Compare commits

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122 Commits

Author SHA1 Message Date
Drashna Jaelre
584d38b5f5 Fix RGB Matrix using RGBW WS2812 LEDs (#9705)
This should be a pointer, as that is what the function expects.
2020-07-13 23:28:42 +01:00
ladbahuy
9307762d76 RARTPAD : add support via (#9702)
* Create rules.mk

* Create keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c
2020-07-13 23:25:28 +01:00
umi
1b96038115 [Docs] Japanese translation of docs/coding_conventions_python.md (#9517)
* add coding_conventions_python.md translation

* update based on comment

* update based on comment
2020-07-12 11:43:43 +09:00
Joshua Rubin
78f0b5fb02 [Keyboard] Add g60ble (#8952)
* add g60ble

Signed-off-by: Joshua Rubin <mejawa.dev>

* fixes from review

Signed-off-by: Joshua Rubin <mejawa.dev>

* bioi/g60ble better comments in rules.mk

* bioi/g60ble better comments in rules.mk part 2

* Update keyboards/bioi/g60ble/readme.md

* Update keyboards/bioi/g60ble/rules.mk

* Update keyboards/bioi/g60ble/rules.mk
2020-07-11 11:50:57 -07:00
shela
64603ab647 fix typo (#9695) 2020-07-11 23:06:33 +10:00
TerryMathews
ca946f6116 Initial support for TKC Alice (#9640)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-07-11 12:28:53 +01:00
Brandon Claveria
63fe92017c [keyboard] added swiftrax/cowfish (#9621)
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Swiftrax <swiftrax@gmail.com>
2020-07-11 12:28:22 +01:00
Randall Mason
817de51c12 Add config for Atreus based on Adafruit Feather BLE (#9140)
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-07-11 21:09:40 +10:00
ladbahuy
6609197cde [keyboard] Add rartpad (#9614) 2020-07-11 11:54:22 +01:00
QMK Bot
421621fbf1 format code according to conventions [skip ci] 2020-07-10 22:02:03 +00:00
Fredrik Salomonsson
21610d245a [Keymap] plattfot - Update and fix issue with DBL_TAP (#9666)
- Fix typo in the default layout.
- Move esc and del to the navi layer.
- Fix issue with oneshot layers and double tap aka DBL_TAP.
- Add caps lock to the raise layer.

Was relying on a broken behavior for the double tap to work with
oneshot keys, i.e. the oneshot layer not being cleared after a key
press in `process_record_user`, which allowed me to first press an
oneshot key, then double tap and then a key. With the behavior fixed,
this no longer works. As the oneshot layer will be cleared when double
tap is pressed.

To make double tap useful again. I changed that any of the layer keys
does not clear the double tap. Which allows me for example to first
press double tap, then an oneshot key and then a key. So now I'm able
to type my double symbols again.
2020-07-10 23:00:04 +01:00
ytkwong
bdfb1bc2b5 Added VIA compatible rules for Duck Octagon V2 PCB (#9676)
* Added keymap and rules to allow VIA compatibility

* Update keymap.c

* Update rules.mk

* Update keyboards/duck/octagon/keymaps/via/keymap.c

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keymap.c

* Update keyboards/duck/octagon/keymaps/via/keymap.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/duck/octagon/keymaps/via/keymap.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/duck/octagon/keymaps/via/keymap.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/duck/octagon/keymaps/via/keymap.c

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-07-10 22:59:45 +01:00
Ramon Imbao
76b21a4b90 Fix missing column for Herringbone (#9679)
* Add the missing column to the config

* Fix key layout error in info.json
2020-07-10 22:58:41 +01:00
Jonathan Rascher
027570a21b Rework bcat Crkbd and Lily58 modifier keys (#9692)
* Re-enable mouse keys to fix Chrome OS media keys

I'm not sure if there's a bug in Chrome OS, QMK, or both, but
EXTRAKEY_ENABLE isn't sufficient for media keys to work on Chrome OS.
Instead, MOUSEKEY_ENABLE is also required.

* Remove unnecessary SPLIT_USB_DETECT for Lily58

I've since swapped my Lily58 back to Elite-C v2 controllers with working
VBUS detection.

* Move Crkbd Esc and Ctrl keys; add some shortcuts

* Move MC_ALTT to userspace for cross-board support

* Sync Lily58 keymap with Crkbd

* Fix typos
2020-07-10 22:57:49 +01:00
KgOfHedgehogs
bd72a577a2 Update Jian readme.md (#9685) 2020-07-10 22:56:52 +01:00
Joel Challis
aec4125989 Refactor ARM backlight (#7959) 2020-07-10 09:12:40 +01:00
a_p_u_r_o
c272b2422b [Keyboard] Fix inconsistent MATRIX_COLS: 4pplet/steezy60 (#9678) 2020-07-10 11:44:03 +10:00
Callum Oakley
c50009d5d4 [keymap] curly quotes (#9662)
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-07-10 11:31:18 +10:00
Danilo de Klerk
823165b9b7 split_3x6_3 layout support (#9625) 2020-07-09 22:19:16 +01:00
Naoto Takai
9947f1051d Update Nomu30 keyboard (#9599)
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-07-09 20:21:22 +01:00
ajp10304
c5e255a417 Create ajp10304 userspace and ortho_4x12 layout. (#9304) 2020-07-09 20:18:51 +01:00
umi
bae3e03e5f [Docs] Japanese translation of docs/coding_conventions_c.md (#9516)
* add coding_conventions_c.md translation

* update based on comment

* update based on comment

* update based on comment
2020-07-09 21:13:32 +09:00
pcoves
facca23315 Add pcoves's userspace (#9354)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Pablo COVES <pablo.coves@anatoscope.com>
2020-07-08 21:57:11 +01:00
Abi Shalom
071e0c2029 Created abishalom keymap (#9669)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-07-08 21:53:29 +01:00
Steve Purcell
2b55c419ea shell.nix improvements, and fix problems on Darwin (#9551) 2020-07-08 21:50:01 +01:00
Brandon
83e1b9ab6e Added VIA support to nightmare (#9672)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-07-08 21:47:35 +01:00
Oskar Holstensson
ca598c3df6 Changed US_RBRC to KC_RBRC instead of KC_LBRC (#9664) 2020-07-08 21:45:43 +01:00
Rys Sommefeldt
4588c979bd Reduce peak LED brightness for AoS TKL (#9667) 2020-07-08 21:43:23 +01:00
Ramon Imbao
60ee8bddfc Fix }] key in matrix for GHS.RAR (#9671) 2020-07-08 20:03:02 +01:00
Guillaume Gérard
5f9fb01020 [Keymap Extra] Add French AZERTY (AFNOR - NF Z71-300) (#9644)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-07-08 19:55:02 +01:00
ilikepi2
c4960b7579 Add VIA Functionality for Keyhive Maypad (#9654)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-07-08 17:20:24 +01:00
James Young
d4917318cc Add layout macros to YD60MQ (#9653)
- LAYOUT_60_ansi_split_bs
- LAYOUT_60_ansi_split_bs_rshift
- LAYOUT_60_ansi_split_rshift
- LAYOUT_60_ansi_tsangan
- LAYOUT_60_hhkb
- LAYOUT_60_iso_split_bs
- LAYOUT_60_iso_split_bs_rshift
- LAYOUT_60_iso_split_rshift
- LAYOUT_60_iso_tsangan
2020-07-08 17:18:50 +01:00
boss566y
047a7f4e33 [Keyboard] Added Handwired Redragon Keyboard (#9590)
* Added Handwired Redragon Keyboard as well as default and via keymaps

* Update keyboards/handwired/boss566y/redragon_vara/info.json

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/boss566y/redragon_vara/keymaps/default/keymap.c

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/boss566y/redragon_vara/keymaps/default/keymap.c

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/boss566y/redragon_vara/keymaps/via/keymap.c

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/boss566y/redragon_vara/keymaps/via/keymap.c

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/boss566y/redragon_vara/keymaps/via/keymap.c

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/boss566y/redragon_vara/redragon_vara.c

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/boss566y/redragon_vara/redragon_vara.h

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/boss566y/redragon_vara/rules.mk

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/boss566y/redragon_vara/keymaps/default/keymap.c

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/boss566y/redragon_vara/info.json

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/handwired/boss566y/redragon_vara/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keymap.c

Removed defined keycodes from via keymap

* Update keymap.c

replaced defined keycodes in default keymap

* Update readme.md

Changed image to one that matches the physical keyboard

Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-07-08 06:33:43 -07:00
TerryMathews
c8ab8e0bab [Keyboard] Add support for YDKB Chili (#9583)
* Add support for YDKB Chili


Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-07-08 06:25:30 -07:00
Matthew Tse
038a86a9b8 Add missing bracket for Tap-Hold code sample (#9675)
The `TAPPING_TERM_PER_KEY` code sample is missing a closing bracket.
This adds it.
2020-07-08 13:40:13 +10:00
QMK Bot
9ae15e8c79 format code according to conventions [skip ci] 2020-07-07 21:43:51 +00:00
Dongfeng Yu
666cb44673 Allowing Pressing the Start Buttons Again to Stop Dynamic Macro Recording (#9446) 2020-07-07 21:59:13 +01:00
Sven Grunewaldt
03c790a0f2 Add TAP_CODE_DELAY to Mod-Tap (#9422) 2020-07-07 21:47:59 +01:00
Ryan
29b4f83a1f Un-nest 1up60rgb LAYOUT macros (#9648) 2020-07-07 20:31:44 +01:00
Erovia
e6bcc232ed Docs: update ModemManager recommendation (#9328)
Instead of modifying the service file provided by the distro,
use drop-in functionaly to explicitly specify the policy.
2020-07-07 19:22:38 +01:00
Joakim Tufvegren
5eb4675fda Allow for building layouts from keymap.json files. 2020-07-07 07:27:39 -07:00
KgOfHedgehogs
0fcefdc013 Add jian qmk_via layout and LTO_ENABLE to all jian revs (#9606) 2020-07-06 22:40:23 +10:00
MelGeek
fe744eb1ad [Driver] bugfix reset the scaling register flag to FALSE (#9507)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-07-06 22:38:41 +10:00
Brennan Vincent
85e20a5cf4 Fix typo in freebsd_install.sh (#9655) 2020-07-06 02:20:46 +10:00
stanrc85
da5aed6bef [Keymap] Add Alice rev2 to my userspace (#9600) 2020-07-04 20:51:37 -07:00
Alabahuy
acb9cf12c4 [Keyboard] RART67 : add support via (#9589) 2020-07-04 20:36:42 -07:00
siano
ade3bdf7e7 [Keyboard] XD87 Caps Lock LED refactor (#9585) 2020-07-04 20:31:07 -07:00
paulgali
83bc0b9e80 [Keyboard] Updated VIA Support for DP60 (#9508)
* Updated VIA Support

- Added LAYOUT_all Support for VIA compatibility
- Updated default dp60\layouts\via\keymap.c to mmirror changes to 
LAYOUT_all
- Rules.mk updated in both base and via directories.


Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
2020-07-04 19:20:22 -07:00
yanekm
29ebb99b1f fixed link to Eclipse instructions (#9647) 2020-07-05 08:50:01 +10:00
QMK Bot
355f075b57 format code according to conventions [skip ci] 2020-07-04 15:01:25 +00:00
Takeshi ISHII
c2ca57c8f4 add DIP_SWITCH_MATRIX_GRID support (#8772)
* dipsw test on helix/rev2/sc/back:five_rows

* add peek_matrix() to matrix_common.c

* add DIP_SWITCH_MATRIX_GRID support to quantum/dip_switch.c

* update docs/feature_dip_switch.md about DIP_SWITCH_MATRIX_GRID

* Test end. remove test code. Revert "dipsw test on helix/rev2/sc/back:five_rows"

This reverts commit 6d4304c74557597c9fb4d324f79c3ae4793ae874.
2020-07-04 23:20:49 +09:00
Takeshi ISHII
5c8b23ccff add SPLIT_HAND_MATRIX_GRID support (#8685)
Co-authored-by: Danny <nooges@users.noreply.github.com>
2020-07-04 15:04:47 +01:00
Sam Gowland
13a8d1681c [Keyboard] Gowla Macro Board (#9643)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-07-04 11:51:42 +01:00
Olli
b30d0361c5 Fix “G” in Neo2 keymap (#9645)
Fix duplicated “NE_H” definition to use “NE_G” in Neo2 keymap,
introduced with commit 44ff14f.
2020-07-04 11:43:52 +01:00
kwlodarczy
063a74b660 Rotr - Updated README and default keymap (#9598) 2020-07-04 14:48:37 +10:00
moseschmiedel
3ff635b9a8 Add missing dependency for Void Linux to util/linux-install.sh (#9637) 2020-07-04 00:27:56 +01:00
Ryan
2c98c4dd4e Backlight docs wordsmithing (#9631) 2020-07-03 10:05:59 +01:00
Ramon Imbao
8c66c5aa9b Fix incorrect layout for GHS.rar (#9597)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-07-03 19:05:44 +10:00
Manna Harbour
b7dc2eb9ab Add movement hook to ps2_mouse (#8805)
Process mouse movement in the keymap before it is sent to the host. Example uses
include filtering noise, adding acceleration, and automatically activating a
layer. To use, define the following function in your keymap:

void ps2_mouse_moved_user(report_mouse_t *mouse_report);
2020-07-02 21:54:15 +01:00
Ryan
00fc35539d Make sendstring respect TAP_CODE_DELAY (#9623) 2020-07-02 18:08:19 +01:00
Dongfeng Yu
65c9da5a65 [Keymap] Adding a Custom Keymap for Matrix Noah (#9581)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-07-02 18:05:38 +01:00
Manna Harbour
d1819f02df Fix sharing of mouse button state from mousekeys to ps2_mouse (#9124)
With this change, when ps2_mouse is disabled, mousekeys works as usual. With
ps2_mouse enabled, mousekeys button state is shared with ps2_mouse for clicking,
dragging, and scrolling, mousekeys clicks are produced by ps2_mouse only, and
mouskeys button state is transferred to mousekeys without generating clicks to
enable mousekeys dragging.

Co-authored-by: Drashna Jaelre <drashna@live.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
2020-07-02 18:04:55 +01:00
Jacky Tian
e1cdfdc0e7 Add xjtian keymap for Planck (#9502) 2020-07-02 16:33:57 +01:00
akscanb
97c18bfbc4 Arisu keymapping, and corresponding via keymap (#9560)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
Co-authored-by: Will <wailinnyu@gmail.com>
Co-authored-by: Andrew Koh <andrew@springlabs.com>
2020-07-02 16:09:23 +01:00
Maarten Dekkers
0e76b27661 Add Eon95 (#9334)
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Maarten Dekkers <maartenn2001@gmail.com>
2020-07-02 16:02:39 +01:00
Maarten Dekkers
bd4c66a26b Eon65 (#9331)
Co-authored-by: Maarten Dekkers <maartenn2001@gmail.com>
2020-07-02 09:19:17 +01:00
Ryan
7c57efaaf9 Fix layouts for FM2U (#9604)
* Fix layouts for FM2U

* Leave old layout names as deprecated aliases
2020-07-01 22:47:53 -07:00
Sergey Vlasov
d4dc2a577f Quefrency rev1: Fix default VIA layout options (#9618)
Apparently VIA allocates bits in the layout options field from the
lowest bit, but starting from the **last** option defined in the JSON
file.  So the default value 0x06 was actually trying to set the value
`3` (`0b11`) for the second-to-last option ("Right Shift"), which had
only 3 values defined, and the attempt to set an undefined option value
caused the VIA app to hang with a black window.

Fix the default layout options so that it works as intended (the
"Macropad" and "65% Column" options are set).
2020-07-01 21:32:21 +01:00
Mojitas
92839f8a09 Mojito-keymap (#9566)
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-07-01 21:29:06 +01:00
Nick Blyumberg
907c1c64cf [Keymap] AutoHotKey Companion keymap for Super16 (#9216)
* Started AHK Companion Development

* Updated the readme

* Added AutoHotKey companion file

* Updated documentation

* Cleaned up the files and revised documentation

* Finished the readme.md updates

* Fixed the LED issue where the last LED did not reflect the right color
2020-06-30 23:49:16 -07:00
kakunpc
8b9e3e9979 [Keyboard] Add "choc taro" keyboard (#9556)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-06-30 20:04:47 +01:00
Xelus22
6600f32d35 Add VIA support on XiuDi (XD) keyboards (#8829)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-06-30 18:27:24 +01:00
siano
e9fa41631c XD87 qmk info fixes (#9601)
* Fixed `Nested layout macro detected. Matrix data not available!`

* Updated info for XD87

* Layout fixes.
2020-06-30 10:16:22 -07:00
Danilo de Klerk
91efcfb43a Add layouts for split 3x5 and 3x6 keyboards (#9562)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-30 18:14:42 +01:00
Ryan
24f59c2d72 Add more missing info.json layouts (#9595) 2020-06-30 17:53:24 +01:00
unicorn855
398a7e5b3f re-added mouse and media keys plus slight changes (#9515)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-30 12:23:31 +01:00
Ramon Imbao
48db3ad6ef Fix Herringbone keymap typo (#9578)
* Change TILD to GRV
2020-06-29 19:30:04 -07:00
Alabahuy
12b43f55d6 [Keyboard] rart67 (#9543)
* Create config.h

* Create info.json

* Create rart67.c

* Create rart67.h

* Create readme.md

* Create rules.mk

* Create keymap.c

* Update readme.md

* Update info.json

* Update info.json

* Update config.h
2020-06-29 18:39:07 -07:00
Herpiko Dwi Aguno
6d6340a82b [Keyboard] Add UNK keyboard. (#9571)
* Add UNK keyboard.

* Update keyboards/handwired/unk/info.json

* Use KC_NO to block out nonexistent matrix positions.

* Update keyboards/handwired/unk/readme.md

* Update keyboards/handwired/unk/keymaps/default/keymap.c
2020-06-29 16:32:59 -07:00
kwlodarczy
67beec5e94 [Keyboard] Rotr (#9546)
* Add files via upload

* Add files via upload

Edited code to fix the formatting so that it follows the conventions.

* Create README.md

* Update config.h

* Update keyboards/rotr/config.h

* Update keyboards/rotr/config.h

* Update keyboards/rotr/config.h

* Update keyboards/rotr/kb.h

* Update keyboards/rotr/keymaps/default/keymap.c

* Update keyboards/rotr/keymaps/default/keymap.c

* Update keyboards/rotr/rules.mk

* Update keyboards/rotr/keymaps/default/keymap.c

* Update keyboards/rotr/kb.c

* Delete Makefile

* Rename kb.c to rotr.c

* Rename kb.h to rotr.h

* Update rules.mk

* Rename README.md to readme.md

* Create info.json

* Update keyboards/rotr/keymaps/default/keymap.c

* Update keyboards/rotr/readme.md

* Update keyboards/rotr/readme.md

* Update keyboards/rotr/readme.md

* Update keymap.c

* Update rotr.c

* Update info.json

* Update keyboards/rotr/readme.md
2020-06-29 15:00:36 -07:00
toraifu
09a53d1aa3 [Keyboard] Fallacy (#9499)
* Add Fallacy

* Accept suggestions

* fixed build error, renamed readme, added keymap specific config to force enable NKRO

* remove FORCE_NKRO on VIA keymap, fix header

* fix info.json to accurately reflect keymap

* remove additional empty layers from default_split_bs keymap

* Accept keymap formatting suggestions

* remove empty config files at keymap level
2020-06-29 13:52:17 -07:00
morbetter
4f9e5d4cde Adding VIA support for CannonKeys/Practice60 (#8169)
* Adding VIA support for 40percentclub/luddite

* Update config.h

* Update rules.mk

* Delete config.h

config.h was created to override the "default" of RGBLED_NUM 8
deleting the file to keep with defaults

* Removing block and comment as suggested

* Update PRODUCT_ID

Changing from:

 #define PRODUCT_ID      0x0A0C 

To:

 #define PRODUCT_ID      0x4C55 // "LU"

* Changing Vendor ID

Changing Vendor ID from:
#define VENDOR_ID       0xFEED
To:
#define VENDOR_ID       0x3430 // "40"

* Adding VIA support to cannonkeys/practice60

Adding VIA support to cannonkeys/practice60

 * updated VENDOR_ID to match other CannonKeys boards
 * changed PRODUCT_ID to be unique
 * added additional notes to readme.md
 * keymap.c and config.h for VIA support

* Update readme.md

* Update keyboards/cannonkeys/practice60/readme.md

* Update keyboards/cannonkeys/practice60/readme.md

* Update keyboards/cannonkeys/practice60/config.h

* Update rules.mk

* Update keyboards/cannonkeys/practice60/config.h

* Update config.h

* Rebased from Master

Rebased from Master
2020-06-29 12:16:14 -07:00
Frothy
cf17a8eb95 Add Via support for Hasu FC660C controller (#9563)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-29 19:58:15 +01:00
Gustavs Gūtmanis
207b17bc4d [keymap] adding a new keymap to planck and crkbd (#9374)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-29 19:27:29 +01:00
Reed
1baa99c647 [Keymap] Adding my keymaps for ergodox_ez and kyria (#9365)
* Trying to fix problems in my kyria steez

* repeating last commit.....

* repeating last commit on EDIT layer but swapping direction

exit

* moving the reversed desktop moves to the symbol layers on the same hand, for easier activation

* adding mac desktop movement keys to Kyria layout

* Adding readmes to my keymaps

* Removing a png...

* Update keyboards/ergodox_ez/keymaps/rmw/keymap-mac.c removing EPRM case

* Apply suggestions from code review

Great updates to various old-school or outdated ways I was doing things, removing some commented out code, etc.

* Apply suggestions from code review

Additional improvements

* Moving tapdances.cpp to userspace as tapdances.c

* reindenting the Kyria keymap to follow four-spaces convention, turning off oled on my kyria, improving the led handling on the Ergodox.

* updating led stuff on the other two versions of the keymap, removing EPRM key from main keymap

* Apply suggestions from code review

I'm adding these various removals to the config file because it seems that at this time those settings are in harmony with the ergodox_ez defaults.

* Moving encoder functions into their own userspace file

* Apply suggestions from code review

Removing settings that are now defaults, clearing out placeholder custom keycodes (smh)

* updating encoder functions.

* Moving to LAYOUT_stack for all layers, adding end of file newlines, switching to some shorter keycode aliases

* Okay, refactor is well underway.

* refactored! Also improved led handling for ergodox and rgb handling for kyria

* removing mac/windows swappable version because I don't feel like dealing with it when reflashing is so easy.

* moving LAYOUT_stack into kyria.h

* moving the alternate default layer down next to QWERTY
2020-06-29 10:23:13 -07:00
mechlovin
e9e6054ee7 [Keyboard] Refactor: add adelais rev.3 (#9496)
* Refactor: add adelais rev.3

* update

* Update keymap.c

* update

* update

* update
2020-06-29 01:19:09 -07:00
umi
4e4a3449a7 [Docs] Japanese translation of docs/compatible_microcontrollers.md (#9518)
* add compatible_microcontrollers.md translation

* update based on comment

* update based on comment
2020-06-29 00:30:16 -07:00
Guillaume Gérard
7c17b87215 Fix WORKMAN layer typo in dudeofawesome planck/preonic (#9576) 2020-06-29 12:54:50 +10:00
Xyverz
62ceb46e9d Fixed MACLOCK key (#9555) 2020-06-29 12:52:23 +10:00
AlisGraveNil
2c0201e80f [Keyboard] Coupe and Sedan keyboards (#9539)
* Initial upload - sedan and coupe keyboards

* Update coupe.h

* Update coupe.h

* Update coupe.h

* Update sedan.h

* Update keyboards/clawsome/coupe/readme.md

* Update keyboards/clawsome/sedan/config.h

* Update keyboards/clawsome/sedan/config.h

* Update keyboards/clawsome/coupe/config.h

* Update keyboards/clawsome/sedan/readme.md

* Update keyboards/clawsome/sedan/info.json

* Update keyboards/clawsome/sedan/readme.md

* Update keyboards/clawsome/coupe/readme.md

* Update keyboards/clawsome/coupe/info.json

* Update keyboards/clawsome/coupe/coupe.h

* Update keyboards/clawsome/coupe/info.json

* Update keyboards/clawsome/coupe/info.json

* Update keyboards/clawsome/coupe/keymaps/default/keymap.c

* Update keyboards/clawsome/sedan/info.json

* Update keyboards/clawsome/sedan/sedan.h

* Update keyboards/clawsome/sedan/rules.mk

* Update keyboards/clawsome/sedan/sedan.h

* Update keyboards/clawsome/sedan/keymap/default/keymap.c

* Update keyboards/clawsome/sedan/keymap/default/keymap.c

* Update keyboards/clawsome/coupe/rules.mk

* Update keyboards/clawsome/sedan/info.json

* Update keyboards/clawsome/sedan/info.json

* Rename keymap.c to keymaps.c

* Rename keymap.c to keymaps.c

* folder name updated

* updated keymaps

* remove erroneously added files

* extend keymap functionality

* Update config.h

* Update config.h

* added URL on line #3 for image of Coupe

* Added URL to line #3

* Update keyboards/clawsome/sedan/readme.md

* Update keyboards/clawsome/coupe/readme.md
2020-06-28 18:37:47 -07:00
mcginnisa
51509ec07b Add DZ60 keymap lint_kid (#9477)
* adding dz60 layout lint_kid

* adding dz60 layout lint_kid, removed readme

* removing wrong commented layout from dz60 lint_kid layout

* added readme

* Apply suggestions from code review

Co-authored-by: Joel Challis <git@zvecr.com>

Co-authored-by: Joel Challis <git@zvecr.com>
2020-06-28 23:26:33 +01:00
Guillaume Gérard
b215bc3aba Add workman layout in JJ50 default keymap (#9574) 2020-06-28 22:47:33 +01:00
Guillaume Gérard
0928496220 [Keyboard] Refactor JJ50 keyboard mapping to current standard (#9415) 2020-06-28 18:45:16 +01:00
Ramon Imbao
a8904d47b7 Add GHS.RAR keyboard (#9561)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-28 17:12:35 +01:00
Ramon Imbao
32a47e7af4 Add Herringbone keyboard (#9495)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-06-28 16:22:11 +01:00
Miles Goodhew
b27c20d204 Added DFU instructions for XD004 board (#9565) 2020-06-28 15:38:41 +01:00
Ramon Imbao
b87895dc12 Move Wete to ramonimbao folder (#9569)
* [Breaking] Move Wete to ramonimbao folder

* Delete files

* Move files with git instead

* Update readme with new directory
2020-06-28 15:09:14 +01:00
Ryan
2344b6865a Fix siemens_tastatur info.json (#9568) 2020-06-28 22:21:37 +10:00
Ryan
3d45861216 Fix ordering for new info.jsons (#9567) 2020-06-28 12:51:48 +01:00
Takeshi ISHII
e184da91a6 [Update] Japanese translation of docs/cli.md and docs/cli_commands.md (#9536)
* update docs/ja/cli.md

* update docs/ja/cli_commands.md

* Update docs/ja/cli.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* update docs/ja/cli_commands.md

Co-authored-by: shela <shelaf@users.noreply.github.com>
2020-06-28 20:27:06 +09:00
James Smith
d36d5ecfad Klackygears add user and handwired brain (#9154)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-06-28 12:07:57 +01:00
Xelus22
7baeaae9bb Trinity XT tkl - New Keyboard (#9483)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-06-28 12:04:47 +01:00
Ryan
c85e010d45 Add missing info.jsons for a few boards (#9549) 2020-06-28 11:56:50 +01:00
umi
097df6afdb [Docs] Japanese translation of docs/documentation_templates.md (#9523)
* add documentation_templates.md translation

* update based on comment

* update based on comment
2020-06-27 20:02:43 -07:00
umi
6574ac52ad [Docs] Japanese translation of docs/documentation_best_practices.md (#9522)
* add documentation_best_practices.md translation

* update based on comment

* update based on comment
2020-06-27 20:00:55 -07:00
myoung34
751a1789b5 Add JD40 keymap for myoung34 (#9545)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-27 20:36:08 +01:00
Salicylic-acid3
ac7b1d0bf3 [Update]JISplite89 Readme and LED nums (#9554)
1.Update the URL and photos in the build guide.
2.Changed the number of LEDs.
2020-06-27 20:33:02 +01:00
jotix
7369e195c2 tap toggle to lower layer (#9542) 2020-06-26 22:04:09 +01:00
Pablo Ovelleiro Corral
30f4b4d763 [Keymap] pinpox keymap for dz60 (#9494)
* pinpox keymap for dz60

* Update keyboards/dz60/keymaps/pinpox/rules.mk

* Update keyboards/dz60/keymaps/pinpox/keymap.c

* Update keyboards/dz60/keymaps/pinpox/rules.mk
2020-06-26 04:19:19 -07:00
Adam DeHaven
9236c3a9d0 [Keymap] Adding custom keymaps (#9426)
* Adding custom keymaps

* Update keyboards/kbdfans/kbd75/keymaps/adamdehaven/keymap.c
2020-06-26 03:17:31 -07:00
Ryan
c2dd19de51 Fix error_log complaint about Helix boards (#9528) 2020-06-25 22:11:39 +01:00
TerryMathews
6d88794960 M0lly: add support for VIA (#9535)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-25 22:02:27 +01:00
Rossman360
7a710fb426 [Keyboard] adding Rewind keyboard (#9497)
* adding rewind

* keymap cleanup

* keymap cleanup

* improve keymap

* improved keymap

* reduntant

* deletions

* typos

* readme img size and default bootloader
2020-06-24 23:09:06 -07:00
jotix
c8b35b6230 Jotanck (#9531)
* add_adjust_layer

* add_adjust_layer
2020-06-24 23:08:24 -07:00
shela
995464cb9c [Docs] fix file path (#9540) 2020-06-25 15:58:36 +10:00
Xyverz
45c73b13e1 Minor keymap fix (#9534)
Changed bottom-right keys in WOW and DESTINY layers from KC_ENT
to KC_RCTL.
2020-06-24 22:57:51 -07:00
Guillaume Gérard
9b85bd68a4 feat: add dvorak-fr as extra keymap (#9512) 2020-06-24 22:52:40 -07:00
Takeshi ISHII
ce91b36c5d [Update] Japanese Translation of docs/feature_layers.md (#9537)
* update docs/ja/feature_layers.md

see https://github.com/qmk/qmk_firmware/pull/9492

* update original document's TAG
2020-06-25 14:22:17 +09:00
jotix
2521b970e5 add_adjust_layer (#9532) 2020-06-25 09:27:25 +10:00
Rozakiin
598c392709 Add VIA support to Noxary 268 (#9449)
* Remove "rev1" from readme.md

* Update rules.mk to enable bootmagic, mousekeys, console, command

Also disable NKRO

* Update USB descriptor, replace ifndef with pragma once, remove RGB

* Replace ifndef with pragma once

* Add commented led code

* Add VIA keymap

* Update keyboards/noxary/268/268.c

Remove commented code

* Update keyboards/noxary/268/keymaps/via/readme.md

Flip layout image and title

* Update keyboards/noxary/268/rules.mk

Remove error in comment

* Update keyboards/noxary/268/rules.mk

Remove HD44780 rule option

* Update keyboards/noxary/268/keymaps/via/rules.mk

Replace Link_Time_Optimization with LTO

* Update keyboards/noxary/268/readme.md

Change Noxary link
2020-06-24 11:34:55 -07:00
Pierre Chevalier
4d218566cc [Keymap] Add pierrec83's gherkin keymap (#9465)
* [Keymap] Add pierrec83's gherkin keymap

Contribute my gherkin keymap upstream as it is semi-stable. It has grown
in symbiosis with my Kyria keymap which is already upstream.

Add a readme

* Remove generated keymap and instructions to generate it as it is done by qmk flash
2020-06-24 02:42:20 -07:00
Takeshi ISHII
a4b2baa2ba [Update] Japanese translation of docs/newbs_building_firmware_configurator.md (#9395)
* update docs/ja/newbs_building_firmware_configurator.md

Following the original changes, docs/ja/newbs_building_firmware_configurator.md  was divided into docs/ja/configurator_step_by_step.md and docs/ja/configurator_troubleshooting.md.

* Update docs/ja/configurator_step_by_step.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* Update docs/ja/configurator_step_by_step.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* Update docs/ja/configurator_step_by_step.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* Update docs/ja/configurator_step_by_step.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* Update docs/ja/configurator_step_by_step.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* Update docs/ja/configurator_troubleshooting.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* Update docs/ja/configurator_troubleshooting.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* Update docs/ja/configurator_step_by_step.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* Update docs/ja/configurator_step_by_step.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* Update docs/ja/configurator_step_by_step.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* Update docs/ja/configurator_troubleshooting.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* Update docs/ja/newbs_building_firmware_configurator.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* Update docs/ja/configurator_troubleshooting.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* Update docs/ja/newbs_building_firmware_configurator.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

* Update docs/ja/configurator_step_by_step.md

Co-authored-by: shela <shelaf@users.noreply.github.com>

Co-authored-by: shela <shelaf@users.noreply.github.com>
2020-06-24 18:10:52 +09:00
553 changed files with 29138 additions and 3234 deletions

View File

@@ -3,8 +3,14 @@ LAYOUTS_REPOS := $(patsubst %/,%,$(sort $(dir $(wildcard $(LAYOUTS_PATH)/*/))))
define SEARCH_LAYOUTS_REPO
LAYOUT_KEYMAP_PATH := $$(LAYOUTS_REPO)/$$(LAYOUT)/$$(KEYMAP)
LAYOUT_KEYMAP_JSON := $$(LAYOUT_KEYMAP_PATH)/keymap.json
LAYOUT_KEYMAP_C := $$(LAYOUT_KEYMAP_PATH)/keymap.c
ifneq ("$$(wildcard $$(LAYOUT_KEYMAP_C))","")
ifneq ("$$(wildcard $$(LAYOUT_KEYMAP_JSON))","")
-include $$(LAYOUT_KEYMAP_PATH)/rules.mk
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $$(LAYOUT_KEYMAP_JSON)
KEYMAP_PATH := $$(LAYOUT_KEYMAP_PATH)
else ifneq ("$$(wildcard $$(LAYOUT_KEYMAP_C))","")
-include $$(LAYOUT_KEYMAP_PATH)/rules.mk
KEYMAP_C := $$(LAYOUT_KEYMAP_C)
KEYMAP_PATH := $$(LAYOUT_KEYMAP_PATH)
@@ -24,4 +30,7 @@ ifneq ($(FORCE_LAYOUT),)
endif
endif
$(foreach LAYOUT,$(LAYOUTS),$(eval $(call SEARCH_LAYOUTS)))
$(foreach LAYOUT,$(LAYOUTS),$(eval $(call SEARCH_LAYOUTS)))
# Use rule from build_json.mk, but update prerequisite in case KEYMAP_JSON was updated
$(KEYBOARD_OUTPUT)/src/keymap.c: $(KEYMAP_JSON)

View File

@@ -250,7 +250,10 @@ There are a few different ways to set handedness for split keyboards (listed in
* `#define SPLIT_HAND_PIN B7`
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace `B7` with the pin you are using. This is optional, and if you leave `SPLIT_HAND_PIN` undefined, then you can still use the EE_HANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
* `#define EE_HANDS` (only works if `SPLIT_HAND_PIN` is not defined)
* `#define SPLIT_HAND_MATRIX_GRID <out_pin>,<in_pin>`
* The handedness is determined by using the intersection of the keyswitches in the key matrix, which does not exist. Normally, when this intersection is shorted (level low), it is considered left. If you define `#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT`, it is determined to be right when the level is low.
* `#define EE_HANDS` (only works if `SPLIT_HAND_PIN` and `SPLIT_HAND_MATRIX_GRID` are not defined)
* Reads the handedness value stored in the EEPROM after `eeprom-lefthand.eep`/`eeprom-righthand.eep` has been flashed to their respective halves.
* `#define MASTER_RIGHT`

View File

@@ -61,4 +61,4 @@ This page describes my cool feature. You can use my cool feature to make coffee
|KC_SUGAR||Order Sugar|
```
Place your documentation into `docs/feature_<my_cool_feature>.md`, and add that file to the appropriate place in `docs/_sidebar.md`. If you have added any keycodes be sure to add them to `docs/keycodes.md` with a link back to your feature page.
Place your documentation into `docs/feature_<my_cool_feature>.md`, and add that file to the appropriate place in `docs/_summary.md`. If you have added any keycodes be sure to add them to `docs/keycodes.md` with a link back to your feature page.

View File

@@ -53,7 +53,7 @@ SUBSYSTEMS=="usb", ATTRS{idVendor}=="1b4f", ATTRS{idProduct}=="9203", TAG+="uacc
**Note:** With older (before 1.12) ModemManager, filtering only works when not in strict mode, the following commands can update that settings:
```console
sudo sed -i 's/--filter-policy=strict/--filter-policy=default/' /lib/systemd/system/ModemManager.service
printf '[Service]\nExecStart=\nExecStart=/usr/sbin/ModemManager --filter-policy=default' | sudo tee /etc/systemd/system/ModemManager.service.d/policy.conf
sudo systemctl daemon-reload
sudo systemctl restart ModemManager
```

View File

@@ -1,4 +1,4 @@
# Backlighting
# Backlighting :id=backlighting
Many keyboards support backlit keys by way of individual LEDs placed through or underneath the keyswitches. This feature is distinct from both the [RGB underglow](feature_rgblight.md) and [RGB matrix](feature_rgb_matrix.md) features as it usually allows for only a single colour per switch, though you can obviously install multiple different single coloured LEDs on a keyboard.
@@ -6,103 +6,106 @@ QMK is able to control the brightness of these LEDs by switching them on and off
The MCU can only supply so much current to its GPIO pins. Instead of powering the backlight directly from the MCU, the backlight pin is connected to a transistor or MOSFET that switches the power to the LEDs.
## Feature Configuration
Most keyboards have backlighting enabled by default if they support it, but if it is not working for you, check that your `rules.mk` includes the following:
```makefile
BACKLIGHT_ENABLE = yes
```
## Keycodes
Once enabled the following keycodes below can be used to change the backlight level.
## Keycodes :id=keycodes
|Key |Description |
|---------|------------------------------------------|
|`BL_TOGG`|Turn the backlight on or off |
|`BL_STEP`|Cycle through backlight levels |
|`BL_ON` |Set the backlight to max brightness |
|`BL_OFF` |Turn the backlight off |
|`BL_INC` |Increase the backlight level |
|`BL_DEC` |Decrease the backlight level |
|`BL_BRTG`|Toggle backlight breathing |
Once enabled, the following keycodes below can be used to change the backlight level.
## Backlight Functions
|Key |Description |
|---------|-----------------------------------|
|`BL_TOGG`|Turn the backlight on or off |
|`BL_STEP`|Cycle through backlight levels |
|`BL_ON` |Set the backlight to max brightness|
|`BL_OFF` |Turn the backlight off |
|`BL_INC` |Increase the backlight level |
|`BL_DEC` |Decrease the backlight level |
|`BL_BRTG`|Toggle backlight breathing |
|Function |Description |
|----------|-----------------------------------------------------------|
|`backlight_toggle()` |Turn the backlight on or off |
|`backlight_enable()` |Turn the backlight on |
|`backlight_disable()` |Turn the backlight off |
|`backlight_step()` |Cycle through backlight levels |
|`backlight_increase()` |Increase the backlight level |
|`backlight_decrease()` |Decrease the backlight level |
|`backlight_level(x)` |Sets the backlight level to specified level |
|`get_backlight_level()` |Return the current backlight level |
|`is_backlight_enabled()`|Return whether the backlight is currently on |
## Functions :id=functions
### Backlight Breathing Functions
These functions can be used to change the backlighting in custom code:
|Function |Description |
|----------|---------------------------------------------------|
|`breathing_toggle()` |Turn the backlight breathing on or off |
|`breathing_enable()` |Turns on backlight breathing |
|`breathing_disable()` |Turns off backlight breathing |
|Function |Description |
|------------------------|--------------------------------------------|
|`backlight_toggle()` |Turn the backlight on or off |
|`backlight_enable()` |Turn the backlight on |
|`backlight_disable()` |Turn the backlight off |
|`backlight_step()` |Cycle through backlight levels |
|`backlight_increase()` |Increase the backlight level |
|`backlight_decrease()` |Decrease the backlight level |
|`backlight_level(x)` |Sets the backlight level to specified level |
|`get_backlight_level()` |Return the current backlight level |
|`is_backlight_enabled()`|Return whether the backlight is currently on|
## Driver Configuration
If backlight breathing is enabled (see below), the following functions are also available:
|Function |Description |
|---------------------|--------------------------------------|
|`breathing_toggle()` |Turn the backlight breathing on or off|
|`breathing_enable()` |Turns on backlight breathing |
|`breathing_disable()`|Turns off backlight breathing |
## Configuration :id=configuration
To select which driver to use, configure your `rules.mk` with the following:
```makefile
BACKLIGHT_DRIVER = software # Valid driver values are 'pwm,software,no'
BACKLIGHT_DRIVER = software
```
See below for help on individual drivers.
Valid driver values are `pwm`, `software`, `custom` or `no`. See below for help on individual drivers.
## Common Driver Configuration
To configure the backlighting, `#define` these in your `config.h`:
To change the behavior of the backlighting, `#define` these in your `config.h`:
|Define |Default |Description |
|---------------------|-------------|-------------------------------------------------------------------------------------|
|`BACKLIGHT_PIN` |*Not defined*|The pin that controls the LED(s) |
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 31 excluding off) |
|`BACKLIGHT_CAPS_LOCK`|*Not defined*|Enable Caps Lock indicator using backlight (for keyboards without dedicated LED) |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if supported |
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
|`BACKLIGHT_ON_STATE` |`1` |The state of the backlight pin when the backlight is "on" - `1` for high, `0` for low|
|Define |Default |Description |
|---------------------|-------------|--------------------------------------------------------------------------------------|
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 31 excluding off) |
|`BACKLIGHT_CAPS_LOCK`|*Not defined*|Enable Caps Lock indicator using backlight (for keyboards without dedicated LED) |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if supported |
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
|`BACKLIGHT_ON_STATE` |`0` |The state of the backlight pin when the backlight is "on" - `1` for high, `0` for low |
Unless you are designing your own keyboard, you generally should not need to change the `BACKLIGHT_PIN` or `BACKLIGHT_ON_STATE`.
### Backlight On State
### Backlight On State :id=backlight-on-state
Most backlight circuits are driven by an N-channel MOSFET or NPN transistor. This means that to turn the transistor *on* and light the LEDs, you must drive the backlight pin, connected to the gate or base, *high*.
Sometimes, however, a P-channel MOSFET, or a PNP transistor is used. In this case, when the transistor is on, the pin is driven *low* instead.
This functionality is configured at the keyboard level with the `BACKLIGHT_ON_STATE` define.
## AVR driver
### AVR Driver :id=avr-driver
The `pwm` driver is configured by default, however the equivalent setting within `rules.mk` would be:
On AVR boards, the default driver currently sniffs the configuration to pick the best scenario. The driver is configured by default, however the equivalent setting within rules.mk would be:
```makefile
BACKLIGHT_DRIVER = pwm
```
### Caveats
#### Caveats :id=avr-caveats
Hardware PWM is supported according to the following table:
On AVR boards, QMK automatically decides which driver to use according to the following table:
|Backlight Pin|AT90USB64/128|ATmega16/32U4|ATmega16/32U2|ATmega32A|ATmega328/P|
|-------------|-------------|-------------|-------------|---------|----------|
|`B1` | | | | |Timer 1 |
|`B2` | | | | |Timer 1 |
|`B5` |Timer 1 |Timer 1 | | | |
|`B6` |Timer 1 |Timer 1 | | | |
|`B7` |Timer 1 |Timer 1 |Timer 1 | | |
|`C4` |Timer 3 | | | | |
|`C5` |Timer 3 | |Timer 1 | | |
|`C6` |Timer 3 |Timer 3 |Timer 1 | | |
|`D4` | | | |Timer 1 | |
|`D5` | | | |Timer 1 | |
|-------------|-------------|-------------|-------------|---------|-----------|
|`B1` | | | | |Timer 1 |
|`B2` | | | | |Timer 1 |
|`B5` |Timer 1 |Timer 1 | | | |
|`B6` |Timer 1 |Timer 1 | | | |
|`B7` |Timer 1 |Timer 1 |Timer 1 | | |
|`C4` |Timer 3 | | | | |
|`C5` |Timer 3 | |Timer 1 | | |
|`C6` |Timer 3 |Timer 3 |Timer 1 | | |
|`D4` | | | |Timer 1 | |
|`D5` | | | |Timer 1 | |
All other pins will use software PWM. If the [Audio](feature_audio.md) feature is disabled or only using one timer, the backlight PWM can be triggered by a hardware timer:
All other pins will use timer-assisted software PWM:
|Audio Pin|Audio Timer|Software PWM Timer|
|---------|-----------|------------------|
@@ -113,44 +116,9 @@ All other pins will use software PWM. If the [Audio](feature_audio.md) feature i
|`B6` |Timer 1 |Timer 3 |
|`B7` |Timer 1 |Timer 3 |
When both timers are in use for Audio, the backlight PWM will not use a hardware timer, but will instead be triggered during the matrix scan. In this case, breathing is not supported, and the backlight might flicker, because the PWM computation may not be called with enough timing precision.
When both timers are in use for Audio, the backlight PWM cannot use a hardware timer, and will instead be triggered during the matrix scan. In this case, breathing is not supported, and the backlight might flicker, because the PWM computation may not be called with enough timing precision.
### AVR Configuration
To change the behavior of the backlighting, `#define` these in your `config.h`:
|Define |Default |Description |
|---------------------|-------------|-------------------------------------------------------------------------------------------------------------|
|`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this|
|`BACKLIGHT_PINS` |*Not defined*|experimental: see below for more information |
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 31 excluding off) |
|`BACKLIGHT_CAPS_LOCK`|*Not defined*|Enable Caps Lock indicator using backlight (for keyboards without dedicated LED) |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if supported |
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
|`BACKLIGHT_ON_STATE` |`1` |The state of the backlight pin when the backlight is "on" - `1` for high, `0` for low |
### Backlight On State
Most backlight circuits are driven by an N-channel MOSFET or NPN transistor. This means that to turn the transistor *on* and light the LEDs, you must drive the backlight pin, connected to the gate or base, *high*.
Sometimes, however, a P-channel MOSFET, or a PNP transistor is used. In this case, when the transistor is on, the pin is driven *low* instead.
This functionality is configured at the keyboard level with the `BACKLIGHT_ON_STATE` define.
### Multiple backlight pins
Most keyboards have only one backlight pin which control all backlight LEDs (especially if the backlight is connected to an hardware PWM pin).
In software PWM, it is possible to define multiple backlight pins. All those pins will be turned on and off at the same time during the PWM duty cycle.
This feature allows to set for instance the Caps Lock LED (or any other controllable LED) brightness at the same level as the other LEDs of the backlight. This is useful if you have mapped LCTRL in place of Caps Lock and you need the Caps Lock LED to be part of the backlight instead of being activated when Caps Lock is on.
To activate multiple backlight pins, you need to add something like this to your user `config.h`:
```c
#define BACKLIGHT_LED_COUNT 2
#undef BACKLIGHT_PIN
#define BACKLIGHT_PINS { F5, B2 }
```
### Hardware PWM Implementation
#### Hardware PWM Implementation :id=hardware-pwm-implementation
When using the supported pins for backlighting, QMK will use a hardware timer configured to output a PWM signal. This timer will count up to `ICRx` (by default `0xFFFF`) before resetting to 0.
The desired brightness is calculated and stored in the `OCRxx` register. When the counter reaches this value, the backlight pin will go low, and is pulled high again when the counter resets.
@@ -159,7 +127,7 @@ In this way `OCRxx` essentially controls the duty cycle of the LEDs, and thus th
The breathing effect is achieved by registering an interrupt handler for `TIMER1_OVF_vect` that is called whenever the counter resets, roughly 244 times per second.
In this handler, the value of an incrementing counter is mapped onto a precomputed brightness curve. To turn off breathing, the interrupt handler is simply disabled, and the brightness reset to the level stored in EEPROM.
### Timer Assisted PWM Implementation
#### Timer Assisted PWM Implementation :id=timer-assisted-implementation
When `BACKLIGHT_PIN` is not set to a hardware backlight pin, QMK will use a hardware timer configured to trigger software interrupts. This time will count up to `ICRx` (by default `0xFFFF`) before resetting to 0.
When resetting to 0, the CPU will fire an OVF (overflow) interrupt that will turn the LEDs on, starting the duty cycle.
@@ -168,81 +136,84 @@ In this way `OCRxx` essentially controls the duty cycle of the LEDs, and thus th
The breathing effect is the same as in the hardware PWM implementation.
## ARM Driver
### ARM Driver :id=arm-configuration
While still in its early stages, ARM backlight support aims to eventually have feature parity with AVR. The `pwm` driver is configured by default, however the equivalent setting within `rules.mk` would be:
While still in its early stages, ARM backlight support aims to eventually have feature parity with AVR. The driver is configured by default, however the equivalent setting within rules.mk would be:
```makefile
BACKLIGHT_DRIVER = pwm
```
### Caveats
#### ChibiOS Configuration :id=arm-configuration
The following `#define`s apply only to ARM-based keyboards:
|Define |Default|Description |
|-----------------------|-------|-----------------------------------|
|`BACKLIGHT_PWM_DRIVER` |`PWMD4`|The PWM driver to use |
|`BACKLIGHT_PWM_CHANNEL`|`3` |The PWM channel to use |
|`BACKLIGHT_PAL_MODE` |`2` |The pin alternative function to use|
See the ST datasheet for your particular MCU to determine these values. Unless you are designing your own keyboard, you generally should not need to change them.
#### Caveats :id=arm-caveats
Currently only hardware PWM is supported, not timer assisted, and does not provide automatic configuration.
?> Backlight support for STMF072 has had limited testing, YMMV. If unsure, set `BACKLIGHT_ENABLE = no` in your rules.mk.
?> Backlight support for STM32F072 has had limited testing, so YMMV. If unsure, set `BACKLIGHT_ENABLE = no` in your `rules.mk`.
### ARM Configuration
### Software PWM Driver :id=software-pwm-driver
To change the behavior of the backlighting, `#define` these in your `config.h`:
In this mode, PWM is "emulated" while running other keyboard tasks. It offers maximum hardware compatibility without extra platform configuration. The tradeoff is the backlight might jitter when the keyboard is busy. To enable, add this to your `rules.mk`:
|Define |Default |Description |
|------------------------|-------------|-------------------------------------------------------------------------------------------------------------|
|`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this|
|`BACKLIGHT_PWM_DRIVER` |`PWMD4` |The PWM driver to use, see ST datasheets for pin to PWM timer mapping. Unless you are designing your own keyboard, you shouldn't need to change this|
|`BACKLIGHT_PWM_CHANNEL` |`3` |The PWM channel to use, see ST datasheets for pin to PWM channel mapping. Unless you are designing your own keyboard, you shouldn't need to change this|
|`BACKLIGHT_PAL_MODE` |`2` |The pin alternative function to use, see ST datasheets for pin AF mapping. Unless you are designing your own keyboard, you shouldn't need to change this|
## Software PWM Driver :id=software-pwm-driver
Emulation of PWM while running other keyboard tasks, it offers maximum hardware compatibility without extra platform configuration. The tradeoff is the backlight might jitter when the keyboard is busy. To enable, add this to your rules.mk:
```makefile
BACKLIGHT_DRIVER = software
```
### Software PWM Configuration
To change the behavior of the backlighting, `#define` these in your `config.h`:
|Define |Default |Description |
|-----------------|-------------|-------------------------------------------------------------------------------------------------------------|
|`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this|
|`BACKLIGHT_PINS` |*Not defined*|experimental: see below for more information |
### Multiple backlight pins
#### Multiple Backlight Pins :id=multiple-backlight-pins
Most keyboards have only one backlight pin which control all backlight LEDs (especially if the backlight is connected to an hardware PWM pin).
In software PWM, it is possible to define multiple backlight pins. All those pins will be turned on and off at the same time during the PWM duty cycle.
This feature allows to set for instance the Caps Lock LED (or any other controllable LED) brightness at the same level as the other LEDs of the backlight. This is useful if you have mapped LCTRL in place of Caps Lock and you need the Caps Lock LED to be part of the backlight instead of being activated when Caps Lock is on.
In software PWM, it is possible to define multiple backlight pins, which will be turned on and off at the same time during the PWM duty cycle.
To activate multiple backlight pins, you need to add something like this to your user `config.h`:
This feature allows to set, for instance, the Caps Lock LED's (or any other controllable LED) brightness at the same level as the other LEDs of the backlight. This is useful if you have mapped Control in place of Caps Lock and you need the Caps Lock LED to be part of the backlight instead of being activated when Caps Lock is on, as it is usually wired to a separate pin from the backlight.
To activate multiple backlight pins, add something like this to your `config.h`, instead of `BACKLIGHT_PIN`:
```c
#undef BACKLIGHT_PIN
#define BACKLIGHT_PINS { F5, B2 }
```
## Custom Driver
### Custom Driver :id=custom-driver
To enable, add this to your rules.mk:
If none of the above drivers apply to your board (for example, you are using a separate IC to control the backlight), you can implement a custom backlight driver using this simple API provided by QMK. To enable, add this to your `rules.mk`:
```makefile
BACKLIGHT_DRIVER = custom
```
When implementing the custom driver API, the provided keyboard hooks are as follows:
Then implement any of these hooks:
```c
void backlight_init_ports(void) {
// Optional - Run on startup
// - usually you want to configure pins here
// Optional - runs on startup
// Usually you want to configure pins here
}
void backlight_set(uint8_t level) {
// Optional - Run on level change
// - usually you want to respond to the new value
// Optional - runs on level change
// Usually you want to respond to the new value
}
void backlight_task(void) {
// Optional - Run periodically
// - long running actions here can cause performance issues
// Optional - runs periodically
// Note that this is called in the main keyboard loop,
// so long running actions here can cause performance issues
}
```
## Example Schematic
In this typical example, the backlight LEDs are all connected in parallel towards an N-channel MOSFET. Its gate pin is wired to one of the microcontroller's GPIO pins through a 470Ω resistor to avoid ringing.
A pulldown resistor is also placed between the gate pin and ground to keep it at a defined state when it is not otherwise being driven by the MCU.
The values of these resistors are not critical - see [this Electronics StackExchange question](https://electronics.stackexchange.com/q/68748) for more information.
![Backlight example circuit](https://i.imgur.com/BmAvoUC.png)

View File

@@ -7,9 +7,17 @@ DIP switches are supported by adding this to your `rules.mk`:
and this to your `config.h`:
```c
// Connects each switch in the dip switch to the GPIO pin of the MCU
#define DIP_SWITCH_PINS { B14, A15, A10, B9 }
```
or
```c
// Connect each switch in the DIP switch to an unused intersections in the key matrix.
#define DIP_SWITCH_MATRIX_GRID { {0,6}, {1,6}, {2,6} } // List of row and col pairs
```
## Callbacks
The callback functions can be inserted into your `<keyboard>.c`:
@@ -87,4 +95,10 @@ void dip_switch_update_mask_user(uint32_t state) {
## Hardware
### Connects each switch in the dip switch to the GPIO pin of the MCU
One side of the DIP switch should be wired directly to the pin on the MCU, and the other side to ground. It should not matter which side is connected to which, as it should be functionally the same.
### Connect each switch in the DIP switch to an unused intersections in the key matrix.
As with the keyswitch, a diode and DIP switch connect the ROW line to the COL line.

View File

@@ -18,7 +18,7 @@ That should be everything necessary.
To start recording the macro, press either `DYN_REC_START1` or `DYN_REC_START2`.
To finish the recording, press the `DYN_REC_STOP` layer button.
To finish the recording, press the `DYN_REC_STOP` layer button. You can also press `DYN_REC_START1` or `DYN_REC_START2` again to stop the recording.
To replay the macro, press either `DYN_MACRO_PLAY1` or `DYN_MACRO_PLAY2`.

View File

@@ -294,3 +294,13 @@ To debug the mouse, add `debug_mouse = true` or enable via bootmagic.
#define PS2_MOUSE_DEBUG_HID
#define PS2_MOUSE_DEBUG_RAW
```
### Movement Hook :id=movement-hook
Process mouse movement in the keymap before it is sent to the host. Example
uses include filtering noise, adding acceleration, and automatically activating
a layer. To use, define the following function in your keymap:
```c
void ps2_mouse_moved_user(report_mouse_t *mouse_report);
```

View File

@@ -90,6 +90,24 @@ You can configure the firmware to read a pin on the controller to determine hand
This will read the specified pin. If it's high, then the controller assumes it is the left hand, and if it's low, it's assumed to be the right side.
#### Handedness by Matrix Pin
You can configure the firmware to read key matrix pins on the controller to determine handedness. To do this, add the following to your `config.h` file:
```c
#define SPLIT_HAND_MATRIX_GRID D0, F1
```
The first pin is the output pin and the second is the input pin.
Some keyboards have unused intersections in the key matrix. This setting uses one of these unused intersections to determine the handness.
Normally, when a diode is connected to an intersection, it is judged to be left. If you add the following definition, it will be judged to be right.
```c
#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
```
#### Handedness by EEPROM
This method sets the keyboard's handedness by setting a flag in the persistent storage (`EEPROM`). This is checked when the controller first starts up, and determines what half the keyboard is, and how to orient the keyboard layout.

View File

@@ -58,7 +58,7 @@ On the display tab click 'Open stroke display'. With Plover disabled you should
## Interfacing with the code :id=interfacing-with-the-code
The steno code has three interceptible hooks. If you define these functions, they will be called at certain points in processing; if they return true, processing continues, otherwise it's assumed you handled things.
The steno code has three interceptable hooks. If you define these functions, they will be called at certain points in processing; if they return true, processing continues, otherwise it's assumed you handled things.
```c
bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]);

View File

@@ -1,8 +1,8 @@
# QMK CLI :id=qmk-cli
<!---
original document: 0.8.58:docs/cli.md
git diff 0.8.58 HEAD -- docs/cli.md | cat
original document: 0.9.19:docs/cli.md
git diff 0.9.19 HEAD -- docs/cli.md | cat
-->
## 概要 :id=overview
@@ -11,25 +11,24 @@ QMK CLI を使用すると QMK キーボードの構築と作業が簡単にな
### 必要事項 :id=requirements
CLI は Python 3.5 以上を必要とします。我々は必要事項の数を少なくしようとしていますが、[`requirements.txt`](https://github.com/qmk/qmk_firmware/blob/master/requirements.txt) に列挙されているパッケージもインストールする必要があります。これらは QMK CLI をインストールするときに自動的にインストールされます。
QMK は Python 3.6 以上を必要とします。我々は必要事項の数を少なくしようとしていますが、[`requirements.txt`](https://github.com/qmk/qmk_firmware/blob/master/requirements.txt) に列挙されているパッケージもインストールする必要があります。これらは QMK CLI をインストールするときに自動的にインストールされます。
### Homebrew を使ったインストール (macOS、いくつかの Linux) :id=install-using-homebrew
[Homebrew](https://brew.sh) をインストールしている場合は、タップして QMK をインストールすることができます:
```
brew tap qmk/qmk
brew install qmk
brew install qmk/qmk/qmk
export QMK_HOME='~/qmk_firmware' # オプション、`qmk_firmware` の場所を設定します
qmk setup # これは `qmk/qmk_firmware` をクローンし、オプションでビルド環境をセットアップします
```
### easy_install あるいは pip を使ってインストール :id=install-using-easy_install-or-pip
### pip を使ってインストール :id=install-using-easy_install-or-pip
のリストにあなたのシステムがない場合は、QMK を手動でインストールすることができます。最初に、python 3.5 (以降)をインストールしていて、pip をインストールしていることを確認してください。次に以下のコマンドを使って QMK をインストールします:
で列挙した中にあなたのシステムがない場合は、QMK を手動でインストールすることができます。最初に、python 3.6 (以降)をインストールしていて、pip をインストールしていることを確認してください。次に以下のコマンドを使って QMK をインストールします:
```
pip3 install qmk
python3 -m pip install qmk
export QMK_HOME='~/qmk_firmware' # オプション、`qmk_firmware` の場所を設定します
qmk setup # これは `qmk/qmk_firmware` をクローンし、オプションでビルド環境をセットアップします
```

View File

@@ -1,48 +1,18 @@
# QMK CLI コマンド
<!---
original document: 0.8.58:docs/cli.md
git diff 0.8.58 HEAD -- docs/cli.md | cat
original document: 0.9.19:docs/cli_command.md
git diff 0.9.19 HEAD -- docs/cli_command.md | cat
-->
# CLI コマンド
## `qmk cformat`
このコマンドは clang-format を使って C コードを整形します。
引数無しで実行すると、変更された全てのコアコードを整形します。デフォルトでは `git diff``origin/master` をチェックし、ブランチは `-b <branch_name>` を使って変更できます。
`-a` で全てのコアコードを整形するか、コマンドラインでファイル名を渡して特定のファイルに対して実行します。
**指定したファイルに対する使い方**:
```
qmk cformat [file1] [file2] [...] [fileN]
```
**全てのコアファイルに対する使い方**:
```
qmk cformat -a
```
**origin/master で変更されたファイルのみに対する使い方**:
```
qmk cformat
```
**branch_name で変更されたファイルのみに対する使い方**:
```
qmk cformat -b branch_name
```
# ユーザー用コマンド
## `qmk compile`
このコマンドにより、任意のディレクトリからファームウェアをコンパイルすることができます。<https://config.qmk.fm> からエクスポートした JSON をコンパイルするか、リポジトリ内でキーマップをコンパイルするか、現在の作業ディレクトリでキーボードをコンパイルすることができます。
このコマンドはディレクトリを認識します。キーボードやキーマップのディレクトリにいる場合、自動的に KEYBOARD や KEYMAP を入力します。
**Configurator Exports での使い方**:
```
@@ -113,6 +83,8 @@ $ qmk compile -kb dz60
このコマンドは `qmk compile` に似ていますが、ブートローダを対象にすることもできます。ブートローダはオプションで、デフォルトでは `:flash` に設定されています。
違うブートローダを指定するには、`-bl <bootloader>` を使ってください。利用可能なブートローダの詳細については、[ファームウェアを書き込む](ja/flashing.md)を見てください。
このコマンドはディレクトリを認識します。キーボードやキーマップのディレクトリにいる場合、自動的に KEYBOARD や KEYMAP を入力します。
**Configurator Exports での使い方**:
```
@@ -141,16 +113,6 @@ qmk flash -b
qmk config [-ro] [config_token1] [config_token2] [...] [config_tokenN]
```
## `qmk docs`
このコマンドは、ドキュメントを参照または改善するために使うことができるローカル HTTP サーバを起動します。デフォルトのポートは 8936 です。
**使用法**:
```
qmk docs [-p PORT]
```
## `qmk doctor`
このコマンドは環境を調査し、潜在的なビルドあるいは書き込みの問題について警告します。必要に応じてそれらの多くを修正できます。
@@ -175,6 +137,32 @@ qmk doctor [-y] [-n]
qmk doctor -n
## `qmk info`
QMK のキーボードやキーマップに関する情報を表示します。キーボードに関する情報を取得したり、レイアウトを表示したり、基礎となるキーマトリックスを表示したり、JSON キーマップをきれいに印刷したりするのに使用できます。
**使用法**:
```
qmk info [-f FORMAT] [-m] [-l] [-km KEYMAP] [-kb KEYBOARD]
```
このコマンドはディレクトリを認識します。キーボードやキーマップのディレクトリにいる場合、自動的に KEYBOARD や KEYMAP を入力します。
**例**:
キーボードの基本情報を表示する:
qmk info -kb planck/rev5
キーボードのマトリクスを表示する:
qmk info -kb ergodox_ez -m
キーボードの JSON キーマップを表示する:
qmk info -kb clueboard/california -km default
## `qmk json2c`
QMK Configurator からエクスポートしたものから keymap.c を生成します。
@@ -185,6 +173,86 @@ QMK Configurator からエクスポートしたものから keymap.c を生成
qmk json2c [-o OUTPUT] filename
```
## `qmk list-keyboards`
このコマンドは現在 `qmk_firmware` で定義されている全てのキーボードを列挙します。
**使用法**:
```
qmk list-keyboards
```
## `qmk list-keymaps`
このコマンドは指定されたキーボード(とリビジョン)の全てのキーマップを列挙します。
このコマンドはディレクトリを認識します。キーボードのディレクトリにいる場合、自動的に KEYBOARD を入力します。
**使用法**:
```
qmk list-keymaps -kb planck/ez
```
## `qmk new-keymap`
このコマンドは、キーボードの既存のデフォルトのキーマップに基づいて新しいキーマップを作成します。
このコマンドはディレクトリを認識します。キーボードやキーマップのディレクトリにいる場合、自動的に KEYBOARD や KEYMAP を入力します。
**使用法**:
```
qmk new-keymap [-kb KEYBOARD] [-km KEYMAP]
```
---
# 開発者用コマンド
## `qmk cformat`
このコマンドは clang-format を使って C コードを整形します。
引数無しで実行すると、変更された全てのコアコードを整形します。デフォルトでは `git diff``origin/master` をチェックし、ブランチは `-b <branch_name>` を使って変更できます。
`-a` で全てのコアコードを整形するか、コマンドラインでファイル名を渡して特定のファイルに対して実行します。
**指定したファイルに対する使い方**:
```
qmk cformat [file1] [file2] [...] [fileN]
```
**全てのコアファイルに対する使い方**:
```
qmk cformat -a
```
**origin/master で変更されたファイルのみに対する使い方**:
```
qmk cformat
```
**branch_name で変更されたファイルのみに対する使い方**:
```
qmk cformat -b branch_name
```
## `qmk docs`
このコマンドは、ドキュメントを参照または改善するために使うことができるローカル HTTP サーバを起動します。デフォルトのポートは 8936 です。
**使用法**:
```
qmk docs [-p PORT]
```
## `qmk kle2json`
このコマンドにより、生の KLE データから QMK Configurator の JSON へ変換することができます。絶対パスあるいは現在のディレクトリ内のファイル名のいずれかを受け取ります。デフォルトでは、`info.json` が既に存在している場合は上書きしません。上書きするには、`-f` あるいは `--force` フラグを使ってください。
@@ -207,36 +275,6 @@ $ qmk kle2json -f kle.txt -f
Ψ Wrote out to info.json
```
## `qmk list-keyboards`
このコマンドは現在 `qmk_firmware` で定義されている全てのキーボードを列挙します。
**使用法**:
```
qmk list-keyboards
```
## `qmk list-keymaps`
このコマンドは指定されたキーボード(とリビジョン)の全てのキーマップを列挙します。
**使用法**:
```
qmk list-keymaps -kb planck/ez
```
## `qmk new-keymap`
このコマンドは、キーボードの既存のデフォルトのキーマップに基づいて新しいキーマップを作成します。
**使用法**:
```
qmk new-keymap [-kb KEYBOARD] [-km KEYMAP]
```
## `qmk pyformat`
このコマンドは `qmk_firmware` 内の python コードを整形します。

View File

@@ -0,0 +1,63 @@
# コーディング規約 (C)
<!---
original document: 0.9.19:docs/coding_conventions_c.md
git diff 0.9.19 HEAD -- docs/coding_conventions_c.md | cat
-->
私たちのスタイルのほとんどはかなり理解しやすいですが、現時点では完全に一貫しているわけではありません。変更箇所周辺のコードのスタイルと一致させる必要がありますが、そのコードに一貫性が無い場合や不明瞭な場合は以下のガイドラインに従ってください:
* 4つのスペース (ソフトタブ) を使ってインデントします。
* 修正版 One True Brace Style を使います。
* 開き括弧: ブロックを開始する文と同じ行の最後
* 閉じ括弧: ブロックを開始した文と同じ字下げ
* Else If: 行の先頭に閉じ括弧を置き、次の開き括弧を同じ行の最後に置きます。
* 省略可能な括弧: 常に括弧を付け加えます。
* 良い: if (condition) { return false; }
* 悪い: if (condition) return false;
* C 形式のコメントの使用を推奨します: `/* */`
* コメントを機能を説明するストーリーと考えて下さい。
* 特定の決定がなされた理由を充分なコメントで説明してください。
* 分かり切ったコメントは書かないでください。
* 分かり切ったコメントであるか確信できない場合は、コメントを含めてください。
* 一般的に、行を折り返さないで、必要なだけ長くすることができます。行を折り返すことを選択した場合は、76列を超えて折り返さないでください。
* 古い形式のインクルードガード (`#ifndef THIS_FILE_H``#define THIS_FILE_H`、...、`#endif`) ではなく、ヘッダファイルの先頭で `#pragma once` を使います。
* プリプロセッサ if の両方の形式を受け付けます: `#ifdef DEFINED``#if defined(DEFINED)`
* どちらがいいかわからない場合は、`#if defined(DEFINED)` 形式を使ってください。
* 複数の条件 `#if` に移行する場合を除き、既存のコードを別のスタイルに変更しないでください。
* プリプロセッサディレクティブをインデントする方法(あるいはするかどうか)を決定する時は、以下の事に留意してください:
* 一貫性よりも読みやすさが重要です。
* ファイルの既存のスタイルに従ってください。ファイルのスタイルが混在している場合は、修正しようとしているセクションに適したスタイルに従ってください。
* インデントする時は、ハッシュを行の先頭に置き、`#``if` の間に空白を追加します。`#` の後ろに4つスペースを入れて開始します。
* 周りの C コードのインデントレベルに従うか、プリプロセッサのディレクティブに独自のインデントレベルを設定することができます。コードの意図を最もよく伝えるスタイルを選択してください。
わかりやすいように例を示します:
```c
/* Enums for foo */
enum foo_state {
FOO_BAR,
FOO_BAZ,
};
/* Returns a value */
int foo(void) {
if (some_condition) {
return FOO_BAR;
} else {
return -1;
}
}
```
# clang-format を使った自動整形
[Clang-format](https://clang.llvm.org/docs/ClangFormat.html) は LLVM の一部で、誰もが手動で整形するほど暇ではないため、コードを自動整形することができます。私たちは、上記のコーディング規約のほとんどを適用する設定ファイルを提供しています。空白と改行のみを変更するため、省略可能な括弧は自分で付け加えることを忘れないでください。
Windows で clang-format を入手するには [full LLVM インストーラ](http://llvm.org/builds/)を使い、Ubuntu では `sudo apt install clang-format` を使ってください。
コマンドラインから実行する場合、オプションとして `-style=file` を渡すと、QMK ルートディレクトリ内の .clang-format 設定ファイルを自動的に見つけます。
VSCode を使う場合は、標準の C/C++ プラグインが clang-format をサポートしますが、その他にも [独立した拡張機能](https://marketplace.visualstudio.com/items?itemName=LLVMExtensions.ClangFormat) があります。
幾つかのコード (LAYOUT マクロのような)が clang-format によって破壊されるため、これらのファイルで clang-format を実行しないか、整形したくないコードを `// clang-format off``// clang-format on` で囲みます。

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# コーディング規約 (Python)
<!---
original document: 0.9.19:docs/coding_conventions_python.md
git diff 0.9.19 HEAD -- docs/coding_conventions_python.md | cat
-->
私たちのスタイルの大部分は PEP8 に従いますが、神経質にならないように幾つかのローカルな変更を加えています。
* サポートされる全てのプラットフォームとの互換性のために、Python 3.6 を対象にしています。
* 4つのスペース (ソフトタブ) を使ってインデントします
* 充分なコメントを書くことを推奨します
* コメントを機能を説明するストーリーと考えて下さい
* 特定の決定がなされた理由を充分なコメントで説明してください。
* 分かり切ったコメントは書かないでください
* 分かり切ったコメントであるか確信できない場合は、コメントを含めてください。
* 全ての関数について、役に立つ docstring を必要とします。
* 一般的に、行を折り返さないで、必要なだけ長くすることができます。行を折り返すことを選択した場合は、76列を超えて折り返さないでください。
* 私たちの慣習の幾つかは、Python 使いでは無い人にコードベースをより身近にするために、python コミュニティに広まっているものとは競合しています。
# YAPF
コードを整形するために [yapf](https://github.com/google/yapf) を使うことができます。[setup.cfg](setup.cfg) で設定を提供しています。
# インポート
`import ...``from ... import ...` をいつ使うかについての厳密なルールはありません。理解しやすさと保守性が究極の目的です。
一般的に、コードを短く理解しやすくするためにモジュールから特定の関数とクラス名をインポートする方が望ましいです。これにより、名前が曖昧になることがあります。代わりにモジュールをインポートするようにします。互換性のあるモジュールをインポートする時を除いて、インポートする時は "as" キーワードを避けるべきです。
インポートは各モジュール1行にする必要があります。標準的な python ルールに従って、インポート文をシステム、サードパーティ、ローカルにグループ化します。
`from foo import *` を使わないでください。代わりにインポートしたいオブジェクトのリストを指定するか、モジュール全体をインポートします。
## インポートの例
良い:
```
from qmk import effects
effects.echo()
```
悪い:
```
from qmk.effects import echo
echo() # echoがどこから来たのかが不明瞭です
```
良い:
```
from qmk.keymap import compile_firmware
compile_firmware()
```
良いですが、上の方がより良いです:
```
import qmk.keymap
qmk.keymap.compile_firmware()
```
# 命令文
各行1文としてください。
可能な場合(例えば `if foo: bar`)でも、2つの文を1行にまとめないでください。
# 命名
`module_name`, `package_name`, `ClassName`, `method_name`, `ExceptionName`, `function_name`, `GLOBAL_CONSTANT_NAME`, `global_var_name`, `instance_var_name`, `function_parameter_name`, `local_var_name`.
関数名、変数名 およびファイル名は説明的でなければなりません; 略語を避けます。特に、プロジェクト外の読み手に曖昧あるいは馴染みのない略語を使わず、単語内の文字を削除して略さないでください。
常に .py のファイル名の拡張子を使います。ダッシュを使わないでください。
## 避けるべき名前
* カウンタあるいはイテレータ以外の1文字の名前。try/except 文では例外の識別子として `e` を使うことができます。
* パッケージ/モジュール名内のダッシュ (`-`)
* `__double_leading_and_trailing_underscore__` (2つのアンダースコアで始まる名前と終わる名前、Python で予約済み)
# Docstring
docstring の一貫性を維持するために、以下のガイドラインを設定しました。
* マークダウン(Markdown)形式の使用
* 常に少なくとも1つの改行を含む3つのダブルクォートの docstring を使ってください: `"""\n"""`
* 最初の行は、関数が行うことの短い (70文字未満) 説明です。
* docstring が更に必要な場合は、説明と残りの間に空白行を入れます。
* 開始の3つのダブルクォートと同じインデントレベルでインデント行を始めます
* 以下で説明する形式を使って全ての関数の引数について記述します
* Args:、Returns: および Raises: が存在する場合、それらは docstring の最後の3つの要素で、それぞれ空白行で区切られなければなりません。
## 簡単な docstring の例
```
def my_awesome_function():
"""1970 Jan 1 00:00 UTC からの秒数を返します。
"""
return int(time.time())
```
## 複雑な docstring の例
```
def my_awesome_function():
"""1970 Jan 1 00:00 UTC からの秒数を返します。
この関数は常に整数の秒数を返します。
"""
return int(time.time())
```
## 関数の引数の docstring の例
```
def my_awesome_function(start=None, offset=0):
"""1970 Jan 1 00:00 UTC からの秒数を返します。
この関数は常に整数の秒数を返します。
Args:
start
1970 Jan 1 00:00 UTC の代わりの開始時間
offset
最初の引数からこの秒数が引かれた答えを返します
Returns:
秒数を表す整数。
Raises:
ValueError
`start` あるいは `offset` が正の数ではない場合
"""
if start < 0 or offset < 0:
raise ValueError('start and offset must be positive numbers.')
if not start:
start = time.time()
return int(start - offset)
```
# 例外
例外は例外的な状況を処理するために使われます。フローの制御のために使われるべきではありません。これは Python の「許しを請う」という規範からの逸脱です。例外をキャッチする場合、異常な状況を処理する必要があります。
何らかの理由で全ての例外のキャッチを使う場合は、cli.log を使って例外とスタックトレースを記録する必要があります。
try/except ブロックをできるだけ短くします。多数の try 文が必要な場合は、コードを再構成する必要があるかもしれません。
# タプル
1項目のタプルを定義する場合、タプルを使用していることが明らかになるように、常に末尾のカンマを含めます。暗黙的な1項目のタプルのアンパックに頼らないでください。明確なリストを使う方が良いです。
これはよく使用される printf 形式の書式文字列を使う場合に、特に重要です。
# リストと辞書
シーケンス形式と末尾のカンマとを区別するように YAPF を設定しました。末尾のカンマが省略されると、YAPF はシーケンスを1つの行として整形します。末尾のカンマがある場合、YAPF はシーケンスを1行1項目で整形します。
一般的に1行が短い定義になるようにすべきです。読みやすさと保守性を向上させるために、後からではなく早めに複数の行を分割してください。
# 括弧
過度な括弧は避けますが、括弧を使ってコードを理解しやすくします。タプルを明示的に返すか、あるいは数式の一部である場合を除き、return 文で括弧を使わないでください。
# 書式文字列
一般的に printf 形式の書式文字列を用います。例:
```
name = 'World'
print('Hello, %s!' % (name,))
```
このスタイルはログモジュールで使われており、私たちはそれを広範囲で利用しており、一貫性を保つために他の場所でも採用しています。これは、私たちの気まぐれな読者の大部分である C プログラマにもおなじみのスタイルです。
付属の CLI モジュールは、パーセント (%) 演算子を使わずにこれらを使うことをサポートしています。詳細は、`cli.echo()` と様々な `cli.log` 関数 (例えば、`cli.log.info()`) を見てください。
# 内包表記とジェネレータ表記
内包表記とジェネレータの自由な使用を推奨しますが、あまりに複雑にしないでください。複雑になる場合は、理解しやすい for ループで代替します。
# ラムダ
使っても問題ありませんが、おそらく避けるべきです。内包表記とジェネレータを使えば、ラムダの必要性は以前ほど強くありません。
# 条件式
変数の割り当てでは問題ありませんが、そうでなければ避けるべきです。
条件式はコードに続く if 文です。例えば:
```
x = 1 if cond else 2
```
一般にこれらを関数の引数、シーケンス項目などとして使用することはお勧めできません。見落としやすくなります。
# デフォルト引数
推奨されていますが、値は不変オブジェクトでなければなりません。
デフォルト値に引数リストを指定する場合は、その場で変更できないオブジェクトを指定するように常に注意してください。可変オブジェクトを使うと変更は呼び出しの間で持続しますが、これは通常あなたの望むものではありませんそれがあなたのやろうとしていることであっても、他の人にとっては混乱するもので理解を妨げます。
悪い:
```
def my_func(foo={}):
pass
```
良い:
```
def my_func(foo=None):
if not foo:
foo = {}
```
# プロパティ
getter および setter 関数の代わりにプロパティを常に使います。
```
class Foo(object):
def __init__(self):
self._bar = None
@property
def bar(self):
return self._bar
@bar.setter
def bar(self, bar):
self._bar = bar
```
# True/False の評価
一般的に、if 文で等価性を調べるのではなく、暗黙的な True/False 評価を行うべきです。
悪い:
```
if foo == True:
pass
if bar == False:
pass
```
良い:
```
if foo:
pass
if not bar:
pass
```
# デコレータ
適切な時に使ってください。理解に役立つ時を除き、魔法の(ように見える技巧の)使いすぎは避けるようにしてください。
# スレッドとマルチプロセス
避けるべきです。これが必要な場合は、私たちがコードをマージする前に十分な理由を述べる必要があります。
# 強力な機能
Python は非常に柔軟な言語で、独自のメタクラス、バイトコードへのアクセス、実行中コンパイル、動的な継承、オブジェクトの親の変更、インポートハック、リフレクション、システム内部の変更など、多くの素晴らしい機能を提供します。
これらを使わないでください。
パフォーマンスは私たちにとって重要な関心ごとではなく、コードのわかりやすさに関心があります。私たちは、コードベースを1日か2日しかいじっていない人が利用できるようにしたいです。これらの機能は一般的に理解のしやすさを犠牲にするため、より高速あるいはよりコンパクトなコードよりも、容易に理解できるコードの方が望ましいです。
一部の標準ライブラリモジュールはこれらの手法を使っており、これらのモジュールを利用しても問題ありません。ただし、それらを使う時には、読みやすさと理解のしやすさを忘れないでください。
# 型アノテーション付きコード
今のところ型アノテーションシステムを使っていないため、コードにアノテーションをつけないようにしてください。将来的にはこれを再検討する可能性があります。
# 関数の長さ
小さくて焦点のあった関数にしてください。
長い関数が時には適切であることを理解しているので、関数の長さには厳密な制限はありません。関数が約40行を超える場合は、プログラムの構造を損なわずに分割できるかどうかを検討してください。
今のところ長い関数が完全に機能するとしても、数か月でそれを変更する人が新しい挙動を追加するかもしれません。これにより見つけにくいバグが発生するかもしれません。関数を短くかつシンプルにすることで、他の人がコードを読んで修正しやすくします。
幾つかのコードで作業をすると、長く複雑な関数を見つけるかもしれません。既存コードを変更することを怖がらないでください: もし、難しいことが判明したり、エラーがデバッグしづらいとわかったり、いくつかの異なるコンテキストで一部を使いたいような関数を扱っている場合、関数を小さくてより扱いやすい単位に分割することを検討してください。
# FIXME
FIXME をコードに残しても構いません。なぜでしょうか?このコードを文章化しないままにするよりも、少なくとも考え抜く必要がある(あるいは混乱している)コードの一部を文章化するように奨励する方が、このコードを文章化しないままにするよりも良いです。
全ての FIXME は以下のように書式化されるべきです:
```
FIXME(username): 何々機能が完了したらこのコードを再検討する。
```
...username はあなたの GitHub のユーザ名です。
# テスト
統合テストと単体テストの組み合わせを使ってコードが可能な限りバグが無いようにします。全てのテストは `lib/python/qmk/tests/` にあります。`qmk pytest` を使って全てのテストを実行することができます。
これを書いている時点では、テストは全く完全なものではありません。現在のテストを見て、テストされていない状況のための新しいテストケースを書くことは、コードベースに精通し、QMK に貢献するという両方の点で素晴らしい方法です。
## 統合テスト
統合テストは `lib/python/qmk/tests/test_cli_commands.py` にあります。ここで実際に CLI コマンドが実行され、全体的な動作が検証されます。[`subprocess`](https://docs.python.org/3.6/library/subprocess.html#module-subprocess) を使って各 CLI コマンドを起動し、正しく動作するかを判断するために出力とリターンコードの組み合わせを使います。
## ユニットテスト
`lib/python/qmk/tests/` 内の他の `test_*.py` ファイルはユニットテストを含みます。`lib/python/qmk/` 内の個々の関数のテストをここに書くことができます。一般的にこれらのファイルはモジュールに基づいて名前を付けられ、ドットはアンダースコアで置き換えられます。
これを書いている時点では、テストのためのモックを作っていません。これを変更する手伝いをしたい場合は、[issue を開く](https://github.com/qmk/qmk_firmware/issues/new?assignees=&labels=cli%2C+python&template=other_issues.md&title=) か [Discord の #cli に参加](https://discord.gg/heQPAgy)し、そこで会話を開始してください。

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# 互換性のあるマイクロコントローラ
<!---
original document: 0.9.19:docs/compatible_microcontrollers.md
git diff 0.9.19 HEAD -- docs/compatible_microcontrollers.md | cat
-->
QMK は十分な容量のフラッシュメモリを備えた USB 対応 AVR または ARM マイクロコントローラで実行されます - 一般的に 32kB 以上ですが、ほとんどの機能を無効にすると*ほんの* 16kB に詰め込むことができます。
## Atmel AVR
以下は、USB スタックとして [LUFA](https://www.fourwalledcubicle.com/LUFA.php) を使います:
* [ATmega16U2](https://www.microchip.com/wwwproducts/en/ATmega16U2) / [ATmega32U2](https://www.microchip.com/wwwproducts/en/ATmega32U2)
* [ATmega16U4](https://www.microchip.com/wwwproducts/en/ATmega16U4) / [ATmega32U4](https://www.microchip.com/wwwproducts/en/ATmega32U4)
* [AT90USB64](https://www.microchip.com/wwwproducts/en/AT90USB646) / [AT90USB128](https://www.microchip.com/wwwproducts/en/AT90USB1286)
組み込みの USB インターフェースを持たない、いくつかの MCU は代わりに [V-USB](https://www.obdev.at/products/vusb/index.html) を使います:
* [ATmega32A](https://www.microchip.com/wwwproducts/en/ATmega32A)
* [ATmega328P](https://www.microchip.com/wwwproducts/en/ATmega328P)
* [ATmega328](https://www.microchip.com/wwwproducts/en/ATmega328)
## ARM
[ChibiOS](http://www.chibios.org) がサポートする USB 付きの ARM チップを使うこともできます。ほとんどのチップには十分な容量のフラッシュメモリがあります。動作するとわかっているのは:
### STMicroelectronics (STM32)
* [STM32F0x2](https://www.st.com/en/microcontrollers-microprocessors/stm32f0x2.html)
* [STM32F103](https://www.st.com/en/microcontrollers-microprocessors/stm32f103.html)
* [STM32F303](https://www.st.com/en/microcontrollers-microprocessors/stm32f303.html)
### NXP (Kinetis)
* [MKL26Z64](https://www.nxp.com/products/processors-and-microcontrollers/arm-microcontrollers/general-purpose-mcus/kl-series-cortex-m0-plus/kinetis-kl2x-72-96-mhz-usb-ultra-low-power-microcontrollers-mcus-based-on-arm-cortex-m0-plus-core:KL2x)
* [MK20DX128](https://www.nxp.com/products/processors-and-microcontrollers/arm-microcontrollers/general-purpose-mcus/k-series-cortex-m4/k2x-usb/kinetis-k20-50-mhz-full-speed-usb-mixed-signal-integration-microcontrollers-based-on-arm-cortex-m4-core:K20_50)
* [MK20DX256](https://www.nxp.com/products/processors-and-microcontrollers/arm-microcontrollers/general-purpose-mcus/k-series-cortex-m4/k2x-usb/kinetis-k20-72-mhz-full-speed-usb-mixed-signal-integration-microcontrollers-mcus-based-on-arm-cortex-m4-core:K20_72)
## Atmel ATSAM
Atmel の ATSAM マイクロコントローラの一つである、[Massdrop keyboards](https://github.com/qmk/qmk_firmware/tree/master/keyboards/massdrop) で使用されている [ATSAMD51J18A](https://www.microchip.com/wwwproducts/en/ATSAMD51J18A) には限定的なサポートがあります。

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# QMK Configurator: ステップ・バイ・ステップ
<!---
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: 0.9.0:docs/configurator_step_by_step.md
git diff 0.9.0 HEAD -- docs/configurator_step_by_step.md | cat
-->
このページでは、QMK Configurator でファームウェアを構築する手順を説明します。
## ステップ 1: キーボードを選ぶ
ドロップダウンボックスをクリックして、キーマップを作成するキーボードを選択します。
?> **キーボードに複数のバージョンがある場合は、正しいバージョンを選択してください。**
大事なことなのでもう一度言います。
!> **正しいバージョンを選択してください!**
キーボードが QMK を搭載していると宣伝されていてもリストにない場合は、開発者がまだ作業中か、私たちがまだマージするきっかけがなかった可能性があります。
アクティブな [プルリクエスト](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+is%3Apr+label%3Akeyboard) がない場合、[qmk_firmware](https://github.com/qmk/qmk_firmware/issues)で報告して、その特定のキーボードのサポートをリクエストします。
製作者自身の GitHub アカウントにある QMK 搭載キーボードもあります。
それも再確認してください。
## ステップ2: キーボードのレイアウトを選択する
作成したいと思うキーマップに最も近いレイアウトを選択します。一部のキーボードには、まだ十分なレイアウトや正しいレイアウトが定義されていません。これらは将来サポートされる予定です。
## ステップ3: キーマップの名前を決める
お好みの名前をキーマップにつけます。
?> コンパイル時に問題が発生した場合は、もしかすると QMK ファームウェアリポジトリに既に同じ名前が存在しているのかもしれません。名前を変更してみてください。
## ステップ4: キーマップを定義する
キーコードの入力は、3つの方法のいずれかで行います。
1. ドラッグ・アンド・ドロップ
2. レイアウト上の空の場所をクリックして、希望するキーコードをクリックします
3. レイアウト上の空の場所をクリックして、キーボードの物理キーを押します
?> マウスをキーの上に置くと、そのキーコードの機能の短い説明文が出ます。より詳細な説明については以下を見てください:
* [基本的なキーコードリファレンス](ja/keycodes_basic.md)
* [高度なキーコードリファレンス](ja/feature_advanced_keycodes.md)
!> 選択したレイアウトが物理的なビルドと一致しない場合は、使用していないキーは空白のままにしておきます。どのキーが使用されているかわからない場合、例えば、バックスペースキーは1つだが `LAYOUT_all` には2つのキーがある場合は、同じキーコードを両方の場所に配置してください。
## ステップ5: 後日のためにキーマップを保存する
キーマップに満足するか、または後で作業したい場合は、`Export Keymap' ボタンを押します。
これでキーマップがあなたのコンピュータに保存されます。
その後、`Import Keymap` ボタンを押すことで、この .json ファイルを後で読み込むことができます。
!> **注意:** このファイルは、kbfirmware.com またはその他のツールに使用される .json ファイルと同じ形式ではありません。これらのツールにこの .json を使用したり、QMK Configurator でこれらのツールの .json を使用しようとすると、問題が発生します。
## ステップ6: ファームウェアをコンパイルする
緑色の `Compile` ボタンを押します。
コンパイルが完了すると、緑色の `Download Firmware` ボタンを押すことができます。
## 次のステップ: キーボードに書き込む(フラッシュする)
[ファームウェアを書きこむ](ja/newbs_flashing.md) を参照してください。

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@@ -0,0 +1,32 @@
# Configurator トラブルシューティング
<!---
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: 0.9.0:docs/configurator_troubleshooting.md
git diff 0.9.0 HEAD -- docs/configurator_troubleshooting.md | cat
-->
## 私の .json ファイルが動きません
.json ファイルが QMK Configurator で作ったものの場合、おめでとうございます。バグに遭遇しました。 [qmk_configurator](https://github.com/qmk/qmk_configurator/issues) で報告してください。
そうでない場合は、... 他の .json ファイルを使用しないようにという、上に書いた注意書きを見逃してませんか?
#### レイアウトに余分なスペースがありますか?どうすればいいですか?
もしスペースバーが3つに分かれている場合は、全てスペースバーで埋めるのが最善の方法です。バックスペースや Shift キーについても同じことができます。
#### キーコードってなに?
以下を見てください。
* [基本的なキーコードリファレンス](ja/keycodes_basic.md)
* [高度なキーコードリファレンス](ja/feature_advanced_keycodes.md)
#### コンパイルできません
キーマップの他のレイヤーを再確認して、おかしなキーが存在しないことを確認してください。
## 問題とバグ
私たちは利用者の依頼やバグレポートを常に受け入れています。[qmk_configurator](https://github.com/qmk/qmk_configurator/issues) で報告してください。

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@@ -0,0 +1,69 @@
# ドキュメントベストプラクティス
<!---
original document: 0.9.19:docs/documentation_best_practices.md
git diff 0.9.19 HEAD -- docs/documentation_best_practices.md | cat
-->
このページは QMK のためのドキュメントを作成する時のベストプラクティスを文章化するためのものです。これらのガイドラインに従うことで、一貫したトーンとスタイルを維持することでき、他の人が QMK をより理解しやすくすることができます。
# ページの開始
ドキュメントページは通常 H1 ヘッダで始まり、最初の段落を使ってこのページの内容を説明します。この見出しと段落は目次の次にあるため、見出しは短くして空白の無い長い文字列を避けるように気を付けてください。
例:
```
# My Page Title
This page covers my super cool feature. You can use this feature to make coffee, squeeze fresh oj, and have an egg mcmuffin and hashbrowns delivered from your local macca's by drone.
```
# 見出し
通常、ページには複数の "H1" 見出しが有るべきです。H1 と H2 見出しのみが目次に含まれるので、適切に計画してください。目次が広くなりすぎないように、H1 と H2 の見出しでは幅を広げないようにしてください。
# スタイル付きのヒントブロック
注意を引くためにテキストの周りにスタイル付きのヒントブロックを描くことができます。
### 重要なもの
```
!> This is important
```
以下のように表示されます:
!> This is important
### 一般的なヒント
```
?> This is a helpful tip.
```
以下のように表示されます:
?> This is a helpful tip.
# 機能を文章化する
QMK のために新しい機能を作成した場合、そのドキュメントページを作成してください。長い必要は無く、機能を説明する幾つかの文と、関連するキーコードを列挙した表で十分です。以下は基本的なテンプレートです:
```markdown
# My Cool Feature
This page describes my cool feature. You can use my cool feature to make coffee and order cream and sugar to be delivered via drone.
## My Cool Feature Keycodes
|Long Name|Short Name|Description|
|---------|----------|-----------|
|KC_COFFEE||Make Coffee|
|KC_CREAM||Order Cream|
|KC_SUGAR||Order Sugar|
```
ドキュメントを `docs/feature_<my_cool_feature>.md` に配置し、そのファイルを `docs/_summary.md` の適切な場所に追加します。キーコードを追加した場合は、機能ページに戻るリンクとともに `docs/keycodes.md` に追加するようにしてください。

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@@ -0,0 +1,45 @@
# ドキュメントテンプレート
<!---
original document: 0.9.19:docs/documentation_templates.md
git diff 0.9.19 HEAD -- docs/documentation_templates.md | cat
-->
このページでは、新しいキーマップやキーボードを QMK に提出する際に使うべきテンプレートをまとめています。
## キーマップ `readme.md` テンプレート :id=keyboard-readmemd-template
ほとんどのキーマップには、レイアウトを表す画像があります。画像を作成するには、[Keyboard Layout Editor](http://keyboard-layout-editor.com) を使うことができます。画像は [Imgur](http://imgur.com) や別のホスティングサービスにアップロードし、プルリクエストに画像を含めないでください。
画像の下には、キーマップを理解してもらうための簡単な説明文を書いてください。
```
![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png)
# Default Clueboard Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.
```
## キーボード `readme.md` テンプレート
```
# Planck
![Planck](http://i.imgur.com/q2M3uEU.jpg)
A compact 40% (12x4) ortholinear keyboard kit made and sold by OLKB and Massdrop. [More info on qmk.fm](http://qmk.fm/planck/)
* Keyboard Maintainer: [Jack Humbert](https://github.com/jackhumbert)
* Hardware Supported: Planck PCB rev1, rev2, rev3, rev4, Teensy 2.0
* Hardware Availability: [OLKB.com](https://olkb.com), [Massdrop](https://www.massdrop.com/buy/planck-mechanical-keyboard?mode=guest_open)
Make example for this keyboard (after setting up your build environment):
make planck/rev4:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
```

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@@ -1,8 +1,8 @@
# レイヤー :id=layers
<!---
original document: 0.9.0:docs/feature_layers.md
git diff 0.9.0 HEAD -- docs/feature_layers.md | cat
original document: 0.9.20:docs/feature_layers.md
git diff 0.9.20 HEAD -- docs/feature_layers.md | cat
-->
QMK ファームウェアの最も強力で良く使われている機能の一つは、レイヤーを使う機能です。ほとんどの人にとって、これはラップトップやタブレットキーボードにあるのと同じように、様々なキーを可能にするファンクションキーに相当します。
@@ -24,7 +24,7 @@ QMK ファームウェアの最も強力で良く使われている機能の一
### 注意事項 :id=caveats
現在のところ、`LT()``MT()` は[基本的なキーコードセット](ja/keycodes_basic.md)に制限されています。つまり、`LCTL()``KC_TILD` あるいは `0xFF` より大きなキーコードを使うことができません。特に、`LT``MT` のような二重の機能キーは16ビットキーコードを使います。4ビットは機能の識別のために使われ、次の12ビットはパラメータに分かれます。レイヤータップはレイヤーに4ビットを使います(実はレイヤータップがレイヤー 0-16 に制限されている理由です)。モッドタップも同じですが、識別子に4ビット、モッドのために4ビットが使われ、全体でキーコードに8ビットを使います。このため、使用されるキーコードは `0xFF` (0-255) に制限され、基本的なキーコードのみです。
現在のところ、`LT()``MT()` は[基本的なキーコードセット](ja/keycodes_basic.md)に制限されています。つまり、`LCTL()``KC_TILD` あるいは `0xFF` より大きなキーコードを使うことができません。特に、`LT``MT` のような二重の機能キーは16ビットキーコードを使います。4ビットは機能の識別のために使われ、次の12ビットはパラメータに分かれます。レイヤータップはレイヤーに4ビットを使います(実はレイヤータップがレイヤー 0-15 に制限されている理由です)。モッドタップも同じですが、識別子に4ビット、モッドのために4ビットが使われ、全体でキーコードに8ビットを使います。このため、使用されるキーコードは `0xFF` (0-255) に制限され、基本的なキーコードのみです。
これを拡張してもせいぜい複雑になるだけでしょう。32ビットキーコードに移行すると、これの多くが解決されますが、キーマップマトリックスが使用する領域が2倍になります。また、問題が起きる可能性もあります。タップしたキーコードにモディファイアを適用する必要がある場合は、[タップダンス](ja/feature_tap_dance.md#example-5-using-tap-dance-for-advanced-mod-tap-and-layer-tap-keys)を使うことができます。

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@@ -2,112 +2,19 @@
<!---
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: ed0575fc8:docs/newbs_building_firmware_configurator.md
git diff ed0575fc8 HEAD -- docs/newbs_building_firmware_configurator.md | cat
original document: 0.9.0:docs/newbs_building_firmware_configurator.md
git diff 0.9.0 HEAD -- docs/newbs_building_firmware_configurator.md | cat
-->
[![QMK Configurator Screenshot](https://i.imgur.com/anw9cOL.png)](https://config.qmk.fm/)
[QMK Configurator](https://config.qmk.fm) は、QMKファームウェアの hex ファイルを生成するオンライングラフィカルユーザーインターフェイスです。
?> **次の手順を順番に実行してください。**
[Video Tutorial](https://www.youtube.com/watch?v=-imgglzDMdY) を見てください。
[ビデオチュートリアル](https://www.youtube.com/watch?v=-imgglzDMdY) を見てください。
多くの人は、それが自分のキーボードのプログラミングを始めるのに十分な情報であることに気づくでしょう。
QMK Configurator は Chrome/Firefox で最適に動作します。
!> **KLE や kbfirmware などの他のツールのファイルは、QMK Configurator と互換性がありません。それらをロードしたり、インポートしたりしないでください。QMK Configurator は異なるツールです。**
!> **注意: Keyboard Layout Editor (KLE) や kbfirmware などの他のツールのファイルは、QMK Configurator と互換性がありません。それらをロードしたり、インポートしたりしないでください。QMK Configurator は異なるツールです。**
## キーボードを選ぶ
ドロップダウンボックスをクリックして、キーマップを作成するキーボードを選択します。
?> **キーボードに複数のバージョンがある場合は、正しいバージョンを選択してください。**
大事なことなのでもう一度言います。
!> **正しいバージョンを選択してください!**
キーボードが QMK を搭載していると宣伝されていてもリストにない場合は、開発者がまだ作業中か、私たちがまだマージするきっかけがなかった可能性があります。
アクティブな [Pull Request](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+is%3Apr+label%3Akeyboard) がない場合、[qmk_firmware](https://github.com/qmk/qmk_firmware/issues)で報告して、その特定のキーボードのサポートをリクエストします。
製作者自身の GitHub アカウントにある QMK 搭載キーボードもあります。
それも再確認してください。
## キーボードのレイアウトを選択する
作成したいと思うキーマップに最も近いレイアウトを選択します。一部のキーボードには、まだ十分なレイアウトまたは正しいレイアウトが定義されていません。これらは将来サポートされる予定です。
## キーマップの名前
お好みの名前をキーマップにつけます。
?> コンパイル時に問題が発生した場合は、もしかすると QMK ファームウェアリポジトリに既に同じ名前が存在しているのかもしれません、名前を変更してみてください。
## キーマップを作る
キーコード入力は3つの方法で実行できます。
1. ドラッグ・アンド・ドロップ
2. レイアウト上の空の場所をクリックして、希望するキーコードをクリックします
3. レイアウト上の空の場所をクリックして、キーボードの物理キーを押します
マウスをキーの上に置くと、そのキーコードの機能の短い説明文が出ます。より詳細な説明については以下を見てください。
[Basic Keycode Reference](https://docs.qmk.fm/#/keycodes_basic)
[Advanced Keycode Reference](https://docs.qmk.fm/#/feature_advanced_keycodes)
キーマップをサポートするレイアウトが見つからない場合、例えばスペースバーが3分割されていたり、バックスペースが2分割されていたり、シフトが2分割されているような場合、それらを全て埋めてください。
### 例:
3分割のスペースバー: 全てスペースバーで埋めます。
2分割のバックスペース: 両方ともバックスペースで埋めます。
2分割の右シフト: 両方とも右シフトで埋めます。
左シフトと ISO サポート用に1つずつ: 両方とも左シフトで埋めます。
5分割だが4キーのみ: 以前やったことがある人を推測して確認するか尋ねてください。
## 後日のためにキーマップを保存する
キーマップに満足するか、または後で作業したい場合は、`Export Keymap' ボタンを押します。上記で選択した名前に .json が追加されたキーマップが保存されます。
後日、`Import Keymap` ボタンを押すことで、この .json ファイルをロードできます。
!> **注意:** このファイルは、kbfirmware.com またはその他のツールに使用される .json ファイルと同じ形式ではありません。これらのツールにこれを使用したり、QMK Configurator でこれらのツールの .json を使用しようとすると、キーボードが **爆発** する可能性があります。
## ファームウェアファイルを生成する
緑色の `Compile` ボタンを押します。
コンパイルが完了すると、緑色の `Download Firmware` ボタンを押すことができます。
## キーボードに書き込む(フラッシュする)
[ファームウェアを書きこむ](ja/newbs_flashing.md) を参照してください。
## トラブルシューティング
#### 私の .json ファイルが動きません
.json ファイルが QMK Configurator で作ったものの場合、おめでとうございます。バグに遭遇しました。 [qmk_configurator](https://github.com/qmk/qmk_configurator/issues) で報告してください。
そうでない場合は、... 他の .json ファイルを使用しないようにという、上に書いた注意書きを見逃してませんか?
#### レイアウトに余分なスペースがありますか?どうすればいいですか?
もしスペースバーが3つに分かれている場合は、全てスペースバーで埋めるのが最善の方法です。バックスペースやシフトについても同じことができます。
#### キーコードってなに?
以下を見てください。
[Basic Keycode Reference](https://docs.qmk.fm/#/keycodes_basic)
[Advanced Keycode Reference](https://docs.qmk.fm/#/feature_advanced_keycodes)
#### コンパイルできません
キーマップの他のレイヤーを再確認して、ランダムなキーが存在しないことを確認してください。
## 問題とバグ
私たちは利用者の依頼やバグレポートを常に受け入れています。[qmk_configurator](https://github.com/qmk/qmk_configurator/issues) で報告してください。
[QMK Configurator: ステップ・バイ・ステップ](ja/configurator_step_by_step.md)を参照してください。

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@@ -41,7 +41,7 @@ A macro which has been recorded on the keyboard and which will be lost when the
## Eclipse
An IDE that is popular with many C developers.
* [Eclipse Setup Instructions](eclipse.md)
* [Eclipse Setup Instructions](other_eclipse.md)
## Firmware
The software that controls your MCU.

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@@ -22,6 +22,7 @@ To use these, simply `#include` the corresponding [header file](https://github.c
|Estonian |`keymap_estonian.h` |
|Finnish |`keymap_finnish.h` |
|French |`keymap_french.h` |
|French (AFNOR) |`keymap_french_afnor.h` |
|French (BÉPO) |`keymap_bepo.h` |
|French (Belgium) |`keymap_belgian.h` |
|French (Switzerland) |`keymap_fr_ch.h` |
@@ -64,6 +65,7 @@ There are also a few which are not quite language-specific, but useful if you ar
|-------------------|------------------------|
|Colemak |`keymap_colemak.h` |
|Dvorak |`keymap_dvorak.h` |
|Dvorak (French) |`keymap_dvorak_fr.h` |
|Dvorak (Programmer)|`keymap_dvp.h` |
|Norman |`keymap_norman.h` |
|Plover* |`keymap_plover.h` |

View File

@@ -32,6 +32,7 @@ uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
return 130;
default:
return TAPPING_TERM;
}
}
```

View File

@@ -272,6 +272,8 @@ void IS31FL3741_update_led_control_registers(uint8_t addr, uint8_t index) {
for (int i = 0; i < 171; ++i) {
IS31FL3741_write_register(addr, i, g_scaling_registers[0][180 + i]);
}
g_scaling_registers_update_required[index] = false;
}
}

View File

@@ -2,77 +2,78 @@
#include "quantum.h"
#define LAYOUT_all( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K400, K401, K403, K406, K410, K411, K413, K414 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, K314 }, \
{ K400, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, KC_NO, K413, K414 } \
}
#define XXX KC_NO
#define LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3D, k3E, \
k40, k41, k43, k46, k4A, k4B, k4D, k4E \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E }, \
{ k10, XXX, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E }, \
{ k20, XXX, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, XXX, k3D, k3E }, \
{ k40, k41, XXX, k43, XXX, XXX, k46, XXX, XXX, XXX, k4A, k4B, XXX, k4D, k4E } \
}
/* ANSI variant. No extra keys for ISO */
#define LAYOUT_60_ansi( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, \
K400, K401, K403, K406, K410, K411, K413, K414 \
) LAYOUT_all( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K013,\
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, K214, \
K300, KC_NO,K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, KC_NO,\
K400, K401, K403, K406, K410, K411, K413, K414 \
)
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2E, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3D, \
k40, k41, k43, k46, k4A, k4B, k4D, k4E \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, XXX }, \
{ k10, XXX, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E }, \
{ k20, XXX, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, XXX, k2E }, \
{ k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, XXX, k3D, XXX }, \
{ k40, k41, XXX, k43, XXX, XXX, k46, XXX, XXX, XXX, k4A, k4B, XXX, k4D, k4E } \
}
/* ISO variant. Remove useless ANSI keys */
#define LAYOUT_60_iso( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, \
K400, K401, K403, K406, K410, K411, K413, K414 \
) LAYOUT_all( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K013,\
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K214, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, KC_NO,\
K400, K401, K403, K406, K410, K411, K413, K414 \
)
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3D, \
k40, k41, k43, k46, k4A, k4B, k4D, k4E \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, XXX }, \
{ k10, XXX, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, XXX }, \
{ k20, XXX, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, XXX, k3D, XXX }, \
{ k40, k41, XXX, k43, XXX, XXX, k46, XXX, XXX, XXX, k4A, k4B, XXX, k4D, k4E } \
}
/* HHKB Variant */
#define LAYOUT_60_ansi_split_bs_rshift( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K400, K401, K403, K406, K410, K411, K413, K414 \
) LAYOUT_all( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014,\
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, K214, \
K300, KC_NO,K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314,\
K400, K401, K403, K406, K410, K411, K413, K414 \
)
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2E, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3D, k3E, \
k40, k41, k43, k46, k4A, k4B, k4D, k4E \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E }, \
{ k10, XXX, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E }, \
{ k20, XXX, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, XXX, k2E }, \
{ k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, XXX, k3D, k3E }, \
{ k40, k41, XXX, k43, XXX, XXX, k46, XXX, XXX, XXX, k4A, k4B, XXX, k4D, k4E } \
}
/* HHKB Variant */
#define LAYOUT_60_hhkb( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K401, K403, K406, K411, K413 \
) LAYOUT_all( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, K214, \
K300, KC_NO,K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
KC_NO,K401, K403, K406, KC_NO,K411, K413, KC_NO \
)
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2E, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3D, k3E, \
k41, k43, k46, k4B, k4D \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E }, \
{ k10, XXX, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E }, \
{ k20, XXX, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, XXX, k2E }, \
{ k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, XXX, k3D, k3E }, \
{ XXX, k41, XXX, k43, XXX, XXX, k46, XXX, XXX, XXX, XXX, k4B, XXX, k4D, XXX } \
}

View File

@@ -0,0 +1,104 @@
#Persistent
#SingleInstance force
;=================================================================
; Macro Pad Shortcuts ;
;=================================================================
;=================================================================
; Layer 0
;;=================================================================
;Row 1
F13::Send a
F14::Send b
F15::Send c
F16::Send d
;Row 2
F17::Send e
F18::Send f
F19::Send g
F20::Send h
;Row 3
F21::Send i
F22::Send j
F23::Send k
F24::Send l
;=================================================================
; Layer 1
;;=================================================================
;Row 1
!F13::Send m
!F14::Send n
!F15::Send o
!F16::Send p
;Row 2
!F17::Send q
!F18::Send r
!F19::Send s
!F20::Send t
;Row 3
!F21::Send u
!F22::Send v
!F23::Send w
!F24::Send x
;=================================================================
; Layer 2
;;=================================================================
;Row 1
+F13::Send y
+F14::Send z
+F15::Send A
+F16::Send B
;Row 2
+F17::Send C
+F18::Send D
+F19::Send E
+F20::Send F
;Row 3
+F21::Send G
+F22::Send H
+F23::Send I
+F24::Send J
;=================================================================
; Layer 3
;;=================================================================
;Row 1
^F13::Send K
^F14::Send L
^F15::Send M
^F16::Send N
;Row 2
^F17::Send O
^F18::Send P
^F19::Send Q
^F20::Send R
;Row 3
^F21::Send S
^F22::Send T
^F23::Send U
^F24::Send V

View File

@@ -0,0 +1,19 @@
#pragma once
// Time out one shot layers after 3 seconds
#define ONESHOT_TIMEOUT 3000
#define RGBLED_NUM 16
// Undef and redefine default brightness to half of 255
#undef RGBLIGHT_LIMIT_VAL
#define RGBLIGHT_LIMIT_VAL 128
//Define a preview timeout for RGB reviews
#define PREVIEW_TIMEOUT 5000
#define TAPPING_TERM 200
// Enable Light Layers implementation
#define RGBLIGHT_LAYERS
// Allow Light Layers to override RGB off configuration
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF

View File

@@ -0,0 +1,136 @@
#include QMK_KEYBOARD_H
#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS)
static uint32_t rgb_preview_timer = 0;
#endif
extern rgblight_config_t rgblight_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//Layer 0 - Base Layer (F13 to F24, and One Shot Layer 1,2,3 or Toggle Layer 4)
[0] = LAYOUT_ortho_4x4(
KC_F13, KC_F14, KC_F15, KC_F16,
KC_F17, KC_F18, KC_F19, KC_F20,
KC_F21, KC_F22, KC_F23, KC_F24,
OSL(1), OSL(2), OSL(3), TG(4) //Transparent to let you go between layers
),
[1] = LAYOUT_ortho_4x4(
LALT(KC_F13), LALT(KC_F14), LALT(KC_F15), LALT(KC_F16),
LALT(KC_F17), LALT(KC_F18), LALT(KC_F19), LALT(KC_F20),
LALT(KC_F21), LALT(KC_F22), LALT(KC_F23), LALT(KC_F24),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers
),
//Layer 2 - Shift + Function Key Layer
[2] = LAYOUT_ortho_4x4(
LSFT(KC_F13), LSFT(KC_F14), LSFT(KC_F15), LSFT(KC_F16),
LSFT(KC_F17), LSFT(KC_F18), LSFT(KC_F19), LSFT(KC_F20),
LSFT(KC_F21), LSFT(KC_F22), LSFT(KC_F23), LSFT(KC_F24),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers
),
//Layer 3 - Control + Function Key
[3] = LAYOUT_ortho_4x4(
LCTL(KC_F13), LCTL(KC_F14), LCTL(KC_F15), LCTL(KC_F16),
LCTL(KC_F17), LCTL(KC_F18), LCTL(KC_F19), LCTL(KC_F20),
LCTL(KC_F21), LCTL(KC_F22), LCTL(KC_F23), LCTL(KC_F24),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers
),
//Layer 4 - Multimedia
[4] = LAYOUT_ortho_4x4(
KC_MPRV, KC_MPLY, KC_MNXT, KC_VOLU,
KC_NO, KC_NO, KC_NO, KC_MUTE,
KC_NO, RESET, EEP_RST, KC_VOLD,
TG(5), KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers
),
//Layer 5 - Keyboard Lights, Programming and Special Functions
[5] = LAYOUT_ortho_4x4(
RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI,
RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD,
RGB_TOG, EEP_RST, RESET, KC_LSHIFT,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers
),
};
const rgblight_segment_t PROGMEM my_layer0_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,16,HSV_ORANGE}
);
const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,16,HSV_GREEN}
);
const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,16,HSV_RED}
);
const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,16,HSV_BLUE}
);
const rgblight_segment_t PROGMEM my_layer4_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,16,HSV_WHITE}
);
const rgblight_segment_t PROGMEM my_layer5_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,16,HSV_TEAL}
);
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
my_layer0_layer,
my_layer1_layer,
my_layer2_layer,
my_layer3_layer,
my_layer4_layer,
my_layer5_layer
);
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
// Allow for a preview of changes when modifying RGB
# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS)
switch (keycode) {
case RGB_TOG ... VLK_TOG:
for (uint8_t i = 0; i < RGBLIGHT_MAX_LAYERS; i++) {
rgblight_set_layer_state(i, false);
}
rgb_preview_timer = timer_read32();
break;
}
# endif
return;
}
//Set the appropriate layer color
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(1, layer_state_cmp(state, 1));
rgblight_set_layer_state(2, layer_state_cmp(state, 2));
rgblight_set_layer_state(3, layer_state_cmp(state, 3));
rgblight_set_layer_state(4, layer_state_cmp(state, 4));
rgblight_set_layer_state(5, layer_state_cmp(state, 5));
return state;
}
void keyboard_post_init_user(void) {
//Enable the LED layers
rgblight_layers = my_rgb_layers;
layer_state_set_user(layer_state);
}
void matrix_scan_user(void) {
# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS)
// Allow preview for
if (rgb_preview_timer && TIMER_DIFF_32(timer_read32(), rgb_preview_timer) > PREVIEW_TIMEOUT) {
rgb_preview_timer = 0;
default_layer_state_set_user(default_layer_state);
layer_state_set_user(layer_state);
led_update_user((led_t) host_keyboard_leds());
}
# endif
}
//EEPROM Reset Function
void eeconfig_init_user(void) {
rgblight_enable(); // Enable RGB by default
rgblight_sethsv_orange(); // Set it to orange by default
}

View File

@@ -0,0 +1,58 @@
## AutoHotKey Companion ##
### Overview ###
AutoHotKey Companion Keymap for <a href="https://www.1upkeyboards.com/shop/keyboard-kits/macro-pads/super-16-macro-pad/">1upkeyboards Super16</a> is designed be a quick and easy way to get started with AutoHotKey and to provide a foundation for customizing your own macropad. I chose the Super16 because it provided an easy way (RGB) to identify what layer I was on with a quick glance or peripheral vision. The F13 to F24 keys were selected as they are rarely used so you won't run into conflicts with existing application shortcuts and AutoHotKey recognizes them without any issues.
Same functionality can be accomplished with other similar applications on the host system like Keyboard Maestro, AutoIt, etc.
* <a href="https://www.autohotkey.com">AutoHotKey</a>(Windows)
* <a href="https://www.autoitscript.com/site/autoit/">AutoIT</a> (Windows)
* <a href="https://www.keyboardmaestro.com/main/">Keyboard Maestro</a>(Mac)
* <a href="https://github.com/autokey/autokey">AutoKey</a>(Linux)
This keymap allows for a total of 48 Function/Macro keys that are accessible within 2 sequential key presses (or more when extended with your own code and additional layers)
### Alternate Implementations ###
I chose to use <a href="https://docs.qmk.fm/#/feature_layers?id=switching-and-toggling-layers">QMK OSL</a> (One Shot Layer) functionality to avoid having to hold a key while selecting the next key and to have my layers always go back to the default layer as the starting point. This also helps me avoid having to cognitively remember what layer I am on.
If persistent behavior is prefered, OSL can be swapped for TG which will toggle the layer on/off with a key press instead of clearing the layer once the Function key is pressed. This is useful if a layer contains several keys that need to be used in sequence. I also added a OSL timeout of 3 seconds, so that if the key is not pressed within 3 seconds the layer will go back to default. This can be adjusted in the config.h file by increasing 3000 to a desired value: `#define ONESHOT_TIMEOUT 3000`
### Layers ###
While the first 5 layers are accessible with only 1 key press at most, the 5th (less frequently used) layer is accessed by first going to the 4th layer, which makes the TG(5) button available on the bottom left. Space for additional 2 more layer toggles is available on the 2 middle buttons on the bottom row. Please refer to the layer diagrams.
* Layer 0 (Base Layer) - the default layer and functions like sending the F13 to F24 keys along with the bottom row to activate another 4 layers.
![Image of Base Layer ](https://i.imgur.com/0LhityX.png)
* Layer 1 (Alt Layer) - Equivalent to Alt+Fxx key being pressed
![Image of Layer 1 ](https://i.imgur.com/ZblqLZt.png)
* Layer 2 (Shift Layer) - Equivalent to Shift+Fxx key being pressed
![Image of Layer 2 ](https://i.imgur.com/ZQHwLC0.png)
* Layer 3 (Control Layer) - Equivalent to Ctrl+Fxx key being pressed
![Image of Layer 3 ](https://i.imgur.com/JkM8bqV.png)
* Layer 4 (Config Layer) - Layer for multimedia. You can replace the KC_TRNS on this layer in keymap.c to TG(x) to enable additional layers.
![Image of Layer 4 ](https://i.imgur.com/srDp5Lv.png)
* Layer 5 (RGB Control/QMK) - RGB control layer and Quantum functions (Reset, EEPROM Reset, )
![Image of Layer 5 ](https://i.imgur.com/Os3n8dx.png)
### Host Configuration ###
Once the keymap has been flashed to the Super16, you can download the accompanying AutoHotKey file or create your own and have it start automatically either via a Windows Task or another way. Using AutoHotKey allows adjustment of functionality of the buttons without the need to change your map and reflash the macropad every time.
Starting the AHK file can be done either by:
* Creating a Windows Task
* Adding the AHK to the startup folder
* Launch manually

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RGB_MATRIX_ENABLE = no
RGBLIGHT_ENABLE = yes

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#pragma once
/* Make layout the right way:
* - USB port on left side
* - Switches facing the correct way
*/
#undef MATRIX_ROW_PINS
#undef MATRIX_COL_PINS
#define MATRIX_ROW_PINS { B6, B2, B3, B1, F7 }
#define MATRIX_COL_PINS { D0, D4, C6, D7, E6, B4 }
// Set the mouse settings to a comfortable speed/accuracy trade-off
// Assume the screen refresh rate is 60 Htz or higher
// The default is 50. This makes the mouse ~3 times faster and more accurate
#define MOUSEKEY_INTERVAL 16
// The default is 20. Since we made the mouse about 3 times faster with the previous setting,
// give it more time to accelerate to max speed to retain precise control over short distances.
#define MOUSEKEY_TIME_TO_MAX 40
// The default is 300. Let's try and make this as low as possible while keeping the cursor responsive
#define MOUSEKEY_DELAY 100
// It makes sense to use the same delay for the mouseweel
#define MOUSEKEY_WHEEL_DELAY 100
// The default is 100
#define MOUSEKEY_WHEEL_INTERVAL 50
// The default is 40
#define MOUSEKEY_WHEEL_TIME_TO_MAX 100
#define TAPPING_TERM 200
#define PERMISSIVE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT
#define TAPPING_FORCE_HOLD

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{"version":1,"notes":"My awesome keymap","documentation":"\"This file is a QMK Configurator export. You can import this at <https://config.qmk.fm>. It can also be used directly with QMK's source code.\n\nTo setup your QMK environment check out the tutorial: <https://docs.qmk.fm/#/newbs>\n\nYou can convert this file to a keymap.c using this command: `qmk json2c {keymap}`\n\nYou can compile this keymap using this command: `qmk compile {keymap}`\"\n","keyboard":"40percentclub/gherkin","keymap":"pierrec83","layout":"LAYOUT_ortho_3x10","layers":[["KC_Q","KC_D","KC_R","KC_W","KC_B","KC_J","KC_F","KC_U","KC_P","KC_BSPC","LSFT_T(KC_A)","LT(5,KC_S)","LT(1,KC_H)","LT(3,KC_T)","KC_G","KC_Y","LT(4,KC_N)","LT(2,KC_E)","LT(6,KC_O)","LSFT_T(KC_I)","KC_Z","KC_X","KC_M","KC_C","KC_V","LT(7,KC_SPC)","KC_L","LALT_T(KC_COMM)","LCTL_T(KC_DOT)","KC_K"],["KC_TRNS","ANY(LCTL(LSFT(KC_C)))","KC_PGUP","ANY(LCTL(LSFT(KC_V)))","KC_TRNS","KC_TRNS","KC_BTN1","KC_WH_U","KC_BTN2","KC_TRNS","KC_TRNS","KC_BTN2","KC_NO","KC_BTN1","KC_TRNS","KC_TRNS","KC_MS_L","KC_MS_D","KC_MS_U","KC_MS_R","KC_TRNS","KC_TRNS","KC_PGDN","KC_TRNS","KC_TRNS","KC_TRNS","KC_MPRV","KC_WH_D","KC_MNXT","TG(1)"],["KC_TRNS","KC_TRNS","KC_PGUP","KC_TRNS","KC_TRNS","BL_BRTG","BL_INC","KC_WH_U","KC_TRNS","KC_TRNS","KC_LEFT","KC_UP","KC_DOWN","KC_RGHT","KC_TRNS","BL_TOGG","KC_LGUI","KC_NO","LCTL(KC_LALT)","LCA(KC_LSFT)","KC_TRNS","KC_HOME","KC_PGDN","KC_END","KC_TRNS","BL_STEP","BL_DEC","KC_WH_D","KC_TRNS","KC_TRNS"],["KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_UNDS","KC_PIPE","KC_QUOT","KC_TRNS","KC_CIRC","KC_ASTR","KC_AMPR","KC_NO","KC_TRNS","KC_HASH","KC_TILD","KC_SLSH","KC_DQUO","KC_DLR","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_MINS","KC_BSLS","KC_GRV","KC_TRNS"],["KC_TRNS","KC_COLN","KC_LT","KC_GT","KC_SCLN","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_LCBR","KC_RCBR","KC_LPRN","KC_RPRN","KC_AT","KC_TRNS","KC_NO","KC_EQL","KC_PLUS","KC_PERC","KC_TRNS","KC_EXLM","KC_LBRC","KC_RBRC","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS"],["KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_F7","KC_F8","KC_F9","KC_F10","KC_LCTL","KC_NO","KC_LALT","LCTL(KC_LALT)","KC_TRNS","KC_TRNS","KC_F4","KC_F5","KC_F6","KC_F11","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_F1","KC_F2","KC_F3","KC_F12"],["KC_PSLS","KC_7","KC_8","KC_9","KC_PPLS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_0","KC_4","KC_5","KC_6","KC_PMNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_NO","KC_TRNS","KC_PAST","KC_1","KC_2","KC_3","KC_PEQL","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS"],["LT(8,KC_TRNS)","KC_ESC","KC_COLN","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_DEL","KC_TRNS","KC_PERC","KC_SLSH","KC_ENT","KC_EXLM","KC_TRNS","KC_LGUI","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TAB","KC_TRNS","KC_TRNS","RALT(KC_TRNS)","RCTL(KC_TRNS)","TG(1)"],["KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","EEP_RST","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","RESET","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO"]],"author":"Anonymous"}

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@pierrec83's keymap for the gherkin
===
A usable keymap for the gherkin's 30 keys layout, somewhat in sync with my Kyria keymap.
This keymap is more or less an adaptation of my Kyria keymap which sacrifices some convenience but retains most functionality.
Features
---
* Mouse keys with constants tuned so the keyboard usable for me as my sole pointing device
* Homerow layers activation
* Minimal side-index motion thanks to workman base layer and similar principles in other layers
* Two symbol layers, both activated with one homerow key and either another key on the same hand's homerow or a key from the other hand
* Mousing around, including left and right clicking can be done either one-handed or fully on the homerow with both hands
* Easy chaining of common command line or vim patterns, such as `~/`, `()`, `ESC : w ENTER` etc.
* Common OS shortcuts like switching workspaces on gnome or MacOS easily accessible (for the shortcuts I use. This may not apply to others)
Instructions to update the keymap
---
For now, I am still more comfortable updating the keymap through the qmk configurator as I don't trust myself to manually keep comments describing the keymap in sync with the code itself. This means that my keymap.c is generated and not really readable. For a readble view of my keymap, one must import keymap.json into [qmk configurator](https://config.qmk.fm) and use the web UI or print it.
To update the keymap,
* Load keymap.json into qmk configurator
* Perform any edits
* Export the keymap. This should save a json file in `~/Downloads/pierrec83.json` or equivalent for your OS
* From the root of qmk_firmware, move the keymap to its destination:
```
mv ~/Downloads/pierrec83.json keyboards/40percentclub/gherkin/keymaps/pierrec83/keymap.json
```
* Flash the firmware (for instance, if left hand is plugged):
```
qmk flash -kb 40percentclub/gherkin -km pierrec83
```
Author
---
I am @pierrec83 on Twitter, @pierrechevalier83 on github. I chose the shorter nickname for my keymap.

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BACKLIGHT_ENABLE = yes

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/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
#define MATRIX_COLS 14
// ROWS: Top to bottom, COLS: Left to right
#define MATRIX_ROW_PINS {C2,D0,B0,C7,C5}
#define MATRIX_COL_PINS {C4,C6,B7,B6,B5,B4,B3,B2,B1,D6,D5,D4,D2,D1}

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# AJP10304 Custom Shark Layout
# Also available for the Planck, JJ40 and Atreus50
**Note:** In the tables below where there are two characters on a key,
the second is the output when shift is applied.
**Note:** The below tables assume a UK layout.
#### Flashing
`make acheron/shark:ajp10304:flash`
##### Main Qwerty Layer
* Tab: when held, operates as shift.
* Enter: when held, operates as shift.
* MENU: perform right-click
| | | | | | | | | | | | |
| ---- |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| ----:|
| Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
| Tab | A | S | D | F | G | H | J | K | L | ;: | Enter|
| Shft | Z | X | C | V | B | N | M | ,< | .> | /? | Shft |
| Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | Shift| MENU | Ctrl | Fn2 |
##### Function Layer
Activated when `fn` held in the above `qwerty` layer.
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
| 1! | 2" | 3£ | 4$ | 5% | 6^ | 7& | 8* | 9( | 0) | ~ |INSERT|
| Shift | \| | `¬ | #~ | * | -_ | =+ | \| | [{ | ]} | '@ |Shift |
| Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Mouse | MENU | Alt | Ctrl | Fn2 |
##### Lower Layer
Activated when `Lower` is held in the above `qwerty` layer.
* Numbers are along the top row, their shifted counterparts are on row 2.
* WrdBks: `backspace` with `ctrl` applied. I.e. delete a word.
* WrdDel: `delete` with `ctrl` applied. I.e. forward delete a word.
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| 1! | 2" | 3£ | 4$ | 5% | 6^ | 7& | 8* | 9( | 0) | DEL | Bksp |
| ! | " | £ | $ | % | ^ | & | * | ( | ) |WrdDel|WrdBks|
| Shift | \| | `¬ | #~ | '@ | -_ | =+ | #~ | [{ | ]} | '@ |Shift |
| | | | |Lower | Del |Space | | Next | Vol- | Vol+ | Play |
##### Raise Layer
Activated when `Raise` is held in the above `qwerty` layer.
* Preferred layer for typing brackets.
* Allows for cursor navigation to be used solely with the right hand.
* WRDSEL: Select the word where the cursor is.
* |< and >|: Apply `ctrl` to `left` and `right` respectively for word jumping.
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---: | :---:| :---:| :---:| :---: | :---:|
| ` | |WRDSEL| [ | ] | | | PGUP | HOME |PGDOWN| |PRNTSC|
| ` | | | ( | ) | | | HOME | UP | END | |ZOOM +|
| | | | { | } | |&#124;<| LEFT | DOWN |RIGHT |>&#124;|ZOOM -|
| Mouse | | | | | Alt | Enter |Raise | | | | |
##### Lower + Raise
Activated when `Lower` and `Raise` are held together in the above `qwerty` layer.
* Audio controls in the same position as cursor keys from the `Raise` layer.
* ????: Runs a macro for outputting a text string. Do not use this store passwords.
* Reset: Enter bootloader for flashing firmware to the keyboard.
* CAPS: Toggle caps lock.
* Macro functions: Allows recording of macros. To start recording the macro, press either REC1 or REC2.
To finish the recording, press STOP. To replay the macro, press either PLAY1 or PLAY2.
* MAC: Toggle MAC OS extensions to layers. This allows MLWR to be enabled with LOWER,
MRSE with RAISE, MFNC with FUNC and MFNC2 with FUNC2 respectively.
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| ???? | Reset|Qwerty| | | REC1 | REC2 | | | | | Del |
| CAPS | | | | | PLAY1|PLAY2 | Mute | Vol+ | Play | | |
| MAC | | | | | STOP1|STOP2 | Prev | Vol- | Next | | |
| | | | | | | | | DYN | | | |
##### Function 2 Layer
Activated when `fn` held in the above `qwerty` layer.
* WRDSEL: Select the word where the cursor is.
* LNDEL: Delete the line where the cursor is.
* LNSEL: Select the line where the cursor is.
* DUP: Duplicate the selected text.
* LNJOIN: Join the line where the cursor is with the following line.
* MODE: Print either `PC` or `OSX` depending on what layer mode is active.
| | | | | | | | | | | | |
| :---: | :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| | |WRDSEL| | | | LNDEL| | | | | |
| | | LNSEL| DUP | | | | |LNJOIN| | | |
| | UNDO | CUT | COPY | PASTE| | | | | | | MODE |
| | | | | | | | | | | | |
##### Mouse Layer
Activated when `fn` and `raise` held together.
| | | | | | | | | | | | |
| :---: | :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| ESC | | | | | | | | BTN3 | | | |
| ACC0 | ACC1 | ACC2 | | | | | BTN1 | UP | BTN2 | | |
| ACC0 | ACC1 | ACC2 | | | | | LEFT | DOWN | RIGHT| | |
| | | | | | | | | | | | |
##### Number Pad Layout
Activated when holding `Esc` key.
| | | | | | | | | | | | |
| :---: | :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| | | | | | |NMLOCK| 7 | 8 | 9 | / | |
| | | | | | | | 4 | 5 | 6 | * | |
| | | | | | | | 1 | 2 | 3 | + | |
| | | | | | | | 0 | . | , | - | |

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{
"keyboard_name": "Aegis",
"url": "",
"maintainer": "qmk",
"width": 19.5,
"height": 6.75,
"layouts": {
"LAYOUT_aegis": {
"layout": [
{"x": 0, "y": 0},
{"x": 1, "y": 0},
{"x": 2, "y": 0},
{"x": 3, "y": 0},
{"x": 4.5, "y": 0},
{"x": 6.5, "y": 0},
{"x": 7.5, "y": 0},
{"x": 8.5, "y": 0},
{"x": 9.5, "y": 0},
{"x": 11, "y": 0},
{"x": 12, "y": 0},
{"x": 13, "y": 0},
{"x": 14, "y": 0},
{"x": 15.5, "y": 0},
{"x": 16.5, "y": 0},
{"x": 17.5, "y": 0},
{"x": 18.5, "y": 0},
{"x": 0, "y": 1.5},
{"x": 1, "y": 1.5},
{"x": 2, "y": 1.5},
{"x": 3, "y": 1.5},
{"x": 4.5, "y": 1.5},
{"x": 5.5, "y": 1.5},
{"x": 6.5, "y": 1.5},
{"x": 7.5, "y": 1.5},
{"x": 8.5, "y": 1.5},
{"x": 9.5, "y": 1.5},
{"x": 10.5, "y": 1.5},
{"x": 11.5, "y": 1.5},
{"x": 12.5, "y": 1.5},
{"x": 13.5, "y": 1.5},
{"x": 14.5, "y": 1.5},
{"x": 15.5, "y": 1.5},
{"x": 16.5, "y": 1.5},
{"x": 17.5, "y": 1.5},
{"x": 18.5, "y": 1.5},
{"x": 0, "y": 2.5},
{"x": 1, "y": 2.5},
{"x": 2, "y": 2.5},
{"x": 3, "y": 2.5},
{"x": 4.5, "y": 2.5, "w": 1.5},
{"x": 6, "y": 2.5},
{"x": 7, "y": 2.5},
{"x": 8, "y": 2.5},
{"x": 9, "y": 2.5},
{"x": 10, "y": 2.5},
{"x": 11, "y": 2.5},
{"x": 12, "y": 2.5},
{"x": 13, "y": 2.5},
{"x": 14, "y": 2.5},
{"x": 15, "y": 2.5},
{"x": 16, "y": 2.5},
{"x": 17, "y": 2.5},
{"x": 18, "y": 2.5, "w": 1.5},
{"x": 0, "y": 3.5},
{"x": 1, "y": 3.5},
{"x": 2, "y": 3.5},
{"x": 3, "y": 3.5},
{"x": 4.5, "y": 3.5, "w": 1.75},
{"x": 6.25, "y": 3.5},
{"x": 7.25, "y": 3.5},
{"x": 8.25, "y": 3.5},
{"x": 9.25, "y": 3.5},
{"x": 10.25, "y": 3.5},
{"x": 11.25, "y": 3.5},
{"x": 12.25, "y": 3.5},
{"x": 13.25, "y": 3.5},
{"x": 14.25, "y": 3.5},
{"x": 15.25, "y": 3.5},
{"x": 16.25, "y": 3.5},
{"x": 17.25, "y": 3.5, "w": 2.25},
{"x": 0, "y": 4.5},
{"x": 1, "y": 4.5},
{"x": 2, "y": 4.5},
{"x": 3, "y": 4.5},
{"x": 4.25, "y": 4.75},
{"x": 5.5, "y": 4.5, "w": 1.25},
{"x": 6.75, "y": 4.5},
{"x": 7.75, "y": 4.5},
{"x": 8.75, "y": 4.5},
{"x": 9.75, "y": 4.5},
{"x": 10.75, "y": 4.5},
{"x": 11.75, "y": 4.5},
{"x": 12.75, "y": 4.5},
{"x": 13.75, "y": 4.5},
{"x": 14.75, "y": 4.5},
{"x": 15.75, "y": 4.5},
{"x": 16.75, "y": 4.5, "w": 1.75},
{"x": 18.5, "y": 4.5},
{"x": 0, "y": 5.5},
{"x": 1, "y": 5.5},
{"x": 2, "y": 5.5},
{"x": 3.25, "y": 5.75},
{"x": 4.25, "y": 5.75},
{"x": 5.25, "y": 5.75},
{"x": 6.5, "y": 5.5, "w": 1.25},
{"x": 7.75, "y": 5.5, "w": 1.25},
{"x": 9, "y": 5.5, "w": 6.25},
{"x": 15.25, "y": 5.5, "w": 1.5},
{"x": 16.75, "y": 5.5, "w": 1.25},
{"x": 18, "y": 5.5, "w": 1.5}
]
}
}
}

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{
"keyboard_name": "Ext65",
"url": "",
"maintainer": "qmk",
"width": 20.5,
"height": 5,
"layouts": {
"LAYOUT_ext65": {
"layout": [
{"x": 0, "y": 0},
{"x": 1, "y": 0},
{"x": 2, "y": 0},
{"x": 3, "y": 0},
{"x": 4.5, "y": 0},
{"x": 5.5, "y": 0},
{"x": 6.5, "y": 0},
{"x": 7.5, "y": 0},
{"x": 8.5, "y": 0},
{"x": 9.5, "y": 0},
{"x": 10.5, "y": 0},
{"x": 11.5, "y": 0},
{"x": 12.5, "y": 0},
{"x": 13.5, "y": 0},
{"x": 14.5, "y": 0},
{"x": 15.5, "y": 0},
{"x": 16.5, "y": 0},
{"x": 17.5, "y": 0},
{"x": 18.5, "y": 0},
{"x": 19.5, "y": 0},
{"x": 0, "y": 1},
{"x": 1, "y": 1},
{"x": 2, "y": 1},
{"x": 3, "y": 1},
{"x": 4.5, "y": 1, "w": 1.5},
{"x": 6, "y": 1},
{"x": 7, "y": 1},
{"x": 8, "y": 1},
{"x": 9, "y": 1},
{"x": 10, "y": 1},
{"x": 11, "y": 1},
{"x": 12, "y": 1},
{"x": 13, "y": 1},
{"x": 14, "y": 1},
{"x": 15, "y": 1},
{"x": 16, "y": 1},
{"x": 17, "y": 1},
{"x": 18, "y": 1, "w": 1.5},
{"x": 19.5, "y": 1},
{"x": 0, "y": 2},
{"x": 1, "y": 2},
{"x": 2, "y": 2},
{"x": 3, "y": 2},
{"x": 4.5, "y": 2, "w": 1.75},
{"x": 6.25, "y": 2},
{"x": 7.25, "y": 2},
{"x": 8.25, "y": 2},
{"x": 9.25, "y": 2},
{"x": 10.25, "y": 2},
{"x": 11.25, "y": 2},
{"x": 12.25, "y": 2},
{"x": 13.25, "y": 2},
{"x": 14.25, "y": 2},
{"x": 15.25, "y": 2},
{"x": 16.25, "y": 2},
{"x": 17.25, "y": 2, "w": 2.25},
{"x": 19.5, "y": 2},
{"x": 0, "y": 3},
{"x": 1, "y": 3},
{"x": 2, "y": 3},
{"x": 3, "y": 3},
{"x": 4.5, "y": 3, "w": 2.25},
{"x": 6.75, "y": 3},
{"x": 7.75, "y": 3},
{"x": 8.75, "y": 3},
{"x": 9.75, "y": 3},
{"x": 10.75, "y": 3},
{"x": 11.75, "y": 3},
{"x": 12.75, "y": 3},
{"x": 13.75, "y": 3},
{"x": 14.75, "y": 3},
{"x": 15.75, "y": 3},
{"x": 16.75, "y": 3, "w": 1.75},
{"x": 18.5, "y": 3},
{"x": 19.5, "y": 3},
{"x": 0, "y": 4},
{"x": 1, "y": 4},
{"x": 2, "y": 4},
{"x": 3, "y": 4},
{"x": 4.5, "y": 4, "w": 1.5},
{"x": 6, "y": 4},
{"x": 7, "y": 4, "w": 1.5},
{"x": 8.5, "y": 4, "w": 6.25},
{"x": 14.75, "y": 4, "w": 1.25},
{"x": 16, "y": 4},
{"x": 17.5, "y": 4},
{"x": 18.5, "y": 4},
{"x": 19.5, "y": 4}
]
}
}
}

View File

@@ -53,4 +53,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 50
#endif

16
keyboards/arisu/arisu.c Normal file
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/* Copyright 2019 Fate
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "arisu.h"

42
keyboards/arisu/arisu.h Normal file
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@@ -0,0 +1,42 @@
/* Copyright 2019 Fate
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define XXX KC_NO
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k1E, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k2E, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k3E, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3D, \
k40, k42, k44, k45, k47, k49, k4C, k4D, k4E \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, XXX, k2E }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, XXX, k3D, k3E }, \
{ k40, XXX, k42, XXX, k44, k45, XXX, k47, XXX, k49, XXX, XXX, k4C, k4D, k4E } \
}

208
keyboards/arisu/config.h Normal file
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/*
Copyright 2019 Fate
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFA7E
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER Fate
#define PRODUCT arisu
#define DESCRIPTION alice counterpart keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B0, B7, B5, B4, D7, D6, B3 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1

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@@ -0,0 +1,34 @@
/* Copyright 2019 Fate
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, MO(1),
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LALT, KC_SPC, KC_LGUI, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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# The default keymap for arisu

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@@ -0,0 +1,67 @@
/* Copyright 2019 Fate
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum arisu_layers {
_QWERTY,
_FN,
_ADJUST
};
// Tap Dance Declarations
enum {
TD_LALT_LGUI = 0,
TD_RALT_RGUI
};
#define FN MO(_FN)
#define ADJUST MO(_ADJUST)
#define LALT_LG TD(TD_LALT_LGUI)
#define RALT_RG TD(TD_RALT_RGUI)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, ADJUST,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, LALT_LG, KC_SPC, FN, KC_SPC, RALT_RG, KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_CAPS, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, KC_DEL, _______,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, _______, _______, _______, _______, _______,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, KC_APP, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, KC_END,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, _______,
_______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, KC_VOLU,
_______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT
)
};
// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for L-Alt, twice for L-GUI
[TD_LALT_LGUI] = ACTION_TAP_DANCE_DOUBLE(KC_LALT, KC_LGUI),
// Tap once for R-Alt, twice for R-GUI
[TD_RALT_RGUI] = ACTION_TAP_DANCE_DOUBLE(KC_RALT, KC_RGUI)
};

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# The keymap of arisu's creator

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@@ -0,0 +1 @@
TAP_DANCE_ENABLE = yes

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@@ -0,0 +1,39 @@
/* Copyright 2019 Fate
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
#define FN MO(1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, FN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LALT, KC_SPC, KC_LGUI, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_HOME,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, KC_PSCR, _______, _______, _______, KC_END,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, _______, _______, _______, _______, _______,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, KC_BSLS, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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/* Copyright 2019 Fate
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, MO(1),
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LALT, KC_SPC, KC_LGUI, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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VIA_ENABLE = yes

17
keyboards/arisu/readme.md Normal file
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# arisu
![Arisu](https://i.imgur.com/knt518E.jpg)
![Arisu-top](https://i.imgur.com/wsqCuEu.jpg)
![アリス](https://i.redd.it/n80mvj5v7ji21.jpg)
A keyboard inspired by Lyn's EM7 and TGR Alice.
* Keyboard Maintainer: [Fate](https://github.com/FateNozomi)
* Hardware Supported: Arisu
* Hardware Availability: [PCB](https://github.com/FateNozomi/arisu-pcb) + [Case](https://github.com/FateNozomi/arisu-case)
Make example for this keyboard (after setting up your build environment):
make arisu:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

24
keyboards/arisu/rules.mk Normal file
View File

@@ -0,0 +1,24 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches

View File

@@ -22,6 +22,8 @@
#include "astar.h"
#elif KEYBOARD_atreus_astar_mirrored
#include "astar_mirrored.h"
#elif KEYBOARD_atreus_feather
#include "feather.h"
#elif KEYBOARD_atreus_teensy2
#include "teensy2.h"
#elif KEYBOARD_atreus_promicro

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@@ -0,0 +1,40 @@
/* Copyright 2019
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
// #define MATRIX_ROW_PINS { D0, D1, D3, D2 }
// #define MATRIX_COL_PINS { D7, C6, B5, B4, E6, D4, B6, F6, F7, D6, B7 }
#define MATRIX_ROW_PINS { B7, D6, C7, F5 }
#define MATRIX_COL_PINS { D7, B5, D1, D0, C6, B6, F0, D2, D3, F4, F1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define OUTPUT_AUTO_ENABLE

View File

@@ -0,0 +1,16 @@
/* Copyright 2019
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "feather.h"

View File

@@ -0,0 +1,17 @@
/* Copyright 2019
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once

View File

@@ -0,0 +1,60 @@
# Bluetreus - a conversion of an Atreus to use a Bluetooth microcontroller
I have created a keymap for this with Bluetooth control on layer 2 so that you
can switch the keyboard between auto, USB only, and Bluetooth only. I'm
working on fixing turning on auto by default, but have still not succeeded.
To build it and flash it, do:
```
make atreus/feather:clash:flash
```
## Wiring it up
Physically, SDA to pin 13 on the new board are connected to what 9-1 were
connected to on the old board. Pin 0 from the old board is brought over to the
other side with a jumper wire to pin a2. TX, RX, A5, A4, A3 on the new board
connect to what a0 to 12 connected to on the old board. GND attaches to g.
You have to bend some of the pins at about a 45 degree angle to make them line up.
Here's a side view of what the most bent pins look like:
![Side View](https://i.imgur.com/S6ngibe.jpg)
Here's a top view, USB port down, wireless antenna up. Note: the USB port orientation is opposite what it used to be.
![Top View](https://i.imgur.com/DBjkxU2.jpg)
### New board:
This is an [Adafruit Feather BLE](https://learn.adafruit.com/adafruit-feather-32u4-bluefruit-le/pinouts)
|QMK | Screen Print | Feather |SCREEN|QMK REF |
|----|--------------|-------------|------|---------|
| D1 | SDA | RADIO | dfu | |
| D0 | SCL | | 1/TX | D3 |
| C6 | 5 | | 0/RX | D2 |
| D7 | 6 | | MISO | B3/Blue |
| B5 | 9 | | MOSI | B2/Blue |
| B6 | 10 | | SCK | B1/Blue |
| B7 | 11 | | A5 | F0 |
| D6 | 12 | | a4 | F1 |
| C7 | 13 | | a3 | F4 |
| | usb | | a2 | F5 |
| | e0 | | a1 | F6 |
| | bat | | a0 | |
| | Battery | | GND | |
| | Connector | | ARf | |
| | | | | USB PORT | 3V | |
| | v v | | RST | |
### Old board:
This is an A Star, non-flipped
|QMK| Scrn | A | Scrn|QMK |
|---|------|-----|-----|----|
| b5| 9 | USB | a0 | F7 |
| b4| 8 | port| a1 | F6 |
| e6| 7 | | 10 | B6 |
| d7| 6 | | 11 | B7 |
| c6| 5 | | 12 | D6 |
| d4| 4 | | rst | RST|
| d0| 3 | | 3v | x |
| d1| 2 | | 5v | x |
| d3| 1 | | g | G |
| d2| 0 | | v | x |

View File

@@ -0,0 +1,21 @@
# MCU name
MCU = atmega32u4
# Processor frequency
F_CPU = 8000000
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BLUETOOTH = AdafruitBLE
CONSOLE_ENABLE = no

View File

@@ -0,0 +1,41 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QW 0
#define _RS 1
#define _LW 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = LAYOUT( /* Qwerty */
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P ,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN ,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH ,
KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT
),
/*
* ! @ up { } || pgup 7 8 9 *
* # left down right $ || pgdn 4 5 6 +
* [ ] ( ) & || ` 1 2 3 \
* lower insert super shift del ctrl || alt space fn . 0 =
*/
[_RS] = LAYOUT( /* [> RAISE <] */
KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR ,
KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DLR, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS ,
KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS ,
TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_DEL, KC_LCTL, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL ),
/*
* insert home mup end pgup || mouse1 F7 F8 F9 F10
* USB mlft mdwn mrght pgdn || mouse2 F4 F5 F6 F11
* Blue volup reset || mouse3 F1 F2 F3 F12
* auto voldn super shift bksp ctrl || alt space L0 prtsc scroll pause
*/
[_LW] = LAYOUT( /* [> LOWER <] */
KC_INS, KC_HOME, KC_MS_U, KC_END, KC_PGUP, KC_BTN1, KC_F7, KC_F8, KC_F9, KC_F10 ,
OUT_USB, KC_MS_L, KC_MS_D, KC_MS_R, KC_PGDN, KC_BTN2, KC_F4, KC_F5, KC_F6, KC_F11 ,
OUT_BT, KC_VOLU, KC_NO, KC_NO, RESET, KC_BTN3, KC_F1, KC_F2, KC_F3, KC_F12 ,
OUT_AUTO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, TO(_QW), KC_PSCR, KC_SLCK, KC_PAUS )
};

View File

@@ -86,7 +86,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LALT, CTL_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LALT, CTL_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
),
[_DESTINY] = LAYOUT ( /* Dvorak with minor modifications for playing Destiny 2 and other FPS Looters */
@@ -94,7 +94,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
),
[_LOWER] = LAYOUT (

View File

@@ -0,0 +1,50 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x6583
#define PRODUCT_ID 0x6080
#define DEVICE_VER 0x0001
#define MANUFACTURER Basic IO Instruments
#define PRODUCT BIOI G60 BLE
#define DESCRIPTION BIOI G60 BLE
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/* key matrix pins */
#define MATRIX_ROW_PINS \
{ E6, B0, F1, F5, F4 }
#define MATRIX_COL_PINS \
{ F6, F7, B3, C7, C6, B6, B5, D5, B4, D7, D6, D4, D1, D0 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#define BACKLIGHT_PIN B7
#ifdef BACKLIGHT_PIN
# define BACKLIGHT_LEVELS 8
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define RGB_DI_PIN B1
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 36
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define KEYBOARD_LOCK_ENABLE
#define MAGIC_KEY_LOCK L

View File

@@ -0,0 +1,89 @@
#pragma once
#include "quantum.h"
#define XXX KC_NO
#define LAYOUT_all( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K49, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K47, K3D, K3C, \
K40, K41, K42, K45, K4A, K4B, K48, K4C, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D }, \
{ K40, K41, K42, XXX, XXX, K45, XXX, K47, K48, K49, K4A, K4B, K4C, K4D } \
}
#define LAYOUT_60_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, XXX, K2D }, \
{ K30, XXX, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, XXX, K3D }, \
{ K40, K41, K42, XXX, XXX, K45, XXX, XXX, XXX, XXX, K4A, K4B, K4C, K4D } \
}
#define LAYOUT_60_iso( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, XXX }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, XXX, K3D }, \
{ K40, K41, K42, XXX, XXX, K45, XXX, XXX, XXX, XXX, K4A, K4B, K4C, K4D } \
}
#define LAYOUT_60_hhkb( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K49, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3C, \
K41, K42, K45, K4B, K4C \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, XXX }, \
{ K30, XXX, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D }, \
{ XXX, K41, K42, XXX, XXX, K45, XXX, XXX, XXX, K49, XXX, K4B, K4C, XXX } \
}
#define LAYOUT_60_ansi_split_bs_rshift( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K49, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3C, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, XXX, K2D }, \
{ K30, XXX, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D }, \
{ K40, K41, K42, XXX, XXX, K45, XXX, XXX, XXX, K49, K4A, K4B, K4C, K4D } \
}
#define LAYOUT_60_tsangan_hhkb( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K49,\
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3C, \
K40, K41, K42, K45, K4B, K4C, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, XXX, K2D }, \
{ K30, XXX, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D }, \
{ K40, K41, K42, XXX, XXX, K45, XXX, XXX, XXX, K49, XXX, K4B, K4C, K4D } \
}

View File

@@ -0,0 +1,414 @@
{
"keyboard_name": "BIOI G60 BLE",
"url": "",
"maintainer": "qmk",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT_all": {
"key_count": 67,
"layout": [
{ "label": "Esc", "x": 0, "y": 0 },
{ "label": "!", "x": 1, "y": 0 },
{ "label": "@", "x": 2, "y": 0 },
{ "label": "#", "x": 3, "y": 0 },
{ "label": "$", "x": 4, "y": 0 },
{ "label": "%", "x": 5, "y": 0 },
{ "label": "^", "x": 6, "y": 0 },
{ "label": "&", "x": 7, "y": 0 },
{ "label": "*", "x": 8, "y": 0 },
{ "label": "(", "x": 9, "y": 0 },
{ "label": ")", "x": 10, "y": 0 },
{ "label": "_", "x": 11, "y": 0 },
{ "label": "+", "x": 12, "y": 0 },
{ "label": "|", "x": 13, "y": 0 },
{ "label": "~", "x": 14, "y": 0 },
{ "label": "Tab", "x": 0, "y": 1, "w": 1.5 },
{ "label": "Q", "x": 1.5, "y": 1 },
{ "label": "W", "x": 2.5, "y": 1 },
{ "label": "E", "x": 3.5, "y": 1 },
{ "label": "R", "x": 4.5, "y": 1 },
{ "label": "T", "x": 5.5, "y": 1 },
{ "label": "Y", "x": 6.5, "y": 1 },
{ "label": "U", "x": 7.5, "y": 1 },
{ "label": "I", "x": 8.5, "y": 1 },
{ "label": "O", "x": 9.5, "y": 1 },
{ "label": "P", "x": 10.5, "y": 1 },
{ "label": "{", "x": 11.5, "y": 1 },
{ "label": "}", "x": 12.5, "y": 1 },
{ "label": "Backspace", "x": 13.5, "y": 1, "w": 1.5 },
{ "label": "Ctrl", "x": 0, "y": 2, "w": 1.75 },
{ "label": "A", "x": 1.75, "y": 2 },
{ "label": "S", "x": 2.75, "y": 2 },
{ "label": "D", "x": 3.75, "y": 2 },
{ "label": "F", "x": 4.75, "y": 2 },
{ "label": "G", "x": 5.75, "y": 2 },
{ "label": "H", "x": 6.75, "y": 2 },
{ "label": "J", "x": 7.75, "y": 2 },
{ "label": "K", "x": 8.75, "y": 2 },
{ "label": "L", "x": 9.75, "y": 2 },
{ "label": ":", "x": 10.75, "y": 2 },
{ "label": "\"", "x": 11.75, "y": 2 },
{ "label": "~", "x": 12.75, "y": 2 },
{ "label": "Enter", "x": 13.75, "y": 2, "w": 1.25 },
{ "label": "Shift", "x": 0, "y": 3 },
{ "label": "|", "x": 1, "y": 3 },
{ "label": "Z", "x": 2, "y": 3 },
{ "label": "X", "x": 3, "y": 3 },
{ "label": "C", "x": 4, "y": 3 },
{ "label": "V", "x": 5, "y": 3 },
{ "label": "B", "x": 6, "y": 3 },
{ "label": "N", "x": 7, "y": 3 },
{ "label": "M", "x": 8, "y": 3 },
{ "label": "<", "x": 9, "y": 3 },
{ "label": ">", "x": 10, "y": 3 },
{ "label": "?", "x": 11, "y": 3 },
{ "label": "Up", "x": 12, "y": 3 },
{ "label": "Shift", "x": 13, "y": 3 },
{ "label": "Fn", "x": 14, "y": 3 },
{ "label": "Ctrl", "x": 0, "y": 4, "w": 1.25 },
{ "label": "Alt", "x": 1.25, "y": 4, "w": 1.25 },
{ "label": "OS", "x": 2.5, "y": 4, "w": 1.25 },
{ "x": 3.75, "y": 4, "w": 6.25 },
{ "label": "OS", "x": 10, "y": 4 },
{ "label": "Alt", "x": 11, "y": 4 },
{ "label": "Left", "x": 12, "y": 4 },
{ "label": "Menu", "x": 13, "y": 4 },
{ "label": "Ctrl", "x": 14, "y": 4 }
]
},
"LAYOUT_60_ansi": {
"key_count": 61,
"layout": [
{ "label": "~", "x": 0, "y": 0 },
{ "label": "!", "x": 1, "y": 0 },
{ "label": "@", "x": 2, "y": 0 },
{ "label": "#", "x": 3, "y": 0 },
{ "label": "$", "x": 4, "y": 0 },
{ "label": "%", "x": 5, "y": 0 },
{ "label": "^", "x": 6, "y": 0 },
{ "label": "&", "x": 7, "y": 0 },
{ "label": "*", "x": 8, "y": 0 },
{ "label": "(", "x": 9, "y": 0 },
{ "label": ")", "x": 10, "y": 0 },
{ "label": "_", "x": 11, "y": 0 },
{ "label": "+", "x": 12, "y": 0 },
{ "label": "Backspace", "x": 13, "y": 0, "w": 2 },
{ "label": "Tab", "x": 0, "y": 1, "w": 1.5 },
{ "label": "Q", "x": 1.5, "y": 1 },
{ "label": "W", "x": 2.5, "y": 1 },
{ "label": "E", "x": 3.5, "y": 1 },
{ "label": "R", "x": 4.5, "y": 1 },
{ "label": "T", "x": 5.5, "y": 1 },
{ "label": "Y", "x": 6.5, "y": 1 },
{ "label": "U", "x": 7.5, "y": 1 },
{ "label": "I", "x": 8.5, "y": 1 },
{ "label": "O", "x": 9.5, "y": 1 },
{ "label": "P", "x": 10.5, "y": 1 },
{ "label": "{", "x": 11.5, "y": 1 },
{ "label": "}", "x": 12.5, "y": 1 },
{ "label": "|", "x": 13.5, "y": 1, "w": 1.5 },
{ "label": "CapsLock", "x": 0, "y": 2, "w": 1.75 },
{ "label": "A", "x": 1.75, "y": 2 },
{ "label": "S", "x": 2.75, "y": 2 },
{ "label": "D", "x": 3.75, "y": 2 },
{ "label": "F", "x": 4.75, "y": 2 },
{ "label": "G", "x": 5.75, "y": 2 },
{ "label": "H", "x": 6.75, "y": 2 },
{ "label": "J", "x": 7.75, "y": 2 },
{ "label": "K", "x": 8.75, "y": 2 },
{ "label": "L", "x": 9.75, "y": 2 },
{ "label": ":", "x": 10.75, "y": 2 },
{ "label": "\"", "x": 11.75, "y": 2 },
{ "label": "Enter", "x": 12.75, "y": 2, "w": 2.25 },
{ "label": "Shift", "x": 0, "y": 3, "w": 2.25 },
{ "label": "Z", "x": 2.25, "y": 3 },
{ "label": "X", "x": 3.25, "y": 3 },
{ "label": "C", "x": 4.25, "y": 3 },
{ "label": "V", "x": 5.25, "y": 3 },
{ "label": "B", "x": 6.25, "y": 3 },
{ "label": "N", "x": 7.25, "y": 3 },
{ "label": "M", "x": 8.25, "y": 3 },
{ "label": "<", "x": 9.25, "y": 3 },
{ "label": ">", "x": 10.25, "y": 3 },
{ "label": "?", "x": 11.25, "y": 3 },
{ "label": "Shift", "x": 12.25, "y": 3, "w": 2.75 },
{ "label": "Ctrl", "x": 0, "y": 4, "w": 1.25 },
{ "label": "Win", "x": 1.25, "y": 4, "w": 1.25 },
{ "label": "Alt", "x": 2.5, "y": 4, "w": 1.25 },
{ "x": 3.75, "y": 4, "w": 6.25 },
{ "label": "Alt", "x": 10, "y": 4, "w": 1.25 },
{ "label": "Win", "x": 11.25, "y": 4, "w": 1.25 },
{ "label": "Menu", "x": 12.5, "y": 4, "w": 1.25 },
{ "label": "Ctrl", "x": 13.75, "y": 4, "w": 1.25 }
]
},
"LAYOUT_60_iso": {
"key_count": 62,
"layout": [
{ "label": "¬", "x": 0, "y": 0 },
{ "label": "!", "x": 1, "y": 0 },
{ "label": "\"", "x": 2, "y": 0 },
{ "label": "£", "x": 3, "y": 0 },
{ "label": "$", "x": 4, "y": 0 },
{ "label": "%", "x": 5, "y": 0 },
{ "label": "^", "x": 6, "y": 0 },
{ "label": "&", "x": 7, "y": 0 },
{ "label": "*", "x": 8, "y": 0 },
{ "label": "(", "x": 9, "y": 0 },
{ "label": ")", "x": 10, "y": 0 },
{ "label": "_", "x": 11, "y": 0 },
{ "label": "+", "x": 12, "y": 0 },
{ "label": "Backspace", "x": 13, "y": 0, "w": 2 },
{ "label": "Tab", "x": 0, "y": 1, "w": 1.5 },
{ "label": "Q", "x": 1.5, "y": 1 },
{ "label": "W", "x": 2.5, "y": 1 },
{ "label": "E", "x": 3.5, "y": 1 },
{ "label": "R", "x": 4.5, "y": 1 },
{ "label": "T", "x": 5.5, "y": 1 },
{ "label": "Y", "x": 6.5, "y": 1 },
{ "label": "U", "x": 7.5, "y": 1 },
{ "label": "I", "x": 8.5, "y": 1 },
{ "label": "O", "x": 9.5, "y": 1 },
{ "label": "P", "x": 10.5, "y": 1 },
{ "label": "{", "x": 11.5, "y": 1 },
{ "label": "}", "x": 12.5, "y": 1 },
{ "label": "CapsLock", "x": 0, "y": 2, "w": 1.75 },
{ "label": "A", "x": 1.75, "y": 2 },
{ "label": "S", "x": 2.75, "y": 2 },
{ "label": "D", "x": 3.75, "y": 2 },
{ "label": "F", "x": 4.75, "y": 2 },
{ "label": "G", "x": 5.75, "y": 2 },
{ "label": "H", "x": 6.75, "y": 2 },
{ "label": "J", "x": 7.75, "y": 2 },
{ "label": "K", "x": 8.75, "y": 2 },
{ "label": "L", "x": 9.75, "y": 2 },
{ "label": ":", "x": 10.75, "y": 2 },
{ "label": "@", "x": 11.75, "y": 2 },
{ "label": "~", "x": 12.75, "y": 2 },
{ "label": "Enter", "x": 13.75, "y": 1, "w": 1.25, "h": 2 },
{ "label": "Shift", "x": 0, "y": 3, "w": 1.25 },
{ "label": "|", "x": 1.25, "y": 3 },
{ "label": "Z", "x": 2.25, "y": 3 },
{ "label": "X", "x": 3.25, "y": 3 },
{ "label": "C", "x": 4.25, "y": 3 },
{ "label": "V", "x": 5.25, "y": 3 },
{ "label": "B", "x": 6.25, "y": 3 },
{ "label": "N", "x": 7.25, "y": 3 },
{ "label": "M", "x": 8.25, "y": 3 },
{ "label": "<", "x": 9.25, "y": 3 },
{ "label": ">", "x": 10.25, "y": 3 },
{ "label": "?", "x": 11.25, "y": 3 },
{ "label": "Shift", "x": 12.25, "y": 3, "w": 2.75 },
{ "label": "Ctrl", "x": 0, "y": 4, "w": 1.25 },
{ "label": "Win", "x": 1.25, "y": 4, "w": 1.25 },
{ "label": "Alt", "x": 2.5, "y": 4, "w": 1.25 },
{ "x": 3.75, "y": 4, "w": 6.25 },
{ "label": "AltGr", "x": 10, "y": 4, "w": 1.25 },
{ "label": "Win", "x": 11.25, "y": 4, "w": 1.25 },
{ "label": "Menu", "x": 12.5, "y": 4, "w": 1.25 },
{ "label": "Ctrl", "x": 13.75, "y": 4, "w": 1.25 }
]
},
"LAYOUT_60_hhkb": {
"key_count": 60,
"layout": [
{ "label": "Esc", "x": 0, "y": 0 },
{ "label": "1", "x": 1, "y": 0 },
{ "label": "2", "x": 2, "y": 0 },
{ "label": "3", "x": 3, "y": 0 },
{ "label": "4", "x": 4, "y": 0 },
{ "label": "5", "x": 5, "y": 0 },
{ "label": "6", "x": 6, "y": 0 },
{ "label": "7", "x": 7, "y": 0 },
{ "label": "8", "x": 8, "y": 0 },
{ "label": "9", "x": 9, "y": 0 },
{ "label": "0", "x": 10, "y": 0 },
{ "label": "-", "x": 11, "y": 0 },
{ "label": "=", "x": 12, "y": 0 },
{ "label": "\\", "x": 13, "y": 0 },
{ "label": "`", "x": 14, "y": 0 },
{ "label": "Tab", "x": 0, "y": 1, "w": 1.5 },
{ "label": "Q", "x": 1.5, "y": 1 },
{ "label": "W", "x": 2.5, "y": 1 },
{ "label": "E", "x": 3.5, "y": 1 },
{ "label": "R", "x": 4.5, "y": 1 },
{ "label": "T", "x": 5.5, "y": 1 },
{ "label": "Y", "x": 6.5, "y": 1 },
{ "label": "U", "x": 7.5, "y": 1 },
{ "label": "I", "x": 8.5, "y": 1 },
{ "label": "O", "x": 9.5, "y": 1 },
{ "label": "P", "x": 10.5, "y": 1 },
{ "label": "[", "x": 11.5, "y": 1 },
{ "label": "]", "x": 12.5, "y": 1 },
{ "label": "Backspace", "x": 13.5, "y": 1, "w": 1.5 },
{ "label": "Control", "x": 0, "y": 2, "w": 1.75 },
{ "label": "A", "x": 1.75, "y": 2 },
{ "label": "S", "x": 2.75, "y": 2 },
{ "label": "D", "x": 3.75, "y": 2 },
{ "label": "F", "x": 4.75, "y": 2 },
{ "label": "G", "x": 5.75, "y": 2 },
{ "label": "H", "x": 6.75, "y": 2 },
{ "label": "J", "x": 7.75, "y": 2 },
{ "label": "K", "x": 8.75, "y": 2 },
{ "label": "L", "x": 9.75, "y": 2 },
{ "label": ";", "x": 10.75, "y": 2 },
{ "label": "'", "x": 11.75, "y": 2 },
{ "label": "Enter", "x": 12.75, "y": 2, "w": 2.25 },
{ "label": "Shift", "x": 0, "y": 3, "w": 2.25 },
{ "label": "Z", "x": 2.25, "y": 3 },
{ "label": "X", "x": 3.25, "y": 3 },
{ "label": "C", "x": 4.25, "y": 3 },
{ "label": "V", "x": 5.25, "y": 3 },
{ "label": "B", "x": 6.25, "y": 3 },
{ "label": "N", "x": 7.25, "y": 3 },
{ "label": "M", "x": 8.25, "y": 3 },
{ "label": ",", "x": 9.25, "y": 3 },
{ "label": ".", "x": 10.25, "y": 3 },
{ "label": "/", "x": 11.25, "y": 3 },
{ "label": "Shift", "x": 12.25, "y": 3, "w": 1.75 },
{ "label": "Fn", "x": 14, "y": 3 },
{ "label": "Os", "x": 1.5, "y": 4 },
{ "label": "Alt", "x": 2.5, "y": 4, "w": 1.5 },
{ "x": 4, "y": 4, "w": 7 },
{ "label": "Alt", "x": 11, "y": 4, "w": 1.5 },
{ "label": "Os", "x": 12.5, "y": 4 }
]
},
"LAYOUT_60_ansi_split_bs_rshift": {
"key_count": 63,
"layout": [
{ "label": "ESC", "x": 0, "y": 0 },
{ "label": "!", "x": 1, "y": 0 },
{ "label": "@", "x": 2, "y": 0 },
{ "label": "#", "x": 3, "y": 0 },
{ "label": "$", "x": 4, "y": 0 },
{ "label": "%", "x": 5, "y": 0 },
{ "label": "^", "x": 6, "y": 0 },
{ "label": "&", "x": 7, "y": 0 },
{ "label": "*", "x": 8, "y": 0 },
{ "label": "(", "x": 9, "y": 0 },
{ "label": ")", "x": 10, "y": 0 },
{ "label": "_", "x": 11, "y": 0 },
{ "label": "+", "x": 12, "y": 0 },
{ "label": "|", "x": 13, "y": 0 },
{ "label": "~", "x": 14, "y": 0 },
{ "label": "Tab", "x": 0, "y": 1, "w": 1.5 },
{ "label": "Q", "x": 1.5, "y": 1 },
{ "label": "W", "x": 2.5, "y": 1 },
{ "label": "E", "x": 3.5, "y": 1 },
{ "label": "R", "x": 4.5, "y": 1 },
{ "label": "T", "x": 5.5, "y": 1 },
{ "label": "Y", "x": 6.5, "y": 1 },
{ "label": "U", "x": 7.5, "y": 1 },
{ "label": "I", "x": 8.5, "y": 1 },
{ "label": "O", "x": 9.5, "y": 1 },
{ "label": "P", "x": 10.5, "y": 1 },
{ "label": "{", "x": 11.5, "y": 1 },
{ "label": "}", "x": 12.5, "y": 1 },
{ "label": "BS", "x": 13.5, "y": 1, "w": 1.5 },
{ "label": "Caps Lock", "x": 0, "y": 2, "w": 1.75 },
{ "label": "A", "x": 1.75, "y": 2 },
{ "label": "S", "x": 2.75, "y": 2 },
{ "label": "D", "x": 3.75, "y": 2 },
{ "label": "F", "x": 4.75, "y": 2 },
{ "label": "G", "x": 5.75, "y": 2 },
{ "label": "H", "x": 6.75, "y": 2 },
{ "label": "J", "x": 7.75, "y": 2 },
{ "label": "K", "x": 8.75, "y": 2 },
{ "label": "L", "x": 9.75, "y": 2 },
{ "label": ":", "x": 10.75, "y": 2 },
{ "label": "\"", "x": 11.75, "y": 2 },
{ "label": "Enter", "x": 12.75, "y": 2, "w": 2.25 },
{ "label": "Shift", "x": 0, "y": 3, "w": 2.25 },
{ "label": "Z", "x": 2.25, "y": 3 },
{ "label": "X", "x": 3.25, "y": 3 },
{ "label": "C", "x": 4.25, "y": 3 },
{ "label": "V", "x": 5.25, "y": 3 },
{ "label": "B", "x": 6.25, "y": 3 },
{ "label": "N", "x": 7.25, "y": 3 },
{ "label": "M", "x": 8.25, "y": 3 },
{ "label": "<", "x": 9.25, "y": 3 },
{ "label": ">", "x": 10.25, "y": 3 },
{ "label": "?", "x": 11.25, "y": 3 },
{ "label": "Shift", "x": 12.25, "y": 3, "w": 1.75 },
{ "label": "Fn", "x": 14, "y": 3 },
{ "label": "Ctrl", "x": 0, "y": 4, "w": 1.25 },
{ "label": "Win", "x": 1.25, "y": 4, "w": 1.25 },
{ "label": "Alt", "x": 2.5, "y": 4, "w": 1.25 },
{ "x": 3.75, "y": 4, "w": 6.25 },
{ "label": "Alt", "x": 10, "y": 4, "w": 1.25 },
{ "label": "Win", "x": 11.25, "y": 4, "w": 1.25 },
{ "label": "Menu", "x": 12.5, "y": 4, "w": 1.25 },
{ "label": "Ctrl", "x": 13.75, "y": 4, "w": 1.25 }
]
},
"LAYOUT_60_tsangan_hhkb": {
"key_count": 62,
"layout": [
{ "label": "Esc", "x": 0, "y": 0 },
{ "label": "!", "x": 1, "y": 0 },
{ "label": "@", "x": 2, "y": 0 },
{ "label": "#", "x": 3, "y": 0 },
{ "label": "$", "x": 4, "y": 0 },
{ "label": "%", "x": 5, "y": 0 },
{ "label": "^", "x": 6, "y": 0 },
{ "label": "&", "x": 7, "y": 0 },
{ "label": "*", "x": 8, "y": 0 },
{ "label": "(", "x": 9, "y": 0 },
{ "label": ")", "x": 10, "y": 0 },
{ "label": "_", "x": 11, "y": 0 },
{ "label": "+", "x": 12, "y": 0 },
{ "label": "|", "x": 13, "y": 0 },
{ "label": "~", "x": 14, "y": 0 },
{ "label": "Tab", "x": 0, "y": 1, "w": 1.5 },
{ "label": "Q", "x": 1.5, "y": 1 },
{ "label": "W", "x": 2.5, "y": 1 },
{ "label": "E", "x": 3.5, "y": 1 },
{ "label": "R", "x": 4.5, "y": 1 },
{ "label": "T", "x": 5.5, "y": 1 },
{ "label": "Y", "x": 6.5, "y": 1 },
{ "label": "U", "x": 7.5, "y": 1 },
{ "label": "I", "x": 8.5, "y": 1 },
{ "label": "O", "x": 9.5, "y": 1 },
{ "label": "P", "x": 10.5, "y": 1 },
{ "label": "{", "x": 11.5, "y": 1 },
{ "label": "}", "x": 12.5, "y": 1 },
{ "label": "Backspace", "x": 13.5, "y": 1, "w": 1.5 },
{ "label": "Caps Lock", "x": 0, "y": 2, "w": 1.75 },
{ "label": "A", "x": 1.75, "y": 2 },
{ "label": "S", "x": 2.75, "y": 2 },
{ "label": "D", "x": 3.75, "y": 2 },
{ "label": "F", "x": 4.75, "y": 2 },
{ "label": "G", "x": 5.75, "y": 2 },
{ "label": "H", "x": 6.75, "y": 2 },
{ "label": "J", "x": 7.75, "y": 2 },
{ "label": "K", "x": 8.75, "y": 2 },
{ "label": "L", "x": 9.75, "y": 2 },
{ "label": ":", "x": 10.75, "y": 2 },
{ "label": "\"", "x": 11.75, "y": 2 },
{ "label": "Enter", "x": 12.75, "y": 2, "w": 2.25 },
{ "label": "Shift", "x": 0, "y": 3, "w": 2.25 },
{ "label": "Z", "x": 2.25, "y": 3 },
{ "label": "X", "x": 3.25, "y": 3 },
{ "label": "C", "x": 4.25, "y": 3 },
{ "label": "V", "x": 5.25, "y": 3 },
{ "label": "B", "x": 6.25, "y": 3 },
{ "label": "N", "x": 7.25, "y": 3 },
{ "label": "M", "x": 8.25, "y": 3 },
{ "label": "<", "x": 9.25, "y": 3 },
{ "label": ">", "x": 10.25, "y": 3 },
{ "label": "?", "x": 11.25, "y": 3 },
{ "label": "Shift", "x": 12.25, "y": 3, "w": 1.75 },
{ "label": "Fn", "x": 14, "y": 3 },
{ "label": "Ctrl", "x": 0, "y": 4, "w": 1.5 },
{ "label": "Win", "x": 1.5, "y": 4 },
{ "label": "Alt", "x": 2.5, "y": 4, "w": 1.5 },
{ "x": 4, "y": 4, "w": 7 },
{ "label": "Win", "x": 11, "y": 4, "w": 1.5 },
{ "label": "Menu", "x": 12.5, "y": 4 },
{ "label": "Ctrl", "x": 13.5, "y": 4, "w": 1.5 }
]
}
}
}

View File

@@ -0,0 +1,13 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTL
)
};

View File

@@ -0,0 +1,39 @@
#include QMK_KEYBOARD_H
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(2, KC_SCLN), KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT, MO(1),
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RGUI, KC_LEFT, KC_APP, KC_RCTL
),
[1] = LAYOUT_all(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
KC_CAPS, RESET, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, _______, _______,
_______, KC_VOLD, KC_VOLU, KC_MUTE, KC_EJCT, _______, KC_ASTR, KC_SLSH, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, _______, _______,
RGB_MOD, _______, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, KC_PLUS, KC_MINS, KC_END, KC_PGDN, KC_DOWN, _______, BL_STEP, _______,
RGB_TOG, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, BL_TOGG
),
[2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, XXXXXXX, KC_HOME, KC_PGUP, KC_PGDN, KC_END, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
// clang-format on

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VIA_ENABLE = yes

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# BIOI G60 BLE
![BIOI G60 BLE](https://i.imgur.com/7Mf8L3al.png)
A 60% keyboard with Bluetooth LE support
* Keyboard Maintainer: [Joshua Rubin](https://github.com/joshuarubin)
* Hardware Supported: R2 both default and hotswap versions
* Hardware Availability: https://play-keyboard.store/
Make example for this keyboard (after setting up your build environment):
make bioi/g60ble:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Processor frequency
F_CPU = 8000000
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = qmk-dfu
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes
LTO_ENABLE = yes
LAYOUTS = 60_ansi 60_iso 60_hhkb 60_ansi_split_bs_rshift 60_tsangan_hhkb

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@@ -5,355 +5,451 @@
"width": 15,
"height": 5,
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"LAYOUT_ortho_hhkb": {
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{"label":"k27", "x":7.5, "y":2},
{"label":"k28", "x":8.5, "y":2},
{"label":"k29", "x":9.5, "y":2},
{"label":"k210", "x":10.5, "y":2},
{"label":"k211", "x":11.5, "y":2},
{"label":"k212", "x":12.5, "y":2, "w":1.5},
{"label":"k213", "x":14, "y":2},
{"label":"k30", "x":0, "y":3, "w":1.5},
{"label":"k31", "x":1.5, "y":3},
{"label":"k32", "x":2.5, "y":3},
{"label":"k33", "x":3.5, "y":3},
{"label":"k34", "x":4.5, "y":3},
{"label":"k35", "x":5.5, "y":3},
{"label":"k36", "x":6.5, "y":3},
{"label":"k37", "x":7.5, "y":3},
{"label":"k38", "x":8.5, "y":3},
{"label":"k39", "x":9.5, "y":3},
{"label":"k310", "x":10.5, "y":3},
{"label":"k311", "x":11.5, "y":3, "w":1.5},
{"label":"k312", "x":13, "y":3},
{"label":"k313", "x":14, "y":3},
{"label":"k40", "x":0, "y":4, "w":1.25},
{"label":"k41", "x":1.25, "y":4, "w":1.25},
{"label":"k42", "x":2.5, "y":4},
{"label":"k45", "x":3.5, "y":4, "w":6.25},
{"label":"k49", "x":9.75, "y":4},
{"label":"k410", "x":10.75, "y":4, "w":1.25},
{"label":"k411", "x":12, "y":4},
{"label":"k412", "x":13, "y":4},
{"label":"k413", "x":14, "y":4}
]
}
"LAYOUT_ortho_5x14": {
"layout": [
{"x": 0, "y": 0, "w": 1.5},
{"x": 1.5, "y": 0},
{"x": 2.5, "y": 0},
{"x": 3.5, "y": 0},
{"x": 4.5, "y": 0},
{"x": 5.5, "y": 0},
{"x": 6.5, "y": 0},
{"x": 7.5, "y": 0},
{"x": 8.5, "y": 0},
{"x": 9.5, "y": 0},
{"x": 10.5, "y": 0},
{"x": 11.5, "y": 0},
{"x": 12.5, "y": 0},
{"x": 13.5, "y": 0, "w": 1.5},
{"x": 0, "y": 1, "w": 1.5},
{"x": 1.5, "y": 1},
{"x": 2.5, "y": 1},
{"x": 3.5, "y": 1},
{"x": 4.5, "y": 1},
{"x": 5.5, "y": 1},
{"x": 6.5, "y": 1},
{"x": 7.5, "y": 1},
{"x": 8.5, "y": 1},
{"x": 9.5, "y": 1},
{"x": 10.5, "y": 1},
{"x": 11.5, "y": 1},
{"x": 12.5, "y": 1},
{"x": 13.5, "y": 1, "w": 1.5},
{"x": 0, "y": 2, "w": 1.5},
{"x": 1.5, "y": 2},
{"x": 2.5, "y": 2},
{"x": 3.5, "y": 2},
{"x": 4.5, "y": 2},
{"x": 5.5, "y": 2},
{"x": 6.5, "y": 2},
{"x": 7.5, "y": 2},
{"x": 8.5, "y": 2},
{"x": 9.5, "y": 2},
{"x": 10.5, "y": 2},
{"x": 11.5, "y": 2},
{"x": 12.5, "y": 2},
{"x": 13.5, "y": 2, "w": 1.5},
{"x": 0, "y": 3, "w": 1.5},
{"x": 1.5, "y": 3},
{"x": 2.5, "y": 3},
{"x": 3.5, "y": 3},
{"x": 4.5, "y": 3},
{"x": 5.5, "y": 3},
{"x": 6.5, "y": 3},
{"x": 7.5, "y": 3},
{"x": 8.5, "y": 3},
{"x": 9.5, "y": 3},
{"x": 10.5, "y": 3},
{"x": 11.5, "y": 3},
{"x": 12.5, "y": 3},
{"x": 13.5, "y": 3, "w": 1.5},
{"x": 0, "y": 4, "w": 1.5},
{"x": 1.5, "y": 4},
{"x": 2.5, "y": 4},
{"x": 3.5, "y": 4},
{"x": 4.5, "y": 4},
{"x": 5.5, "y": 4},
{"x": 6.5, "y": 4},
{"x": 7.5, "y": 4},
{"x": 8.5, "y": 4},
{"x": 9.5, "y": 4},
{"x": 10.5, "y": 4},
{"x": 11.5, "y": 4},
{"x": 12.5, "y": 4},
{"x": 13.5, "y": 4, "w": 1.5}
]
},
"LAYOUT_ortho_hhkb": {
"layout": [
{"x": 0, "y": 0, "w": 1.5},
{"x": 1.5, "y": 0},
{"x": 2.5, "y": 0},
{"x": 3.5, "y": 0},
{"x": 4.5, "y": 0},
{"x": 5.5, "y": 0},
{"x": 6.5, "y": 0},
{"x": 7.5, "y": 0},
{"x": 8.5, "y": 0},
{"x": 9.5, "y": 0},
{"x": 10.5, "y": 0},
{"x": 11.5, "y": 0},
{"x": 12.5, "y": 0},
{"x": 13.5, "y": 0, "w": 1.5},
{"x": 0, "y": 1, "w": 1.5},
{"x": 1.5, "y": 1},
{"x": 2.5, "y": 1},
{"x": 3.5, "y": 1},
{"x": 4.5, "y": 1},
{"x": 5.5, "y": 1},
{"x": 6.5, "y": 1},
{"x": 7.5, "y": 1},
{"x": 8.5, "y": 1},
{"x": 9.5, "y": 1},
{"x": 10.5, "y": 1},
{"x": 11.5, "y": 1},
{"x": 12.5, "y": 1},
{"x": 13.5, "y": 1, "w": 1.5},
{"x": 0, "y": 2, "w": 1.5},
{"x": 1.5, "y": 2},
{"x": 2.5, "y": 2},
{"x": 3.5, "y": 2},
{"x": 4.5, "y": 2},
{"x": 5.5, "y": 2},
{"x": 6.5, "y": 2},
{"x": 7.5, "y": 2},
{"x": 8.5, "y": 2},
{"x": 9.5, "y": 2},
{"x": 10.5, "y": 2},
{"x": 11.5, "y": 2},
{"x": 12.5, "y": 2},
{"x": 13.5, "y": 2, "w": 1.5},
{"x": 0, "y": 3, "w": 1.5},
{"x": 1.5, "y": 3},
{"x": 2.5, "y": 3},
{"x": 3.5, "y": 3},
{"x": 4.5, "y": 3},
{"x": 5.5, "y": 3},
{"x": 6.5, "y": 3},
{"x": 7.5, "y": 3},
{"x": 8.5, "y": 3},
{"x": 9.5, "y": 3},
{"x": 10.5, "y": 3},
{"x": 11.5, "y": 3},
{"x": 12.5, "y": 3},
{"x": 13.5, "y": 3, "w": 1.5},
{"x": 1.5, "y": 4},
{"x": 2.5, "y": 4},
{"x": 3.5, "y": 4},
{"x": 4.5, "y": 4},
{"x": 5.5, "y": 4, "w": 2},
{"x": 7.5, "y": 4, "w": 2},
{"x": 9.5, "y": 4},
{"x": 10.5, "y": 4},
{"x": 11.5, "y": 4},
{"x": 12.5, "y": 4}
]
},
"LAYOUT_ortho_7u": {
"layout": [
{"x": 0, "y": 0, "w": 1.5},
{"x": 1.5, "y": 0},
{"x": 2.5, "y": 0},
{"x": 3.5, "y": 0},
{"x": 4.5, "y": 0},
{"x": 5.5, "y": 0},
{"x": 6.5, "y": 0},
{"x": 7.5, "y": 0},
{"x": 8.5, "y": 0},
{"x": 9.5, "y": 0},
{"x": 10.5, "y": 0},
{"x": 11.5, "y": 0},
{"x": 12.5, "y": 0},
{"x": 13.5, "y": 0, "w": 1.5},
{"x": 0, "y": 1, "w": 1.5},
{"x": 1.5, "y": 1},
{"x": 2.5, "y": 1},
{"x": 3.5, "y": 1},
{"x": 4.5, "y": 1},
{"x": 5.5, "y": 1},
{"x": 6.5, "y": 1},
{"x": 7.5, "y": 1},
{"x": 8.5, "y": 1},
{"x": 9.5, "y": 1},
{"x": 10.5, "y": 1},
{"x": 11.5, "y": 1},
{"x": 12.5, "y": 1},
{"x": 13.5, "y": 1, "w": 1.5},
{"x": 0, "y": 2, "w": 1.5},
{"x": 1.5, "y": 2},
{"x": 2.5, "y": 2},
{"x": 3.5, "y": 2},
{"x": 4.5, "y": 2},
{"x": 5.5, "y": 2},
{"x": 6.5, "y": 2},
{"x": 7.5, "y": 2},
{"x": 8.5, "y": 2},
{"x": 9.5, "y": 2},
{"x": 10.5, "y": 2},
{"x": 11.5, "y": 2},
{"x": 12.5, "y": 2},
{"x": 13.5, "y": 2, "w": 1.5},
{"x": 0, "y": 3, "w": 1.5},
{"x": 1.5, "y": 3},
{"x": 2.5, "y": 3},
{"x": 3.5, "y": 3},
{"x": 4.5, "y": 3},
{"x": 5.5, "y": 3},
{"x": 6.5, "y": 3},
{"x": 7.5, "y": 3},
{"x": 8.5, "y": 3},
{"x": 9.5, "y": 3},
{"x": 10.5, "y": 3},
{"x": 11.5, "y": 3},
{"x": 12.5, "y": 3},
{"x": 13.5, "y": 3, "w": 1.5},
{"x": 1.5, "y": 4},
{"x": 2.5, "y": 4, "w": 1.5},
{"x": 4, "y": 4, "w": 7},
{"x": 11, "y": 4, "w": 1.5},
{"x": 12.5, "y": 4}
]
},
"LAYOUT_2u_arrow": {
"layout": [
{"x": 0, "y": 0, "w": 1.5},
{"x": 1.5, "y": 0},
{"x": 2.5, "y": 0},
{"x": 3.5, "y": 0},
{"x": 4.5, "y": 0},
{"x": 5.5, "y": 0},
{"x": 6.5, "y": 0},
{"x": 7.5, "y": 0},
{"x": 8.5, "y": 0},
{"x": 9.5, "y": 0},
{"x": 10.5, "y": 0},
{"x": 11.5, "y": 0},
{"x": 12.5, "y": 0},
{"x": 13.5, "y": 0, "w": 1.5},
{"x": 0, "y": 1, "w": 1.5},
{"x": 1.5, "y": 1},
{"x": 2.5, "y": 1},
{"x": 3.5, "y": 1},
{"x": 4.5, "y": 1},
{"x": 5.5, "y": 1},
{"x": 6.5, "y": 1},
{"x": 7.5, "y": 1},
{"x": 8.5, "y": 1},
{"x": 9.5, "y": 1},
{"x": 10.5, "y": 1},
{"x": 11.5, "y": 1},
{"x": 12.5, "y": 1},
{"x": 13.5, "y": 1, "w": 1.5},
{"x": 0, "y": 2, "w": 1.5},
{"x": 1.5, "y": 2},
{"x": 2.5, "y": 2},
{"x": 3.5, "y": 2},
{"x": 4.5, "y": 2},
{"x": 5.5, "y": 2},
{"x": 6.5, "y": 2},
{"x": 7.5, "y": 2},
{"x": 8.5, "y": 2},
{"x": 9.5, "y": 2},
{"x": 10.5, "y": 2},
{"x": 11.5, "y": 2},
{"x": 12.5, "y": 2, "w": 1.5},
{"x": 14, "y": 2},
{"x": 0, "y": 3, "w": 1.5},
{"x": 1.5, "y": 3},
{"x": 2.5, "y": 3},
{"x": 3.5, "y": 3},
{"x": 4.5, "y": 3},
{"x": 5.5, "y": 3},
{"x": 6.5, "y": 3},
{"x": 7.5, "y": 3},
{"x": 8.5, "y": 3},
{"x": 9.5, "y": 3},
{"x": 10.5, "y": 3},
{"x": 11.5, "y": 3, "w": 1.5},
{"x": 13, "y": 3},
{"x": 14, "y": 3},
{"x": 0, "y": 4, "w": 1.25},
{"x": 1.25, "y": 4, "w": 1.25},
{"x": 2.5, "y": 4},
{"x": 3.5, "y": 4},
{"x": 4.5, "y": 4, "w": 2},
{"x": 6.5, "y": 4, "w": 2},
{"x": 8.5, "y": 4},
{"x": 9.5, "y": 4, "w": 1.25},
{"x": 10.75, "y": 4, "w": 1.25},
{"x": 12, "y": 4},
{"x": 13, "y": 4},
{"x": 14, "y": 4}
]
},
"LAYOUT_625u_arrow": {
"layout": [
{"x": 0, "y": 0, "w": 1.5},
{"x": 1.5, "y": 0},
{"x": 2.5, "y": 0},
{"x": 3.5, "y": 0},
{"x": 4.5, "y": 0},
{"x": 5.5, "y": 0},
{"x": 6.5, "y": 0},
{"x": 7.5, "y": 0},
{"x": 8.5, "y": 0},
{"x": 9.5, "y": 0},
{"x": 10.5, "y": 0},
{"x": 11.5, "y": 0},
{"x": 12.5, "y": 0},
{"x": 13.5, "y": 0, "w": 1.5},
{"x": 0, "y": 1, "w": 1.5},
{"x": 1.5, "y": 1},
{"x": 2.5, "y": 1},
{"x": 3.5, "y": 1},
{"x": 4.5, "y": 1},
{"x": 5.5, "y": 1},
{"x": 6.5, "y": 1},
{"x": 7.5, "y": 1},
{"x": 8.5, "y": 1},
{"x": 9.5, "y": 1},
{"x": 10.5, "y": 1},
{"x": 11.5, "y": 1},
{"x": 12.5, "y": 1},
{"x": 13.5, "y": 1, "w": 1.5},
{"x": 0, "y": 2, "w": 1.5},
{"x": 1.5, "y": 2},
{"x": 2.5, "y": 2},
{"x": 3.5, "y": 2},
{"x": 4.5, "y": 2},
{"x": 5.5, "y": 2},
{"x": 6.5, "y": 2},
{"x": 7.5, "y": 2},
{"x": 8.5, "y": 2},
{"x": 9.5, "y": 2},
{"x": 10.5, "y": 2},
{"x": 11.5, "y": 2},
{"x": 12.5, "y": 2, "w": 1.5},
{"x": 14, "y": 2},
{"x": 0, "y": 3, "w": 1.5},
{"x": 1.5, "y": 3},
{"x": 2.5, "y": 3},
{"x": 3.5, "y": 3},
{"x": 4.5, "y": 3},
{"x": 5.5, "y": 3},
{"x": 6.5, "y": 3},
{"x": 7.5, "y": 3},
{"x": 8.5, "y": 3},
{"x": 9.5, "y": 3},
{"x": 10.5, "y": 3},
{"x": 11.5, "y": 3, "w": 1.5},
{"x": 13, "y": 3},
{"x": 14, "y": 3},
{"x": 0, "y": 4, "w": 1.25},
{"x": 1.25, "y": 4, "w": 1.25},
{"x": 2.5, "y": 4},
{"x": 3.5, "y": 4, "w": 6.25},
{"x": 9.75, "y": 4},
{"x": 10.75, "y": 4, "w": 1.25},
{"x": 12, "y": 4},
{"x": 13, "y": 4},
{"x": 14, "y": 4}
]
},
"LAYOUT_ortho_2x2u": {
"layout": [
{"x": 0, "y": 0, "w": 1.5},
{"x": 1.5, "y": 0},
{"x": 2.5, "y": 0},
{"x": 3.5, "y": 0},
{"x": 4.5, "y": 0},
{"x": 5.5, "y": 0},
{"x": 6.5, "y": 0},
{"x": 7.5, "y": 0},
{"x": 8.5, "y": 0},
{"x": 9.5, "y": 0},
{"x": 10.5, "y": 0},
{"x": 11.5, "y": 0},
{"x": 12.5, "y": 0},
{"x": 13.5, "y": 0, "w": 1.5},
{"x": 0, "y": 1, "w": 1.5},
{"x": 1.5, "y": 1},
{"x": 2.5, "y": 1},
{"x": 3.5, "y": 1},
{"x": 4.5, "y": 1},
{"x": 5.5, "y": 1},
{"x": 6.5, "y": 1},
{"x": 7.5, "y": 1},
{"x": 8.5, "y": 1},
{"x": 9.5, "y": 1},
{"x": 10.5, "y": 1},
{"x": 11.5, "y": 1},
{"x": 12.5, "y": 1},
{"x": 13.5, "y": 1, "w": 1.5},
{"x": 0, "y": 2, "w": 1.5},
{"x": 1.5, "y": 2},
{"x": 2.5, "y": 2},
{"x": 3.5, "y": 2},
{"x": 4.5, "y": 2},
{"x": 5.5, "y": 2},
{"x": 6.5, "y": 2},
{"x": 7.5, "y": 2},
{"x": 8.5, "y": 2},
{"x": 9.5, "y": 2},
{"x": 10.5, "y": 2},
{"x": 11.5, "y": 2},
{"x": 12.5, "y": 2},
{"x": 13.5, "y": 2, "w": 1.5},
{"x": 0, "y": 3, "w": 1.5},
{"x": 1.5, "y": 3},
{"x": 2.5, "y": 3},
{"x": 3.5, "y": 3},
{"x": 4.5, "y": 3},
{"x": 5.5, "y": 3},
{"x": 6.5, "y": 3},
{"x": 7.5, "y": 3},
{"x": 8.5, "y": 3},
{"x": 9.5, "y": 3},
{"x": 10.5, "y": 3},
{"x": 11.5, "y": 3},
{"x": 12.5, "y": 3},
{"x": 13.5, "y": 3, "w": 1.5},
{"x": 0, "y": 4, "w": 1.5},
{"x": 1.5, "y": 4},
{"x": 2.5, "y": 4},
{"x": 3.5, "y": 4},
{"x": 4.5, "y": 4},
{"x": 5.5, "y": 4, "w": 2},
{"x": 7.5, "y": 4, "w": 2},
{"x": 9.5, "y": 4},
{"x": 10.5, "y": 4},
{"x": 11.5, "y": 4},
{"x": 12.5, "y": 4},
{"x": 13.5, "y": 4, "w": 1.5}
]
}
}
}
}

View File

@@ -26,21 +26,88 @@
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_100u( \
#define LAYOUT_1u( \
k00 \
) \
{ \
) { \
{ k00 } \
}
#define LAYOUT_125u LAYOUT_100u
#define LAYOUT_150u LAYOUT_100u
#define LAYOUT_175u LAYOUT_100u
#define LAYOUT_200u LAYOUT_100u
#define LAYOUT_225u LAYOUT_100u
#define LAYOUT_275u LAYOUT_100u
#define LAYOUT_300u LAYOUT_100u
#define LAYOUT_600u LAYOUT_100u
#define LAYOUT_625u LAYOUT_100u
#define LAYOUT_700u LAYOUT_100u
#define LAYOUT_iso LAYOUT_100u
#define LAYOUT_1u25( \
k00 \
) { \
{ k00 } \
}
#define LAYOUT_1u5( \
k00 \
) { \
{ k00 } \
}
#define LAYOUT_1u75( \
k00 \
) { \
{ k00 } \
}
#define LAYOUT_2u( \
k00 \
) { \
{ k00 } \
}
#define LAYOUT_2u25( \
k00 \
) { \
{ k00 } \
}
#define LAYOUT_2u75( \
k00 \
) { \
{ k00 } \
}
#define LAYOUT_3u( \
k00 \
) { \
{ k00 } \
}
#define LAYOUT_6u( \
k00 \
) { \
{ k00 } \
}
#define LAYOUT_6u25( \
k00 \
) { \
{ k00 } \
}
#define LAYOUT_7u( \
k00 \
) { \
{ k00 } \
}
#define LAYOUT_isoenter( \
k00 \
) { \
{ k00 } \
}
// Backward compatibility TODO: remove these
#define LAYOUT_100u LAYOUT_1u
#define LAYOUT_125u LAYOUT_1u25
#define LAYOUT_150u LAYOUT_1u5
#define LAYOUT_175u LAYOUT_1u75
#define LAYOUT_200u LAYOUT_2u
#define LAYOUT_225u LAYOUT_2u25
#define LAYOUT_275u LAYOUT_2u75
#define LAYOUT_300u LAYOUT_3u
#define LAYOUT_600u LAYOUT_6u
#define LAYOUT_625u LAYOUT_6u25
#define LAYOUT_700u LAYOUT_7u
#define LAYOUT_iso LAYOUT_isoenter

View File

@@ -1,56 +1,69 @@
{
"keyboard_name": "fm2u",
"url": "",
"maintainer": "qmk",
"width": 1,
"height": 1,
"keyboard_name": "Botanical Keyboards FM2U",
"url": "",
"maintainer": "qmk",
"width": 1,
"height": 1,
"layouts": {
"LAYOUT_100u": {
"layout": [{"x":0, "y":0}]
"LAYOUT_1u": {
"layout": [
{"x": 0, "y": 0}
]
},
"LAYOUT_125u": {
"layout": [{"x":0, "y":0, "w":1.25}]
"LAYOUT_1u25": {
"layout": [
{"x": 0, "y": 0, "w": 1.25}
]
},
"LAYOUT_150u": {
"layout": [{"x":0, "y":0, "w":1.50}]
"LAYOUT_1u5": {
"layout": [
{"x": 0, "y": 0, "w": 1.50}
]
},
"LAYOUT_175u": {
"layout": [{"x":0, "y":0, "w":1.75}]
"LAYOUT_1u75": {
"layout": [
{"x": 0, "y": 0, "w": 1.75}
]
},
"LAYOUT_200u": {
"layout": [{"x":0, "y":0, "w":2.00}]
"LAYOUT_2u": {
"layout": [
{"x": 0, "y": 0, "w": 2}
]
},
"LAYOUT_225u": {
"layout": [{"x":0, "y":0, "w":2.25}]
"LAYOUT_2u25": {
"layout": [
{"x": 0, "y": 0, "w": 2.25}
]
},
"LAYOUT_275u": {
"layout": [{"x":0, "y":0, "w":2.75}]
"LAYOUT_2u75": {
"layout": [
{"x": 0, "y": 0, "w": 2.75}
]
},
"LAYOUT_300u": {
"layout": [{"x":0, "y":0, "w":3.00}]
"LAYOUT_3u": {
"layout": [
{"x": 0, "y": 0, "w": 3}
]
},
"LAYOUT_600u": {
"layout": [{"x":0, "y":0, "w":6.00}]
"LAYOUT_6u": {
"layout": [
{"x": 0, "y": 0, "w": 6}
]
},
"LAYOUT_625u": {
"layout": [{"x":0, "y":0, "w":6.25}]
"LAYOUT_6u25": {
"layout": [
{"x": 0, "y": 0, "w": 6.25}
]
},
"LAYOUT_700u": {
"layout": [{"x":0, "y":0, "w":7.00}]
"LAYOUT_7u": {
"layout": [
{"x": 0, "y": 0, "w": 7}
]
},
"LAYOUT_iso": {
"layout": [{"x":0.25, "y":0, "w":1.25, "h":2}]
"LAYOUT_isoenter": {
"layout": [
{"x": 0.25, "y": 0, "w": 1.25, "h": 2}
]
}
}
}

View File

@@ -15,11 +15,9 @@
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT_100u(
[0] = LAYOUT_2u(
KC_B
)
};

View File

@@ -18,20 +18,19 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT_100u(
[0] = LAYOUT_2u(
KC_B
),
[1] = LAYOUT_100u(
[1] = LAYOUT_2u(
KC_TRNS
),
[2] = LAYOUT_100u(
[2] = LAYOUT_2u(
KC_TRNS
),
[3] = LAYOUT_100u(
[3] = LAYOUT_2u(
KC_TRNS
),
)
};

View File

@@ -2,6 +2,91 @@
"keyboard_name": "Chimera65",
"url": "https://cannonkeys.com",
"maintainer": "awkannan",
"width": 16,
"height": 5
"width": 16.5,
"height": 5.25,
"layouts": {
"LAYOUT_default": {
"layout": [
{"x": 0, "y": 0},
{"x": 1, "y": 0},
{"x": 2, "y": 0},
{"x": 3, "y": 0},
{"x": 4, "y": 0},
{"x": 5, "y": 0},
{"x": 6, "y": 0},
{"x": 7, "y": 0},
{"x": 8, "y": 0},
{"x": 9, "y": 0},
{"x": 10, "y": 0},
{"x": 11, "y": 0},
{"x": 12, "y": 0},
{"x": 13, "y": 0},
{"x": 14, "y": 0},
{"x": 0, "y": 1, "w": 1.5},
{"x": 1.5, "y": 1},
{"x": 2.5, "y": 1},
{"x": 3.5, "y": 1},
{"x": 4.5, "y": 1},
{"x": 5.5, "y": 1},
{"x": 6.5, "y": 1},
{"x": 7.5, "y": 1},
{"x": 8.5, "y": 1},
{"x": 9.5, "y": 1},
{"x": 10.5, "y": 1},
{"x": 11.5, "y": 1},
{"x": 12.5, "y": 1},
{"x": 13.5, "y": 1, "w": 1.5},
{"x": 15.5, "y": 1},
{"x": 0, "y": 2, "w": 1.75},
{"x": 1.75, "y": 2},
{"x": 2.75, "y": 2},
{"x": 3.75, "y": 2},
{"x": 4.75, "y": 2},
{"x": 5.75, "y": 2},
{"x": 6.75, "y": 2},
{"x": 7.75, "y": 2},
{"x": 8.75, "y": 2},
{"x": 9.75, "y": 2},
{"x": 10.75, "y": 2},
{"x": 11.75, "y": 2},
{"x": 12.75, "y": 2},
{"x": 13.75, "y": 2, "w": 1.25},
{"x": 15.5, "y": 2},
{"x": 0, "y": 3, "w": 1.25},
{"x": 1.25, "y": 3},
{"x": 2.25, "y": 3},
{"x": 3.25, "y": 3},
{"x": 4.25, "y": 3},
{"x": 5.25, "y": 3},
{"x": 6.25, "y": 3},
{"x": 7.25, "y": 3},
{"x": 8.25, "y": 3},
{"x": 9.25, "y": 3},
{"x": 10.25, "y": 3},
{"x": 11.25, "y": 3},
{"x": 12.25, "y": 3, "w": 1.75},
{"x": 14.25, "y": 3.25},
{"x": 15.5, "y": 3},
{"x": 0, "y": 4, "w": 1.25},
{"x": 1.25, "y": 4, "w": 1.25},
{"x": 2.5, "y": 4, "w": 1.25},
{"x": 3.75, "y": 4, "w": 6.25},
{"x": 10, "y": 4},
{"x": 11, "y": 4},
{"x": 12, "y": 4},
{"x": 13.25, "y": 4.25},
{"x": 14.25, "y": 4.25},
{"x": 15.25, "y": 4.25}
]
}
}
}

View File

@@ -18,10 +18,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6464
#define VENDOR_ID 0xCA04
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER QMK
#define MANUFACTURER CannonKeys
#define PRODUCT Practice 60
#define DESCRIPTION Practice 60

View File

@@ -0,0 +1,35 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
LT(1,KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT,KC_UP),
KC_LCTL, KC_LGUI, KC_LALT , KC_SPC, KC_RALT, LT(1,KC_LEFT), LT(2,KC_DOWN), MT(MOD_RCTL,KC_RGHT)
),
[1] = LAYOUT_60_ansi(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_HOME, KC_END, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_PGDN, KC_TRNS,
KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_INS, KC_DEL, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MENU, KC_TRNS
),
[2] = LAYOUT_60_ansi(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_TOGG, BL_DEC, BL_INC, KC_TRNS,
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
KC_TRNS, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT_60_ansi(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};

View File

@@ -0,0 +1 @@
VIA_ENABLE = yes

View File

@@ -9,4 +9,11 @@ Make example for this keyboard (after setting up your build environment):
make cannonkeys/practice60:default
Flashing example for this keyboard:
make cannonkeys/practice60:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
Build guide available at: https://docs.cannonkeys.com/bluepill-build/
Blue Pill flashing guide at: https://docs.cannonkeys.com/flashing/

View File

@@ -45,3 +45,5 @@
{ KC_NO, KC_NO, k32, k33, k34, k35, k36, k37, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, k2a, k1a, k0a, k0b, k1b, k2b, KC_NO, KC_NO } \
}
#define LAYOUT_split_3x6_3 LAYOUT

View File

@@ -40,3 +40,5 @@ OPT_DEFS += -DCENTROMERE_PROMICRO
# # project specific files
SRC = matrix.c
LAYOUTS = split_3x6_3

15
keyboards/chili/README.md Normal file
View File

@@ -0,0 +1,15 @@
# YDKB Chili
[Chili PCB](https://i.imgur.com/fKi896a.jpg)
The YDKB Chili is a Cherry G80-3000 replacement PCB utilizing the ATmega32U4 microcontroller.
* Keyboard Maintainer: QMK community
* Hardware Supported: YDKB Chili
* Hardware Availability: [TaoBao](https://item.taobao.com/item.htm?id=565823984744)
Make example for this keyboard (after setting up your build environment):
make chili:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

42
keyboards/chili/chili.c Normal file
View File

@@ -0,0 +1,42 @@
/* Copyright 2017 Mathias Andersson <wraul@dbox.se>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "chili.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
led_init_ports();
matrix_init_user();
}
void led_init_ports(void) {
setPinOutput(B1);
writePinHigh(B1);
setPinOutput(B2);
writePinHigh(B2);
setPinOutput(B3);
writePinHigh(B3);
}
bool led_update_kb(led_t led_state) {
bool res = led_update_user(led_state);
if(res) {
writePin(B1, !led_state.num_lock);
writePin(B2, !led_state.caps_lock);
writePin(B3, !led_state.scroll_lock);
}
return res;
}

39
keyboards/chili/chili.h Normal file
View File

@@ -0,0 +1,39 @@
/* Copyright 2017 Mathias Andersson <wraul@dbox.se>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_all( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K69, K68, K67, K66, K65, K64, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K79, K78, K77, K76, K75, K74, K73, K72, K63, K62, K61, K60, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K89, K88, K87, K86, K85, K84, K83, K82, K81, K80, K90, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K99, K98, K97, K95, K92, K71, K70, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, KA9, KA8, KA6, KA7, K96, K94, K93, K91, KA0, \
K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, KA5, KA4, KA3, KA2, KA1 \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09 }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19 }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29 }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39 }, \
{ K40, K41, K42, K43, K44, K45, K46, K47, K48, K49 }, \
{ K50, K51, K52, K53, K54, K55, K56, K57, K58, K59 }, \
{ K60, K61, K62, K63, K64, K65, K66, K67, K68, K69 }, \
{ K70, K71, K72, K73, K74, K75, K76, K77, K78, K79 }, \
{ K80, K81, K82, K83, K84, K85, K86, K87, K88, K89 }, \
{ K90, K91, K92, K93, K94, K95, K96, K97, K98, K99 }, \
{ KA0, KA1, KA2, KA3, KA4, KA5, KA6, KA7, KA8, KA9 } \
}

179
keyboards/chili/config.h Normal file
View File

@@ -0,0 +1,179 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x5945 // "YE"
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001
#define MANUFACTURER YDKB
#define PRODUCT Chili
#define DESCRIPTION QMK keyboard firmware for Chili, a G80-3000 replacement PCB
/* key matrix size */
#define MATRIX_ROWS 11
#define MATRIX_COLS 10
// ROWS: Top to bottom, COLS: Left to right
/* Row pin configuration
*/
#define MATRIX_ROW_PINS { F5, F4, F1, F0, E6, B0, D5, D3, D2, D1, D0 }
/* Column pin configuration
*/
#define MATRIX_COL_PINS { D4, F6, F7, C7, C6, B6, B5, B4, D7, D6 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B7
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
/* Underlight configuration
*/
#define RGB_DI_PIN B3
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 30 // Number of LEDs
#define RGBLIGHT_HUE_STEP 5
#define RGBLIGHT_SAT_STEP 10
#define RGBLIGHT_VAL_STEP 10
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1

12
keyboards/chili/info.json Normal file
View File

@@ -0,0 +1,12 @@
{
"keyboard_name": "YDKB Chili",
"url": "",
"maintainer": "qmk",
"width": 22.5,
"height": 6.5,
"layouts": {
"LAYOUT_all": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"F1", "x":2, "y":0}, {"label":"F2", "x":3, "y":0}, {"label":"F3", "x":4, "y":0}, {"label":"F4", "x":5, "y":0}, {"label":"F5", "x":6.5, "y":0}, {"label":"F6", "x":7.5, "y":0}, {"label":"F7", "x":8.5, "y":0}, {"label":"F8", "x":9.5, "y":0}, {"label":"F9", "x":11, "y":0}, {"label":"F10", "x":12, "y":0}, {"label":"F11", "x":13, "y":0}, {"label":"F12", "x":14, "y":0}, {"label":"PrtSc", "x":15.25, "y":0}, {"label":"Scroll Lock", "x":16.25, "y":0}, {"label":"Pause", "x":17.25, "y":0}, {"label":"~", "x":0, "y":1.5}, {"label":"!", "x":1, "y":1.5}, {"label":"@", "x":2, "y":1.5}, {"label":"#", "x":3, "y":1.5}, {"label":"$", "x":4, "y":1.5}, {"label":"%", "x":5, "y":1.5}, {"label":"^", "x":6, "y":1.5}, {"label":"&", "x":7, "y":1.5}, {"label":"*", "x":8, "y":1.5}, {"label":"(", "x":9, "y":1.5}, {"label":")", "x":10, "y":1.5}, {"label":"_", "x":11, "y":1.5}, {"label":"+", "x":12, "y":1.5}, {"label":"Backsp", "x":13, "y":1.5}, {"x":14, "y":1.5}, {"label":"Insert", "x":15.25, "y":1.5}, {"label":"Home", "x":16.25, "y":1.5}, {"label":"PgUp", "x":17.25, "y":1.5}, {"label":"Num Lock", "x":18.5, "y":1.5}, {"label":"/", "x":19.5, "y":1.5}, {"label":"*", "x":20.5, "y":1.5}, {"label":"-", "x":21.5, "y":1.5}, {"label":"Tab", "x":0, "y":2.5, "w":1.5}, {"label":"Q", "x":1.5, "y":2.5}, {"label":"W", "x":2.5, "y":2.5}, {"label":"E", "x":3.5, "y":2.5}, {"label":"R", "x":4.5, "y":2.5}, {"label":"T", "x":5.5, "y":2.5}, {"label":"Y", "x":6.5, "y":2.5}, {"label":"U", "x":7.5, "y":2.5}, {"label":"I", "x":8.5, "y":2.5}, {"label":"O", "x":9.5, "y":2.5}, {"label":"P", "x":10.5, "y":2.5}, {"label":"{", "x":11.5, "y":2.5}, {"label":"}", "x":12.5, "y":2.5}, {"label":"|", "x":13.5, "y":2.5, "w":1.5}, {"label":"Delete", "x":15.25, "y":2.5}, {"label":"End", "x":16.25, "y":2.5}, {"label":"PgDn", "x":17.25, "y":2.5}, {"label":"7", "x":18.5, "y":2.5}, {"label":"8", "x":19.5, "y":2.5}, {"label":"9", "x":20.5, "y":2.5}, {"label":"+", "x":21.5, "y":2.5}, {"label":"Caps Lock", "x":0, "y":3.5, "w":1.75}, {"label":"A", "x":1.75, "y":3.5}, {"label":"S", "x":2.75, "y":3.5}, {"label":"D", "x":3.75, "y":3.5}, {"label":"F", "x":4.75, "y":3.5}, {"label":"G", "x":5.75, "y":3.5}, {"label":"H", "x":6.75, "y":3.5}, {"label":"J", "x":7.75, "y":3.5}, {"label":"K", "x":8.75, "y":3.5}, {"label":"L", "x":9.75, "y":3.5}, {"label":":", "x":10.75, "y":3.5}, {"label":"\"", "x":11.75, "y":3.5}, {"label":"Enter", "x":12.75, "y":3.5, "w":2.25}, {"label":"4", "x":18.5, "y":3.5}, {"label":"5", "x":19.5, "y":3.5}, {"label":"6", "x":20.5, "y":3.5}, {"x":21.5, "y":3.5}, {"label":"Shift", "x":0, "y":4.5, "w":1.25}, {"x":1.25, "y":4.5}, {"label":"Z", "x":2.25, "y":4.5}, {"label":"X", "x":3.25, "y":4.5}, {"label":"C", "x":4.25, "y":4.5}, {"label":"V", "x":5.25, "y":4.5}, {"label":"B", "x":6.25, "y":4.5}, {"label":"N", "x":7.25, "y":4.5}, {"label":"M", "x":8.25, "y":4.5}, {"label":"<", "x":9.25, "y":4.5}, {"label":">", "x":10.25, "y":4.5}, {"label":"?", "x":11.25, "y":4.5}, {"label":"Shift", "x":12.25, "y":4.5, "w":1.75}, {"x":14, "y":4.5}, {"label":"\u2191", "x":16.25, "y":4.5}, {"label":"1", "x":18.5, "y":4.5}, {"label":"2", "x":19.5, "y":4.5}, {"label":"3", "x":20.5, "y":4.5}, {"label":"Enter", "x":21.5, "y":4.5, "h":2}, {"label":"Ctrl", "x":0, "y":5.5, "w":1.25}, {"label":"Win", "x":1.25, "y":5.5, "w":1.25}, {"label":"Alt", "x":2.5, "y":5.5, "w":1.25}, {"x":3.75, "y":5.5, "w":3}, {"x":6.75, "y":5.5, "w":3}, {"label":"Alt", "x":9.75, "y":5.5, "w":1.5}, {"label":"Win", "x":11.25, "y":5.5, "w":1.25}, {"label":"Menu", "x":12.5, "y":5.5, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":5.5, "w":1.25}, {"label":"\u2190", "x":15.25, "y":5.5}, {"label":"\u2193", "x":16.25, "y":5.5}, {"label":"\u2192", "x":17.25, "y":5.5}, {"label":"0", "x":18.5, "y":5.5}, {"x":19.5, "y":5.5}, {"label":".", "x":20.5, "y":5.5}]
}
}
}

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/* Copyright 2017 Mathias Andersson <wraul@dbox.se>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
//Layers
enum {
BASE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NO, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_NO,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_NO, KC_PDOT
),
};

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/* Copyright 2017 Mathias Andersson <wraul@dbox.se>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
//Layers
enum {
BASE = 0,
FUNCTION,
ALTERNATE,
LAST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NO, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_NO,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_NO, KC_PDOT
),
[FUNCTION] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[ALTERNATE] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[LAST] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

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VIA_ENABLE = yes

31
keyboards/chili/rules.mk Normal file
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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight
MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output

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/* Copyright 2020 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "choc_taro.h"

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/* Copyright 2020 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
/* LAYOUT_all
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │001│002│003│004│005│006│007│008│009│010│011│012│013│014│015│
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │101 │102│103│104│105│106│107│108│109│110│111│112│113│114 │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │201 │202│203│204│205│206│207│208│209│210│211│212│213 │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
* │301 │301│302│303│304│305│306│307│308│309│310│311│312 │313│
* ├────┼───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬┴──┬───┴───┤
* │▓▓▓▓│401 │402 │403 │404 │405 │406│407│408│▓▓▓▓▓▓▓│
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───────┘
*/
#define LAYOUT_all( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, k313, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ k015, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}
/* LAYOUT_ansi
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │001│002│003│004│005│006│007│008│009│010│011│012│013│ 014 │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │101 │102│103│104│105│106│107│108│109│110│111│112│113│114 │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │201 │202│203│204│205│206│207│208│209│210│211│212│213 │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────────┤
* │301 │301│302│303│304│305│306│307│308│309│310│311│ 312 │
* ├────┼───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬┴──┬───────┤
* │▓▓▓▓│401 │402 │403 │404 │405 │406│407│408│▓▓▓▓▓▓▓│
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───────┘
*/
#define LAYOUT_ansi( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, KC_NO, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}
/* LAYOUT_ansi_split_bs
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │001│002│003│004│005│006│007│008│009│010│011│012│013│014│015│
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │101 │102│103│104│105│106│107│108│109│110│111│112│113│114 │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │201 │202│203│204│205│206│207│208│209│210│211│212│213 │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────────┤
* │301 │301│302│303│304│305│306│307│308│309│310│311│ 312 │
* ├────┼───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬┴──┬───────┤
* │▓▓▓▓│401 │402 │403 │404 │405 │406│407│408│▓▓▓▓▓▓▓│
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───────┘
*/
#define LAYOUT_ansi_split_bs( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, KC_NO, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ k015, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}
/* LAYOUT_ansi_split_rshift
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │001│002│003│004│005│006│007│008│009│010│011│012│013│ 014 │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │101 │102│103│104│105│106│107│108│109│110│111│112│113│114 │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │201 │202│203│204│205│206│207│208│209│210│211│212│213 │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
* │301 │301│302│303│304│305│306│307│308│309│310│311│312 │313│
* ├────┼───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬┴──┬───┴───┤
* │▓▓▓▓│401 │402 │403 │404 │405 │406│407│408│▓▓▓▓▓▓▓│
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───────┘
*/
#define LAYOUT_ansi_split_rshift( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, k313, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}
/* LAYOUT_iso
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │001│002│003│004│005│006│007│008│009│010│011│012│013│ 014 │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │101 │102│103│104│105│106│107│108│109│110│111│112│113│ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐114 │
* │201 │202│203│204│205│206│207│208│209│210│211│212│213│ │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴────┤
* │301 │301│302│303│304│305│306│307│308│309│310│311│ 312 │
* ├────┼───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬┴──┬───────┤
* │▓▓▓▓│401 │402 │403 │404 │405 │406│407│408│▓▓▓▓▓▓▓│
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───────┘
*/
#define LAYOUT_iso( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, KC_NO, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}
/* LAYOUT_iso_split_rshift
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │001│002│003│004│005│006│007│008│009│010│011│012│013│ 014 │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │101 │102│103│104│105│106│107│108│109│110│111│112│113│ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐114 │
* │201 │202│203│204│205│206│207│208│209│210│211│212│213│ │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┤
* │301 │301│302│303│304│305│306│307│308│309│310│311│312 │313│
* ├────┼───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬┴──┬───┴───┤
* │▓▓▓▓│401 │402 │403 │404 │405 │406│407│408│▓▓▓▓▓▓▓│
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───────┘
*/
#define LAYOUT_iso_split_rshift( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, k313, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}
/* LAYOUT_iso_split_bs
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │001│002│003│004│005│006│007│008│009│010│011│012│013│014│015│
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │101 │102│103│104│105│106│107│108│109│110│111│112│113│ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐114 │
* │201 │202│203│204│205│206│207│208│209│210│211│212│213│ │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴────┤
* │301 │301│302│303│304│305│306│307│308│309│310│311│ 312 │
* ├────┼───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬┴──┬───────┤
* │▓▓▓▓│401 │402 │403 │404 │405 │406│407│408│▓▓▓▓▓▓▓│
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───────┘
*/
#define LAYOUT_iso_split_bs( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, KC_NO, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ k015, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}
/* LAYOUT_iso_split_bs_rshift
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │001│002│003│004│005│006│007│008│009│010│011│012│013│014│015│
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │101 │102│103│104│105│106│107│108│109│110│111│112│113│ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐114 │
* │201 │202│203│204│205│206│207│208│209│210│211│212│213│ │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┤
* │301 │301│302│303│304│305│306│307│308│309│310│311│312 │313│
* ├────┼───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬┴──┬───┴───┤
* │▓▓▓▓│401 │402 │403 │404 │405 │406│407│408│▓▓▓▓▓▓▓│
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───────┘
*/
#define LAYOUT_iso_split_bs_rshift( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, k313, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ k015, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}

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@@ -0,0 +1,219 @@
/*
Copyright 2020 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xDCED
#define PRODUCT_ID 0x71CC
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT choc_taro
#define DESCRIPTION A custom keyboard
/* key matrix size */
#define MATRIX_ROWS 16
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3, B2, B6 }
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4 }
#define UNUSED_PINS
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

View File

@@ -0,0 +1,558 @@
{
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"url": "https://kakunpc.booth.pm/",
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{"x":7.25, "y":4, "w":2.75},
{"x":10, "y":4, "w":1.25},
{"x":11.25, "y":4, "w":1.25},
{"x":12.5, "y":4, "w":1.25}]
},
"LAYOUT_iso_split_bs_rshift": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0},
{"x":14, "y":0},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":13.75, "y":1, "w":1.25, "h":2},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2},
{"x":0, "y":3, "w":2.25},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":1.75},
{"x":14, "y":3},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":2.25},
{"x":6, "y":4, "w":1.25},
{"x":7.25, "y":4, "w":2.75},
{"x":10, "y":4, "w":1.25},
{"x":11.25, "y":4, "w":1.25},
{"x":12.5, "y":4, "w":1.25}]
}
}
}

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@@ -0,0 +1,25 @@
/* Copyright 2020 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all( /* Base */
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCAP, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTL
)
};

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@@ -0,0 +1 @@
# The default keymap for choc_taro

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@@ -0,0 +1,48 @@
/* Copyright 2020 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all( /* Base */
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCAP, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTL
),
[1] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
)
};

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@@ -0,0 +1,3 @@
# The default keymap for choc_taro
This is an experimental. Use at your own risk.

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@@ -0,0 +1 @@
VIA_ENABLE = yes

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@@ -0,0 +1,156 @@
/*
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "matrix.h"
#include "quantum.h"
#if (MATRIX_COLS <= 8)
# define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
# define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
# define ROW_SHIFTER ((uint32_t)1)
#endif
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
static void select_row(uint8_t row) {
setPinOutput(row_pins[row]);
writePinLow(row_pins[row]);
}
static void unselect_row(uint8_t row) {
setPinInputHigh(row_pins[row]);
}
static void unselect_rows(void) {
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static void select_col(uint8_t col) {
setPinOutput(col_pins[col]);
writePinLow(col_pins[col]);
}
static void unselect_col(uint8_t col) {
setPinInputHigh(col_pins[col]);
}
static void unselect_cols(void) {
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
}
static void init_pins(void) {
unselect_rows();
unselect_cols();
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
matrix_io_delay();
// For each col...
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin_state = readPin(col_pins[col_index]);
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
matrix_io_delay();
// For each row...
for(uint8_t row_index = 0; row_index < MATRIX_ROWS / 2; row_index++) {
uint8_t tmp = row_index + MATRIX_ROWS / 2;
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[tmp];
// Check row pin state
if (readPin(row_pins[row_index]) == 0) {
// Pin LO, set col bit
current_matrix[tmp] |= (ROW_SHIFTER << current_col);
} else {
// Pin HI, clear col bit
current_matrix[tmp] &= ~(ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[tmp]) && !(matrix_changed)) {
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
void matrix_init_custom(void) {
// initialize key pins
init_pins();
}
bool matrix_scan_custom(matrix_row_t current_matrix[]) {
bool changed = false;
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS / 2; current_row++) {
changed |= read_cols_on_row(current_matrix, current_row);
}
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
changed |= read_rows_on_col(current_matrix, current_col);
}
return changed;
}

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