -> Properties -> C/C++ Build -> Settings. Select the Devices tab and under devices select the appropriate variant of your MCU. For my example it is STM32F303CC
While we are here let's setup the build command as well. Select C/C++ Build and then the Behavior tab. On the build command, replace `all` with your necessary make command. For example for a rev6 Planck with the default keymap this would be `planck/rev6:default`. Select Apply and Close.
## Building
If you have setup everything correctly pressing the hammer button should build the firmware for you and a .bin file should appear.
## Debugging
### Connecting the Debugger
ARM MCUs use the Single Wire Debug (SWD) protocol which comprises of the clock (SWCLK) signal and the data (SWDIO) signal. Connecting this two wires and ground should be enough to allow full manipulation of the MCU. Here we assume that the keyboard will be powered though USB. The RESET signal is not necessary as we can manually assert it using the reset button. For a more advance setup, the SWO signal can be used which pipes printf and scanf asynchronously to the host but for our setup we will ignore it.
NOTE: Make sure the SWCLK and SWDIO pins are not used in the matrix of your keyboard. If they are you can temporarily switch them for some other pins.
### Configuring the Debugger
Right click on your QMK folder, select Debug As -> Debug Configuration. Here double click on GDB OpenOCD Debugging. Select the debugger tab and enter the configuration necessary for your MCU. This might take some fiddling and googleing to find out. The default script for the STM32F3 is called stm32f3discovery.cfg. To let OpenOCD know, in the Config options enter `-f board/stm32f3discovery.cfg`.
NOTE: In my case this configuration script requires editing to disable the reset assertion. The locations of the scripts can be found in the actual executable field usually under the path `openocd/version/.content/scripts/board`. Here I edited `reset_config srst_only` to `reset_config none`.
Select Apply and Close.
### Running the Debugger.
Reset your keyboard.
Press the bug icon and if all goes well you should soon find yourself in the debug perspective. Here the program counter will pause at the beginning of the main function and way for you to press Play. Most of the features of all debuggers work on ARM MCUs but for exact details google is your friend!
Happy debugging!

View File

@@ -109,9 +109,9 @@ If you define these options you will disable the associated feature, which can s
* `#define NO_ACTION_ONESHOT`
* disable one-shot modifiers
* `#define NO_ACTION_MACRO`
* disable all macro handling
* disable old style macro handling: MACRO() & action_get_macro
* `#define NO_ACTION_FUNCTION`
* disable the action function (deprecated)
* disable calling of action_function() from the fn_actions array (deprecated)
## Features That Can Be Enabled
@@ -119,8 +119,8 @@ If you define these options you will enable the associated feature, which may in
* `#define FORCE_NKRO`
* NKRO by default requires to be turned on, this forces it on during keyboard startup regardless of EEPROM setting. NKRO can still be turned off but will be turned on again if the keyboard reboots.
* `#define PREVENT_STUCK_MODIFIERS`
* stores the layer a key press came from so the same layer is used when the key is released, regardless of which layers are enabled
* `#define STRICT_LAYER_RELEASE`
* force a key release to be evaluated using the current layer stack instead of remembering which layer it came from (used for advanced cases)
## Behaviors That Can Be Configured
@@ -132,16 +132,22 @@ If you define these options you will enable the associated feature, which may in
* `#define TAPPING_TOGGLE 2`
* how many taps before triggering the toggle
* `#define PERMISSIVE_HOLD`
* makes tap and hold keys work better for fast typers who don't want tapping term set above 500
* makes tap and hold keys trigger the hold if another key is pressed before releasing, even if it hasn't hit the `TAPPING_TERM`
* See [Permissive Hold](feature_advanced_keycodes.md#permissive-hold) for details
* `#define IGNORE_MOD_TAP_INTERRUPT`
* makes it possible to do rolling combos (zx) with keys that convert to other keys on hold
* See [Mod tap interrupt](feature_advanced_keycodes.md#mod-tap-interrupt) for details
* makes it possible to do rolling combos (zx) with keys that convert to other keys on hold, by enforcing the `TAPPING_TERM` for both keys.
* See [Mod tap interrupt](feature_advanced_keycodes.md#ignore-mod-tap-interrupt) for details
* `#define TAPPING_FORCE_HOLD`
* makes it possible to use a dual role key as modifier shortly after having been tapped
* See [Hold after tap](feature_advanced_keycodes.md#hold-after-tap)
* See [Hold after tap](feature_advanced_keycodes.md#tapping-force-hold)
* Breaks any Tap Toggle functionality (`TT` or the One Shot Tap Toggle)
* `#define LEADER_TIMEOUT 300`
* how long before the leader key times out
* If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped.
* `#define LEADER_PER_KEY_TIMING`
* sets the timer for leader key chords to run on each key press rather than overall
* `#define LEADER_KEY_STRICT_KEY_PROCESSING`
* Disables keycode filtering for Mod-Tap and Layer-Tap keycodes. Eg, if you enable this, you would need to specify `MT(MOD_CTL, KC_A)` if you want to use `KC_A`.
* `#define ONESHOT_TIMEOUT 300`
* how long before oneshot times out
* `#define ONESHOT_TAP_TOGGLE 2`
@@ -155,6 +161,12 @@ If you define these options you will enable the associated feature, which may in
going to produce the 500 keystrokes a second needed to actually get more than a
few ms of delay from this. But if you're doing chording on something with 3-4ms
scan times? You probably want this.
* `#define COMBO_COUNT 2`
* Set this to the number of combos that you're using in the [Combo](feature_combo.md) feature.
* `#define COMBO_TERM 200`
* how long for the Combo keys to be detected. Defaults to `TAPPING_TERM` if not defined.
* `#define TAP_CODE_DELAY 100`
* Sets the delay between `register_code` and `unregister_code`, if you're having issues with it registering properly (common on VUSB boards). The value is in milliseconds.
## RGB Light Configuration
@@ -185,12 +197,48 @@ If you define these options you will enable the associated feature, which may in
Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk
* `#define SPLIT_HAND_PIN B7`
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace 'B7' with the pin you are using. This is optional and you can still use the EEHANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
### Setting Handedness
One thing to remember, the side that the USB port is plugged into is always the master half. The side not plugged into USB is the slave.
There are a few different ways to set handedness for split keyboards (listed in order of precedence):
1. Set `SPLIT_HAND_PIN`: Reads a pin to determine handedness. If pin is high, it's the left side, if low, the half is determined to be the right side
2. Set `EE_HANDS` and flash `eeprom-lefthand.eep`/`eeprom-righthand.eep` to each half
3. Set `MASTER_RIGHT`: Half that is plugged into the USB port is determined to be the master and right half (inverse of the default)
4. Default: The side that is plugged into the USB port is the master half and is assumed to be the left half. The slave side is the right half
* `#define SPLIT_HAND_PIN B7`
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace `B7` with the pin you are using. This is optional, and if you leave `SPLIT_HAND_PIN` undefined, then you can still use the EE_HANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
* `#define EE_HANDS` (only works if `SPLIT_HAND_PIN` is not defined)
* Reads the handedness value stored in the EEPROM after `eeprom-lefthand.eep`/`eeprom-righthand.eep` has been flashed to their respective halves.
* `#define MASTER_RIGHT`
* Master half is defined to be the right half.
### Other Options
* `#define USE_I2C`
* For using I2C instead of Serial (defaults to serial)
* `#define SOFT_SERIAL_PIN D0`
* When using serial, define this. `D0` or `D1`,`D2`,`D3`,`E6`.
* `#define MATRIX_ROW_PINS_RIGHT { <row pins> }`
* `#define MATRIX_COL_PINS_RIGHT { <col pins> }`
* If you want to specify a different pinout for the right half than the left half, you can define `MATRIX_ROW_PINS_RIGHT`/`MATRIX_COL_PINS_RIGHT`. Currently, the size of `MATRIX_ROW_PINS` must be the same as `MATRIX_ROW_PINS_RIGHT` and likewise for the definition of columns.
* `#define SELECT_SOFT_SERIAL_SPEED <speed>` (default speed is 1)
* Sets the protocol speed when using serial communication
* Speeds:
* 0: about 189kbps (Experimental only)
* 1: about 137kbps (default)
* 2: about 75kbps
* 3: about 39kbps
* 4: about 26kbps
* 5: about 20kbps
# The `rules.mk` File
This is a [make](https://www.gnu.org/software/make/manual/make.html) file that is included by the top-level `Makefile`. It is used to set some information about the MCU that we will be compiling for as well as enabling and disabling certain features.
@@ -234,21 +282,56 @@ Use these to enable or disable building certain features. The more you have enab
* Console for debug(+400)
* `COMMAND_ENABLE`
* Commands for debug and configuration
* `COMBO_ENABLE`
* Key combo feature
* `NKRO_ENABLE`
* USB N-Key Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
* `AUDIO_ENABLE`
* Enable the audio subsystem.
* `RGBLIGHT_ENABLE`
* Enable keyboard underlight functionality
* `LEADER_ENABLE`
* Enable leader key chording
* `MIDI_ENABLE`
* MIDI controls
* `UNICODE_ENABLE`
* Unicode
* `BLUETOOTH_ENABLE`
* Enable Bluetooth with the Adafruit EZ-Key HID
* Legacy option to Enable Bluetooth with the Adafruit EZ-Key HID. See BLUETOOTH
* `BLUETOOTH`
* Current options are AdafruitEzKey, AdafruitBLE, RN42
* `SPLIT_KEYBOARD`
* Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
* `WAIT_FOR_USB`
* Forces the keyboard to wait for a USB connection to be established before it starts up
* `NO_USB_STARTUP_CHECK`
* Disables usb suspend check after keyboard startup. Usually the keyboard waits for the host to wake it up before any tasks are performed. This is useful for split keyboards as one half will not get a wakeup call but must send commands to the master.
## USB Endpoint Limitations
In order to provide services over USB, QMK has to use USB endpoints.
These are a finite resource: each microcontroller has only a certain number.
This limits what features can be enabled together.
If the available endpoints are exceeded, a build error is thrown.
The following features can require separate endpoints:
* `MOUSEKEY_ENABLE`
* `EXTRAKEY_ENABLE`
* `CONSOLE_ENABLE`
* `NKRO_ENABLE`
* `MIDI_ENABLE`
* `RAW_ENABLE`
* `VIRTSER_ENABLE`
In order to improve utilisation of the endpoints, the HID features can be combined to use a single endpoint.
By default, `MOUSEKEY`, `EXTRAKEY`, and `NKRO` are combined into a single endpoint.
The base keyboard functionality can also be combined into the endpoint,
by setting `KEYBOARD_SHARED_EP = yes`.
This frees up one more endpoint,
but it can prevent the keyboard working in some BIOSes,
as they do not implement Boot Keyboard protocol switching.
Combining the mouse also breaks Boot Mouse compatibility.
The mouse can be uncombined by setting `MOUSE_SHARED_EP = no` if this functionality is required.

View File

@@ -57,19 +57,39 @@ Never made an open source contribution before? Wondering how contributions work
Most of our style is pretty easy to pick up on, but right now it's not entirely consistent. You should match the style of the code surrounding your change, but if that code is inconsistent or unclear use the following guidelines:
* We indent using two spaces (soft tabs)
* We use One True Brace Style
* We use a modified One True Brace Style
* Opening Brace: At the end of the same line as the statement that opens the block
* Closing Brace: Lined up with the first character of the statement that opens the block
* Else If: Place the closing brace at the beginning of the line and the next opening brace at the end of the same line.
* Optional Braces: Always include optional braces.
* Good: if (condition) { return false; }
* Bad: if (condition) return false;
* We use C style comments: `/* */`
* We encourage use of C style comments: `/* */`
* Think of them as a story describing the feature
* Use them liberally to explain why particular decisions were made.
* Do not write obvious comments
* If you not sure if a comment is obvious, go ahead and include it.
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* We use `#pragma once` at the start of header files rather than old-style include guards (`#ifndef THIS_FILE_H`, `#define THIS_FILE_H`, ..., `#endif`)
Here is an example for easy reference:
```c
/* Enums for foo */
enum foo_state {
FOO_BAR,
FOO_BAZ,
};
/* Returns a value */
int foo(void) {
if (some_condition) {
return FOO_BAR;
} else {
return -1;
}
}
```
# General Guidelines

View File

@@ -27,7 +27,7 @@ The first step to creating your own custom keycode(s) is to enumerate them. This
Here is an example of enumerating 2 keycodes. After adding this block to your `keymap.c` you will be able to use `FOO` and `BAR` inside your keymap.
```
```c
enum my_keycodes {
FOO = SAFE_RANGE,
BAR
@@ -44,7 +44,7 @@ These function are called every time a key is pressed or released.
This example does two things. It defines the behavior for a custom keycode called `FOO`, and it supplements our Enter key by playing a tone whenever it is pressed.
```
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FOO:
@@ -75,16 +75,16 @@ The `keycode` argument is whatever is defined in your keymap, eg `MO(1)`, `KC_L`
The `record` argument contains information about the actual press:
```
```c
keyrecord_t record {
+-keyevent_t event {
| +-keypos_t key {
| | +-uint8_t col
| | +-uint8_t row
| | }
| +-bool pressed
| +-uint16_t time
| }
keyevent_t event {
keypos_t key {
uint8_t col
uint8_t row
}
bool pressed
uint16_t time
}
}
```
@@ -100,7 +100,7 @@ This allows you to control the 5 LED's defined as part of the USB Keyboard spec.
### Example `led_set_user()` Implementation
```
```c
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
PORTB |= (1<<0);
@@ -117,12 +117,12 @@ void led_set_user(uint8_t usb_led) {
} else {
PORTB &= ~(1<<2);
}
if (usb_led & (1<<USB_LED_COMPOSE_LOCK)) {
if (usb_led & (1<<USB_LED_COMPOSE)) {
PORTB |= (1<<3);
} else {
PORTB &= ~(1<<3);
}
if (usb_led & (1<<USB_LED_KANA_LOCK)) {
if (usb_led & (1<<USB_LED_KANA)) {
PORTB |= (1<<4);
} else {
PORTB &= ~(1<<4);
@@ -138,14 +138,14 @@ void led_set_user(uint8_t usb_led) {
# Matrix Initialization Code
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i&#xb2;c controllers you will need to set up that hardware before it can be used.
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i&#xb2;c controllers you will need to set up that hardware before it can be used.
### Example `matrix_init_user()` Implementation
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
```
```c
void matrix_init_user(void) {
// Call the keymap level matrix init.
@@ -181,16 +181,16 @@ You should use this function if you need custom matrix scanning code. It can als
# Keyboard Idling/Wake Code
If the board supports it, it can be "idled", by stopping a number of functions. A good example of this is RGB lights or backlights. This can save on power consumption, or may be better behavior for your keyboard.
If the board supports it, it can be "idled", by stopping a number of functions. A good example of this is RGB lights or backlights. This can save on power consumption, or may be better behavior for your keyboard.
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system is board is idled and when it wakes up, respectively.
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system is board is idled and when it wakes up, respectively.
### Example suspend_power_down_user() and suspend_wakeup_init_user() Implementation
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
```
```c
void suspend_power_down_user(void)
{
rgb_matrix_set_suspend_state(true);
@@ -210,13 +210,13 @@ void suspend_wakeup_init_user(void)
# Layer Change Code
This runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
This runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
### Example `layer_state_set_*` Implementation
This example shows how to set the [RGB Underglow](feature_rgblight.md) lights based on the layer, using the Planck as an example
```
```c
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case _RAISE:
@@ -244,3 +244,143 @@ uint32_t layer_state_set_user(uint32_t state) {
* Keymap: `uint32_t layer_state_set_user(uint32_t state)`
The `state` is the bitmask of the active layers, as explained in the [Keymap Overview](keymap.md#keymap-layer-status)
# Persistent Configuration (EEPROM)
This allows you to configure persistent settings for your keyboard. These settings are stored in the EEPROM of your controller, and are retained even after power loss. The settings can be read with `eeconfig_read_kb` and `eeconfig_read_user`, and can be written to using `eeconfig_update_kb` and `eeconfig_update_user`. This is useful for features that you want to be able to toggle (like toggling rgb layer indication). Additionally, you can use `eeconfig_init_kb` and `eeconfig_init_user` to set the default values for the EEPROM.
The complicated part here, is that there are a bunch of ways that you can store and access data via EEPROM, and there is no "correct" way to do this. However, you only have a DWORD (4 bytes) for each function.
Keep in mind that EEPROM has a limited number of writes. While this is very high, it's not the only thing writing to the EEPROM, and if you write too often, you can potentially drastically shorten the life of your MCU.
* If you don't understand the example, then you may want to avoid using this feature, as it is rather complicated.
### Example Implementation
This is an example of how to add settings, and read and write it. We're using the user keymap for the example here. This is a complex function, and has a lot going on. In fact, it uses a lot of the above functions to work!
In your keymap.c file, add this to the top:
```
typedef union {
uint32_t raw;
struct {
bool rgb_layer_change :1;
};
} user_config_t;
user_config_t user_config;
```
This sets up a 32 bit structure that we can store settings with in memory, and write to the EEPROM. Using this removes the need to define variables, since they're defined in this structure. Remember that `bool` (boolean) values use 1 bit, `uint8_t` uses 8 bits, `uint16_t` uses up 16 bits. You can mix and match, but changing the order can cause issues, as it will change the values that are read and written.
We're using `rgb_layer_change`, for the `layer_state_set_*` function, and use `matrix_init_user` and `process_record_user` to configure everything.
Now, using the `matrix_init_user` code above, you want to add `eeconfig_read_user()` to it, to populate the structure you've just created. And you can then immediately use this structure to control functionality in your keymap. And It should look like:
```
void matrix_init_user(void) {
// Call the keymap level matrix init.
// Read the user config from EEPROM
user_config.raw = eeconfig_read_user();
// Set default layer, if enabled
if (user_config.rgb_layer_change) {
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom_cyan();
rgblight_mode_noeeprom(1);
}
}
```
The above function will use the EEPROM config immediately after reading it, to set the default layer's RGB color. The "raw" value of it is converted in a usable structure based on the "union" that you created above.
```
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case _RAISE:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_magenta(); rgblight_mode_noeeprom(1); }
break;
case _LOWER:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_red(); rgblight_mode_noeeprom(1); }
break;
case _PLOVER:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_green(); rgblight_mode_noeeprom(1); }
break;
case _ADJUST:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_white(); rgblight_mode_noeeprom(1); }
break;
default: // for any other layers, or the default layer
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_cyan(); rgblight_mode_noeeprom(1); }
break;
}
return state;
}
```
This will cause the RGB underglow to be changed ONLY if the value was enabled. Now to configure this value, create a new keycode for `process_record_user` called `RGB_LYR` and `EPRM`. Additionally, we want to make sure that if you use the normal RGB codes, that it turns off Using the example above, make it look this:
```
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FOO:
if (record->event.pressed) {
// Do something when pressed
} else {
// Do something else when release
}
return false; // Skip all further processing of this key
case KC_ENTER:
// Play a tone when enter is pressed
if (record->event.pressed) {
PLAY_NOTE_ARRAY(tone_qwerty);
}
return true; // Let QMK send the enter press/release events
case EPRM:
if (record->event.pressed) {
eeconfig_init(); // resets the EEPROM to default
}
return false;
case RGB_LYR: // This allows me to use underglow as layer indication, or as normal
if (record->event.pressed) {
user_config.rgb_layer_change ^= 1; // Toggles the status
eeconfig_update_user(user_config.raw); // Writes the new status to EEPROM
if (user_config.rgb_layer_change) { // if layer state indication is enabled,
layer_state_set(layer_state); // then immediately update the layer color
}
}
return false; break;
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // For any of the RGB codes (see quantum_keycodes.h, L400 for reference)
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
if (user_config.rgb_layer_change) { // only if this is enabled
user_config.rgb_layer_change = false; // disable it, and
eeconfig_update_user(user_config.raw); // write the setings to EEPROM
}
}
return true; break;
default:
return true; // Process all other keycodes normally
}
}
```
And lastly, you want to add the `eeconfig_init_user` function, so that when the EEPROM is reset, you can specify default values, and even custom actions. For example, if you want to set rgb layer indication by default, and save the default valued.
```
void eeconfig_init_user(void) { // EEPROM is getting reset!
user_config.rgb_layer_change = true; // We want this enabled by default
eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
// use the non noeeprom versions, to write these values to EEPROM too
rgblight_enable(); // Enable RGB by default
rgblight_sethsv_cyan(); // Set it to CYAN by default
rgblight_mode(1); // set to solid by default
}
```
And you're done. The RGB layer indication will only work if you want it to. And it will be saved, even after unplugging the board. And if you use any of the RGB codes, it will disable the layer indication, so that it stays on the mode and color that you set it to.
### 'EECONFIG' Function Documentation
* Keyboard/Revision: `void eeconfig_init_kb(void)`, `uint32_t eeconfig_read_kb(void)` and `void eeconfig_update_kb(uint32_t val)`
* Keymap: `void eeconfig_init_user(void)`, `uint32_t eeconfig_read_user(void)` and `void eeconfig_update_user(uint32_t val)`
The `val` is the value of the data that you want to write to EEPROM. And the `eeconfig_read_*` function return a 32 bit (DWORD) value from the EEPROM.

View File

@@ -36,7 +36,7 @@ Make example for this keyboard (after setting up your build environment):
make planck/rev4:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
```
There needs to be two spaces at the end of the `Keyboard Maintainer` and `Hardware Supported` lines for it to render correctly with Markdown.

View File

@@ -17,7 +17,7 @@ or just:
Note that running `make` with `sudo` is generally *not* a good idea, and you should use one of the former methods, if possible.
## Linux `udev` Rules
### Linux `udev` Rules
On Linux, you'll need proper privileges to access the MCU. You can either use
`sudo` when flashing firmware, or place these files in `/etc/udev/rules.d/`.
@@ -37,6 +37,14 @@ SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff0", MODE:="066
SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
```
## Unknown Device for DFU Bootloader
If you're using Windows to flash your keyboard, and you are running into issues, check the Device Manager. If you see an "Unknown Device" when the keyboard is in "bootloader mode", then you may have a driver issue.
Re-running the installation script for MSYS2 may help (eg run `./util/qmk_install.sh` from MSYS2/WSL) or reinstalling the QMK Toolbox may fix the issue.
If that doesn't work, then you may need to grab the [Zadig Utility](https://zadig.akeo.ie/). Download this, find the device in question, and select the `WinUS(libusb-1.0)` option, and hit "Reinstall driver". Once you've done that, try flashing your board, again.
## WINAVR is Obsolete
It is no longer recommended and may cause some problem.
See [TMK Issue #99](https://github.com/tmk/tmk_keyboard/issues/99).
@@ -97,10 +105,12 @@ The solution is to remove and reinstall all affected modules.
```
brew rm avr-gcc
brew rm dfu-programmer
brew rm dfu-util
brew rm gcc-arm-none-eabi
brew rm avrdude
brew install avr-gcc
brew install dfu-programmer
brew install dfu-util
brew install gcc-arm-none-eabi
brew install avrdude
```
@@ -116,5 +126,5 @@ For now, you need to rollback avr-gcc to 7 in brew.
```
brew uninstall --force avr-gcc
brew install avr-gcc@7
brew link avr-gcc@7
brew link --force avr-gcc@7
```

View File

@@ -11,8 +11,8 @@ Keycodes are actually defined in [common/keycode.h](https://github.com/qmk/qmk_f
There are 3 standard keyboard layouts in use around the world- ANSI, ISO, and JIS. North America primarily uses ANSI, Europe and Africa primarily use ISO, and Japan uses JIS. Regions not mentioned typically use either ANSI or ISO. The keycodes corresponding to these layouts are shown here:
<!-- Source for this image: http://www.keyboard-layout-editor.com/#/gists/070a530eedaed36a2d77f3f6fd455677 -->
![Keyboard Layout Image](https://i.imgur.com/gvlNUpQ.png)
<!-- Source for this image: http://www.keyboard-layout-editor.com/#/gists/bf431647d1001cff5eff20ae55621e9a -->
![Keyboard Layout Image](https://i.imgur.com/5wsh5wM.png)
## Some Of My Keys Are Swapped Or Not Working
@@ -211,20 +211,3 @@ here real_mods lost state for 'physical left shift'.
weak_mods is ORed with real_mods when keyboard report is sent.
https://github.com/tmk/tmk_core/blob/master/common/action_util.c#L57
## Timer Functionality
It's possible to start timers and read values for time-specific events - here's an example:
```c
static uint16_t key_timer;
key_timer = timer_read();
if (timer_elapsed(key_timer) < 100) {
// do something if less than 100ms have passed
} else {
// do something if 100ms or more have passed
}
```
It's best to declare the `static uint16_t key_timer;` at the top of the file, outside of any code blocks you're using it in.

View File

@@ -2,7 +2,7 @@
Your keymap can include keycodes that are more advanced than normal, for example keys that switch layers or send modifiers when held, but send regular keycodes when tapped. This page documents the functions that are available to you.
### Assigning Custom Names
## Assigning Custom Names
People often define custom names using `#define`. For example:
@@ -13,7 +13,7 @@ People often define custom names using `#define`. For example:
This will allow you to use `FN_CAPS` and `ALT_TAB` in your `KEYMAP()`, keeping it more readable.
### Caveats
## Caveats
Currently, `LT()` and `MT()` are limited to the [Basic Keycode set](keycodes_basic.md), meaning you can't use keycodes like `LCTL()`, `KC_TILD`, or anything greater than `0xFF`. Modifiers specified as part of a Layer Tap or Mod Tap's keycode will be ignored.
@@ -21,12 +21,13 @@ Additionally, if at least one right-handed modifier is specified in a Mod Tap or
# Switching and Toggling Layers
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. For a detailed explanation of layers, see [Keymap Overview](keymap.md#keymap-and-layers)
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. For a detailed explanation of layers, see [Keymap Overview](keymap.md#keymap-and-layers) When using momentary layer switching with MO(), LM(), TT(), or LT(), make sure to leave the key on the above layers transparent or it may not work as intended.
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers: `MOD_LCTL`, `MOD_LSFT`, `MOD_LALT`, `MOD_LGUI` (note the use of `MOD_` constants instead of `KC_`). These modifiers can be combined using bitwise OR, e.g. `LM(_RAISE, MOD_LCTL | MOD_LALT)`.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped. Only supports layers 0-15.
* `OSL(layer)` - momentarily activates *layer* until the next key is pressed. See [One Shot Keys](#one-shot-keys) for details and additional functionality.
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
* `TO(layer)` - activates *layer* and de-activates all other layers (except your default layer). This function is special, because instead of just adding/removing one layer to your active layer stack, it will completely replace your current active layers, uniquely allowing you to replace higher layers with a lower one. This is activated on keydown (as soon as the key is pressed).
* `TT(layer)` - Layer Tap-Toggle. If you hold the key down, *layer* is activated, and then is de-activated when you let go (like `MO`). If you repeatedly tap it, the layer will be toggled on or off (like `TG`). It needs 5 taps by default, but you can change this by defining `TAPPING_TOGGLE` -- for example, `#define TAPPING_TOGGLE 2` to toggle on just two taps.
@@ -35,7 +36,7 @@ These functions allow you to activate layers in various ways. Note that layers a
Care must be taken when switching layers, it's possible to lock yourself into a layer with no way to deactivate that layer (without unplugging your keyboard.) We've created some guidelines to help users avoid the most common problems.
### Beginners
## Beginners
If you are just getting started with QMK you will want to keep everything simple. Follow these guidelines when setting up your layers:
@@ -43,11 +44,11 @@ If you are just getting started with QMK you will want to keep everything simple
* Arrange your layers in a "tree" layout, with layer 0 as the root. Do not try to enter the same layer from more than one other layer.
* In a layer's keymap, only reference higher-numbered layers. Because layers are processed from the highest-numbered (topmost) active layer down, modifying the state of lower layers can be tricky and error-prone.
### Intermediate Users
## Intermediate Users
Sometimes you need more than one base layer. For example, if you want to switch between QWERTY and Dvorak, switch between layouts for different countries, or switch your layout for different videogames. Your base layers should always be the lowest numbered layers. When you have multiple base layers you should always treat them as mutually exclusive. When one base layer is on the others are off.
### Advanced Users
## Advanced Users
Once you have a good feel for how layers work and what you can do, you can get more creative. The rules listed in the beginner section will help you be successful by avoiding some of the tricker details but they can be constraining, especially for ultra-compact keyboard users. Understanding how layers work will allow you to use them in more advanced ways.
@@ -67,12 +68,11 @@ These allow you to combine a modifier with a keycode. When pressed, the keydown
|`LGUI(kc)`|`LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|`RALT(kc)`| |Hold Right Alt and press `kc` |
|`RALT(kc)`|`ALGR(kc)` |Hold Right Alt and press `kc` |
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)`|Hold Right GUI and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`ALTG(kc)`| |Hold Right Control and Alt and press `kc` |
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)`|Hold Left Shift and GUI and press `kc` |
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
@@ -92,7 +92,7 @@ The modifiers this keycode and `OSM()` accept are prefixed with `MOD_`, not `KC_
|`MOD_LGUI`|Left GUI (Windows/Command/Meta key) |
|`MOD_RCTL`|Right Control |
|`MOD_RSFT`|Right Shift |
|`MOD_RALT`|Right Alt |
|`MOD_RALT`|Right Alt (AltGr) |
|`MOD_RGUI`|Right GUI (Windows/Command/Meta key) |
|`MOD_HYPR`|Hyper (Left Control, Shift, Alt and GUI)|
|`MOD_MEH` |Meh (Left Control, Shift, and Alt) |
@@ -107,23 +107,31 @@ This key would activate Left Control and Left Shift when held, and send Escape w
For convenience, QMK includes some Mod-Tap shortcuts to make common combinations more compact in your keymap:
|Key |Aliases |Description |
|------------|---------------------------------------|-------------------------------------------------------|
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `RWIN_T(kc)`, `GUI_T(kc)`|Left GUI when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`ALL_T(kc)` | |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
|Key |Aliases |Description |
|------------|-----------------------------------------------------------------|-------------------------------------------------------|
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `LWIN_T(kc)`, `GUI_T(kc)`, `CMD_T(kc)`, `WIN_T(kc)`|Left GUI when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`HYPR_T(kc)`|`ALL_T(kc)` |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
## Caveats
Unfortunately, these keycodes cannot be used in Mod-Taps or Layer-Taps, since any modifiers specified in the keycode are ignored.
Additionally, you may run into issues when using Remote Desktop Connection on Windows. Because these codes send shift very fast, Remote Desktop may miss the codes.
To fix this, open Remote Desktop Connection, click on "Show Options", open the the "Local Resources" tab. In the keyboard section, change the drop down to "On this Computer". This will fix the issue, and allow the characters to work correctly.
# One Shot Keys
@@ -133,6 +141,8 @@ For example, if you define a key as `OSM(MOD_LSFT)`, you can type a capital A ch
One shot keys also work as normal modifiers. If you hold down a one shot key and type other keys, your one shot will be released immediately after you let go of the key.
Additionally, hitting keys five times in a short period will lock that key. This applies for both One Shot Modifiers and One Shot Layers, and is controlled by the `ONESHOT_TAP_TOGGLE` define.
You can control the behavior of one shot keys by defining these in `config.h`:
```c
@@ -143,42 +153,78 @@ You can control the behavior of one shot keys by defining these in `config.h`:
* `OSM(mod)` - Momentarily hold down *mod*. You must use the `MOD_*` keycodes as shown in [Mod Tap](#mod-tap), not the `KC_*` codes.
* `OSL(layer)` - momentary switch to *layer*.
Sometimes, you want to activate a one-shot layer as part of a macro or tap dance routine. To do this, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `set_oneshot_layer(ONESHOT_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`. For more complicated actions, take a look at the oneshot implementation in [`process_record`](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action.c#L429).
Sometimes, you want to activate a one-shot key as part of a macro or tap dance routine.
If you're having issues with OSM translating over Remote Desktop Connection, this can be fixed by opening the settings, going to the "Local Resources" tap, and in the keyboard section, change the drop down to "On this Computer". This will fix the issue and allow OSM to function properly over Remote Desktop.
For one shot layers, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `set_oneshot_layer(ONESHOT_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`.
# Permissive Hold
For one shot mods, you need to call `set_oneshot_mods(MOD)` to set it, or `clear_oneshot_mods()` to cancel it.
!> If you're having issues with OSM translating over Remote Desktop Connection, this can be fixed by opening the settings, going to the "Local Resources" tap, and in the keyboard section, change the drop down to "On this Computer". This will fix the issue and allow OSM to function properly over Remote Desktop.
# Tap-Hold Configuration Options
While Tap-Hold options are fantastic, they are not without their issues. We have tried to configure them with reasonal defaults, but that may still cause issues for some people.
These options let you modify the behavior of the Tap-Hold keys.
## Permissive Hold
As of [PR#1359](https://github.com/qmk/qmk_firmware/pull/1359/), there is a new `config.h` option:
```
```c
#define PERMISSIVE_HOLD
```
This makes it easier for fast typists to use dual-function keys. Without this, if you let go of a held key inside the tapping term, it won't register.
This makes tap and hold keys (like Mod Tap) work better for fast typist, or for high `TAPPING_TERM` settings.
Example: (Tapping Term = 200ms)
If you press a Mod Tap key, tap another key (press and release) and then release the Mod Tap key, all within the tapping term, it will output the "tapping" function for both keys.
- SHFT_T(KC_A) Down
- KC_X Down
- KC_X Up
- SHFT_T(KC_A) Up
For Instance:
With defaults, if above is typed within tapping term, this will emit `ax`. With permissive hold, if above is typed within tapping term, this will emit `X` (so, Shift+X).
- `SHFT_T(KC_A)` Down
- `KC_X` Down
- `KC_X` Up
- `SHFT_T(KC_A)` Up
# Mod tap interrupt
Normally, if you do all this within the `TAPPING_TERM` (default: 200ms) this will be registered as `ax` by the firmware and host system. With permissive hold enabled, this modifies how this is handled by considering the Mod Tap keys as a Mod if another key is tapped, and would registered as `X` (`SHIFT`+`x`).
When a dual role key used for a modifier is quickly followed by another keys, it is interpreted as held even before the tapping term elapsed. This is a problem if a key is used for example inside a rolling combo because the second key will be pressed before the first key is released.
?> If you have `Ignore Mod Tap Interrupt` enabled, as well, this will modify how both work. The regular key has the modifier added if the first key is released first or if both keys are held longer than the `TAPPING_TERM`.
For example, when trying to type the rolling combo "zx" and z being configured to send Ctrl when hold, z rapidly followed by x actually sends Ctrl-x. That's bad.
## Ignore Mod Tap Interrupt
You can disable this behavior by defining `IGNORE_MOD_TAP_INTERRUPT` in `config.h`.
To enable this setting, add this to your `config.h`:
Note that this only concerns modifiers and not layer switching keys.
```c
#define IGNORE_MOD_TAP_INTERRUPT
```
# Hold after tap
Similar to Permissive Hold, this alters how the firmware processes input for fast typist. If you press a Mod Tap key, press another key, release the Mod Tap key, and then release the normal key, it would normally output the "tapping" function for both keys. This may not be desirable for rolling combo keys.
When the user holds a key after tap, this repeats the tapped key rather to hold a modifier key. This allows to use auto repeat for the tapped key. If you prefer to hold a modifier instead, define `TAPPING_FORCE_HOLD` in `config.h`.
Setting `Ignore Mod Tap Interrupt` requires holding both keys for the `TAPPING_TERM` to trigger the hold function (the mod).
For Instance:
- `SHFT_T(KC_A)` Down
- `KC_X` Down
- `SHFT_T(KC_A)` Up
- `KC_X` Up
Normally, this would send `X` (`SHIFT`+`x`). With `Ignore Mod Tap Interrupt` enabled, holding both keys are required for the `TAPPING_TERM` to register the hold action. A quick tap will output `ax` in this case, while a hold on both will still output `X` (`SHIFT`+`x`).
?> __Note__: This only concerns modifiers and not layer switching keys.
?> If you have `Permissive Hold` enabled, as well, this will modify how both work. The regular key has the modifier added if the first key is released first or if both keys are held longer than the `TAPPING_TERM`.
## Tapping Force Hold
To enable `tapping force hold`, add the following to your `config.h`:
```c
#define TAPPING_FORCE_HOLD
```
When the user holds a key after tap, this repeats the tapped key rather to hold a modifier key. This allows to use auto repeat for the tapped key.
Example:
@@ -194,8 +240,14 @@ With `TAPPING_FORCE_HOLD`, the second press will be interpreted as a Shift, allo
!> `TAPPING_FORCE_HOLD` will break anything that uses tapping toggles (Such as the `TT` layer keycode, and the One Shot Tapping Toggle).
# Retro Tapping
## Retro Tapping
When you hold a dual function key, and haven't pressed anything when you release the key, normally nothing happens. However, if you enable this, if you release the key without pressing another key, it will send the original key, even if it is outside of the tapping term.
To enable `retro tapping`, add the following to your `config.h`:
For instance, if you're using `LT(2, KC_SPACE)`, if you hold the key, don't hit anything else and then release it, normally, nothing happens. But with `RETRO_TAPPING` defined in your `config.h`, it will send `KC_SPACE`.
```c
#define RETRO_TAPPING
```
Holding and releasing a dual function key without pressing another key will result in nothing happening. With retro tapping enabled, releasing the key without pressing another will send the original keycode even if it is outside the tapping term.
For instance, holding and releasing `LT(2, KC_SPACE)` without hitting another key will result in nothing happening. With this enabled, it will send `KC_SPACE` instead.

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@@ -61,10 +61,19 @@ It's advised that you wrap all audio features in `#ifdef AUDIO_ENABLE` / `#endif
The available keycodes for audio are:
* `AU_ON` - Turn audio mode on
* `AU_OFF` - Turn audio mode off
* `AU_TOG` - Toggle audio mode
* `AU_ON` - Turn Audio Feature on
* `AU_OFF` - Turn Audio Feature off
* `AU_TOG` - Toggle Audio Feature state
!> These keycodes turn all of the audio functionality on and off. Turning it off means that audio feedback, audio clicky, music mode, etc. are disabled, completely.
## ARM Audio Volume
For ARM devices, you can adjust the DAC sample values. If your board is too loud for you or your coworkers, you can set the max using `DAC_SAMPLE_MAX` in your `config.h`:
```c
#define DAC_SAMPLE_MAX 65535U
```
## Music Mode
@@ -119,22 +128,22 @@ You can completely disable Music Mode as well. This is useful, if you're pressed
#define NO_MUSIC_MODE
## Faux Click
## Audio Click
This adds a click sound each time you hit a button, to simulate click sounds from the keyboard. And the sounds are slightly different for each keypress, so it doesn't sound like a single long note, if you type rapidly.
* `CK_TOGG` - Toggles the status (will play sound if enabled)
* `CK_RST` - Resets the frequency to the default state
* `CK_UP` - Increases the frequency of the clicks
* `CK_DOWN` - Decreases the frequency of the clicks
* `CK_ON` - Turns on Audio Click (plays sound)
* `CK_OFF` - Turns off Audio Click (doesn't play sound)
* `CK_RST` - Resets the frequency to the default state (plays sound at default frequency)
* `CK_UP` - Increases the frequency of the clicks (plays sound at new frequency)
* `CK_DOWN` - Decreases the frequency of the clicks (plays sound at new frequency)
The feature is disabled by default, to save space. To enable it, add this to your `config.h`:
#define AUDIO_CLICKY
Additionally, even when enabled, the feature is not enabled by default, so you would need to turn it on first. And since we don't use EEPROM to store the setting (yet), you can default this to on by adding this to your `config.h`:
#define AUDIO_CLICKY_ON
You can configure the default, min and max frequencies, the stepping and built in randomness by defining these values:
@@ -144,14 +153,14 @@ You can configure the default, min and max frequencies, the stepping and built i
| `AUDIO_CLICKY_FREQ_MIN` | 65.0f | Sets the lowest frequency (under 60f are a bit buggy). |
| `AUDIO_CLICKY_FREQ_MAX` | 1500.0f | Sets the the highest frequency. Too high may result in coworkers attacking you. |
| `AUDIO_CLICKY_FREQ_FACTOR` | 1.18921f| Sets the stepping of UP/DOWN key codes. |
| `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical. |
| `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical, and `1.0f` will make this sound much like the 90's computer screen scrolling/typing effect. |
## MIDI Functionality
This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.
This is still a WIP, but check out `quantum/process_keycode/process_midi.c` to see what's happening. Enable from the Makefile.
## Audio Keycodes

View File

@@ -54,14 +54,17 @@ In this handler, the value of an incrementing counter is mapped onto a precomput
## Backlight Functions
|Function |Description |
|----------|----------------------------------------------------------|
|`backlight_toggle()` |Turn the backlight on or off |
|`backlight_step()` |Cycle through backlight levels |
|`backlight_increase()` |Increase the backlight level |
|`backlight_decrease()` |Decrease the backlight level |
|`backlight_level(x)` |Sets the backlight level to specified level |
|`get_backlight_level()`|Toggle backlight breathing |
|Function |Description |
|----------|-----------------------------------------------------------|
|`backlight_toggle()` |Turn the backlight on or off |
|`backlight_enable()` |Turn the backlight on |
|`backlight_disable()` |Turn the backlight off |
|`backlight_step()` |Cycle through backlight levels |
|`backlight_increase()` |Increase the backlight level |
|`backlight_decrease()` |Decrease the backlight level |
|`backlight_level(x)` |Sets the backlight level to specified level |
|`get_backlight_level()` |Return the current backlight level |
|`is_backlight_enabled()`|Return whether the backlight is currently on |
### Backlight Breathing Functions

View File

@@ -1,10 +1,40 @@
# Bluetooth
## Bluetooth Functionality
## Bluetooth Known Supported Hardware
Currently Bluetooth support is limited to AVR based chips. For Bluetooth 2.1 Qmk has support for RN-42 HID Firmware and Bluefruit EZ Key the later of which is not produced anymore. For more recent BLE protocols currently only the Adafruit Bluefruit SPI friend is directly supported. BLE is needed to connect to iOS devices. Note iOS does not support Mouse Input.
|Board |Bluetooth Protocol |Connection Type |Rules.mk |Bluetooth Chip|
|----------------------------------------------------------------|----------------------------|----------------|---------------------------|--------------|
|[Adafruit EzKey HID]("https://www.adafruit.com/product/1535") |Bluetooth Classic | UART | BLUETOOTH = AdafruitEZKey | |
|Rover Networks RN-42 (Sparkfun Bluesmirf) |Bluetooth Classic | UART | BLUETOOTH = RN42 | RN-42 |
|[Bluefruit LE SPI Friend](https://www.adafruit.com/product/2633)|Bluetooth Low Energy | SPI | BLUETOOTH = AdafruitBLE | nRF5182 |
Not Supported Yet but possible:
* [Bluefruit LE UART Friend](https://www.adafruit.com/product/2479). [Possible tmk implementation found in](https://github.com/tmk/tmk_keyboard/issues/514)
* HC-05 boards flashed with RN-42 firmware. They apparently both use the CSR BC417 Chip. Flashing it with RN-42 firmware gives it HID capability.
* [Sparkfun Bluetooth mate](https://www.sparkfun.com/products/14839)
* HM-13 based boards
### Adafruit BLE SPI Friend
Currently The only bluetooth chipset supported by QMK is the Adafruit Bluefruit SPI Friend. It's a Nordic nRF5182 based chip running Adafruit's custom firmware. Data is transmitted via Adafruit's SDEP over Hardware SPI. The [Feather 32u4 Bluefruit LE](https://www.adafruit.com/product/2829) is supported as it's an AVR mcu connected via SPI to the Nordic BLE chip with Adafruit firmware. If Building a custom board with the SPI friend it would be easiest to just use the pin selection that the 32u4 feather uses but you can change the pins in the config.h options with the following defines:
* #define AdafruitBleResetPin D4
* #define AdafruitBleCSPin B4
* #define AdafruitBleIRQPin E6
A Bluefruit UART friend can be converted to an SPI friend, however this [requires](https://github.com/qmk/qmk_firmware/issues/2274) some reflashing and soldering directly to the MDBT40 chip.
## Adafruit EZ-Key hid
This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will.
<!-- FIXME: Document bluetooth support more completely. -->
## Bluetooth Rules.mk Options
Use only one of these
* BLUETOOTH_ENABLE = yes (Legacy Option)
* BLUETOOTH = RN42
* BLUETOOTH = AdafruitEZKey
* BLUETOOTH = AdafruitBLE
## Bluetooth Keycodes

View File

@@ -11,7 +11,15 @@ There are three separate but related features that allow you to change the behav
On some keyboards Bootmagic is disabled by default. If this is the case, it must be explicitly enabled in your `rules.mk` with:
```make
BOOTMAGIC_ENABLE = yes
BOOTMAGIC_ENABLE = full
```
?> You may see `yes` being used in place of `full`, and this is okay. However, `yes` is deprecated, and ideally `full` (or `lite`) should be used instead.
Additionally, you can use [Bootmagic Lite](#bootmagic-lite) (a scaled down, very basic version of Bootmagic) by adding the following to your `rules.mk` file:
```make
BOOTMAGIC_ENABLE = lite
```
## Hotkeys
@@ -57,6 +65,7 @@ Hold down the Bootmagic key (Space by default) and the desired hotkey while plug
|`MAGIC_UNNO_GUI` | |Enable the GUI keys |
|`MAGIC_SWAP_ALT_GUI` |`AG_SWAP`|Swap Alt and GUI on both sides (for macOS)|
|`MAGIC_UNSWAP_ALT_GUI` |`AG_NORM`|Unswap Left Alt and Left GUI |
|`MAGIC_TOGGLE_ALT_GUI` |`AG_TOGG`|Toggle Left Alt and GUI swap |
|`MAGIC_SWAP_BACKSLASH_BACKSPACE` | |Swap `\` and Backspace |
|`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`| |Unswap `\` and Backspace |
|`MAGIC_SWAP_CONTROL_CAPSLOCK` | |Swap Left Control and Caps Lock |
@@ -98,3 +107,45 @@ If you would like to change the hotkey assignments for Bootmagic, `#define` thes
|`BOOTMAGIC_KEY_DEFAULT_LAYER_5` |`KC_5` |Make layer 5 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_6` |`KC_6` |Make layer 6 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_7` |`KC_7` |Make layer 7 the default layer |
# Bootmagic Lite
In addition to the full blown Bootmagic feature, is the Bootmagic Lite feature that only handles jumping into the bootloader. This is great for boards that don't have a physical reset button but you need a way to jump into the bootloader, and don't want to deal with the headache that Bootmagic can cause.
To enable this version of Bootmagic, you need to enable it in your `rules.mk` with:
```make
BOOTMAGIC_ENABLE = lite
```
Additionally, you may want to specify which key to use. This is especially useful for keyboards that have unusual matrices. To do so, you need to specify the row and column of the key that you want to use. Add these entries to your `config.h` file:
```c
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 1
```
By default, these are set to 0 and 0, which is usually the "ESC" key on a majority of keyboards.
And to trigger the bootloader, you hold this key down when plugging the keyboard in. Just the single key.
## Advanced Bootmagic Lite
The `bootmagic_lite` function is defined weakly, so that you can replace this in your code, if you need. A great example of this is the Zeal60 boards that have some additional handling needed.
To replace the function, all you need to do is add something like this to your code:
```c
void bootmagic_lite(void) {
matrix_scan();
wait_ms(DEBOUNCING_DELAY * 2);
matrix_scan();
if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
// Jump to bootloader.
bootloader_jump();
}
}
```
You can additional feature here. For instance, resetting the eeprom or requiring additional keys to be pressed to trigger bootmagic. Keep in mind that `bootmagic_lite` is called before a majority of features are initialized in the firmware.

89
docs/feature_combo.md Normal file
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@@ -0,0 +1,89 @@
# Combos
The Combo feature is a chording type solution for adding custom actions. It lets you hit multiple keys at once and produce a different effect. For instance, hitting `A` and `S` within the tapping term would hit `ESC` instead, or have it perform even more complex tasks.
To enable this feature, yu need to add `COMBO_ENABLE = yes` to your `rules.mk`.
Additionally, in your `config.h`, you'll need to specify the number of combos that you'll be using, by adding `#define COMBO_COUNT 1` (replacing 1 with the number that you're using).
<!-- At this time, this is necessary -->
Also, by default, the tapping term for the Combos is set to the same value as `TAPPING_TERM` (200 by default on most boards). But you can specify a different value by defining it in your `config.h`. For instance: `#define COMBO_TERM 300` would set the time out period for combos to 300ms.
Then, your `keymap.c` file, you'll need to define a sequence of keys, terminated with `COMBO_END`, and a structure to list the combination of keys, and it's resulting action.
```c
const uint16_t PROGMEM test_combo[] = {KC_A, KC_B, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {COMBO(test_combo, KC_ESC)};
```
This will send "Escape" if you hit the A and B keys.
!> This method only supports [basic keycodes](keycodes_basic.md). See the examples for more control.
!> You cannot reuse (share) keys in combos. Each key should only belong to a single combo.
## Examples
If you want to add a list, then you'd use something like this:
```c
enum combos {
AB_ESC,
JK_TAB
}
const uint16_t PROGMEM ab_combo[] = {KC_A, KC_B, COMBO_END};
const uint16_t PROGMEM jk_combo[] = {KC_J, KC_K, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
[AB_ESC] = COMBO(ab_combo, KC_ESC),
[JK_TAB] = COMBO(jk_combo, KC_TAB)
};
```
For a more complicated implementation, you can use the `process_combo_event` function to add custom handling.
```c
enum combo_events {
ZC_COPY,
XV_PASTE
};
const uint16_t PROGMEM copy_combo[] = {KC_Z, KC_C, COMBO_END};
const uint16_t PROGMEM paste_combo[] = {KC_X, KC_V, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
[ZC_COPY] = COMBO_ACTION(copy_combo),
[XV_PASTE] = COMBO_ACTION(paste_combo),
};
void process_combo_event(uint8_t combo_index, bool pressed) {
switch(combo_index) {
case ZC_COPY:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_C);
unregister_code(KC_C);
unregister_code(KC_LCTL);
}
break;
case XV_PASTE:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_V);
unregister_code(KC_V);
unregister_code(KC_LCTL);
}
break;
}
}
```
This will send Ctrl+C if you hit Z and C, and Ctrl+V if you hit X and V. But you could change this to do stuff like change layers, play sounds, or change settings.
## Additional Configuration
If you're using long combos, or even longer combos, you may run into issues with this, as the structure may not be large enough to accommodate what you're doing.
In this case, you can add either `#define EXTRA_LONG_COMBOS` or `#define EXTRA_EXTRA_LONG_COMBOS` in your `config.h` file.
You may also be able to enable action keys by defining `COMBO_ALLOW_ACTION_KEYS`.

48
docs/feature_encoders.md Normal file
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@@ -0,0 +1,48 @@
# Encoders
Basic encoders are supported by adding this to your `rules.mk`:
ENCODER_ENABLE = yes
and this to your `config.h`:
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { B12 }
#define ENCODERS_PAD_B { B13 }
Each PAD_A/B variable defines an array so multiple encoders can be defined, e.g.:
#define ENCODERS_PAD_A { encoder1a, encoder2a }
#define ENCODERS_PAD_B { encoder1b, encoder2b }
If your encoder's clockwise directions are incorrect, you can swap the A & B pad definitions.
Additionally, the resolution can be specified in the same file (the default & suggested is 4):
#define ENCODER_RESOLUTION 4
## Callbacks
The callback functions can be inserted into your `<keyboard>.c`:
void encoder_update_kb(uint8_t index, bool clockwise) {
encoder_update_user(index, clockwise);
}
or `keymap.c`:
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
register_code(KC_PGDN);
unregister_code(KC_PGDN);
} else {
register_code(KC_PGUP);
unregister_code(KC_PGUP);
}
}
}
## Hardware
The A an B lines of the encoders should be wired directly to the MCU, and the C/common lines should be wired to ground.

View File

@@ -5,10 +5,11 @@ If you've ever used Vim, you know what a Leader key is. If not, you're about to
That's what `KC_LEAD` does. Here's an example:
1. Pick a key on your keyboard you want to use as the Leader key. Assign it the keycode `KC_LEAD`. This key would be dedicated just for this -- it's a single action key, can't be used for anything else.
2. Include the line `#define LEADER_TIMEOUT 300` somewhere in your keymap.c file, probably near the top. The 300 there is 300ms -- that's how long you have for the sequence of keys following the leader. You can tweak this value for comfort, of course.
3. Within your `matrix_scan_user` function, do something like this:
2. Include the line `#define LEADER_TIMEOUT 300` in your `config.h`. This sets the timeout for the `KC_LEAD` key. Specifically, when you press the `KC_LEAD` key, you only have a certain amount of time to complete the Leader Key sequence. The `300` here sets that to 300ms, and you can increase this value to give you more time to hit the sequence. But any keys pressed during this timeout are intercepted and not sent, so you may want to keep this value low. .
* By default, this timeout is how long after pressing `KC_LEAD` to complete your entire sequence. This may be very low for some people. So you may want to increase this timeout. Optionally, you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped. This allows you to maintain a low value here, but still be able to use the longer sequences. To enable this option, add `#define LEADER_PER_KEY_TIMING` to your `config.h`.
3. Within your `matrix_scan_user` function, add something like this:
```
```c
LEADER_EXTERNS();
void matrix_scan_user(void) {
@@ -39,3 +40,107 @@ void matrix_scan_user(void) {
As you can see, you have a few function. You can use `SEQ_ONE_KEY` for single-key sequences (Leader followed by just one key), and `SEQ_TWO_KEYS`, `SEQ_THREE_KEYS` up to `SEQ_FIVE_KEYS` for longer sequences.
Each of these accepts one or more keycodes as arguments. This is an important point: You can use keycodes from **any layer on your keyboard**. That layer would need to be active for the leader macro to fire, obviously.
## Adding Leader Key Support in the `rules.mk`
To add support for Leader Key you simply need to add a single line to your keymap's `rules.mk`:
```make
LEADER_ENABLE = yes
```
## Per Key Timing on Leader keys
Rather than relying on an incredibly high timeout for long leader key strings or those of us without 200wpm typing skills, we can enable per key timing to ensure that each key pressed provides us with more time to finish our stroke. This is incredibly helpful with leader key emulation of tap dance (read: multiple taps of the same key like C, C, C).
In order to enable this, place this in your `config.h`:
```c
#define LEADER_PER_KEY_TIMING
```
After this, it's recommended that you lower your `LEADER_TIMEOUT` to something less that 300ms.
```c
#define LEADER_TIMEOUT 250
```
Now, something like this won't seem impossible to do without a 1000MS leader key timeout:
```c
SEQ_THREE_KEYS(KC_C, KC_C, KC_C) {
SEND_STRING("Per key timing is great!!!");
}
```
## Strict Key Processing
By default, the Leader Key feature will filter the keycode out of [`Mod-Tap`](feature_advanced_keycodes.md#mod-tap) and [`Layer Tap`](feature_advanced_keycodes.md#switching-and-toggling-layers) functions when checking for the Leader sequences. That means if you're using `LT(3, KC_A)`, it will pick this up as `KC_A` for the sequence, rather than `LT(3, KC_A)`, giving a more expected behavior for newer users.
While, this may be fine for most, if you want to specify the whole keycode (eg, `LT(3, KC_A)` from the example above) in the sequence, you can enable this by added `#define LEADER_KEY_STRICT_KEY_PROCESSING` to your `config.h` file. This well then disable the filtering, and you'll need to specify the whole keycode.
## Customization
The Leader Key feature has some additional customization to how the Leader Key feature works. It has two functions that can be called at certain parts of the process. Namely `leader_start()` and `leader_end()`.
The `leader_start()` function is called when you tap the `KC_LEAD` key, and the `leader_end()` function is called when either the leader sequence is completed, or the leader timeout is hit.
You can add these functions to your code (`keymap.c` usually) to add feedback to the Leader sequences (such as beeping or playing music).
```c
void leader_start(void) {
// sequence started
}
void leader_end(void) {
// sequence ended (no success/failuer detection)
}
```
### Example
This example will play the Mario "One Up" sound when you hit `KC_LEAD` to start the Leader Sequence, and will play "All Star" if it completes successfully or "Rick Roll" you if it fails.
```c
bool did_leader_succeed;
#ifdef AUDIO_ENABLE
float leader_start[][2] = SONG(ONE_UP_SOUND );
float leader_succeed[][2] = SONG(ALL_STAR);
float leader_fail[][2] = SONG(RICK_ROLL);
#endif
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
did_leader_succeed = leading = false;
SEQ_ONE_KEY(KC_E) {
// Anything you can do in a macro.
SEND_STRING(SS_LCTRL(SS_LSFT("t")));
did_leader_succeed = true;
} else
SEQ_TWO_KEYS(KC_E, KC_D) {
SEND_STRING(SS_LGUI("r")"cmd"SS_TAP(KC_ENTER)SS_LCTRL("c"));
did_leader_succeed = true;
}
leader_end();
}
}
void leader_start(void) {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_start);
#endif
}
void leader_end(void) {
if (did_leader_succeed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_succeed);
#endif
} else {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_fail);
#endif
}
}
```

View File

@@ -12,24 +12,28 @@ Here is an example `keymap.c` for a two-key keyboard:
```c
enum custom_keycodes {
MY_CUSTOM_MACRO = SAFE_RANGE
QMKBEST = SAFE_RANGE,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case MY_CUSTOM_MACRO:
SEND_STRING("QMK is the best thing ever!"); // this is our macro!
return false;
}
}
return true;
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{MY_CUSTOM_MACRO, KC_ESC}
}
[0] = {
{QMKBEST, KC_ESC}
}
};
```
@@ -37,7 +41,7 @@ What happens here is this:
We first define a new custom keycode in the range not occupied by any other keycodes.
Then we use the `process_record_user` function, which is called whenever a key is pressed or released, to check if our custom keycode has been activated.
If yes, we send the string `"QMK is the best thing ever!"` to the computer via the `SEND_STRING` macro (this is a C preprocessor macro, not to be confused with QMK macros).
We return `false` to indicate to the caller that the key press we just processed need not be processed any further.
We return `true` to indicate to the caller that the key press we just processed should continue to be processed as normal (as we didn't replace or alter the functionality).
Finally, we define the keymap so that the first button activates our macro and the second button is just an escape button.
You might want to add more than one macro.
@@ -45,28 +49,42 @@ You can do that by adding another keycode and adding another case to the switch
```c
enum custom_keycodes {
MY_CUSTOM_MACRO = SAFE_RANGE,
MY_OTHER_MACRO
QMKBEST = SAFE_RANGE,
QMKURL,
MY_OTHER_MACRO
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case MY_CUSTOM_MACRO:
SEND_STRING("QMK is the best thing ever!");
return false;
case MY_OTHER_MACRO:
SEND_STRING(SS_LCTRL("ac")); // selects all and copies
return false;
}
}
return true;
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
} else {
// when keycode QMKURL is released
}
break;
case MY_OTHER_MACRO:
if (record->event.pressed) {
SEND_STRING(SS_LCTRL("ac")); // selects all and copies
}
break;
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{MY_CUSTOM_MACRO, MY_OTHER_MACRO}
}
[0] = {
{MY_CUSTOM_MACRO, MY_OTHER_MACRO}
}
};
```
@@ -136,21 +154,21 @@ By default QMK assumes you don't have any macros. To define your macros you crea
```c
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch(id) {
case 0:
return MACRO(D(LSFT), T(H), U(LSFT), T(I), D(LSFT), T(1), U(LSFT), END);
case 1:
return MACRO(D(LSFT), T(B), U(LSFT), T(Y), T(E), D(LSFT), T(1), U(LSFT), END);
}
}
return MACRO_NONE;
if (record->event.pressed) {
switch(id) {
case 0:
return MACRO(D(LSFT), T(H), U(LSFT), T(I), D(LSFT), T(1), U(LSFT), END);
case 1:
return MACRO(D(LSFT), T(B), U(LSFT), T(Y), T(E), D(LSFT), T(1), U(LSFT), END);
}
}
return MACRO_NONE;
};
```
This defines two macros which will be run when the key they are assigned to is pressed. If instead you'd like them to run when the key is released you can change the if statement:
if (!record->event.pressed) {
if (!record->event.pressed) {
### Macro Commands
@@ -169,21 +187,21 @@ Use the `M()` function within your `KEYMAP()` to call a macro. For example, here
```c
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
M(0), M(1)
),
[0] = KEYMAP(
M(0), M(1)
),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch(id) {
case 0:
return MACRO(D(LSFT), T(H), U(LSFT), T(I), D(LSFT), T(1), U(LSFT), END);
case 1:
return MACRO(D(LSFT), T(B), U(LSFT), T(Y), T(E), D(LSFT), T(1), U(LSFT), END);
}
}
return MACRO_NONE;
if (record->event.pressed) {
switch(id) {
case 0:
return MACRO(D(LSFT), T(H), U(LSFT), T(I), D(LSFT), T(1), U(LSFT), END);
case 1:
return MACRO(D(LSFT), T(B), U(LSFT), T(Y), T(E), D(LSFT), T(1), U(LSFT), END);
}
}
return MACRO_NONE;
};
```
@@ -198,9 +216,9 @@ If you have a bunch of macros you want to refer to from your keymap while keepin
#define M_BYE M(1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
M_HI, M_BYE
),
[0] = KEYMAP(
M_HI, M_BYE
),
};
```
@@ -213,11 +231,11 @@ There are some functions you may find useful in macro-writing. Keep in mind that
This is a boolean value that can be tested to see if the switch is being pressed or released. An example of this is
```c
if (record->event.pressed) {
// on keydown
} else {
// on keyup
}
if (record->event.pressed) {
// on keydown
} else {
// on keyup
}
```
### `register_code(<kc>);`
@@ -228,6 +246,12 @@ This sends the `<kc>` keydown event to the computer. Some examples would be `KC_
Parallel to `register_code` function, this sends the `<kc>` keyup event to the computer. If you don't use this, the key will be held down until it's sent.
### `tap_code(<kc>);`
This will send `register_code(<kc>)` and then `unregister_code(<kc>)`. This is useful if you want to send both the press and release events ("tap" the key, rather than hold it).
If you're having issues with taps (un)registering, you can add a delay between the register and unregister events by setting `#define TAP_CODE_DELAY 100` in your `config.h` file. The value is in milliseconds.
### `clear_keyboard();`
This will clear all mods and keys currently pressed.
@@ -246,16 +270,16 @@ This example defines a macro which sends `Ctrl-C` when pressed down, and `Ctrl-V
```c
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
case 0: {
if (record->event.pressed) {
return MACRO( D(LCTL), T(C), U(LCTL), END );
} else {
return MACRO( D(LCTL), T(V), U(LCTL), END );
}
break;
}
}
return MACRO_NONE;
switch(id) {
case 0: {
if (record->event.pressed) {
return MACRO( D(LCTL), T(C), U(LCTL), END );
} else {
return MACRO( D(LCTL), T(V), U(LCTL), END );
}
break;
}
}
return MACRO_NONE;
};
```

View File

@@ -6,6 +6,24 @@ To hook up a Trackpoint, you need to obtain a Trackpoint module (i.e. harvest fr
There are three available modes for hooking up PS/2 devices: USART (best), interrupts (better) or busywait (not recommended).
### The Cirtuitry between Trackpoint and Controller
To get the things working, a 4.7K drag is needed between the two lines DATA and CLK and the line 5+.
```
DATA ----------+--------- PIN
|
4.7K
|
MODULE 5+ --------+--+--------- PWR CONTROLLER
|
4.7K
|
CLK ------+------------ PIN
```
### Busywait Version
Note: This is not recommended, you may encounter jerky movement or unsent inputs. Please use interrupt or USART version if possible.

View File

@@ -140,6 +140,7 @@ These are the effects that are currently available:
RGB_MATRIX_RAINBOW_PINWHEELS,
RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
RGB_MATRIX_JELLYBEAN_RAINDROPS,
RGB_MATRIX_DIGITAL_RAIN,
#ifdef RGB_MATRIX_KEYPRESSES
RGB_MATRIX_SOLID_REACTIVE,
RGB_MATRIX_SPLASH,
@@ -149,6 +150,30 @@ These are the effects that are currently available:
#endif
RGB_MATRIX_EFFECT_MAX
};
You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `config.h`:
|Define |Description |
|---------------------------------------------------|--------------------------------------------|
|`#define DISABLE_RGB_MATRIX_ALPHAS_MODS` |Disables `RGB_MATRIX_ALPHAS_MODS` |
|`#define DISABLE_RGB_MATRIX_DUAL_BEACON` |Disables `RGB_MATRIX_DUAL_BEACON` |
|`#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN` |Disables `RGB_MATRIX_GRADIENT_UP_DOWN` |
|`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` |
|`#define DISABLE_RGB_MATRIX_CYCLE_ALL` |Disables `RGB_MATRIX_CYCLE_ALL` |
|`#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Disables `RGB_MATRIX_CYCLE_LEFT_RIGHT` |
|`#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Disables `RGB_MATRIX_CYCLE_UP_DOWN` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON`|Disables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON`|
|`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` |
|`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE` |Disables `RGB_MATRIX_SOLID_REACTIVE` |
|`#define DISABLE_RGB_MATRIX_SPLASH` |Disables `RGB_MATRIX_SPLASH` |
|`#define DISABLE_RGB_MATRIX_MULTISPLASH` |Disables `RGB_MATRIX_MULTISPLASH` |
|`#define DISABLE_RGB_MATRIX_SOLID_SPLASH` |Disables `RGB_MATRIX_SOLID_SPLASH` |
|`#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH` |Disables `RGB_MATRIX_SOLID_MULTISPLASH` |
## Custom layer effects

View File

@@ -63,8 +63,6 @@ Changing the **Value** sets the overall brightness.
|`RGB_MODE_GRADIENT`|`RGB_M_G` |Static gradient animation mode |
|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red, Green, Blue test animation mode |
?> For backwards compatibility, `RGB_SMOD` is another alias of `RGB_MOD`.
## Configuration
Your RGB lighting can be configured by placing these `#define`s in your `config.h`:
@@ -96,9 +94,10 @@ if `RGBLIGHT_EFFECT_xxxx` or `RGBLIGHT_ANIMATIONS` is defined, you also have a n
|`RGBLIGHT_MODE_RGB_TEST` | *None* |RGB Test |
|`RGBLIGHT_MODE_ALTERNATING` | *None* |Alternating |
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
Note: For versions older than 0.6.117, The mode numbers were written directly. In `quantum/rgblight.h` there is a contrast table between the old mode number and the current symbol.
The following options can be used to tweak the various animations:
|Define |Default |Description |
@@ -121,6 +120,7 @@ The following options can be used to tweak the various animations:
|`RGBLIGHT_EFFECT_KNIGHT_LED_NUM` |`RGBLED_NUM` |The number of LEDs to have the "Knight" animation travel |
|`RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL`|`1000` |How long to wait between light changes for the "Christmas" animation, in milliseconds|
|`RGBLIGHT_EFFECT_CHRISTMAS_STEP` |`2` |The number of LEDs to group the red/green colors by for the "Christmas" animation |
|`RGBLIGHT_RAINBOW_SWIRL_RANGE` |`360` |Range adjustment for the rainbow swirl effect to get different swirls |
You can also modify the speeds that the different modes animate at:
@@ -161,6 +161,24 @@ If you need to change your RGB lighting in code, for example in a macro to chang
|`rgblight_sethsv(h, s, v)` |Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 |
|`rgblight_sethsv_noeeprom(h, s, v)`|Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 (not written to EEPROM) |
|`rgblight_sethsv_at(h, s, v, led)` |Set a single LED to the given HSV value, where `h` is between 0 and 360, `s`/`v` are between 0 and 255, and `led` is between 0 and `RGBLED_NUM` (not written to EEPROM)|
|`rgblight_toggle()` |Toggle all LEDs between on and off |
|`rgblight_toggle_noeeprom()` |Toggle all LEDs between on and off (not written to EEPROM) |
|`rgblight_step()` |Change the mode to the next RGB animation in the list of enabled RGB animations |
|`rgblight_step_noeeprom()` |Change the mode to the next RGB animation in the list of enabled RGB animations (not written to EEPROM) |
|`rgblight_step_reverse()` |Change the mode to the previous RGB animation in the list of enabled RGB animations |
|`rgblight_step_reverse_noeeprom()` |Change the mode to the previous RGB animation in the list of enabled RGB animations (not written to EEPROM) |
|`rgblight_increase_hue()` |Increase the hue for all LEDs. This wraps around at maximum hue |
|`rgblight_increase_hue_noeeprom()` |Increase the hue for all LEDs. This wraps around at maximum hue (not written to EEPROM) |
|`rgblight_decrease_hue()` |Decrease the hue for all LEDs. This wraps around at minimum hue |
|`rgblight_decrease_hue_noeeprom()` |Decrease the hue for all LEDs. This wraps around at minimum hue (not written to EEPROM) |
|`rgblight_increase_sat()` |Increase the saturation for all LEDs. This wraps around at maximum saturation |
|`rgblight_increase_sat_noeeprom()` |Increase the saturation for all LEDs. This wraps around at maximum saturation (not written to EEPROM) |
|`rgblight_decrease_sat()` |Decrease the saturation for all LEDs. This wraps around at minimum saturation |
|`rgblight_decrease_sat_noeeprom()` |Decrease the saturation for all LEDs. This wraps around at minimum saturation (not written to EEPROM) |
|`rgblight_increase_val()` |Increase the value for all LEDs. This wraps around at maximum value |
|`rgblight_increase_val_noeeprom()` |Increase the value for all LEDs. This wraps around at maximum value (not written to EEPROM) |
|`rgblight_decrease_val()` |Decrease the value for all LEDs. This wraps around at minimum value |
|`rgblight_decrease_val_noeeprom()` |Decrease the value for all LEDs. This wraps around at minimum value (not written to EEPROM) |
Additionally, [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h) defines several predefined shortcuts for various colors. Feel free to add to this list!

View File

@@ -26,6 +26,8 @@ This array specifies what actions shall be taken when a tap-dance key is in acti
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.
!> Keep in mind that only [basic keycodes](keycodes_basic.md) are supported here. Custom keycodes are not supported.
And that's the bulk of it!
And now, on to the explanation of how it works!
@@ -183,29 +185,11 @@ Below is a specific example:
## Setup
You will need a few things that can be used for 'Quad Function Tap-Dance'. The suggested setup is to create a user directory for yourself. This directory will contain rules.mk `<your_name>.c` and `<your_name>.h`. This directory should be called `<your_name>`, and located in the top level `users` directory. There should already be a few examples to look at there.
You will need a few things that can be used for 'Quad Function Tap-Dance'.
### In `/qmk_firmware/users/<your_name>/rules.mk`
Put the following:
```c
TAP_DANCE_ENABLE = yes
SRC += your_name.c
```
Pretty simple. It is a nice way to keep some rules common on all your keymaps.
### In `/qmk_firmware/users/<your_name>/<your_name>.h`
You will need a few things in this file:
You'll need to add these to the top of your `keymap.c` file, before your keymap.
```c
#pragma once
#include "quantum.h"
#include "process_keycode/process_tap_dance.h"
typedef struct {
bool is_press_action;
int state;
@@ -232,18 +216,12 @@ int cur_dance (qk_tap_dance_state_t *state);
//for the x tap dance. Put it here so it can be used in any keymap
void x_finished (qk_tap_dance_state_t *state, void *user_data);
void x_reset (qk_tap_dance_state_t *state, void *user_data);
```
### In `/qmk_firmware/users/<your_name>/<your_name>.c`
And then in your user's `.c` file you implement the functions above:
Now, at the bottom of your `keymap.c` file, you'll need to add the following:
```c
#include "<your_name>.h"
#include "quantum.h"
#include "action.h"
#include "process_keycode/process_tap_dance.h"
/* Return an integer that corresponds to what kind of tap dance should be executed.
*
* How to figure out tap dance state: interrupted and pressed.
@@ -333,4 +311,6 @@ qk_tap_dance_action_t tap_dance_actions[] = {
};
```
And then simply use `TD(X_CTL)` anywhere in your keymap after including `<your_name>.h`.
And then simply use `TD(X_CTL)` anywhere in your keymap.
If you want to implement this in your userspace, then you may want to check out how [DanielGGordon](https://github.com/qmk/qmk_firmware/tree/master/users/gordon) has implemented this in their userspace.

View File

@@ -1,43 +1,171 @@
# Unicode Support
There are three Unicode keymap definition method available in QMK:
There are three Unicode keymap definition methods available in QMK:
## UNICODE_ENABLE
## `UNICODE_ENABLE`
Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in
keymap file, where *n* is a 4 digit hexadecimal.
Supports Unicode up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. The keycode function is `UC(c)` in the keymap file, where _c_ is the code point's number (preferably hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`.
## UNICODEMAP_ENABLE
## `UNICODEMAP_ENABLE`
Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping
table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file.
The keycode function is `X(n)` where *n* is the array index of the mapping
table.
Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(i)`, where _i_ is an array index into the mapping table. The table may contain at most 1024 entries.
## UCIS_ENABLE
You may want to have an enum to make referencing easier. So, you could add something like this to your keymap file:
TBD
```c
enum unicode_names {
BANG,
IRONY,
SNEK,
};
Unicode input in QMK works by inputing a sequence of characters to the OS,
sort of like macro. Unfortunately, each OS has different ideas on how Unicode is inputted.
const uint32_t PROGMEM unicode_map[] = {
[BANG] = 0x203D, // ‽
[IRONY] = 0x2E2E, // ⸮
[SNEK] = 0x1F40D, // 🐍
};
```
This is the current list of Unicode input method in QMK:
Then you can use `X(BANG)` etc. in your keymap.
* UC_OSX: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex.
* UC_OSX_RALT: Same as UC_OSX, but sends the Right Alt key for unicode input
* UC_LNX: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else.
* UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
* UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
## `UCIS_ENABLE`
# Additional Language Support
Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you will have to add a keycode or function that calls `qk_ucis_start()`. Once this function's been called, you can type the corresponding mnemonic for your character, then hit Space or Enter to complete it, or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode character inserted.
For instance, you would define a table like this in your keymap file:
```c
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
UCIS_SYM("poop", 0x1F4A9), // 💩
UCIS_SYM("rofl", 0x1F923), // 🤣
UCIS_SYM("kiss", 0x1F619) // 😙
);
```
You call `qk_ucis_start()`, then type "rofl" and hit Enter. QMK should erase the "rofl" text and input the laughing emoji.
### Customization
There are several functions that you can define in your keymap to customize the functionality of this feature.
* `void qk_ucis_start_user(void)` This runs when you call the "start" function, and can be used to provide feedback. By default, it types out a keyboard emoji.
* `void qk_ucis_success(uint8_t symbol_index)` This runs when the input has matched something and has completed. By default, it doesn't do anything.
* `void qk_ucis_symbol_fallback (void)` This runs when the input doesn't match anything. By default, it falls back to trying that input as a Unicode code.
You can find the default implementations of these functions in [`process_ucis.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_ucis.c).
## Input Modes
Unicode input in QMK works by inputting a sequence of characters to the OS, sort of like a macro. Unfortunately, the way this is done differs for each platform. Specifically, each platform requires a different combination of keys to trigger Unicode input. Therefore, a corresponding input mode has to be set in QMK.
The following input modes are available:
* **`UC_OSX`**: Mac OS X built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with `UNICODEMAP`).
To enable, go to _System Preferences > Keyboard > Input Sources_, add _Unicode Hex Input_ to the list (it's under _Other_), then activate it from the input dropdown in the Menu Bar.
By default, this mode uses the left Option key (`KC_LALT`), but this can be changed by defining [`UNICODE_OSX_KEY`](#input-key-configuration) with another keycode.
* **`UC_LNX`**: Linux built-in IBus Unicode input. Supports code points up to `0x10FFFF` (all possible code points).
Enabled by default and works almost anywhere on IBus-enabled distros. Without IBus, this mode works under GTK apps, but rarely anywhere else.
* **`UC_WIN`**: _(not recommended)_ Windows built-in hex numpad Unicode input. Supports code points up to `0xFFFF`.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Afterwards, reboot.
This mode is not recommended because of reliability and compatibility issues; use the `UC_WINC` mode instead.
* **`UC_BSD`**: _(non implemented)_ Unicode input under BSD. Not implemented at this time. If you're a BSD user and want to help add support for it, please [open an issue on GitHub](https://github.com/qmk/qmk_firmware/issues).
* **`UC_WINC`**: Windows Unicode input using [WinCompose](https://github.com/samhocevar/wincompose). As of v0.8.2, supports code points up to `0xFFFFF` (all currently assigned code points).
To enable, install the [latest release](https://github.com/samhocevar/wincompose/releases/latest). Once installed, WinCompose will automatically run on startup. Works reliably under all version of Windows supported by the app.
By default, this mode uses the right Alt key (`KC_RALT`), but this can be changed in the WinCompose settings and by defining [`UNICODE_WINC_KEY`](#input-key-configuration) with another keycode.
### Switching Input Modes
There are two ways to set the input mode for Unicode: by keycode or by function. Keep in mind that both methods write to persistent storage (EEPROM), and are loaded each time the keyboard starts. So once you've set it the first time, you don't need to set it again unless you want to change it, or you've reset the EEPROM settings.
You can switch the input mode at any time by using one of the following keycodes. The easiest way is to add the ones you use to your keymap.
|Keycode |Alias |Input mode |Description |
|-----------------------|---------|-------------|-----------------------------------------|
|`UNICODE_MODE_FORWARD` |`UC_MOD` | |Cycles forwards through the available modes. [(Disabled by default)](#input-method-cycling)|
|`UNICODE_MODE_REVERSE` |`UC_RMOD`| |Cycles forwards through the available modes. [(Disabled by default)](#input-method-cycling)|
|`UNICODE_MODE_OSX` |`UC_M_OS`|`UC_OSX` |Switch to Mac OS X input. |
|`UNICODE_MODE_LNX` |`UC_M_LN`|`UC_LNX` |Switch to Linux input. |
|`UNICODE_MODE_WIN` |`UC_M_WI`|`UC_WIN` |Switch to Windows input. |
|`UNICODE_MODE_BSD` |`UC_M_BS`|`UC_BSD` |Switch to BSD input (not implemented). |
|`UNICODE_MODE_WINC` |`UC_M_WC`|`UC_WINC` |Switch to Windows input using WinCompose.|
You can also switch the input mode by calling `set_unicode_input_mode(x)` in your code, where _x_ is one of the above input mode constants (e.g. `UC_LNX`). Since the function only needs to be called once, it's recommended that you do it in `eeconfig_init_user` (or a similar function). For example:
```c
void eeconfig_init_user(void) {
set_unicode_input_mode(UC_LNX);
}
```
### Audio Feedback
If you have the [Audio feature](feature_audio.md) enabled on the board, you can set melodies to be played when you press the above keys. That way you can have some audio feedback when switching input modes.
For instance, you can add these definitions to your `config.h` file:
```c
#define UNICODE_SONG_OSX COIN_SOUND
#define UNICODE_SONG_LNX UNICODE_LINUX
#define UNICODE_SONG_BSD MARIO_GAMEOVER
#define UNICODE_SONG_WIN UNICODE_WINDOWS
#define UNICODE_SONG_WINC UNICODE_WINDOWS
```
### Additional Customization
Because Unicode is such a large and variable feature, there are a number of options that you can customize to work better on your system.
#### Start and Finish input functions
The functions for starting and finishing Unicode input on your platform can be overridden locally. Possible uses include customizing input mode behavior if you don't use the default keys, or adding extra visual/audio feedback to Unicode input.
* `void unicode_input_start(void)` This sends the initial sequence that tells your platform to enter Unicode input mode. For example, it presses Ctrl+Shift+U on Linux and holds the Option key on Mac.
* `void unicode_input_finish(void)` This is called to exit Unicode input mode, for example by pressing Space or releasing the Option key.
You can find the default implementations of these functions in [`process_unicode_common.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_unicode_common.c).
#### Input Key Configuration
Additionally, you can customize the keys used to trigger the unicode input for macOS and WinCompose by adding defines to your `config.h`
```c
#define UNICODE_OSX_KEY KC_LALT
#define UNICODE_WINC_KEY KC_RALT
```
#### Input Method Cycling
Also, you can choose which input methods are availble for cycling through. By default, this is disabled. But if you want to enabled it, then limiting it to just those modes makes sense. Note that `UNICODE_SELECTED_MODES` define is comma delimited.
```c
#define UNICODE_SELECTED_MODES UC_OSX, UC_LNX, UC_WIN, UC_BSD, UC_WINC
```
## `send_unicode_hex_string`
To type multiple characters for things like (ノಠ痊ಠ)ノ彡┻━┻, you can use `send_unicode_hex_string()` much like `SEND_STRING()` except you would use hex values separate by spaces.
For example, the table flip seen above would be `send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B")`
There are many ways to get a hex code, but an easy one is [this site](https://r12a.github.io/app-conversion/). Just make sure to convert to hexadecimal, and that is your string.
## Additional Language Support
In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware.
# International Characters on Windows
## International Characters on Windows
[AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys among others.
### AutoHotkey allows Windows users to create custom hotkeys among others.
The method does not require Unicode support in the keyboard itself but depends instead of AutoHotkey running in the background.
The method does not require Unicode support in the keyboard itself but depends instead of [AutoHotkey](https://autohotkey.com) running in the background.
First you need to select a modifier combination that is not in use by any of your programs.
CtrlAltWin is not used very widely and should therefore be perfect for this.
@@ -52,3 +180,11 @@ In the default script of AutoHotkey you can define custom hotkeys.
The hotkeys above are for the combination CtrlAltGui and CtrlAltGuiShift plus the letter a.
AutoHotkey inserts the Text right of `Send, ` when this combination is pressed.
### US International
If you enable the US International layout on the system, it will use punctuation to accent the characters.
For instance, typing "`a" will result in à.
You can find details on how to enable this [here](https://support.microsoft.com/en-us/help/17424/windows-change-keyboard-layout).

View File

@@ -5,15 +5,12 @@ If you use more than one keyboard with a similar keymap, you might see the benef
* `/users/<name>/` (added to the path automatically)
* `readme.md` (optional, recommended)
* `rules.mk` (included automatically)
* `config.h` (included automatically)
* `<name>.h` (optional)
* `<name>.c` (optional)
* `config.h` (optional)
* `cool_rgb_stuff.c` (optional)
* `cool_rgb_stuff.h` (optional)
`<name>.c` will need to be added to the SRC in `rules.mk` like this:
SRC += <name>.c
Additional files may be added in the same way - it's recommended you have one named `<name>`.c/.h though.
All this only happens when you build a keymap named `<name>`, like this:
@@ -23,82 +20,179 @@ For example,
make planck:jack
Will include the `/users/jack/` folder in the path, along with `/users/jack/rules.mk`.
Will include the `/users/jack/` folder in the path, along with `/users/jack/rules.mk`.
!> This `name` can be [overridden](#override-default-userspace), if needed.
## `Rules.mk`
The `rules.mk` is one of the two files that gets processed automatically. This is how you add additional source files (such as `<name>.c`) will be added when compiling.
It's highly recommended that you use `<name>.c` as the default source file to be added. And to add it, you need to add it the SRC in `rules.mk` like this:
SRC += <name>.c
Additional files may be added in the same way - it's recommended you have one named `<name>`.c/.h to start off with, though.
The `/users/<name>/rules.mk` file will be included in the build _after_ the `rules.mk` from your keymap. This allows you to have features in your userspace `rules.mk` that depend on individual QMK features that may or may not be available on a specific keyboard.
For example, if you have RGB control features shared between all your keyboards that support RGB lighting, you can add support for that if the RGBLIGHT feature is enabled:
```make
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
# Include my fancy rgb functions source here
SRC += cool_rgb_stuff.c
endif
```
Alternatively, you can `define RGB_ENABLE` in your keymap's `rules.mk` and then check for the variable in your userspace's `rules.mk` like this:
```make
ifdef RGB_ENABLE
# Include my fancy rgb functions source here
SRC += cool_rgb_stuff.c
endif
```
### Override default userspace
By default the userspace used will be the same as the keymap name. In some situations this isn't desirable. For instance, if you use the [layout](feature_layouts.md) feature you can't use the same name for different keymaps (e.g. ANSI and ISO). You can name your layouts `mylayout-ansi` and `mylayout-iso` and add the following line to your layout's `rules.mk`:
```
USER_NAME := mylayout
```
This is also useful if you have multiple different keyboards with different features physically present on the board (such as one with RGB Lights, and one with Audio, or different number of LEDs, or connected to a different PIN on the controller).
## Configuration Options (`config.h`)
Additionally, `config.h` here will be processed like the same file in your keymap folder. This is handled separately from the `<name>.h` file.
The reason for this, is that `<name>.h` won't be added in time to add settings (such as `#define TAPPING_TERM 100`), and including the `<name.h>` file in any `config.h` files will result in compile issues.
So you should use the `config.h` for QMK settings, and the `<name>.h` file for user or keymap specific settings.
!>You should use the `config.h` for [configuration options](config_options.md), and the `<name>.h` file for user or keymap specific settings (such as the enum for layer or keycodes)
`/users/<name>/rules.mk` will be included in the build _after_ the `rules.mk` from your keymap. This allows you to have features in your userspace `rules.mk` that depend on individual QMK features that may or may not be available on a specific keyboard. For example, if you have RGB control features shared between all your keyboards that support RGB lighting, you can `define RGB_ENABLE` in your keymap `rules.mk` and then check for the variable in your userspace `rules.mk` like this:
```make
ifdef RGB_ENABLE
# Include my fancy rgb functions source here
endif
```
Because of this, any time you turn on QMK features in your `users/<name>/rules.mk`, you should conditionally enable them only if the flag isn't already defined, like this:
```make
ifndef TAP_DANCE_ENABLE
TAP_DANCE_ENABLE = yes
endif
```
This will ensure that you can explicitly turn off features for an individual keymap.
## Readme
## Readme (`readme.md`)
Please include authorship (your name, github username, email), and optionally [a license that's GPL compatible](https://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses).
## `Config.h`
You can use this as a template:
```
Copyright <year> <name> <email> @<github_username>
If you do add a `config,h` file, you want to make sure that it only gets processed once. So you may want to start off with something like this:
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
```c
#ifndef USERSPACE_CONFIG_H
#define USERSPACE_CONFIG_H
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
// Put normal config.h settings here:
#endif // !USERSPACE_CONFIG_H
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
```
You can use any option hre that you could use in your keymap's `config.h` file. You can find a list of vales [here](config_options.md).
You'd want to replace the year, name, email and github username with your info.
## Example
Additionally, this is a good place to document your code, if you wish to share it with others.
For a brief example, checkout `/users/_example/` , or for a more detailed examples check out [`template.h`](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/template.h) and [`template.c`](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/template.c) in `/users/drashna/` .
# Examples
### Consolidated Macros
For a brief example, checkout [`/users/_example/`](https://github.com/qmk/qmk_firmware/tree/master/users/drashna).
For a more complicated example, checkout [`/users/drashna/`](https://github.com/qmk/qmk_firmware/tree/master/users/drashna)'s userspace.
If you wanted to consolidate macros and other functions into your userspace for all of your keymaps, you can do that. The issue is that you then cannot call any function defined in your userspace, or it gets complicated. To better handle this, you can call the functions here and create new functions to use in individual keymaps.
## Customized Functions
QMK has a bunch of [functions](custom_quantum_functions.md) that have [`_quantum`, `_kb`, and `_user` versions](custom_quantum_functions.md#a-word-on-core-vs-keyboards-vs-keymap) that you can use. You will pretty much always want to use the user version of these functions. But the problem is that if you use them in your userspace, then you don't have a version that you can use in your keymap.
However, you can actually add support for keymap version, so that you can use it in both your userspace and your keymap!
For instance, lets looks at the `layer_state_set_user` function. Lets enable the [Tri Layer State](ref_functions.md#olkb-tri-layers) functionalitly to all of our boards, and then still have your `keymap.c` still able to use this functionality.
In your `<name.c>` file, you'd want to add this:
```c
__attribute__ ((weak))
uint32_t layer_state_set_keymap (uint32_t state) {
return state;
}
uint32_t layer_state_set_user (uint32_t state) {
state = update_tri_layer_state(state, 2, 3, 5);
return layer_state_set_keymap (state);
}
```
The `__attribute__ ((weak))` part tells the compiler that this is a placeholder function that can then be replaced by a version in your `keymap.c`. That way, you don't need to add it to your `keymap.c`, but if you do, you won't get any conflicts because the function is the same name.
The `_keymap` part here doesn't matter, it just needs to be something other than `_quantum`, `_kb`, or `_user`, since those are already in use. So you could use `layer_state_set_mine`, `layer_state_set_fn`, or anything else.
You can see a list of this and other common functions in [`template.c`](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/template.c) in [`users/drashna`](https://github.com/qmk/qmk_firmware/tree/master/users/drashna).
## Custom Features
Since the Userspace feature can support a staggering number of boards, you may have boards that you want to enable certain functionality for, but not for others. And you can actually create "features" that you can enable or disable in your own userspace.
For instance, if you wanted to have a bunch of macros available, but only on certain boards (to save space), you could "hide" them being a `#ifdef MACROS_ENABLED`, and then enable it per board. To do this, add this to your rules.mk
```make
ifeq ($(strip $(MACROS_ENABLED)), yes)
OPT_DEFS += -DMACROS_ENABLED
endif
```
The `OPT_DEFS` setting causes `MACROS_ENABLED` to be defined for your keyboards (note the `-D` in front of the name), and you could use `#ifdef MACROS_ENABLED` to check the status in your c/h files, and handle that code based on that.
Then you add `MACROS_ENABLED = yes` to the `rules.mk` for you keymap to enable this feature and the code in your userspace.
And in your `process_record_user` function, you'd do something like this:
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
#ifdef MACROS_ENABLED
case MACRO1:
if (!record->event.pressed) {
SEND_STRING("This is macro 1!");
}
break;
case MACRO2:
if (!record->event.pressed) {
SEND_STRING("This is macro 2!");
}
break;
#endif
}
return true;
}
```
## Consolidated Macros
If you wanted to consolidate macros and other functions into your userspace for all of your keymaps, you can do that. This builds upon the [Customized Functions](#customized-functions) example above. This lets you maintain a bunch of macros that are shared between the different keyboards, and allow for keyboard specific macros, too.
First, you'd want to go through all of your `keymap.c` files and replace `process_record_user` with `process_record_keymap` instead. This way, you can still use keyboard specific codes on those boards, and use your custom "global" keycodes as well. You'll also want to replace `SAFE_RANGE` with `NEW_SAFE_RANGE` so that you wont have any overlapping keycodes
Then add `#include <name.h>` to all of your keymap.c files. This allows you to use these new keycodes without having to redefine them in each keymap.
Once you've done that, you'll want to set the keycode definitions that you need to the `<name>.h` file. For instance:
```
#ifndef USERSPACE
#define USERSPACE
```c
#pragma once
#include "quantum.h"
#include "action.h"
#include "version.h"
// Define all of
enum custom_keycodes {
KC_MAKE = SAFE_RANGE,
NEW_SAFE_RANGE //use "NEW_SAFE_RANGE" for keymap specific codes
};
#endif
```
Now you want to create the `<name>.c` file, and add this content to it:
```
```c
#include "<name>.h"
#include "quantum.h"
#include "action.h"
#include "version.h"
__attribute__ ((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
@@ -126,14 +220,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
```
This will add a new `KC_MAKE` keycode that can be used in any of your keymaps. And this keycode will output `make <keyboard>:<keymap">`, making frequent compiling easier. And this will work with any keyboard and any keymap as it will output the current boards info, so that you don't have to type this out every time.
This will add a new `KC_MAKE` keycode that can be used in any of your keymaps. And this keycode will output `make <keyboard>:<keymap>`, making frequent compiling easier. And this will work with any keyboard and any keymap as it will output the current boards info, so that you don't have to type this out every time.
Additionally, this should flash the newly compiled firmware automatically, using the correct utility, based on the bootloader settings (or default to just generating the HEX file). However, it should be noted that this may not work on all systems. AVRDUDE doesn't work on WSL, namely (and will dump the HEX in the ".build" folder instead).
## Override default userspace
By default the userspace used will be the same as the keymap name. In some situations this isn't desirable. For instance, if you use the [layout](feature_layouts.md) feature you can't use the same name for different keymaps (e.g. ANSI and ISO). You can name your layouts `mylayout-ansi` and `mylayout-iso` and add the following line to your layout's `rules.mk`:
```
USER_NAME := mylayout
```

View File

@@ -8,13 +8,17 @@ QMK has a staggering number of features for building your keyboard. It can take
* [Auto Shift](feature_auto_shift.md) - Tap for the normal key, hold slightly longer for its shifted state.
* [Backlight](feature_backlight.md) - LED lighting support for your keyboard.
* [Bootmagic](feature_bootmagic.md) - Adjust the behavior of your keyboard using hotkeys.
* [Combos](feature_combo.md) - Custom actions for multiple key holds.
* [Command](feature_command.md) - Runtime version of bootmagic (Formerly known as "Magic").
* [Dynamic Macros](feature_dynamic_macros.md) - Record and playback macros from the keyboard itself.
* [Grave Escape](feature_grave_esc.md) - Lets you use a single key for Esc and Grave.
* [HD44780 LCD Display](feature_hd44780.md) - Support for LCD character displays using the HD44780 standard.
* [Key Lock](feature_key_lock.md) - Lock a key in the "down" state.
* [Layouts](feature_layouts.md) - Use one keymap with any keyboard that supports your layout.
* [Leader Key](feature_leader_key.md) - Tap the leader key followed by a sequence to trigger custom behavior.
* [Macros](feature_macros.md) - Send multiple key presses when pressing only one physical key.
* [Mouse keys](feature_mouse_keys.md) - Control your mouse pointer from your keyboard.
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys) - Sticky Keys, lets hit a key rather than holding it.
* [Pointing Device](feature_pointing_device.md) - Framework for connecting your custom pointing device to your keyboard.
* [PS2 Mouse](feature_ps2_mouse.md) - Driver for connecting a PS/2 mouse directly to your keyboard.
* [RGB Light](feature_rgblight.md) - RGB lighting for your keyboard.

View File

@@ -2,7 +2,7 @@
There are quite a few different types of bootloaders that keyboards use, and just about all of the use a different flashing method. Luckily, projects like the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) aim to be compatible with all the different types without having to think about it much, but this article will describe the different types of bootloaders, and available methods for flashing them.
If you have a bootloader selected with the `BOOTLOADER` variable in your `rules.mk`, QMK will automatically calculate if your .hex file is the right size to be flashed to the device, and output the total size it bytes (along with the max). To run this process manually, compile with the target `check-size`, eg `make planck/rev4:default:check-size`.
If you have a bootloader selected with the `BOOTLOADER` variable in your `rules.mk`, QMK will automatically calculate if your .hex file is the right size to be flashed to the device, and output the total size in bytes (along with the max). To run this process manually, compile with the target `check-size`, eg `make planck/rev4:default:check-size`.
## DFU
@@ -71,13 +71,19 @@ Flashing sequence:
1. Press the `RESET` keycode, or short RST to GND quickly (you only have 7 seconds to flash once it enters)
2. Wait for the OS to detect the device
4. Flash a .hex file
5. Wait for the device to reset automatically
3. Flash a .hex file
4. Wait for the device to reset automatically
or
make <keyboard>:<keymap>:avrdude
or if you want to flash multiple boards, use the following command
make <keyboard>:<keymap>:avrdude-loop
When you're done flashing boards, you'll need to hit Ctrl + C or whatever the correct keystroke is for your operating system to break the loop.
## Halfkay
Halfkay is a super-slim protocol developed by PJRC that uses HID, and come on all Teensys (namely the 2.0).
@@ -100,5 +106,28 @@ Flashing sequence:
1. Press the `RESET` keycode, or short RST to GND quickly (you only have 7 seconds to flash once it enters)
2. Wait for the OS to detect the device
4. Flash a .hex file
5. Reset the device into application mode (may be done automatically)
3. Flash a .hex file
4. Reset the device into application mode (may be done automatically)
## STM32
All STM32 chips come preloaded with a factory bootloader that cannot be modified nor deleted. Some STM32 chips have bootloaders that do not come with USB programming (e.g. STM32F103) but the process is still the same.
At the moment, no `BOOTLOADER` variable is needed on `rules.mk` for STM32.
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [dfu-util](https://github.com/Stefan-Schmidt/dfu-util) / `:dfu-util` (recommended command line)
Flashing sequence:
1. Enter the bootloader using any of the following methods:
* Tap the `RESET` keycode (may not work on STM32F042 devices)
* If a reset circuit is present, tap the RESET button
* Otherwise, you need to bridge BOOT0 to VCC (via BOOT0 button or bridge), short RESET to GND (via RESET button or bridge), and then let go of the BOOT0 bridge
2. Wait for the OS to detect the device
3. Flash a .bin file
* You will receive a warning about the DFU signature; Just ignore it
4. Reset the device into application mode (may be done automatically)
* If you are building from command line (e.g. `make planck/rev6:default:dfu-util`), make sure that `:leave` is passed to the `DFU_ARGS` variable inside your `rules.mk` (e.g. `DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave`) so that your device resets after flashing

View File

@@ -8,7 +8,7 @@ Note: If it is your first time here, Check out the "Complete Newbs guide" instea
## Linux
To ensure you are always up to date, you can just run `sudo util/install_dependencies.sh`. That should always install all the dependencies needed. **This will run `apt-get upgrade`.**
To ensure you are always up to date, you can just run `sudo util/qmk_install.sh`. That should always install all the dependencies needed. **This will run `apt-get upgrade`.**
You can also install things manually, but this documentation might not be always up to date with all requirements.
@@ -41,6 +41,12 @@ Debian / Ubuntu example:
Fedora / Red Hat example:
sudo dnf install gcc unzip wget zip dfu-util dfu-programmer avr-gcc avr-libc binutils-avr32-linux-gnu arm-none-eabi-gcc-cs arm-none-eabi-binutils-cs arm-none-eabi-newlib
Arch / Manjaro example:
pacman -S base-devel gcc unzip wget zip avr-gcc avr-binutils avr-libc dfu-util arm-none-eabi-gcc arm-none-eabi-binutils arm-none-eabi-newlib git
(the `dfu-programmer` package is availble on AUR only so you should download from there or use an AUR helper)
## Nix
@@ -57,11 +63,13 @@ If you're using [homebrew,](http://brew.sh/) you can use the following commands:
brew tap PX4/homebrew-px4
brew update
brew install avr-gcc@7
brew link --force avr-gcc@7
brew install dfu-programmer
brew install dfu-util
brew install gcc-arm-none-eabi
brew install avrdude
This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line. Note that the `make` and `make install` portion during the homebrew installation of avr-libc can take over 20 minutes and exhibit high CPU usage.
This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line. Note that the `make` and `make install` portion during the homebrew installation of `avr-gcc@7` can take over 20 minutes and exhibit high CPU usage.
## Windows with msys2 (recommended)
@@ -69,9 +77,9 @@ The best environment to use, for Windows Vista through any later version (tested
* Install msys2 by downloading it and following the instructions here: http://www.msys2.org
* Open the ``MSYS2 MingGW 64-bit`` shortcut
* Navigate to your qmk checkout. For example, if it's in the root of your c drive:
* Navigate to your QMK repository. For example, if it's in the root of your c drive:
* `$ cd /c/qmk_firmware`
* Run `util/msys2_install.sh` and follow the prompts
* Run `util/qmk_install.sh` and follow the prompts
## Windows 10 (deprecated)
These are the old instructions for Windows 10. We recommend you use [MSYS2 as outlined above](#windows-with-msys2-recommended).
@@ -121,24 +129,27 @@ If you have trouble and want to ask for help, it is useful to generate a *Win_Ch
## Docker
If this is a bit complex for you, Docker might be the turn-key solution you need. After installing [Docker](https://www.docker.com/products/docker), run the following command at the root of the QMK folder to build a keyboard/keymap:
If this is a bit complex for you, Docker might be the turn-key solution you need. After installing [Docker CE](https://docs.docker.com/install/#supported-platforms), run the following command from the `qmk_firmware` directory to build a keyboard/keymap:
```bash
# You'll run this every time you want to build a keymap
# modify the keymap and keyboard assignment to compile what you want
# defaults are ergodox/default
util/docker_build.sh keyboard:keymap
# For example: util/docker_build.sh ergodox_ez:steno
```
This will compile the targeted keyboard/keymap and leave the resulting `.hex` or `.bin` file in the QMK directory for you to flash. If `:keymap` is omitted, the `default` keymap is used. Note that the parameter format is the same as when building with `make`.
docker run -e keymap=gwen -e keyboard=ergodox_ez --rm -v $('pwd'):/qmk:rw edasque/qmk_firmware
You can also start the script without any parameters, in which case it will ask you to input the build parameters one by one, which you may find easier to use:
```bash
util/docker_build.sh
# Reads parameters as input (leave blank for defaults)
```
On Windows Docker seems to have issues with the VOLUME tag in Dockerfile, and `$('pwd')` won't print a Windows compliant path; use full path instead, like this:
There is also support for building _and_ flashing the keyboard straight from Docker by specifying the `target` as well:
```bash
docker run -e keymap=default -e keyboard=ergodox_ez --rm -v D:/Users/Sacapuces/Documents/Repositories/qmk:/qmk:rw edasque/qmk_firmware
util/docker_build.sh keyboard:keymap:target
# For example: util/docker_build.sh planck/rev6:default:dfu-util
```
If you're on Linux, this should work out of the box. On Windows and macOS, it requires [Docker Machine](http://gw.tnode.com/docker/docker-machine-with-usb-support-on-windows-macos/) to be running. This is tedious to set up, so it's not recommended; use QMK Toolbox instead.
This will compile the targeted keyboard/keymap and leave it in your QMK directory for you to flash.
!> Docker for Windows requires [Hyper-V](https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/quick-start/enable-hyper-v) to be enabled. This means that it cannot work on versions of Windows which don't have Hyper-V, such as Windows 7, Windows 8 and **Windows 10 Home**.
## Vagrant
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [vagrant guide](getting_started_vagrant.md).

View File

@@ -8,7 +8,7 @@ Start on the [QMK Github page](https://github.com/qmk/qmk_firmware), and you'll
![Fork on Github](http://i.imgur.com/8Toomz4.jpg)
If you're apart of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button:
If you're a part of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button:
![Download from Github](http://i.imgur.com/N1NYcSz.jpg)

View File

@@ -93,19 +93,17 @@ This enables MIDI sending and receiving with your keyboard. To enter MIDI send m
`UNICODE_ENABLE`
This allows you to send unicode symbols via `UC(<unicode>)` in your keymap. Only codes up to 0x7FFF are currently supported.
This allows you to send Unicode characters using `UC(<code point>)` in your keymap. Code points up to `0x7FFF` are supported. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji.
`UNICODEMAP_ENABLE`
This allows sending unicode symbols using `X(<unicode>)` in your keymap. Codes
up to 0xFFFFFFFF are supported, including emojis. You will need to maintain
a separate mapping table in your keymap file.
This allows you to send Unicode characters using `X(<map index>)` in your keymap. You will need to maintain a mapping table in your keymap file. All possible code points (up to `0x10FFFF`) are supported.
Known limitations:
- Under Mac OS, only codes up to 0xFFFF are supported.
- Under Linux ibus, only codes up to 0xFFFFF are supported (but anything important is still under this limit for now).
`UCIS_ENABLE`
Characters out of range supported by the OS will be ignored.
This allows you to send Unicode characters by inputting a mnemonic corresponding to the character you want to send. You will need to maintain a mapping table in your keymap file. All possible code points (up to `0x10FFFF`) are supported.
For further details, as well as limitations, see the [Unicode page](feature_unicode.md).
`BLUETOOTH_ENABLE`
@@ -117,7 +115,7 @@ This allows you output audio on the C6 pin (needs abstracting). See the [audio p
`FAUXCLICKY_ENABLE`
Uses buzzer to emulate clicky switches. A cheap imitation of the Cherry blue switches. By default, uses the C6 pin, same as AUDIO_ENABLE.
Uses buzzer to emulate clicky switches. A cheap imitation of the Cherry blue switches. By default, uses the C6 pin, same as `AUDIO_ENABLE`.
`VARIABLE_TRACE`

View File

@@ -8,7 +8,7 @@ If you have not yet you should read the [Keyboard Guidelines](hardware_keyboard_
QMK has a number of features to simplify working with AVR keyboards. For most keyboards you don't have to write a single line of code. To get started run the `util/new_project.sh` script:
```
```bash
$ util/new_project.sh my_awesome_keyboard
######################################################
# /keyboards/my_awesome_keyboard project created. To start
@@ -30,7 +30,7 @@ This is where all the custom logic for your keyboard goes. Many keyboards do not
This is the file you define your [Layout Macro(s)](feature_layouts.md) in. At minimum you should have a `#define LAYOUT` for your keyboard that looks something like this:
```
```c
#define LAYOUT( \
k00, k01, k02, \
k10, k11 \
@@ -57,7 +57,7 @@ At the top of the `config.h` you'll find USB related settings. These control how
Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately reflect your keyboard.
```
```c
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
@@ -66,20 +66,20 @@ Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately r
#define DESCRIPTION A custom keyboard
```
?> Note: On Windows and macOS the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` fields will be displayed in the list of USB devices. On Linux these values will not be visible in `lsusb`, since Linux takes that information from the list published by the USB-IF.
?> Note: On Windows and macOS the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` fields will be displayed in the list of USB devices. ?> On Linux these values will not be visible in lsusb by default, since Linux takes the information from the list maintained by [USB ID Repository](http://www.linux-usb.org/usb-ids.html) by default. lsusb will show the information reported by the device when executed with -v option. It is also present in kernel logs after plugging in the device.
### Keyboard Matrix Configuration
The next section of the `config.h` file deals with your keyboard's matrix. The first thing you should set is the matrix's size. This is usually, but not always, the same number of rows and columns as the physical key arrangement.
```
```c
#define MATRIX_ROWS 2
#define MATRIX_COLS 3
```
Once you've defined the size of your matrix you need to define which pins on your MCU are connected to rows and columns. To do so simply specify the names of those pins:
```
```c
#define MATRIX_ROW_PINS { D0, D5 }
#define MATRIX_COL_PINS { F1, F0, B0 }
#define UNUSED_PINS
@@ -89,7 +89,7 @@ The number of `MATRIX_ROW_PINS` entries must be the same as the number you assig
Finally, you can specify the direction your diodes point. This can be `COL2ROW`, `ROW2COL`, or `CUSTOM_MATRIX`.
```
```c
#define DIODE_DIRECTION COL2ROW
```
@@ -97,16 +97,14 @@ Finally, you can specify the direction your diodes point. This can be `COL2ROW`,
By default QMK supports backlighting on pins `B5`, `B6`, and `B7`. If you are using one of those you can simply enable it here. For more details see the [Backlight Documentation](feature_backlight.md).
```
```c
#define BACKLIGHT_PIN B7
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6
```
{% hint style='info' %}
You can use backlighting on any pin you like, but you will have to do more work to support that. See the [Backlight Documentation](feature_backlight.md) for more details.
{% endhint %}
?> You can use backlighting on any pin you like, but you will have to do more work to support that. See the [Backlight Documentation](feature_backlight.md) for more details.
### Other Configuration Options
@@ -120,7 +118,7 @@ You use the `rules.mk` file to tell QMK what files to build and what features to
These options tell the build system what CPU to build for. Be very careful if you change any of these settings, you can render your keyboard inoperable.
```
```make
MCU = atmega32u4
F_CPU = 16000000
ARCH = AVR8
@@ -128,26 +126,26 @@ F_USB = $(F_CPU)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
```
### Bootloader Size
### Bootloaders
The bootloader is a special section of your MCU that allows you to upgrade the code stored on the MCU. Think of it like a Rescue Partition for your keyboard. If you are using a teensy 2.0, or a device like the Ergodox EZ that uses the teensy bootloader you should set this to `512`. Most other bootloaders should be set to `4096`, but `1024` and `2048` are other possible values you may encounter.
The bootloader is a special section of your MCU that allows you to upgrade the code stored on the MCU. Think of it like a Rescue Partition for your keyboard.
#### Teensy 2.0 Bootloader Example
#### Teensy Bootloader Example
```
OPT_DEFS += -DBOOTLOADER_SIZE=512
```
#### Teensy 2.0++ Bootloader Example
```
OPT_DEFS += -DBOOTLOADER_SIZE=1024
```make
BOOTLOADER = halfkay
```
#### Atmel DFU Loader Example
```make
BOOTLOADER = atmel-dfu
```
OPT_DEFS += -DBOOTLOADER_SIZE=4096
#### Pro Micro Bootloader Example
```make
BOOTLOADER = caterina
```
### Build Options

View File

@@ -27,17 +27,17 @@ This usually happens with a periodic scan of key presses. This speed often is li
## 2. What the Firmware Sends
The [HID specification](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) tells what a keyboard can actually send through USB to have a chance to be properly recognised. This includes a pre-defined list of scancodes which are simple numbers from `0x00` to `0xE7`. The firmware assigns a scancode to each key of the keyboard.
The [HID specification](https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf) tells what a keyboard can actually send through USB to have a chance to be properly recognised. This includes a pre-defined list of scancodes which are simple numbers from `0x00` to `0xE7`. The firmware assigns a scancode to each key of the keyboard.
The firmware does not send actually letters or characters, but only scancodes.
Thus, by modifying the firmware, you only can modify what scancode is sent over
The firmware does not send actual letters or characters, but only scancodes.
Thus, by modifying the firmware, you can only modify what scancode is sent over
USB for a given key.
## 3. What the Operating System Does
Once the keycode reaches the operating system, a piece of software has to have
it match an actual character thanks to a keyboard layout. For example, if your
layout is set to QWERTY, a sample of the matching table is as follow:
layout is set to QWERTY, a sample of the matching table is as follows:
| keycode | character |
|---------|-----------|
@@ -55,11 +55,11 @@ As the layout is generally fixed (unless you create your own), the firmware can
## List of Characters You Can Send
Putting aside shortcuts, having a limited set of keycodes mapped to a limited layout means that **the list of characters you can assign to a given key only is the ones present in the layout**.
Putting aside shortcuts, having a limited set of keycodes mapped to a limited layout means that **the list of characters you can assign to a given key are only the ones present in the layout**.
For example, this means that if you have a QWERTY US layout, and you want to assign 1 key to produce `€` (euro currency symbol), you are unable to do so, because the QWERTY US layout does not have such mapping. You could fix that by using a QWERTY UK layout, or a QWERTY US International.
For example, this means that if you have a QWERTY US layout, and you want to assign one key to produce `€` (euro currency symbol), you are unable to do so, because the QWERTY US layout does not have such mapping. You could fix that by using a QWERTY UK layout, or a QWERTY US International.
You may wonder why a keyboard layout containing all of Unicode is not devised then? The limited number of keycode available through USB simply disallow such a thing.
You may wonder why a keyboard layout containing all of Unicode is not devised then? The limited number of keycodes available through USB simply disallows such a thing.
## How to (Maybe) Enter Unicode Characters

82
docs/i2c_driver.md Normal file
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# I2C Master Driver
The I2C Master drivers used in QMK have a set of common functions to allow portability between MCUs.
## Available functions
|Function |Description |
|------------------------------------------------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|`void i2c_init(void);` |Initializes the I2C driver. This function should be called once before any transaction is initiated. |
|`uint8_t i2c_start(uint8_t address);` |Starts an I2C transaction. Address is the 7-bit slave address without the direction bit. |
|`uint8_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);` |Transmit data over I2C. Address is the 7-bit slave address without the direction. Returns status of transaction. |
|`uint8_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);` |Receive data over I2C. Address is the 7-bit slave address without the direction. Saves number of bytes specified by `length` in `data` array. Returns status of transaction. |
|`uint8_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);` |Same as the `i2c_transmit` function but `regaddr` sets where in the slave the data will be written. |
|`uint8_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);` |Same as the `i2c_receive` function but `regaddr` sets from where in the slave the data will be read. |
|`uint8_t i2c_stop(uint16_t timeout);` |Stops the I2C driver. |
### Function Return
All the above functions, except `void i2c_init(void);` return the following truth table:
|Return Value |Description |
|---------------|---------------------------------------------------|
|0 |Operation executed successfully. |
|-1 |Operation failed. |
|-2 |Operation timed out. |
## AVR
### Configuration
The following defines can be used to configure the I2C master driver.
|Variable |Description |Default|
|------------------|---------------------------------------------------|-------|
|`#F_SCL` |Clock frequency in Hz |400KHz |
|`#Prescaler` |Divides master clock to aid in I2C clock selection |1 |
AVRs usually have set GPIO which turn into I2C pins, therefore no further configuration is required.
## ARM
For ARM the Chibios I2C HAL driver is under the hood.
This section assumes an STM32 MCU.
### Configuration
The configuration for ARM MCUs can be quite complex as often there are multiple I2C drivers which can be assigned to a variety of ports.
Firstly the `mcuconf.h` file must be setup to enable the necessary hardware drivers.
|Variable |Description |Default|
|------------------------------|------------------------------------------------------------------------------------|-------|
|`#STM32_I2C_USE_XXX` |Enable/Disable the hardware driver XXX (each driver should be explicitly listed) |FALSE |
|`#STM32_I2C_BUSY_TIMEOUT` |Time in ms until the I2C command is aborted if no response is received |50 |
|`#STM32_I2C_XXX_IRQ_PRIORITY` |Interrupt priority for hardware driver XXX (THIS IS AN EXPERT SETTING) |10 |
|`#STM32_I2C_USE_DMA` |Enable/Disable the ability of the MCU to offload the data transfer to the DMA unit |TRUE |
|`#STM32_I2C_XXX_DMA_PRIORITY` |Priority of DMA unit for hardware driver XXX (THIS IS AN EXPERT SETTING) |1 |
Secondly, in the `halconf.h` file, `#define HAL_USE_I2C` must be set to `TRUE`. This allows ChibiOS to load its I2C driver.
Lastly, we need to assign the correct GPIO pins depending on the I2C hardware driver we want to use.
By default the I2C1 hardware driver is assumed to be used. If another hardware driver is used, `#define I2C_DRIVER I2CDX` should be added to the `config.h` file with X being the number of hardware driver used. For example is I2C3 is enabled, the `config.h` file should contain `#define I2C_DRIVER I2CD3`. This aligns the QMK I2C driver with the Chibios I2C driver.
STM32 MCUs allows a variety of pins to be configured as I2C pins depending on the hardware driver used. By default B6 and B7 are set to I2C.
This can be changed by declaring the `i2c_init` function which intentionally has a weak attribute. Please consult the datasheet of your MCU for the available GPIO configurations. The following is an example initialization function:
```C
void i2c_init(void)
{
setPinInput(B6); // Try releasing special pins for a short time
setPinInput(B7);
chThdSleepMilliseconds(10); // Wait for the release to happen
palSetPadMode(GPIOB, 6, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP); // Set B6 to I2C function
palSetPadMode(GPIOB, 7, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP); // Set B7 to I2C function
}
```

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@@ -17,7 +17,7 @@
name: 'QMK Firmware',
nameLink: 'https://qmk.fm/',
repo: 'qmk/qmk_firmware',
loadSidebar: true,
loadSidebar: '_summary.md',
auto2top: true,
formatUpdated: '{YYYY}/{MM}/{DD} {HH}:{mm}',
search: {
@@ -25,7 +25,8 @@
placeholder: 'Search Documentation...',
noData: 'We could not find any documents matching your search.',
depth: 6
}
},
fallbackLanguages: ['zh']
}
</script>
<script src="//unpkg.com/docsify/lib/docsify.min.js"></script>

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# GPIO Control
QMK has a GPIO control abstraction layer which is micro-controller agnostic. This is done to allow easy access to pin control across different platforms.
## Functions
The following functions can provide basic control of GPIOs and are found in `quantum/quantum.h`.
|Function |Description |
|----------------------|------------------------------------------------------------------|
|`setPinInput(pin)` |Set pin as input with high impedance (High-Z) |
|`setPinInputHigh(pin)`|Set pin as input with build in pull-up |
|`setPinInputLow(pin)` |Set pin as input with build in pull-down (Supported only on STM32)|
|`setPinOutput(pin)` |Set pin as output |
|`writePinHigh(pin)` |Set pin level as high, assuming it is an output |
|`writePinLow(pin)` |Set pin level as low, assuming it is an output |
|`writePin(pin, level)`|Set pin level, assuming it is an output |
|`readPin(pin)` |Returns the level of the pin |
## Advance settings
Each micro-controller can have multiple advance settings regarding its GPIO. This abstraction layer does not limit the use of architecture specific functions. Advance users should consult the datasheet of there desired device and include any needed libraries. For AVR the standard avr/io.h library is used and for STM32 the Chibios [PAL library](http://chibios.sourceforge.net/docs3/hal/group___p_a_l.html) is used.

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Keycode Symbol Table
====================
Keycodes are defined in `common/keycode.h`.
Range of 00-A4 and E0-E7 are identical with HID Usage:
<http://www.usb.org/developers/hidpage/Hut1_12v2.pdf>
Virtual keycodes are defined out of above range to support special actions.
Keycode Symbol Short name Description
--------------------------------------------------------------------------------
KC_NO 00 Reserved (no event indicated)
KC_ROLL_OVER 01 Keyboard ErrorRollOver
KC_POST_FAIL 02 Keyboard POSTFail
KC_UNDEFINED 03 Keyboard ErrorUndefined
KC_A 04 Keyboard a and A
KC_B 05 Keyboard b and B
KC_C 06 Keyboard c and C
KC_D 07 Keyboard d and D
KC_E 08 Keyboard e and E
KC_F 09 Keyboard f and F
KC_G 0A Keyboard g and G
KC_H 0B Keyboard h and H
KC_I 0C Keyboard i and I
KC_J 0D Keyboard j and J
KC_K 0E Keyboard k and K
KC_L 0F Keyboard l and L
KC_M 10 Keyboard m and M
KC_N 11 Keyboard n and N
KC_O 12 Keyboard o and O
KC_P 13 Keyboard p and P
KC_Q 14 Keyboard q and Q
KC_R 15 Keyboard r and R
KC_S 16 Keyboard s and S
KC_T 17 Keyboard t and T
KC_U 18 Keyboard u and U
KC_V 19 Keyboard v and V
KC_W 1A Keyboard w and W
KC_X 1B Keyboard x and X
KC_Y 1C Keyboard y and Y
KC_Z 1D Keyboard z and Z
KC_1 1E Keyboard 1 and !
KC_2 1F Keyboard 2 and @
KC_3 20 Keyboard 3 and #
KC_4 21 Keyboard 4 and $
KC_5 22 Keyboard 5 and %
KC_6 23 Keyboard 6 and ^
KC_7 24 Keyboard 7 and &
KC_8 25 Keyboard 8 and *
KC_9 26 Keyboard 9 and (
KC_0 27 Keyboard 0 and )
KC_ENTER KC_ENT 28 Keyboard Return (ENTER)
KC_ESCAPE KC_ESC 29 Keyboard ESCAPE
KC_BSPACE KC_BSPC 2A Keyboard DELETE (Backspace)
KC_TAB 2B Keyboard Tab
KC_SPACE KC_SPC 2C Keyboard Spacebar
KC_MINUS KC_MINS 2D Keyboard - and (underscore)
KC_EQUAL KC_EQL 2E Keyboard = and +
KC_LBRACKET KC_LBRC 2F Keyboard [ and {
KC_RBRACKET KC_RBRC 30 Keyboard ] and }
KC_BSLASH KC_BSLS 31 Keyboard \ and |
KC_NONUS_HASH KC_NUHS 32 Keyboard Non-US # and ~
KC_SCOLON KC_SCLN 33 Keyboard ; and :
KC_QUOTE KC_QUOT 34 Keyboard and “
KC_GRAVE KC_GRV 35 Keyboard Grave Accent and Tilde
KC_COMMA KC_COMM 36 Keyboard , and <
KC_DOT 37 Keyboard . and >
KC_SLASH KC_SLSH 38 Keyboard / and ?
KC_CAPSLOCK KC_CAPS 39 Keyboard Caps Lock
KC_F1 3A Keyboard F1
KC_F2 3B Keyboard F2
KC_F3 3C Keyboard F3
KC_F4 3D Keyboard F4
KC_F5 3E Keyboard F5
KC_F6 3F Keyboard F6
KC_F7 40 Keyboard F7
KC_F8 41 Keyboard F8
KC_F9 42 Keyboard F9
KC_F10 43 Keyboard F10
KC_F11 44 Keyboard F11
KC_F12 45 Keyboard F12
KC_PSCREEN KC_PSCR 46 Keyboard PrintScreen
KC_SCROLLLOCK KC_SLCK 47 Keyboard Scroll Lock
KC_PAUSE KC_PAUS 48 Keyboard Pause
KC_INSERT KC_INS 49 Keyboard Insert
KC_HOME 4A Keyboard Home
KC_PGUP 4B Keyboard PageUp
KC_DELETE KC_DEL 4C Keyboard Delete Forward
KC_END 4D Keyboard End
KC_PGDOWN KC_PGDN 4E Keyboard PageDown
KC_RIGHT KC_RGHT 4F Keyboard RightArrow
KC_LEFT 50 Keyboard LeftArrow
KC_DOWN 51 Keyboard DownArrow
KC_UP 52 Keyboard UpArrow
KC_NUMLOCK KC_NLCK 53 Keypad Num Lock and Clear
KC_KP_SLASH KC_PSLS 54 Keypad /
KC_KP_ASTERISK KC_PAST 55 Keypad *
KC_KP_MINUS KC_PMNS 56 Keypad -
KC_KP_PLUS KC_PPLS 57 Keypad +
KC_KP_ENTER KC_PENT 58 Keypad ENTER
KC_KP_1 KC_P1 59 Keypad 1 and End
KC_KP_2 KC_P2 5A Keypad 2 and Down Arrow
KC_KP_3 KC_P3 5B Keypad 3 and PageDn
KC_KP_4 KC_P4 5C Keypad 4 and Left Arrow
KC_KP_5 KC_P5 5D Keypad 5
KC_KP_6 KC_P6 5E Keypad 6 and Right Arrow
KC_KP_7 KC_P7 5F Keypad 7 and Home
KC_KP_8 KC_P8 60 Keypad 8 and Up Arrow
KC_KP_9 KC_P9 61 Keypad 9 and PageUp
KC_KP_0 KC_P0 62 Keypad 0 and Insert
KC_KP_DOT KC_PDOT 63 Keypad . and Delete
KC_NONUS_BSLASH KC_NUBS 64 Keyboard Non-US \ and |
KC_APPLICATION KC_APP 65 Keyboard Application
KC_POWER 66 Keyboard Power
KC_KP_EQUAL KC_PEQL 67 Keypad =
KC_F13 68 Keyboard F13
KC_F14 69 Keyboard F14
KC_F15 6A Keyboard F15
KC_F16 6B Keyboard F16
KC_F17 6C Keyboard F17
KC_F18 6D Keyboard F18
KC_F19 6E Keyboard F19
KC_F20 6F Keyboard F20
KC_F21 70 Keyboard F21
KC_F22 71 Keyboard F22
KC_F23 72 Keyboard F23
KC_F24 73 Keyboard F24
KC_EXECUTE 74 Keyboard Execute
KC_HELP 75 Keyboard Help
KC_MENU 76 Keyboard Menu
KC_SELECT 77 Keyboard Select
KC_STOP 78 Keyboard Stop
KC_AGAIN 79 Keyboard Again
KC_UNDO 7A Keyboard Undo
KC_CUT 7B Keyboard Cut
KC_COPY 7C Keyboard Copy
KC_PASTE 7D Keyboard Paste
KC_FIND 7E Keyboard Find
KC__MUTE 7F Keyboard Mute
KC__VOLUP 80 Keyboard Volume Up
KC__VOLDOWN 81 Keyboard Volume Down
KC_LOCKING_CAPS 82 Keyboard Locking Caps Lock
KC_LOCKING_NUM 83 Keyboard Locking Num Lock
KC_LOCKING_SCROLL 84 Keyboard Locking Scroll Lock
KC_KP_COMMA KC_PCMM 85 Keypad Comma
KC_KP_EQUAL_AS400 86 Keypad Equal Sign
KC_INT1 KC_RO 87 Keyboard International115
KC_INT2 KC_KANA 88 Keyboard International216
KC_INT3 KC_JYEN 89 Keyboard International317
KC_INT4 KC_HENK 8A Keyboard International418
KC_INT5 KC_MHEN 8B Keyboard International519
KC_INT6 8C Keyboard International620
KC_INT7 8D Keyboard International721
KC_INT8 8E Keyboard International822
KC_INT9 8F Keyboard International922
KC_LANG1 90 Keyboard LANG125
KC_LANG2 91 Keyboard LANG226
KC_LANG3 92 Keyboard LANG330
KC_LANG4 93 Keyboard LANG431
KC_LANG5 94 Keyboard LANG532
KC_LANG6 95 Keyboard LANG68
KC_LANG7 96 Keyboard LANG78
KC_LANG8 97 Keyboard LANG88
KC_LANG9 98 Keyboard LANG98
KC_ALT_ERASE 99 Keyboard Alternate Erase
KC_SYSREQ 9A Keyboard SysReq/Attention
KC_CANCEL 9B Keyboard Cancel
KC_CLEAR 9C Keyboard Clear
KC_PRIOR 9D Keyboard Prior
KC_RETURN 9E Keyboard Return
KC_SEPARATOR 9F Keyboard Separator
KC_OUT A0 Keyboard Out
KC_OPER A1 Keyboard Oper
KC_CLEAR_AGAIN A2 Keyboard Clear/Again
KC_CRSEL A3 Keyboard CrSel/Props
KC_EXSEL A4 Keyboard ExSel
/* Modifiers */
KC_LCTRL KC_LCTL E0 Keyboard LeftControl
KC_LSHIFT KC_LSFT E1 Keyboard LeftShift
KC_LALT E2 Keyboard LeftAlt
KC_LGUI E3 Keyboard Left GUI(Windows/Apple/Meta key)
KC_RCTRL KC_RCTL E4 Keyboard RightControl
KC_RSHIFT KC_RSFT E5 Keyboard RightShift
KC_RALT E6 Keyboard RightAlt
KC_RGUI E7 Keyboard Right GUI(Windows/Apple/Meta key)
/*
* Virtual keycodes
*/
/* System Control */
KC_SYSTEM_POWER KC_PWR System Power Down
KC_SYSTEM_SLEEP KC_SLEP System Sleep
KC_SYSTEM_WAKE KC_WAKE System Wake
/* Consumer Page */
KC_AUDIO_MUTE KC_MUTE
KC_AUDIO_VOL_UP KC_VOLU
KC_AUDIO_VOL_DOWN KC_VOLD
KC_MEDIA_NEXT_TRACK KC_MNXT
KC_MEDIA_PREV_TRACK KC_MPRV
KC_MEDIA_STOP KC_MSTP
KC_MEDIA_PLAY_PAUSE KC_MPLY
KC_MEDIA_SELECT KC_MSEL
KC_MAIL KC_MAIL
KC_CALCULATOR KC_CALC
KC_MY_COMPUTER KC_MYCM
KC_WWW_SEARCH KC_WSCH
KC_WWW_HOME KC_WHOM
KC_WWW_BACK KC_WBAK
KC_WWW_FORWARD KC_WFWD
KC_WWW_STOP KC_WSTP
KC_WWW_REFRESH KC_WREF
KC_WWW_FAVORITES KC_WFAV
/* Mousekey */
KC_MS_UP KC_MS_U Mouse Cursor Up
KC_MS_DOWN KC_MS_D Mouse Cursor Down
KC_MS_LEFT KC_MS_L Mouse Cursor Left
KC_MS_RIGHT KC_MS_R Mouse Cursor Right
KC_MS_BTN1 KC_BTN1 Mouse Button 1
KC_MS_BTN2 KC_BTN2 Mouse Button 2
KC_MS_BTN3 KC_BTN3 Mouse Button 3
KC_MS_BTN4 KC_BTN4 Mouse Button 4
KC_MS_BTN5 KC_BTN5 Mouse Button 5
KC_MS_WH_UP KC_WH_U Mouse Wheel Up
KC_MS_WH_DOWN KC_WH_D Mouse Wheel Down
KC_MS_WH_LEFT KC_WH_L Mouse Wheel Left
KC_MS_WH_RIGHT KC_WH_R Mouse Wheel Right
KC_MS_ACCEL0 KC_ACL0 Mouse Acceleration 0
KC_MS_ACCEL1 KC_ACL1 Mouse Acceleration 1
KC_MS_ACCEL2 KC_ACL2 Mouse Acceleration 2
/* Fn key */
KC_FN0
KC_FN1
KC_FN2
KC_FN3
KC_FN4
KC_FN5
KC_FN6
KC_FN7
KC_FN8
KC_FN9
KC_FN10
KC_FN11
KC_FN12
KC_FN13
KC_FN14
KC_FN15
KC_FN16
KC_FN17
KC_FN18
KC_FN19
KC_FN20
KC_FN21
KC_FN22
KC_FN23
KC_FN24
KC_FN25
KC_FN26
KC_FN27
KC_FN28
KC_FN29
KC_FN30
KC_FN31

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@@ -141,9 +141,9 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_LOCKING_SCROLL` |`KC_LSCR` |Locking Scroll Lock |
|`KC_KP_COMMA` |`KC_PCMM` |Keypad `,` |
|`KC_KP_EQUAL_AS400` | |Keypad `=` on AS/400 keyboards |
|`KC_INT1` |`KC_RO` |JIS `\` and <code>&#124;</code> |
|`KC_INT1` |`KC_RO` |JIS `\` and `_` |
|`KC_INT2` |`KC_KANA` |JIS Katakana/Hiragana |
|`KC_INT3` |`KC_JYEN` |JIS `¥` |
|`KC_INT3` |`KC_JYEN` |JIS `¥` and <code>&#124;</code> |
|`KC_INT4` |`KC_HENK` |JIS Henkan |
|`KC_INT5` |`KC_MHEN` |JIS Muhenkan |
|`KC_INT6` | |JIS Numpad `,` |
@@ -177,7 +177,7 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_LGUI` |`KC_LCMD`, `KC_LWIN`|Left GUI (Windows/Command/Meta key) |
|`KC_RCTRL` |`KC_RCTL` |Right Control |
|`KC_RSHIFT` |`KC_RSFT` |Right Shift |
|`KC_RALT` | |Right Alt |
|`KC_RALT` |`KC_ALGR` |Right Alt (AltGr) |
|`KC_RGUI` |`KC_RCMD`, `KC_RWIN`|Right GUI (Windows/Command/Meta key) |
|`KC_SYSTEM_POWER` |`KC_PWR` |System Power Down |
|`KC_SYSTEM_SLEEP` |`KC_SLEP` |System Sleep |
@@ -203,29 +203,32 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_WWW_FAVORITES` |`KC_WFAV` |Browser Favorites (Windows) |
|`KC_MEDIA_FAST_FORWARD`|`KC_MFFD` |Next Track (macOS) |
|`KC_MEDIA_REWIND` |`KC_MRWD` |Previous Track (macOS) |
|`KC_BRIGHTNESS_UP` |`KC_BRIU` |Brightness Up |
|`KC_BRIGHTNESS_DOWN` |`KC_BRID` |Brightness Down |
## [Quantum Keycodes](quantum_keycodes.md#qmk-keycodes)
|Key |Aliases |Description |
|-------------|-----------|---------------------------------------------------------------------|
|`RESET` | |Put the keyboard into DFU mode for flashing |
|`DEBUG` | |Toggle debug mode |
|`KC_GESC` |`GRAVE_ESC`|Escape when tapped, <code>&#96;</code> when pressed with Shift or GUI|
|`KC_LSPO` | |Left Shift when held, `(` when tapped |
|`KC_RSPC` | |Right Shift when held, `)` when tapped |
|`KC_LEAD` | |The [Leader key](feature_leader_key.md) |
|`KC_LOCK` | |The [Lock key](feature_key_lock.md) |
|`FUNC(n)` |`F(n)` |Call `fn_action(n)` (deprecated) |
|`M(n)` | |Call macro `n` |
|`MACROTAP(n)`| |Macro-tap `n` idk FIXME |
|Key |Aliases |Description |
|---------------|-----------|---------------------------------------------------------------------|
|`RESET` | |Put the keyboard into DFU mode for flashing |
|`DEBUG` | |Toggle debug mode |
|`EEPROM_RESET` |`EEP_RST` |Resets EEPROM state by reinitializing it |
|`KC_GESC` |`GRAVE_ESC`|Escape when tapped, <code>&#96;</code> when pressed with Shift or GUI|
|`KC_LSPO` | |Left Shift when held, `(` when tapped |
|`KC_RSPC` | |Right Shift when held, `)` when tapped |
|`KC_LEAD` | |The [Leader key](feature_leader_key.md) |
|`KC_LOCK` | |The [Lock key](feature_key_lock.md) |
|`FUNC(n)` |`F(n)` |Call `fn_action(n)` (deprecated) |
|`M(n)` | |Call macro `n` |
|`MACROTAP(n)` | |Macro-tap `n` idk FIXME |
## [Audio Keys](feature_audio.md)
|Key |Aliases |Description |
|----------------|---------|----------------------------------|
|`AU_ON` | |Audio mode on |
|`AU_OFF` | |Audio mode off |
|`AU_TOG` | |Toggles Audio mode |
|`AU_ON` | |Turns on Audio Feature |
|`AU_OFF` | |Turns off Audio Feature |
|`AU_TOG` | |Toggles Audio state |
|`CLICKY_TOGGLE` |`CK_TOGG`|Toggles Audio clicky mode |
|`CLICKY_UP` |`CK_UP` |Increases frequency of the clicks |
|`CLICKY_DOWN` |`CK_DOWN`|Decreases frequency of the clicks |
@@ -271,6 +274,7 @@ This is a reference only. Each group of keys links to the page documenting their
|`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`| |Unswap `\` and Backspace |
|`MAGIC_UNHOST_NKRO` | |Force NKRO off |
|`MAGIC_UNSWAP_ALT_GUI` |`AG_NORM`|Unswap Alt and GUI on both sides |
|`MAGIC_TOGGLE_ALT_GUI` |`AG_TOGG`|Toggle Alt and GUI swap on both sides|
|`MAGIC_TOGGLE_NKRO` | |Turn NKRO on or off |
## [Bluetooth](feature_bluetooth.md)
@@ -284,15 +288,16 @@ This is a reference only. Each group of keys links to the page documenting their
## [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
|Key |Description |
|-----------------|---------------------------------------------------------------------|
|`DF(layer)` |Switches the default layer |
|`MO(layer)` |Momentarily activates layer, switches off when you let go |
|`LM(layer, mod)` |As `MO(layer)` but with `mod` active |
|`LT(layer, kc)` |Momentarily activates layer if held, sends kc if tapped |
|`TG(layer)` |Toggles the layer (enables it if no active, and vise versa) |
|`TO(layer)` |Activates layer and deactivates all other layers |
|`TT(layer)` |Momentarily activates layer if held, toggles it if tapped repeatedly |
|Key |Description |
|----------------|----------------------------------------------------------------------------------|
|`DF(layer)` |Set the base (default) layer |
|`MO(layer)` |Momentarily turn on `layer` when pressed (requires `KC_TRNS` on destination layer)|
|`OSL(layer)` |Momentarily activates `layer` until a key is pressed. See [One Shot Keys](https://docs.qmk.fm/#/feature_advanced_keycodes?id=one-shot-keys) for details. |
|`LM(layer, mod)`|Momentarily turn on `layer` (like MO) with `mod` active as well.
|`LT(layer, kc)` |Turn on `layer` when held, `kc` when tapped |
|`TG(layer)` |Toggle `layer` on or off |
|`TO(layer)` |Turn on `layer` when pressed |
|`TT(layer)` |Normally acts like MO unless it's tapped multiple times, which toggles `layer` on |
## [Mouse Keys](feature_mouse_keys.md)
@@ -327,34 +332,33 @@ This is a reference only. Each group of keys links to the page documenting their
|`LGUI(kc)`|`LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|`RALT(kc)`| |Hold Right Alt and press `kc` |
|`RALT(kc)`|`ALGR(kc)` |Hold Right Alt and press `kc` |
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)`|Hold Right GUI and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`ALTG(kc)`| |Hold Right Control and Alt and press `kc` |
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)`|Hold Left Shift and GUI and press `kc` |
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
## [Mod-Tap Keys](feature_advanced_keycodes.md#mod-tap)
|Key |Aliases |Description |
|------------|---------------------------------------|-------------------------------------------------------|
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `RWIN_T(kc)`, `GUI_T(kc)`|Left GUI when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`ALL_T(kc)` | |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
|Key |Aliases |Description |
|------------|-----------------------------------------------------------------|-------------------------------------------------------|
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `LWIN_T(kc)`, `GUI_T(kc)`, `CMD_T(kc)`, `WIN_T(kc)`|Left GUI when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`HYPR_T(kc)`|`ALL_T(kc)` |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
## [RGB Lighting](feature_rgblight.md)
@@ -428,18 +432,6 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_RIGHT_ANGLE_BRACKET`|`KC_RABK`, `KC_GT` |`>` |
|`KC_QUESTION` |`KC_QUES` |`?` |
## [Switching and Toggling Layers](feature_advanced_keycodes.md#switching-and-toggling-layers)
|Key |Description |
|----------------|----------------------------------------------------------------------------------|
|`LT(layer, kc)` |Turn on `layer` when held, `kc` when tapped |
|`TO(layer)` |Turn on `layer` when pressed |
|`MO(layer)` |Momentarily turn on `layer` when pressed (requires `KC_TRNS` on destination layer)|
|`DF(layer)` |Set the base (default) layer |
|`TG(layer)` |Toggle `layer` on or off |
|`TT(layer)` |Normally acts like MO unless it's tapped multiple times, which toggles `layer` on |
|`LM(layer, mod)`|Momentarily turn on `layer` (like MO) with `mod` active as well. |
## [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
|Key |Description |
@@ -459,9 +451,10 @@ This is a reference only. Each group of keys links to the page documenting their
|`SH_MOFF` |Momentarily turns off swap. |
|`SH_TG` |Toggles swap on and off with every key press. |
|`SH_TT` |Toggles with a tap; momentary when held. |
## [Unicode Support](feature_unicode.md)
|Key |Aliases| |
|------------|-------|-------------------------------------------------|
|`UNICODE(n)`|`UC(n)`|Send Unicode character `n` |
|`X(n)` | |Send Unicode character `n` via a different method|
|Key |Description |
|-------|---------------------------------------------------------------------------|
|`UC(c)`|Send Unicode code point `c` (`UNICODE_ENABLE`) |
|`X(i)` |Send Unicode code point at index `i` in `unicode_map` (`UNICODEMAP_ENABLE`)|

View File

@@ -1,6 +1,6 @@
# Basic Keycodes
The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07)](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) with the exception of `KC_NO`, `KC_TRNS` and keycodes in the `0xA5-DF` range. See below for more details.
The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07)](https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf) with the exception of `KC_NO`, `KC_TRNS` and keycodes in the `0xA5-DF` range. See below for more details.
## Letters and Numbers
@@ -116,16 +116,16 @@ The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07
|`KC_LGUI` |`KC_LCMD`, `KC_LWIN`|Left GUI (Windows/Command/Meta key) |
|`KC_RCTRL` |`KC_RCTL` |Right Control |
|`KC_RSHIFT`|`KC_RSFT` |Right Shift |
|`KC_RALT` | |Right Alt |
|`KC_RALT` |`KC_ALGR` |Right Alt (AltGr) |
|`KC_RGUI` |`KC_RCMD`, `KC_RWIN`|Right GUI (Windows/Command/Meta key)|
## International
|Key |Aliases |Description |
|----------|---------|-------------------------------|
|`KC_INT1` |`KC_RO` |JIS `\` and <code>&#124;</code>|
|`KC_INT1` |`KC_RO` |JIS `\` and `_` |
|`KC_INT2` |`KC_KANA`|JIS Katakana/Hiragana |
|`KC_INT3` |`KC_JYEN`|JIS `¥` |
|`KC_INT3` |`KC_JYEN`|JIS `¥` and <code>&#124;</code>|
|`KC_INT4` |`KC_HENK`|JIS Henkan |
|`KC_INT5` |`KC_MHEN`|JIS Muhenkan |
|`KC_INT6` | |JIS Numpad `,` |
@@ -219,6 +219,8 @@ Windows and macOS use different keycodes for "next track" and "previous track".
|`KC_WWW_FAVORITES` |`KC_WFAV`|Browser Favorites (Windows) |
|`KC_MEDIA_FAST_FORWARD`|`KC_MFFD`|Next Track (macOS) |
|`KC_MEDIA_REWIND` |`KC_MRWD`|Previous Track (macOS) |
|`KC_BRIGHTNESS_UP` |`KC_BRIU`|Brightness Up |
|`KC_BRIGHTNESS_DOWN` |`KC_BRID`|Brightness Down |
## Number Pad

View File

@@ -6,6 +6,10 @@ These keycodes correspond to characters that are "shifted" on a standard US ANSI
Unfortunately, these keycodes cannot be used in Mod-Taps or Layer-Taps, since any modifiers specified in the keycode are ignored.
Additionally, you may run into issues when using Remote Desktop Connection on Windows. Because these codes send shift very fast, Remote Desktop may miss the codes.
To fix this, open Remote Desktop Connection, click on "Show Options", open the the "Local Resources" tab. In the keyboard section, change the drop down to "On this Computer". This will fix the issue, and allow the characters to work correctly.
## Keycodes
|Key |Aliases |Description |

View File

@@ -89,11 +89,15 @@ There are 3 main sections of a `keymap.c` file you'll want to concern yourself w
At the top of the file you'll find this:
#include "clueboard.h"
#include QMK_KEYBOARD_H
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* You can use _______ in place for KC_TRNS (transparent) *
* Or you can use XXXXXXX for KC_NO (NOOP) *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
// Each layer gets a name for readability.
// The underscores don't mean anything - you can
@@ -105,7 +109,9 @@ At the top of the file you'll find this:
#define _FL 1
#define _CL 2
These are some handy definitions we can use when building our keymap and our custom function. The `GRAVE_MODS` definition will be used later in our custom function. The `_______` define makes it easier to see what keys a layer is overriding, while the `_BL`, `_FL`, and `_CL` defines make it easier to refer to each of our layers.
These are some handy definitions we can use when building our keymap and our custom function. The `GRAVE_MODS` definition will be used later in our custom function, and the following `_BL`, `_FL`, and `_CL` defines make it easier to refer to each of our layers.
Note: You may also find some older keymap files may also have a define(s) for `_______` and/or `XXXXXXX`. These can be used in place for `KC_TRNS` and `KC_NO` respectively, making it easier to see what keys a layer is overriding. These definitions are now unecessary, as they are included by default.
### Layers and Keymaps

View File

@@ -6,13 +6,17 @@ Not sure if your keyboard can run QMK? If it's a mechanical keyboard you built y
## Overview
There are 4 main sections to this guide:
There are 6 main sections to this guide:
* [Getting Started](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Git Best Practices](newbs_best_practices.md)
* [Learn More with these Resources](newbs_learn_more_resources.md)
This guide is focused on helping someone who has never compiled software before. It makes choices and recommendations based on that viewpoint. There are alternative methods for many of these procedures, and we support most of those alternatives. If you have any doubt about how to accomplish a task you can [ask us for guidance](getting_started_getting_help.md).
## Additional Resources
* [Thomas Baart's QMK Basics Blog](https://thomasbaart.nl/category/mechanical-keyboards/firmware/qmk/qmk-basics/) A user-created blog covering the basics of how to use QMK Firmware, as seen from a new user's perspective.

View File

@@ -0,0 +1,163 @@
# Best Practices
## Or, "How I Learned to Stop Worrying and Love Git."
This document aims to instruct novices in the best ways to have a smooth experience in contributing to QMK. We will walk through the process of contributing to QMK, detailing some ways to make this task easier, and then later we'll break some things in order to teach you how to fix them.
This document assumes a few things:
1. You have a GitHub account, and have [forked the qmk_firmware repository](getting_started_github.md) to your account.
2. You've [set up your build environment](newbs_getting_started.md?id=environment-setup).
## Your fork's master: Update Often, Commit Never
It is highly recommended for QMK development, regardless of what is being done or where, to keep your `master` branch updated, but ***never*** commit to it. Instead, do all your changes in a development branch and issue pull requests from your branches when you're developing.
To reduce the chances of merge conflicts &mdash; instances where two or more users have edited the same part of a file concurrently &mdash; keep your `master` branch relatively up-to-date, and start any new developments by creating a new branch.
### Updating your master branch
To keep your `master` branch updated, it is recommended to add the QMK Firmware repository ("repo") as a remote repository in git. To do this, open your Git command line interface and enter:
```
git remote add upstream https://github.com/qmk/qmk_firmware.git
```
To verify that the repository has been added, run `git remote -v`, which should return the following:
```
$ git remote -v
origin https://github.com/<your_username>/qmk_firmware.git (fetch)
origin https://github.com/<your_username>/qmk_firmware.git (push)
upstream https://github.com/qmk/qmk_firmware.git (fetch)
upstream https://github.com/qmk/qmk_firmware.git (push)
```
Now that this is done, you can check for updates to the repo by running `git fetch upstream`. This retrieves the branches and tags &mdash; collectively referred to as "refs" &mdash; from the QMK repo, which now has the nickname `upstream`. We can now compare the data on our fork `origin` to that held by QMK.
To update your fork's master, run the following, hitting the Enter key after each line:
```
git checkout master
git fetch upstream
git pull upstream master
git push origin master
```
This switches you to your `master` branch, retrieves the refs from the QMK repo, downloads the current QMK `master` branch to your computer, and then uploads it to your fork.
### Making Changes
To make changes, create a new branch by entering:
```
git checkout -b dev_branch
git push --set-upstream origin dev_branch
```
This creates a new branch named `dev_branch`, checks it out, and then saves the new branch to your fork. The `--set-upstream` argument tells git to use your fork and the `dev_branch` branch every time you use `git push` or `git pull` from this branch. It only needs to be used on the first push; after that, you can safely use `git push` or `git pull`, without the rest of the arguments.
!> With `git push`, you can use `-u` in place of `--set-upstream` &mdash; `-u` is an alias for `--set-upstream`.
You can name your branch nearly anything you want, though it is recommended to name it something related to the changes you are going to make.
By default `git checkout -b` will base your new branch on the branch that is checked out. You can base your new branch on an existing branch that is not checked out by adding the name of the existing branch to the command:
```
git checkout -b dev_branch master
```
Now that you have a development branch, open your text editor and make whatever changes you need to make. It is recommended to make many small commits to your branch; that way, any change that causes issues can be more easily traced and undone if needed. To make your changes, edit and save any files that need to be updated, add them to Git's *staging area*, and then commit them to your branch:
```
git add path/to/updated_file
git commit -m "My commit message."
```
`git add` adds files that have been changed to Git's *staging area*, which is Git's "loading zone." This contains the changes that are going to be *committed* by `git commit`, which saves the changes to the repo. Use descriptive commit messages so you can know what was changed at a glance.
!> If you've changed a lot of files, but all the files are part of the same change, you can use `git add .` to add all the changed files that are in your current directory, rather than having to add each file individually.
### Publishing Your Changes
The last step is to push your changes to your fork. To do this, enter `git push`. Git now publishes the current state of `dev_branch` to your fork.
## Resolving Merge Conflicts
Sometimes when your work in a branch takes a long time to complete, changes that have been made by others conflict with changes you have made to your branch when you open a pull request. This is called a *merge conflict*, and is what happens when multiple people edit the same parts of the same files.
### Rebasing Your Changes
A *rebase* is Git's way of taking changes that were applied at one point, reversing them, and then applying the same changes to another point. In the case of a merge conflict, you can rebase your branch to grab the changes that were made between when you created your branch and the present time.
To start, run the following:
```
git fetch upstream
git rev-list --left-right --count HEAD...upstream/master
```
The `git rev-list` command entered here returns the number of commits that differ between the current branch and QMK's master branch. We run `git fetch` first to make sure we have the refs that represent the current state of the upstream repo. The output of the `git rev-list` command entered returns two numbers:
```
$ git rev-list --left-right --count HEAD...upstream/master
7 35
```
The first number represents the number of commits on the current branch since it was created, and the second number is the number of commits made to `upstream/master` since the current branch was created, and thus, the changes that are not recorded in the current branch.
Now that the current states of both the current branch and the upstream repo are known, we can start a rebase operation:
```
git rebase upstream/master
```
This tells Git to undo the commits on the current branch, and then reapply them against QMK's master branch.
```
$ git rebase upstream/master
First, rewinding head to replay your work on top of it...
Applying: Commit #1
Using index info to reconstruct a base tree...
M conflicting_file_1.txt
Falling back to patching base and 3-way merge...
Auto-merging conflicting_file_1.txt
CONFLICT (content): Merge conflict in conflicting_file_1.txt
error: Failed to merge in the changes.
hint: Use 'git am --show-current-patch' to see the failed patch
Patch failed at 0001 Commit #1
Resolve all conflicts manually, mark them as resolved with
"git add/rm <conflicted_files>", then run "git rebase --continue".
You can instead skip this commit: run "git rebase --skip".
To abort and get back to the state before "git rebase", run "git rebase --abort".
```
This tells us that we have a merge conflict, and gives the name of the file with the conflict. Open the conflicting file in your text editor, and somewhere in the file, you'll find something like this:
```
<<<<<<< HEAD
<p>For help with any issues, email us at support@webhost.us.</p>
=======
<p>Need help? Email support@webhost.us.</p>
>>>>>>> Commit #1
```
The line `<<<<<<< HEAD` marks the beginning of a merge conflict, and the `>>>>>>> Commit #1` line marks the end, with the conflicting sections separated by `=======`. The part on the `HEAD` side is from the QMK master version of the file, and the part marked with the commit message is from the current branch and commit.
Because Git tracks *changes to files* rather than the contents of the files directly, if Git can't find the text that was in the file previous to the commit that was made, it won't know how to edit the file. Re-editing the file will solve the conflict. Make your changes, and then save the file.
```
<p>Need help? Email support@webhost.us.</p>
```
Now run:
```
git add conflicting_file_1.txt
git rebase --continue
```
Git logs the changes to the conflicting file, and continues applying the commits from our branch until it reaches the end.

View File

@@ -16,7 +16,7 @@ Start by navigating to the `keymaps` folder for your keyboard.
?> Windows:
start keyboards/<keyboard_folder>/keymaps
start .\\keyboards\\<keyboard_folder>\\keymaps
## Create a Copy Of The `default` Keymap

View File

@@ -1,99 +1,97 @@
# Introduction
Your computer keyboard has a processor inside of it, not unlike the one inside your computer. This processor runs software that is responsible for detecting button presses and sending reports about the state of the keyboard when they are pressed or released. QMK fills the role of that software, detecting button presses and passing that information on to the host computer. When you build your custom layout you are creating the equivalent of an .exe for your keyboard.
Your computer keyboard has a processor inside of it, not unlike the one inside your computer. This processor runs software that is responsible for detecting button presses and sending reports about the state of the keyboard when buttons are pressed or released. QMK fills the role of that software, detecting button presses and passing that information on to the host computer. When you build your custom keymap, you are creating the equivalent of an executable program for your keyboard.
QMK tries to put a lot of power into your hands by making easy things easy, and hard things possible. You don't have to know how to program to create powerful layouts, you only have to follow a few simple syntax rules.
QMK tries to put a lot of power into your hands by making easy things easy, and hard things possible. You don't have to know how to program to create powerful keymaps — you only have to follow a few simple syntax rules.
# Getting Started
Before you can build keymaps you need to install some software and setup your build environment. This only has to be done one time no matter how many keyboards you want to compile firmware for.
Before you can build keymaps, you need to install some software and set up your build environment. This only has to be done once no matter how many keyboards you plan to compile firmware for.
## Download Software
### Text Editor
You'll need a program that can edit and save **plain text** files. If you are on Windows you can make due with Notepad, and on Linux you can use Gedit, both of which are simple but functional text editors. On macOS be careful with TextEdit.app, it will not save plain text files unless you make sure to select "Make Plain text" from the "Format" menu, or you can use another program such as Sublime Text.
You'll need a program that can edit and save **plain text** files. If you're on Windows you can make do with Notepad, and on Linux you can use gedit. Both of these are simple but functional text editors. On macOS, be careful with the default TextEdit app: it will not save plain text files unless you explicitly select _Make Plain Text_ from the _Format_ menu.
You can also download and install a dedicated text editor like [Sublime Text](https://www.sublimetext.com/) or [VS Code](https://code.visualstudio.com/). This is probably the best way to go regardless of platform, as these programs are specifically made for editing code.
?> Not sure which text editor to use? Laurence Bradford wrote [a great introduction](https://learntocodewith.me/programming/basics/text-editors/) to the subject.
### QMK Toolbox
QMK Toolbox is an optional graphical Windows and macOS program that allows you to both program and debug your custom keyboard. You will likely prefer it to easily flash your keyboard and receive the debugging messages that your keyboard will print.
QMK Toolbox is an optional graphical program for Windows and macOS that allows you to both program and debug your custom keyboard. You will likely find it invaluable for easily flashing your keyboard and viewing debug messages that it prints.
Download the files from the links below:
[Download the latest release here.](https://github.com/qmk/qmk_toolbox/releases/latest)
For Windows: "qmk_toolbox.exe" or "qmk_toolbox_install.exe" (with installer)
* For Windows: `qmk_toolbox.exe` (portable) or `qmk_toolbox_install.exe` (installer)
* For macOS: `QMK.Toolbox.app.zip` (portable) or `QMK.Toolbox.pkg` (installer)
For Mac: "QMK.Toolbox.app.zip" or "QMK.Toolbox.pkg" (with installer)
## Set Up Your Environment
* [Newest Release](https://github.com/qmk/qmk_toolbox/releases/latest)
* [Source Code](https://github.com/qmk/qmk_toolbox/)
We've tried to make QMK as easy to set up as possible. You only have to prepare your Linux or Unix environment, then let QMK install the rest.
## Environment Setup
We've tried to make QMK as easy to setup as possible. You only have to prepare your Linux or Unix environment and let QMK install the rest.
?> If you haven't worked with the Linux/Unix command line before there are a few basic concepts and commands you should learn. These resources will teach you enough to work with QMK:<br>
?> If you haven't worked with the Linux/Unix command line before, there are a few basic concepts and commands you should learn. These resources will teach you enough to be able to work with QMK:<br>
[Must Know Linux Commands](https://www.guru99.com/must-know-linux-commands.html)<br>
[Some Basic Unix Commands](https://www.tjhsst.edu/~dhyatt/superap/unixcmd.html)
### Windows
You will need to install msys2 and git.
You will need to install MSYS2 and Git.
* Follow the installation instructions on the msys2 homepage: http://www.msys2.org
* Close any open msys2 terminals, and open a new terminal
* Install git by running this command: `pacman -S git`
* Follow the installation instructions on the [MSYS2 homepage](http://www.msys2.org).
* Close any open MSYS2 terminals and open a new MSYS2 MinGW 64-bit terminal.
* Install Git by running this command: `pacman -S git`.
### macOS
You will need to install homebrew. Follow the instructions on the homebrew homepage: https://brew.sh
You will need to install Homebrew. Follow the instructions on the [Homebrew homepage](https://brew.sh).
After homebrew is installed continue with "Download QMK", following step "Setup QMK" runs a script that will install other packages.
After Homebrew is installed, continue with _Set Up QMK_. In that step you will run a script that will install other packages.
### Linux
You will need to install git. It's extremely likely you already have it, but if not one of the following commands should install it:
You will need to install Git. It's very likely that you already have it, but if not, one of the following commands should install it:
* Debian/Ubuntu/Devuan: `apt-get install git`
* Fedora/Redhat/Centos: `yum install git`
* Debian / Ubuntu / Devuan: `apt-get install git`
* Fedora / Red Hat / CentOS: `yum install git`
* Arch: `pacman -S git`
## Download QMK
?> Docker is also an option on all platforms. [Click here for details.](getting_started_build_tools.md#docker)
Once you have setup your Linux/Unix environment you are ready to download QMK. We will do this by using git to "clone" the QMK repository. Open a Terminal or MSYS2 Console window and leave it open for the remainder of this guide. Inside that window run these two commands:
## Set Up QMK
Once you have set up your Linux/Unix environment, you are ready to download QMK. We will do this by using Git to "clone" the QMK repository. Open a Terminal or MSYS2 MinGW window and leave it open for the remainder of this guide. Inside that window run these two commands:
git clone https://github.com/qmk/qmk_firmware.git
cd qmk_firmware
?> If you already know [how to use GitHub](getting_started_github.md) we recommend you create and clone your own fork instead. If you don't know what that means you can safely ignore this message.
?> If you already know [how to use GitHub](getting_started_github.md), we recommend that you create and clone your own fork instead. If you don't know what that means, you can safely ignore this message.
## Setup QMK
QMK comes with a script to help you set up the rest of what you'll need. You should run it now by typing in this command:
QMK comes with a script to help you setup the rest of what you'll need. You should run it now by typing in this command:
./util/qmk_install.sh
util/qmk_install.sh
## Test Your Build Environment
Now that your QMK build environment is setup you can build a firmware for your keyboard. Start by trying to build the default layout for your keyboard. You should be able to do that with a command in this format:
Now that your QMK build environment is set up, you can build a firmware for your keyboard. Start by trying to build the keyboard's default keymap. You should be able to do that with a command in this format:
make <keyboard>:default
For example, to build a firmware for a Clueboard 66% use:
For example, to build a firmware for a Clueboard 66% you would use:
make clueboard/66/rev3:default
When it is done you should have a lot of output that ends similar to this:
```
Linking: .build/clueboard_66_rev2_default.elf [OK]
Creating load file for flashing: .build/clueboard_66_rev2_default.hex [OK]
Copying clueboard_66_rev2_default.hex to qmk_firmware folder [OK]
Checking file size of clueboard_66_rev2_default.hex [OK]
* File size is fine - 25174/28672
Linking: .build/clueboard_66_rev3_default.elf [OK]
Creating load file for flashing: .build/clueboard_66_rev3_default.hex [OK]
Copying clueboard_66_rev3_default.hex to qmk_firmware folder [OK]
Checking file size of clueboard_66_rev3_default.hex [OK]
* The firmware size is fine - 26356/28672 (2316 bytes free)
```
## Creating Your Layout
# Creating Your Keymap
Now you are ready to create your own personal layout. Move on to [Building Your First Firmware](newbs_building_firmware.md) for that.
You are now ready to create your own personal keymap! Move on to [Building Your First Firmware](newbs_building_firmware.md) for that.

View File

@@ -1,13 +1,15 @@
# Learning Resources
These resources are aimed at giving new members in the qmk community more understanding to the information provided in the newbs docs.
These resources are aimed at giving new members in the QMK community more understanding to the information provided in the Newbs docs.
Git resources:
*
*[Great General Tutorial](https://www.codecademy.com/learn/learn-git)
*[Git Game To Learn From Examples](https://learngitbranching.js.org/)
*[Git Resources to Learn More About Github](getting_started_github.md)
*[Git Resources Aimed Specificly toward QMK](contributing.md)
* [Great General Tutorial](https://www.codecademy.com/learn/learn-git)
* [Git Game To Learn From Examples](https://learngitbranching.js.org/)
* [Git Resources to Learn More About Github](getting_started_github.md)
* [Git Resources Aimed Specifically toward QMK](contributing.md)
Command Line resources:
*[Good General Tutorial on Command Line](https://www.codecademy.com/learn/learn-the-command-line)
* [Good General Tutorial on Command Line](https://www.codecademy.com/learn/learn-the-command-line)

View File

@@ -28,6 +28,6 @@ Sometimes it's useful to print debug messages from within your [custom code](cus
After that you can use a few different print functions:
* `print("string")`: Print a simple string.
* `sprintf("%s string", var)`: Print a formatted string
* `uprintf("%s string", var)`: Print a formatted string
* `dprint("string")` Print a simple string, but only when debug mode is enabled
* `dprintf("%s string", var)`: Print a formatted string, but only when debug mode is enabled

View File

@@ -0,0 +1,21 @@
# Converting a board to use the Proton C
If a board currently supported in QMK uses a Pro Micro (or compatible board) and you want to use the Proton C, you can generate the firmware by appending `CONVERT_TO_PROTON_C=yes` (or `CTPC=yes`) to your make argument, like this:
make 40percentclub/mf68:default CTPC=yes
You can add the same argument to your keymap's `rules.mk`, which will accomplish the same thing.
This exposes the `CONVERT_TO_PROTON_C` flag that you can use in your code with `#ifdef`s, like this:
#ifdef CONVERT_TO_PROTON_C
// Proton C code
#else
// Pro Micro code
#endif
Before being able to compile, you may get some errors about `PORTB/DDRB`, etc not being defined, so you'll need to convert the keyboard's code to use the [GPIO Controls](internals_gpio_control.md) that will work for both ARM and AVR. This shouldn't affect the AVR builds at all.
The Proton C only has one on-board LED (C13), and by default, the TXLED (D5) is mapped to it. If you want the RXLED (B0) mapped to it instead, add this like to your `config.h`:
#define CONVERT_TO_PROTON_C_RXLED

View File

@@ -8,15 +8,16 @@ On this page we have documented keycodes between `0x00FF` and `0xFFFF` which are
## QMK Keycodes
|Key |Aliases |Description |
|-------------|-----------|---------------------------------------------------------------------|
|`RESET` | |Put the keyboard into DFU mode for flashing |
|`DEBUG` | |Toggle debug mode |
|`KC_GESC` |`GRAVE_ESC`|Escape when tapped, <code>&#96;</code> when pressed with Shift or GUI|
|`KC_LSPO` | |Left Shift when held, `(` when tapped |
|`KC_RSPC` | |Right Shift when held, `)` when tapped |
|`KC_LEAD` | |The [Leader key](feature_leader_key.md) |
|`KC_LOCK` | |The [Lock key](feature_key_lock.md) |
|`FUNC(n)` |`F(n)` |Call `fn_action(n)` (deprecated) |
|`M(n)` | |Call macro `n` |
|`MACROTAP(n)`| |Macro-tap `n` idk FIXME |
|Key |Aliases |Description |
|---------------|-----------|---------------------------------------------------------------------|
|`RESET` | |Put the keyboard into DFU mode for flashing |
|`DEBUG` | |Toggle debug mode |
|`EEPROM_RESET` |`EEP_RST` |Resets EEPROM state by reinitializing it |
|`KC_GESC` |`GRAVE_ESC`|Escape when tapped, <code>&#96;</code> when pressed with Shift or GUI|
|`KC_LSPO` | |Left Shift when held, `(` when tapped |
|`KC_RSPC` | |Right Shift when held, `)` when tapped |
|`KC_LEAD` | |The [Leader key](feature_leader_key.md) |
|`KC_LOCK` | |The [Lock key](feature_key_lock.md) |
|`FUNC(n)` |`F(n)` |Call `fn_action(n)` (deprecated) |
|`M(n)` | |Call macro `n` |
|`MACROTAP(n)` | |Macro-tap `n` idk FIXME |

View File

@@ -1,28 +1,79 @@
# List of Useful Core Functions To Make Your Keyboard Better
There are a lot of hidden functions in QMK that are incredible useful, or may add a bit of functionality that you've been wanting. Functions that are specific to certain features are not included here, as those will be on their respective feature page.
There are a lot of hidden functions in QMK that are incredible useful, or may add a bit of functionality that you've been wanting. Functions that are specific to certain features are not included here, as those will be on their respective feature page.
## (OLKB) Tri Layers
There are actually separate functions that you can use there, depending on what you're after.
There are actually separate functions that you can use there, depending on what you're after.
The first is the `update_tri_layer(x, y, z)` function. This function check to see if layers `x` and `y` are both on. If they are both on, then it runs on layer `z`. Otherwise, if both `x` and `y` are not both on (either only one is, or neither is), then it runs off layer `z`.
### `update_tri_layer(x, y, z)`
This function is useful if you want to create specific keys that have this functionality, but other layer keycodes won't do this.
The first is the `update_tri_layer(x, y, z)` function. This function check to see if layers `x` and `y` are both on. If they are both on, then it runs on layer `z`. Otherwise, if both `x` and `y` are not both on (either only one is, or neither is), then it runs off layer `z`.
The other function is `update_tri_layer_state(state, x, y, z)`. This function is meant to be called from they [`layer_state_set_*` functions](custom_quantum_functions.md#layer-change-code). This means that any time that you use a keycode to change the layer, this will be checked. So you could use `LT(layer, kc)` to change the layer and it will trigger the same layer check.
This function is useful if you want to create specific keys that have this functionality, but other layer keycodes won't do this.
The caveat to this method is that you cannot access the `z` layer without having `x` and `y` layers on, since if you try to activate just layer `z`, it will run this code and turn off layer `z` before you could use it.
#### Example
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
}
```
### `update_tri_layer_state(state, x, y, z)`
The other function is `update_tri_layer_state(state, x, y, z)`. This function is meant to be called from they [`layer_state_set_*` functions](custom_quantum_functions.md#layer-change-code). This means that any time that you use a keycode to change the layer, this will be checked. So you could use `LT(layer, kc)` to change the layer and it will trigger the same layer check.
The caveat to this method is that you cannot access the `z` layer without having `x` and `y` layers on, since if you try to activate just layer `z`, it will run this code and turn off layer `z` before you could use it.
#### Example
```c
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
```
Alternatively, you don't have to immediately "return" the value. This is useful if you want to add multiple tri layers, or if you want to add additional effects.
```c
uint32_t layer_state_set_user(uint32_t state) {
state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
state = update_tri_layer_state(state, _RAISE, _SYMB, _SPECIAL);
return state;
}
```
## Setting the Persistent Default Layer
Do you want to set the default layer, so that it's retained even after you unplug the board? If so, this is the function for you.
Do you want to set the default layer, so that it's retained even after you unplug the board? If so, this is the function for you.
To use this, you would use `set_single_persistent_default_layer(layer)`. If you have a name defined for your layer, you can use that instead (such as _QWERTY, _DVORAK or _COLEMAK).
To use this, you would use `set_single_persistent_default_layer(layer)`. If you have a name defined for your layer, you can use that instead (such as _QWERTY, _DVORAK or _COLEMAK).
This will set the default layer, update the persistent settings, and play a tune if you have [Audio](feature_audio.md) enabled on your board, and the default layer sounds set.
This will set the default layer, update the persistent settings, and play a tune if you have [Audio](feature_audio.md) enabled on your board, and the default layer sounds set.
To configure the default layer sounds, you would want to define this in your `config.h` file, like this:
To configure the default layer sounds, you would want to define this in your `config.h` file, like this:
```c
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
@@ -36,13 +87,33 @@ To configure the default layer sounds, you would want to define this in your `co
## Reseting the keyboard
There is the `RESET` quantum keycode that you can use. But if you want to reset the board as part of a macro, rather than hitting a key separately, you can do that.
There is the `RESET` quantum keycode that you can use. But if you want to reset the board as part of a macro, rather than hitting a key separately, you can do that.
And to do so, add `reset_keyboard()` to your function or macro, and this will reset to bootloader.
## Wiping the EEPROM (Persistent Storage)
If you're having issues with Audio, RGB Underglow, backlighting or keys acting weird, then you can reset the EEPROM (persistent setting storage). Bootmagic is one way to do this, but if that isn't enabled, then you can use a custom macro to do so.
If you're having issues with Audio, RGB Underglow, backlighting or keys acting weird, then you can reset the EEPROM (persistent setting storage). Bootmagic is one way to do this, but if that isn't enabled, then you can use a custom macro to do so.
To wipe the EEPROM, run `eeconfig_init()` from your function or macro to reset most of the settings to default.
To wipe the EEPROM, run `eeconfig_init()` from your function or macro to reset most of the settings to default.
## Tap random key
If you want to send a random character to the host computer, you can use the `tap_random_base64()` function. This [pseudorandomly](https://en.wikipedia.org/wiki/Pseudorandom_number_generator) selects a number between 0 and 63, and then sends a key press based on that selection. (025 is `A``Z`, 2651 is `a``z`, 5261 is `0``9`, 62 is `+` and 63 is `/`).
?> Needless to say, but this is _not_ a cryptographically secure method of generating random Base64 keys or passwords.
## Software Timers
It's possible to start timers and read values for time-specific events. Here's an example:
```c
static uint16_t key_timer;
key_timer = timer_read();
if (timer_elapsed(key_timer) < 100) {
// do something if less than 100ms have passed
} else {
// do something if 100ms or more have passed
}
```

View File

@@ -0,0 +1,195 @@
# Supporting Your Keyboard in QMK Configurator
This page covers how to properly support keyboards in the [QMK Configurator](https://config.qmk.fm/).
## How the Configurator Understands Keyboards
To understand how the Configurator understands keyboards, first one must understand layout macros. For this exercise, we're going to imagine a 17-key numpad PCB, which we're going to call `numpad`.
```
┌───┬───┬───┬───┐
│NLk│ / │ * │ - │
├───┼───┼───┼───┤
│7 │8 │9 │ + │
├───┼───┼───┤ │
│4 │5 │6 │ │
├───┼───┼───┼───┤
│1 │2 │3 │Ent│
├───┴───┼───┤ │
│0 │ . │ │
└───────┴───┴───┘
```
?> For more on layout macros, see [Understanding QMK: Matrix Scanning](understanding_qmk.md?id=matrix-scanning) and [Understanding QMK: Matrix to Physical Layout Map](understanding_qmk.md?id=matrix-to-physical-layout-map).
The Configurator's API reads the keyboard's `.h` file from `qmk_firmware/keyboards/<keyboard>/<keyboard>.h`. For our numpad, this file would be `qmk_firmware/keyboards/numpad/numpad.h`:
```c
#pragma once
#define LAYOUT( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, \
k30, k31, k32, k33, \
k40, k42 \
) { \
{ k00, k01, k02, k03 }, \
{ k10, k11, k12, k13 }, \
{ k20, k21, k22, KC_NO }, \
{ k30, k31, k32, k33 }, \
{ k40, KC_NO, k42, KC_NO } \
}
```
QMK uses `KC_NO` to designate places in the switch matrix where there is no switch. Sometimes, `XXX`, `___` or `____` are used as shorthand to make this section easier to read if it needs to be debugged. This is usually defined near the beginning of the `.h` file:
```c
#pragma once
#define XXX KC_NO
#define LAYOUT( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, \
k30, k31, k32, k33, \
k40, k42 \
) { \
{ k00, k01, k02, k03 }, \
{ k10, k11, k12, k13 }, \
{ k20, k21, k22, XXX }, \
{ k30, k31, k32, k33 }, \
{ k40, XXX, k42, XXX } \
}
```
!> This usage differs from that of keymap macros, which almost always use `XXXXXXX` (seven capital X's) for `KC_NO` and `_______` (seven underscores) for `KC_TRNS`.
!> To prevent user confusion, using `KC_NO` is preferred.
The layout macro tells the Configurator that our keyboard has 17 keys, arranged in five rows of four columns each. Our switch positions are named `k<row><column>`, counting from 0. The names themselves actually don't matter, as long as they match between the top section, which receives the keycodes from the keymap, and the bottom half which designates where each key is in the matrix.
To display our keyboard in a way that resembles the physical keyboard, we need to build a JSON file that tells the Configurator how to tie the physical locations and sizes of our keys to our switch matrix.
## Building the JSON file
To build the JSON file, the easiest way is to build the layout in [Keyboard Layout Editor](http://www.keyboard-layout-editor.com/) ("KLE"), from which we'll feed the Raw Data into a QMK tool that converts this data into a JSON the Configurator will read and use. Since KLE opens by default with a numpad layout, we're just going to remove the Getting Started instructions, and use what's left.
Once the layout is as desired, move to the Raw Data tab in KLE, and copy the contents:
```
["Num Lock","/","*","-"],
["7\nHome","8\n↑","9\nPgUp",{h:2},"+"],
["4\n←","5","6\n→"],
["1\nEnd","2\n↓","3\nPgDn",{h:2},"Enter"],
[{w:2},"0\nIns",".\nDel"]
```
To convert this data into our JSON, go to the [QMK KLE-JSON Converter](https://qmk.fm/converter/), paste the Raw Data into the Input field, and click the Convert button. After a moment, our JSON data will appear in the Output field. Copy the contents to a new text document, and name the document `info.json`, saving it in the same folder that contains `numpad.h`.
Use the `keyboard_name` object to set the name of the keyboard. The `bootloader` object is deprecated, so it can be deleted. For instruction purposes, we will put each key's object on its own line. This is only to make the file more human-readable, and does not affect the Configurator's functionality.
```json
{
"keyboard_name": "Numpad",
"url": "",
"maintainer": "qmk",
"tags": {
"form_factor": "numpad"
},
"width": 4,
"height": 5,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"Num Lock", "x":0, "y":0},
{"label":"/", "x":1, "y":0},
{"label":"*", "x":2, "y":0},
{"label":"-", "x":3, "y":0},
{"label":"7", "x":0, "y":1},
{"label":"8", "x":1, "y":1},
{"label":"9", "x":2, "y":1},
{"label":"+", "x":3, "y":1, "h":2},
{"label":"4", "x":0, "y":2},
{"label":"5", "x":1, "y":2},
{"label":"6", "x":2, "y":2},
{"label":"1", "x":0, "y":3},
{"label":"2", "x":1, "y":3},
{"label":"3", "x":2, "y":3},
{"label":"Enter", "x":3, "y":3, "h":2},
{"label":"0", "x":0, "y":4, "w":2},
{"label":".", "x":2, "y":4}
]
}
}
}
```
The `layouts` object contains the data that represents the physical layout of the keyboard. It has an object `LAYOUT`, which needs to match the name of our layout macro from `numpad.h`. The `LAYOUT` object itself has an object named `layout`, which contains one JSON object for each physical key on our keyboard, formatted as follows:
```
┌ The name of the key. Not displayed in the Configurator.
│ ┌ The key's X-axis location, in key units from the
│ │ keyboard's left edge.
│ │ ┌ The key's Y-axis location, in key units from
│ │ │ the keyboard's top (rear-facing) edge.
↓ ↓ ↓
{"label":"Num Lock", "x":0, "y":0},
```
Some objects will also have `"w"` and `"h"` keys, which represent a key's width and height, respectively.
?> For more on the `info.json` files, see [QMK Keyboard Guidelines: Keyboard Metadata](hardware_keyboard_guidelines.md?id=keyboard-metadata)
## How the Configurator Programs Keys
The Configurator's API uses the layout macro and the JSON file we've given it to create a visual representation of the keyboard that has each visual object tied to a specific key, in sequence:
key in layout macro | JSON object used
:---: | :----
k00 | {"label":"Num Lock", "x":0, "y":0}
k01 | {"label":"/", "x":1, "y":0}
k02 | {"label":"*", "x":2, "y":0}
k03 | {"label":"-", "x":3, "y":0}
k10 | {"label":"7", "x":0, "y":1}
k11 | {"label":"8", "x":1, "y":1}
k12 | {"label":"9", "x":2, "y":1}
k13 | {"label":"+", "x":3, "y":1, "h":2}
k20 | {"label":"4", "x":0, "y":2}
k21 | {"label":"5", "x":1, "y":2}
k22 | {"label":"6", "x":2, "y":2}
k30 | {"label":"1", "x":0, "y":3}
k31 | {"label":"2", "x":1, "y":3}
k32 | {"label":"3", "x":2, "y":3}
k33 | {"label":"Enter", "x":3, "y":3, "h":2}
k40 | {"label":"0", "x":0, "y":4, "w":2}
k42 | {"label":".", "x":2, "y":4}
When a user selects the top-left key in the Configurator, and assigns Num Lock to it, the Configurator builds a keymap file with `KC_NLCK` as the first key, and so on as the keymap is built. The `label` keys are not used; they are only for the user's reference in identifying specific keys when debugging the `info.json` file.
## Issues and Hazards
Currently, the Configurator does not support key rotation or non-rectangular key shapes like ISO Enter. Additionally, keys that are vertically-offset from their "row" &mdash; the arrow keys on 1800-layouts like the [TKC1800](https://github.com/qmk/qmk_firmware/tree/4ac48a61a66206beaf2fdd5f2939d8bbedd0004c/keyboards/tkc1800/) being a prominent example &mdash; confuse the KLE-to-JSON Converter, if not adjusted for by the contributor of the `info.json` file.
### Workarounds
#### Non-rectangular keys
For ISO Enter keys, QMK custom is to display it as a rectangular key, 1.25u wide and 2u high, aligned so its right edge is aligned with the right edge of the alphanumeric key block.
![](https://i.imgur.com/JKngtTw.png)
*A 60% keyboard in standard ISO layout, as rendered by QMK Configurator.*
#### Vertically-offset keys
For vertically-offset keys, place them in KLE as if they were not offset, then edit the Y-values as needed in the converted JSON file
![](https://i.imgur.com/fmDvDzR.png)
*An 1800-layout keyboard as rendered in Keyboard Layout Editor, without the vertical offset applied to the arrow keys.*
![](https://i.imgur.com/8beYMBR.png)
*A Unix diff file, showing the changes needed to vertically-offset the arrow keys in our keyboard's JSON file.*

View File

@@ -128,7 +128,7 @@ The standard Deutsche (German) keyboard layout. Named for the first 6 letters on
The term for pressing a key while a key is already held down. Variants include 2KRO, 6KRO, and NKRO.
## Scancode
A 1 byte number that is sent as part of a HID report over USB that represents a single key. These numbers are documented in the [HID Usage Tables](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) published by the [USB-IF](http://www.usb.org/).
A 1 byte number that is sent as part of a HID report over USB that represents a single key. These numbers are documented in the [HID Usage Tables](https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf) published by the [USB-IF](http://www.usb.org/).
## Space Cadet Shift
A special set of shift keys which allow you to type various types of braces by tapping the left or right shift one or more times.

43
docs/support.md Normal file
View File

@@ -0,0 +1,43 @@
# Support
If you need help with something, the best place to get quick support is going to be on our [Discord Server](https://discord.gg/Uq7gcHh). There is usually somebody online, and there are a bunch of very helpful people there.
Don't forget to read our [Code of Conduct](https://qmk.fm/coc/).
## Help! I don't know where to start!
If this is the case, then you should start with our [Newbs Guide](https://docs.qmk.fm/#/newbs). There is a lot of great info there, and that should cover everything you need to get started.
If that's an issue, hop onto the [QMK Configurator](https://config.qmk.fm), as that will handle a majority of what you need there.
## Help! I'm having issues flashing!
First, head to the [Compiling/Flashing FAQ Page](https://docs.qmk.fm/#/faq_build). There is a good deal of info there, and you'll find a bunch of solutions to common issues there.
## Help, I have an issue that isn't covered by the links above
Okay, that's fine. Then please check the [open issues in our GitHub](https://github.com/qmk/qmk_firmware/issues) to see if somebody is experiencing the same thing (make sure it's not just similar, but actually the same).
If you can't find anything, then please open a [new issue](https://github.com/qmk/qmk_firmware/issues/new)!
## What if I found a bug?
Then please open an [issue](https://github.com/qmk/qmk_firmware/issues/new), and if you know how to fix it, open up a Pull Request on GitHub with the fix.
## But `git` and `GitHub` are intimidating!
Don't worry, we have some pretty nice [Guidelines](https://docs.qmk.fm/#/newbs_best_practices) on how to start using `git` and GitHub to make things easier to develop.
Additionally, you can find additional `git` and GitHub related links [here](https://docs.qmk.fm/#/newbs_learn_more_resources).
## I have a Keyboard that I want to add support for
Awesome! Open up a Pull Request for it. We'll review the code, and merge it!
### What if I want to do brand it with `QMK`?
That's amazing! We would love to assist you with that!
In fact, we have a [whole page](https://qmk.fm/powered/) dedicated to adding QMK Branding to your page and keyboard. This covers pretty much everything you need (knowledge and images) to officially support QMK.
If you have any questions about this, open an issue or head to [Discord](https://discord.gg/Uq7gcHh).

View File

@@ -12,7 +12,7 @@ You can think of QMK as no different from any other computer program. It is star
The reason for this is the different platforms that QMK supports. The most common platform is `lufa`, which runs on AVR processors such at the atmega32u4. We also support `chibios` and `vusb`.
We'll focus on AVR processors for the moment, which use the `lufa` platform. You can find the `main()` function in [tmk_core/protocol/lufa/lufa.c](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/tmk_core/protocol/lufa/lufa.c#L1019). If you browse through that function you'll find that it initializes any hardware that has been configured (including USB to the host) and then it starts the core part of the program with a [`while(1)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/tmk_core/protocol/lufa/lufa.c#L1060). This is [The Main Loop](#the-main-loop).
We'll focus on AVR processors for the moment, which use the `lufa` platform. You can find the `main()` function in [tmk_core/protocol/lufa/lufa.c](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/tmk_core/protocol/lufa/lufa.c#L1028). If you browse through that function you'll find that it initializes any hardware that has been configured (including USB to the host) and then it starts the core part of the program with a [`while(1)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/tmk_core/protocol/lufa/lufa.c#L1069). This is [The Main Loop](#the-main-loop).
## The Main Loop
@@ -22,7 +22,7 @@ This section of code is called "The Main Loop" because it's responsible for loop
keyboard_task();
```
This is where all the keyboard specific functionality is dispatched. The source code for `keyboard_task()` can be found in [tmk_core/common/keyboard.c](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/tmk_core/common/keyboard.c#L206), and it is responsible for detecting changes in the matrix and turning status LED's on and off.
This is where all the keyboard specific functionality is dispatched. The source code for `keyboard_task()` can be found in [tmk_core/common/keyboard.c](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/tmk_core/common/keyboard.c#L216), and it is responsible for detecting changes in the matrix and turning status LED's on and off.
Within `keyboard_task()` you'll find code to handle:
@@ -77,7 +77,7 @@ At the keyboard level we define a C macro (typically named `KEYMAP()`) which map
Notice how the second block of our `KEYMAP()` macro matches the Matrix Scanning array above? This macro is what will map the matrix scanning array to keycodes. However, if you look at a 17 key numpad you'll notice that it has 3 places where the matrix could have a switch but doesn't, due to larger keys. We have populated those spaces with `KC_NO` so that our keymap definition doesn't have to.
You can also use this macro to handle unusual matrix layouts, for example the [Clueboard rev 2](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/keyboards/clueboard/66/rev2/rev2.h). Explaining that is outside the scope of this document.
You can also use this macro to handle unusual matrix layouts, for example the [Clueboard rev 2](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/keyboards/clueboard/66/rev2/rev2.h). Explaining that is outside the scope of this document.
##### Keycode Assignment
@@ -129,32 +129,34 @@ Comparing against our keymap we can see that the pressed key is KC_NLCK. From he
<!-- FIXME: Magic happens between here and process_record -->
##### Process Record
The `process_record()` function itself is deceptively simple, but hidden within is a gateway to overriding functionality at various levels of QMK. The chain of events is listed below, using cluecard whenever we need to look at the keyboard/keymap level functions. Depending on options set in rule.mk or elsewhere, only a subset of the functions below will be included in final firmware.
* [`void process_record(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/tmk_core/common/action.c#L172)
* [`bool process_record_quantum(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/quantum.c#L193)
* [Map this record to a keycode](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/quantum.c#L213)
* [`void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/process_keycode/process_tap_dance.c#L115)
* [`bool process_key_lock(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/process_keycode/process_key_lock.c#L62)
* [`bool process_clicky(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/process_keycode/process_clicky.c#L44)
* [`bool process_record_kb(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/keyboards/clueboard/card/card.c#L20)
* [`bool process_record_user(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/keyboards/clueboard/card/keymaps/default/keymap.c#L58)
* [`bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/fdd0f915271f79b104aa5d216566bcc3fd134e85/quantum/rgb_matrix.c#L139)
* [`bool process_midi(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_midi.c#L81)
* [`bool process_audio(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_audio.c#L19)
* [`bool process_steno(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_steno.c#L160)
* [`bool process_music(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_music.c#L114)
* [`bool process_tap_dance(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_tap_dance.c#L136)
* [`bool process_leader(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_leader.c#L38)
* [`bool process_chording(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_chording.c#L41)
* [`bool process_combo(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_combo.c#L115)
* [`bool process_unicode(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_unicode.c#L22)
* [`bool process_ucis(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_ucis.c#L91)
* [`bool process_printer(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_printer.c#L77)
* [`bool process_auto_shift(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_auto_shift.c#L94)
* [`bool process_unicode_map(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_unicodemap.c#L47)
* [`bool process_terminal(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_terminal.c#L264)
* [Identify and process quantum specific keycodes](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/quantum.c#L287)
The `process_record()` function itself is deceptively simple, but hidden within is a gateway to overriding functionality at various levels of QMK. The chain of events is listed below, using cluecard whenever we need to look at the keyboard/keymap level functions. Depending on options set in `rules.mk` or elsewhere, only a subset of the functions below will be included in final firmware.
* [`void process_record(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/tmk_core/common/action.c#L172)
* [`bool process_record_quantum(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/quantum.c#L206)
* [Map this record to a keycode](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/quantum.c#L226)
* [`void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_tap_dance.c#L119)
* [`bool process_key_lock(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_key_lock.c#L62)
* [`bool process_clicky(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_clicky.c#L79)
* [`bool process_record_kb(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/keyboards/clueboard/card/card.c#L20)
* [`bool process_record_user(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/keyboards/clueboard/card/keymaps/default/keymap.c#L58)
* [`bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/rgb_matrix.c#L139)
* [`bool process_midi(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_midi.c#L81)
* [`bool process_audio(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_audio.c#L19)
* [`bool process_steno(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_steno.c#L160)
* [`bool process_music(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_music.c#L114)
* [`bool process_tap_dance(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_tap_dance.c#L141)
* [`bool process_unicode_common(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_unicode_common.c#L169)
calls one of:
* [`bool process_unicode(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_unicode.c#L20)
* [`bool process_unicodemap(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_unicodemap.c#L46)
* [`bool process_ucis(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_ucis.c#L95)
* [`bool process_leader(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_leader.c#L51)
* [`bool process_combo(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_combo.c#L115)
* [`bool process_printer(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_printer.c#L77)
* [`bool process_auto_shift(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_auto_shift.c#L94)
* [`bool process_terminal(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_terminal.c#L264)
* [Identify and process Quantum-specific keycodes](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/quantum.c#L291)
At any step during this chain of events a function (such as `process_record_kb()`) can `return false` to halt all further processing.

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# QMK鍵盤固件
[![當前版本](https://img.shields.io/github/tag/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/tags)
[![築邦](https://travis-ci.org/qmk/qmk_firmware.svg?branch=master)](https://travis-ci.org/qmk/qmk_firmware)
[![不和諧](https://img.shields.io/discord/440868230475677696.svg)](https://discord.gg/Uq7gcHh)
[![文檔狀態](https://img.shields.io/badge/docs-ready-orange.svg)](https://docs.qmk.fm)
[![GitHub的貢獻者](https://img.shields.io/github/contributors/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/pulse/monthly)
[![GitHub的叉](https://img.shields.io/github/forks/qmk/qmk_firmware.svg?style=social&label=Fork)](https://github.com/qmk/qmk_firmware/)
## 什麼是QMK固件
QMK是一個由社群維護的開源鍵盤韌體其中包含了QMK Toolbox、qmk.fm和其它文件。QMK韌體是以[tmk\_keyboard](http://github.com/tmk/tmk_keyboard)為基礎讓一些有用的功能在Atmel AVR控制器實現使用於[OLKB](https://olkb.com)、[ergodox EZ](http://www.ergodox-ez.com),和[Clueboard](http://clueboard.co/)的產品中。它也被移植到使用ChibiOS的ARM晶片上。你也可以用它來讓你徒手佈線或是客製的鍵盤PCB發揮功能。
## 如何得到QMK
如果你打算貢獻鍵盤佈局鍵盤或功能QMK最容易做的事情是[叉通過Github上爬行](https://github.com/qmk/qmk_firmware#fork-destination-box),和克隆你爬在本地進行更改,推動他們,然後打開從你的叉子[拉請求](https://github.com/qmk/qmk_firmware/pulls)。
否則,您可以直接下載([拉鍊](https://github.com/qmk/qmk_firmware/zipball/master) [焦油](https://github.com/qmk/qmk_firmware/tarball/master))或者通過GIT中克隆它(`git@github.com:qmk/qmk_firmware.git`)或HTTP(`https://github.com/qmk/qmk_firmware.git`)。
## 如何編譯
你可以編譯之前,你需要[安裝環境](getting_started_build_tools.md)用於AVR或/和ARM開發。一旦完成你會使用`make`命令建立一個鍵盤並用以下符號鍵盤佈局
make planck/rev4:default
這將建立`rev4` `planck`的修訂與`default`鍵盤映射。並非所有鍵盤有一個修訂版(也稱為子項目或文件夾),在這種情況下,它可以被省略:
make preonic:default
## 如何赶近
QMK有很多[特點](features.md)探索和很好的協議[參考文獻](http://docs.qmk.fm)挖通的。大部分功能通過修改[鍵盤映射(keymap.md),並改變[鍵碼](keycodes.md)冤大頭。

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* [完全指南菜鳥](zh/newbs.md)
* [入門](zh/newbs_getting_started.md)
* [構建第一個固件](zh/newbs_building_firmware.md)
* [刷新固件](zh/newbs_flashing.md)
* [測試和調試](zh/newbs_testing_debugging.md)
* [最佳實踐](zh/newbs_best_practices.md)
* [學習資源](zh/newbs_learn_more_resources.md)
* [QMK基礎](zh/README.md)
* [QMK簡介](zh/getting_started_introduction.md)
* [特約QMK](zh/contributing.md)
* [如何使用Github上](zh/getting_started_github.md)
* [獲得幫助](zh/getting_started_getting_help.md)
* [常問問題](zh/faq.md)
* [常問問題](zh/faq_general.md)
* [構建/編譯QMK](zh/faq_build.md)
* [調試/故障排除QMK](zh/faq_debug.md)
* [鍵盤佈局](zh/faq_keymap.md)
* 詳細指南
* [安裝編譯工具](zh/getting_started_build_tools.md)
* [流浪漢指南](zh/getting_started_vagrant.md)
* [構建/編譯器指令](zh/getting_started_make_guide.md)
* [刷新固件](zh/flashing.md)
* [定制功能](zh/custom_quantum_functions.md)
* [鍵盤映射概述](zh/keymap.md)
* [硬件](zh/hardware.md)
* [AVR處理器](zh/hardware_avr.md)
* [司機](zh/hardware_drivers.md)
* 參考
* [Keyboard Guidelines](zh/hardware_keyboard_guidelines.md)
* [Config Options](zh/config_options.md)
* [Keycodes](zh/keycodes.md)
* [Documentation Best Practices](zh/documentation_best_practices.md)
* [Documentation Templates](zh/documentation_templates.md)
* [Glossary](zh/reference_glossary.md)
* [Unit Testing](zh/unit_testing.md)
* [Useful Functions](zh/ref_functions.md)
* [Configurator Support](zh/reference_configurator_support.md)
* [特點](zh/features.md)
* [Basic Keycodes](zh/keycodes_basic.md)
* [Quantum Keycodes](zh/quantum_keycodes.md)
* [Advanced Keycodes](zh/feature_advanced_keycodes.md)
* [Audio](zh/feature_audio.md)
* [Auto Shift](zh/feature_auto_shift.md)
* [Backlight](zh/feature_backlight.md)
* [Bluetooth](zh/feature_bluetooth.md)
* [Bootmagic](zh/feature_bootmagic.md)
* [Combos](zh/feature_combo)
* [Command](zh/feature_command.md)
* [Dynamic Macros](zh/feature_dynamic_macros.md)
* [Encoders](zh/feature_encoders.md)
* [Grave Escape](zh/feature_grave_esc.md)
* [Key Lock](zh/feature_key_lock.md)
* [Layouts](zh/feature_layouts.md)
* [Leader Key](zh/feature_leader_key.md)
* [Macros](zh/feature_macros.md)
* [Mouse Keys](zh/feature_mouse_keys.md)
* [One Shot Keys](zh/feature_advanced_keycodes.md#one-shot-keys)
* [Pointing Device](zh/feature_pointing_device.md)
* [PS/2 Mouse](zh/feature_ps2_mouse.md)
* [RGB Lighting](zh/feature_rgblight.md)
* [RGB Matrix](zh/feature_rgb_matrix.md)
* [Space Cadet Shift](zh/feature_space_cadet_shift.md)
* [Space Cadet Shift Enter](zh/feature_space_cadet_shift_enter.md)
* [Stenography](zh/feature_stenography.md)
* [Swap Hands](zh/feature_swap_hands.md)
* [Tap Dance](zh/feature_tap_dance.md)
* [Terminal](zh/feature_terminal.md)
* [Thermal Printer](zh/feature_thermal_printer.md)
* [Unicode](zh/feature_unicode.md)
* [Userspace](zh/feature_userspace.md)
* [US ANSI Shifted Keys](zh/keycodes_us_ansi_shifted.md)
* 對於製造商和遊戲模組
* [Hand Wiring Guide](zh/hand_wire.md)
* [ISP Flashing Guide](zh/isp_flashing_guide.md)
* [ARM Debugging Guide](zh/arm_debugging.md)
* [I2C Driver](zh/i2c_driver.md)
* 為了更深入的了解
* [How Keyboards Work](zh/how_keyboards_work.md)
* [Understanding QMK](zh/understanding_qmk.md)
* 其它主題
* [Using Eclipse with QMK](zh/eclipse.md)
* QMK內部進行中
* [Defines](zh/internals_defines.md)
* [Input Callback Reg](zh/internals_input_callback_reg.md)
* [Midi Device](zh/internals_midi_device.md)
* [Midi Device Setup Process](zh/internals_midi_device_setup_process.md)
* [Midi Util](zh/internals_midi_util.md)
* [Send Functions](zh/internals_send_functions.md)
* [Sysex Tools](zh/internals_sysex_tools.md)

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*/
#include "i2c_master.h"
#include "quantum.h"
#include <string.h>
#include <hal.h>
static uint8_t i2c_address;
// This configures the I2C clock to 400Mhz assuming a 72Mhz clock
// This configures the I2C clock to 400khz assuming a 72Mhz clock
// For more info : https://www.st.com/en/embedded-software/stsw-stm32126.html
static const I2CConfig i2cconfig = {
STM32_TIMINGR_PRESC(15U) |
@@ -41,13 +42,17 @@ static const I2CConfig i2cconfig = {
0
};
__attribute__ ((weak))
void i2c_init(void)
{
palSetGroupMode(GPIOB, GPIOB_PIN6 | GPIOB_PIN7, 0, PAL_MODE_INPUT); // Try releasing special pins for a short time
chThdSleepMilliseconds(10);
// Try releasing special pins for a short time
palSetPadMode(GPIOB, 6, PAL_MODE_INPUT);
palSetPadMode(GPIOB, 7, PAL_MODE_INPUT);
palSetPadMode(GPIOB, 6, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP);
palSetPadMode(GPIOB, 7, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP);
chThdSleepMilliseconds(10);
palSetPadMode(GPIOB, 6, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN);
palSetPadMode(GPIOB, 7, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN);
//i2cInit(); //This is invoked by halInit() so no need to redo it.
}

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@@ -34,6 +34,7 @@ void i2c_init(void);
uint8_t i2c_start(uint8_t address);
uint8_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
uint8_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
uint8_t i2c_transmit_receive(uint8_t address, uint8_t * tx_body, uint16_t tx_length, uint8_t * rx_body, uint16_t rx_length);
uint8_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
uint8_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
uint8_t i2c_stop(uint16_t timeout);

View File

@@ -8,7 +8,9 @@
#include "i2c_master.h"
#include "timer.h"
#ifndef F_SCL
#define F_SCL 400000UL // SCL frequency
#endif
#define Prescaler 1
#define TWBR_val ((((F_CPU / F_SCL) / Prescaler) - 16 ) / 2)
@@ -177,6 +179,9 @@ i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16
status = i2c_write(regaddr, timeout);
if (status) return status;
status = i2c_stop(timeout);
if (status) return status;
status = i2c_start(devaddr | 0x01, timeout);
if (status) return status;
@@ -215,4 +220,4 @@ i2c_status_t i2c_stop(uint16_t timeout)
}
return I2C_STATUS_SUCCESS;
}
}

View File

@@ -69,7 +69,4 @@ void ws2812_sendarray_mask(uint8_t *array,uint16_t length, uint8_t pinmask);
#define CONCAT_EXP(a, b) CONCAT(a, b)
#endif
// #define ws2812_PORTREG CONCAT_EXP(PORT,ws2812_port)
// #define ws2812_DDRREG CONCAT_EXP(DDR,ws2812_port)
#endif /* LIGHT_WS2812_H_ */

File diff suppressed because it is too large Load Diff

129
drivers/haptic/DRV2605L.c Normal file
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@@ -0,0 +1,129 @@
/* Copyright 2018 ishtob
* Driver for DRV2605L written for QMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "DRV2605L.h"
#include "print.h"
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
uint8_t DRV2605L_transfer_buffer[20];
uint8_t DRV2605L_tx_register[0];
uint8_t DRV2605L_read_buffer[0];
uint8_t DRV2605L_read_register;
void DRV_write(uint8_t drv_register, uint8_t settings) {
DRV2605L_transfer_buffer[0] = drv_register;
DRV2605L_transfer_buffer[1] = settings;
i2c_transmit(DRV2605L_BASE_ADDRESS << 1, DRV2605L_transfer_buffer, 2, 100);
}
uint8_t DRV_read(uint8_t regaddress) {
DRV2605L_tx_register[0] = regaddress;
if (MSG_OK != i2c_transmit_receive(DRV2605L_BASE_ADDRESS << 1,
DRV2605L_tx_register, 1,
DRV2605L_read_buffer, 1
)){
printf("err reading reg \n");
}
DRV2605L_read_register = (uint8_t)DRV2605L_read_buffer[0];
return DRV2605L_read_register;
}
void DRV_init(void)
{
i2c_init();
i2c_start(DRV2605L_BASE_ADDRESS);
/* 0x07 sets DRV2605 into calibration mode */
DRV_write(DRV_MODE,0x07);
// DRV_write(DRV_FEEDBACK_CTRL,0xB6);
#if FB_ERM_LRA == 0
/* ERM settings */
DRV_write(DRV_RATED_VOLT, (RATED_VOLTAGE/21.33)*1000);
#if ERM_OPEN_LOOP == 0
DRV_write(DRV_OVERDRIVE_CLAMP_VOLT, (((V_PEAK*(DRIVE_TIME+BLANKING_TIME+IDISS_TIME))/0.02133)/(DRIVE_TIME-0.0003)));
#elif ERM_OPEN_LOOP == 1
DRV_write(DRV_OVERDRIVE_CLAMP_VOLT, (V_PEAK/0.02196));
#endif
#elif FB_ERM_LRA == 1
DRV_write(DRV_RATED_VOLT, ((V_RMS * sqrt(1 - ((4 * ((150+(SAMPLE_TIME*50))*0.000001)) + 0.0003)* F_LRA)/0.02071)));
#if LRA_OPEN_LOOP == 0
DRV_write(DRV_OVERDRIVE_CLAMP_VOLT, ((V_PEAK/sqrt(1-(F_LRA*0.0008))/0.02133)));
#elif LRA_OPEN_LOOP == 1
DRV_write(DRV_OVERDRIVE_CLAMP_VOLT, (V_PEAK/0.02196));
#endif
#endif
DRVREG_FBR FB_SET;
FB_SET.Bits.ERM_LRA = FB_ERM_LRA;
FB_SET.Bits.BRAKE_FACTOR = FB_BRAKEFACTOR;
FB_SET.Bits.LOOP_GAIN =FB_LOOPGAIN;
FB_SET.Bits.BEMF_GAIN = 0; /* auto-calibration populates this field*/
DRV_write(DRV_FEEDBACK_CTRL, (uint8_t) FB_SET.Byte);
DRVREG_CTRL1 C1_SET;
C1_SET.Bits.C1_DRIVE_TIME = DRIVE_TIME;
C1_SET.Bits.C1_AC_COUPLE = AC_COUPLE;
C1_SET.Bits.C1_STARTUP_BOOST = STARTUP_BOOST;
DRV_write(DRV_CTRL_1, (uint8_t) C1_SET.Byte);
DRVREG_CTRL2 C2_SET;
C2_SET.Bits.C2_BIDIR_INPUT = BIDIR_INPUT;
C2_SET.Bits.C2_BRAKE_STAB = BRAKE_STAB;
C2_SET.Bits.C2_SAMPLE_TIME = SAMPLE_TIME;
C2_SET.Bits.C2_BLANKING_TIME = BLANKING_TIME;
C2_SET.Bits.C2_IDISS_TIME = IDISS_TIME;
DRV_write(DRV_CTRL_2, (uint8_t) C2_SET.Byte);
DRVREG_CTRL3 C3_SET;
C3_SET.Bits.C3_LRA_OPEN_LOOP = LRA_OPEN_LOOP;
C3_SET.Bits.C3_N_PWM_ANALOG = N_PWM_ANALOG;
C3_SET.Bits.C3_LRA_DRIVE_MODE = LRA_DRIVE_MODE;
C3_SET.Bits.C3_DATA_FORMAT_RTO = DATA_FORMAT_RTO;
C3_SET.Bits.C3_SUPPLY_COMP_DIS = SUPPLY_COMP_DIS;
C3_SET.Bits.C3_ERM_OPEN_LOOP = ERM_OPEN_LOOP;
C3_SET.Bits.C3_NG_THRESH = NG_THRESH;
DRV_write(DRV_CTRL_3, (uint8_t) C3_SET.Byte);
DRVREG_CTRL4 C4_SET;
C4_SET.Bits.C4_ZC_DET_TIME = ZC_DET_TIME;
C4_SET.Bits.C4_AUTO_CAL_TIME = AUTO_CAL_TIME;
DRV_write(DRV_CTRL_4, (uint8_t) C4_SET.Byte);
DRV_write(DRV_LIB_SELECTION,LIB_SELECTION);
//start autocalibration
DRV_write(DRV_GO, 0x01);
/* 0x00 sets DRV2605 out of standby and to use internal trigger
* 0x01 sets DRV2605 out of standby and to use external trigger */
DRV_write(DRV_MODE,0x00);
/* 0x06: LRA library */
DRV_write(DRV_WAVEFORM_SEQ_1, 0x01);
/* 0xB9: LRA, 4x brake factor, medium gain, 7.5x back EMF
* 0x39: ERM, 4x brake factor, medium gain, 1.365x back EMF */
/* TODO: setup auto-calibration as part of initiation */
}
void DRV_pulse(uint8_t sequence)
{
DRV_write(DRV_GO, 0x00);
DRV_write(DRV_WAVEFORM_SEQ_1, sequence);
DRV_write(DRV_GO, 0x01);
}

394
drivers/haptic/DRV2605L.h Normal file
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@@ -0,0 +1,394 @@
/* Copyright 2018 ishtob
* Driver for DRV2605L written for QMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "i2c_master.h"
/* Initialization settings
* Feedback Control Settings */
#ifndef FB_ERM_LRA
#define FB_ERM_LRA 1 /* For ERM:0 or LRA:1*/
#endif
#ifndef FB_BRAKEFACTOR
#define FB_BRAKEFACTOR 3 /* For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7 */
#endif
#ifndef FB_LOOPGAIN
#define FB_LOOPGAIN 1 /* For Low:0, Medium:1, High:2, Very High:3 */
#endif
#ifndef RATED_VOLTAGE
#define RATED_VOLTAGE 2 /* 2v as safe range in case device voltage is not set */
#ifndef V_PEAK
#define V_PEAK 2.8
#endif
#endif
/* LRA specific settings */
#if FB_ERM_LRA == 1
#ifndef V_RMS
#define V_RMS 2.0
#endif
#ifndef V_PEAK
#define V_PEAK 2.1
#endif
#ifndef F_LRA
#define F_LRA 205
#endif
#endif
/* Library Selection */
#ifndef LIB_SELECTION
#if FB_ERM_LRA == 1
#define LIB_SELECTION 6 /* For Empty:0' TS2200 library A to D:1-5, LRA Library: 6 */
#else
#define LIB_SELECTION 1
#endif
#endif
/* Control 1 register settings */
#ifndef DRIVE_TIME
#define DRIVE_TIME 25
#endif
#ifndef AC_COUPLE
#define AC_COUPLE 0
#endif
#ifndef STARTUP_BOOST
#define STARTUP_BOOST 1
#endif
/* Control 2 Settings */
#ifndef BIDIR_INPUT
#define BIDIR_INPUT 1
#endif
#ifndef BRAKE_STAB
#define BRAKE_STAB 1 /* Loopgain is reduced when braking is almost complete to improve stability */
#endif
#ifndef SAMPLE_TIME
#define SAMPLE_TIME 3
#endif
#ifndef BLANKING_TIME
#define BLANKING_TIME 1
#endif
#ifndef IDISS_TIME
#define IDISS_TIME 1
#endif
/* Control 3 settings */
#ifndef NG_THRESH
#define NG_THRESH 2
#endif
#ifndef ERM_OPEN_LOOP
#define ERM_OPEN_LOOP 1
#endif
#ifndef SUPPLY_COMP_DIS
#define SUPPLY_COMP_DIS 0
#endif
#ifndef DATA_FORMAT_RTO
#define DATA_FORMAT_RTO 0
#endif
#ifndef LRA_DRIVE_MODE
#define LRA_DRIVE_MODE 0
#endif
#ifndef N_PWM_ANALOG
#define N_PWM_ANALOG 0
#endif
#ifndef LRA_OPEN_LOOP
#define LRA_OPEN_LOOP 0
#endif
/* Control 4 settings */
#ifndef ZC_DET_TIME
#define ZC_DET_TIME 0
#endif
#ifndef AUTO_CAL_TIME
#define AUTO_CAL_TIME 3
#endif
/* register defines -------------------------------------------------------- */
#define DRV2605L_BASE_ADDRESS 0x5A /* DRV2605L Base address */
#define DRV_STATUS 0x00
#define DRV_MODE 0x01
#define DRV_RTP_INPUT 0x02
#define DRV_LIB_SELECTION 0x03
#define DRV_WAVEFORM_SEQ_1 0x04
#define DRV_WAVEFORM_SEQ_2 0x05
#define DRV_WAVEFORM_SEQ_3 0x06
#define DRV_WAVEFORM_SEQ_4 0x07
#define DRV_WAVEFORM_SEQ_5 0x08
#define DRV_WAVEFORM_SEQ_6 0x09
#define DRV_WAVEFORM_SEQ_7 0x0A
#define DRV_WAVEFORM_SEQ_8 0x0B
#define DRV_GO 0x0C
#define DRV_OVERDRIVE_TIME_OFFSET 0x0D
#define DRV_SUSTAIN_TIME_OFFSET_P 0x0E
#define DRV_SUSTAIN_TIME_OFFSET_N 0x0F
#define DRV_BRAKE_TIME_OFFSET 0x10
#define DRV_AUDIO_2_VIBE_CTRL 0x11
#define DRV_AUDIO_2_VIBE_MIN_IN 0x12
#define DRV_AUDIO_2_VIBE_MAX_IN 0x13
#define DRV_AUDIO_2_VIBE_MIN_OUTDRV 0x14
#define DRV_AUDIO_2_VIBE_MAX_OUTDRV 0x15
#define DRV_RATED_VOLT 0x16
#define DRV_OVERDRIVE_CLAMP_VOLT 0x17
#define DRV_AUTO_CALIB_COMP_RESULT 0x18
#define DRV_AUTO_CALIB_BEMF_RESULT 0x19
#define DRV_FEEDBACK_CTRL 0x1A
#define DRV_CTRL_1 0x1B
#define DRV_CTRL_2 0x1C
#define DRV_CTRL_3 0x1D
#define DRV_CTRL_4 0x1E
#define DRV_CTRL_5 0x1F
#define DRV_OPEN_LOOP_PERIOD 0x20
#define DRV_VBAT_VOLT_MONITOR 0x21
#define DRV_LRA_RESONANCE_PERIOD 0x22
void DRV_init(void);
void DRV_write(const uint8_t drv_register, const uint8_t settings);
uint8_t DRV_read(const uint8_t regaddress);
void DRV_pulse(const uint8_t sequence);
typedef enum DRV_EFFECT{
clear_sequence = 0,
strong_click = 1,
strong_click_60 = 2,
strong_click_30 = 3,
sharp_click = 4,
sharp_click_60 = 5,
sharp_click_30 = 6,
soft_bump = 7,
soft_bump_60 = 8,
soft_bump_30 = 9,
dbl_click = 10,
dbl_click_60 = 11,
trp_click = 12,
soft_fuzz = 13,
strong_buzz = 14,
alert_750ms = 15,
alert_1000ms = 16,
strong_click1 = 17,
strong_click2_80 = 18,
strong_click3_60 = 19,
strong_click4_30 = 20,
medium_click1 = 21,
medium_click2_80 = 22,
medium_click3_60 = 23,
sharp_tick1 = 24,
sharp_tick2_80 = 25,
sharp_tick3_60 = 26,
sh_dblclick_str = 27,
sh_dblclick_str_80 = 28,
sh_dblclick_str_60 = 29,
sh_dblclick_str_30 = 30,
sh_dblclick_med = 31,
sh_dblclick_med_80 = 32,
sh_dblclick_med_60 = 33,
sh_dblsharp_tick = 34,
sh_dblsharp_tick_80 = 35,
sh_dblsharp_tick_60 = 36,
lg_dblclick_str = 37,
lg_dblclick_str_80 = 38,
lg_dblclick_str_60 = 39,
lg_dblclick_str_30 = 40,
lg_dblclick_med = 41,
lg_dblclick_med_80 = 42,
lg_dblclick_med_60 = 43,
lg_dblsharp_tick = 44,
lg_dblsharp_tick_80 = 45,
lg_dblsharp_tick_60 = 46,
buzz = 47,
buzz_80 = 48,
buzz_60 = 49,
buzz_40 = 50,
buzz_20 = 51,
pulsing_strong = 52,
pulsing_strong_80 = 53,
pulsing_medium = 54,
pulsing_medium_80 = 55,
pulsing_sharp = 56,
pulsing_sharp_80 = 57,
transition_click = 58,
transition_click_80 = 59,
transition_click_60 = 60,
transition_click_40 = 61,
transition_click_20 = 62,
transition_click_10 = 63,
transition_hum = 64,
transition_hum_80 = 65,
transition_hum_60 = 66,
transition_hum_40 = 67,
transition_hum_20 = 68,
transition_hum_10 = 69,
transition_rampdown_long_smooth1 = 70,
transition_rampdown_long_smooth2 = 71,
transition_rampdown_med_smooth1 = 72,
transition_rampdown_med_smooth2 = 73,
transition_rampdown_short_smooth1 = 74,
transition_rampdown_short_smooth2 = 75,
transition_rampdown_long_sharp1 = 76,
transition_rampdown_long_sharp2 = 77,
transition_rampdown_med_sharp1 = 78,
transition_rampdown_med_sharp2 = 79,
transition_rampdown_short_sharp1 = 80,
transition_rampdown_short_sharp2 = 81,
transition_rampup_long_smooth1 = 82,
transition_rampup_long_smooth2 = 83,
transition_rampup_med_smooth1 = 84,
transition_rampup_med_smooth2 = 85,
transition_rampup_short_smooth1 = 86,
transition_rampup_short_smooth2 = 87,
transition_rampup_long_sharp1 = 88,
transition_rampup_long_sharp2 = 89,
transition_rampup_med_sharp1 = 90,
transition_rampup_med_sharp2 = 91,
transition_rampup_short_sharp1 = 92,
transition_rampup_short_sharp2 = 93,
transition_rampdown_long_smooth1_50 = 94,
transition_rampdown_long_smooth2_50 = 95,
transition_rampdown_med_smooth1_50 = 96,
transition_rampdown_med_smooth2_50 = 97,
transition_rampdown_short_smooth1_50 = 98,
transition_rampdown_short_smooth2_50 = 99,
transition_rampdown_long_sharp1_50 = 100,
transition_rampdown_long_sharp2_50 = 101,
transition_rampdown_med_sharp1_50 = 102,
transition_rampdown_med_sharp2_50 = 103,
transition_rampdown_short_sharp1_50 = 104,
transition_rampdown_short_sharp2_50 = 105,
transition_rampup_long_smooth1_50 = 106,
transition_rampup_long_smooth2_50 = 107,
transition_rampup_med_smooth1_50 = 108,
transition_rampup_med_smooth2_50 = 109,
transition_rampup_short_smooth1_50 = 110,
transition_rampup_short_smooth2_50 = 111,
transition_rampup_long_sharp1_50 = 112,
transition_rampup_long_sharp2_50 = 113,
transition_rampup_med_sharp1_50 = 114,
transition_rampup_med_sharp2_50 = 115,
transition_rampup_short_sharp1_50 = 116,
transition_rampup_short_sharp2_50 = 117,
long_buzz_for_programmatic_stopping = 118,
smooth_hum1_50 = 119,
smooth_hum2_40 = 120,
smooth_hum3_30 = 121,
smooth_hum4_20 = 122,
smooth_hum5_10 = 123,
} DRV_EFFECT;
/* Register bit array unions */
typedef union DRVREG_STATUS { /* register 0x00 */
uint8_t Byte;
struct {
uint8_t OC_DETECT :1; /* set to 1 when overcurrent event is detected */
uint8_t OVER_TEMP :1; /* set to 1 when device exceeds temp threshold */
uint8_t FB_STS :1; /* set to 1 when feedback controller has timed out */
/* auto-calibration routine and diagnostic result
* result | auto-calibation | diagnostic |
* 0 | passed | actuator func normal |
* 1 | failed | actuator func fault* |
* * actuator is not present or is shorted, timing out, or giving outof-range back-EMF */
uint8_t DIAG_RESULT :1;
uint8_t :1;
uint8_t DEVICE_ID :3; /* Device IDs 3: DRV2605 4: DRV2604 5: DRV2604L 6: DRV2605L */
} Bits;
} DRVREG_STATUS;
typedef union DRVREG_MODE { /* register 0x01 */
uint8_t Byte;
struct {
uint8_t MODE :3; /* Mode setting */
uint8_t :3;
uint8_t STANDBY :1; /* 0:standby 1:ready */
} Bits;
} DRVREG_MODE;
typedef union DRVREG_WAIT {
uint8_t Byte;
struct {
uint8_t WAIT_MODE :1; /* Set to 1 to interpret as wait for next 7 bits x10ms */
uint8_t WAIT_TIME :7;
} Bits;
} DRVREG_WAIT;
typedef union DRVREG_FBR{ /* register 0x1A */
uint8_t Byte;
struct {
uint8_t BEMF_GAIN :2;
uint8_t LOOP_GAIN :2;
uint8_t BRAKE_FACTOR :3;
uint8_t ERM_LRA :1;
} Bits;
} DRVREG_FBR;
typedef union DRVREG_CTRL1{ /* register 0x1B */
uint8_t Byte;
struct {
uint8_t C1_DRIVE_TIME :5;
uint8_t C1_AC_COUPLE :1;
uint8_t :1;
uint8_t C1_STARTUP_BOOST :1;
} Bits;
} DRVREG_CTRL1;
typedef union DRVREG_CTRL2{ /* register 0x1C */
uint8_t Byte;
struct {
uint8_t C2_IDISS_TIME :2;
uint8_t C2_BLANKING_TIME :2;
uint8_t C2_SAMPLE_TIME :2;
uint8_t C2_BRAKE_STAB :1;
uint8_t C2_BIDIR_INPUT :1;
} Bits;
} DRVREG_CTRL2;
typedef union DRVREG_CTRL3{ /* register 0x1D */
uint8_t Byte;
struct {
uint8_t C3_LRA_OPEN_LOOP :1;
uint8_t C3_N_PWM_ANALOG :1;
uint8_t C3_LRA_DRIVE_MODE :1;
uint8_t C3_DATA_FORMAT_RTO :1;
uint8_t C3_SUPPLY_COMP_DIS :1;
uint8_t C3_ERM_OPEN_LOOP :1;
uint8_t C3_NG_THRESH :2;
} Bits;
} DRVREG_CTRL3;
typedef union DRVREG_CTRL4{ /* register 0x1E */
uint8_t Byte;
struct {
uint8_t C4_OTP_PROGRAM :1;
uint8_t :1;
uint8_t C4_OTP_STATUS :1;
uint8_t :1;
uint8_t C4_AUTO_CAL_TIME :2;
uint8_t C4_ZC_DET_TIME :2;
} Bits;
} DRVREG_CTRL4;
typedef union DRVREG_CTRL5{ /* register 0x1F */
uint8_t Byte;
struct {
uint8_t C5_IDISS_TIME :2;
uint8_t C5_BLANKING_TIME :2;
uint8_t C5_PLAYBACK_INTERVAL :1;
uint8_t C5_LRA_AUTO_OPEN_LOOP :1;
uint8_t C5_AUTO_OL_CNT :2;
} Bits;
} DRVREG_CTRL5;

102
drivers/issi/is31fl3218.c Normal file
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@@ -0,0 +1,102 @@
/* Copyright 2018 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "is31fl3218.h"
#include "i2c_master.h"
// This is the full 8-bit address
#define ISSI_ADDRESS 0b10101000
// These are the register addresses
#define ISSI_REG_SHUTDOWN 0x00
#define ISSI_REG_PWM 0x01
#define ISSI_REG_CONTROL 0x13
#define ISSI_REG_UPDATE 0x16
#define ISSI_REG_RESET 0x17
// Default timeout if no I2C response
#define ISSI_TIMEOUT 100
// Reusable buffer for transfers
uint8_t g_twi_transfer_buffer[20];
// IS31FL3218 has 18 PWM outputs and a fixed I2C address, so no chaining.
// If used as RGB LED driver, LEDs are assigned RGB,RGB,RGB,RGB,RGB,RGB
uint8_t g_pwm_buffer[18];
bool g_pwm_buffer_update_required = false;
void IS31FL3218_write_register( uint8_t reg, uint8_t data )
{
g_twi_transfer_buffer[0] = reg;
g_twi_transfer_buffer[1] = data;
i2c_transmit( ISSI_ADDRESS, g_twi_transfer_buffer, 2, ISSI_TIMEOUT);
}
void IS31FL3218_write_pwm_buffer( uint8_t *pwm_buffer )
{
g_twi_transfer_buffer[0] = ISSI_REG_PWM;
for ( int i=0; i<18; i++ ) {
g_twi_transfer_buffer[1+i] = pwm_buffer[i];
}
i2c_transmit( ISSI_ADDRESS, g_twi_transfer_buffer, 19, ISSI_TIMEOUT);
}
void IS31FL3218_init(void)
{
// In case we ever want to reinitialize (?)
IS31FL3218_write_register( ISSI_REG_RESET, 0x00 );
// Turn off software shutdown
IS31FL3218_write_register( ISSI_REG_SHUTDOWN, 0x01 );
// Set all PWM values to zero
for ( uint8_t i = 0; i < 18; i++ ) {
IS31FL3218_write_register( ISSI_REG_PWM+i, 0x00 );
}
// Enable all channels
for ( uint8_t i = 0; i < 3; i++ ) {
IS31FL3218_write_register( ISSI_REG_CONTROL+i, 0b00111111 );
}
// Load PWM registers and LED Control register data
IS31FL3218_write_register( ISSI_REG_UPDATE, 0x01 );
}
void IS31FL3218_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
{
g_pwm_buffer[index * 3 + 0] = red;
g_pwm_buffer[index * 3 + 1] = green;
g_pwm_buffer[index * 3 + 2] = blue;
g_pwm_buffer_update_required = true;
}
void IS31FL3218_set_color_all( uint8_t red, uint8_t green, uint8_t blue )
{
for ( int i = 0; i < 6; i++ ) {
IS31FL3218_set_color( i, red, green, blue );
}
}
void IS31FL3218_update_pwm_buffers(void)
{
if ( g_pwm_buffer_update_required ) {
IS31FL3218_write_pwm_buffer( g_pwm_buffer );
// Load PWM registers and LED Control register data
IS31FL3218_write_register( ISSI_REG_UPDATE, 0x01 );
}
g_pwm_buffer_update_required = false;
}

24
drivers/issi/is31fl3218.h Normal file
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@@ -0,0 +1,24 @@
/* Copyright 2018 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
void IS31FL3218_init(void);
void IS31FL3218_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
void IS31FL3218_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
void IS31FL3218_update_pwm_buffers(void);

View File

@@ -268,4 +268,3 @@ void IS31FL3731_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
}
}
}

View File

@@ -250,4 +250,3 @@ void IS31FL3733_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
}
}
}

306
drivers/issi/is31fl3736.c Normal file
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@@ -0,0 +1,306 @@
/* Copyright 2018 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef __AVR__
#include <avr/interrupt.h>
#include <avr/io.h>
#include <util/delay.h>
#else
#include "wait.h"
#endif
#include "is31fl3736.h"
#include <string.h>
#include "i2c_master.h"
#include "progmem.h"
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 00 <-> GND
// 01 <-> SCL
// 10 <-> SDA
// 11 <-> VCC
// ADDR1 represents A1:A0 of the 7-bit address.
// ADDR2 represents A3:A2 of the 7-bit address.
// The result is: 0b101(ADDR2)(ADDR1)
#define ISSI_ADDR_DEFAULT 0x50
#define ISSI_COMMANDREGISTER 0xFD
#define ISSI_COMMANDREGISTER_WRITELOCK 0xFE
#define ISSI_INTERRUPTMASKREGISTER 0xF0
#define ISSI_INTERRUPTSTATUSREGISTER 0xF1
#define ISSI_PAGE_LEDCONTROL 0x00 //PG0
#define ISSI_PAGE_PWM 0x01 //PG1
#define ISSI_PAGE_AUTOBREATH 0x02 //PG2
#define ISSI_PAGE_FUNCTION 0x03 //PG3
#define ISSI_REG_CONFIGURATION 0x00 //PG3
#define ISSI_REG_GLOBALCURRENT 0x01 //PG3
#define ISSI_REG_RESET 0x11// PG3
#define ISSI_REG_SWPULLUP 0x0F //PG3
#define ISSI_REG_CSPULLUP 0x10 //PG3
#ifndef ISSI_TIMEOUT
#define ISSI_TIMEOUT 100
#endif
#ifndef ISSI_PERSISTENCE
#define ISSI_PERSISTENCE 0
#endif
// Transfer buffer for TWITransmitData()
uint8_t g_twi_transfer_buffer[20];
// These buffers match the IS31FL3736 PWM registers.
// The control buffers match the PG0 LED On/Off registers.
// Storing them like this is optimal for I2C transfers to the registers.
// We could optimize this and take out the unused registers from these
// buffers and the transfers in IS31FL3736_write_pwm_buffer() but it's
// probably not worth the extra complexity.
uint8_t g_pwm_buffer[DRIVER_COUNT][192];
bool g_pwm_buffer_update_required = false;
uint8_t g_led_control_registers[DRIVER_COUNT][24] = { { 0 }, { 0 } };
bool g_led_control_registers_update_required = false;
void IS31FL3736_write_register( uint8_t addr, uint8_t reg, uint8_t data )
{
g_twi_transfer_buffer[0] = reg;
g_twi_transfer_buffer[1] = data;
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) == 0)
break;
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT);
#endif
}
void IS31FL3736_write_pwm_buffer( uint8_t addr, uint8_t *pwm_buffer )
{
// assumes PG1 is already selected
// transmit PWM registers in 12 transfers of 16 bytes
// g_twi_transfer_buffer[] is 20 bytes
// iterate over the pwm_buffer contents at 16 byte intervals
for ( int i = 0; i < 192; i += 16 ) {
g_twi_transfer_buffer[0] = i;
// copy the data from i to i+15
// device will auto-increment register for data after the first byte
// thus this sets registers 0x00-0x0F, 0x10-0x1F, etc. in one transfer
for ( int j = 0; j < 16; j++ ) {
g_twi_transfer_buffer[1 + j] = pwm_buffer[i + j];
}
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) == 0)
break;
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT);
#endif
}
}
void IS31FL3736_init( uint8_t addr )
{
// In order to avoid the LEDs being driven with garbage data
// in the LED driver's PWM registers, shutdown is enabled last.
// Set up the mode and other settings, clear the PWM registers,
// then disable software shutdown.
// Unlock the command register.
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
// Select PG0
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_LEDCONTROL );
// Turn off all LEDs.
for ( int i = 0x00; i <= 0x17; i++ )
{
IS31FL3736_write_register( addr, i, 0x00 );
}
// Unlock the command register.
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
// Select PG1
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_PWM );
// Set PWM on all LEDs to 0
// No need to setup Breath registers to PWM as that is the default.
for ( int i = 0x00; i <= 0xBF; i++ )
{
IS31FL3736_write_register( addr, i, 0x00 );
}
// Unlock the command register.
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
// Select PG3
IS31FL3736_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_FUNCTION );
// Set global current to maximum.
IS31FL3736_write_register( addr, ISSI_REG_GLOBALCURRENT, 0xFF );
// Disable software shutdown.
IS31FL3736_write_register( addr, ISSI_REG_CONFIGURATION, 0x01 );
// Wait 10ms to ensure the device has woken up.
#ifdef __AVR__
_delay_ms( 10 );
#else
wait_ms(10);
#endif
}
void IS31FL3736_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
{
if ( index >= 0 && index < DRIVER_LED_TOTAL ) {
is31_led led = g_is31_leds[index];
g_pwm_buffer[led.driver][led.r] = red;
g_pwm_buffer[led.driver][led.g] = green;
g_pwm_buffer[led.driver][led.b] = blue;
g_pwm_buffer_update_required = true;
}
}
void IS31FL3736_set_color_all( uint8_t red, uint8_t green, uint8_t blue )
{
for ( int i = 0; i < DRIVER_LED_TOTAL; i++ )
{
IS31FL3736_set_color( i, red, green, blue );
}
}
void IS31FL3736_set_led_control_register( uint8_t index, bool red, bool green, bool blue )
{
is31_led led = g_is31_leds[index];
// IS31FL3733
// The PWM register for a matrix position (0x00 to 0xBF) can be
// divided by 8 to get the LED control register (0x00 to 0x17),
// then mod 8 to get the bit position within that register.
// IS31FL3736
// The PWM register for a matrix position (0x00 to 0xBF) is interleaved, so:
// A1=0x00 A2=0x02 A3=0x04 A4=0x06 A5=0x08 A6=0x0A A7=0x0C A8=0x0E
// B1=0x10 B2=0x12 B3=0x14
// But also, the LED control registers (0x00 to 0x17) are also interleaved, so:
// A1-A4=0x00 A5-A8=0x01
// So, the same math applies.
uint8_t control_register_r = led.r / 8;
uint8_t control_register_g = led.g / 8;
uint8_t control_register_b = led.b / 8;
uint8_t bit_r = led.r % 8;
uint8_t bit_g = led.g % 8;
uint8_t bit_b = led.b % 8;
if ( red ) {
g_led_control_registers[led.driver][control_register_r] |= (1 << bit_r);
} else {
g_led_control_registers[led.driver][control_register_r] &= ~(1 << bit_r);
}
if ( green ) {
g_led_control_registers[led.driver][control_register_g] |= (1 << bit_g);
} else {
g_led_control_registers[led.driver][control_register_g] &= ~(1 << bit_g);
}
if ( blue ) {
g_led_control_registers[led.driver][control_register_b] |= (1 << bit_b);
} else {
g_led_control_registers[led.driver][control_register_b] &= ~(1 << bit_b);
}
g_led_control_registers_update_required = true;
}
void IS31FL3736_mono_set_brightness( int index, uint8_t value )
{
if ( index >= 0 && index < 96 ) {
// Index in range 0..95 -> A1..A8, B1..B8, etc.
// Map index 0..95 to registers 0x00..0xBE (interleaved)
uint8_t pwm_register = index * 2;
g_pwm_buffer[0][pwm_register] = value;
g_pwm_buffer_update_required = true;
}
}
void IS31FL3736_mono_set_brightness_all( uint8_t value )
{
for ( int i = 0; i < 96; i++ )
{
IS31FL3736_mono_set_brightness( i, value );
}
}
void IS31FL3736_mono_set_led_control_register( uint8_t index, bool enabled )
{
// Index in range 0..95 -> A1..A8, B1..B8, etc.
// Map index 0..95 to registers 0x00..0xBE (interleaved)
uint8_t pwm_register = index * 2;
// Map register 0x00..0xBE (interleaved) into control register and bit
uint8_t control_register = pwm_register / 8;
uint8_t bit = pwm_register % 8;
if ( enabled ) {
g_led_control_registers[0][control_register] |= (1 << bit);
} else {
g_led_control_registers[0][control_register] &= ~(1 << bit);
}
g_led_control_registers_update_required = true;
}
void IS31FL3736_update_pwm_buffers( uint8_t addr1, uint8_t addr2 )
{
if ( g_pwm_buffer_update_required )
{
// Firstly we need to unlock the command register and select PG1
IS31FL3736_write_register( addr1, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
IS31FL3736_write_register( addr1, ISSI_COMMANDREGISTER, ISSI_PAGE_PWM );
IS31FL3736_write_pwm_buffer( addr1, g_pwm_buffer[0] );
//IS31FL3736_write_pwm_buffer( addr2, g_pwm_buffer[1] );
}
g_pwm_buffer_update_required = false;
}
void IS31FL3736_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
{
if ( g_led_control_registers_update_required )
{
// Firstly we need to unlock the command register and select PG0
IS31FL3736_write_register( addr1, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
IS31FL3736_write_register( addr1, ISSI_COMMANDREGISTER, ISSI_PAGE_LEDCONTROL );
for ( int i=0; i<24; i++ )
{
IS31FL3736_write_register(addr1, i, g_led_control_registers[0][i] );
//IS31FL3736_write_register(addr2, i, g_led_control_registers[1][i] );
}
}
}

172
drivers/issi/is31fl3736.h Normal file
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@@ -0,0 +1,172 @@
/* Copyright 2018 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
// Simple interface option.
// If these aren't defined, just define them to make it compile
#ifndef DRIVER_COUNT
#define DRIVER_COUNT 2
#endif
#ifndef DRIVER_LED_TOTAL
#define DRIVER_LED_TOTAL 96
#endif
typedef struct is31_led {
uint8_t driver:2;
uint8_t r;
uint8_t g;
uint8_t b;
} __attribute__((packed)) is31_led;
extern const is31_led g_is31_leds[DRIVER_LED_TOTAL];
void IS31FL3736_init( uint8_t addr );
void IS31FL3736_write_register( uint8_t addr, uint8_t reg, uint8_t data );
void IS31FL3736_write_pwm_buffer( uint8_t addr, uint8_t *pwm_buffer );
void IS31FL3736_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
void IS31FL3736_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
void IS31FL3736_set_led_control_register( uint8_t index, bool red, bool green, bool blue );
void IS31FL3736_mono_set_brightness( int index, uint8_t value );
void IS31FL3736_mono_set_brightness_all( uint8_t value );
void IS31FL3736_mono_set_led_control_register( uint8_t index, bool enabled );
// This should not be called from an interrupt
// (eg. from a timer interrupt).
// Call this while idle (in between matrix scans).
// If the buffer is dirty, it will update the driver with the buffer.
void IS31FL3736_update_pwm_buffers( uint8_t addr1, uint8_t addr2 );
void IS31FL3736_update_led_control_registers( uint8_t addr1, uint8_t addr2 );
#define A_1 0x00
#define A_2 0x02
#define A_3 0x04
#define A_4 0x06
#define A_5 0x08
#define A_6 0x0A
#define A_7 0x0C
#define A_8 0x0E
#define B_1 0x10
#define B_2 0x12
#define B_3 0x14
#define B_4 0x16
#define B_5 0x18
#define B_6 0x1A
#define B_7 0x1C
#define B_8 0x1E
#define C_1 0x20
#define C_2 0x22
#define C_3 0x24
#define C_4 0x26
#define C_5 0x28
#define C_6 0x2A
#define C_7 0x2C
#define C_8 0x2E
#define D_1 0x30
#define D_2 0x32
#define D_3 0x34
#define D_4 0x36
#define D_5 0x38
#define D_6 0x3A
#define D_7 0x3C
#define D_8 0x3E
#define E_1 0x40
#define E_2 0x42
#define E_3 0x44
#define E_4 0x46
#define E_5 0x48
#define E_6 0x4A
#define E_7 0x4C
#define E_8 0x4E
#define F_1 0x50
#define F_2 0x52
#define F_3 0x54
#define F_4 0x56
#define F_5 0x58
#define F_6 0x5A
#define F_7 0x5C
#define F_8 0x5E
#define G_1 0x60
#define G_2 0x62
#define G_3 0x64
#define G_4 0x66
#define G_5 0x68
#define G_6 0x6A
#define G_7 0x6C
#define G_8 0x6E
#define H_1 0x70
#define H_2 0x72
#define H_3 0x74
#define H_4 0x76
#define H_5 0x78
#define H_6 0x7A
#define H_7 0x7C
#define H_8 0x7E
#define I_1 0x80
#define I_2 0x82
#define I_3 0x84
#define I_4 0x86
#define I_5 0x88
#define I_6 0x8A
#define I_7 0x8C
#define I_8 0x8E
#define J_1 0x90
#define J_2 0x92
#define J_3 0x94
#define J_4 0x96
#define J_5 0x98
#define J_6 0x9A
#define J_7 0x9C
#define J_8 0x9E
#define K_1 0xA0
#define K_2 0xA2
#define K_3 0xA4
#define K_4 0xA6
#define K_5 0xA8
#define K_6 0xAA
#define K_7 0xAC
#define K_8 0xAE
#define L_1 0xB0
#define L_2 0xB2
#define L_3 0xB4
#define L_4 0xB6
#define L_5 0xB8
#define L_6 0xBA
#define L_7 0xBC
#define L_8 0xBE

691
drivers/qwiic/micro_oled.c Normal file
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@@ -0,0 +1,691 @@
/* Jim Lindblom @ SparkFun Electronics
* October 26, 2014
* https://github.com/sparkfun/Micro_OLED_Breakout/tree/master/Firmware/Arduino/libraries/SFE_MicroOLED
*
* Modified by:
* Emil Varughese @ Edwin Robotics Pvt. Ltd.
* July 27, 2015
* https://github.com/emil01/SparkFun_Micro_OLED_Arduino_Library/
*
* This code was heavily based around the MicroView library, written by GeekAmmo
* (https://github.com/geekammo/MicroView-Arduino-Library).
*
* Adapted for QMK by:
* Jack Humbert <jack.humb@gmail.com>
* October 11, 2018
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "micro_oled.h"
#include <stdlib.h>
#include "util/font5x7.h"
#include "util/font8x16.h"
#include "string.h"
#define TOTALFONTS 2
const unsigned char * fonts_pointer[]= { font5x7, font8x16 };
uint8_t foreColor,drawMode,fontWidth, fontHeight, fontType, fontStartChar, fontTotalChar, cursorX, cursorY;
uint16_t fontMapWidth;
#define _BV(x) (1 << (x))
#define swap(a, b) { uint8_t t = a; a = b; b = t; }
uint8_t micro_oled_transfer_buffer[20];
static uint8_t micro_oled_screen_current[LCDWIDTH*LCDWIDTH/8] = { 0 };
/* LCD Memory organised in 64 horizontal pixel and 6 rows of byte
B B .............B -----
y y .............y \
t t .............t \
e e .............e \
0 1 .............63 \
\
D0 D0.............D0 \
D1 D1.............D1 / ROW 0
D2 D2.............D2 /
D3 D3.............D3 /
D4 D4.............D4 /
D5 D5.............D5 /
D6 D6.............D6 /
D7 D7.............D7 ----
*/
#if LCDWIDTH == 64
#if LCDWIDTH == 48
static uint8_t micro_oled_screen_buffer[] = {
// QMK Logo - generated at http://www.majer.ch/lcd/adf_bitmap.php
//64x48 image
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xF0, 0xF0, 0x00, 0x00, 0x00, 0xF0, 0xF0, 0x00, 0x00,
0x00, 0xF0, 0xF0, 0x00, 0x00, 0x00, 0xF0, 0xF0, 0x00, 0x00,
0x00, 0xF0, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x60, 0x60, 0x60,
0xF8, 0xFE, 0xFE, 0xFF, 0xFF, 0xFF, 0x1F, 0x1F, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x1F, 0x1F, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x1F, 0x1F, 0xFF, 0xFF, 0xFF, 0xFE,
0xFE, 0xF8, 0x60, 0x60, 0x60, 0x60, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x8C, 0x8C, 0x8C, 0x8C, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00,
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x8C, 0x8C, 0x8C, 0x8C,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x31, 0x31, 0x31, 0x31, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xF8, 0xF1, 0xE3, 0xE7, 0xCF,
0xCF, 0xCF, 0xCF, 0x00, 0x00, 0xCF, 0xCF, 0xCF, 0xC7, 0xE7,
0xE3, 0xF1, 0xF8, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x31, 0x31, 0x31, 0x31, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x06,
0x06, 0x06, 0x1F, 0x7F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0xF8, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x7F, 0x7F, 0x1F, 0x06, 0x06, 0x06, 0x06, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00,
0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00,
0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
#endif
#elif LCDWIDTH == 128
#if LCDHEIGHT == 32
static uint8_t micro_oled_screen_buffer[LCDWIDTH*LCDWIDTH/8] = {
//128x32 qmk image
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0xE0, 0xFC, 0xFC, 0xE0, 0xFC, 0xFC,
0xE0, 0xF0, 0xFC, 0xE0, 0xE0, 0xFC, 0xE0, 0xE0, 0xFC, 0xFC,
0xE0, 0xE0, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xF0, 0x10, 0x10, 0x30, 0xE0, 0x00, 0x00,
0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x80, 0x00, 0x00,
0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0x80,
0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x00, 0x00,
0x80, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80,
0x80, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0xB2, 0xB2, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0x03, 0xFF, 0xFF, 0xFF, 0x03,
0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0x03, 0xFF, 0xFF, 0xFF,
0xFF, 0xB7, 0xB2, 0xB2, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x1F, 0x02, 0x02, 0x03, 0x01, 0x00, 0x06, 0x1F, 0x10,
0x10, 0x10, 0x1F, 0x06, 0x00, 0x03, 0x1E, 0x18, 0x0F, 0x01,
0x0F, 0x18, 0x1E, 0x01, 0x00, 0x0F, 0x1F, 0x12, 0x02, 0x12,
0x13, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x0E, 0x1F, 0x12,
0x02, 0x12, 0x13, 0x00, 0x00, 0x1F, 0x10, 0x10, 0x10, 0x1F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x48, 0x4D, 0x4D, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFE, 0xF8, 0xF9, 0xF3, 0xF3, 0xC0, 0x80, 0xF3,
0xF3, 0xF3, 0xF9, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xED,
0x4D, 0x4D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xFE, 0x20, 0x10, 0x10, 0xE0, 0xC0, 0x00, 0x70, 0xC0,
0x00, 0x80, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0C,
0x04, 0x04, 0x04, 0x04, 0x1C, 0xF0, 0x00, 0x00, 0xFC, 0x0C,
0x38, 0xE0, 0x00, 0x00, 0xC0, 0x38, 0x0C, 0xFC, 0x00, 0x00,
0xFC, 0xFC, 0x60, 0x90, 0x0C, 0x04, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x07, 0x07, 0x3F,
0x3F, 0x07, 0x3F, 0x3F, 0x07, 0x0F, 0x3F, 0x07, 0x07, 0x3F,
0x07, 0x07, 0x3F, 0x3F, 0x07, 0x07, 0x03, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
0x06, 0x04, 0x04, 0x07, 0x01, 0x00, 0x00, 0x13, 0x1E, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x06, 0x04, 0x04,
0x04, 0x04, 0x07, 0x0D, 0x08, 0x00, 0x07, 0x00, 0x00, 0x01,
0x07, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x07, 0x07,
0x00, 0x01, 0x03, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00
};
#elif LCDHEIGHT == 64
static uint8_t micro_oled_screen_buffer[LCDWIDTH*LCDWIDTH/8] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xC0,
0x00, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0xC0, 0xC0, 0x00, 0x00,
0xC0, 0xC0, 0x00, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xC0, 0xC0, 0xC0, 0xC0, 0xF8, 0xFC, 0xFC, 0xFE, 0xFE, 0xFF,
0x7F, 0x7E, 0xFE, 0xFF, 0xFF, 0xFE, 0xFE, 0x7F, 0x7F, 0xFE,
0xFE, 0xFF, 0xFF, 0xFE, 0x7E, 0x7F, 0xFF, 0xFE, 0xFE, 0xFC,
0xFC, 0xF8, 0xC0, 0xC0, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x88, 0x88, 0x88, 0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xDD, 0x88, 0x88, 0x88, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x99, 0x99, 0x99, 0x99, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFE, 0xF8, 0xF0, 0xF3, 0xF3, 0xE7, 0xE7, 0x00,
0x00, 0xE7, 0xE7, 0xF3, 0xF3, 0xF0, 0xF8, 0xFE, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x99, 0x99, 0x99, 0x99, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x0F, 0x1F, 0x3F,
0x3F, 0x3F, 0xFF, 0xFF, 0x3F, 0x3F, 0xFF, 0xFF, 0x3F, 0x3F,
0xFF, 0xFF, 0x3F, 0x3F, 0xFF, 0xFF, 0x3F, 0x3F, 0xFF, 0xFF,
0x3F, 0x3F, 0x3F, 0x1F, 0x0F, 0x01, 0x01, 0x01, 0x01, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x01, 0x00, 0x00, 0x03, 0x01, 0x00,
0x80, 0x03, 0x03, 0x00, 0x00, 0x01, 0x03, 0x00, 0x80, 0x01,
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xFF, 0x11, 0x11, 0x11, 0x0E, 0x00, 0x70,
0x88, 0x04, 0x04, 0x04, 0xF8, 0x00, 0x00, 0x3C, 0xE0, 0xC0,
0x38, 0x1C, 0xE0, 0x80, 0x70, 0x0C, 0x00, 0xF8, 0xAC, 0x24,
0x24, 0x3C, 0x30, 0x00, 0x00, 0xFC, 0x0C, 0x04, 0x00, 0xF8,
0xAC, 0x24, 0x24, 0x2C, 0x30, 0x00, 0x70, 0xDC, 0x04, 0x04,
0x88, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
0x8C, 0x04, 0x04, 0xF8, 0x00, 0x04, 0x3C, 0xE0, 0x80, 0xF0,
0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x83, 0x01, 0x01,
0x01, 0x81, 0xFE, 0x3C, 0x00, 0x00, 0xFF, 0x03, 0x0E, 0x70,
0xC0, 0xE0, 0x38, 0x06, 0x03, 0xFF, 0x00, 0x00, 0xFF, 0x18,
0x38, 0x66, 0xC3, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01,
0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01,
0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01,
0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x04, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
0x01, 0x01, 0x01, 0x01, 0x03, 0x02, 0x00, 0x01, 0x00, 0x00,
0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01,
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
//TODO: generate bitmap of QMK logo here
#endif
#else
//catchall for custom screen szies
static uint8_t micro_oled_screen_buffer[LCDWIDTH*LCDWIDTH/8] = {0};
#endif
void micro_oled_init(void) {
i2c_init();
i2c_start(I2C_ADDRESS_SA0_1);
// Display Init sequence for 64x48 OLED module
send_command(DISPLAYOFF); // 0xAE
send_command(SETDISPLAYCLOCKDIV); // 0xD5
send_command(0x80); // the suggested ratio 0x80
send_command(SETMULTIPLEX); // 0xA8
send_command(LCDHEIGHT - 1);
send_command(SETDISPLAYOFFSET); // 0xD3
send_command(0x00); // no offset
send_command(SETSTARTLINE | 0x00); // line #0
send_command(CHARGEPUMP); // enable charge pump
send_command(0x14);
send_command(NORMALDISPLAY); // 0xA6
send_command(DISPLAYALLONRESUME); // 0xA4
//display at regular orientation
send_command(SEGREMAP | 0x1);
send_command(COMSCANDEC);
//rotate display 180
#ifdef micro_oled_rotate_180
send_command(SEGREMAP);
send_command(COMSCANINC);
#endif
send_command(MEMORYMODE);
send_command(0x10);
send_command(SETCOMPINS); // 0xDA
if (LCDHEIGHT > 32) {
send_command(0x12);
} else {
send_command(0x02);
}
send_command(SETCONTRAST); // 0x81
send_command(0x8F);
send_command(SETPRECHARGE); // 0xd9
send_command(0xF1);
send_command(SETVCOMDESELECT); // 0xDB
send_command(0x40);
send_command(DISPLAYON); //--turn on oled panel
clear_screen(); // Erase hardware memory inside the OLED controller to avoid random data in memory.
send_buffer();
}
void send_command(uint8_t command) {
micro_oled_transfer_buffer[0] = I2C_COMMAND;
micro_oled_transfer_buffer[1] = command;
i2c_transmit(I2C_ADDRESS_SA0_1 << 1, micro_oled_transfer_buffer, 2, 100);
}
void send_data(uint8_t data) {
micro_oled_transfer_buffer[0] = I2C_DATA;
micro_oled_transfer_buffer[1] = data;
i2c_transmit(I2C_ADDRESS_SA0_1 << 1, micro_oled_transfer_buffer, 2, 100);
}
/** \brief Set SSD1306 page address.
Send page address command and address to the SSD1306 OLED controller.
*/
void set_page_address(uint8_t address) {
address = (0xB0 | address);
send_command(address);
}
/** \brief Set SSD1306 column address.
Send column address command and address to the SSD1306 OLED controller.
*/
void set_column_address(uint8_t address) {
send_command( ( 0x10 | (address >> 4) ) + ((128 - LCDWIDTH) >> 8) );
send_command( 0x0F & address );
}
/** \brief Clear SSD1306's memory.
To clear GDRAM inside the LCD controller.
*/
void clear_screen(void) {
for (int i=0;i<8; i++) {
set_page_address(i);
set_column_address(0);
for (int j=0; j<0x80; j++) {
send_data(0);
}
}
}
/** \brief Clear SSD1306's memory.
To clear GDRAM inside the LCD controller.
*/
void clear_buffer(void) {
//384
memset(micro_oled_screen_buffer, 0, LCDWIDTH*LCDWIDTH/8);
}
/** \brief Invert display.
The PIXEL_ON color of the display will turn to PIXEL_OFF and the PIXEL_OFF will turn to PIXEL_ON.
*/
void invert_screen(bool invert) {
if (invert) {
send_command(INVERTDISPLAY);
} else {
send_command(NORMALDISPLAY);
}
}
/** \brief Set contrast.
OLED contract value from 0 to 255. Note: Contrast level is not very obvious.
*/
void set_contrast(uint8_t contrast) {
send_command(SETCONTRAST); // 0x81
send_command(contrast);
}
/** \brief Transfer display buffer.
Sends the updated buffer to the controller - the current status is checked before to save i2c exectution time
*/
void send_buffer(void) {
uint8_t i, j;
uint8_t page_addr = 0xFF;
for (i = 0; i < LCDHEIGHT/8; i++) {
uint8_t col_addr = 0xFF;
for (j = 0; j < LCDWIDTH; j++) {
if (micro_oled_screen_buffer[i*LCDWIDTH+j] != micro_oled_screen_current[i*LCDWIDTH+j]) {
if (page_addr != i) {
set_page_address(i);
}
if (col_addr != j) {
set_column_address(j);
}
send_data(micro_oled_screen_buffer[i*LCDWIDTH+j]);
micro_oled_screen_current[i*LCDWIDTH+j] = micro_oled_screen_buffer[i*LCDWIDTH+j];
col_addr = j + 1;
}
}
}
}
/** \brief Draw pixel with color and mode.
Draw color pixel in the screen buffer's x,y position with NORM or XOR draw mode.
*/
void draw_pixel(uint8_t x, uint8_t y, uint8_t color, uint8_t mode) {
if ((x<0) || (x>=LCDWIDTH) || (y<0) || (y>=LCDHEIGHT))
return;
if (mode == XOR) {
if (color == PIXEL_ON)
micro_oled_screen_buffer[x + (y/8)*LCDWIDTH] ^= _BV((y%8));
} else {
if (color == PIXEL_ON)
micro_oled_screen_buffer[x + (y/8)*LCDWIDTH] |= _BV((y%8));
else
micro_oled_screen_buffer[x + (y/8)*LCDWIDTH] &= ~_BV((y%8));
}
}
/** \brief Draw line with color and mode.
Draw line using color and mode from x0,y0 to x1,y1 of the screen buffer.
*/
void draw_line(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1, uint8_t color, uint8_t mode) {
uint8_t steep = abs(y1 - y0) > abs(x1 - x0);
if (steep) {
swap(x0, y0);
swap(x1, y1);
}
if (x0 > x1) {
swap(x0, x1);
swap(y0, y1);
}
uint8_t dx, dy;
dx = x1 - x0;
dy = abs(y1 - y0);
int8_t err = dx / 2;
int8_t ystep;
if (y0 < y1) {
ystep = 1;
} else {
ystep = -1;}
for (; x0<x1; x0++) {
if (steep) {
draw_pixel(y0, x0, color, mode);
} else {
draw_pixel(x0, y0, color, mode);
}
err -= dy;
if (err < 0) {
y0 += ystep;
err += dx;
}
}
}
/** \brief Draw horizontal line with color and mode.
Draw horizontal line using color and mode from x,y to x+width,y of the screen buffer.
*/
void draw_line_hori(uint8_t x, uint8_t y, uint8_t width, uint8_t color, uint8_t mode) {
draw_line(x,y,x+width,y,color,mode);
}
/** \brief Draw vertical line.
Draw vertical line using current fore color and current draw mode from x,y to x,y+height of the screen buffer.
*/
void draw_line_vert(uint8_t x, uint8_t y, uint8_t height, bool color, uint8_t mode) {
draw_line(x,y,x,y+height,color,mode);
}
/** \brief Draw rectangle with color and mode.
Draw rectangle using color and mode from x,y to x+width,y+height of the screen buffer.
*/
void draw_rect(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint8_t color, uint8_t mode) {
uint8_t tempHeight;
draw_line_hori(x,y, width, color, mode);
draw_line_hori(x,y+height-1, width, color, mode);
tempHeight=height-2;
// skip drawing vertical lines to avoid overlapping of pixel that will
// affect XOR plot if no pixel in between horizontal lines
if (tempHeight<1) return;
draw_line_vert(x,y+1, tempHeight, color, mode);
draw_line_vert(x+width-1, y+1, tempHeight, color, mode);
}
/** \brief Draw rectangle with color and mode.
Draw rectangle using color and mode from x,y to x+width,y+height of the screen buffer.
*/
void draw_rect_soft(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint8_t color, uint8_t mode) {
uint8_t tempHeight;
draw_line_hori(x+1,y, width-2, color, mode);
draw_line_hori(x+1,y+height-1, width-2, color, mode);
tempHeight=height-2;
// skip drawing vertical lines to avoid overlapping of pixel that will
// affect XOR plot if no pixel in between horizontal lines
if (tempHeight<1) return;
draw_line_vert(x,y+1, tempHeight, color, mode);
draw_line_vert(x+width-1, y+1, tempHeight, color, mode);
}
/** \brief Draw filled rectangle with color and mode.
Draw filled rectangle using color and mode from x,y to x+width,y+height of the screen buffer.
*/
void draw_rect_filled(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint8_t color, uint8_t mode) {
// TODO - need to optimise the memory map draw so that this function will not call pixel one by one
for (int i=x; i<x+width;i++) {
draw_line_vert(i,y, height, color, mode);
}
}
/** \brief Draw filled rectangle with color and mode.
Draw filled rectangle using color and mode from x,y to x+width,y+height of the screen buffer.
*/
void draw_rect_filled_soft(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint8_t color, uint8_t mode) {
// TODO - need to optimise the memory map draw so that this function will not call pixel one by one
for (int i=x; i<x+width;i++) {
if (i == x || i == (x + width - 1))
draw_line_vert(i, y+1, height-2, color, mode);
else
draw_line_vert(i, y, height, color, mode);
}
}
/** \brief Draw character with color and mode.
Draw character c using color and draw mode at x,y.
*/
void draw_char(uint8_t x, uint8_t y, uint8_t c, uint8_t color, uint8_t mode, uint8_t font) {
// TODO - New routine to take font of any height, at the moment limited to font height in multiple of 8 pixels
uint8_t rowsToDraw,row, tempC;
uint8_t i,j,temp;
uint16_t charPerBitmapRow,charColPositionOnBitmap,charRowPositionOnBitmap,charBitmapStartPosition;
if ((font>=TOTALFONTS) || (font<0))
return;
uint8_t fontType = font;
uint8_t fontWidth = pgm_read_byte(fonts_pointer[fontType]+0);
uint8_t fontHeight = pgm_read_byte(fonts_pointer[fontType]+1);
uint8_t fontStartChar = pgm_read_byte(fonts_pointer[fontType]+2);
uint8_t fontTotalChar = pgm_read_byte(fonts_pointer[fontType]+3);
uint16_t fontMapWidth = (pgm_read_byte(fonts_pointer[fontType]+4)*100)+pgm_read_byte(fonts_pointer[fontType]+5); // two bytes values into integer 16
if ((c<fontStartChar) || (c>(fontStartChar+fontTotalChar-1))) // no bitmap for the required c
return;
tempC=c-fontStartChar;
// each row (in datasheet is call page) is 8 bits high, 16 bit high character will have 2 rows to be drawn
rowsToDraw=fontHeight/8; // 8 is LCD's page size, see SSD1306 datasheet
if (rowsToDraw<=1) rowsToDraw=1;
// the following draw function can draw anywhere on the screen, but SLOW pixel by pixel draw
if (rowsToDraw==1) {
for (i=0;i<fontWidth+1;i++) {
if (i==fontWidth) // this is done in a weird way because for 5x7 font, there is no margin, this code add a margin after col 5
temp=0;
else
temp=pgm_read_byte(fonts_pointer[fontType]+FONTHEADERSIZE+(tempC*fontWidth)+i);
for (j=0;j<8;j++) { // 8 is the LCD's page height (see datasheet for explanation)
if (temp & 0x1) {
draw_pixel(x+i, y+j, color,mode);
}
else {
draw_pixel(x+i, y+j, !color,mode);
}
temp >>=1;
}
}
return;
}
// font height over 8 bit
// take character "0" ASCII 48 as example
charPerBitmapRow = fontMapWidth/fontWidth; // 256/8 =32 char per row
charColPositionOnBitmap = tempC % charPerBitmapRow; // =16
charRowPositionOnBitmap = (int)(tempC/charPerBitmapRow); // =1
charBitmapStartPosition = (charRowPositionOnBitmap * fontMapWidth * (fontHeight/8)) + (charColPositionOnBitmap * fontWidth) ;
// each row on LCD is 8 bit height (see datasheet for explanation)
for(row=0;row<rowsToDraw;row++) {
for (i=0; i<fontWidth;i++) {
temp=pgm_read_byte(fonts_pointer[fontType]+FONTHEADERSIZE+(charBitmapStartPosition+i+(row*fontMapWidth)));
for (j=0;j<8;j++) { // 8 is the LCD's page height (see datasheet for explanation)
if (temp & 0x1) {
draw_pixel(x+i,y+j+(row*8), color, mode);
}
else {
draw_pixel(x+i,y+j+(row*8), !color, mode);
}
temp >>=1;
}
}
}
}
void draw_string(uint8_t x, uint8_t y, char * string, uint8_t color, uint8_t mode, uint8_t font) {
if ((font>=TOTALFONTS) || (font<0))
return;
uint8_t fontType = font;
uint8_t fontWidth = pgm_read_byte(fonts_pointer[fontType]+0);
uint8_t cur_x = x;
for (int i = 0; i < strlen(string); i++) {
draw_char(cur_x, y, string[i], color, mode, font);
cur_x += fontWidth + 1;
}
}

134
drivers/qwiic/micro_oled.h Normal file
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/* Jim Lindblom @ SparkFun Electronics
* October 26, 2014
* https://github.com/sparkfun/Micro_OLED_Breakout/tree/master/Firmware/Arduino/libraries/SFE_MicroOLED
*
* Modified by:
* Emil Varughese @ Edwin Robotics Pvt. Ltd.
* July 27, 2015
* https://github.com/emil01/SparkFun_Micro_OLED_Arduino_Library/
*
* This code was heavily based around the MicroView library, written by GeekAmmo
* (https://github.com/geekammo/MicroView-Arduino-Library).
*
* Adapted for QMK by:
* Jack Humbert <jack.humb@gmail.com>
* October 11, 2018
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "qwiic.h"
void micro_oled_init(void);
void send_command(uint8_t command);
void send_data(uint8_t data);
void set_page_address(uint8_t address);
void set_column_address(uint8_t address);
void clear_screen(void);
void clear_buffer(void);
void send_buffer(void);
void draw_pixel(uint8_t x, uint8_t y, uint8_t color, uint8_t mode);
void draw_line(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1, uint8_t color, uint8_t mode);
void draw_line_hori(uint8_t x, uint8_t y, uint8_t width, uint8_t color, uint8_t mode);
void draw_line_vert(uint8_t x, uint8_t y, uint8_t height, bool color, uint8_t mode);
void draw_rect(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint8_t color, uint8_t mode);
void draw_rect_soft(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint8_t color, uint8_t mode);
void draw_rect_filled(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint8_t color, uint8_t mode);
void draw_rect_filled_soft(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint8_t color, uint8_t mode);
void draw_char(uint8_t x, uint8_t y, uint8_t c, uint8_t color, uint8_t mode, uint8_t font);
void draw_string(uint8_t x, uint8_t y, char * string, uint8_t color, uint8_t mode, uint8_t font);
#define I2C_ADDRESS_SA0_0 0b0111100
#ifndef I2C_ADDRESS_SA0_1
#define I2C_ADDRESS_SA0_1 0b0111101
#endif
#define I2C_COMMAND 0x00
#define I2C_DATA 0x40
#define PIXEL_OFF 0
#define PIXEL_ON 1
#ifndef LCDWIDTH
#define LCDWIDTH 64
#endif
#ifndef LCDWIDTH
#define LCDHEIGHT 48
#endif
#define FONTHEADERSIZE 6
#define NORM 0
#define XOR 1
#define PAGE 0
#define ALL 1
#define WIDGETSTYLE0 0
#define WIDGETSTYLE1 1
#define WIDGETSTYLE2 2
#define SETCONTRAST 0x81
#define DISPLAYALLONRESUME 0xA4
#define DISPLAYALLON 0xA5
#define NORMALDISPLAY 0xA6
#define INVERTDISPLAY 0xA7
#define DISPLAYOFF 0xAE
#define DISPLAYON 0xAF
#define SETDISPLAYOFFSET 0xD3
#define SETCOMPINS 0xDA
#define SETVCOMDESELECT 0xDB
#define SETDISPLAYCLOCKDIV 0xD5
#define SETPRECHARGE 0xD9
#define SETMULTIPLEX 0xA8
#define SETLOWCOLUMN 0x00
#define SETHIGHCOLUMN 0x10
#define SETSTARTLINE 0x40
#define MEMORYMODE 0x20
#define COMSCANINC 0xC0
#define COMSCANDEC 0xC8
#define SEGREMAP 0xA0
#define CHARGEPUMP 0x8D
#define EXTERNALVCC 0x01
#define SWITCHCAPVCC 0x02
// Scroll
#define ACTIVATESCROLL 0x2F
#define DEACTIVATESCROLL 0x2E
#define SETVERTICALSCROLLAREA 0xA3
#define RIGHTHORIZONTALSCROLL 0x26
#define LEFT_HORIZONTALSCROLL 0x27
#define VERTICALRIGHTHORIZONTALSCROLL 0x29
#define VERTICALLEFTHORIZONTALSCROLL 0x2A
typedef enum CMD {
CMD_CLEAR, //0
CMD_INVERT, //1
CMD_CONTRAST, //2
CMD_DISPLAY, //3
CMD_SETCURSOR, //4
CMD_PIXEL, //5
CMD_LINE, //6
CMD_LINEH, //7
CMD_LINEV, //8
CMD_RECT, //9
CMD_RECTFILL, //10
CMD_CIRCLE, //11
CMD_CIRCLEFILL, //12
CMD_DRAWCHAR, //13
CMD_DRAWBITMAP, //14
CMD_GETLCDWIDTH, //15
CMD_GETLCDHEIGHT, //16
CMD_SETCOLOR, //17
CMD_SETDRAWMODE //18
} commCommand_t;

31
drivers/qwiic/qwiic.c Normal file
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/* Copyright 2018 Jack Humbert <jack.humb@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "qwiic.h"
void qwiic_init(void) {
#ifdef QWIIC_JOYSTIIC_ENABLE
joystiic_init();
#endif
#ifdef QWIIC_MICRO_OLED_ENABLE
micro_oled_init();
#endif
}
void qwiic_task(void) {
#ifdef QWIIC_JOYSTIIC_ENABLE
joystiic_task();
#endif
}

28
drivers/qwiic/qwiic.h Normal file
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/* Copyright 2018 Jack Humbert <jack.humb@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "i2c_master.h"
#ifdef QWIIC_JOYSTIIC_ENABLE
#include "joystiic.h"
#endif
#ifdef QWIIC_MICRO_OLED_ENABLE
#include "micro_oled.h"
#endif
void qwiic_init(void);
void qwiic_task(void);

18
drivers/qwiic/qwiic.mk Normal file
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ifneq ($(strip $(QWIIC_ENABLE)),)
COMMON_VPATH += $(DRIVER_PATH)/qwiic
OPT_DEFS += -DQWIIC_ENABLE
SRC += qwiic.c
ifeq ($(filter "i2c_master.c", $(SRC)),)
SRC += i2c_master.c
endif
endif
ifneq ($(filter JOYSTIIC, $(QWIIC_ENABLE)),)
OPT_DEFS += -DQWIIC_JOYSTIIC_ENABLE
SRC += joystiic.c
endif
ifneq ($(filter MICRO_OLED, $(QWIIC_ENABLE)),)
OPT_DEFS += -DQWIIC_MICRO_OLED_ENABLE
SRC += micro_oled.c
endif

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/******************************************************************************
font5x7.h
Definition for small font
This file was imported from the MicroView library, written by GeekAmmo
(https://github.com/geekammo/MicroView-Arduino-Library), and released under
the terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Modified by:
Emil Varughese @ Edwin Robotics Pvt. Ltd.
July 27, 2015
https://github.com/emil01/SparkFun_Micro_OLED_Arduino_Library/
******************************************************************************/
#pragma once
#include "progmem.h"
// Standard ASCII 5x7 font
static const unsigned char font5x7[] PROGMEM = {
// first row defines - FONTWIDTH, FONTHEIGHT, ASCII START CHAR, TOTAL CHARACTERS, FONT MAP WIDTH HIGH, FONT MAP WIDTH LOW (2,56 meaning 256)
5,8,0,255,12,75,
0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C,
0x18, 0x3C, 0x7E, 0x3C, 0x18,
0x1C, 0x57, 0x7D, 0x57, 0x1C,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C,
0x00, 0x18, 0x3C, 0x18, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF,
0x00, 0x18, 0x24, 0x18, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF,
0x30, 0x48, 0x3A, 0x06, 0x0E,
0x26, 0x29, 0x79, 0x29, 0x26,
0x40, 0x7F, 0x05, 0x05, 0x07,
0x40, 0x7F, 0x05, 0x25, 0x3F,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A,
0x7F, 0x3E, 0x1C, 0x1C, 0x08,
0x08, 0x1C, 0x1C, 0x3E, 0x7F,
0x14, 0x22, 0x7F, 0x22, 0x14,
0x5F, 0x5F, 0x00, 0x5F, 0x5F,
0x06, 0x09, 0x7F, 0x01, 0x7F,
0x00, 0x66, 0x89, 0x95, 0x6A,
0x60, 0x60, 0x60, 0x60, 0x60,
0x94, 0xA2, 0xFF, 0xA2, 0x94,
0x08, 0x04, 0x7E, 0x04, 0x08,
0x10, 0x20, 0x7E, 0x20, 0x10,
0x08, 0x08, 0x2A, 0x1C, 0x08,
0x08, 0x1C, 0x2A, 0x08, 0x08,
0x1E, 0x10, 0x10, 0x10, 0x10,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C,
0x30, 0x38, 0x3E, 0x38, 0x30,
0x06, 0x0E, 0x3E, 0x0E, 0x06,
0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14,
0x24, 0x2A, 0x7F, 0x2A, 0x12,
0x23, 0x13, 0x08, 0x64, 0x62,
0x36, 0x49, 0x56, 0x20, 0x50,
0x00, 0x08, 0x07, 0x03, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A,
0x08, 0x08, 0x3E, 0x08, 0x08,
0x00, 0x80, 0x70, 0x30, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08,
0x00, 0x00, 0x60, 0x60, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02,
0x3E, 0x51, 0x49, 0x45, 0x3E,
0x00, 0x42, 0x7F, 0x40, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46,
0x21, 0x41, 0x49, 0x4D, 0x33,
0x18, 0x14, 0x12, 0x7F, 0x10,
0x27, 0x45, 0x45, 0x45, 0x39,
0x3C, 0x4A, 0x49, 0x49, 0x31,
0x41, 0x21, 0x11, 0x09, 0x07,
0x36, 0x49, 0x49, 0x49, 0x36,
0x46, 0x49, 0x49, 0x29, 0x1E,
0x00, 0x00, 0x14, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41,
0x14, 0x14, 0x14, 0x14, 0x14,
0x00, 0x41, 0x22, 0x14, 0x08,
0x02, 0x01, 0x59, 0x09, 0x06,
0x3E, 0x41, 0x5D, 0x59, 0x4E,
0x7C, 0x12, 0x11, 0x12, 0x7C,
0x7F, 0x49, 0x49, 0x49, 0x36,
0x3E, 0x41, 0x41, 0x41, 0x22,
0x7F, 0x41, 0x41, 0x41, 0x3E,
0x7F, 0x49, 0x49, 0x49, 0x41,
0x7F, 0x09, 0x09, 0x09, 0x01,
0x3E, 0x41, 0x41, 0x51, 0x73,
0x7F, 0x08, 0x08, 0x08, 0x7F,
0x00, 0x41, 0x7F, 0x41, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01,
0x7F, 0x08, 0x14, 0x22, 0x41,
0x7F, 0x40, 0x40, 0x40, 0x40,
0x7F, 0x02, 0x1C, 0x02, 0x7F,
0x7F, 0x04, 0x08, 0x10, 0x7F,
0x3E, 0x41, 0x41, 0x41, 0x3E,
0x7F, 0x09, 0x09, 0x09, 0x06,
0x3E, 0x41, 0x51, 0x21, 0x5E,
0x7F, 0x09, 0x19, 0x29, 0x46,
0x26, 0x49, 0x49, 0x49, 0x32,
0x03, 0x01, 0x7F, 0x01, 0x03,
0x3F, 0x40, 0x40, 0x40, 0x3F,
0x1F, 0x20, 0x40, 0x20, 0x1F,
0x3F, 0x40, 0x38, 0x40, 0x3F,
0x63, 0x14, 0x08, 0x14, 0x63,
0x03, 0x04, 0x78, 0x04, 0x03,
0x61, 0x59, 0x49, 0x4D, 0x43,
0x00, 0x7F, 0x41, 0x41, 0x41,
0x02, 0x04, 0x08, 0x10, 0x20,
0x00, 0x41, 0x41, 0x41, 0x7F,
0x04, 0x02, 0x01, 0x02, 0x04,
0x40, 0x40, 0x40, 0x40, 0x40,
0x00, 0x03, 0x07, 0x08, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40,
0x7F, 0x28, 0x44, 0x44, 0x38,
0x38, 0x44, 0x44, 0x44, 0x28,
0x38, 0x44, 0x44, 0x28, 0x7F,
0x38, 0x54, 0x54, 0x54, 0x18,
0x00, 0x08, 0x7E, 0x09, 0x02,
0x18, 0xA4, 0xA4, 0x9C, 0x78,
0x7F, 0x08, 0x04, 0x04, 0x78,
0x00, 0x44, 0x7D, 0x40, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78,
0x7C, 0x08, 0x04, 0x04, 0x78,
0x38, 0x44, 0x44, 0x44, 0x38,
0xFC, 0x18, 0x24, 0x24, 0x18,
0x18, 0x24, 0x24, 0x18, 0xFC,
0x7C, 0x08, 0x04, 0x04, 0x08,
0x48, 0x54, 0x54, 0x54, 0x24,
0x04, 0x04, 0x3F, 0x44, 0x24,
0x3C, 0x40, 0x40, 0x20, 0x7C,
0x1C, 0x20, 0x40, 0x20, 0x1C,
0x3C, 0x40, 0x30, 0x40, 0x3C,
0x44, 0x28, 0x10, 0x28, 0x44,
0x4C, 0x90, 0x90, 0x90, 0x7C,
0x44, 0x64, 0x54, 0x4C, 0x44,
0x00, 0x08, 0x36, 0x41, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02,
0x3C, 0x26, 0x23, 0x26, 0x3C,
0x1E, 0xA1, 0xA1, 0x61, 0x12,
0x3A, 0x40, 0x40, 0x20, 0x7A,
0x38, 0x54, 0x54, 0x55, 0x59,
0x21, 0x55, 0x55, 0x79, 0x41,
0x21, 0x54, 0x54, 0x78, 0x41,
0x21, 0x55, 0x54, 0x78, 0x40,
0x20, 0x54, 0x55, 0x79, 0x40,
0x0C, 0x1E, 0x52, 0x72, 0x12,
0x39, 0x55, 0x55, 0x55, 0x59,
0x39, 0x54, 0x54, 0x54, 0x59,
0x39, 0x55, 0x54, 0x54, 0x58,
0x00, 0x00, 0x45, 0x7C, 0x41,
0x00, 0x02, 0x45, 0x7D, 0x42,
0x00, 0x01, 0x45, 0x7C, 0x40,
0xF0, 0x29, 0x24, 0x29, 0xF0,
0xF0, 0x28, 0x25, 0x28, 0xF0,
0x7C, 0x54, 0x55, 0x45, 0x00,
0x20, 0x54, 0x54, 0x7C, 0x54,
0x7C, 0x0A, 0x09, 0x7F, 0x49,
0x32, 0x49, 0x49, 0x49, 0x32,
0x32, 0x48, 0x48, 0x48, 0x32,
0x32, 0x4A, 0x48, 0x48, 0x30,
0x3A, 0x41, 0x41, 0x21, 0x7A,
0x3A, 0x42, 0x40, 0x20, 0x78,
0x00, 0x9D, 0xA0, 0xA0, 0x7D,
0x39, 0x44, 0x44, 0x44, 0x39,
0x3D, 0x40, 0x40, 0x40, 0x3D,
0x3C, 0x24, 0xFF, 0x24, 0x24,
0x48, 0x7E, 0x49, 0x43, 0x66,
0x2B, 0x2F, 0xFC, 0x2F, 0x2B,
0xFF, 0x09, 0x29, 0xF6, 0x20,
0xC0, 0x88, 0x7E, 0x09, 0x03,
0x20, 0x54, 0x54, 0x79, 0x41,
0x00, 0x00, 0x44, 0x7D, 0x41,
0x30, 0x48, 0x48, 0x4A, 0x32,
0x38, 0x40, 0x40, 0x22, 0x7A,
0x00, 0x7A, 0x0A, 0x0A, 0x72,
0x7D, 0x0D, 0x19, 0x31, 0x7D,
0x26, 0x29, 0x29, 0x2F, 0x28,
0x26, 0x29, 0x29, 0x29, 0x26,
0x30, 0x48, 0x4D, 0x40, 0x20,
0x38, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x38,
0x2F, 0x10, 0xC8, 0xAC, 0xBA,
0x2F, 0x10, 0x28, 0x34, 0xFA,
0x00, 0x00, 0x7B, 0x00, 0x00,
0x08, 0x14, 0x2A, 0x14, 0x22,
0x22, 0x14, 0x2A, 0x14, 0x08,
0xAA, 0x00, 0x55, 0x00, 0xAA,
0xAA, 0x55, 0xAA, 0x55, 0xAA,
0x00, 0x00, 0x00, 0xFF, 0x00,
0x10, 0x10, 0x10, 0xFF, 0x00,
0x14, 0x14, 0x14, 0xFF, 0x00,
0x10, 0x10, 0xFF, 0x00, 0xFF,
0x10, 0x10, 0xF0, 0x10, 0xF0,
0x14, 0x14, 0x14, 0xFC, 0x00,
0x14, 0x14, 0xF7, 0x00, 0xFF,
0x00, 0x00, 0xFF, 0x00, 0xFF,
0x14, 0x14, 0xF4, 0x04, 0xFC,
0x14, 0x14, 0x17, 0x10, 0x1F,
0x10, 0x10, 0x1F, 0x10, 0x1F,
0x14, 0x14, 0x14, 0x1F, 0x00,
0x10, 0x10, 0x10, 0xF0, 0x00,
0x00, 0x00, 0x00, 0x1F, 0x10,
0x10, 0x10, 0x10, 0x1F, 0x10,
0x10, 0x10, 0x10, 0xF0, 0x10,
0x00, 0x00, 0x00, 0xFF, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0xFF, 0x10,
0x00, 0x00, 0x00, 0xFF, 0x14,
0x00, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x1F, 0x10, 0x17,
0x00, 0x00, 0xFC, 0x04, 0xF4,
0x14, 0x14, 0x17, 0x10, 0x17,
0x14, 0x14, 0xF4, 0x04, 0xF4,
0x00, 0x00, 0xFF, 0x00, 0xF7,
0x14, 0x14, 0x14, 0x14, 0x14,
0x14, 0x14, 0xF7, 0x00, 0xF7,
0x14, 0x14, 0x14, 0x17, 0x14,
0x10, 0x10, 0x1F, 0x10, 0x1F,
0x14, 0x14, 0x14, 0xF4, 0x14,
0x10, 0x10, 0xF0, 0x10, 0xF0,
0x00, 0x00, 0x1F, 0x10, 0x1F,
0x00, 0x00, 0x00, 0x1F, 0x14,
0x00, 0x00, 0x00, 0xFC, 0x14,
0x00, 0x00, 0xF0, 0x10, 0xF0,
0x10, 0x10, 0xFF, 0x10, 0xFF,
0x14, 0x14, 0x14, 0xFF, 0x14,
0x10, 0x10, 0x10, 0x1F, 0x00,
0x00, 0x00, 0x00, 0xF0, 0x10,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
0xFF, 0xFF, 0xFF, 0x00, 0x00,
0x00, 0x00, 0x00, 0xFF, 0xFF,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x38, 0x44, 0x44, 0x38, 0x44,
0x7C, 0x2A, 0x2A, 0x3E, 0x14,
0x7E, 0x02, 0x02, 0x06, 0x06,
0x02, 0x7E, 0x02, 0x7E, 0x02,
0x63, 0x55, 0x49, 0x41, 0x63,
0x38, 0x44, 0x44, 0x3C, 0x04,
0x40, 0x7E, 0x20, 0x1E, 0x20,
0x06, 0x02, 0x7E, 0x02, 0x02,
0x99, 0xA5, 0xE7, 0xA5, 0x99,
0x1C, 0x2A, 0x49, 0x2A, 0x1C,
0x4C, 0x72, 0x01, 0x72, 0x4C,
0x30, 0x4A, 0x4D, 0x4D, 0x30,
0x30, 0x48, 0x78, 0x48, 0x30,
0xBC, 0x62, 0x5A, 0x46, 0x3D,
0x3E, 0x49, 0x49, 0x49, 0x00,
0x7E, 0x01, 0x01, 0x01, 0x7E,
0x2A, 0x2A, 0x2A, 0x2A, 0x2A,
0x44, 0x44, 0x5F, 0x44, 0x44,
0x40, 0x51, 0x4A, 0x44, 0x40,
0x40, 0x44, 0x4A, 0x51, 0x40,
0x00, 0x00, 0xFF, 0x01, 0x03,
0xE0, 0x80, 0xFF, 0x00, 0x00,
0x08, 0x08, 0x6B, 0x6B, 0x08,
0x36, 0x12, 0x36, 0x24, 0x36,
0x06, 0x0F, 0x09, 0x0F, 0x06,
0x00, 0x00, 0x18, 0x18, 0x00,
0x00, 0x00, 0x10, 0x10, 0x00,
0x30, 0x40, 0xFF, 0x01, 0x01,
0x00, 0x1F, 0x01, 0x01, 0x1E,
0x00, 0x19, 0x1D, 0x17, 0x12,
0x00, 0x3C, 0x3C, 0x3C, 0x3C,
0x00, 0x00, 0x00, 0x00, 0x00
};

View File

@@ -0,0 +1,127 @@
/******************************************************************************
font8x16.h
Definition for medium font
This file was imported from the MicroView library, written by GeekAmmo
(https://github.com/geekammo/MicroView-Arduino-Library), and released under
the terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Modified by:
Emil Varughese @ Edwin Robotics Pvt. Ltd.
July 27, 2015
https://github.com/emil01/SparkFun_Micro_OLED_Arduino_Library/
******************************************************************************/
#pragma once
#include "progmem.h"
static const unsigned char font8x16[] PROGMEM = {
// first row defines - FONTWIDTH, FONTHEIGHT, ASCII START CHAR, TOTAL CHARACTERS, FONT MAP WIDTH HIGH, FONT MAP WIDTH LOW (2,56 meaning 256)
8,16,32,96,2,56,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0xD0, 0xBE, 0x90, 0xD0, 0xBE, 0x90, 0x00,
0x00, 0x1C, 0x62, 0xFF, 0xC2, 0x80, 0x00, 0x00, 0x0C, 0x12, 0x92, 0x4C, 0xB0, 0x88, 0x06, 0x00,
0x80, 0x7C, 0x62, 0xB2, 0x1C, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x0E, 0x00, 0x00, 0x00, 0x00,
0x00, 0xE0, 0x18, 0x04, 0x02, 0x02, 0x00, 0x00, 0x00, 0x02, 0x02, 0x04, 0x18, 0xE0, 0x00, 0x00,
0x00, 0x24, 0x18, 0x7E, 0x18, 0x24, 0x00, 0x00, 0x80, 0x80, 0x80, 0xF0, 0x80, 0x80, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x60, 0x18, 0x06, 0x00, 0x00,
0xF8, 0x04, 0xC2, 0x32, 0x0C, 0xF8, 0x00, 0x00, 0x00, 0x04, 0x04, 0xFE, 0x00, 0x00, 0x00, 0x00,
0x00, 0x02, 0x82, 0x42, 0x22, 0x1C, 0x00, 0x00, 0x00, 0x02, 0x22, 0x22, 0x22, 0xDC, 0x00, 0x00,
0xC0, 0xA0, 0x98, 0x84, 0xFE, 0x80, 0x80, 0x00, 0x00, 0x1E, 0x12, 0x12, 0x22, 0xC2, 0x00, 0x00,
0xF8, 0x44, 0x22, 0x22, 0x22, 0xC0, 0x00, 0x00, 0x00, 0x02, 0x02, 0xC2, 0x32, 0x0A, 0x06, 0x00,
0x00, 0x8C, 0x52, 0x22, 0x52, 0x8C, 0x00, 0x00, 0x3C, 0x42, 0x42, 0x42, 0x26, 0xF8, 0x00, 0x00,
0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x00, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x00, 0x00,
0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x02, 0x82, 0x42, 0x22, 0x1C, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
0x00, 0x04, 0x04, 0x0F, 0x04, 0x03, 0x00, 0x00, 0x04, 0x02, 0x01, 0x03, 0x04, 0x04, 0x03, 0x00,
0x03, 0x04, 0x04, 0x04, 0x05, 0x03, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0x06, 0x08, 0x10, 0x10, 0x00, 0x00, 0x00, 0x10, 0x10, 0x08, 0x06, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x16, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x00, 0x00, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x03, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x04, 0x07, 0x04, 0x04, 0x00, 0x00,
0x00, 0x07, 0x04, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x04, 0x04, 0x04, 0x04, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x04, 0x04, 0x04, 0x04, 0x03, 0x00, 0x00,
0x01, 0x02, 0x04, 0x04, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0x04, 0x04, 0x04, 0x03, 0x00, 0x00, 0x00, 0x04, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00,
0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x16, 0x0E, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x04, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00,
0x04, 0x02, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00,
0xF8, 0x04, 0x72, 0x8A, 0xFA, 0x84, 0x78, 0x00, 0x00, 0xC0, 0x38, 0x06, 0x38, 0xC0, 0x00, 0x00,
0x00, 0xFE, 0x22, 0x22, 0x22, 0xDC, 0x00, 0x00, 0xF8, 0x04, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00,
0xFE, 0x02, 0x02, 0x02, 0x04, 0xF8, 0x00, 0x00, 0x00, 0xFE, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00,
0x00, 0xFE, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0xF8, 0x04, 0x02, 0x02, 0x22, 0xE2, 0x00, 0x00,
0xFE, 0x20, 0x20, 0x20, 0x20, 0xFE, 0x00, 0x00, 0x00, 0x02, 0x02, 0xFE, 0x02, 0x02, 0x00, 0x00,
0x00, 0x00, 0x00, 0x02, 0x02, 0xFE, 0x00, 0x00, 0xFE, 0x40, 0xB0, 0x08, 0x04, 0x02, 0x00, 0x00,
0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x0C, 0x70, 0x80, 0x70, 0x0C, 0xFE, 0x00,
0xFE, 0x0C, 0x30, 0xC0, 0x00, 0xFE, 0x00, 0x00, 0xF8, 0x04, 0x02, 0x02, 0x04, 0xF8, 0x00, 0x00,
0xFE, 0x42, 0x42, 0x42, 0x22, 0x1C, 0x00, 0x00, 0xF8, 0x04, 0x02, 0x02, 0x04, 0xF8, 0x00, 0x00,
0x00, 0xFE, 0x42, 0x42, 0xA2, 0x1C, 0x00, 0x00, 0x00, 0x1C, 0x22, 0x42, 0x42, 0x80, 0x00, 0x00,
0x02, 0x02, 0x02, 0xFE, 0x02, 0x02, 0x02, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00,
0x06, 0x38, 0xC0, 0x00, 0xC0, 0x38, 0x06, 0x00, 0x3E, 0xC0, 0xF0, 0x0E, 0xF0, 0xC0, 0x3E, 0x00,
0x00, 0x06, 0x98, 0x60, 0x98, 0x06, 0x00, 0x00, 0x00, 0x06, 0x18, 0xE0, 0x18, 0x06, 0x00, 0x00,
0x02, 0x02, 0xC2, 0x32, 0x0A, 0x06, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x02, 0x02, 0x02, 0x02, 0x00,
0x00, 0x06, 0x18, 0x60, 0x80, 0x00, 0x00, 0x00, 0x02, 0x02, 0x02, 0x02, 0xFE, 0x00, 0x00, 0x00,
0x40, 0x30, 0x0C, 0x0C, 0x30, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x02, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x06, 0x01, 0x01, 0x01, 0x01, 0x01, 0x06, 0x00,
0x00, 0x07, 0x04, 0x04, 0x04, 0x03, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04, 0x04, 0x00, 0x00,
0x07, 0x04, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x07, 0x04, 0x04, 0x04, 0x04, 0x00, 0x00,
0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04, 0x07, 0x00, 0x00,
0x07, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x04, 0x07, 0x04, 0x04, 0x00, 0x00,
0x00, 0x04, 0x04, 0x04, 0x04, 0x03, 0x00, 0x00, 0x07, 0x00, 0x00, 0x01, 0x02, 0x04, 0x00, 0x00,
0x00, 0x07, 0x04, 0x04, 0x04, 0x04, 0x00, 0x00, 0x07, 0x00, 0x00, 0x01, 0x00, 0x00, 0x07, 0x00,
0x07, 0x00, 0x00, 0x00, 0x03, 0x07, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00,
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0C, 0x12, 0x11, 0x10, 0x00,
0x00, 0x07, 0x00, 0x00, 0x01, 0x06, 0x00, 0x00, 0x00, 0x04, 0x04, 0x04, 0x04, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x04, 0x04, 0x03, 0x00, 0x00,
0x00, 0x00, 0x01, 0x06, 0x01, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00,
0x00, 0x06, 0x01, 0x00, 0x01, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00,
0x06, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x10, 0x10, 0x10, 0x10, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x00, 0x10, 0x10, 0x10, 0x10, 0x1F, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x10, 0x10, 0x10, 0xF0, 0x00, 0x00,
0x00, 0xFE, 0x20, 0x10, 0x10, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00,
0x00, 0xE0, 0x10, 0x10, 0x10, 0xFE, 0x00, 0x00, 0x00, 0xE0, 0x90, 0x90, 0x90, 0xE0, 0x00, 0x00,
0x00, 0x20, 0xFC, 0x22, 0x22, 0x22, 0x02, 0x00, 0x00, 0xE0, 0x10, 0x10, 0x10, 0xF0, 0x00, 0x00,
0x00, 0xFE, 0x20, 0x10, 0x10, 0xE0, 0x00, 0x00, 0x10, 0x10, 0xF2, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x10, 0x10, 0x10, 0xF2, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x80, 0x40, 0x20, 0x10, 0x00, 0x00,
0x00, 0x02, 0x02, 0xFE, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x20, 0x10, 0xF0, 0x20, 0x10, 0xF0, 0x00,
0x00, 0xF0, 0x20, 0x10, 0x10, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x10, 0x10, 0x10, 0xE0, 0x00, 0x00,
0x00, 0xF0, 0x20, 0x10, 0x10, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x10, 0x10, 0x10, 0xF0, 0x00, 0x00,
0x00, 0xF0, 0x20, 0x10, 0x10, 0x70, 0x00, 0x00, 0x00, 0x60, 0x90, 0x90, 0x90, 0x20, 0x00, 0x00,
0x00, 0x20, 0x20, 0xFC, 0x20, 0x20, 0x20, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00,
0x00, 0x70, 0x80, 0x00, 0x80, 0x70, 0x00, 0x00, 0xF0, 0x00, 0xC0, 0x30, 0xC0, 0x00, 0xF0, 0x00,
0x00, 0x30, 0xC0, 0xC0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x30, 0xC0, 0x00, 0x80, 0x70, 0x00, 0x00,
0x00, 0x10, 0x10, 0x90, 0x50, 0x30, 0x00, 0x00, 0x00, 0x80, 0x80, 0x7E, 0x02, 0x02, 0x00, 0x00,
0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x02, 0x7E, 0x80, 0x80, 0x00, 0x00,
0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x02, 0x07, 0x00, 0x00,
0x00, 0x07, 0x04, 0x04, 0x04, 0x03, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x04, 0x04, 0x00, 0x00,
0x00, 0x03, 0x04, 0x04, 0x02, 0x07, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x04, 0x04, 0x00, 0x00,
0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x33, 0x24, 0x24, 0x22, 0x1F, 0x00, 0x00,
0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x07, 0x04, 0x04, 0x00, 0x00, 0x00,
0x20, 0x20, 0x20, 0x20, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x01, 0x02, 0x04, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0x04, 0x04, 0x00, 0x00, 0x07, 0x00, 0x00, 0x07, 0x00, 0x00, 0x07, 0x00,
0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x04, 0x03, 0x00, 0x00,
0x00, 0x3F, 0x04, 0x04, 0x04, 0x03, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x02, 0x3F, 0x00, 0x00,
0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x04, 0x04, 0x04, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x04, 0x00, 0x00, 0x03, 0x04, 0x04, 0x02, 0x07, 0x00, 0x00,
0x00, 0x00, 0x03, 0x04, 0x03, 0x00, 0x00, 0x00, 0x01, 0x06, 0x01, 0x00, 0x01, 0x06, 0x01, 0x00,
0x00, 0x06, 0x01, 0x01, 0x06, 0x00, 0x00, 0x00, 0x20, 0x20, 0x31, 0x0E, 0x03, 0x00, 0x00, 0x00,
0x00, 0x06, 0x05, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x10, 0x10, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x1F, 0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};

View File

@@ -1,4 +1,5 @@
/* Copyright 2018 MechMerlin
* Copyright 2018 Logan Huskins
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

View File

@@ -1,4 +1,5 @@
/* Copyright 2018 MechMerlin
* Copyright 2018 Logan Huskins
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -17,28 +18,26 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(2), KC_RGUI, KC_RCTL),
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_LCTL
),
[1] = LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[1] = LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_HOME, KC_PGUP, KC_TRNS,
KC_TRNS, KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END, KC_PGDN, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(2), KC_TRNS, KC_TRNS
),
[2] = LAYOUT_60_ansi(
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_STEP, BL_DEC, BL_INC, BL_TOGG, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, RGB_VAI, RGB_SAI, RGB_HUD, RGB_HUI, RGB_MOD, RGB_TOG, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
BL_TOGG, BL_INC, BL_DEC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}

View File

@@ -1,6 +1,4 @@
# 1up60hse default keymap
# 1up60hse default keymap generated by QMK Configurator
This is the default keymap provided by [1upkeyboards](https://www.1upkeyboards.com).
This is the keymap used by [QMK Configurator](https://config.qmk.fm/#/1upkeyboards/1up60hse/LAYOUT_60_ansi) as default.
## Notes
- Software reset key is located on `Esc` on the third layer.

View File

@@ -43,9 +43,6 @@
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS

View File

@@ -9,7 +9,7 @@
#define DEVICE_VER 0x0001
#define MANUFACTURER 1up Keyboards
#define PRODUCT Sweet16
#define DESCRIPTION 4x4 grid
#define DESCRIPTION 4x4 grid
/* key matrix size */
#define MATRIX_ROWS 4
@@ -43,9 +43,6 @@
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN B1
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
@@ -55,4 +52,4 @@
#define RGBLIGHT_VAL_STEP 8
#endif
#endif
#endif

View File

@@ -6,9 +6,9 @@ enum custom_keycodes {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_ortho_4x4(
KC_7, KC_8, KC_9, KC_ASTR,
KC_4, KC_5, KC_6, KC_SLSH,
KC_1, KC_2, KC_3, KC_MINS,
KC_7, KC_8, KC_9, KC_ASTR,
KC_4, KC_5, KC_6, KC_SLSH,
KC_1, KC_2, KC_3, KC_MINS,
KC_0, KC_ENT, KC_DOT, KC_EQL
)
};
@@ -27,6 +27,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
void led_set_user(uint8_t usb_led) {
#ifndef CONVERT_TO_PROTON_C
/* Map RXLED to USB_LED_NUM_LOCK */
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
DDRB |= (1 << 0); PORTB &= ~(1 << 0);
@@ -40,4 +41,5 @@ void led_set_user(uint8_t usb_led) {
} else {
DDRD &= ~(1 << 5); PORTD &= ~(1 << 5);
}
#endif
}

View File

@@ -0,0 +1,15 @@
#pragma once
/* tap dance stuff*/
#undef TAPPING_TERM
#define TAPPING_TERM 500
#define TAPPING_TOGGLE 2
#define EXAMPLESTRING1 "tapdance_1"
#define EXAMPLESTRING2 "tapdance_2"
#define EXAMPLESTRING3 "tapdance_3"
#define EXAMPLESTRING4 "tapdance_4"
#undef RGBLED_NUM
#define RGBLED_NUM 16

View File

@@ -0,0 +1,215 @@
/*
tap danc eis turned on in the rules now...
*/
#include QMK_KEYBOARD_H
#define _EMOJI 0
#define _TAPLAND 1
#define _LEDCNTL 2
enum custom_keycodes {
SHRUG,
DISFACE,
FU,
TFLIP,
TFLIP2,
SAD_EYES,
TPUT,
HAPPYFACE,
HEARTFACE,
CLOUD,
CHANFACE,
CMDCLEAR
};
//Tap Dance Declarations
enum {
TD_EXAMPLE1 = 0,
TD_EXAMPLE2,
TD_EXAMPLE3,
TD_EXAMPLE4
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* EMOJI Pad
* ,-------------------------------.
* |TFLIP | TFlIP2|DISFACE| FU |
* |------+-------+-------+--------|
* | CLOUD| | | CLEAR |
* |------+-------+-------+--------|
* |SHRUG |DISFACE| HRTFAC| HAPPYF |
* |------+-------+-------+--------|
* | ENTER| |LEDCNTR| tapland|
* `-------------------------------'
*/
//purple
[_EMOJI] = LAYOUT_ortho_4x4(
TFLIP, TFLIP2, KC_NO, FU ,
CLOUD, KC_NO, KC_NO, CMDCLEAR,
SHRUG, DISFACE, HEARTFACE, HAPPYFACE,
KC_ENT, RGB_TOG, MO(_LEDCNTL), MO(_TAPLAND)
),
/* TapLand //
* ,-------------------------------.
* | str1 | str2 | str3 | str4 |
* |------+-------+-------+--------|
* | | | | |
* |------+-------+-------+--------|
* | | | | |
* |------+-------+-------+--------|
* | | | | |
* `-------------------------------'
*/
//blue
[_TAPLAND] = LAYOUT_ortho_4x4(
TD(TD_EXAMPLE1), TD(TD_EXAMPLE2), TD(TD_EXAMPLE3), TD(TD_EXAMPLE4),
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO
),
/* LEDControl Pad
* ,-------------------------------.
* | snake|breathe|rainbow|gradient|
* |------+-------+-------+--------|
* | xmas | Val+ | Sat+ | HUE+ |
* |------+-------+-------+--------|
* |kngrdr| Val- | Sat- | HUE- |
* |------+-------+-------+--------|
* | swirl| PLAIN | | ON/OFF |
* `-------------------------------'
*/
//blue
[_LEDCNTL] = LAYOUT_ortho_4x4(
RGB_M_SN, RGB_M_B, RGB_M_R, RGB_M_G,
RGB_M_X, RGB_VAI, RGB_SAI, RGB_HUI,
RGB_M_K, RGB_VAD, RGB_SAD, RGB_HUD,
RGB_M_SW, RGB_M_P, KC_NO, RGB_TOG
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case CLOUD: // (っ◕‿◕)っ
if(record->event.pressed){
send_unicode_hex_string("0028 3063 25D5 203F 25D5 0029 3063");
}
return false;
break;
case FU: // t(-_-t)
if(record->event.pressed){
SEND_STRING("t(-_-t)");
}
return false;
break;
case HAPPYFACE: // ʘ‿ʘ
if(record->event.pressed){
send_unicode_hex_string("0298 203F 0298");
}
return false;
break;
case CMDCLEAR:
if (record->event.pressed) {
register_code(KC_LGUI);
tap_code(KC_A);
unregister_code(KC_LGUI);
tap_code(KC_DEL);
}
return false;
break;
case SHRUG: // ¯\_(ツ)_/¯
if (record->event.pressed) {
send_unicode_hex_string("00AF 005C 005F 0028 30C4 0029 005F 002F 00AF");
}
return false;
break;
case HEARTFACE: // ♥‿♥
if(record->event.pressed){
send_unicode_hex_string("2665 203F 2665");
}
return false;
break;
case DISFACE: // ಠ_ಠ
if(record->event.pressed){
send_unicode_hex_string("0CA0 005F 0CA0");
}
return false;
break;
case TFLIP: // (╯°□°)╯ ︵ ┻━┻
if(record->event.pressed){
send_unicode_hex_string("0028 256F 00B0 25A1 00B0 0029 256F 0020 FE35 0020 253B 2501 253B");
}
return false;
break;
case TFLIP2: // ┻━┻︵ \(°□°)/ ︵ ┻━┻
if(record->event.pressed){
send_unicode_hex_string("253B 2501 253B FE35 0020 005C 0028 00B0 25A1 00B0 0029 002F 0020 FE35 0020 253B 2501 253B");
}
return false;
break;
}
}
return true;
}
/* tap dance time */
void tdexample1(qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= 2) {
SEND_STRING(EXAMPLESTRING1);
reset_tap_dance (state);
}
}
void tdexample2(qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= 2) {
SEND_STRING(EXAMPLESTRING2);
reset_tap_dance (state);
}
}
void tdexample3(qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= 2) {
SEND_STRING(EXAMPLESTRING3);
reset_tap_dance (state);
}
}
void tdexample4(qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= 2) {
SEND_STRING(EXAMPLESTRING4);
reset_tap_dance (state);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_EXAMPLE1] = ACTION_TAP_DANCE_FN(tdexample1),
[TD_EXAMPLE2] = ACTION_TAP_DANCE_FN(tdexample2),
[TD_EXAMPLE3] = ACTION_TAP_DANCE_FN(tdexample3),
[TD_EXAMPLE4] = ACTION_TAP_DANCE_FN(tdexample4)
};
// Runs just one time when the keyboard initializes.
void matrix_scan_user(void) {
static bool has_ran_yet;
if (!has_ran_yet) {
has_ran_yet = true;
rgblight_setrgb (16, 0, 16);
}
}
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case _TAPLAND:
rgblight_setrgb(0, 16, 0); //green
break;
case _LEDCNTL:
rgblight_setrgb(0, 0, 16); //blue
break;
case _EMOJI:
rgblight_setrgb (16, 0, 16); //purple
break;
default: // for any other layers, or the default layer
rgblight_setrgb (16, 0, 16); //purple
break;
}
return state;
}

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@@ -0,0 +1,10 @@
# Ridingtraffic's examples
===
This keymap has many features:
3 layers
Momentary layer switching
16 pixel neopixel
Unicode Enabled
Tap dance enabled
The rgb also updates depending on what layer you are on, and then flips back when done.

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@@ -0,0 +1,5 @@
# turning on tap dance
TAP_DANCE_ENABLE = yes
RGBLIGHT_ENABLE = yes
MOUSEKEY_ENABLE = no
UNICODE_ENABLE = yes

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@@ -0,0 +1,31 @@
#include QMK_KEYBOARD_H
#include "switches.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_ortho_4x4(
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO
)
};
struct mechswitch switches[MATRIX_ROWS][MATRIX_COLS] = {
{CHERRY_MX_BLUE, CHERRY_MX_RED, CHERRY_MX_BLACK, CHERRY_MX_BROWN},
{GATERON_BLUE, GATERON_RED, GATERON_BLACK, GATERON_BROWN},
{KAILH_BLUE, KAILH_RED, KAILH_BLACK, KAILH_BROWN},
{HAKO_CLEAR, HAKO_TRUE, HAKO_VIOLET, HAKO_ROYAL_TRUE}
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
uint8_t col = record->event.key.col;
uint8_t row = record->event.key.row;
if (record->event.pressed) {
char name[MAX_SWITCH_NAME_LENGTH];
switch_name(switches[row][col], name);
send_string(name);
SEND_STRING("\n");
}
return false;
}

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