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59 Commits

Author SHA1 Message Date
Jake Grossman
13493d3a78 Removed print call to resolve #6364 (#6413)
* Change print to dprintf to avoid buffer overflow

* Add stdio header for dprintf

* Fix included headers
2019-07-31 06:11:40 -07:00
Rasmus Lindroth
2f3807682d Fix typo for building Ergodox EZ keyboards (#6453) 2019-07-31 06:08:25 -07:00
Chuck Lauer Vose
4c4850f32a Add personal 1up60HSE layout (#6451) 2019-07-31 06:07:05 -07:00
Mark Stosberg
48cc61b188 Update msiu's xd75 keymap README to be accurate (#6443) 2019-07-30 23:59:46 +01:00
Spaceman
45950bb3b6 [Keyboard] 2% Milk addition (#5796)
* Create README.md

* Update README.md

* Create info.json

* Create config.h

* Create rules.mk

* Create 2_milk.c

* Create 2_milk.h

* Create keymap.c

* Create README.md

* Create config.h

* Update info.json

* Update config.h

* Update rules.mk

* Update 2_milk.h

* Update 2_milk.c

* Delete config.h

* Update keymap.c

* Update rules.mk

* added pragma once

* Add files via upload

* Update keyboards/2_milk/rules.mk

Co-Authored-By: Rionlion100 <rionlion100@gmail.com>

* Update config.h

* changed default to OSU!

* Create README.md

* Update README.md

* Create keymap.c

* Update keymap.c

* Create README.md

* Create keymap.c

* Update keymap.c

* Update keymap.c

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* fixed pins for PCB revision

* fixed maybe

* Create README.md

* add mouse keymap

* added ExcessBread's keymap

* Update README.md

* Create keymap.c

* Create README.md

* Create keymap.c

* Update rules.mk

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Update keyboards/2_milk/config.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/2_milk/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update info.json

* Update info.json

* Update info.json

* Update info.json

* Update info.json

* Add files via upload

* Update readme.md

* fix copyright

* Update 2_milk.c

* Update 2_milk.h

* Update rules.mk

* Update rules.mk

* Update config.h

* Update config.h

* Update feature_bluetooth.md

* Update feature_bluetooth.md

* Update readme.md
2019-07-30 15:24:11 -07:00
Mario Arias
a8427447bc [Keymap] ErgoDox EZ Spanish Colemak (#6258)
* keyboard

* documentation

* address PR comments #1

* address PR comments #2
2019-07-30 01:13:08 -07:00
tuesdayjohn
046fb11259 [Keymap] Added keymap folder matching username to rorschach; added readme to old keympa (#5970)
* Added keymap folder matching username; added readme to old keymap

* Update config.h
2019-07-30 00:22:44 -07:00
noroadsleft
77a1c75cf6 [Keyboard] Add AMJ66 keyboard (#5945)
* Added nearly perfect config for AMJ66, only missing top right key.

* Correct the layout macro

* Add layout mock-up to amj66.h

* Update and comment out the backlight definitions in config.h

The backlight pin was found to be D4, but there appears to be a bug in QMK that affects this keyboard.

Commenting out for now.

* Try to make a sensible default keymap

* Add testing keymap for FSund

Include the keymap that was being used for testing.

Don't forget to refactor this later into an actually useful keymap.

* Suggestions by fauxpark

- uncomment the backlight configuration
- fix the default keymap
- remove commented MCU rule
- specify the bootloader
- make mental note to not try to write code at 3:30 in the morning

* Add LAYOUT_66_ansi and LAYOUT_66_iso macros

- include QMK Configurator data
- enable Community Layout support

* Add comments about layout variants to amj66.h

* Add #define BACKLIGHT_ON_STATE 1

Partial fix for backlight breathing.

- Requires #5983 to fix fully (confirmed by FSund and fauxpark)

Co-Authored-By: fauxpark <fauxpark@gmail.com>
Co-Authored-By: Filip Sund <filip.sund@gmail.com>

* DEBOUNCING_DELAY -> DEBOUNCE

* Move AMJ66 files into new AMJKeyboard directory

* Correct Manufacturer in USB Device Descriptor

* Remove comment regarding source fork

* Correct the readme

* Update default keymap to match the details given in its readme

* White-space edit fsund_test keymap

Makes its formatting more consistent with other 66% keymaps. No logic changes.

* Linting info.json

Debug-style linting (one key object per line) and minor edits to key labels.

* Remove fsund_test keymap

* Add FSund as a maintainer in info.json
2019-07-30 00:21:44 -07:00
yulei
5cf7dbedd2 [Keyboard] add 60% pcb for the smk 2nd switch(with mx mount) (#5928)
* add smk60 pcb

* remove useless keymap

* Update keyboards/smk60/rules.mk

add 60_iso layout

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* fixed 60_iso layout

* update header file macro
2019-07-30 00:19:54 -07:00
ishtob
f2e0d38f17 [Keyboard] Assign unique vendor ID and product ID for hadron (#5184)
* assigned unique vander and product ID to hadron

* fix v2 compiled firmware size issue
2019-07-29 23:58:43 -07:00
Joel Challis
c57994f09e [Keyboard] Add meishi2 Configurator support (#6442) 2019-07-29 22:54:37 -07:00
Joel Challis
43f388166f [Keyboard] Fix maypad LAYOUT_ortho_5x4 Configurator support (#6440) 2019-07-29 22:54:09 -07:00
Joel Challis
de107eb14e [Keyboard] Fix community support for hs60 (#6439) 2019-07-29 22:53:15 -07:00
Joel Challis
d5ab675251 [Keyboard] Fix configurator support for shiro (#6436) 2019-07-29 22:51:01 -07:00
Joel Challis
a699fd3d04 [Keyboard] Add configurator support for snampad (#6435) 2019-07-29 22:49:42 -07:00
Joel Challis
207ebc42a9 [Keyboard] Correct name of community layout for ortho75 (#6434) 2019-07-29 22:42:39 -07:00
kakunpc
b28f1e6a29 [Keyboard] Add suihankey_rev1 keyboard and Fix default keymap (#6419)
* move alpha

* add suihankey rev1

* fix default keymap.

* remove split

* add split keymap

* move default_split keymap

* fix rev1 config.h

* fix split

* set BOOTMAGIC_ENABLE lite

* fix enum base
2019-07-29 22:24:07 -07:00
Zachary J. Slater
c806103f41 Update YouTube URL
The link was an outdated one to https://www.youtube.com/watch?v=7RH-1pAbjvw
The correct link appears to be https://www.youtube.com/watch?v=tx54jkRC9ZY which is shortened as in the file.
2019-07-29 10:12:22 -07:00
Sid Carter
eafd38e2a1 [Keymap] Shift RGB layout keys to the right by one to be consistent with other keymap layouts (#6431)
* move rgb toggles by one key to be consistent with all other keyboard layouts I have

* also remove unnecessary audio stuff
2019-07-28 21:16:59 -07:00
MechMerlin
e5bc50c03e [Keyboard] Leaf 60: Use correct key for 60_ansi layout on backspace (#6430) 2019-07-28 19:24:23 -07:00
imchipwood
1c5079a33c [Keyboard] Add dumbpad (#6425)
* removed some debug prints

* removed unnecessary files, tweaked some things

* rotary encoder button now connected into column 0, row 3

* tweaked keymap and moved encoder control into keymap

* tweaks

* added test keymap

* updated some things to make it easier to work with QMK configurator

* updates after merging latest master in

* fixed a few things

* removed test keymap and all related #ifdefs

* changed some dumbpad default keys, added KC_LOCK

* added image to readme

* added link to PCB github repo

* moved lock key to the rotary encoder pushbutton

* making suggested changes from @fauxpark in https://github.com/qmk/qmk_firmware/pull/6452

* adding bootmagic lite since i'm lazy and haven't soldered on the reset button...

* renamed  to

* using 7 underscores for KC_TRNS
2019-07-28 19:03:02 -07:00
Drashna Jaelre
c9424eb8d7 [Keyboard] Fix up and clean Corne Keyboard code (#6284)
* Fix corne  communication issues with LTO

* Fix up other issues with corne code

* Fix indentation

* Clang Format rev1 file for Corne
2019-07-28 10:56:35 -07:00
Drashna Jaelre
bbdc82dd36 [Keyboard] Add RGB Matrix config info to Corne Keyboard's readme (#6231) 2019-07-28 10:27:14 -07:00
XScorpion2
ec3954577c (OLED) Added support for CR (#6399)
Currently OLED Dirver only supports LF (\n) character in a string to clear out the rest of the current line and advance to the next line for writing. This PR adds support for CR (\r) character as well to advance to the next line, however not clear out the rest of the current line. This is extremely useful when you want to display a multi-line logo using a single array without wiping out exiting lines and flagging the OLED as dirty unnecessarily.
2019-07-27 13:17:18 -07:00
Drashna Jaelre
48067c530c Add support for Choco60 (#6415) 2019-07-27 09:12:29 -07:00
Naoto Takai
57958ce88e [Keyboard] Add support for Cocoa40 (#6414) 2019-07-27 09:11:50 -07:00
noroadsleft
dd6330b07c [Keyboard] Provide QMK Configurator API data for business_card (#6412)
- alpha and beta revisions
- deleted keyboards/business_card/info.json (made redundant by revision-specific files)
2019-07-26 23:20:42 -07:00
Sid Carter
cd7bc03134 [Keymap] Personal keymap for the planck with muzak (#6402)
* personal keymap for the planck with sounds

* need that minus and underscore where I can see them

* remove unused block

* some, shall we call them, minor changes?

* I don't think this is required anymore
2019-07-26 23:18:55 -07:00
yrdns
22a8992d1b Fix RGB Matrix Cycle Left-Right Animation (#6421)
One-line fix for a typo that could break build if DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT was defined but not DISABLE_RGB_MATRIX_CYCLE_ALL
2019-07-26 23:17:51 -07:00
MechMerlin
2367e3e1fd [Keyboard] TGR Jane v2 (#6361)
* initial commit TGR Jane

* lighting support

* use the default keymap lifted from community layouts for LAYOUT_tkl_ansi

* add information regarding reset key, hardware supported, and hardware availability

* document that it supports v1.1 as well thanks to nickheller's confirmation

* update some verbage in the readme

* add QMK Configurator support

* establish switch matrix for three main layouts

* add community layout support

* readme fixes

* Update keyboards/tgr/jane/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/tgr/jane/rules.mk

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/tgr/jane/config.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-07-26 21:49:29 -07:00
fauxpark
0bd03150e5 Remove NO_BACKLIGHT_CLOCK (#6418) 2019-07-27 01:37:33 +01:00
Nick Brassel
feddc496ee [Keymap] Tzarc's Luddite keymap (#6416) 2019-07-25 23:44:51 -07:00
Naoto Takai
abb65857ff Add support for Choco60 2019-07-26 11:17:34 +09:00
Konstantin Đorđević
36d3902504 [User] Update personal userspace and keymaps, add reactive underglow (#6410)
* Update MODERN_DOLCH_RED color

* Remove unused RAL_LAL tap dance

* Disable Space Cadet on all boards

* Rework SEND_STRING_CLEAN into CLEAN_MODS, fix DST_P_R/DST_N_A

* Disable unnecessary underglow animations

* Rearrange feature flags in rules.mk files

* Change custom colors from structs to defines

* Add some explicit initializers

* Add MODERN_DOLCH_CYAN color

* Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros

* Add led_set_keymap() template function

* Change underglow color based on Caps/Fn state

* Preserve val when changing underglow colors

* Only trigger Fn light for Fn layer

* Refactor fn_light() and caps_light() slightly

* Add comments to fn_light() and caps_light()
2019-07-25 12:31:40 -07:00
kakunpc
f204ed67f2 [Keyboard] Set RGBLIGHT ENABLE for angel64 (#6405)
* set RGBLIGHT

* remove default keymap RGB enable

* set limit value

* Revert "set limit value"

This reverts commit 2374b2aa20.
2019-07-25 12:30:15 -07:00
XScorpion2
f3acaff65b [Keymap] Fix default layer display (#6398) 2019-07-25 11:57:28 -07:00
XScorpion2
20c0533c4c [User] Xulkal Keymaps Update (#6392)
* Xulkal changes

Refactor rgb & encoder menu

Hadron Keymap

Refactor oled menu

* Fixing horizontal OLED data display

* Reverting changes to take to separate prs
2019-07-25 11:56:29 -07:00
thomas-d-11
a747953dfa [Docs] Add Sections and MO(layer)/TG(layer) Example (#6308)
* Add Sections and MO(layer)/TG(layer) Example

Major changes:
1. Added sub-section headings to the portion before the examples.
2. Added a new Example 6, that allows MO(layer) and TG(layer) functionality to be embedded within tap dance functions.

Minor Changes:
1. Edited some text to better fit with new sub-headings.

* Update feature_tap_dance.md

* Update feature_tap_dance.md
2019-07-25 11:53:19 -07:00
Alex Mayer
1ab008eabd 1up60hse: Add Layer Diagrams (#6408) 2019-07-25 07:55:53 -07:00
Kosuke Adachi
0a7222b703 [Keymap] Refactor the default keymap for crkbd and add a new keymap for me (#6404)
* Remap default keys

* Remove self defined keys

* Remove unnedessary breaks

* Unable read_keylogs

* Add a keymap for foostan

* Remove unnecessary spaces

* Remove "include" that it automatically including
2019-07-24 17:57:22 -07:00
noroadsleft
4381dea621 QMK Configurator fix for ProjectKB Alice info.json (#6400)
File was referencing an incorrect layout macro name.
2019-07-23 22:31:24 -04:00
Danny
827f8ce1bc [Keyboard] Add QMK configurator JSON for Alice PCB (#6397) 2019-07-23 15:07:39 -07:00
Danny
207fde997f [Keyboard] Add ergodicity (#6396)
* Initial addition of Ergodicity

* Add QMK configurator JSON
2019-07-23 15:06:47 -07:00
Joel Challis
b1691ba696 Fix MATRIX_X_PINS_RIGHT ARM compilation (#6395) 2019-07-23 09:11:37 -04:00
Jarred Steenvoorden
7ec583e5ef [Keymap] Jarred's Plaid keymap (#6049)
* Add my plaid keymap

* Move planck / plaid keymaps to common layout folder
2019-07-23 00:07:57 -07:00
Will Sturgiss
c966da89da [Keymap] Added wsturgiss keymap for mechmini2 (#4917)
* basic layout v1.0

* changed KC_TRNS to _______

* most symbols are on double tap, except quote, that was cancer

* better formatting and set toggle for game layer

* added colors to layers to make knowing your current layer easy

* have an empty macro working

* enabled unicode

* moved stuff to my folder and removed edits from communal files

* cleanup

* removed the game layer.  Never used it

* made changes requested by drashna and vomindoraan

* got rid of some unnecessary code

* got very basic unicode on mac working

* added ctrl_esc

* more changes as requested by noroadsleft

* more leader additions, removed macros because leader stuff replaces that functionality

* removed an old macro I forgot to remove earlier

* final deletion at noroadsleft request

* changed a line to explicitly specify a purple color.
2019-07-22 23:59:12 -07:00
Drashna Jaelre
8060e52946 [Keyboard] Align Planck EZ config with ZSA/Ergodox config (#6371) 2019-07-22 23:28:25 -07:00
mechmerlin
2e8cdb126e update docs based on fireworm's comments 2019-07-22 20:55:23 -07:00
Drashna Jaelre
3261c408e4 Add support for TAP_CODE_DELAY to Hold-Tap keys (#5400)
* Add support for TAP_CODE_DELAY to Hold-Tap keys

* Better handling for tap code delay and caps version
2019-07-22 20:23:57 -07:00
Drashna Jaelre
d41961c9ed [Keymap] Drashna's Feature madness (#6128)
* Fix my Tap Dance issues after I broke them

* Cleanup and organization of userspace documentation

As well as some additional cleanup of functions due to review of documentation.

* Enable Tapdance on Glow and remove more animations

* Revert to Eager PR debouncing

* Add better check for startup animation

* Move where RGB Matrix defines are listed

* Limit RGB Matrix max val

* Update keyboard for Iris Rev 3 conflicts

* Enable encoder support on planck ez

* Remove is_master check from corne\'s OLED code

* Overhaul OLED screens for my Corne

* One last removal

* Show RGB valu On both sides

* Updates for OLED display info

* Fix compile issues for rgb config

* Disabled Space Cadet for all drashna keymaps

* Fix OLED Screen configs

* Minor OLED Tweaks

* Revert some Iris changes

* Fix song include

* Handle MAKE macro for the Corne boards better

* Add super hacky-hack for eeconfig initialization

* Add audio support for Fractal since Elite Cs support it

* Add defines for keycode steps

* Add White layout

* Update Corne RGB info

* Add fun effects to layer indication for RGB Matrix enabled boards

* Use proper define for product name detection

* Update formatting

* Use custom timeout mechanism for OLED timeout

* Fix up OLED screen HSV code for new HSV structure

* Better handle turning off RGB Matrix when sleeping

* Disable MultiSplash Animation

* Change Iris back to using serial

* Why was RGB disabled?!?!?!

* Limit val in rgb_matrix_layer_helper function

* Remove EECONFIG setting for RGB matrix
2019-07-22 20:22:33 -07:00
tucznak
840b9090a0 Adding personal keymaps (#6384)
* initial commit

* migrated the actual keymap to this keyboard

* added the actual Tanuki keymap

* Added QMK DFU bootloader support

* TuCZnak's keymaps - final

* Update keyboards/tanuki/keymaps/tucznak/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/ut472/keymaps/tucznak/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Apply suggestions from code review

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-07-22 16:32:47 -07:00
XScorpion2
40b0ddd425 Sol Rev 2 Keyboard (#6389)
* Basic Rev 2 implementation

* Updated LED defines and added Extra encoder support

* Fixed rgb pin assignment

* Physically accurate LED positions

* Single Color Band scrolling left to right effects

* Spirals, Pinwheels, and Documentation....Oh My!

* Spiral effect band thickness adjustments

* Fixing animation spin directions

* Full hand LED positions

* Basic Rev 2 implementation

Updated LED defines and added Extra encoder support

Fixed rgb pin assignment

Physically accurate LED positions

Full hand LED positions

Moving rev2 folder

* RGB Center Point LED position update

* Fixing led config commas

* Fixing led config commas

* fix enter key

* fix enter

* Small changes to default

* update default

* typo fix

* update default

* Fixing defines & led config, turned full hand & extra encoders into rules.mk feature

* Refactored rules.mk to have a post_rules.mk

* Forgot to offset the matrix to led map due to the edge led additions

* Updated LED flags and fixed my keymap

* Update keymap.c

include speed controls for RGB

* Fixing more rules.mk and adding keymap like encoders functionality

* Sol Rev 2 Implementation

* Minor fixes

* Keymap fixes

* Fix Colemak, add lock keys
2019-07-22 10:43:52 -07:00
Collin Diekvoss
17ff9cf554 New Keyboard: ZJ68 (#6378)
* added zj68 keyboard

* Suggested changes

* Suggested changes

* Suggested changes

* Requested changes

* Update keyboards/zj68/rules.mk

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-07-22 10:17:11 -07:00
MechMerlin
d3ebf903c9 [Keyboard] Add Unikorn 60 tsangan_hhkb layout (#6390)
* fix default keymap to not have Q in the 1 position.

* add tsangan hhkb layout

* add a tsangan default keymap

* clean up the default keymap

* add qmk configurator support for new layout
2019-07-22 02:20:20 -07:00
George Petri
f1c89280d5 [Keymap] Update keymap for keebio/quefrency 65% version (#6388)
* minor keymap changes

* minor keymap changes update readme

* update rules.mk

* add rgb

* add add arrows in hjkl

* removed backslashes

* fix missing comma

* spacing fix

* minor cleanup

* add r layer

* impl navigation layer

* moved backspace nearby

* updated readme
2019-07-22 02:14:43 -07:00
Sid Carter
4602361095 [Keymap] Switch Iris keymap from workman to colemak (#6385)
* via support and colemak layout

* figures tap and hold parts don't work vith via enabled - so those are commented out for now
2019-07-22 02:13:38 -07:00
Michael Pishchagin
28f53462d0 [Keyboard] Backport two fixes from TMK: usb-usb converter (#6383)
* usb_usb: Order of init prevents uneeded bus reset
7c228967a4 (diff-deed77fb597e3a0019ce59fc1d09e260)

* usb_usb: Fix startup block bug
c2ce617a36 (diff-deed77fb597e3a0019ce59fc1d09e260)
2019-07-22 02:07:28 -07:00
Luke Wesley-Holley
4532caf5f2 [Keyboard] KBP V60 Type R Added ISO default (#6372)
* [Layout] KBP V60 Type R ISO default

* Remove ifdef

* Apply suggestions from code review

@noroadsleft I've accepted your suggestions. Tried locally any everything works as expected.

Thanks again - this if my first keyboard and first time looking at/ using/ contributing to qmk so I appreciate the feedback 👍

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-07-22 02:06:06 -07:00
noroadsleft
e08e6c11e3 [Keyboard] Fix QMK Configurator bug with Wilba Tech Zeal60 LAYOUT_60_all (#6387)
info.json file had the wrong name for the JSON key; the macro that is normally named LAYOUT_all by convention is named LAYOUT_60_all on the Zeal60.

Bug flagged by drashna for flight505 on QMK Discord.
2019-07-22 02:03:19 -07:00
329 changed files with 11368 additions and 2612 deletions

View File

@@ -1,22 +1,33 @@
# Tap Dance: A Single Key Can Do 3, 5, or 100 Different Things
<!-- FIXME: Break this up into multiple sections -->
## Introduction
Hit the semicolon key once, send a semicolon. Hit it twice, rapidly -- send a colon. Hit it three times, and your keyboard's LEDs do a wild dance. That's just one example of what Tap Dance can do. It's one of the nicest community-contributed features in the firmware, conceived and created by [algernon](https://github.com/algernon) in [#451](https://github.com/qmk/qmk_firmware/pull/451). Here's how algernon describes the feature:
With this feature one can specify keys that behave differently, based on the amount of times they have been tapped, and when interrupted, they get handled before the interrupter.
To make it clear how this is different from `ACTION_FUNCTION_TAP`, let's explore a certain setup! We want one key to send `Space` on single tap, but `Enter` on double-tap.
## Explanatory Comparison with `ACTION_FUNCTION_TAP`
`ACTION_FUNCTION_TAP` can offer similar functionality to Tap Dance, but it's worth noting some important differences. To do this, let's explore a certain setup! We want one key to send `Space` on single-tap, but `Enter` on double-tap.
With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and has the problem that when the sequence is interrupted, the interrupting key will be sent first. Thus, `SPC a` will result in `a SPC` being sent, if they are typed within `TAPPING_TERM`. With the tap dance feature, that'll come out as `SPC a`, correctly.
With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and has the problem that when the sequence is interrupted, the interrupting key will be sent first. Thus, `SPC a` will result in `a SPC` being sent, if `SPC` and `a` are both typed within `TAPPING_TERM`. With the Tap Dance feature, that'll come out correctly as `SPC a` (even if both `SPC` and `a` are typed within the `TAPPING_TERM`.
The implementation hooks into two parts of the system, to achieve this: into `process_record_quantum()`, and the matrix scan. We need the latter to be able to time out a tap sequence even when a key is not being pressed, so `SPC` alone will time out and register after `TAPPING_TERM` time.
To achieve this correct handling of interrupts, the implementation of Tap Dance hooks into two parts of the system: `process_record_quantum()`, and the matrix scan. These two parts are explained below, but for now the point to note is that we need the latter to be able to time out a tap sequence even when a key is not being pressed. That way, `SPC` alone will time out and register after `TAPPING_TERM` time.
But lets start with how to use it, first!
## How to Use Tap Dance
But enough of the generalities; lets look at how to actually use Tap Dance!
First, you will need `TAP_DANCE_ENABLE=yes` in your `rules.mk`, because the feature is disabled by default. This adds a little less than 1k to the firmware size. Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()`, takes a number, which will later be used as an index into the `tap_dance_actions` array.
First, you will need `TAP_DANCE_ENABLE=yes` in your `rules.mk`, because the feature is disabled by default. This adds a little less than 1k to the firmware size.
This array specifies what actions shall be taken when a tap-dance key is in action. Currently, there are five possible options:
Optionally, you might want to set a custom `TAPPING_TERM` time by adding something like this in you `config.h`:
```
#define TAPPING_TERM 175
```
The `TAPPING_TERM` time is the maximum time allowed between taps of your Tap Dance key, and is measured in milliseconds. For example, if you used the above `#define` statement and set up a Tap Dance key that sends `Space` on single-tap and `Enter` on double-tap, then this key will send `ENT` only if you tap this key twice in less than 175ms. If you tap the key, wait more than 175ms, and tap the key again you'll end up sending `SPC SPC` instead.
Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()` - takes a number, which will later be used as an index into the `tap_dance_actions` array.
After this, you'll want to use the `tap_dance_actions` array to specify what actions shall be taken when a tap-dance key is in action. Currently, there are five possible options:
* `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when tapped once, `kc2` otherwise. When the key is held, the appropriate keycode is registered: `kc1` when pressed and held, `kc2` when tapped once, then pressed and held.
* `ACTION_TAP_DANCE_DUAL_ROLE(kc, layer)`: Sends the `kc` keycode when tapped once, or moves to `layer`. (this functions like the `TO` layer keycode).
@@ -24,17 +35,22 @@ This array specifies what actions shall be taken when a tap-dance key is in acti
* `ACTION_TAP_DANCE_FN_ADVANCED(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn)`: Calls the first specified function - defined in the user keymap - on every tap, the second function when the dance action finishes (like the previous option), and the last function when the tap dance action resets.
* `ACTION_TAP_DANCE_FN_ADVANCED_TIME(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn, tap_specific_tapping_term)`: This functions identically to the `ACTION_TAP_DANCE_FN_ADVANCED` function, but uses a custom tapping term for it, instead of the predefined `TAPPING_TERM`.
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.
!> Keep in mind that only [basic keycodes](keycodes_basic.md) are supported here. Custom keycodes are not supported.
And that's the bulk of it!
Similar to the first option, the second option is good for simple layer-switching cases.
And now, on to the explanation of how it works!
For more complicated cases, use the third or fourth options (examples of each are listed below).
The main entry point is `process_tap_dance()`, called from `process_record_quantum()`, which is run for every keypress, and our handler gets to run early. This function checks whether the key pressed is a tap-dance key. If it is not, and a tap-dance was in action, we handle that first, and enqueue the newly pressed key. If it is a tap-dance key, then we check if it is the same as the already active one (if there's one active, that is). If it is not, we fire off the old one first, then register the new one. If it was the same, we increment the counter and the timer.
Finally, the fifth option is particularly useful if your non-Tap-Dance keys start behaving weirdly after adding the code for your Tap Dance keys. The likely problem is that you changed the `TAPPING_TERM` time to make your Tap Dance keys easier for you to use, and that this has changed the way your other keys handle interrupts.
This means that you have `TAPPING_TERM` time to tap the key again, you do not have to input all the taps within that timeframe. This allows for longer tap counts, with minimal impact on responsiveness.
## Implementation Details
Well, that's the bulk of it! You should now be able to work through the examples below, and to develop your own Tap Dance functionality. But if you want a deeper understanding of what's going on behind the scenes, then read on for the explanation of how it all works!
The main entry point is `process_tap_dance()`, called from `process_record_quantum()`, which is run for every keypress, and our handler gets to run early. This function checks whether the key pressed is a tap-dance key. If it is not, and a tap-dance was in action, we handle that first, and enqueue the newly pressed key. If it is a tap-dance key, then we check if it is the same as the already active one (if there's one active, that is). If it is not, we fire off the old one first, then register the new one. If it was the same, we increment the counter and reset the timer.
This means that you have `TAPPING_TERM` time to tap the key again; you do not have to input all the taps within a single `TAPPING_TERM` timeframe. This allows for longer tap counts, with minimal impact on responsiveness.
Our next stop is `matrix_scan_tap_dance()`. This handles the timeout of tap-dance keys.
@@ -397,3 +413,111 @@ qk_tap_dance_action_t tap_dance_actions[] = {
```
Wrap each tapdance keycode in `TD()` when including it in your keymap, e.g. `TD(ALT_LP)`.
### Example 6: Using tap dance for momentary-layer-switch and layer-toggle keys
Tap Dance can be used to mimic MO(layer) and TG(layer) functionality. For this example, we will set up a key to function as `KC_QUOT` on single-tap, as `MO(_MY_LAYER)` on single-hold, and `TG(_MY_LAYER)` on double-tap.
The first step is to include the following code towards the beginning of your `keymap.c`:
```
typedef struct {
bool is_press_action;
int state;
} tap;
//Define a type for as many tap dance states as you need
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3
};
enum {
QUOT_LAYR = 0 //Our custom tap dance key; add any other tap dance keys to this enum
};
//Declare the functions to be used with your tap dance key(s)
//Function associated with all tap dances
int cur_dance (qk_tap_dance_state_t *state);
//Functions associated with individual tap dances
void ql_finished (qk_tap_dance_state_t *state, void *user_data);
void ql_reset (qk_tap_dance_state_t *state, void *user_data);
//Declare variable to track which layer is active
int active_layer;
```
The above code is similar to that used in previous examples. The one point to note is that you need to declare a variable to keep track of what layer is currently the active layer. We'll see why shortly.
Towards the bottom of your `keymap.c`, include the following code:
```
//Update active_layer
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case 1:
active_layer = 1;
break;
case 2:
active_layer = 2;
break;
case 3:
active_layer = 3;
break;
default:
active_layer = 0;
break;
}
return state;
}
//Determine the current tap dance state
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (!state->pressed) {return SINGLE_TAP;}
else return SINGLE_HOLD;
} else if (state->count == 2) {return DOUBLE_TAP;}
else return 8;
}
//Initialize tap structure associated with example tap dance key
static tap ql_tap_state = {
.is_press_action = true,
.state = 0
};
//Functions that control what our tap dance key does
void ql_finished (qk_tap_dance_state_t *state, void *user_data) {
ql_tap_state.state = cur_dance(state);
switch (ql_tap_state.state) {
case SINGLE_TAP: tap_code(KC_QUOT); break;
case SINGLE_HOLD: layer_on(_MY_LAYER); break;
case DOUBLE_TAP:
if (active_layer==_MY_LAYER) {layer_off(_MY_LAYER);}
else layer_on(_MY_LAYER);
}
}
void ql_reset (qk_tap_dance_state_t *state, void *user_data) {
if (ql_tap_state.state==SINGLE_HOLD) {layer_off(_MY_LAYER);}
ql_tap_state.state = 0;
}
//Associate our tap dance key with its functionality
qk_tap_dance_action_t tap_dance_actions[] = {
[QUOT_LAYR] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, ql_finished, ql_reset, 275)
};
```
The is where the real logic of our tap dance key gets worked out. Since `layer_state_set_user()` is called on any layer switch, we use it to update `active_layer`. Our example is assuming that your `keymap.c` includes 4 layers, so adjust the switch statement here to fit your actual number of layers.
The use of `cur_dance()` and `ql_tap_state` mirrors the above examples.
The `case:SINGLE_TAP` in `ql_finished` is similar to the above examples. The `case:SINGLE_HOLD` works in conjunction with `ql_reset()` to switch to `_MY_LAYER` while the tap dance key is held, and to switch away from `_MY_LAYER` when the key is released. This mirrors the use of `MO(_MY_LAYER)`. The `case:DOUBLE_TAP` works by checking whether `_MY_LAYER` is the active layer, and toggling it on or off accordingly. This mirrors the use of `TG(_MY_LAYER)`.
`tap_dance_actions[]` works similar to the above examples. Note that I used `ACTION_TAP_DANCE_FN_ADVANCED_TIME()` instead of `ACTION_TAP_DANCE_FN_ADVANCED()`. This is because I like my `TAPPING_TERM` to be short (~175ms) for my non-tap-dance keys but find that this is too quick for me to reliably complete tap dance actions - thus the increased time of 275ms here.
Finally, to get this tap dance key working, be sure to include `TD(QUOT_LAYR)` in your `keymaps[]`.

View File

@@ -4,7 +4,7 @@ The [QMK Configurator](https://config.qmk.fm) is an online graphical user interf
?> **Please follow these steps in order.**
Watch the [Video Tutorial](https://youtu.be/7RH-1pAbjvw)
Watch the [Video Tutorial](https://youtu.be/tx54jkRC9ZY)
The QMK Configurator works best with Chrome/Firefox.

View File

@@ -223,7 +223,7 @@ For the PJRC devices (Teensy's), when you're ready to compile and flash your fir
For example, if your keymap is named "xyverz" and you're building a keymap for an Ergodox or Ergodox EZ, you'll use this command:
make erdogox_ez:xyverz:teensy
make ergodox_ez:xyverz:teensy
Once the firmware finishes compiling, it will output something like this:

View File

@@ -321,7 +321,7 @@ void oled_render(void) {
// Send render data chunk after rotating
if (I2C_WRITE_REG(I2C_DATA, &temp_buffer[0], OLED_BLOCK_SIZE) != I2C_STATUS_SUCCESS) {
print("oled_render data failed\n");
print("oled_render90 data failed\n");
return;
}
}
@@ -393,6 +393,11 @@ void oled_write_char(const char data, bool invert) {
return;
}
if (data == '\r') {
oled_advance_page(false);
return;
}
// copy the current render buffer to check for dirty after
static uint8_t oled_temp_buffer[OLED_FONT_WIDTH];
memcpy(&oled_temp_buffer, oled_cursor, OLED_FONT_WIDTH);

View File

@@ -17,6 +17,19 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Caps | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | GUI | Alt | Space | Alt | GUI | L1 | Ctrl |
* `-----------------------------------------------------------------------------------------'
*/
[0] = LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
@@ -25,6 +38,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL
),
/* Function
* ,-----------------------------------------------------------------------------------------.
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Del |
* |-----------------------------------------------------------------------------------------+
* | | | Up | | | | | | | |PrtSc|ScrLk|Pause| |
* |-----------------------------------------------------------------------------------------+
* | |Left |Down |Right| | | | | | Ins |Home |PgUp | |
* |-----------------------------------------------------------------------------------------+
* | |VolUp|VolDn|VolMu| | | | | | End |PgDn | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | L2 | | |
* `-----------------------------------------------------------------------------------------'
*/
[1] = LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS,
@@ -33,6 +59,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(2), KC_TRNS, KC_TRNS
),
/* RGB
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | Reset |
* |-----------------------------------------------------------------------------------------+
* | BL Tog |BLInc|BLDec|BLStp| | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | RGB Tog |Mode |Hue I|Sat I|Val I|Spd I|Plain|Breat|Rnbow|Swirl| | | |
* |-----------------------------------------------------------------------------------------+
* | |RMode|Hue D|Sat D|Val D|Spd D|Snake|Knigh|Xmas |Gradi| | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | |
* `-----------------------------------------------------------------------------------------'
*/
[2] = LAYOUT_60_ansi(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
BL_TOGG, BL_INC, BL_DEC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,

View File

@@ -0,0 +1,19 @@
/* Copyright 2018 Chuck "@vosechu" Lauer Vose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

View File

@@ -0,0 +1,46 @@
/* Copyright 2018 Chuck "@vosechu" Lauer Vose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define SPACEFN LT(1, KC_SPC)
#define CTL_GRV CTL_T(KC_GRV)
#define ALT_TAB ALT_T(KC_TAB)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi(
KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS , KC_EQL , KC_BSPC ,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC , KC_RBRC , KC_BSLS ,
KC_CAPS , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN , KC_QUOT , KC_ENT ,
KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM , KC_DOT , KC_SLSH , KC_RSFT ,
CTL_GRV , ALT_TAB , KC_LGUI , SPACEFN , KC_RALT , KC_RGUI , MO(1) , KC_RCTL
),
[1] = LAYOUT_60_ansi(
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_DEL ,
KC_TRNS , KC_TRNS , KC_UP , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_PSCR , KC_SLCK , KC_PAUS , KC_TRNS ,
KC_TRNS , KC_LEFT , KC_DOWN , KC_RGHT , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_INS , KC_HOME , KC_PGUP , KC_TRNS ,
KC_TRNS , KC_VOLU , KC_VOLD , KC_MUTE , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_END , KC_PGDN , KC_TRNS ,
KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , MO(2) , KC_TRNS , KC_TRNS
),
[2] = LAYOUT_60_ansi(
KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , RESET ,
BL_TOGG , BL_INC , BL_DEC , BL_STEP , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS ,
RGB_TOG , RGB_MOD , RGB_HUI , RGB_SAI , RGB_VAI , RGB_SPI , RGB_M_P , RGB_M_B , RGB_M_R , RGB_M_SW , KC_TRNS , KC_TRNS , KC_TRNS ,
KC_TRNS , RGB_RMOD , RGB_HUD , RGB_SAD , RGB_VAD , RGB_SPD , RGB_M_SN , RGB_M_K , RGB_M_X , RGB_M_G , KC_TRNS , KC_TRNS ,
KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS
)
};

View File

@@ -0,0 +1,6 @@
# 1up60hse keymap made by vosechu
Tweaks from default
* Add in SpaceFN so arrows are reachable with just left hand (leaving right free for mousing).
* Also add tab/grv under the alt/ctrl keys to make those easier to reach.

16
keyboards/2_milk/2_milk.c Normal file
View File

@@ -0,0 +1,16 @@
/* Copyright 2019 Sebastian Williams
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "2_milk.h"

26
keyboards/2_milk/2_milk.h Normal file
View File

@@ -0,0 +1,26 @@
/* Copyright 2019 Sebastian Williams
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K00, \
K01 \
) { \
{ K00 }, \
{ K01 } \
}

View File

@@ -1,4 +1,4 @@
/* Copyright 2018 Jarred Steenvoorden
/* Copyright 2019 Sebastian Williams
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -13,22 +13,29 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#include "planck.h"
#include "jarred.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xB195
#define DEVICE_VER 0x0001
#define MANUFACTURER rionlion100
#define PRODUCT 2% Milk
#define DESCRIPTION A milk themed 2% Keyboard
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = LAYOUT_planck_grid_wrapper(QWERTY_4x12),
[_GAME] = LAYOUT_planck_grid_wrapper(GAME_4x12),
[_LW] = LAYOUT_planck_grid_wrapper(LOWER_4x12),
[_NV] = LAYOUT_planck_grid_wrapper(NAV_4x12),
[_NP] = LAYOUT_planck_grid_wrapper(NUMPAD_4x12),
[_MS] = LAYOUT_planck_grid_wrapper(MOUSE_4x12)
};
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 1
#ifdef RGB_MATRIX_H
void rgb_matrix_indicators_user(void) {
// Disable light in middle of 2U position
rgb_matrix_set_color(42, 0, 0, 0);
/* Milk default pinout */
#define DIRECT_PINS { \
{D4}, \
{C6} \
}
#define UNUSED_PINS
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN B6
#define RGBLED_NUM 1
#endif

View File

@@ -0,0 +1,15 @@
{
"keyboard_name": "2% Milk",
"keyboard_folder": "2_milk",
"url": "",
"maintainer": "rionlion100",
"width": 1,
"height": 2,
"layouts": {
"LAYOUT": {
"key_count": 2,
"layout": [ {"x": 0, "y": 0 }, {"x": 0, "y": 1 }]
}
}
}

View File

@@ -0,0 +1,8 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_P0,
KC_P1
)
};

View File

@@ -0,0 +1,2 @@
# Binary keymap
0 and 1 that's it

View File

@@ -0,0 +1,9 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
RCTL(KC_C),
RCTL(KC_V)
)
};

View File

@@ -0,0 +1,2 @@
# Copy/Paste Keymap
![Picture](https://i.imgur.com/7LMZZrL.png)

View File

@@ -0,0 +1,8 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_Z,
KC_X
)
};

View File

@@ -0,0 +1,2 @@
# Default keymap for 2% Milk
![Picture](https://i.imgur.com/9PsZ6wa.png)

View File

@@ -0,0 +1,31 @@
#include QMK_KEYBOARD_H
enum custom_keycodes {
DISSA,
SHRUG
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
SHRUG,
DISSA
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case SHRUG:
if (record->event.pressed) {
send_unicode_hex_string("00AF 005C 005F 0028 30C4 0029 005F 002F 00AF");
} else {
}
break;
case DISSA:
if (record->event.pressed) {
send_unicode_hex_string("0CA0 005F 0CA0");
} else {
}
break;
}
return true;
};

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@@ -0,0 +1,2 @@
# Emoji Keymap
![Picture](https://i.imgur.com/1zEZ9Lq.png)

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@@ -0,0 +1,8 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_LGUI,
KC_F11
)
};

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@@ -0,0 +1,2 @@
# ExcessBread's keymap
requested by excessbread

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@@ -0,0 +1,8 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_BTN1,
KC_BTN2
)
};

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@@ -0,0 +1,2 @@
# left and right mouse buttons
requested by WanderingVagrant

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@@ -0,0 +1,19 @@
# 2% Milk
![2%Milk](https://i.imgur.com/Ud96uXn.png)
A 2% Meme board themed around a milk carton
Keyboard Maintainer: [Rionlion100](https://github.com/rionlion100)
Hardware Availability: [Open Source](https://github.com/Rionlion100/Spaceboards/tree/master/Keyboards/2%25%20Milk)
Make example for this keyboard (after setting up your build environment):
make 2_milk:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
### Credits
+ Case design by Soft
+ PCB by PyroL
+ Name by jetpacktuxedo

34
keyboards/2_milk/rules.mk Normal file
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@@ -0,0 +1,34 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
F_USB = $(F_CPU)
# Bootloader
BOOTLOADER = caterina
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Custom backlighting code is used, so this should not be enabled
AUDIO_ENABLE = no # This can be enabled if a speaker is connected to the expansion port. Not compatible with RGBLIGHT below
RGBLIGHT_ENABLE = yes # This can be enabled if a ws2812 strip is connected to the expansion port.

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@@ -1,7 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -15,18 +13,18 @@ enum custom_keycodes {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL , KC_LGUI , KC_LALT , KC_SPC , KC_RALT , KC_RGUI , MO(_FN1) , KC_RCTL
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT , KC_SPC, KC_RALT, KC_RGUI, MO(_FN1), KC_RCTL
),
[_FN1] = LAYOUT_60_ansi(
KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC, \
RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_GRV, _______, _______, _______, _______, _______, _______, _______
KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC,
RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_GRV, _______, _______, _______, _______, _______, _______, _______
)
};

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@@ -0,0 +1,6 @@
#undef RGBLED_NUM
#define RGBLED_NUM 16
#define QMK_ESC_OUTPUT F4
#define QMK_ESC_INPUT D3
#define QMK_LED B0

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@@ -0,0 +1,30 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0
#define _FN1 1
enum custom_keycodes {
QWERTY = SAFE_RANGE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT , KC_SPC, KC_RALT, KC_APP, MO(_FN1), KC_RCTL
),
[_FN1] = LAYOUT_60_ansi(
KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_GRV, _______, _______, _______, _______, KC_RGUI, _______, _______
)
};

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@@ -0,0 +1 @@
BOOTLOADER = qmk-dfu

View File

@@ -3,7 +3,7 @@
#include "quantum.h"
#define LAYOUT_60_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \
K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \
K16, K17, K20, K21, K22, K23, K24, K25, K26, K27, K30, K31, K32, K33, \
K34, K35, K36, K37, K40, K41, K42, K43, K44, K45, K46, K47, K50, \
K51, K52, K53, K54, K55, K56, K57, K60, K61, K62, K63, K64, \
@@ -18,4 +18,3 @@
{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
{ K70, K71, K72, K73, K74 }, \
}

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@@ -0,0 +1,43 @@
/* Copyright 2018 Alex Peters
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "amj66.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

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@@ -0,0 +1,79 @@
/* Copyright 2018 Alex Peters
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
// This a shortcut to help you visually see your layout.
/* LAYOUT_all
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ ┌───┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0A │0B │0C │0D │0E │ │0F │ ISO Enter
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤ ├───┤ ┌─────┐
* │10 │11 │12 │13 │14 │15 │16 │17 │18 │19 │1A │1B │1C │1D │ │1E │ │2C │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤ └───┘ ┌──┴┐ │
* │20 │21 │22 │23 │24 │25 │26 │27 │28 │29 │2A │2B │2C │ │1D │ │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┬─┴─┐ └───┴────┘
* │30 │31 │32 │33 │34 │35 │36 │37 │38 │39 │3A │3B │3C │3D │3E │
* ├────┴┬──┴─┬─┴──┬┴───┴───┴─┬─┴───┴───┴┬──┴─┬─┴──┬┴────┼───┼───┼───┐
* │40 │41 │42 │43 │44 │45 │46 │47 │48 │49 │4A │
* └─────┴────┴────┴──────────┴──────────┴────┴────┴─────┴───┴───┴───┘
* 2u Backspace = k0D
* ISO # = k1D
* 2.25u Right Shift = k3C
* 6.25u Space = k44
*/
#define LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, KC_NO }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, KC_NO, KC_NO, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, KC_NO }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}
#define LAYOUT_66_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0F, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3E, \
k40, k41, k42, k44, k45, k46, k47, k48, k49, k4A \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, KC_NO, k0F }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, KC_NO }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, KC_NO, KC_NO, KC_NO }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, KC_NO, k3E, KC_NO }, \
{ k40, k41, k42, KC_NO, k44, k45, k46, k47, k48, k49, k4A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}
#define LAYOUT_66_iso( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0F, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1E, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k1D, k2C, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3E, \
k40, k41, k42, k44, k45, k46, k47, k48, k49, k4A \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, KC_NO, k0F }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, KC_NO }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, KC_NO, KC_NO, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, KC_NO, k3E, KC_NO }, \
{ k40, k41, k42, KC_NO, k44, k45, k46, k47, k48, k49, k4A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}

View File

@@ -0,0 +1,55 @@
/*
Copyright 2018 Alex Peters
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xBD66
#define DEVICE_VER 0x0001
#define MANUFACTURER AMJKeyboard
#define PRODUCT AMJ66
#define DESCRIPTION QMK keyboard firmware for AMJ66
/* Key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
/* Keyboard Matrix Assignments */
#define MATRIX_ROW_PINS { F7, F6, F5, F4, F1 }
#define MATRIX_COL_PINS { F0, B3, B2, B1, B0, B7, D0, D1, D2, D3, D5, D6, D7, B4, B5, B6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6
#define BACKLIGHT_ON_STATE 1
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

View File

@@ -0,0 +1,227 @@
{
"keyboard_name": "AMJ66",
"url": "",
"maintainer": "FSund, qmk",
"width": 16.5,
"height": 5,
"layouts": {
"LAYOUT_all": {
"key_count": 70,
"layout": [
{"label":"~", "x":0, "y":0},
{"label":"!", "x":1, "y":0},
{"label":"@", "x":2, "y":0},
{"label":"#", "x":3, "y":0},
{"label":"$", "x":4, "y":0},
{"label":"%", "x":5, "y":0},
{"label":"^", "x":6, "y":0},
{"label":"&", "x":7, "y":0},
{"label":"*", "x":8, "y":0},
{"label":"(", "x":9, "y":0},
{"label":")", "x":10, "y":0},
{"label":"_", "x":11, "y":0},
{"label":"+", "x":12, "y":0},
{"label":"|", "x":13, "y":0},
{"label":"~", "x":14, "y":0},
{"label":"Insert", "x":15.5, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"{", "x":11.5, "y":1},
{"label":"}", "x":12.5, "y":1},
{"label":"Backspace", "x":13.5, "y":1, "w":1.5},
{"label":"Delete", "x":15.5, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":":", "x":10.75, "y":2},
{"label":"\"", "x":11.75, "y":2},
{"label":"Enter", "x":12.75, "y":2, "w":2.25},
{"label":"Shift", "x":0, "y":3, "w":1.25},
{"label":"ISO Backslash", "x":1.25, "y":3},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":"<", "x":9.25, "y":3},
{"label":">", "x":10.25, "y":3},
{"label":"?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":1.25},
{"label":"HHKB Fn", "x":13.5, "y":3},
{"label":"Up", "x":14.5, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"GUI", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.5},
{"label":"Space", "x":4, "y":4, "w":2.75},
{"label":"Space", "x":6.75, "y":4, "w":2.75},
{"label":"Alt", "x":9.5, "y":4, "w":1.5},
{"label":"GUI", "x":11, "y":4, "w":1.25},
{"label":"Ctrl", "x":12.25, "y":4, "w":1.25},
{"label":"Left", "x":13.5, "y":4},
{"label":"Down", "x":14.5, "y":4},
{"label":"Right", "x":15.5, "y":4}
]
},
"LAYOUT_66_ansi": {
"key_count": 66,
"layout": [
{"label":"~", "x":0, "y":0},
{"label":"!", "x":1, "y":0},
{"label":"@", "x":2, "y":0},
{"label":"#", "x":3, "y":0},
{"label":"$", "x":4, "y":0},
{"label":"%", "x":5, "y":0},
{"label":"^", "x":6, "y":0},
{"label":"&", "x":7, "y":0},
{"label":"*", "x":8, "y":0},
{"label":"(", "x":9, "y":0},
{"label":")", "x":10, "y":0},
{"label":"_", "x":11, "y":0},
{"label":"+", "x":12, "y":0},
{"label":"Backspace", "x":13, "y":0, "w":2},
{"label":"Insert", "x":15.5, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"{", "x":11.5, "y":1},
{"label":"}", "x":12.5, "y":1},
{"label":"|", "x":13.5, "y":1, "w":1.5},
{"label":"Delete", "x":15.5, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":":", "x":10.75, "y":2},
{"label":"\"", "x":11.75, "y":2},
{"label":"Enter", "x":12.75, "y":2, "w":2.25},
{"label":"Shift", "x":0, "y":3, "w":2.25},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":"<", "x":9.25, "y":3},
{"label":">", "x":10.25, "y":3},
{"label":"?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":2.25},
{"label":"Up", "x":14.5, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"GUI", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.25},
{"label":"Space", "x":3.75, "y":4, "w":6.25},
{"label":"Alt", "x":10, "y":4, "w":1.25},
{"label":"Fn", "x":11.25, "y":4},
{"label":"Ctrl", "x":12.25, "y":4, "w":1.25},
{"label":"Left", "x":13.5, "y":4},
{"label":"Down", "x":14.5, "y":4},
{"label":"Right", "x":15.5, "y":4}
]
},
"LAYOUT_66_iso": {
"key_count": 67,
"layout": [
{"label":"\u00ac", "x":0, "y":0},
{"label":"!", "x":1, "y":0},
{"label":"\"", "x":2, "y":0},
{"label":"\u00a3", "x":3, "y":0},
{"label":"$", "x":4, "y":0},
{"label":"%", "x":5, "y":0},
{"label":"^", "x":6, "y":0},
{"label":"&", "x":7, "y":0},
{"label":"*", "x":8, "y":0},
{"label":"(", "x":9, "y":0},
{"label":")", "x":10, "y":0},
{"label":"_", "x":11, "y":0},
{"label":"+", "x":12, "y":0},
{"label":"Backspace", "x":13, "y":0, "w":2},
{"label":"Insert", "x":15.5, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"{", "x":11.5, "y":1},
{"label":"}", "x":12.5, "y":1},
{"label":"Delete", "x":15.5, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":":", "x":10.75, "y":2},
{"label":"@", "x":11.75, "y":2},
{"label":"~", "x":12.75, "y":2},
{"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2},
{"label":"Shift", "x":0, "y":3, "w":1.25},
{"label":"|", "x":1.25, "y":3},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":"<", "x":9.25, "y":3},
{"label":">", "x":10.25, "y":3},
{"label":"?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":2.25},
{"label":"Up", "x":14.5, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"GUI", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.25},
{"label":"Space", "x":3.75, "y":4, "w":6.25},
{"label":"AltGr", "x":10, "y":4, "w":1.25},
{"label":"GUI", "x":11.25, "y":4},
{"label":"Ctrl", "x":12.25, "y":4, "w":1.25},
{"label":"Left", "x":13.5, "y":4},
{"label":"Down", "x":14.5, "y":4},
{"label":"Right", "x":15.5, "y":4}
]
}
}
}

View File

@@ -0,0 +1,19 @@
/* Copyright 2018 Alex Peters
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

View File

@@ -0,0 +1,36 @@
/* Copyright 2018 Alex Peters
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_all(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC, KC_BSPC, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_DEL,
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_BRTG, BL_STEP, KC_SLEP, _______, _______, KC_PGUP,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
),
};

View File

@@ -0,0 +1,12 @@
# The default keymap for AMJ66
![AMJ66 Layout Image](https://i.imgur.com/QNpHnMe.jpg)
This is a fairly universal layout that supports standard ANSI, split backspace,
split left shift, and split right shift.
Cycle backlight: Fn + .
Backlight breathing: Fn + ,
Volume Up/Down: Fn + [ and Fn + ]
Mute: Fn + \
Sleep: Fn + /
Bootloader Mode: Fn + CapsLock

View File

@@ -0,0 +1,15 @@
# AMJ66
![AMJ66](https://i.imgur.com/qtLuL2o.jpg)
A 66% keyboard formerly sold by Massdrop and KBDFans.
Keyboard Maintainer: [FSund](https://github.com/fsund), [The QMK Community](https://github.com/qmk)
Hardware Supported: AMJ66, ATmega32U4
Hardware Availability: [Drop.com](https://drop.com/buy/kbd66-mechanical-keyboard-kit?mode=guest_open)
Make example for this keyboard (after setting up your build environment):
make amjkeyboard/amj66:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,70 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
LAYOUTS = 66_ansi 66_iso

View File

@@ -48,16 +48,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 64
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 64
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 25 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
@@ -74,7 +74,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

View File

@@ -61,17 +61,17 @@ BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID

View File

@@ -36,7 +36,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS

View File

@@ -37,7 +37,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS

View File

@@ -0,0 +1,19 @@
{
"keyboard_name": "business_card alpha",
"url": "",
"maintainer": "kakunpc",
"width": 3,
"height": 2,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"1", "x":0, "y":0},
{"label":"2", "x":1, "y":0},
{"label":"3", "x":2, "y":0},
{"label":"4", "x":0, "y":1},
{"label":"5", "x":1, "y":1},
{"label":"6", "x":2, "y":1}
]
}
}
}

View File

@@ -0,0 +1,19 @@
{
"keyboard_name": "business_card beta",
"url": "",
"maintainer": "kakunpc",
"width": 2,
"height": 3,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"1", "x":0, "y":0},
{"label":"2", "x":1, "y":0},
{"label":"3", "x":0, "y":1},
{"label":"4", "x":1, "y":1},
{"label":"5", "x":0, "y":2},
{"label":"6", "x":1, "y":2}
]
}
}
}

View File

@@ -54,4 +54,4 @@ BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = yes
ENCODER_ENABLE = yes
LAYOUTS = LAYOUT_ortho_5x15
LAYOUTS = ortho_5x15

View File

@@ -37,7 +37,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS

View File

@@ -0,0 +1,51 @@
/* Copyright 2019 Naoto Takai
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "choco60.h"
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
/*
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
*/

View File

@@ -0,0 +1,46 @@
/* Copyright 2019 Naoto Takai
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, R06, R07, R08, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, R16, R17, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, R26, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, R36, \
L40, L41, L43, R40, R41, R43, R44 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, KC_NO, KC_NO, KC_NO }, \
{ L10, L11, L12, L13, L14, L15, KC_NO, KC_NO, KC_NO }, \
{ L20, L21, L22, L23, L24, L25, KC_NO, KC_NO, KC_NO }, \
{ L30, L31, L32, L33, L34, L35, KC_NO, KC_NO, KC_NO }, \
{ L40, L41, KC_NO, L43, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ R00, R01, R02, R03, R04, R05, R06, R07, R08 }, \
{ R10, R11, R12, R13, R14, R15, R16, R17, KC_NO }, \
{ R20, R21, R22, R23, R24, R25, R26, KC_NO, KC_NO }, \
{ R30, R31, R32, R33, R34, R35, R36, KC_NO, KC_NO }, \
{ R40, R41, KC_NO, R43, R44, KC_NO, KC_NO, KC_NO, KC_NO } \
}

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/*
Copyright 2019 Naoto Takai
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xC0C0
#define PRODUCT_ID 0x6000
#define DEVICE_VER 0x0001
#define MANUFACTURER Naoto Takai
#define PRODUCT choco60
#define DESCRIPTION A 60% split keyboard for programmers.
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 9
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6, D1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D3 // or D1, D2, D3, E6
#define SPLIT_HAND_PIN D0

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{
"keyboard_name": "Choco60",
"url": "https://keys.recompile.net/projects/choco60/",
"maintainer": "Naoto Takai",
"width": 16,
"height": 5,
"layouts": {
"LAYOUT": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":7, "y":0}, {"label":"&", "x":8, "y":0}, {"label":"*", "x":9, "y":0}, {"label":"(", "x":10, "y":0}, {"label":")", "x":11, "y":0}, {"label":"_", "x":12, "y":0}, {"label":"+", "x":13, "y":0}, {"label":"|", "x":14, "y":0}, {"label":"~", "x":15, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":7.5, "y":1}, {"label":"U", "x":8.5, "y":1}, {"label":"I", "x":9.5, "y":1}, {"label":"O", "x":10.5, "y":1}, {"label":"P", "x":11.5, "y":1}, {"label":"{", "x":12.5, "y":1}, {"label":"}", "x":13.5, "y":1}, {"label":"Delete", "x":14.5, "y":1, "w":1.5}, {"label":"Control", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":7.75, "y":2}, {"label":"J", "x":8.75, "y":2}, {"label":"K", "x":9.75, "y":2}, {"label":"L", "x":10.75, "y":2}, {"label":":", "x":11.75, "y":2}, {"label":"\"", "x":12.75, "y":2}, {"label":"Return", "x":13.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":8.25, "y":3}, {"label":"M", "x":9.25, "y":3}, {"label":"<", "x":10.25, "y":3}, {"label":">", "x":11.25, "y":3}, {"label":"?", "x":12.25, "y":3}, {"label":"Shift", "x":13.25, "y":3, "w":1.75}, {"label":"Fn", "x":15, "y":3}, {"label":"Opt", "x":1.5, "y":4}, {"label":"\u2318", "x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":2.75}, {"label":"Opt", "x":7.75, "y":4}, {"x":8.75, "y":4, "w":2.25}, {"label":"\u2318", "x":11, "y":4, "w":1.5}, {"label":"Ctrl", "x":12.5, "y":4}]
}
}
}

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/* Copyright 2019 Naoto Takai
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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/* Copyright 2019 Naoto Takai
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_FN,
};
#define KC_FN MO(_FN)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_BSLASH, KC_GRAVE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRACKET, KC_RBRACKET, KC_BSPACE,
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE, KC_ENTER,
KC_LSHIFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, KC_RSHIFT, KC_FN,
KC_LALT, KC_LGUI, KC_SPACE, KC_SPACE, KC_SPACE, KC_RGUI, KC_RALT
),
[_FN] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INSERT, KC_DELETE,
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCREEN, KC_SCROLLLOCK, KC_PAUSE, KC_UP, KC_RBRACKET, KC_BSPACE,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_LEFT, KC_RIGHT, KC_ENTER,
RESET, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_PGDOWN, KC_DOWN, KC_RSHIFT, KC_FN,
_______, _______, _______, _______, _______, KC_STOP, _______
)
};

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# The default keymap for choco60

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# choco60
![choco60](https://keys.recompile.net/images/choco60-main@600w.jpg)
A 60% split keyboard for programmers.
Keyboard Maintainer: [Naoto Takai](https://github.com/takai)
Hardware Supported: The Choco60 PCBs, Pro Micro supported
Hardware Availability: https://keys.recompile.net/projects/choco60/
Make example for this keyboard (after setting up your build environment):
make choco60:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
SPLIT_KEYBOARD = yes # Enable split keyboard

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/* Copyright 2019 'Naoto Takai'
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "cocoa40.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

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/* Copyright 2019 'Naoto Takai'
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, R06, R07, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, R16, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, R26, \
L31, L32, L33, R30, R32, R33 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, KC_NO, KC_NO }, \
{ L10, L11, L12, L13, L14, L15, KC_NO, KC_NO }, \
{ L20, L21, L22, L23, L24, L25, KC_NO, KC_NO }, \
{ KC_NO, L31, L32, L33, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ R00, R01, R02, R03, R04, R05, R06, R07 }, \
{ R10, R11, R12, R13, R14, R15, R16, KC_NO }, \
{ R20, R21, R22, R23, R24, R25, R26, KC_NO }, \
{ R30, KC_NO, R32, R33, KC_NO, KC_NO, KC_NO, KC_NO } \
}

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/*
Copyright 2019 'Naoto Takai'
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xC0C0
#define PRODUCT_ID 0x4000
#define DEVICE_VER 0x0001
#define MANUFACTURER recompile keys
#define PRODUCT cocoa40
#define DESCRIPTION A 40% keyboard for programmers.
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, F6, F7 }
#define MATRIX_COL_PINS { B5, B4, E6, D7, C6, D4, D0, D1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
#define SPLIT_HAND_PIN D3

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{
"keyboard_name": "Cocoa40",
"url": "https://keys.recompile.net/projects/cocoa40/",
"maintainer": "Naoto Takai",
"width": 15.25,
"height": 4,
"layouts": {
"LAYOUT": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"Q", "x":1, "y":0}, {"label":"W", "x":2, "y":0}, {"label":"E", "x":3, "y":0}, {"label":"R", "x":4, "y":0}, {"label":"T", "x":5, "y":0}, {"label":"Y", "x":7.25, "y":0}, {"label":"U", "x":8.25, "y":0}, {"label":"I", "x":9.25, "y":0}, {"label":"O", "x":10.25, "y":0}, {"label":"P", "x":11.25, "y":0}, {"label":"{", "x":12.25, "y":0}, {"label":"}", "x":13.25, "y":0}, {"label":"Back<br>Space", "x":14.25, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.25}, {"label":"A", "x":1.25, "y":1}, {"label":"S", "x":2.25, "y":1}, {"label":"D", "x":3.25, "y":1}, {"label":"F", "x":4.25, "y":1}, {"label":"G", "x":5.25, "y":1}, {"label":"H", "x":7.5, "y":1}, {"label":"J", "x":8.5, "y":1}, {"label":"K", "x":9.5, "y":1}, {"label":"L", "x":10.5, "y":1}, {"label":":", "x":11.5, "y":1}, {"label":"\"", "x":12.5, "y":1}, {"label":"Enter", "x":13.5, "y":1, "w":1.75}, {"label":"Shift", "x":0, "y":2, "w":1.75}, {"label":"Z", "x":1.75, "y":2}, {"label":"X", "x":2.75, "y":2}, {"label":"C", "x":3.75, "y":2}, {"label":"V", "x":4.75, "y":2}, {"label":"B", "x":5.75, "y":2}, {"label":"N", "x":8, "y":2}, {"label":"M", "x":9, "y":2}, {"label":"<", "x":10, "y":2}, {"label":">", "x":11, "y":2}, {"label":"?", "x":12, "y":2}, {"label":"Shift", "x":13, "y":2, "w":1.25}, {"label":"Fn", "x":14.25, "y":2}, {"label":"Opt", "x":1.5, "y":3}, {"label":"Command", "x":2.5, "y":3, "w":1.5}, {"label":"", "x":4, "y":3, "w":2.25}, {"label":"", "x":7.5, "y":3, "w":2.75}, {"label":"Command", "x":10.25, "y":3, "w":1.5}, {"label":"Opt", "x":11.75, "y":3}]
}
}
}

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/* Copyright 2019 'Naoto Takai'
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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/* Copyright 2019 'Naoto Takai'
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_NUMS,
_SYMS,
_FN,
};
#define KC_NUMS LT(_NUMS, KC_SPACE)
#define KC_SYMS LT(_SYMS, KC_SPACE)
#define KC_FN MO(_FN)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRACKET, KC_RBRACKET, KC_BSPACE,
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE, KC_ENTER,
KC_LSHIFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, KC_RSHIFT, KC_FN,
KC_LALT, KC_LGUI, KC_NUMS, KC_SYMS, KC_RGUI, KC_RALT
),
[_NUMS] = LAYOUT(
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_BSLASH,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
[_SYMS] = LAYOUT(
KC_TILDE, KC_EXCLAIM, KC_AT, KC_HASH, KC_DOLLAR, KC_PERCENT, KC_CIRCUMFLEX, KC_AMPERSAND, KC_ASTERISK, KC_LEFT_PAREN, KC_RIGHT_PAREN, KC_MINUS, KC_PLUS, KC_PIPE,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
[_FN] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DELETE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
};

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# The default keymap for cocoa40

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# cocoa40
![cocoa40](https://keys.recompile.net/images/cocoa40-main@600w.jpg)
A 40% split keyboard for programmers.
Keyboard Maintainer: [Naoto Takai](https://github.com/takai)
Hardware Supported: The Cocoa40 PCBs, Pro Micro supported
Hardware Availability: https://keys.recompile.net/projects/cocoa40/
Make example for this keyboard (after setting up your build environment):
make cocoa40:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@@ -0,0 +1,81 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE =no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
SPLIT_KEYBOARD = yes

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@@ -74,8 +74,6 @@ static bool matrix_is_mod = false;
* This supports two cascaded hubs and four keyboards
*/
USB usb_host;
USBHub hub1(&usb_host);
USBHub hub2(&usb_host);
HIDBoot<HID_PROTOCOL_KEYBOARD> kbd1(&usb_host);
HIDBoot<HID_PROTOCOL_KEYBOARD> kbd2(&usb_host);
HIDBoot<HID_PROTOCOL_KEYBOARD> kbd3(&usb_host);
@@ -84,6 +82,8 @@ KBDReportParser kbd_parser1;
KBDReportParser kbd_parser2;
KBDReportParser kbd_parser3;
KBDReportParser kbd_parser4;
USBHub hub1(&usb_host);
USBHub hub2(&usb_host);
extern "C"
@@ -252,10 +252,10 @@ extern "C"
void led_set(uint8_t usb_led)
{
kbd1.SetReport(0, 0, 2, 0, 1, &usb_led);
kbd2.SetReport(0, 0, 2, 0, 1, &usb_led);
kbd3.SetReport(0, 0, 2, 0, 1, &usb_led);
kbd4.SetReport(0, 0, 2, 0, 1, &usb_led);
if (kbd1.isReady()) kbd1.SetReport(0, 0, 2, 0, 1, &usb_led);
if (kbd2.isReady()) kbd2.SetReport(0, 0, 2, 0, 1, &usb_led);
if (kbd3.isReady()) kbd3.SetReport(0, 0, 2, 0, 1, &usb_led);
if (kbd4.isReady()) kbd4.SetReport(0, 0, 2, 0, 1, &usb_led);
led_set_kb(usb_led);
}

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@@ -1,5 +1,4 @@
#include "crkbd.h"
#include "ssd1306.h"
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
#ifdef SSD1306OLED

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@@ -35,10 +35,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 100
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif

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@@ -1,12 +1,4 @@
#include QMK_KEYBOARD_H
#include "bootloader.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
@@ -39,70 +31,52 @@ enum macro_keycodes {
KC_SAMPLEMACRO,
};
#define KC______ KC_TRNS
#define KC_XXXXX KC_NO
#define KC_LOWER LOWER
#define KC_RAISE RAISE
#define KC_RST RESET
#define KC_LRST RGBRST
#define KC_LTOG RGB_TOG
#define KC_LHUI RGB_HUI
#define KC_LHUD RGB_HUD
#define KC_LSAI RGB_SAI
#define KC_LSAD RGB_SAD
#define KC_LVAI RGB_VAI
#define KC_LVAD RGB_VAD
#define KC_LMOD RGB_MOD
#define KC_CTLTB CTL_T(KC_TAB)
#define KC_GUIEI GUI_T(KC_LANG2)
#define KC_ALTKN ALT_T(KC_LANG1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc( \
[_QWERTY] = LAYOUT( \
//,-----------------------------------------. ,-----------------------------------------.
ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
CTLTB, A, S, D, F, G, H, J, K, L, SCLN, QUOT,\
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT,\
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_RSFT,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT \
//`--------------------' `--------------------'
),
[_LOWER] = LAYOUT_kc( \
[_LOWER] = LAYOUT( \
//,-----------------------------------------. ,-----------------------------------------.
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC,\
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
CTLTB, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, XXXXX,\
KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT,KC_NO,KC_NO,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, XXXXX,\
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT \
//`--------------------' `--------------------'
),
[_RAISE] = LAYOUT_kc( \
[_RAISE] = LAYOUT( \
//,-----------------------------------------. ,-----------------------------------------.
ESC, EXLM, AT, HASH, DLR, PERC, CIRC, AMPR, ASTR, LPRN, RPRN, BSPC,\
KC_ESC,KC_EXLM,KC_AT,KC_HASH,KC_DLR,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
CTLTB, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, MINS, EQL, LCBR, RCBR, PIPE, GRV,\
KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS,KC_EQL,KC_LCBR,KC_RCBR,KC_PIPE,KC_GRV,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, UNDS, PLUS, LBRC, RBRC, BSLS, TILD,\
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UNDS,KC_PLUS,KC_LBRC,KC_RBRC,KC_BSLS,KC_TILD,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT \
//`--------------------' `--------------------'
),
[_ADJUST] = LAYOUT_kc( \
[_ADJUST] = LAYOUT( \
//,-----------------------------------------. ,-----------------------------------------.
RST, LRST, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
RESET,RGBRST, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LTOG, LHUI, LSAI, LVAI, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
RGB_TOG,RGB_HUI,RGB_SAI,RGB_VAI,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LMOD, LHUD, LSAD, LVAD, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
RGB_MOD,RGB_HUD,RGB_SAD,RGB_VAD,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT \
//`--------------------' `--------------------'
)
};
@@ -157,7 +131,7 @@ void matrix_render_user(struct CharacterMatrix *matrix) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
matrix_write_ln(matrix, read_keylog());
matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
//matrix_write_ln(matrix, read_host_led_state());
//matrix_write_ln(matrix, read_timelog());
@@ -195,7 +169,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
@@ -205,7 +178,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
@@ -215,7 +187,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
@@ -223,7 +194,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
layer_off(_ADJUST);
}
return false;
break;
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
@@ -233,7 +203,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
#endif
return false;
break;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {

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@@ -20,7 +20,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
/* Select hand configuration */
// #define MASTER_LEFT
@@ -36,52 +35,31 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define TAPPING_TERM 100
#ifdef RGBLIGHT_ENABLE
# undef RGBLED_NUM
# define RGBLED_NUM 27
# undef RGBLED_NUM
# define RGBLED_NUM 27
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 100
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 5
# define RGBLIGHT_LIMIT_VAL 150
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define DISABLE_RGB_MATRIX_ALPHAS_MODS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define DISABLE_RGB_MATRIX_BREATHING
# define DISABLE_RGB_MATRIX_CYCLE_ALL
# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define DISABLE_RGB_MATRIX_DUAL_BEACON
# define DISABLE_RGB_MATRIX_RAINBOW_BEACON
# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
// # define DISABLE_RGB_MATRIX_RAINDROPS
// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define DISABLE_RGB_MATRIX_SPLASH
// # define DISABLE_RGB_MATRIX_MULTISPLASH
# define DISABLE_RGB_MATRIX_SOLID_SPLASH
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 5
# define RGB_MATRIX_SPD_STEP 10
#endif
#ifdef AUDIO_ENABLE
# define B6_AUDIO
# define B6_AUDIO
// #define NO_MUSIC_MODE
#endif
@@ -92,4 +70,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define OLED_FONT_WIDTH 5
// #define OLED_FONT_HEIGHT 7
#define OLED_DISABLE_TIMEOUT
#define TAPPING_TERM_PER_KEY

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@@ -2,17 +2,16 @@
#include "drashna.h"
extern keymap_config_t keymap_config;
extern uint8_t is_master;
extern uint8_t is_master;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
// Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
enum crkbd_keycodes {
RGBRST = NEW_SAFE_RANGE
};
enum crkbd_keycodes { RGBRST = NEW_SAFE_RANGE };
// clang-format off
#define LAYOUT_crkbd_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
@@ -103,60 +102,30 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, KC_NUKE, _______, _______, TG_MODS, _______
)
};
void matrix_init_keymap(void) {
#ifndef CONVERT_TO_PROTON_C
setPinOutput(D5);
writePinHigh(D5);
setPinOutput(B0);
writePinHigh(B0);
#endif
}
// clang-format on
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_master) {
return OLED_ROTATION_270;
} else {
return rotation;
}
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
uint16_t oled_timer;
void render_crkbd_logo(void) {
static const char PROGMEM crkbd_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
0};
oled_write_P(crkbd_logo, false);
}
char keylog_str[5] = {};
uint8_t keylogs_str_idx = 0;
uint16_t log_timer = 0;
#define KEYLOG_LEN (int)(32 / OLED_FONT_WIDTH)
char keylog_str[KEYLOG_LEN] = {};
uint8_t keylogs_str_idx = 0;
uint16_t log_timer = 0;
const char code_to_name[60] = {
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\',
'#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '};
const char code_to_name[60] = {' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', 'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\', '#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '};
void add_keylog(uint16_t keycode) {
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) ||
(keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { keycode = keycode & 0xFF; }
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
keycode = keycode & 0xFF;
}
for (uint8_t i = KEYLOG_LEN - 1; i > 0; i--) {
for (uint8_t i = 4; i > 0; i--) {
keylog_str[i] = keylog_str[i - 1];
}
if (keycode < 60) {
keylog_str[0] = code_to_name[keycode];
}
keylog_str[KEYLOG_LEN] = 0;
keylog_str[5] = 0;
log_timer = timer_read();
}
@@ -167,94 +136,153 @@ void update_log(void) {
}
}
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) { add_keylog(keycode); }
if (record->event.pressed) {
add_keylog(keycode);
oled_timer = timer_read();
}
return true;
}
void render_status(void) {
void render_rgb_status(void) {
oled_write_ln("RGB:", false);
static char temp[20] = {0};
snprintf(temp, sizeof(temp) + 1, "M:%3dH:%3dS:%3dV:%3d", rgb_matrix_config.mode, rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v);
oled_write(temp, false);
}
oled_write_P(PSTR("Layer"), false);
switch (biton32(layer_state)) {
case 0:
oled_write_P(PSTR("Base "), false);
break;
case _RAISE:
oled_write_P(PSTR("Raise"), false);
break;
case _LOWER:
oled_write_P(PSTR("Lower"), false);
break;
case _ADJUST:
oled_write_P(PSTR("Adjst"), false);
break;
default:
oled_write_P(PSTR("Unkn "), false);
break;
}
oled_write_P(PSTR("Lyout"), false);
void render_status_main(void) {
/* Show Keyboard Layout */
oled_write("Lyout", false);
switch (biton32(default_layer_state)) {
case _QWERTY:
oled_write_P(PSTR("QWRTY"), false);
oled_write(" QRTY", false);
break;
case _COLEMAK:
oled_write_P(PSTR("COLMK"), false);
oled_write(" COLE", false);
break;
case _DVORAK:
oled_write_P(PSTR("DVRAK"), false);
oled_write(" DVRK", false);
break;
case _WORKMAN:
oled_write_P(PSTR("WRKMN"), false);
oled_write(" WKMN", false);
break;
case _NORMAN:
oled_write_P(PSTR("NORMN"), false);
oled_write(" NORM", false);
break;
case _MALTRON:
oled_write_P(PSTR("MLTRN"), false);
oled_write(" MLTN", false);
break;
case _EUCALYN:
oled_write_P(PSTR("ECLYN"), false);
oled_write(" ECLN", false);
break;
case _CARPLAX:
oled_write_P(PSTR("CRPLX"), false);
oled_write(" CRPX", false);
break;
}
uint8_t modifiers = get_mods();
uint8_t one_shot = get_oneshot_mods();
oled_write_P(PSTR("Mods:"), false);
oled_write_P( (modifiers & MOD_MASK_SHIFT || one_shot & MOD_MASK_SHIFT) ? PSTR(" SFT ") : PSTR(" "), false);
oled_write_P( (modifiers & MOD_MASK_CTRL || one_shot & MOD_MASK_CTRL ) ? PSTR(" CTL ") : PSTR(" "), false);
oled_write_P( (modifiers & MOD_MASK_ALT || one_shot & MOD_MASK_ALT ) ? PSTR(" ALT ") : PSTR(" "), false);
oled_write_P( (modifiers & MOD_MASK_GUI || one_shot & MOD_MASK_GUI ) ? PSTR(" GUI ") : PSTR(" "), false);
oled_write_P(PSTR("BTMGK"), false);
if (keymap_config.swap_lalt_lgui) {
oled_write_P(PSTR(" Mac "), false);
} else {
oled_write_P(PSTR(" Win "), false);
}
/* Show Lock Status (only work on master side) */
uint8_t led_usb_state = host_keyboard_leds();
oled_write_P(PSTR("Lock:"), false);
oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR(" NUM ") : PSTR(" "), false);
oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR(" CAPS") : PSTR(" "), false);
oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR(" SCRL") : PSTR(" "), false);
oled_write("Lock:", false);
oled_write(" ", false);
oled_write_ln("NUM", led_usb_state & (1 << USB_LED_NUM_LOCK));
oled_write(" ", false);
oled_write("CAPS", led_usb_state & (1 << USB_LED_CAPS_LOCK));
oled_write(" ", false);
oled_write("SCRL", led_usb_state & (1 << USB_LED_SCROLL_LOCK));
/* Show Alt-Gui Swap options */
oled_write("BTMGK", false);
oled_write(" ", false);
oled_write_ln("Win", !keymap_config.swap_lalt_lgui);
oled_write(" ", false);
oled_write_ln("Mac", keymap_config.swap_lalt_lgui);
# if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
/* Show RGB Options */
render_rgb_status();
# endif
oled_write(keylog_str, false);
}
void render_status_secondary(void) {
/* Show Keyboard Layout */
oled_write("Lyout", false);
switch (biton32(default_layer_state)) {
case _QWERTY:
oled_write(" QRTY", false);
break;
case _COLEMAK:
oled_write(" COLE", false);
break;
case _DVORAK:
oled_write(" DVRK", false);
break;
case _WORKMAN:
oled_write(" WKMN", false);
break;
case _NORMAN:
oled_write(" NORM", false);
break;
case _MALTRON:
oled_write(" MLTN", false);
break;
case _EUCALYN:
oled_write(" ECLN", false);
break;
case _CARPLAX:
oled_write(" CRPX", false);
break;
}
/* Show Activate layer */
oled_write("Layer", false);
switch (biton32(layer_state)) {
case _RAISE:
oled_write("Raise", false);
break;
case _LOWER:
oled_write("Lower", false);
break;
case _ADJUST:
oled_write("Adjst", false);
break;
default:
oled_write("Dflt ", false);
break;
}
/* Show Mod */
uint8_t modifiers = get_mods() | get_oneshot_mods();
oled_write("Mods:", false);
oled_write(" ", false);
oled_write_ln("SFT", (modifiers & MOD_MASK_SHIFT));
oled_write(" ", false);
oled_write_ln("CTL", (modifiers & MOD_MASK_CTRL));
oled_write(" ", false);
oled_write_ln("ALT", (modifiers & MOD_MASK_ALT));
oled_write(" ", false);
oled_write_ln("GUI", (modifiers & MOD_MASK_GUI));
# if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
render_rgb_status();
# endif
/* Show logged Keys */
oled_write(keylog_str, false);
}
void oled_task_user(void) {
if (timer_elapsed(oled_timer) > 60000) {
oled_off();
return;
}
if (is_master) {
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
render_status_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_crkbd_logo();
oled_scroll_left(); // Turns on scrolling
render_status_secondary();
}
}
@@ -272,57 +300,82 @@ uint16_t get_tapping_term(uint16_t keycode) {
#ifdef RGB_MATRIX_ENABLE
static bool is_suspended;
static bool rgb_matrix_enabled;
void suspend_power_down_keymap(void) {
rgb_matrix_set_suspend_state(true);
if (!is_suspended) {
is_suspended = true;
rgb_matrix_enabled = (bool)rgb_matrix_config.enable;
rgb_matrix_disable_noeeprom();
}
}
void suspend_wakeup_init_keymap(void) {
rgb_matrix_set_suspend_state(false);
is_suspended = false;
if (rgb_matrix_enabled) {
rgb_matrix_enable_noeeprom();
}
}
void rgb_matrix_indicators_user(void) {
if ( userspace_config.rgb_layer_change &&
#ifdef RGB_DISABLE_WHEN_USB_SUSPENDED
if (userspace_config.rgb_layer_change &&
# ifdef RGB_DISABLE_WHEN_USB_SUSPENDED
!g_suspend_state &&
#endif
#if defined(RGBLIGHT_ENABLE)
# endif
# if defined(RGBLIGHT_ENABLE)
(!rgblight_config.enable && rgb_matrix_config.enable)
#else
# else
rgb_matrix_config.enable
#endif
# endif
) {
switch (biton32(layer_state)) {
case _MODS:
rgb_matrix_layer_helper(0xFF, 0xFF, 0x00, LED_FLAG_UNDERGLOW); break;
case _GAMEPAD:
rgb_matrix_layer_helper(0xFF, 0x80, 0x00, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _DIABLO:
rgb_matrix_layer_helper(0xFF, 0x00, 0x00, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _RAISE:
rgb_matrix_layer_helper(0xFF, 0xFF, 0x00, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _LOWER:
rgb_matrix_layer_helper(0x00, 0xFF, 0x00, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _ADJUST:
rgb_matrix_layer_helper(0xFF, 0x00, 0x00, LED_FLAG_UNDERGLOW); break;
default:
rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
default: {
bool mods_enabled = IS_LAYER_ON(_MODS);
switch (biton32(default_layer_state)) {
case _QWERTY:
rgb_matrix_layer_helper(0x00, 0xFF, 0xFF, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_CYAN, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _COLEMAK:
rgb_matrix_layer_helper(0xFF, 0x00, 0xFF, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_MAGENTA, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _DVORAK:
rgb_matrix_layer_helper(0x00, 0xFF, 0x00, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_SPRINGGREEN, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _WORKMAN:
rgb_matrix_layer_helper(0xD9, 0xA5, 0x21, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_GOLDENROD, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _NORMAN:
rgb_matrix_layer_helper(0xFF, 0x7C, 0x4D, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_CORAL, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _MALTRON:
rgb_matrix_layer_helper(0xFF, 0xFF, 0x00, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_YELLOW, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _EUCALYN:
rgb_matrix_layer_helper(0xFF, 0x80, 0xBF, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_PINK, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
case _CARPLAX:
rgb_matrix_layer_helper(0x00, 0x00, 0xFF, LED_FLAG_UNDERGLOW); break;
rgb_matrix_layer_helper(HSV_BLUE, mods_enabled, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;
}
break;
}
}
}
}

View File

@@ -16,7 +16,6 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
RGBLIGHT_STARTUP_ANIMATION = yes
RGB_MATRIX_ENABLE = WS2812
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
@@ -25,7 +24,3 @@ SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
BOOTLOADER = qmk-dfu
OLED_DRIVER_ENABLE = yes
ifneq ($(strip $(OLED_DRIVER_ENABLE)), yes)
RGB_MATRIX_SPLIT_RIGHT=yes
endif

View File

@@ -0,0 +1,44 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define SSD1306OLED
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 100
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17

View File

@@ -0,0 +1,241 @@
#include QMK_KEYBOARD_H
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
BACKLIT,
RGBRST
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
#define KC______ KC_TRNS
#define KC_XXXXX KC_NO
#define KC_LOWER LOWER
#define KC_RAISE RAISE
#define KC_RST RESET
#define KC_LRST RGBRST
#define KC_LTOG RGB_TOG
#define KC_LHUI RGB_HUI
#define KC_LHUD RGB_HUD
#define KC_LSAI RGB_SAI
#define KC_LSAD RGB_SAD
#define KC_LVAI RGB_VAI
#define KC_LVAD RGB_VAD
#define KC_LMOD RGB_MOD
#define KC_GUIEI GUI_T(KC_LANG2)
#define KC_ALTKN ALT_T(KC_LANG1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
TAB, Q, W, E, R, T, Y, U, I, O, P, BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ESC,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
//`--------------------' `--------------------'
),
[_LOWER] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
TAB, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LCTL, F1, F2, F3, F4, F5, LEFT, DOWN, UP, RIGHT, XXXXX, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, F6, F7, F8, F9, F10, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
//`--------------------' `--------------------'
),
[_RAISE] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
TAB, EXLM, AT, HASH, DLR, PERC, CIRC, AMPR, ASTR, LPRN, RPRN, BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LCTL, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, MINS, EQL, LCBR, RCBR, PIPE, GRV,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, UNDS, PLUS, LBRC, RBRC, BSLS, TILD,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
//`--------------------' `--------------------'
),
[_ADJUST] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
RST, LRST, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LTOG, LHUI, LSAI, LVAI, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LMOD, LHUD, LSAD, LVAD, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
//`--------------------' `--------------------'
)
};
int RGB_current_mode;
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
layer_on(layer3);
} else {
layer_off(layer3);
}
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
// When add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state(void);
const char *read_logo(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);
// const char *read_mode_icon(bool swap);
// const char *read_host_led_state(void);
// void set_timelog(void);
// const char *read_timelog(void);
void matrix_scan_user(void) {
iota_gfx_task();
}
void matrix_render_user(struct CharacterMatrix *matrix) {
if (is_master) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
matrix_write_ln(matrix, read_keylog());
matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
//matrix_write_ln(matrix, read_host_led_state());
//matrix_write_ln(matrix, read_timelog());
} else {
matrix_write(matrix, read_logo());
}
}
void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
matrix_clear(&matrix);
matrix_render_user(&matrix);
matrix_update(&display, &matrix);
}
#endif//SSD1306OLED
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
#ifdef SSD1306OLED
set_keylog(keycode, record);
#endif
// set_timelog();
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
#endif
return false;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
}
return true;
}

View File

@@ -0,0 +1,10 @@
# If you want to change the display of OLED, you need to change here
SRC += ./lib/glcdfont.c \
./lib/rgb_state_reader.c \
./lib/layer_state_reader.c \
./lib/logo_reader.c \
./lib/keylogger.c \
# ./lib/mode_icon_reader.c \
# ./lib/host_led_state_reader.c \
# ./lib/timelogger.c \

View File

@@ -1,358 +0,0 @@
/*
pins_arduino.h - Pin definition functions for Arduino
Part of Arduino - http://www.arduino.cc/
Copyright (c) 2007 David A. Mellis
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General
Public License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
$Id: wiring.h 249 2007-02-03 16:52:51Z mellis $
*/
#pragma once
#include <avr/pgmspace.h>
// Workaround for wrong definitions in "iom32u4.h".
// This should be fixed in the AVR toolchain.
#undef UHCON
#undef UHINT
#undef UHIEN
#undef UHADDR
#undef UHFNUM
#undef UHFNUML
#undef UHFNUMH
#undef UHFLEN
#undef UPINRQX
#undef UPINTX
#undef UPNUM
#undef UPRST
#undef UPCONX
#undef UPCFG0X
#undef UPCFG1X
#undef UPSTAX
#undef UPCFG2X
#undef UPIENX
#undef UPDATX
#undef TCCR2A
#undef WGM20
#undef WGM21
#undef COM2B0
#undef COM2B1
#undef COM2A0
#undef COM2A1
#undef TCCR2B
#undef CS20
#undef CS21
#undef CS22
#undef WGM22
#undef FOC2B
#undef FOC2A
#undef TCNT2
#undef TCNT2_0
#undef TCNT2_1
#undef TCNT2_2
#undef TCNT2_3
#undef TCNT2_4
#undef TCNT2_5
#undef TCNT2_6
#undef TCNT2_7
#undef OCR2A
#undef OCR2_0
#undef OCR2_1
#undef OCR2_2
#undef OCR2_3
#undef OCR2_4
#undef OCR2_5
#undef OCR2_6
#undef OCR2_7
#undef OCR2B
#undef OCR2_0
#undef OCR2_1
#undef OCR2_2
#undef OCR2_3
#undef OCR2_4
#undef OCR2_5
#undef OCR2_6
#undef OCR2_7
#define NUM_DIGITAL_PINS 30
#define NUM_ANALOG_INPUTS 12
#define TX_RX_LED_INIT DDRD |= (1<<5), DDRB |= (1<<0)
#define TXLED0 PORTD |= (1<<5)
#define TXLED1 PORTD &= ~(1<<5)
#define RXLED0 PORTB |= (1<<0)
#define RXLED1 PORTB &= ~(1<<0)
static const uint8_t SDA = 2;
static const uint8_t SCL = 3;
#define LED_BUILTIN 13
// Map SPI port to 'new' pins D14..D17
static const uint8_t SS = 17;
static const uint8_t MOSI = 16;
static const uint8_t MISO = 14;
static const uint8_t SCK = 15;
// Mapping of analog pins as digital I/O
// A6-A11 share with digital pins
static const uint8_t ADC0 = 18;
static const uint8_t ADC1 = 19;
static const uint8_t ADC2 = 20;
static const uint8_t ADC3 = 21;
static const uint8_t ADC4 = 22;
static const uint8_t ADC5 = 23;
static const uint8_t ADC6 = 24; // D4
static const uint8_t ADC7 = 25; // D6
static const uint8_t ADC8 = 26; // D8
static const uint8_t ADC9 = 27; // D9
static const uint8_t ADC10 = 28; // D10
static const uint8_t ADC11 = 29; // D12
#define digitalPinToPCICR(p) ((((p) >= 8 && (p) <= 11) || ((p) >= 14 && (p) <= 17) || ((p) >= A8 && (p) <= A10)) ? (&PCICR) : ((uint8_t *)0))
#define digitalPinToPCICRbit(p) 0
#define digitalPinToPCMSK(p) ((((p) >= 8 && (p) <= 11) || ((p) >= 14 && (p) <= 17) || ((p) >= A8 && (p) <= A10)) ? (&PCMSK0) : ((uint8_t *)0))
#define digitalPinToPCMSKbit(p) ( ((p) >= 8 && (p) <= 11) ? (p) - 4 : ((p) == 14 ? 3 : ((p) == 15 ? 1 : ((p) == 16 ? 2 : ((p) == 17 ? 0 : (p - A8 + 4))))))
// __AVR_ATmega32U4__ has an unusual mapping of pins to channels
extern const uint8_t PROGMEM analog_pin_to_channel_PGM[];
#define analogPinToChannel(P) ( pgm_read_byte( analog_pin_to_channel_PGM + (P) ) )
#define digitalPinToInterrupt(p) ((p) == 0 ? 2 : ((p) == 1 ? 3 : ((p) == 2 ? 1 : ((p) == 3 ? 0 : ((p) == 7 ? 4 : NOT_AN_INTERRUPT)))))
#ifdef ARDUINO_MAIN
// On the Arduino board, digital pins are also used
// for the analog output (software PWM). Analog input
// pins are a separate set.
// ATMEL ATMEGA32U4 / ARDUINO LEONARDO
//
// D0 PD2 RXD1/INT2
// D1 PD3 TXD1/INT3
// D2 PD1 SDA SDA/INT1
// D3# PD0 PWM8/SCL OC0B/SCL/INT0
// D4 A6 PD4 ADC8
// D5# PC6 ??? OC3A/#OC4A
// D6# A7 PD7 FastPWM #OC4D/ADC10
// D7 PE6 INT6/AIN0
//
// D8 A8 PB4 ADC11/PCINT4
// D9# A9 PB5 PWM16 OC1A/#OC4B/ADC12/PCINT5
// D10# A10 PB6 PWM16 OC1B/0c4B/ADC13/PCINT6
// D11# PB7 PWM8/16 0C0A/OC1C/#RTS/PCINT7
// D12 A11 PD6 T1/#OC4D/ADC9
// D13# PC7 PWM10 CLK0/OC4A
//
// A0 D18 PF7 ADC7
// A1 D19 PF6 ADC6
// A2 D20 PF5 ADC5
// A3 D21 PF4 ADC4
// A4 D22 PF1 ADC1
// A5 D23 PF0 ADC0
//
// New pins D14..D17 to map SPI port to digital pins
//
// MISO D14 PB3 MISO,PCINT3
// SCK D15 PB1 SCK,PCINT1
// MOSI D16 PB2 MOSI,PCINT2
// SS D17 PB0 RXLED,SS/PCINT0
//
// Connected LEDs on board for TX and RX
// TXLED D24 PD5 XCK1
// RXLED D17 PB0
// HWB PE2 HWB
// these arrays map port names (e.g. port B) to the
// appropriate addresses for various functions (e.g. reading
// and writing)
const uint16_t PROGMEM port_to_mode_PGM[] = {
NOT_A_PORT,
NOT_A_PORT,
(uint16_t) &DDRB,
(uint16_t) &DDRC,
(uint16_t) &DDRD,
(uint16_t) &DDRE,
(uint16_t) &DDRF,
};
const uint16_t PROGMEM port_to_output_PGM[] = {
NOT_A_PORT,
NOT_A_PORT,
(uint16_t) &PORTB,
(uint16_t) &PORTC,
(uint16_t) &PORTD,
(uint16_t) &PORTE,
(uint16_t) &PORTF,
};
const uint16_t PROGMEM port_to_input_PGM[] = {
NOT_A_PORT,
NOT_A_PORT,
(uint16_t) &PINB,
(uint16_t) &PINC,
(uint16_t) &PIND,
(uint16_t) &PINE,
(uint16_t) &PINF,
};
const uint8_t PROGMEM digital_pin_to_port_PGM[] = {
PD, // D0 - PD2
PD, // D1 - PD3
PD, // D2 - PD1
PD, // D3 - PD0
PD, // D4 - PD4
PC, // D5 - PC6
PD, // D6 - PD7
PE, // D7 - PE6
PB, // D8 - PB4
PB, // D9 - PB5
PB, // D10 - PB6
PB, // D11 - PB7
PD, // D12 - PD6
PC, // D13 - PC7
PB, // D14 - MISO - PB3
PB, // D15 - SCK - PB1
PB, // D16 - MOSI - PB2
PB, // D17 - SS - PB0
PF, // D18 - A0 - PF7
PF, // D19 - A1 - PF6
PF, // D20 - A2 - PF5
PF, // D21 - A3 - PF4
PF, // D22 - A4 - PF1
PF, // D23 - A5 - PF0
PD, // D24 - PD5
PD, // D25 / D6 - A7 - PD7
PB, // D26 / D8 - A8 - PB4
PB, // D27 / D9 - A9 - PB5
PB, // D28 / D10 - A10 - PB6
PD, // D29 / D12 - A11 - PD6
};
const uint8_t PROGMEM digital_pin_to_bit_mask_PGM[] = {
_BV(2), // D0 - PD2
_BV(3), // D1 - PD3
_BV(1), // D2 - PD1
_BV(0), // D3 - PD0
_BV(4), // D4 - PD4
_BV(6), // D5 - PC6
_BV(7), // D6 - PD7
_BV(6), // D7 - PE6
_BV(4), // D8 - PB4
_BV(5), // D9 - PB5
_BV(6), // D10 - PB6
_BV(7), // D11 - PB7
_BV(6), // D12 - PD6
_BV(7), // D13 - PC7
_BV(3), // D14 - MISO - PB3
_BV(1), // D15 - SCK - PB1
_BV(2), // D16 - MOSI - PB2
_BV(0), // D17 - SS - PB0
_BV(7), // D18 - A0 - PF7
_BV(6), // D19 - A1 - PF6
_BV(5), // D20 - A2 - PF5
_BV(4), // D21 - A3 - PF4
_BV(1), // D22 - A4 - PF1
_BV(0), // D23 - A5 - PF0
_BV(5), // D24 - PD5
_BV(7), // D25 / D6 - A7 - PD7
_BV(4), // D26 / D8 - A8 - PB4
_BV(5), // D27 / D9 - A9 - PB5
_BV(6), // D28 / D10 - A10 - PB6
_BV(6), // D29 / D12 - A11 - PD6
};
const uint8_t PROGMEM digital_pin_to_timer_PGM[] = {
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
TIMER0B, /* 3 */
NOT_ON_TIMER,
TIMER3A, /* 5 */
TIMER4D, /* 6 */
NOT_ON_TIMER,
NOT_ON_TIMER,
TIMER1A, /* 9 */
TIMER1B, /* 10 */
TIMER0A, /* 11 */
NOT_ON_TIMER,
TIMER4A, /* 13 */
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
};
const uint8_t PROGMEM analog_pin_to_channel_PGM[] = {
7, // A0 PF7 ADC7
6, // A1 PF6 ADC6
5, // A2 PF5 ADC5
4, // A3 PF4 ADC4
1, // A4 PF1 ADC1
0, // A5 PF0 ADC0
8, // A6 D4 PD4 ADC8
10, // A7 D6 PD7 ADC10
11, // A8 D8 PB4 ADC11
12, // A9 D9 PB5 ADC12
13, // A10 D10 PB6 ADC13
9 // A11 D12 PD6 ADC9
};
#endif /* ARDUINO_MAIN */
// These serial port names are intended to allow libraries and architecture-neutral
// sketches to automatically default to the correct port name for a particular type
// of use. For example, a GPS module would normally connect to SERIAL_PORT_HARDWARE_OPEN,
// the first hardware serial port whose RX/TX pins are not dedicated to another use.
//
// SERIAL_PORT_MONITOR Port which normally prints to the Arduino Serial Monitor
//
// SERIAL_PORT_USBVIRTUAL Port which is USB virtual serial
//
// SERIAL_PORT_LINUXBRIDGE Port which connects to a Linux system via Bridge library
//
// SERIAL_PORT_HARDWARE Hardware serial port, physical RX & TX pins.
//
// SERIAL_PORT_HARDWARE_OPEN Hardware serial ports which are open for use. Their RX & TX
// pins are NOT connected to anything by default.
#define SERIAL_PORT_MONITOR Serial
#define SERIAL_PORT_USBVIRTUAL Serial
#define SERIAL_PORT_HARDWARE Serial1
#define SERIAL_PORT_HARDWARE_OPEN Serial1

View File

@@ -1,5 +1,6 @@
Crkbd
===
# Corne Keyboard (CRKBD)
Also known (incorrectly) as the `HeliDox`.
![Crkbd](https://user-images.githubusercontent.com/736191/40575636-6fba63a4-6123-11e8-9ca0-3f990f1f9f4c.jpg)
@@ -13,6 +14,80 @@ Hardware Availability: [PCB & Case Data](https://github.com/foostan/crkbd)
Make example for this keyboard (after setting up your build environment):
make crkbd:default
```sh
make crkbd:default
```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## RGB Matrix
The Corne Keyboard also supports using the RGB Matrix feature, in place of RGB Light. This provids a better experience when using the keyboard, as it supports a number of per key effects properly. If you're not using the in switch LEDs, then you may want to pass on doing this.
In your keymap's `rules.mk` file, add the following:
```make
RGBLIGHT_ENABLE = no
RGB_MATRIX_ENABLE = WS2812
```
And in your `config.h` file, add the following:
```c
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
# define RGB_MATRIX_SPD_STEP 10
/* Disable the animations you don't want/need. You will need to disable a good number of these *
* because they take up a lot of space. Disable until you can successfully compile your firmware. */
// # define DISABLE_RGB_MATRIX_ALPHAS_MODS
// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
// # define DISABLE_RGB_MATRIX_BREATHING
// # define DISABLE_RGB_MATRIX_CYCLE_ALL
// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
// # define DISABLE_RGB_MATRIX_DUAL_BEACON
// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON
// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
// # define DISABLE_RGB_MATRIX_RAINDROPS
// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
// # define DISABLE_RGB_MATRIX_SPLASH
// # define DISABLE_RGB_MATRIX_MULTISPLASH
// # define DISABLE_RGB_MATRIX_SOLID_SPLASH
// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif
```
However, to properly handle the LED matrix, two LED maps had to be used. One for the left half, and one for the right half. For the left, you don't need to do anything. That's the default setup. But for the right side, you need to add `RGB_MATRIX_SPLIT_RIGHT=yes` needs to be added to the command.
First, compile and flash the left half. Then when that's done, recompile with the setting above. It should look something like:
```sh
make crkbd:default RGB_MATRIX_SPLIT_RIGHT=yes
```
And then flash this new firmware image.
After this is done, you should be able to use the normal RGB keycodes, but you'll see the RGB Matrix effects in use, giving a much better experience.

View File

@@ -23,7 +23,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0001
#define MANUFACTURER foostan
#define PRODUCT Crkbd
#define PRODUCT Corne Keyboard (crkbd)
#define DESCRIPTION A split keyboard with 3x6 vertically staggered keys and 3 thumb keys
/* key matrix size */

View File

@@ -1,11 +1,6 @@
#include "crkbd.h"
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
#ifdef RGB_MATRIX_ENABLE
// Logical Layout
@@ -104,22 +99,4 @@ led_config_t g_led_config = { {
4, 4, 1, 1, 1
} };
#endif
#endif
void matrix_init_kb(void) {
#ifdef AUDIO_ENABLE
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
#endif
matrix_init_user();
};
void shutdown_kb(void) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
#endif
}

View File

@@ -1,23 +1,28 @@
#pragma once
#include "../crkbd.h"
#include "crkbd.h"
//void promicro_bootloader_jmp(bool program);
// void promicro_bootloader_jmp(bool program);
#include "quantum.h"
#ifdef RGBLIGHT_ENABLE
//rgb led driver
#include "ws2812.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
#ifdef USE_I2C
#include <stddef.h>
#ifdef __AVR__
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#include <stddef.h>
#ifdef __AVR__
#include <avr/interrupt.h>
#include <avr/io.h>
#endif
#endif
// clang-format off
//void promicro_bootloader_jmp(bool program);
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
@@ -48,3 +53,4 @@
KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, \
KC_##L30, KC_##L31, KC_##L32, KC_##R30, KC_##R31, KC_##R32 \
)
// clang-format on

View File

@@ -4,6 +4,6 @@ ifeq ($(strip $(RGB_MATRIX_SPLIT_RIGHT)), yes)
OPT_DEFS += -DRGB_MATRIX_SPLIT_RIGHT
endif
SRC += rev1/matrix.c
SRC += rev1/split_util.c
SRC += rev1/split_scomm.c
SRC += matrix.c \
split_util.c \
split_scomm.c

View File

@@ -1,5 +1,5 @@
SRC += i2c.c
SRC += serial.c
QUANTUM_LIB_SRC += i2c.c \
serial.c
SRC += ssd1306.c
# if firmware size over limit, try this option
@@ -64,7 +64,8 @@ MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

View File

@@ -36,6 +36,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS

259
keyboards/dumbpad/config.h Normal file
View File

@@ -0,0 +1,259 @@
/*
Copyright 2019 imchipwood
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xDEAF
#define PRODUCT_ID 0x0913
#define DEVICE_VER 0x0001
#define MANUFACTURER imchipwood
#define PRODUCT dumbpad
#define DESCRIPTION 4x4 macro/numpad with rotary encoder
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROWS 4
#define MATRIX_COLS 5
#define MATRIX_ROW_PINS { F4, F5, F6, F7 }
#define MATRIX_COL_PINS { C6, D7, E6, B4, B5 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Rotary encoder */
#define ENCODERS_PAD_A { D0 }
#define ENCODERS_PAD_B { D4 }
/* Bootmagic - hold down rotary encoder pushbutton while plugging in to enter bootloader */
#define BOOTMAGIC_LITE_ROW 3
#define BOOTMAGIC_LITE_COLUMN 0
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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/* Copyright 2019 Chip
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "dumbpad.h"
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
/*
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
*/

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/* Copyright 2019 Chip
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k01, k02, k03, k04, \
k11, k12, k13, k14, \
k21, k22, k23, k24, \
k30, k31, k32, k33, k34 \
) \
{ \
{ KC_NO, k01, k02, k03, k04 }, \
{ KC_NO, k11, k12, k13, k14 }, \
{ KC_NO, k21, k22, k23, k24 }, \
{ k30, k31, k32, k33, k34 }, \
}

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{
"keyboard_name": "dumbpad",
"url": "",
"maintainer": "qmk",
"width": 5,
"height": 4,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"7", "x":1, "y":0},
{"label":"8", "x":2, "y":0},
{"label":"9", "x":3, "y":0},
{"label":"BSPC", "x":4, "y":0},
{"label":"4", "x":1, "y":1},
{"label":"5", "x":2, "y":1},
{"label":"6", "x":3, "y":1},
{"label":"ESC", "x":4, "y":1},
{"label":"1", "x":1, "y":2},
{"label":"2", "x":2, "y":2},
{"label":"3", "x":3, "y":2},
{"label":"TAB", "x":4, "y":2},
{"label":"LMOUSE", "x":0, "y":3},
{"label":"TT(2)", "x":1, "y":3},
{"label":"0", "x":2, "y":3},
{"label":".", "x":3, "y":3},
{"label":"ENT", "x":4, "y":3}
]
}
}
}

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/* Copyright 2019 imchipwood
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define _BASE 0
#define _SUB 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
BASE LAYER
/-----------------------------------------------------`
| | 7 | 8 | 9 | Bkspc |
| |---------|---------|---------|---------|
| | 4 | 5 | 6 | Esc |
| |---------|---------|---------|---------|
| | 1 | 2 | 3 | Tab |
|-------------|---------|---------|---------|---------|
| Left mouse | MO(SUB) | 0 | . | Enter |
\-----------------------------------------------------'
*/
[_BASE] = LAYOUT( /* Base */
KC_7, KC_8, KC_9, KC_BSPC,
KC_4, KC_5, KC_6, KC_ESC,
KC_1, KC_2, KC_3, KC_TAB,
KC_BTN1, MO(_SUB), KC_0, KC_DOT, KC_ENTER
),
/*
SUB LAYER
/-----------------------------------------------------`
| | | | | Reset |
| |---------|---------|---------|---------|
| | | | | + |
| |---------|---------|---------|---------|
| | | | | - |
|-------------|---------|---------|---------|---------|
| LOCK | | | | = |
\-----------------------------------------------------'
*/
[_SUB] = LAYOUT(
_______, _______, _______, RESET,
_______, _______, _______, KC_KP_PLUS,
_______, _______, _______, KC_KP_MINUS,
KC_LOCK, _______, _______, _______, KC_EQL
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// If console is enabled, it will print the matrix position and status of each key pressed
/*
#ifdef CONSOLE_ENABLE
uprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed);
#endif
*/
return true;
}
void keyboard_post_init_user(void) {
// Customise these values to desired behaviour
//debug_enable = true;
//debug_matrix = true;
//debug_keyboard = true;
//debug_mouse = true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (layer_state && 0x1) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
} else {
if (clockwise) {
tap_code(KC_MS_R);
} else {
tap_code(KC_MS_L);
}
}
}
}

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# dumbpad
![dumbpad](https://i.imgur.com/sS3fq1Z.jpg)
A 4x4 macro/numpad with rotary encoder.
Keyboard Maintainer: [imchipwood](https://github.com/imchipwood)
PCB repository: https://github.com/imchipwood/dumbpad
Make example for this keyboard (after setting up your build environment):
make dumbpad:default
Program with:
make dumbpad:default:avrdude
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
ENCODER_ENABLE = yes
MOUSEKEY_ENABLE = yes
KEY_LOCK_ENABLE = yes

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#pragma once
// Sets good default for the speed of the mouse.
#undef MOUSEKEY_INTERVAL
#undef MOUSEKEY_DELAY
#undef MOUSEKEY_TIME_TO_MAX
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 100
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#undef MOUSEKEY_WHEEL_MAX_SPEED
#undef MOUSEKEY_WHEEL_TIME_TO_MAX
#undef MOUSEKEY_WHEEL_DELAY
#define MOUSEKEY_WHEEL_MAX_SPEED 5
#define MOUSEKEY_WHEEL_TIME_TO_MAX 60
#define MOUSEKEY_WHEEL_DELAY 100

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/*
Copyright 2019 Mario Arias <mario@marioarias.org>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "version.h"
#include "keymap_spanish.h"
enum layers {
BASE = 0, //Colemak
QWERTY, //Qwerty
FN, //Colemak but FN1 to FN12 instead of numbers
NUM, //Numpad
MOUSE, //Mouse and media controls
IDEA //Shortcuts for IDEA / Other tools
};
//Special paste
#define S_PASTE LSFT(LGUI(KC_V))
//tmux prefix
#define T_PREFIX LCTL(KC_B)
// Column mode
#define I_COLUMN ALGR(LCTL(LGUI(ES_MINS)))
// Terminal
#define I_TERM ALGR(KC_F12)
// Line comment
#define I_LN_COM LCTL(LGUI(KC_7))
// Block comment
#define I_BK_COM LCTL(LGUI(KC_8))
// Reformat code
#define I_REFORM LALT(LGUI(KC_L))
// Rename
#define I_RENAME LSFT(KC_F6)
// Find usages
#define I_FUSAGE LALT(KC_F7)
// Code for Packt
#define P_CODE LCTL(ALGR(KC_X))
// Search
#define I_SEARCH LCTL(LSFT(KC_F))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Colemak MacOS Spanish layer
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Esc | 1 ! | 2 " | 3 · | 4 $ | 5 % | º \ | | ¡ ¿ | 6 & | 7 / | 8 ( | 9 ) | 0 = | Backsp |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | Q | W | F | P | G | Home | | End | J | L | U | Y | Ñ | ' ? |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | CAPS | A | R | S | T | D |------| |------| H | N | E | I | O | ENT |
* |--------+------+------+------+------+------| <> | | -_ |------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | | | K | M | , ; | . : | UP | Shift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | Del | PgUp |Ctl/PD|Alt/[ |Cmd/] | |Cmd/{ |Alt/} | LEFT | DOWN | RIGHT|
* `----------------------------------' `----------------------------------'
* ,--------------. ,--------------.
* | Num | Mouse | | Qwer | Ctrl |
* ,------|------|-------| |------+-------+------.
* | | | FN | |SPaste| | |
* |LShift|Backsp|-------| |------| ENT |Space |
* | | | IDEA | | T-pre| | |
* `---------------------' `---------------------'
*/
[BASE] = LAYOUT_ergodox(
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, ES_LESS,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_HOME,
KC_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV,
KC_DEL, KC_PGUP, CTL_T(KC_PGDN), ALT_T(ES_GRV), GUI_T(ES_PLUS),
DF(NUM), DF(MOUSE),
DF(FN),
KC_LSFT, KC_BSPC, MO(IDEA),
// right hand
ES_IEXL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_END, KC_J, KC_L, KC_U, KC_Y, ES_NTIL, ES_APOS,
KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT,
ES_MINS, KC_K, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
GUI_T(ES_ACUT), ALT_T(KC_BSLS), KC_LEFT, KC_DOWN, KC_RIGHT,
DF(QWERTY), KC_RCTL,
S_PASTE,
T_PREFIX, KC_ENT, KC_SPC
),
/* Keymap 1: Spanish QWERTY layer (games) //Will probably change it for a Linux/Windows Colemak layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | A | S | D | F | G |------| |------| H | J | K | L | Ñ | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Z | X | C | V | B | | | | N | M | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | Base | |
* ,------|------|------| |------+--------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `----------------------'
*/
[QWERTY] = LAYOUT_ergodox(
// left hand
_______, _______, _______, _______, _______, _______, _______,
_______, KC_Q, KC_W, KC_E, KC_R, KC_T, _______,
_______, KC_A, KC_S, KC_D, KC_F, KC_G,
_______, KC_Z, KC_X, KC_C, KC_V, KC_B, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
// right hand
_______, _______, _______, _______, _______, _______, _______,
_______, KC_Y, KC_U, KC_I, KC_O, KC_P, _______,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, _______,
_______, KC_N, KC_M, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
DF(BASE), _______,
_______,
_______, _______, _______
),
/* Keymap 2: Function Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | Base | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[FN] = LAYOUT_ergodox(
// left hand
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
DF(BASE),
_______, _______, _______,
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
),
/* Mouse and media controls
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Esc | | | | | | Play | | Vol+ | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | Ms U | | | | | | | | Wh U | | | |
* |--------+------+------+------+------+------| Rwd | | Vol- |------+------+------+------+------+--------|
* | | | Ms L | Ms D | Ms R | |------| |------| | Wh L | Wh D | Wh R | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | Acc0 | Acc1 | Acc2 | | Fwd | | Mute | | Btn1 | Btn2 | Btn3 | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Num | Base | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------ |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[MOUSE] = LAYOUT_ergodox(
// left hand
KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPLY,
XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, XXXXXXX, KC_MRWD,
XXXXXXX, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R, XXXXXXX,
XXXXXXX, XXXXXXX, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, KC_MFFD,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
DF(NUM), DF(BASE),
XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX,
// right hand
KC_VOLU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_VOLD, XXXXXXX, XXXXXXX, KC_WH_U, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_WH_L, KC_WH_D, KC_WH_R, XXXXXXX, XXXXXXX,
KC_MUTE, XXXXXXX, KC_BTN1, KC_BTN2, KC_BTN3, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX,
XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX
),
/* Num pad
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | ( | ) | = | / | * | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | Up | | | | | | | 7 | 8 | 9 | - | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | Left | Down |Right | |------| |------| | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | 1 | 2 | 3 |Enter | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | 0 | 0 | , |Enter | . |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Base | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------ |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[NUM] = LAYOUT_ergodox(
// left hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_UP, _______, _______, _______,
_______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
DF(BASE), _______,
_______,
_______, _______, _______,
// right hand
_______, LSFT(KC_8), LSFT(KC_9), KC_PEQL, KC_PSLS, KC_PAST, _______,
_______, _______, KC_P7, KC_P8, KC_P9, KC_PMNS, _______,
_______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______,
_______, _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
KC_P0, KC_P0, KC_PDOT, KC_PENT, KC_DOT,
_______, _______,
_______,
_______, _______, _______
),
/* IDEA
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | Renm | | Usag | | LnCm | BkCm | | Term | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | |Search| | | | | | | Refm | | | | |
* |--------+------+------+------+------+------| | | Col |------+------+------+------+------+--------|
* | | | | | | |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | Code | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------ |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[IDEA] = LAYOUT_ergodox(
//Left hand
_______, _______, _______, _______, _______, _______, I_RENAME,
_______, _______, _______, I_SEARCH, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, P_CODE, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, DF(BASE),
_______,
_______, _______, _______,
// right hand
I_FUSAGE, _______, I_LN_COM, I_BK_COM, _______, I_TERM, _______,
I_COLUMN, _______, I_REFORM, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
)
};
void led_1_off(void) {
ergodox_right_led_1_off();
}
void led_2_off(void) {
ergodox_right_led_2_off();
}
void led_3_off(void) {
ergodox_right_led_3_off();
}
//Runs just one time when the keyboard initializes
void matrix_init_use(void) {
led_1_off();
led_2_off();
led_3_off();
}
// Value to use to switch LEDs on. The default value of 255 is far too bright.
static const uint8_t max_led_value = 20;
void led_1_on(void) {
ergodox_right_led_1_on();
ergodox_right_led_1_set(max_led_value);
}
void led_2_on(void) {
ergodox_right_led_2_on();
ergodox_right_led_2_set(max_led_value);
}
void led_3_on(void) {
ergodox_right_led_3_on();
ergodox_right_led_3_set(max_led_value);
}
uint32_t layer_state_set_user(uint32_t state) {
if(layer_state_cmp(state ,IDEA)) {
led_1_on();
led_3_on();
} else {
led_1_off();
led_3_off();
}
return state;
};
void matrix_scan_user(void) {
ergodox_board_led_off();
led_1_off();
led_2_off();
led_3_off();
if(layer_state_cmp(default_layer_state, QWERTY)) {
led_3_on();
}
if(layer_state_cmp(default_layer_state, FN)) {
led_2_on();
}
if(layer_state_cmp(default_layer_state, NUM)) {
led_2_on();
led_3_on();
}
if(layer_state_cmp(default_layer_state, MOUSE)) {
led_1_on();
}
};

View File

@@ -0,0 +1,67 @@
# ErgoDox EZ Spanish Colemak configuration
## Description
A Colemak keymap adapted for Spanish.
### Base Layer - Spanish Colemak
The Base Layer is a Colemak keymap with an additional "&ntilde;" next to the "y" key. The arrow cluster has a proper T inverted shape.
It includes almost all Spanish Symbols from a normal 100% keyboard thanks to the use of tap keys
| Pressed | Tap | Shift | Alt |
|---|---|---|---|
|Left Ctrl|PgDn|||
|Left Alt|`|ˆ|[|
|Left Cmd|+|*|]|
|Right Cmd|´|¨|{|
|Right Alt|ç|Ç|}|
For example, if you want to type ```[]```, you keep pressing the "Left Alt" (To modify) and tap "Right Alt" and "Right Cmd" to send "[" and "]"
### Qwerty Layer
A Qwerty layer for gaming and maybe some VIM commands. It just modifies the few keys that are different between Colemak and Qwerty and keep all the others keys
### Fn Layer
A layer to change the number row including "º" and "¡" for "Fn1" to "Fn12". The rest is just the same as the Base layer
### Mouse and media controls
Mouse movement on the left hand, wheel and buttons on the right hand. "Play/Pause", "Rewind", "Forward" in the Left inner column. "Volume Up", "Volume Down" and "Mute" in the Right inner column
### Numpad
A complete numpad in the right hand, plus and Arrow cluster on the left hand
### IDEA (JetBrains IDEs)
A momentary layer for IDEA shortcuts that require more than two fingers or any Fn key
## How to build it
If you already have all the dependencies (Check QMK's documentation), you can run the command:
```bash
make ergodox_ez:colemak_es_osx
```
On MacOS, if you're using MacPorts you can install the following dependencies:
```bash
port install avr-binutils
port install avr-gcc
port install avr-libc
```
This isn't an exhaustive list and maybe there other dependencies that are technically necessary
## Changelog
* Jul 2019:
* Initial version for the new QMK version
![](https://imgur.com/AyWNGlL.png)

View File

@@ -36,6 +36,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS

View File

@@ -40,13 +40,13 @@
}
#define LAYOUT_60_ansi( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K213, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, \
K400, K401, K402, K406, K410, K411, K412, K413 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, KC_NO, K014 }, \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, KC_NO }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, KC_NO }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, KC_NO, K213, KC_NO }, \
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, KC_NO, KC_NO }, \

View File

@@ -38,7 +38,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS

View File

@@ -9,7 +9,7 @@
#include QMK_KEYBOARD_H
#include "drashna.h"
// clang-format off
#define LAYOUT_gergo_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
@@ -111,3 +111,4 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
*/
// clang-format on

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