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80 Commits

Author SHA1 Message Date
Sid Carter
cd7bc03134 [Keymap] Personal keymap for the planck with muzak (#6402)
* personal keymap for the planck with sounds

* need that minus and underscore where I can see them

* remove unused block

* some, shall we call them, minor changes?

* I don't think this is required anymore
2019-07-26 23:18:55 -07:00
yrdns
22a8992d1b Fix RGB Matrix Cycle Left-Right Animation (#6421)
One-line fix for a typo that could break build if DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT was defined but not DISABLE_RGB_MATRIX_CYCLE_ALL
2019-07-26 23:17:51 -07:00
MechMerlin
2367e3e1fd [Keyboard] TGR Jane v2 (#6361)
* initial commit TGR Jane

* lighting support

* use the default keymap lifted from community layouts for LAYOUT_tkl_ansi

* add information regarding reset key, hardware supported, and hardware availability

* document that it supports v1.1 as well thanks to nickheller's confirmation

* update some verbage in the readme

* add QMK Configurator support

* establish switch matrix for three main layouts

* add community layout support

* readme fixes

* Update keyboards/tgr/jane/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/tgr/jane/rules.mk

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/tgr/jane/config.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-07-26 21:49:29 -07:00
fauxpark
0bd03150e5 Remove NO_BACKLIGHT_CLOCK (#6418) 2019-07-27 01:37:33 +01:00
Nick Brassel
feddc496ee [Keymap] Tzarc's Luddite keymap (#6416) 2019-07-25 23:44:51 -07:00
Konstantin Đorđević
36d3902504 [User] Update personal userspace and keymaps, add reactive underglow (#6410)
* Update MODERN_DOLCH_RED color

* Remove unused RAL_LAL tap dance

* Disable Space Cadet on all boards

* Rework SEND_STRING_CLEAN into CLEAN_MODS, fix DST_P_R/DST_N_A

* Disable unnecessary underglow animations

* Rearrange feature flags in rules.mk files

* Change custom colors from structs to defines

* Add some explicit initializers

* Add MODERN_DOLCH_CYAN color

* Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros

* Add led_set_keymap() template function

* Change underglow color based on Caps/Fn state

* Preserve val when changing underglow colors

* Only trigger Fn light for Fn layer

* Refactor fn_light() and caps_light() slightly

* Add comments to fn_light() and caps_light()
2019-07-25 12:31:40 -07:00
kakunpc
f204ed67f2 [Keyboard] Set RGBLIGHT ENABLE for angel64 (#6405)
* set RGBLIGHT

* remove default keymap RGB enable

* set limit value

* Revert "set limit value"

This reverts commit 2374b2aa20.
2019-07-25 12:30:15 -07:00
XScorpion2
f3acaff65b [Keymap] Fix default layer display (#6398) 2019-07-25 11:57:28 -07:00
XScorpion2
20c0533c4c [User] Xulkal Keymaps Update (#6392)
* Xulkal changes

Refactor rgb & encoder menu

Hadron Keymap

Refactor oled menu

* Fixing horizontal OLED data display

* Reverting changes to take to separate prs
2019-07-25 11:56:29 -07:00
thomas-d-11
a747953dfa [Docs] Add Sections and MO(layer)/TG(layer) Example (#6308)
* Add Sections and MO(layer)/TG(layer) Example

Major changes:
1. Added sub-section headings to the portion before the examples.
2. Added a new Example 6, that allows MO(layer) and TG(layer) functionality to be embedded within tap dance functions.

Minor Changes:
1. Edited some text to better fit with new sub-headings.

* Update feature_tap_dance.md

* Update feature_tap_dance.md
2019-07-25 11:53:19 -07:00
Alex Mayer
1ab008eabd 1up60hse: Add Layer Diagrams (#6408) 2019-07-25 07:55:53 -07:00
Kosuke Adachi
0a7222b703 [Keymap] Refactor the default keymap for crkbd and add a new keymap for me (#6404)
* Remap default keys

* Remove self defined keys

* Remove unnedessary breaks

* Unable read_keylogs

* Add a keymap for foostan

* Remove unnecessary spaces

* Remove "include" that it automatically including
2019-07-24 17:57:22 -07:00
noroadsleft
4381dea621 QMK Configurator fix for ProjectKB Alice info.json (#6400)
File was referencing an incorrect layout macro name.
2019-07-23 22:31:24 -04:00
Danny
827f8ce1bc [Keyboard] Add QMK configurator JSON for Alice PCB (#6397) 2019-07-23 15:07:39 -07:00
Danny
207fde997f [Keyboard] Add ergodicity (#6396)
* Initial addition of Ergodicity

* Add QMK configurator JSON
2019-07-23 15:06:47 -07:00
Joel Challis
b1691ba696 Fix MATRIX_X_PINS_RIGHT ARM compilation (#6395) 2019-07-23 09:11:37 -04:00
Jarred Steenvoorden
7ec583e5ef [Keymap] Jarred's Plaid keymap (#6049)
* Add my plaid keymap

* Move planck / plaid keymaps to common layout folder
2019-07-23 00:07:57 -07:00
Will Sturgiss
c966da89da [Keymap] Added wsturgiss keymap for mechmini2 (#4917)
* basic layout v1.0

* changed KC_TRNS to _______

* most symbols are on double tap, except quote, that was cancer

* better formatting and set toggle for game layer

* added colors to layers to make knowing your current layer easy

* have an empty macro working

* enabled unicode

* moved stuff to my folder and removed edits from communal files

* cleanup

* removed the game layer.  Never used it

* made changes requested by drashna and vomindoraan

* got rid of some unnecessary code

* got very basic unicode on mac working

* added ctrl_esc

* more changes as requested by noroadsleft

* more leader additions, removed macros because leader stuff replaces that functionality

* removed an old macro I forgot to remove earlier

* final deletion at noroadsleft request

* changed a line to explicitly specify a purple color.
2019-07-22 23:59:12 -07:00
Drashna Jaelre
8060e52946 [Keyboard] Align Planck EZ config with ZSA/Ergodox config (#6371) 2019-07-22 23:28:25 -07:00
mechmerlin
2e8cdb126e update docs based on fireworm's comments 2019-07-22 20:55:23 -07:00
Drashna Jaelre
3261c408e4 Add support for TAP_CODE_DELAY to Hold-Tap keys (#5400)
* Add support for TAP_CODE_DELAY to Hold-Tap keys

* Better handling for tap code delay and caps version
2019-07-22 20:23:57 -07:00
Drashna Jaelre
d41961c9ed [Keymap] Drashna's Feature madness (#6128)
* Fix my Tap Dance issues after I broke them

* Cleanup and organization of userspace documentation

As well as some additional cleanup of functions due to review of documentation.

* Enable Tapdance on Glow and remove more animations

* Revert to Eager PR debouncing

* Add better check for startup animation

* Move where RGB Matrix defines are listed

* Limit RGB Matrix max val

* Update keyboard for Iris Rev 3 conflicts

* Enable encoder support on planck ez

* Remove is_master check from corne\'s OLED code

* Overhaul OLED screens for my Corne

* One last removal

* Show RGB valu On both sides

* Updates for OLED display info

* Fix compile issues for rgb config

* Disabled Space Cadet for all drashna keymaps

* Fix OLED Screen configs

* Minor OLED Tweaks

* Revert some Iris changes

* Fix song include

* Handle MAKE macro for the Corne boards better

* Add super hacky-hack for eeconfig initialization

* Add audio support for Fractal since Elite Cs support it

* Add defines for keycode steps

* Add White layout

* Update Corne RGB info

* Add fun effects to layer indication for RGB Matrix enabled boards

* Use proper define for product name detection

* Update formatting

* Use custom timeout mechanism for OLED timeout

* Fix up OLED screen HSV code for new HSV structure

* Better handle turning off RGB Matrix when sleeping

* Disable MultiSplash Animation

* Change Iris back to using serial

* Why was RGB disabled?!?!?!

* Limit val in rgb_matrix_layer_helper function

* Remove EECONFIG setting for RGB matrix
2019-07-22 20:22:33 -07:00
tucznak
840b9090a0 Adding personal keymaps (#6384)
* initial commit

* migrated the actual keymap to this keyboard

* added the actual Tanuki keymap

* Added QMK DFU bootloader support

* TuCZnak's keymaps - final

* Update keyboards/tanuki/keymaps/tucznak/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/ut472/keymaps/tucznak/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Apply suggestions from code review

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-07-22 16:32:47 -07:00
XScorpion2
40b0ddd425 Sol Rev 2 Keyboard (#6389)
* Basic Rev 2 implementation

* Updated LED defines and added Extra encoder support

* Fixed rgb pin assignment

* Physically accurate LED positions

* Single Color Band scrolling left to right effects

* Spirals, Pinwheels, and Documentation....Oh My!

* Spiral effect band thickness adjustments

* Fixing animation spin directions

* Full hand LED positions

* Basic Rev 2 implementation

Updated LED defines and added Extra encoder support

Fixed rgb pin assignment

Physically accurate LED positions

Full hand LED positions

Moving rev2 folder

* RGB Center Point LED position update

* Fixing led config commas

* Fixing led config commas

* fix enter key

* fix enter

* Small changes to default

* update default

* typo fix

* update default

* Fixing defines & led config, turned full hand & extra encoders into rules.mk feature

* Refactored rules.mk to have a post_rules.mk

* Forgot to offset the matrix to led map due to the edge led additions

* Updated LED flags and fixed my keymap

* Update keymap.c

include speed controls for RGB

* Fixing more rules.mk and adding keymap like encoders functionality

* Sol Rev 2 Implementation

* Minor fixes

* Keymap fixes

* Fix Colemak, add lock keys
2019-07-22 10:43:52 -07:00
Collin Diekvoss
17ff9cf554 New Keyboard: ZJ68 (#6378)
* added zj68 keyboard

* Suggested changes

* Suggested changes

* Suggested changes

* Requested changes

* Update keyboards/zj68/rules.mk

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-07-22 10:17:11 -07:00
MechMerlin
d3ebf903c9 [Keyboard] Add Unikorn 60 tsangan_hhkb layout (#6390)
* fix default keymap to not have Q in the 1 position.

* add tsangan hhkb layout

* add a tsangan default keymap

* clean up the default keymap

* add qmk configurator support for new layout
2019-07-22 02:20:20 -07:00
George Petri
f1c89280d5 [Keymap] Update keymap for keebio/quefrency 65% version (#6388)
* minor keymap changes

* minor keymap changes update readme

* update rules.mk

* add rgb

* add add arrows in hjkl

* removed backslashes

* fix missing comma

* spacing fix

* minor cleanup

* add r layer

* impl navigation layer

* moved backspace nearby

* updated readme
2019-07-22 02:14:43 -07:00
Sid Carter
4602361095 [Keymap] Switch Iris keymap from workman to colemak (#6385)
* via support and colemak layout

* figures tap and hold parts don't work vith via enabled - so those are commented out for now
2019-07-22 02:13:38 -07:00
Michael Pishchagin
28f53462d0 [Keyboard] Backport two fixes from TMK: usb-usb converter (#6383)
* usb_usb: Order of init prevents uneeded bus reset
7c228967a4 (diff-deed77fb597e3a0019ce59fc1d09e260)

* usb_usb: Fix startup block bug
c2ce617a36 (diff-deed77fb597e3a0019ce59fc1d09e260)
2019-07-22 02:07:28 -07:00
Luke Wesley-Holley
4532caf5f2 [Keyboard] KBP V60 Type R Added ISO default (#6372)
* [Layout] KBP V60 Type R ISO default

* Remove ifdef

* Apply suggestions from code review

@noroadsleft I've accepted your suggestions. Tried locally any everything works as expected.

Thanks again - this if my first keyboard and first time looking at/ using/ contributing to qmk so I appreciate the feedback 👍

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-07-22 02:06:06 -07:00
noroadsleft
e08e6c11e3 [Keyboard] Fix QMK Configurator bug with Wilba Tech Zeal60 LAYOUT_60_all (#6387)
info.json file had the wrong name for the JSON key; the macro that is normally named LAYOUT_all by convention is named LAYOUT_60_all on the Zeal60.

Bug flagged by drashna for flight505 on QMK Discord.
2019-07-22 02:03:19 -07:00
Wilba
bffbb4b42d Refactoring wilba.tech PCBs, updating Rama Works U80-A (#6272)
* Added WT65-B, WT75-B, minor fixes

* Update keyboards/wilba_tech/wt65_b/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/wilba_tech/wt65_b/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/wilba_tech/wt75_b/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Change DEBOUNCING_DELAY to DEBOUNCE

* Change DEBOUNCING_DELAY to DEBOUNCE

* Move Zeal60/Zeal65 files to keyboards/wilba_tech

* Change DEBOUNCING_DELAY to DEBOUNCE

* Refactoring zeal60 code to wilba_tech

* Moved Rama Works PCBs to wilba_tech

* Rename Rama Works files

* Cleanup info.json

* Cleanup readme.md

* Cleanup USB device strings

* U80-A RGB matrix, IS31FL3731 driver changes

* Fixed #include from keyboards/zeal60
2019-07-21 07:46:22 -04:00
noroadsleft
d686c0ea43 [Keyboard] Snagpad Configurator bugfix and readme refactor (#6381)
* Update snagpad.h

White-space changes only. Making this file easier to read.

* Update info.json

Refactor:

- add labels
- debug linting (one key object per line)
- reorder keys for LAYOUT_numpad_5x4 (fixes QMK Configurator assigning keys to incorrect positions)

* Update readme.md

Refactor to conform to QMK template.

Updated link to The Board Podcast (old link was Error 404).
2019-07-20 13:49:28 -07:00
trinity1561
b3cdc7ef70 [Keyboard] Update space65.c to fix caps lock LED (#6375) 2019-07-20 13:37:42 -07:00
Sid Carter
cf2ffadbcd [Keymap] Add Colemak to existing fc660c keymap (#6374)
* consistent enums

* add colemak to another layer for fun

* update readme

* consistent enums

* add colemak to another layer for fun

* update readme
2019-07-20 13:36:14 -07:00
Joel Challis
0da743d80b [Keyboard] Refactor handwired/splittest to support multiple boards (#6373)
* Refactor splittest to support multiple dev boards

* Refactor splittest to support multiple dev boards - revert change to number of RGB led

* Refactor splittest to support multiple dev boards - update docs

* Refactor splittest to support multiple dev boards - correct docs

* Refactor splittest to support multiple dev boards - update teensy master logic
2019-07-20 13:35:30 -07:00
MechMerlin
7afae46ea6 [Keyboard] Grid 600 Type 05 "PRESS" Cover Module (#6368)
* add grid600 type 5 press cover module

* Update keyboards/grid600/press/keymaps/default/keymap.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* remove unused custom keycode enum
2019-07-20 13:30:38 -07:00
jotix
c644299820 [Keyboard] leds in default keymap (#6357) 2019-07-20 13:25:20 -07:00
Konstantin Đorđević
a2e91ebec9 Update IS_COMMAND definitions to use MOD_MASK_SHIFT (#6348)
* Update IS_COMMAND definition in templates to use MOD_MASK_SHIFT

* Update IS_COMMAND in docs

* Update IS_COMMAND default definition in tmk_core

* Update table in Command docs based on suggestion

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-07-20 13:21:40 -07:00
Danny
a40dbf94e8 Merge pull request #6264 from zvecr/split_master_check
Allow board to override split keyboard master check
2019-07-20 15:13:01 -04:00
Danny
1c0a7ad6c2 Fix Numbrero Handwired make example in readme (#6379)
Fix Numbrero Handwired make example in readme
2019-07-20 15:09:13 -04:00
noroadsleft
6b1db7da23 Fix Numbrero Handwired make example in readme 2019-07-20 11:06:18 -07:00
Drashna Jaelre
001a6c24ae [Docs] Clarify Zadig usage in FAQ Docs (#6360)
* Rewrite Zadig section to be more clear

* Wordsmithing

Co-Authored-By: MechMerlin <30334081+mechmerlin@users.noreply.github.com>
2019-07-19 13:23:16 -07:00
noroadsleft
b1fc3f35c6 Melody96 Configurator updates and minor refactoring (#6365)
* Add Configurator layout data for LAYOUT_hotswap

* Add LAYOUT_std60_split_num0

Requested by 李小安#9728 on QMK Discord.

Standard 60% ANSI layout for the alphanumeric region, with a split-0 Numpad.

Includes a sample keymap.

* Update Docs links on readme

* Change melody96.h to use #pragma once include guard

* Change config.h to use #pragma once include guard

* Add readme for default_std60_split_num0 keymap
2019-07-19 10:39:20 -07:00
Konstantin Đorđević
e040028f1b Change xprintf() calls in rgblight.c to dprintf() (#6363) 2019-07-19 08:47:04 -07:00
fauxpark
d417b0cc7d Tidy up ALF X1.1 (#6367)
* Tidy up ALF X1.1

* Correct x positions

* 4 spaces

* Remove a stray TRNS key
2019-07-18 22:05:25 -07:00
mechmerlin
b12b26946d simple readme fix 2019-07-18 21:16:30 -07:00
trinity1561
918fb7f8da Print Screen and Pause placement swap (#5981)
* Update x11.h

The original json file that was given by the designer was incorrect.  The Print Screen and Pause button is swapped.

* Update space65.c

Fixing the Caps Lock LED.

* Revert "Update space65.c"

This reverts commit 1f5de1abae.
2019-07-18 20:04:01 -07:00
jotix
455f15528c Jotix (#6355)
* add unicode_map

* add unicode_map

* numpad change
2019-07-18 19:27:09 -07:00
Joao Maia
00c6892b3f [Keyboard] Add 6macro keyboard (#6362)
* Initial commit for 6macro firmware

* Updated layout documentation

* Removed unused commented code
2019-07-18 12:31:40 -07:00
Fred Silberberg
171f7c561b Add more layouts for the ergodash (#6336) 2019-07-18 07:45:48 -07:00
fauxpark
5b4187ad1b Correct backlight on state docs (#6358)
* Correct backlight on state docs

* Reword to make it less confusing
2019-07-18 07:45:00 -07:00
Ethan Madden
d5b01bd34b Add prime_e keymap (#6350) 2019-07-18 06:55:31 -07:00
jshuf
1650ba00f1 Allow userspace the opportunity to handle keycodes 2019-07-17 12:38:08 -07:00
dsanchezseco
f9d47ebe2f cleanup and start sound (#6353) 2019-07-17 09:24:49 -07:00
fauxpark
3895b4b868 Extend maximum number of backlight levels to 31 (#6351) 2019-07-16 21:58:29 -07:00
Daniel Schindler
a8647f0d27 Add model01 keymap. Change kinesis keeymap. 2019-07-16 15:02:48 -07:00
Konstantin Đorđević
6c7d173ad7 Remove unnecessary IS_COMMAND definitions from a couple of boards 2019-07-16 14:18:26 -07:00
Konstantin Đorđević
65906f679d Use led_set_kb instead of led_set_user in melody96.c 2019-07-16 14:13:08 -07:00
fauxpark
6af77551c6 Remove more commented out MCUs 2019-07-16 13:47:43 -07:00
Salicylic-acid3
4747d974aa [Keyboard] Add keyboard Naked48 (#6330)
* Add Naked48

*  Comment reflected
2019-07-16 09:39:39 -07:00
Drashna Jaelre
e5d2cb8f98 Fix Preprocessor check for Leader Keys 2019-07-16 09:27:33 -07:00
Drashna Jaelre
f6c7e11426 Remove the need to specify NUM_OF_ENCODERS for the Encoder feature (#6328)
* Remove the need to set NUM_OF_ENCODERS

Instead, calculate the size of the array, and use that instead

* Add hack for split common support

* Remove NUM_OF_ENCODERS from keyboard config

Can be reverted, if needed
2019-07-16 01:40:54 -07:00
Sidney Bovet
97a3f806c4 [Keymap] Fix advanced keymap readme and macro function (#6342) 2019-07-16 01:37:35 -07:00
Drashna Jaelre
c44fc68297 Allow Combo feature to be enabled/disabled live (#6318)
* Add ability to enable/disable combos

* Update documentation for Combo feature

* Change keycodes for appeasement

* Simplify combo_toggle function

* Update names

* Update combo docs to use tables
2019-07-16 01:37:19 -07:00
Joel Challis
5fa0a274ea Align ARM i2c_readReg with AVR (#6314)
* Align arm i2c_readReg with avr

* Align arm i2c_readReg with avr - fix cannonkeys
2019-07-16 01:36:23 -07:00
Joel Challis
4e375aa1f5 Add ARM I2Cv1 support to i2c_master (#6262)
* Add ARM I2Cv1 support to i2c_master

* Add I2Cv1 docs
2019-07-16 01:30:53 -07:00
Drashna Jaelre
f859375284 Expand bootloader target to support most AVR boards (#6255)
* Update the :bootloader target to pass along correct hardware info

* Update make scripts to properly grab the settings (a big thanks to @yanfali)

* Remove LUFA debug warnings
2019-07-16 01:28:23 -07:00
Drashna Jaelre
f6651424a0 Make Caps Lock delay more reasonable (#6199)
* Make Caps Lock delay more reasonable

* Update documentation

* Update docs/config_options.md

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>

* Update docs/config_options.md

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>
2019-07-16 01:21:52 -07:00
Joel Challis
29e9caa82b Configure Vagrant to use qmk_base_container (#6194)
* Initial conversion of vagrant to use qmkfm/base_container

* Fix vagrant when using docker provider

* Workaround for VirtualBox VM restarts

* Generalise Vagrant docs slightly and add FAQ
2019-07-16 01:20:34 -07:00
fauxpark
a32f7e1a25 Store backlight breathing state in EEPROM (#6105)
* Store backlight breathing state in EEPROM

* Reduce backlight_config.level from 6 bits to 4 (max 15 "on" levels)

* Error out if BACKLIGHT_LEVELS is > 15

* Remove mention of default backlight pin in rules.mk template

* Remove pointless comment
2019-07-16 00:56:36 -07:00
XScorpion2
e2dfb787da Adding rgb matrix speed into eeprom storage. (#5965)
Zeroing out spd in eeconfig_init_quantum

Switched to block read & update

Update tmk_core/common/eeconfig.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

Fixing init compile error

Update eeconfig.c

Dead / Missing API cleanup

alignment
2019-07-16 00:40:43 -07:00
Roman Volosatovs
72df7b4c19 shell.nix: Downgrade gcc-arm-embedded (#5913)
Temporary fix for https://github.com/qmk/qmk_firmware/issues/5868
2019-07-16 00:35:15 -07:00
Drashna Jaelre
1209fb8643 Enable Mousekeys on Corne Keyboard by default (#5893)
* Enable Mousekeys on Corne Keyboard by default

For Tessachka and Configurator support

* ENable for default image too

* Remove most of rules.mk for default keymap

* make sure rgblight is enabled by default

from default keymap
2019-07-16 00:28:02 -07:00
fauxpark
ba42a5ae68 Remove commented out MCUs in rules.mk (#5884) 2019-07-16 00:26:38 -07:00
Drashna Jaelre
09f5767072 Add out of bound check for Leader Key sequence array (#5840)
* Add out of bound check for Leader Key sequence array

* A shot at advanced C stuff for Leader Key optimization

* Revert most changes

* Change default back

* Include string.h if compiling for ARM

* Use sizeof instead of a number
2019-07-15 23:56:34 -07:00
fauxpark
ed6a872911 Add sendstring LUTs for French keymap (#5830) 2019-07-15 23:28:39 -07:00
Drashna Jaelre
311d625c56 [Docs] Add dedicated page for Split Keyboard information (#5802)
* [Docs] Add dedicated page for Split Keyboard information

* Apply suggestions from code review

Co-Authored-By: drashna <drashna@live.com>

* Fix Typos

Co-Authored-By: drashna <drashna@live.com>

* Fix some formatting issues

* Add Additional RGB info

* Fix Bulletted formatting

* Apply suggestions from code review

Co-Authored-By: drashna <drashna@live.com>

* Fix line wrapping

* Additional fixes and expansion

* Reword warning/note

Co-Authored-By: drashna <drashna@live.com>

* add i2c/serial coexistance info

* i2c markdown

* Change i2c wiring text

Co-Authored-By: drashna <drashna@live.com>
2019-07-15 23:23:32 -07:00
Drashna Jaelre
a71c461d03 Skip unsupported firmware check message in silent mode (#5765) 2019-07-15 23:21:00 -07:00
zvecr
05990c9bda Small fix to allow board to override split keyboard master check 2019-07-05 18:45:57 +01:00
667 changed files with 13443 additions and 3654 deletions

31
Vagrantfile vendored
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@@ -52,26 +52,37 @@ Vagrant.configure(2) do |config|
end
# Docker provider pulls from hub.docker.com respecting docker.image if
# config.vm.box is nil. Note that this bind-mounts from the current dir to
# config.vm.box is nil. In this case, we adhoc build util/vagrant/Dockerfile.
# Note that this bind-mounts from the current dir to
# /vagrant in the guest, so unless your UID is 1000 to match vagrant in the
# image, you'll need to: chmod -R a+rw .
config.vm.provider "docker" do |docker, override|
override.vm.box = nil
docker.image = "jesselang/debian-vagrant:stretch"
docker.build_dir = "util/vagrant"
docker.has_ssh = true
end
# This script ensures the required packages for AVR programming are installed
# It also ensures the system always gets the latest updates when powered on
# If this causes issues you can run a 'vagrant destroy' and then
# add a # before ,run: (or change "always" to "once") and run 'vagrant up' to get a working
# non-updated box and then attempt to troubleshoot or open a Github issue
config.vm.provision "shell", inline: "/vagrant/util/qmk_install.sh", run: "always"
# Unless we are running the docker container directly
# 1. run container detached on vm
# 2. attach on 'vagrant ssh'
["virtualbox", "vmware_workstation", "vmware_fusion"].each do |type|
config.vm.provider type do |virt, override|
override.vm.provision "docker" do |d|
d.run "qmkfm/base_container",
cmd: "tail -f /dev/null",
args: "--privileged -v /dev:/dev -v '/vagrant:/vagrant'"
end
override.vm.provision "shell", inline: <<-SHELL
echo 'docker restart qmkfm-base_container && exec docker exec -it qmkfm-base_container /bin/bash -l' >> ~vagrant/.bashrc
SHELL
end
end
config.vm.post_up_message = <<-EOT
Log into the VM using 'vagrant ssh'. QMK directory synchronized with host is
located at /vagrant
Log into the environment using 'vagrant ssh'. QMK directory synchronized with
host is located at /vagrant
To compile the .hex files use make command inside this directory, e.g.
cd /vagrant
make <keyboard>:default

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@@ -77,6 +77,7 @@
* [RGB Lighting](feature_rgblight.md)
* [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet](feature_space_cadet.md)
* [Split Keyboard](feature_split_keyboard.md)
* [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)

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@@ -89,7 +89,7 @@ This is a C header file that is one of the first things included, and will persi
* mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
* `#define LOCKING_RESYNC_ENABLE`
* tries to keep switch state consistent with keyboard LED state
* `#define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))`
* `#define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)`
* key combination that allows the use of magic commands (useful for debugging)
* `#define USB_MAX_POWER_CONSUMPTION`
* sets the maximum power (in mA) over USB for the device (default: 500)
@@ -171,8 +171,8 @@ If you define these options you will enable the associated feature, which may in
* how long for the Combo keys to be detected. Defaults to `TAPPING_TERM` if not defined.
* `#define TAP_CODE_DELAY 100`
* Sets the delay between `register_code` and `unregister_code`, if you're having issues with it registering properly (common on VUSB boards). The value is in milliseconds.
* `#define TAP_HOLD_CAPS_DELAY 200`
* Sets the delay for Tap Hold keys (`LT`, `MT`) when using `KC_CAPSLOCK` keycode, as this has some special handling on MacOS. The value is in milliseconds, and defaults to 200ms if not defined.
* `#define TAP_HOLD_CAPS_DELAY 80`
* Sets the delay for Tap Hold keys (`LT`, `MT`) when using `KC_CAPSLOCK` keycode, as this has some special handling on MacOS. The value is in milliseconds, and defaults to 80 ms if not defined. For macOS, you may want to set this to 200 or higher.
## RGB Light Configuration

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@@ -49,15 +49,13 @@ Pro Micro (Atmega32u4), make sure to include `CONFIG_USB_ACM=y`. Other devices m
## Unknown Device for DFU Bootloader
If you're using Windows to flash your keyboard, and you are running into issues, check the Device Manager. If you see an "Unknown Device" when the keyboard is in "bootloader mode", then you may have a driver issue.
Issues encountered when flashing keyboards on Windows are most often due to having the wrong drivers installed for the bootloader.
Re-running the installation script for MSYS2 may help (eg run `./util/qmk_install.sh` from MSYS2/WSL) or reinstalling the QMK Toolbox may fix the issue.
Re-running the installation script for MSYS2 may help (eg run `util/qmk_install.sh` from MSYS2/WSL) or reinstalling the QMK Toolbox may fix the issue. Alternatively, you can download and run the [`qmk_driver_installer`](https://github.com/qmk/qmk_driver_installer) package.
If that doesn't work, then you may need to grab the [Zadig Utility](https://zadig.akeo.ie/). Download this, find the device in question, and select the `WinUSB` option, and hit "Reinstall driver". Once you've done that, try flashing your board, again. If that doesn't work, try all of the options, until one works.
If that doesn't work, then you may need to grab the [Zadig Utility](https://zadig.akeo.ie/). Download this, and run it on the system. Then, you will need to reset your board into bootloader mode. After that, locate the device in question. If the device doesn't show up in the list (or nothing shows up in the list), you may need to enable the `List all devices` option in the `Options` menu.
?> There isn't a best option for which driver should be used here. Some options work better on some systems than others. libUSB and WinUSB seem to be the best options here.
If the bootloader doesn't show up in the list for devices, you may need to enable the "List all devices" option in the `Options` menu, and then find the bootloader in question.
From here, you will need to know what type of controller the board is using. You may see it listed in the Device Manager as `ATmega32U4` device (which is an AVR board), or an `STM32` device (Which is an ARM board). For AVR boards, use `libusb-win32` for the driver. For ARM boards, use the `WinUSB` driver. Once the correct driver type has been selected, click on the `Replace Driver` button, unplug your board, plug it back in, and reset it again.
## WINAVR is Obsolete

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@@ -65,7 +65,7 @@ To change the behaviour of the backlighting, `#define` these in your `config.h`:
|---------------------|-------------|-------------------------------------------------------------------------------------------------------------|
|`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this|
|`BACKLIGHT_PINS` |*Not defined*|experimental: see below for more information |
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 15 excluding off) |
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 31 excluding off) |
|`BACKLIGHT_CAPS_LOCK`|*Not defined*|Enable Caps Lock indicator using backlight (for keyboards without dedicated LED) |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if supported |
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
@@ -73,8 +73,10 @@ To change the behaviour of the backlighting, `#define` these in your `config.h`:
## Backlight On State
Most backlight circuits are driven by an N-channel MOSFET or NPN transistor. This means that to turn the transistor *on* and light the LEDs, you must drive the backlight pin, connected to the gate or base, *low*.
Sometimes, however, a P-channel MOSFET, or a PNP transistor is used. In this case you must `#define BACKLIGHT_ON_STATE 1`, so that when the transistor is on, the pin is driven *high* instead.
Most backlight circuits are driven by an N-channel MOSFET or NPN transistor. This means that to turn the transistor *on* and light the LEDs, you must drive the backlight pin, connected to the gate or base, *high*.
Sometimes, however, a P-channel MOSFET, or a PNP transistor is used. In this case, when the transistor is on, the pin is driven *low* instead.
This functionality is configured at the keyboard level with the `BACKLIGHT_ON_STATE` define.
## Multiple backlight pins

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@@ -59,19 +59,12 @@ void process_combo_event(uint8_t combo_index, bool pressed) {
switch(combo_index) {
case ZC_COPY:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_C);
unregister_code(KC_C);
unregister_code(KC_LCTL);
tap_code16(LCTL(KC_C));
}
break;
case XV_PASTE:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_V);
unregister_code(KC_V);
unregister_code(KC_LCTL);
tap_code16(LCTL(KC_V));
}
break;
}
@@ -87,3 +80,24 @@ If you're using long combos, or even longer combos, you may run into issues with
In this case, you can add either `#define EXTRA_LONG_COMBOS` or `#define EXTRA_EXTRA_LONG_COMBOS` in your `config.h` file.
You may also be able to enable action keys by defining `COMBO_ALLOW_ACTION_KEYS`.
## Keycodes
You can enable, disable and toggle the Combo feature on the fly. This is useful if you need to disable them temporarily, such as for a game.
|Keycode |Description |
|----------|---------------------------------|
|`CMB_ON` |Turns on Combo feature |
|`CMB_OFF` |Turns off Combo feature |
|`CMB_TOG` |Toggles Combo feature on and off |
## User callbacks
In addition to the keycodes, there are a few functions that you can use to set the status, or check it:
|Function |Description |
|-----------|--------------------------------------------------------------------|
| `combo_enable()` | Enables the combo feature |
| `combo_disable()` | Disables the combo feature, and clears the combo buffer |
| `combo_toggle()` | Toggles the state of the combo feature |
| `is_combo_enabled()` | Returns the status of the combo feature state (true or false) |

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@@ -16,36 +16,36 @@ To use Command, hold down the key combination defined by the `IS_COMMAND()` macr
If you would like to change the key assignments for Command, `#define` these in your `config.h` at either the keyboard or keymap level. All keycode assignments here must omit the `KC_` prefix.
|Define |Default |Description |
|------------------------------------|---------------------------------------------------------------------------|------------------------------------------------|
|`IS_COMMAND()` |<code>(get_mods() == (MOD_BIT(KC_LSHIFT) &#124; MOD_BIT(KC_RSHIFT)))</code>|The key combination to activate Command |
|`MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS` |`true` |Set default layer with the Function row |
|`MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS` |`true` |Set default layer with the number keys |
|`MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM`|`false` |Set default layer with `MAGIC_KEY_LAYER0..9` |
|`MAGIC_KEY_DEBUG` |`D` |Toggle debugging over serial |
|`MAGIC_KEY_DEBUG_MATRIX` |`X` |Toggle key matrix debugging |
|`MAGIC_KEY_DEBUG_KBD` |`K` |Toggle keyboard debugging |
|`MAGIC_KEY_DEBUG_MOUSE` |`M` |Toggle mouse debugging |
|`MAGIC_KEY_CONSOLE` |`C` |Enable the Command console |
|`MAGIC_KEY_VERSION` |`V` |Print the running QMK version to the console |
|`MAGIC_KEY_STATUS` |`S` |Print the current keyboard status to the console|
|`MAGIC_KEY_HELP` |`H` |Print Command help to the console |
|`MAGIC_KEY_HELP_ALT` |`SLASH` |Print Command help to the console (alternate) |
|`MAGIC_KEY_LAYER0` |`0` |Make layer 0 the default layer |
|`MAGIC_KEY_LAYER0_ALT` |`GRAVE` |Make layer 0 the default layer (alternate) |
|`MAGIC_KEY_LAYER1` |`1` |Make layer 1 the default layer |
|`MAGIC_KEY_LAYER2` |`2` |Make layer 2 the default layer |
|`MAGIC_KEY_LAYER3` |`3` |Make layer 3 the default layer |
|`MAGIC_KEY_LAYER4` |`4` |Make layer 4 the default layer |
|`MAGIC_KEY_LAYER5` |`5` |Make layer 5 the default layer |
|`MAGIC_KEY_LAYER6` |`6` |Make layer 6 the default layer |
|`MAGIC_KEY_LAYER7` |`7` |Make layer 7 the default layer |
|`MAGIC_KEY_LAYER8` |`8` |Make layer 8 the default layer |
|`MAGIC_KEY_LAYER9` |`9` |Make layer 9 the default layer |
|`MAGIC_KEY_BOOTLOADER` |`B` |Jump to bootloader |
|`MAGIC_KEY_BOOTLOADER_ALT` |`ESC` |Jump to bootloader (alternate) |
|`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed |
|`MAGIC_KEY_EEPROM` |`E` |Print stored EEPROM config to the console |
|`MAGIC_KEY_EEPROM_CLEAR` |`BSPACE` |Clear the EEPROM |
|`MAGIC_KEY_NKRO` |`N` |Toggle N-Key Rollover (NKRO) |
|`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping |
|Define |Default |Description |
|------------------------------------|--------------------------------|------------------------------------------------|
|`IS_COMMAND()` |`(get_mods() == MOD_MASK_SHIFT)`|The key combination to activate Command |
|`MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS` |`true` |Set default layer with the Function row |
|`MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS` |`true` |Set default layer with the number keys |
|`MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM`|`false` |Set default layer with `MAGIC_KEY_LAYER0..9` |
|`MAGIC_KEY_DEBUG` |`D` |Toggle debugging over serial |
|`MAGIC_KEY_DEBUG_MATRIX` |`X` |Toggle key matrix debugging |
|`MAGIC_KEY_DEBUG_KBD` |`K` |Toggle keyboard debugging |
|`MAGIC_KEY_DEBUG_MOUSE` |`M` |Toggle mouse debugging |
|`MAGIC_KEY_CONSOLE` |`C` |Enable the Command console |
|`MAGIC_KEY_VERSION` |`V` |Print the running QMK version to the console |
|`MAGIC_KEY_STATUS` |`S` |Print the current keyboard status to the console|
|`MAGIC_KEY_HELP` |`H` |Print Command help to the console |
|`MAGIC_KEY_HELP_ALT` |`SLASH` |Print Command help to the console (alternate) |
|`MAGIC_KEY_LAYER0` |`0` |Make layer 0 the default layer |
|`MAGIC_KEY_LAYER0_ALT` |`GRAVE` |Make layer 0 the default layer (alternate) |
|`MAGIC_KEY_LAYER1` |`1` |Make layer 1 the default layer |
|`MAGIC_KEY_LAYER2` |`2` |Make layer 2 the default layer |
|`MAGIC_KEY_LAYER3` |`3` |Make layer 3 the default layer |
|`MAGIC_KEY_LAYER4` |`4` |Make layer 4 the default layer |
|`MAGIC_KEY_LAYER5` |`5` |Make layer 5 the default layer |
|`MAGIC_KEY_LAYER6` |`6` |Make layer 6 the default layer |
|`MAGIC_KEY_LAYER7` |`7` |Make layer 7 the default layer |
|`MAGIC_KEY_LAYER8` |`8` |Make layer 8 the default layer |
|`MAGIC_KEY_LAYER9` |`9` |Make layer 9 the default layer |
|`MAGIC_KEY_BOOTLOADER` |`B` |Jump to bootloader |
|`MAGIC_KEY_BOOTLOADER_ALT` |`ESC` |Jump to bootloader (alternate) |
|`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed |
|`MAGIC_KEY_EEPROM` |`E` |Print stored EEPROM config to the console |
|`MAGIC_KEY_EEPROM_CLEAR` |`BSPACE` |Clear the EEPROM |
|`MAGIC_KEY_NKRO` |`N` |Toggle N-Key Rollover (NKRO) |
|`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping |

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@@ -6,7 +6,6 @@ Basic encoders are supported by adding this to your `rules.mk`:
and this to your `config.h`:
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { B12 }
#define ENCODERS_PAD_B { B13 }

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@@ -0,0 +1,185 @@
# Split Keyboard
Many keyboards in the QMK Firmware repo are "split" keyboards. They use two controllers—one plugging into USB, and the second connected by a serial or an I<sup>2</sup>C connection over a TRRS or similar cable.
Split keyboards can have a lot of benefits, but there is some additional work needed to get them enabled.
QMK Firmware has a generic implementation that is usable by any board, as well as numerous board specific implementations.
For this, we will mostly be talking about the generic implementation used by the Let's Split and other keyboards.
!> ARM is not yet supported for Split Keyboards. Progress is being made, but we are not quite there, yet.
## Hardware Configuration
This assumes that you're using two Pro Micro-compatible controllers, and are using TRRS jacks to connect to two halves.
### Required Hardware
Apart from diodes and key switches for the keyboard matrix in each half, you will need 2x TRRS sockets and 1x TRRS cable.
Alternatively, you can use any sort of cable and socket that has at least 3 wires.
If you want to use I<sup>2</sup>C to communicate between halves, you will need a cable with at least 4 wires and 2x 4.7kΩ pull-up resistors.
#### Considerations
The most commonly used connection is a TRRS cable and jacks. These provide 4 wires, making them very useful for split keyboards, and are easy to find.
However, since one of the wires carries VCC, this means that the boards are not hot pluggable. You should always disconnect the board from USB before unplugging and plugging in TRRS cables, or you can short the controller, or worse.
Another option is to use phone cables (as in, old school RJ-11/RJ-14 cables). Make sure that you use one that actually supports 4 wires/lanes.
However, USB cables, SATA cables, and even just 4 wires have been known to be used for communication between the controllers.
!> Using USB cables for communication between the controllers works just fine, but the connector could be mistaken for a normal USB connection and potentially short out the keyboard, depending on how it's wired. For this reason, they are not recommended for connecting split keyboards.
### Serial Wiring
The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and D0 (aka PDO or pin 3) between the two Pro Micros.
?> Note that the pin used here is actually set by `SOFT_SERIAL_PIN` below.
![serial wiring](https://i.imgur.com/C3D1GAQ.png)
### I<sup>2</sup>C Wiring
The 4 wires of the TRRS cable need to connect GND, VCC, and SCL and SDA (aka PD0/pin 3 and PD1/pin 2, respectively) between the two Pro Micros.
The pull-up resistors may be placed on either half. It is also possible to use 4 resistors and have the pull-ups in both halves, but this is unnecessary in simple use cases.
![I2C wiring](https://i.imgur.com/Hbzhc6E.png)
## Firmware Configuration
To enable the split keyboard feature, add the following to your `rules.mk`:
```make
SPLIT_KEYBOARD = yes
```
If you're using a custom transport (communication method), then you will also need to add:
```make
SPLIT_TRANSPORT = custom
```
### Setting Handedness
By default, the firmware does not know which side is which; it needs some help to determine that. There are several ways to do this, listed in order of precedence.
#### Handedness by Pin
You can configure the firmware to read a pin on the controller to determine handedness. To do this, add the following to your `config.h` file:
```c
#define SPLIT_HAND_PIN B7
```
This will read the specified pin. If it's high, then the controller assumes it is the left hand, and if it's low, it's assumed to be the right side.
#### Handedness by EEPROM
This method sets the keyboard's handedness by setting a flag in the persistent storage (`EEPROM`). This is checked when the controller first starts up, and determines what half the keyboard is, and how to orient the keyboard layout.
To enable this method, add the following to your `config.h` file:
```c
#define EE_HANDS
```
However, you'll have to flash the EEPROM files for the correct hand to each controller. You can do this manually, or there are targets for avrdude and dfu to do this, while flashing the firmware:
* `:avrdude-split-left`
* `:avrdude-split-right`
* `:dfu-split-left`
* `:dfu-split-right`
This setting is not changed when re-initializing the EEPROM using the `EEP_RST` key, or using the `eeconfig_init()` function. However, if you reset the EEPROM outside of the firmware's built in options (such as flashing a file that overwrites the `EEPROM`, like how the [QMK Toolbox]()'s "Reset EEPROM" button works), you'll need to re-flash the controller with the `EEPROM` files.
You can find the `EEPROM` files in the QMK firmware repo, [here](https://github.com/qmk/qmk_firmware/tree/master/quantum/split_common).
#### Handedness by `#define`
You can set the handedness at compile time. This is done by adding the following to your `config.h` file:
```c
#define MASTER_RIGHT
```
or
```c
#define MASTER_LEFT
```
If neither are defined, the handedness defaults to `MASTER_LEFT`.
### Communication Options
Because not every split keyboard is identical, there are a number of additional options that can be configured in your `config.h` file.
```c
#define USE_I2C
```
This enables I<sup>2</sup>C support for split keyboards. This isn't strictly for communication, but can be used for OLED or other I<sup>2</sup>C-based devices.
```c
#define SOFT_SERIAL_PIN D0
```
This sets the pin to be used for serial communication. If you're not using serial, you shouldn't need to define this.
However, if you are using serial and I<sup>2</sup>C on the board, you will need to set this, and to something other than D0 and D1 (as these are used for I<sup>2</sup>C communication).
```c
#define SELECT_SOFT_SERIAL_SPEED {#}`
```
If you're having issues with serial communication, you can change this value, as it controls the communication speed for serial. The default is 1, and the possible values are:
* **`0`**: about 189kbps (Experimental only)
* **`1`**: about 137kbps (default)
* **`2`**: about 75kbps
* **`3`**: about 39kbps
* **`4`**: about 26kbps
* **`5`**: about 20kbps
### Hardware Configuration Options
There are some settings that you may need to configure, based on how the hardware is set up.
```c
#define MATRIX_ROW_PINS_RIGHT { <row pins> }
#define MATRIX_COL_PINS_RIGHT { <col pins> }
```
This allows you to specify a different set of pins for the matrix on the right side. This is useful if you have a board with differently-shaped halves that requires a different configuration (such as Keebio's Quefrency).
```c
#define RGBLIGHT_SPLIT
```
This option enables synchronization of the RGB Light modes between the controllers of the split keyboard. This is for keyboards that have RGB LEDs that are directly wired to the controller (that is, they are not using the "extra data" option on the TRRS cable).
```c
#define RGBLED_SPLIT { 6, 6 }
```
This sets how many LEDs are directly connected to each controller. The first number is the left side, and the second number is the right side.
?> This setting implies that `RGBLIGHT_SPLIT` is enabled, and will forcibly enable it, if it's not.
## Additional Resources
Nicinabox has a [very nice and detailed guide](https://github.com/nicinabox/lets-split-guide) for the Let's Split keyboard, that covers most everything you need to know, including troubleshooting information.
However, the RGB Light section is out of date, as it was written long before the RGB Split code was added to QMK Firmware. Instead, wire each strip up directly to the controller.
<!-- I may port this information later, but for now ... it's very nice, and covers everything -->

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@@ -1,22 +1,33 @@
# Tap Dance: A Single Key Can Do 3, 5, or 100 Different Things
<!-- FIXME: Break this up into multiple sections -->
## Introduction
Hit the semicolon key once, send a semicolon. Hit it twice, rapidly -- send a colon. Hit it three times, and your keyboard's LEDs do a wild dance. That's just one example of what Tap Dance can do. It's one of the nicest community-contributed features in the firmware, conceived and created by [algernon](https://github.com/algernon) in [#451](https://github.com/qmk/qmk_firmware/pull/451). Here's how algernon describes the feature:
With this feature one can specify keys that behave differently, based on the amount of times they have been tapped, and when interrupted, they get handled before the interrupter.
To make it clear how this is different from `ACTION_FUNCTION_TAP`, let's explore a certain setup! We want one key to send `Space` on single tap, but `Enter` on double-tap.
## Explanatory Comparison with `ACTION_FUNCTION_TAP`
`ACTION_FUNCTION_TAP` can offer similar functionality to Tap Dance, but it's worth noting some important differences. To do this, let's explore a certain setup! We want one key to send `Space` on single-tap, but `Enter` on double-tap.
With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and has the problem that when the sequence is interrupted, the interrupting key will be sent first. Thus, `SPC a` will result in `a SPC` being sent, if they are typed within `TAPPING_TERM`. With the tap dance feature, that'll come out as `SPC a`, correctly.
With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and has the problem that when the sequence is interrupted, the interrupting key will be sent first. Thus, `SPC a` will result in `a SPC` being sent, if `SPC` and `a` are both typed within `TAPPING_TERM`. With the Tap Dance feature, that'll come out correctly as `SPC a` (even if both `SPC` and `a` are typed within the `TAPPING_TERM`.
The implementation hooks into two parts of the system, to achieve this: into `process_record_quantum()`, and the matrix scan. We need the latter to be able to time out a tap sequence even when a key is not being pressed, so `SPC` alone will time out and register after `TAPPING_TERM` time.
To achieve this correct handling of interrupts, the implementation of Tap Dance hooks into two parts of the system: `process_record_quantum()`, and the matrix scan. These two parts are explained below, but for now the point to note is that we need the latter to be able to time out a tap sequence even when a key is not being pressed. That way, `SPC` alone will time out and register after `TAPPING_TERM` time.
But lets start with how to use it, first!
## How to Use Tap Dance
But enough of the generalities; lets look at how to actually use Tap Dance!
First, you will need `TAP_DANCE_ENABLE=yes` in your `rules.mk`, because the feature is disabled by default. This adds a little less than 1k to the firmware size. Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()`, takes a number, which will later be used as an index into the `tap_dance_actions` array.
First, you will need `TAP_DANCE_ENABLE=yes` in your `rules.mk`, because the feature is disabled by default. This adds a little less than 1k to the firmware size.
This array specifies what actions shall be taken when a tap-dance key is in action. Currently, there are five possible options:
Optionally, you might want to set a custom `TAPPING_TERM` time by adding something like this in you `config.h`:
```
#define TAPPING_TERM 175
```
The `TAPPING_TERM` time is the maximum time allowed between taps of your Tap Dance key, and is measured in milliseconds. For example, if you used the above `#define` statement and set up a Tap Dance key that sends `Space` on single-tap and `Enter` on double-tap, then this key will send `ENT` only if you tap this key twice in less than 175ms. If you tap the key, wait more than 175ms, and tap the key again you'll end up sending `SPC SPC` instead.
Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()` - takes a number, which will later be used as an index into the `tap_dance_actions` array.
After this, you'll want to use the `tap_dance_actions` array to specify what actions shall be taken when a tap-dance key is in action. Currently, there are five possible options:
* `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when tapped once, `kc2` otherwise. When the key is held, the appropriate keycode is registered: `kc1` when pressed and held, `kc2` when tapped once, then pressed and held.
* `ACTION_TAP_DANCE_DUAL_ROLE(kc, layer)`: Sends the `kc` keycode when tapped once, or moves to `layer`. (this functions like the `TO` layer keycode).
@@ -24,17 +35,22 @@ This array specifies what actions shall be taken when a tap-dance key is in acti
* `ACTION_TAP_DANCE_FN_ADVANCED(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn)`: Calls the first specified function - defined in the user keymap - on every tap, the second function when the dance action finishes (like the previous option), and the last function when the tap dance action resets.
* `ACTION_TAP_DANCE_FN_ADVANCED_TIME(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn, tap_specific_tapping_term)`: This functions identically to the `ACTION_TAP_DANCE_FN_ADVANCED` function, but uses a custom tapping term for it, instead of the predefined `TAPPING_TERM`.
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.
!> Keep in mind that only [basic keycodes](keycodes_basic.md) are supported here. Custom keycodes are not supported.
And that's the bulk of it!
Similar to the first option, the second option is good for simple layer-switching cases.
And now, on to the explanation of how it works!
For more complicated cases, use the third or fourth options (examples of each are listed below).
The main entry point is `process_tap_dance()`, called from `process_record_quantum()`, which is run for every keypress, and our handler gets to run early. This function checks whether the key pressed is a tap-dance key. If it is not, and a tap-dance was in action, we handle that first, and enqueue the newly pressed key. If it is a tap-dance key, then we check if it is the same as the already active one (if there's one active, that is). If it is not, we fire off the old one first, then register the new one. If it was the same, we increment the counter and the timer.
Finally, the fifth option is particularly useful if your non-Tap-Dance keys start behaving weirdly after adding the code for your Tap Dance keys. The likely problem is that you changed the `TAPPING_TERM` time to make your Tap Dance keys easier for you to use, and that this has changed the way your other keys handle interrupts.
This means that you have `TAPPING_TERM` time to tap the key again, you do not have to input all the taps within that timeframe. This allows for longer tap counts, with minimal impact on responsiveness.
## Implementation Details
Well, that's the bulk of it! You should now be able to work through the examples below, and to develop your own Tap Dance functionality. But if you want a deeper understanding of what's going on behind the scenes, then read on for the explanation of how it all works!
The main entry point is `process_tap_dance()`, called from `process_record_quantum()`, which is run for every keypress, and our handler gets to run early. This function checks whether the key pressed is a tap-dance key. If it is not, and a tap-dance was in action, we handle that first, and enqueue the newly pressed key. If it is a tap-dance key, then we check if it is the same as the already active one (if there's one active, that is). If it is not, we fire off the old one first, then register the new one. If it was the same, we increment the counter and reset the timer.
This means that you have `TAPPING_TERM` time to tap the key again; you do not have to input all the taps within a single `TAPPING_TERM` timeframe. This allows for longer tap counts, with minimal impact on responsiveness.
Our next stop is `matrix_scan_tap_dance()`. This handles the timeout of tap-dance keys.
@@ -397,3 +413,111 @@ qk_tap_dance_action_t tap_dance_actions[] = {
```
Wrap each tapdance keycode in `TD()` when including it in your keymap, e.g. `TD(ALT_LP)`.
### Example 6: Using tap dance for momentary-layer-switch and layer-toggle keys
Tap Dance can be used to mimic MO(layer) and TG(layer) functionality. For this example, we will set up a key to function as `KC_QUOT` on single-tap, as `MO(_MY_LAYER)` on single-hold, and `TG(_MY_LAYER)` on double-tap.
The first step is to include the following code towards the beginning of your `keymap.c`:
```
typedef struct {
bool is_press_action;
int state;
} tap;
//Define a type for as many tap dance states as you need
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3
};
enum {
QUOT_LAYR = 0 //Our custom tap dance key; add any other tap dance keys to this enum
};
//Declare the functions to be used with your tap dance key(s)
//Function associated with all tap dances
int cur_dance (qk_tap_dance_state_t *state);
//Functions associated with individual tap dances
void ql_finished (qk_tap_dance_state_t *state, void *user_data);
void ql_reset (qk_tap_dance_state_t *state, void *user_data);
//Declare variable to track which layer is active
int active_layer;
```
The above code is similar to that used in previous examples. The one point to note is that you need to declare a variable to keep track of what layer is currently the active layer. We'll see why shortly.
Towards the bottom of your `keymap.c`, include the following code:
```
//Update active_layer
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case 1:
active_layer = 1;
break;
case 2:
active_layer = 2;
break;
case 3:
active_layer = 3;
break;
default:
active_layer = 0;
break;
}
return state;
}
//Determine the current tap dance state
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (!state->pressed) {return SINGLE_TAP;}
else return SINGLE_HOLD;
} else if (state->count == 2) {return DOUBLE_TAP;}
else return 8;
}
//Initialize tap structure associated with example tap dance key
static tap ql_tap_state = {
.is_press_action = true,
.state = 0
};
//Functions that control what our tap dance key does
void ql_finished (qk_tap_dance_state_t *state, void *user_data) {
ql_tap_state.state = cur_dance(state);
switch (ql_tap_state.state) {
case SINGLE_TAP: tap_code(KC_QUOT); break;
case SINGLE_HOLD: layer_on(_MY_LAYER); break;
case DOUBLE_TAP:
if (active_layer==_MY_LAYER) {layer_off(_MY_LAYER);}
else layer_on(_MY_LAYER);
}
}
void ql_reset (qk_tap_dance_state_t *state, void *user_data) {
if (ql_tap_state.state==SINGLE_HOLD) {layer_off(_MY_LAYER);}
ql_tap_state.state = 0;
}
//Associate our tap dance key with its functionality
qk_tap_dance_action_t tap_dance_actions[] = {
[QUOT_LAYR] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, ql_finished, ql_reset, 275)
};
```
The is where the real logic of our tap dance key gets worked out. Since `layer_state_set_user()` is called on any layer switch, we use it to update `active_layer`. Our example is assuming that your `keymap.c` includes 4 layers, so adjust the switch statement here to fit your actual number of layers.
The use of `cur_dance()` and `ql_tap_state` mirrors the above examples.
The `case:SINGLE_TAP` in `ql_finished` is similar to the above examples. The `case:SINGLE_HOLD` works in conjunction with `ql_reset()` to switch to `_MY_LAYER` while the tap dance key is held, and to switch away from `_MY_LAYER` when the key is released. This mirrors the use of `MO(_MY_LAYER)`. The `case:DOUBLE_TAP` works by checking whether `_MY_LAYER` is the active layer, and toggling it on or off accordingly. This mirrors the use of `TG(_MY_LAYER)`.
`tap_dance_actions[]` works similar to the above examples. Note that I used `ACTION_TAP_DANCE_FN_ADVANCED_TIME()` instead of `ACTION_TAP_DANCE_FN_ADVANCED()`. This is because I like my `TAPPING_TERM` to be short (~175ms) for my non-tap-dance keys but find that this is too quick for me to reliably complete tap dance actions - thus the increased time of 275ms here.
Finally, to get this tap dance key working, be sure to include `TD(QUOT_LAYR)` in your `keymaps[]`.

View File

@@ -30,6 +30,7 @@ QMK has a staggering number of features for building your keyboard. It can take
* [RGB Light](feature_rgblight.md) - RGB lighting for your keyboard.
* [RGB Matrix](feature_rgb_matrix.md) - RGB Matrix lights for per key lighting.
* [Space Cadet](feature_space_cadet.md) - Use your left/right shift keys to type parenthesis and brackets.
* [Split Keyboard](feature_split_keyboard.md)
* [Stenography](feature_stenography.md) - Put your keyboard into Plover mode for stenography use.
* [Swap Hands](feature_swap_hands.md) - Mirror your keyboard for one handed usage.
* [Tap Dance](feature_tap_dance.md) - Make a single key do as many things as you want.

View File

@@ -1,16 +1,20 @@
# Vagrant Quick Start
This project includes a Vagrantfile that will allow you to build a new firmware for your keyboard very easily without major changes to your primary operating system. This also ensures that when you clone the project and perform a build, you have the exact same environment as anyone else using the Vagrantfile to build. This makes it much easier for people to help you troubleshoot any issues you encounter.
This project includes a `Vagrantfile` that will allow you to build a new firmware for your keyboard very easily without major changes to your primary operating system. This also ensures that when you clone the project and perform a build, you have the exact same environment as anyone else using the Vagrantfile to build. This makes it much easier for people to help you troubleshoot any issues you encounter.
## Requirements
Using the `/Vagrantfile` in this repository requires you have [Vagrant](http://www.vagrantup.com/) as well as [VirtualBox](https://www.virtualbox.org/) (or [VMware Workstation](https://www.vmware.com/products/workstation) and [Vagrant VMware plugin](http://www.vagrantup.com/vmware) but the (paid) VMware plugin requires a licensed copy of VMware Workstation/Fusion).
Using the `Vagrantfile` in this repository requires you have [Vagrant](http://www.vagrantup.com/) as well as a supported provider installed:
*COMPATIBILITY NOTICE* Certain versions of Virtualbox 5 appear to have an incompatibility with the Virtualbox extensions installed in the boxes in this Vagrantfile. If you encounter any issues with the /vagrant mount not succeeding, please upgrade your version of Virtualbox to at least 5.0.12. **Alternately, you can try running the following command:** `vagrant plugin install vagrant-vbguest`
* [VirtualBox](https://www.virtualbox.org/) (Version at least 5.0.12)
* Sold as 'the most accessible platform to use Vagrant'
* [VMware Workstation](https://www.vmware.com/products/workstation) and [Vagrant VMware plugin](http://www.vagrantup.com/vmware)
* The (paid) VMware plugin requires a licensed copy of VMware Workstation/Fusion
* [Docker](https://www.docker.com/)
Other than having Vagrant and Virtualbox installed and possibly a restart of your computer afterwards, you can simple run a 'vagrant up' anywhere inside the folder where you checked out this project and it will start a Linux virtual machine that contains all the tools required to build this project. There is a post Vagrant startup hint that will get you off on the right foot, otherwise you can also reference the build documentation below.
Other than having Vagrant, a suitable provider installed and possibly a restart of your computer afterwards, you can simple run a 'vagrant up' anywhere inside the folder where you checked out this project and it will start an environment (either a virtual machine or container) that contains all the tools required to build this project. There is a post Vagrant startup hint that will get you off on the right foot, otherwise you can also reference the build documentation below.
# Flashing the Firmware
## Flashing the Firmware
The "easy" way to flash the firmware is using a tool from your host OS:
@@ -19,3 +23,35 @@ The "easy" way to flash the firmware is using a tool from your host OS:
* [Atmel FLIP](http://www.atmel.com/tools/flip.aspx)
If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version.
## Vagrantfile Overview
The development environment is configured to run the QMK Docker image, `qmkfm/base_container`. This not only ensures predictability between systems, it also mirrors the CI environment.
## FAQ
### Why am I seeing issues under Virtualbox?
Certain versions of Virtualbox 5 appear to have an incompatibility with the Virtualbox extensions installed in the boxes in this Vagrantfile. If you encounter any issues with the /vagrant mount not succeeding, please upgrade your version of Virtualbox to at least 5.0.12. **Alternately, you can try running the following command:**
```console
vagrant plugin install vagrant-vbguest
```
### How do I remove an existing environment?
Finished with your environment? From anywhere inside the folder where you checked out this project, Execute:
```console
vagrant destory
```
### What if I want to use Docker directly?
Want to benefit from the Vagrant workflow without a virtual machine? The Vagrantfile is configured to bypass running a virtual machine, and run the container directly. Execute the following when bringing up the environment to force the use of Docker:
```console
vagrant up --provider=docker
```
### How do I access the virtual machine instead of the Docker container?
Execute the following to bypass the `vagrant` user booting directly to the official qmk builder image:
```console
vagrant ssh -c 'sudo -i'
```

View File

@@ -73,7 +73,22 @@ STM32 MCUs allows a variety of pins to be configured as I2C pins depending on th
| `I2C1_SDA` | The pin number for the SDA pin (0-9) | `7` |
| `I2C1_BANK` (deprecated) | The bank of pins (`GPIOA`, `GPIOB`, `GPIOC`), superceded by `I2C1_SCL_BANK`, `I2C1_SDA_BANK` | `GPIOB` |
STM32 MCUs allow for different timing parameters when configuring I2C. These can be modified using the following parameters, using https://www.st.com/en/embedded-software/stsw-stm32126.html as a reference:
The ChibiOS I2C driver configuration depends on STM32 MCU:
STM32F1xx, STM32F2xx, STM32F4xx, STM32L0xx and STM32L1xx use I2Cv1;
STM32F0xx, STM32F3xx, STM32F7xx and STM32L4xx use I2Cv2;
#### I2Cv1
STM32 MCUs allow for different clock and duty parameters when configuring I2Cv1. These can be modified using the following parameters, using <https://www.playembedded.org/blog/stm32-i2c-chibios/#I2Cv1_configuration_structure> as a reference:
| Variable | Default |
|--------------------|------------------|
| `I2C1_OPMODE` | `OPMODE_I2C` |
| `I2C1_CLOCK_SPEED` | `100000` |
| `I2C1_DUTY_CYCLE` | `STD_DUTY_CYCLE` |
#### I2Cv2
STM32 MCUs allow for different timing parameters when configuring I2Cv2. These can be modified using the following parameters, using <https://www.st.com/en/embedded-software/stsw-stm32126.html> as a reference:
| Variable | Default |
|-----------------------|---------|
@@ -83,13 +98,14 @@ STM32 MCUs allow for different timing parameters when configuring I2C. These can
| `I2C1_TIMINGR_SCLH` | `15U` |
| `I2C1_TIMINGR_SCLL` | `21U` |
STM32 MCUs allow for different "alternate function" modes when configuring GPIO pins. These are required to switch the pins used to I2C mode. See the respective datasheet for the appropriate values for your MCU.
STM32 MCUs allow for different "alternate function" modes when configuring GPIO pins. These are required to switch the pins used to I2Cv2 mode. See the respective datasheet for the appropriate values for your MCU.
| Variable | Default |
|---------------------|---------|
| `I2C1_SCL_PAL_MODE` | `4` |
| `I2C1_SDA_PAL_MODE` | `4` |
#### Other
You can also overload the `void i2c_init(void)` function, which has a weak attribute. If you do this the configuration variables above will not be used. Please consult the datasheet of your MCU for the available GPIO configurations. The following is an example initialization function:
```C

View File

@@ -33,11 +33,17 @@
static uint8_t i2c_address;
static const I2CConfig i2cconfig = {
#ifdef USE_I2CV1
I2C1_OPMODE,
I2C1_CLOCK_SPEED,
I2C1_DUTY_CYCLE,
#else
STM32_TIMINGR_PRESC(I2C1_TIMINGR_PRESC) |
STM32_TIMINGR_SCLDEL(I2C1_TIMINGR_SCLDEL) | STM32_TIMINGR_SDADEL(I2C1_TIMINGR_SDADEL) |
STM32_TIMINGR_SCLH(I2C1_TIMINGR_SCLH) | STM32_TIMINGR_SCLL(I2C1_TIMINGR_SCLL),
0,
0
#endif
};
static i2c_status_t chibios_to_qmk(const msg_t* status) {
@@ -61,8 +67,13 @@ void i2c_init(void)
chThdSleepMilliseconds(10);
#ifdef USE_I2CV1
palSetPadMode(I2C1_SCL_BANK, I2C1_SCL, PAL_MODE_STM32_ALTERNATE_OPENDRAIN);
palSetPadMode(I2C1_SDA_BANK, I2C1_SDA, PAL_MODE_STM32_ALTERNATE_OPENDRAIN);
#else
palSetPadMode(I2C1_SCL_BANK, I2C1_SCL, PAL_MODE_ALTERNATE(I2C1_SCL_PAL_MODE) | PAL_STM32_OTYPE_OPENDRAIN);
palSetPadMode(I2C1_SDA_BANK, I2C1_SDA, PAL_MODE_ALTERNATE(I2C1_SDA_PAL_MODE) | PAL_STM32_OTYPE_OPENDRAIN);
#endif
//i2cInit(); //This is invoked by halInit() so no need to redo it.
}
@@ -106,11 +117,11 @@ i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data,
return chibios_to_qmk(&status);
}
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = devaddr;
i2cStart(&I2C_DRIVER, &i2cconfig);
msg_t status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), regaddr, 1, data, length, MS2ST(timeout));
msg_t status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), &regaddr, 1, data, length, MS2ST(timeout));
return chibios_to_qmk(&status);
}

View File

@@ -22,10 +22,16 @@
* Please ensure that HAL_USE_I2C is TRUE in the halconf.h file and that
* STM32_I2C_USE_I2C1 is TRUE in the mcuconf.h file.
*/
#pragma once
#include "ch.h"
#include <hal.h>
#if defined(STM32F1XX) || defined(STM32F1xx) || defined(STM32F2xx) || defined(STM32F4xx) || defined(STM32L0xx) || defined(STM32L1xx)
#define USE_I2CV1
#endif
#ifdef I2C1_BANK
#define I2C1_SCL_BANK I2C1_BANK
#define I2C1_SDA_BANK I2C1_BANK
@@ -46,30 +52,42 @@
#define I2C1_SDA 7
#endif
// The default PAL alternate modes are used to signal that the pins are used for I2C
#ifndef I2C1_SCL_PAL_MODE
#define I2C1_SCL_PAL_MODE 4
#endif
#ifndef I2C1_SDA_PAL_MODE
#define I2C1_SDA_PAL_MODE 4
#endif
#ifdef USE_I2CV1
#ifndef I2C1_OPMODE
#define I2C1_OPMODE OPMODE_I2C
#endif
#ifndef I2C1_CLOCK_SPEED
#define I2C1_CLOCK_SPEED 100000 /* 400000 */
#endif
#ifndef I2C1_DUTY_CYCLE
#define I2C1_DUTY_CYCLE STD_DUTY_CYCLE /* FAST_DUTY_CYCLE_2 */
#endif
#else
// The default PAL alternate modes are used to signal that the pins are used for I2C
#ifndef I2C1_SCL_PAL_MODE
#define I2C1_SCL_PAL_MODE 4
#endif
#ifndef I2C1_SDA_PAL_MODE
#define I2C1_SDA_PAL_MODE 4
#endif
// The default timing values below configures the I2C clock to 400khz assuming a 72Mhz clock
// For more info : https://www.st.com/en/embedded-software/stsw-stm32126.html
#ifndef I2C1_TIMINGR_PRESC
#define I2C1_TIMINGR_PRESC 15U
#endif
#ifndef I2C1_TIMINGR_SCLDEL
#define I2C1_TIMINGR_SCLDEL 4U
#endif
#ifndef I2C1_TIMINGR_SDADEL
#define I2C1_TIMINGR_SDADEL 2U
#endif
#ifndef I2C1_TIMINGR_SCLH
#define I2C1_TIMINGR_SCLH 15U
#endif
#ifndef I2C1_TIMINGR_SCLL
#define I2C1_TIMINGR_SCLL 21U
// The default timing values below configures the I2C clock to 400khz assuming a 72Mhz clock
// For more info : https://www.st.com/en/embedded-software/stsw-stm32126.html
#ifndef I2C1_TIMINGR_PRESC
#define I2C1_TIMINGR_PRESC 15U
#endif
#ifndef I2C1_TIMINGR_SCLDEL
#define I2C1_TIMINGR_SCLDEL 4U
#endif
#ifndef I2C1_TIMINGR_SDADEL
#define I2C1_TIMINGR_SDADEL 2U
#endif
#ifndef I2C1_TIMINGR_SCLH
#define I2C1_TIMINGR_SCLH 15U
#endif
#ifndef I2C1_TIMINGR_SCLL
#define I2C1_TIMINGR_SCLL 21U
#endif
#endif
#ifndef I2C_DRIVER
@@ -88,5 +106,5 @@ i2c_status_t i2c_transmit(uint8_t address, const uint8_t* data, uint16_t length,
i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_transmit_receive(uint8_t address, uint8_t * tx_body, uint16_t tx_length, uint8_t * rx_body, uint16_t rx_length);
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
void i2c_stop(void);

View File

@@ -71,10 +71,10 @@ uint8_t g_twi_transfer_buffer[20];
// buffers and the transfers in IS31FL3731_write_pwm_buffer() but it's
// probably not worth the extra complexity.
uint8_t g_pwm_buffer[DRIVER_COUNT][144];
bool g_pwm_buffer_update_required = false;
bool g_pwm_buffer_update_required[DRIVER_COUNT] = { false };
uint8_t g_led_control_registers[DRIVER_COUNT][18] = { { 0 }, { 0 } };
bool g_led_control_registers_update_required = false;
bool g_led_control_registers_update_required[DRIVER_COUNT] = { false };
// This is the bit pattern in the LED control registers
// (for matrix A, add one to register for matrix B)
@@ -204,7 +204,7 @@ void IS31FL3731_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
g_pwm_buffer[led.driver][led.r - 0x24] = red;
g_pwm_buffer[led.driver][led.g - 0x24] = green;
g_pwm_buffer[led.driver][led.b - 0x24] = blue;
g_pwm_buffer_update_required = true;
g_pwm_buffer_update_required[led.driver] = true;
}
}
@@ -220,12 +220,12 @@ void IS31FL3731_set_led_control_register( uint8_t index, bool red, bool green, b
{
is31_led led = g_is31_leds[index];
uint8_t control_register_r = (led.r - 0x24) / 8;
uint8_t control_register_g = (led.g - 0x24) / 8;
uint8_t control_register_b = (led.b - 0x24) / 8;
uint8_t bit_r = (led.r - 0x24) % 8;
uint8_t bit_g = (led.g - 0x24) % 8;
uint8_t bit_b = (led.b - 0x24) % 8;
uint8_t control_register_r = (led.r - 0x24) / 8;
uint8_t control_register_g = (led.g - 0x24) / 8;
uint8_t control_register_b = (led.b - 0x24) / 8;
uint8_t bit_r = (led.r - 0x24) % 8;
uint8_t bit_g = (led.g - 0x24) % 8;
uint8_t bit_b = (led.b - 0x24) % 8;
if ( red ) {
g_led_control_registers[led.driver][control_register_r] |= (1 << bit_r);
@@ -243,28 +243,26 @@ void IS31FL3731_set_led_control_register( uint8_t index, bool red, bool green, b
g_led_control_registers[led.driver][control_register_b] &= ~(1 << bit_b);
}
g_led_control_registers_update_required = true;
g_led_control_registers_update_required[led.driver] = true;
}
void IS31FL3731_update_pwm_buffers( uint8_t addr1, uint8_t addr2 )
void IS31FL3731_update_pwm_buffers( uint8_t addr, uint8_t index )
{
if ( g_pwm_buffer_update_required )
if ( g_pwm_buffer_update_required[index] )
{
IS31FL3731_write_pwm_buffer( addr1, g_pwm_buffer[0] );
IS31FL3731_write_pwm_buffer( addr2, g_pwm_buffer[1] );
IS31FL3731_write_pwm_buffer( addr, g_pwm_buffer[index] );
}
g_pwm_buffer_update_required = false;
g_pwm_buffer_update_required[index] = false;
}
void IS31FL3731_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
void IS31FL3731_update_led_control_registers( uint8_t addr, uint8_t index )
{
if ( g_led_control_registers_update_required )
if ( g_led_control_registers_update_required[index] )
{
for ( int i=0; i<18; i++ )
{
IS31FL3731_write_register(addr1, i, g_led_control_registers[0][i] );
IS31FL3731_write_register(addr2, i, g_led_control_registers[1][i] );
IS31FL3731_write_register( addr, i, g_led_control_registers[index][i] );
}
}
}

View File

@@ -44,8 +44,8 @@ void IS31FL3731_set_led_control_register( uint8_t index, bool red, bool green, b
// (eg. from a timer interrupt).
// Call this while idle (in between matrix scans).
// If the buffer is dirty, it will update the driver with the buffer.
void IS31FL3731_update_pwm_buffers( uint8_t addr1, uint8_t addr2 );
void IS31FL3731_update_led_control_registers( uint8_t addr1, uint8_t addr2 );
void IS31FL3731_update_pwm_buffers( uint8_t addr, uint8_t index );
void IS31FL3731_update_led_control_registers( uint8_t addr, uint8_t index );
#define C1_1 0x24
#define C1_2 0x25

View File

@@ -17,6 +17,19 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Caps | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | GUI | Alt | Space | Alt | GUI | L1 | Ctrl |
* `-----------------------------------------------------------------------------------------'
*/
[0] = LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
@@ -25,6 +38,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL
),
/* Function
* ,-----------------------------------------------------------------------------------------.
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Del |
* |-----------------------------------------------------------------------------------------+
* | | | Up | | | | | | | |PrtSc|ScrLk|Pause| |
* |-----------------------------------------------------------------------------------------+
* | |Left |Down |Right| | | | | | Ins |Home |PgUp | |
* |-----------------------------------------------------------------------------------------+
* | |VolUp|VolDn|VolMu| | | | | | End |PgDn | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | L2 | | |
* `-----------------------------------------------------------------------------------------'
*/
[1] = LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS,
@@ -33,6 +59,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(2), KC_TRNS, KC_TRNS
),
/* RGB
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | Reset |
* |-----------------------------------------------------------------------------------------+
* | BL Tog |BLInc|BLDec|BLStp| | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | RGB Tog |Mode |Hue I|Sat I|Val I|Spd I|Plain|Breat|Rnbow|Swirl| | | |
* |-----------------------------------------------------------------------------------------+
* | |RMode|Hue D|Sat D|Val D|Spd D|Snake|Knigh|Xmas |Gradi| | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | |
* `-----------------------------------------------------------------------------------------'
*/
[2] = LAYOUT_60_ansi(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
BL_TOGG, BL_INC, BL_DEC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,7 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -15,18 +13,18 @@ enum custom_keycodes {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL , KC_LGUI , KC_LALT , KC_SPC , KC_RALT , KC_RGUI , MO(_FN1) , KC_RCTL
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT , KC_SPC, KC_RALT, KC_RGUI, MO(_FN1), KC_RCTL
),
[_FN1] = LAYOUT_60_ansi(
KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC, \
RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_GRV, _______, _______, _______, _______, _______, _______, _______
KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC,
RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_GRV, _______, _______, _______, _______, _______, _______, _______
)
};

View File

@@ -0,0 +1,6 @@
#undef RGBLED_NUM
#define RGBLED_NUM 16
#define QMK_ESC_OUTPUT F4
#define QMK_ESC_INPUT D3
#define QMK_LED B0

View File

@@ -0,0 +1,30 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0
#define _FN1 1
enum custom_keycodes {
QWERTY = SAFE_RANGE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT , KC_SPC, KC_RALT, KC_APP, MO(_FN1), KC_RCTL
),
[_FN1] = LAYOUT_60_ansi(
KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_GRV, _______, _______, _______, _______, KC_RGUI, _______, _______
)
};

View File

@@ -0,0 +1 @@
BOOTLOADER = qmk-dfu

View File

@@ -3,7 +3,7 @@
#include "quantum.h"
#define LAYOUT_60_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \
K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \
K16, K17, K20, K21, K22, K23, K24, K25, K26, K27, K30, K31, K32, K33, \
K34, K35, K36, K37, K40, K41, K42, K43, K44, K45, K46, K47, K50, \
K51, K52, K53, K54, K55, K56, K57, K60, K61, K62, K63, K64, \
@@ -18,4 +18,3 @@
{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
{ K70, K71, K72, K73, K74 }, \
}

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -125,11 +125,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* key combination for magic key command */
/*#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)*/
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
@@ -239,7 +234,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
#define NUMBER_OF_ENCODERS 3
#define ENCODERS_PAD_A { B2, B3, D5 }
#define ENCODERS_PAD_B { B1, B7, B4 }
#define ENCODER_RESOLUTION 2

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
@@ -83,4 +82,4 @@ HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
SRC += keyboards/wilba_tech/wt_main.c
RAW_ENABLE = yes
DYNAMIC_KEYMAP_ENABLE = yes
DYNAMIC_KEYMAP_ENABLE = yes

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -5,7 +5,6 @@ SRC += split_util.c \
matrix.c
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
@@ -69,4 +68,4 @@ AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
CUSTOM_MATRIX = yes
SRC += matrix.c
SRC += matrix.c

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,103 +1,112 @@
{
"keyboard_name": "QMK80",
"url": "",
"maintainer": "qmk",
"width": 18.25,
"height": 6.5,
"layouts": {
"LAYOUT": {
"key_count": 88,
"layout": [
{"label":"K00", "x":0, "y":0},
{"label":"K01", "x":2, "y":0},
{"label":"K02", "x":3, "y":0},
{"label":"K03", "x":4, "y":0},
{"label":"K04", "x":5, "y":0},
{"label":"K05", "x":6.5, "y":0},
{"label":"K06", "x":7.5, "y":0},
{"label":"K07", "x":8.5, "y":0},
{"label":"K08", "x":9.5, "y":0},
{"label":"K09", "x":11, "y":0},
{"label":"K0A", "x":12, "y":0},
{"label":"K0B", "x":13, "y":0},
{"label":"K0C", "x":14, "y":0},
{"label":"K60", "x":15.25, "y":0},
{"label":"K61", "x":16.25, "y":0},
{"label":"K62", "x":17.25, "y":0},
{"label":"K10", "x":0, "y":1.5},
{"label":"K11", "x":1, "y":1.5},
{"label":"K12", "x":2, "y":1.5},
{"label":"K13", "x":3, "y":1.5},
{"label":"K14", "x":4, "y":1.5},
{"label":"K15", "x":5, "y":1.5},
{"label":"K16", "x":6, "y":1.5},
{"label":"K17", "x":7, "y":1.5},
{"label":"K18", "x":8, "y":1.5},
{"label":"K19", "x":9, "y":1.5},
{"label":"K1A", "x":10, "y":1.5},
{"label":"K1B", "x":11, "y":1.5},
{"label":"K1C", "x":12, "y":1.5},
{"label":"K5A", "x":13, "y":1.5, "w":2},
{"label":"K63", "x":15.25, "y":1.5},
{"label":"K65", "x":16.25, "y":1.5},
{"label":"K67", "x":17.25, "y":1.5},
{"label":"K20", "x":0, "y":2.5, "w":1.5},
{"label":"K21", "x":1.5, "y":2.5},
{"label":"K22", "x":2.5, "y":2.5},
{"label":"K23", "x":3.5, "y":2.5},
{"label":"K24", "x":4.5, "y":2.5},
{"label":"K25", "x":5.5, "y":2.5},
{"label":"K26", "x":6.5, "y":2.5},
{"label":"K27", "x":7.5, "y":2.5},
{"label":"K28", "x":8.5, "y":2.5},
{"label":"K29", "x":9.5, "y":2.5},
{"label":"K2A", "x":10.5, "y":2.5},
{"label":"K2B", "x":11.5, "y":2.5},
{"label":"K2C", "x":12.5, "y":2.5},
{"label":"K4C", "x":13.5, "y":2.5, "w":1.5},
{"label":"K64", "x":15.25, "y":2.5},
{"label":"K66", "x":16.25, "y":2.5},
{"label":"K68", "x":17.25, "y":2.5},
{"label":"K30", "x":0, "y":3.5, "w":1.75},
{"label":"K31", "x":1.75, "y":3.5},
{"label":"K32", "x":2.75, "y":3.5},
{"label":"K33", "x":3.75, "y":3.5},
{"label":"K34", "x":4.75, "y":3.5},
{"label":"K35", "x":5.75, "y":3.5},
{"label":"K36", "x":6.75, "y":3.5},
{"label":"K37", "x":7.75, "y":3.5},
{"label":"K38", "x":8.75, "y":3.5},
{"label":"K39", "x":9.75, "y":3.5},
{"label":"K3A", "x":10.75, "y":3.5},
{"label":"K3B", "x":11.75, "y":3.5},
{"label":"K3C", "x":12.75, "y":3.5, "w":2.25},
{"label":"K40", "x":0, "y":4.5, "w":2.25},
{"label":"K41", "x":2.25, "y":4.5},
{"label":"K42", "x":3.25, "y":4.5},
{"label":"K43", "x":4.25, "y":4.5},
{"label":"K44", "x":5.25, "y":4.5},
{"label":"K45", "x":6.25, "y":4.5},
{"label":"K46", "x":7.25, "y":4.5},
{"label":"K47", "x":8.25, "y":4.5},
{"label":"K48", "x":9.25, "y":4.5},
{"label":"K49", "x":10.25, "y":4.5},
{"label":"K4A", "x":11.25, "y":4.5},
{"label":"K4B", "x":12.25, "y":4.5, "w":1.75},
{"label":"K69", "x":14, "y":4.5},
{"label":"K58", "x":16.25, "y":4.5},
{"label":"K50", "x":0, "y":5.5, "w":1.25},
{"label":"K51", "x":1.25, "y":5.5, "w":1.25},
{"label":"K52", "x":2.5, "y":5.5, "w":1.25},
{"label":"K53", "x":3.75, "y":5.5, "w":6.25},
{"label":"K54", "x":10, "y":5.5, "w":1.25},
{"label":"K55", "x":11.25, "y":5.5, "w":1.25},
{"label":"K56", "x":12.5, "y":5.5, "w":1.25},
{"label":"K57", "x":13.75, "y":5.5, "w":1.25},
{"label":"K6A", "x":15.25, "y":5.5},
{"label":"K59", "x":16.25, "y":5.5},
{"label":"K6B", "x":17.25, "y":5.5}
]
}
"keyboard_name": "x11",
"url": "",
"maintainer": "qmk",
"width": 18.25,
"height": 6.5,
"layouts": {
"LAYOUT": {
"key_count": 88,
"layout": [
{"label":"K00", "x":0, "y":0},
{"label":"K01", "x":2, "y":0},
{"label":"K02", "x":3, "y":0},
{"label":"K03", "x":4, "y":0},
{"label":"K04", "x":5, "y":0},
{"label":"K05", "x":6.5, "y":0},
{"label":"K06", "x":7.5, "y":0},
{"label":"K07", "x":8.5, "y":0},
{"label":"K08", "x":9.5, "y":0},
{"label":"K09", "x":11, "y":0},
{"label":"K0A", "x":12, "y":0},
{"label":"K0B", "x":13, "y":0},
{"label":"K0C", "x":14, "y":0},
{"label":"K62", "x":15.25, "y":0},
{"label":"K61", "x":16.25, "y":0},
{"label":"K60", "x":17.25, "y":0},
{"label":"K10", "x":0, "y":1.5},
{"label":"K11", "x":1, "y":1.5},
{"label":"K12", "x":2, "y":1.5},
{"label":"K13", "x":3, "y":1.5},
{"label":"K14", "x":4, "y":1.5},
{"label":"K15", "x":5, "y":1.5},
{"label":"K16", "x":6, "y":1.5},
{"label":"K17", "x":7, "y":1.5},
{"label":"K18", "x":8, "y":1.5},
{"label":"K19", "x":9, "y":1.5},
{"label":"K1A", "x":10, "y":1.5},
{"label":"K1B", "x":11, "y":1.5},
{"label":"K1C", "x":12, "y":1.5},
{"label":"K5A", "x":13, "y":1.5, "w":2},
{"label":"K63", "x":15.25, "y":1.5},
{"label":"K65", "x":16.25, "y":1.5},
{"label":"K67", "x":17.25, "y":1.5},
{"label":"K20", "x":0, "y":2.5, "w":1.5},
{"label":"K21", "x":1.5, "y":2.5},
{"label":"K22", "x":2.5, "y":2.5},
{"label":"K23", "x":3.5, "y":2.5},
{"label":"K24", "x":4.5, "y":2.5},
{"label":"K25", "x":5.5, "y":2.5},
{"label":"K26", "x":6.5, "y":2.5},
{"label":"K27", "x":7.5, "y":2.5},
{"label":"K28", "x":8.5, "y":2.5},
{"label":"K29", "x":9.5, "y":2.5},
{"label":"K2A", "x":10.5, "y":2.5},
{"label":"K2B", "x":11.5, "y":2.5},
{"label":"K2C", "x":12.5, "y":2.5},
{"label":"K4C", "x":13.5, "y":2.5, "w":1.5},
{"label":"K64", "x":15.25, "y":2.5},
{"label":"K66", "x":16.25, "y":2.5},
{"label":"K68", "x":17.25, "y":2.5},
{"label":"K30", "x":0, "y":3.5, "w":1.75},
{"label":"K31", "x":1.75, "y":3.5},
{"label":"K32", "x":2.75, "y":3.5},
{"label":"K33", "x":3.75, "y":3.5},
{"label":"K34", "x":4.75, "y":3.5},
{"label":"K35", "x":5.75, "y":3.5},
{"label":"K36", "x":6.75, "y":3.5},
{"label":"K37", "x":7.75, "y":3.5},
{"label":"K38", "x":8.75, "y":3.5},
{"label":"K39", "x":9.75, "y":3.5},
{"label":"K3A", "x":10.75, "y":3.5},
{"label":"K3B", "x":11.75, "y":3.5},
{"label":"K3C", "x":12.75, "y":3.5, "w":2.25},
{"label":"K40", "x":0, "y":4.5, "w":2.25},
{"label":"K41", "x":2.25, "y":4.5},
{"label":"K42", "x":3.25, "y":4.5},
{"label":"K43", "x":4.25, "y":4.5},
{"label":"K44", "x":5.25, "y":4.5},
{"label":"K45", "x":6.25, "y":4.5},
{"label":"K46", "x":7.25, "y":4.5},
{"label":"K47", "x":8.25, "y":4.5},
{"label":"K48", "x":9.25, "y":4.5},
{"label":"K49", "x":10.25, "y":4.5},
{"label":"K4A", "x":11.25, "y":4.5},
{"label":"K4B", "x":12.25, "y":4.5, "w":1.75},
{"label":"K69", "x":14, "y":4.5},
{"label":"K58", "x":16.25, "y":4.5},
{"label":"K50", "x":0, "y":5.5, "w":1.25},
{"label":"K51", "x":1.25, "y":5.5, "w":1.25},
{"label":"K52", "x":2.5, "y":5.5, "w":1.25},
{"label":"K53", "x":3.75, "y":5.5, "w":6.25},
{"label":"K54", "x":10, "y":5.5, "w":1.25},
{"label":"K55", "x":11.25, "y":5.5, "w":1.25},
{"label":"K56", "x":12.5, "y":5.5, "w":1.25},
{"label":"K57", "x":13.75, "y":5.5, "w":1.25},
{"label":"K6A", "x":15.25, "y":5.5},
{"label":"K59", "x":16.25, "y":5.5},
{"label":"K6B", "x":17.25, "y":5.5}
]
}
}
}

View File

@@ -15,64 +15,23 @@
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_PSCR, KC_SLCK, KC_PAUS, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, \
KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, \
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_CAPS, KC_A, \
KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_LSFT, KC_Z, \
KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), KC_UP, KC_LCTL, \
KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
),
[1] = LAYOUT( \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_TOGG, BL_DEC, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_MPLY, KC_MSTP, RGB_TOG, RGB_MOD, \
RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAI, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_MOD, RGB_VAD, RGB_SAD \
),
[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
BL_TOGG, BL_DEC, BL_INC, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_MPLY, KC_MSTP,
RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
} else {
// when keycode QMKURL is released
}
break;
}
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -16,48 +16,49 @@
#include "x11.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
setPinOutput(C6);
setPinOutput(E6);
setPinOutput(C7);
matrix_init_user();
// put your keyboard start-up code here
// runs once when the firmware starts up
setPinOutput(C6);
setPinOutput(E6);
setPinOutput(C7);
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
writePinLow(C6);
} else {
writePinHigh(C6);
}
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
writePinLow(C6);
} else {
writePinHigh(C6);
}
if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
writePinLow(E6);
} else {
writePinHigh(E6);
}
if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
writePinLow(E6);
} else {
writePinHigh(E6);
}
if (IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK)) {
writePinLow(C7);
} else {
writePinHigh(C7);
}
if (IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK)) {
writePinLow(C7);
} else {
writePinHigh(C7);
}
led_set_user(usb_led);
led_set_user(usb_led);
}

View File

@@ -26,18 +26,18 @@
* represents the switch matrix.
*/
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K60, K61, K62, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K5A, K63, K65, K67, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K4C, K64, K66, K68, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K69, K58, \
K50, K51, K52, K53, K54, K55, K56, K57, K6A, K59, K6B \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K62, K61, K60, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K5A, K63, K65, K67, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K4C, K64, K66, K68, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K69, K58, \
K50, K51, K52, K53, K54, K55, K56, K57, K6A, K59, K6B \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C }, \
{ K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C }, \
{ K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K5A, KC_NO, KC_NO }, \
{ K60, K61, K62, K63, K64, K65, K66, K67, K68, K69, K6A, K6B, KC_NO }, \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C }, \
{ K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C }, \
{ K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K5A, KC_NO, KC_NO }, \
{ K60, K61, K62, K63, K64, K65, K66, K67, K68, K69, K6A, K6B, KC_NO }, \
}

View File

@@ -1,6 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,6 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
@@ -65,4 +63,4 @@ AUDIO_ENABLE = no
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
LAYOUTS = 60_ansi
LAYOUTS = 60_ansi

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,6 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -48,16 +48,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 64
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 64
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 25 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
@@ -74,7 +74,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

View File

@@ -61,17 +61,17 @@ BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID

View File

@@ -36,7 +36,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,7 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
@@ -68,4 +65,4 @@ RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
LAYOUTS = ortho_5x15
LAYOUTS = ortho_5x15

View File

@@ -1,6 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,7 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -37,7 +37,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -26,7 +26,6 @@
#define MATRIX_ROW_PINS { A3, B8, B9, B1 }
#define MATRIX_COL_PINS { A7, A8, B2, B10 }
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { B13 }
#define ENCODERS_PAD_B { B14 }
@@ -142,7 +141,7 @@
#define FB_LOOPGAIN 1 /* For Low:0, Medium:1, High:2, Very High:3 */
/* default 3V ERM vibration motor voltage and library*/
#if FB_ERM_LRA == 0
#if FB_ERM_LRA == 0
#define RATED_VOLTAGE 3
#define V_RMS 2.3
#define V_PEAK 3.30
@@ -193,4 +192,3 @@
#define RGB_MATRIX_KEYPRESSES
#define SOLENOID_PIN A14

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u2
# Processor frequency.

View File

@@ -1,7 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u2
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u2
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u2
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -39,7 +39,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { B9 }
#define ENCODERS_PAD_B { B8 }

View File

@@ -35,7 +35,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROW_PINS { B3, B4, A0, A2, A4, A3 }
#define DIODE_DIRECTION COL2ROW
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { B9 }
#define ENCODERS_PAD_B { B8 }

View File

@@ -110,11 +110,11 @@ i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data,
return chibios_to_qmk(status);
}
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = devaddr;
i2cStart(&I2C_DRIVER, &i2cconfig);
msg_t status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), regaddr, 1, data, length, MS2ST(timeout));
msg_t status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), &regaddr, 1, data, length, MS2ST(timeout));
return chibios_to_qmk(status);
}

View File

@@ -17,8 +17,8 @@
#include "tmk_core/common/eeprom.h"
// HACK
#include "keyboards/zeal60/zeal60_api.h" // Temporary hack
#include "keyboards/zeal60/zeal60_keycodes.h" // Temporary hack
#include "keyboards/wilba_tech/via_api.h" // Temporary hack
#include "keyboards/wilba_tech/via_keycodes.h" // Temporary hack
/* Artificial delay added to get media keys to work in the encoder*/
@@ -72,7 +72,7 @@ void eeprom_set_valid(bool valid)
void eeprom_reset(void)
{
// Set the Zeal60 specific EEPROM state as invalid.
// Set the VIA specific EEPROM state as invalid.
eeprom_set_valid(false);
// Set the TMK/QMK EEPROM state as invalid.
eeconfig_disable();

View File

@@ -12,8 +12,8 @@
#include "tmk_core/common/eeprom.h"
// HACK
#include "keyboards/zeal60/zeal60_api.h" // Temporary hack
#include "keyboards/zeal60/zeal60_keycodes.h" // Temporary hack
#include "keyboards/wilba_tech/via_api.h" // Temporary hack
#include "keyboards/wilba_tech/via_keycodes.h" // Temporary hack
backlight_config_t kb_backlight_config = {
@@ -162,7 +162,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
}
#endif //DYNAMIC_KEYMAP_ENABLE
return true;
return process_record_user(keycode, record);;
}

View File

@@ -37,7 +37,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS

View File

@@ -8,7 +8,6 @@ SRC = matrix.c
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

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@@ -8,7 +8,6 @@ SRC = matrix.c
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -8,7 +8,6 @@ SRC = matrix.c
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

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@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

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@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -6,7 +6,6 @@ SRC += ssd1306.c
# CFLAGS += -flto
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -4,7 +4,6 @@ SRC += matrix.c \
ssd1306.c
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,6 +1,5 @@
# MCU name
MCU = at90usb1286
#MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the

View File

@@ -74,8 +74,6 @@ static bool matrix_is_mod = false;
* This supports two cascaded hubs and four keyboards
*/
USB usb_host;
USBHub hub1(&usb_host);
USBHub hub2(&usb_host);
HIDBoot<HID_PROTOCOL_KEYBOARD> kbd1(&usb_host);
HIDBoot<HID_PROTOCOL_KEYBOARD> kbd2(&usb_host);
HIDBoot<HID_PROTOCOL_KEYBOARD> kbd3(&usb_host);
@@ -84,6 +82,8 @@ KBDReportParser kbd_parser1;
KBDReportParser kbd_parser2;
KBDReportParser kbd_parser3;
KBDReportParser kbd_parser4;
USBHub hub1(&usb_host);
USBHub hub2(&usb_host);
extern "C"
@@ -252,10 +252,10 @@ extern "C"
void led_set(uint8_t usb_led)
{
kbd1.SetReport(0, 0, 2, 0, 1, &usb_led);
kbd2.SetReport(0, 0, 2, 0, 1, &usb_led);
kbd3.SetReport(0, 0, 2, 0, 1, &usb_led);
kbd4.SetReport(0, 0, 2, 0, 1, &usb_led);
if (kbd1.isReady()) kbd1.SetReport(0, 0, 2, 0, 1, &usb_led);
if (kbd2.isReady()) kbd2.SetReport(0, 0, 2, 0, 1, &usb_led);
if (kbd3.isReady()) kbd3.SetReport(0, 0, 2, 0, 1, &usb_led);
if (kbd4.isReady()) kbd4.SetReport(0, 0, 2, 0, 1, &usb_led);
led_set_kb(usb_led);
}

View File

@@ -1,5 +1,4 @@
#include QMK_KEYBOARD_H
#include "bootloader.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
@@ -39,70 +38,52 @@ enum macro_keycodes {
KC_SAMPLEMACRO,
};
#define KC______ KC_TRNS
#define KC_XXXXX KC_NO
#define KC_LOWER LOWER
#define KC_RAISE RAISE
#define KC_RST RESET
#define KC_LRST RGBRST
#define KC_LTOG RGB_TOG
#define KC_LHUI RGB_HUI
#define KC_LHUD RGB_HUD
#define KC_LSAI RGB_SAI
#define KC_LSAD RGB_SAD
#define KC_LVAI RGB_VAI
#define KC_LVAD RGB_VAD
#define KC_LMOD RGB_MOD
#define KC_CTLTB CTL_T(KC_TAB)
#define KC_GUIEI GUI_T(KC_LANG2)
#define KC_ALTKN ALT_T(KC_LANG1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc( \
[_QWERTY] = LAYOUT( \
//,-----------------------------------------. ,-----------------------------------------.
ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
CTLTB, A, S, D, F, G, H, J, K, L, SCLN, QUOT,\
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT,\
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_RSFT,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT \
//`--------------------' `--------------------'
),
[_LOWER] = LAYOUT_kc( \
[_LOWER] = LAYOUT( \
//,-----------------------------------------. ,-----------------------------------------.
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC,\
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
CTLTB, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, XXXXX,\
KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT,KC_NO,KC_NO,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, XXXXX,\
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT \
//`--------------------' `--------------------'
),
[_RAISE] = LAYOUT_kc( \
[_RAISE] = LAYOUT( \
//,-----------------------------------------. ,-----------------------------------------.
ESC, EXLM, AT, HASH, DLR, PERC, CIRC, AMPR, ASTR, LPRN, RPRN, BSPC,\
KC_ESC,KC_EXLM,KC_AT,KC_HASH,KC_DLR,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
CTLTB, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, MINS, EQL, LCBR, RCBR, PIPE, GRV,\
KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS,KC_EQL,KC_LCBR,KC_RCBR,KC_PIPE,KC_GRV,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, UNDS, PLUS, LBRC, RBRC, BSLS, TILD,\
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UNDS,KC_PLUS,KC_LBRC,KC_RBRC,KC_BSLS,KC_TILD,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT \
//`--------------------' `--------------------'
),
[_ADJUST] = LAYOUT_kc( \
[_ADJUST] = LAYOUT( \
//,-----------------------------------------. ,-----------------------------------------.
RST, LRST, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
RESET,RGBRST, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LTOG, LHUI, LSAI, LVAI, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
RGB_TOG,RGB_HUI,RGB_SAI,RGB_VAI,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LMOD, LHUD, LSAD, LVAD, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
RGB_MOD,RGB_HUD,RGB_SAD,RGB_VAD,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT \
//`--------------------' `--------------------'
)
};
@@ -157,7 +138,7 @@ void matrix_render_user(struct CharacterMatrix *matrix) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
matrix_write_ln(matrix, read_keylog());
matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
//matrix_write_ln(matrix, read_host_led_state());
//matrix_write_ln(matrix, read_timelog());
@@ -195,7 +176,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
@@ -205,7 +185,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
@@ -215,7 +194,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
@@ -223,7 +201,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
layer_off(_ADJUST);
}
return false;
break;
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
@@ -233,7 +210,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
#endif
return false;
break;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {

View File

@@ -1,25 +1,4 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# If you want to change the display of OLED, you need to change here
SRC += ./lib/glcdfont.c \
./lib/rgb_state_reader.c \

View File

@@ -20,7 +20,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
/* Select hand configuration */
// #define MASTER_LEFT
@@ -36,52 +35,31 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define TAPPING_TERM 100
#ifdef RGBLIGHT_ENABLE
# undef RGBLED_NUM
# define RGBLED_NUM 27
# undef RGBLED_NUM
# define RGBLED_NUM 27
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 100
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 5
# define RGBLIGHT_LIMIT_VAL 150
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define DISABLE_RGB_MATRIX_ALPHAS_MODS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define DISABLE_RGB_MATRIX_BREATHING
# define DISABLE_RGB_MATRIX_CYCLE_ALL
# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define DISABLE_RGB_MATRIX_DUAL_BEACON
# define DISABLE_RGB_MATRIX_RAINBOW_BEACON
# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
// # define DISABLE_RGB_MATRIX_RAINDROPS
// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define DISABLE_RGB_MATRIX_SPLASH
// # define DISABLE_RGB_MATRIX_MULTISPLASH
# define DISABLE_RGB_MATRIX_SOLID_SPLASH
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 5
# define RGB_MATRIX_SPD_STEP 10
#endif
#ifdef AUDIO_ENABLE
# define B6_AUDIO
# define B6_AUDIO
// #define NO_MUSIC_MODE
#endif
@@ -92,4 +70,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define OLED_FONT_WIDTH 5
// #define OLED_FONT_HEIGHT 7
#define OLED_DISABLE_TIMEOUT
#define TAPPING_TERM_PER_KEY

View File

@@ -2,17 +2,16 @@
#include "drashna.h"
extern keymap_config_t keymap_config;
extern uint8_t is_master;
extern uint8_t is_master;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
// Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
enum crkbd_keycodes {
RGBRST = NEW_SAFE_RANGE
};
enum crkbd_keycodes { RGBRST = NEW_SAFE_RANGE };
// clang-format off
#define LAYOUT_crkbd_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
@@ -103,60 +102,30 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, KC_NUKE, _______, _______, TG_MODS, _______
)
};
void matrix_init_keymap(void) {
#ifndef CONVERT_TO_PROTON_C
setPinOutput(D5);
writePinHigh(D5);
setPinOutput(B0);
writePinHigh(B0);
#endif
}
// clang-format on
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_master) {
return OLED_ROTATION_270;
} else {
return rotation;
}
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
uint16_t oled_timer;
void render_crkbd_logo(void) {
static const char PROGMEM crkbd_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
0};
oled_write_P(crkbd_logo, false);
}
char keylog_str[5] = {};
uint8_t keylogs_str_idx = 0;
uint16_t log_timer = 0;
#define KEYLOG_LEN (int)(32 / OLED_FONT_WIDTH)
char keylog_str[KEYLOG_LEN] = {};
uint8_t keylogs_str_idx = 0;
uint16_t log_timer = 0;
const char code_to_name[60] = {
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\',
'#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '};
const char code_to_name[60] = {' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', 'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\', '#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '};
void add_keylog(uint16_t keycode) {
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) ||
(keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { keycode = keycode & 0xFF; }
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
keycode = keycode & 0xFF;
}
for (uint8_t i = KEYLOG_LEN - 1; i > 0; i--) {
for (uint8_t i = 4; i > 0; i--) {
keylog_str[i] = keylog_str[i - 1];
}
if (keycode < 60) {
keylog_str[0] = code_to_name[keycode];
}
keylog_str[KEYLOG_LEN] = 0;
keylog_str[5] = 0;
log_timer = timer_read();
}
@@ -167,94 +136,153 @@ void update_log(void) {
}
}
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) { add_keylog(keycode); }
if (record->event.pressed) {
add_keylog(keycode);
oled_timer = timer_read();
}
return true;
}
void render_status(void) {
void render_rgb_status(void) {
oled_write_ln("RGB:", false);
static char temp[20] = {0};
snprintf(temp, sizeof(temp) + 1, "M:%3dH:%3dS:%3dV:%3d", rgb_matrix_config.mode, rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v);
oled_write(temp, false);
}
oled_write_P(PSTR("Layer"), false);
switch (biton32(layer_state)) {
case 0:
oled_write_P(PSTR("Base "), false);
break;
case _RAISE:
oled_write_P(PSTR("Raise"), false);
break;
case _LOWER:
oled_write_P(PSTR("Lower"), false);
break;
case _ADJUST:
oled_write_P(PSTR("Adjst"), false);
break;
default:
oled_write_P(PSTR("Unkn "), false);
break;
}
oled_write_P(PSTR("Lyout"), false);
void render_status_main(void) {
/* Show Keyboard Layout */
oled_write("Lyout", false);
switch (biton32(default_layer_state)) {
case _QWERTY:
oled_write_P(PSTR("QWRTY"), false);
oled_write(" QRTY", false);
break;
case _COLEMAK:
oled_write_P(PSTR("COLMK"), false);
oled_write(" COLE", false);
break;
case _DVORAK:
oled_write_P(PSTR("DVRAK"), false);
oled_write(" DVRK", false);
break;
case _WORKMAN:
oled_write_P(PSTR("WRKMN"), false);
oled_write(" WKMN", false);
break;
case _NORMAN:
oled_write_P(PSTR("NORMN"), false);
oled_write(" NORM", false);
break;
case _MALTRON:
oled_write_P(PSTR("MLTRN"), false);
oled_write(" MLTN", false);
break;
case _EUCALYN:
oled_write_P(PSTR("ECLYN"), false);
oled_write(" ECLN", false);
break;
case _CARPLAX:
oled_write_P(PSTR("CRPLX"), false);
oled_write(" CRPX", false);
break;
}
uint8_t modifiers = get_mods();
uint8_t one_shot = get_oneshot_mods();
oled_write_P(PSTR("Mods:"), false);
oled_write_P( (modifiers & MOD_MASK_SHIFT || one_shot & MOD_MASK_SHIFT) ? PSTR(" SFT ") : PSTR(" "), false);
oled_write_P( (modifiers & MOD_MASK_CTRL || one_shot & MOD_MASK_CTRL ) ? PSTR(" CTL ") : PSTR(" "), false);
oled_write_P( (modifiers & MOD_MASK_ALT || one_shot & MOD_MASK_ALT ) ? PSTR(" ALT ") : PSTR(" "), false);
oled_write_P( (modifiers & MOD_MASK_GUI || one_shot & MOD_MASK_GUI ) ? PSTR(" GUI ") : PSTR(" "), false);
oled_write_P(PSTR("BTMGK"), false);
if (keymap_config.swap_lalt_lgui) {
oled_write_P(PSTR(" Mac "), false);
} else {
oled_write_P(PSTR(" Win "), false);
}
/* Show Lock Status (only work on master side) */
uint8_t led_usb_state = host_keyboard_leds();
oled_write_P(PSTR("Lock:"), false);
oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR(" NUM ") : PSTR(" "), false);
oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR(" CAPS") : PSTR(" "), false);
oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR(" SCRL") : PSTR(" "), false);
oled_write("Lock:", false);
oled_write(" ", false);
oled_write_ln("NUM", led_usb_state & (1 << USB_LED_NUM_LOCK));
oled_write(" ", false);
oled_write("CAPS", led_usb_state & (1 << USB_LED_CAPS_LOCK));
oled_write(" ", false);
oled_write("SCRL", led_usb_state & (1 << USB_LED_SCROLL_LOCK));
/* Show Alt-Gui Swap options */
oled_write("BTMGK", false);
oled_write(" ", false);
oled_write_ln("Win", !keymap_config.swap_lalt_lgui);
oled_write(" ", false);
oled_write_ln("Mac", keymap_config.swap_lalt_lgui);
# if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
/* Show RGB Options */
render_rgb_status();
# endif
oled_write(keylog_str, false);
}
void render_status_secondary(void) {
/* Show Keyboard Layout */
oled_write("Lyout", false);
switch (biton32(default_layer_state)) {
case _QWERTY:
oled_write(" QRTY", false);
break;
case _COLEMAK:
oled_write(" COLE", false);
break;
case _DVORAK:
oled_write(" DVRK", false);
break;
case _WORKMAN:
oled_write(" WKMN", false);
break;
case _NORMAN:
oled_write(" NORM", false);
break;
case _MALTRON:
oled_write(" MLTN", false);
break;
case _EUCALYN:
oled_write(" ECLN", false);
break;
case _CARPLAX:
oled_write(" CRPX", false);
break;
}
/* Show Activate layer */
oled_write("Layer", false);
switch (biton32(layer_state)) {
case _RAISE:
oled_write("Raise", false);
break;
case _LOWER:
oled_write("Lower", false);
break;
case _ADJUST:
oled_write("Adjst", false);
break;
default:
oled_write("Dflt ", false);
break;
}
/* Show Mod */
uint8_t modifiers = get_mods() | get_oneshot_mods();
oled_write("Mods:", false);
oled_write(" ", false);
oled_write_ln("SFT", (modifiers & MOD_MASK_SHIFT));
oled_write(" ", false);
oled_write_ln("CTL", (modifiers & MOD_MASK_CTRL));
oled_write(" ", false);
oled_write_ln("ALT", (modifiers & MOD_MASK_ALT));
oled_write(" ", false);
oled_write_ln("GUI", (modifiers & MOD_MASK_GUI));
# if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
render_rgb_status();
# endif
/* Show logged Keys */
oled_write(keylog_str, false);
}
void oled_task_user(void) {
if (timer_elapsed(oled_timer) > 60000) {
oled_off();
return;
}
if (is_master) {
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
render_status_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_crkbd_logo();
oled_scroll_left(); // Turns on scrolling
render_status_secondary();
}
}
@@ -272,57 +300,82 @@ uint16_t get_tapping_term(uint16_t keycode) {
#ifdef RGB_MATRIX_ENABLE
static bool is_suspended;
static bool rgb_matrix_enabled;
void suspend_power_down_keymap(void) {
rgb_matrix_set_suspend_state(true);
if (!is_suspended) {
is_suspended = true;
rgb_matrix_enabled = (bool)rgb_matrix_config.enable;
rgb_matrix_disable_noeeprom();
}
}
void suspend_wakeup_init_keymap(void) {
rgb_matrix_set_suspend_state(false);
is_suspended = false;
if (rgb_matrix_enabled) {
rgb_matrix_enable_noeeprom();
}
}
void rgb_matrix_indicators_user(void) {
if ( userspace_config.rgb_layer_change &&
#ifdef RGB_DISABLE_WHEN_USB_SUSPENDED
if (userspace_config.rgb_layer_change &&
# ifdef RGB_DISABLE_WHEN_USB_SUSPENDED
!g_suspend_state &&
#endif
#if defined(RGBLIGHT_ENABLE)
# endif
# if defined(RGBLIGHT_ENABLE)
(!rgblight_config.enable && rgb_matrix_config.enable)
#else
# else
rgb_matrix_config.enable
#endif
# endif
) {
switch (biton32(layer_state)) {
case _MODS:
rgb_matrix_layer_helper(0xFF, 0xFF, 0x00, LED_FLAG_UNDERGLOW); break;
case _GAMEPAD:
rgb_matrix_layer_helper(0xFF, 0x80, 0x00, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _DIABLO:
rgb_matrix_layer_helper(0xFF, 0x00, 0x00, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _RAISE:
rgb_matrix_layer_helper(0xFF, 0xFF, 0x00, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _LOWER:
rgb_matrix_layer_helper(0x00, 0xFF, 0x00, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _ADJUST:
rgb_matrix_layer_helper(0xFF, 0x00, 0x00, LED_FLAG_UNDERGLOW); break;
default:
rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
default: {
bool mods_enabled = IS_LAYER_ON(_MODS);
switch (biton32(default_layer_state)) {
case _QWERTY:
rgb_matrix_layer_helper(0x00, 0xFF, 0xFF, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_CYAN, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _COLEMAK:
rgb_matrix_layer_helper(0xFF, 0x00, 0xFF, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_MAGENTA, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _DVORAK:
rgb_matrix_layer_helper(0x00, 0xFF, 0x00, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_SPRINGGREEN, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _WORKMAN:
rgb_matrix_layer_helper(0xD9, 0xA5, 0x21, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_GOLDENROD, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _NORMAN:
rgb_matrix_layer_helper(0xFF, 0x7C, 0x4D, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_CORAL, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _MALTRON:
rgb_matrix_layer_helper(0xFF, 0xFF, 0x00, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_YELLOW, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _EUCALYN:
rgb_matrix_layer_helper(0xFF, 0x80, 0xBF, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_PINK, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _CARPLAX:
rgb_matrix_layer_helper(0x00, 0x00, 0xFF, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_BLUE, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
}
break;
}
}
}
}

View File

@@ -16,7 +16,6 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
RGBLIGHT_STARTUP_ANIMATION = yes
RGB_MATRIX_ENABLE = WS2812
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
@@ -25,7 +24,3 @@ SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
BOOTLOADER = qmk-dfu
OLED_DRIVER_ENABLE = yes
ifneq ($(strip $(OLED_DRIVER_ENABLE)), yes)
RGB_MATRIX_SPLIT_RIGHT=yes
endif

View File

@@ -0,0 +1,44 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define SSD1306OLED
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 100
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17

View File

@@ -0,0 +1,241 @@
#include QMK_KEYBOARD_H
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
BACKLIT,
RGBRST
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
#define KC______ KC_TRNS
#define KC_XXXXX KC_NO
#define KC_LOWER LOWER
#define KC_RAISE RAISE
#define KC_RST RESET
#define KC_LRST RGBRST
#define KC_LTOG RGB_TOG
#define KC_LHUI RGB_HUI
#define KC_LHUD RGB_HUD
#define KC_LSAI RGB_SAI
#define KC_LSAD RGB_SAD
#define KC_LVAI RGB_VAI
#define KC_LVAD RGB_VAD
#define KC_LMOD RGB_MOD
#define KC_GUIEI GUI_T(KC_LANG2)
#define KC_ALTKN ALT_T(KC_LANG1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
TAB, Q, W, E, R, T, Y, U, I, O, P, BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ESC,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
//`--------------------' `--------------------'
),
[_LOWER] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
TAB, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LCTL, F1, F2, F3, F4, F5, LEFT, DOWN, UP, RIGHT, XXXXX, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, F6, F7, F8, F9, F10, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
//`--------------------' `--------------------'
),
[_RAISE] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
TAB, EXLM, AT, HASH, DLR, PERC, CIRC, AMPR, ASTR, LPRN, RPRN, BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LCTL, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, MINS, EQL, LCBR, RCBR, PIPE, GRV,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, UNDS, PLUS, LBRC, RBRC, BSLS, TILD,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
//`--------------------' `--------------------'
),
[_ADJUST] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
RST, LRST, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LTOG, LHUI, LSAI, LVAI, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LMOD, LHUD, LSAD, LVAD, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
//`--------------------' `--------------------'
)
};
int RGB_current_mode;
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
layer_on(layer3);
} else {
layer_off(layer3);
}
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
// When add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state(void);
const char *read_logo(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);
// const char *read_mode_icon(bool swap);
// const char *read_host_led_state(void);
// void set_timelog(void);
// const char *read_timelog(void);
void matrix_scan_user(void) {
iota_gfx_task();
}
void matrix_render_user(struct CharacterMatrix *matrix) {
if (is_master) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
matrix_write_ln(matrix, read_keylog());
matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
//matrix_write_ln(matrix, read_host_led_state());
//matrix_write_ln(matrix, read_timelog());
} else {
matrix_write(matrix, read_logo());
}
}
void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
matrix_clear(&matrix);
matrix_render_user(&matrix);
matrix_update(&display, &matrix);
}
#endif//SSD1306OLED
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
#ifdef SSD1306OLED
set_keylog(keycode, record);
#endif
// set_timelog();
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
#endif
return false;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
}
return true;
}

View File

@@ -0,0 +1,10 @@
# If you want to change the display of OLED, you need to change here
SRC += ./lib/glcdfont.c \
./lib/rgb_state_reader.c \
./lib/layer_state_reader.c \
./lib/logo_reader.c \
./lib/keylogger.c \
# ./lib/mode_icon_reader.c \
# ./lib/host_led_state_reader.c \
# ./lib/timelogger.c \

View File

@@ -6,7 +6,6 @@ SRC += ssd1306.c
# CFLAGS += -flto
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
@@ -55,7 +54,7 @@ OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
@@ -65,9 +64,7 @@ MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SUBPROJECT_rev1 = no
USE_I2C = yes
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
@@ -63,4 +62,4 @@ AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

View File

@@ -2,7 +2,6 @@ SRC += matrix.c \
i2c_slave.c
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
@@ -71,4 +70,4 @@ AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
NO_USB_STARTUP_CHECK = yes # Disable initialization only when usb is plugged in
CUSTOM_MATRIX = yes # Use custom matrix
CUSTOM_MATRIX = yes # Use custom matrix

View File

@@ -2,7 +2,6 @@ SRC += matrix.c \
i2c_master.c
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -2,7 +2,6 @@ SRC += matrix.c \
i2c_slave.c
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -2,7 +2,6 @@ SRC += matrix.c \
i2c_slave.c
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
@@ -71,4 +70,4 @@ AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
NO_USB_STARTUP_CHECK = yes # Disable initialization only when usb is plugged in
CUSTOM_MATRIX = yes # Use custom matrix
CUSTOM_MATRIX = yes # Use custom matrix

View File

@@ -4,7 +4,6 @@ SRC += matrix.c \
serial.c
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -8,7 +8,6 @@ SRC = matrix.c
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,6 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -1,7 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.

View File

@@ -36,6 +36,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS

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