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12 Commits

Author SHA1 Message Date
Ryan
19b70b2737 MSYS2: Switch to bootloadHID package and bring back avrdude package (#9736)
* MSYS2: Switch to bootloadHID package and bring back avrdude package

* Update Zadig docs as well
2020-07-16 18:01:34 +01:00
Konstantin Đorđević
61b64bb82a Redefine IS_LAYER_ON/OFF() as aliases for existing layer functions (#6352)
* Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros

* Add docs for IS_LAYER_ON/OFF(_STATE) macros

* Remove IS_LAYER_ON/OFF_STATE redefinition in userspace

* Run clang-format on quantum/quantum.h

* Redefine IS_LAYER_ON/OFF(_STATE) as aliases of existing layer functions

Also update relevant doc entries.

Needs testing to check if this breaks existing IS_LAYER_ON/OFF usage in certain
edge cases (namely calling the macros with 0).

* Reformat layer check function docs
2020-07-16 22:27:55 +10:00
Drashna Jaelre
f11437aef3 Allow for user song list (#9281) 2020-07-16 16:45:50 +10:00
Hedgestock
fc13315300 Fixed CA_DOTA key code (#9722) 2020-07-16 15:50:51 +10:00
Ryan
72d3270547 Remove DESCRIPTION (#9732) 2020-07-16 15:49:18 +10:00
Gautham Yerroju
92d0a71af7 OLED driver function to set pixels (#9713)
* Add a function to set individual pixels

* Add documentation for oled_write_pixel

* use smaller data type for oled_write_pixel

* Fix boundary check edge case

* Update oled_write_pixel doc

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-07-16 15:48:04 +10:00
Nick Brassel
08b405e1e9 planck/rev6: Enable WS2812 LED matrix with pwm drivers (#9735)
* planck/rev6: Enable WS2812 LED matrix with pwm drivers

* Comments and cleanup.

* GPL2+ Licensing

Co-authored-by: Nick Brassel <nick@tzarc.org>
2020-07-16 15:15:04 +10:00
Riley Inman
13eda1b1a2 planck/rev6: Enable WS2812 LED matrix with pwm drivers 2020-07-16 01:07:44 -04:00
Ryan
e8d577c081 Update new keyboard templates (#9636)
* Update new keyboard templates

* Switch on Bootmagic Lite by default

* Remove MIDI_ENABLE and FAUXCLICKY_ENABLE
2020-07-15 18:52:02 +10:00
Jeong Arm
ceb3ef955e [Keyboard] Update preonic/Kjwon15 layout (#9718) 2020-07-15 18:49:28 +10:00
moyi4681
bc2ebef876 Update KBDFANS/MAJA default keymap (#9727)
* Update keymap.c

* Update keymap.c
2020-07-14 17:06:16 +01:00
Gaëtan Ark
7bdfbde35d [Keymap] Added Bépo layout to Kyria (#9272)
* Added Ergo 42

* Added bépo layout to the Kyria keyboard

* Fixed comment layout, fixed bad quotes

* Fixed outdated keys
2020-07-14 00:42:29 -07:00
51 changed files with 714 additions and 612 deletions

3
.gitignore vendored
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@@ -73,3 +73,6 @@ __pycache__
# prerequisites for updating ChibiOS
/util/fmpp*
# Allow to exist but don't include it in the repo
user_song_list.h

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@@ -43,8 +43,6 @@ This is a C header file that is one of the first things included, and will persi
* generally who/whatever brand produced the board
* `#define PRODUCT Board`
* the name of the keyboard
* `#define DESCRIPTION a keyboard`
* a short description of what the keyboard is
* `#define MATRIX_ROWS 5`
* the number of rows in your keyboard's matrix
* `#define MATRIX_COLS 15`

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@@ -319,7 +319,7 @@ This runs code every time that the layers get changed. This can be useful for l
### Example `layer_state_set_*` Implementation
This example shows how to set the [RGB Underglow](feature_rgblight.md) lights based on the layer, using the Planck as an example
This example shows how to set the [RGB Underglow](feature_rgblight.md) lights based on the layer, using the Planck as an example.
```c
layer_state_t layer_state_set_user(layer_state_t state) {
@@ -343,6 +343,11 @@ layer_state_t layer_state_set_user(layer_state_t state) {
return state;
}
```
Use the `IS_LAYER_ON_STATE(state, layer)` and `IS_LAYER_OFF_STATE(state, layer)` macros to check the status of a particular layer.
Outside of `layer_state_set_*` functions, you can use the `IS_LAYER_ON(layer)` and `IS_LAYER_OFF(layer)` macros to check global layer state.
### `layer_state_set_*` Function Documentation
* Keyboard/Revision: `layer_state_t layer_state_set_kb(layer_state_t state)`

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@@ -23,7 +23,7 @@ Zadig will automatically detect the bootloader device. You may sometimes need to
!> If Zadig lists one or more devices with the `HidUsb` driver, your keyboard is probably not in bootloader mode. The arrow will be colored orange and you will be asked to confirm modifying a system driver. **Do not** proceed if this is the case!
If the arrow appears green, select the driver, and click **Install Driver**. The `libusb-win32` driver will usually work for AVR, and `WinUSB` for ARM, but if you still cannot flash the board, try installing a different driver from the list. For flashing a USBaspLoader device via command line with msys2, the `libusbk` driver is recommended, otherwise `libusb-win32` will work fine if you are using QMK Toolbox for flashing.
If the arrow appears green, select the driver, and click **Install Driver**. The `libusb-win32` driver will usually work for AVR, and `WinUSB` for ARM, but if you still cannot flash the board, try installing a different driver from the list. USBAspLoader devices must use the `libusbK` driver.
![Zadig with a bootloader driver correctly installed](https://i.imgur.com/b8VgXzx.png)

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@@ -67,7 +67,7 @@ El archivo `config.h` es donde configuras el hardware y el conjunto de caracter
En la parte superior de `config.h` encontrarás ajustes relacionados con USB. Estos controlan la apariencia de tu teclado en el Sistema Operativo. Si no tienes una buena razón para cambiar debes dejar el `VENDOR_ID` como `0xFEED`. Para el `PRODUCT_ID` debes seleccionar un número que todavía no esté en uso.
Cambia las líneas de `MANUFACTURER`, `PRODUCT`, y `DESCRIPTION` para reflejar con precisión tu teclado.
Cambia las líneas de `MANUFACTURER` y `PRODUCT` para reflejar con precisión tu teclado.
```c
#define VENDOR_ID 0xFEED
@@ -75,7 +75,6 @@ Cambia las líneas de `MANUFACTURER`, `PRODUCT`, y `DESCRIPTION` para reflejar c
#define DEVICE_VER 0x0001
#define MANUFACTURER Tú
#define PRODUCT mi_teclado_fantastico
#define DESCRIPTION Un teclado personalizado
```
?> Windows y macOS mostrarán el `MANUFACTURER` y `PRODUCT` en la lista de dispositivos USB. `lsusb` en Linux toma estos de la lista mantenida por el [Repositorio de ID USB](http://www.linux-usb.org/usb-ids.html) por defecto. `lsusb -v` mostrará los valores reportados por el dispositivo, y también están presentes en los registros del núcleo después de conectarlo.

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@@ -74,10 +74,9 @@ There are a number of functions (and variables) related to how you can use or ma
| [`update_tri_layer(x, y, z)`](ref_functions.md#update_tri_layerx-y-z) | Checks if layers `x` and `y` are both on, and sets `z` based on that (on if both on, otherwise off). |
| [`update_tri_layer_state(state, x, y, z)`](ref_functions.md#update_tri_layer_statestate-x-y-z) | Does the same as `update_tri_layer(x, y, z)`, but from `layer_state_set_*` functions. |
In addition to the functions that you can call, there are a number of callback functions that get called every time the layer changes. This passes the layer state to the function, where it can be read or modified.
In additional to the functions that you can call, there are a number of callback functions that get called every time the layer changes. This passed the layer state to the function, which can be read or modified.
|Callbacks |Description |
|Callback |Description |
|-----------------------------------------------------|----------------------------------------------------------------------------------------|
| `layer_state_set_kb(layer_state_t state)` | Callback for layer functions, for keyboard. |
| `layer_state_set_user(layer_state_t state)` | Callback for layer functions, for users. |
@@ -86,9 +85,9 @@ In additional to the functions that you can call, there are a number of callback
?> For additional details on how you can use these callbacks, check out the [Layer Change Code](custom_quantum_functions.md#layer-change-code) document.
|Check functions |Description |
|-------------------------------------------|------------------------------------------------------------------------------|
| `layer_state_cmp(cmp_layer_state, layer)` | This checks the `cmp_layer_state` to see if the specific `layer` is enabled. This is meant for use with the layer callbacks. |
| `layer_state_is(layer)` | This checks the layer state to see if the specific `layer` is enabled. (calls `layer_state_cmp` for the global layer state). |
It is also possible to check the state of a particular layer using the following functions and macros.
!> There is `IS_LAYER_ON(layer)` as well, however the `layer_state_cmp` function has some additional handling to ensure that on layer 0 that it returns the correct value. Otherwise, if you check to see if layer 0 is on, you may get an incorrect value returned.
|Function |Description |Aliases
|---------------------------------|-------------------------------------------------------------------------------------------------|-----------------------------------------------------------------------|
| `layer_state_is(layer)` | Checks if the specified `layer` is enabled globally. | `IS_LAYER_ON(layer)`, `IS_LAYER_OFF(layer)` |
| `layer_state_cmp(state, layer)` | Checks `state` to see if the specified `layer` is enabled. Intended for use in layer callbacks. | `IS_LAYER_ON_STATE(state, layer)`, `IS_LAYER_OFF_STATE(state, layer)` |

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@@ -247,6 +247,10 @@ void oled_write_raw_byte(const char data, uint16_t index);
// Writes a PROGMEM string to the buffer at current cursor position
void oled_write_raw_P(const char *data, uint16_t size);
// Sets a specific pixel on or off
// Coordinates start at top-left and go right and down for positive x and y
void oled_write_pixel(uint8_t x, uint8_t y, bool on);
// Can be used to manually turn on the screen if it is off
// Returns true if the screen was on or turns on
bool oled_on(void);

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@@ -67,7 +67,7 @@ The `config.h` file is where you configure the hardware and feature set for your
At the top of the `config.h` you'll find USB related settings. These control how your keyboard appears to the Operating System. If you don't have a good reason to change you should leave the `VENDOR_ID` as `0xFEED`. For the `PRODUCT_ID` you should pick a number that is not yet in use.
Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately reflect your keyboard.
Do change the `MANUFACTURER` and `PRODUCT` lines to accurately reflect your keyboard.
```c
#define VENDOR_ID 0xFEED
@@ -75,7 +75,6 @@ Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately r
#define DEVICE_VER 0x0001
#define MANUFACTURER You
#define PRODUCT my_awesome_keyboard
#define DESCRIPTION A custom keyboard
```
?> Windows and macOS will display the `MANUFACTURER` and `PRODUCT` in the list of USB devices. `lsusb` on Linux instead takes these from the list maintained by the [USB ID Repository](http://www.linux-usb.org/usb-ids.html) by default. `lsusb -v` will show the values reported by the device, and they are also present in kernel logs after plugging it in.

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@@ -48,8 +48,6 @@ QMK での全ての利用可能な設定にはデフォルトがあります。
* 一般的に、誰もしくはどのブランドがボードを作成したか
* `#define PRODUCT Board`
* キーボードの名前
* `#define DESCRIPTION a keyboard`
* キーボードの簡単な説明
* `#define MATRIX_ROWS 5`
* キーボードのマトリックスの行の数
* `#define MATRIX_COLS 15`

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@@ -73,7 +73,7 @@ or open the directory in your favourite text editor.
`config.h` の先頭には USB に関する設定があります。これらはキーボードが OS からどのように見えるかを制御しています。変更する理由がない場合は、`VENDOR_ID``0xFEED` のままにしておく必要があります。`PRODUCT_ID` にはまだ使用されていない番号を選ばなければいけません。
`MANUFACTURER``PRODUCT``DESCRIPTION` をキーボードにあった設定に変更します。
`MANUFACTURER``PRODUCT` をキーボードにあった設定に変更します。
```c
#define VENDOR_ID 0xFEED
@@ -81,7 +81,6 @@ or open the directory in your favourite text editor.
#define DEVICE_VER 0x0001
#define MANUFACTURER You
#define PRODUCT my_awesome_keyboard
#define DESCRIPTION A custom keyboard
```
?> Windows や macOS では、`MANUFACTURER``PRODUCT` が USBデバイスのリストに表示されます。Linux 上の `lsusb` では、代わりにデフォルトで [USB ID Repository](http://www.linux-usb.org/usb-ids.html) によって維持されているリストからこれらを取得します。`lsusb -v` を使用するとデバイスから示された値を表示します。また、接続したときのカーネルログにも表示されます。

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@@ -462,6 +462,19 @@ void oled_write_raw(const char *data, uint16_t size) {
}
}
void oled_write_pixel(uint8_t x, uint8_t y, bool on) {
if (x >= OLED_DISPLAY_WIDTH || y >= OLED_DISPLAY_HEIGHT) {
return;
}
uint16_t index = x + (y / 8) * OLED_DISPLAY_WIDTH;
if (on) {
oled_buffer[index] |= (1 << (y % 8));
} else {
oled_buffer[index] &= ~(1 << (y % 8));
}
oled_dirty |= (1 << (index / OLED_BLOCK_SIZE));
}
#if defined(__AVR__)
void oled_write_P(const char *data, bool invert) {
uint8_t c = pgm_read_byte(data);

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@@ -206,6 +206,10 @@ void oled_pan(bool left);
void oled_write_raw(const char *data, uint16_t size);
void oled_write_raw_byte(const char data, uint16_t index);
// Sets a specific pixel on or off
// Coordinates start at top-left and go right and down for positive x and y
void oled_write_pixel(uint8_t x, uint8_t y, bool on);
#if defined(__AVR__)
// Writes a PROGMEM string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true

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@@ -18,11 +18,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, BP_B, BP_ECUT, BP_P, BP_O, BP_EGRV, KC_ESC, KC_BSPC, BP_DCRC, BP_V, BP_D, BP_L, BP_J, BP_Z, \
BP_W, BP_A, BP_U, BP_I, BP_E, BP_COMM, _______, _______, BP_C, BP_T, BP_S, BP_R, BP_N, BP_M, \
KC_LSFT, BP_AGRV, BP_Y, BP_X, BP_DOT, BP_K, _______, _______, BP_APOS, BP_Q, BP_G, BP_H, BP_F, BP_CCED, \
MO(SHORT), KC_LCTL, _______, KC_LALT, KC_LGUI, KC_SPC, MO(NUMB), KC_RGUI, KC_RSFT, KC_SPC, _______, _______, _______, _______ \
MO(SHORT), KC_LCTL, _______, KC_LALT, KC_LGUI, KC_SPC, MO(NUMB), KC_ENT , KC_RSFT, KC_SPC, _______, _______, _______, _______ \
),
[NUMB] = LAYOUT( \
BP_HASH, BP_DQOT, BP_LDQT, BP_RDQT, BP_LPRN, BP_RPRN, BP_AT, BP_PLUS, BP_MINS, BP_SLSH, BP_ASTR, BP_EQL, BP_PERC, KC_BSPC, \
BP_HASH, BP_DQOT, BP_LDQU, BP_RDQU, BP_LPRN, BP_RPRN, BP_AT, BP_PLUS, BP_MINS, BP_SLSH, BP_ASTR, BP_EQL, BP_PERC, KC_BSPC, \
BP_DLR, BP_1, BP_2, BP_3, BP_4, BP_5, KC_LBRC, KC_RBRC, BP_6, BP_7, BP_8, BP_9, BP_0, BP_DEGR, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \

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@@ -6,7 +6,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLASH, KC_PGUP,
CTL_T(KC_CAPS),KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(1), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT),
[1] = LAYOUT( /* FN */
KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, KC_HOME,

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@@ -6,7 +6,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLASH, KC_PGUP,
CTL_T(KC_CAPS),KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(1), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT),
[1] = LAYOUT( /* FN */
KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, KC_HOME,

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@@ -23,7 +23,7 @@ enum layers {
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
/*
* Base Layer: QWERTY
*
* ,-------------------------------------------. ,-------------------------------------------.

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@@ -0,0 +1,32 @@
/* Copyright 2019 Thomas Baart <thomas@splitkb.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef OLED_DRIVER_ENABLE
#define OLED_DISPLAY_128X64
#endif
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
// If you are using an Elite C rev3 on the slave side, uncomment the lines below:
// #define SPLIT_USB_DETECT
// #define NO_USB_STARTUP_CHECK

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@@ -0,0 +1,247 @@
/* Copyright 2019 Thomas Baart <thomas@splitkb.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_bepo.h"
enum layers {
_BEPO = 0,
_LOWER,
_RAISE,
_ADJUST
};
#define RESC LT(_RAISE, KC_ESC)
#define BP_EA BP_E_ACUTE
#define BP_AG BP_AGRV
#define BP_EG BP_E_GRAVE
#define BP_DC BP_DCRC
#define BP_AP BP_APOS
#define BP_CO BP_COMM
#define BP_DT BP_DOT
#define LS KC_LSFT
#define BP_DOL BP_DOLLAR
/* Bottom Row */
#define BR01 KC_LCTL
#define BR02 KC_LALT
#define BR03 MT(MOD_LGUI, KC_ENT)
#define BR04 LT(_LOWER, KC_SPC)
#define BR05 LT(_RAISE, KC_ESC)
#define BR06 LT(_LOWER, KC_ENT)
#define BR07 LT(_RAISE, KC_SPC)
#define BR08 KC_TAB
#define BR09 KC_BSPC
#define BR10 KC_RALT
/* Under the screen row */
#define U1 KC_LSFT
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Base Layer: BÉPO
*
* ,-------------------------------------------. ,-------------------------------------------.
* |RAIS/ESC| B | É | P | O | È | | ^ | V | D | L | J | | Z |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | W | A | U | I | E | , | | C | T | S | R | N | M |
* |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
* | LShift | À | Y | X | . | K | SPC |LShift| |LShift|LShift| | Q | G | H | F | Ç |
* `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
* | CTRL | Alt | Enter| Space| Esc | | Enter| Space| Tab | Bksp | AltGr|
* | | | CMD | Lower| Raise| | Lower| Raise| | | |
* `----------------------------------' `----------------------------------'
*/
[_BEPO] = LAYOUT(
RESC, BP_B, BP_EA, BP_P, BP_O, BP_EG, BP_DC, BP_V, BP_D, BP_L, BP_J, BP_Z,
BP_W, BP_A, BP_U, BP_I, BP_E, BP_CO, BP_C, BP_T, BP_S, BP_R, BP_N, BP_M,
LS, BP_AG, BP_Y, BP_X, BP_DT, BP_K, KC_SPC, U1, U1, U1, BP_AP, BP_Q, BP_G, BP_H, BP_F, BP_CCED,
BR01, BR02, BR03, BR04, BR05, BR06, BR07, BR08, BR09, BR10
),
/*
* Lower Layer: Numbers and symbols ?
*
* ,-------------------------------------------. ,-------------------------------------------.
* | $ | " | « | » | ( | ) | | @ | + | - | / | * | = |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | # | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ° |
* |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
* | % | | | | | | | | | | | | | | | | ` |
* `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
* | | | | | | | | | | | |
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
*/
[_LOWER] = LAYOUT(
BP_DOL , BP_DQUO, BP_LGIL, BP_RGIL, BP_LPRN, BP_RPRN, BP_AT, BP_PLUS, BP_MINS, BP_SLASH, BP_ASTR, BP_EQL,
BP_HASH, BP_1, BP_2, BP_3, BP_4, BP_5, BP_6, BP_7, BP_8, BP_9, BP_0, BP_DEGR,
BP_PERC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BP_GRV,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/*
* Raise Layer: Media
*
* ,-------------------------------------------. ,-------------------------------------------.
* | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | Prev | Play | Next | VolUp| | Left | Down | Up | Right| | |
* |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
* | | | | | Mute | VolDn| | | | | | MLeft| Mdown| MUp |MRight| | |
* `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
* | | | | | | | | | | | |
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
*/
[_RAISE] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_VOLU, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
_______, _______, _______, _______, KC_MUTE, KC_VOLD, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/*
* Adjust Layer: Function keys, RGB
*
* ,-------------------------------------------. ,-------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | TOG | SAI | HUI | VAI | MOD | | | | | F11 | F12 | |
* |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
* | | | SAD | HUD | VAD | RMOD | | | | | | | | | | | |
* `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
* | | | | | | | | | | | |
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
*/
[_ADJUST] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
_______, RGB_TOG, RGB_SAI, RGB_HUI, RGB_VAI, RGB_MOD, _______, _______, _______, KC_F11, KC_F12, _______,
_______, _______, RGB_SAD, RGB_HUD, RGB_VAD, RGB_RMOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
// /*
// * Layer template
// *
// * ,-------------------------------------------. ,-------------------------------------------.
// * | | | | | | | | | | | | | |
// * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
// * | | | | | | | | | | | | | |
// * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
// * | | | | | | | | | | | | | | | | | |
// * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
// * | | | | | | | | | | | |
// * | | | | | | | | | | | |
// * `----------------------------------' `----------------------------------'
// */
// [_LAYERINDEX] = LAYOUT(
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
// ),
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_180;
}
static void render_kyria_logo(void) {
static const char PROGMEM kyria_logo[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,192,224,240,112,120, 56, 60, 28, 30, 14, 14, 14, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 14, 14, 14, 30, 28, 60, 56,120,112,240,224,192,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0,192,224,240,124, 62, 31, 15, 7, 3, 1,128,192,224,240,120, 56, 60, 28, 30, 14, 14, 7, 7,135,231,127, 31,255,255, 31,127,231,135, 7, 7, 14, 14, 30, 28, 60, 56,120,240,224,192,128, 1, 3, 7, 15, 31, 62,124,240,224,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0,240,252,255, 31, 7, 1, 0, 0,192,240,252,254,255,247,243,177,176, 48, 48, 48, 48, 48, 48, 48,120,254,135, 1, 0, 0,255,255, 0, 0, 1,135,254,120, 48, 48, 48, 48, 48, 48, 48,176,177,243,247,255,254,252,240,192, 0, 0, 1, 7, 31,255,252,240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0,255,255,255, 0, 0, 0, 0, 0,254,255,255, 1, 1, 7, 30,120,225,129,131,131,134,134,140,140,152,152,177,183,254,248,224,255,255,224,248,254,183,177,152,152,140,140,134,134,131,131,129,225,120, 30, 7, 1, 1,255,255,254, 0, 0, 0, 0, 0,255,255,255, 0, 0, 0, 0,255,255, 0, 0,192,192, 48, 48, 0, 0,240,240, 0, 0, 0, 0, 0, 0,240,240, 0, 0,240,240,192,192, 48, 48, 48, 48,192,192, 0, 0, 48, 48,243,243, 0, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48, 48,192,192, 0, 0, 0, 0, 0,
0, 0, 0,255,255,255, 0, 0, 0, 0, 0,127,255,255,128,128,224,120, 30,135,129,193,193, 97, 97, 49, 49, 25, 25,141,237,127, 31, 7,255,255, 7, 31,127,237,141, 25, 25, 49, 49, 97, 97,193,193,129,135, 30,120,224,128,128,255,255,127, 0, 0, 0, 0, 0,255,255,255, 0, 0, 0, 0, 63, 63, 3, 3, 12, 12, 48, 48, 0, 0, 0, 0, 51, 51, 51, 51, 51, 51, 15, 15, 0, 0, 63, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 48, 63, 63, 48, 48, 0, 0, 12, 12, 51, 51, 51, 51, 51, 51, 63, 63, 0, 0, 0, 0, 0,
0, 0, 0, 0, 15, 63,255,248,224,128, 0, 0, 3, 15, 63,127,255,239,207,141, 13, 12, 12, 12, 12, 12, 12, 12, 30,127,225,128, 0, 0,255,255, 0, 0,128,225,127, 30, 12, 12, 12, 12, 12, 12, 12, 13,141,207,239,255,127, 63, 15, 3, 0, 0,128,224,248,255, 63, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 3, 7, 15, 62,124,248,240,224,192,128, 1, 3, 7, 15, 30, 28, 60, 56,120,112,112,224,224,225,231,254,248,255,255,248,254,231,225,224,224,112,112,120, 56, 60, 28, 30, 15, 7, 3, 1,128,192,224,240,248,124, 62, 15, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 3, 7, 15, 14, 30, 28, 60, 56,120,112,112,112,224,224,224,224,224,224,224,224,224,224,224,224,224,224,224,224,112,112,112,120, 56, 60, 28, 30, 14, 15, 7, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
oled_write_raw_P(kyria_logo, sizeof(kyria_logo));
}
static void render_qmk_logo(void) {
static const char PROGMEM qmk_logo[] = {
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
oled_write_P(qmk_logo, false);
}
static void render_status(void) {
// QMK Logo and version information
render_qmk_logo();
oled_write_P(PSTR("Kyria rev1.0\n\n"), false);
// Host Keyboard Layer Status
oled_write_P(PSTR("Layer: "), false);
switch (get_highest_layer(layer_state)) {
case _BEPO:
oled_write_P(PSTR("BEPO\n"), false);
break;
case _LOWER:
oled_write_P(PSTR("NumSym\n"), false);
break;
case _RAISE:
oled_write_P(PSTR("Media\n"), false);
break;
case _ADJUST:
oled_write_P(PSTR("Adjust\n"), false);
break;
default:
oled_write_P(PSTR("Undefined\n"), false);
}
// Host Keyboard LED Status
uint8_t led_usb_state = host_keyboard_leds();
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
}
void oled_task_user(void) {
if (is_keyboard_master()) {
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_kyria_logo();
}
}
#endif
#ifdef ENCODER_ENABLE
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
// Volume control
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
else if (index == 1) {
// Page up/Page down
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
}
}
#endif

View File

@@ -0,0 +1,3 @@
OLED_DRIVER_ENABLE = yes # Enables the use of OLED displays
ENCODER_ENABLE = yes # Enables the use of one or more encoders
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow

View File

@@ -1,8 +1,8 @@
/* Copyright %YEAR% %YOUR_NAME%
/* Copyright 2020 QMK Contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
@@ -14,6 +14,8 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
// Need to override the SysTick timer to use TIM3 -- this is a 16-bit timer on F303
// so we need to change resolution and frequency to match.
#define CH_CFG_ST_RESOLUTION 16
#define CH_CFG_ST_FREQUENCY 10000
#include_next "chconf.h"

View File

@@ -126,17 +126,18 @@
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
// #define WS2812_LED_N 2
// #define RGBLED_NUM WS2812_LED_N
// #define WS2812_TIM_N 2
// #define WS2812_TIM_CH 2
// #define PORT_WS2812 GPIOA
// #define PIN_WS2812 1
// #define WS2812_DMA_STREAM STM32_DMA1_STREAM2 // DMA stream for TIMx_UP (look up in reference manual under DMA Channel selection)
//#define WS2812_DMA_CHANNEL 7 // DMA channel for TIMx_UP
//#define WS2812_EXTERNAL_PULLUP
/*
* WS2812 Underglow Matrix options
*/
#define RGB_DI_PIN A1
#define RGBLED_NUM 9
#define RGBLIGHT_ANIMATIONS
#define DRIVER_LED_TOTAL RGBLED_NUM
#define WS2812_PWM_DRIVER PWMD2
#define WS2812_PWM_CHANNEL 2
#define WS2812_PWM_PAL_MODE 1
#define WS2812_DMA_STREAM STM32_DMA1_STREAM2
#define WS2812_DMA_CHANNEL 2
#endif

View File

@@ -0,0 +1,30 @@
/* Copyright 2020 QMK Contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include_next "mcuconf.h"
// The SysTick timer from the normal quantum/stm32 uses TIM2 -- the WS2812 pin used
// on the Planck requires the use of TIM2 to run PWM -- rework which timers are
// allocated for PWM usage.
#undef STM32_PWM_USE_TIM2
#undef STM32_PWM_USE_TIM3
#define STM32_PWM_USE_TIM2 TRUE
#define STM32_PWM_USE_TIM3 FALSE
// As mentioned above, we need to reallocate the SysTick timer used from
// TIM2 to TIM3.
#undef STM32_ST_USE_TIMER
#define STM32_ST_USE_TIMER 3

View File

@@ -15,6 +15,25 @@
*/
#include "rev6.h"
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ NO_LED, 6, NO_LED, NO_LED, 5, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 0 },
{ NO_LED, 7, NO_LED, NO_LED, 2, NO_LED },
{ NO_LED, 4, NO_LED, NO_LED, 3, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
{ NO_LED, 1, NO_LED, NO_LED, 8, NO_LED },
}, {
// LED Index to Physical Position
{112, 39}, {148, 60}, {206, 53}, {206, 3}, {150, 3}, {74, 3}, {18, 3}, {18, 54}, {77, 60}
}, {
// LED Index to Flag
LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL,
LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL
} };
void matrix_init_kb(void) {
matrix_init_user();
}

View File

@@ -18,13 +18,14 @@ AUDIO_ENABLE = yes # Audio output
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
WS2812_DRIVER = bitbang
WS2812_DRIVER = pwm
API_SYSEX_ENABLE = no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
RGB_MATRIX_ENABLE = WS2812
# SERIAL_LINK_ENABLE = yes
ENCODER_ENABLE = yes
DIP_SWITCH_ENABLE = yes

View File

@@ -170,20 +170,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |RGB_TO| | WHL_U|Mclick| | HU_D | HU_I | LCTL | MS_U | WHL_U| | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* |RGB_MO| | WHL_D|Rclick|Lclick| SA_D | SA_I | MS_L | MS_D | MS_R | | ACL0 |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |RGB_MR| | | | | VA_D | VA_I | WHL_D| WHL_L| WHL_R| | ACL1 |
* | |RGB_TO| WHL_U|Mclick| | HU_D | HU_I | LCTL | MS_U | WHL_U| | Del |
* +------|------+------+------+------+-------------+------+------+------+------+------|
* | |RGB_MO| WHL_D|Rclick|Lclick| SA_D | SA_I | MS_L | MS_D | MS_R | | ACL0 |
* +------|------+------+------+------+------|------+------+------+------+------+------|
* | |RGB_MR| | | | VA_D | VA_I | WHL_D| WHL_L| WHL_R| | ACL1 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | ACL2 |
* `-----------------------------------------------------------------------------------'
*/
[_MOUSE] = LAYOUT_preonic_grid(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
RGB_TOG, _______, KC_WH_U, KC_BTN3, _______, RGB_HUD, RGB_HUI, KC_LCTL, KC_MS_U, KC_WH_U, _______, KC_DEL, \
RGB_MOD, _______, KC_WH_D, KC_BTN2, KC_BTN1, RGB_SAD, RGB_SAI, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_ACL0, \
RGB_RMOD,_______, _______, _______, _______, RGB_VAD, RGB_VAI, KC_WH_D, KC_WH_L, KC_WH_R, _______, KC_ACL1, \
_______, RGB_TOG, KC_WH_U, KC_BTN3, _______, RGB_HUD, RGB_HUI, KC_LCTL, KC_MS_U, KC_WH_U, _______, KC_DEL, \
_______, RGB_MOD, KC_WH_D, KC_BTN2, KC_BTN1, RGB_SAD, RGB_SAI, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_ACL0, \
_______, RGB_RMOD,_______, _______, _______, RGB_VAD, RGB_VAI, KC_WH_D, KC_WH_L, KC_WH_R, _______, KC_ACL1, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_ACL2 \
)

View File

@@ -77,7 +77,6 @@ def _extract_config_h(info_data):
'device_ver': config_c.get('DEVICE_VER'),
'manufacturer': config_c.get('MANUFACTURER'),
'product': config_c.get('PRODUCT'),
'description': config_c.get('DESCRIPTION'),
}
return info_data

View File

@@ -20,6 +20,12 @@
#include "musical_notes.h"
#if __GNUC__ > 5 // don't use for older gcc compilers since check isn't supported.
# if __has_include("user_song_list.h")
# include "user_song_list.h"
# endif // if file exists
#endif // __GNUC__
#define NO_SOUND
/* Ode to Joy
@@ -146,44 +152,126 @@
* proof of permission to use them, or public domain status.
*/
#define CLOSE_ENCOUNTERS_5_NOTE
#define DOE_A_DEER
#define IN_LIKE_FLINT
#define IMPERIAL_MARCH
#define BASKET_CASE
#define COIN_SOUND
#define ONE_UP_SOUND
#define SONIC_RING
#define ZELDA_PUZZLE
#define ZELDA_TREASURE
#define OVERWATCH_THEME
#define MARIO_THEME
#define MARIO_GAMEOVER
#define MARIO_MUSHROOM
#define E1M1_DOOM
#define DISNEY_SONG
#define NUMBER_ONE
#define CABBAGE_SONG
#define OLD_SPICE
#define VICTORY_FANFARE_SHORT
#define ALL_STAR
#define RICK_ROLL
#define FF_PRELUDE
#define TO_BOLDLY_GO
#define KATAWARE_DOKI
#define MEGALOVANIA
#define MICHISHIRUBE
#define LIEBESLEID
#define MELODIES_OF_LIFE
#define EYES_ON_ME
#define SONG_OF_THE_ANCIENTS
#define NIER_AMUSEMENT_PARK
#define COPIED_CITY
#define VAGUE_HOPE_COLD_RAIN
#define KAINE_SALVATION
#define WEIGHT_OF_THE_WORLD
#define ISABELLAS_LULLABY
#define TERRAS_THEME
#define RENAI_CIRCULATION
#define PLATINUM_DISCO
#define LP_NUMB
#ifndef CLOSE_ENCOUNTERS_5_NOTE
# define CLOSE_ENCOUNTERS_5_NOTE
#endif
#ifndef DOE_A_DEER
# define DOE_A_DEER
#endif
#ifndef IN_LIKE_FLINT
# define IN_LIKE_FLINT
#endif
#ifndef IMPERIAL_MARCH
# define IMPERIAL_MARCH
#endif
#ifndef BASKET_CASE
# define BASKET_CASE
#endif
#ifndef COIN_SOUND
# define COIN_SOUND
#endif
#ifndef ONE_UP_SOUND
# define ONE_UP_SOUND
#endif
#ifndef SONIC_RING
# define SONIC_RING
#endif
#ifndef ZELDA_PUZZLE
# define ZELDA_PUZZLE
#endif
#ifndef ZELDA_TREASURE
# define ZELDA_TREASURE
#endif
#ifndef OVERWATCH_THEME
# define OVERWATCH_THEME
#endif
#ifndef MARIO_THEME
# define MARIO_THEME
#endif
#ifndef MARIO_GAMEOVER
# define MARIO_GAMEOVER
#endif
#ifndef MARIO_MUSHROOM
# define MARIO_MUSHROOM
#endif
#ifndef E1M1_DOOM
# define E1M1_DOOM
#endif
#ifndef DISNEY_SONG
# define DISNEY_SONG
#endif
#ifndef NUMBER_ONE
# define NUMBER_ONE
#endif
#ifndef CABBAGE_SONG
# define CABBAGE_SONG
#endif
#ifndef OLD_SPICE
# define OLD_SPICE
#endif
#ifndef VICTORY_FANFARE_SHORT
# define VICTORY_FANFARE_SHORT
#endif
#ifndef ALL_STAR
# define ALL_STAR
#endif
#ifndef RICK_ROLL
# define RICK_ROLL
#endif
#ifndef FF_PRELUDE
# define FF_PRELUDE
#endif
#ifndef TO_BOLDLY_GO
# define TO_BOLDLY_GO
#endif
#ifndef KATAWARE_DOKI
# define KATAWARE_DOKI
#endif
#ifndef MEGALOVANIA
# define MEGALOVANIA
#endif
#ifndef MICHISHIRUBE
# define MICHISHIRUBE
#endif
#ifndef LIEBESLEID
# define LIEBESLEID
#endif
#ifndef MELODIES_OF_LIFE
# define MELODIES_OF_LIFE
#endif
#ifndef EYES_ON_ME
# define EYES_ON_ME
#endif
#ifndef SONG_OF_THE_ANCIENTS
# define SONG_OF_THE_ANCIENTS
#endif
#ifndef NIER_AMUSEMENT_PARK
# define NIER_AMUSEMENT_PARK
#endif
#ifndef COPIED_CITY
# define COPIED_CITY
#endif
#ifndef VAGUE_HOPE_COLD_RAIN
# define VAGUE_HOPE_COLD_RAIN
#endif
#ifndef KAINE_SALVATION
# define KAINE_SALVATION
#endif
#ifndef WEIGHT_OF_THE_WORLD
# define WEIGHT_OF_THE_WORLD
#endif
#ifndef ISABELLAS_LULLABY
# define ISABELLAS_LULLABY
#endif
#ifndef TERRAS_THEME
# define TERRAS_THEME
#endif
#ifndef RENAI_CIRCULATION
# define RENAI_CIRCULATION
#endif
#ifndef PLATINUM_DISCO
# define PLATINUM_DISCO
#endif
#ifndef LP_NUMB
# define LP_NUMB
#endif

View File

@@ -204,7 +204,7 @@
#define CA_APSN RCTL(CA_N) // ʼn
#define CA_MICR RCTL(CA_M) // μ
#define CA_HRZB RCTL(CA_COMM) // ―
#define CA_DOTA ALGR(CA_DOT) // ˙ (dead)
#define CA_DOTA RCTL(CA_DOT) // ˙ (dead)
/* Shift+Right Ctrl symbols
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐

View File

@@ -249,8 +249,11 @@ void set_single_persistent_default_layer(uint8_t default_layer);
void tap_random_base64(void);
#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
#define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
#define IS_LAYER_ON(layer) layer_state_is(layer)
#define IS_LAYER_OFF(layer) !layer_state_is(layer)
#define IS_LAYER_ON_STATE(state, layer) layer_state_cmp(state, layer)
#define IS_LAYER_OFF_STATE(state, layer) !layer_state_cmp(state, layer)
void matrix_init_kb(void);
void matrix_scan_kb(void);

View File

@@ -20,12 +20,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER %YOUR_NAME%
#define PRODUCT %KEYBOARD%
#define DESCRIPTION A custom keyboard
#define PRODUCT %KEYBOARD%
/* key matrix size */
#define MATRIX_ROWS 2
@@ -45,7 +44,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F1, F0, B0 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*
@@ -53,37 +52,37 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
//#define RGB_DI_PIN E2
//#ifdef RGB_DI_PIN
//# define RGBLED_NUM 16
//# define RGBLIGHT_HUE_STEP 8
//# define RGBLIGHT_SAT_STEP 8
//# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
//#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
@@ -97,9 +96,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
@@ -122,59 +121,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
@@ -195,57 +141,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

View File

@@ -2,14 +2,18 @@
![%KEYBOARD%](imgur.com image replace me!)
A short description of the keyboard/project
*A short description of the keyboard/project*
* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
* Hardware Supported: The PCBs, controllers supported
* Hardware Availability: Links to where you can find this hardware
* Hardware Supported: *The PCBs, controllers supported*
* Hardware Availability: *Links to where you can find this hardware*
Make example for this keyboard (after setting up your build environment):
make %KEYBOARD%:default
Flashing example for this keyboard:
make %KEYBOARD%:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,31 +2,21 @@
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs

View File

@@ -7,11 +7,12 @@
"layouts": {
"LAYOUT": {
"layout": [
{"label":"k00", "x":0, "y":0},
{"label":"k01", "x":1, "y":0},
{"label":"k02", "x":2, "y":0},
{"label":"k10", "x":0, "y":1, "w":1.5},
{"label":"k12", "x":1.5, "y":1, "w":1.5}
{"label": "k00", "x": 0, "y": 0},
{"label": "k01", "x": 1, "y": 0},
{"label": "k02", "x": 2, "y": 0},
{"label": "k10", "x": 0, "y": 1, "w": 1.5},
{"label": "k12", "x": 1.5, "y": 1, "w": 1.5}
]
}
}

View File

@@ -15,36 +15,3 @@
*/
#include "%KEYBOARD%.h"
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
/*
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
bool led_update_kb(led_t led_state) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
return led_update_user(led_state);
}
*/

View File

@@ -29,8 +29,7 @@
#define LAYOUT( \
k00, k01, k02, \
k10, k12 \
) \
{ \
) { \
{ k00, k01, k02 }, \
{ k10, KC_NO, k12 } \
}

View File

@@ -60,17 +60,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return true;
}
/*
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool led_update_user(led_t led_state) {
return true;
}
*/

View File

@@ -19,37 +19,120 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
#define VENDOR_ID 0x20A0
#define PRODUCT_ID 0x422D
#define DEVICE_VER 0x0001
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER %YOUR_NAME%
#define PRODUCT %KEYBOARD%
#define DESCRIPTION A custom keyboard
#define PRODUCT %KEYBOARD%
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
#define RGBLED_NUM 16
//#define RGBLIGHT_HUE_STEP 8
//#define RGBLIGHT_SAT_STEP 8
//#define RGBLIGHT_VAL_STEP 8
//#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//#define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//#define RGBLIGHT_EFFECT_BREATHING
//#define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
//#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#define MATRIX_ROWS 8
#define MATRIX_COLS 11
#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5 }
// #define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, C1, C0, D7 }
#define UNUSED_PINS {}
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

View File

@@ -2,11 +2,11 @@
![%KEYBOARD%](imgur.com image replace me!)
A short description of the keyboard/project
*A short description of the keyboard/project*
* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
* Hardware Supported: The PCBs, controllers supported
* Hardware Availability: links to where you can find this hardware
* Hardware Supported: *The PCBs, controllers supported*
* Hardware Availability: *Links to where you can find this hardware*
Make example for this keyboard (after setting up your build environment):

View File

@@ -2,23 +2,18 @@
MCU = atmega32a
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = bootloadHID
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
WS2812_DRIVER = i2c

View File

@@ -141,7 +141,6 @@ static void command_common_help(void) {
static void print_version(void) {
// print version & information
print("\n\t- Version -\n");
print("DESC: " STR(DESCRIPTION) "\n");
print("VID: " STR(VENDOR_ID) "(" STR(MANUFACTURER) ") "
"PID: " STR(PRODUCT_ID) "(" STR(PRODUCT) ") "
"VER: " STR(DEVICE_VER) "\n");

View File

@@ -1,126 +0,0 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = usb_hid_test
TMK_DIR = ../../..
# Directory keyboard dependent files exist
TARGET_DIR = .
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# comment out to disable the options.
#
# Console for debug
OPT_DEFS += -DCONSOLE_ENABLE
# Boot Section Size in bytes
# Teensy halfKay 512
# Atmel DFU loader 4096
# LUFA bootloader 4096
#OPT_DEFS += -DBOOT_SIZE=4096
SRC = test.cpp
SRC += common/debug.c
SRC += common/print.c
CONFIG_H = config.h
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
VPATH += $(TMK_DIR)/common
# program Leonardo
PROGRAM_CMD = avrdude -p$(MCU) -cavr109 -P$(DEV) -b57600 -Uflash:w:$(TARGET).hex
include $(TMK_DIR)/protocol/usb_hid.mk
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/rules.mk

View File

@@ -1,30 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xCAFE
#define DEVICE_VER 0x0814
#define MANUFACTURER t.m.k.
#define PRODUCT USB to USB keyboard converter
#define DESCRIPTION Product from t.m.k. keyboard firmware project
/* matrix size */
#define MATRIX_ROWS 32
#define MATRIX_COLS 8

View File

@@ -1,92 +0,0 @@
#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/power.h>
#include <util/delay.h>
#include <Arduino.h>
// USB HID host
#include "Usb.h"
#include "hid.h"
#include "hidboot.h"
#include "parser.h"
// LUFA
#include "lufa.h"
#include "debug.h"
#include "leonardo_led.h"
static USB usb_host;
static HIDBoot<HID_PROTOCOL_KEYBOARD> kbd(&usb_host);
static KBDReportParser kbd_parser;
static void LUFA_setup(void)
{
/* Disable watchdog if enabled by bootloader/fuses */
MCUSR &= ~(1 << WDRF);
wdt_disable();
/* Disable clock division */
clock_prescale_set(clock_div_1);
// Leonardo needs. Without this USB device is not recognized.
USB_Disable();
USB_Init();
// for Console_Task
USB_Device_EnableSOFEvents();
}
static void HID_setup()
{
// Arduino Timer startup: wiring.c
init();
if (usb_host.Init() == -1) {
debug("HID init: failed\n");
LED_TX_OFF;
}
_delay_ms(200);
kbd.SetReportParser(0, (HIDReportParser*)&kbd_parser);
}
int main(void)
{
// LED for debug
LED_TX_INIT;
LED_TX_ON;
print_enable = true;
debug_enable = true;
debug_matrix = true;
debug_keyboard = true;
debug_mouse = true;
LUFA_setup();
sei();
// wait for startup of sendchar routine
while (USB_DeviceState != DEVICE_STATE_Configured) ;
if (debug_enable) {
_delay_ms(1000);
}
HID_setup();
debug("init: done\n");
for (;;) {
usb_host.Task();
#if !defined(INTERRUPT_CONTROL_ENDPOINT)
// LUFA Task for control request
USB_USBTask();
#endif
}
return 0;
}

View File

@@ -67,7 +67,6 @@ Start Your Own Project
#define PRODUCT_ID 0xBEEF
#define MANUFACTURER t.m.k.
#define PRODUCT Macway mod
#define DESCRIPTION t.m.k. keyboard firmware for Macway mod
#### 2. Keyboard matrix configuration
#define MATRIX_ROWS 8

View File

@@ -48,9 +48,6 @@
#define LCT_CPS LCTL_T(KC_CAPS)
#define RSF_SLS RSFT_T(KC_SLSH)
#define IS_LAYER_ON_STATE(state, layer) ( (state) & (1UL << (layer)))
#define IS_LAYER_OFF_STATE(state, layer) (~(state) & (1UL << (layer)))
// Clear mods, perform action, restore mods
#define CLEAN_MODS(action) { \
uint8_t mods = get_mods(); \

View File

@@ -5,7 +5,6 @@ function export_variables {
export PATH=$PATH:$util_dir
export PATH=$PATH:$util_dir/dfu-programmer
export PATH=$PATH:$util_dir/dfu-util-0.9-win64
export PATH=$PATH:$util_dir/bootloadHID.2012-12-08/commandline
export PATH=$PATH:$util_dir/avr8-gnu-toolchain/bin
export PATH=$PATH:$util_dir/gcc-arm-none-eabi/bin
}

View File

@@ -7,7 +7,6 @@ function export_variables {
export DFU_PROGRAMMER=$download_dir/dfu-programmer/dfu-programmer.exe
export DFU_UTIL=$download_dir/dfu-util-0.9-win64/dfu-util.exe
export TEENSY_LOADER_CLI=$download_dir/teensy_loader_cli.exe
export BOOTLOADHID_PROGRAMMER=$download_dir/bootloadHID.2012-12-08/commandline/bootloadHID.exe
}
export_variables

View File

@@ -4,7 +4,7 @@
# Driver can be one of winusb,libusb,libusbk
# Use Windows Powershell and type [guid]::NewGuid() to generate guids
winusb,STM32 Bootloader,0483,DF11,6d98a87f-4ecf-464d-89ed-8c684d857a75
libusb,USBaspLoader,16C0,05DC,e69affdc-0ef0-427c-aefb-4e593c9d2724
libusbk,USBaspLoader,16C0,05DC,e69affdc-0ef0-427c-aefb-4e593c9d2724
winusb,Kiibohd DFU Bootloader,1C11,B007,aa5a3f86-b81e-4416-89ad-0c1ea1ed63af
libusb,ATmega16U2,03EB,2FEF,007274da-b75f-492e-a288-8fc0aff8339f
libusb,ATmega32U2,03EB,2FF0,ddc2c572-cb6e-4f61-a6cc-1a5de941f063

View File

@@ -20,10 +20,7 @@ function install_avr {
rm avr8-gnu-toolchain/bin/make.exe
rm avr-gcc-8.3.0-x86-mingw.zip
# FIXME: As of 2020-05-19, the MSYS2 avrdude cannot flash USBaspLoader devices, for some reason
# (warning: cannot set sck period)
# However, the avr-gcc toolchain above contains an avrdude which can, so let's just not install this for now
#pacman --needed --disable-download-timeout -S mingw-w64-x86_64-avrdude
pacman --needed --disable-download-timeout -S mingw-w64-x86_64-avrdude mingw-w64-x86_64-bootloadhid
}
function install_arm {

View File

@@ -78,7 +78,6 @@ replace_year_placeholders() {
"${keyboard_dir}/config.h"
"${keyboard_dir}/${keyboard_base_name}.c"
"${keyboard_dir}/${keyboard_base_name}.h"
"${keyboard_dir}/keymaps/default/config.h"
"${keyboard_dir}/keymaps/default/keymap.c"
)
replace_placeholders "%YEAR%" "$(date +%Y)" "${replace_year_filenames[@]}"
@@ -104,7 +103,6 @@ replace_name_placeholders() {
"${keyboard_dir}/readme.md"
"${keyboard_dir}/${keyboard_base_name}.c"
"${keyboard_dir}/${keyboard_base_name}.h"
"${keyboard_dir}/keymaps/default/config.h"
"${keyboard_dir}/keymaps/default/keymap.c"
)
replace_placeholders "%YOUR_NAME%" "$username" "${replace_name_filenames[@]}"

View File

@@ -18,10 +18,6 @@ function install_utils {
wget 'https://www.pjrc.com/teensy/teensy_loader_cli_windows.zip'
unzip teensy_loader_cli_windows.zip
echo "Installing bootloadHID"
wget 'https://www.obdev.at/downloads/vusb/bootloadHID.2012-12-08.zip'
unzip bootloadHID.2012-12-08.zip
echo "Downloading the QMK driver installer"
wget -qO- https://api.github.com/repos/qmk/qmk_driver_installer/releases | grep browser_download_url | head -n 1 | cut -d '"' -f 4 | wget -i -