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...

56 Commits

Author SHA1 Message Date
Drashna Jaelre
7222e3691b Fix Unicode EEPROM handling so it is consistent. (#4066)
* Fix Unicode EEPROM handling so it's consistant

* Remove changes to my userspace

* Optimize variables used

* fix functions

* additional cleanup

* Add False Flag

* rename function
2018-10-19 00:35:15 -04:00
Drashna Jaelre
7e1b57add4 Some cleanup of the Useful Functions docs (#4064)
* Add examples for tri layers

* Clean up and spelling fixes
2018-10-19 00:34:40 -04:00
Takuya Urakawa
f4094930a3 stm32f1xx EEPROM emulation (#3914)
* * Add stm32f1xx EEPROM emulation
* Fix eeprom update compare bug

Squashed commit of the following:

commit b8f248ae08cec0cd81ecbb8854d9b39221d4d573
Author: hsgw <urkwtky@gmail.com>
Date:   Sat Sep 15 19:13:48 2018 +0900

    fix EEPROM_update wrong compare

commit d4ed4e6ea864e967a3e17f7edee4b0c3b4a25541
Author: hsgw <urkwtky@gmail.com>
Date:   Sat Sep 15 17:43:47 2018 +0900

    eeprom fix initialization define

commit b61aa7c04d70c64df3416d63e5da08b73b6053af
Author: hsgw <urkwtky@gmail.com>
Date:   Sat Sep 15 16:33:40 2018 +0900

    maybe working

* Fix FLASH_KEY defines
2018-10-19 00:33:23 -04:00
194h
8efe8b498d Keymap: Added 194h atreus62 keymap (#4164)
* Added my(194h) atreus62 keymap

* Fixed what noroadsleft remarked in my pull request, hopefully got it all.

* Followed drashna's suggestion.
2018-10-18 17:09:06 -07:00
lexworth
fc1c692f71 Keymap: Adding my Minivan layout (#4162)
* adding my keymap

* adding my Minivan keymap

* deleted old incomplete keymap

* added link to layout image

* adding my minivan keymap
2018-10-18 15:36:30 -07:00
noroadsleft
480651cf9d Docs: Adding QMK Git Conventions doc; formatting cleanup on Learning Resources doc (#3902)
* Docs: newbs_learn_more_resources.md: formatting

* Added QMK Git Conventions doc, initial version

* Renamed contributing_qmk.md to newbs_best_practices.md

* Updated per review by @drashna

* Added navigation links

* Updated to Best Practices doc

* Minor updates to Learn More Resources doc

Markdown formatting consistency because I'm particular about it.

* Added Merge Conflict section to Best Practices doc
2018-10-18 15:12:11 -07:00
Jason Thigpen
53a43dbe99 Keymap: Swap func layer keys and add vim navigation to navigation layer (#4163) 2018-10-18 13:53:39 -07:00
mtei
db03b76910 optimize rgblight_effect_alternating(void)
rgblight_effect_alternating (void) calls rgblight_sethsv_at () RGBLED_NUM times. As a result, rgblight_set () is called RGBLED_NUM + 1 times. This is wasteful processing.
2018-10-18 13:52:41 -07:00
sm0g
14bdd5ed2a Keymap: added my tada68's from Gitlab. (#4146)
* added my tada68 from Gitlab.

* Removed unneeded code and the sm0gunix layout.
2018-10-18 13:51:02 -07:00
mwpeterson
f45bc9b362 Keymap: Add Planck keymap (#4154)
* remove clmk and dvrk and backlight; switch esc and enter to be modtap; add meh key

* change songs

* space cadet; move enter; move '"; move pgup pgdn

* remove extra songs

* update from noahfredrick keymap

* make it easier to type ../../thing/*/*

* move pipe

* requested changes
2018-10-18 13:00:30 -07:00
TheOneTrueTrench
4a7baaaf50 Keymap: Adding new functionality to personal keymap, smart macros (#4159)
* Added base keymap

* Added initial layers and mirrored most of Pok3r behavior.

* Some stuff for Space Captain

* Added new Marianas keymap for DZ60

* Included suggestions to remove unnecessary line regarding MODS_CTRL_MASK, and added names for layers.

Added enum to define names for layers, and removed unused #DEFINE

* Added DVORAK and COLEMAK

* Caps + enter + space for flashing mode.

* Added RGB status

* added flash script

* Changed lighting modes to make layers more apparent

* fixed issue with not being able to exit gaming mode.

* Added abbreviation constructor

* Changed lighting modes to make layers more apparent

* fixed issue with not being able to exit gaming mode.

* Added abbreviation constructor

* Fixed bug with SQL Table Macro generator.

* restructured file. No Logical changes.

* literals only for smart macros

* removed extraneous pointer declaration.

* Smart Macros

* Added Makefile and header file

* extended smart macros to be able to cover the whole alphas.

* removed non-relavent keymaps.

* didn't mean to include this guy.
2018-10-17 21:38:24 -07:00
Christoffer Holmberg
dad79cafcd Fix more broken links to the HID spec 2018-10-17 16:51:51 -07:00
Christoffer Holmberg
d08f9cb6e4 Fix grammar, typos, and the link to HID specification 2018-10-17 16:51:51 -07:00
Bramver
397d404ce0 Keymap: Added personal Quefrency layout (#4156) 2018-10-17 13:42:26 -07:00
jshuf
9de4ace6f2 Keyboard: Add tkl_ansi_plus_five layout for Phantom (#4145)
* 60_ansi keymap for DZ60

* 60_ansi keymap for DZ60

Amend author

* 60_ansi keymap for DZ60

* Merge new phantom layout from dev branch
2018-10-16 17:13:53 -07:00
Žan Pevec
1f13254460 Keymap: Personal keymap for planck (#4061)
* added my keymap

* Adde more changes

* Moved to pevecyan folder

* Added slovenian mapping

* Slovenian keymap completed

* Suggestions updates

* Fixes on slovenian keymap

Made some typos in previous iteration
2018-10-16 16:56:39 -07:00
QMK Bot
1d03af876c convert to unix line-endings [skip ci] 2018-10-16 23:11:58 +00:00
Žan Pevec
8ce9e3255e Fixes on slovenian keymap 2018-10-16 15:51:27 -07:00
Drashna Jaelre
1dc1e12fec Only include lufa.h if AVR in quantum/api.h 2018-10-16 17:11:51 -04:00
Drashna Jaelre
6cf9402cbc Fix LAYOUT define generation (#4148)
* Fix LAYOUT define generation

Prior to this, only the full keyboard path was defined.  Eg `KEYBOARD_planck_rev6`.
But the docs mention `KEYBOAD_planck`, which never actually gets defined.

This addresses this, and creates a define for each level of the keyboard folder, so that stuff like `KEYBOARD_planck` actually exists.

* Clean up changes to make it more readable
2018-10-16 14:14:52 -04:00
Jim Tittsler
76aa2baf3e Fix doc typo 2018-10-15 16:58:03 -07:00
jshuf
423b419138 Keymap: 60_ansi keymap for DZ60 (#4139)
* 60_ansi keymap for DZ60

* 60_ansi keymap for DZ60

Amend author

* 60_ansi keymap for DZ60
2018-10-15 13:27:09 -07:00
Max Rumpf
4e2817eff1 Keymap: Some tweaks to Maxr1998's Contra layout (#4144)
* Make some keys more accessible, prevent mistypings

* Add "Gaming" layer which maps L-Ctrl to space (left-handed jumping compatibility-mode for all games)
2018-10-15 13:23:19 -07:00
Drashna Jaelre
31d12662bd Update to drashna keymaps and userspace - RGB edition (#4143)
* Fix up userspace after feature merges

* Add new macros for keyboard layouts

* Keep new layouts in keymap for easy reference

* Cleanup layouts

* Fix CRKBD wrappers

* Fix up comments

* Fix spacing in orthodox base layer

* ergodox related cleanup

* Make KC_MAKE only flash when holding shift

* Add option to fast compile boards

* Clean up rgb modes to save space

* Re-enable Swap Hands on my Iris
2018-10-15 15:34:49 -04:00
Danny Nguyen
44a348d56f Use DFU bootloader for rev 3 2018-10-15 10:56:46 -07:00
Danny Nguyen
85f315ad65 Add Iris Rev. 3 2018-10-15 10:56:46 -07:00
Danny
2c3e617fba Keymap: Add nano keymap for modding Spooka light (#4141) 2018-10-15 10:53:32 -07:00
Yann Hodique
088b476343 Keymap: add sun_usb keymap for sigma (#4138)
Also add users/sigma, which contains useful code for keymaps.
2018-10-15 10:49:51 -07:00
Yann Hodique
4c9372a081 Keyboard: Make type 5 the default sun keyboard. (#4137)
Type 5 is better polished, and probably more common as the last non-USB Sun
keyboard.
2018-10-15 10:45:30 -07:00
Jason Thigpen
4930e22dda Keymap: Move multimedia events to dedicated layer and format config (#4136) 2018-10-15 10:44:55 -07:00
Kenny Hung
0beb945554 Keymap: add JJ40 Skewwhiffy layout (#4135) 2018-10-15 10:44:19 -07:00
Christoffer Holmberg
bf0bb1a4db Keymap: Update to ergodox layout (#4134)
* Disable KB mouse & cleanup

* fix ascii-layout

* _______ is now defined by qmk

and apparently has been for a year already ;)
2018-10-15 10:43:11 -07:00
Christoffer Holmberg
64459fedbf Keymap: Reworked layout (#4133)
* Reworked layout

* Remove redundant defines

https://github.com/qmk/qmk_firmware/pull/4133#discussion_r224977420

* fix typo
2018-10-15 10:42:38 -07:00
Chris
47e29754c2 Keymap: added default layout to the kbd6x for the tofu hhkb (#4132)
* added layouts

* fixed

* might aswell fix the default layout aswell
2018-10-15 10:41:43 -07:00
Žan Pevec
ec86141a4a Basic Slovenian keymap added (#4128)
* Basic Slovenian keymap added

* Author fixed
2018-10-15 10:39:58 -07:00
Vyolle
f0f9283d02 Keymap: add new keymap for Iris (#4119)
* Add files via upload

* Delete config.h

* Delete keymap.c

* Delete rules.mk

* Keymap w/mirror mode and steno support.

Keymap w/mirror mode and steno support. Can be used entirely one handed.

* Fixed some niggling issues.
2018-10-15 10:21:14 -07:00
QMK Bot
9fbd7eb7a5 convert to unix line-endings [skip ci] 2018-10-15 16:24:29 +00:00
Drashna Jaelre
d7dea0e6d9 Fix ErgoTravel Board
It was not properly including the "config_common" files, and was causing it to break on the configurator.

Additionally, updated this to use the split common code.
2018-10-15 12:21:28 -04:00
Kenny Hung
533f684887 Keymap: Move navigation buttons closer to the middle on XD75:skewwhiffy (#4118)
* RGB toggle button

* Remove custom lighting effects

* Fix small bug in Symbols layer

* Ignore mod tap interrupt in XD75 for skewwhiffy, and split layers into two for more flexibility and fix persistent layer issue

* Replace shift in nav layer with IntelliJ omnibox shortcut to avoid a sticky shift

* Remove custom setting in config, because it were annoying, it were.

* Move navigation buttons in one key

* Some review markups

* Use enums for layers

* Use LAYOUT_ortho_5x15

* Revert some capitalization changes made by accident
2018-10-13 13:46:46 -07:00
asakuno
d81d216d72 Fix Typo in Custom Quantum functions document (led_state) (#4129)
*_LOCK
  ↓
DEL
2018-10-13 00:40:42 -07:00
MechMerlin
e5c315f961 Treasure Type9 Fix: change diode direction to ROW2COL (#4125) 2018-10-12 10:34:52 -07:00
Patrick Hener
0793abfd19 Add sendstring_german.h (#4124)
* added sweet16 test keymap and touched sendstring_german.h

* added sendstring_german.h

* Delete keymap.c

As suggested deleted the keymap file.
2018-10-12 10:31:08 -07:00
Yann Hodique
52ecc76e28 port sun_usb converter from tmk
initial import
2018-10-12 10:26:58 -07:00
mtei
4bb0fb2ffc A comment indicating the insertion location of the new mode was added. 2018-10-11 17:14:42 -07:00
mtei
ec59556cd7 add a notice into docs/feature_rgblight.md 2018-10-11 17:14:42 -07:00
mtei
661e304033 Add a temporary comment to quantum/rgblight.h to aid migration.
Add a temporary comment. The content is a contrast table of old magic number and new symbol.
2018-10-11 17:14:42 -07:00
Jason Thigpen
ae489efee4 Keymap: Add crd's simple layout (#4117)
* Add crd's simple layout

* Fix transparent mapping in crd's config

* Add secondary navigation to fn layer
2018-10-11 17:00:53 -07:00
Oscillope
8a778d656d Keymap: Undo my backlight workaround (#4122)
* Update jj40 keymap for easier pgup/pgdn

* Backlight problem fixed by a previous commit
2018-10-11 17:00:17 -07:00
Drashna Jaelre
a7d05820a6 Add documentation for Combo feature 2018-10-10 21:36:58 -04:00
Drashna Jaelre
43757cd985 Cleanup learning newb links 2018-10-10 21:36:32 -04:00
Drashna Jaelre
0e4374042c Update and cleanup AVR Hardware docs 2018-10-10 21:35:26 -04:00
Boris Burger
6c55e8cab5 Keymap: DZ60 layout based on stephengrier's with PgUp/PgDn/Home/End, Insert, etc. (#4110)
* DZ60 layout based on stephengrier's with customisations.

* CapsLock is used as Fn key.
* Del is available as Fn+Backspace & Shift+Backspace (using a macro)
* PgUp / PgDn / Home / End = Fn+Arrows (as on macOS, Microsoft Surface)
* Tilde = Shift+Esc
* Backtick = Fn+Esc
* Underglow toggle and mode selection are available as Fn+Q and Fn+W
* Reset (bootloader mode) = Fn+B

* Standardised layout formatting and Ctrl+Del & Shift+Del support.

Using 7 underscores for KC_TRNS in layouts and aligning the keycodes
according to LAYOUT_directional.

Del is now only Fn+Del, Ctrl+Backspace translates to Ctrl+Del,
Shift+Backspace translates to Shift+Del.

* Documented new Backspace/Del related macros.

Del is now just Fn+Backspace, pressing Ctrl+Backspace sends Ctrl+Del,
pressing Shift+Backspace sends Shift+Del
2018-10-10 14:17:42 -07:00
noroadsleft
0e142138aa evil80: Add readme.md file 2018-10-10 13:26:06 -07:00
pgillan145
d17421d074 Added cheese keymap to tada68. (#4105)
* Added cheese keymap to tada68.

* Removed extraneous definitions.
2018-10-10 12:58:11 -07:00
noroadsleft
7d156263ab Orange75: cleanup and Configurator support update (#4101)
* Orange75: cleanup and Configurator support update

`orange75.h`:
Moved `K014` to the second (number row) as the left half of a split Backspace (guessing at its true location; will need to be checked/tested after merge).

`info.json`:
Updated to match new `LAYOUT` macro.

`keymaps/default/keymap.c`:
- Updated to match new `LAYOUT` macro.
- Added layer mock-ups as block comments.
- Formatted to be a bit more readable.

* Orange75: deleted an extra comma from keymap.c
2018-10-10 12:56:45 -07:00
MakotoKurauchi
79bff50247 Keymaps: Helix rgblight mode update (#4091)
* Helix each keymap's using rgblight mode symbol instead magic number

No change in build result.

* Helix pico keymaps: make rgblight modes selectable.

No change in build result.

* Helix rev2 keymaps: make rgblight modes selectable.

No change in build result.

* fixed Helix froggy/keymap.c: invalid rgblight mode value 0 to 1 (=RGBLIGHT_MODE_STATIC_LIGHT)

* Deselect RGB_TEST and ALTERNATING in Helix rev2,pico keymaps config.h.
2018-10-10 12:53:18 -07:00
182 changed files with 6207 additions and 2083 deletions

View File

@@ -110,8 +110,28 @@ ifneq ("$(wildcard $(KEYBOARD_C_1))","")
KEYBOARD_SRC += $(KEYBOARD_C_1)
endif
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE)
# Generate KEYBOARD_name_subname for all levels of the keyboard folder
KEYBOARD_FILESAFE_1 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FILESAFE_2 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FILESAFE_3 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FILESAFE_4 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FILESAFE_5 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_5)))
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_5)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_4)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_3)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_2)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_1)
endif
# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
# that the same keymap may be used on multiple keyboards.

View File

@@ -3,6 +3,8 @@
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Best Practices](newbs_best_practices.md)
* [Learning Resources](newbs_learn_more_resources.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
@@ -47,6 +49,7 @@
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Combos](feature_combo)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Grave Escape](feature_grave_esc.md)

View File

@@ -3,6 +3,8 @@
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Best Practices](newbs_best_practices.md)
* [Learning Resources](newbs_learn_more_resources.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
@@ -47,6 +49,7 @@
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Combos](feature_combo)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Grave Escape](feature_grave_esc.md)

View File

@@ -155,6 +155,10 @@ If you define these options you will enable the associated feature, which may in
going to produce the 500 keystrokes a second needed to actually get more than a
few ms of delay from this. But if you're doing chording on something with 3-4ms
scan times? You probably want this.
* `#define COMBO_COUNT 2`
* Set this to the number of combos that you're using in the [Combo](feature_combo.md) feature.
* `#define COMBO_TERM 200`
* how long for the Combo keys to be detected. Defaults to `TAPPING_TERM` if not defined.
## RGB Light Configuration
@@ -234,6 +238,8 @@ Use these to enable or disable building certain features. The more you have enab
* Console for debug(+400)
* `COMMAND_ENABLE`
* Commands for debug and configuration
* `COMBO_ENABLE`
* Key combo feature
* `NKRO_ENABLE`
* USB N-Key Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
* `AUDIO_ENABLE`

View File

@@ -117,12 +117,12 @@ void led_set_user(uint8_t usb_led) {
} else {
PORTB &= ~(1<<2);
}
if (usb_led & (1<<USB_LED_COMPOSE_LOCK)) {
if (usb_led & (1<<USB_LED_COMPOSE)) {
PORTB |= (1<<3);
} else {
PORTB &= ~(1<<3);
}
if (usb_led & (1<<USB_LED_KANA_LOCK)) {
if (usb_led & (1<<USB_LED_KANA)) {
PORTB |= (1<<4);
} else {
PORTB &= ~(1<<4);

88
docs/feature_combo.md Normal file
View File

@@ -0,0 +1,88 @@
# Combos
The Combo feature is a chording type solution for adding custom actions. It lets you hit multiple keys at once and produce a different effect. For instance, hitting `A` and `S` within the tapping term would hit `ESC` instead, or have it perform even more complex tasks.
To enable this feature, yu need to add `COMBO_ENABLE = yes` to your `rules.mk`.
Additionally, in your `config.h`, you'll need to specify the number of combos that you'll be using, by adding `#define COMBO_COUNT 1` (replacing 1 with the number that you're using).
<!-- At this time, this is necessary -->
Also, by default, the tapping term for the Combos is set to the same value as `TAPPING_TERM` (200 by default on most boards). But you can specify a different value by defining it in your `config.h`. For instance: `#define COMBO_TERM 300` would set the time out period for combos to 300ms.
Then, your `keymap.c` file, you'll need to define a sequence of keys, terminated with `COMBO_END`, and a structure to list the combination of keys, and it's resulting action.
```c
const uint16_t PROGMEM test_combo[] = {KC_A, KC_B, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {COMBO(test_combo, KC_ESC)};
```
This will send "Escape" if you hit the A and B keys.
!> This method only supports [basic keycodes](keycodes_basic.md). See the examples for more control.
## Examples
If you want to add a list, then you'd use something like this:
```c
enum combos {
AB_ESC,
JK_TAB
}
const uint16_t PROGMEM ab_combo[] = {KC_A, KC_B, COMBO_END};
const uint16_t PROGMEM jk_combo[] = {KC_J, KC_K, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
[AB_ESC] = COMBO(ab_combo, KC_ESC),
[JK_TAB] = COMBO(jk_combo, KC_TAB)
};
```
For a more complicated implementation, you can use the `process_combo_event` function to add custom handling.
```c
enum combo_events {
ZC_COPY,
ZV_PASTE
};
const uint16_t PROGMEM copy_combo[] = {KC_Z, KC_C, COMBO_END};
const uint16_t PROGMEM paste_combo[] = {KC_Z, KC_V, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
[ZC_COPY] = COMBO_ACTION(copy_combo),
[ZV_PASTE] = COMBO_ACTION(paste_combo),
};
void process_combo_event(uint8_t combo_index, bool pressed) {
switch(combo_index) {
case ZC_COPY:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_C);
unregister_code(KC_C);
unregister_code(KC_LCTL);
}
break;
case ZV_PASTE:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_V);
unregister_code(KC_V);
unregister_code(KC_LCTL);
}
break;
}
}
```
This will send Ctrl+C if you hit Z and C, and Ctrl+V if you hit Z and V. But you could change this to do stuff like change layers, play sounds, or change settings.
## Additional Configuration
If you're using long combos, or even longer combos, you may run into issues with this, as the structure may not be large enough to accommodate what you're doing.
In this case, you can add either `#define EXTRA_LONG_COMBOS` or `#define EXTRA_EXTRA_LONG_COMBOS` in your `config.h` file.
You may also be able to enable action keys by defining `COMBO_ALLOW_ACTION_KEYS`.

View File

@@ -96,9 +96,10 @@ if `RGBLIGHT_EFFECT_xxxx` or `RGBLIGHT_ANIMATIONS` is defined, you also have a n
|`RGBLIGHT_MODE_RGB_TEST` | *None* |RGB Test |
|`RGBLIGHT_MODE_ALTERNATING` | *None* |Alternating |
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
Note: For versions older than 0.6.117, The mode numbers were written directly. In `quantum/rgblight.h` there is a contrast table between the old mode number and the current symbol.
The following options can be used to tweak the various animations:
|Define |Default |Description |

View File

@@ -8,7 +8,7 @@ Start on the [QMK Github page](https://github.com/qmk/qmk_firmware), and you'll
![Fork on Github](http://i.imgur.com/8Toomz4.jpg)
If you're apart of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button:
If you're a part of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button:
![Download from Github](http://i.imgur.com/N1NYcSz.jpg)

View File

@@ -8,7 +8,7 @@ If you have not yet you should read the [Keyboard Guidelines](hardware_keyboard_
QMK has a number of features to simplify working with AVR keyboards. For most keyboards you don't have to write a single line of code. To get started run the `util/new_project.sh` script:
```
```bash
$ util/new_project.sh my_awesome_keyboard
######################################################
# /keyboards/my_awesome_keyboard project created. To start
@@ -30,7 +30,7 @@ This is where all the custom logic for your keyboard goes. Many keyboards do not
This is the file you define your [Layout Macro(s)](feature_layouts.md) in. At minimum you should have a `#define LAYOUT` for your keyboard that looks something like this:
```
```c
#define LAYOUT( \
k00, k01, k02, \
k10, k11 \
@@ -57,7 +57,7 @@ At the top of the `config.h` you'll find USB related settings. These control how
Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately reflect your keyboard.
```
```c
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
@@ -72,14 +72,14 @@ Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately r
The next section of the `config.h` file deals with your keyboard's matrix. The first thing you should set is the matrix's size. This is usually, but not always, the same number of rows and columns as the physical key arrangement.
```
```c
#define MATRIX_ROWS 2
#define MATRIX_COLS 3
```
Once you've defined the size of your matrix you need to define which pins on your MCU are connected to rows and columns. To do so simply specify the names of those pins:
```
```c
#define MATRIX_ROW_PINS { D0, D5 }
#define MATRIX_COL_PINS { F1, F0, B0 }
#define UNUSED_PINS
@@ -89,7 +89,7 @@ The number of `MATRIX_ROW_PINS` entries must be the same as the number you assig
Finally, you can specify the direction your diodes point. This can be `COL2ROW`, `ROW2COL`, or `CUSTOM_MATRIX`.
```
```c
#define DIODE_DIRECTION COL2ROW
```
@@ -97,16 +97,14 @@ Finally, you can specify the direction your diodes point. This can be `COL2ROW`,
By default QMK supports backlighting on pins `B5`, `B6`, and `B7`. If you are using one of those you can simply enable it here. For more details see the [Backlight Documentation](feature_backlight.md).
```
```c
#define BACKLIGHT_PIN B7
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6
```
{% hint style='info' %}
You can use backlighting on any pin you like, but you will have to do more work to support that. See the [Backlight Documentation](feature_backlight.md) for more details.
{% endhint %}
?> You can use backlighting on any pin you like, but you will have to do more work to support that. See the [Backlight Documentation](feature_backlight.md) for more details.
### Other Configuration Options
@@ -120,7 +118,7 @@ You use the `rules.mk` file to tell QMK what files to build and what features to
These options tell the build system what CPU to build for. Be very careful if you change any of these settings, you can render your keyboard inoperable.
```
```make
MCU = atmega32u4
F_CPU = 16000000
ARCH = AVR8
@@ -128,26 +126,26 @@ F_USB = $(F_CPU)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
```
### Bootloader Size
### Bootloaders
The bootloader is a special section of your MCU that allows you to upgrade the code stored on the MCU. Think of it like a Rescue Partition for your keyboard. If you are using a teensy 2.0, or a device like the Ergodox EZ that uses the teensy bootloader you should set this to `512`. Most other bootloaders should be set to `4096`, but `1024` and `2048` are other possible values you may encounter.
The bootloader is a special section of your MCU that allows you to upgrade the code stored on the MCU. Think of it like a Rescue Partition for your keyboard.
#### Teensy 2.0 Bootloader Example
#### Teensy Bootloader Example
```
OPT_DEFS += -DBOOTLOADER_SIZE=512
```
#### Teensy 2.0++ Bootloader Example
```
OPT_DEFS += -DBOOTLOADER_SIZE=1024
```make
BOOTLOADER = halfkay
```
#### Atmel DFU Loader Example
```make
BOOTLOADER = atmel-dfu
```
OPT_DEFS += -DBOOTLOADER_SIZE=4096
#### Pro Micro Bootloader Example
```make
BOOTLOADER = caterina
```
### Build Options

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@@ -27,17 +27,17 @@ This usually happens with a periodic scan of key presses. This speed often is li
## 2. What the Firmware Sends
The [HID specification](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) tells what a keyboard can actually send through USB to have a chance to be properly recognised. This includes a pre-defined list of scancodes which are simple numbers from `0x00` to `0xE7`. The firmware assigns a scancode to each key of the keyboard.
The [HID specification](https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf) tells what a keyboard can actually send through USB to have a chance to be properly recognised. This includes a pre-defined list of scancodes which are simple numbers from `0x00` to `0xE7`. The firmware assigns a scancode to each key of the keyboard.
The firmware does not send actually letters or characters, but only scancodes.
Thus, by modifying the firmware, you only can modify what scancode is sent over
The firmware does not send actual letters or characters, but only scancodes.
Thus, by modifying the firmware, you can only modify what scancode is sent over
USB for a given key.
## 3. What the Operating System Does
Once the keycode reaches the operating system, a piece of software has to have
it match an actual character thanks to a keyboard layout. For example, if your
layout is set to QWERTY, a sample of the matching table is as follow:
layout is set to QWERTY, a sample of the matching table is as follows:
| keycode | character |
|---------|-----------|
@@ -55,11 +55,11 @@ As the layout is generally fixed (unless you create your own), the firmware can
## List of Characters You Can Send
Putting aside shortcuts, having a limited set of keycodes mapped to a limited layout means that **the list of characters you can assign to a given key only is the ones present in the layout**.
Putting aside shortcuts, having a limited set of keycodes mapped to a limited layout means that **the list of characters you can assign to a given key are only the ones present in the layout**.
For example, this means that if you have a QWERTY US layout, and you want to assign 1 key to produce `€` (euro currency symbol), you are unable to do so, because the QWERTY US layout does not have such mapping. You could fix that by using a QWERTY UK layout, or a QWERTY US International.
For example, this means that if you have a QWERTY US layout, and you want to assign one key to produce `€` (euro currency symbol), you are unable to do so, because the QWERTY US layout does not have such mapping. You could fix that by using a QWERTY UK layout, or a QWERTY US International.
You may wonder why a keyboard layout containing all of Unicode is not devised then? The limited number of keycode available through USB simply disallow such a thing.
You may wonder why a keyboard layout containing all of Unicode is not devised then? The limited number of keycodes available through USB simply disallows such a thing.
## How to (Maybe) Enter Unicode Characters

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@@ -1,6 +1,6 @@
# Basic Keycodes
The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07)](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) with the exception of `KC_NO`, `KC_TRNS` and keycodes in the `0xA5-DF` range. See below for more details.
The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07)](https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf) with the exception of `KC_NO`, `KC_TRNS` and keycodes in the `0xA5-DF` range. See below for more details.
## Letters and Numbers

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@@ -6,13 +6,13 @@ Not sure if your keyboard can run QMK? If it's a mechanical keyboard you built y
## Overview
There are 4 main sections to this guide:
There are 5 main sections to this guide:
* [Getting Started](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Best Practices](newbs_best_practices.md)
* [Learn More with these Resources](newbs_learn_more_resources.md)
This guide is focused on helping someone who has never compiled software before. It makes choices and recommendations based on that viewpoint. There are alternative methods for many of these procedures, and we support most of those alternatives. If you have any doubt about how to accomplish a task you can [ask us for guidance](getting_started_getting_help.md).

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@@ -0,0 +1,163 @@
# Best Practices
## Or, "How I Learned to Stop Worrying and Love Git."
This document aims to instruct novices in the best ways to have a smooth experience in contributing to QMK. We will walk through the process of contributing to QMK, detailing some ways to make this task easier, and then later we'll break some things in order to teach you how to fix them.
This document assumes a few things:
1. You have a GitHub account, and have [forked the qmk_firmware repository](getting_started_github.md) to your account.
2. You've [set up your build environment](newbs_getting_started.md?id=environment-setup).
## Your fork's master: Update Often, Commit Never
It is highly recommended for QMK development, regardless of what is being done or where, to keep your `master` branch updated, but ***never*** commit to it. Instead, do all your changes in a development branch and issue pull requests from your branches when you're developing.
To reduce the chances of merge conflicts &mdash; instances where two or more users have edited the same part of a file concurrently &mdash; keep your `master` branch relatively up-to-date, and start any new developments by creating a new branch.
### Updating your master branch
To keep your `master` branch updated, it is recommended to add the QMK Firmware repository ("repo") as a remote repository in git. To do this, open your Git command line interface and enter:
```
git remote add upstream https://github.com/qmk/qmk_firmware.git
```
To verify that the repository has been added, run `git remote -v`, which should return the following:
```
$ git remote -v
origin https://github.com/<your_username>/qmk_firmware.git (fetch)
origin https://github.com/<your_username>/qmk_firmware.git (push)
upstream https://github.com/qmk/qmk_firmware.git (fetch)
upstream https://github.com/qmk/qmk_firmware.git (push)
```
Now that this is done, you can check for updates to the repo by running `git fetch upstream`. This retrieves the branches and tags &mdash; collectively referred to as "refs" &mdash; from the QMK repo, which now has the nickname `upstream`. We can now compare the data on our fork `origin` to that held by QMK.
To update your fork's master, run the following, hitting the Enter key after each line:
```
git checkout master
git fetch upstream
git pull upstream master
git push origin master
```
This switches you to your `master` branch, retrieves the refs from the QMK repo, downloads the current QMK `master` branch to your computer, and then uploads it to your fork.
### Making Changes
To make changes, create a new branch by entering:
```
git checkout -b dev_branch
git push --set-upstream origin dev_branch
```
This creates a new branch named `dev_branch`, checks it out, and then saves the new branch to your fork. The `--set-upstream` argument tells git to use your fork and the `dev_branch` branch every time you use `git push` or `git pull` from this branch. It only needs to be used on the first push; after that, you can safely use `git push` or `git pull`, without the rest of the arguments.
!> With `git push`, you can use `-u` in place of `--set-upstream` &mdash; `-u` is an alias for `--set-upstream`.
You can name your branch nearly anything you want, though it is recommended to name it something related to the changes you are going to make.
By default `git checkout -b` will base your new branch on the branch that is checked out. You can base your new branch on an existing branch that is not checked out by adding the name of the existing branch to the command:
```
git checkout -b dev_branch master
```
Now that you have a development branch, open your text editor and make whatever changes you need to make. It is recommended to make many small commits to your branch; that way, any change that causes issues can be more easily traced and undone if needed. To make your changes, edit and save any files that need to be updated, add them to Git's *staging area*, and then commit them to your branch:
```
git add path/to/updated_file
git commit -m "My commit message."
```
`git add` adds files that have been changed to Git's *staging area*, which is Git's "loading zone." This contains the changes that are going to be *committed* by `git commit`, which saves the changes to the repo. Use descriptive commit messages so you can know what was changed at a glance.
!> If you've changed a lot of files, but all the files are part of the same change, you can use `git add .` to add all the changed files that are in your current directory, rather than having to add each file individually.
### Publishing Your Changes
The last step is to push your changes to your fork. To do this, enter `git push`. Git now publishes the current state of `dev_branch` to your fork.
## Resolving Merge Conflicts
Sometimes when your work in a branch takes a long time to complete, changes that have been made by others conflict with changes you have made to your branch when you open a pull request. This is called a *merge conflict*, and is what happens when multiple people edit the same parts of the same files.
### Rebasing Your Changes
A *rebase* is Git's way of taking changes that were applied at one point, reversing them, and then applying the same changes to another point. In the case of a merge conflict, you can rebase your branch to grab the changes that were made between when you created your branch and the present time.
To start, run the following:
```
git fetch upstream
git rev-list --left-right --count HEAD...upstream/master
```
The `git rev-list` command entered here returns the number of commits that differ between the current branch and QMK's master branch. We run `git fetch` first to make sure we have the refs that represent the current state of the upstream repo. The output of the `git rev-list` command entered returns two numbers:
```
$ git rev-list --left-right --count HEAD...upstream/master
7 35
```
The first number represents the number of commits on the current branch since it was created, and the second number is the number of commits made to `upstream/master` since the current branch was created, and thus, the changes that are not recorded in the current branch.
Now that the current states of both the current branch and the upstream repo are known, we can start a rebase operation:
```
git rebase upstream/master
```
This tells Git to undo the commits on the current branch, and then reapply them against QMK's master branch.
```
$ git rebase upstream/master
First, rewinding head to replay your work on top of it...
Applying: Commit #1
Using index info to reconstruct a base tree...
M conflicting_file_1.txt
Falling back to patching base and 3-way merge...
Auto-merging conflicting_file_1.txt
CONFLICT (content): Merge conflict in conflicting_file_1.txt
error: Failed to merge in the changes.
hint: Use 'git am --show-current-patch' to see the failed patch
Patch failed at 0001 Commit #1
Resolve all conflicts manually, mark them as resolved with
"git add/rm <conflicted_files>", then run "git rebase --continue".
You can instead skip this commit: run "git rebase --skip".
To abort and get back to the state before "git rebase", run "git rebase --abort".
```
This tells us that we have a merge conflict, and gives the name of the file with the conflict. Open the conflicting file in your text editor, and somewhere in the file, you'll find something like this:
```
<<<<<<< HEAD
<p>For help with any issues, email us at support@webhost.us.</p>
=======
<p>Need help? Email support@webhost.us.</p>
>>>>>>> Commit #1
```
The line `<<<<<<< HEAD` marks the beginning of a merge conflict, and the `>>>>>>> Commit #1` line marks the end, with the conflicting sections separated by `=======`. The part on the `HEAD` side is from the QMK master version of the file, and the part marked with the commit message is from the current branch and commit.
Because Git tracks *changes to files* rather than the contents of the files directly, if Git can't find the text that was in the file previous to the commit that was made, it won't know how to edit the file. Re-editing the file will solve the conflict. Make your changes, and then save the file.
```
<p>Need help? Email support@webhost.us.</p>
```
Now run:
```
git add conflicting_file_1.txt
git rebase --continue
```
Git logs the changes to the conflicting file, and continues applying the commits from our branch until it reaches the end.

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@@ -1,13 +1,15 @@
# Learning Resources
These resources are aimed at giving new members in the qmk community more understanding to the information provided in the newbs docs.
These resources are aimed at giving new members in the QMK community more understanding to the information provided in the Newbs docs.
Git resources:
*
*[Great General Tutorial](https://www.codecademy.com/learn/learn-git)
*[Git Game To Learn From Examples](https://learngitbranching.js.org/)
*[Git Resources to Learn More About Github](getting_started_github.md)
*[Git Resources Aimed Specificly toward QMK](contributing.md)
* [Great General Tutorial](https://www.codecademy.com/learn/learn-git)
* [Git Game To Learn From Examples](https://learngitbranching.js.org/)
* [Git Resources to Learn More About Github](getting_started_github.md)
* [Git Resources Aimed Specifically toward QMK](contributing.md)
Command Line resources:
*[Good General Tutorial on Command Line](https://www.codecademy.com/learn/learn-the-command-line)
* [Good General Tutorial on Command Line](https://www.codecademy.com/learn/learn-the-command-line)

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@@ -1,28 +1,79 @@
# List of Useful Core Functions To Make Your Keyboard Better
There are a lot of hidden functions in QMK that are incredible useful, or may add a bit of functionality that you've been wanting. Functions that are specific to certain features are not included here, as those will be on their respective feature page.
There are a lot of hidden functions in QMK that are incredible useful, or may add a bit of functionality that you've been wanting. Functions that are specific to certain features are not included here, as those will be on their respective feature page.
## (OLKB) Tri Layers
There are actually separate functions that you can use there, depending on what you're after.
There are actually separate functions that you can use there, depending on what you're after.
The first is the `update_tri_layer(x, y, z)` function. This function check to see if layers `x` and `y` are both on. If they are both on, then it runs on layer `z`. Otherwise, if both `x` and `y` are not both on (either only one is, or neither is), then it runs off layer `z`.
### `update_tri_layer(x, y, z)`
This function is useful if you want to create specific keys that have this functionality, but other layer keycodes won't do this.
The first is the `update_tri_layer(x, y, z)` function. This function check to see if layers `x` and `y` are both on. If they are both on, then it runs on layer `z`. Otherwise, if both `x` and `y` are not both on (either only one is, or neither is), then it runs off layer `z`.
The other function is `update_tri_layer_state(state, x, y, z)`. This function is meant to be called from they [`layer_state_set_*` functions](custom_quantum_functions.md#layer-change-code). This means that any time that you use a keycode to change the layer, this will be checked. So you could use `LT(layer, kc)` to change the layer and it will trigger the same layer check.
This function is useful if you want to create specific keys that have this functionality, but other layer keycodes won't do this.
The caveat to this method is that you cannot access the `z` layer without having `x` and `y` layers on, since if you try to activate just layer `z`, it will run this code and turn off layer `z` before you could use it.
#### Example
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
}
```
### `update_tri_layer_state(state, x, y, z)`
The other function is `update_tri_layer_state(state, x, y, z)`. This function is meant to be called from they [`layer_state_set_*` functions](custom_quantum_functions.md#layer-change-code). This means that any time that you use a keycode to change the layer, this will be checked. So you could use `LT(layer, kc)` to change the layer and it will trigger the same layer check.
The caveat to this method is that you cannot access the `z` layer without having `x` and `y` layers on, since if you try to activate just layer `z`, it will run this code and turn off layer `z` before you could use it.
#### Example
```c
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
```
Alternatively, you don't have to immediately "return" the value. This is useful if you want to add multiple tri layers, or if you want to add additional effects.
```c
uint32_t layer_state_set_user(uint32_t state) {
state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
state = update_tri_layer_state(state, _RAISE, _SYMB, _SPECIAL);
return state;
}
```
## Setting the Persistent Default Layer
Do you want to set the default layer, so that it's retained even after you unplug the board? If so, this is the function for you.
Do you want to set the default layer, so that it's retained even after you unplug the board? If so, this is the function for you.
To use this, you would use `set_single_persistent_default_layer(layer)`. If you have a name defined for your layer, you can use that instead (such as _QWERTY, _DVORAK or _COLEMAK).
To use this, you would use `set_single_persistent_default_layer(layer)`. If you have a name defined for your layer, you can use that instead (such as _QWERTY, _DVORAK or _COLEMAK).
This will set the default layer, update the persistent settings, and play a tune if you have [Audio](feature_audio.md) enabled on your board, and the default layer sounds set.
This will set the default layer, update the persistent settings, and play a tune if you have [Audio](feature_audio.md) enabled on your board, and the default layer sounds set.
To configure the default layer sounds, you would want to define this in your `config.h` file, like this:
To configure the default layer sounds, you would want to define this in your `config.h` file, like this:
```c
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
@@ -36,13 +87,12 @@ To configure the default layer sounds, you would want to define this in your `co
## Reseting the keyboard
There is the `RESET` quantum keycode that you can use. But if you want to reset the board as part of a macro, rather than hitting a key separately, you can do that.
There is the `RESET` quantum keycode that you can use. But if you want to reset the board as part of a macro, rather than hitting a key separately, you can do that.
And to do so, add `reset_keyboard()` to your function or macro, and this will reset to bootloader.
## Wiping the EEPROM (Persistent Storage)
If you're having issues with Audio, RGB Underglow, backlighting or keys acting weird, then you can reset the EEPROM (persistent setting storage). Bootmagic is one way to do this, but if that isn't enabled, then you can use a custom macro to do so.
To wipe the EEPROM, run `eeconfig_init()` from your function or macro to reset most of the settings to default.
If you're having issues with Audio, RGB Underglow, backlighting or keys acting weird, then you can reset the EEPROM (persistent setting storage). Bootmagic is one way to do this, but if that isn't enabled, then you can use a custom macro to do so.
To wipe the EEPROM, run `eeconfig_init()` from your function or macro to reset most of the settings to default.

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@@ -128,7 +128,7 @@ The standard Deutsche (German) keyboard layout. Named for the first 6 letters on
The term for pressing a key while a key is already held down. Variants include 2KRO, 6KRO, and NKRO.
## Scancode
A 1 byte number that is sent as part of a HID report over USB that represents a single key. These numbers are documented in the [HID Usage Tables](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) published by the [USB-IF](http://www.usb.org/).
A 1 byte number that is sent as part of a HID report over USB that represents a single key. These numbers are documented in the [HID Usage Tables](https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf) published by the [USB-IF](http://www.usb.org/).
## Space Cadet Shift
A special set of shift keys which allow you to type various types of braces by tapping the left or right shift one or more times.

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@@ -0,0 +1,6 @@
#pragma once
#define ONESHOT_TIMEOUT 3000
#define TAPPING_TERM 200
#define FORCE_NKRO
#define LEADER_TIMEOUT 1000
#define TAPPING_TOGGLE 3

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@@ -0,0 +1,160 @@
#include QMK_KEYBOARD_H
//The current Nordic and Norwegian layout files are a mess. I'll do it myself:
//Norwegian
#define NO_AE KC_QUOT // Æ
#define NO_AO KC_LBRC // Å
#define NO_BSLS KC_EQL // Backslash
#define NO_LT KC_NUBS // <
#define NO_MINS KC_SLSH // -
#define NO_OE KC_SCLN // Ø
#define NO_PIPE KC_GRV // |
#define NO_PLUS KC_MINS // +
#define NO_QUOT KC_NUHS // '
#define NO_UMLA KC_RBRC // ¨
//Norwegian - Modifier dependant definitions
#define NO_EXLM LSFT(KC_1) // !
#define NO_DQT LSFT(KC_2) // "
#define NO_AT RALT(KC_2) // @
#define NO_HASH LSFT(KC_3) // #
#define NO_EUR LSFT(KC_4) // €
#define NO_DLR RALT(KC_4) // $
#define NO_PERC LSFT(KC_5) // %
#define NO_AND LSFT(KC_6) // &
#define NO_SLSH LSFT(KC_7) // /
#define NO_PO LSFT(KC_8) // (
#define NO_PC LSFT(KC_9) // )
#define NO_EQL LSFT(KC_0) // =
#define NO_LCBR RALT(KC_7) // {
#define NO_LBRC RALT(KC_8) // [
#define NO_RBRC RALT(KC_9) // ]
#define NO_RCBR RALT(KC_0) // }
#define NO_COLN LSFT(KC_DOT) // :
#define NO_SCLN LSFT(KC_COMM) // ;
#define NO_MU RALT(KC_M) // µ
#define NO_EURO RALT(KC_E) // €
#define NO_SECT LSFT(KC_GRV) // §
#define NO_GERC RALT(KC_COMM) // ¸
#define NO_QUAR LSFT(RALT(KC_4)) // ¼
//Norwegian layout - dependant on previous definitions
#define NO_UNDS LSFT(NO_MINS) // _
#define NO_QUES LSFT(NO_PLUS) // ?
#define NO_GRAV LSFT(NO_BSLS) // `
#define NO_GT LSFT(NO_LT) // >
#define NO_HALF RALT(NO_LT) // ½
#define NO_HAT LSFT(NO_UMLA) // ^
#define NO_ASTR LSFT(NO_QUOT) // *
#define NO_TILD RALT(NO_UMLA) // ~
//One Shot Modifier
#define OSM_LCTL OSM(MOD_LCTL)
#define OSM_LALT OSM(MOD_LALT)
#define OSM_LSFT OSM(MOD_LSFT)
#define OSM_LGUI OSM(MOD_LGUI)
#define OSM_RCTL OSM(MOD_RCTL)
#define OSM_RALT OSM(MOD_RALT)
#define OSM_RSFT OSM(MOD_RSFT)
#define OSM_RGUI OSM(MOD_RGUI)
//Layers
#define L1 0
#define L2 1
#define L3 2
#define L4 3
#define L5 4
// Momentary switch to layer - One Shot Layer
#define OSL_L3 OSL(L3)
#define OSL_L4 OSL(L4)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[L1] = LAYOUT(
KC_LGUI, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RGUI,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, NO_DQT,
KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NO_SCLN, NO_QUOT,
OSM_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, NO_MINS, OSM_RSFT,
CTL_T(KC_ESC), MO(L5), KC_LEAD, OSM_LALT, MO(L4), OSL_L3, KC_SPC, KC_ENT, OSL_L3, MO(L4), OSM_RALT, NO_EQL, NO_PLUS, KC_RCTL
),
[L2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NO_AO,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NO_OE, NO_AE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[L3] = LAYOUT(
NO_LBRC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_RBRC,
NO_LCBR, XXXXXXX, XXXXXXX, NO_AT, XXXXXXX, NO_TILD, NO_QUES, NO_EXLM, NO_PIPE, XXXXXXX, XXXXXXX, NO_RCBR,
_______, NO_ASTR, NO_BSLS, NO_DLR, NO_HASH, XXXXXXX, NO_HAT, XXXXXXX, NO_COLN, NO_SLSH, NO_SCLN, NO_QUOT,
NO_PO, KC_0, NO_SECT, NO_PERC, XXXXXXX, NO_GRAV, NO_AND, NO_UMLA, NO_LT, NO_GT, NO_UNDS, NO_PC,
XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX
),
[L4] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_HOME, KC_PGDN, KC_PGUP, KC_END, XXXXXXX, XXXXXXX,
_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, XXXXXXX, KC_DEL,
XXXXXXX, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, XXXXXXX, KC_APP, XXXXXXX, XXXXXXX, KC_VOLD, XXXXXXX,
OSM_LCTL, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLU, OSM_RCTL
),
[L5] = LAYOUT(
XXXXXXX, TO(L1), TO(L2), TO(L3), TO(L4), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_AO,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_OE, NO_AE,
XXXXXXX, XXXXXXX, XXXXXXX, KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
)
};
// Unicode Linux
void matrix_init_user(void) {
set_unicode_input_mode(UC_LNX);
};
#define TAP_ONCE(code) \
register_code (code); \
unregister_code (code)
LEADER_EXTERNS();
// Runs constantly in the background, in a loop. Only supports basic keycodes.
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
//probably useless in practice, but cool
SEQ_ONE_KEY (KC_P) {
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
}
SEQ_ONE_KEY (KC_G) {
SEND_STRING("grep something !");
register_code(KC_RALT);
TAP_ONCE(KC_4);
unregister_code(KC_RALT);
}
SEQ_ONE_KEY (KC_T) {
SEND_STRING("tail ");
TAP_ONCE(KC_SLSH);
SEND_STRING("f !");
register_code(KC_RALT);
TAP_ONCE(KC_4);
unregister_code(KC_RALT);
}
SEQ_ONE_KEY (KC_S) {
SEND_STRING("sudo !!");
TAP_ONCE(KC_ENT);
}
}
}

View File

@@ -0,0 +1,8 @@
TAP_DANCE_ENABLE = no
NKRO_ENABLE = true
MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no
KEY_LOCK_ENABLE = no
AUTO_SHIFT_ENABLE = no
LEADER_ENABLE = yes

View File

@@ -20,13 +20,17 @@
enum contra_layers {
_QWERTZ,
_FUNC,
_NUMROW
_NUMROW,
_NUMROW_L3,
_GAMING
};
#define KC_I3 LM(_NUMROW, MOD_LALT)
#define KC_NR MO(_NUMROW)
#define NR_L3 SAFE_RANGE
#define FUN MO(_FUNC)
#define G_1 TO(_GAMING)
#define G_0 TG(_GAMING)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@@ -52,7 +56,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | Ü | | Ö | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Lock | Ä | ß | | | | | RGBS | RGBB | RGBS | | |
* | Lock | Ä | ß | | | GAME | | RGBS | RGBB | RGBS | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | RGBH-| RGBT | RGBH+| PgUp | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
@@ -61,14 +65,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_FUNC] = {
{_______, _______, _______, _______, _______, _______, _______, DE_UE, _______, DE_OE, _______, KC_DEL },
{KC_LOCK, DE_AE, DE_SS, _______, _______, _______, _______, RGB_M_P, RGB_M_B, RGB_M_SW,_______, _______},
{KC_LOCK, DE_AE, DE_SS, _______, _______, G_1, _______, RGB_M_P, RGB_M_B, RGB_M_SW,_______, _______},
{_______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_TOG, RGB_HUI, KC_PGUP, _______},
{_______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_END }
},
/* Numrow layer (special characters with Shift and ISO_L3_Shift)
* ,-----------------------------------------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ß |
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | #' | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
@@ -78,25 +82,61 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_NUMROW] = {
{_______, DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, DE_7, DE_8, DE_9, DE_0, DE_SS },
{_______, DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, DE_7, DE_8, DE_9, DE_0, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DE_HASH, _______},
{_______, DE_LESS, _______, _______, _______, _______, _______, _______, _______, _______, DE_MINS, _______},
{_______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______}
},
[_NUMROW_L3] = {
{_______, DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, DE_7, DE_8, DE_9, DE_0, _______},
{_______, DE_Q, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, DE_LESS, _______, _______, _______, _______, _______, _______, _______, _______, DE_MINS, _______},
{_______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______}
},
/* Gaming
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Space| | | | | | | | Reset| | | |
* `-----------------------------------------------------------------------------------'
*/
[_GAMING] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{KC_SPC, _______, _______, _______, _______, _______, _______, _______, G_0, _______, _______, _______}
}
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (keycode == NR_L3) {
if (record->event.pressed) {
register_code(DE_ALGR);
layer_on(_NUMROW);
} else {
layer_off(_NUMROW);
unregister_code(DE_ALGR);
}
return false;
switch(keycode) {
case KC_BSPC:
if (record->event.pressed) {
if (get_mods() & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT))) {
register_code(DE_SS);
return false;
}
} else {
unregister_code(DE_SS);
}
return true;
case NR_L3:
if (record->event.pressed) {
register_code(DE_ALGR);
layer_on(_NUMROW_L3);
} else {
layer_off(_NUMROW_L3);
unregister_code(DE_ALGR);
}
return false;
default:
return true;
}
return true;
}
void led_set_user(uint8_t usb_led) {

View File

@@ -0,0 +1,64 @@
#include QMK_KEYBOARD_H
#include "protocol/serial.h"
bool sun_bell = false;
bool sun_click = false;
bool command_extra(uint8_t code)
{
switch (code) {
case KC_H:
case KC_SLASH: /* ? */
print("\n\n----- Sun converter Help -----\n");
print("Home: Toggle Bell\n");
print("End: Toggle Click\n");
print("PgUp: LED all On\n");
print("PgDown: LED all Off\n");
print("Insert: Layout\n");
print("Delete: Reset\n");
return false;
case KC_DEL:
print("Reset\n");
serial_send(0x01);
break;
case KC_HOME:
sun_bell = !sun_bell;
if (sun_bell) {
print("Bell On\n");
serial_send(0x02);
} else {
print("Bell Off\n");
serial_send(0x03);
}
break;
case KC_END:
sun_click = !sun_click;
if (sun_click) {
print("Click On\n");
serial_send(0x0A);
} else {
print("Click Off\n");
serial_send(0x0B);
}
break;
case KC_PGUP:
print("LED all on\n");
serial_send(0x0E);
serial_send(0xFF);
break;
case KC_PGDOWN:
print("LED all off\n");
serial_send(0x0E);
serial_send(0x00);
break;
case KC_INSERT:
print("layout\n");
serial_send(0x0F);
break;
default:
xprintf("Unknown extra command: %02X\n", code);
return false;
}
return true;
}

View File

@@ -0,0 +1,88 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#define CUSTOM_MATRIX 2
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3333
#define DEVICE_VER 0x0100
#define MANUFACTURER QMK
#define PRODUCT Sun keyboard converter
#define DESCRIPTION USB converter for Sun type 5 keyboard
/* matrix size */
#define MATRIX_ROWS 16
#define MATRIX_COLS 8
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT)) || \
keyboard_report->mods == (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI)) || \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* Serial(USART) configuration
* asynchronous, negative logic, 1200baud, no flow control
* 1-start bit, 8-data bit, non parity, 1-stop bit
*/
#define SERIAL_SOFT_BAUD 1200
#define SERIAL_SOFT_PARITY_NONE
#define SERIAL_SOFT_BIT_ORDER_LSB
#define SERIAL_SOFT_LOGIC_NEGATIVE
/* RXD Port */
#define SERIAL_SOFT_RXD_ENABLE
#define SERIAL_SOFT_RXD_DDR DDRD
#define SERIAL_SOFT_RXD_PORT PORTD
#define SERIAL_SOFT_RXD_PIN PIND
#define SERIAL_SOFT_RXD_BIT 2
#define SERIAL_SOFT_RXD_VECT INT2_vect
/* RXD Interupt */
#define SERIAL_SOFT_RXD_INIT() do { \
/* pin configuration: input with pull-up */ \
SERIAL_SOFT_RXD_DDR &= ~(1<<SERIAL_SOFT_RXD_BIT); \
SERIAL_SOFT_RXD_PORT |= (1<<SERIAL_SOFT_RXD_BIT); \
/* enable interrupt: INT2(rising edge) */ \
EICRA |= ((1<<ISC21)|(1<<ISC20)); \
EIMSK |= (1<<INT2); \
sei(); \
} while (0)
#define SERIAL_SOFT_RXD_INT_ENTER()
#define SERIAL_SOFT_RXD_INT_EXIT() do { \
/* clear interrupt flag */ \
EIFR = (1<<INTF2); \
} while (0)
#define SERIAL_SOFT_RXD_READ() (SERIAL_SOFT_RXD_PIN&(1<<SERIAL_SOFT_RXD_BIT))
/* TXD Port */
#define SERIAL_SOFT_TXD_ENABLE
#define SERIAL_SOFT_TXD_DDR DDRD
#define SERIAL_SOFT_TXD_PORT PORTD
#define SERIAL_SOFT_TXD_PIN PIND
#define SERIAL_SOFT_TXD_BIT 3
#define SERIAL_SOFT_TXD_HI() do { SERIAL_SOFT_TXD_PORT |= (1<<SERIAL_SOFT_TXD_BIT); } while (0)
#define SERIAL_SOFT_TXD_LO() do { SERIAL_SOFT_TXD_PORT &= ~(1<<SERIAL_SOFT_TXD_BIT); } while (0)
#define SERIAL_SOFT_TXD_INIT() do { \
/* pin configuration: output */ \
SERIAL_SOFT_TXD_DDR |= (1<<SERIAL_SOFT_TXD_BIT); \
/* idle */ \
SERIAL_SOFT_TXD_ON(); \
} while (0)
#endif

View File

@@ -0,0 +1,32 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "protocol/serial.h"
void led_set(uint8_t usb_led)
{
uint8_t sun_led = 0;
if (usb_led & (1<<USB_LED_NUM_LOCK)) sun_led |= (1<<0);
if (usb_led & (1<<USB_LED_COMPOSE)) sun_led |= (1<<1);
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) sun_led |= (1<<2);
if (usb_led & (1<<USB_LED_CAPS_LOCK)) sun_led |= (1<<3);
xprintf("LED: %02X\n", usb_led);
serial_send(0x0E);
serial_send(sun_led);
}

View File

@@ -0,0 +1,197 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "protocol/serial.h"
/*
* Matrix Array usage:
*
* ROW: 16(4bits)
* COL: 8(3bits)
*
* 8bit wide
* +---------+
* 0|00 ... 07|
* 1|08 ... 0F|
* :| ... |
* :| ... |
* E|70 ... 77|
* F|78 ... 7F|
* +---------+
*/
static uint8_t matrix[MATRIX_ROWS];
#define ROW(code) ((code>>3)&0xF)
#define COL(code) (code&0x07)
static bool is_modified = false;
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
/* DDRD |= (1<<6); */
/* PORTD |= (1<<6); */
debug_enable = true;
serial_init();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
/* // wait for keyboard coming up */
/* // otherwise LED status update fails */
/* print("Reseting "); */
/* while (1) { */
/* print("."); */
/* while (serial_recv()); */
/* serial_send(0x01); */
/* _delay_ms(500); */
/* if (serial_recv() == 0xFF) { */
/* _delay_ms(500); */
/* if (serial_recv() == 0x04) */
/* break; */
/* } */
/* } */
/* print(" Done\n"); */
/* PORTD &= ~(1<<6); */
matrix_init_quantum();
return;
}
uint8_t matrix_scan(void)
{
uint8_t code;
code = serial_recv();
if (!code) return 0;
debug_hex(code); debug(" ");
switch (code) {
case 0xFF: // reset success: FF 04
print("reset: ");
_delay_ms(500);
code = serial_recv();
xprintf("%02X\n", code);
if (code == 0x04) {
// LED status
led_set(host_keyboard_leds());
}
return 0;
case 0xFE: // layout: FE <layout>
print("layout: ");
_delay_ms(500);
xprintf("%02X\n", serial_recv());
return 0;
case 0x7E: // reset fail: 7E 01
print("reset fail: ");
_delay_ms(500);
xprintf("%02X\n", serial_recv());
return 0;
case 0x7F:
// all keys up
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
return 0;
}
if (code&0x80) {
// break code
if (matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] &= ~(1<<COL(code));
}
} else {
// make code
if (!matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] |= (1<<COL(code));
}
}
matrix_scan_quantum();
return code;
}
bool matrix_is_modified(void)
{
return is_modified;
}
inline
bool matrix_has_ghost(void)
{
return false;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & (1<<col));
}
inline
uint8_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 01234567\n");
for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": ");
pbin_reverse(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop(matrix[i]);
}
return count;
}

View File

@@ -0,0 +1,89 @@
# Sun to USB keyboard protocol converter
A converter for using non-USB Sun keyboards.
Original code from the [TMK firmware](https://github.com/tmk/tmk_keyboard/tree/master/converter/sun_usb). Ported to QMK by [Yann Hodique](https://github.com/sigma).
Keyboard Maintainer: [Yann Hodique](https://github.com/sigma)
Hardware Supported: See hardware section below
Hardware Availability: self-built
Make example for this keyboard (after setting up your build environment):
make converter/sun_usb/type5:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
## Hardware
Target MCU is ATMega32u4 but other USB capable AVR will also work. The maintainer mostly uses Teensy 2.0 boards.
Supported keyboards: Sun Type 3 and 5 Keyboards,
### Connector
8Pin mini DIN
___ ___
/ |_| \
/ 8 7 6 \
| 5 4 3 |
\_ 2 1 _/
\_____/
(receptacle)
Wiring:
Pin mini DIN MCU
----------------------------------
1 GND GND
2 GND GND
3 5V
4 RX/TX(Mouse)
5 RX PD3
6 TX PD2
7 GND GND
8 5V VCC
### Protocol
Signal: Asynchronous, Negative logic, 1200baud, No Flow control
Frame format: 1-Start bit, 8-Data bits, No-Parity, 1-Stop bit
AVR USART engine expects positive logic while Sun keyboard signal is negative.
To use AVR UART engine you need external inverter in front of RX and TX pin.
Otherwise you can software serial routine to communicate the keyboard.
This converter uses software method, you doesn't need any inverter part.
Commands From System To Keyboard
0x01 Reset
Keyboard responds with following byte sequence:
Success: 0xFF 0x04 0x7F
Fail: 0x7E 0x01 0x7F
0x02 Bell On
0x03 Bell Off
0x0A Click On
0x0B Click Off
0x0E LED
followed by LED status byte:
bit: 3 2 1 0
LED: CapsLk ScrLk Compose NumLk
0x0F Layout
Keyboard responds with 'Layout Response' 0xFE 0xXX
Commands From Keyboard To System
0x7F Idle
means no keys pressed.
0xFE Layout Response
0xFF Reset Response(followed by 0x04)
References
* http://kentie.net/article/sunkbd/page2.htm
* http://kentie.net/article/sunkbd/KBD.pdf

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MCU = atmega32u4 # Teensy 2.0
F_CPU = 16000000
ARCH = AVR8
F_USB = $(F_CPU)
# Interrupt driven control endpoint task
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
BOOTLOADER = lufa-dfu
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
UNICODEMAP_ENABLE = yes
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
CUSTOM_MATRIX = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
#HARDWARE_SERIAL = yes
SRC += matrix.c led.c
ifdef HARDWARE_SERIAL
SRC += protocol/serial_uart.c
OPT_DEFS += -DHARDWARE_SERIAL
else
SRC += protocol/serial_soft.c
endif
DEFAULT_FOLDER = converter/sun_usb/type5

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT(
KC_F10,KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_BSPC, KC_VOLD, KC_MUTE, KC_VOLU,
KC_F12,KC_F13, KC_ESC,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSLS,KC_GRV, KC_MPRV, KC_MPLY, KC_MNXT,
KC_F14,KC_F15, KC_TAB, KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P, KC_LBRC,KC_RBRC, KC_DEL, KC_HOME, KC_UP, KC_PGUP,
KC_F16,KC_F17, KC_LCTL, KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_LEFT,KC_INSERT,KC_RIGHT,
KC_F18,KC_F19, KC_LSFT, KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_RSFT,KC_RCTL, KC_END, KC_DOWN,KC_PGDOWN,
KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI
),
};

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TYPE3_H
#define TYPE3_H
#include "quantum.h"
/* Sun type 3 keyboard
,-------. ,-----------------------------------------------------------. ,-----------.
| 01| 03| | 05| 06| 08| 0A| 0C| 0E| 10| 11| 12| 2B| | 15| 16| 17|
|-------| |-----------------------------------------------------------| |-----------|
| 19| 1A| | 1D| 1E| 1F| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 58| 2A| | 2D| 2E| 2F|
|-------| |-----------------------------------------------------------| |-----------|
| 31| 33| | 35 | 36| 37| 38| 39| 3A| 3B| 3C| 3D| 3E| 3F| 40| 41| 42 | | 44| 45| 46|
|-------| |-----------------------------------------------------------| |-----------|
| 48| 49| | 4C | 4D| 4E| 4F| 50| 51| 52| 53| 54| 55| 56| 57| 59 | | 5B| 5C| 5D|
|-------| |-----------------------------------------------------------| |-----------|
| 5F| 61| | 63 | 64| 65| 66| 67| 68| 69| 6A| 6B| 6C| 6D| 6E| 6F| | 70| 71| 72|
`-------' |-----------------------------------------------------------| `-----------'
| 77 | 78 | 79 | 7A | 13 |
`-----------------------------------------------------------'
*/
#define LAYOUT( \
K01,K03, K05,K06, K08, K0A, K0C, K0E, K10,K11,K12,K2B, K15,K16,K17, \
K19,K1A, K1D,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K58,K2A, K2D,K2E,K2F, \
K31,K33, K35, K36,K37,K38,K39,K3A,K3B,K3C,K3D,K3E,K3F,K40,K41, K42, K44,K45,K46, \
K48,K49, K4C, K4D,K4E,K4F,K50,K51,K52,K53,K54,K55,K56,K57, K59, K5B,K5C,K5D, \
K5F,K61, K63, K64,K65,K66,K67,K68,K69,K6A,K6B,K6C,K6D, K6E,K6F, K70,K71,K72, \
K77,K78, K79, K7A,K13 \
) { \
{ KC_NO, K01 , KC_NO, K03 , KC_NO, K05 , K06 , KC_NO }, \
{ K08 , KC_NO, K0A , KC_NO, K0C , KC_NO, K0E , KC_NO }, \
{ K10 , K11 , K12 , K13 , KC_NO, K15 , K16 , K17 }, \
{ KC_NO, K19 , K1A , KC_NO, KC_NO, K1D , K1E , K1F }, \
{ K20 , K21 , K22 , K23 , K24 , K25 , K26 , K27 }, \
{ K28 , K29 , K2A , K2B , KC_NO, K2D , K2E , K2F }, \
{ KC_NO, K31 , KC_NO, K33 , KC_NO, K35 , K36 , K37 }, \
{ K38 , K39 , K3A , K3B , K3C , K3D , K3E , K3F }, \
{ K40 , K41 , K42 , KC_NO, K44 , K45 , K46 , KC_NO }, \
{ K48 , K49 , KC_NO, KC_NO, K4C , K4D , K4E , K4F }, \
{ K50 , K51 , K52 , K53 , K54 , K55 , K56 , K57 }, \
{ K58 , K59 , KC_NO, K5B , K5C , K5D , KC_NO, K5F }, \
{ KC_NO, K61 , KC_NO, K63 , K64 , K65 , K66 , K67 }, \
{ K68 , K69 , K6A , K6B , K6C , K6D , K6E , K6F }, \
{ K70 , K71 , K72 , KC_NO, KC_NO, KC_NO, KC_NO, K77 }, \
{ K78 , K79 , K7A , KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}
#endif

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@@ -0,0 +1,30 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* LAYOUT_jp_unix is a superset of the other layouts, hence the default */
LAYOUT_jp_unix(
KC_HELP, KC_NO, KC_F1,KC_F2,KC_F3,KC_F4, KC_F5,KC_F6,KC_F7,KC_F8, KC_F9,KC_F10,KC_F11,KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, KC_MUTE,KC_VOLD,KC_VOLU,KC_PWR,
KC_STOP, KC_AGAIN, KC_ESC,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSLS,KC_GRV, KC_INS, KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS,
KC_MENU, KC_UNDO, KC_TAB, KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC, KC_BSPC, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_SELECT, KC_COPY, KC_LCTL, KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6,
KC_EXECUTE,KC_PASTE, KC_LSFT, KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_FIND, KC_CUT, KC_CAPS,KC_LALT,KC_LGUI,KC_HENK, KC_SPC, KC_MHEN,KC_KANA,KC_RGUI,KC_APP,KC_RALT, KC_LEFT,KC_DOWN,KC_RGHT, KC_P0, KC_PDOT
),
};

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/*
Copyright 2018 Yann Hodique <yann.hodique@gmail.com> @sigma
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "sigma.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] =
{
[_QWERTY] = LAYOUT_us_unix(
KC_LEAD, KC_SCRT, KC_F1,KC_F2,KC_F3,KC_F4, KC_F5,KC_F6,KC_F7,KC_F8, KC_F9,KC_F10,KC_F11,KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, KC_MUTE,KC_VOLD,KC_VOLU,KC_OS_LOCK,
KC_STOP, KC_OS_REDO, KC_ESC,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSLS,KC_GRV, KC_INS, KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS,
VRSN, KC_OS_UNDO, KC_TAB, KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC, KC_BSPC, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_MAKE, KC_OS_COPY, KC_LCTL, KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6,
KC_EXECUTE,KC_OS_PASTE, KC_LSFT, KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_FIND, KC_OS_CUT, KC_CAPS,KC_LGUI,KC_LALT, KC_SPC, KC_RGUI,KC_APP,KC_RALT, KC_LEFT,KC_DOWN,KC_RGHT, KC_P0, KC_PDOT
),
};

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Overview
========
This is my personal Sun Type 5 configuration.
How to build
------------
make converter/sun_usb/type5:sigma:teensy
Layers
------

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BOOTLOADER = halfkay

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TYPE5_H
#define TYPE5_H
#include "quantum.h"
/* sun type 5 keyboard, JP Unix-style
,-------. ,---, ,---------------. ,---------------. ,---------------. ,-----------. ,---------------.
| 76 | | 0F| | 05| 06| 08| 0A| | 0C| 0E| 10| 11| | 12| 07| 09| 0B| | 16| 17| 15| | 2D| 02| 04| 30|
`-------' `---' `---------------' `---------------' `---------------' `-----------' `---------------'
,-------. ,-----------------------------------------------------------. ,-----------. ,---------------.
| 01| 03| | 1D| 1E| 1F| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 58| 2A| | 2C| 34| 60| | 62| 2E| 2F| 47|
|-------| |-----------------------------------------------------------| |------------ |---------------|
| 19| 1A| | 35 | 36| 37| 38| 39| 3A| 3B| 3C| 3D| 3E| 3F| 40| 41| 2B | | 42| 4A| 7B| | 44| 45| 46| |
|-------| |-----------------------------------------------------------| `-----------' |-----------| 7D|
| 31| 33| | 4C | 4D| 4E| 4F| 50| 51| 52| 53| 54| 55| 56| 57| 59 | | 5B| 5C| 5D| |
|-------| |-----------------------------------------------------------| ,---. |-----------|---|
| 48| 49| | 63 | 64| 65| 66| 67| 68| 69| 6A| 6B| 6C| 6D| 6E | | 14| | 70| 71| 72| |
|-------| |-----------------------------------------------------------| .-----------. |-----------| 5A|
| 5F| 61| | 77 | 13| 78 |*73 | 79 |*74 |*75| 7A | 43| 0D| | 18| 1B| 1C| | 5E | 32| |
`-------' `-----------------------------------------------------------' `-----------' `---------------'
*/
#define LAYOUT_jp_unix( \
K76, K0F, K05,K06,K08,K0A, K0C,K0E,K10,K11, K12,K07,K09,K0B, K16,K17,K15, K2D,K02,K04,K30, \
K01,K03, K1D,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K58,K2A, K2C,K34,K60, K62,K2E,K2F,K47, \
K19,K1A, K35, K36,K37,K38,K39,K3A,K3B,K3C,K3D,K3E,K3F,K40,K41, K2B, K42,K4A,K7B, K44,K45,K46,K7D, \
K31,K33, K4C, K4D,K4E,K4F,K50,K51,K52,K53,K54,K55,K56,K57, K59, K5B,K5C,K5D, \
K48,K49, K63, K64,K65,K66,K67,K68,K69,K6A,K6B,K6C,K6D, K6E, K14, K70,K71,K72,K5A, \
K5F,K61, K77,K13, K78, K73, K79, K74, K75, K7A, K43, K0D, K18,K1B,K1C, K5E, K32 \
) { \
{ KC_NO, K01 , K02 , K03 , K04 , K05 , K06 , K07 }, \
{ K08 , K09 , K0A , K0B , K0C , K0D , K0E , K0F ,}, \
{ K10 , K11 , K12 , K13 , K14 , K15 , K16 , K17 }, \
{ K18 , K19 , K1A , K1B , K1C , K1D , K1E , K1F }, \
{ K20 , K21 , K22 , K23 , K24 , K25 , K26 , K27 }, \
{ K28 , K29 , K2A , K2B , K2C , K2D , K2E , K2F }, \
{ K30 , K31 , K32 , K33 , K34 , K35 , K36 , K37 }, \
{ K38 , K39 , K3A , K3B , K3C , K3D , K3E , K3F }, \
{ K40 , K41 , K42 , K43 , K44 , K45 , K46 , K47 }, \
{ K48 , K49 , K4A , KC_NO, K4C , K4D , K4E , K4F }, \
{ K50 , K51 , K52 , K53 , K54 , K55 , K56 , K57 }, \
{ K58 , K59 , K5A , K5B , K5C , K5D , K5E , K5F }, \
{ K60 , K61 , K62 , K63 , K64 , K65 , K66 , K67 }, \
{ K68 , K69 , K6A , K6B , K6C , K6D , K6E , KC_NO }, \
{ K70 , K71 , K72 , K73 , K74 , K75 , K76 , K77 }, \
{ K78 , K79 , K7A , K7B , KC_NO, K7D , KC_NO, KC_NO } \
}
/* Sun type 5 keyboard, US Unix-style
,-------. ,---, ,---------------. ,---------------. ,---------------. ,-----------. ,---------------.
| 76 | | 0F| | 05| 06| 08| 0A| | 0C| 0E| 10| 11| | 12| 07| 09| 0B| | 16| 17| 15| | 2D| 02| 04| 30|
`-------' `---' `---------------' `---------------' `---------------' `-----------' `---------------'
,-------. ,-----------------------------------------------------------. ,-----------. ,---------------.
| 01| 03| | 1D| 1E| 1F| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 58| 2A| | 2C| 34| 60| | 62| 2E| 2F| 47|
|-------| |-----------------------------------------------------------| |------------ |---------------|
| 19| 1A| | 35 | 36| 37| 38| 39| 3A| 3B| 3C| 3D| 3E| 3F| 40| 41| 2B | | 42| 4A| 7B| | 44| 45| 46| |
|-------| |-----------------------------------------------------------| `-----------' |-----------| 7D|
| 31| 33| | 4C | 4D| 4E| 4F| 50| 51| 52| 53| 54| 55| 56| 57| 59 | | 5B| 5C| 5D| |
|-------| |-----------------------------------------------------------| ,---. |-----------|---|
| 48| 49| | 63 | 64| 65| 66| 67| 68| 69| 6A| 6B| 6C| 6D| 6E | | 14| | 70| 71| 72| |
|-------| |-----------------------------------------------------------| .-----------. |-----------| 5A|
| 5F| 61| | 77 | 13| 78 | 79 | 7A | 43| 0D| | 18| 1B| 1C| | 5E | 32| |
`-------' `-----------------------------------------------------------' `-----------' `---------------'
*/
#define LAYOUT_us_unix( \
K76, K0F, K05,K06,K08,K0A, K0C,K0E,K10,K11, K12,K07,K09,K0B, K16,K17,K15, K2D,K02,K04,K30, \
K01,K03, K1D,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K58,K2A, K2C,K34,K60, K62,K2E,K2F,K47, \
K19,K1A, K35, K36,K37,K38,K39,K3A,K3B,K3C,K3D,K3E,K3F,K40,K41, K2B, K42,K4A,K7B, K44,K45,K46,K7D, \
K31,K33, K4C, K4D,K4E,K4F,K50,K51,K52,K53,K54,K55,K56,K57, K59, K5B,K5C,K5D, \
K48,K49, K63, K64,K65,K66,K67,K68,K69,K6A,K6B,K6C,K6D, K6E, K14, K70,K71,K72,K5A, \
K5F,K61, K77,K13, K78, K79, K7A, K43, K0D, K18,K1B,K1C, K5E, K32 \
) { \
{ KC_NO, K01 , K02 , K03 , K04 , K05 , K06 , K07 }, \
{ K08 , K09 , K0A , K0B , K0C , K0D , K0E , K0F ,}, \
{ K10 , K11 , K12 , K13 , K14 , K15 , K16 , K17 }, \
{ K18 , K19 , K1A , K1B , K1C , K1D , K1E , K1F }, \
{ K20 , K21 , K22 , K23 , K24 , K25 , K26 , K27 }, \
{ K28 , K29 , K2A , K2B , K2C , K2D , K2E , K2F }, \
{ K30 , K31 , K32 , K33 , K34 , K35 , K36 , K37 }, \
{ K38 , K39 , K3A , K3B , K3C , K3D , K3E , K3F }, \
{ K40 , K41 , K42 , K43 , K44 , K45 , K46 , K47 }, \
{ K48 , K49 , K4A , KC_NO, K4C , K4D , K4E , K4F }, \
{ K50 , K51 , K52 , K53 , K54 , K55 , K56 , K57 }, \
{ K58 , K59 , K5A , K5B , K5C , K5D , K5E , K5F }, \
{ K60 , K61 , K62 , K63 , K64 , K65 , K66 , K67 }, \
{ K68 , K69 , K6A , K6B , K6C , K6D , K6E , KC_NO }, \
{ K70 , K71 , K72 , KC_NO, KC_NO, KC_NO, K76 , K77 }, \
{ K78 , K79 , K7A , K7B , KC_NO, K7D , KC_NO, KC_NO } \
}
/* Sun type 5 keyboard, US ANSI-style
,-------. ,---, ,---------------. ,---------------. ,---------------. ,-----------. ,---------------.
| 76 | | 1D| | 05| 06| 08| 0A| | 0C| 0E| 10| 11| | 12| 07| 09| 0B| | 16| 17| 15| | 2D| 02| 04| 30|
`-------' `---' `---------------' `---------------' `---------------' `-----------' `---------------'
,-------. ,-----------------------------------------------------------. ,-----------. ,---------------.
| 01| 03| | 2A| 1E| 1F| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 2B | | 2C| 34| 60| | 62| 2E| 2F| 47|
|-------| |-----------------------------------------------------------| |------------ |---------------|
| 19| 1A| | 35 | 36| 37| 38| 39| 3A| 3B| 3C| 3D| 3E| 3F| 40| 41| 58 | | 42| 4A| 7B| | 44| 45| 46| |
|-------| |-----------------------------------------------------------| `-----------' |-----------| 7D|
| 31| 33| | 77 | 4D| 4E| 4F| 50| 51| 52| 53| 54| 55| 56| 57| 59 | | 5B| 5C| 5D| |
|-------| |-----------------------------------------------------------| ,---. |-----------|---|
| 48| 49| | 63 | 64| 65| 66| 67| 68| 69| 6A| 6B| 6C| 6D| 6E | | 14| | 70| 71| 72| |
|-------| |-----------------------------------------------------------| .-----------. |-----------| 5A|
| 5F| 61| | 4C | 13| 78 | 79 | 7A | 43| 0D| | 18| 1B| 1C| | 5E | 32| |
`-------' `-----------------------------------------------------------' `-----------' `---------------'
*/
#define LAYOUT_ansi( \
K76, K1D, K05,K06,K08,K0A, K0C,K0E,K10,K11, K12,K07,K09,K0B, K16,K17,K15, K2D,K02,K04,K30, \
K01,K03, K2A,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27,K28,K29, K2B, K2C,K34,K60, K62,K2E,K2F,K47, \
K19,K1A, K35, K36,K37,K38,K39,K3A,K3B,K3C,K3D,K3E,K3F,K40,K41, K58, K42,K4A,K7B, K44,K45,K46,K7D, \
K31,K33, K77, K4D,K4E,K4F,K50,K51,K52,K53,K54,K55,K56,K57, K59, K5B,K5C,K5D, \
K48,K49, K63, K64,K65,K66,K67,K68,K69,K6A,K6B,K6C,K6D, K6E, K14, K70,K71,K72,K5A, \
K5F,K61, K4C,K13, K78, K79, K7A, K43, K0D, K18,K1B,K1C, K5E, K32 \
) { \
{ KC_NO, K01 , K02 , K03 , K04 , K05 , K06 , K07 }, \
{ K08 , K09 , K0A , K0B , K0C , K0D , K0E , KC_NO,}, \
{ K10 , K11 , K12 , K13 , K14 , K15 , K16 , K17 }, \
{ K18 , K19 , K1A , K1B , K1C , K1D , K1E , K1F }, \
{ K20 , K21 , K22 , K23 , K24 , K25 , K26 , K27 }, \
{ K28 , K29 , K2A , K2B , K2C , K2D , K2E , K2F }, \
{ K30 , K31 , K32 , K33 , K34 , K35 , K36 , K37 }, \
{ K38 , K39 , K3A , K3B , K3C , K3D , K3E , K3F }, \
{ K40 , K41 , K42 , K43 , K44 , K45 , K46 , K47 }, \
{ K48 , K49 , K4A , KC_NO, K4C , K4D , K4E , K4F }, \
{ K50 , K51 , K52 , K53 , K54 , K55 , K56 , K57 }, \
{ K58 , K59 , K5A , K5B , K5C , K5D , K5E , K5F }, \
{ K60 , K61 , K62 , K63 , K64 , K65 , K66 , K67 }, \
{ K68 , K69 , K6A , K6B , K6C , K6D , K6E , KC_NO }, \
{ K70 , K71 , K72 , KC_NO, KC_NO, KC_NO, K76 , K77 }, \
{ K78 , K79 , K7A , K7B , KC_NO, K7D , KC_NO, KC_NO } \
}
#endif

View File

@@ -34,10 +34,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define TAPPING_FORCE_HOLD
// #define TAPPING_TERM 100
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 27
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif

View File

@@ -20,37 +20,48 @@ enum crkbd_keycodes {
RGBRST = NEW_SAFE_RANGE
};
#define LAYOUT_crkbd_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_wrapper( \
KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSPC, \
KC_TAB, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \
KC_MLSF, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, CTL_T(K2A), KC_MRSF, \
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE \
)
#define LAYOUT_crkbd_base_wrapper(...) LAYOUT_crkbd_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper(
KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC,
KC_TAB, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
[_QWERTY] = LAYOUT_crkbd_base_wrapper(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_COLEMAK] = LAYOUT_wrapper(
KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC,
KC_TAB, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
[_COLEMAK] = LAYOUT_crkbd_base_wrapper(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_DVORAK] = LAYOUT_wrapper(
KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC,
KC_TAB, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
[_DVORAK] = LAYOUT_crkbd_base_wrapper(
_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
),
[_WORKMAN] = LAYOUT_wrapper(
KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC,
KC_TAB, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
[_WORKMAN] = LAYOUT_crkbd_base_wrapper(
_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
),
[_MODS] = LAYOUT_wrapper(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
KC_LSFT, ___________________BLANK___________________, ___________________BLANK___________________, KC_RSFT,
_______, _______, _______, _______, _______, _______
),
@@ -65,7 +76,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_BSPC,
_______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
_______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
_______, _______, _______, _______, _______, _______ //`--------------------' `--------------------'
_______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_wrapper( \

View File

@@ -0,0 +1,18 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL),
LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, RESET,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_HOME, KC_PGUP, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_DEL, KC_END, KC_PGDN, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};

View File

@@ -0,0 +1,9 @@
![60_ansi DZ60 base layer](https://i.imgur.com/MqBLh3D.png)
![60_ansi DZ60 fn layer](https://i.imgur.com/ml1djHi.png)
# 60_ansi DZ60 Layout
This is a basic keymap for the 60_ansi layout of the DZ60.
The default layer is normal ANSI and the Fn layer is used for RGB
and backlighting functions.

View File

@@ -0,0 +1,52 @@
### boris_burger's DZ60 layout
This layout is for a DZ60 with a 2U left shift, 1U right shift and an arrow cluster in
the bottom right.
It is based off stephengrier's layout adding support for Home/End/PgUp/PgDn using Fn+arrows
as used on macOS and Microsoft Surface. It has Insert instead of Fn near the arrow cluster
and other smaller tweaks:
- CapsLock is the only Fn key (CapsLock by itself is not available)
- Del is available as Fn+Backspace
- Ctrl+Del is available as Ctrl+Backspace (e.g. deleting word to the right of the cursor)
- Shift+Del is available as Shift+Backspace (e.g. permanently deleting file or e-mail)
- PgUp = Fn+Up
- PgDn = Fn+Down
- Home = Fn+Left
- End = Fn+Right
- Tilde = Shift+Esc
- Backtick = Fn+Esc
- Underglow toggle and mode selection are available as Fn+Q and Fn+W
- Reset (bootloader mode) = Fn+B
### 0 Qwerty
```
,-----------------------------------------------------------------------------------------.
| Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
|-----------------------------------------------------------------------------------------+
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
|-----------------------------------------------------------------------------------------+
| Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
|-----------------------------------------------------------------------------------------+
| Shift | Z | X | C | V | B | N | M | , | . | / | RSh | U | Ins |
|-----------------------------------------------------------------------------------------+
| Ctrl | Win | Alt | Space | Alt | Menu | L | D | R |
`-----------------------------------------------------------------------------------------'
```
### 1 Fn Layer
```
FN Layer
,-----------------------------------------------------------------------------------------.
| ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | DEL |
|-----------------------------------------------------------------------------------------+
| |RBB T|RGB M| Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | |
|-----------------------------------------------------------------------------------------+
| | BL T| BL M| BL+ | BL- | | | | | | | | |
|-----------------------------------------------------------------------------------------+
| | | | | |RESET| | | | | | | PgUp| |
|-----------------------------------------------------------------------------------------+
| | | | | | | Home| PgDn| End |
`-----------------------------------------------------------------------------------------'
```

View File

@@ -0,0 +1 @@
#define GRAVE_ESC_GUI_OVERRIDE # Always send Escape if GUI is pressed

View File

@@ -0,0 +1,87 @@
#include QMK_KEYBOARD_H
/* Holds state of modifiers when Backspace was pressed.
* Used to ensure that the correct keycode is unregistered when Backspace is released.
*/
static uint8_t bspc_mods = 0;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RSh | U | Ins |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | Win | Alt | Space | Alt | Menu | L | D | R |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
KC_GESC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , _______, KC_BSPC,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSLS,
MO(1) , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT ,
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_UP , KC_INS ,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC , KC_SPC , KC_SPC , KC_RALT, KC_RGUI, KC_LEFT, KC_DOWN, KC_RIGHT
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | DEL |
* |-----------------------------------------------------------------------------------------+
* | |RBB T|RGB M| Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | |
* |-----------------------------------------------------------------------------------------+
* | | BL T| BL M| BL+ | BL- | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | |RESET| | | | | | | PgUp| |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | Home| PgDn| End |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, KC_DEL ,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, BL_TOGG, BL_STEP, BL_INC , BL_DEC , _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, RESET , _______, _______, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case KC_BSPC: {
if (record->event.pressed) {
const uint8_t current_mods = get_mods();
const uint8_t shift = current_mods & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
const uint8_t ctrl = current_mods & (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTL));
bspc_mods = current_mods;
if(shift || ctrl) {
add_key(KC_DEL);
add_mods(current_mods);
send_keyboard_report();
} else {
return true;
}
}
else {
if(bspc_mods & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTL))) {
// if Shift or Ctrl was pressed with Backspace, than that was intepreted as Del, so we need
// to unregister the Del key
del_key(KC_DEL);
} else {
// Either Backspace was pressed without mods, or with a modifier other than Shift or Ctrl
// so it is simply taken as Backspace
del_key(KC_BSPC);
}
send_keyboard_report();
}
return false;
}
default:
return true;
}
}

View File

@@ -0,0 +1,70 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Ctrl/Esc| A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RSh | U | DEL |
* |-----------------------------------------------------------------------------------------+
* | FN1 | Alt | Cmd | Space | Cmd | FN2 | L | D | R |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
MO(1), KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, MO(2), KC_LEFT, KC_DOWN, KC_RIGHT
),
/* FN1 Layer
* ,-----------------------------------------------------------------------------------------.
* | ` ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | L | D | U | R | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | |PgUp | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | |Home |PgDn | End |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDOWN, KC_END
),
/* FN2 Layer (Media)
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | RESET |
* |-----------------------------------------------------------------------------------------+
* | |RBB T|RGB M| Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | |Pl/Ps|Vol+ |Mute |
* |-----------------------------------------------------------------------------------------+
* | | | | | | |Prev |Vol- |Next |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
KC_SLEP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_VOLU, KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT
),
};

View File

@@ -1,71 +1,553 @@
#include QMK_KEYBOARD_H
#include "keymap.h"
enum marianas_layers {
BASE,
QWERTY,
/*
COLEMAK,
DVORAK,
*/
NAV_CLUSTER,
RGB,
MOUSE,
GAMING,
FN_LAYER,
LAYER_SEL
SQLMACROS,
SQLNAMES,
FN_LAYER
};
enum sql_macros {
S_LFTJN = SAFE_RANGE, // L
S_INRJN, // I
S_SLCT, // S
S_FROM, // F
S_DSNCT, // D
S_ORDER, // O
S_WHERE, // W
S_ALTER, // Esc
S_ASTRK, // *
TD_A,
TD_B,
TD_C, // Corp, Corporation, Company
TD_D, // Distribution, Dist, Distributor
TD_E,
TD_F,
TD_G, // GlobalLookup
TD_H,
TD_I, // Instance, Item
TD_J,
TD_K,
TD_L,
TD_M,
TD_N, // NadRate
TD_O,
TD_P, // Product, Person,
TD_Q, // Darden
TD_R,
TD_S, // Supplier, Step
TD_T, // Task, Type
TD_U,
TD_V,
TD_W, // Workflow,
TD_X,
TD_Y,
TD_Z,
TD_BSPC,
TD_ENT,
TD_ESC
};
uint16_t *macroTaps = 0;
char *tableNameList = 0;
uint8_t *charCount = 0;
uint8_t countPointer = 0;
bool shifted = false;
bool sendAbbr = false;
void initStringData(void)
{
if (macroTaps == 0)
{
macroTaps = malloc(macroTapsLen*sizeof(uint16_t));
for(int i = 0; i < macroTapsLen; i++)
{
macroTaps[i] = 0;
}
}
if (tableNameList == 0)
{
tableNameList = malloc(tableNameListLen*sizeof(char));
for(int i = 0; i < tableNameListLen; i++)
{
tableNameList[i] = 0;
}
}
if (charCount == 0)
{
charCount = malloc(charCountLen*sizeof(uint8_t));
for (int i = 0; i < charCountLen; i++)
{
charCount[i] = 0;
}
}
}
uint32_t layer_state_set_user(uint32_t state)
{
switch (biton32(state))
{
case QWERTY:
rgblight_mode(9);
break;
case NAV_CLUSTER:
rgblight_mode(29);
break;
case GAMING:
rgblight_mode(26);
break;
case SQLMACROS:
rgblight_mode(1);
rgblight_setrgb(0x00, 0xFF, 0x80);
break;
case SQLNAMES:
rgblight_mode(1);
rgblight_setrgb(0x80, 0xFF, 0x00);
break;
case FN_LAYER:
rgblight_mode(1);
rgblight_setrgb(0x00, 0x80, 0xFF);
break;
}
return state;
}
bool containsCode(uint16_t kc)
{
for (int i = 0; i < macroTapsLen && macroTaps[i] > 0; i++)
{
if (macroTaps[i] == kc) return true;
}
return false;
}
bool lastCodeIs(uint16_t kc)
{
for (int i = 0; i < macroTapsLen-1 && macroTaps[i] > 0; i++)
{
if (macroTaps[i] == kc && macroTaps[i+1] == 0) return true;
}
return false;
}
bool last2CodeAre(uint16_t kc)
{
for (int i = 0; i < macroTapsLen-2 && macroTaps[i] > 0; i++)
{
if (macroTaps[i] == kc && macroTaps[i+1] == kc && macroTaps[i+2] == 0) return true;
}
return false;
}
bool last2CodesAre(uint16_t kc, uint16_t kc2)
{
for (int i = 0; i < macroTapsLen-2 && macroTaps[i] > 0; i++)
{
if (macroTaps[i] == kc && macroTaps[i+1] == kc2 && macroTaps[i+2] == 0) return true;
}
return false;
}
void addKeyCode(uint16_t kc)
{
int i = 0;
while (i < macroTapsLen-2 && macroTaps[i] > 0) i++;
if (macroTaps[i] == 0)
{
macroTaps[i] = kc;
macroTaps[i+1] = 0;
}
}
void eraseKeyCodes(void)
{
int i = 0;
while (i < macroTapsLen && macroTaps[i] > 0) macroTaps[i++] = 0;
}
void eraseCharCounts(void)
{
int i = 0;
while (i < charCountLen)
{
charCount[i] = 0;
}
}
void printTableAbbreviation(void)
{
initStringData();
if (tableNameList[0] == 0)
{
return;
}
send_char(0x20);
int i = 0;
for (i = 0; i < tableNameListLen && tableNameList[i] > 0; i++)
{
if (tableNameList[i] >= 65 && tableNameList[i] <= 90)
{
send_char(tableNameList[i]+32);
}
else
{
send_char(tableNameList[i]);
}
}
send_char(0x20);
}
void eraseTableAbbreviation(void)
{
initStringData();
for (int i = 0; i < tableNameListLen && tableNameList[i] > 0; i++)
{
tableNameList[i] = '\0';
}
}
void printString(char* str)
{
if (str[0] != '\0')
{
int i = 0;
while (true)
{
if (str[i] == 0)
{
break;
}
send_char(str[i++]);
charCount[countPointer]++;
}
}
}
void printStringAndQueueChar(char* str)
{
initStringData();
if (charCount[countPointer] != 0)
{
countPointer++;
}
sendAbbr = true;
if (str[0] != '\0')
{
printString(str);
for (int i = 0; i < tableNameListLen-1; i++)
{
if (tableNameList[i] == '\0')
{
tableNameList[i] = str[0];
tableNameList[i+1] = '\0';
break;
}
else if (i == tableNameListLen-2)
{
printTableAbbreviation();
break;
}
}
//for (i = 0; i < tableNameListLen && tableNameList[i] > 0; i++)
//{
// send_char(tableNameList[i]);
//}
//send_string_P("Darden");
//send_string_P(&myarray);
//send_string_P(str);
}
}
void ReplaceString(char *orig, char *repl)
{
int i = 0;
while((orig[i] != 0x0 && repl[i] != 0x0) && orig[i] == repl[i])
i++;
if(orig[i] != 0x0)
{
int o = i;
while (orig[o++] != 0x0) {
charCount[countPointer]--;
register_code(KC_BSPC);
unregister_code(KC_BSPC);
}
}
printString(repl+i);
}
void deletePrev(void)
{
for (int i = 0; i < charCount[countPointer]; i++)
{
register_code(KC_BSPC);
unregister_code(KC_BSPC);
}
charCount[countPointer] = 0;
countPointer--;
int i = 1;
for (;i < tableNameListLen-1; i++)
{
if (tableNameList[i] == 0x0)
{
break;
}
}
tableNameList[i-1] = 0x0;
}
void processSmartMacroTap(uint16_t kc)
{
initStringData();
switch(kc)
{
case TD_C:
if (containsCode(TD_D))
{
printString("ribution");
printStringAndQueueChar("Center");
}
else if (last2CodeAre(TD_C))
{
ReplaceString("Corporation", "Contact");
}
else if(lastCodeIs(TD_C))
{
printString("oration");
}
else
{
printStringAndQueueChar("Corp");
}
break;
case TD_D:
if (last2CodeAre(TD_D))
{
ReplaceString("Distribution", "Distributor");
}
else if(lastCodeIs(TD_D))
{
printString("ribution");
}
else
{
printStringAndQueueChar("Dist");
}
break;
case TD_G:
printStringAndQueueChar("Global");
printStringAndQueueChar("Lookup");
break;
case TD_I:
if (containsCode(TD_W))
printStringAndQueueChar("Instance");
else
printStringAndQueueChar("Item");
break;
case TD_N:
printStringAndQueueChar("NadRate");
break;
case TD_P:
if (last2CodesAre(TD_D, TD_C))
{
ReplaceString("DistributionCenter", "DistCenter");
printStringAndQueueChar("Pricing");
}
else if (last2CodeAre(TD_P))
{
}
else if(lastCodeIs(TD_P))
{
ReplaceString("Product", "Person");
}
else
{
printStringAndQueueChar("Product");
}
break;
case TD_Q:
printStringAndQueueChar("Darden");
break;
case TD_S:
if (containsCode(TD_W))
if (containsCode(TD_S) || containsCode(TD_D))
printStringAndQueueChar("Step");
else
printStringAndQueueChar("Session");
else
printStringAndQueueChar("Supplier");
break;
case TD_T:
if (containsCode(TD_W))
printStringAndQueueChar("Task");
else
printStringAndQueueChar("Type");
break;
case TD_W:
printStringAndQueueChar("Workflow");
break;
}
addKeyCode(kc);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record)
{
if (record->event.pressed)
{
switch (keycode)
{
case KC_LSPO:
case KC_RSPC:
shifted = true;
return true;
case S_LFTJN: SEND_STRING("LEFT JOIN"); return false;
case S_INRJN: SEND_STRING("INNER JOIN "); return false;
case S_SLCT: SEND_STRING("SELECT "); return false;
case S_FROM: SEND_STRING("FROM "); return false;
case S_DSNCT: SEND_STRING("DISTINCT "); return false;
case S_ORDER: SEND_STRING("ORDER "); return false;
case S_WHERE: SEND_STRING("WHERE "); return false;
case S_ALTER: SEND_STRING("ALTER SESSION SET CURRENT_SCHEMA = "); return false;
case S_ASTRK: SEND_STRING("* "); return false;
case KC_BSLS:
initStringData();
layer_on(SQLNAMES);
return false;
case TD_BSPC:
if (!shifted){
deletePrev();
}
else {
register_code(KC_BSPC);
unregister_code(KC_BSPC);
}
return false;
case TD_A:
case TD_B:
case TD_C:
case TD_D:
case TD_E:
case TD_F:
case TD_G:
case TD_H:
case TD_I:
case TD_J:
case TD_K:
case TD_L:
case TD_M:
case TD_N:
case TD_O:
case TD_P:
case TD_Q:
case TD_R:
case TD_S:
case TD_T:
case TD_U:
case TD_V:
case TD_W:
case TD_X:
case TD_Y:
case TD_Z:
processSmartMacroTap(keycode);
return false;
case TD_ENT:
printTableAbbreviation();
case TD_ESC:
eraseKeyCodes();
eraseTableAbbreviation();
layer_off(SQLNAMES);
return true;
}
}
else
{
switch (keycode)
{
case KC_BSLS:
if (macroTaps[0] == 0)
{
SEND_STRING("\\");
layer_off(SQLNAMES);
}
return true;
case KC_LSPO:
case KC_RSPC:
shifted = false;
return true;
}
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE]=
LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(FN_LAYER), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSPO, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_NO,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_LGUI, KC_NO, KC_APP, KC_RCTL),
[QWERTY]=
LAYOUT_60_ansi(
ESCAP, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, MNUS, EQUL, BACKSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, LBRC, RBRC, BSLASH,
MO_FNLR, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, COLN, QUOT, ENTER_OR_SQL,
LEFTSHFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, CMMA, PRRD, SLSH, RIGHT_SHIFT__PAREN,
CTLL, WINL, ALTL, SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE, ALTR, WINR, APPR, CTLR),
[NAV_CLUSTER]=
LAYOUT(
KC_TRNS, KC_PSCREEN, KC_SCROLLLOCK, KC_PAUSE, KC_INSERT, KC_HOME, KC_PGUP, KC_NUMLOCK, KC_KP_SLASH, KC_KP_ASTERISK, KC_KP_MINUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DELETE, KC_END, KC_PGDOWN, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_UP, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_KP_0, KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS, KC_TRNS, KC_TRNS),
[RGB]=
LAYOUT(
KC_TRNS, RGB_TOG, RGB_MOD, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, RGB_SPD, RGB_SPI, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_HUI, RGB_HUD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_SAI, RGB_SAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[MOUSE]=
LAYOUT(
KC_TRNS, KC_ACL0, KC_ACL1, KC_ACL2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_WH_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN3, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_WH_L, KC_WH_D, KC_WH_R, KC_TRNS, KC_TRNS, KC_BTN4, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN5, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT_60_ansi(
_____, PSCR, SCRL, PAUS, NSRT, HOME, PGUP, NMLK, KSSH, STAR, KMIN, ____, ____, ______,
______, ____, ____, ____, DELT, END_, PGDN, KP_7, KP_8, KP_9, PLUS, ____, ____, _____,
_______, ____, ____, ____, ____, UPUP, UPUP, KP_4, KP_5, KP_6, PLUS, ____, ___________,
________, ____, ____, ____, LEFT, D_WN, RGHT, KP_1, KP_2, KP_3, KNTR, _________________,
____, ____, ____, /*-----------------*/KC_KP_0/*-----------------*/, KDOT, KNTR, ____, ____),
[GAMING]=
LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_TRNS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSHIFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSHIFT, KC_NO,
KC_LCTL, KC_NO, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RCTL, KC_NO, KC_NO, TO(BASE)),
LAYOUT_60_ansi(
_____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ______,
______, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, _____,
KCNO, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ___________,
________, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, _________________,
____, KCNO, ____, /*------------------*/_____/*------------------*/, ____, KCNO, ____, QWRTY),
[SQLMACROS]=
LAYOUT_60_ansi(
S_ALTER, ____, ____, ____, ____, ____, ____, ____, S_ASTRK, ____, ____, ____, ____, ___________,
______, ____, S_WHERE, ____, ____, ____, ____, ____, S_INRJN, S_ORDER, ____, ____, ____, ______,
_______, KC_LBRC, S_SLCT, KC_PAST,S_FROM, ____, ____, ____, ____, S_LFTJN, ____, RBRC, ___________,
________, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, _________________,
____, ____, ____, /*------------------*/_____/*------------------*/, ____, ____, ____, ____),
[SQLNAMES]=
LAYOUT_60_ansi(
TD_ESC, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, TD_BSPC,
________, TD_Q, TD_W, TD_E, TD_R, TD_T, TD_Y, TD_U, TD_I, TD_O, TD_P, ____, ____, _____,
___________, TD_A, TD_S, TD_D, TD_F, TD_G, TD_H, TD_J, TD_K, TD_L, ____, ____, TD_ENT,
___________, TD_Z, TD_X, TD_C, TD_V, TD_B, TD_N, TD_M, ____, ____, ____, _________________,
____, ____, ____, /*----------------------*/TD_ENT/*-----------------------*/, ____, ____, ____, RESET),
[FN_LAYER]=
LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
KC_CAPSLOCK, KC_MPRV, KC_MPLY, KC_MNXT, LWIN(KC_R), KC_TRNS, KC_CALC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_BRK, KC_TRNS,
KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, KC_DEL, MO(LAYER_SEL),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HYPR, KC_TRNS, KC_MEH, KC_TRNS),
[LAYER_SEL]=
LAYOUT(
TO(BASE), TO(NAV_CLUSTER), TO(RGB), TO(MOUSE), TO(GAMING), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_CAPSLOCK, KC_MPRV, KC_MPLY, KC_MNXT, LWIN(KC_R), ____, KC_CALC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_BRK, ____,
____, KC_VOLD, KC_MUTE, KC_VOLU, ____, ____, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, KC_DEL, ____,
____, ____, ____, ____, ____, ____, KC_END, ____, QWRTY, NAVS, GAME, ____,
____, ____, ____, _________________, ____, KC_HYPR, KC_MEH, ____)
};

View File

@@ -0,0 +1,103 @@
//Control
#define MO_FNLR MO(FN_LAYER)
#define BACKSPC KC_BSPC
#define ENTER_OR_SQL LT(SQLMACROS,KC_ENT)
#define ESCAP KC_ESC
#define PSCR KC_PSCREEN
#define SCRL KC_SCROLLLOCK
#define PAUS KC_PAUSE
#define NSRT KC_INSERT
#define HOME KC_HOME
#define PGUP KC_PGUP
#define PGDN KC_PGDN
#define END_ KC_END
#define DELT KC_DELETE
#define UPUP KC_UP
#define D_WN KC_DOWN
#define LEFT KC_LEFT
#define RGHT KC_RIGHT
//KEYPAD
#define KP_1 KC_KP_1
#define KP_2 KC_KP_2
#define KP_3 KC_KP_3
#define KP_4 KC_KP_4
#define KP_5 KC_KP_5
#define KP_6 KC_KP_6
#define KP_7 KC_KP_7
#define KP_8 KC_KP_8
#define KP_9 KC_KP_9
#define KP_0 KC_KP_0
#define NMLK KC_NUMLOCK
#define STAR KC_KP_ASTERISK
#define KSSH KC_KP_SLASH
#define KMIN KC_KP_MINUS
#define PLUS KC_KP_PLUS
#define KNTR KC_KP_ENTER
#define KDOT KC_KP_DOT
//Modifiers
#define CTLL KC_LCTL
#define LEFTSHFT KC_LSPO
#define WINL KC_LGUI
#define ALTL KC_LALT
#define CTLR KC_RCTL
#define RIGHT_SHIFT__PAREN KC_RSPC
#define WINR KC_RGUI
#define ALTR KC_RALT
#define APPR KC_APP
//Punctuation
#define CMMA KC_COMM
#define PRRD KC_DOT
#define SLSH KC_SLSH
#define QUOT KC_QUOT
#define COLN KC_SCLN
#define LBRC KC_LBRC
#define RBRC KC_RBRC
#define EQUL KC_EQL
#define MNUS KC_MINS
#define BSLASH KC_BSLS
//Layers
#define QWRTY TO(QWERTY)
#define NAVS TO(NAV_CLUSTER)
#define GAME TO(GAMING)
//Space
#define ____ KC_TRNS
#define _____ KC_TRNS
#define ______ KC_TRNS
#define _______ KC_TRNS
#define ________ KC_TRNS
#define ___________ KC_TRNS
#define _________________ KC_TRNS
#define SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE KC_SPC
#define KCNO KC_NO
#define macroTapsLen 32
#define tableNameListLen 32
#define charCountLen 32
void initStringData(void);
uint32_t layer_state_set_user(uint32_t state);
bool containsCode(uint16_t kc);
bool lastCodeIs(uint16_t kc);
bool last2CodeAre(uint16_t kc);
bool last2CodesAre(uint16_t kc, uint16_t kc2);
void addKeyCode(uint16_t kc);
void eraseKeyCodes(void);
void eraseCharCounts(void);
void printTableAbbreviation(void);
void eraseTableAbbreviation(void);
void printString(char* str);
void printStringAndQueueChar(char* str);
void ReplaceString(char *orig, char *repl);
void deletePrev(void);
void processSmartMacroTap(uint16_t kc);
bool process_record_user(uint16_t keycode, keyrecord_t *record);

View File

@@ -0,0 +1,17 @@
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = no # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yes
TAP_DANCE_ENABLE = no
AUTO_SHIFT_ENABLE = no

View File

@@ -1,5 +1,7 @@
#pragma once
#define FORCE_NKRO
#undef LSPO_KEY
#undef RSPC_KEY
#define LSPO_KEY KC_8 // Nordic Left SpaceCadet

View File

@@ -22,8 +22,6 @@
#include "version.h"
#include "keymap_swedish.h"
#define _______ KC_TRNS
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
@@ -47,8 +45,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | L4 | A | S | D | F | G |------| |------| H | J | K | L |Ö / L3| Ä/L2 |
* | | | | | | | Hypr/| | Meh/ | | | | | | |
* |--------+------+------+------+------+------| Esc | | Ent |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| Back | |Forwd |------+------+------+------+------+--------|
* | LShift/| Z | X | C | V | B | | | | N | M | ; | : | _ | RShift/|
* | ( | | | | | | | | | | | , | . | - | ) |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
@@ -71,8 +69,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
NO_HALF, KC_1, KC_2, KC_3, KC_4, KC_5, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
MO(ARRW), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_ESC),
CTL_T(NO_APOS), NO_ACUT, KC_LALT, KC_BSPC, KC_SPC,
KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_WBAK,
CTL_T(NO_APOS), NO_ACUT, KC_LALT, KC_BSPC, KC_SPC,
NO_LESS, KC_END,
KC_LEFT, KC_RIGHT, KC_PGDN,
CTL_T(KC_ENT), ALT_T(KC_ESC), KC_LGUI,
@@ -81,7 +79,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TO(ARRW), KC_6, KC_7, KC_8, KC_9, KC_0, NO_PLUS,
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, NO_AA,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, NO_OSLH), LT(SYMB, NO_AE),
MEH_T(KC_ENT), KC_N, KC_M, KC_COMM, KC_DOT, NO_MINS, KC_RSPC,
KC_WFWD, KC_N, KC_M, KC_COMM, KC_DOT, NO_MINS, KC_RSPC,
KC_SPC, KC_BSPC, NO_ALGR, NO_ASTR, CTL_T(NO_TILD),
KC_HOME, NO_CIRC,
KC_PGUP, KC_UP, KC_DOWN,
@@ -101,11 +99,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* |Animat| | |Toggle|Solid |
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* |------|------|------| |------|------|------|
* |BNess-|Bness+| | | |Hue- |Hue+ |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
@@ -116,18 +114,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______,KC_HASH,NO_DLR, NO_LPRN,NO_RPRN,NO_GRV,
_______,KC_PERC,NO_CIRC,NO_LBRC,NO_RBRC,NO_TILD,_______,
EPRM,_______,_______,_______,_______,
RGB_MOD,_______,
_______,_______,
_______,_______,_______,
_______,_______,_______,
RGB_VAD,RGB_VAI,_______,
// right hand
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_UP, KC_7, KC_8, KC_9, NO_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, NO_PLUS, _______,
_______, NO_AMPR, KC_1, KC_2, KC_3, NO_MINS, _______,
_______,KC_DOT, KC_0, NO_EQL, _______,
RGB_TOG, RGB_SLD,
_______, _______,
_______, _______, _______,
_______, RGB_HUD, RGB_HUI
_______, _______, _______
),
/* Keymap: Media and mouse keys
@@ -183,10 +181,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______,
// right hand
TO(BASE), _______, _______, _______, _______, _______, _______,
_______, _______, KC_BTN4, KC_MS_U, KC_BTN5, _______, _______,
_______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
KC_BTN1, KC_BTN3, KC_BTN2, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______, _______, _______,
_______, _______, _______

View File

@@ -15,76 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef REV1_CONFIG_H
#define REV1_CONFIG_H
#pragma once
#include QMK_KEYBOARD_CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCEEB
#define PRODUCT_ID 0x1256
#define DEVICE_VER 0x0100
#define MANUFACTURER JPConstantineau.com
#define PRODUCT ErgoTravel Keyboard
#define DESCRIPTION Split 45 percent ergonomic keyboard
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 8
#define MATRIX_COLS 7
// wiring of each half
#define MATRIX_ROW_PINS { C6, D7, E6, B4 }
#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
#define BACKLIGHT_PIN B5
#define BACKLIGHT_LEVELS 5
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define RGBLIGHT_TIMER
#define RGBLED_NUM 12 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

View File

@@ -1,5 +1,4 @@
#ifndef ERGOTRAVEL_H
#define ERGOTRAVEL_H
#pragma once
#ifdef KEYBOARD_ergotravel_rev1
#include "rev1.h"
@@ -21,4 +20,3 @@
KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##R30, KC_##R31, KC_##R32, KC_##R33, KC_##R34, KC_##R35 \
)
#endif

View File

@@ -1,162 +0,0 @@
#include <util/twi.h>
#include <avr/io.h>
#include <stdlib.h>
#include <avr/interrupt.h>
#include <util/twi.h>
#include <stdbool.h>
#include "i2c.h"
#ifdef USE_I2C
// Limits the amount of we wait for any one i2c transaction.
// Since were running SCL line 100kHz (=> 10μs/bit), and each transactions is
// 9 bits, a single transaction will take around 90μs to complete.
//
// (F_CPU/SCL_CLOCK) => # of μC cycles to transfer a bit
// poll loop takes at least 8 clock cycles to execute
#define I2C_LOOP_TIMEOUT (9+1)*(F_CPU/SCL_CLOCK)/8
#define BUFFER_POS_INC() (slave_buffer_pos = (slave_buffer_pos+1)%SLAVE_BUFFER_SIZE)
volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
static volatile uint8_t slave_buffer_pos;
static volatile bool slave_has_register_set = false;
// Wait for an i2c operation to finish
inline static
void i2c_delay(void) {
uint16_t lim = 0;
while(!(TWCR & (1<<TWINT)) && lim < I2C_LOOP_TIMEOUT)
lim++;
// easier way, but will wait slightly longer
// _delay_us(100);
}
// Setup twi to run at 100kHz
void i2c_master_init(void) {
// no prescaler
TWSR = 0;
// Set TWI clock frequency to SCL_CLOCK. Need TWBR>10.
// Check datasheets for more info.
TWBR = ((F_CPU/SCL_CLOCK)-16)/2;
}
// Start a transaction with the given i2c slave address. The direction of the
// transfer is set with I2C_READ and I2C_WRITE.
// returns: 0 => success
// 1 => error
uint8_t i2c_master_start(uint8_t address) {
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTA);
i2c_delay();
// check that we started successfully
if ( (TW_STATUS != TW_START) && (TW_STATUS != TW_REP_START))
return 1;
TWDR = address;
TWCR = (1<<TWINT) | (1<<TWEN);
i2c_delay();
if ( (TW_STATUS != TW_MT_SLA_ACK) && (TW_STATUS != TW_MR_SLA_ACK) )
return 1; // slave did not acknowledge
else
return 0; // success
}
// Finish the i2c transaction.
void i2c_master_stop(void) {
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTO);
uint16_t lim = 0;
while(!(TWCR & (1<<TWSTO)) && lim < I2C_LOOP_TIMEOUT)
lim++;
}
// Write one byte to the i2c slave.
// returns 0 => slave ACK
// 1 => slave NACK
uint8_t i2c_master_write(uint8_t data) {
TWDR = data;
TWCR = (1<<TWINT) | (1<<TWEN);
i2c_delay();
// check if the slave acknowledged us
return (TW_STATUS == TW_MT_DATA_ACK) ? 0 : 1;
}
// Read one byte from the i2c slave. If ack=1 the slave is acknowledged,
// if ack=0 the acknowledge bit is not set.
// returns: byte read from i2c device
uint8_t i2c_master_read(int ack) {
TWCR = (1<<TWINT) | (1<<TWEN) | (ack<<TWEA);
i2c_delay();
return TWDR;
}
void i2c_reset_state(void) {
TWCR = 0;
}
void i2c_slave_init(uint8_t address) {
TWAR = address << 0; // slave i2c address
// TWEN - twi enable
// TWEA - enable address acknowledgement
// TWINT - twi interrupt flag
// TWIE - enable the twi interrupt
TWCR = (1<<TWIE) | (1<<TWEA) | (1<<TWINT) | (1<<TWEN);
}
ISR(TWI_vect);
ISR(TWI_vect) {
uint8_t ack = 1;
switch(TW_STATUS) {
case TW_SR_SLA_ACK:
// this device has been addressed as a slave receiver
slave_has_register_set = false;
break;
case TW_SR_DATA_ACK:
// this device has received data as a slave receiver
// The first byte that we receive in this transaction sets the location
// of the read/write location of the slaves memory that it exposes over
// i2c. After that, bytes will be written at slave_buffer_pos, incrementing
// slave_buffer_pos after each write.
if(!slave_has_register_set) {
slave_buffer_pos = TWDR;
// don't acknowledge the master if this memory loctaion is out of bounds
if ( slave_buffer_pos >= SLAVE_BUFFER_SIZE ) {
ack = 0;
slave_buffer_pos = 0;
}
slave_has_register_set = true;
} else {
i2c_slave_buffer[slave_buffer_pos] = TWDR;
BUFFER_POS_INC();
}
break;
case TW_ST_SLA_ACK:
case TW_ST_DATA_ACK:
// master has addressed this device as a slave transmitter and is
// requesting data.
TWDR = i2c_slave_buffer[slave_buffer_pos];
BUFFER_POS_INC();
break;
case TW_BUS_ERROR: // something went wrong, reset twi state
TWCR = 0;
default:
break;
}
// Reset everything, so we are ready for the next TWI interrupt
TWCR |= (1<<TWIE) | (1<<TWINT) | (ack<<TWEA) | (1<<TWEN);
}
#endif

View File

@@ -1,49 +0,0 @@
#ifndef I2C_H
#define I2C_H
#include <stdint.h>
#ifndef F_CPU
#define F_CPU 16000000UL
#endif
#define I2C_READ 1
#define I2C_WRITE 0
#define I2C_ACK 1
#define I2C_NACK 0
#define SLAVE_BUFFER_SIZE 0x10
// i2c SCL clock frequency
#define SCL_CLOCK 100000L
extern volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
void i2c_master_init(void);
uint8_t i2c_master_start(uint8_t address);
void i2c_master_stop(void);
uint8_t i2c_master_write(uint8_t data);
uint8_t i2c_master_read(int);
void i2c_reset_state(void);
void i2c_slave_init(uint8_t address);
static inline unsigned char i2c_start_read(unsigned char addr) {
return i2c_master_start((addr << 1) | I2C_READ);
}
static inline unsigned char i2c_start_write(unsigned char addr) {
return i2c_master_start((addr << 1) | I2C_WRITE);
}
// from SSD1306 scrips
extern unsigned char i2c_rep_start(unsigned char addr);
extern void i2c_start_wait(unsigned char addr);
extern unsigned char i2c_readAck(void);
extern unsigned char i2c_readNak(void);
extern unsigned char i2c_read(unsigned char ack);
#define i2c_read(ack) (ack) ? i2c_readAck() : i2c_readNak();
#endif

View File

@@ -15,10 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#pragma once
/* Use I2C or Serial, not both */
@@ -40,4 +37,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View File

@@ -1,4 +1,4 @@
#include QMK_KEYBOARD_H
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
@@ -100,7 +100,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , ,COMM, P1 , P2 , P3 ,PLUS, ,
//|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
, , , , , , , P0 ,NLCK, , ,
, , , , , , , P0 ,NLCK, , ,
//`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
),
@@ -112,7 +112,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,UDO ,CUT ,CPY ,PST ,XXXX, , ,XXXX,XXXX,COMM,DOT ,SLSH, ,
//|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
, , , , , , , , , , ,
, , , , , , , , , , ,
//`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
),
@@ -124,7 +124,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, GRV,TILD,XXXX,EQL ,PLUS, , ,UNDS,MINS,COMM,DOT ,SLSH,ENT ,
//|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
, , , , , , , , , , ,
, , , , , , , , , , ,
//`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
),
@@ -139,7 +139,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
, , , , , , , , ,VOLD,VOLU,MUTE
//`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
)
)
};
@@ -148,9 +148,9 @@ const uint16_t PROGMEM fn_actions[] = {
,[F_ALT] = ACTION_MODS_ONESHOT (MOD_LALT)
,[F_CTRL] = ACTION_MODS_ONESHOT (MOD_LCTL)
,[F_NUMPAD] = ACTION_LAYER_TAP_TOGGLE(_NUMPAD)
// ,[F_LOWER] = ACTION_LAYER_TAP_TOGGLE(LOWER) // FN1 - Momentary Layer 1 (Lower)
// ,[F_LOWER] = ACTION_LAYER_TAP_TOGGLE(LOWER) // FN1 - Momentary Layer 1 (Lower)
// ,[F_RAISE] = ACTION_LAYER_TAP_TOGGLE(RAISE) // FN2 - Momentary Layer 2 (Raise)
};
};

View File

@@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -15,10 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#pragma once
/* Use I2C or Serial, not both */
@@ -38,4 +35,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View File

@@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -15,10 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#pragma once
/* Use I2C or Serial, not both */
@@ -38,4 +35,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View File

@@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -15,10 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#pragma once
/* Use I2C or Serial, not both */
@@ -38,4 +35,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View File

@@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -15,10 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#pragma once
/* Use I2C or Serial, not both */
@@ -39,4 +36,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 20
#define RGBLIGHT_LIMIT_VAL 220
#endif

View File

@@ -2,6 +2,3 @@ RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = no
UNICODE_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -1,482 +0,0 @@
/*
Copyright 2018 Pierre Constantineau
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "split_util.h"
#include "pro_micro.h"
#include "config.h"
#include "timer.h"
#include "backlight.h"
#ifdef USE_I2C
# include "i2c.h"
#else // USE_SERIAL
# include "serial.h"
#endif
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
#endif
#if (DEBOUNCING_DELAY > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
# define matrix_bitpop(i) bitpop(matrix[i])
# define ROW_SHIFTER ((uint8_t)1)
#else
# error "Currently only supports 8 COLS"
#endif
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
#define ERROR_DISCONNECT_COUNT 5
#define SERIAL_LED_ADDR 0x00
#define ROWS_PER_HAND (MATRIX_ROWS/2)
static uint8_t error_count = 0;
static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
#if (DIODE_DIRECTION == COL2ROW)
static void init_cols(void);
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
static void unselect_rows(void);
static void select_row(uint8_t row);
static void unselect_row(uint8_t row);
#elif (DIODE_DIRECTION == ROW2COL)
static void init_rows(void);
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col);
static void unselect_cols(void);
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
debug_enable = true;
debug_matrix = true;
debug_mouse = true;
// initialize row and col
unselect_rows();
init_cols();
TX_RX_LED_INIT;
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
matrix_init_quantum();
}
uint8_t _matrix_scan(void)
{
int offset = isLeftHand ? 0 : (ROWS_PER_HAND);
#if (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
# if (DEBOUNCING_DELAY > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing+offset, current_row);
if (matrix_changed) {
debouncing = true;
debouncing_time = timer_read();
PORTD ^= (1 << 2);
}
# else
read_cols_on_row(matrix+offset, current_row);
# endif
}
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
# if (DEBOUNCING_DELAY > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing+offset, current_col);
if (matrix_changed) {
debouncing = true;
debouncing_time = timer_read();
}
# else
read_rows_on_col(matrix+offset, current_col);
# endif
}
#endif
# if (DEBOUNCING_DELAY > 0)
if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
matrix[i+offset] = matrix_debouncing[i+offset];
}
debouncing = false;
}
# endif
return 1;
}
#ifdef USE_I2C
// Get rows from other half over i2c
int i2c_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
int err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_WRITE);
if (err) goto i2c_error;
// start of matrix stored at 0x00
err = i2c_master_write(0x00);
if (err) goto i2c_error;
#ifdef BACKLIGHT_ENABLE
// Write backlight level for slave to read
err = i2c_master_write(get_backlight_level());
#else
// Write zero, so our byte index is the same
err = i2c_master_write(0x00);
#endif
if (err) goto i2c_error;
// Start read
err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_READ);
if (err) goto i2c_error;
if (!err) {
int i;
for (i = 0; i < ROWS_PER_HAND-1; ++i) {
matrix[slaveOffset+i] = i2c_master_read(I2C_ACK);
}
matrix[slaveOffset+i] = i2c_master_read(I2C_NACK);
i2c_master_stop();
} else {
i2c_error: // the cable is disconnceted, or something else went wrong
i2c_reset_state();
return err;
}
return 0;
}
#else // USE_SERIAL
int serial_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
if (serial_update_buffers()) {
return 1;
}
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = serial_slave_buffer[i];
}
#ifdef BACKLIGHT_ENABLE
// Write backlight level for slave to read
serial_master_buffer[SERIAL_LED_ADDR] = get_backlight_level();
#endif
return 0;
}
#endif
uint8_t matrix_scan(void)
{
uint8_t ret = _matrix_scan();
#ifdef USE_I2C
if( i2c_transaction() ) {
#else // USE_SERIAL
if( serial_transaction() ) {
#endif
// turn on the indicator led when halves are disconnected
TXLED1;
error_count++;
if (error_count > ERROR_DISCONNECT_COUNT) {
// reset other half if disconnected
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = 0;
}
}
} else {
// turn off the indicator led on no error
TXLED0;
error_count = 0;
}
matrix_scan_quantum();
return ret;
}
void matrix_slave_scan(void) {
_matrix_scan();
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
#ifdef USE_I2C
#ifdef BACKLIGHT_ENABLE
// Read backlight level sent from master and update level on slave
backlight_set(i2c_slave_buffer[0]);
#endif
for (int i = 0; i < ROWS_PER_HAND; ++i) {
i2c_slave_buffer[i+1] = matrix[offset+i];
}
#else // USE_SERIAL
for (int i = 0; i < ROWS_PER_HAND; ++i) {
serial_slave_buffer[i] = matrix[offset+i];
}
#ifdef BACKLIGHT_ENABLE
// Read backlight level sent from master and update level on slave
backlight_set(serial_master_buffer[SERIAL_LED_ADDR]);
#endif
#endif
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
#if (DIODE_DIRECTION == COL2ROW)
static void init_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
uint8_t pin = col_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
wait_us(30);
// For each col...
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin = col_pins[col_index];
uint8_t pin_state = (_SFR_IO8(pin >> 4) & _BV(pin & 0xF));
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
static void select_row(uint8_t row)
{
uint8_t pin = row_pins[row];
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
}
static void unselect_row(uint8_t row)
{
uint8_t pin = row_pins[row];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
static void unselect_rows(void)
{
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
uint8_t pin = row_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
#elif (DIODE_DIRECTION == ROW2COL)
static void init_rows(void)
{
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
uint8_t pin = row_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
{
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
wait_us(30);
// For each row...
for(uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[row_index];
// Check row pin state
if ((_SFR_IO8(row_pins[row_index] >> 4) & _BV(row_pins[row_index] & 0xF)) == 0)
{
// Pin LO, set col bit
current_matrix[row_index] |= (ROW_SHIFTER << current_col);
}
else
{
// Pin HI, clear col bit
current_matrix[row_index] &= ~(ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[row_index]) && !(matrix_changed))
{
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
static void select_col(uint8_t col)
{
uint8_t pin = col_pins[col];
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
}
static void unselect_col(uint8_t col)
{
uint8_t pin = col_pins[col];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
static void unselect_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
uint8_t pin = col_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
#endif

View File

@@ -15,10 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef REV1_CONFIG_H
#define REV1_CONFIG_H
#include QMK_KEYBOARD_CONFIG_H
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCEEB
@@ -87,4 +84,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

View File

@@ -1,7 +1,3 @@
SRC += matrix.c \
i2c.c \
split_util.c \
serial.c
# MCU name
#MCU = at90usb1287
@@ -41,7 +37,7 @@ F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
@@ -64,11 +60,9 @@ AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SUBPROJECT_rev1 = yes
USE_I2C = yes # I2C is used between the sides
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
CUSTOM_MATRIX = yes
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = ergotravel/rev1

View File

@@ -1,228 +0,0 @@
/*
* WARNING: be careful changing this code, it is very timing dependent
*/
#ifndef F_CPU
#define F_CPU 16000000
#endif
#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <stdbool.h>
#include "serial.h"
#ifndef USE_I2C
// Serial pulse period in microseconds. Its probably a bad idea to lower this
// value.
#define SERIAL_DELAY 24
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
#define SLAVE_DATA_CORRUPT (1<<0)
volatile uint8_t status = 0;
inline static
void serial_delay(void) {
_delay_us(SERIAL_DELAY);
}
inline static
void serial_output(void) {
SERIAL_PIN_DDR |= SERIAL_PIN_MASK;
}
// make the serial pin an input with pull-up resistor
inline static
void serial_input(void) {
SERIAL_PIN_DDR &= ~SERIAL_PIN_MASK;
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
inline static
uint8_t serial_read_pin(void) {
return !!(SERIAL_PIN_INPUT & SERIAL_PIN_MASK);
}
inline static
void serial_low(void) {
SERIAL_PIN_PORT &= ~SERIAL_PIN_MASK;
}
inline static
void serial_high(void) {
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
void serial_master_init(void) {
serial_output();
serial_high();
}
void serial_slave_init(void) {
serial_input();
// Enable INT0
EIMSK |= _BV(INT0);
// Trigger on falling edge of INT0
EICRA &= ~(_BV(ISC00) | _BV(ISC01));
}
// Used by the master to synchronize timing with the slave.
static
void sync_recv(void) {
serial_input();
// This shouldn't hang if the slave disconnects because the
// serial line will float to high if the slave does disconnect.
while (!serial_read_pin());
serial_delay();
}
// Used by the slave to send a synchronization signal to the master.
static
void sync_send(void) {
serial_output();
serial_low();
serial_delay();
serial_high();
}
// Reads a byte from the serial line
static
uint8_t serial_read_byte(void) {
uint8_t byte = 0;
serial_input();
for ( uint8_t i = 0; i < 8; ++i) {
byte = (byte << 1) | serial_read_pin();
serial_delay();
_delay_us(1);
}
return byte;
}
// Sends a byte with MSB ordering
static
void serial_write_byte(uint8_t data) {
uint8_t b = 8;
serial_output();
while( b-- ) {
if(data & (1 << b)) {
serial_high();
} else {
serial_low();
}
serial_delay();
}
}
// interrupt handle to be used by the slave device
ISR(SERIAL_PIN_INTERRUPT) {
sync_send();
uint8_t checksum = 0;
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
serial_write_byte(serial_slave_buffer[i]);
sync_send();
checksum += serial_slave_buffer[i];
}
serial_write_byte(checksum);
sync_send();
// wait for the sync to finish sending
serial_delay();
// read the middle of pulses
_delay_us(SERIAL_DELAY/2);
uint8_t checksum_computed = 0;
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
serial_master_buffer[i] = serial_read_byte();
sync_send();
checksum_computed += serial_master_buffer[i];
}
uint8_t checksum_received = serial_read_byte();
sync_send();
serial_input(); // end transaction
if ( checksum_computed != checksum_received ) {
status |= SLAVE_DATA_CORRUPT;
} else {
status &= ~SLAVE_DATA_CORRUPT;
}
}
inline
bool serial_slave_DATA_CORRUPT(void) {
return status & SLAVE_DATA_CORRUPT;
}
// Copies the serial_slave_buffer to the master and sends the
// serial_master_buffer to the slave.
//
// Returns:
// 0 => no error
// 1 => slave did not respond
int serial_update_buffers(void) {
// this code is very time dependent, so we need to disable interrupts
cli();
// signal to the slave that we want to start a transaction
serial_output();
serial_low();
_delay_us(1);
// wait for the slaves response
serial_input();
serial_high();
_delay_us(SERIAL_DELAY);
// check if the slave is present
if (serial_read_pin()) {
// slave failed to pull the line low, assume not present
sei();
return 1;
}
// if the slave is present syncronize with it
sync_recv();
uint8_t checksum_computed = 0;
// receive data from the slave
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
serial_slave_buffer[i] = serial_read_byte();
sync_recv();
checksum_computed += serial_slave_buffer[i];
}
uint8_t checksum_received = serial_read_byte();
sync_recv();
if (checksum_computed != checksum_received) {
sei();
return 1;
}
uint8_t checksum = 0;
// send data to the slave
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
serial_write_byte(serial_master_buffer[i]);
sync_recv();
checksum += serial_master_buffer[i];
}
serial_write_byte(checksum);
sync_recv();
// always, release the line when not in use
serial_output();
serial_high();
sei();
return 0;
}
#endif

View File

@@ -1,26 +0,0 @@
#ifndef MY_SERIAL_H
#define MY_SERIAL_H
#include "config.h"
#include <stdbool.h>
/* TODO: some defines for interrupt setup */
#define SERIAL_PIN_DDR DDRD
#define SERIAL_PIN_PORT PORTD
#define SERIAL_PIN_INPUT PIND
#define SERIAL_PIN_MASK _BV(PD0)
#define SERIAL_PIN_INTERRUPT INT0_vect
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH 1
// Buffers for master - slave communication
extern volatile uint8_t serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH];
extern volatile uint8_t serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH];
void serial_master_init(void);
void serial_slave_init(void);
int serial_update_buffers(void);
bool serial_slave_data_corrupt(void);
#endif

View File

@@ -1,86 +0,0 @@
#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/power.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <avr/eeprom.h>
#include "split_util.h"
#include "matrix.h"
#include "keyboard.h"
#include "config.h"
#include "timer.h"
#ifdef USE_I2C
# include "i2c.h"
#else
# include "serial.h"
#endif
volatile bool isLeftHand = true;
static void setup_handedness(void) {
#ifdef EE_HANDS
isLeftHand = eeprom_read_byte(EECONFIG_HANDEDNESS);
#else
// I2C_MASTER_RIGHT is deprecated, use MASTER_RIGHT instead, since this works for both serial and i2c
#if defined(I2C_MASTER_RIGHT) || defined(MASTER_RIGHT)
isLeftHand = !has_usb();
#else
isLeftHand = has_usb();
#endif
#endif
}
static void keyboard_master_setup(void) {
#ifdef USE_I2C
i2c_master_init();
#ifdef SSD1306OLED
matrix_master_OLED_init ();
#endif
#else
serial_master_init();
#endif
}
static void keyboard_slave_setup(void) {
timer_init();
#ifdef USE_I2C
i2c_slave_init(SLAVE_I2C_ADDRESS);
#else
serial_slave_init();
#endif
}
bool has_usb(void) {
USBCON |= (1 << OTGPADE); //enables VBUS pad
_delay_us(5);
return (USBSTA & (1<<VBUS)); //checks state of VBUS
}
void split_keyboard_setup(void) {
setup_handedness();
if (has_usb()) {
keyboard_master_setup();
} else {
keyboard_slave_setup();
}
sei();
}
void keyboard_slave_loop(void) {
matrix_init();
while (1) {
matrix_slave_scan();
}
}
// this code runs before the usb and keyboard is initialized
void matrix_setup(void) {
split_keyboard_setup();
if (!has_usb()) {
keyboard_slave_loop();
}
}

View File

@@ -1,20 +0,0 @@
#ifndef SPLIT_KEYBOARD_UTIL_H
#define SPLIT_KEYBOARD_UTIL_H
#include <stdbool.h>
#include "eeconfig.h"
#define SLAVE_I2C_ADDRESS 0x32
extern volatile bool isLeftHand;
// slave version of matix scan, defined in matrix.c
void matrix_slave_scan(void);
void split_keyboard_setup(void);
bool has_usb(void);
void keyboard_slave_loop(void);
void matrix_master_OLED_init (void);
#endif

View File

@@ -0,0 +1,15 @@
# Evil 80
![Evil 80](https://i.imgur.com/f5dKuML.jpg)
Also known as the Odyssey, the Evil 80 is a QMK-powered aluminum TKL keyboard featuring an Aviator connector cable. Sold via a Geekhack group buy in January of 2018.
Keyboard Maintainer: [The QMK Community](https://github.com/qmk)
Hardware Supported: Evil 80-Odyssey QMK version
Hardware Availability: [Geekhack](https://geekhack.org/index.php?topic=93434.0)
Make example for this keyboard (after setting up your build environment):
make evil80:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -27,3 +27,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define AUDIO_CLICKY
#endif
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

View File

@@ -92,7 +92,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -28,4 +28,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define AUDIO_CLICKY
#endif
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View File

@@ -238,7 +238,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(16);
//rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
#endif
}
layer_on(_LOWER);
@@ -261,7 +261,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(15);
//rgblight_mode(RGBLIGHT_MODE_SNAKE);
#endif
}
layer_on(_RAISE);

View File

@@ -92,7 +92,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -368,7 +368,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
rgblight_mode(16);
rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
}
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
@@ -387,7 +387,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
rgblight_mode(15);
rgblight_mode(RGBLIGHT_MODE_SNAKE);
}
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);

View File

@@ -21,9 +21,21 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
// if you need more program area, try uncomment follow line
//#include "serial_config_simpleapi.h"
// place overrides here
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View File

@@ -373,7 +373,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(16);
//rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
#endif
}
layer_on(_LOWER);
@@ -396,7 +396,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(15);
//rgblight_mode(RGBLIGHT_MODE_SNAKE);
#endif
}
layer_on(_RAISE);

View File

@@ -100,7 +100,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -1,11 +1,23 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
// if you need more program area, try uncomment follow line
//#include "serial_config_simpleapi.h"
#undef TAPPING_FORCE_HOLD
#undef TAPPING_TERM
#define TAPPING_TERM 120
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View File

@@ -35,7 +35,7 @@ void matrix_scan_user(void) {
#ifdef RGBLIGHT_ENABLE
uint32_t layer_state_set_keymap(uint32_t state) {
rgblight_mode_noeeprom(1);
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
switch (biton32(state)) {
case _EDVORAKJ1:
case _EDVORAKJ2:
@@ -52,7 +52,7 @@ uint32_t layer_state_set_keymap(uint32_t state) {
rgblight_sethsv_noeeprom_green();
break;
default: // for any other layers, or the default layer
rgblight_mode_noeeprom(28);
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_GRADIENT + 3);
rgblight_sethsv_noeeprom_red();
break;
}

View File

@@ -102,7 +102,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -23,9 +23,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// place overrides here
// if you need more program area, try uncomment follow line
//#include "serial_config_simpleapi.h"
#ifdef MOUSEKEY_ENABLE
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 0
@@ -43,4 +40,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MOUSEKEY_DELAY 0
#endif
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View File

@@ -100,7 +100,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -21,12 +21,24 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
// if you need more program area, try uncomment follow line
//#include "serial_config_simpleapi.h"
#undef TAPPING_TERM
#define TAPPING_TERM 200
#define ONESHOT_TAP_TOGGLE 5 /* Tapping this number of times holds the key until tapped this number of times again. */
#define ONESHOT_TIMEOUT 5000 /* Time (in ms) before the one shot key is released */
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View File

@@ -399,7 +399,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
RGBAnimation = true;
rgblight_mode(6);
rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
RGB_current_mode = rgblight_config.mode;
}
#endif
@@ -408,7 +408,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
RGBAnimation = true;
rgblight_mode(10);
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 1);
RGB_current_mode = rgblight_config.mode;
}
#endif
@@ -417,7 +417,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
RGBAnimation = true;
rgblight_mode(21);
rgblight_mode(RGBLIGHT_MODE_KNIGHT);
RGB_current_mode = rgblight_config.mode;
}
#endif
@@ -508,7 +508,7 @@ void led_ripple_effect(char r, char g, char b) {
if (scan_count == -1) {
rgblight_enable_noeeprom();
rgblight_mode(0);
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
} else if (scan_count >= 0 && scan_count < 5) {
for (unsigned char c=keybuf_begin; c!=keybuf_end; c++) {
int i = c;

View File

@@ -100,7 +100,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -21,3 +21,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* auto shift config */
#define AUTO_SHIFT_TIMEOUT 150
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

View File

@@ -312,7 +312,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(16);
//rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
#endif
}
layer_on(_LOWER);
@@ -335,7 +335,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(15);
//rgblight_mode(RGBLIGHT_MODE_SNAKE);
#endif
}
layer_on(_RAISE);
@@ -450,7 +450,7 @@ void music_scale_user(void)
// hook point for 'led_test' keymap
// 'default' keymap's led_test_init() is empty function, do nothing
// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(RGBLIGHT_MODE_RGB_TEST);
__attribute__ ((weak))
void led_test_init(void) {}

View File

@@ -99,7 +99,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -4,8 +4,10 @@
#include "rev1.h"
#elif KEYBOARD_iris_rev1_led
#include "rev1_led.h"
#else
#elif KEYBOARD_iris_rev2
#include "rev2.h"
#else
#include "rev3.h"
#endif
#include "quantum.h"

View File

@@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
#define RGBLED_NUM 18 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 12
#define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_VAL_STEP 12

View File

@@ -2,42 +2,53 @@
#include QMK_KEYBOARD_H
#include "drashna.h"
#define LAYOUT_iris_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_wrapper( \
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, \
KC_TAB , K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSLS, \
KC_C1R3, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \
KC_MLSF, CTL_T(K21), K22, K23, K24, K25, ALT_APP, OS_RGUI, K26, K27, K28, K29, CTL_T(K2A), KC_MRSF, \
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE \
)
#define LAYOUT_iris_base_wrapper(...) LAYOUT_iris_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS,
KC_C1R3, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, ALT_APP, OS_RGUI, _________________QWERTY_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
[_QWERTY] = LAYOUT_iris_base_wrapper(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_COLEMAK] = LAYOUT_wrapper(
KC_ESC , ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSLS,
KC_C1R3, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT,
KC_MLSF, _________________COLEMAK_L3________________, ALT_APP, OS_RGUI, _________________COLEMAK_R3________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
[_COLEMAK] = LAYOUT_iris_base_wrapper(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_DVORAK] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSLS,
KC_C1R3, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_QUOT,
KC_MLSF, _________________DVORAK_L3_________________, ALT_APP, OS_RGUI, _________________DVORAK_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
[_DVORAK] = LAYOUT_iris_base_wrapper(
_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
),
[_WORKMAN] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSLS,
KC_C1R3, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT,
KC_MLSF, _________________WORKMAN_L3________________, ALT_APP, OS_RGUI, _________________WORKMAN_R3________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
[_WORKMAN] = LAYOUT_iris_base_wrapper(
_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
),
[_MODS] = LAYOUT_wrapper(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
KC_LSFT, ___________________BLANK___________________, _______, _______, ___________________BLANK___________________, KC_RSFT,
_______, _______, _______, _______, _______, _______
),

View File

@@ -8,10 +8,10 @@ RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = yes
NKRO_ENABLE = yes
BACKLIGHT_ENABLE = no
SWAP_HANDS_ENABLE = no
SWAP_HANDS_ENABLE = yes
INDICATOR_LIGHTS = yes
MACROS_ENABLED = no
RGBLIGHT_TWINKLE = no
RGBLIGHT_TWINKLE = yes
BOOTLOADER = qmk-dfu

View File

@@ -0,0 +1,34 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_I2C
// #define USE_SERIAL
#define FORCE_NKRO //For Steno.
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS

View File

@@ -0,0 +1,149 @@
#include QMK_KEYBOARD_H
#include "keymap_steno.h"
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _PLOVER 3
#define _ADJUST 4
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
PLOVER,
EXT_PLV,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, PLOVER,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
RAISE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_RBRC,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_BSPC, KC_RSFT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LGUI,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
KC_LCTL, LOWER, KC_SPC, KC_BSPC, KC_ENT, KC_LALT
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_LOWER] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_DEL, KC_0, KC_9, KC_8, KC_7, KC_6, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_SCLN, KC_P, KC_O, KC_I, KC_U, KC_Y, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, KC_QUOT, KC_L, KC_K, KC_J, KC_H, _______, KC_LEFT, KC_UP, KC_RGHT, KC_SCLN, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_ENT, KC_SLSH, KC_DOT, KC_COMM, KC_M, KC_N, KC_LALT, _______, _______, _______, KC_DOWN, _______, _______, _______,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
_______, _______, KC_LGUI, _______, _______, _______
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_RAISE] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, KC_VOLU, KC_LEFT, KC_UP, KC_RGHT, KC_INS, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_MUTE, KC_VOLD, KC_PGUP, KC_DOWN, KC_PGDN, KC_DEL, _______, _______, _______, _______, _______, _______, _______, _______,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
_______, _______, KC_LALT, _______, _______, _______
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV, KC_HOME, KC_LBRC, KC_RBRC, KC_PIPE, KC_APP, KC_SLCK, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_PSCR, KC_END, KC_LCBR, KC_RCBR, KC_PLUS, KC_EQL, KC_PAUS, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, KC_BSLS, KC_MINS, KC_UNDS, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
_______, _______, _______, _______, _______, _______
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_PLOVER] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
STN_PWR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, EXT_PLV,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
STN_N1, STN_N2, STN_N3, STN_N4, STN_N5, STN_N6, STN_N7, STN_N8, STN_N9, STN_NA, STN_NB, STN_NC,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_RE1, STN_RE2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
XXXXXXX, STN_A, STN_O, STN_E, STN_U, XXXXXXX
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
)
};
void matrix_init_user() {
steno_set_mode(STENO_MODE_GEMINI); // or STENO_MODE_BOLT
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
case PLOVER:
if (!record->event.pressed) {
layer_on(_PLOVER);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
layer_off(_PLOVER);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,7 @@
EXTRAKEY_ENABLE = no
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
STENO_ENABLE = yes # Additional protocols for Stenography(+1700), requires VIRTSER
AUDIO_ENABLE = no # Audio output on port C6
MIDI_ENABLE = no # MIDI controls
NKRO_ENABLE = yes
BOOTMAGIC_ENABLE = yes

View File

@@ -65,8 +65,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN D3
#define RGBLIGHT_TIMER
#define RGBLED_NUM 12 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/*
* Feature disable options

View File

@@ -65,8 +65,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN D3
#define RGBLIGHT_TIMER
#define RGBLED_NUM 12 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/*
* Feature disable options

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