Compare commits

...

112 Commits

Author SHA1 Message Date
Konstantin Đorđević
bdc8d89e6b New keycode macro (XP) for shifted character pairs using UNICODEMAP + bug fixes and improvements (#4803)
* Expose unicode_saved_mods

* Add UNICODEMAP shift pair functionality and XS keycode

* Add XS to keycode reference documentation

* Pick pair index based on both Shift and Caps Lock state

* Add XS to Unicode feature docs

* Clean up process_unicode* headers

* Extract unicode_map index calculation into function

* Pick pair index as XOR rather than OR of Shift and Caps states

* unicode_input_start() has to be called before the unicode_map index is calculated

* Replace unicodemap_input_error() with more generic unicode_input_cancel()

* Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U)))

* UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC

* Make keycode range checks more robust

* Fix keycode range checks for different input modes

* Add UNICODE_KEY_LNX, update docs

* QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR

* XS → XP, update docs

* Tweak Unicode docs

* Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers

* Update Unicode table in docs/keycodes.md

* Update Unicode docs per review comments

* Replace references to Mac OS X with macOS in Unicode docs

* As of v0.9.0, WinCompose supports all possible code points

* Expand descriptions in XP docs

* Update keycode table and cycling docs

* Further expand cycling docs
2019-05-03 09:33:00 -07:00
Drashna Jaelre
41beecfc18 Add DFU Suffix for ARM boards (#5763)
* Add DFU Suffix for ARM boards

* Blindly flash DFU SUFFIX ARGS for now

* Fix commented out check

* Fix DFU Suffix Argument check

Thank you jack!

* Update Travis CI Scripts to include dfu-util

So we can get dfu-suffix as well

* Manually add dfu-suffix package

* Use external repo for newer version of dfu-util

One that includes dfu-suffix

* Update .travis.yml

* Silence unnecessary output from dfu-suffix
2019-05-03 08:24:22 -07:00
Takeshi ISHII
29f68459a0 Fix LIB_SRC insert position (#5731)
The insertion point for `$(patsubst %.c,%.clib,$(LIB_SRC))` must be after all normal `SRC += ..` . I modified it to be so.

Because LIB_SRC and SRC are assumed to be used in pairs. Similarly, QUANTUM_LIB_SRC and QUANTUM_SRC are assumed to be used in pairs.
2019-05-03 06:20:23 -07:00
moyi4681
6a59198a42 add dz65rgb (#5756)
* add dz68rgb

* Update dz68rgb.c

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Rename keyboards/dztech/dz68rgb/rules.mk to keyboards/dztech/dz65rgb/rules.mk

* Update and rename keyboards/dztech/dz68rgb/config.h to keyboards/dztech/dz65rgb/config.h

* Update and rename keyboards/dztech/dz68rgb/dz68rgb.c to keyboards/dztech/dz65rgb/dz65rgb.c

* Rename keyboards/dztech/dz68rgb/dz68rgb.h to keyboards/dztech/dz65rgb/dz65rgb.h

* Update and rename keyboards/dztech/dz68rgb/info.json to keyboards/dztech/dz65rgb/info.json

* Update readme.md

* Rename keyboards/dztech/dz68rgb/readme.md to keyboards/dztech/dz65rgb/readme.md

* Rename keyboards/dztech/dz68rgb/keymaps/default/keymap.c to keyboards/dztech/dz65rgb/keymaps/default/keymap.c

* Update dz65rgb.c

* Update readme.md

* Update keyboards/dztech/dz65rgb/keymaps/default/keymap.c

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Update keyboards/dztech/dz65rgb/keymaps/default/keymap.c

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>
2019-05-03 06:19:33 -07:00
ymzcdg
36bed36cd6 getting_started_introduction.md ->zh-cn (#5767)
translate getting_started_introduction.md into Mandarin Chinese
2019-05-03 06:18:20 -07:00
ymzcdg
db440f3e75 translate the first unit(newbs) (#5753)
translate
newbs_getting_started.md
newbs_building_firmware.md
newbs_flashing.md
newbs_testing_debugging.md
newbs_best_practices.md
newbs_learn_more_resources.md
into Mandarin Chinese
2019-05-02 22:21:06 -07:00
Drashna Jaelre
7e655a207e Add option to enable LTO easily (#5674)
* Add option to enable LTO easily and disable features that cause compiling errors with LTO

* Add documentation about LTO option

* Add to show_options
2019-05-02 08:03:42 -07:00
Teng
55d37d9fbc add a new keymap of DZ60 for MacOS (#5760)
* add a new keymap of DZ60 for MacOS

* dz60:macos_64
    1. remove useless bright keys code, change to KC_PAUSE
    2. add a documentation link in the readme
2019-05-02 08:02:34 -07:00
Drashna Jaelre
27b0f8923e Change VPATH path addition order (#5754)
Specifically, to fix some edge cases, and keep the handling consistent, the userspace folder should not actually be added at the end.  Ideally, it should be added after the keymap paths, but before the keyboard's path.

This issue was discovered in #5484, and the fix created by mtei.
2019-05-02 08:01:58 -07:00
Takeshi ISHII
3da8d46a07 If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table instead of exp() and sin() (#5484)
* If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table instead of exp() and sin()

* Change rgblight breathing table size to be easily selectable.

add RGBLIGHT_BREATHE_TABLE_SIZE macro for customize breathing effect.
2019-05-02 07:59:29 -07:00
yynmt
4db31fb374 Add new keyboard KagaMidget (#5755)
* Add KagaMidget keyboard

* Update readme.md
2019-05-02 07:55:55 -07:00
Takeshi ISHII
3956b7c685 add '#define USE_SERIAL' to keyboards/mint60/config.h (#5758)
If there is no '#define USE_SERIAL', qmk configurator will give an error, so add '#define USE_SERIAL' to `mint60/config.h`。
2019-05-02 07:37:37 -07:00
Naoto Takai
de5c8d86b4 Add support for Nomu30 (#5759) 2019-05-02 07:33:04 -07:00
zvecr
7e68faa336 [Keyboard] Plaid - Add compatibility for LAYOUTS = planck_mit planck_grid (#5591)
* Add compatibility for LAYOUTS = planck_mit planck_grid

* Add compatibility for LAYOUTS = ortho_4x12

* Remove planck_grid community support from Plaid
2019-05-01 21:50:16 -07:00
wanleg
588b2329cb Wanleg tuneup / additions (#5752)
* change split keyboard tapping term in userspace

* fix 5x15 layout numpad movement

* minor changes for Nori setup

* edit based on 40percentclub refactor change

* fix gherkin due to refactor

* kbd6x wanleg keymap

* kbd6x edits

* kbd6x tweak

* fn / backlight layer

* fix jj40 rgb hex issue

* wanleg gherkin lighting

* 4x12 layout cleanup

* move kbd6x to new kbdfans directory

* minor edit related to new kbdfans directory

* mac layout for kbd6x

* gherkin flip option

* tweak tapping term on lets_split

* edit for keebio board coalescing

* update user readme with git hints

* wanleg miniaxe keymap

* testing Permissive Hold instead of Mod Tap Interrupt

* wiring names

* kbd6x keymap

* change default backlight behaviour on kbd6x

* userspace underglow

* userspace underglow

* underglow tweaks

* user readme update

* more layer underglow tweaks

* fix userspace for non-underglow-enabled boards

* readme edits

* readme edits

* readme edits

* readme edits

* Update readme.md

* Update readme.md

* readme edits

* readme edits

* update keymap picture
2019-05-01 20:29:00 -07:00
roguepullrequest
6fa88d981c Roguepullrequest planck layout update (#5751)
* First publish of roguepullreqest programmer dvorak planck layout

* Removed junk line

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Removed layer songs

Removed layer songs for cleanliness. Will use them later.

* Update keyboards/planck/keymaps/roguepullrequest/readme.md

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Made basic LSHIFT framework but is not working. Listed other tapdances.

* Got LSHIFT to work

* Added working RSHIFT

* Added working TD_S

* Cleaned up LEFT and RIGHT [ { ] } on the UPPER layer.

* Cleaned up layout.

* Reenabled audio space is not needed right now.

* Added tap dances and layout image

* Started dactylmanuform layout

* Revert "Started dactylmanuform layout"

This reverts commit 5ef48e4a23.
2019-05-01 20:27:54 -07:00
XScorpion2
12a07dae33 Adjusted the linear led table and hsv_to_rgb to better handle 255 hue (#5739)
* Adjusted the linear led table and hsv_to_rgb to better handle 255 hue

* small math adjustments to better handle specific uint8_t rounding and overflows
2019-05-01 18:59:01 -07:00
XScorpion2
3235c8527d Simple fix for selecting which tracked key press to work off of for simple reactive effects (#5745) 2019-05-01 11:36:50 -07:00
XScorpion2
22ba36a4d8 rgblight 255 hue (#5547) 2019-05-01 08:02:02 -07:00
XScorpion2
50bc2dbe77 Fixing incorrect usage of RGBLED_NUM in ws2812 driver when used with RGB Matrix (#5744) 2019-05-01 05:48:33 -07:00
Josh Hinnebusch
61ce41ae13 [Keyboard] Update hineybush keyboard projects (#5554)
* Add H87a keymap and info

* Create readme.md

* Add h87a .json for kbfirmware.com use

* Update readme.md

* Update readme.md

* Update h87a files

* Delete Makefile

* Update readme.md

* Delete desktop.ini

* update files to match new QMK framework

* Update files to match new QMK structure

* Update files to match new QMK structure

* add layout name information

* Add info.json

* update keymap to support layout_all

* update keymap to support layout_all

* update rules.mk to fix filesize

* Update readme.md

* Update config.h

* Update readme.md

* Update config.h

* Update config.h

Add "define CONFIG_H and include "config_common.h" back to file

* update config.h to include RGB turnoff when PC goes to sleep

* update info.json

* update info.json

* Update readme.md

Add project link

* Update readme.md

* refactor hineybush projects into single folder. update hineyg80 to modern code

* updated layout file to reflect new keymap changes

* actually updated all layout names this time, verified make

* Update keyboards/hineybush/h87a/h87a.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/default/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/readme.md

Co-Authored-By: hineybush <josh@hinnebus.ch>

* edit based on PR edit requests

* update hiney80 files to avoid confusion

* update hineyg80.h to reflect matrix

* Update keyboards/hineybush/hineyg80/info.json

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/info.json

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/info.json

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/info.json

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/default/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/keymaps/wkl/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/default/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/readme.md

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/readme.md

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/readme.md

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/readme.md

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/default/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/keymaps/default/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/readme.md

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/readme.md

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* update hineyg80 config.h

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>
2019-04-30 22:35:49 -07:00
fauxpark
e4b5c44262 [Docs] Use HTTPS for qmk.fm link (#5506)
* Use HTTPS for qmk.fm link

* Fix the rest of the HTTP links
2019-04-30 21:54:52 -07:00
Jan Christoph Ebersbach
074be4fe5e [Keyboard] Signum3.0 generate json keymap (#5688)
* Remove dependency on sortedcontainers

* Sort dictionary on output

* Externalize writing of keymap.c into function

- serialize layers into one flat list

* Add encoding

* Generate JSON keymap in addition to keymap.c

* Replace XXXXXX with KC_NO
2019-04-30 21:53:29 -07:00
mikethetiger
670ff2d19f [Keymap] Made adjustment to my Preonic keymap (#5733)
* Added my Preonic keymap

* Update keyboards/preonic/keymaps/mikethetiger/keymap.c

Co-Authored-By: mikethetiger <30720424+mikethetiger@users.noreply.github.com>

* Update keyboards/preonic/keymaps/mikethetiger/keymap.c

Co-Authored-By: mikethetiger <30720424+mikethetiger@users.noreply.github.com>

* Added my Preonic keymap

* Added my Preonic keymap
2019-04-30 21:35:21 -07:00
XScorpion2
e95283b545 [Keymap] Xulkal keymap tweeks (#5746)
* Minor keymap tweeks and more oled data

* Update keymap.c
2019-04-30 20:55:01 -07:00
Benjamin
8725197ad6 [Keyboard] Adds support for BM16S keyboard (#5659)
* Added support for BM16S keyboard.

* Update keyboards/bm16s/bm16s.h

Co-Authored-By: bontakun <ben@bontakun.net>

* Update keyboards/bm16s/bm16s.h

Co-Authored-By: bontakun <ben@bontakun.net>

* Cleaned up a bunch of unneeded stuff.

* Made layout name match.

* Changed rules file to have correct bootloader and indention. Updated readme to reflect availability on krepublic. Updated keymap to have more obvious RGB controls.

* Removed unnecessary file.

* Fixed grammar in readme.

Co-Authored-By: bontakun <ben@bontakun.net>

* Migrated to autogenerated layout config, without issue.

* Renamed LAYOUT to match community standards.
2019-04-30 19:29:51 -07:00
Ryan Caltabiano
d67b99ff3c Added OLED Driver to the summary 2019-04-30 18:04:11 -07:00
Daniel Peregolise
7c2a7ab817 [Keyboard] doro67 readme clarification (#5736)
* readme clarification

* Apply suggestions from code review

verbiage updates

Co-Authored-By: dperegolise <danielperegolise@gmail.com>

* mechmerlin suggested verbiage
2019-04-30 12:11:57 -07:00
Drashna Jaelre
5b9667a4bf Ignore VSCode ipsh folder (#5741) 2019-04-30 09:18:11 -07:00
Jeremy Bernhardt
0cde880747 🐮🥛 Butterstick Support 🥛🐮 (#5742)
* Working on chording

* Working on chording

* Got layouts in order

* Initial Georgi support

* forgot to add keymaps

* Updated readme

* Update keyboards/georgi/keymaps/template/readme.md

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/georgi.h

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/keymaps/default/keymap.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/keymaps/default/keymap.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/rules.mk

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/rules.mk

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/matrix.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/georgi.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/georgi.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/rules.mk

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/keymaps/default/keymap.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/keymaps/template/keymap.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/matrix.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Disabled features, updated info

* Update keyboards/georgi/config.h

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/config.h

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Fixed info.json

* Split the number button and fixed gaming mode.

* started work on history feature

* Working history/multikeyfuckery

* type

* inital code reduction refactor

* Got multikey patched up, optimizing for size

* Forgot to remove stuff

* fixed key repeat

* Key repeat added.

* Symshift locking

* Midchord Sym shenanigans.

* Added only QWERTY mode

* Split out header

* Added stickybits, minimal layour

* Fixing user layout

* Whitespace fixing

* Fixing Version name

* Starting work on BS

* Fixing default layout and rules

* Updated Butter fw

* Copy-paste rebase

* more fixing from merge. Fuck

* Forgot to roll version

* Added revisions as per @mechmerlin
2019-04-30 08:28:01 -07:00
motform
b09dc19d32 [Keymap] Add motform planck keymap (swedish colemak) (#5734)
* [Keymap] Add motform planck keymap (swedish colemak)

* Add readme and remove unused enums (thanks @drasha!)
2019-04-30 08:25:31 -07:00
XScorpion2
bb208f3e3b Implement kb function for rgb matrix to led lookup (#5738) 2019-04-30 07:55:53 -07:00
Jan Christoph Ebersbach
483ad4e3e0 [Keyboard] Signum 3.0 Fix key order in layout (#5687)
* Fix key order in layout

* Reduce keyboard dimensions

* Reduce space around keys
2019-04-29 22:06:23 -07:00
Jan Christoph Ebersbach
4c2453aa1b [Keyboard] Signum3.0 remove sortedcontainers (#5679)
* Remove dependency on sortedcontainers

* Sort dictionary on output
2019-04-29 21:35:34 -07:00
XScorpion2
c745d9b82e Simple extended space cadet (#5277)
* Simplifying and Extending Space Cadet to work on Ctrl and Alt keys

* PR Review feedback

* Reverting back to keycodes
2019-04-29 20:21:46 -07:00
XScorpion2
7d4ae3e66e Removed forced in lining for lib8tion functions (#5670) 2019-04-29 17:45:42 -07:00
Alec Geatches
75d72c221d Change lib8tion library to be usable in user keymaps (#5598)
* Move lib8tion header-defined constant into implementation file, add to build

* Move b_m16_interleave initializtion to lib8tion.c, change build to include lib8tion.c in QUANTUM_LIB_SRC

* Remove left-over whitespace

* Move lib8tion include by RGB_MATRIX_ENABLE code in makefile

* Revert build changes and change lib8tion b_m16_interleave constant to static
2019-04-29 17:44:36 -07:00
Jeremy Bernhardt
507805cd10 [Keyboard] Fixing drag-and-drop (#5728)
* Fixing drag-and-drop

* Forgot to rtfm and do a full build. Added colemak

* What
2019-04-29 17:29:00 -07:00
David Dai
e77e46f4bf [Keyboard] Adding ortho_4x12 & planck_mit layouts for KBD4X (#5729)
* Adding ortho_4x12 & planck_mit layouts for KBD4X.

* Adding LAYOUT_kc_ortho_4x12 macro to KBD4x.

* Turn off console for KBD4X so firmware size falls within limit.
2019-04-29 17:27:49 -07:00
noroadsleft
1f0a2d5550 [Keyboard] Minor fixes for Baguette (#5737)
* Fix Baguette ISO layout in QMK Configurator

Corrected the position of the ISO Enter key.

* Fix readme markdown

Was missing a line break.
2019-04-29 17:23:01 -07:00
XScorpion2
a7113c8ed0 Updated rgb_led struct field modifier to flags (#5619)
Updated effects to test led flags
Updated massdrop to use new flags field for led toggle
2019-04-29 15:18:50 -07:00
Daniel Prilik
1d784f0f95 RGB Matrix: Custom effects on a kb/user level (#5338)
* Revamped custom effects approach

See docs for example usage

* push-up RGB Matrix default mode

Override default effect using RGB_MATRIX_STARTUP_MODE.
Useful on boards without EEPROM support
(*cough* Massdrop ALT/CTRL *cough*)

* update docs
2019-04-29 14:48:41 -07:00
noroadsleft
e337bb82a3 Fix Planck and Preonic builds (#5658)
* Planck: Copy contents of Planck rules.mk to each revision

* Planck: Delete Planck rules.mk

* Planck: Concatenate duplicate rules

Concatenate rules that are set and then overridden into one setting.

* Preonic: Copy contents of Preonic rules.mk to each revision

* Preonic: Delete Preonic rules.mk

* Preonic: Concatenate duplicate rules

Concatenate rules that are set and then overridden into one setting.

* Planck: Delete non-specific Bootloader settings from revs. 1 and 2

Deleted BOOTLOADER setting code block, as the checks were only valid for revs. 3-5 and the Planck Light.

Neither Planck rev1 or rev2 set the bootloader via rules.mk, so there's no setting of BOOTLOADER in their rules.mk files.

* Preonic: Fix BOOTLOADER settings code blocks

* Preonic: delete extra blank lines from rules.mk files

* Preonic: delete AVR-type hardware config blocks from rev3

* Update Planck and Preonic readme files

- update Hardware Supported
- update/add Install Examples
- update Docs paragraph

* Enable Bootmagic Lite where it is disabled

Enabled Bootmagic Lite for:

- Planck Light
- Planck revs. 1-5
- Preonic revs. 1 and 2

* Remove `planck_grid` from LAYOUTS rule for all Planck revisions

Community has landed on `ortho_4x12`, which is already set; `planck_grid` is redundant.
2019-04-29 11:04:56 -07:00
loChris
6806398246 [Keymap] dz60 keymap w/ hhkb-esque default layer (#5708)
* hello world

* Update keyboards/dz60/keymaps/zepol_layout/keymap.c

Co-Authored-By: loChris <44450518+loChris@users.noreply.github.com>
2019-04-29 09:34:43 -07:00
Priyadi Iman Nurcahyo
36e950a13f [Keymap] Added compatibility for Planck rev6 (#5706)
* Update code for compatibility with latest QMK

* Added compatibility with Planck rev6

* use wait_ms instead of _delay_ms

* removed unnecessary rules

* disable audio on rev4 only
2019-04-29 09:33:13 -07:00
Andrew Kannan
b23c3b0fd6 [Keyboard] Satisfaction75 i2c fix and VIA layout (#5726) 2019-04-27 20:35:31 -07:00
fauxpark
53c51f1d16 A better new_project.sh (#5191)
* A better new_project.sh

* Fix docstrings

* Use single quotes for anything not shown to user

* Missed this docstring

* Simplify get_git_username()

Thanks @vomindoraan

* chmod +x

* Add docstring for print_error()

* Break up git username call into multiple lines

* Use with statement here

* Conform to PEP 8 even more

* Turn it back into a shell script

* chmod +x again

* Update docs to reflect new keyboard generator usage

* Tweak wording slightly

* Trim trailing whitespace

* Don't actually need to escape the newlines here

* As I suspected, you can pass shift a number

* Prepend ./ to match the other code block

* Minor syntax tweaks

* The username token has changed

* Replace name in the readme too

* Make some reasonable assumptions about the presence of Git
2019-04-27 16:42:16 -07:00
fauxpark
c3be0520c4 Fix sendstring "#" producing "£" instead (#5724) 2019-04-27 11:04:28 -07:00
Wilba
0250cad420 [Keyboard] Added WT69-A PCB (#5721)
* Added WT69-A

* Tweaked some things before PR

* Update keyboards/wilba_tech/wt69_a/info.json

Co-Authored-By: Wilba6582 <Jason.S.Williams@gmail.com>

* Update keyboards/wilba_tech/wt69_a/readme.md

Co-Authored-By: Wilba6582 <Jason.S.Williams@gmail.com>

* Update keyboards/wilba_tech/wt69_a/wt69_a.h

Co-Authored-By: Wilba6582 <Jason.S.Williams@gmail.com>

* Update keyboards/wilba_tech/wt69_a/readme.md

Co-Authored-By: Wilba6582 <Jason.S.Williams@gmail.com>

* PR fixes

* Fixed readme.md

* Fixed keymaps
2019-04-27 11:03:36 -07:00
Jonathan Rascher
27cff473e0 [Keymap] Fix typo and function layer image for Quefrency (#5719) 2019-04-27 11:01:39 -07:00
Jonathan Rascher
e2d141582c [Keymap] Initial keyboard layout for KBD67 (#5720) 2019-04-26 23:55:58 -07:00
Jonathan Rascher
777e8be80a [Keymap] New keymap for Quefrency 65% with split backspace, RGB, media keys, mouse keys (#5717)
* Add initial keyboard layout for Quefrency

* Add RGB config and keybindings for Quefrency

* Move Quefrency wheel keys to more convenient place

* Actually switch from serial to I2C

Commit 64708c6 updated the comment, not the #define. D'oh!
2019-04-26 20:48:26 -07:00
Drashna Jaelre
8faee5c9f6 [Keyboard] Update Gergo to use newer Ergodox Matrix code (#5703)
* [Keyboard] Update Gergo to use newer Ergodox Matrix code

And update layout macros to be correct

* Almost forgot the json file

* Remove board specific defines for i2c timeout
2019-04-26 17:24:00 -07:00
MechMerlin
ffd10d4116 [Keyboard] Eagle/Viper V2 Cleanups (#5709)
* cleanup matrix of unused row and column, and add more documentation

* update matrix notes

* update readmes

* update readmes

* fix comments E2 to E3
2019-04-26 11:21:40 -07:00
Drashna Jaelre
90cd383d46 Fix wakeup function on ChibiOS (#5707)
Somebody was a very, very bad boy, and did a poor job of copy-pasting
2019-04-26 11:03:51 -07:00
jotix
6caaf69357 jotix ortho_4x12 keymap tweakings (#5715) 2019-04-26 11:02:19 -07:00
noroadsleft
f0599542ea QMK Configurator support for the emptystring studio NQG (#5711)
* NQG Configurator support

* Fix line break in readme file
2019-04-26 06:55:27 -07:00
moyi4681
5c302fad21 Update rules.mk (#5710) 2019-04-26 06:54:44 -07:00
kit-bto
4322c71771 [Keyboard] Add a new keyboard ADKB96 (#5685)
* New Keyboard ADKB96 http://bit-trade-one.co.jp/selfmadekb/adkb96/

* New Keyboard ADKB96 http://bit-trade-one.co.jp/selfmadekb/adkb96/

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Rename Readme.md to readme.md

* Update keyboards/adkb96/adkb96.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update readme.md

* Update readme.md

* Update keyboards/adkb96/adkb96.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/adkb96.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keymap.c

* Update keyboards/adkb96/rev1/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/rev1/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update config.h

* Update keyboards/adkb96/rev1/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/rev1/rev1.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/rev1/rev1.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/rev1/rev1.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update rules.mk

* Delete rules.mk

* Update rules.mk

* Update keyboards/adkb96/rules.mk

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/rules.mk

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/rev1/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update config.h

* Update rules.mk

* Update config.h

* Delete i2c.c

* Delete i2c.h

* Delete matrix.c

* Delete serial.c

* Delete serial.h

* Delete split_util.c

* Delete split_util.h

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update rev1.c

* Update keyboards/adkb96/rev1/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/rules.mk

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update rev1.h
2019-04-25 23:11:21 -07:00
skullY
9c98fef4f6 test commit 2019-04-25 10:29:12 -07:00
mtei
9f8c8c53a5 add RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS; to rgblight_update_dword() 2019-04-24 12:52:15 -07:00
mtei
5312131d35 add RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS; to eeconfig_update_rgblight_default() 2019-04-24 12:52:15 -07:00
zvecr
e6f4173aec Refactor cospad to current standards and enable support for backlight keycodes (#5582) 2019-04-24 11:13:07 -07:00
Callum Oakley
eda924d7dc [Keymap] update (mouse emulation, rev 6 compatibility) (#5696)
* mess with mouse emulation some more

* reverse scrolling

* mouse speed 20

* ndash and £ on symbol layer

* rev6 compatibility
2019-04-23 19:31:42 -07:00
Bob
dafdb5f9ae [Keyboard] fix project zen rev1 bootloader declaration (#5695) 2019-04-23 19:29:54 -07:00
Rockman18
479baf98e0 [FIX] Misspelled RGB_YELLOW (#5692) 2019-04-23 19:27:29 -07:00
Jan Christoph Ebersbach
978074e417 [Keymap] Fix broken Shift-Insert binding (#5689) 2019-04-23 19:26:49 -07:00
MechMerlin
703699b81f [Keyboard] forgot to omit k05 from the electrical matrix in hhkb layout (#5684) 2019-04-23 19:11:18 -07:00
Florian Didron
d4a5402aeb [Keyboard] Fix red an green leds location (#5698) 2019-04-23 19:10:28 -07:00
ymzcdg
7ae2ded590 Translate docs into Chinese (#5693)
* Docs translate

Translate some docs to  Standard Chinese for Chinese Developers.

* fix translate

fix translate
2019-04-23 12:37:20 -07:00
MechMerlin
d48a5b29d7 [Keymap] Fix my userspace RGB bug (#5686)
* fix bug that enabled RGBLIGHT_ENABLE on all my boards regardless if it was supported or not

* update changelog with new changes for 0.2.2
2019-04-22 21:52:05 -07:00
ishtob
ce8fb1eab9 Boston meetup 2019 (#5611)
* Add boston_meetup folder for community meetup macropads

* Modify OLED indicators to match macropad

* PR cleanup

* Spelling fix

Co-Authored-By: ishtob <ishtob@gmail.com>

* convert custom matrix to standard matrix defines

* refactor layer define with enum

* Remove un-used files

* remove "\" in keymap
2019-04-22 20:26:51 -07:00
Drashna Jaelre
a2cec0594b [Keymap] Update to Drashna Keymaps (#5594)
* Start to standardize macro timer

* Update Fractal layout

Specifically, limit the RGB Lighting, since it's too many for the power, and only have the KITT annimation on the front

* Update Iris keymap to use I2C for transport

* Remove TAP_CODE_DELAY from keyboard in favor of global setting

* Remove Woodpad

Since it\'s no longer in my possession

* Only enable LTO on AVR boards

* Run matrix_scans while doing startup light

* Run matrix_scan to get split keyboard code synced properly

* Fix rgb mode

* Remove custom debouncing settings

* Make RGB Light Startup Animation optional

* Fix opt def

* Remove extra tap code delay value

* Fix references to keebio boards

* Add support for LP Iris keyboard

* Add backlight code

* Make startup animation optional

* Update gitlab ci script

* Remove port declaration

* Revert avrgcc changes to gitlab ci file

* Don't re-set mods

* Remove MACRO_TIMER define

* Add custom name for crkbd

* Add name for Prime M pad

* Add names for ortho 4x12 boards

* Add some additional handling for rgb init

* Change thumb clusters on ergodox

* Switch Orthodox to I2C

* Fix Space in ergodox keymap

* Use OSL for ergodox layout

* Ugh, can't find a good layout

* Fix typo

* Fix up animation startup

* Cries in AVR

* Fix makefiles for ergodox ez boards

* Add support for "secret songs" in my userspace

* Reset debounce to 5ms for Ergodox EZ

* Fix gitlab CI yaml file

* More crying in AVR

* Cannot use rgb light and rgb matrix at the same time due to the WS2812 rgb matrix PR until the "Coexistance" PR is merged

* Update ODox for split common and i2c

* Add split config

* Impement Split code

* Add support for xscorpion OLED code

* Add OLED display config

* Fix OLED screen font

* Get OLED set up in vertical mode

* Remove old OLED code

* add per key support for crkbd

* Fix split changes

* RGB Tweeaks

* More OLED tweaks

* Fix rotation stuff

* Fix more OLED stuff

* Remove custom Debounce from Ergodox layout since it's no longer needed
2019-04-22 11:55:55 -07:00
Takeshi ISHII
6d73fe1277 fix LIB_SRC and QUANTUM_LIB_SRC for ARM (#5623)
* fix LIB_SRC and QUANTUM_LIB_SRC for ARM(chibios)

* remove ARFLAGS

* tmk_core/arm_atsam.mk:AR: remove 'rcs'
2019-04-22 11:20:13 -07:00
M-AS
bb52119a6d RGB Matrix Animations: Three/six new reactive effects (wide, cross, nexus) (#5602)
* added 3 new RGB_Matrix effects

* made cross effect behavior smoother

* removed dead code

* added effect descriptions
2019-04-22 08:37:40 -07:00
Brice Figureau
b61baf4281 Fix #3566 use an hardware timer for software PWM stability (#3615)
With my XD60, I noticed that when typing the backlight was flickering.

The XD60 doesn't have the backlight wired to a hardware PWM pin.
I assumed it was a timing issue in the matrix scan that made the PWM
lit the LED a bit too longer. I verified it because the more keys that
were pressed, the more lighting I observed.

This patch makes the software PWM be called during CPU interruptions.
It works almost like the hardware PWM, except instead of using
the CPU waveform generation, the CPU will fire interruption
when the LEDs need be turned on or off.

Using the same timer system as for hardware PWM, when the counter
will reach OCRxx (the current backlight level), an Output Compare
match interrupt will be fired and we'll turn the LEDs off.
When the counter reaches its maximum value, an overflow interrupt
will be triggered in which we turn the LEDs on.
This way we replicate the hardware backlight PWM duty cycle.

This gives a better time stability of the PWM computation than pure
software PWM, leading to a flicker free backlight.

Since this is reusing the hardware PWM code, software PWM also supports
backlight breathing.

Note that if timer1 is used for audio, backlight will use timer3, and if
timer3 is used for audio backlight will use timer1.
If both timers are used for audio, then this feature is disabled and we
revert to the matrix scan based PWM computation.

Signed-off-by: Brice Figureau <brice@daysofwonder.com>
2019-04-22 08:34:13 -07:00
Harshit Goel
c28a432112 added info.json for ymd96 (#4982)
* added info.json for ymd96

* fix layout for keymap_custom macrom, correct info.json for default layout

* add info layout for iso

* add info layout for iso

* align layout name, added maintainer username

* layout case fix

* layout case fix

* fix overlapping keys

* match layouts to keymaps.
2019-04-22 08:28:17 -07:00
Erovia
066818f5f9 Define RGB colors (#5300)
* Define RGB colors

Define RGB colors and pass them to the rgblight functions, instead of
defining multiple macros.

* Add new color definitions support for RGB Matrix

* Add/clarify info about new color definitions in Docs

* Add deprecation warning banner to rgblight_list.h
2019-04-22 08:26:41 -07:00
Drashna Jaelre
c7583d181a Update handwired/frenchdev keyboard (#5443) 2019-04-22 08:25:21 -07:00
Jason Koh
76e78e8ca1 Atreus rules.mk and readme (#5678)
* Update rules and readme to reflect new make usage.

* Minor edit.

* Minor edit.
2019-04-22 08:15:56 -07:00
XScorpion2
4ecaa25f3e forgot to update the define usage when 90 degree rotation was moved to a runtime switch (#5676) 2019-04-22 08:14:57 -07:00
MechMerlin
81d8e6ef3e [Keyboard] Doro67 RGB PCB (#5677)
* initial commit

* get rid of some of the vanilla code

* set up matrix and pins

* Create LAYOUT macro and an appropriate keymap

* support for caps lock LED

* add some documentation to the doro67 parent readme

* align the language used in the several readme files

* initial commit

* get rid of some of the vanilla code

* set up matrix and pins

* Create LAYOUT macro and an appropriate keymap

* support for caps lock LED

* add some documentation to the doro67 parent readme

* align the language used in the several readme files

* Use RGB Matrix and fix enter key bug

* fix formatting

* remove merge conflict artifacts

* make a more useful default keymap

* add configurator support for the RGB pcb

* fix rgb matrix based on new info. Multipler should be reversed

* forgot to actually set the pin output for caps lock led

* fix offset keys in layer 1 keymap

* code cleanup

* use macros for the rgb_led calculations struct

* set RGB led num to 67 as I mistakenly counted the caps lock led

* cleanup config.h file

* add RGB note in readme

* get consistent naming in config file

* fix some inconsistencies

* readjust matrix and get rid of macros based on drashna's suggestions
2019-04-21 19:59:39 -07:00
George Petri
98f7af6d3b [Keymap] Add keymap for keebio/quefrency 65% version (#5666)
* add keymap

* fix readme title

* renamed README.md to lowercase, fix typo

* renamed README.md to lowercase, for real

* add double spaces for github

* lowercase name in readme

* rename directory to lowercase
2019-04-21 09:43:23 -07:00
moyi4681
50e0bdab00 [Keyboard] dz60rgb: update default keymap (#5661)
* Update keymap.c

* Update config.h

* Update dz60rgb.c

* Update keymap.c
2019-04-21 09:33:36 -07:00
Rys Sommefeldt
e2843c25ce [Keymap] Shuffle FL1 some more to match keycap legends (#5673) 2019-04-21 09:15:19 -07:00
XScorpion2
b27ddf1edb [Keyboard] Updated rules.mk for Sol to use the correct feature flag (#5672) 2019-04-21 09:13:44 -07:00
XScorpion2
829ccd3491 RGB Matrix docs update from mechmerlin discussion (#5667)
* RGB Matrix docs update from mechmerlin discussion

* alignment

* Apply suggestions from code review

Co-Authored-By: XScorpion2 <rcalt2vt@gmail.com>
2019-04-20 18:21:22 -07:00
William Chang
ff9cd1dd0c Added keymap/userspace for dz60 build 4 with readme (#5668)
* Initial commit

* Modified keymap and updated readme.

* fixed numbering in readme

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Made requested changes in PR.

* Rename README.md to readme.md
2019-04-20 17:38:33 -07:00
Ryan Caltabiano
d3268280ef Removed / replaced questionable logos and added licenses file for safe logos 2019-04-20 08:05:10 -07:00
Ryan Caltabiano
33e27b2a83 Fixing readme from feedback 2019-04-20 08:05:10 -07:00
Ryan Caltabiano
dd3a813f87 Reducing size of data send in one frame & update Zen rev2 oled usage 2019-04-20 08:05:10 -07:00
Ryan Caltabiano
0a645225b9 OLED Driver Feature 2019-04-20 08:05:10 -07:00
zvecr
b5cb5ec6dd Fix koyu readme encoding (#5655) 2019-04-20 08:02:59 -07:00
Jan Christoph Ebersbach
a1f2514051 [Keyboard] Layout and configuration updates for Signum 3.0 (#5652)
* Make Signum 3.0 compatible with default ortho_4x12 layout

* Disable unicode map by default

* Add missing backspace key

* Add missing delete key

* Fix broken gui right command

* Move MO5 to a different key an add Esc to L4

* Move MO5 to a different key

* Add Del and Bspace to layer 4
2019-04-19 23:37:19 -07:00
Rys Sommefeldt
ed74bd95f6 [Keymap] Make the layout friendlier for use with the iPad (#5654)
* Make the layout more similar to Apple keyboards to make it friendlier for using with an iPad

* Fix config.h pragma, plus second layer mistakes
2019-04-19 23:35:46 -07:00
zvecr
edcedd53d1 [Keyboard] Add LAYOUT macro and Configurator config (#5656) 2019-04-19 23:34:13 -07:00
Len Trigg
8170be5b10 [Keyboard] crkbd: compile time hand-dependent rgb_matrix LED declarations (#5657)
Set RGB_MATRIX_SPLIT_RIGHT=yes when flashing the right hand side of the
keyboard.
2019-04-19 23:33:07 -07:00
Markus Weimar
4856552f8b Update mouse keys docs (#5653) 2019-04-19 23:18:06 -07:00
Takeshi ISHII
7e67bd791b Change split_common to use RGBLIGHT_SPLIT (#5509)
* add I2C_slave_buffer_t to quantum/split_common/transport.c

Improvements to ease the maintenance of the I2C slave buffer layout. And this commit does not change the compilation results.

* add temporary pdhelix(Patched Helix) code

* temporary cherry-pick from #5020

add new version(#5020) quantum/rgblight.[ch], quantum/rgblight_modes.h

* add post_config.h support to build_keyboard.mk

* add quantum/rgblight_post_config.h, quantum/split_common/post_config.h

Add quantum/rgblight_post_config.h and quantum/split_common/post_config.h using POST_CONFIG_H variable of build_keyboard.mk.

quantum/rgblight_post_config.h additionally defines RGBLIGHT_SPLIT if RGBLED_SPIT is defined.

quantum/split_common/post_config.h defines RGBLIGHT_SPLIT additionally when master-slave communication is I2C.

* Change split_common's transport.c I2C to use the synchronization feature of rgblight.c

* Change split_common's transport.c serial to use the synchronization feature of rgblight.c

* test RGBLIGHT_SPLIT on keyboards/handwired/pdhelix

* Test End Revert "test RGBLIGHT_SPLIT on keyboards/handwired/pdhelix"

This reverts commit 80118a6bbd.

[x] make RGBLIGHT_TEST=1 handwired/pdhelix/i2c:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/i2c:default (same RGBLIGHT_TEST=3)
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/i2c:default

[x] make RGBLIGHT_TEST=1 handwired/pdhelix/pd2:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/pd2:default
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/pd2:default

[x] make RGBLIGHT_TEST=1 handwired/pdhelix/pd2_2oled:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/pd2_2oled:default
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/pd2_2oled:default

* Test End, Revert "temporary cherry-pick from #5020"

This reverts commit d35069f68b.

* Test End, Revert "add temporary pdhelix(Patched Helix) code"

This reverts commit aebddfc1a8.

* temporarily cherry-pick from #5020 to see if it passes the travis-ci test.

add new version(#5020) quantum/rgblight.[ch], quantum/rgblight_modes.h

* Passed the travis-ci test. Revert "temporarily cherry-pick from #5020 to see if it passes the travis-ci test."

This reverts commit 647c0a9755.

* update docs/config_options.md

* update split_common/transport.c, improves maintainability of serial transaction IDs.

No change in build result.

* temporary cherry-pick from #5020

* fix build fail keebio/iris/rev3:default

* fix build fail lets_split_eh/eh:default

* Revert "temporary cherry-pick from #5020"

This reverts commit be48ca1b45.

* temporary cherry-pick from #5020 (0.6.336)

* Revert "temporary cherry-pick from #5020 (0.6.336)"

This reverts commit 978d26a8b3.

* temporary cherry-pick from #5020 (0.6.336)
2019-04-19 15:25:08 -07:00
Takeshi ISHII
dfab177f88 Add function to support split-keyboard in rgblight.[ch]. (#5020)
* add temporary file that is rgblight.c call graph

* add rgblight_update_hook()

* update rgblight-call-graph.dot (temporary file)

* add more hook point

* add TODO comment

* temporary Revert "add TODO comment"

This reverts commit df6165aac9.

* temporary Revert "add more hook point"

This reverts commit 64592b06f3.

* temporary Revert "add rgblight_update_hook()"

This reverts commit 432b74c912.

* add rgblight_update_hook()

* add more hook point

* add TODO comment

* implement rgblight_update_hook()

* remove rgblight_update_hook(), add RGBLIGHT_SPLIT_SET_CHANGE_XXXX

rgblight_update_hook() is too large.
change to simple flag setting.

* shrink rgblight_config_t

* implement rgblight_update_sync()

Note: The animation synchronization process has not been implemented yet.

* update quantum/rgblight-call-graph.dot (temporary file)

* rmove quantum/rgblight-call-graph.dot (temporary file)

* update rgblight.c

* Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c .

* fix build break rgblight_update_sync() when all animation off

* fix quantum/rgblight.c:rgblight_disable_XX() add RGBLIGHT_SPLIT_SET_CHANGE_MODE

* quantum/rgblight.c change code order: move rgblight_update_sync()

* add mode_base_table[] to quantum/rgblight.c

* quantum/rgblight.c use mode_base_table[] and rgblight_status.base_mode

* quantum/rgblkght.c animation timer integration

* quantum/rgblkght.c add animation sync for split keyboard

* fix mode_base_table[] and snake effect

* fix build break keyboards/mxss.

keyboards/mxss's local rgblight.c need old version rgblight.h

* rgblight.c: fix animation sync

* quantum/rgblight.c: fix snake effect sync

* quantum/rgblight.c: animation sync interverl 30 sec

* quantum/rgblight.c: fix rgblight_effect_rainbow_swirl() and rgblight_effect_knight()

* quantum/rgblight.c: add macro RGBLIGHT_SPLIT_ANIMATION

* cherry-pick from 'rgblight_modes.h sample implementation'

* fix RGBLIGHT_SPLIT_ANIMATION check position

* Update temporary code in Helix keyboard 'five_rows' keymap to test rgblight.c

* Reduce the firmware size by 1500 bytes when rgblight_effect_breathing() is enabled.

* Changed to rgblight_sethsv_eeprom_helper() for easier reading.

* add fail-safe code to quantum/rgblight.c:rgblight_task(),rgblight_timer_enable()

* remove temporary code in Helix keyboard 'five_rows' keymap

* quantum/rgblight.c: add split-keyboard master side sync functions

add functions:
  uint8_t rgblight_get_change_flags(void);
  void rgblight_clear_change_flags(void);
  void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo);

change function:
  void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom);

* Change rgblight_update_sync() to use write_to_eeprom.

* remove TODO comment from quantum/rgblight.h

* Revert "fix build break keyboards/mxss."

This reverts commit 90b9a1aa7d.
(Separated this change into the newly opened PR #5461.)

* Revert "Reduce the firmware size by 1500 bytes when rgblight_effect_breathing() is enabled."

This reverts commit b61004e63e.

* update quantum/rgblight.c: Code size reduction when not using RGBLIGHT_SPLIT.

* Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c .

* add temporary pdhelix(Patched Helix) code

* Add temporary code to split_common/transport.c to test rgblight.c.

* Finish testing rgblight.c with helix keyboard.

Revert "Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c ."

This reverts commit 0bf81a4723.

* Finish testing rgblight.c with quantum/split_common code.

Revert "Add temporary code to split_common/transport.c to test rgblight.c."

This reverts commit 71db3e24ee.

* remove temporary pdhelix(Patched Helix) code

This reverts commit 5287e51a39.

* Added description of RGBLIGHT_SPLIT macro to docs/feature_rgblight.md.

* add RGBLIGHT_SPLIT_SET_CHANGE_HSVS to rgblight_init()

* Changed to restart animation only when changing mode.

When changing hue, sat and val, the animation is not restarted and continues.
2019-04-19 15:05:51 -07:00
Drashna Jaelre
dd64a4e738 Init RGB Matrix EEPROM
I'm not sure how to check if it's the same as RGBLIGHT's EEPROM, but if you don't init it, it **will not** work properly until it is initialized.
2019-04-19 14:58:08 -07:00
mechmerlin
1ef01ba4c6 add -yq flags to actually make it noninteractive 2019-04-19 14:46:19 -07:00
Danny Nguyen
746058306b Make sure NOBITS is set on reset_key
Patch from https://github.com/qmk/qmk_firmware/issues/3657#issuecomment-415147411

Long story short, in avr-gcc pre-8.2, reset_key was assigned to a memory area that was in a normal range, but when 8.2 came out, that memory got moved to an out of range area, causing errors like 0x800293 out of range. Apparently, this was fixed up in avr-gcc, but we haven't seen a release with the fix yet (we expected it in 8.3, but that didn't happen for some reason).

What this commit does is move the reset_key back to the original memory location it was in before.
2019-04-19 14:44:16 -07:00
zvecr
50fce7f255 Travis CI - skip unit tests for documentation changes (#5267)
* Add script to skip tests on non master branches with only docs changes

* Review comments - Use 'grep -c' instead of 'wc -l'
2019-04-19 13:20:02 -07:00
Mike Roberts
b60413af60 Use auto output for Adafruit BLE (#4131)
* use auto for adafruit ble

* spacing

* switch ifdef name
2019-04-19 13:07:35 -07:00
Jack Humbert
55ace26a5d Remove default folders for the Planck & Preonic (#3497)
* remove planck default folder

* Update rules.mk
2019-04-19 13:05:31 -07:00
Jeff Hastings
5539d7affb [Keyboard] Update 1upkeyboards/super16 with code from vendor (#5645)
* readme formatting

* cleanup rules.mk

* update config.h

* add numpad layout

* Update default keymap

* cleanup rules

* disable console and commands to fit the bootloader

* cleanup whitespace

* revert readme changes

* revert changes to config.h

* remove unused keycodes

* add LAYOUTS to rules.mk

* remove redundant config setting

Co-Authored-By: jeffmhastings <jeffmhastings@gmail.com>
2019-04-19 10:43:15 -07:00
Salt-Peanuts
7fa854729c [Keymap] Added personal keymap to BFO-9000; cleaned up personal files in Kinesis and Rorschach (#5638)
* Added personal keymap to BFO-9000; cleaned up personal Kinesis and Rorschach files

Added personal keymap to BFO-9000; cleaned up personal Kinesis and Rorschach files

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md
2019-04-19 09:23:11 -07:00
Markus Weimar
5ed7d9c9ca Update XD75 keymap by markus (#5651) 2019-04-19 07:27:23 -07:00
Markus Weimar
e3a940026e Improve mouse keys docs and constant speed mode 2019-04-18 23:31:17 -07:00
XScorpion2
74af596d8a [Keyboard] niu_mini reduce firmware size (#5648)
* Reducing firmware size by removing audio for keymaps that are not using it.

* Update rules.mk
2019-04-18 21:58:38 -07:00
shela
8aee82e8b4 [Keymap] Fix compilation error of feature #4301 (#5649) 2019-04-18 17:41:01 -07:00
511 changed files with 16708 additions and 5988 deletions

1
.gitignore vendored
View File

@@ -54,6 +54,7 @@ util/Win_Check_Output.txt
.vscode/tasks.json
.vscode/last.sql
.vscode/temp.sql
.vscode/ipch/
.stfolder
.tags

View File

@@ -13,15 +13,19 @@ env:
- MAKEFLAGS="-j3 --output-sync"
before_install:
- wget http://ww1.microchip.com/downloads/en/DeviceDoc/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz || wget http://qmk.fm/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
# Need DFU > .5 for dfu-suffix
- sudo add-apt-repository --yes ppa:tormodvolden/ppa
- sudo apt-get update -qq
install:
- tar -zxf avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
- export PATH="$PATH:$TRAVIS_BUILD_DIR/avr8-gnu-toolchain-linux_x86_64/bin"
- npm install -g moxygen
- sudo apt-get -y --force-yes install dfu-util
before_script:
- avr-gcc --version
script:
- git rev-parse --short HEAD
- make test:all
- bash util/travis_test.sh
- bash util/travis_build.sh
- bash util/travis_docs.sh
addons:

View File

@@ -280,6 +280,23 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_1)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_1)/config.h
endif
POST_CONFIG_H :=
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_1)/post_config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_2)/post_config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_3)/post_config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_4)/post_config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_5)/post_config.h
endif
# Save the defines and includes here, so we don't include any keymap specific ones
PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
@@ -307,7 +324,6 @@ ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
endif
# # project specific files
SRC += $(patsubst %.c,%.clib,$(LIB_SRC))
SRC += $(KEYBOARD_SRC) \
$(KEYMAP_C) \
$(QUANTUM_SRC)
@@ -317,15 +333,16 @@ SRC += $(KEYBOARD_SRC) \
# Search Path
VPATH += $(KEYMAP_PATH)
VPATH += $(USER_PATH)
VPATH += $(KEYBOARD_PATHS)
VPATH += $(COMMON_VPATH)
VPATH += $(USER_PATH)
include common_features.mk
include $(TMK_PATH)/protocol.mk
include $(TMK_PATH)/common.mk
include bootloader.mk
SRC += $(patsubst %.c,%.clib,$(LIB_SRC))
SRC += $(patsubst %.c,%.clib,$(QUANTUM_LIB_SRC))
SRC += $(TMK_COMMON_SRC)
OPT_DEFS += $(TMK_COMMON_DEFS)
@@ -355,6 +372,7 @@ ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
include $(VISUALIZER_PATH)/visualizer.mk
endif
CONFIG_H += $(POST_CONFIG_H)
ALL_CONFIGS := $(PROJECT_CONFIG) $(CONFIG_H)
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)

View File

@@ -103,7 +103,9 @@ ifeq ($(strip $(UNICODE_COMMON)), yes)
endif
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
POST_CONFIG_H += $(QUANTUM_DIR)/rgblight_post_config.h
OPT_DEFS += -DRGBLIGHT_ENABLE
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgblight.c
CIE1931_CURVE = yes
LED_BREATHING_TABLE = yes
@@ -177,6 +179,14 @@ ifeq ($(strip $(RGB_MATRIX_ENABLE)), WS2812)
SRC += ws2812.c
endif
ifeq ($(strip $(RGB_MATRIX_CUSTOM_KB)), yes)
OPT_DEFS += -DRGB_MATRIX_CUSTOM_KB
endif
ifeq ($(strip $(RGB_MATRIX_CUSTOM_USER)), yes)
OPT_DEFS += -DRGB_MATRIX_CUSTOM_USER
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
OPT_DEFS += -DTAP_DANCE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
@@ -318,6 +328,7 @@ ifneq ($(strip $(DEBOUNCE_TYPE)), custom)
endif
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
POST_CONFIG_H += $(QUANTUM_DIR)/split_common/post_config.h
OPT_DEFS += -DSPLIT_KEYBOARD
# Include files used by all split keyboards
@@ -334,3 +345,16 @@ ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
endif
COMMON_VPATH += $(QUANTUM_PATH)/split_common
endif
ifeq ($(strip $(OLED_DRIVER_ENABLE)), yes)
OPT_DEFS += -DOLED_DRIVER_ENABLE
COMMON_VPATH += $(DRIVER_PATH)/oled
QUANTUM_LIB_SRC += i2c_master.c
SRC += oled_driver.c
endif
SPACE_CADET_ENABLE ?= yes
ifeq ($(strip $(SPACE_CADET_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_space_cadet.c
OPT_DEFS += -DSPACE_CADET_ENABLE
endif

View File

@@ -63,13 +63,13 @@
* [LED Matrix](feature_led_matrix.md)
* [Macros](feature_macros.md)
* [Mouse Keys](feature_mouse_keys.md)
* [OLED Driver](feature_oled_driver)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Pointing Device](feature_pointing_device.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [RGB Lighting](feature_rgblight.md)
* [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet Shift](feature_space_cadet_shift.md)
* [Space Cadet Shift Enter](feature_space_cadet_shift_enter.md)
* [Space Cadet](feature_space_cadet.md)
* [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)

View File

@@ -180,10 +180,12 @@ If you define these options you will enable the associated feature, which may in
* run RGB animations
* `#define RGBLED_NUM 12`
* number of LEDs
* `#define RGBLIGHT_SPLIT`
* Needed if both halves of the board have RGB LEDs wired directly to the RGB output pin on the controllers instead of passing the output of the left half to the input of the right half
* `#define RGBLED_SPLIT { 6, 6 }`
* number of LEDs connected that are directly wired to `RGB_DI_PIN` on each half of a split keyboard
* First value indicates number of LEDs for left half, second value is for the right half
* Needed if both halves of the board have RGB LEDs wired directly to the RGB output pin on the controllers instead of passing the output of the left half to the input of the right half
* When RGBLED_SPLIT is defined, RGBLIGHT_SPLIT is implicitly defined.
* `#define RGBLIGHT_HUE_STEP 12`
* units to step when in/decreasing hue
* `#define RGBLIGHT_SAT_STEP 25`
@@ -328,6 +330,8 @@ Use these to enable or disable building certain features. The more you have enab
* Forces the keyboard to wait for a USB connection to be established before it starts up
* `NO_USB_STARTUP_CHECK`
* Disables usb suspend check after keyboard startup. Usually the keyboard waits for the host to wake it up before any tasks are performed. This is useful for split keyboards as one half will not get a wakeup call but must send commands to the master.
* `LINK_TIME_OPTIMIZATION_ENABLE`
= Enables Link Time Optimization (`LTO`) when compiling the keyboard. This makes the process take longer, but can significantly reduce the compiled size (and since the firmware is small, the added time is not noticable). However, this will automatically disable the old Macros and Functions features automatically, as these break when `LTO` is enabled. It does this by automatically defining `NO_ACTION_MACRO` and `NO_ACTION_FUNCTION`
## USB Endpoint Limitations

View File

@@ -30,7 +30,31 @@ You should then be able to use the keycodes below to change the backlight level.
This feature is distinct from both the [RGB underglow](feature_rgblight.md) and [RGB matrix](feature_rgb_matrix.md) features as it usually allows for only a single colour per switch, though you can obviously use multiple different coloured LEDs on a keyboard.
Hardware PWM is only supported on certain pins of the MCU, so if the backlighting is not connected to one of them, a software implementation will be used, and backlight breathing will not be available. Currently the supported pins are `B5`, `B6`, `B7`, and `C6`.
Hardware PWM is only supported on certain pins of the MCU, so if the backlighting is not connected to one of them, a software PWM implementation triggered by hardware timer interrupts will be used.
Hardware PWM is supported according to the following table:
| Backlight Pin | Hardware timer |
|---------------|----------------|
|`B5` | Timer 1 |
|`B6` | Timer 1 |
|`B7` | Timer 1 |
|`C6` | Timer 3 |
| other | Software PWM |
The [audio feature](feature_audio.md) also uses hardware timers. Please refer to the following table to know what hardware timer the software PWM will use depending on the audio configuration:
| Audio Pin(s) | Audio Timer | Software PWM Timer |
|--------------|-------------|--------------------|
| `C4` | Timer 3 | Timer 1 |
| `C5` | Timer 3 | Timer 1 |
| `C6` | Timer 3 | Timer 1 |
| `B5` | Timer 1 | Timer 3 |
| `B6` | Timer 1 | Timer 3 |
| `B7` | Timer 1 | Timer 3 |
| `Bx` & `Cx` | Timer 1 & 3 | None |
When all timers are in use for [audio](feature_audio.md), the backlight software PWM will not use a hardware timer, but instead will be triggered during the matrix scan. In this case the backlight doesn't support breathing and might show lighting artifacts (for instance flickering), because the PWM computation might not be called with enough timing precision.
## Configuration
@@ -39,11 +63,26 @@ To change the behaviour of the backlighting, `#define` these in your `config.h`:
|Define |Default |Description |
|---------------------|-------------|-------------------------------------------------------------------------------------------------------------|
|`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this|
|`BACKLIGHT_PINS` |*Not defined*|experimental: see below for more information|
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 15 excluding off) |
|`BACKLIGHT_CAPS_LOCK`|*Not defined*|Enable Caps Lock indicator using backlight (for keyboards without dedicated LED) |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if hardware PWM is used |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if supported |
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
## Multiple backlight pins
Most keyboards have only one backlight pin which control all backlight LEDs (especially if the backlight is connected to an hardware PWM pin).
In software PWM, it is possible to define multiple backlight pins. All those pins will be turned on and off at the same time during the PWM duty cycle.
This feature allows to set for instance the Caps Lock LED (or any other controllable LED) brightness at the same level as the other LEDs of the backlight. This is useful if you have mapped LCTRL in place of Caps Lock and you need the Caps Lock LED to be part of the backlight instead of being activated when Caps Lock is on.
To activate multiple backlight pins, you need to add something like this to your user `config.h`:
~~~c
#define BACKLIGHT_LED_COUNT 2
#undef BACKLIGHT_PIN
#define BACKLIGHT_PINS { F5, B2 }
~~~
## Hardware PWM Implementation
When using the supported pins for backlighting, QMK will use a hardware timer configured to output a PWM signal. This timer will count up to `ICRx` (by default `0xFFFF`) before resetting to 0.
@@ -53,6 +92,15 @@ In this way `OCRxx` essentially controls the duty cycle of the LEDs, and thus th
The breathing effect is achieved by registering an interrupt handler for `TIMER1_OVF_vect` that is called whenever the counter resets, roughly 244 times per second.
In this handler, the value of an incrementing counter is mapped onto a precomputed brightness curve. To turn off breathing, the interrupt handler is simply disabled, and the brightness reset to the level stored in EEPROM.
## Software PWM Implementation
When `BACKLIGHT_PIN` is not set to a hardware backlight pin, QMK will use a hardware timer configured to trigger software interrupts. This time will count up to `ICRx` (by default `0xFFFF`) before resetting to 0.
When resetting to 0, the CPU will fire an OVF (overflow) interrupt that will turn the LEDs on, starting the duty cycle.
The desired brightness is calculated and stored in the `OCRxx` register. When the counter reaches this value, the CPU will fire a Compare Output match interrupt, which will turn the LEDs off.
In this way `OCRxx` essentially controls the duty cycle of the LEDs, and thus the brightness, where `0x0000` is completely off and `0xFFFF` is completely on.
The breathing effect is the same as in the hardware PWM implementation.
## Backlight Functions
|Function |Description |

View File

@@ -1,114 +1,119 @@
# Mousekeys
# Mouse keys
Mouse keys is a feature that allows you to emulate a mouse using your keyboard. You can move the pointer at different speeds, press 5 buttons and scroll in 8 directions.
Mousekeys is a feature that allows you to emulate a mouse using your keyboard. You can move the pointer around, click up to 5 buttons, and even scroll in all 4 directions.
## Adding mouse keys to your keyboard
There are 2 ways to define how the mousekeys behave, using "[auto-accelerating](#configuring-the-behavior-of-mousekeys-with-auto-accelerated-movement)" or "[3-speed constant](#configuring-the-behavior-of-mousekeys-with-3-speed-constant-movement)" behavior.
To use mouse keys, you must at least enable mouse keys support and map mouse actions to keys on your keyboard.
In either case, you will need to enable mousekeys in your makefile,
and add the relevant [keycodes](#mapping-mouse-actions-to-keyboard-keys) to your keymap.
### Enabling mouse keys
#### Enable Mousekeys
To enable mouse keys, add the following line to your keymaps `rules.mk`:
To enable the mousekey functionality, add the following line to your keymap's `rules.mk`:
```
```c
MOUSEKEY_ENABLE = yes
```
#### Mapping Mouse Actions to Keyboard Keys
### Mapping mouse actions
You can use these keycodes within your keymap to map button presses to mouse actions:
In your keymap you can use the following keycodes to map key presses to mouse actions:
|Key |Aliases |Description |
|----------------|---------|-----------------------------------|
|`KC_MS_UP` |`KC_MS_U`|Mouse Cursor Up |
|`KC_MS_DOWN` |`KC_MS_D`|Mouse Cursor Down |
|`KC_MS_LEFT` |`KC_MS_L`|Mouse Cursor Left |
|`KC_MS_RIGHT` |`KC_MS_R`|Mouse Cursor Right |
|`KC_MS_BTN1` |`KC_BTN1`|Mouse Button 1 |
|`KC_MS_BTN2` |`KC_BTN2`|Mouse Button 2 |
|`KC_MS_BTN3` |`KC_BTN3`|Mouse Button 3 |
|`KC_MS_BTN4` |`KC_BTN4`|Mouse Button 4 |
|`KC_MS_BTN5` |`KC_BTN5`|Mouse Button 5 |
|`KC_MS_WH_UP` |`KC_WH_U`|Mouse Wheel Up |
|`KC_MS_WH_DOWN` |`KC_WH_D`|Mouse Wheel Down |
|`KC_MS_WH_LEFT` |`KC_WH_L`|Mouse Wheel Left |
|`KC_MS_WH_RIGHT`|`KC_WH_R`|Mouse Wheel Right |
|`KC_MS_ACCEL0` |`KC_ACL0`|Set mouse acceleration to 0(slow) |
|`KC_MS_ACCEL1` |`KC_ACL1`|Set mouse acceleration to 1(medium)|
|`KC_MS_ACCEL2` |`KC_ACL2`|Set mouse acceleration to 2(fast) |
|Key |Aliases |Description |
|----------------|---------|-----------------|
|`KC_MS_UP` |`KC_MS_U`|Move cursor up |
|`KC_MS_DOWN` |`KC_MS_D`|Move cursor down |
|`KC_MS_LEFT` |`KC_MS_L`|Move cursor left |
|`KC_MS_RIGHT` |`KC_MS_R`|Move cursor right|
|`KC_MS_BTN1` |`KC_BTN1`|Press button 1 |
|`KC_MS_BTN2` |`KC_BTN2`|Press button 2 |
|`KC_MS_BTN3` |`KC_BTN3`|Press button 3 |
|`KC_MS_BTN4` |`KC_BTN4`|Press button 4 |
|`KC_MS_BTN5` |`KC_BTN5`|Press button 5 |
|`KC_MS_WH_UP` |`KC_WH_U`|Move wheel up |
|`KC_MS_WH_DOWN` |`KC_WH_D`|Move wheel down |
|`KC_MS_WH_LEFT` |`KC_WH_L`|Move wheel left |
|`KC_MS_WH_RIGHT`|`KC_WH_R`|Move wheel right |
|`KC_MS_ACCEL0` |`KC_ACL0`|Set speed to 0 |
|`KC_MS_ACCEL1` |`KC_ACL1`|Set speed to 1 |
|`KC_MS_ACCEL2` |`KC_ACL2`|Set speed to 2 |
## Configuring mouse keys
## Configuring the Behavior of Mousekeys with auto-accelerated movement
Mouse keys supports two different modes to move the cursor:
This behavior is intended to emulate the X Window System MouseKeysAccel feature. You can read more about it [on Wikipedia](https://en.wikipedia.org/wiki/Mouse_keys).
* **Accelerated (default):** Holding movement keys accelerates the cursor until it reaches its maximum speed.
* **Constant:** Holding movement keys moves the cursor at constant speeds.
The default speed for controlling the mouse with the keyboard is intentionally slow. You can adjust these parameters by adding these settings to your keymap's `config.h` file. All times are specified in milliseconds (ms).
The same principle applies to scrolling.
```
#define MOUSEKEY_DELAY 300
#define MOUSEKEY_INTERVAL 50
#define MOUSEKEY_MAX_SPEED 10
#define MOUSEKEY_TIME_TO_MAX 20
#define MOUSEKEY_WHEEL_MAX_SPEED 8
#define MOUSEKEY_WHEEL_TIME_TO_MAX 40
```
Configuration options that are times, intervals or delays are given in milliseconds. Scroll speed is given as multiples of the default scroll step. For example, a scroll speed of 8 means that each scroll action covers 8 times the length of the default scroll step as defined by your operating system or application.
#### `MOUSEKEY_DELAY`
### Accelerated mode
When one of the mouse movement buttons is pressed this setting is used to define the delay between that button press and the mouse cursor moving. Some people find that small movements are impossible if this setting is too low, while settings that are too high feel sluggish.
This is the default mode. You can adjust the cursor and scrolling acceleration using the following settings in your keymaps `config.h` file:
#### `MOUSEKEY_INTERVAL`
|Define |Default|Description |
|----------------------------|-------|---------------------------------------------------------|
|`MOUSEKEY_DELAY` |300 |Delay between pressing a movement key and cursor movement|
|`MOUSEKEY_INTERVAL` |50 |Time between cursor movements |
|`MOUSEKEY_MAX_SPEED` |10 |Maximum cursor speed at which acceleration stops |
|`MOUSEKEY_TIME_TO_MAX` |20 |Time until maximum cursor speed is reached |
|`MOUSEKEY_WHEEL_MAX_SPEED` |8 |Maximum number of scroll steps per scroll action |
|`MOUSEKEY_WHEEL_TIME_TO_MAX`|40 |Time until maximum scroll speed is reached |
When a movement key is held down this specifies how long to wait between each movement report. Lower settings will translate into an effectively higher mouse speed.
Tips:
#### `MOUSEKEY_MAX_SPEED`
* Setting `MOUSEKEY_DELAY` too low makes the cursor unresponsive. Setting it too high makes small movements difficult.
* For smoother cursor movements, lower the value of `MOUSEKEY_INTERVAL`. If the refresh rate of your display is 60Hz, you could set it to `16` (1/60). As this raises the cursor speed significantly, you may want to lower `MOUSEKEY_MAX_SPEED`.
* Setting `MOUSEKEY_TIME_TO_MAX` or `MOUSEKEY_WHEEL_TIME_TO_MAX` to `0` will disable acceleration for the cursor or scrolling respectively. This way you can make one of them constant while keeping the other accelerated, which is not possible in constant speed mode.
As a movement key is held down the speed of the mouse cursor will increase until it reaches `MOUSEKEY_MAX_SPEED`.
Cursor acceleration uses the same algorithm as the X Window System MouseKeysAccel feature. You can read more about it [on Wikipedia](https://en.wikipedia.org/wiki/Mouse_keys).
#### `MOUSEKEY_TIME_TO_MAX`
### Constant mode
How long you want to hold down a movement key for until `MOUSEKEY_MAX_SPEED` is reached. This controls how quickly your cursor will accelerate.
In this mode you can define multiple different speeds for both the cursor and the mouse wheel. There is no acceleration. `KC_ACL0`, `KC_ACL1` and `KC_ACL2` change the cursor and scroll speed to their respective setting.
#### `MOUSEKEY_WHEEL_MAX_SPEED`
You can choose whether speed selection is momentary or tap-to-select:
The top speed for scrolling movements.
* **Momentary:** The chosen speed is only active while you hold the respective key. When the key is raised, mouse keys returns to the unmodified speed.
* **Tap-to-select:** The chosen speed is activated when you press the respective key and remains active even after the key has been raised. The default speed is that of `KC_ACL1`. There is no unmodified speed.
#### `MOUSEKEY_WHEEL_TIME_TO_MAX`
The default speeds from slowest to fastest are as follows:
How long you want to hold down a scroll key for until `MOUSEKEY_WHEEL_MAX_SPEED` is reached. This controls how quickly your scrolling will accelerate.
* **Momentary:** `KC_ACL0` < `KC_ACL1` < *unmodified* < `KC_ACL2`
* **Tap-to-select:** `KC_ACL0` < `KC_ACL1` < `KC_ACL2`
To use constant speed mode, you must at least define `MK_3_SPEED` in your keymaps `config.h` file:
## Configuring the Behavior of Mousekeys with 3-speed constant movement
In your keymap's `config.h`, you must add the line:
```
```c
#define MK_3_SPEED
```
Then you can precisely define 3 different speeds for both the cursor and the mouse wheel, and also whether speed selection is momentary or tap-to-select.
For each speed, you can specify how many milliseconds you want between reports(interval), and how far you want to it to move per report(offset).
For example:
To enable momentary mode, also define `MK_MOMENTARY_ACCEL`:
```
#define MK_3_SPEED
#define MK_MOMENTARY_ACCEL // comment this out for tap-to-select acceleration
// cursor speeds:
#define MK_C_OFFSET_SLOW 1 // pixels
#define MK_C_INTERVAL_SLOW 100 // milliseconds
#define MK_C_OFFSET_MED 4
#define MK_C_INTERVAL_MED 16
#define MK_C_OFFSET_FAST 12
#define MK_C_INTERVAL_FAST 16
// scroll wheel speeds:
#define MK_W_OFFSET_SLOW 1 // wheel clicks
#define MK_W_INTERVAL_SLOW 400 // milliseconds
#define MK_W_OFFSET_MED 1
#define MK_W_INTERVAL_MED 200
#define MK_W_OFFSET_FAST 1
#define MK_W_INTERVAL_FAST 100
```c
#define MK_MOMENTARY_ACCEL
```
Medium values will be used as the default or unmodified speed.
The speed at which both the cursor and scrolling move can be selected with KC_ACL0, KC_ACL1, KC_ACL2 for slow, medium, and fast. However, if you leave MK_MOMENTARY_ACCEL defined then there is no need to ever send KC_ACL1, since that will be the unmodified speed.
Use the following settings if you want to adjust cursor movement or scrolling:
|Define |Default |Description |
|---------------------|-------------|-------------------------------------------|
|`MK_3_SPEED` |*Not defined*|Enable constant cursor speeds |
|`MK_MOMENTARY_ACCEL` |*Not defined*|Enable momentary speed selection |
|`MK_C_OFFSET_UNMOD` |16 |Cursor offset per movement (unmodified) |
|`MK_C_INTERVAL_UNMOD`|16 |Time between cursor movements (unmodified) |
|`MK_C_OFFSET_0` |1 |Cursor offset per movement (`KC_ACL0`) |
|`MK_C_INTERVAL_0` |32 |Time between cursor movements (`KC_ACL0`) |
|`MK_C_OFFSET_1` |4 |Cursor offset per movement (`KC_ACL1`) |
|`MK_C_INTERVAL_1` |16 |Time between cursor movements (`KC_ACL1`) |
|`MK_C_OFFSET_2` |32 |Cursor offset per movement (`KC_ACL2`) |
|`MK_C_INTERVAL_2` |16 |Time between cursor movements (`KC_ACL2`) |
|`MK_W_OFFSET_UNMOD` |1 |Scroll steps per scroll action (unmodified)|
|`MK_W_INTERVAL_UNMOD`|40 |Time between scroll steps (unmodified) |
|`MK_W_OFFSET_0` |1 |Scroll steps per scroll action (`KC_ACL0`) |
|`MK_W_INTERVAL_0` |360 |Time between scroll steps (`KC_ACL0`) |
|`MK_W_OFFSET_1` |1 |Scroll steps per scroll action (`KC_ACL1`) |
|`MK_W_INTERVAL_1` |120 |Time between scroll steps (`KC_ACL1`) |
|`MK_W_OFFSET_2` |1 |Scroll steps per scroll action (`KC_ACL2`) |
|`MK_W_INTERVAL_2` |20 |Time between scroll steps (`KC_ACL2`) |

274
docs/feature_oled_driver.md Normal file
View File

@@ -0,0 +1,274 @@
# OLED Driver
## OLED Supported Hardware
128x32 OLED modules using SSD1306 driver IC over I2C. Supported on AVR based keyboards. Possible but untested hardware includes ARM based keyboards and other sized OLED modules using SSD1306 over I2C, such as 128x64.
!> Warning: This OLED Driver currently uses the new i2c_master driver from split common code. If your split keyboard uses i2c to communication between sides this driver could cause an address conflict (serial is fine). Please contact your keyboard vendor and ask them to migrate to the latest split common code to fix this.
## Usage
To enable the OLED feature, there are three steps. First, when compiling your keyboard, you'll need to set `OLED_DRIVER_ENABLE=yes` in `rules.mk`, e.g.:
```
OLED_DRIVER_ENABLE = yes
```
This enables the feature and the `OLED_DRIVER_ENABLE` define. Then in your `keymap.c` file, you will need to implement the user task call, e.g:
```C++
#ifdef OLED_DRIVER_ENABLE
void oled_task_user(void) {
// Host Keyboard Layer Status
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {
case _QWERTY:
oled_write_P(PSTR("Default\n"), false);
break;
case _FN:
oled_write_P(PSTR("FN\n"), false);
break;
case _ADJ:
oled_write_P(PSTR("ADJ\n"), false);
break;
default:
// Or use the write_ln shortcut over adding '\n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
uint8_t led_usb_state = host_keyboard_leds();
oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
}
#endif
```
## Logo Example
In the default font, ranges in the font file are reserved for a QMK Logo. To Render this logo to the oled screen, use the following code example:
```C++
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
oled_write_P(qmk_logo, false);
}
```
## Other Examples
In split keyboards, it is very common to have two OLED displays that each render different content and oriented flipped differently. You can do this by switching which content to render by using the return from `is_keyboard_master()` or `is_keyboard_left()` found in `split_util.h`, e.g:
```C++
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (!is_keyboard_master())
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
return rotation;
}
void oled_task_user(void) {
if (is_keyboard_master()) {
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_logo(); // Renders a statuc logo
oled_scroll_left(); // Turns on scrolling
}
}
#endif
```
## Basic Configuration
|Define |Default |Description |
|-----------------------|---------------|------------------------------------------------|
|`OLED_DISPLAY_ADDRESS` |`0x3C` |The i2c address of the OLED Display |
|`OLED_FONT_H` |`"glcdfont.c"` |The font code file to use for custom fonts |
|`OLED_FONT_START` |`0` |The starting characer index for custom fonts |
|`OLED_FONT_END` |`224` |The ending characer index for custom fonts |
|`OLED_FONT_WIDTH` |`6` |The font width |
|`OLED_FONT_HEIGHT` |`8` |The font height (untested) |
|`OLED_DISABLE_TIMEOUT` |*Not defined* |Disables the built in OLED timeout feature. Useful when implementing custom timeout rules.|
## 128x64 & Custom sized OLED Displays
The default display size for this feature is 128x32 and all necessary defines are precalculated with that in mind. We have added a define, `OLED_DISPLAY_128X64`, to switch all the values to be used in a 128x64 display, as well as added a custom define, `OLED_DISPLAY_CUSTOM`, that allows you to provide the necessary values to the driver.
|Define |Default |Description |
|-----------------------|---------------|-----------------------------------------------------------------|
|`OLED_DISPLAY_128X64` |*Not defined* |Changes the display defines for use with 128x64 displays. |
|`OLED_DISPLAY_CUSTOM` |*Not defined* |Changes the display defines for use with custom displays.<br />Requires user to implement the below defines. |
|`OLED_DISPLAY_WIDTH` |`128` |The width of the OLED display. |
|`OLED_DISPLAY_HEIGHT` |`32` |The height of the OLED display. |
|`OLED_MATRIX_SIZE` |`512` |The local buffer size to allocate.<br />`(OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH)`|
|`OLED_BLOCK_TYPE` |`uint16_t` |The unsigned integer type to use for dirty rendering.|
|`OLED_BLOCK_COUNT` |`16` |The number of blocks the display is divided into for dirty rendering.<br />`(sizeof(OLED_BLOCK_TYPE) * 8)`|
|`OLED_BLOCK_SIZE` |`32` |The size of each block for dirty rendering<br />`(OLED_MATRIX_SIZE / OLED_BLOCK_COUNT)`|
|`OLED_SOURCE_MAP` |`{ 0, ... N }` |Precalculated source array to use for mapping source buffer to target OLED memory in 90 degree rendering. |
|`OLED_TARGET_MAP` |`{ 24, ... N }`|Precalculated target array to use for mapping source buffer to target OLED memory in 90 degree rendering. |
### 90 Degree Rotation - Technical Mumbo Jumbo
```C
// OLED Rotation enum values are flags
typedef enum {
OLED_ROTATION_0 = 0,
OLED_ROTATION_90 = 1,
OLED_ROTATION_180 = 2,
OLED_ROTATION_270 = 3, // OLED_ROTATION_90 | OLED_ROTATION_180
} oled_rotation_t;
```
OLED displays driven by SSD1306 drivers only natively support in hard ware 0 degree and 180 degree rendering. This feature is done in software and not free. Using this feature will increase the time to calculate what data to send over i2c to the OLED. If you are strapped for cycles, this can cause keycodes to not register. In testing however, the rendering time on an `atmega32u4` board only went from 2ms to 5ms and keycodes not registering was only noticed once we hit 15ms.
90 Degree Rotated Rendering is achieved by using bitwise operations to rotate each 8 block of memory and uses two precalculated arrays to remap buffer memory to OLED memory. The memory map defines are precalculated for remap performance and are calculated based on the OLED Height, Width, and Block Size. For example, in the 128x32 implementation with a `uint8_t` block type, we have a 64 byte block size. This gives us eight 8 byte blocks that need to be rotated and rendered. The OLED renders horizontally two 8 byte blocks before moving down a page, e.g:
| | | | | | |
|---|---|---|---|---|---|
| 0 | 1 | | | | |
| 2 | 3 | | | | |
| 4 | 5 | | | | |
| 6 | 7 | | | | |
However the local buffer is stored as if it was Height x Width display instead of Width x Height, e.g:
| | | | | | |
|---|---|---|---|---|---|
| 3 | 7 | | | | |
| 2 | 6 | | | | |
| 1 | 5 | | | | |
| 0 | 4 | | | | |
So those precalculated arrays just index the memory offsets in the order in which each one iterates its data.
## OLED API
```C++
// OLED Rotation enum values are flags
typedef enum {
OLED_ROTATION_0 = 0,
OLED_ROTATION_90 = 1,
OLED_ROTATION_180 = 2,
OLED_ROTATION_270 = 3, // OLED_ROTATION_90 | OLED_ROTATION_180
} oled_rotation_t;
// Initialize the OLED display, rotating the rendered output based on the define passed in.
// Returns true if the OLED was initialized successfully
bool oled_init(oled_rotation_t rotation);
// Called at the start of oled_init, weak function overridable by the user
// rotation - the value passed into oled_init
// Return new oled_rotation_t if you want to override default rotation
oled_rotation_t oled_init_user(oled_rotation_t rotation);
// Clears the display buffer, resets cursor position to 0, and sets the buffer to dirty for rendering
void oled_clear(void);
// Renders the dirty chunks of the buffer to OLED display
void oled_render(void);
// Moves cursor to character position indicated by column and line, wraps if out of bounds
// Max column denoted by 'oled_max_chars()' and max lines by 'oled_max_lines()' functions
void oled_set_cursor(uint8_t col, uint8_t line);
// Advances the cursor to the next page, writing ' ' if true
// Wraps to the begining when out of bounds
void oled_advance_page(bool clearPageRemainder);
// Moves the cursor forward 1 character length
// Advance page if there is not enough room for the next character
// Wraps to the begining when out of bounds
void oled_advance_char(void);
// Writes a single character to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
// Main handler that writes character data to the display buffer
void oled_write_char(const char data, bool invert);
// Writes a string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
void oled_write(const char *data, bool invert);
// Writes a string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
// Advances the cursor to the next page, wiring ' ' to the remainder of the current page
void oled_write_ln(const char *data, bool invert);
// Writes a PROGMEM string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
// Remapped to call 'void oled_write(const char *data, bool invert);' on ARM
void oled_write_P(const char *data, bool invert);
// Writes a PROGMEM string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
// Advances the cursor to the next page, wiring ' ' to the remainder of the current page
// Remapped to call 'void oled_write_ln(const char *data, bool invert);' on ARM
void oled_write_ln_P(const char *data, bool invert);
// Can be used to manually turn on the screen if it is off
// Returns true if the screen was on or turns on
bool oled_on(void);
// Can be used to manually turn off the screen if it is on
// Returns true if the screen was off or turns off
bool oled_off(void);
// Basically it's oled_render, but with timeout management and oled_task_user calling!
void oled_task(void);
// Called at the start of oled_task, weak function overridable by the user
void oled_task_user(void);
// Scrolls the entire display right
// Returns true if the screen was scrolling or starts scrolling
// NOTE: display contents cannot be changed while scrolling
bool oled_scroll_right(void);
// Scrolls the entire display left
// Returns true if the screen was scrolling or starts scrolling
// NOTE: display contents cannot be changed while scrolling
bool oled_scroll_left(void);
// Turns off display scrolling
// Returns true if the screen was not scrolling or stops scrolling
bool oled_scroll_off(void);
// Returns the maximum number of characters that will fit on a line
uint8_t oled_max_chars(void);
// Returns the maximum number of lines that will fit on the OLED
uint8_t oled_max_lines(void);
```
## SSD1306.h driver conversion guide
|Old API |Recommended New API |
|---------------------------|-----------------------------------|
|`struct CharacterMatrix` |*removed - delete all references* |
|`iota_gfx_init` |`oled_init` |
|`iota_gfx_on` |`oled_on` |
|`iota_gfx_off` |`oled_off` |
|`iota_gfx_flush` |`oled_render` |
|`iota_gfx_write_char` |`oled_write_char` |
|`iota_gfx_write` |`oled_write` |
|`iota_gfx_write_P` |`oled_write_P` |
|`iota_gfx_clear_screen` |`oled_clear` |
|`matrix_clear` |*removed - delete all references* |
|`matrix_write_char_inner` |`oled_write_char` |
|`matrix_write_char` |`oled_write_char` |
|`matrix_write` |`oled_write` |
|`matrix_write_ln` |`oled_write_ln` |
|`matrix_write_P` |`oled_write_P` |
|`matrix_write_ln_P` |`oled_write_ln_P` |
|`matrix_render` |`oled_render` |
|`iota_gfx_task` |`oled_task` |
|`iota_gfx_task_user` |`oled_task_user` |

View File

@@ -124,30 +124,42 @@ Configure the hardware via your `config.h`:
---
From this point forward the configuration is the same for all the drivers.
From this point forward the configuration is the same for all the drivers. The struct rgb_led array tells the system for each led, what key electrical matrix it represents, what the physical position is on the board, and if the led is for a modifier key or not. Here is a brief example:
```C
const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
/* {row | col << 4}
* | {x=0..224, y=0..64}
* | | modifier
* | | flags
* | | | */
{{0|(0<<4)}, {20.36*0, 21.33*0}, 1},
{{0|(1<<4)}, {20.36*1, 21.33*0}, 1},
{{0|(1<<4)}, {20.36*1, 21.33*0}, 4},
....
}
```
The format for the matrix position used in this array is `{row | (col << 4)}`. The `x` is between (inclusive) 0-224, and `y` is between (inclusive) 0-64. The easiest way to calculate these positions is:
The first part, `{row | col << 4}`, tells the system what key this LED represents by using the key's electrical matrix row & col. The second part, `{x=0..224, y=0..64}` represents the LED's physical position on the keyboard. The `x` is between (inclusive) 0-224, and `y` is between (inclusive) 0-64 as the effects are based on this range. The easiest way to calculate these positions is imagine your keyboard is a grid, and the top left of the keyboard represents x, y coordinate 0, 0 and the bottom right of your keyboard represents 224, 64. Using this as a basis, you can use the following formula to calculate the physical position:
```C
x = 224 / ( NUMBER_OF_COLS - 1 ) * ROW_POSITION
y = 64 / (NUMBER_OF_ROWS - 1 ) * COL_POSITION
x = 224 / (NUMBER_OF_COLS - 1) * COL_POSITION
y = 64 / (NUMBER_OF_ROWS - 1) * ROW_POSITION
```
Where all variables are decimels/floats.
Where NUMBER_OF_COLS, NUMBER_OF_ROWS, COL_POSITION, & ROW_POSITION are all based on the physical layout of your keyboard, not the electrical layout.
`modifier` is a boolean, whether or not a certain key is considered a modifier (used in some effects).
`flags` is a bitmask, whether or not a certain LEDs is of a certain type. It is recommended that LEDs are set to only 1 type.
## Flags
|Define |Description |
|------------------------------------|-------------------------------------------|
|`#define HAS_FLAGS(bits, flags)` |Returns true if `bits` has all `flags` set.|
|`#define HAS_ANY_FLAGS(bits, flags)`|Returns true if `bits` has any `flags` set.|
|`#define LED_FLAG_NONE 0x00` |If thes LED has no flags. |
|`#define LED_FLAG_ALL 0xFF` |If thes LED has all flags. |
|`#define LED_FLAG_MODIFIER 0x01` |If the Key for this LED is a modifier. |
|`#define LED_FLAG_UNDERGLOW 0x02` |If the LED is for underglow. |
|`#define LED_FLAG_KEYLIGHT 0x04` |If the LED is for key backlight. |
## Keycodes
@@ -177,7 +189,7 @@ enum rgb_matrix_effects {
RGB_MATRIX_GRADIENT_UP_DOWN, // Static gradient top to bottom, speed controls how much gradient changes
RGB_MATRIX_BREATHING, // Single hue brightness cycling animation
RGB_MATRIX_CYCLE_ALL, // Full keyboard solid hue cycling through full gradient
RGB_MATRIX_CYCLE_LEFT_RIGHT, // Full gradient scrolling left to right
RGB_MATRIX_CYCLE_LEFT_RIGHT, // Full gradient scrolling left to right
RGB_MATRIX_CYCLE_UP_DOWN, // Full gradient scrolling top to bottom
RGB_MATRIX_RAINBOW_MOVING_CHEVRON, // Full gradent Chevron shapped scrolling left to right
RGB_MATRIX_DUAL_BEACON, // Full gradient spinning around center of keyboard
@@ -189,6 +201,12 @@ enum rgb_matrix_effects {
#if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
RGB_MATRIX_SOLID_REACTIVE_SIMPLE, // Pulses keys hit to hue & value then fades value out
RGB_MATRIX_SOLID_REACTIVE, // Static single hue, pulses keys hit to shifted hue then fades to current hue
RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
RGB_MATRIX_SPLASH, // Full gradient & value pulse away from a single key hit then fades value out
RGB_MATRIX_MULTISPLASH, // Full gradient & value pulse away from multiple key hits then fades value out
RGB_MATRIX_SOLID_SPLASH, // Hue & value pulse away from a single key hit then fades value out
@@ -197,44 +215,122 @@ enum rgb_matrix_effects {
RGB_MATRIX_EFFECT_MAX
};
```
You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `config.h`:
|Define |Description |
|---------------------------------------------------|--------------------------------------------|
|`#define DISABLE_RGB_MATRIX_ALPHAS_MODS` |Disables `RGB_MATRIX_ALPHAS_MODS` |
|`#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN` |Disables `RGB_MATRIX_GRADIENT_UP_DOWN` |
|`#define DISABLE_RGB_MATRIX_BREATHING` |Disables `RGB_MATRIX_BREATHING` |
|`#define DISABLE_RGB_MATRIX_CYCLE_ALL` |Disables `RGB_MATRIX_CYCLE_ALL` |
|`#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Disables `RGB_MATRIX_CYCLE_LEFT_RIGHT` |
|`#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Disables `RGB_MATRIX_CYCLE_UP_DOWN` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON`|Disables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON`|
|`#define DISABLE_RGB_MATRIX_DUAL_BEACON` |Disables `RGB_MATRIX_DUAL_BEACON` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` |
|`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` |
|`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` |
|`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE` |Disables `RGB_MATRIX_SOLID_REACTIVE` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `RGB_MATRIX_SOLID_REACTIVE_SIMPLEE`|
|`#define DISABLE_RGB_MATRIX_SPLASH` |Disables `RGB_MATRIX_SPLASH` |
|`#define DISABLE_RGB_MATRIX_MULTISPLASH` |Disables `RGB_MATRIX_MULTISPLASH` |
|`#define DISABLE_RGB_MATRIX_SOLID_SPLASH` |Disables `RGB_MATRIX_SOLID_SPLASH` |
|`#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH` |Disables `RGB_MATRIX_SOLID_MULTISPLASH` |
|Define |Description |
|-------------------------------------------------------|-----------------------------------------------|
|`#define DISABLE_RGB_MATRIX_ALPHAS_MODS` |Disables `RGB_MATRIX_ALPHAS_MODS` |
|`#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN` |Disables `RGB_MATRIX_GRADIENT_UP_DOWN` |
|`#define DISABLE_RGB_MATRIX_BREATHING` |Disables `RGB_MATRIX_BREATHING` |
|`#define DISABLE_RGB_MATRIX_CYCLE_ALL` |Disables `RGB_MATRIX_CYCLE_ALL` |
|`#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Disables `RGB_MATRIX_CYCLE_LEFT_RIGHT` |
|`#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Disables `RGB_MATRIX_CYCLE_UP_DOWN` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |Disables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |
|`#define DISABLE_RGB_MATRIX_DUAL_BEACON` |Disables `RGB_MATRIX_DUAL_BEACON` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` |
|`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` |
|`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` |
|`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE` |Disables `RGB_MATRIX_SOLID_REACTIVE` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE` |Disables `RGB_MATRIX_SOLID_REACTIVE_WIDE` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Disables `RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS` |Disables `RGB_MATRIX_SOLID_REACTIVE_CROSS` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS` |Disables `RGB_MATRIX_SOLID_REACTIVE_MULTICROSS`|
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS` |Disables `RGB_MATRIX_SOLID_REACTIVE_NEXUS` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Disables `RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS`|
|`#define DISABLE_RGB_MATRIX_SPLASH` |Disables `RGB_MATRIX_SPLASH` |
|`#define DISABLE_RGB_MATRIX_MULTISPLASH` |Disables `RGB_MATRIX_MULTISPLASH` |
|`#define DISABLE_RGB_MATRIX_SOLID_SPLASH` |Disables `RGB_MATRIX_SOLID_SPLASH` |
|`#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH` |Disables `RGB_MATRIX_SOLID_MULTISPLASH` |
## Custom layer effects
## Custom RGB Matrix Effects
Custom layer effects can be done by defining this in your `<keyboard>.c`:
By setting `RGB_MATRIX_CUSTOM_USER` (and/or `RGB_MATRIX_CUSTOM_KB`) in `rule.mk`, new effects can be defined directly from userspace, without having to edit any QMK core files.
To declare new effects, create a new `rgb_matrix_user/kb.inc` that looks something like this:
`rgb_matrix_user.inc` should go in the root of the keymap directory.
`rgb_matrix_kb.inc` should go in the root of the keyboard directory.
```C
void rgb_matrix_indicators_kb(void) {
rgb_matrix_set_color(index, red, green, blue);
// !!! DO NOT ADD #pragma once !!! //
// Step 1.
// Declare custom effects using the RGB_MATRIX_EFFECT macro
// (note the lack of semicolon after the macro!)
RGB_MATRIX_EFFECT(my_cool_effect)
RGB_MATRIX_EFFECT(my_cool_effect2)
// Step 2.
// Define effects inside the `RGB_MATRIX_CUSTOM_EFFECT_IMPLS` ifdef block
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
// e.g: A simple effect, self-contained within a single method
static bool my_cool_effect(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
for (uint8_t i = led_min; i < led_max; i++) {
rgb_matrix_set_color(i, 0xff, 0xff, 0x00);
}
return led_max < DRIVER_LED_TOTAL;
}
// e.g: A more complex effect, relying on external methods and state, with
// dedicated init and run methods
static uint8_t some_global_state;
static void my_cool_effect2_complex_init(effect_params_t* params) {
some_global_state = 1;
}
static bool my_cool_effect2_complex_run(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
for (uint8_t i = led_min; i < led_max; i++) {
rgb_matrix_set_color(i, 0xff, some_global_state++, 0xff);
}
return led_max < DRIVER_LED_TOTAL;
}
static bool my_cool_effect2(effect_params_t* params) {
if (params->init) my_cool_effect2_complex_init(params);
return my_cool_effect2_complex_run(params);
}
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
```
A similar function works in the keymap as `rgb_matrix_indicators_user`.
For inspiration and examples, check out the built-in effects under `quantum/rgb_matrix_animation/`
## Colors
These are shorthands to popular colors. The `RGB` ones can be passed to the `setrgb` functions, while the `HSV` ones to the `sethsv` functions.
|RGB |HSV |
|-------------------|-------------------|
|`RGB_WHITE` |`HSV_WHITE` |
|`RGB_RED` |`HSV_RED` |
|`RGB_CORAL` |`HSV_CORAL` |
|`RGB_ORANGE` |`HSV_ORANGE` |
|`RGB_GOLDENROD` |`HSV_GOLDENROD` |
|`RGB_GOLD` |`HSV_GOLD` |
|`RGB_YELLOW` |`HSV_YELLOW` |
|`RGB_CHARTREUSE` |`HSV_CHARTREUSE` |
|`RGB_GREEN` |`HSV_GREEN` |
|`RGB_SPRINGGREEN` |`HSV_SPRINGGREEN` |
|`RGB_TURQUOISE` |`HSV_TURQUOISE` |
|`RGB_TEAL` |`HSV_TEAL` |
|`RGB_CYAN` |`HSV_CYAN` |
|`RGB_AZURE` |`HSV_AZURE` |
|`RGB_BLUE` |`HSV_BLUE` |
|`RGB_PURPLE` |`HSV_PURPLE` |
|`RGB_MAGENTA` |`HSV_MAGENTA` |
|`RGB_PINK` |`HSV_PINK` |
These are defined in [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h). Feel free to add to this list!
## Additional `config.h` Options
@@ -253,10 +349,10 @@ A similar function works in the keymap as `rgb_matrix_indicators_user`.
The EEPROM for it is currently shared with the RGBLIGHT system (it's generally assumed only one RGB would be used at a time), but could be configured to use its own 32bit address with:
```C
#define EECONFIG_RGB_MATRIX (uint32_t *)16
#define EECONFIG_RGB_MATRIX (uint32_t *)28
```
Where `16` is an unused index from `eeconfig.h`.
Where `28` is an unused index from `eeconfig.h`.
## Suspended state

View File

@@ -75,6 +75,7 @@ Your RGB lighting can be configured by placing these `#define`s in your `config.
|`RGBLIGHT_VAL_STEP` |`17` |The number of steps to increment the brightness by |
|`RGBLIGHT_LIMIT_VAL` |`255` |The maximum brightness level |
|`RGBLIGHT_SLEEP` |*Not defined*|If defined, the RGB lighting will be switched off when the host goes to sleep|
|`RGBLIGHT_SPLIT` |*Not defined*|If defined, synchronization functionality for split keyboards is added|
## Animations
@@ -113,7 +114,7 @@ The following options can be used to tweak the various animations:
|`RGBLIGHT_EFFECT_RGB_TEST` |*Not defined*|If defined, enable RGB test animation mode. |
|`RGBLIGHT_EFFECT_ALTERNATING` |*Not defined*|If defined, enable alternating animation mode. |
|`RGBLIGHT_ANIMATIONS` |*Not defined*|If defined, enables all additional animation modes |
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |`1.85` |Used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |*Not defined*|If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
|`RGBLIGHT_EFFECT_BREATHE_MAX` |`255` |The maximum brightness for the breathing mode. Valid values are 1 to 255 |
|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |
|`RGBLIGHT_EFFECT_KNIGHT_LENGTH` |`3` |The number of LEDs to light up for the "Knight" animation |
@@ -144,7 +145,7 @@ const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
// These control which hues are selected for each of the "Static gradient" modes
const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
const uint8_t RGBLED_GRADIENT_RANGES[] PROGMEM = {255, 170, 127, 85, 64};
```
## Functions
@@ -190,7 +191,40 @@ If you need to change your RGB lighting in code, for example in a macro to chang
|`rgblight_decrease_val_noeeprom()` |Decrease the value for all LEDs. This wraps around at minimum value (not written to EEPROM) |
|`rgblight_set_clipping_range(pos, num)` |Set clipping Range |
Additionally, [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h) defines several predefined shortcuts for various colors. Feel free to add to this list!
## Colors
These are shorthands to popular colors. The `RGB` ones can be passed to the `setrgb` functions, while the `HSV` ones to the `sethsv` functions.
|RGB |HSV |
|-------------------|-------------------|
|`RGB_WHITE` |`HSV_WHITE` |
|`RGB_RED` |`HSV_RED` |
|`RGB_CORAL` |`HSV_CORAL` |
|`RGB_ORANGE` |`HSV_ORANGE` |
|`RGB_GOLDENROD` |`HSV_GOLDENROD` |
|`RGB_GOLD` |`HSV_GOLD` |
|`RGB_YELLOW` |`HSV_YELLOW` |
|`RGB_CHARTREUSE` |`HSV_CHARTREUSE` |
|`RGB_GREEN` |`HSV_GREEN` |
|`RGB_SPRINGGREEN` |`HSV_SPRINGGREEN` |
|`RGB_TURQUOISE` |`HSV_TURQUOISE` |
|`RGB_TEAL` |`HSV_TEAL` |
|`RGB_CYAN` |`HSV_CYAN` |
|`RGB_AZURE` |`HSV_AZURE` |
|`RGB_BLUE` |`HSV_BLUE` |
|`RGB_PURPLE` |`HSV_PURPLE` |
|`RGB_MAGENTA` |`HSV_MAGENTA` |
|`RGB_PINK` |`HSV_PINK` |
```c
rgblight_setrgb(RGB_ORANGE);
rgblight_sethsv_noeeprom(HSV_GREEN);
rgblight_setrgb_at(RGB_GOLD, 3);
rgblight_sethsv_range(HSV_WHITE, 0, 6);
```
These are defined in [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h). Feel free to add to this list!
## Changing the order of the LEDs

View File

@@ -0,0 +1,59 @@
# Space Cadet: The Future, Built In
Steve Losh described the [Space Cadet Shift](http://stevelosh.com/blog/2012/10/a-modern-space-cadet/) quite well. Essentially, when you tap Left Shift on its own, you get an opening parenthesis; tap Right Shift on its own and you get the closing one. When held, the Shift keys function as normal. Yes, it's as cool as it sounds, and now even cooler supporting Control and Alt as well!
## Usage
Firstly, in your keymap, do one of the following:
- Replace the Left Shift key with `KC_LSPO` (Left Shift, Parenthesis Open), and Right Shift with `KC_RSPC` (Right Shift, Parenthesis Close).
- Replace the Left Control key with `KC_LCPO` (Left Control, Parenthesis Open), and Right Control with `KC_RCPC` (Right Control, Parenthesis Close).
- Replace the Left Alt key with `KC_LAPO` (Left Alt, Parenthesis Open), and Right Alt with `KC_RAPC` (Right Alt, Parenthesis Close).
- Replace any Shift key in your keymap with `KC_SFTENT` (Right Shift, Enter).
## Keycodes
|Keycode |Description |
|-----------|-------------------------------------------|
|`KC_LSPO` |Left Shift when held, `(` when tapped |
|`KC_RSPC` |Right Shift when held, `)` when tapped |
|`KC_LCPO` |Left Control when held, `(` when tapped |
|`KC_RCPC` |Right Control when held, `)` when tapped |
|`KC_LAPO` |Left Alt when held, `(` when tapped |
|`KC_RAPC` |Right Alt when held, `)` when tapped |
|`KC_SFTENT`|Right Shift when held, `Enter` when tapped |
## Caveats
Space Cadet's functionality can conflict with the default Command functionality when both Shift keys are held at the same time. See the [Command feature](feature_command.md) for info on how to change it, or make sure that Command is disabled in your `rules.mk` with:
```make
COMMAND_ENABLE = no
```
## Configuration
By default Space Cadet assumes a US ANSI layout, but if your layout uses different keys for parentheses, you can redefine them in your `config.h`. In addition, you can redefine the modifier to send on tap, or even send no modifier at all. The new configuration defines bundle all options up into a single define of 3 key codes in this order: the `Modifier` when held or when used with other keys, the `Tap Modifer` sent when tapped (no modifier if `KC_TRNS`), finally the `Keycode` sent when tapped. Now keep in mind, mods from other keys will still apply to the `Keycode` if say `KC_RSFT` is held while tapping `KC_LSPO` key with `KC_TRNS` as the `Tap Modifer`.
|Define |Default |Description |
|----------------|-------------------------------|---------------------------------------------------------------------------------|
|`LSPO_KEYS` |`KC_LSFT, LSPO_MOD, LSPO_KEY` |Send `KC_LSFT` when held, the mod and key defined by `LSPO_MOD` and `LSPO_KEY`. |
|`RSPC_KEYS` |`KC_RSFT, RSPC_MOD, RSPC_KEY` |Send `KC_RSFT` when held, the mod and key defined by `RSPC_MOD` and `RSPC_KEY`. |
|`LCPO_KEYS` |`KC_LCTL, KC_LCTL, KC_9` |Send `KC_LCTL` when held, the mod `KC_LCTL` with the key `KC_9` when tapped. |
|`RCPO_KEYS` |`KC_RCTL, KC_RCTL, KC_0` |Send `KC_RCTL` when held, the mod `KC_RCTL` with the key `KC_0` when tapped. |
|`LAPO_KEYS` |`KC_LALT, KC_LALT, KC_9` |Send `KC_LALT` when held, the mod `KC_LALT` with the key `KC_9` when tapped. |
|`RAPO_KEYS` |`KC_RALT, KC_RALT, KC_0` |Send `KC_RALT` when held, the mod `KC_RALT` with the key `KC_0` when tapped. |
|`SFTENT_KEYS` |`KC_RSFT, KC_TRNS, SFTENT_KEY` |Send `KC_RSFT` when held, no mod with the key `SFTENT_KEY` when tapped. |
## Obsolete Configuration
These defines are used in the above defines internally to support backwards compatibility, so you may continue to use them, however the above defines open up a larger range of flexibility than before. As an example, say you want to not send any modifier when you tap just `KC_LSPO`, with the old defines you had an all or nothing choice of using the `DISABLE_SPACE_CADET_MODIFIER` define. Now you can define that key as: `#define KC_LSPO_KEYS KC_LSFT, KC_TRNS, KC_9`. This tells the system to set Left Shift if held or used with other keys, then on tap send no modifier (transparent) with the `KC_9`
|Define |Default |Description |
|------------------------------|-------------|------------------------------------------------------------------|
|`LSPO_KEY` |`KC_9` |The keycode to send when Left Shift is tapped |
|`RSPC_KEY` |`KC_0` |The keycode to send when Right Shift is tapped |
|`LSPO_MOD` |`KC_LSFT` |The modifier to apply to `LSPO_KEY` |
|`RSPC_MOD` |`KC_RSFT` |The modifier to apply to `RSPC_KEY` |
|`SFTENT_KEY` |`KC_ENT` |The keycode to send when the Shift key is tapped |
|`DISABLE_SPACE_CADET_MODIFIER`|*Not defined*|If defined, prevent the Space Cadet from applying a modifier |

View File

@@ -1,37 +0,0 @@
# Space Cadet Shift: The Future, Built In
Steve Losh described the [Space Cadet Shift](http://stevelosh.com/blog/2012/10/a-modern-space-cadet/) quite well. Essentially, when you tap Left Shift on its own, you get an opening parenthesis; tap Right Shift on its own and you get the closing one. When held, the Shift keys function as normal. Yes, it's as cool as it sounds.
## Usage
Replace the Left Shift key in your keymap with `KC_LSPO` (Left Shift, Parenthesis Open), and Right Shift with `KC_RSPC` (Right Shift, Parenthesis Close).
## Keycodes
|Keycode |Description |
|---------|--------------------------------------|
|`KC_LSPO`|Left Shift when held, `(` when tapped |
|`KC_RSPC`|Right Shift when held, `)` when tapped|
## Caveats
Space Cadet's functionality can conflict with the default Command functionality when both Shift keys are held at the same time. Make sure that Command is disabled in your `rules.mk` with:
```make
COMMAND_ENABLE = no
```
## Configuration
By default Space Cadet assumes a US ANSI layout, but if your layout uses different keys for parentheses, you can redefine them in your `config.h`.
You can also disable the rollover, allowing you to use the opposite Shift key to cancel the Space Cadet state in the event of an erroneous press, instead of emitting a pair of parentheses when the keys are released.
Also, by default, the Space Cadet applies modifiers LSPO_MOD and RSPC_MOD to keys defined by LSPO_KEY and RSPC_KEY. You can override this behavior by redefining those variables in your `config.h`. You can also prevent the Space Cadet to apply a modifier by defining DISABLE_SPACE_CADET_MODIFIER in your `config.h`.
|Define |Default |Description |
|------------------------------|-------------|--------------------------------------------------------------------------------|
|`LSPO_KEY` |`KC_9` |The keycode to send when Left Shift is tapped |
|`RSPC_KEY` |`KC_0` |The keycode to send when Right Shift is tapped |
|`LSPO_MOD` |`KC_LSFT` |The keycode to send when Left Shift is tapped |
|`RSPC_MOD` |`KC_RSFT` |The keycode to send when Right Shift is tapped |
|`DISABLE_SPACE_CADET_ROLLOVER`|*Not defined*|If defined, use the opposite Shift key to cancel Space Cadet |
|`DISABLE_SPACE_CADET_MODIFIER`|*Not defined*|If defined, prevent the Space Cadet to apply a modifier to LSPO_KEY and RSPC_KEY|

View File

@@ -1,31 +0,0 @@
# Space Cadet Shift Enter
Based on the [Space Cadet Shift](feature_space_cadet_shift.md) feature. Tap the Shift key on its own, and it behaves like Enter. When held, the Shift functions as normal.
## Usage
Replace any Shift key in your keymap with `KC_SFTENT` (Shift, Enter), and you're done.
## Keycodes
|Keycode |Description |
|-----------|----------------------------------------|
|`KC_SFTENT`|Right Shift when held, Enter when tapped|
## Caveats
As with Space Cadet Shift, this feature may conflict with Command, so it should be disabled in your `rules.mk` with:
```make
COMMAND_ENABLE = no
```
This feature also uses the same timers as Space Cadet Shift, so using them in tandem may produce strange results.
## Configuration
By default Space Cadet assumes a US ANSI layout, but if you'd like to use a different key for Enter, you can redefine it in your `config.h`:
|Define |Default |Description |
|------------|--------|------------------------------------------------|
|`SFTENT_KEY`|`KC_ENT`|The keycode to send when the Shift key is tapped|

View File

@@ -4,11 +4,11 @@ There are three Unicode keymap definition methods available in QMK:
## `UNICODE_ENABLE`
Supports Unicode up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. The keycode function is `UC(c)` in the keymap file, where _c_ is the code point's number (preferably hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`.
Supports Unicode up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. The keycode function is `UC(c)` in the keymap, where _c_ is the code point's number (preferably hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`.
## `UNICODEMAP_ENABLE`
Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(i)`, where _i_ is an array index into the mapping table. The table may contain at most 1024 entries.
Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(i)`, where _i_ is an array index into the mapping table. The table may contain at most 16384 entries.
You may want to have an enum to make referencing easier. So, you could add something like this to your keymap file:
@@ -26,13 +26,21 @@ const uint32_t PROGMEM unicode_map[] = {
};
```
Then you can use `X(BANG)` etc. in your keymap.
Then you can use `X(BANG)`, `X(SNEK)` etc. in your keymap.
### Lower and Upper Case
Characters often come in lower and upper case pairs, for example: å, Å. To make inputting these characters easier, you can use `XP(i, j)` in your keymap, where _i_ and _j_ are the mapping table indices of the lower and upper case character, respectively. If you're holding down Shift or have Caps Lock turned on when you press the key, the second (upper case) character will be inserted; otherwise, the first (lower case) version will appear.
This is most useful when creating a keymap for an international layout with special characters. Instead of having to put the lower and upper case versions of a character on separate keys, you can have them both on the same key by using `XP`. This blends Unicode keys in with regular alphas.
Due to keycode size constraints, _i_ and _j_ can each only refer to one of the first 128 characters in your `unicode_map`. In other words, 0 ≤ _i_ ≤ 127 and 0 ≤ _j_ ≤ 127. This is enough for most use cases, but if you'd like to customize the index calculation, you can override the [`unicodemap_index()`](https://github.com/qmk/qmk_firmware/blob/71f640d47ee12c862c798e1f56392853c7b1c1a8/quantum/process_keycode/process_unicodemap.c#L40) function. This also allows you to, say, check Ctrl instead of Shift/Caps.
## `UCIS_ENABLE`
Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you will have to add a keycode or function that calls `qk_ucis_start()`. Once this function's been called, you can type the corresponding mnemonic for your character, then hit Space or Enter to complete it, or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode character inserted.
Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you have to add a keycode or function that calls `qk_ucis_start()`. Once this function has been called, you can type the corresponding mnemonic for your character, then hit Space or Enter to complete it, or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode character inserted.
For instance, you would define a table like this in your keymap file:
For instance, you could define a table like this in your keymap file:
```c
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
@@ -42,7 +50,7 @@ const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
);
```
You call `qk_ucis_start()`, then type "rofl" and hit Enter. QMK should erase the "rofl" text and input the laughing emoji.
To use it, call `qk_ucis_start()`, then type "rofl" and hit Enter. QMK should erase the "rofl" text and insert the laughing emoji.
### Customization
@@ -60,28 +68,29 @@ Unicode input in QMK works by inputting a sequence of characters to the OS, sort
The following input modes are available:
* **`UC_OSX`**: Mac OS X built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with `UNICODEMAP`).
* **`UC_OSX`**: macOS built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with `UNICODEMAP`).
To enable, go to _System Preferences > Keyboard > Input Sources_, add _Unicode Hex Input_ to the list (it's under _Other_), then activate it from the input dropdown in the Menu Bar.
By default, this mode uses the left Option key (`KC_LALT`), but this can be changed by defining [`UNICODE_OSX_KEY`](#input-key-configuration) with another keycode.
By default, this mode uses the left Option key (`KC_LALT`) for Unicode input, but this can be changed by defining [`UNICODE_KEY_OSX`](#input-key-configuration) with another keycode.
**Note:** Using the _Unicode Hex Input_ input source may disable some Option based shortcuts, such as: Option + Left Arrow (`moveWordLeftAndModifySelection`) and Option + Right Arrow (`moveWordRightAndModifySelection`).
!> Using the _Unicode Hex Input_ input source may disable some Option based shortcuts, such as Option + Left Arrow and Option + Right Arrow.
* **`UC_LNX`**: Linux built-in IBus Unicode input. Supports code points up to `0x10FFFF` (all possible code points).
Enabled by default and works almost anywhere on IBus-enabled distros. Without IBus, this mode works under GTK apps, but rarely anywhere else.
By default, this mode uses Ctrl+Shift+U (`LCTL(LSFT(KC_U))`) to start Unicode input, but this can be changed by defining [`UNICODE_KEY_LNX`](#input-key-configuration) with another keycode. This might be required for IBus versions ≥1.5.15, where Ctrl+Shift+U behavior is consolidated into Ctrl+Shift+E.
* **`UC_WIN`**: _(not recommended)_ Windows built-in hex numpad Unicode input. Supports code points up to `0xFFFF`.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Afterwards, reboot.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Reboot afterwards.
This mode is not recommended because of reliability and compatibility issues; use the `UC_WINC` mode instead.
* **`UC_BSD`**: _(non implemented)_ Unicode input under BSD. Not implemented at this time. If you're a BSD user and want to help add support for it, please [open an issue on GitHub](https://github.com/qmk/qmk_firmware/issues).
* **`UC_WINC`**: Windows Unicode input using [WinCompose](https://github.com/samhocevar/wincompose). As of v0.8.2, supports code points up to `0xFFFFF` (all currently assigned code points).
* **`UC_WINC`**: Windows Unicode input using [WinCompose](https://github.com/samhocevar/wincompose). As of v0.9.0, supports code points up to `0x10FFFF` (all possible code points).
To enable, install the [latest release](https://github.com/samhocevar/wincompose/releases/latest). Once installed, WinCompose will automatically run on startup. Works reliably under all version of Windows supported by the app.
By default, this mode uses the right Alt key (`KC_RALT`), but this can be changed in the WinCompose settings and by defining [`UNICODE_WINC_KEY`](#input-key-configuration) with another keycode.
By default, this mode uses right Alt (`KC_RALT`) as the Compose key, but this can be changed in the WinCompose settings and by defining [`UNICODE_KEY_WINC`](#input-key-configuration) with another keycode.
### Switching Input Modes
@@ -89,17 +98,17 @@ There are two ways to set the input mode for Unicode: by keycode or by function.
You can switch the input mode at any time by using one of the following keycodes. The easiest way is to add the ones you use to your keymap.
|Keycode |Alias |Input mode |Description |
|-----------------------|---------|-------------|-----------------------------------------|
|`UNICODE_MODE_FORWARD` |`UC_MOD` | |Cycles forwards through the available modes. [(Disabled by default)](#input-method-cycling)|
|`UNICODE_MODE_REVERSE` |`UC_RMOD`| |Cycles forwards through the available modes. [(Disabled by default)](#input-method-cycling)|
|`UNICODE_MODE_OSX` |`UC_M_OS`|`UC_OSX` |Switch to Mac OS X input. |
|`UNICODE_MODE_LNX` |`UC_M_LN`|`UC_LNX` |Switch to Linux input. |
|`UNICODE_MODE_WIN` |`UC_M_WI`|`UC_WIN` |Switch to Windows input. |
|`UNICODE_MODE_BSD` |`UC_M_BS`|`UC_BSD` |Switch to BSD input (not implemented). |
|`UNICODE_MODE_WINC` |`UC_M_WC`|`UC_WINC` |Switch to Windows input using WinCompose.|
|Keycode |Alias |Input Mode |Description |
|----------------------|---------|------------|--------------------------------------------------------------|
|`UNICODE_MODE_FORWARD`|`UC_MOD` |Next in list|[Cycle](#input-mode-cycling) through selected modes |
|`UNICODE_MODE_REVERSE`|`UC_RMOD`|Prev in list|[Cycle](#input-mode-cycling) through selected modes in reverse|
|`UNICODE_MODE_OSX` |`UC_M_OS`|`UC_OSX` |Switch to macOS input |
|`UNICODE_MODE_LNX` |`UC_M_LN`|`UC_LNX` |Switch to Linux input |
|`UNICODE_MODE_WIN` |`UC_M_WI`|`UC_WIN` |Switch to Windows input |
|`UNICODE_MODE_BSD` |`UC_M_BS`|`UC_BSD` |Switch to BSD input (not implemented) |
|`UNICODE_MODE_WINC` |`UC_M_WC`|`UC_WINC` |Switch to Windows input using WinCompose |
You can also switch the input mode by calling `set_unicode_input_mode(x)` in your code, where _x_ is one of the above input mode constants (e.g. `UC_LNX`). Since the function only needs to be called once, it's recommended that you do it in `eeconfig_init_user` (or a similar function). For example:
You can also switch the input mode by calling `set_unicode_input_mode(x)` in your code, where _x_ is one of the above input mode constants (e.g. `UC_LNX`). Since the function only needs to be called once, it's recommended that you do it in `eeconfig_init_user()` (or a similar function). For example:
```c
void eeconfig_init_user(void) {
@@ -123,35 +132,45 @@ For instance, you can add these definitions to your `config.h` file:
### Additional Customization
Because Unicode is such a large and variable feature, there are a number of options that you can customize to work better on your system.
Because Unicode is a large and versatile feature, there are a number of options you can customize to make it work better on your system.
#### Start and Finish input functions
#### Start and Finish Input Functions
The functions for starting and finishing Unicode input on your platform can be overridden locally. Possible uses include customizing input mode behavior if you don't use the default keys, or adding extra visual/audio feedback to Unicode input.
* `void unicode_input_start(void)` This sends the initial sequence that tells your platform to enter Unicode input mode. For example, it presses Ctrl+Shift+U on Linux and holds the Option key on Mac.
* `void unicode_input_start(void)` This sends the initial sequence that tells your platform to enter Unicode input mode. For example, it presses Ctrl+Shift+U on Linux and holds the Option key on macOS.
* `void unicode_input_finish(void)` This is called to exit Unicode input mode, for example by pressing Space or releasing the Option key.
You can find the default implementations of these functions in [`process_unicode_common.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_unicode_common.c).
#### Input Key Configuration
Additionally, you can customize the keys used to trigger the unicode input for macOS and WinCompose by adding defines to your `config.h`
You can customize the keys used to trigger Unicode input for macOS, Linux and WinCompose by adding corresponding defines to your `config.h`. The default values match the platforms' default settings, so you shouldn't need to change this unless Unicode input isn't working, or you want to use a different key (e.g. in order to free up left or right Alt).
|Define |Type |Default |Example |
|------------------|----------|------------------|-------------------------------------------|
|`UNICODE_KEY_OSX` |`uint8_t` |`KC_LALT` |`#define UNICODE_KEY_OSX KC_RALT` |
|`UNICODE_KEY_LNX` |`uint16_t`|`LCTL(LSFT(KC_U))`|`#define UNICODE_KEY_LNX LCTL(LSFT(KC_E))`|
|`UNICODE_KEY_WINC`|`uint8_t` |`KC_RALT` |`#define UNICODE_KEY_WINC KC_RGUI` |
#### Input Mode Cycling
You can choose which input modes are available for cycling through. By default, this is disabled. If you want to enable it, limiting it to just the modes you use makes sense. Note that the values in the list are comma-delimited.
```c
#define UNICODE_OSX_KEY KC_LALT
#define UNICODE_WINC_KEY KC_RALT
#define UNICODE_SELECTED_MODES UC_OSX, UC_LNX, UC_WIN, UC_WINC
```
#### Input Method Cycling
You can cycle through the selected modes by using the `UC_MOD`/`UC_RMOD` keycodes, or by calling `cycle_unicode_input_mode(offset)` in your code (`offset` is how many modes to move forward by, so +1 corresponds to `UC_MOD`).
Also, you can choose which input methods are availble for cycling through. By default, this is disabled. But if you want to enabled it, then limiting it to just those modes makes sense. Note that `UNICODE_SELECTED_MODES` define is comma delimited.
By default, when the keyboard boots, it will initialize the input mode to the last one you used. You can disable this and make it start with the first mode in the list every time by adding the following to your `config.h`:
```c
#define UNICODE_SELECTED_MODES UC_OSX, UC_LNX, UC_WIN, UC_BSD, UC_WINC
#define UNICODE_CYCLE_PERSIST false
```
!> Using `UNICODE_SELECTED_MODES` means you don't have to initially set the input mode in `matrix_init_user()` (or a similar function); the Unicode system will do that for you on startup. This has the added benefit of avoiding unnecessary writes to EEPROM.
## `send_unicode_hex_string`
To type multiple characters for things like (ノಠ痊ಠ)ノ彡┻━┻, you can use `send_unicode_hex_string()` much like `SEND_STRING()` except you would use hex values separate by spaces.

View File

@@ -198,15 +198,17 @@ From here, you should have a working keyboard once you program a firmware. Befor
To start out, download [the firmware](https://github.com/qmk/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/) (paid) or [Visual Studio Code](https://code.visualstudio.com) (free).
The first thing we're going to do is create a new project using the script in the root directory of the firmware. In your terminal, run this command with `<project_name>` replaced by the name of your project - it'll need to be different from any other project in the `keyboards/` folder:
The first thing we're going to do is create a new keyboard. In your terminal, run this command, which will ask you some questions and generate a basic keyboard project:
```
util/new_project.sh <project_name>
./util/new_keyboard.sh
```
You'll want to navigate to the `keyboards/<project_name>/` folder by typing, like the print-out from the script specifies:
cd keyboards/<project_name>
```
cd keyboards/<project_name>
```
### `config.h`
@@ -326,7 +328,7 @@ Carefully flip your keyboard over, open up a new text document, and try typing -
2. Check the solder joints on the diode - if the diode is loose, part of your row may register, while the other may not.
3. Check the solder joints on the columns - if your column wiring is loose, part or all of the column may not work.
4. Check the solder joints on both sides of the wires going to/from the Teensy - the wires need to be fully soldered and connect to both sides.
5. Check the <project_name>.h file for errors and incorrectly placed `KC_NO`s - if you're unsure where they should be, instead duplicate a k*xy* variable.
5. Check the `<project_name>.h` file for errors and incorrectly placed `KC_NO`s - if you're unsure where they should be, instead duplicate a k*xy* variable.
6. Check to make sure you actually compiled the firmware and flashed the Teensy correctly. Unless you got error messages in the terminal, or a pop-up during flashing, you probably did everything correctly.
If you've done all of these things, keep in mind that sometimes you might have had multiple things affecting the keyswitch, so it doesn't hurt to test the keyswitch by shorting it out at the end.
@@ -335,4 +337,4 @@ If you've done all of these things, keep in mind that sometimes you might have h
Now that you have a working board, it's time to get things in their permanent positions. I've often used liberal amounts of hot glue to secure and insulate things, so if that's your style, start spreading that stuff like butter. Otherwise, double-sided tape is always an elegant solution, and electrical tape is a distant second. Due to the nature of these builds, a lot of this part is up to you and how you planned (or didn't plan) things out.
There are a lot of possibilities inside the firmware - explore [docs.qmk.fm](http://docs.qmk.fm) for a full feature list, and dive into the different project (Planck, Clueboard, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb)
There are a lot of possibilities inside the firmware - explore [docs.qmk.fm](http://docs.qmk.fm) for a full feature list, and dive into the different keyboards (Planck, Clueboard, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb)

View File

@@ -6,14 +6,26 @@ If you have not yet you should read the [Keyboard Guidelines](hardware_keyboard_
## Adding Your AVR Keyboard to QMK
QMK has a number of features to simplify working with AVR keyboards. For most keyboards you don't have to write a single line of code. To get started run the `util/new_project.sh` script:
QMK has a number of features to simplify working with AVR keyboards. For most keyboards you don't have to write a single line of code. To get started, run the `util/new_keyboard.sh` script:
```bash
$ util/new_project.sh my_awesome_keyboard
######################################################
# /keyboards/my_awesome_keyboard project created. To start
# working on things, cd into keyboards/my_awesome_keyboard
######################################################
```
$ ./util/new_keyboard.sh
Generating a new QMK keyboard directory
Keyboard Name: mycoolkb
Keyboard Type [avr]:
Your Name [John Smith]:
Copying base template files... done
Copying avr template files... done
Renaming keyboard files... done
Replacing %KEYBOARD% with mycoolkb... done
Replacing %YOUR_NAME% with John Smith... done
Created a new keyboard called mycoolkb.
To start working on things, cd into keyboards/mycoolkb,
or open the directory in your favourite text editor.
```
This will create all the files needed to support your new keyboard, and populate the settings with default values. Now you just need to customize it for your keyboard.

View File

@@ -14,9 +14,9 @@ QMK is used on a lot of different hardware. While support for the most common MC
Support for addressing pins on the ProMicro by their Arduino name rather than their AVR name. This needs to be better documented, if you are trying to do this and reading the code doesn't help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) and we can help you through the process.
## SSD1306 (AVR Only)
## SSD1306 OLED Driver
Support for SSD1306 based OLED displays. This needs to be better documented, if you are trying to do this and reading the code doesn't help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) and we can help you through the process.
Support for SSD1306 based OLED displays. For more information see the [OLED Driver Feature](feature_oled_driver.md) page.
## uGFX
@@ -32,4 +32,4 @@ Support for up to 2 drivers. Each driver impliments 2 charlieplex matrices to in
## IS31FL3733
Support for up to a single driver with room for expansion. Each driver can control 192 individual LEDs or 64 RGB LEDs. For more information on how to setup the driver see the [RGB Matrix](feature_rgb_matrix.md) page.
Support for up to a single driver with room for expansion. Each driver can control 192 individual LEDs or 64 RGB LEDs. For more information on how to setup the driver see the [RGB Matrix](feature_rgb_matrix.md) page.

View File

@@ -450,7 +450,15 @@ This is a reference only. Each group of keys links to the page documenting their
## [Unicode Support](feature_unicode.md)
|Key |Description |
|-------|---------------------------------------------------------------------------|
|`UC(c)`|Send Unicode code point `c` (`UNICODE_ENABLE`) |
|`X(i)` |Send Unicode code point at index `i` in `unicode_map` (`UNICODEMAP_ENABLE`)|
|Key |Aliases |Description |
|----------------------|---------|----------------------------------------------------------------|
|`UC(c)` | |Send Unicode code point `c` |
|`X(i)` | |Send Unicode code point at index `i` in `unicode_map` |
|`XP(i, j)` | |Send Unicode code point at index `i`, or `j` if Shift/Caps is on|
|`UNICODE_MODE_FORWARD`|`UC_MOD` |Cycle through selected input modes |
|`UNICODE_MODE_REVERSE`|`UC_RMOD`|Cycle through selected input modes in reverse |
|`UNICODE_MODE_OSX` |`UC_M_OS`|Switch to macOS input |
|`UNICODE_MODE_LNX` |`UC_M_LN`|Switch to Linux input |
|`UNICODE_MODE_WIN` |`UC_M_WI`|Switch to Windows input |
|`UNICODE_MODE_BSD` |`UC_M_BS`|Switch to BSD input (not implemented) |
|`UNICODE_MODE_WINC` |`UC_M_WC`|Switch to Windows input using WinCompose |

View File

@@ -1,15 +1,25 @@
Setting up your ARM based PCB is a little more involved than an Atmel MCU, but is easy enough. Start by using `util/new_project.sh <keyboard>` to create a new project:
Setting up your ARM based PCB is a little more involved than an Atmel MCU, but is easy enough. Start by running `util/new_keyboard.sh`:
```
$ util/new_project.sh simontester
######################################################
# /keyboards/simontester project created. To start
# working on things, cd into keyboards/simontester
######################################################
$ ./util/new_keyboard.sh
Generating a new QMK keyboard directory
Keyboard Name: mycoolkb
Keyboard Type [avr]:
Your Name [John Smith]:
Copying base template files... done
Copying avr template files... done
Renaming keyboard files... done
Replacing %KEYBOARD% with mycoolkb... done
Replacing %YOUR_NAME% with John Smith... done
Created a new keyboard called mycoolkb.
To start working on things, cd into keyboards/mycoolkb,
or open the directory in your favourite text editor.
```
# END OF NEW ARM DOC, OLD ATMEL DOC FOLLOWS
## `/keyboards/<keyboard>/config.h`

32
docs/zh-cn/README.md Normal file
View File

@@ -0,0 +1,32 @@
# QMK机械键盘固件
[![当前版本](https://img.shields.io/github/tag/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/tags)
[![开发状态](https://travis-ci.org/qmk/qmk_firmware.svg?branch=master)](https://travis-ci.org/qmk/qmk_firmware)
[![异议](https://img.shields.io/discord/440868230475677696.svg)](https://discord.gg/Uq7gcHh)
[![文档状态](https://img.shields.io/badge/docs-ready-orange.svg)](https://docs.qmk.fm)
[![GitHub贡献者](https://img.shields.io/github/contributors/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/pulse/monthly)
[![GitHub分支](https://img.shields.io/github/forks/qmk/qmk_firmware.svg?style=social&label=Fork)](https://github.com/qmk/qmk_firmware/)
## 什么是 QMK 固件?
QMK (*Quantum Mechanical Keyboard*) 是一个社区维护的开源软件,包括 QMK 固件, QMK 工具箱, qmk.fm网站, 和这些文档。QMK 固件是一个基于[tmk\_keyboard](http://github.com/tmk/tmk_keyboard)的键盘固件它在爱特梅尔AVR微控制器实现一些有用的功能,确切地说, 是在 [OLKB product line](http://olkb.com), 在 [ErgoDox EZ](http://www.ergodox-ez.com) 键盘, 和 [Clueboard product line](http://clueboard.co/). 上。它被移植到使用ChibiOS的ARM芯片上. 它可以在飞线键盘或定制PCB键盘中发挥功能.
## 如何得到它
如果你打算贡献布局, 键盘, 或者其他QMK特性, 一下是最简单的方法:[从Github获得repo分支](https://github.com/qmk/qmk_firmware#fork-destination-box), 并克隆你的repo到本地进行编辑推送然后从你的分支打开 [Pull Request](https://github.com/qmk/qmk_firmware/pulls).
此外, 你也可以直接下载 ([zip](https://github.com/qmk/qmk_firmware/zipball/master), [tar](https://github.com/qmk/qmk_firmware/tarball/master)), 或者从git克隆 (`git@github.com:qmk/qmk_firmware.git`), 或 https (`https://github.com/qmk/qmk_firmware.git`).
## 如何编译
在你能编译之前, 你需要[部署环境](getting_started_build_tools.md) 用于 AVR or/and ARM 开发。完成后, 你可以使用 `make` 命令来编译一个键盘和布局使用以下命令:
make planck/rev4:default
这将建立 `planck``rev4` 修订版本并使用 `default`布局。并非所有键盘都有修订版本 (也叫做子项目或文件夹),在此情况下,修订版本可以省略,如下:
make preonic:default
## 如何定制
QMK 有许多 [特性](features.md)来探索,也有很多 [参考文档](http://docs.qmk.fm) 供您发掘。你可以通过修改 [布局](keymap.md)和[键码](keycodes.md)来利用许多特性。

106
docs/zh-cn/_summary.md Normal file
View File

@@ -0,0 +1,106 @@
* [完全菜鸟指南](newbs.md)
* [入门](newbs_getting_started.md)
* [构建你的第一个固件](newbs_building_firmware.md)
* [刷新固件](newbs_flashing.md)
* [测试和调试](newbs_testing_debugging.md)
* [Git最佳实践](newbs_best_practices.md)
* [学习资源](newbs_learn_more_resources.md)
* [QMK基础](README.md)
* [QMK 简介](getting_started_introduction.md)
* [贡献 QMK](contributing.md)
* [如何使用Github](getting_started_github.md)
* [获得帮助](getting_started_getting_help.md)
* [问题解答](faq.md)
* [一般问题](faq_general.md)
* [构建/编译QMK](faq_build.md)
* [调试/故障排除 QMK](faq_debug.md)
* [键盘布局](faq_keymap.md)
* 详细指南
* [安装构建工具](getting_started_build_tools.md)
* [流浪者指南](getting_started_vagrant.md)
* [构建/编译指令](getting_started_make_guide.md)
* [刷新固件](flashing.md)
* [定制功能](custom_quantum_functions.md)
* [布局概述](keymap.md)
* [硬件](hardware.md)
* [AVR 处理器](hardware_avr.md)
* [驱动](hardware_drivers.md)
* 参考
* [键盘指南](hardware_keyboard_guidelines.md)
* [配置选项](config_options.md)
* [键码](keycodes.md)
* [记录最佳实践](documentation_best_practices.md)
* [文档指南](documentation_templates.md)
* [词汇表](reference_glossary.md)
* [单元测试](unit_testing.md)
* [有用的功能](ref_functions.md)
* [配置器支持](reference_configurator_support.md)
* [info.json 格式](reference_info_json.md)
* [特性](features.md)
* [基本键码](keycodes_basic.md)
* [US ANSI 控制键](keycodes_us_ansi_shifted.md)
* [量子键码](quantum_keycodes.md)
* [高级键码](feature_advanced_keycodes.md)
* [音频](feature_audio.md)
* [自动控制](feature_auto_shift.md)
* [背光](feature_backlight.md)
* [蓝牙](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [组合](feature_combo)
* [命令](feature_command.md)
* [动态宏指令](feature_dynamic_macros.md)
* [编码器](feature_encoders.md)
* [Grave Escape](feature_grave_esc.md)
* [键锁](feature_key_lock.md)
* [](feature_layouts.md)
* [引导键](feature_leader_key.md)
* [LED 阵列](feature_led_matrix.md)
* [宏指令](feature_macros.md)
* [鼠标键](feature_mouse_keys.md)
* [一键功能](feature_advanced_keycodes.md#one-shot-keys)
* [指针设备](feature_pointing_device.md)
* [PS/2 鼠标](feature_ps2_mouse.md)
* [RGB 光](feature_rgblight.md)
* [RGB 矩阵](feature_rgb_matrix.md)
* [空格候补换挡](feature_space_cadet_shift.md)
* [空格候补换挡回车](feature_space_cadet_shift_enter.md)
* [速录机](feature_stenography.md)
* [换手](feature_swap_hands.md)
* [踢踏舞](feature_tap_dance.md)
* [终端](feature_terminal.md)
* [热敏打印机](feature_thermal_printer.md)
* [Unicode](feature_unicode.md)
* [用户空间](feature_userspace.md)
* [速度键](feature_velocikey.md)
* 针对制造者和定制者
* [飞线指南](hand_wire.md)
* [ISP 刷新指南](isp_flashing_guide.md)
* [ARM 调试指南](arm_debugging.md)
* [I2C 驱动](i2c_driver.md)
* [GPIO 控制器](internals_gpio_control.md)
* [Proton C 转换](proton_c_conversion.md)
* 深入了解
* [键盘如何工作](how_keyboards_work.md)
* [理解 QMK](understanding_qmk.md)
* 其他话题
* [使用Eclipse开发QMK](other_eclipse.md)
* [使用VSCode开发QMK](other_vscode.md)
* [支持](support.md)
* QMK 内构 (正在编写)
* [定义](internals_defines.md)
* [输入回调寄存器](internals_input_callback_reg.md)
* [Midi 设备](internals_midi_device.md)
* [Midi 设备设置过程](internals_midi_device_setup_process.md)
* [Midi 工具库](internals_midi_util.md)
* [发送函数](internals_send_functions.md)
* [Sysex 工具](internals_sysex_tools.md)

View File

@@ -0,0 +1,54 @@
# 介绍
本页解释了使用QMK项目所需的基本信息。它假定您能熟练使用Unix shell但您不熟悉C语言也不熟悉使用make编译。
## 基本QMK结构
QMK是[Jun Wako](https://github.com/tmk)的[tmk_keyboard](https://github.com/tmk/tmk_keyboard)工程的一个分叉。经过更改的TMK原始代码放在`tmk` 文件夹中。 QMK增加的新东西可以在 `quantum` 文件夹中找到。 键盘项目可以在 `handwired`(手动飞线) 和 `keyboard`PCB键盘这两个文件夹找到。
### 用户空间结构
`users`文件夹里面的目录是每个用户的目录。这个文件夹里面放的是用户们在不同键盘都能用到的代码。详见[用户空间特性](feature_userspace.md)
### 键盘项目结构
`keyboards`文件夹和他的子文件夹`handwired`中就是各个键盘的项目了,比如`qmk_firmware/keyboards/clueboard`。内部结构与如下:
* `keymaps/`: 可以构建的不同布局
* `rules.mk`: 用来设置 "make" 命令默认选项的文件。别直接编辑这个文件,你应该使用具体某个布局的 `rules.mk`.
* `config.h`: 用于设置默认编译选项的文件。别直接编辑这个文件, 你应该使用具体某个布局的 `config.h`.
### 布局结构
在各个布局的文件夹,你能找到以下文件。只有 `keymap.c` 是必要的, 如果其他文件找不到就会直接选择默认选项。
* `config.h`: 配置布局的选项
* `keymap.c`: 布局的全部代码, 必要文件
* `rules.mk`: 使能的QMK特性
* `readme.md`:介绍你的布局,告诉别人怎么使用附上功能说明。请将图片上传到imgur等图床译者注imgur可能已被墙为了方便国人访问建议使用国内可以直接访问的图床
# `config.h` 文件
有三个重要的`config.h` 位置:
* 键盘 (`/keyboards/<keyboard>/config.h`)
* 用户空间 (`/users/<user>/config.h`)
* 布局 (`/keyboards/<keyboard>/keymaps/<keymap>/config.h`)
构建系统按照上述顺序自动获取配置文件。如果要覆盖由上一个 `config.h` 所做的设置,您需要首先为要更改的设置包含一些样板代码。
```
#pragma once
```
要覆盖上一个 `config.h` 所做的设置,你要先 `#undef` 然后再 `#define` 这个设置.
样板代码和设置看起来像这样:
```
#pragma once
// 像下面那样覆盖设置MY_SETTING指的是你要覆盖的设置项!
#undef MY_SETTING
#define MY_SETTING 4
```

View File

@@ -0,0 +1,163 @@
# 最佳实践
## 或者说, "我应如何学会不再担心并开始爱上Git。"
本文档旨在指导新手以最佳方式获得为QMK做出贡献的丝滑体验。我们将介绍为QMK做出贡献的过程详细介绍使这项任务更容易的一些方法然后我们将制造一些问题来教你如何解决它们。
本文假设了一些内容:
1. 一有个GitHub账户, 并[创建qmk_firmware仓库分叉](getting_started_github.md)到你的帐户.
2. 你已经[建立你的构建环境](newbs_getting_started.md?id=environment-setup).
## 你分叉的主分支: 一直在上传,但不要提交
十分推荐您在QMK开发过程中无论开发是否完成都要保持你的 `master` 分支更新,但是 ***一定不要*** 提交。相反你应该在一个开发分叉中做出你所有修改并在开发时提交pull request。
减少合并冲突的可能性 &mdash; 两个或多个用户同时编辑文件的同一部分的实例 &mdash; 保持 `master` 分支最新,并创建一个新的分支来开始新的开发。
### 更新你的主分支
保持你的 `master` 更新, 推荐你添加QMK Firmware仓库作为Git的远程仓库想这么做的话, 你可以打开你的Git命令行接口然后输入:
```
git remote add upstream https://github.com/qmk/qmk_firmware.git
```
运行 `git remote -v`, 来确定这个仓库已经添加,以下是回显:
```
$ git remote -v
origin https://github.com/<your_username>/qmk_firmware.git (fetch)
origin https://github.com/<your_username>/qmk_firmware.git (push)
upstream https://github.com/qmk/qmk_firmware.git (fetch)
upstream https://github.com/qmk/qmk_firmware.git (push)
```
现在添加已完成,你可以用`git fetch upstream`来检查仓库的更新. 这会检索branches 和 tags &mdash; 统称为"refs" &mdash; 从QMK仓库, 也就是 `upstream`。我们可以比较我们的分叉和QMK的 `origin` 数据的不同。
要更新你的分叉的主分支请运行以下命令在每行之后按Enter键:
```
git checkout master
git fetch upstream
git pull upstream master
git push origin master
```
这回切换到你的`master` 分支, 检索你QMK仓库的refs, 下载当前QMK `master` 分支到你的电脑, 并上传到你的分叉.
### 做改动
你可以输入以下命令来创建一个新的分支来做改动:
```
git checkout -b dev_branch
git push --set-upstream origin dev_branch
```
这回建立一个叫做 `dev_branch`的新分支, 检查一下, 然后想你的分叉保存分支. 使用 `--set-upstream` 参数来告诉git使用你的分叉并且当每次你对你的分支用`git push``git pull`时要使用`dev_branch`。 它仅需要在第一次push的时候使用然后你就可以很安全的用 `git push``git pull`, 并不需要其他参数了。
!> 使用 `git push`, 你可以用 `-u` 来代替 `--set-upstream` &mdash; `-u``--set-upstream`的简写。
您可以将您的分支命名为您想要的任何名称,但建议将其命名为与您要进行的更改相关的内容。
默认情况下 `git checkout -b` 在已经检出的分支上建立新的分支。您可以将新的分支建立在未检出的现有分支的基础上,方法是将现有分支的名称添加到命令:
```
git checkout -b dev_branch master
```
现在您已经有了一个开发分支那么就打开您的文本编辑器并进行您需要做的任何更改。建议对您的分支进行许多小的提交这样任何引起问题的更改都可以在需要时更容易地跟踪和撤消。要进行更改编辑并保存任何需要更新的文件请将它们添加到Git的 *staging area* ,然后将它们提交到您的分支:
```
git add path/to/updated_file
git commit -m "My commit message."
```
` git add`添加已更改到Git的*临时区域*也就是Git的“加载区域”的文件。其中包含使用 `git commit` 命令 *提交* 的并已经保存到仓库的更改。建议您使用描述性的提交消息,这样您就可以一目了然地知道更改了什么。
!> 如果你修改了很多文件,但所有的文件都是同一个更改的一部分,你可以用 `git add .` 来添加当前目录中所有已更改的文件而不是单独添加每个文件.
### 发布更改
最后一步是将更改推送到您的分叉。 输入 `git push`来推送. 现在Git将`dev_branch`的当前状态发布到您的分叉。
## 解决合并冲突
有时当您在某个分支中的工作需要很长时间才能完成时其他人所做的更改与您在打开pull request时对该分支所做的更改相冲突。这称为*rebase* 即合并冲突,当多个人编辑同一文件的同一部分时会发生这种情况。
### 重新调整您的更改
*rebase*是Git的一种方法它获取在某一点上应用的更改撤销它们然后将相同的更改应用到另一点。在合并冲突的情况下您可以重新设置您的分支以获取在创建分支时和当前时间之间的那段时间所做的更改。
运行以下命令来开始:
```
git fetch upstream
git rev-list --left-right --count HEAD...upstream/master
```
这里的`git rev-list` 命令返回当前分支和qmk的主分支之间不同的提交数。我们首先运行`git fetch`以确保我们有代表upstream仓库的refs。 `git rev-list` 命令的回显有两个数字:
```
$ git rev-list --left-right --count HEAD...upstream/master
7 35
```
第一个数字表示自创建以来当前分支的提交数, 第二个数字是自创建当前分支以来对 `upstream/master` 进行的提交数, 因此, 当前分支中未记录变动。
既然知道当前分支和upstream仓库的当前状态我们可以开始一个rebase操作
```
git rebase upstream/master
```
这就是让Git撤销当前分支上的提交然后根据QMK的主分支重新应用它们。
```
$ git rebase upstream/master
First, rewinding head to replay your work on top of it...
Applying: Commit #1
Using index info to reconstruct a base tree...
M conflicting_file_1.txt
Falling back to patching base and 3-way merge...
Auto-merging conflicting_file_1.txt
CONFLICT (content): Merge conflict in conflicting_file_1.txt
error: Failed to merge in the changes.
hint: Use 'git am --show-current-patch' to see the failed patch
Patch failed at 0001 Commit #1
Resolve all conflicts manually, mark them as resolved with
"git add/rm <conflicted_files>", then run "git rebase --continue".
You can instead skip this commit: run "git rebase --skip".
To abort and get back to the state before "git rebase", run "git rebase --abort".
```
这告诉我们有一个合并冲突,并给出带有冲突的文件的名称。在文本编辑器中打开冲突的文件,在该文件的某个位置,您会发现如下内容:
```
<<<<<<< HEAD
<p>For help with any issues, email us at support@webhost.us.</p>
=======
<p>Need help? Email support@webhost.us.</p>
>>>>>>> Commit #1
```
`<<<<<<< HEAD`行标记合并冲突的开始, `>>>>>>> Commit #1` 行标记结束, 冲突选项被 `=======`分隔。`HEAD`那端的部分来自文件的qmk master版本标记有commit消息的部分来自当前的分支持和提交。
因为Git跟踪 *对文件的更改* 而不是直接跟踪文件的内容所以如果Git在提交之前找不到文件中的文本它将不知道如何编辑该文件。重新编辑文件将解决冲突。进行更改然后保存文件。
```
<p>Need help? Email support@webhost.us.</p>
```
现在运行:
```
git add conflicting_file_1.txt
git rebase --continue
```
Git记录对冲突文件的更改并继续应用来自我们的分支的提交直到它到达末尾。

View File

@@ -0,0 +1,81 @@
# 构建第一个固件
现在您已经建立了构建环境就可以开始构建自定义固件了。对于本指南的这一部分我们将在3个程序之间切换——文件管理器、文本编辑器和终端窗口。请保持所有3个程序打开直到您完成并对键盘固件满意。
如果您在按照指南第一部分的操作之后关闭并重新打开了终端窗口请不要忘记输入“cd qmk_firmware”来使您的终端位于正确的目录。
## 导航到您的keymaps文件夹
首先导航到键盘的 `keymaps` 文件夹.
?> 如果您使用的是MacOS或Windows可以使用以下命令轻松地打开keymaps文件夹。
?> macOS:
open keyboards/<keyboard_folder>/keymaps
?> Windows:
start .\\keyboards\\<keyboard_folder>\\keymaps
## 创建`default` 布局副本
打开`keymaps`文件夹后,您将需要创建`default`文件夹的副本。我们强烈建议您将文件夹命名为与Github用户名相同的名称但您也可以使用任何您想使用的名称只要它只包含小写字母、数字和下划线字符。
要自动执行此过程,您还可以选择运行`new_keymap.sh`脚本。
导航到`qmk_firmware/util` 目录然后输入以下命令:
```
./new_keymap.sh <keyboard path> <username>
```
例如一个名字叫ymzcdg的用户要创建1up60hse的布局他需要输入
```
./new_keymap.sh 1upkeyboards/1up60hse ymzcdg
```
## 在你最钟爱的文本编辑器中打开`keymap.c`
打开你的`keymap.c`. 在这个文件中,您可以找到控制键盘行为的结构。 在你的`keymap.c` 的顶部有一些让布局更易读的define和enum。在靠下的位置你会找到一行和下面这句很像的:
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
从这一行开始便是层列表。这行下面你会看到包括 `LAYOUT``KEYMAP`这两个词的几行, 从这些行开始就是层。在这一行下面是组成该特定层的键的列表。
!> 编辑您的keymap文件时注意不要添加或删除任何逗号。如果这样做您将阻止您的固件编译并且您可能不容易找出多余的或缺少的逗号在哪里。
## 根据您的喜好自定义布局
如何完成这一步骤完全取决于您。改变一直困扰着你的问题或者完全重做所有的事情。如果您不需要全部图层可以删除图层或者将图层总数增加到32个。查看以下文档了解可以在此处定义的内容:
* [键码](keycodes.md)
* [特性](features.md)
* [问题与解答](faq.md)
?> 当你明白布局是怎么工作时,您也要让每次改变尽可能小。一次改变很大在调试时找出问题会十分困难。
## 构建你的固件
完成对布局的更改后您就要构建固件了。为此请返回终端窗口并运行build命令:
make <my_keyboard>:<my_keymap>
例如如果您的keymap名为“xyverz”并且您正在为rev5 planck构建一个keymap那么您将使用此命令
make planck/rev5:xyverz
在编译过程中,你将看到屏幕上有很多输出,通知您正在编译哪些文件他应该以与下文类似的输出结束:
```
Linking: .build/planck_rev5_xyverz.elf [OK]
Creating load file for flashing: .build/planck_rev5_xyverz.hex [OK]
Copying planck_rev5_xyverz.hex to qmk_firmware folder [OK]
Checking file size of planck_rev5_xyverz.hex [OK]
* File size is fine - 18392/28672
```
## 刷新你的固件
请移步 [Flashing Firmware](newbs_flashing.md) 来继续。

View File

@@ -0,0 +1,307 @@
# 刷新你的键盘
现在您已经构建了一个自定义固件文件,那么您就需要刷新键盘了。
## 用QMK工具箱刷新键盘
刷新键盘的最简单方法是使用[QMK 工具箱](https://github.com/qmk/qmk_toolbox/releases).
但是QMK工具箱目前仅适用于Windows和MacOS。如果您使用的是Linux或者只是希望从命令行刷新固件则必须使用 [方法概述](newbs_flashing.md#flash-your-keyboard-from-the-command-line).
### 将文件加载到QMK工具箱中
首先打开QMK工具箱应用程序。您将要在访达或资源管理器中找到固件文件。您的键盘固件可能是两种格式之一`.hex``.bin`。qmk会尝试将键盘的相应文件复制到“qmk_firmware”根目录中。
?> 如果您在Windows或MacOS上可以使用以下命令轻松地在资源管理器或访达中打开当前固件文件夹。
?> Windows:
start .
?> macOS:
open .
固件文件始终遵循此命名格式:
<keyboard_name>_<keymap_name>.{bin,hex}
例如,使用 `default` 布局的 `plank/rev5` 将使用以下名字:
planck_rev5_default.hex
找到固件文件后将其拖到QMK工具箱中的“Local file”框中或单击“Open”并导航到固件文件的存储位置。
### 将键盘置于DFUBootloader模式
要刷新自定义固件,您必须将键盘置于特殊的刷新模式。在此模式下,您将无法键入或使用键盘。在写入固件时,不要拔下键盘插头或以其他方式中断刷新过程,这一点非常重要。
不同的键盘有不同的方式进入这种特殊模式。如果您的键盘当前运行的是QMK或TMK而您没有得到特定的指示请按顺序尝试以下操作:
* 按住两个shift键并按 `Pause`
* 按住两个shift键并按 `B`
* 拔下键盘插头, 同时按住空格键和 `B` , 插上键盘然后等一会再放开按键
* 按下PCB底部的 `RESET` 物理键
* 找到PCB上标记有 `BOOT0``RESET`的金属点, 在插入PCB的同时短接它们
成功后您将在QMK工具箱中看到类似以下内容的消息:
```
*** Clueboard - Clueboard 66% HotSwap disconnected -- 0xC1ED:0x2390
*** DFU device connected
```
### 刷新你的键盘
单击QMK工具箱中的 `Flash` 按钮。您将看到类似以下内容的输出:
```
*** Clueboard - Clueboard 66% HotSwap disconnected -- 0xC1ED:0x2390
*** DFU device connected
*** Attempting to flash, please don't remove device
>>> dfu-programmer atmega32u4 erase --force
Erasing flash... Success
Checking memory from 0x0 to 0x6FFF... Empty.
>>> dfu-programmer atmega32u4 flash /Users/skully/qmk_firmware/clueboard_66_hotswap_gen1_skully.hex
Checking memory from 0x0 to 0x55FF... Empty.
0% 100% Programming 0x5600 bytes...
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
0% 100% Reading 0x7000 bytes...
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
Validating... Success
0x5600 bytes written into 0x7000 bytes memory (76.79%).
>>> dfu-programmer atmega32u4 reset
*** DFU device disconnected
*** Clueboard - Clueboard 66% HotSwap connected -- 0xC1ED:0x2390
```
## 使用命令行刷新键盘
首先您需要知道您的键盘使用的是哪个bootloader。通常是以下四个常见的bootloader。Pro-Micro 和 clones 使用 CATERINA, Teensy 使用 Halfkay, OLKB 键盘使用 QMK-DFU, 其他的atmega32u4芯片使用DFU。
您可以在以下文章中了解更多关于bootloader[刷新指令和Bootloader信息](flashing.md)。
如果您知道正在使用的bootloader是哪种那么在编译固件时可以向“make”命令里添加一些额外参数以自动执行刷新过程。
### DFU
对于DFU引导加载程序当您准备好编译和刷新固件时打开终端窗口并运行构建命令:
make <my_keyboard>:<my_keymap>:dfu
例如如果您的布局名为“xyverz”并且您正在为rev5 planck构建一个布局那么您可以使用此命令
make planck/rev5:xyverz:dfu
编译完成后,应输出以下内容:
```
Linking: .build/planck_rev5_xyverz.elf [OK]
Creating load file for flashing: .build/planck_rev5_xyverz.hex [OK]
Copying planck_rev5_xyverz.hex to qmk_firmware folder [OK]
Checking file size of planck_rev5_xyverz.hex
* File size is fine - 18574/28672
```
到了这个时候, 构建脚本将每隔5秒查找一次DFU。它将重复以下操作直到找到设备或将其取消。
dfu-programmer: no device present.
Error: Bootloader not found. Trying again in 5s.
一旦出现以上回显,您将需要重置控制器。然后,它应该显示与以下类似的输出:
```
*** Attempting to flash, please don't remove device
>>> dfu-programmer atmega32u4 erase --force
Erasing flash... Success
Checking memory from 0x0 to 0x6FFF... Empty.
>>> dfu-programmer atmega32u4 flash /Users/skully/qmk_firmware/clueboard_66_hotswap_gen1_skully.hex
Checking memory from 0x0 to 0x55FF... Empty.
0% 100% Programming 0x5600 bytes...
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
0% 100% Reading 0x7000 bytes...
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
Validating... Success
0x5600 bytes written into 0x7000 bytes memory (76.79%).
>>> dfu-programmer atmega32u4 reset
```
如果您对此有任何问题,您可能需要这样做:
sudo make <my_keyboard>:<my_keymap>:dfu
#### DFU命令
有许多DFU命令可用于将固件下载到DFU设备
* `:dfu` - 这是正常选项等待DFU设备可用然后刷新固件。这将每隔5秒检查一次以查看是否出现了DFU设备。
* `:dfu-ee` - 这将刷新一个`eep`文件,而不是普通的十六进制文件。这很不常见。
* `:dfu-split-left` - 这将刷新正常固件,就像默认选项 (`:dfu`)一样. 但是这也会刷新“左侧”EEPROM文件用于分割键盘。 _这是基于Elite C的键盘的推荐选择。_
* `:dfu-split-right` - 这将刷新正常固件,就像默认选项(`:dfu`). 但是这也会刷新“右侧”EEPROM文件用于分割键盘。 _这是基于Elite C的键盘的推荐选择。_
### Caterina
对于Arduino板以及其克隆版来说(比如SparkFun和ProMicro), 准备好编译和刷新固件后,打开终端窗口并运行构建命令:
make <my_keyboard>:<my_keymap>:avrdude
比如, 你的布局叫"xyverz"你要创建一个rev2 Lets Split的布局,你要用以下命令:
make lets_split/rev2:xyverz:avrdude
固件完成编译后,它将输出类似以下的内容:
```
Linking: .build/lets_split_rev2_xyverz.elf [OK]
Creating load file for flashing: .build/lets_split_rev2_xyverz.hex [OK]
Checking file size of lets_split_rev2_xyverz.hex [OK]
* File size is fine - 27938/28672
Detecting USB port, reset your controller now..............
```
此时复位然后脚本将检测bootloader然后刷新固件。输出应该像这样:
```
Detected controller on USB port at /dev/ttyS15
Connecting to programmer: .
Found programmer: Id = "CATERIN"; type = S
Software Version = 1.0; No Hardware Version given.
Programmer supports auto addr increment.
Programmer supports buffered memory access with buffersize=128 bytes.
Programmer supports the following devices:
Device code: 0x44
avrdude.exe: AVR device initialized and ready to accept instructions
Reading | ################################################## | 100% 0.00s
avrdude.exe: Device signature = 0x1e9587 (probably m32u4)
avrdude.exe: NOTE: "flash" memory has been specified, an erase cycle will be performed
To disable this feature, specify the -D option.
avrdude.exe: erasing chip
avrdude.exe: reading input file "./.build/lets_split_rev2_xyverz.hex"
avrdude.exe: input file ./.build/lets_split_rev2_xyverz.hex auto detected as Intel Hex
avrdude.exe: writing flash (27938 bytes):
Writing | ################################################## | 100% 2.40s
avrdude.exe: 27938 bytes of flash written
avrdude.exe: verifying flash memory against ./.build/lets_split_rev2_xyverz.hex:
avrdude.exe: load data flash data from input file ./.build/lets_split_rev2_xyverz.hex:
avrdude.exe: input file ./.build/lets_split_rev2_xyverz.hex auto detected as Intel Hex
avrdude.exe: input file ./.build/lets_split_rev2_xyverz.hex contains 27938 bytes
avrdude.exe: reading on-chip flash data:
Reading | ################################################## | 100% 0.43s
avrdude.exe: verifying ...
avrdude.exe: 27938 bytes of flash verified
avrdude.exe: safemode: Fuses OK (E:CB, H:D8, L:FF)
avrdude.exe done. Thank you.
```
如果您对此有任何问题,您可能需要这样做:
sudo make <my_keyboard>:<my_keymap>:avrdude
此外,如果要刷新多个板,请使用以下命令:
make <keyboard>:<keymap>:avrdude-loop
当你完成了刷新后你需要按下ctrl+c或者其他正确的按键来让你的操作系统终止循环。
## HalfKay
对于PJRC设备Teensy当您准备好编译和刷新固件时打开终端窗口并运行构建命令:
make <my_keyboard>:<my_keymap>:teensy
比如, 如果你的布局叫做"xyverz"你想创建Ergodox or Ergodox EZ的布局,你要使用以下命令:
make erdogox_ez:xyverz:teensy
固件完成编译后,它将输出如下内容:
```
Linking: .build/ergodox_ez_xyverz.elf [OK]
Creating load file for flashing: .build/ergodox_ez_xyverz.hex [OK]
Checking file size of ergodox_ez_xyverz.hex [OK]
* File size is fine - 25584/32256
Teensy Loader, Command Line, Version 2.1
Read "./.build/ergodox_ez_xyverz.hex": 25584 bytes, 79.3% usage
Waiting for Teensy device...
(hint: press the reset button)
```
此时,复位键盘。完成后,您将看到如下输出:
```
Found HalfKay Bootloader
Read "./.build/ergodox_ez_xyverz.hex": 28532 bytes, 88.5% usage
Programming............................................................................................................................................................................
...................................................
Booting
```
## STM32 (ARM)
对于大多数ARM板包括Proton C、Planck Rev 6和Preonic Rev 3当您准备好编译和刷新固件时打开终端窗口并运行构建命令
make <my_keyboard>:<my_keymap>:dfu-util
例如如果您的keymap被命名为“xyverz”并且您正在为Planck Revision 6键盘构建一个布局那么您需要使用以下命令然后将键盘重新启动到bootloader在完成编译之前
make planck/rev6:xyverz:dfu-util
固件完成编译后,它将输出如下内容:
```
Linking: .build/planck_rev6_xyverz.elf [OK]
Creating binary load file for flashing: .build/planck_rev6_xyverz.bin [OK]
Creating load file for flashing: .build/planck_rev6_xyverz.hex [OK]
Size after:
text data bss dec hex filename
0 41820 0 41820 a35c .build/planck_rev6_xyverz.hex
Copying planck_rev6_xyverz.bin to qmk_firmware folder [OK]
dfu-util 0.9
Copyright 2005-2009 Weston Schmidt, Harald Welte and OpenMoko Inc.
Copyright 2010-2016 Tormod Volden and Stefan Schmidt
This program is Free Software and has ABSOLUTELY NO WARRANTY
Please report bugs to http://sourceforge.net/p/dfu-util/tickets/
Invalid DFU suffix signature
A valid DFU suffix will be required in a future dfu-util release!!!
Opening DFU capable USB device...
ID 0483:df11
Run-time device DFU version 011a
Claiming USB DFU Interface...
Setting Alternate Setting #0 ...
Determining device status: state = dfuERROR, status = 10
dfuERROR, clearing status
Determining device status: state = dfuIDLE, status = 0
dfuIDLE, continuing
DFU mode device DFU version 011a
Device returned transfer size 2048
DfuSe interface name: "Internal Flash "
Downloading to address = 0x08000000, size = 41824
Download [=========================] 100% 41824 bytes
Download done.
File downloaded successfully
Transitioning to dfuMANIFEST state
```
## 试一试吧!
恭喜您! 您的自定义固件已经刷写到您的键盘
试一试,确保一切按你想的方式进行。我们写了[测试和调试](newbs_testing_debugging.md)来完善新手引导。 因此,请前往那里了解如何排除自定义功能的故障。

View File

@@ -0,0 +1,102 @@
# 介绍
你的电脑键盘里面包含一个处理器, 这个处理器和你电脑里面的不太一样。这个处理器负责运行一些特殊的软件这些软件可以监测按钮按下并将按钮处于按下还是释放状态的数据发送出去。QMK就是这样一种软件即监测按钮被按下并发送这样的信息到作为主机的计算机上。当你创建了你的布局, 你也就创建了你的键盘运行的的可执行程序。
QMK试图通过使简单的事情变得更简单使使不可能成为可能来把大量的权力交给你。你不需要懂如何通过程序创建强大的布局——你只需要遵循简单的语法规则。
# 新手上路
在你能创建布局前,你要安装一些软件来建立你的开发环境。无论你想编译多少固件,这个操作都只需要进行一次。
如果您更喜欢图形化界面, 请考虑使用在线工具[QMK配置器](https://config.qmk.fm)。 请参考 [使用在线GUI构建您的第一个固件](newbs_building_firmware_configurator.md)。
## 下载软件
### 文本编辑器
你需要一个可以编辑 **纯文本** 文件的程序。在Windows上你可以用Notepad, 在Linux上使用gedit这两个都是简单又实用的文本编辑工具。 在macOS上, 请小心使用 “文本编辑” 这个默认软件: 如果你不明确的选择_格式_菜单中的 _制作纯文本_ 的话文本将不会被保存为纯文本。
你也可以下载并安装一个专用编辑器 [Sublime Text](https://www.sublimetext.com/) 或 [VS Code](https://code.visualstudio.com/)。 这大概是跨平台的最好方法了, 这些编辑器是专门为了编辑代码设计的。
?>搞不清用哪种编辑器? Laurence Bradford 写了篇关于编辑器选择的文章 [a great introduction](https://learntocodewith.me/programming/basics/text-editors/)。
### QMK 工具箱
QMK 工具箱 是一种可选的Windows和macOS下的图形化工具它可以对你的定制键盘进行编程和调试。你可能会发现它就是你能简单的刷新你的键盘固件并查看调试信息的稀世珍宝。
[在这里下载最新发布版本](https://github.com/qmk/qmk_toolbox/releases/latest)
* Windows用户: `qmk_toolbox.exe` (绿色版) 或 `qmk_toolbox_install.exe` (安装版)
* macOS用户: `QMK.Toolbox.app.zip` (绿色版) or `QMK.Toolbox.pkg` (安装版)
## 建立你的环境
我们为了使QMK环境变得更容易建立已竭尽所能。你只需要准备Linux 或 Unix 环境, 然后让QMK安装剩余部分。
?> 如果你从未使用过Linux/Unix的命令行,有一些你需要学习的基础概念和命令以下资料将教会您使用QMK环境的必要能力:<br>
[必会Linux命令](https://www.guru99.com/must-know-linux-commands.html)<br>
[一些基本的Unix命令](https://www.tjhsst.edu/~dhyatt/superap/unixcmd.html)
### Windows
你需要安装MSYS2和Git.
* 按照以下安装说明进行操作[MSYS2 主页](http://www.msys2.org)。
* 关闭所有打开的MSYS2终端并打开新的MSYS2 MinGW 64-bit终端。
* 使用以下命令安装Git: `pacman -S git`
### macOS
你需要安装Homebrew。按照以下说明进行操作 [Homebrew 主页](https://brew.sh)。
在Homebrew安装完成后, 继续 _同步QMK工程_. 这一步你将会通过运行一个脚本安装其他包。
### Linux
你将需要安装Git.你很有可能已经安装,但若你尚未安装,可以使用以下命令进行安装:
* Debian / Ubuntu / Devuan: `apt-get install git`
* Fedora / Red Hat / CentOS: `yum install git`
* Arch: `pacman -S git`
?> 无论你使用哪种平台Docker都可以是你的选择[点这里进一步了解](getting_started_build_tools.md#docker)
## 同步QMK工程
当你建立Linux/Unix环境后,你就已经可以下载QMK了.下载时我们可以用Git来 "clone" QMK仓库. 打开一个终端或MSYS2 MinGW 窗口,在阅读剩余的指南时请保持窗口打开。在窗口里面运行以下两句命令:
```shell
git clone --recurse-submodules https://github.com/qmk/qmk_firmware.git
cd qmk_firmware
```
?> 如果您已经知道[如何使用GitHub](getting_started_github.md), 我们推荐您创建您自己的分支并克隆。 如果您不知道这是什么, 您完全可以忽略这句无关紧要的话。
QMK附带一个脚本可帮助您设置剩余的所需内容.您可以通过输入此命令来运行它:
util/qmk_install.sh
## 测试你的开发环境
现在你的QMK环境已经建立完毕, 你可以为你的键盘创建固件了。开始试着创建键盘的默认固件吧。 你需要使用以下格式的命令创建固件:
make <keyboard>:default
比如, 制作一个Clueboard 66%的固件,需要用:
make clueboard/66/rev3:default
当完成后你要看到一些回显,尾部如下:
```
Linking: .build/clueboard_66_rev3_default.elf [OK]
Creating load file for flashing: .build/clueboard_66_rev3_default.hex [OK]
Copying clueboard_66_rev3_default.hex to qmk_firmware folder [OK]
Checking file size of clueboard_66_rev3_default.hex [OK]
* The firmware size is fine - 26356/28672 (2316 bytes free)
```
# 创建你的布局
现在你可以创建属于你自己的布局了! 请移步 [构建你的第一个固件](newbs_building_firmware.md)来继续。

View File

@@ -0,0 +1,15 @@
# 学习资源
这些资源旨在让QMK社区的新成员更了解新成员文档中提供的信息。
Git 资源:
* [很好的通用教程](https://www.codecademy.com/learn/learn-git)
* [从例子中学习Git游戏](https://learngitbranching.js.org/)
* [了解有关GitHub的更多信息的Git资源](getting_started_github.md)
* [专门针对QMK的Git资源](contributing.md)
命令行资源:
* [超棒的命令行通用教程](https://www.codecademy.com/learn/learn-the-command-line)

View File

@@ -0,0 +1,43 @@
# 测试和调试
使用自定义固件刷新键盘后,您就可以测试它了。如果您幸运,一切都会完美运行,但如果没有,这份文件将帮助您找出问题所在。
## 测试
测试键盘通常非常简单。按下每一个键并确保它发送的是您期望的键。甚至有一些程序可以帮助您确保没有任何键失效。
注意这些程序不是由QMK提供或认可的。
* [Switch Hitter](https://elitekeyboards.com/switchhitter.php) (仅Windows)
* [Keyboard Viewer](https://www.imore.com/how-use-keyboard-viewer-your-mac) (仅Mac)
* [Keyboard Tester](http://www.keyboardtester.com) (网页版)
* [Keyboard Checker](http://keyboardchecker.com) (网页版)
## 使用QMK工具箱进行调试
[QMK工具箱](https://github.com/qmk/qmk_toolbox) 将会在你的`rules.mk`中有`CONSOLE_ENABLE = yes`的时候显示你键盘发来的消息。 默认情况下,输出极为有限,不过您可以打开调试模式来增加输出信息量。使用你键盘布局中的`DEBUG`键码,使用 [命令](feature_command.md) 特性来使能调试模式, 或者向你的布局中添加以下代码。
```c
void keyboard_post_init_user(void) {
// Customise these values to desired behaviour
debug_enable=true;
debug_matrix=true;
//debug_keyboard=true;
//debug_mouse=true;
}
```
<!-- 需要修改之处:这里要添加调试回显。 -->
## 发送您自己的调试消息
有时用[custom code](custom_quantum_functions.md)发送自定义调试信息很有用. 这么做很简单. 首先在你文件头部包含`print.h`:
#include <print.h>
之后,您可以使用一些不同的打印功能:
* `print("string")`: 打印简单字符串.
* `uprintf("%s string", var)`: 打印格式化字符串
* `dprint("string")`: 仅在调试模式使能时打印简单字符串
* `dprintf("%s string", var)`: 仅在调试模式使能时打印格式化字符串

View File

@@ -42,6 +42,18 @@ static const I2CConfig i2cconfig = {
0
};
static i2c_status_t chibios_to_qmk(const msg_t* status) {
switch (*status) {
case I2C_NO_ERROR:
return I2C_STATUS_SUCCESS;
case I2C_TIMEOUT:
return I2C_STATUS_TIMEOUT;
// I2C_BUS_ERROR, I2C_ARBITRATION_LOST, I2C_ACK_FAILURE, I2C_OVERRUN, I2C_PEC_ERROR, I2C_SMB_ALERT
default:
return I2C_STATUS_ERROR;
}
}
__attribute__ ((weak))
void i2c_init(void)
{
@@ -57,29 +69,30 @@ void i2c_init(void)
//i2cInit(); //This is invoked by halInit() so no need to redo it.
}
// This is usually not needed
uint8_t i2c_start(uint8_t address)
i2c_status_t i2c_start(uint8_t address)
{
i2c_address = address;
i2cStart(&I2C_DRIVER, &i2cconfig);
return 0;
return I2C_STATUS_SUCCESS;
}
uint8_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)
i2c_status_t i2c_transmit(uint8_t address, const uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = address;
i2cStart(&I2C_DRIVER, &i2cconfig);
return i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), data, length, 0, 0, MS2ST(timeout));
msg_t status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), data, length, 0, 0, MS2ST(timeout));
return chibios_to_qmk(&status);
}
uint8_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)
i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = address;
i2cStart(&I2C_DRIVER, &i2cconfig);
return i2cMasterReceiveTimeout(&I2C_DRIVER, (i2c_address >> 1), data, length, MS2ST(timeout));
msg_t status = i2cMasterReceiveTimeout(&I2C_DRIVER, (i2c_address >> 1), data, length, MS2ST(timeout));
return chibios_to_qmk(&status);
}
uint8_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = devaddr;
i2cStart(&I2C_DRIVER, &i2cconfig);
@@ -91,18 +104,19 @@ uint8_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t l
}
complete_packet[0] = regaddr;
return i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), complete_packet, length + 1, 0, 0, MS2ST(timeout));
msg_t status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), complete_packet, length + 1, 0, 0, MS2ST(timeout));
return chibios_to_qmk(&status);
}
uint8_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = devaddr;
i2cStart(&I2C_DRIVER, &i2cconfig);
return i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), regaddr, 1, data, length, MS2ST(timeout));
msg_t status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), regaddr, 1, data, length, MS2ST(timeout));
return chibios_to_qmk(&status);
}
uint8_t i2c_stop(void)
void i2c_stop(void)
{
i2cStop(&I2C_DRIVER);
return 0;
}

View File

@@ -40,11 +40,17 @@
#define I2C_DRIVER I2CD1
#endif
typedef int16_t i2c_status_t;
#define I2C_STATUS_SUCCESS (0)
#define I2C_STATUS_ERROR (-1)
#define I2C_STATUS_TIMEOUT (-2)
void i2c_init(void);
uint8_t i2c_start(uint8_t address);
uint8_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
uint8_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
uint8_t i2c_transmit_receive(uint8_t address, uint8_t * tx_body, uint16_t tx_length, uint8_t * rx_body, uint16_t rx_length);
uint8_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
uint8_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
uint8_t i2c_stop(void);
i2c_status_t i2c_start(uint8_t address);
i2c_status_t i2c_transmit(uint8_t address, const uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_transmit_receive(uint8_t address, uint8_t * tx_body, uint16_t tx_length, uint8_t * rx_body, uint16_t rx_length);
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
void i2c_stop(void);

View File

@@ -121,7 +121,7 @@ int16_t i2c_read_nack(uint16_t timeout) {
return TWDR;
}
i2c_status_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout) {
i2c_status_t i2c_transmit(uint8_t address, const uint8_t* data, uint16_t length, uint16_t timeout) {
i2c_status_t status = i2c_start(address | I2C_WRITE, timeout);
for (uint16_t i = 0; i < length && status >= 0; i++) {
@@ -155,7 +155,7 @@ i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16
return (status < 0) ? status : I2C_STATUS_SUCCESS;
}
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout) {
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data, uint16_t length, uint16_t timeout) {
i2c_status_t status = i2c_start(devaddr | 0x00, timeout);
if (status >= 0) {
status = i2c_write(regaddr, timeout);

View File

@@ -22,10 +22,10 @@ i2c_status_t i2c_start(uint8_t address, uint16_t timeout);
i2c_status_t i2c_write(uint8_t data, uint16_t timeout);
int16_t i2c_read_ack(uint16_t timeout);
int16_t i2c_read_nack(uint16_t timeout);
i2c_status_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_transmit(uint8_t address, const uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
void i2c_stop(void);
#endif // I2C_MASTER_H
#endif // I2C_MASTER_H

View File

@@ -158,7 +158,7 @@ void inline ws2812_setled(int i, uint8_t r, uint8_t g, uint8_t b)
void ws2812_setled_all (uint8_t r, uint8_t g, uint8_t b)
{
for (int i = 0; i < RGBLED_NUM; i++) {
for (int i = 0; i < sizeof(led)/sizeof(led[0]); i++) {
led[i].r = r;
led[i].g = g;
led[i].b = b;

240
drivers/oled/glcdfont.c Normal file
View File

@@ -0,0 +1,240 @@
#pragma once
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
// Helidox 8x6 font with QMK Firmware Logo
// Online editor: http://teripom.x0.com/
static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0xA4, 0xA4, 0x9C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0xFC, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0xFC, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x40, 0x40, 0x40, 0xF0, 0xF8, 0xF8,
0xFF, 0x38, 0xFF, 0xF8, 0xF8, 0x3F,
0xF8, 0xF8, 0xFF, 0x38, 0xFF, 0xF8,
0xF8, 0xF0, 0x40, 0x40, 0x40, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0xC0, 0xC0, 0xC0, 0x80, 0x00, 0x00,
0xC0, 0xC0, 0x80, 0x00, 0x00, 0x00,
0x80, 0xC0, 0xC0, 0x00, 0xC0, 0xC0,
0x00, 0x00, 0x80, 0xC0, 0xC0, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC0, 0xC0,
0xC0, 0xC0, 0xC0, 0x00, 0xC0, 0xC0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xC0, 0xF0, 0xF8, 0xFC, 0x3E,
0x1E, 0x06, 0x01, 0x00, 0x00, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0x49, 0x49, 0xFF, 0xFF, 0xFF,
0xFF, 0xE0, 0xDF, 0xBF, 0xBF, 0x00,
0xBF, 0xBF, 0xDF, 0xE0, 0xFF, 0xFF,
0xFF, 0xFF, 0x49, 0x49, 0x49, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1F, 0x3F,
0x60, 0x60, 0xE0, 0xBF, 0x1F, 0x00,
0x7F, 0x7F, 0x07, 0x1E, 0x38, 0x1E,
0x07, 0x7F, 0x7F, 0x00, 0x7F, 0x7F,
0x0E, 0x1F, 0x3B, 0x71, 0x60, 0x00,
0x00, 0x00, 0x00, 0x00, 0x7F, 0x7F,
0x0C, 0x0C, 0x0C, 0x00, 0x7E, 0x7E,
0x00, 0x7F, 0x7E, 0x03, 0x03, 0x00,
0x7F, 0x7E, 0x03, 0x03, 0x7E, 0x7E,
0x03, 0x03, 0x7F, 0x7E, 0x00, 0x0F,
0x3E, 0x70, 0x3C, 0x06, 0x3C, 0x70,
0x3E, 0x0F, 0x00, 0x32, 0x7B, 0x49,
0x49, 0x3F, 0x7E, 0x00, 0x7F, 0x7E,
0x03, 0x03, 0x00, 0x1E, 0x3F, 0x69,
0x69, 0x6F, 0x26, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0x0F, 0x1F, 0x3F, 0x3C,
0x78, 0x70, 0x60, 0x00, 0x00, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x01, 0x01, 0x07, 0x0F, 0x0F,
0x7F, 0x0F, 0x7F, 0x0F, 0x0F, 0x7E,
0x0F, 0x0F, 0x7F, 0x0F, 0x7F, 0x0F,
0x0F, 0x07, 0x01, 0x01, 0x01, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x01, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};

45
drivers/oled/licenses.txt Normal file
View File

@@ -0,0 +1,45 @@
The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.
This is the Linux-penguin again...
Originally drewn by Larry Ewing (http://www.isc.tamu.edu/~lewing/)
(with the GIMP) the Linux Logo has been vectorized by me (Simon Budig,
http://www.home.unix-ag.org/simon/).
This happened quite some time ago with Corel Draw 4. But luckily
meanwhile there are tools available to handle vector graphics with
Linux. Bernhard Herzog (bernhard@users.sourceforge.net) deserves kudos
for creating Sketch (http://sketch.sourceforge.net), a powerful free
tool for creating vector graphics. He converted the Corel Draw file to
the Sketch native format. Since I am unable to maintain the Corel Draw
file any longer, the Sketch version now is the "official" one.
Anja Gerwinski (anja@gerwinski.de) has created an alternate version of
the penguin (penguin-variant.sk) with a thinner mouth line and slightly
altered gradients. It also features a nifty drop shadow.
The third bird (penguin-flat.sk) is a version reduced to three colors
(black/white/yellow) for e.g. silk screen printing. I made this version
for a mug, available at the friendly folks at
http://www.kernelconcepts.de/ - they do good stuff, mail Petra
(pinguin@kernelconcepts.de) if you need something special or don't
understand the german :-)
These drawings are copyrighted by Larry Ewing and Simon Budig
(penguin-variant.sk also by Anja Gerwinski), redistribution is free but
has to include this README/Copyright notice.
The use of these drawings is free. However I am happy about a sample of
your mug/t-shirt/whatever with this penguin on it...
Have fun
Simon Budig
Simon.Budig@unix-ag.org
http://www.home.unix-ag.org/simon/
Simon Budig
Am Hardtkoeppel 2
D-61279 Graevenwiesbach

531
drivers/oled/oled_driver.c Normal file
View File

@@ -0,0 +1,531 @@
/*
Copyright 2019 Ryan Caltabiano <https://github.com/XScorpion2>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "i2c_master.h"
#include "oled_driver.h"
#include OLED_FONT_H
#include "timer.h"
#include "print.h"
#include <string.h>
#if defined(__AVR__)
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else // defined(ESP8266)
#define PROGMEM
#define memcpy_P(des, src, len) memcpy(des, src, len)
#endif // defined(__AVR__)
// Used commands from spec sheet: https://cdn-shop.adafruit.com/datasheets/SSD1306.pdf
// Fundamental Commands
#define CONTRAST 0x81
#define DISPLAY_ALL_ON 0xA5
#define DISPLAY_ALL_ON_RESUME 0xA4
#define NORMAL_DISPLAY 0xA6
#define DISPLAY_ON 0xAF
#define DISPLAY_OFF 0xAE
// Scrolling Commands
#define ACTIVATE_SCROLL 0x2F
#define DEACTIVATE_SCROLL 0x2E
#define SCROLL_RIGHT 0x26
#define SCROLL_LEFT 0x27
#define SCROLL_RIGHT_UP 0x29
#define SCROLL_LEFT_UP 0x2A
// Addressing Setting Commands
#define MEMORY_MODE 0x20
#define COLUMN_ADDR 0x21
#define PAGE_ADDR 0x22
// Hardware Configuration Commands
#define DISPLAY_START_LINE 0x40
#define SEGMENT_REMAP 0xA0
#define SEGMENT_REMAP_INV 0xA1
#define MULTIPLEX_RATIO 0xA8
#define COM_SCAN_INC 0xC0
#define COM_SCAN_DEC 0xC8
#define DISPLAY_OFFSET 0xD3
#define COM_PINS 0xDA
// Timing & Driving Commands
#define DISPLAY_CLOCK 0xD5
#define PRE_CHARGE_PERIOD 0xD9
#define VCOM_DETECT 0xDB
// Charge Pump Commands
#define CHARGE_PUMP 0x8D
// Misc defines
#define OLED_TIMEOUT 60000
#define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8)
#define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT)
// i2c defines
#define I2C_CMD 0x00
#define I2C_DATA 0x40
#if defined(__AVR__)
// already defined on ARM
#define I2C_TIMEOUT 100
#define I2C_TRANSMIT_P(data) i2c_transmit_P((OLED_DISPLAY_ADDRESS << 1), &data[0], sizeof(data), I2C_TIMEOUT)
#else // defined(__AVR__)
#define I2C_TRANSMIT_P(data) i2c_transmit((OLED_DISPLAY_ADDRESS << 1), &data[0], sizeof(data), I2C_TIMEOUT)
#endif // defined(__AVR__)
#define I2C_TRANSMIT(data) i2c_transmit((OLED_DISPLAY_ADDRESS << 1), &data[0], sizeof(data), I2C_TIMEOUT)
#define I2C_WRITE_REG(mode, data, size) i2c_writeReg((OLED_DISPLAY_ADDRESS << 1), mode, data, size, I2C_TIMEOUT)
#define HAS_FLAGS(bits, flags) ((bits & flags) == flags)
// Display buffer's is the same as the OLED memory layout
// this is so we don't end up with rounding errors with
// parts of the display unusable or don't get cleared correctly
// and also allows for drawing & inverting
uint8_t oled_buffer[OLED_MATRIX_SIZE];
uint8_t* oled_cursor;
OLED_BLOCK_TYPE oled_dirty = 0;
bool oled_initialized = false;
bool oled_active = false;
bool oled_scrolling = false;
uint8_t oled_rotation = 0;
uint8_t oled_rotation_width = 0;
#if !defined(OLED_DISABLE_TIMEOUT)
uint16_t oled_last_activity;
#endif
// Internal variables to reduce math instructions
#if defined(__AVR__)
// identical to i2c_transmit, but for PROGMEM since all initialization is in PROGMEM arrays currently
// probably should move this into i2c_master...
static i2c_status_t i2c_transmit_P(uint8_t address, const uint8_t* data, uint16_t length, uint16_t timeout) {
i2c_status_t status = i2c_start(address | I2C_WRITE, timeout);
for (uint16_t i = 0; i < length && status >= 0; i++) {
status = i2c_write(pgm_read_byte((const char*)data++), timeout);
if (status) break;
}
i2c_stop();
return status;
}
#endif
// Flips the rendering bits for a character at the current cursor position
static void InvertCharacter(uint8_t *cursor)
{
const uint8_t *end = cursor + OLED_FONT_WIDTH;
while (cursor < end) {
*cursor = ~(*cursor);
cursor++;
}
}
bool oled_init(uint8_t rotation) {
oled_rotation = oled_init_user(rotation);
if (!HAS_FLAGS(oled_rotation, OLED_ROTATION_90)) {
oled_rotation_width = OLED_DISPLAY_WIDTH;
} else {
oled_rotation_width = OLED_DISPLAY_HEIGHT;
}
i2c_init();
static const uint8_t PROGMEM display_setup1[] = {
I2C_CMD,
DISPLAY_OFF,
DISPLAY_CLOCK, 0x80,
MULTIPLEX_RATIO, OLED_DISPLAY_HEIGHT - 1,
DISPLAY_OFFSET, 0x00,
DISPLAY_START_LINE | 0x00,
CHARGE_PUMP, 0x14,
MEMORY_MODE, 0x00, }; // Horizontal addressing mode
if (I2C_TRANSMIT_P(display_setup1) != I2C_STATUS_SUCCESS) {
print("oled_init cmd set 1 failed\n");
return false;
}
if (!HAS_FLAGS(oled_rotation, OLED_ROTATION_180)) {
static const uint8_t PROGMEM display_normal[] = {
I2C_CMD,
SEGMENT_REMAP_INV,
COM_SCAN_DEC };
if (I2C_TRANSMIT_P(display_normal) != I2C_STATUS_SUCCESS) {
print("oled_init cmd normal rotation failed\n");
return false;
}
} else {
static const uint8_t PROGMEM display_flipped[] = {
I2C_CMD,
SEGMENT_REMAP,
COM_SCAN_INC };
if (I2C_TRANSMIT_P(display_flipped) != I2C_STATUS_SUCCESS) {
print("display_flipped failed\n");
return false;
}
}
static const uint8_t PROGMEM display_setup2[] = {
I2C_CMD,
COM_PINS, 0x02,
CONTRAST, 0x8F,
PRE_CHARGE_PERIOD, 0xF1,
VCOM_DETECT, 0x40,
DISPLAY_ALL_ON_RESUME,
NORMAL_DISPLAY,
DEACTIVATE_SCROLL,
DISPLAY_ON };
if (I2C_TRANSMIT_P(display_setup2) != I2C_STATUS_SUCCESS) {
print("display_setup2 failed\n");
return false;
}
oled_clear();
oled_initialized = true;
oled_active = true;
oled_scrolling = false;
return true;
}
__attribute__((weak))
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return rotation;
}
void oled_clear(void) {
memset(oled_buffer, 0, sizeof(oled_buffer));
oled_cursor = &oled_buffer[0];
oled_dirty = -1; // -1 will be max value as long as display_dirty is unsigned type
}
static void calc_bounds(uint8_t update_start, uint8_t* cmd_array)
{
cmd_array[1] = OLED_BLOCK_SIZE * update_start % OLED_DISPLAY_WIDTH;
cmd_array[4] = OLED_BLOCK_SIZE * update_start / OLED_DISPLAY_WIDTH;
cmd_array[2] = (OLED_BLOCK_SIZE + OLED_DISPLAY_WIDTH - 1) % OLED_DISPLAY_WIDTH + cmd_array[1];
cmd_array[5] = (OLED_BLOCK_SIZE + OLED_DISPLAY_WIDTH - 1) / OLED_DISPLAY_WIDTH - 1;
}
static void calc_bounds_90(uint8_t update_start, uint8_t* cmd_array)
{
cmd_array[1] = OLED_BLOCK_SIZE * update_start / OLED_DISPLAY_HEIGHT * 8;
cmd_array[4] = OLED_BLOCK_SIZE * update_start % OLED_DISPLAY_HEIGHT;
cmd_array[2] = (OLED_BLOCK_SIZE + OLED_DISPLAY_HEIGHT - 1) / OLED_DISPLAY_HEIGHT * 8 - 1 + cmd_array[1];;
cmd_array[5] = (OLED_BLOCK_SIZE + OLED_DISPLAY_HEIGHT - 1) % OLED_DISPLAY_HEIGHT / 8;
}
uint8_t crot(uint8_t a, int8_t n)
{
const uint8_t mask = 0x7;
n &= mask;
return a << n | a >> (-n & mask);
}
static void rotate_90(const uint8_t* src, uint8_t* dest)
{
for (uint8_t i = 0, shift = 7; i < 8; ++i, --shift) {
uint8_t selector = (1 << i);
for (uint8_t j = 0; j < 8; ++j) {
dest[i] |= crot(src[j] & selector, shift - (int8_t)j);
}
}
}
void oled_render(void) {
// Do we have work to do?
if (!oled_dirty || oled_scrolling) {
return;
}
// Find first dirty block
uint8_t update_start = 0;
while (!(oled_dirty & (1 << update_start))) { ++update_start; }
// Set column & page position
static uint8_t display_start[] = {
I2C_CMD,
COLUMN_ADDR, 0, OLED_DISPLAY_WIDTH - 1,
PAGE_ADDR, 0, OLED_DISPLAY_HEIGHT / 8 - 1 };
if (!HAS_FLAGS(oled_rotation, OLED_ROTATION_90)) {
calc_bounds(update_start, &display_start[1]); // Offset from I2C_CMD byte at the start
} else {
calc_bounds_90(update_start, &display_start[1]); // Offset from I2C_CMD byte at the start
}
// Send column & page position
if (I2C_TRANSMIT(display_start) != I2C_STATUS_SUCCESS) {
print("oled_render offset command failed\n");
return;
}
if (!HAS_FLAGS(oled_rotation, OLED_ROTATION_90)) {
// Send render data chunk as is
if (I2C_WRITE_REG(I2C_DATA, &oled_buffer[OLED_BLOCK_SIZE * update_start], OLED_BLOCK_SIZE) != I2C_STATUS_SUCCESS) {
print("oled_render data failed\n");
return;
}
} else {
// Rotate the render chunks
const static uint8_t source_map[] = OLED_SOURCE_MAP;
const static uint8_t target_map[] = OLED_TARGET_MAP;
static uint8_t temp_buffer[OLED_BLOCK_SIZE];
memset(temp_buffer, 0, sizeof(temp_buffer));
for(uint8_t i = 0; i < sizeof(source_map); ++i) {
rotate_90(&oled_buffer[OLED_BLOCK_SIZE * update_start + source_map[i]], &temp_buffer[target_map[i]]);
}
// Send render data chunk after rotating
if (I2C_WRITE_REG(I2C_DATA, &temp_buffer[0], OLED_BLOCK_SIZE) != I2C_STATUS_SUCCESS) {
print("oled_render data failed\n");
return;
}
}
// Turn on display if it is off
oled_on();
// Clear dirty flag
oled_dirty &= ~(1 << update_start);
}
void oled_set_cursor(uint8_t col, uint8_t line) {
uint16_t index = line * oled_rotation_width + col * OLED_FONT_WIDTH;
// Out of bounds?
if (index >= OLED_MATRIX_SIZE) {
index = 0;
}
oled_cursor = &oled_buffer[index];
}
void oled_advance_page(bool clearPageRemainder) {
uint16_t index = oled_cursor - &oled_buffer[0];
uint8_t remaining = oled_rotation_width - (index % oled_rotation_width);
if (clearPageRemainder) {
// Remaining Char count
remaining = remaining / OLED_FONT_WIDTH;
// Write empty character until next line
while (remaining--)
oled_write_char(' ', false);
} else {
// Next page index out of bounds?
if (index + remaining >= OLED_MATRIX_SIZE) {
index = 0;
remaining = 0;
}
oled_cursor = &oled_buffer[index + remaining];
}
}
void oled_advance_char(void) {
uint16_t nextIndex = oled_cursor - &oled_buffer[0] + OLED_FONT_WIDTH;
uint8_t remainingSpace = oled_rotation_width - (nextIndex % oled_rotation_width);
// Do we have enough space on the current line for the next character
if (remainingSpace < OLED_FONT_WIDTH) {
nextIndex += remainingSpace;
}
// Did we go out of bounds
if (nextIndex >= OLED_MATRIX_SIZE) {
nextIndex = 0;
}
// Update cursor position
oled_cursor = &oled_buffer[nextIndex];
}
// Main handler that writes character data to the display buffer
void oled_write_char(const char data, bool invert) {
// Advance to the next line if newline
if (data == '\n') {
// Old source wrote ' ' until end of line...
oled_advance_page(true);
return;
}
// copy the current render buffer to check for dirty after
static uint8_t oled_temp_buffer[OLED_FONT_WIDTH];
memcpy(&oled_temp_buffer, oled_cursor, OLED_FONT_WIDTH);
// set the reder buffer data
uint8_t cast_data = (uint8_t)data; // font based on unsigned type for index
if (cast_data < OLED_FONT_START || cast_data > OLED_FONT_END) {
memset(oled_cursor, 0x00, OLED_FONT_WIDTH);
} else {
const uint8_t *glyph = &font[(cast_data - OLED_FONT_START) * OLED_FONT_WIDTH];
memcpy_P(oled_cursor, glyph, OLED_FONT_WIDTH);
}
// Invert if needed
if (invert) {
InvertCharacter(oled_cursor);
}
// Dirty check
if (memcmp(&oled_temp_buffer, oled_cursor, OLED_FONT_WIDTH)) {
uint16_t index = oled_cursor - &oled_buffer[0];
oled_dirty |= (1 << (index / OLED_BLOCK_SIZE));
// Edgecase check if the written data spans the 2 chunks
oled_dirty |= (1 << ((index + OLED_FONT_WIDTH) / OLED_BLOCK_SIZE));
}
// Finally move to the next char
oled_advance_char();
}
void oled_write(const char *data, bool invert) {
const char *end = data + strlen(data);
while (data < end) {
oled_write_char(*data, invert);
data++;
}
}
void oled_write_ln(const char *data, bool invert) {
oled_write(data, invert);
oled_advance_page(true);
}
#if defined(__AVR__)
void oled_write_P(const char *data, bool invert) {
uint8_t c = pgm_read_byte(data);
while (c != 0) {
oled_write_char(c, invert);
c = pgm_read_byte(++data);
}
}
void oled_write_ln_P(const char *data, bool invert) {
oled_write_P(data, invert);
oled_advance_page(true);
}
#endif // defined(__AVR__)
bool oled_on(void) {
#if !defined(OLED_DISABLE_TIMEOUT)
oled_last_activity = timer_read();
#endif
static const uint8_t PROGMEM display_on[] = { I2C_CMD, DISPLAY_ON };
if (!oled_active) {
if (I2C_TRANSMIT_P(display_on) != I2C_STATUS_SUCCESS) {
print("oled_on cmd failed\n");
return oled_active;
}
oled_active = true;
}
return oled_active;
}
bool oled_off(void) {
static const uint8_t PROGMEM display_off[] = { I2C_CMD, DISPLAY_OFF };
if (oled_active) {
if (I2C_TRANSMIT_P(display_off) != I2C_STATUS_SUCCESS) {
print("oled_off cmd failed\n");
return oled_active;
}
oled_active = false;
}
return !oled_active;
}
bool oled_scroll_right(void) {
// Dont enable scrolling if we need to update the display
// This prevents scrolling of bad data from starting the scroll too early after init
if (!oled_dirty && !oled_scrolling) {
static const uint8_t PROGMEM display_scroll_right[] = {
I2C_CMD, SCROLL_RIGHT, 0x00, 0x00, 0x00, 0x0F, 0x00, 0xFF, ACTIVATE_SCROLL };
if (I2C_TRANSMIT_P(display_scroll_right) != I2C_STATUS_SUCCESS) {
print("oled_scroll_right cmd failed\n");
return oled_scrolling;
}
oled_scrolling = true;
}
return oled_scrolling;
}
bool oled_scroll_left(void) {
// Dont enable scrolling if we need to update the display
// This prevents scrolling of bad data from starting the scroll too early after init
if (!oled_dirty && !oled_scrolling) {
static const uint8_t PROGMEM display_scroll_left[] = {
I2C_CMD, SCROLL_LEFT, 0x00, 0x00, 0x00, 0x0F, 0x00, 0xFF, ACTIVATE_SCROLL };
if (I2C_TRANSMIT_P(display_scroll_left) != I2C_STATUS_SUCCESS) {
print("oled_scroll_left cmd failed\n");
return oled_scrolling;
}
oled_scrolling = true;
}
return oled_scrolling;
}
bool oled_scroll_off(void) {
if (oled_scrolling) {
static const uint8_t PROGMEM display_scroll_off[] = { I2C_CMD, DEACTIVATE_SCROLL };
if (I2C_TRANSMIT_P(display_scroll_off) != I2C_STATUS_SUCCESS) {
print("oled_scroll_off cmd failed\n");
return oled_scrolling;
}
oled_scrolling = false;
}
return !oled_scrolling;
}
uint8_t oled_max_chars(void) {
if (!HAS_FLAGS(oled_rotation, OLED_ROTATION_90)) {
return OLED_DISPLAY_WIDTH / OLED_FONT_WIDTH;
}
return OLED_DISPLAY_HEIGHT / OLED_FONT_WIDTH;
}
uint8_t oled_max_lines(void) {
if (!HAS_FLAGS(oled_rotation, OLED_ROTATION_90)) {
return OLED_DISPLAY_HEIGHT / OLED_FONT_HEIGHT;
}
return OLED_DISPLAY_WIDTH / OLED_FONT_HEIGHT;
}
void oled_task(void) {
if (!oled_initialized) {
return;
}
oled_set_cursor(0, 0);
oled_task_user();
// Smart render system, no need to check for dirty
oled_render();
// Display timeout check
#if !defined(OLED_DISABLE_TIMEOUT)
if (oled_active && timer_elapsed(oled_last_activity) > OLED_TIMEOUT) {
oled_off();
}
#endif
}
__attribute__((weak))
void oled_task_user(void) {
}

192
drivers/oled/oled_driver.h Normal file
View File

@@ -0,0 +1,192 @@
/*
Copyright 2019 Ryan Caltabiano <https://github.com/XScorpion2>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
#if defined(OLED_DISPLAY_CUSTOM)
// Expected user to implement the necessary defines
#elif defined(OLED_DISPLAY_128X64)
// Double height 128x64
#define OLED_DISPLAY_WIDTH 128
#define OLED_DISPLAY_HEIGHT 64
#define OLED_MATRIX_SIZE (OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH) // 1024 (compile time mathed)
#define OLED_BLOCK_TYPE uint32_t
#define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8) // 32 (compile time mathed)
#define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT) // 32 (compile time mathed)
// For 90 degree rotation, we map our internal matrix to oled matrix using fixed arrays
// The OLED writes to it's memory horizontally, starting top left, but our memory starts bottom left in this mode
#define OLED_SOURCE_MAP { 32, 40, 48, 56 }
#define OLED_TARGET_MAP { 24, 16, 8, 0 }
// If OLED_BLOCK_TYPE is uint16_t, these tables would look like:
// #define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56 }
// #define OLED_TARGET_MAP { 56, 48, 40, 32, 24, 16, 8, 0 }
// If OLED_BLOCK_TYPE is uint8_t, these tables would look like:
// #define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 }
// #define OLED_TARGET_MAP { 56, 120, 48, 112, 40, 104, 32, 96, 24, 88, 16, 80, 8, 72, 0, 64 }
#else // defined(OLED_DISPLAY_128X64)
// Default 128x32
#define OLED_DISPLAY_WIDTH 128
#define OLED_DISPLAY_HEIGHT 32
#define OLED_MATRIX_SIZE (OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH) // 512 (compile time mathed)
#define OLED_BLOCK_TYPE uint16_t // Type to use for segmenting the oled display for smart rendering, use unsigned types only
#define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8) // 16 (compile time mathed)
#define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT) // 32 (compile time mathed)
// For 90 degree rotation, we map our internal matrix to oled matrix using fixed arrays
// The OLED writes to it's memory horizontally, starting top left, but our memory starts bottom left in this mode
#define OLED_SOURCE_MAP { 0, 8, 16, 24 }
#define OLED_TARGET_MAP { 24, 16, 8, 0 }
// If OLED_BLOCK_TYPE is uint8_t, these tables would look like:
// #define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56 }
// #define OLED_TARGET_MAP { 48, 32, 16, 0, 56, 40, 24, 8 }
#endif // defined(OLED_DISPLAY_CUSTOM)
// Address to use for tthe i2d oled communication
#if !defined(OLED_DISPLAY_ADDRESS)
#define OLED_DISPLAY_ADDRESS 0x3C
#endif
// Custom font file to use
#if !defined(OLED_FONT_H)
#define OLED_FONT_H "glcdfont.c"
#endif
// unsigned char value of the first character in the font file
#if !defined(OLED_FONT_START)
#define OLED_FONT_START 0
#endif
// unsigned char value of the last character in the font file
#if !defined(OLED_FONT_END)
#define OLED_FONT_END 224
#endif
// Font render width
#if !defined(OLED_FONT_WIDTH)
#define OLED_FONT_WIDTH 6
#endif
// Font render height
#if !defined(OLED_FONT_HEIGHT)
#define OLED_FONT_HEIGHT 8
#endif
// OLED Rotation enum values are flags
typedef enum {
OLED_ROTATION_0 = 0,
OLED_ROTATION_90 = 1,
OLED_ROTATION_180 = 2,
OLED_ROTATION_270 = 3, // OLED_ROTATION_90 | OLED_ROTATION_180
} oled_rotation_t;
// Initialize the oled display, rotating the rendered output based on the define passed in.
// Returns true if the OLED was initialized successfully
bool oled_init(oled_rotation_t rotation);
// Called at the start of oled_init, weak function overridable by the user
// rotation - the value passed into oled_init
// Return new oled_rotation_t if you want to override default rotation
oled_rotation_t oled_init_user(oled_rotation_t rotation);
// Clears the display buffer, resets cursor position to 0, and sets the buffer to dirty for rendering
void oled_clear(void);
// Renders the dirty chunks of the buffer to oled display
void oled_render(void);
// Moves cursor to character position indicated by column and line, wraps if out of bounds
// Max column denoted by 'oled_max_chars()' and max lines by 'oled_max_lines()' functions
void oled_set_cursor(uint8_t col, uint8_t line);
// Advances the cursor to the next page, writing ' ' if true
// Wraps to the begining when out of bounds
void oled_advance_page(bool clearPageRemainder);
// Moves the cursor forward 1 character length
// Advance page if there is not enough room for the next character
// Wraps to the begining when out of bounds
void oled_advance_char(void);
// Writes a single character to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
// Main handler that writes character data to the display buffer
void oled_write_char(const char data, bool invert);
// Writes a string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
void oled_write(const char *data, bool invert);
// Writes a string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
// Advances the cursor to the next page, wiring ' ' to the remainder of the current page
void oled_write_ln(const char *data, bool invert);
#if defined(__AVR__)
// Writes a PROGMEM string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
// Remapped to call 'void oled_write(const char *data, bool invert);' on ARM
void oled_write_P(const char *data, bool invert);
// Writes a PROGMEM string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
// Advances the cursor to the next page, wiring ' ' to the remainder of the current page
// Remapped to call 'void oled_write_ln(const char *data, bool invert);' on ARM
void oled_write_ln_P(const char *data, bool invert);
#else
// Writes a string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
#define oled_write_P(data, invert) oled_write(data, invert)
// Writes a string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
// Advances the cursor to the next page, wiring ' ' to the remainder of the current page
#define oled_write_ln_P(data, invert) oled_write(data, invert)
#endif // defined(__AVR__)
// Can be used to manually turn on the screen if it is off
// Returns true if the screen was on or turns on
bool oled_on(void);
// Can be used to manually turn off the screen if it is on
// Returns true if the screen was off or turns off
bool oled_off(void);
// Basically it's oled_render, but with timeout management and oled_task_user calling!
void oled_task(void);
// Called at the start of oled_task, weak function overridable by the user
void oled_task_user(void);
// Scrolls the entire display right
// Returns true if the screen was scrolling or starts scrolling
// NOTE: display contents cannot be changed while scrolling
bool oled_scroll_right(void);
// Scrolls the entire display left
// Returns true if the screen was scrolling or starts scrolling
// NOTE: display contents cannot be changed while scrolling
bool oled_scroll_left(void);
// Turns off display scrolling
// Returns true if the screen was not scrolling or stops scrolling
bool oled_scroll_off(void);
// Returns the maximum number of characters that will fit on a line
uint8_t oled_max_chars(void);
// Returns the maximum number of lines that will fit on the oled
uint8_t oled_max_lines(void);

View File

@@ -21,7 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define PRODUCT_ID 0x2010
#define DEVICE_VER 0x0001
#define MANUFACTURER 1upkeyboards
#define PRODUCT super16
@@ -65,9 +65,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
@@ -85,10 +85,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
@@ -242,3 +241,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
/* prevent stuck modifiers */

View File

@@ -1,12 +1,15 @@
{
"keyboard_name": "super16",
"url": "",
"maintainer": "qmk",
"width": 4,
"height": 4,
"layouts": {
"LAYOUT_ortho_4x4": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}]
}
"keyboard_name": "super16",
"url": "",
"maintainer": "qmk",
"width": 4,
"height": 4,
"layouts": {
"LAYOUT_ortho_4x4": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}]
},
"LAYOUT_numpad_4x4": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0, "h":2}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2, "h":2}, {"x":0, "y":3, "w":2}, {"x":2, "y":3}]
}
}
}
}

View File

@@ -15,40 +15,16 @@
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_4x4( /* Base */
KC_A, KC_1, KC_2, KC_4, \
KC_A, KC_1, KC_2, KC_4, \
KC_A, KC_1, KC_2, KC_4, \
KC_A, KC_1, KC_2, KC_4 \
RGB_TOG, KC_1, KC_U, KC_P,
RGB_MOD, KC_1, KC_U, KC_P,
RGB_TOG, KC_1, KC_U, KC_P,
RGB_MOD, KC_1, KC_U, KC_P
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
} else {
// when keycode QMKURL is released
}
break;
}
return true;
}

View File

@@ -1,5 +1,4 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
@@ -15,7 +14,6 @@ MCU = atmega32u4
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
@@ -48,7 +46,6 @@ OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
@@ -58,26 +55,27 @@ BOOTLOADER = caterina
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
#EXTRAFLAGS += -flto
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
LAYOUTS = ortho_4x4
LAYOUTS = ortho_4x4 numpad_4x4

View File

@@ -16,28 +16,28 @@
#include "super16.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
led_set_user(usb_led);
}

View File

@@ -25,15 +25,27 @@
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_4x4( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, k23, \
k30, k31, k32, k33 \
) \
{ \
{ k00, k01, k02, k03 }, \
{ k10, k11, k12, k13 }, \
{ k20, k21, k22, k23 }, \
{ k30, k31, k32, k33 }, \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
K30, K31, K32, K33 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, K33 } \
}
#define LAYOUT_numpad_4x4( \
K00, K01, K02, K03, \
K10, K11, K12, \
K20, K21, K22, K23, \
K31, K32 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, KC_NO }, \
{ K20, K21, K22, K23 }, \
{ KC_NO, K31, K32, KC_NO } \
}

19
keyboards/adkb96/adkb96.c Normal file
View File

@@ -0,0 +1,19 @@
#include "adkb96.h"
#ifdef SWAP_HANDS_ENABLE
__attribute__ ((weak))
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6}, {6, 6}, {7, 6}},
{{0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7}, {6, 7}, {7, 7}},
{{0, 8}, {1, 8}, {2, 8}, {3, 8}, {4, 8}, {5, 8}, {6, 8}, {7, 8}},
{{0, 9}, {1, 9}, {2, 9}, {3, 9}, {4, 9}, {5, 9}, {6, 9}, {7, 9}},
{{0,10}, {1,10}, {2,10}, {3,10}, {4,10}, {5,10}, {6,10}, {7,10}},
{{0,11}, {1,11}, {2,11}, {3,11}, {4,11}, {5,11}, {6,11}, {7,11}},
{{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0}, {6, 0}, {7, 0}},
{{0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1}, {6, 1}, {7, 1}},
{{0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2}, {6, 2}, {7, 2}},
{{0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3}, {6, 3}, {7, 3}},
{{0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4}, {6, 4}, {7, 4}},
{{0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5}, {6, 5}, {7, 5}}
};
#endif

28
keyboards/adkb96/adkb96.h Normal file
View File

@@ -0,0 +1,28 @@
#pragma once
#include "quantum.h"
#ifdef KEYBOARD_adkb96_rev1
#include "rev1.h"
#endif
// Used to create a keymap using only KC_ prefixed keys
#define LAYOUT_kc_ortho_6x16( \
L00, L01, L02, L03, L04, L05, L06, L07, R00, R01, R02, R03, R04, R05, R06, R07, \
L10, L11, L12, L13, L14, L15, L16, L17, R10, R11, R12, R13, R14, R15, R16, R17, \
L20, L21, L22, L23, L24, L25, L26, L27, R20, R21, R22, R23, R24, R25, R26, R27, \
L30, L31, L32, L33, L34, L35, L36, L37, R30, R31, R32, R33, R34, R35, R36, R37, \
L40, L41, L42, L43, L44, L45, L46, L47, R40, R41, R42, R43, R44, R45, R46, R47, \
L50, L51, L52, L53, L54, L55, L56, L57, R50, R51, R52, R53, R54, R55, R56, R57 \
) \
LAYOUT( \
KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##L06, KC_##L07, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, KC_##R06, KC_##R07, \
KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##L16, KC_##L17, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, KC_##R16, KC_##R17, \
KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##L26, KC_##L27, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, KC_##R26, KC_##R27, \
KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##L36, KC_##L37, KC_##R30, KC_##R31, KC_##R32, KC_##R33, KC_##R34, KC_##R35, KC_##R36, KC_##R37, \
KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##L44, KC_##L45, KC_##L46, KC_##L47, KC_##R40, KC_##R41, KC_##R42, KC_##R43, KC_##R44, KC_##R45, KC_##R46, KC_##R47, \
KC_##L50, KC_##L51, KC_##L52, KC_##L53, KC_##L54, KC_##L55, KC_##L56, KC_##L57, KC_##R50, KC_##R51, KC_##R52, KC_##R53, KC_##R54, KC_##R55, KC_##R56 ,KC_##R57 \
)
#define LAYOUT_kc LAYOUT_kc_ortho_6x16

22
keyboards/adkb96/config.h Normal file
View File

@@ -0,0 +1,22 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"

494
keyboards/adkb96/info.json Normal file
View File

@@ -0,0 +1,494 @@
{
"keyboard_name": "adkb96",
"url": "",
"maintainer": "qmk",
"width": 16,
"height": 6,
"layouts": {
"LAYOUT_ortho_6x16": {
"key_count": 96,
"layout": [
{
"label": "L00",
"x": 0,
"y": 0
},
{
"label": "L01",
"x": 1,
"y": 0
},
{
"label": "L02",
"x": 2,
"y": 0
},
{
"label": "L03",
"x": 3,
"y": 0
},
{
"label": "L04",
"x": 4,
"y": 0
},
{
"label": "L05",
"x": 5,
"y": 0
},
{
"label": "L06",
"x": 6,
"y": 0
},
{
"label": "L07",
"x": 7,
"y": 0
},
{
"label": "R00",
"x": 8,
"y": 0
},
{
"label": "R01",
"x": 9,
"y": 0
},
{
"label": "R02",
"x": 10,
"y": 0
},
{
"label": "R03",
"x": 11,
"y": 0
},
{
"label": "R04",
"x": 12,
"y": 0
},
{
"label": "R05",
"x": 13,
"y": 0
},
{
"label": "R06",
"x": 14,
"y": 0
},
{
"label": "R07",
"x": 15,
"y": 0
},
{
"label": "L10",
"x": 0,
"y": 1
},
{
"label": "L11",
"x": 1,
"y": 1
},
{
"label": "L12",
"x": 2,
"y": 1
},
{
"label": "L13",
"x": 3,
"y": 1
},
{
"label": "L14",
"x": 4,
"y": 1
},
{
"label": "L15",
"x": 5,
"y": 1
},
{
"label": "L16",
"x": 6,
"y": 1
},
{
"label": "L17",
"x": 7,
"y": 1
},
{
"label": "R10",
"x": 8,
"y": 1
},
{
"label": "R11",
"x": 9,
"y": 1
},
{
"label": "R12",
"x": 10,
"y": 1
},
{
"label": "R13",
"x": 11,
"y": 1
},
{
"label": "R14",
"x": 12,
"y": 1
},
{
"label": "R15",
"x": 13,
"y": 1
},
{
"label": "R16",
"x": 14,
"y": 1
},
{
"label": "R17",
"x": 15,
"y": 1
},
{
"label": "L20",
"x": 0,
"y": 2
},
{
"label": "L21",
"x": 1,
"y": 2
},
{
"label": "L22",
"x": 2,
"y": 2
},
{
"label": "L23",
"x": 3,
"y": 2
},
{
"label": "L24",
"x": 4,
"y": 2
},
{
"label": "L25",
"x": 5,
"y": 2
},
{
"label": "L26",
"x": 6,
"y": 2
},
{
"label": "L27",
"x": 7,
"y": 2
},
{
"label": "R20",
"x": 8,
"y": 2
},
{
"label": "R21",
"x": 9,
"y": 2
},
{
"label": "R22",
"x": 10,
"y": 2
},
{
"label": "R23",
"x": 11,
"y": 2
},
{
"label": "R24",
"x": 12,
"y": 2
},
{
"label": "R25",
"x": 13,
"y": 2
},
{
"label": "R26",
"x": 14,
"y": 2
},
{
"label": "R27",
"x": 15,
"y": 2
},
{
"label": "L30",
"x": 0,
"y": 3
},
{
"label": "L31",
"x": 1,
"y": 3
},
{
"label": "L32",
"x": 2,
"y": 3
},
{
"label": "L33",
"x": 3,
"y": 3
},
{
"label": "L34",
"x": 4,
"y": 3
},
{
"label": "L35",
"x": 5,
"y": 3
},
{
"label": "L36",
"x": 6,
"y": 3
},
{
"label": "L37",
"x": 7,
"y": 3
},
{
"label": "R30",
"x": 8,
"y": 3
},
{
"label": "R31",
"x": 9,
"y": 3
},
{
"label": "R32",
"x": 10,
"y": 3
},
{
"label": "R33",
"x": 11,
"y": 3
},
{
"label": "R34",
"x": 12,
"y": 3
},
{
"label": "R35",
"x": 13,
"y": 3
},
{
"label": "R36",
"x": 14,
"y": 3
},
{
"label": "R37",
"x": 15,
"y": 3
},
{
"label": "L40",
"x": 0,
"y": 4
},
{
"label": "L41",
"x": 1,
"y": 4
},
{
"label": "L42",
"x": 2,
"y": 4
},
{
"label": "L43",
"x": 3,
"y": 4
},
{
"label": "L44",
"x": 4,
"y": 4
},
{
"label": "L45",
"x": 5,
"y": 4
},
{
"label": "L46",
"x": 6,
"y": 4
},
{
"label": "L47",
"x": 7,
"y": 4
},
{
"label": "R40",
"x": 8,
"y": 4
},
{
"label": "R41",
"x": 9,
"y": 4
},
{
"label": "R42",
"x": 10,
"y": 4
},
{
"label": "R43",
"x": 11,
"y": 4
},
{
"label": "R44",
"x": 12,
"y": 4
},
{
"label": "R45",
"x": 13,
"y": 4
},
{
"label": "R46",
"x": 14,
"y": 4
},
{
"label": "R47",
"x": 15,
"y": 4
},
{
"label": "L50",
"x": 0,
"y": 5
},
{
"label": "L51",
"x": 1,
"y": 5
},
{
"label": "L52",
"x": 2,
"y": 5
},
{
"label": "L53",
"x": 3,
"y": 5
},
{
"label": "L54",
"x": 4,
"y": 5
},
{
"label": "L55",
"x": 5,
"y": 5
},
{
"label": "L56",
"x": 6,
"y": 5
},
{
"label": "L57",
"x": 7,
"y": 5
},
{
"label": "R50",
"x": 8,
"y": 5
},
{
"label": "R51",
"x": 9,
"y": 5
},
{
"label": "R52",
"x": 10,
"y": 5
},
{
"label": "R53",
"x": 11,
"y": 5
},
{
"label": "R54",
"x": 12,
"y": 5
},
{
"label": "R55",
"x": 13,
"y": 5
},
{
"label": "R56",
"x": 14,
"y": 5
},
{
"label": "R57",
"x": 15,
"y": 5
}
]
}
}
}

View File

@@ -0,0 +1,34 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
//#define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define FORCE_NKRO

View File

@@ -0,0 +1,15 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, XXXXXXX,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DELT,
KC_ZKHK,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_JYEN,KC_BSPC,KC_BSPC,
KC_TAB, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_ENT, KC_ENT,
KC_CAPS,KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_BSLS,KC_ENT, KC_ENT,
KC_LSFT,KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RO, KC_UP, KC_RSFT,KC_RSFT,
KC_LCTL,KC_LALT,KC_LGUI,KC_MHEN,KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_HENK,KC_KANA,KC_RALT,KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT,XXXXXXX
)
};

View File

@@ -0,0 +1,17 @@
# ADKB96
![ADKB96](http://btoshop.jp/wp-content/uploads/sites/3/2019/04/ADKB96_ALL.png)
A 16x6 ortholinear keyboard kit made and sold by Bit Trade One Ltd. [More info on Web](http://bit-trade-one.co.jp/selfmadekb/adkb96/)
Keyboard Maintainer: [Bit Trade One Ltd.](http://bit-trade-one.co.jp/)
Hardware Supported: ADKB96 PCB, Pro Micro
Hardware Availability: [PCB & case Data](https://github.com/bit-trade-one/ADKB96-hardware), [BTOS Shop](http://btoshop.jp/2019/04/11/4562469772424/)
Make example for this keyboard (after setting up your build environment):
```sh
make adkb96/rev1:default
```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,78 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* USB Device descriptor parameter */
#define VENDOR_ID 0x00a5
#define PRODUCT_ID 0xad96
#define DEVICE_VER 0x0001
#define MANUFACTURER Bit Trade One
#define PRODUCT ADKB96
#define DESCRIPTION
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 12
#define MATRIX_COLS 8
// wiring of each half
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5, F4 }
#define SOFT_SERIAL_PIN D0
/* define tapping term */
#define TAPPING_TERM 100
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
/*
#define RGB_DI_PIN D3
#define RGBLED_NUM 12 // Number of LEDs
*/
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

View File

@@ -0,0 +1,15 @@
#include "adkb96.h"
void matrix_init_kb(void) {
// // green led on
// DDRD |= (1<<5);
// PORTD &= ~(1<<5);
// // orange led on
// DDRB |= (1<<0);
// PORTB &= ~(1<<0);
matrix_init_user();
};

View File

@@ -0,0 +1,44 @@
#pragma once
#include "adkb96.h"
//void promicro_bootloader_jmp(bool program);
#ifdef USE_I2C
#include <stddef.h>
#ifdef __AVR__
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#endif
//void promicro_bootloader_jmp(bool program);
// Keymap with right side flipped
// (TRRS jack on both halves are to the right)
#define LAYOUT_ortho_6x16( \
L00, L01, L02, L03, L04, L05, L06, L07, R00, R01, R02, R03, R04, R05, R06, R07, \
L10, L11, L12, L13, L14, L15, L16, L17, R10, R11, R12, R13, R14, R15, R16, R17, \
L20, L21, L22, L23, L24, L25, L26, L27, R20, R21, R22, R23, R24, R25, R26, R27, \
L30, L31, L32, L33, L34, L35, L36, L37, R30, R31, R32, R33, R34, R35, R36, R37, \
L40, L41, L42, L43, L44, L45, L46, L47, R40, R41, R42, R43, R44, R45, R46, R47, \
L50, L51, L52, L53, L54, L55, L56, L57, R50, R51, R52, R53, R54, R55, R56, R57 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, L06, L07 }, \
{ L10, L11, L12, L13, L14, L15, L16, L17 }, \
{ L20, L21, L22, L23, L24, L25, L26, L27 }, \
{ L30, L31, L32, L33, L34, L35, L36, L37 }, \
{ L40, L41, L42, L43, L44, L45, L46, L47 }, \
{ L50, L51, L52, L53, L54, L55, L56, L57 }, \
{ R00, R01, R02, R03, R04, R05, R06, R07 }, \
{ R10, R11, R12, R13, R14, R15, R16, R17 }, \
{ R20, R21, R22, R23, R24, R25, R26, R27 }, \
{ R30, R31, R32, R33, R34, R35, R36, R37 }, \
{ R40, R41, R42, R43, R44, R45, R46, R47 }, \
{ R50, R51, R52, R53, R54, R55, R56, R57 } \
}
#define LAYOUT LAYOUT_ortho_6x16

View File

@@ -1,5 +1,3 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
@@ -36,41 +34,45 @@ ARCH = AVR8
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
ifeq ($(strip $(KEYBOARD)), preonic/rev1)
BOOTLOADER = atmel-dfu
endif
ifeq ($(strip $(KEYBOARD)), preonic/rev2)
BOOTLOADER = qmk-dfu
endif
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = caterina
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
API_SYSEX_ENABLE = no
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
LAYOUTS = ortho_5x12
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = preonic/rev2
DEFAULT_FOLDER = adkb96/rev1

View File

@@ -1,21 +1,24 @@
Atreus
===
======
A small mechanical keyboard that is based around the shape of the human hand.
These configuration files are specifically for the Atreus keyboards created by Phil Hagelberg (@technomancy). This keyboard is available in two variants: one powered by a Teensy 2, (usually hand-wired) one powered by an A-Star. (usually using a PCB) This repository currently assumes that you have an A-Star powered Atreus. If you are using a Teensy2, specify that by adding `TEENSY2=yes` to your `make` commands.
Keyboard Maintainer: [Phil Hagelberg](https://github.com/technomancy)
Hardware Supported: Atreus, PCB-based or hand-wired
Hardware Availability: https://atreus.technomancy.us
Make example for this keyboard (after setting up your build environment):
These configuration files are specifically for the Atreus keyboards created by Phil Hagelberg (@technomancy). This keyboard is available in two variants: one powered by a Teensy 2 (usually hand-wired), one powered by an A-Star (usually using a PCB). You will need to use different `make` commands depending on the variant you have; see examples below.
make atreus:default:avrdude
A-Star:\
`make atreus:default:avrdude`
Unlike the TMK firmware, this command should be run from the root of
the repository, not the directory containing this readme.
Teensy:\
`make TEENSY2=yes atreus:default:teensy`
If your keyboard layout is a mirror image of what you expected (i.e. you do not get QWERTY on the left but YTREWQ on the right), then you have an A-Star powered Atreus (older than March 2016) with PCB labels facing *down* instead of up. Specify that by adding `PCBDOWN=yes` to your `make` commands, e.g.
If your keyboard layout is a mirror image of what you expected (i.e. you do not get QWERTY on the left but YTREWQ on the right), then you have an A-Star powered Atreus (older than March 2016) with PCB labels facing *down* instead of up. Specify that by adding `PCBDOWN=yes` to your `make` commands.
`make PCBDOWN=yes atreus:default:avrdude`
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
*Unlike the TMK firmware, these commands should be run from the root of the repository, not the directory containing this readme.*
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools), then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@@ -1,19 +1,4 @@
ifdef TEENSY2
OPT_DEFS += -DATREUS_TEENSY2
ATREUS_UPLOAD_COMMAND = teensy_loader_cli -w -mmcu=$(MCU) $(TARGET).hex
else
OPT_DEFS += -DATREUS_ASTAR
ifdef PCBDOWN
OPT_DEFS += -DPCBDOWN
endif
ATREUS_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done; \
avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB)
endif
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
@@ -48,34 +33,56 @@ ARCH = AVR8
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
ifdef TEENSY2
BOOTLOADER = halfkay
else
BOOTLOADER = caterina
endif
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# MIDI_ENABLE = YES # MIDI controls
UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
ifdef TEENSY2
BOOTLOADER = halfkay
OPT_DEFS += -DATREUS_TEENSY2
else
BOOTLOADER = caterina
OPT_DEFS += -DATREUS_ASTAR
ifdef PCBDOWN
OPT_DEFS += -DPCBDOWN
endif
endif
USB = /dev/cu.usbmodem1411
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = yes # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)

View File

@@ -123,7 +123,7 @@
{"label":";", "x":10.75, "y":2},
{"label":"'", "x":11.75, "y":2},
{"label":"ISO #", "x":12.75, "y":2},
{"label":"Enter", "x":13.75, "y":2, "w":1.25, "h":2},
{"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2},
{"label":"Shift", "x":0, "y":3, "w":1.25},
{"label":"ISO \\", "x":1.25, "y":3},
{"label":"Z", "x":2.25, "y":3},

View File

@@ -6,7 +6,7 @@ Baguette
This is a custom keyboard with backlight inspired by France.
Keyboard Maintainer: [Yiancar](http://yiancar-designs.com/) and on [github](https://github.com/yiancar)
Hardware Supported: ATMEGA 32u4 MCU with backlight support.
Hardware Supported: ATMEGA 32u4 MCU with backlight support.
Hardware Availability: Closed group-buy please contact the runners (Tesletron and Enjoy)
Make example for this keyboard (after setting up your build environment):

15
keyboards/bm16s/bm16s.h Executable file
View File

@@ -0,0 +1,15 @@
#pragma once
#include "quantum.h"
#define LAYOUT_ortho_4x4( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
K30, K31, K32, K33 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, K33 } \
}

46
keyboards/bm16s/config.h Executable file
View File

@@ -0,0 +1,46 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER KPrepublic
#define PRODUCT bm16s
#define DESCRIPTION KPrepublic bm16s
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 4
/* key matrix pins */
#define MATRIX_ROW_PINS { D1, D0, D3, D2 }
#define MATRIX_COL_PINS { F7, F6, D4, D6 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 3
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 16
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

30
keyboards/bm16s/info.json Normal file
View File

@@ -0,0 +1,30 @@
{
"keyboard_name": "bm16s",
"url": "",
"maintainer": "qmk",
"width": 4,
"height": 4,
"layouts": {
"LAYOUT_ortho_4x4": {
"key_count": 16,
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":0, "y":2},
{"x":1, "y":2},
{"x":2, "y":2},
{"x":3, "y":2},
{"x":0, "y":3},
{"x":1, "y":3},
{"x":2, "y":3},
{"x":3, "y":3}
]
}
}
}

View File

@@ -0,0 +1,16 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_4x4(
KC_KP_7, KC_KP_8, KC_KP_9, MO(1), \
KC_KP_4, KC_KP_5, KC_KP_6, KC_PMNS, \
KC_KP_1, KC_KP_2, KC_KP_3, KC_PPLS, \
KC_KP_0, KC_PDOT, KC_PCMM, KC_PENT \
),
[1] = LAYOUT_ortho_4x4(
RESET, BL_STEP, _______, KC_VOLU, \
BL_TOGG, BL_DEC, BL_INC, KC_VOLD, \
RGB_TOG, RGB_MOD, RGB_HUI, KC_MUTE, \
RGB_SAI, RGB_SAD, RGB_HUD, _______ \
),
};

View File

@@ -0,0 +1,20 @@
#include QMK_KEYBOARD_H
#define RGB_BRU RGB_VAI
#define RGB_BRD RGB_VAD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_4x4(
KC_BRIU, _______, _______, KC_VOLU, \
KC_BRID, _______, _______, KC_VOLD, \
_______, _______, _______, KC_MUTE, \
KC_MPRV, KC_MPLY, KC_MNXT, MO(1) \
),
[1] = LAYOUT_ortho_4x4(
RESET, _______, _______, _______, \
RGB_SPD, RGB_BRU, RGB_SPI, _______, \
RGB_RMOD, RGB_BRD, RGB_MOD, _______, \
RGB_TOG, _______, _______, _______ \
),
};

13
keyboards/bm16s/readme.md Normal file
View File

@@ -0,0 +1,13 @@
# bm16s
A 16-key macropad, with USB C and per-key RGB backlighting. This is a variant of the BM16A, but with low profile Choc switches.
Keyboard Maintainer: QMK Community
Hardware Supported: The PCBs, controllers supported
Hardware Availability: [KPrepublic](https://kprepublic.com/collections/pcb/products/bm16s-16-keys-custom-mechanical-keyboard-pcb-plate-programmed-numpad-layouts-qmk-firmware-with-rgb-switch-leds-choc-switch); [AliExpress](https://www.aliexpress.com/item/bm16s-16-keys-Custom-Mechanical-Keyboard-PCB-plate-programmed-numpad-layouts-qmk-firmware-with-rgb-switch/32999247908.html); [Massdrop](https://www.massdrop.com/buy/78169)
Make example for this keyboard (after setting up your build environment):
make bm16s:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

72
keyboards/bm16s/rules.mk Executable file
View File

@@ -0,0 +1,72 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yes
LAYOUTS = ortho_4x4

View File

@@ -0,0 +1,217 @@
/* Copyright 2019 ishtob
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "2019.h"
#include "qwiic.h"
#include "action_layer.h"
#include "haptic.h"
#ifdef RGB_MATRIX_ENABLE
#include "rgblight.h"
rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
/*{row | col << 4}
| {x=0..224, y=0..64}
| | modifier
| | | */
{{1|(3<<4)}, {188, 16}, 4},
{{3|(3<<4)}, {187, 48}, 4},
{{4|(2<<4)}, {149, 64}, 4},
{{4|(1<<4)}, {112, 64}, 4},
{{3|(0<<4)}, {37, 48}, 4},
{{1|(0<<4)}, {38, 16}, 4}
};
#endif
uint8_t *o_fb;
uint16_t counterst = 0;
#ifdef QWIIC_MICRO_OLED_ENABLE
/* screen off after this many milliseconds */
#include "timer.h"
#define ScreenOffInterval 60000 /* milliseconds */
static uint16_t last_flush;
volatile uint8_t led_numlock = false;
volatile uint8_t led_capslock = false;
volatile uint8_t led_scrolllock = false;
static uint8_t layer;
static bool queue_for_send = false;
static uint8_t encoder_value = 32;
__attribute__ ((weak))
void draw_ui(void) {
clear_buffer();
last_flush = timer_read();
send_command(DISPLAYON);
/* Boston MK title is 55 x 10 pixels */
#define NAME_X 0
#define NAME_Y 0
draw_string(NAME_X + 1, NAME_Y + 2, "BOSTON MK", PIXEL_ON, NORM, 0);
/* Layer indicator is 41 x 10 pixels */
#define LAYER_INDICATOR_X 60
#define LAYER_INDICATOR_Y 0
draw_string(LAYER_INDICATOR_X + 1, LAYER_INDICATOR_Y + 2, "LAYER", PIXEL_ON, NORM, 0);
draw_rect_filled_soft(LAYER_INDICATOR_X + 32, LAYER_INDICATOR_Y + 1, 9, 9, PIXEL_ON, NORM);
draw_char(LAYER_INDICATOR_X + 34, LAYER_INDICATOR_Y + 2, layer + 0x30, PIXEL_ON, XOR, 0);
/* Matrix display is 12 x 12 pixels */
#define MATRIX_DISPLAY_X 8
#define MATRIX_DISPLAY_Y 16
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
for (uint8_t y = 0; y < MATRIX_COLS; y++) {
draw_pixel(MATRIX_DISPLAY_X + y + y + 2, MATRIX_DISPLAY_Y + x + x + 2,(matrix_get_row(x) & (1 << y)) > 0, NORM);
draw_pixel(MATRIX_DISPLAY_X + y + y + 3, MATRIX_DISPLAY_Y + x + x + 2,(matrix_get_row(x) & (1 << y)) > 0, NORM);
draw_pixel(MATRIX_DISPLAY_X + y + y + 2, MATRIX_DISPLAY_Y + x + x + 3,(matrix_get_row(x) & (1 << y)) > 0, NORM);
draw_pixel(MATRIX_DISPLAY_X + y + y + 3, MATRIX_DISPLAY_Y + x + x + 3,(matrix_get_row(x) & (1 << y)) > 0, NORM);
}
}
draw_rect_soft(MATRIX_DISPLAY_X, MATRIX_DISPLAY_Y, 12, 12, PIXEL_ON, NORM);
/* hadron oled location on thumbnail */
draw_rect_filled_soft(MATRIX_DISPLAY_X + 5, MATRIX_DISPLAY_Y + 2, 6, 2, PIXEL_ON, NORM);
/*
draw_rect_soft(0, 13, 64, 6, PIXEL_ON, NORM);
draw_line_vert(encoder_value, 13, 6, PIXEL_ON, NORM);
*/
/* Mod display is 41 x 16 pixels */
#define MOD_DISPLAY_X 60
#define MOD_DISPLAY_Y 20
uint8_t mods = get_mods();
if (mods & MOD_LSFT) {
draw_rect_filled_soft(MOD_DISPLAY_X + 0, MOD_DISPLAY_Y, 5 + (1 * 6), 11, PIXEL_ON, NORM);
draw_string(MOD_DISPLAY_X + 3, MOD_DISPLAY_Y + 2, "S", PIXEL_OFF, NORM, 0);
} else {
draw_string(MOD_DISPLAY_X + 3, MOD_DISPLAY_Y + 2, "S", PIXEL_ON, NORM, 0);
}
if (mods & MOD_LCTL) {
draw_rect_filled_soft(MOD_DISPLAY_X + 10, MOD_DISPLAY_Y, 5 + (1 * 6), 11, PIXEL_ON, NORM);
draw_string(MOD_DISPLAY_X + 13, MOD_DISPLAY_Y + 2, "C", PIXEL_OFF, NORM, 0);
} else {
draw_string(MOD_DISPLAY_X + 13, MOD_DISPLAY_Y + 2, "C", PIXEL_ON, NORM, 0);
}
if (mods & MOD_LALT) {
draw_rect_filled_soft(MOD_DISPLAY_X + 20, MOD_DISPLAY_Y, 5 + (1 * 6), 11, PIXEL_ON, NORM);
draw_string(MOD_DISPLAY_X + 23, MOD_DISPLAY_Y + 2, "A", PIXEL_OFF, NORM, 0);
} else {
draw_string(MOD_DISPLAY_X + 23, MOD_DISPLAY_Y + 2, "A", PIXEL_ON, NORM, 0);
}
if (mods & MOD_LGUI) {
draw_rect_filled_soft(MOD_DISPLAY_X + 30, MOD_DISPLAY_Y, 5 + (1 * 6), 11, PIXEL_ON, NORM);
draw_string(MOD_DISPLAY_X + 33, MOD_DISPLAY_Y + 2, "G", PIXEL_OFF, NORM, 0);
} else {
draw_string(MOD_DISPLAY_X + 33, MOD_DISPLAY_Y + 2, "G", PIXEL_ON, NORM, 0);
}
/* Lock display is 23 x 32 */
#define LOCK_DISPLAY_X 104
#define LOCK_DISPLAY_Y 0
if (led_numlock == true) {
draw_rect_filled_soft(LOCK_DISPLAY_X, LOCK_DISPLAY_Y, 5 + (3 * 6), 9, PIXEL_ON, NORM);
draw_string(LOCK_DISPLAY_X + 3, LOCK_DISPLAY_Y + 1, "NUM", PIXEL_OFF, NORM, 0);
} else if (led_numlock == false) {
draw_string(LOCK_DISPLAY_X + 3, LOCK_DISPLAY_Y + 1, "NUM", PIXEL_ON, NORM, 0);
}
if (led_capslock == true) {
draw_rect_filled_soft(LOCK_DISPLAY_X + 0, LOCK_DISPLAY_Y + 11, 5 + (3 * 6), 9, PIXEL_ON, NORM);
draw_string(LOCK_DISPLAY_X + 3, LOCK_DISPLAY_Y + 11 +1, "CAP", PIXEL_OFF, NORM, 0);
} else if (led_capslock == false) {
draw_string(LOCK_DISPLAY_X + 3, LOCK_DISPLAY_Y + 11 +1, "CAP", PIXEL_ON, NORM, 0);
}
if (led_scrolllock == true) {
draw_rect_filled_soft(LOCK_DISPLAY_X + 0, LOCK_DISPLAY_Y + 22, 5 + (3 * 6), 9, PIXEL_ON, NORM);
draw_string(LOCK_DISPLAY_X + 3, LOCK_DISPLAY_Y + 22 +1, "SCR", PIXEL_OFF, NORM, 0);
} else if (led_scrolllock == false) {
draw_string(LOCK_DISPLAY_X + 3, LOCK_DISPLAY_Y + 22 +1, "SCR", PIXEL_ON, NORM, 0);
}
send_buffer();
}
void led_set_user(uint8_t usb_led) {
if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
if (led_numlock == false){led_numlock = true;}
} else {
if (led_numlock == true){led_numlock = false;}
}
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
if (led_capslock == false){led_capslock = true;}
} else {
if (led_capslock == true){led_capslock = false;}
}
if (IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK)) {
if (led_scrolllock == false){led_scrolllock = true;}
} else {
if (led_scrolllock == true){led_scrolllock = false;}
}
}
uint32_t layer_state_set_kb(uint32_t state) {
state = layer_state_set_user(state);
layer = biton32(state);
queue_for_send = true;
return state;
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
queue_for_send = true;
return process_record_user(keycode, record);
}
void encoder_update_kb(uint8_t index, bool clockwise) {
encoder_value = (encoder_value + (clockwise ? 1 : -1)) % 64;
queue_for_send = true;
}
#endif
void matrix_init_kb(void) {
queue_for_send = true;
matrix_init_user();
}
void matrix_scan_kb(void) {
if (queue_for_send) {
#ifdef QWIIC_MICRO_OLED_ENABLE
draw_ui();
#endif
queue_for_send = false;
}
#ifdef QWIIC_MICRO_OLED_ENABLE
if (timer_elapsed(last_flush) > ScreenOffInterval) {
send_command(DISPLAYOFF); /* 0xAE */
}
#endif
if (counterst == 0) {
//testPatternFB(o_fb);
}
counterst = (counterst + 1) % 1024;
//rgblight_task();
matrix_scan_user();
}

View File

@@ -0,0 +1,19 @@
/* Copyright 2019 ishtob
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "boston_meetup.h"

View File

@@ -0,0 +1,196 @@
#pragma once
/* USB Device descriptor parameter */
#define DEVICE_VER 0x07E3
#undef MATRIX_ROWS
#undef MATRIX_COLS
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#undef MATRIX_ROW_PINS
#undef MATRIX_COL_PINS
#define MATRIX_ROW_PINS { A3, B8, B9, B1 }
#define MATRIX_COL_PINS { A7, A8, B2, B10 }
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { B13 }
#define ENCODERS_PAD_B { B14 }
//Audio
#undef AUDIO_VOICES
#undef C6_AUDIO
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(ONE_UP_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define AUDIO_CLICKY
/* to enable clicky on startup */
//#define AUDIO_CLICKY_ON
#define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
#endif
//configure qwiic micro_oled driver for the 128x32 oled
#ifdef QWIIC_MICRO_OLED_ENABLE
#undef I2C_ADDRESS_SA0_1
#define I2C_ADDRESS_SA0_1 0b0111100
#define LCDWIDTH 128
#define LCDHEIGHT 32
#define micro_oled_rotate_180
#endif
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 6
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
/* Haptic Driver initialization settings
* Feedback Control Settings */
#define FB_ERM_LRA 1 /* For ERM:0 or LRA:1*/
#define FB_BRAKEFACTOR 6 /* For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7 */
#define FB_LOOPGAIN 1 /* For Low:0, Medium:1, High:2, Very High:3 */
/* default 3V ERM vibration motor voltage and library*/
#if FB_ERM_LRA == 0
#define RATED_VOLTAGE 3
#define V_RMS 2.3
#define V_PEAK 3.30
/* Library Selection */
#define LIB_SELECTION 4 /* For Empty:0' TS2200 library A to D:1-5, LRA Library: 6 */
/* default 2V LRA voltage and library */
#elif FB_ERM_LRA == 1
#define RATED_VOLTAGE 2
#define V_RMS 2.0
#define V_PEAK 2.85
#define F_LRA 200
/* Library Selection */
#define LIB_SELECTION 6 /* For Empty:0' TS2200 library A to D:1-5, LRA Library: 6 */
#endif
/* Control 1 register settings */
#define DRIVE_TIME 25
#define AC_COUPLE 0
#define STARTUP_BOOST 1
/* Control 2 Settings */
#define BIDIR_INPUT 1
#define BRAKE_STAB 1 /* Loopgain is reduced when braking is almost complete to improve stability */
#define SAMPLE_TIME 3
#define BLANKING_TIME 1
#define IDISS_TIME 1
/* Control 3 settings */
#define NG_THRESH 2
#define ERM_OPEN_LOOP 1
#define SUPPLY_COMP_DIS 0
#define DATA_FORMAT_RTO 0
#define LRA_DRIVE_MODE 0
#define N_PWM_ANALOG 0
#define LRA_OPEN_LOOP 0
/* Control 4 settings */
#define ZC_DET_TIME 0
#define AUTO_CAL_TIME 3
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 10
#define RGB_DI_PIN B5
#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGB_MATRIX_KEYPRESSES
#define SOLENOID_PIN A14

View File

@@ -0,0 +1,12 @@
{
"keyboard_name": "Boston Meetup 2019",
"url": "",
"maintainer": "qmk",
"width": 4,
"height": 4,
"layouts": {
"LAYOUT": {
"key_count": 13,
"layout": [{"label":"K00", "x":0, "y":0}, {"label":"K10", "x":0, "y":1}, {"label":"K11", "x":1, "y":1}, {"label":"K12", "x":2, "y":1}, {"label":"K13", "x":3, "y":1}, {"label":"K20", "x":0, "y":2}, {"label":"K21", "x":1, "y":2}, {"label":"K22", "x":2, "y":2}, {"label":"K23", "x":3, "y":2}, {"label":"K30", "x":0, "y":3}, {"label":"K31", "x":1, "y":3}, {"label":"K32", "x":2, "y":3}, {"label":"K33", "x":3, "y":3}] }
}
}

View File

@@ -0,0 +1,166 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum custom_layers {
_BASE,
_LOWER,
_RAISE,
_ADJUST
};
enum custom_keycodes {
BASE = SAFE_RANGE,
LOWER,
RAISE,
KC_DEMOMACRO
};
// Custom macros
#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
#define CTL_TTAB CTL_T(KC_TAB) // Tap for Esc, hold for Ctrl
#define CTL_ENT CTL_T(KC_ENT) // Tap for Enter, hold for Ctrl
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
// Requires KC_TRNS/_______ for the trigger key in the destination layer
#define LT_MC(kc) LT(_MOUSECURSOR, kc) // L-ayer T-ap M-ouse C-ursor
#define LT_RAI(kc) LT(_RAISE, kc) // L-ayer T-ap to Raise
#define DEMOMACRO KC_DEMOMACRO // Sample for macros
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base
* ,------.
* | Esc |
* |------+------+-------------.
* | : | 7 | 8 | 9 |
* |------+------+------+------|
* | RAISE| 4 | 5 | 6 |
* |------+------+------+------|
* | LOWER| 1 | 2 | 3 |
* `---------------------------'
*/
[_BASE] = LAYOUT(
KC_ESC,
KC_COLN, KC_P7, KC_P8, KC_P9,
RAISE, KC_P4, KC_P5, KC_P6,
LOWER, KC_P1, KC_P2, KC_P3
),
/* Lower
* ,------.
* | Nmlk |
* |------+------+-------------.
* | : | / | * | - |
* |------+------+------+------|
* | | | = | + |
* |------+------+------+------|
* | | 0 | . | ENT |
* `---------------------------'
*/
[_LOWER] = LAYOUT(
KC_NLCK,
KC_COLN, KC_PSLS, KC_PAST, KC_PMNS,
_______, XXXXXXX, KC_EQL, KC_PPLS,
_______, KC_P0, KC_PDOT, KC_PENT
),
/* Raise
* ,------.
* | Esc |
* |------+------+-------------.
* |RGB TG|RGB M+|RGB M-| |
* |------+------+------+------|
* | |RGB H+|RGB S+|RGB V+|
* |------+------+------+------|
* | ` |RGB H-|RGB S-|RGB V-|
* `---------------------------'
*/
[_RAISE] = LAYOUT(
KC_NLCK,
RGB_TOG, RGB_MOD, RGB_RMOD, XXXXXXX,
_______, RGB_HUI, RGB_SAI, RGB_VAI,
_______, RGB_HUD, RGB_SAD, RGB_VAD
),
/* Adjust
* ,------.
* | DFU |
* |------+------+-------------.
* |HPT TG|HPT FB|HPT RS| BKSP |
* |------+------+------+------|
* | |HPT M+| | |
* |------+------+------+------|
* | |HPT M-|Clk TG| Del |
* `---------------------------'
*/
[_ADJUST] = LAYOUT(
RESET,
HPT_TOG, HPT_FBK, HPT_RST, KC_BSPC,
_______, HPT_MODI, XXXXXXX, XXXXXXX,
_______, HPT_MODD, CK_TOGG, KC_DEL
),
};
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_DEMOMACRO:
if (record->event.pressed) {
// when keycode KC_DEMOMACRO is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode KC_DEMOMACRO is released
}
break;
case LOWER:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
layer_on(_LOWER);
} else {
layer_off(_LOWER);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
layer_on(_RAISE);
} else {
layer_off(_RAISE);
}
return false;
break;
}
return true;
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}

View File

@@ -0,0 +1,51 @@
# The Default Boston Meetup 2019 board Layout
Keymap:
```
Base
,------.
| Esc |
|------+------+-------------.
| : | 7 | 8 | 9 |
|------+------+------+------|
| RAISE| 4 | 5 | 6 |
|------+------+------+------|
| LOWER| 1 | 2 | 3 |
`---------------------------'
Lower
,------.
| Nmlk |
|------+------+-------------.
| : | / | * | - |
|------+------+------+------|
| | | = | + |
|------+------+------+------|
| | 0 | . | ENT |
`---------------------------'
Raise
,------.
| Esc |
|------+------+-------------.
|RGB TG|RGB M+|RGB M-| |
|------+------+------+------|
| |RGB H+|RGB S+|RGB V+|
|------+------+------+------|
| |RGB H-|RGB S-|RGB V-|
`---------------------------'
Adjust:
,------.
| DFU |
|------+------+-------------.
|HPT TG|HPT FB|HPT RS| BKSP |
|------+------+------+------|
| |HPT M+| | |
|------+------+------+------|
| |HPT M-|Clk TG| Del |
`---------------------------'
```
RGB still work in progress

View File

@@ -0,0 +1,22 @@
# How to add your own keymap
Folders can be named however you'd like (will be approved upon merging), or should follow the format with a preceding `_`:
_[ISO 3166-1 alpha-2 code*]_[layout variant]_[layout name/author]
\* See full list: https://en.wikipedia.org/wiki/ISO_3166-1#Officially_assigned_code_elements
and contain the following files:
* `keymap.c`
* `readme.md` *recommended*
* `config.h` *optional*, found automatically when compiling
* `Makefile` *optional*, found automatically when compling
When adding your keymap to this list, keep it organised alphabetically (select list, edit->sort lines), and use this format:
* **folder_name** description
# List of 2019 keymaps
* **default** default 2019 macropad layout

View File

@@ -0,0 +1,13 @@
# Boston Meetup 2019 Macropad
![Boston Meetup 2019](https://i.imgur.com/6LgBc4g.jpg)
Limited-run board designed for Boston MK community meetup 2019.
Keyboard Maintainer: [ishtob](https://github.com/ishtob), [QMK](https://github.com/qmk)
Make example for this keyboard (after setting up your build environment):
make boston_meetup/2019:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,24 @@
# project specific files
# Cortex version
MCU = STM32F303
# Build Options
# comment out to disable the options.
#
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
## (Note that for BOOTMAGIC on Teensy LC you have to use a custom .ld script.)
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
CUSTOM_MATRIX = no # Custom matrix file
AUDIO_ENABLE = yes
RGBLIGHT_ENABLE = no
RGB_MATRIX_ENABLE = no #WS2812
HAPTIC_ENABLE += DRV2605L
QWIIC_ENABLE += MICRO_OLED
# SERIAL_LINK_ENABLE = yes

View File

@@ -0,0 +1,2 @@
#include "boston_meetup.h"

View File

@@ -0,0 +1,19 @@
#pragma once
#ifdef KEYBOARD_boston_meetup_2019
#include "2019.h"
#define LAYOUT( \
K00, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
K30, K31, K32, K33 \
) \
{ \
{ K00, KC_NO, KC_NO, KC_NO }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, K33 } \
}
#endif
#include "quantum.h"

View File

@@ -0,0 +1,60 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFB30
#define PRODUCT_ID 0x26BE
#define MANUFACTURER ishtob
#define PRODUCT Boston Meetup Board
#define DESCRIPTION A limited-run community meetup board
//#define AUDIO_VOICES
//#define BACKLIGHT_PIN B7
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

View File

@@ -0,0 +1,14 @@
# Boston Meetup Macropads
![Boston Meetup Macropads](https://i.imgur.com/yQcBF8g.jpg)
Limited-run boards designed for Boston MK community meetups.
Keyboard Maintainer: [ishtob](https://github.com/ishtob), [QMK](https://github.com/qmk)
Hardware Supported: Boston Meetup PCB 2018, 2019
Make example for this keyboard (after setting up your build environment):
make boston_meetup/YYYY:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,2 @@
DEFAULT_FOLDER = boston_meetup/2019

View File

@@ -0,0 +1,56 @@
/* Copyright 2019 Jeremy Bernhardt
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "butterstick.h"
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
/*
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
*/
void matrix_scan_kb(void) {
#ifdef DEBUG_MATRIX
for (uint8_t c = 0; c < MATRIX_COLS; c++)
for (uint8_t r = 0; r < MATRIX_ROWS; r++)
if (matrix_is_on(r, c)) xprintf("r:%d c:%d \n", r, c);
#endif
matrix_scan_user();
}
/*
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
*/

View File

@@ -0,0 +1,11 @@
#pragma once
#include "quantum.h"
#define LAYOUT_butter( \
k09, k08, k07, k06, k05, k04, k03, k02, k01, k00, \
k19, k18, k17, k16, k15, k14, k13, k12, k11, k10 \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09}, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19}, \
}

View File

@@ -0,0 +1,26 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1337
#define DEVICE_VER 0x0001
#define MANUFACTURER g Heavy Industries
#define PRODUCT Butter Stick
#define DESCRIPTION Its a stick of butter
#define VERSION "Paula Deen"
#define DEBOUNCING_DELAY 5
#define FORCE_NKRO
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 10
#define MATRIX_ROW_PINS { F4, F5 }
#define MATRIX_COL_PINS { B0, B1, B2, B3, B4, B5, B6, B7, C6, C7}
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL

View File

@@ -0,0 +1,183 @@
#include QMK_KEYBOARD_H
#include "sten.h"
/*
* Key names are inherited from steno machines
* .-----------------------------------------------------.
* | LSU | LFT | LP | LH | ST1 | RF | RP | RL | RT | RD |
* |-----------------------------------------------------|
* | LSD | LK | LW | LR | ST2 | RR | RB | RG | RS | RZ |
* '-----------------------------------------------------'
*/
// Function prefixes
#define MEDIA (LSD | LK | LW | LR)
#define FUNCT (LSD | LK | LP | LH)
#define MOVE (LSU | LFT | LP | LH)
#define SYMB (RD | RZ)
#define NUMA (LW | LR)
#define NUMB (RR | RB)
// QMK Layer Numbers
#define BASE 0
#define GAME 1
// Do not change QMK Layer 0! This is your main keyboard.
// Make your QMK modifications to the later layers, to add
// keys/customize on the first layer modify processQwerty():
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_butter(
STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR
),
// I don't game don't roast me thanks
[GAME] = LAYOUT_butter(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_ENT,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TO(BASE)
)
};
// Note: You can only use basic keycodes here!
// P() is just a wrapper to make your life easier, any C code can be executed.
// Only the longest matched chord is run!
//
// http://docs.gboards.ca
uint32_t processQwerty(bool lookup) {
// SECRET AGENT CHORDS
P( LSU | LK | RS | RD, SEND_STRING(VERSION); SEND_STRING(__DATE__));
P( LSD | RZ, SEND(KC_SPC));
// Dual chords
P( LP | LH, CLICK_MOUSE(KC_MS_BTN2));
P( ST1 | RF, CLICK_MOUSE(KC_MS_BTN1));
P( LSU | LFT, SEND(KC_ESC));
P( LSD | LK, SEND(KC_LSFT));
P( RZ | RS, SEND(KC_LSFT));
P( ST2 | RR, SEND(KC_SPC));
P( RP | RL, SEND(KC_LGUI));
P( RT | RD, SEND(KC_LCTL));
P( RL | RT, SEND(KC_LALT));
P( LSU | LSD | LFT | LK, SEND(KC_LCTL));
P( RS | RT | RD | RZ, SEND(KC_ENT));
// Function Layer
P( FUNCT | RF, SEND(KC_F1));
P( FUNCT | RP, SEND(KC_F2));
P( FUNCT | RL, SEND(KC_F3));
P( FUNCT | RT, SEND(KC_F4));
P( FUNCT | RF | RR, SEND(KC_F5));
P( FUNCT | RP | RB, SEND(KC_F6));
P( FUNCT | RL | RG, SEND(KC_F7));
P( FUNCT | RT | RS, SEND(KC_F8));
P( FUNCT | RR, SEND(KC_F9));
P( FUNCT | RB, SEND(KC_F10));
P( FUNCT | RG, SEND(KC_F11));
P( FUNCT | RS, SEND(KC_F12));
// Movement Layer
P( MOVE | RF, SEND(KC_LEFT));
P( MOVE | RP, SEND(KC_DOWN));
P( MOVE | RL, SEND(KC_UP));
P( MOVE | RT, SEND(KC_RIGHT));
P( MOVE | ST1, SEND(KC_PGUP));
P( MOVE | ST2, SEND(KC_PGDN));
// Media Layer
P( MEDIA | RF, SEND(KC_MPRV));
P( MEDIA | RP, SEND(KC_MPLY));
P( MEDIA | RL, SEND(KC_MPLY));
P( MEDIA | RT, SEND(KC_MNXT));
P( MEDIA | RG, SEND(KC_VOLU));
P( MEDIA | RB, SEND(KC_VOLD));
P( MEDIA | RS, SEND(KC_MUTE));
// Number Row, Right
P( NUMB | LSU, SEND(KC_1));
P( NUMB | LFT, SEND(KC_2));
P( NUMB | LP, SEND(KC_3));
P( NUMB | LH, SEND(KC_4));
P( NUMB | ST1, SEND(KC_5));
P( NUMB | RF, SEND(KC_6));
P( NUMB | RP, SEND(KC_7));
P( NUMB | RL, SEND(KC_8));
P( NUMB | RT, SEND(KC_9));
P( NUMB | RD, SEND(KC_0));
// Number Row, Left
P( NUMA | LSU, SEND(KC_1));
P( NUMA | LFT, SEND(KC_2));
P( NUMA | LP, SEND(KC_3));
P( NUMA | LH, SEND(KC_4));
P( NUMA | ST1, SEND(KC_5));
P( NUMA | RF, SEND(KC_6));
P( NUMA | RP, SEND(KC_7));
P( NUMA | RL, SEND(KC_8));
P( NUMA | RT, SEND(KC_9));
P( NUMA | RD, SEND(KC_0));
// Symbols and Numbers
P( SYMB | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // (
P( SYMB | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // )
P( SYMB | ST1 | ST2, SEND(KC_GRV)); // `
P( SYMB | RR | RF, SEND(KC_LSFT); SEND(KC_3)); // #
P( SYMB | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $
P( SYMB | LSU, SEND(KC_LSFT); SEND(KC_1)); // !
P( SYMB | LSD, SEND(KC_LSFT); SEND(KC_5)); // %
P( SYMB | LFT, SEND(KC_LSFT); SEND(KC_2)); // @
P( SYMB | LK, SEND(KC_LSFT); SEND(KC_6)); // ^
P( SYMB | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // {
P( SYMB | LW, SEND(KC_LBRC));
P( SYMB | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // }
P( SYMB | LR, SEND(KC_RBRC));
P( SYMB | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // |
P( SYMB | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~
P( SYMB | RP | RB, SEND(KC_QUOT));
P( SYMB | RP | RG, SEND(KC_LSFT); SEND(KC_QUOT)); // "
P( SYMB | RF, SEND(KC_KP_PLUS));
P( SYMB | RR, SEND(KC_LSFT); SEND(KC_7)); // &
P( SYMB | RP, SEND(KC_MINS));
P( SYMB | RB, SEND(KC_EQL));
P( SYMB | RL, SEND(KC_SLSH));
P( SYMB | RG, SEND(KC_COMM));
P( SYMB | RT, SEND(KC_PAST));
P( SYMB | RS, SEND(KC_DOT));
// Letters
P( LSU | LSD, SEND(KC_A));
P( LFT | LK, SEND(KC_S));
P( LP | LW, SEND(KC_D));
P( LH | LR, SEND(KC_F));
P( ST1 | ST2, SEND(KC_G));
P( RF | RR, SEND(KC_H));
P( RT | RS, SEND(KC_L));
P( RD | RZ, SEND(KC_SCLN));
P( RG | RL, SEND(KC_K));
P( RP | RB, SEND(KC_J));
P( LSU, SEND(KC_Q));
P( LSD, SEND(KC_Z));
P( LFT, SEND(KC_W));
P( LK, SEND(KC_X));
P( LP, SEND(KC_E));
P( LW, SEND(KC_C));
P( LH, SEND(KC_R));
P( LR, SEND(KC_V));
P( ST1, SEND(KC_T));
P( ST2, SEND(KC_B));
P( RF, SEND(KC_Y));
P( RR, SEND(KC_N));
P( RP, SEND(KC_U));
P( RB, SEND(KC_M));
P( RL, SEND(KC_I));
P( RG, SEND(KC_COMM));
P( RT, SEND(KC_O));
P( RS, SEND(KC_DOT));
P( RD, SEND(KC_P));
P( RZ, SEND(KC_SLSH));
return 0;
}
// Don't fuck with this, thanks.
size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]);

View File

@@ -0,0 +1,14 @@
# Butter Stick
![Butter Stick](https://i.redd.it/mvteaomko7s21.jpg)
A chorded 20% keyboard packing full sized useage into your pocket. More info on [gboards.ca](http://docs.gboards.ca/Meet-Butter-Stick)!
Keyboard Maintainer: [Germ](https://github.com/germ)
Hardware Availability: [g Heavy Industries](https://www.gboards.ca/product/butter-stick-limited-edition)
Make example for this keyboard (after setting up your build environment):
make butterstick:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,19 @@
# MCU name
MCU = atmega32u4
F_CPU = 16000000
ARCH = AVR8
F_USB = $(F_CPU)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT -DONLYQWERTY -DDEBUG_MATRIX
SRC += sten.c
EXTRAFLAGS += -flto
BOOTLOADER = atmel-dfu
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover
STENO_ENABLE = yes # Needed for chording

View File

@@ -0,0 +1,367 @@
#include "sten.h"
// Chord state
uint32_t cChord = 0; // Current Chord
int chordIndex = 0; // Keys in previousachord
int32_t chordState[32]; // Full Chord history
#define QWERBUF 24 // Size of chords to buffer for output
bool repeatFlag = false; // Should we repeat?
uint32_t pChord = 0; // Previous Chord
int pChordIndex = 0; // Keys in previousachord
uint32_t pChordState[32]; // Previous chord sate
uint32_t stickyBits = 0; // Or'd with every incoming press
// Mode state
enum MODE { STENO = 0, QWERTY, COMMAND };
enum MODE pMode;
bool QWERSTENO = false;
#ifdef ONLYQWERTY
enum MODE cMode = QWERTY;
#else
enum MODE cMode = STENO;
#endif
// Command State
#define MAX_CMD_BUF 20
uint8_t CMDLEN = 0;
uint8_t CMDBUF[MAX_CMD_BUF];
// Key Repeat state
bool inChord = false;
bool repEngaged = false;
uint16_t repTimer = 0;
#define REP_INIT_DELAY 750
#define REP_DELAY 25
// Mousekeys state
bool inMouse = false;
int8_t mousePress;
// All processing done at chordUp goes through here
// Note, this is a gutted version of the Georgi sten.h
bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]) {
// Check for mousekeys, this is release
#ifdef MOUSEKEY_ENABLE
if (inMouse) {
inMouse = false;
mousekey_off(mousePress);
mousekey_send();
}
#endif
// handle command mode
if (cChord == (LSU | LSD | RD | RZ)) {
if (cMode != COMMAND) { // Entering Command Mode
CMDLEN = 0;
pMode = cMode;
cMode = COMMAND;
} else { // Exiting Command Mode
cMode = pMode;
// Press all and release all
for (int i = 0; i < CMDLEN; i++) {
register_code(CMDBUF[i]);
}
clear_keyboard();
}
goto out;
}
// Handle Gaming Toggle,
if (cChord == (LSU | LSD | LFT | LK | RT | RS | RD | RZ) && keymapsCount > 1) {
#ifndef NO_DEBUG
uprintf("Switching to QMK\n");
#endif
layer_on(1);
goto out;
}
// Do QWERTY and Momentary QWERTY
if (cMode == QWERTY || (cMode == COMMAND)) {
processChord(false);
goto out;
}
out:
cChord = 0;
inChord = false;
chordIndex = 0;
clear_keyboard();
repEngaged = false;
for (int i = 0; i < 32; i++)
chordState[i] = 0xFFFF;
return false;
}
// Update Chord State
bool process_steno_user(uint16_t keycode, keyrecord_t *record) {
// Everything happens in here when steno keys come in.
// Bail on keyup
if (!record->event.pressed) return true;
// Update key repeat timers
repTimer = timer_read();
inChord = true;
// Switch on the press adding to chord
bool pr = record->event.pressed;
switch (keycode) {
// Mods and stuff
case STN_ST1: pr ? (cChord |= (ST1)): (cChord &= ~(ST1)); break;
case STN_ST2: pr ? (cChord |= (ST2)): (cChord &= ~(ST2)); break;
case STN_ST3: pr ? (cChord |= (ST3)): (cChord &= ~(ST3)); break;
case STN_ST4: pr ? (cChord |= (ST4)): (cChord &= ~(ST4)); break;
case STN_FN: pr ? (cChord |= (FN)) : (cChord &= ~(FN)); break;
case STN_PWR: pr ? (cChord |= (PWR)): (cChord &= ~(PWR)); break;
case STN_N1...STN_N6: pr ? (cChord |= (LNO)): (cChord &= ~(LNO)); break;
case STN_N7...STN_NC: pr ? (cChord |= (RNO)): (cChord &= ~(RNO)); break;
// All the letter keys
case STN_S1: pr ? (cChord |= (LSU)) : (cChord &= ~(LSU)); break;
case STN_S2: pr ? (cChord |= (LSD)) : (cChord &= ~(LSD)); break;
case STN_TL: pr ? (cChord |= (LFT)) : (cChord &= ~(LFT)); break;
case STN_KL: pr ? (cChord |= (LK)) : (cChord &= ~(LK)); break;
case STN_PL: pr ? (cChord |= (LP)) : (cChord &= ~(LP)); break;
case STN_WL: pr ? (cChord |= (LW)) : (cChord &= ~(LW)); break;
case STN_HL: pr ? (cChord |= (LH)) : (cChord &= ~(LH)); break;
case STN_RL: pr ? (cChord |= (LR)) : (cChord &= ~(LR)); break;
case STN_A: pr ? (cChord |= (LA)) : (cChord &= ~(LA)); break;
case STN_O: pr ? (cChord |= (LO)) : (cChord &= ~(LO)); break;
case STN_E: pr ? (cChord |= (RE)) : (cChord &= ~(RE)); break;
case STN_U: pr ? (cChord |= (RU)) : (cChord &= ~(RU)); break;
case STN_FR: pr ? (cChord |= (RF)) : (cChord &= ~(RF)); break;
case STN_RR: pr ? (cChord |= (RR)) : (cChord &= ~(RR)); break;
case STN_PR: pr ? (cChord |= (RP)) : (cChord &= ~(RP)); break;
case STN_BR: pr ? (cChord |= (RB)) : (cChord &= ~(RB)); break;
case STN_LR: pr ? (cChord |= (RL)) : (cChord &= ~(RL)); break;
case STN_GR: pr ? (cChord |= (RG)) : (cChord &= ~(RG)); break;
case STN_TR: pr ? (cChord |= (RT)) : (cChord &= ~(RT)); break;
case STN_SR: pr ? (cChord |= (RS)) : (cChord &= ~(RS)); break;
case STN_DR: pr ? (cChord |= (RD)) : (cChord &= ~(RD)); break;
case STN_ZR: pr ? (cChord |= (RZ)) : (cChord &= ~(RZ)); break;
}
// Store previous state for fastQWER
if (pr) {
chordState[chordIndex] = cChord;
chordIndex++;
}
return true;
}
void matrix_scan_user(void) {
// We abuse this for early sending of key
// Key repeat only on QWER/SYMB layers
if (cMode != QWERTY || !inChord) return;
// Check timers
#ifndef NO_REPEAT
if (repEngaged && timer_elapsed(repTimer) > REP_DELAY) {
// Process Key for report
processChord(false);
// Send report to host
send_keyboard_report();
clear_keyboard();
repTimer = timer_read();
}
if (!repEngaged && timer_elapsed(repTimer) > REP_INIT_DELAY) {
repEngaged = true;
}
#endif
};
// For Plover NKRO
uint32_t processFakeSteno(bool lookup) {
P( LSU, SEND(KC_Q););
P( LSD, SEND(KC_A););
P( LFT, SEND(KC_W););
P( LP, SEND(KC_E););
P( LH, SEND(KC_R););
P( LK, SEND(KC_S););
P( LW, SEND(KC_D););
P( LR, SEND(KC_F););
P( ST1, SEND(KC_T););
P( ST2, SEND(KC_G););
P( LA, SEND(KC_C););
P( LO, SEND(KC_V););
P( RE, SEND(KC_N););
P( RU, SEND(KC_M););
P( ST3, SEND(KC_Y););
P( ST4, SEND(KC_H););
P( RF, SEND(KC_U););
P( RP, SEND(KC_I););
P( RL, SEND(KC_O););
P( RT, SEND(KC_P););
P( RD, SEND(KC_LBRC););
P( RR, SEND(KC_J););
P( RB, SEND(KC_K););
P( RG, SEND(KC_L););
P( RS, SEND(KC_SCLN););
P( RZ, SEND(KC_COMM););
P( LNO, SEND(KC_1););
P( RNO, SEND(KC_1););
return 0;
}
// Traverse the chord history to a given point
// Returns the mask to use
void processChord(bool useFakeSteno) {
// Save the clean chord state
uint32_t savedChord = cChord;
// Apply Stick Bits if needed
if (stickyBits != 0) {
cChord |= stickyBits;
for (int i = 0; i <= chordIndex; i++)
chordState[i] |= stickyBits;
}
// Strip FN
if (cChord & FN) cChord ^= FN;
// First we test if a whole chord was passsed
// If so we just run it handling repeat logic
if (useFakeSteno && processFakeSteno(true) == cChord) {
processFakeSteno(false);
return;
} else if (processQwerty(true) == cChord) {
processQwerty(false);
// Repeat logic
if (repeatFlag) {
restoreState();
repeatFlag = false;
processChord(false);
} else {
saveState(cChord);
}
return;
}
// Iterate through chord picking out the individual
// and longest chords
uint32_t bufChords[QWERBUF];
int bufLen = 0;
uint32_t mask = 0;
// We iterate over it multiple times to catch the longest
// chord. Then that gets addded to the mask and re run.
while (savedChord != mask) {
uint32_t test = 0;
uint32_t longestChord = 0;
for (int i = 0; i <= chordIndex; i++) {
cChord = chordState[i] & ~mask;
if (cChord == 0)
continue;
// Assume mid parse Sym is new chord
if (i != 0 && test != 0 && (cChord ^ test) == PWR) {
longestChord = test;
break;
}
// Lock SYM layer in once detected
if (mask & PWR)
cChord |= PWR;
// Testing for keycodes
if (useFakeSteno) {
test = processFakeSteno(true);
} else {
test = processQwerty(true);
}
if (test != 0) {
longestChord = test;
}
}
mask |= longestChord;
bufChords[bufLen] = longestChord;
bufLen++;
// That's a loop of sorts, halt processing
if (bufLen >= QWERBUF) {
return;
}
}
// Now that the buffer is populated, we run it
for (int i = 0; i < bufLen ; i++) {
cChord = bufChords[i];
if (useFakeSteno) {
processFakeSteno(false);
} else {
processQwerty(false);
}
}
// Save state in case of repeat
if (!repeatFlag) {
saveState(savedChord);
}
// Restore cChord for held repeat
cChord = savedChord;
return;
}
void saveState(uint32_t cleanChord) {
pChord = cleanChord;
pChordIndex = chordIndex;
for (int i = 0; i < 32; i++)
pChordState[i] = chordState[i];
}
void restoreState() {
cChord = pChord;
chordIndex = pChordIndex;
for (int i = 0; i < 32; i++)
chordState[i] = pChordState[i];
}
// Macros for calling from keymap.c
void SEND(uint8_t kc) {
// Send Keycode, Does not work for Quantum Codes
if (cMode == COMMAND && CMDLEN < MAX_CMD_BUF) {
#ifndef NO_DEBUG
uprintf("CMD LEN: %d BUF: %d\n", CMDLEN, MAX_CMD_BUF);
#endif
CMDBUF[CMDLEN] = kc;
CMDLEN++;
}
if (cMode != COMMAND) register_code(kc);
return;
}
void REPEAT(void) {
if (cMode != QWERTY)
return;
repeatFlag = true;
return;
}
void SET_STICKY(uint32_t stick) {
stickyBits = stick;
return;
}
void SWITCH_LAYER(int layer) {
if (keymapsCount >= layer)
layer_on(layer);
}
void CLICK_MOUSE(uint8_t kc) {
#ifdef MOUSEKEY_ENABLE
mousekey_on(kc);
mousekey_send();
// Store state for later use
inMouse = true;
mousePress = kc;
#endif
}

View File

@@ -0,0 +1,77 @@
// 2019, g Heavy Industries
// Blessed mother of Christ, please keep this readable
// and protect us from segfaults. For thine is the clock,
// the slave and the master. Until we return from main.
//
// Amen.
#include QMK_KEYBOARD_H
#include "mousekey.h"
#include "keymap.h"
#include "keymap_steno.h"
#include "wait.h"
extern size_t keymapsCount; // Total keymaps
extern uint32_t cChord; // Current Chord
// Function defs
void processChord(bool useFakeSteno);
uint32_t processQwerty(bool lookup);
uint32_t processFakeSteno(bool lookup);
void saveState(uint32_t cChord);
void restoreState(void);
// Macros for use in keymap.c
void SEND(uint8_t kc);
void REPEAT(void);
void SET_STICKY(uint32_t);
void SWITCH_LAYER(int);
void CLICK_MOUSE(uint8_t);
// Keymap helper
#define P(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;}
// Shift to internal representation
// i.e) S(teno)R(ight)F
#define STN(n) (1L<<n)
enum ORDER {
SFN = 0, SPWR, SST1, SST2, SST3, SST4, SNUML, SNUMR,
SLSU, SLSD, SLT, SLK, SLP, SLW, SLH, SLR, SLA, SLO,
SRE, SRU, SRF, SRR, SRP, SRB, SRL, SRG, SRT, SRS, SRD, SRZ, SRES1, SRES2
};
// Break it all out
#define FN STN(SFN)
#define PWR STN(SPWR)
#define ST1 STN(SST1)
#define ST2 STN(SST2)
#define ST3 STN(SST3)
#define ST4 STN(SST4)
#define LNO STN(SNUML) // STN1-6
#define RNO STN(SNUMR) // STN7-C
#define RES1 STN(SRES1) // Use reserved for sticky state
#define RES2 STN(SRES2)
#define LSU STN(SLSU)
#define LSD STN(SLSD)
#define LFT STN(SLT) // (L)e(F)t (T), preprocessor conflict
#define LK STN(SLK)
#define LP STN(SLP)
#define LW STN(SLW)
#define LH STN(SLH)
#define LR STN(SLR)
#define LA STN(SLA)
#define LO STN(SLO)
#define RE STN(SRE)
#define RU STN(SRU)
#define RF STN(SRF)
#define RR STN(SRR)
#define RP STN(SRP)
#define RB STN(SRB)
#define RL STN(SRL)
#define RG STN(SRG)
#define RT STN(SRT)
#define RS STN(SRS)
#define RD STN(SRD)
#define RZ STN(SRZ)

View File

@@ -31,6 +31,7 @@ OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -76,7 +76,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// Bump this every time we change what we store
// This will automatically reset the EEPROM with defaults
// and avoid loading invalid data from the EEPROM
#define EEPROM_VERSION 0x0F
#define EEPROM_VERSION 0x01
#define EEPROM_VERSION_ADDR 34
// Dynamic keymap starts after EEPROM version

View File

@@ -29,8 +29,6 @@
#include "quantum.h"
#include <string.h>
#include <hal.h>
#include "chtypes.h"
#include "ch.h"
static uint8_t i2c_address;
@@ -44,6 +42,18 @@ static const I2CConfig i2cconfig = {
0
};
static i2c_status_t chibios_to_qmk(const msg_t status) {
switch (status) {
case I2C_NO_ERROR:
return I2C_STATUS_SUCCESS;
case I2C_TIMEOUT:
return I2C_STATUS_TIMEOUT;
// I2C_BUS_ERROR, I2C_ARBITRATION_LOST, I2C_ACK_FAILURE, I2C_OVERRUN, I2C_PEC_ERROR, I2C_SMB_ALERT
default:
return I2C_STATUS_ERROR;
}
}
__attribute__ ((weak))
void i2c_init(void)
{
@@ -59,34 +69,32 @@ void i2c_init(void)
//i2cInit(); //This is invoked by halInit() so no need to redo it.
}
// This is usually not needed
uint8_t i2c_start(uint8_t address)
i2c_status_t i2c_start(uint8_t address)
{
i2c_address = address;
i2cStart(&I2C_DRIVER, &i2cconfig);
return 0;
return I2C_STATUS_SUCCESS;
}
uint8_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)
i2c_status_t i2c_transmit(uint8_t address, const uint8_t* data, uint16_t length, uint16_t timeout)
{
msg_t status = MSG_OK;
i2c_address = address;
i2cStart(&I2C_DRIVER, &i2cconfig);
i2cAcquireBus(&I2C_DRIVER);
status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), data, length, 0, 0, MS2ST(timeout));
msg_t status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), data, length, 0, 0, MS2ST(timeout));
i2cReleaseBus(&I2C_DRIVER);
return status;
return chibios_to_qmk(status);
}
uint8_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)
i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = address;
i2cStart(&I2C_DRIVER, &i2cconfig);
return i2cMasterReceiveTimeout(&I2C_DRIVER, (i2c_address >> 1), data, length, MS2ST(timeout));
msg_t status = i2cMasterReceiveTimeout(&I2C_DRIVER, (i2c_address >> 1), data, length, MS2ST(timeout));
return chibios_to_qmk(status);
}
uint8_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = devaddr;
i2cStart(&I2C_DRIVER, &i2cconfig);
@@ -98,19 +106,19 @@ uint8_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t l
}
complete_packet[0] = regaddr;
return i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), complete_packet, length + 1, 0, 0, MS2ST(timeout));
msg_t status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), complete_packet, length + 1, 0, 0, MS2ST(timeout));
return chibios_to_qmk(status);
}
uint8_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = devaddr;
i2cStart(&I2C_DRIVER, &i2cconfig);
return i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), regaddr, 1, data, length, MS2ST(timeout));
msg_t status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), regaddr, 1, data, length, MS2ST(timeout));
return chibios_to_qmk(status);
}
// This is usually not needed. It releases the driver to allow pins to become GPIO again.
uint8_t i2c_stop(void)
void i2c_stop(void)
{
i2cStop(&I2C_DRIVER);
return 0;
}

View File

@@ -0,0 +1,37 @@
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, ENC_PRESS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENTER, KC_PGDN,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(1),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, _______, OLED_TOGG,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CLOCK_SET,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

View File

@@ -17,25 +17,27 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include QMK_KEYBOARD_H
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_default(
[0] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, ENC_PRESS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, ENC_PRESS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENTER, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENTER, KC_PGUP,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_default(
[1] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, OLED_TOGG,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, OLED_TOGG,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CLOCK_SET,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
void matrix_init_user(void) {
//user initialization
}

View File

@@ -35,6 +35,7 @@ OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -13,6 +13,7 @@ OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -37,6 +37,7 @@ OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# LED Configuration
LED_MATRIX_ENABLE = IS31FL3731

View File

@@ -1,4 +1,5 @@
#include "quantum.h"
#include "command.h"
#include "action_pseudo_lut.h"
static uint8_t send_key_shift_bit[SHIFT_BIT_SIZE];

View File

@@ -15,8 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#pragma once
#include "config_common.h"
@@ -32,42 +31,43 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 6
#define MATRIX_COLS 4
// ROWS: Top to bottom, COLS: Left to right
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D4, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7 }
#define UNUSED_PINS
#define BACKLIGHT_PIN F7
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Backlight configuration */
#define BACKLIGHT_PIN F7
#define BACKLIGHT_LEVELS 1
/* Set 0 if debouncing isn't needed */
/* Underlight configuration */
#define RGB_DI_PIN F6
#define RGBLED_NUM 4
#define RGBLIGHT_ANIMATIONS
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* Backlight configuration
*/
#define BACKLIGHT_LEVELS 4
/* Underlight configuration
*/
#define RGB_DI_PIN F6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 4 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/*
* Feature disable options
* These options are also useful to firmware size reduction.
@@ -86,4 +86,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

View File

@@ -1,37 +1,33 @@
/* Copyright 2019
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "cospad.h"
#include "led.h"
extern inline void cospad_bl_led_on(void);
extern inline void cospad_bl_led_off(void);
extern inline void cospad_bl_led_togg(void);
#ifdef BACKLIGHT_ENABLE
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
};
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
};
void led_init_ports(void) {
// * Set our LED pins as output
DDRB |= (1<<2);
DDRF |= (1<<7);
// * Setting BL LEDs to init as off
PORTF |= (1<<7);
void backlight_init_ports(void) {
setPinOutput(F7);
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
// Turn numlock on
PORTB &= ~(1<<2);
} else {
// Turn numlock off
PORTB |= (1<<2);
}
void backlight_set(uint8_t level) {
writePin(F7, !!level);
}
void backlight_task(void) {
// do nothing - as default implementation of software PWM does not work
}
#endif //BACKLIGHT_ENABLE

Some files were not shown because too many files have changed in this diff Show More