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17 Commits

Author SHA1 Message Date
Konstantin Đorđević
bdc8d89e6b New keycode macro (XP) for shifted character pairs using UNICODEMAP + bug fixes and improvements (#4803)
* Expose unicode_saved_mods

* Add UNICODEMAP shift pair functionality and XS keycode

* Add XS to keycode reference documentation

* Pick pair index based on both Shift and Caps Lock state

* Add XS to Unicode feature docs

* Clean up process_unicode* headers

* Extract unicode_map index calculation into function

* Pick pair index as XOR rather than OR of Shift and Caps states

* unicode_input_start() has to be called before the unicode_map index is calculated

* Replace unicodemap_input_error() with more generic unicode_input_cancel()

* Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U)))

* UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC

* Make keycode range checks more robust

* Fix keycode range checks for different input modes

* Add UNICODE_KEY_LNX, update docs

* QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR

* XS → XP, update docs

* Tweak Unicode docs

* Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers

* Update Unicode table in docs/keycodes.md

* Update Unicode docs per review comments

* Replace references to Mac OS X with macOS in Unicode docs

* As of v0.9.0, WinCompose supports all possible code points

* Expand descriptions in XP docs

* Update keycode table and cycling docs

* Further expand cycling docs
2019-05-03 09:33:00 -07:00
Drashna Jaelre
41beecfc18 Add DFU Suffix for ARM boards (#5763)
* Add DFU Suffix for ARM boards

* Blindly flash DFU SUFFIX ARGS for now

* Fix commented out check

* Fix DFU Suffix Argument check

Thank you jack!

* Update Travis CI Scripts to include dfu-util

So we can get dfu-suffix as well

* Manually add dfu-suffix package

* Use external repo for newer version of dfu-util

One that includes dfu-suffix

* Update .travis.yml

* Silence unnecessary output from dfu-suffix
2019-05-03 08:24:22 -07:00
Takeshi ISHII
29f68459a0 Fix LIB_SRC insert position (#5731)
The insertion point for `$(patsubst %.c,%.clib,$(LIB_SRC))` must be after all normal `SRC += ..` . I modified it to be so.

Because LIB_SRC and SRC are assumed to be used in pairs. Similarly, QUANTUM_LIB_SRC and QUANTUM_SRC are assumed to be used in pairs.
2019-05-03 06:20:23 -07:00
moyi4681
6a59198a42 add dz65rgb (#5756)
* add dz68rgb

* Update dz68rgb.c

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Rename keyboards/dztech/dz68rgb/rules.mk to keyboards/dztech/dz65rgb/rules.mk

* Update and rename keyboards/dztech/dz68rgb/config.h to keyboards/dztech/dz65rgb/config.h

* Update and rename keyboards/dztech/dz68rgb/dz68rgb.c to keyboards/dztech/dz65rgb/dz65rgb.c

* Rename keyboards/dztech/dz68rgb/dz68rgb.h to keyboards/dztech/dz65rgb/dz65rgb.h

* Update and rename keyboards/dztech/dz68rgb/info.json to keyboards/dztech/dz65rgb/info.json

* Update readme.md

* Rename keyboards/dztech/dz68rgb/readme.md to keyboards/dztech/dz65rgb/readme.md

* Rename keyboards/dztech/dz68rgb/keymaps/default/keymap.c to keyboards/dztech/dz65rgb/keymaps/default/keymap.c

* Update dz65rgb.c

* Update readme.md

* Update keyboards/dztech/dz65rgb/keymaps/default/keymap.c

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Update keyboards/dztech/dz65rgb/keymaps/default/keymap.c

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>
2019-05-03 06:19:33 -07:00
ymzcdg
36bed36cd6 getting_started_introduction.md ->zh-cn (#5767)
translate getting_started_introduction.md into Mandarin Chinese
2019-05-03 06:18:20 -07:00
ymzcdg
db440f3e75 translate the first unit(newbs) (#5753)
translate
newbs_getting_started.md
newbs_building_firmware.md
newbs_flashing.md
newbs_testing_debugging.md
newbs_best_practices.md
newbs_learn_more_resources.md
into Mandarin Chinese
2019-05-02 22:21:06 -07:00
Drashna Jaelre
7e655a207e Add option to enable LTO easily (#5674)
* Add option to enable LTO easily and disable features that cause compiling errors with LTO

* Add documentation about LTO option

* Add to show_options
2019-05-02 08:03:42 -07:00
Teng
55d37d9fbc add a new keymap of DZ60 for MacOS (#5760)
* add a new keymap of DZ60 for MacOS

* dz60:macos_64
    1. remove useless bright keys code, change to KC_PAUSE
    2. add a documentation link in the readme
2019-05-02 08:02:34 -07:00
Drashna Jaelre
27b0f8923e Change VPATH path addition order (#5754)
Specifically, to fix some edge cases, and keep the handling consistent, the userspace folder should not actually be added at the end.  Ideally, it should be added after the keymap paths, but before the keyboard's path.

This issue was discovered in #5484, and the fix created by mtei.
2019-05-02 08:01:58 -07:00
Takeshi ISHII
3da8d46a07 If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table instead of exp() and sin() (#5484)
* If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table instead of exp() and sin()

* Change rgblight breathing table size to be easily selectable.

add RGBLIGHT_BREATHE_TABLE_SIZE macro for customize breathing effect.
2019-05-02 07:59:29 -07:00
yynmt
4db31fb374 Add new keyboard KagaMidget (#5755)
* Add KagaMidget keyboard

* Update readme.md
2019-05-02 07:55:55 -07:00
Takeshi ISHII
3956b7c685 add '#define USE_SERIAL' to keyboards/mint60/config.h (#5758)
If there is no '#define USE_SERIAL', qmk configurator will give an error, so add '#define USE_SERIAL' to `mint60/config.h`。
2019-05-02 07:37:37 -07:00
Naoto Takai
de5c8d86b4 Add support for Nomu30 (#5759) 2019-05-02 07:33:04 -07:00
zvecr
7e68faa336 [Keyboard] Plaid - Add compatibility for LAYOUTS = planck_mit planck_grid (#5591)
* Add compatibility for LAYOUTS = planck_mit planck_grid

* Add compatibility for LAYOUTS = ortho_4x12

* Remove planck_grid community support from Plaid
2019-05-01 21:50:16 -07:00
wanleg
588b2329cb Wanleg tuneup / additions (#5752)
* change split keyboard tapping term in userspace

* fix 5x15 layout numpad movement

* minor changes for Nori setup

* edit based on 40percentclub refactor change

* fix gherkin due to refactor

* kbd6x wanleg keymap

* kbd6x edits

* kbd6x tweak

* fn / backlight layer

* fix jj40 rgb hex issue

* wanleg gherkin lighting

* 4x12 layout cleanup

* move kbd6x to new kbdfans directory

* minor edit related to new kbdfans directory

* mac layout for kbd6x

* gherkin flip option

* tweak tapping term on lets_split

* edit for keebio board coalescing

* update user readme with git hints

* wanleg miniaxe keymap

* testing Permissive Hold instead of Mod Tap Interrupt

* wiring names

* kbd6x keymap

* change default backlight behaviour on kbd6x

* userspace underglow

* userspace underglow

* underglow tweaks

* user readme update

* more layer underglow tweaks

* fix userspace for non-underglow-enabled boards

* readme edits

* readme edits

* readme edits

* readme edits

* Update readme.md

* Update readme.md

* readme edits

* readme edits

* update keymap picture
2019-05-01 20:29:00 -07:00
roguepullrequest
6fa88d981c Roguepullrequest planck layout update (#5751)
* First publish of roguepullreqest programmer dvorak planck layout

* Removed junk line

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Removed layer songs

Removed layer songs for cleanliness. Will use them later.

* Update keyboards/planck/keymaps/roguepullrequest/readme.md

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Made basic LSHIFT framework but is not working. Listed other tapdances.

* Got LSHIFT to work

* Added working RSHIFT

* Added working TD_S

* Cleaned up LEFT and RIGHT [ { ] } on the UPPER layer.

* Cleaned up layout.

* Reenabled audio space is not needed right now.

* Added tap dances and layout image

* Started dactylmanuform layout

* Revert "Started dactylmanuform layout"

This reverts commit 5ef48e4a23.
2019-05-01 20:27:54 -07:00
XScorpion2
12a07dae33 Adjusted the linear led table and hsv_to_rgb to better handle 255 hue (#5739)
* Adjusted the linear led table and hsv_to_rgb to better handle 255 hue

* small math adjustments to better handle specific uint8_t rounding and overflows
2019-05-01 18:59:01 -07:00
106 changed files with 3042 additions and 194 deletions

View File

@@ -13,10 +13,14 @@ env:
- MAKEFLAGS="-j3 --output-sync"
before_install:
- wget http://ww1.microchip.com/downloads/en/DeviceDoc/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz || wget http://qmk.fm/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
# Need DFU > .5 for dfu-suffix
- sudo add-apt-repository --yes ppa:tormodvolden/ppa
- sudo apt-get update -qq
install:
- tar -zxf avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
- export PATH="$PATH:$TRAVIS_BUILD_DIR/avr8-gnu-toolchain-linux_x86_64/bin"
- npm install -g moxygen
- sudo apt-get -y --force-yes install dfu-util
before_script:
- avr-gcc --version
script:

View File

@@ -324,7 +324,6 @@ ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
endif
# # project specific files
SRC += $(patsubst %.c,%.clib,$(LIB_SRC))
SRC += $(KEYBOARD_SRC) \
$(KEYMAP_C) \
$(QUANTUM_SRC)
@@ -334,15 +333,16 @@ SRC += $(KEYBOARD_SRC) \
# Search Path
VPATH += $(KEYMAP_PATH)
VPATH += $(USER_PATH)
VPATH += $(KEYBOARD_PATHS)
VPATH += $(COMMON_VPATH)
VPATH += $(USER_PATH)
include common_features.mk
include $(TMK_PATH)/protocol.mk
include $(TMK_PATH)/common.mk
include bootloader.mk
SRC += $(patsubst %.c,%.clib,$(LIB_SRC))
SRC += $(patsubst %.c,%.clib,$(QUANTUM_LIB_SRC))
SRC += $(TMK_COMMON_SRC)
OPT_DEFS += $(TMK_COMMON_DEFS)

View File

@@ -330,6 +330,8 @@ Use these to enable or disable building certain features. The more you have enab
* Forces the keyboard to wait for a USB connection to be established before it starts up
* `NO_USB_STARTUP_CHECK`
* Disables usb suspend check after keyboard startup. Usually the keyboard waits for the host to wake it up before any tasks are performed. This is useful for split keyboards as one half will not get a wakeup call but must send commands to the master.
* `LINK_TIME_OPTIMIZATION_ENABLE`
= Enables Link Time Optimization (`LTO`) when compiling the keyboard. This makes the process take longer, but can significantly reduce the compiled size (and since the firmware is small, the added time is not noticable). However, this will automatically disable the old Macros and Functions features automatically, as these break when `LTO` is enabled. It does this by automatically defining `NO_ACTION_MACRO` and `NO_ACTION_FUNCTION`
## USB Endpoint Limitations

View File

@@ -114,7 +114,7 @@ The following options can be used to tweak the various animations:
|`RGBLIGHT_EFFECT_RGB_TEST` |*Not defined*|If defined, enable RGB test animation mode. |
|`RGBLIGHT_EFFECT_ALTERNATING` |*Not defined*|If defined, enable alternating animation mode. |
|`RGBLIGHT_ANIMATIONS` |*Not defined*|If defined, enables all additional animation modes |
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |`1.85` |Used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |*Not defined*|If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
|`RGBLIGHT_EFFECT_BREATHE_MAX` |`255` |The maximum brightness for the breathing mode. Valid values are 1 to 255 |
|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |
|`RGBLIGHT_EFFECT_KNIGHT_LENGTH` |`3` |The number of LEDs to light up for the "Knight" animation |

View File

@@ -4,11 +4,11 @@ There are three Unicode keymap definition methods available in QMK:
## `UNICODE_ENABLE`
Supports Unicode up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. The keycode function is `UC(c)` in the keymap file, where _c_ is the code point's number (preferably hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`.
Supports Unicode up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. The keycode function is `UC(c)` in the keymap, where _c_ is the code point's number (preferably hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`.
## `UNICODEMAP_ENABLE`
Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(i)`, where _i_ is an array index into the mapping table. The table may contain at most 1024 entries.
Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(i)`, where _i_ is an array index into the mapping table. The table may contain at most 16384 entries.
You may want to have an enum to make referencing easier. So, you could add something like this to your keymap file:
@@ -26,13 +26,21 @@ const uint32_t PROGMEM unicode_map[] = {
};
```
Then you can use `X(BANG)` etc. in your keymap.
Then you can use `X(BANG)`, `X(SNEK)` etc. in your keymap.
### Lower and Upper Case
Characters often come in lower and upper case pairs, for example: å, Å. To make inputting these characters easier, you can use `XP(i, j)` in your keymap, where _i_ and _j_ are the mapping table indices of the lower and upper case character, respectively. If you're holding down Shift or have Caps Lock turned on when you press the key, the second (upper case) character will be inserted; otherwise, the first (lower case) version will appear.
This is most useful when creating a keymap for an international layout with special characters. Instead of having to put the lower and upper case versions of a character on separate keys, you can have them both on the same key by using `XP`. This blends Unicode keys in with regular alphas.
Due to keycode size constraints, _i_ and _j_ can each only refer to one of the first 128 characters in your `unicode_map`. In other words, 0 ≤ _i_ ≤ 127 and 0 ≤ _j_ ≤ 127. This is enough for most use cases, but if you'd like to customize the index calculation, you can override the [`unicodemap_index()`](https://github.com/qmk/qmk_firmware/blob/71f640d47ee12c862c798e1f56392853c7b1c1a8/quantum/process_keycode/process_unicodemap.c#L40) function. This also allows you to, say, check Ctrl instead of Shift/Caps.
## `UCIS_ENABLE`
Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you will have to add a keycode or function that calls `qk_ucis_start()`. Once this function's been called, you can type the corresponding mnemonic for your character, then hit Space or Enter to complete it, or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode character inserted.
Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you have to add a keycode or function that calls `qk_ucis_start()`. Once this function has been called, you can type the corresponding mnemonic for your character, then hit Space or Enter to complete it, or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode character inserted.
For instance, you would define a table like this in your keymap file:
For instance, you could define a table like this in your keymap file:
```c
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
@@ -42,7 +50,7 @@ const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
);
```
You call `qk_ucis_start()`, then type "rofl" and hit Enter. QMK should erase the "rofl" text and input the laughing emoji.
To use it, call `qk_ucis_start()`, then type "rofl" and hit Enter. QMK should erase the "rofl" text and insert the laughing emoji.
### Customization
@@ -60,28 +68,29 @@ Unicode input in QMK works by inputting a sequence of characters to the OS, sort
The following input modes are available:
* **`UC_OSX`**: Mac OS X built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with `UNICODEMAP`).
* **`UC_OSX`**: macOS built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with `UNICODEMAP`).
To enable, go to _System Preferences > Keyboard > Input Sources_, add _Unicode Hex Input_ to the list (it's under _Other_), then activate it from the input dropdown in the Menu Bar.
By default, this mode uses the left Option key (`KC_LALT`), but this can be changed by defining [`UNICODE_OSX_KEY`](#input-key-configuration) with another keycode.
By default, this mode uses the left Option key (`KC_LALT`) for Unicode input, but this can be changed by defining [`UNICODE_KEY_OSX`](#input-key-configuration) with another keycode.
**Note:** Using the _Unicode Hex Input_ input source may disable some Option based shortcuts, such as: Option + Left Arrow (`moveWordLeftAndModifySelection`) and Option + Right Arrow (`moveWordRightAndModifySelection`).
!> Using the _Unicode Hex Input_ input source may disable some Option based shortcuts, such as Option + Left Arrow and Option + Right Arrow.
* **`UC_LNX`**: Linux built-in IBus Unicode input. Supports code points up to `0x10FFFF` (all possible code points).
Enabled by default and works almost anywhere on IBus-enabled distros. Without IBus, this mode works under GTK apps, but rarely anywhere else.
By default, this mode uses Ctrl+Shift+U (`LCTL(LSFT(KC_U))`) to start Unicode input, but this can be changed by defining [`UNICODE_KEY_LNX`](#input-key-configuration) with another keycode. This might be required for IBus versions ≥1.5.15, where Ctrl+Shift+U behavior is consolidated into Ctrl+Shift+E.
* **`UC_WIN`**: _(not recommended)_ Windows built-in hex numpad Unicode input. Supports code points up to `0xFFFF`.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Afterwards, reboot.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Reboot afterwards.
This mode is not recommended because of reliability and compatibility issues; use the `UC_WINC` mode instead.
* **`UC_BSD`**: _(non implemented)_ Unicode input under BSD. Not implemented at this time. If you're a BSD user and want to help add support for it, please [open an issue on GitHub](https://github.com/qmk/qmk_firmware/issues).
* **`UC_WINC`**: Windows Unicode input using [WinCompose](https://github.com/samhocevar/wincompose). As of v0.8.2, supports code points up to `0xFFFFF` (all currently assigned code points).
* **`UC_WINC`**: Windows Unicode input using [WinCompose](https://github.com/samhocevar/wincompose). As of v0.9.0, supports code points up to `0x10FFFF` (all possible code points).
To enable, install the [latest release](https://github.com/samhocevar/wincompose/releases/latest). Once installed, WinCompose will automatically run on startup. Works reliably under all version of Windows supported by the app.
By default, this mode uses the right Alt key (`KC_RALT`), but this can be changed in the WinCompose settings and by defining [`UNICODE_WINC_KEY`](#input-key-configuration) with another keycode.
By default, this mode uses right Alt (`KC_RALT`) as the Compose key, but this can be changed in the WinCompose settings and by defining [`UNICODE_KEY_WINC`](#input-key-configuration) with another keycode.
### Switching Input Modes
@@ -89,17 +98,17 @@ There are two ways to set the input mode for Unicode: by keycode or by function.
You can switch the input mode at any time by using one of the following keycodes. The easiest way is to add the ones you use to your keymap.
|Keycode |Alias |Input mode |Description |
|-----------------------|---------|-------------|-----------------------------------------|
|`UNICODE_MODE_FORWARD` |`UC_MOD` | |Cycles forwards through the available modes. [(Disabled by default)](#input-method-cycling)|
|`UNICODE_MODE_REVERSE` |`UC_RMOD`| |Cycles forwards through the available modes. [(Disabled by default)](#input-method-cycling)|
|`UNICODE_MODE_OSX` |`UC_M_OS`|`UC_OSX` |Switch to Mac OS X input. |
|`UNICODE_MODE_LNX` |`UC_M_LN`|`UC_LNX` |Switch to Linux input. |
|`UNICODE_MODE_WIN` |`UC_M_WI`|`UC_WIN` |Switch to Windows input. |
|`UNICODE_MODE_BSD` |`UC_M_BS`|`UC_BSD` |Switch to BSD input (not implemented). |
|`UNICODE_MODE_WINC` |`UC_M_WC`|`UC_WINC` |Switch to Windows input using WinCompose.|
|Keycode |Alias |Input Mode |Description |
|----------------------|---------|------------|--------------------------------------------------------------|
|`UNICODE_MODE_FORWARD`|`UC_MOD` |Next in list|[Cycle](#input-mode-cycling) through selected modes |
|`UNICODE_MODE_REVERSE`|`UC_RMOD`|Prev in list|[Cycle](#input-mode-cycling) through selected modes in reverse|
|`UNICODE_MODE_OSX` |`UC_M_OS`|`UC_OSX` |Switch to macOS input |
|`UNICODE_MODE_LNX` |`UC_M_LN`|`UC_LNX` |Switch to Linux input |
|`UNICODE_MODE_WIN` |`UC_M_WI`|`UC_WIN` |Switch to Windows input |
|`UNICODE_MODE_BSD` |`UC_M_BS`|`UC_BSD` |Switch to BSD input (not implemented) |
|`UNICODE_MODE_WINC` |`UC_M_WC`|`UC_WINC` |Switch to Windows input using WinCompose |
You can also switch the input mode by calling `set_unicode_input_mode(x)` in your code, where _x_ is one of the above input mode constants (e.g. `UC_LNX`). Since the function only needs to be called once, it's recommended that you do it in `eeconfig_init_user` (or a similar function). For example:
You can also switch the input mode by calling `set_unicode_input_mode(x)` in your code, where _x_ is one of the above input mode constants (e.g. `UC_LNX`). Since the function only needs to be called once, it's recommended that you do it in `eeconfig_init_user()` (or a similar function). For example:
```c
void eeconfig_init_user(void) {
@@ -123,35 +132,45 @@ For instance, you can add these definitions to your `config.h` file:
### Additional Customization
Because Unicode is such a large and variable feature, there are a number of options that you can customize to work better on your system.
Because Unicode is a large and versatile feature, there are a number of options you can customize to make it work better on your system.
#### Start and Finish input functions
#### Start and Finish Input Functions
The functions for starting and finishing Unicode input on your platform can be overridden locally. Possible uses include customizing input mode behavior if you don't use the default keys, or adding extra visual/audio feedback to Unicode input.
* `void unicode_input_start(void)` This sends the initial sequence that tells your platform to enter Unicode input mode. For example, it presses Ctrl+Shift+U on Linux and holds the Option key on Mac.
* `void unicode_input_start(void)` This sends the initial sequence that tells your platform to enter Unicode input mode. For example, it presses Ctrl+Shift+U on Linux and holds the Option key on macOS.
* `void unicode_input_finish(void)` This is called to exit Unicode input mode, for example by pressing Space or releasing the Option key.
You can find the default implementations of these functions in [`process_unicode_common.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_unicode_common.c).
#### Input Key Configuration
Additionally, you can customize the keys used to trigger the unicode input for macOS and WinCompose by adding defines to your `config.h`
You can customize the keys used to trigger Unicode input for macOS, Linux and WinCompose by adding corresponding defines to your `config.h`. The default values match the platforms' default settings, so you shouldn't need to change this unless Unicode input isn't working, or you want to use a different key (e.g. in order to free up left or right Alt).
|Define |Type |Default |Example |
|------------------|----------|------------------|-------------------------------------------|
|`UNICODE_KEY_OSX` |`uint8_t` |`KC_LALT` |`#define UNICODE_KEY_OSX KC_RALT` |
|`UNICODE_KEY_LNX` |`uint16_t`|`LCTL(LSFT(KC_U))`|`#define UNICODE_KEY_LNX LCTL(LSFT(KC_E))`|
|`UNICODE_KEY_WINC`|`uint8_t` |`KC_RALT` |`#define UNICODE_KEY_WINC KC_RGUI` |
#### Input Mode Cycling
You can choose which input modes are available for cycling through. By default, this is disabled. If you want to enable it, limiting it to just the modes you use makes sense. Note that the values in the list are comma-delimited.
```c
#define UNICODE_OSX_KEY KC_LALT
#define UNICODE_WINC_KEY KC_RALT
#define UNICODE_SELECTED_MODES UC_OSX, UC_LNX, UC_WIN, UC_WINC
```
#### Input Method Cycling
You can cycle through the selected modes by using the `UC_MOD`/`UC_RMOD` keycodes, or by calling `cycle_unicode_input_mode(offset)` in your code (`offset` is how many modes to move forward by, so +1 corresponds to `UC_MOD`).
Also, you can choose which input methods are availble for cycling through. By default, this is disabled. But if you want to enabled it, then limiting it to just those modes makes sense. Note that `UNICODE_SELECTED_MODES` define is comma delimited.
By default, when the keyboard boots, it will initialize the input mode to the last one you used. You can disable this and make it start with the first mode in the list every time by adding the following to your `config.h`:
```c
#define UNICODE_SELECTED_MODES UC_OSX, UC_LNX, UC_WIN, UC_BSD, UC_WINC
#define UNICODE_CYCLE_PERSIST false
```
!> Using `UNICODE_SELECTED_MODES` means you don't have to initially set the input mode in `matrix_init_user()` (or a similar function); the Unicode system will do that for you on startup. This has the added benefit of avoiding unnecessary writes to EEPROM.
## `send_unicode_hex_string`
To type multiple characters for things like (ノಠ痊ಠ)ノ彡┻━┻, you can use `send_unicode_hex_string()` much like `SEND_STRING()` except you would use hex values separate by spaces.

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@@ -450,7 +450,15 @@ This is a reference only. Each group of keys links to the page documenting their
## [Unicode Support](feature_unicode.md)
|Key |Description |
|-------|---------------------------------------------------------------------------|
|`UC(c)`|Send Unicode code point `c` (`UNICODE_ENABLE`) |
|`X(i)` |Send Unicode code point at index `i` in `unicode_map` (`UNICODEMAP_ENABLE`)|
|Key |Aliases |Description |
|----------------------|---------|----------------------------------------------------------------|
|`UC(c)` | |Send Unicode code point `c` |
|`X(i)` | |Send Unicode code point at index `i` in `unicode_map` |
|`XP(i, j)` | |Send Unicode code point at index `i`, or `j` if Shift/Caps is on|
|`UNICODE_MODE_FORWARD`|`UC_MOD` |Cycle through selected input modes |
|`UNICODE_MODE_REVERSE`|`UC_RMOD`|Cycle through selected input modes in reverse |
|`UNICODE_MODE_OSX` |`UC_M_OS`|Switch to macOS input |
|`UNICODE_MODE_LNX` |`UC_M_LN`|Switch to Linux input |
|`UNICODE_MODE_WIN` |`UC_M_WI`|Switch to Windows input |
|`UNICODE_MODE_BSD` |`UC_M_BS`|Switch to BSD input (not implemented) |
|`UNICODE_MODE_WINC` |`UC_M_WC`|Switch to Windows input using WinCompose |

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@@ -0,0 +1,54 @@
# 介绍
本页解释了使用QMK项目所需的基本信息。它假定您能熟练使用Unix shell但您不熟悉C语言也不熟悉使用make编译。
## 基本QMK结构
QMK是[Jun Wako](https://github.com/tmk)的[tmk_keyboard](https://github.com/tmk/tmk_keyboard)工程的一个分叉。经过更改的TMK原始代码放在`tmk` 文件夹中。 QMK增加的新东西可以在 `quantum` 文件夹中找到。 键盘项目可以在 `handwired`(手动飞线) 和 `keyboard`PCB键盘这两个文件夹找到。
### 用户空间结构
`users`文件夹里面的目录是每个用户的目录。这个文件夹里面放的是用户们在不同键盘都能用到的代码。详见[用户空间特性](feature_userspace.md)
### 键盘项目结构
`keyboards`文件夹和他的子文件夹`handwired`中就是各个键盘的项目了,比如`qmk_firmware/keyboards/clueboard`。内部结构与如下:
* `keymaps/`: 可以构建的不同布局
* `rules.mk`: 用来设置 "make" 命令默认选项的文件。别直接编辑这个文件,你应该使用具体某个布局的 `rules.mk`.
* `config.h`: 用于设置默认编译选项的文件。别直接编辑这个文件, 你应该使用具体某个布局的 `config.h`.
### 布局结构
在各个布局的文件夹,你能找到以下文件。只有 `keymap.c` 是必要的, 如果其他文件找不到就会直接选择默认选项。
* `config.h`: 配置布局的选项
* `keymap.c`: 布局的全部代码, 必要文件
* `rules.mk`: 使能的QMK特性
* `readme.md`:介绍你的布局,告诉别人怎么使用附上功能说明。请将图片上传到imgur等图床译者注imgur可能已被墙为了方便国人访问建议使用国内可以直接访问的图床
# `config.h` 文件
有三个重要的`config.h` 位置:
* 键盘 (`/keyboards/<keyboard>/config.h`)
* 用户空间 (`/users/<user>/config.h`)
* 布局 (`/keyboards/<keyboard>/keymaps/<keymap>/config.h`)
构建系统按照上述顺序自动获取配置文件。如果要覆盖由上一个 `config.h` 所做的设置,您需要首先为要更改的设置包含一些样板代码。
```
#pragma once
```
要覆盖上一个 `config.h` 所做的设置,你要先 `#undef` 然后再 `#define` 这个设置.
样板代码和设置看起来像这样:
```
#pragma once
// 像下面那样覆盖设置MY_SETTING指的是你要覆盖的设置项!
#undef MY_SETTING
#define MY_SETTING 4
```

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@@ -0,0 +1,163 @@
# 最佳实践
## 或者说, "我应如何学会不再担心并开始爱上Git。"
本文档旨在指导新手以最佳方式获得为QMK做出贡献的丝滑体验。我们将介绍为QMK做出贡献的过程详细介绍使这项任务更容易的一些方法然后我们将制造一些问题来教你如何解决它们。
本文假设了一些内容:
1. 一有个GitHub账户, 并[创建qmk_firmware仓库分叉](getting_started_github.md)到你的帐户.
2. 你已经[建立你的构建环境](newbs_getting_started.md?id=environment-setup).
## 你分叉的主分支: 一直在上传,但不要提交
十分推荐您在QMK开发过程中无论开发是否完成都要保持你的 `master` 分支更新,但是 ***一定不要*** 提交。相反你应该在一个开发分叉中做出你所有修改并在开发时提交pull request。
减少合并冲突的可能性 &mdash; 两个或多个用户同时编辑文件的同一部分的实例 &mdash; 保持 `master` 分支最新,并创建一个新的分支来开始新的开发。
### 更新你的主分支
保持你的 `master` 更新, 推荐你添加QMK Firmware仓库作为Git的远程仓库想这么做的话, 你可以打开你的Git命令行接口然后输入:
```
git remote add upstream https://github.com/qmk/qmk_firmware.git
```
运行 `git remote -v`, 来确定这个仓库已经添加,以下是回显:
```
$ git remote -v
origin https://github.com/<your_username>/qmk_firmware.git (fetch)
origin https://github.com/<your_username>/qmk_firmware.git (push)
upstream https://github.com/qmk/qmk_firmware.git (fetch)
upstream https://github.com/qmk/qmk_firmware.git (push)
```
现在添加已完成,你可以用`git fetch upstream`来检查仓库的更新. 这会检索branches 和 tags &mdash; 统称为"refs" &mdash; 从QMK仓库, 也就是 `upstream`。我们可以比较我们的分叉和QMK的 `origin` 数据的不同。
要更新你的分叉的主分支请运行以下命令在每行之后按Enter键:
```
git checkout master
git fetch upstream
git pull upstream master
git push origin master
```
这回切换到你的`master` 分支, 检索你QMK仓库的refs, 下载当前QMK `master` 分支到你的电脑, 并上传到你的分叉.
### 做改动
你可以输入以下命令来创建一个新的分支来做改动:
```
git checkout -b dev_branch
git push --set-upstream origin dev_branch
```
这回建立一个叫做 `dev_branch`的新分支, 检查一下, 然后想你的分叉保存分支. 使用 `--set-upstream` 参数来告诉git使用你的分叉并且当每次你对你的分支用`git push``git pull`时要使用`dev_branch`。 它仅需要在第一次push的时候使用然后你就可以很安全的用 `git push``git pull`, 并不需要其他参数了。
!> 使用 `git push`, 你可以用 `-u` 来代替 `--set-upstream` &mdash; `-u``--set-upstream`的简写。
您可以将您的分支命名为您想要的任何名称,但建议将其命名为与您要进行的更改相关的内容。
默认情况下 `git checkout -b` 在已经检出的分支上建立新的分支。您可以将新的分支建立在未检出的现有分支的基础上,方法是将现有分支的名称添加到命令:
```
git checkout -b dev_branch master
```
现在您已经有了一个开发分支那么就打开您的文本编辑器并进行您需要做的任何更改。建议对您的分支进行许多小的提交这样任何引起问题的更改都可以在需要时更容易地跟踪和撤消。要进行更改编辑并保存任何需要更新的文件请将它们添加到Git的 *staging area* ,然后将它们提交到您的分支:
```
git add path/to/updated_file
git commit -m "My commit message."
```
` git add`添加已更改到Git的*临时区域*也就是Git的“加载区域”的文件。其中包含使用 `git commit` 命令 *提交* 的并已经保存到仓库的更改。建议您使用描述性的提交消息,这样您就可以一目了然地知道更改了什么。
!> 如果你修改了很多文件,但所有的文件都是同一个更改的一部分,你可以用 `git add .` 来添加当前目录中所有已更改的文件而不是单独添加每个文件.
### 发布更改
最后一步是将更改推送到您的分叉。 输入 `git push`来推送. 现在Git将`dev_branch`的当前状态发布到您的分叉。
## 解决合并冲突
有时当您在某个分支中的工作需要很长时间才能完成时其他人所做的更改与您在打开pull request时对该分支所做的更改相冲突。这称为*rebase* 即合并冲突,当多个人编辑同一文件的同一部分时会发生这种情况。
### 重新调整您的更改
*rebase*是Git的一种方法它获取在某一点上应用的更改撤销它们然后将相同的更改应用到另一点。在合并冲突的情况下您可以重新设置您的分支以获取在创建分支时和当前时间之间的那段时间所做的更改。
运行以下命令来开始:
```
git fetch upstream
git rev-list --left-right --count HEAD...upstream/master
```
这里的`git rev-list` 命令返回当前分支和qmk的主分支之间不同的提交数。我们首先运行`git fetch`以确保我们有代表upstream仓库的refs。 `git rev-list` 命令的回显有两个数字:
```
$ git rev-list --left-right --count HEAD...upstream/master
7 35
```
第一个数字表示自创建以来当前分支的提交数, 第二个数字是自创建当前分支以来对 `upstream/master` 进行的提交数, 因此, 当前分支中未记录变动。
既然知道当前分支和upstream仓库的当前状态我们可以开始一个rebase操作
```
git rebase upstream/master
```
这就是让Git撤销当前分支上的提交然后根据QMK的主分支重新应用它们。
```
$ git rebase upstream/master
First, rewinding head to replay your work on top of it...
Applying: Commit #1
Using index info to reconstruct a base tree...
M conflicting_file_1.txt
Falling back to patching base and 3-way merge...
Auto-merging conflicting_file_1.txt
CONFLICT (content): Merge conflict in conflicting_file_1.txt
error: Failed to merge in the changes.
hint: Use 'git am --show-current-patch' to see the failed patch
Patch failed at 0001 Commit #1
Resolve all conflicts manually, mark them as resolved with
"git add/rm <conflicted_files>", then run "git rebase --continue".
You can instead skip this commit: run "git rebase --skip".
To abort and get back to the state before "git rebase", run "git rebase --abort".
```
这告诉我们有一个合并冲突,并给出带有冲突的文件的名称。在文本编辑器中打开冲突的文件,在该文件的某个位置,您会发现如下内容:
```
<<<<<<< HEAD
<p>For help with any issues, email us at support@webhost.us.</p>
=======
<p>Need help? Email support@webhost.us.</p>
>>>>>>> Commit #1
```
`<<<<<<< HEAD`行标记合并冲突的开始, `>>>>>>> Commit #1` 行标记结束, 冲突选项被 `=======`分隔。`HEAD`那端的部分来自文件的qmk master版本标记有commit消息的部分来自当前的分支持和提交。
因为Git跟踪 *对文件的更改* 而不是直接跟踪文件的内容所以如果Git在提交之前找不到文件中的文本它将不知道如何编辑该文件。重新编辑文件将解决冲突。进行更改然后保存文件。
```
<p>Need help? Email support@webhost.us.</p>
```
现在运行:
```
git add conflicting_file_1.txt
git rebase --continue
```
Git记录对冲突文件的更改并继续应用来自我们的分支的提交直到它到达末尾。

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@@ -0,0 +1,81 @@
# 构建第一个固件
现在您已经建立了构建环境就可以开始构建自定义固件了。对于本指南的这一部分我们将在3个程序之间切换——文件管理器、文本编辑器和终端窗口。请保持所有3个程序打开直到您完成并对键盘固件满意。
如果您在按照指南第一部分的操作之后关闭并重新打开了终端窗口请不要忘记输入“cd qmk_firmware”来使您的终端位于正确的目录。
## 导航到您的keymaps文件夹
首先导航到键盘的 `keymaps` 文件夹.
?> 如果您使用的是MacOS或Windows可以使用以下命令轻松地打开keymaps文件夹。
?> macOS:
open keyboards/<keyboard_folder>/keymaps
?> Windows:
start .\\keyboards\\<keyboard_folder>\\keymaps
## 创建`default` 布局副本
打开`keymaps`文件夹后,您将需要创建`default`文件夹的副本。我们强烈建议您将文件夹命名为与Github用户名相同的名称但您也可以使用任何您想使用的名称只要它只包含小写字母、数字和下划线字符。
要自动执行此过程,您还可以选择运行`new_keymap.sh`脚本。
导航到`qmk_firmware/util` 目录然后输入以下命令:
```
./new_keymap.sh <keyboard path> <username>
```
例如一个名字叫ymzcdg的用户要创建1up60hse的布局他需要输入
```
./new_keymap.sh 1upkeyboards/1up60hse ymzcdg
```
## 在你最钟爱的文本编辑器中打开`keymap.c`
打开你的`keymap.c`. 在这个文件中,您可以找到控制键盘行为的结构。 在你的`keymap.c` 的顶部有一些让布局更易读的define和enum。在靠下的位置你会找到一行和下面这句很像的:
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
从这一行开始便是层列表。这行下面你会看到包括 `LAYOUT``KEYMAP`这两个词的几行, 从这些行开始就是层。在这一行下面是组成该特定层的键的列表。
!> 编辑您的keymap文件时注意不要添加或删除任何逗号。如果这样做您将阻止您的固件编译并且您可能不容易找出多余的或缺少的逗号在哪里。
## 根据您的喜好自定义布局
如何完成这一步骤完全取决于您。改变一直困扰着你的问题或者完全重做所有的事情。如果您不需要全部图层可以删除图层或者将图层总数增加到32个。查看以下文档了解可以在此处定义的内容:
* [键码](keycodes.md)
* [特性](features.md)
* [问题与解答](faq.md)
?> 当你明白布局是怎么工作时,您也要让每次改变尽可能小。一次改变很大在调试时找出问题会十分困难。
## 构建你的固件
完成对布局的更改后您就要构建固件了。为此请返回终端窗口并运行build命令:
make <my_keyboard>:<my_keymap>
例如如果您的keymap名为“xyverz”并且您正在为rev5 planck构建一个keymap那么您将使用此命令
make planck/rev5:xyverz
在编译过程中,你将看到屏幕上有很多输出,通知您正在编译哪些文件他应该以与下文类似的输出结束:
```
Linking: .build/planck_rev5_xyverz.elf [OK]
Creating load file for flashing: .build/planck_rev5_xyverz.hex [OK]
Copying planck_rev5_xyverz.hex to qmk_firmware folder [OK]
Checking file size of planck_rev5_xyverz.hex [OK]
* File size is fine - 18392/28672
```
## 刷新你的固件
请移步 [Flashing Firmware](newbs_flashing.md) 来继续。

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# 刷新你的键盘
现在您已经构建了一个自定义固件文件,那么您就需要刷新键盘了。
## 用QMK工具箱刷新键盘
刷新键盘的最简单方法是使用[QMK 工具箱](https://github.com/qmk/qmk_toolbox/releases).
但是QMK工具箱目前仅适用于Windows和MacOS。如果您使用的是Linux或者只是希望从命令行刷新固件则必须使用 [方法概述](newbs_flashing.md#flash-your-keyboard-from-the-command-line).
### 将文件加载到QMK工具箱中
首先打开QMK工具箱应用程序。您将要在访达或资源管理器中找到固件文件。您的键盘固件可能是两种格式之一`.hex``.bin`。qmk会尝试将键盘的相应文件复制到“qmk_firmware”根目录中。
?> 如果您在Windows或MacOS上可以使用以下命令轻松地在资源管理器或访达中打开当前固件文件夹。
?> Windows:
start .
?> macOS:
open .
固件文件始终遵循此命名格式:
<keyboard_name>_<keymap_name>.{bin,hex}
例如,使用 `default` 布局的 `plank/rev5` 将使用以下名字:
planck_rev5_default.hex
找到固件文件后将其拖到QMK工具箱中的“Local file”框中或单击“Open”并导航到固件文件的存储位置。
### 将键盘置于DFUBootloader模式
要刷新自定义固件,您必须将键盘置于特殊的刷新模式。在此模式下,您将无法键入或使用键盘。在写入固件时,不要拔下键盘插头或以其他方式中断刷新过程,这一点非常重要。
不同的键盘有不同的方式进入这种特殊模式。如果您的键盘当前运行的是QMK或TMK而您没有得到特定的指示请按顺序尝试以下操作:
* 按住两个shift键并按 `Pause`
* 按住两个shift键并按 `B`
* 拔下键盘插头, 同时按住空格键和 `B` , 插上键盘然后等一会再放开按键
* 按下PCB底部的 `RESET` 物理键
* 找到PCB上标记有 `BOOT0``RESET`的金属点, 在插入PCB的同时短接它们
成功后您将在QMK工具箱中看到类似以下内容的消息:
```
*** Clueboard - Clueboard 66% HotSwap disconnected -- 0xC1ED:0x2390
*** DFU device connected
```
### 刷新你的键盘
单击QMK工具箱中的 `Flash` 按钮。您将看到类似以下内容的输出:
```
*** Clueboard - Clueboard 66% HotSwap disconnected -- 0xC1ED:0x2390
*** DFU device connected
*** Attempting to flash, please don't remove device
>>> dfu-programmer atmega32u4 erase --force
Erasing flash... Success
Checking memory from 0x0 to 0x6FFF... Empty.
>>> dfu-programmer atmega32u4 flash /Users/skully/qmk_firmware/clueboard_66_hotswap_gen1_skully.hex
Checking memory from 0x0 to 0x55FF... Empty.
0% 100% Programming 0x5600 bytes...
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
0% 100% Reading 0x7000 bytes...
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
Validating... Success
0x5600 bytes written into 0x7000 bytes memory (76.79%).
>>> dfu-programmer atmega32u4 reset
*** DFU device disconnected
*** Clueboard - Clueboard 66% HotSwap connected -- 0xC1ED:0x2390
```
## 使用命令行刷新键盘
首先您需要知道您的键盘使用的是哪个bootloader。通常是以下四个常见的bootloader。Pro-Micro 和 clones 使用 CATERINA, Teensy 使用 Halfkay, OLKB 键盘使用 QMK-DFU, 其他的atmega32u4芯片使用DFU。
您可以在以下文章中了解更多关于bootloader[刷新指令和Bootloader信息](flashing.md)。
如果您知道正在使用的bootloader是哪种那么在编译固件时可以向“make”命令里添加一些额外参数以自动执行刷新过程。
### DFU
对于DFU引导加载程序当您准备好编译和刷新固件时打开终端窗口并运行构建命令:
make <my_keyboard>:<my_keymap>:dfu
例如如果您的布局名为“xyverz”并且您正在为rev5 planck构建一个布局那么您可以使用此命令
make planck/rev5:xyverz:dfu
编译完成后,应输出以下内容:
```
Linking: .build/planck_rev5_xyverz.elf [OK]
Creating load file for flashing: .build/planck_rev5_xyverz.hex [OK]
Copying planck_rev5_xyverz.hex to qmk_firmware folder [OK]
Checking file size of planck_rev5_xyverz.hex
* File size is fine - 18574/28672
```
到了这个时候, 构建脚本将每隔5秒查找一次DFU。它将重复以下操作直到找到设备或将其取消。
dfu-programmer: no device present.
Error: Bootloader not found. Trying again in 5s.
一旦出现以上回显,您将需要重置控制器。然后,它应该显示与以下类似的输出:
```
*** Attempting to flash, please don't remove device
>>> dfu-programmer atmega32u4 erase --force
Erasing flash... Success
Checking memory from 0x0 to 0x6FFF... Empty.
>>> dfu-programmer atmega32u4 flash /Users/skully/qmk_firmware/clueboard_66_hotswap_gen1_skully.hex
Checking memory from 0x0 to 0x55FF... Empty.
0% 100% Programming 0x5600 bytes...
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
0% 100% Reading 0x7000 bytes...
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
Validating... Success
0x5600 bytes written into 0x7000 bytes memory (76.79%).
>>> dfu-programmer atmega32u4 reset
```
如果您对此有任何问题,您可能需要这样做:
sudo make <my_keyboard>:<my_keymap>:dfu
#### DFU命令
有许多DFU命令可用于将固件下载到DFU设备
* `:dfu` - 这是正常选项等待DFU设备可用然后刷新固件。这将每隔5秒检查一次以查看是否出现了DFU设备。
* `:dfu-ee` - 这将刷新一个`eep`文件,而不是普通的十六进制文件。这很不常见。
* `:dfu-split-left` - 这将刷新正常固件,就像默认选项 (`:dfu`)一样. 但是这也会刷新“左侧”EEPROM文件用于分割键盘。 _这是基于Elite C的键盘的推荐选择。_
* `:dfu-split-right` - 这将刷新正常固件,就像默认选项(`:dfu`). 但是这也会刷新“右侧”EEPROM文件用于分割键盘。 _这是基于Elite C的键盘的推荐选择。_
### Caterina
对于Arduino板以及其克隆版来说(比如SparkFun和ProMicro), 准备好编译和刷新固件后,打开终端窗口并运行构建命令:
make <my_keyboard>:<my_keymap>:avrdude
比如, 你的布局叫"xyverz"你要创建一个rev2 Lets Split的布局,你要用以下命令:
make lets_split/rev2:xyverz:avrdude
固件完成编译后,它将输出类似以下的内容:
```
Linking: .build/lets_split_rev2_xyverz.elf [OK]
Creating load file for flashing: .build/lets_split_rev2_xyverz.hex [OK]
Checking file size of lets_split_rev2_xyverz.hex [OK]
* File size is fine - 27938/28672
Detecting USB port, reset your controller now..............
```
此时复位然后脚本将检测bootloader然后刷新固件。输出应该像这样:
```
Detected controller on USB port at /dev/ttyS15
Connecting to programmer: .
Found programmer: Id = "CATERIN"; type = S
Software Version = 1.0; No Hardware Version given.
Programmer supports auto addr increment.
Programmer supports buffered memory access with buffersize=128 bytes.
Programmer supports the following devices:
Device code: 0x44
avrdude.exe: AVR device initialized and ready to accept instructions
Reading | ################################################## | 100% 0.00s
avrdude.exe: Device signature = 0x1e9587 (probably m32u4)
avrdude.exe: NOTE: "flash" memory has been specified, an erase cycle will be performed
To disable this feature, specify the -D option.
avrdude.exe: erasing chip
avrdude.exe: reading input file "./.build/lets_split_rev2_xyverz.hex"
avrdude.exe: input file ./.build/lets_split_rev2_xyverz.hex auto detected as Intel Hex
avrdude.exe: writing flash (27938 bytes):
Writing | ################################################## | 100% 2.40s
avrdude.exe: 27938 bytes of flash written
avrdude.exe: verifying flash memory against ./.build/lets_split_rev2_xyverz.hex:
avrdude.exe: load data flash data from input file ./.build/lets_split_rev2_xyverz.hex:
avrdude.exe: input file ./.build/lets_split_rev2_xyverz.hex auto detected as Intel Hex
avrdude.exe: input file ./.build/lets_split_rev2_xyverz.hex contains 27938 bytes
avrdude.exe: reading on-chip flash data:
Reading | ################################################## | 100% 0.43s
avrdude.exe: verifying ...
avrdude.exe: 27938 bytes of flash verified
avrdude.exe: safemode: Fuses OK (E:CB, H:D8, L:FF)
avrdude.exe done. Thank you.
```
如果您对此有任何问题,您可能需要这样做:
sudo make <my_keyboard>:<my_keymap>:avrdude
此外,如果要刷新多个板,请使用以下命令:
make <keyboard>:<keymap>:avrdude-loop
当你完成了刷新后你需要按下ctrl+c或者其他正确的按键来让你的操作系统终止循环。
## HalfKay
对于PJRC设备Teensy当您准备好编译和刷新固件时打开终端窗口并运行构建命令:
make <my_keyboard>:<my_keymap>:teensy
比如, 如果你的布局叫做"xyverz"你想创建Ergodox or Ergodox EZ的布局,你要使用以下命令:
make erdogox_ez:xyverz:teensy
固件完成编译后,它将输出如下内容:
```
Linking: .build/ergodox_ez_xyverz.elf [OK]
Creating load file for flashing: .build/ergodox_ez_xyverz.hex [OK]
Checking file size of ergodox_ez_xyverz.hex [OK]
* File size is fine - 25584/32256
Teensy Loader, Command Line, Version 2.1
Read "./.build/ergodox_ez_xyverz.hex": 25584 bytes, 79.3% usage
Waiting for Teensy device...
(hint: press the reset button)
```
此时,复位键盘。完成后,您将看到如下输出:
```
Found HalfKay Bootloader
Read "./.build/ergodox_ez_xyverz.hex": 28532 bytes, 88.5% usage
Programming............................................................................................................................................................................
...................................................
Booting
```
## STM32 (ARM)
对于大多数ARM板包括Proton C、Planck Rev 6和Preonic Rev 3当您准备好编译和刷新固件时打开终端窗口并运行构建命令
make <my_keyboard>:<my_keymap>:dfu-util
例如如果您的keymap被命名为“xyverz”并且您正在为Planck Revision 6键盘构建一个布局那么您需要使用以下命令然后将键盘重新启动到bootloader在完成编译之前
make planck/rev6:xyverz:dfu-util
固件完成编译后,它将输出如下内容:
```
Linking: .build/planck_rev6_xyverz.elf [OK]
Creating binary load file for flashing: .build/planck_rev6_xyverz.bin [OK]
Creating load file for flashing: .build/planck_rev6_xyverz.hex [OK]
Size after:
text data bss dec hex filename
0 41820 0 41820 a35c .build/planck_rev6_xyverz.hex
Copying planck_rev6_xyverz.bin to qmk_firmware folder [OK]
dfu-util 0.9
Copyright 2005-2009 Weston Schmidt, Harald Welte and OpenMoko Inc.
Copyright 2010-2016 Tormod Volden and Stefan Schmidt
This program is Free Software and has ABSOLUTELY NO WARRANTY
Please report bugs to http://sourceforge.net/p/dfu-util/tickets/
Invalid DFU suffix signature
A valid DFU suffix will be required in a future dfu-util release!!!
Opening DFU capable USB device...
ID 0483:df11
Run-time device DFU version 011a
Claiming USB DFU Interface...
Setting Alternate Setting #0 ...
Determining device status: state = dfuERROR, status = 10
dfuERROR, clearing status
Determining device status: state = dfuIDLE, status = 0
dfuIDLE, continuing
DFU mode device DFU version 011a
Device returned transfer size 2048
DfuSe interface name: "Internal Flash "
Downloading to address = 0x08000000, size = 41824
Download [=========================] 100% 41824 bytes
Download done.
File downloaded successfully
Transitioning to dfuMANIFEST state
```
## 试一试吧!
恭喜您! 您的自定义固件已经刷写到您的键盘
试一试,确保一切按你想的方式进行。我们写了[测试和调试](newbs_testing_debugging.md)来完善新手引导。 因此,请前往那里了解如何排除自定义功能的故障。

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# 介绍
你的电脑键盘里面包含一个处理器, 这个处理器和你电脑里面的不太一样。这个处理器负责运行一些特殊的软件这些软件可以监测按钮按下并将按钮处于按下还是释放状态的数据发送出去。QMK就是这样一种软件即监测按钮被按下并发送这样的信息到作为主机的计算机上。当你创建了你的布局, 你也就创建了你的键盘运行的的可执行程序。
QMK试图通过使简单的事情变得更简单使使不可能成为可能来把大量的权力交给你。你不需要懂如何通过程序创建强大的布局——你只需要遵循简单的语法规则。
# 新手上路
在你能创建布局前,你要安装一些软件来建立你的开发环境。无论你想编译多少固件,这个操作都只需要进行一次。
如果您更喜欢图形化界面, 请考虑使用在线工具[QMK配置器](https://config.qmk.fm)。 请参考 [使用在线GUI构建您的第一个固件](newbs_building_firmware_configurator.md)。
## 下载软件
### 文本编辑器
你需要一个可以编辑 **纯文本** 文件的程序。在Windows上你可以用Notepad, 在Linux上使用gedit这两个都是简单又实用的文本编辑工具。 在macOS上, 请小心使用 “文本编辑” 这个默认软件: 如果你不明确的选择_格式_菜单中的 _制作纯文本_ 的话文本将不会被保存为纯文本。
你也可以下载并安装一个专用编辑器 [Sublime Text](https://www.sublimetext.com/) 或 [VS Code](https://code.visualstudio.com/)。 这大概是跨平台的最好方法了, 这些编辑器是专门为了编辑代码设计的。
?>搞不清用哪种编辑器? Laurence Bradford 写了篇关于编辑器选择的文章 [a great introduction](https://learntocodewith.me/programming/basics/text-editors/)。
### QMK 工具箱
QMK 工具箱 是一种可选的Windows和macOS下的图形化工具它可以对你的定制键盘进行编程和调试。你可能会发现它就是你能简单的刷新你的键盘固件并查看调试信息的稀世珍宝。
[在这里下载最新发布版本](https://github.com/qmk/qmk_toolbox/releases/latest)
* Windows用户: `qmk_toolbox.exe` (绿色版) 或 `qmk_toolbox_install.exe` (安装版)
* macOS用户: `QMK.Toolbox.app.zip` (绿色版) or `QMK.Toolbox.pkg` (安装版)
## 建立你的环境
我们为了使QMK环境变得更容易建立已竭尽所能。你只需要准备Linux 或 Unix 环境, 然后让QMK安装剩余部分。
?> 如果你从未使用过Linux/Unix的命令行,有一些你需要学习的基础概念和命令以下资料将教会您使用QMK环境的必要能力:<br>
[必会Linux命令](https://www.guru99.com/must-know-linux-commands.html)<br>
[一些基本的Unix命令](https://www.tjhsst.edu/~dhyatt/superap/unixcmd.html)
### Windows
你需要安装MSYS2和Git.
* 按照以下安装说明进行操作[MSYS2 主页](http://www.msys2.org)。
* 关闭所有打开的MSYS2终端并打开新的MSYS2 MinGW 64-bit终端。
* 使用以下命令安装Git: `pacman -S git`
### macOS
你需要安装Homebrew。按照以下说明进行操作 [Homebrew 主页](https://brew.sh)。
在Homebrew安装完成后, 继续 _同步QMK工程_. 这一步你将会通过运行一个脚本安装其他包。
### Linux
你将需要安装Git.你很有可能已经安装,但若你尚未安装,可以使用以下命令进行安装:
* Debian / Ubuntu / Devuan: `apt-get install git`
* Fedora / Red Hat / CentOS: `yum install git`
* Arch: `pacman -S git`
?> 无论你使用哪种平台Docker都可以是你的选择[点这里进一步了解](getting_started_build_tools.md#docker)
## 同步QMK工程
当你建立Linux/Unix环境后,你就已经可以下载QMK了.下载时我们可以用Git来 "clone" QMK仓库. 打开一个终端或MSYS2 MinGW 窗口,在阅读剩余的指南时请保持窗口打开。在窗口里面运行以下两句命令:
```shell
git clone --recurse-submodules https://github.com/qmk/qmk_firmware.git
cd qmk_firmware
```
?> 如果您已经知道[如何使用GitHub](getting_started_github.md), 我们推荐您创建您自己的分支并克隆。 如果您不知道这是什么, 您完全可以忽略这句无关紧要的话。
QMK附带一个脚本可帮助您设置剩余的所需内容.您可以通过输入此命令来运行它:
util/qmk_install.sh
## 测试你的开发环境
现在你的QMK环境已经建立完毕, 你可以为你的键盘创建固件了。开始试着创建键盘的默认固件吧。 你需要使用以下格式的命令创建固件:
make <keyboard>:default
比如, 制作一个Clueboard 66%的固件,需要用:
make clueboard/66/rev3:default
当完成后你要看到一些回显,尾部如下:
```
Linking: .build/clueboard_66_rev3_default.elf [OK]
Creating load file for flashing: .build/clueboard_66_rev3_default.hex [OK]
Copying clueboard_66_rev3_default.hex to qmk_firmware folder [OK]
Checking file size of clueboard_66_rev3_default.hex [OK]
* The firmware size is fine - 26356/28672 (2316 bytes free)
```
# 创建你的布局
现在你可以创建属于你自己的布局了! 请移步 [构建你的第一个固件](newbs_building_firmware.md)来继续。

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# 学习资源
这些资源旨在让QMK社区的新成员更了解新成员文档中提供的信息。
Git 资源:
* [很好的通用教程](https://www.codecademy.com/learn/learn-git)
* [从例子中学习Git游戏](https://learngitbranching.js.org/)
* [了解有关GitHub的更多信息的Git资源](getting_started_github.md)
* [专门针对QMK的Git资源](contributing.md)
命令行资源:
* [超棒的命令行通用教程](https://www.codecademy.com/learn/learn-the-command-line)

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@@ -0,0 +1,43 @@
# 测试和调试
使用自定义固件刷新键盘后,您就可以测试它了。如果您幸运,一切都会完美运行,但如果没有,这份文件将帮助您找出问题所在。
## 测试
测试键盘通常非常简单。按下每一个键并确保它发送的是您期望的键。甚至有一些程序可以帮助您确保没有任何键失效。
注意这些程序不是由QMK提供或认可的。
* [Switch Hitter](https://elitekeyboards.com/switchhitter.php) (仅Windows)
* [Keyboard Viewer](https://www.imore.com/how-use-keyboard-viewer-your-mac) (仅Mac)
* [Keyboard Tester](http://www.keyboardtester.com) (网页版)
* [Keyboard Checker](http://keyboardchecker.com) (网页版)
## 使用QMK工具箱进行调试
[QMK工具箱](https://github.com/qmk/qmk_toolbox) 将会在你的`rules.mk`中有`CONSOLE_ENABLE = yes`的时候显示你键盘发来的消息。 默认情况下,输出极为有限,不过您可以打开调试模式来增加输出信息量。使用你键盘布局中的`DEBUG`键码,使用 [命令](feature_command.md) 特性来使能调试模式, 或者向你的布局中添加以下代码。
```c
void keyboard_post_init_user(void) {
// Customise these values to desired behaviour
debug_enable=true;
debug_matrix=true;
//debug_keyboard=true;
//debug_mouse=true;
}
```
<!-- 需要修改之处:这里要添加调试回显。 -->
## 发送您自己的调试消息
有时用[custom code](custom_quantum_functions.md)发送自定义调试信息很有用. 这么做很简单. 首先在你文件头部包含`print.h`:
#include <print.h>
之后,您可以使用一些不同的打印功能:
* `print("string")`: 打印简单字符串.
* `uprintf("%s string", var)`: 打印格式化字符串
* `dprint("string")`: 仅在调试模式使能时打印简单字符串
* `dprintf("%s string", var)`: 仅在调试模式使能时打印格式化字符串

View File

@@ -31,6 +31,7 @@ OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -35,6 +35,7 @@ OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -13,6 +13,7 @@ OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -37,6 +37,7 @@ OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# LED Configuration
LED_MATRIX_ENABLE = IS31FL3731

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@@ -0,0 +1,9 @@
#ifndef CONFIG_KEYMAP_H
#define CONFIG_KEYMAP_H
#include "../../config.h"
// Fix KC_GESC conflict with Cmd+Alt+Esc on macos
#define GRAVE_ESC_GUI_OVERRIDE
#endif

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@@ -0,0 +1,42 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Caps | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / |Shift| Up |Delete|
* |-----------------------------------------------------------------------------------------+
* | Ctrl | Alt | Cmd | Space | Fn | Alt | Left| Down|Right|
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_all(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DELETE,
KC_LCTL, KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_NO, MO(1), KC_RALT, KC_LEFT, KC_DOWN, KC_RIGHT),
/* ,-----------------------------------------------------------------------------------------.
* | ` ~ | BR- | BR+ | | | | |PREV |PLAY |NEXT |MUTE | V- | V+ | Delete |
* |-----------------------------------------------------------------------------------------+
* | | | | Up | | | | | 0 | 1 | 2 | 3 | | RESET |
* |-----------------------------------------------------------------------------------------+
* | | | Left| Down|Right| | | | | 4 | 5 | 6 | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | 7 | 8 | 9 | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_all(
KC_GRV , KC_SCROLLLOCK, KC_PAUSE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_AUDIO_MUTE, KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP, KC_NO, KC_DEL,
KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_0, KC_1, KC_2, KC_3, KC_TRNS, RESET,
KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_4, KC_5, KC_6, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_7, KC_8, KC_9, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};

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@@ -0,0 +1,45 @@
# MacOS 64 keymap
This is a keymap of DZ60 configured with 64 keys for MacOS. It refers the keymap of [macos_arrow](../macos_arrow/readme.md).
## How to use
1. Follow the [introduction](https://docs.qmk.fm/#/) to compile the keymap
2. Download QMK Toolbox from [here](https://github.com/qmk/qmk_toolbox/releases)
3. Insert the dz60 keyboard while pressing ```Space+b``` (default)
4. Flash the firmware
More details about flashing firmware please check the [documentation](https://docs.qmk.fm/#/) of QMK.
## Base Layer
```
,-----------------------------------------------------------------------------------------.
| Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
|-----------------------------------------------------------------------------------------+
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
|-----------------------------------------------------------------------------------------+
| Caps | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
|-----------------------------------------------------------------------------------------+
| Shift | Z | X | C | V | B | N | M | , | . | / |Shift| Up |Delete|
|-----------------------------------------------------------------------------------------+
| Ctrl | Alt | Cmd | Space | Fn | Alt | Left| Down|Right|
`-----------------------------------------------------------------------------------------'
```
## Fn Layer
```
,-----------------------------------------------------------------------------------------.
| ` ~ | BR- | BR+ | | | | |PREV |PLAY |NEXT |MUTE | V- | V+ | Delete |
|-----------------------------------------------------------------------------------------+
| | | | Up | | | | | 0 | 1 | 2 | 3 | | RESET |
|-----------------------------------------------------------------------------------------+
| | | Left| Down|Right| | | | | 4 | 5 | 6 | |
|-----------------------------------------------------------------------------------------+
| | | | | | | | | | 7 | 8 | 9 | | |
|-----------------------------------------------------------------------------------------+
| | | | | | | | | |
`-----------------------------------------------------------------------------------------'
```

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@@ -0,0 +1,2 @@
BACKLIGHT_ENABLE = no
RGBLIGHT_ENABLE = no

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@@ -40,6 +40,7 @@ OPT_DEFS += -DNO_SUSPEND_POWER_DOWN
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -35,6 +35,7 @@ OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
BACKLIGHT_ENABLE = no

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@@ -0,0 +1,29 @@
#pragma once
#include "config_common.h"
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1224
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
#define PRODUCT DZ65RGB
#define DESCRIPTION DZ65 ARM RGB keyboard
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14, C15 }
#define DIODE_DIRECTION COL2ROW
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DEBOUNCE 3
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180
#define DRIVER_ADDR_1 0b1110100
#define DRIVER_ADDR_2 0b1110111
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 35
#define DRIVER_2_LED_TOTAL 33
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL

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@@ -0,0 +1,156 @@
#include "dz65rgb.h"
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
{0, C2_1, C3_1, C4_1}, // LA0
{0, C1_1, C3_2, C4_2}, // LA1
{0, C1_2, C2_2, C4_3}, // LA2
{0, C1_3, C2_3, C3_3}, // LA3
{0, C1_4, C2_4, C3_4}, // LA4
{0, C1_5, C2_5, C3_5}, // LA5
{0, C1_6, C2_6, C3_6}, // LA6
{0, C1_7, C2_7, C3_7}, // LA7
{0, C1_8, C2_8, C3_8}, // LA8
{0, C9_1, C8_1, C7_1}, // LA9
{0, C9_2, C8_2, C7_2}, // LA10
{0, C9_3, C8_3, C7_3}, // LA11
{0, C9_4, C8_4, C7_4}, // LA12
{0, C9_5, C8_5, C7_5}, // LA13
{0, C9_6, C8_6, C7_6}, // LA14
{0, C9_7, C8_7, C6_6}, // LA15
{0, C9_8, C7_7, C6_7}, // LA16
{0, C8_8, C7_8, C6_8}, // LA17
{0, C2_9, C3_9, C4_9}, // LB0
{0, C1_9, C3_10, C4_10}, // LB1
{0, C1_10, C2_10, C4_11}, // LB2
{0, C1_11, C2_11, C3_11}, // LB3
//{0, C1_12, C2_12, C3_12}, // LB4
{0, C1_13, C2_13, C3_13}, // LB5
{0, C1_14, C2_14, C3_14}, // LB6
{0, C1_15, C2_15, C3_15}, // LB7
{0, C1_16, C2_16, C3_16}, // LB8
{0, C9_9, C8_9, C7_9}, // LB9
{0, C9_10, C8_10, C7_10}, // LB10
{0, C9_11, C8_11, C7_11}, // LB11
{0, C9_12, C8_12, C7_12}, // LB12
{0, C9_13, C8_13, C7_13}, // LB13
{0, C9_14, C8_14, C7_14}, // LB14
{0, C9_15, C8_15, C6_14}, // LB15
{0, C9_16, C7_15, C6_15}, // LB16
{0, C8_16, C7_16, C6_16}, // LB17
{1, C2_1, C3_1, C4_1}, // LC0
{1, C1_1, C3_2, C4_2}, // LC1
{1, C1_2, C2_2, C4_3}, // LC2
{1, C1_3, C2_3, C3_3}, // LC3
{1, C1_4, C2_4, C3_4}, // LC4
{1, C1_5, C2_5, C3_5}, // LC5
//{1, C1_6, C2_6, C3_6}, // LC6
{1, C1_7, C2_7, C3_7}, // LC7
{1, C1_8, C2_8, C3_8}, // LC8
{1, C9_1, C8_1, C7_1}, // LC9
{1, C9_2, C8_2, C7_2}, // LC10
{1, C9_3, C8_3, C7_3}, // LC11
{1, C9_4, C8_4, C7_4}, // LC12
{1, C9_5, C8_5, C7_5}, // LC13
{1, C9_6, C8_6, C7_6}, // LC14
//{1, C9_7, C8_7, C6_6}, // LC15
{1, C9_8, C7_7, C6_7}, // LC16
{1, C8_8, C7_8, C6_8}, // LC17
{1, C2_9, C3_9, C4_9}, // LD0
{1, C1_9, C3_10, C4_10}, // LD1
{1, C1_10, C2_10, C4_11}, // LD2
{1, C1_11, C2_11, C3_11}, // LD3
{1, C1_12, C2_12, C3_12}, // LD4
{1, C1_13, C2_13, C3_13}, // LD5
{1, C1_14, C2_14, C3_14}, // LD6
{1, C1_15, C2_15, C3_15}, // LD7
{1, C1_16, C2_16, C3_16}, // LD8
{1, C9_9, C8_9, C7_9}, // LD9
{1, C9_10, C8_10, C7_10}, // LD10
{1, C9_11, C8_11, C7_11}, // LD11
{1, C9_12, C8_12, C7_12}, // LD12
//{1, C9_13, C8_13, C7_13}, // LD13
{1, C9_14, C8_14, C7_14}, // LD14
{1, C9_15, C8_15, C6_14}, // LD15
{1, C9_16, C7_15, C6_15}, // LD16
{1, C8_16, C7_16, C6_16}, // LD17
};
rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
{{1|(7<<4)}, {16*7, 16}, 4},
{{1|(6<<4)}, {16*6, 16}, 4},
{{1|(5<<4)}, {16*5, 16}, 4},
{{1|(4<<4)}, {16*4, 16}, 4},
{{1|(3<<4)}, {16*3, 16}, 4},
{{1|(2<<4)}, {16*2, 16}, 4},
{{1|(1<<4)}, {16*1, 16}, 4},
{{1|(0<<4)}, {16*0, 16}, 1},
{{2|(0<<4)}, {16*0, 32}, 1},
{{0|(8<<4)}, {16*8, 0}, 1},
{{0|(7<<4)}, {16*7, 0}, 1},
{{0|(6<<4)}, {16*6, 0}, 1},
{{0|(5<<4)}, {16*5, 0}, 1},
{{0|(4<<4)}, {16*4, 0}, 1},
{{0|(3<<4)}, {16*3, 0}, 1},
{{0|(2<<4)}, {16*2, 0}, 1},
{{0|(1<<4)}, {16*1, 0}, 1},
{{0|(0<<4)}, {16*0, 0}, 1},
{{0|(9<<4)}, {16*9, 0}, 1},
{{0|(10<<4)}, {16*10, 0}, 1},
{{0|(11<<4)}, {16*11, 0}, 1},
{{0|(12<<4)}, {16*12, 0}, 1},
{{0|(13<<4)}, {16*13, 0}, 1},
{{0|(14<<4)}, {16*14, 0}, 1},
{{1|(14<<4)}, {16*14, 16}, 1},
{{2|(14<<4)}, {16*14, 32}, 1},
{{1|(8<<4)}, {16*8, 16}, 4},
{{1|(9<<4)}, {16*9, 16}, 4},
{{1|(10<<4)}, {16*10, 16}, 4},
{{1|(11<<4)}, {16*11, 16}, 4},
{{1|(12<<4)}, {16*12, 16}, 4},
{{1|(13<<4)}, {16*13, 16}, 4},
{{3|(14<<4)}, {16*14, 48}, 1},
{{4|(14<<4)}, {16*14, 64}, 1},
{{4|(13<<4)}, {16*13, 64}, 1},
{{4|(5<<4)}, {16*5, 64}, 1},
{{3|(5<<4)}, {16*5, 48}, 4},
{{3|(4<<4)}, {16*4, 48}, 4},
{{3|(3<<4)}, {16*3, 48}, 4},
{{3|(2<<4)}, {16*2, 48}, 4},
{{3|(1<<4)}, {16*1, 48}, 4},
{{4|(2<<4)}, {16*2, 64}, 1},
{{4|(1<<4)}, {16*1, 64}, 1},
{{2|(6<<4)}, {16*6, 32}, 4},
{{2|(5<<4)}, {16*5, 32}, 4},
{{2|(4<<4)}, {16*4, 32}, 4},
{{2|(3<<4)}, {16*3, 32}, 4},
{{2|(2<<4)}, {16*2, 32}, 4},
{{2|(1<<4)}, {16*1, 32}, 4},
{{3|(0<<4)}, {16*0, 48}, 1},
{{4|(0<<4)}, {16*0, 64}, 1},
{{2|(7<<4)}, {16*7, 32}, 4},
{{2|(8<<4)}, {16*8, 32}, 4},
{{2|(9<<4)}, {16*9, 32}, 4},
{{2|(10<<4)}, {16*10, 32}, 4},
{{2|(11<<4)}, {16*11, 32}, 4},
{{2|(13<<4)}, {16*13, 32}, 4},
{{3|(10<<4)}, {16*10, 48}, 4},
{{3|(11<<4)}, {16*11, 48}, 4},
{{3|(13<<4)}, {16*13, 48}, 4},
{{3|(6<<4)}, {16*6, 48}, 4},
{{3|(7<<4)}, {16*7, 48}, 4},
{{3|(8<<4)}, {16*8, 48}, 4},
{{3|(9<<4)}, {16*9, 48}, 4},
{{4|(8<<4)}, {16*8, 64}, 1},
{{4|(9<<4)}, {16*9, 64}, 1},
{{4|(10<<4)}, {16*10, 64}, 1},
{{4|(11<<4)}, {16*11, 64}, 1},
};
void suspend_power_down_kb(void)
{
rgb_matrix_set_suspend_state(true);
suspend_power_down_user();
}
void suspend_wakeup_init_kb(void)
{
rgb_matrix_set_suspend_state(false);
suspend_wakeup_init_user();
}

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@@ -0,0 +1,16 @@
#pragma once
#define XXX KC_NO
#include "quantum.h"
#define LAYOUT_65_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2E, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, \
K40, K41, K42, K45, K48, K49, K4A, K4B, K4D, K4E \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, XXX, K2D, K2E }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, XXX, K3D, K3E }, \
{ K40, K41, K42, XXX, XXX, K45, XXX, XXX, K48, K49, K4A, K4B, XXX, K4D, K4E } \
}

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@@ -0,0 +1,12 @@
{
"keyboard_name": "dz65rgb",
"url": "",
"maintainer": "dztch",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT_65_ansi": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0, "w":2},{"x":15, "y":0}, {"x":0, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1}, {"x":12.5, "y":1}, {"x":13.5, "y":1, "w":1.5},{"x":15, "y":1}, {"x":0, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"x":11.75, "y":2}, {"x":12.75, "y":2, "w":2.25}, {"x":15, "y":2}, {"x":0, "y":3, "w":2.25}, {"x":2.25, "y":3}, {"x":3.25, "y":3}, {"x":4.25, "y":3}, {"x":5.25, "y":3}, {"x":6.25, "y":3}, {"x":7.25, "y":3}, {"x":8.25, "y":3}, {"x":9.25, "y":3}, {"x":10.25, "y":3}, {"x":11.25, "y":3}, {"x":12.25, "y":3, "w":1.75},{"x":14, "y":3}, {"x":15, "y":3}, {"x":0, "y":4, "w":1.25}, {"x":1.25, "y":4, "w":1.25}, {"x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":4}, {"x":14, "y":4}, {"x":15, "y":4}]
}
}
}

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@@ -0,0 +1,41 @@
#include QMK_KEYBOARD_H
extern bool g_suspend_state;
#define _LAYER0 0
#define _LAYER1 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LAYER0] = LAYOUT_65_ansi( /* Base */
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLASH, KC_PGUP,\
CTL_T(KC_CAPS),KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,\
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,\
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT),
[_LAYER1] = LAYOUT_65_ansi( /* FN */
KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_HOME,\
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI,RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, RESET, KC_PGUP,\
CTL_T(KC_CAPS),RGB_SPI, RGB_SPD, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, EEP_RST, KC_PGDN,\
KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, KC_MUTE,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_VOLD, KC_MNXT),
};
void rgb_matrix_indicators_user(void)
{
if (IS_LED_ON(host_keyboard_leds(), USB_LED_CAPS_LOCK))
{
rgb_matrix_set_color(8, 0xFF, 0xFF, 0xFF);
}
}
void matrix_init_user(void)
{
//user initialization
}
void matrix_scan_user(void)
{
//user matrix
}
bool process_record_user(uint16_t keycode, keyrecord_t *record)
{
return true;
}

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@@ -0,0 +1,14 @@
# DZ65RGB
A customizable 65% RGB keyboard.
Keyboard Maintainer: [DZtech](http://keyboarddiy.taobao.com)
Hardware Supported: [DZtech](http://keyboarddiy.taobao.com)
Hardware Availability: [kbdfans](https://kbdfans.myshopify.com/)
Make example for this keyboard (after setting up your build environment):
make dztech/dz65rgb:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@@ -0,0 +1,12 @@
MCU = STM32F303
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover
AUDIO_ENABLE = no
RGB_MATRIX_ENABLE = yes # Use RGB matrix
LAYOUTS = 65_ansi

View File

@@ -59,6 +59,7 @@ OPT_DEFS += -DCORTEX_VTOR_INIT=0x00002000
#
DFU_ARGS = -d 1c11:b007
DFU_SUFFIX_ARGS = -p b007 -v 1c11
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)

View File

@@ -45,6 +45,7 @@ OPT_DEFS += -DNO_SUSPEND_POWER_DOWN
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -45,6 +45,7 @@ OPT_DEFS += -DNO_SUSPEND_POWER_DOWN
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -45,6 +45,7 @@ OPT_DEFS += -DNO_SUSPEND_POWER_DOWN
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -45,6 +45,7 @@ OPT_DEFS += -DNO_SUSPEND_POWER_DOWN
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -45,6 +45,7 @@ OPT_DEFS += -DNO_SUSPEND_POWER_DOWN
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -45,6 +45,7 @@ OPT_DEFS += -DNO_SUSPEND_POWER_DOWN
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -45,6 +45,7 @@ OPT_DEFS += -DNO_SUSPEND_POWER_DOWN
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -45,6 +45,7 @@ OPT_DEFS += -DNO_SUSPEND_POWER_DOWN
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -58,6 +58,7 @@ OPT_DEFS = -DCORTEX_VTOR_INIT=0x00001000
#
DFU_ARGS = -d 1c11:b007
DFU_SUFFIX_ARGS = -p b007 -v 1c11
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
## (Note that for BOOTMAGIC on Teensy LC you have to use a custom .ld script.)

View File

@@ -57,6 +57,7 @@ ARMV = 7
OPT_DEFS =
DFU_ARGS = -d 1c11:b007
DFU_SUFFIX_ARGS = -p b007 -v 1c11
# Build Options
# comment out to disable the options.

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@@ -0,0 +1,222 @@
/*
Copyright 2019 yynmt
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER yynmt
#define PRODUCT KagaMidget
#define DESCRIPTION 48 keys tiny keyboard
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 12
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D1, D0, F4, F5 }
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5, B6, B2, B3, B1, F7, F6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN D3
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 4
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/*#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)*/
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

View File

@@ -0,0 +1,18 @@
{
"keyboard_name": "KagaMidget",
"url": "http://yynmt.com",
"maintainer": "yynmt",
"width": 12,
"height": 4,
"layouts": {
"LAYOUT": {
"key_count": 48,
"layout": [
{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0},
{"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1},
{"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":10, "y":2}, {"x":11, "y":2},
{"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3}, {"x":6, "y":3}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}, {"x":10, "y":3}, {"x":11, "y":3}
]
}
}
}

View File

@@ -0,0 +1,43 @@
/* Copyright 2019 yynmt
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "kagamidget.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

View File

@@ -0,0 +1,39 @@
/* Copyright 2019 yynmt
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K01, K05, K09, K13, K17, K21, K25, K29, K33, K37, K41, K45, \
K02, K06, K10, K14, K18, K22, K26, K30, K34, K38, K42, K46, \
K03, K07, K11, K15, K19, K23, K27, K31, K35, K39, K43, K47, \
K04, K08, K12, K16, K20, K24, K28, K32, K36, K40, K44, K48 \
) \
{ \
{ K01, K05, K09, K13, K17, K21, K25, K29, K33, K37, K41, K45 }, \
{ K02, K06, K10, K14, K18, K22, K26, K30, K34, K38, K42, K46 }, \
{ K03, K07, K11, K15, K19, K23, K27, K31, K35, K39, K43, K47 }, \
{ K04, K08, K12, K16, K20, K24, K28, K32, K36, K40, K44, K48 }, \
}

View File

@@ -0,0 +1,19 @@
/* Copyright 2019 yynmt
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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@@ -0,0 +1,118 @@
/* Copyright 2019 yynmt
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
enum layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
KC_RSFT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| Debug|RGBTog|RGBMod|RGBHuI|RGBHuD|RGBSaI|RGBSaD|RGBVaI|RGBVaD| Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT(
_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}

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@@ -0,0 +1,49 @@
# The default keymap for KagaMidget
## Qwerty
```
,-----------------------------------------------------------------------------------.
| Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Esc | A | S | D | F | G | H | J | K | L | ; | " |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Shift| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
`-----------------------------------------------------------------------------------'
```
## Lower
```
,-----------------------------------------------------------------------------------.
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | Next | Vol- | Vol+ | Play |
`-----------------------------------------------------------------------------------'
```
## Raise
```
,-----------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | Next | Vol- | Vol+ | Play |
`-----------------------------------------------------------------------------------'
```
## Adjust (Lower + Raise)
```
,-----------------------------------------------------------------------------------.
| | Reset| Debug|RGBTog|RGBMod|RGBHuI|RGBHuD|RGBSaI|RGBSaD|RGBVaI|RGBVaD| Del |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | |
`-----------------------------------------------------------------------------------'
```

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@@ -0,0 +1,14 @@
# KagaMidget
![KagaMidget](https://raw.githubusercontent.com/yynmt/KagaMidget/master/images/main_image.jpg)
KagaMidget is 40% tiny keyboard.
Keyboard Maintainer: [yynmt](https://github.com/yynmt)
Hardware Supported: KagaMidget PCBs, ProMicro supported
Make example for this keyboard (after setting up your build environment):
make kagamidget:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@@ -0,0 +1,83 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
RGBLIGHT_ENABLE = yes

View File

@@ -0,0 +1,82 @@
/* Copyright 2018 wanleg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "wanleg.h"
#define LAYOUT_kbd6x_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_wrapper( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, \
KC_TAB, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, KC_ENT, \
KC_LSFT, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, KC_LSFT, FUNCTION, \
KC_LCTL, KC_LGUI, KC_LALT, LT(gDIR,KC_SPC), KC_RALT, KC_RGUI, KC_RCTL \
)
#define LAYOUT_kbd6x_base_wrapper(...) LAYOUT_kbd6x_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[gGK] = LAYOUT_kbd6x_base_wrapper(
_______________Gherkin_Row_0_______________,
_______________Gherkin_Row_1_______________,
_______________Gherkin_Row_2_______________
),
[gNUM] = LAYOUT_kbd6x_base_wrapper(
_______________Gherkin_NUM_0_______________,
_______________Gherkin_NUM_1_______________,
_______________Gherkin_NUM_2_______________
),
[gDIR] = LAYOUT_kbd6x_base_wrapper(
_______________Gherkin_DIR_0_______________,
_______________Gherkin_DIR_1_______________,
_______________Gherkin_DIR_2_______________
),
[gETC] = LAYOUT_kbd6x_base_wrapper(
_______________Gherkin_ETC_0_______________,
_______________Gherkin_ETC_1_______________,
_______________Gherkin_ETC_2_______________
),
[_FN] = LAYOUT_kbd6x_base_wrapper(
_______________Gherkin_FN_0________________,
_______________Gherkin_FN_1________________,
_______________Gherkin_FN_2________________
),
//mac layout
[_QW] = LAYOUT_wrapper(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(ONE),
KC_LCTL, MO(ONE), KC_LGUI, KC_SPACE, KC_RGUI, KC_RALT, KC_RCTL
),
[ONE] = LAYOUT_wrapper(
KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
_______, BL_BRTG, BL_DEC, BL_INC, BL_TOGG, BL_STEP, BL_ON, KC_PGUP, KC_HOME, _______, _______, _______, _______, _______,
_______, RGB_M_B, RGB_VAD, RGB_VAI, RGB_TOG, RGB_MOD, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______,
_______, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, _______, KC_PGDN, KC_END, _______, gGHERKIN,_______, _______,
_______, _______, _______, _______, _______, _______, _______
),
};

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@@ -0,0 +1,3 @@
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)

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@@ -0,0 +1,11 @@
#pragma once
/* Select hand configuration */
// #define MASTER_LEFT
// #define MASTER_RIGHT
#define EE_HANDS
//#define QMK_ESC_OUTPUT F1 // usually COL
//#define QMK_ESC_INPUT D6 // usually ROW // connected to nothing on the miniaxe
//#define QMK_LED D7 //connected to nothing on the miniaxe

View File

@@ -0,0 +1,49 @@
#include QMK_KEYBOARD_H
#include "wanleg.h"
#define LAYOUT_miniaxe_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_wrapper( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
_______, NUMBER, ETCETERA, KC_SPC, DIRECTION, KC_RGUI \
)
#define LAYOUT_miniaxe_base_wrapper(...) LAYOUT_miniaxe_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_GK] = LAYOUT_miniaxe_base_wrapper(
_______________Gherkin_Row_0_______________,
_______________Gherkin_Row_1_______________,
SFT_T(KC_Z), KC_X, KC_C, LT(NUM,KC_V), LT(ETC,KC_B), LT(_FN,KC_N), LT(DIR,KC_M), GUI_T(KC_COMM), ALT_T(KC_DOT), CTL_T(KC_BSPC)
),
[NUM] = LAYOUT_wrapper(
_______________Gherkin_NUM_0_______________,
_______________Gherkin_NUM_1_______________,
_______________Gherkin_NUM_2_______________,
_______, _______, _______, KC_ENT, KC_RSFT, _______
),
[DIR] = LAYOUT_miniaxe_base_wrapper(
_______________Gherkin_DIR_0_______________,
_______________Gherkin_DIR_1_______________,
_______________Gherkin_DIR_2_______________
),
[ETC] = LAYOUT_wrapper(
_______________Gherkin_ETC_0_______________,
_______________Gherkin_ETC_1_______________,
_______________Gherkin_ETC_2_______________,
_______, NUMBER, ETCETERA, LALT(LCTL(KC_DEL)), DIRECTION, KC_RGUI
),
[_FN] = LAYOUT_miniaxe_base_wrapper(
_______________Gherkin_FN_0________________,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

View File

@@ -0,0 +1,18 @@
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
#BOOTLOADER = qmk-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096

View File

@@ -31,6 +31,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 100
#define USE_SERIAL
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 8

View File

@@ -17,7 +17,7 @@
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_SERIAL
// #define USE_I2C
// #define MASTER_RIGHT

View File

@@ -17,7 +17,7 @@
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_SERIAL
// #define USE_I2C
// #define MASTER_RIGHT

49
keyboards/nomu30/config.h Normal file
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@@ -0,0 +1,49 @@
/*
Copyright 2019 Naoto Takai
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xC0C0
#define PRODUCT_ID 0x3000
#define DEVICE_VER 0x0001
#define MANUFACTURER Naoto Takai
#define PRODUCT nomu30
#define DESCRIPTION A 30% keyboard with ISO enter.
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 12
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D1, D0, D4 }
#define MATRIX_COL_PINS { C6, D7, E6, B4, F4, F5, F6, F7, B1, B3, B2, B6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW

172
keyboards/nomu30/info.json Normal file
View File

@@ -0,0 +1,172 @@
{
"keyboard_name": "Nomu30",
"url": "https://keys.recompile.net/projects/nomu30/",
"maintainer": "takai",
"width": 11.5,
"height": 3,
"layouts": {
"LAYOUT": {
"layout": [
{
"label": "Q",
"x": 0.5,
"y": 0
},
{
"label": "W",
"x": 1.5,
"y": 0
},
{
"label": "E",
"x": 2.5,
"y": 0
},
{
"label": "R",
"x": 3.5,
"y": 0
},
{
"label": "T",
"x": 4.5,
"y": 0
},
{
"label": "Y",
"x": 5.5,
"y": 0
},
{
"label": "U",
"x": 6.5,
"y": 0
},
{
"label": "I",
"x": 7.5,
"y": 0
},
{
"label": "O",
"x": 8.5,
"y": 0
},
{
"label": "P",
"x": 9.5,
"y": 0
},
{
"label": "Del",
"x": 10.5,
"y": 0
},
{
"label": "|",
"x": 0,
"y": 1
},
{
"label": "A",
"x": 1,
"y": 1
},
{
"label": "S",
"x": 2,
"y": 1
},
{
"label": "D",
"x": 3,
"y": 1
},
{
"label": "F",
"x": 4,
"y": 1
},
{
"label": "G",
"x": 5,
"y": 1
},
{
"label": "H",
"x": 6,
"y": 1
},
{
"label": "J",
"x": 7,
"y": 1
},
{
"label": "K",
"x": 8,
"y": 1
},
{
"label": "L",
"x": 9,
"y": 1
},
{
"label": "Enter",
"x": 10.25,
"y": 1,
"w": 1.25,
"h": 2
},
{
"label": "Control",
"x": 0,
"y": 2,
"w": 1.5
},
{
"label": "Z",
"x": 1.5,
"y": 2
},
{
"label": "X",
"x": 2.5,
"y": 2
},
{
"label": "C",
"x": 3.5,
"y": 2
},
{
"label": "V",
"x": 4.5,
"y": 2
},
{
"label": "B",
"x": 5.5,
"y": 2
},
{
"label": "N",
"x": 6.5,
"y": 2
},
{
"label": "M",
"x": 7.5,
"y": 2
},
{
"label": "Shift",
"x": 8.5,
"y": 2,
"w": 1.75
}
]
}
}
}

View File

@@ -0,0 +1,22 @@
/* Copyright 2019 Naoto Takai
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#define TAPPING_TERM 200
#define PERMISSIVE_HOLD

View File

@@ -0,0 +1,44 @@
/* Copyright 2019 Naoto Takai
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define _BASE 0
#define _NUMS 1
#define _SYMS 2
#define _FUNC 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
KC_LSFT, LALT_T(KC_Z), LGUI_T(KC_X), KC_C, LT(_SYMS, KC_V), LT(_FUNC, KC_B), LT(_NUMS, KC_N), KC_M, KC_SPC
),
[_NUMS] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
KC_TRNS, KC_LBRC, KC_RBRC, KC_SLSH, KC_BSLS, KC_TRNS, KC_MINS, KC_EQL, KC_SCLN, KC_QUOT, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_COMM, KC_DOT
),
[_SYMS] = LAYOUT(
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TILD,
KC_TRNS, KC_LCBR, KC_RCBR, KC_QUES, KC_PIPE, KC_TRNS, KC_UNDS, KC_PLUS, KC_COLN, KC_DQUO, KC_TRNS,
KC_TRNS, KC_LABK, KC_RABK, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[_FUNC] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
KC_TAB, KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, RESET,
KC_TRNS, KC_LALT, KC_LGUI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};

View File

@@ -0,0 +1 @@
# The default keymap for nomu30

16
keyboards/nomu30/nomu30.c Normal file
View File

@@ -0,0 +1,16 @@
/* Copyright 2019 Naoto Takai
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "nomu30.h"

48
keyboards/nomu30/nomu30.h Normal file
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@@ -0,0 +1,48 @@
/* Copyright 2019 Naoto Takai
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, \
K200, K201, K202, K203, K204, K205, K206, K207, K208 \
) \
{ \
{ KC_NO, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, KC_NO }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, KC_NO, KC_NO, KC_NO }, \
}
#define LAYOUT_kc( \
K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, \
K200, K201, K202, K203, K204, K205, K206, K207, K208 \
) \
LAYOUT( \
KC_##K001, KC_##K002, KC_##K003, KC_##K004, KC_##K005, KC_##K006, KC_##K007, KC_##K008, KC_##K009, KC_##K010, KC_##K011, \
KC_##K100, KC_##K101, KC_##K102, KC_##K103, KC_##K104, KC_##K105, KC_##K106, KC_##K107, KC_##K108, KC_##K109, KC_##K110, \
KC_##K200, KC_##K201, KC_##K202, KC_##K203, KC_##K204, KC_##K205, KC_##K206, KC_##K207, KC_##K208 \
)

View File

@@ -0,0 +1,15 @@
# nomu30
![nomu30](https://keys.recompile.net/images/nomu30-main@600w.jpg)
A 30% keyboard with ISO enter.
Keyboard Maintainer: [Naoto Takai](https://github.com/takai)
Hardware Supported: The Nomu30 PCBs, ProMicro supported
Hardware Availability: https://keys.recompile.net/projects/nomu30/
Make example for this keyboard (after setting up your build environment):
make nomu30:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

81
keyboards/nomu30/rules.mk Normal file
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@@ -0,0 +1,81 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)

View File

@@ -60,4 +60,6 @@
#define KEYMAP LAYOUT_plaid_grid
#define LAYOUT_ortho_4x12 LAYOUT_plaid_grid
#define LAYOUT_planck_mit LAYOUT_plaid_mit
#define LAYOUT_kc_ortho_4x12 KC_KEYMAP
#define KC_LAYOUT_ortho_4x12 KC_KEYMAP

View File

@@ -97,5 +97,5 @@ NO_UART = yes
NO_SUSPEND_POWER_DOWN = yes
LAYOUTS = ortho_4x12 planck_mit planck_grid
LAYOUTS = ortho_4x12 planck_mit
LAYOUTS_HAS_RGB = no

View File

@@ -4,6 +4,7 @@
float mushroom[][2] = SONG(MARIO_MUSHROOM);
#endif
extern keymap_config_t keymap_config;
// Complex Tapdance hoopla
@@ -26,7 +27,8 @@ enum {
X_AT_FUN = 0,
RSHIFT,
LSHIFT,
TD_S
TD_S,
SLASH
};
int cur_dance (qk_tap_dance_state_t *state);
@@ -110,7 +112,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Programmer Dvorak */
[_PDVORAK] = LAYOUT_planck_grid(
KC_GESC, KC_SCOLON, KC_COMMA, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
KC_LAST, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, TD(TD_S), KC_SLASH,
KC_LAST, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, TD(TD_S), TD(SLASH),
TD(LSHIFT), KC_QUOT, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, TD(RSHIFT),
TD(X_AT_FUN), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, ALT_TAB, KC_SPACE, KC_ENTER, MT(MOD_LCTL | MOD_LSFT, KC_LGUI), KC_PGUP, KC_PGDN, LT(_LOWER, KC_PLUS)
),
@@ -245,6 +247,8 @@ qk_tap_dance_action_t tap_dance_actions[] = {
[LSHIFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lshift_finished, lshift_reset),
[RSHIFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rshift_finished, rshift_reset),
[TD_S] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, s_finished, s_reset),
[SLASH] = ACTION_TAP_DANCE_DOUBLE(KC_SLASH, KC_BSLASH),
};
void shutdown_user(void) { clear_keyboard(); }

View File

@@ -1,12 +1,17 @@
# Programmer Dvorak for the Planck (Light)
| Magic | | UPPER |
|----------|---------|-------|
| | DEFAULT | |
| FUNCTION | | LOWER |
| | | | | | | | | | | | |
|----------|---------|-------|-----|------|-------|-------|------|------|------|------|------|
| GRAVE_ESC | ; [u]; [l]7 | , [u]% [l]5 | . [l]3 | p [l]1 | y [u]= [l]9 | f [u]* [l]0 | g [l]2 | c [l]4 | r [u]! [l]6 | l [u]# [l]8 | BKSP |
| LCTRL [TD]!$ | a | o | e | u | i | d | h | t | n | s [TD]- _ | / [TD]\ |
| LSHFT [TD]( [ { | ' | q | j | k | x | b | m | w | v | z | LSHFT [TD]) ] } |
| @ [TD]UPPER FUN RESET | LEFT | DOWN | UP | RIGHT | ALT_TAB | SPACE | ENTER | LGUI | PGUP | PGDOWN | = [TD]LOWER |
# Layout notes
- [u] = UPPER symbol
- [l] = LOWER symbol
- [TD] = Tap Dances
- ALT_TAB = cycle through windows as long as you keep tapping it keeps alt tabbing
- LAST = "!$" = is useful for using the last parm in bash/zsh
- More to come

View File

@@ -33,6 +33,7 @@ OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.

View File

@@ -55,6 +55,7 @@ ARMV = 7
OPT_DEFS =
DFU_ARGS = -d 1c11:b007
DFU_SUFFIX_ARGS = -p b007 -v 1c11
# Build Options
# comment out to disable the options.

View File

@@ -2,8 +2,25 @@
//QMK DFU settings (ProMicro boards)
// set top left key as bootloader mode escape key on Gherkin
#if defined(KEYBOARD_gherkin)
#if defined(KEYBOARD_40percentclub_gherkin) && !defined(FLIP)
#define QMK_LED B0
#define QMK_ESC_OUTPUT B4 // usually COL
#define QMK_ESC_INPUT F7 // usually ROW
#endif
//change gherkin orientation (i.e. move USB port from right side to left side)
#if defined(KEYBOARD_40percentclub_gherkin) && defined(FLIP)
//need to fix QMKdfu setting:
#define QMK_ESC_OUTPUT B6 // usually COL
#define QMK_ESC_INPUT D0 // usually ROW
#define QMK_LED B0
//need to undefine standard 4x4 array before defining alternate ProMicro array
#undef MATRIX_ROW_PINS
#undef MATRIX_COL_PINS
//standard config:
//#define MATRIX_ROW_PINS { F7, B1, B3, B2, B6 }
//#define MATRIX_COL_PINS { B4, E6, D7, C6, D4, D0 }
#define MATRIX_ROW_PINS { B6, B2, B3, B1, F7 }
#define MATRIX_COL_PINS { D0, D4, C6, D7, E6, B4 }
#endif

View File

@@ -26,4 +26,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______________Gherkin_ETC_2_______________
),
[_FN] = LAYOUT_ortho_3x10_wrapper(
_______________Gherkin_FN_0________________,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

View File

@@ -1,4 +1,4 @@
![Gherkin Wanleg Layout Image](https://i.imgur.com/nCPog2W.png)
![Gherkin Wanleg Layout Image](https://i.imgur.com/iNkR90W.png)
# Gherkin Wanleg Layout
This is the layout I came up with to preserve a standard QWERTY 104 key ANSI layout as much as possible, in as few layers as possible for a 30 key board.
Here are the two Tap Dance keys I've set up for this board:
@@ -47,9 +47,9 @@ The instructions below have been adapted from https://www.reddit.com/r/olkb/comm
| Arduino | ProMicro |
| --- | --- |
| 10 | RST |
| 11 | 16 |
| 12 | 14 |
| 13 | 15 |
| 11 (MOSI) | 16 |
| 12 (MISO) | 14 |
| 13 (SCK) | 15 |
| GND | GND |
| 5V | VCC |

View File

@@ -1,3 +1 @@
SWAP_HANDS_ENABLE = no
BOOTLOADER = qmk-dfu

View File

@@ -20,6 +20,13 @@
#define EE_HANDS
#endif
// set top left key as bootloader mode escape key on Nori
#if defined(KEYBOARD_40percentclub_nori)
#define QMK_LED B0
#define QMK_ESC_OUTPUT F4 // usually COL
#define QMK_ESC_INPUT D3 // usually ROW
#endif
// set top left key as bootloader mode escape key on 4x4 48key layout
#if defined(KEYBOARD_40percentclub_4x4) && !defined(PRO_MICRO)
#define QMK_LED B0

View File

@@ -21,7 +21,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_____________DIRECTIONS_Row__2_____________,
_______, _______, ONEHAND, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
#elif defined(KEYBOARD_40percentclub_4x4)
#elif defined(KEYBOARD_40percentclub_4x4) || defined(KEYBOARD_40percentclub_nori)
[_GK] = LAYOUT_ortho_4x12_wrapper(
_______________GherkinLike_0_______________,
_______________GherkinLike_1_______________,
@@ -36,14 +36,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______________NUMPAD_Row__3_______________
),
#elif defined(KEYBOARD_jj40)
[_GK] = LAYOUT_ortho_4x12_wrapper(
_______________GherkinLike_0_______________,
_______________GherkinLike_1_______________,
_______________GherkinLike_2_______________,
TD(RST_TAP_DANCE), BL_TOGG, BL_STEP, BL_BRTG, NUMBER, ETCETERA, KC_SPC,DIRECTION, KC_RGUI, KC_RALT, KC_DEL, KC_RCTL
),
#else
[_GK] = LAYOUT_ortho_4x12_wrapper(
_______________GherkinLike_0_______________,
@@ -94,4 +86,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
______________ETCETERA_Row__3______________
),
[_FN] = LAYOUT_ortho_4x12_wrapper(
_______, _______________Gherkin_FN_0________________, _______,
_______, _______________Gherkin_FN_0________________, _______,
_______, _______________Gherkin_FN_0________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

View File

@@ -7,4 +7,9 @@ endif
ifeq ($(strip $(KEYBOARD)), planck/rev6)
AUDIO_ENABLE = yes
endif
#disable RGB on version 1 of jj40 keyboard (does not exist)
ifeq ($(strip $(KEYBOARD)), jj40)
RGBLIGHT_ENABLE = no
endif

View File

@@ -11,7 +11,7 @@
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, K3c, K3d, K3e \
) \
LAYOUT_ortho_5x15_wrapper( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_NLCK, QWERTY, GHERKIN, FUNCTION, \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, QWERTY, GHERKIN, FUNCTION, KC_6, KC_7, KC_8, KC_9, KC_0, KC_NLCK, \
K00, K01, K02, K03, K04, K05, K0c, K0d, K0e, K06, K07, K08, K09, K0a, K0b, \
K10, K11, K12, K13, K14, K15, K1c, K1d, K1e, K16, K17, K18, K19, K1a, K1b, \
K20, K21, K22, K23, K24, K25, K2c, K2d, K2e, K26, K27, K28, K29, K2a, K2b, \
@@ -26,7 +26,7 @@
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, K3c, K3d, K3e \
) \
LAYOUT_ortho_5x15_wrapper( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_NLCK, QWERTY, GHERKIN, FUNCTION, \
QWERTY, GHERKIN, FUNCTION, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_NLCK, \
K0c, K0d, K0e, K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, \
K1c, K1d, K1e, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, \
K2c, K2d, K2e, K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, \
@@ -110,7 +110,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
#endif
#else
/* Gherkin
/* Gherkin-Like
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | NUMLOCK| qwerty | gherkin| FN |
* |-----------------------------------------------------------------------------------------------------------+--------+--------+--------|
@@ -190,7 +190,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
________________SUPRA_Row_3________________, _______, _______, _______
),
/* Gherkin Numbers
/* Gherkin-Like Numbers
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------------------------|--------+-----------------|
@@ -210,7 +210,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______________NUMBERS_Row_3_______________, _______, _______, _______
),
/* Gherkin Et Cetera
/* Gherkin-Like Et Cetera
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------------------------|--------+-----------------|
@@ -230,7 +230,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
______________ETCETERA_Row__3______________, _______, _______, _______
),
/* Gherkin Directional Keys
/* Gherkin-Like Directional Keys
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------------------------|--------+-----------------|
@@ -250,25 +250,25 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_____________DIRECTIONS_Row__3_____________, _______, _______, _______
),
/* FUNCTION
/* Gherkin FN/Lighting
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | CAP LK | MS BT5 | MS BT4 | MS BT3 | MS BT2 | SLOW M | FAST M | NEXT | VOL+ | VOL- | PLAY | | | | WHEEL+ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | RGB TG | RGB MD | RGB HI | RGB HD | RGB SI | RGB SD | RGB VI | RGB VD | BL TOG | BL INC | BL DEC | | | MOUS U | WHEEL- |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | MS BT1 | | | | | | MOUS L | MOUS D | MOUS R |
* |-----------------------------------------------------------------------------------------------------------|--------+-----------------|
* | | | | |
* | |--------+--------+--------|
* | 4x12 FN/Lighting LAYOUT | | | |
* | |--------+--------+--------|
* | | | | |
* | |--------+--------+--------|
* | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_FN] = LAYOUT_75_base_wrapper(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, _______, _______, KC_WH_U,
RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, BL_TOGG, BL_INC, BL_DEC, _______, _______, KC_MS_U, KC_WH_D,
_______, _______, _______, _______, _______, _______, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R
_______, _______________Gherkin_FN_0________________, _______, _______, _______, _______,
_______, _______________Gherkin_FN_1________________, _______, _______, _______, _______,
_______, _______________Gherkin_FN_2________________, _______, _______, _______, _______,
_______, _________________BLANK_50__________________, _______, _______, _______, _______
),
};

View File

@@ -22,8 +22,8 @@
RGB hsv_to_rgb( HSV hsv )
{
RGB rgb;
uint8_t region, p, q, t;
uint16_t h, s, v, remainder;
uint8_t region, remainder, p, q, t;
uint16_t h, s, v;
if ( hsv.s == 0 )
{
@@ -37,8 +37,8 @@ RGB hsv_to_rgb( HSV hsv )
s = hsv.s;
v = hsv.v;
region = h / 43;
remainder = (h - (region * 43)) * 6;
region = h * 6 / 255;
remainder = (h * 2 - region * 85) * 3;
p = (v * (255 - s)) >> 8;
q = (v * (255 - ((s * remainder) >> 8))) >> 8;
@@ -46,6 +46,7 @@ RGB hsv_to_rgb( HSV hsv )
switch ( region )
{
case 6:
case 0:
rgb.r = v;
rgb.g = t;

View File

@@ -19,38 +19,28 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef USE_CIE1931_CURVE
// Lightness curve using the CIE 1931 lightness formula
//Generated by the python script provided in http://jared.geek.nz/2013/feb/linear-led-pwm
const uint8_t CIE1931_CURVE[] PROGMEM = {
0, 0, 0, 0, 0, 1, 1, 1, 1, 1,
1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
3, 4, 4, 4, 4, 4, 4, 5, 5, 5,
5, 5, 6, 6, 6, 6, 6, 7, 7, 7,
7, 8, 8, 8, 8, 9, 9, 9, 10, 10,
10, 10, 11, 11, 11, 12, 12, 12, 13, 13,
13, 14, 14, 15, 15, 15, 16, 16, 17, 17,
17, 18, 18, 19, 19, 20, 20, 21, 21, 22,
22, 23, 23, 24, 24, 25, 25, 26, 26, 27,
28, 28, 29, 29, 30, 31, 31, 32, 32, 33,
34, 34, 35, 36, 37, 37, 38, 39, 39, 40,
41, 42, 43, 43, 44, 45, 46, 47, 47, 48,
49, 50, 51, 52, 53, 54, 54, 55, 56, 57,
58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
68, 70, 71, 72, 73, 74, 75, 76, 77, 79,
80, 81, 82, 83, 85, 86, 87, 88, 90, 91,
92, 94, 95, 96, 98, 99, 100, 102, 103, 105,
106, 108, 109, 110, 112, 113, 115, 116, 118, 120,
121, 123, 124, 126, 128, 129, 131, 132, 134, 136,
138, 139, 141, 143, 145, 146, 148, 150, 152, 154,
155, 157, 159, 161, 163, 165, 167, 169, 171, 173,
175, 177, 179, 181, 183, 185, 187, 189, 191, 193,
196, 198, 200, 202, 204, 207, 209, 211, 214, 216,
218, 220, 223, 225, 228, 230, 232, 235, 237, 240,
242, 245, 247, 250, 252, 255,
};
const uint8_t CIE1931_CURVE[256] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1,
1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3,
3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 6, 6, 6, 6,
6, 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 10, 10, 10, 11,
11, 11, 12, 12, 12, 13, 13, 13, 14, 14, 14, 15, 15, 16, 16, 16,
17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24,
25, 25, 26, 26, 27, 28, 28, 29, 29, 30, 31, 31, 32, 33, 33, 34,
35, 35, 36, 37, 37, 38, 39, 40, 40, 41, 42, 43, 44, 44, 45, 46,
47, 48, 49, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 75, 76, 77, 78,
79, 80, 82, 83, 84, 85, 87, 88, 89, 90, 92, 93, 94, 96, 97, 99,
100, 101, 103, 104, 106, 107, 108, 110, 111, 113, 114, 116, 118, 119, 121, 122,
124, 125, 127, 129, 130, 132, 134, 135, 137, 139, 141, 142, 144, 146, 148, 149,
151, 153, 155, 157, 159, 161, 162, 164, 166, 168, 170, 172, 174, 176, 178, 180,
182, 185, 187, 189, 191, 193, 195, 197, 200, 202, 204, 206, 208, 211, 213, 215,
218, 220, 222, 225, 227, 230, 232, 234, 237, 239, 242, 244, 247, 249, 252, 255
};
#endif
#ifdef USE_LED_BREATHING_TABLE
const uint8_t LED_BREATHING_TABLE[] PROGMEM = {
const uint8_t LED_BREATHING_TABLE[256] PROGMEM = {
0, 0, 0, 0, 1, 1, 1, 2, 2, 3, 4, 5, 5, 6, 7, 9,
10, 11, 12, 14, 15, 17, 18, 20, 21, 23, 25, 27, 29, 31, 33, 35,
37, 40, 42, 44, 47, 49, 52, 54, 57, 59, 62, 65, 67, 70, 73, 76,

View File

@@ -34,6 +34,7 @@ ifneq ($(findstring STM32F303, $(MCU)),)
# Options to pass to dfu-util when flashing
DFU_ARGS ?= -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
endif
ifneq (,$(filter $(MCU),atmega32u4 at90usb1286))

View File

@@ -13,15 +13,15 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "process_unicode.h"
#include "action_util.h"
#include "eeprom.h"
bool process_unicode(uint16_t keycode, keyrecord_t *record) {
if (keycode > QK_UNICODE && record->event.pressed) {
uint16_t unicode = keycode & 0x7FFF;
if (keycode >= QK_UNICODE && keycode <= QK_UNICODE_MAX && record->event.pressed) {
unicode_input_start();
register_hex(unicode);
register_hex(keycode & 0x7FFF);
unicode_input_finish();
}
return true;

View File

@@ -13,9 +13,9 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#include "process_unicode_common.h"
bool process_unicode(uint16_t keycode, keyrecord_t *record);

View File

@@ -20,6 +20,8 @@
#include <string.h>
unicode_config_t unicode_config;
uint8_t unicode_saved_mods;
#if UNICODE_SELECTED_MODES != -1
static uint8_t selected[] = { UNICODE_SELECTED_MODES };
static uint8_t selected_count = sizeof selected / sizeof *selected;
@@ -75,30 +77,24 @@ void persist_unicode_input_mode(void) {
eeprom_update_byte(EECONFIG_UNICODEMODE, unicode_config.input_mode);
}
static uint8_t saved_mods;
__attribute__((weak))
void unicode_input_start(void) {
saved_mods = get_mods(); // Save current mods
unicode_saved_mods = get_mods(); // Save current mods
clear_mods(); // Unregister mods to start from a clean state
switch (unicode_config.input_mode) {
case UC_OSX:
register_code(UNICODE_OSX_KEY);
register_code(UNICODE_KEY_OSX);
break;
case UC_LNX:
register_code(KC_LCTL);
register_code(KC_LSFT);
tap_code(KC_U); // TODO: Replace with tap_code16(LCTL(LSFT(KC_U))); and test
unregister_code(KC_LSFT);
unregister_code(KC_LCTL);
tap_code16(UNICODE_KEY_LNX);
break;
case UC_WIN:
register_code(KC_LALT);
tap_code(KC_PPLS);
break;
case UC_WINC:
tap_code(UNICODE_WINC_KEY);
tap_code(UNICODE_KEY_WINC);
tap_code(KC_U);
break;
}
@@ -110,7 +106,7 @@ __attribute__((weak))
void unicode_input_finish(void) {
switch (unicode_config.input_mode) {
case UC_OSX:
unregister_code(UNICODE_OSX_KEY);
unregister_code(UNICODE_KEY_OSX);
break;
case UC_LNX:
tap_code(KC_SPC);
@@ -123,7 +119,25 @@ void unicode_input_finish(void) {
break;
}
set_mods(saved_mods); // Reregister previously set mods
set_mods(unicode_saved_mods); // Reregister previously set mods
}
__attribute__((weak))
void unicode_input_cancel(void) {
switch (unicode_config.input_mode) {
case UC_OSX:
unregister_code(UNICODE_KEY_OSX);
break;
case UC_LNX:
case UC_WINC:
tap_code(KC_ESC);
break;
case UC_WIN:
unregister_code(KC_LALT);
break;
}
set_mods(unicode_saved_mods); // Reregister previously set mods
}
__attribute__((weak))

View File

@@ -23,11 +23,14 @@
#endif
// Keycodes used for starting Unicode input on different platforms
#ifndef UNICODE_OSX_KEY
#define UNICODE_OSX_KEY KC_LALT
#ifndef UNICODE_KEY_OSX
#define UNICODE_KEY_OSX KC_LALT
#endif
#ifndef UNICODE_WINC_KEY
#define UNICODE_WINC_KEY KC_RALT
#ifndef UNICODE_KEY_LNX
#define UNICODE_KEY_LNX LCTL(LSFT(KC_U))
#endif
#ifndef UNICODE_KEY_WINC
#define UNICODE_KEY_WINC KC_RALT
#endif
// Comma-delimited, ordered list of input modes selected for use (e.g. in cycle)
@@ -63,6 +66,7 @@ typedef union {
} unicode_config_t;
extern unicode_config_t unicode_config;
extern uint8_t unicode_saved_mods;
void unicode_input_mode_init(void);
uint8_t get_unicode_input_mode(void);
@@ -72,6 +76,7 @@ void persist_unicode_input_mode(void);
void unicode_input_start(void);
void unicode_input_finish(void);
void unicode_input_cancel(void);
void register_hex(uint16_t hex);
void send_unicode_hex_string(const char *str);

View File

@@ -15,7 +15,6 @@
*/
#include "process_unicodemap.h"
#include "process_unicode_common.h"
void register_hex32(uint32_t hex) {
bool onzerostart = true;
@@ -38,28 +37,39 @@ void register_hex32(uint32_t hex) {
}
__attribute__((weak))
void unicodemap_input_error() {}
uint16_t unicodemap_index(uint16_t keycode) {
if (keycode >= QK_UNICODEMAP_PAIR) {
// Keycode is a pair: extract index based on Shift / Caps Lock state
uint16_t index = keycode - QK_UNICODEMAP_PAIR;
bool shift = unicode_saved_mods & MOD_MASK_SHIFT, caps = IS_HOST_LED_ON(USB_LED_CAPS_LOCK);
if (shift ^ caps) { index >>= 7; }
return index & 0x7F;
} else {
// Keycode is a regular index
return keycode - QK_UNICODEMAP;
}
}
bool process_unicodemap(uint16_t keycode, keyrecord_t *record) {
if ((keycode & QK_UNICODEMAP) == QK_UNICODEMAP && record->event.pressed) {
uint16_t index = keycode - QK_UNICODEMAP;
uint32_t code = pgm_read_dword(unicode_map + index);
if (keycode >= QK_UNICODEMAP && keycode <= QK_UNICODEMAP_PAIR_MAX && record->event.pressed) {
unicode_input_start();
uint32_t code = pgm_read_dword(unicode_map + unicodemap_index(keycode));
uint8_t input_mode = get_unicode_input_mode();
if (code > 0xFFFF && code <= 0x10FFFF && input_mode == UC_OSX) {
// Convert to UTF-16 surrogate pair
if (code > 0x10FFFF || (code > 0xFFFF && input_mode == UC_WIN)) {
// Character is out of range supported by the platform
unicode_input_cancel();
} else if (code > 0xFFFF && input_mode == UC_OSX) {
// Convert to UTF-16 surrogate pair on Mac
code -= 0x10000;
uint32_t lo = code & 0x3FF, hi = (code & 0xFFC00) >> 10;
unicode_input_start();
register_hex32(hi + 0xD800);
register_hex32(lo + 0xDC00);
unicode_input_finish();
} else if ((code > 0x10FFFF && input_mode == UC_OSX) || (code > 0xFFFFF && input_mode == UC_LNX)) {
// Character is out of range supported by the OS
unicodemap_input_error();
} else {
unicode_input_start();
register_hex32(code);
unicode_input_finish();
}

View File

@@ -16,10 +16,10 @@
#pragma once
#include "quantum.h"
#include "process_unicode_common.h"
extern const uint32_t PROGMEM unicode_map[];
void unicodemap_input_error(void);
void register_hex32(uint32_t hex);
uint16_t unicodemap_index(uint16_t keycode);
bool process_unicodemap(uint16_t keycode, keyrecord_t *record);

View File

@@ -87,7 +87,9 @@ enum quantum_keycodes {
#endif
#ifdef UNICODEMAP_ENABLE
QK_UNICODEMAP = 0x8000,
QK_UNICODEMAP_MAX = 0x83FF,
QK_UNICODEMAP_MAX = 0xBFFF,
QK_UNICODEMAP_PAIR = 0xC000,
QK_UNICODEMAP_PAIR_MAX = 0xFFFF,
#endif
// Loose keycodes - to be used directly
@@ -712,7 +714,8 @@ enum quantum_keycodes {
#endif
#ifdef UNICODEMAP_ENABLE
// Allows Unicode input up to 0x10FFFF, requires unicode_map
#define X(i) (QK_UNICODEMAP | (i))
#define X(i) (QK_UNICODEMAP | (i))
#define XP(i, j) (QK_UNICODEMAP_PAIR | ((i) & 0x7F) | (((j) & 0x7F) << 7)) // 127 max i and j
#endif
#define UC_MOD UNICODE_MODE_FORWARD

View File

@@ -879,6 +879,14 @@ void rgblight_task(void) {
// Effects
#ifdef RGBLIGHT_EFFECT_BREATHING
#ifndef RGBLIGHT_EFFECT_BREATHE_CENTER
#ifndef RGBLIGHT_BREATHE_TABLE_SIZE
#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256 or 128 or 64
#endif
#include <rgblight_breathe_table.h>
#endif
__attribute__ ((weak))
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
@@ -886,7 +894,11 @@ void rgblight_effect_breathing(animation_status_t *anim) {
float val;
// http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/
#ifdef RGBLIGHT_EFFECT_BREATHE_TABLE
val = pgm_read_byte(&rgblight_effect_breathe_table[anim->pos / table_scale]);
#else
val = (exp(sin((anim->pos/255.0)*M_PI)) - RGBLIGHT_EFFECT_BREATHE_CENTER/M_E)*(RGBLIGHT_EFFECT_BREATHE_MAX/(M_E-1/M_E));
#endif
rgblight_sethsv_noeeprom_old(rgblight_config.hue, rgblight_config.sat, val);
anim->pos = (anim->pos + 1);
}

View File

@@ -80,9 +80,7 @@ enum RGBLIGHT_EFFECT_MODE {
#define RGBLIGHT_MODES (RGBLIGHT_MODE_last-1)
#ifndef RGBLIGHT_EFFECT_BREATHE_CENTER
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1-2.7
#endif
// sample: #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85
#ifndef RGBLIGHT_EFFECT_BREATHE_MAX
#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0-255

View File

@@ -0,0 +1,116 @@
#ifndef RGBLIGHT_EFFECT_BREATHE_TABLE
#define RGBLIGHT_EFFECT_BREATHE_TABLE
const uint8_t rgblight_effect_breathe_table[] PROGMEM = {
/* #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 */
/* #define RGBLIGHT_EFFECT_BREATHE_MAX 255 */
#if RGBLIGHT_BREATHE_TABLE_SIZE == 256
0x22, 0x23, 0x25, 0x26, 0x28, 0x29, 0x2a, 0x2c,
0x2d, 0x2f, 0x30, 0x32, 0x33, 0x35, 0x36, 0x38,
0x3a, 0x3b, 0x3d, 0x3e, 0x40, 0x42, 0x43, 0x45,
0x47, 0x49, 0x4a, 0x4c, 0x4e, 0x50, 0x51, 0x53,
0x55, 0x57, 0x59, 0x5a, 0x5c, 0x5e, 0x60, 0x62,
0x64, 0x66, 0x68, 0x69, 0x6b, 0x6d, 0x6f, 0x71,
0x73, 0x75, 0x77, 0x79, 0x7b, 0x7d, 0x7f, 0x81,
0x83, 0x85, 0x87, 0x89, 0x8a, 0x8c, 0x8e, 0x90,
0x92, 0x94, 0x96, 0x98, 0x9a, 0x9c, 0x9e, 0x9f,
0xa1, 0xa3, 0xa5, 0xa7, 0xa8, 0xaa, 0xac, 0xae,
0xaf, 0xb1, 0xb3, 0xb4, 0xb6, 0xb8, 0xb9, 0xbb,
0xbc, 0xbe, 0xbf, 0xc1, 0xc2, 0xc3, 0xc5, 0xc6,
0xc7, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xd0,
0xd1, 0xd2, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7,
0xd7, 0xd8, 0xd9, 0xd9, 0xda, 0xda, 0xdb, 0xdb,
0xdb, 0xdc, 0xdc, 0xdc, 0xdc, 0xdc, 0xdd, 0xdd,
0xdd, 0xdd, 0xdc, 0xdc, 0xdc, 0xdc, 0xdc, 0xdb,
0xdb, 0xdb, 0xda, 0xda, 0xd9, 0xd9, 0xd8, 0xd7,
0xd7, 0xd6, 0xd5, 0xd4, 0xd3, 0xd2, 0xd2, 0xd1,
0xd0, 0xce, 0xcd, 0xcc, 0xcb, 0xca, 0xc9, 0xc7,
0xc6, 0xc5, 0xc3, 0xc2, 0xc1, 0xbf, 0xbe, 0xbc,
0xbb, 0xb9, 0xb8, 0xb6, 0xb4, 0xb3, 0xb1, 0xaf,
0xae, 0xac, 0xaa, 0xa8, 0xa7, 0xa5, 0xa3, 0xa1,
0x9f, 0x9e, 0x9c, 0x9a, 0x98, 0x96, 0x94, 0x92,
0x90, 0x8e, 0x8c, 0x8a, 0x89, 0x87, 0x85, 0x83,
0x81, 0x7f, 0x7d, 0x7b, 0x79, 0x77, 0x75, 0x73,
0x71, 0x6f, 0x6d, 0x6b, 0x69, 0x68, 0x66, 0x64,
0x62, 0x60, 0x5e, 0x5c, 0x5a, 0x59, 0x57, 0x55,
0x53, 0x51, 0x50, 0x4e, 0x4c, 0x4a, 0x49, 0x47,
0x45, 0x43, 0x42, 0x40, 0x3e, 0x3d, 0x3b, 0x3a,
0x38, 0x36, 0x35, 0x33, 0x32, 0x30, 0x2f, 0x2d,
0x2c, 0x2a, 0x29, 0x28, 0x26, 0x25, 0x23, 0x22
#endif /* 256 bytes table */
#if RGBLIGHT_BREATHE_TABLE_SIZE == 128
0x22, 0x25, 0x28, 0x2a,
0x2d, 0x30, 0x33, 0x36,
0x3a, 0x3d, 0x40, 0x43,
0x47, 0x4a, 0x4e, 0x51,
0x55, 0x59, 0x5c, 0x60,
0x64, 0x68, 0x6b, 0x6f,
0x73, 0x77, 0x7b, 0x7f,
0x83, 0x87, 0x8a, 0x8e,
0x92, 0x96, 0x9a, 0x9e,
0xa1, 0xa5, 0xa8, 0xac,
0xaf, 0xb3, 0xb6, 0xb9,
0xbc, 0xbf, 0xc2, 0xc5,
0xc7, 0xca, 0xcc, 0xce,
0xd1, 0xd2, 0xd4, 0xd6,
0xd7, 0xd9, 0xda, 0xdb,
0xdb, 0xdc, 0xdc, 0xdd,
0xdd, 0xdc, 0xdc, 0xdc,
0xdb, 0xda, 0xd9, 0xd8,
0xd7, 0xd5, 0xd3, 0xd2,
0xd0, 0xcd, 0xcb, 0xc9,
0xc6, 0xc3, 0xc1, 0xbe,
0xbb, 0xb8, 0xb4, 0xb1,
0xae, 0xaa, 0xa7, 0xa3,
0x9f, 0x9c, 0x98, 0x94,
0x90, 0x8c, 0x89, 0x85,
0x81, 0x7d, 0x79, 0x75,
0x71, 0x6d, 0x69, 0x66,
0x62, 0x5e, 0x5a, 0x57,
0x53, 0x50, 0x4c, 0x49,
0x45, 0x42, 0x3e, 0x3b,
0x38, 0x35, 0x32, 0x2f,
0x2c, 0x29, 0x26, 0x23
#endif /* 128 bytes table */
#if RGBLIGHT_BREATHE_TABLE_SIZE == 64
0x22, 0x28,
0x2d, 0x33,
0x3a, 0x40,
0x47, 0x4e,
0x55, 0x5c,
0x64, 0x6b,
0x73, 0x7b,
0x83, 0x8a,
0x92, 0x9a,
0xa1, 0xa8,
0xaf, 0xb6,
0xbc, 0xc2,
0xc7, 0xcc,
0xd1, 0xd4,
0xd7, 0xda,
0xdb, 0xdc,
0xdd, 0xdc,
0xdb, 0xd9,
0xd7, 0xd3,
0xd0, 0xcb,
0xc6, 0xc1,
0xbb, 0xb4,
0xae, 0xa7,
0x9f, 0x98,
0x90, 0x89,
0x81, 0x79,
0x71, 0x69,
0x62, 0x5a,
0x53, 0x4c,
0x45, 0x3e,
0x38, 0x32,
0x2c, 0x26
#endif /* 64 bytes table */
};
static const int table_scale = 256/sizeof(rgblight_effect_breathe_table);
#endif /* RGBLIGHT_EFFECT_BREATHE_TABLE */

View File

@@ -42,3 +42,4 @@ OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p df11 -v 0483

View File

@@ -77,6 +77,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */

View File

@@ -88,7 +88,8 @@ OTHER_OPTION_NAMES = \
RGB_MATRIX_KEYPRESSES \
LED_MIRRORED \
RGBLIGHT_FULL_POWER \
Link_Time_Optimization
Link_Time_Optimization \
LINK_TIME_OPTIMIZATION_ENABLE
define NAME_ECHO
@echo " $1 = $($1) # $(origin $1)"

View File

@@ -201,6 +201,7 @@ DFU_ARGS ?=
ifneq ("$(SERIAL)","")
DFU_ARGS += -S $(SERIAL)
endif
DFU_SUFFIX_ARGS ?=
ST_LINK_ARGS ?=
@@ -208,6 +209,7 @@ ST_LINK_ARGS ?=
EXTRALIBDIRS = $(RULESPATH)/ld
DFU_UTIL ?= dfu-util
DFU_SUFFIX ?= dfu-suffix
ST_LINK_CLI ?= st-link_cli
# Generate a .qmk for the QMK-FF
@@ -259,4 +261,7 @@ st-link-cli: $(BUILD_DIR)/$(TARGET).hex sizeafter
$(ST_LINK_CLI) $(ST_LINK_ARGS) -q -c SWD -p $(BUILD_DIR)/$(TARGET).hex -Rst
bin: $(BUILD_DIR)/$(TARGET).bin sizeafter
if [ ! -z "$(DFU_SUFFIX_ARGS)" ]; then \
$(DFU_SUFFIX) $(DFU_SUFFIX_ARGS) -a $(BUILD_DIR)/$(TARGET).bin 1>/dev/null ;\
fi
$(COPY) $(BUILD_DIR)/$(TARGET).bin $(TARGET).bin;

View File

@@ -208,6 +208,13 @@ ifeq ($(strip $(SHARED_EP_ENABLE)), yes)
TMK_COMMON_DEFS += -DSHARED_EP_ENABLE
endif
ifeq ($(strip $(LINK_TIME_OPTIMIZATION_ENABLE)), yes)
EXTRAFLAGS += -flto
TMK_COMMON_DEFS += -DLINK_TIME_OPTIMIZATION_ENABLE
TMK_COMMON_DEFS += -DNO_ACTION_MACRO
TMK_COMMON_DEFS += -DNO_ACTION_FUNCTION
endif
# Bootloader address
ifdef STM32_BOOTLOADER_ADDRESS
TMK_COMMON_DEFS += -DSTM32_BOOTLOADER_ADDRESS=$(STM32_BOOTLOADER_ADDRESS)

View File

@@ -19,4 +19,4 @@
#define UNICODE_CYCLE_PERSIST false
#define UNICODE_SELECTED_MODES UC_WINC, UC_WIN, UC_LNX
#define UNICODE_WINC_KEY KC_RGUI
#define UNICODE_KEY_WINC KC_RGUI

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