* Drashna's method is applied to rotary encoder rotation detection. rgb_matrix_user.inc -> rgb_matrix_kb.inc.
* Disabled some RGB MATRIX effects to shrink the firmware size.
* via # of layers changed from 5 to 4.
* Initiate RGB Support
* Add RGB Support for PIX
* Revert Encoder pin assignment
* Lower default RGB LED to 15
* Use Left shift for far left key
* Replicate via keymap to default keymap
* [Keymap] Adding personal keymap for ikki68 Aurora
* Add license headers
* Added support to toggle LED modes
* Added a toggleable layer for macOS (which swaps the GUI/ALT positions)
* Add script to build all bcat keymaps at once
* Move userspace RGB to separate source file
* Move layer handling logic into userspace
* Move keycap aliases into userspace
* Add OLED userspace library and Lily58 OLED setup
* Add Luna keyboard pet, generic OLED pet framework
Luna artwork and original implementation by HellSingCoder, licensed
under GPL v2.0.
See also: 6dfe915e26/keyboards/sofle/keymaps/helltm/keymap.c
* Use OLED on bcat's Crkbd
I had to turn off a few unused features to address firmware size limits.
* Remove vestigial NK_TOGG keybindings
* Add post-render hook to OLED pet API
This enables OLED pets to draw custom widgets (e.g., LED indicator
status) on top of their animation frames.
* Add Isda keyboard pet
For future use on my Unicorne keyboard. Unicorn artwork by sparrow666,
licensed under GPL v2.0.
See also: https://opengameart.org/content/unicorn-2
* Replace OLED timeout implementation with custom
The default implementation never lets the OLED turn off if a continuous
animation is in progress. The custom one does.
* Move keyboard state for OLED functions into struct
No change in firmware size, but makes keymaps read a little nicer and
enables more functionality in OLED pets.
* Enable continuously running OLED pet (for Luna)
* Sync OLED state; enable Bootmagic only when needed
The new extensible split transport for Split Common finally allows OLED
on/off status to be synced between halves of the keyboard. :)
Unfortunately, this required disabling Bootmagic Lite to keep my Crkbd
under the firmware size limit. (I now after 28 bytes free on avr-gcc
version 8.5.0.) So now I'll enable Bootmagic only on keyboards that
actually require it, i.e., ones lacking an accessible reset button.
* Update 9-Key macropad keymap for working from home
* Remove includes redundant with quantum.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Simplify BCAT_OLED_PET makefile logic
* Swap some keys on my 9-Key macropad around
* Inline spurious variable in OLED code
* Remove max brightness that's now set by default
The default max brightness is only 120 rather than 150, but that might
actually fix some weirdness I've seen with bright white LED settings.
* Enable specific RGBLIGHT modes instead of default
The general trend these days seems to be enabling only the modes you
want, so I'm manually expanding the ones currently enabled by
RGBLIGHT_ANIMATIONS.
I'd like to try out the TWINKLE mode too, but it seems not to work at
all on ARM right now, and all my usable RGBLIGHT keebs are ARM boards.
* Reenable RGB_MATRIX animations after #15018
My Crkbd still has a reasonable amount of free space with these:
27974/28672 (97%, 698 bytes free). The RGB_MATRIX_KEYPRESSES effects
would put it over the firmware size limit, but I really don't ever use
those anyway.
* Use new get_u8_str function for WPM display
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Updated default keymap to match one shipping with the boards
* Fix encoder function so it works for users
of the online configurator
* Updated Info.json to match default keymap
* Changes as per review
* Added accent.
* Added keymap for 5x6 dactyl manuform on KOY layout
* Added xd75 folder that is not in the main repo anymore?
* Added keymap for naked48 on KOY layout
* Added keymap for splitreus62 on KOY layout
* Added keymap for Dactyl Manuform 4x6 with RGB LEDs and K.O,Y layout
* Fixed error where handedness was not correctly determined because of combining vbus pins of both controllers.
* Replaced dynamic macros bith backspace and delete.
* Changed detecting handedness from detecting usb communication to checking a wired pin. This avoids problems when booting the PC, where VBUS is already high, but no communication is happening -> both halves think they are not master.
* Update keyboards/handwired/dactyl_manuform/4x6/keymaps/scheiklp/rules.mk
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keymap.c
Added copyright
* Update config.h
* Update rules.mk
* Updated files according to PR requests.
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/keymaps/default/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Removed duplicate code. Updated copyright info.
* Restored readme
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Add layer key indicator example
* Update description
* Deobfuscate with index variable
* Add missing layer variable
* Correct color name and indicator function
* Function typo
* Place layer variable outside loops to save firmware space
Co-authored-by: filterpaper <filterpaper@localhost>
* Update feature_macros.md
Added a link to the usage of SAFE_RANGE as this wasn't clear to me when I visited this page in isolation.
* Fix typo
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update encoder callback
* Move encoder callback
- Encoder callback function was moved from ``encoder_update_user`` in ``keymap.c`` to ``encoder_update_kb`` in ``keyboard.c``
* Update keyboards/evolv/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use tap_code() on encoder callback
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use tap_code_delay
* Minor readability changes
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Add keymap for the Keychron Q1 ISO layout
- The rightest key column is: Ins, Home, PgUp, PgDn, which differs from the default.
- RGB lighting turns off when the computer sleeps
- Caps Lock and alpha keys turn red to indicate when Caps Lock is on
- When the Fn layer is active, RGB lighting turns off for keys that are not assigned
* Update keyboards/keychron/q1/rev_0102/keymaps/kubahorak/rgb_matrix_user.c
Suggestion from review
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* support for Stack Overflow The Key from Drop - adapted from @frap129
* addressing code review comments
there's still some issues related to LEDs so i think for now the best
course of action is to remove those items until we can get better
details on the assembly of the board.
* removing this on the correct branch
* cleaning up more code review comments, moving to simpler/common formats for maps
* it is a C not a G fool
* well, looks like you can do it this way too for booting/dfu
* fixing missing newline for gcc to be quiet
* removing busted links
* formatting to match current template
* Update keyboards/massdrop/thekey/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Andy Piper <andypiper@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* remove macroMode functionality
* update kbdfans/kbd75/rev1:noroadsleft keymap
- replace `_______` instances with `XXXXXXX` on System layer
- add line breaks between keymap layers
* add tkl_f13_ansi Community Layout
* add tkl_f13_ansi_tsangan Community Layout
* add tkl_f13_iso Community Layout
* add tkl_f13_iso_tsangan Community Layout
* add missing layout diagrams to readme.md
* fix layout macro references in info.json files
* add tkl_nofrow_iso Community Layout
* enable Community Layout support: dyz/dyz_tkl
* enable Community Layout support: kopibeng/mnk88
* enable Community Layout support: mechlovin/infinity88
* enable Community Layout support: tgr/jane/v2ce
* tgr/jane/v2ce: rename/add layouts
The ANSI Tsangan and ISO Tsangan layout macros did not note that Split Right Shift was supported. This commit notes the Split Right Shift in the macro name, and adds Tsangan layouts without Split Right Shift for ANSI and ISO, which fixes the Community Layout support.
This commit makes the mode keys transparent in the LOWER layer instead
of disabled.
Before this commit, the following sequence of key presses `LGUI+LOWER+l`
would translate into `Cmd+right` in macOS and, therefore, move the
cursor to the end of line.
But, pressing `LOWER+LGUI+l` would completely ignore the `LGUI` and,
therefore, move the cursor one letter to the right.
With this change, pressing `LOWER+LGUI+l` produces the same result as
`LGUI+LOWER+l`.
This is also true for multiple other combinations, like
`RALT+SHIFT+LOWER+l`, `LOWER+RALT+SHIFT+l`, `SHIFT+LOWER+RALT+l`, etc.
Co-authored-by: Gaston Jorquera <gjorquera@gmail.com>
* Changelog.
* Remove the asymmetric encoder PR from listing due to revert.
* More docs
* More docs
* More docs
* Links to changelog, updated schedule, slotted in 2 weeks of testing at the end so that there's no ambiguity with PR merge dates.
* Clarify keyboard moves.
* Fix dates
* Sidebar
* Fixup dates.
* Fixup dates.
* Wording.
* New feature: `DYNAMIC_TAPPING_TERM_ENABLE`
3 new quantum keys to configure the tapping term on the fly.
* Replace sprintf call in tapping_term_report by get_u16_str
* Replace tab with 4 spaces
* Add ifndef to WS2812 timing constraints
Due to the way that the PrimeKB Meridian PCB was designed, this change
is needed in order to properly adjust the LEDs.
Testing:
* Compiled primekb/meridian:default successfully
* Compiled random board (walletburner/neuron:default) successfully
* Fix linting errors
Missed some spacing
* More linting fixes
Spacing on the comments... really?
* Rename WS2812 timing parameters for clarity; add comments
* Add docs update for the WS2812 timing macros
* Fix typo on comment
* Add ifndef for WS2812_RES
* Update double backticks and table with parameters
* Move timing adjustments documentation to ws2812_drivers
* Move timings adjustment discussion to bitbang section
* Update T0H and T1H definitions in subtractions
* format
Co-authored-by: Gondolindrim <alvaro.volpato@usp.br>
Co-authored-by: zvecr <git@zvecr.com>
* rename LAYOUT to LAYOUT_all
* pluckey.h: add matrix diagram
* pluckey.h: use XXX for KC_NO
* add LAYOUT_ergo macro with keymap
`info.json` had layout data for this macro, but the macro was not present in the source code.
* info.json: correct key sequence
Fixes incorrect key assignments in QMK Configurator.
* Add per-test keymaps
* Add better trace and info logs for failed unit-tests
* Add layer state assertion with tracing message
* Use individual test binaries configuration options
* Add basic qmk functionality tests
* Add tap hold configurations tests
* Add auto shift tests
Co-authored-by: Nick Brassel <nick@tzarc.org>
* [Docs] Squeezing space out of AVR
* Add more info
* Apply suggestions from code review
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Add oled section
* Apply suggestions from code review
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update layers and intro wording
* Rename doc file
* add get_u8_str support
* oled clarifications
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Nick Brassel <nick@tzarc.org>
* macros in json keymaps
* add advanced macro support to json
* add a note about escaping macro strings
* add simple examples
* format json
* add support for language specific keymap extras
* switch to dictionaries instead of inline text for macros
* use SS_TAP on the innermost tap keycode
* add the new macro format to the schema
* document the macro limit
* add the json keyword for syntax highlighting
* fix format that vscode screwed up
* Update feature_macros.md
* add tests for macros
* change ding to beep
* add json support for SENDSTRING_BELL
* update doc based on feedback from sigprof
* document host_layout
* remove unused var
* improve carriage return handling
* support tab characters as well
* Update docs/feature_macros.md
Co-authored-by: Nick Brassel <nick@tzarc.org>
* escape backslash characters
* format
* flake8
* Update quantum/quantum_keycodes.h
Co-authored-by: Nick Brassel <nick@tzarc.org>
* info.json: apply friendly formatting
* info.json: update labels; reposition keys
* wang_ergo.h: use XXX for KC_NO
* wang_ergo.h: add matrix diagram
* rename LAYOUT to LAYOUT_all
* move Backspace keycode to top row
Moves the matrix argument/keycode for Backspace to its proper position at the end of the top row.
* add LAYOUT_2x2u with keymap
* info.json: update maintainer field
Use the maintainer's GitHub username.
* rename LAYOUT to LAYOUT_65_ansi_blocker; enable Community Layout support
* refactor default keymaps
Updates grid alignment of keycodes, and adds a Function layer to the default keymap.
* refactor LAYOUT_iso into LAYOUT_65_iso_blocker_split_bs
Adds missing KC_NUBS position, and moves Enter keycode to home row (consistent with QMK Community Layout).
* remove LAYOUT_split_left_shift
With the changes to LAYOUT_65_iso_blocker_split_bs, LAYOUT_split_left_shift maps all the same positions, but in a different sequence, making it redundant.
* refactor LAYOUT_7u_space to LAYOUT_65_iso_blocker_tsangan_split_bs
Moves Enter keycode to home row.
* remove LAYOUT_split_space_1
LAYOUT_split_space_1 differs from LAYOUT_split_space_2 only in the sizes of the split spacebars, and I like the layout rendering of LAYOUT_split_space_2 better. :)
* refactor LAYOUT_split_space_2 into LAYOUT_all
ANSI Enter, split Backspace, split Left Shift, and Split Spacebar.
* add LAYOUT_65_ansi_blocker_split_bs
* add LAYOUT_65_ansi_blocker_tsangan_split_bs
* add LAYOUT_65_iso_blocker
* ginkgo65.h: touch-up block diagrams
* info.json: use maintainer's GitHub username
* bugfix layout macros
Position k1D wasn't being assigned on the ISO layouts or LAYOUT_all.
* rules.mk: update Community Layout support
* [Core] Fix RISC-V toolchain installation
The risc-v toolchain is only available on distributions based on Debian 11+
so we check for their availability before installing them.
* [Core] Fix heap symbols and syscalls for picolibc
picolibc internally uses __heap_start and __heap_end instead of the
defacto chibios linker script standard __heap_base__ and __heap_end__
therefore we introduce these symbols as an alias. Usually all memory
used within QMK is statically allocated, but some algorithms make usage
of malloc and friends.
Also the timeval struct is not defined by picolibc for syscalls, therefore it
is declared as stub.
* Add developer-only command for exporting the list of PRs associated with a merge to `develop`.
* qmk pytest
* Imports.
* Remove dependencies from requirements file, manually handle.
* Reduce complexity, qmk generate-api taking too long so relying on CI
* Made static backlight pwm resolution configurable
* Made breathing backlighting configurable too
* Finished my ifdef
* Ran clang-format
* Added missing semi-colon
* Solved weird behaviour by right-shifting the right amount
* Made breathing period scaled on actual pwm frequency
* Made the low end deadzone scaled on the top value
* Moved 'pwm_frequency' declaration outside ifdef
* Fixed 'never used' error
* Fixed 'never used' error
* Fixed breathing ISR to 120Hz
* Removed pwm_frequency constant
Constant is no longer needed since running the breathing ISR at a fixed 120Hz
* Re-add brightness limiting
* re-introduce scaling
* handwired/myskeeb: update key positions in info.json
* remove unused matrix positions
L26 and R20 aren't physically present on the keyboard.
* add image to readme file
* add supported hardware and flashing example to readme
* Reimplements WPM feature.
- Now calculates exact WPM over the last up to three seconds of typing.
- WPM_SMOOTHING removed, as it's no longer needed.
- WPM_SAMPLE_SECONDS added, to specify how long a period to average WPM
over, set to 5 seconds by default.
- WPM_SAMPLE_PERIODS added, to specify how many sampling buffers we'll
use. Each one uses one extra byte of space. Having more will lead
to smoother decay of WPM values. Defaults to 50 (we're saving so
many bytes of firmware space I felt like being extravagent, and this
change is still a big size saving overall)
- WPM_UNFILTERED option added (defaults to unset), which disables all
filtering within the WPM feature. This saves some space in the
firmware and also reduces latency between typing and the WPM
calculation measuring it. (saves 70 bytes in my tests)
- WPM_LAUNCH_CONTROL added (defaults to unset). When typing begins
while the current displayed WPM value is zero, the WPM calculation
only considers the time elapsed since typing began, not the whole
WPM_SAMPLE_SECONDS buffer. The result of this is that the displayed
WPM value much more rapidly reaches an accurate WPM value, even when
results are being filtered. (costs 22 bytes in my tests)
- Updates documentation to reflect changed options.
Saves about 900 bytes, in my tests, compared against the previous implementation,
with default settings.
* Apply suggestions from code review
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
Co-authored-by: Trevor Powell <trevor@vectorstorm.org>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* alias LAYOUT to LAYOUT_all
* move layout alias to info.json
* use XXX for KC_NO in idb_60.h
* remove newline characters from info.json labels
* put LAYOUT_all data first in info.json
Matches the order of idb_60.h.
* friendly-format info.json
* add matrix diagram to idb_60.h
* rename LAYOUT_default to LAYOUT_60_ansi_wkl_split_rshift
* add LAYOUT_60_tsangan_hhkb
* add LAYOUT_60_ansi_tsangan
* add LAYOUT_60_iso_tsangan
* add LAYOUT_60_iso_wkl_split_rshift
* add LAYOUT_60_iso_tsangan_hhkb
* edit Backspace label for LAYOUT_60_ansi_wkl_split_rshift
* use GitHub username in info.json maintainer field
* my planck keymap
* my planck keymap
* minor changes
* Added personalized, VIA compatible keymap to the Melody96
* lighting layers added and keymap tweaked
* added basic descriptions
* added basic descriptions
* added basic descriptions
* added basic descriptions
* hopefully removed personal change to .gitignore
* restored .gitignore from my master
* restored .gitignore from my master
* requested changes and minor functionality tweaks
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Ryan <fauxpark@gmail.com>
* CLI: Add 'cd' subcommand
Go to your qmk_firmware dir with ease.
* Fix for Windows and do not run if already under QMK Home
* Make flake8 happy
* Fix prompt for Windows
* Make flake8 happy once again
* I'll get it right eventually
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add subcommand to __init__.py and fixup after rebase
* Update Windows code to use milc's run
* Unify the subshell starting with os.execl
* Exit with error msg when output is redirected to non-TTY.
* Revert Windows-specific code
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use copy_tree from distutils for python 3.7 support
* Bump python version in docs
* Changed new-keyboard to use printf-style format strings
* Use username for manunfacturer / maintainer
* Update lib/python/qmk/cli/new/keyboard.py
Co-authored-by: Zach White <skullydazed@drpepper.org>
Co-authored-by: Zach White <skullydazed@drpepper.org>
* physically arrange layout macro
Arranges the layout macro to resemble the keyboard layout, and updates the keymaps to match.
* use 3-character notation for position identifiers in kk980.h
* add matrix diagram to kk980.h
* fix syntax error in info.json
Apparently the API doesn't care about this error... but QMK Configurator does if you use the local import mode (Ctrl+Shift+I).
* Add support for building against ChibiOS svn/trunk.
* Swap to 21.6.x
* Update to latest branch revision as released version is broken.
* Updated configs.
* Conf updates.
* Updated ChibiOS
* Convert STM32L422 to actual L422 ChibiOS platform.
* Downgrade to 20.3.4 as ChibiOS 21.6.x is being aborted.
* Rollback L422-based boards.
This also add support for specifying a LED pin to indicate haptic status,
and also adds support for a haptic-enable pin, which is useful to turn off
the boost converter on the solenoid driver.
* Initial work for de-ghost enable
* Dumb mistake with the redefine
* Added Copywrite stuff on source files
* Fixed whitespace errors
* Added support for all ISSI LED drivers
* Updated docs for support for ISSI LED driver pull-up pull-down
* Applied clang format
* Added 'boolean' flag to enable de-ghosting for the is31fl3731 IC
* Fixed some of the grammer in the docs
* Fixed comment placement and grammer of comment
* Fixed whitespace errors from lint
Co-authored-by: donicrosby <donicrosby1995@gmail.com>
* Gets RGB working on a split keyboard with IS31FL3733. Currently needs small tweak to re-enable WS2812
* Added helper function
* Trying to integrate the function
* Moved functionality into a macro
* Swapped conditional for a macro everywhere
* Tidying up
* More code cleanup
* Documentation updates
* Fixed formatting via linter
* Switching to a function from a macro
* Fixed compile error
* Fixing WS2812 behavior. UNTESTED.
* Updated documentation about the driver addresses.
* Fixed code for WS2812
* Trying to add in LED_MATRIX support
* Updated effects for LED matrix
* Updated third-party effect defines.
* Ran format-c on modified files
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
* Move to static inline. Avoids issues with gcc v8+
* Move helper function for LED_matrix to static inline to avoid issues with gcc v8+
Co-authored-by: Vlad Kvitnevskiy <vladkvit@outlook.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* reformat info.json
- friendly-format info.json
- move the right half to the left by 0.5u (improves readability, for me anyway)
- correct key sequence
* refactor default keymap
- use short-form keycodes
- use four-space indent
* refactor via keymap
- use short-form keycodes
- use four-space indent
* update maintainer field in info.json
Use the maintainer's GitHub username.
* readme touch-up
Minor edit to the lead paragraph, and reformat the Hardware Availability section.
* change BOOTMAGIC_ENABLE from `lite` to `yes`
* Tidy up LCD_ENABLE/visualizer references
* Fix up my (333fred) ergodox keymap with new LCD driver
Co-authored-by: Fredric Silberberg <fred@silberberg.xyz>
* Add support for RISC-V builds and GD32VF103 MCU
* Add toolchain selection in chibios.mk based on the mcu selected in
mcu_selection.mk
* Reorder and added comments to chibios.mk to have a streamlined makefile
* Add GD32VF103 mcu to possible targets for QMK.
* Add STM32 compatibility for GD32VF103 MCU, this is hacky but more efficent
then rewriting every driver.
* Add GigaDevice DFU bootloader as flash target, please note that
dfu-util of at least version 0.10 is needed.
* Add analog driver compatibility
* Add apa102 bitbang driver compatibility
* Add ws2812 bitbang driver compatibility
* Add eeprom in flash emulation compatibility
* Allow faster re-builds with ccache
* Add SiPeed Longan Nano to platform files
* Add SiPeed Longan Nano Onekeys
* Make quine compatible with other bootloaders
* Support builds with picolibc
* Add risc-v toolchain to arch and debian/ubuntu scripts
The old custom matrix code for Preonic rev3 was relying on the
`matrix_col_t` type, because the code actually reads the row pins and
assembles the state for whole columns, and then transposes the matrix in
the custom debouncing code. Restore that type (which is no longer
defined by the core QMK code) to make the custom matrix code work
properly (when `matrix_row_t` was used instead of `matrix_col_t`, the
state of two electrical rows was lost, and those electrical rows
corresponded to the bottom physical row, which did not work).
* Fix issues with user split transport code
* Improve OLED (More font stuff, improved keylogger, etc)
* Add `KEYLOCK` macro to disable USB, borrowed from command feature.
* Convert Kyria fully to proton C (no more AVR kyria)
* Add Work Louder Work Board keymap
* GPIO functions are no longer in quantum.h
* Update docs/internals_gpio_control.md
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Apparently the default keymaps for `contra` and `fractal` were derived
from some `planck` keymap which contained code to control the status LED
in the implementation of the `BACKLIT` custom keycode. Unfortunately,
the code to control the LED manipulated the `E6` pin directly, and it
was copied without changes, but the `contra` and `fractal` boards use
the `E6` pin in the matrix, therefore pressing the key mapped to
`BACKLIT` resulted in phantom keypresses for all keys in the
corresponding column.
* refactor keymaps for readability
- use QMK-native keycode aliases
- physically align keycodes
* rework layout macro
A discrepancy between the default and via keymaps prompted a deep dive into the keyboard's switch matrix, which led to the discovery that (1) the layout macro's arguments were not arranged physically, and (2) the keymaps didn't assign the keycodes to the same switches (the default keymap's keycodes were in the wrong sequence).
Additionally, the layout macro was built to support a split Backspace, but named as if it were for a 2u Backspace, which broke the enabled support for Community Layout keymaps.
This commit:
- arranges the layout macro arguments according to physical order
- corrects the keymaps
- renames the layout macro to specify the split Backspace
- disables Community Layout support
- updates the `info.json` data
* add LAYOUT_65_ansi_blocker
* enable Community Layout support
* update `info.json` metadata
- use full product listing URL
- use GitHub username for maintainer field
* update readme
- fix vendor link in lead paragraph
- update metadata list
- use GitHub username of keyboard maintainer
- correct Supported Hardware
- add Hardware Availability link
- add flashing and bootloader instructions
The custom OLED_OFF mode implemented on satisfaction75 is incompatible
with the OLED_TIMEOUT feature (the OLED_TIMEOUT code assumes that any
key or encoder action should turn the OLED display on, and does not
provide any way to disable that behavior). To keep the OLED_OFF mode
functioning as before while still having a working OLED idle timeout, a
custom implementation of the OLED idle timeout code is added.
* stash
* refactor old draw
* refactor old draw - tidy
* refactor old draw - tidy
* refactor old draw - reorder for diffs
* refactor old draw - reorder for diffs
* add matrix diagram to keyboard header file
* friendly-format info.json
* correct layout data
* add legends to info.json key labels
* add LAYOUT_split_space_split_bs
Rename the `LAYOUT` tree in info.json to `LAYOUT_split_space_split_bs`, and add a corresponding layout macro.
* add LAYOUT_all data to info.json
* add LAYOUT_7u_space
* add LAYOUT_7u_space_split_bs
* add LAYOUT_split_space
* convert tabs to spaces in dyz40.h
* Remove SERIAL_LINK
* more stale paths in doxygen-todo
* Fix
* More refs
* Update testing docs
* Update doxygen-todo
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Updated Keychron Q1 user keymap
- Added Caps Lock indicator
- Mission Control and Launchpad custom keycodes are now defined using the VIA user keycodes range so they can be labeled properly in VIA
* Only use VIA keycode range if VIA is enabled
* Reformatted led_indexes enum to match layout
* Feature: When the Fn layer is active, RGB lighting turns off for keys that are not assigned
* Fixes
* Cleanup: Updated method signature of rgb_matrix_set_color_by_keycode to more closely match rgb_matrix_set_color
* Fixed int sizing for keycodes
* add Configurator data
* rename README.md to lowercase
API can't find this file unless the filename is lowercase (`readme.md`).
* readme touch-up
Correct typos and improve some grammar and Markdown.
* Move Audio drivers from quantum to platform drivers folder
* fix path for audio drivers
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* correct Configurator layout data
* rename LAYOUT to LAYOUT_60_ansi
* correct info.json maintainer field
Use the maintainer's GitHub username.
* correct the compiling/flashing instructions
Keyboard value is relative to `qmk_firmware/keyboards/`.
* Specify hex as the default FIRMWARE_FORMAT which is copied to qmk_firmware root folder
* Specify hex as the default FIRMWARE_FORMAT which is copied to qmk_firmware root folder
Co-authored-by: sadkins <sadkins@iMac-Pro.local>
* use XXX for KC_NO in hex4b.h
* add matrix diagram to hex4b.h
* rename LAYOUT to LAYOUT_all
* remove reference to KBFirmware JSON Parser
* info.json: add line breaks between rows
* rename LAYOUT_all to LAYOUT_split_bs
- LAYOUT alias for backward compatibility
- LAYOUT_all alias to signify support for every matrix position
* add LAYOUT_2u_bs
* add LAYOUT_tsangan_split_bs
* add LAYOUT_tsangan_2u_bs
* info.json: remove meta key
* Add power tracking API to lufa and chibios targets
* power.c: Pass through power state to the notify function
* power: added notify_power_state_change_user too.
* making it pass the PR linter
* Add a POWER_STATE_NO_INIT state, that we start in before calling power_init();
* Rename *power* to *usb_power*
* removing stray newline
* Rename usb_power* to usb_device_state*
* Update quantum/usb_device_state.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Fix comment
* usb_device_state.h: Don't include quantum.h, only the necessary headers.
Co-authored-by: Drashna Jaelre <drashna@live.com>
* use XXX for KC_NO in rev1.h
* add matrix diagram to rev1.h
* remove reference to KBFirmware JSON Parser from rev1.h
* use XXX for KC_NO in rev2.h
* add matrix diagram to rev2.h
* add LAYOUT_60_ansi and LAYOUT_60_iso
* enable Community Layout support
* update info.json metadata
- specify keyboard revision in keyboard_name
- use GitHub username in maintainer field
* remove reference to KBFirmware JSON Parser from main rules.mk
* add LAYOUT_numpad_6x4
* tidy-up info.json data
* use GitHub account name for maintainer field
* remove meta key
* add matrix diagram to delphine.h
* update Community Layout support
* add layout variants with 2.75u Right Shift
* move layout alias to info.json
* match info.json labels to matrix positions
Edits the label keys in info.json to match the matrix position identifiers in adelais.h.
* info.json: add line breaks between keyboard rows
* info.json: use GitHub username in maintainer field
* Initial compatibility with bm80
* move files to kprepublic directory, see #12159
* fix pin assignment
* Revert "fix pin assignment"
This reverts commit 5a53a74953a23bb5064c11d5d9e6daf007a54872.
* add testing setup (peepeetee keymap, will use for personal purposes later), fix LED assignment, add indicator LED, LED location, count, and flags are broken
* fixed flags( not sure, please check)
* fixed number of LEDs
* add comment about f11
* remove comment about f11, change capslock flag to be 1 rather than 1+8 as there is a standalone indicator LED
* readme.md
* add via keymap
* add info.json with help from noroadsleft's converter
* add suspended state implementation, I don't think it's working
* update to my testing setup
* restore erroneously included bm68rgb config
* Update keyboards/kprepublic/bm80/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* add reset instructions
* change reset instruction grammar
* remove not working sleep function, add comment for RGB flags
* add LED mapping comments
* change readme grammar
* replace rgb light paremeters with rgb matrix paremeters, enable framebuffer effects
* re-enable peepeetee/config.h, updating my disabled effect list
* updating my disabled effect list
* update LED struct documentation
* update readme with RGB matrix effect information
* Update keyboards/kprepublic/bm80/rules.mk
Co-authored-by: Drashna Jaelre <drashna@live.com>
* move files back to keyboard from keyboard/kprepublic, see 85b33d6 and qmk#12159
* Apply suggestions from code review
Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
* cleanup peepeetee keymap
* update peepeetee keymap; rebase on current master
* moved to /kprepublic, see #12159
* Apply suggestions from code review
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Genesis Hotswap: rename LAYOUT to LAYOUT_tkl_ansi
* Genesis Hotswap: delete blank layers from default keymap
Results in a smaller compiled firmware size.
* Genesis Hotswap: tidy-up via keymap
Fixes the visual alignment of keycodes.
* Genesis Hotswap: specify Hotswap in info.json
* Genesis Hotswap: enable Community Layout support
* Genesis Hotswap: remove KBFirmware Parser references
* Genesis Hotswap: specify Hotswap in config.h
* Genesis Solder: correct keyboard layout
* Genesis Solder: rename LAYOUT to LAYOUT_all
I don't actually know with certainty that this *is* LAYOUT_all, but in the absence of more concrete information, I'm going with this.
* Genesis Solder: delete blank layers from default keymap
Results in a smaller compiled firmware size.
* Genesis Solder: tidy-up via keymap
Fixes the visual alignment of keycodes.
* Genesis Solder: specify Hotswap in info.json
* Genesis Solder: add LAYOUT_tkl_ansi
* Genesis Solder: enable Community Layout support
* Genesis Solder: remove KBFirmware Parser references
* Genesis Solder: specify Solder in config.h
* update pr_checklist.md translation
* update file based on comments
* add id on feature_led_indicators.md and update text based on comments
* update file based on comments
* update file based on comment
* clean up amj96.h
- use #pragma once include guard
- remove extra comments
- update matrix position alignment (easier readability)
* info.json: apply human-friendly formatting
* rename LAYOUT to LAYOUT_all
* clean up rules.mk
Align to QMK's AVR template.
* clean up default keymap
- use four-space indent
- add RESET keycode (Fn+R)
- remove unnecessary functions
* clean up config.h
- use #pragma once include guard
- move lighting settings to the middle of the file (QMK template conformance)
- remove Magic and MIDI configuration blocks
* update readme.md file
- update keyboard info list
- add flashing instructions
- update Docs links
- remove trailing spaces
* remove "empty" config.h and readme.md from default keymap
* mammoth20x: edit size of RightEncode key in Configurator
* physically arrange layout macro
Arranges the keycodes to resemble the assembled board.
* rename LAYOUT_default to LAYOUT
Includes "layout_aliases" tree in info.json for backwards compatibility.
* rules.mk touch-up
* convert tabs to spaces
* add line break before ENCODER_ENABLE (not included in QMK's template)
* readme.md touch-up
* remove zero-width space characters
* markdown fix for info paragraph
* update link text
* clean up keyboard header files
* use #pragma once include guard
* convert tabs to spaces
* remove redundant #include statements
* update revision references to main header (`../meira.h` -> `meira.h`)
* refactor default keymap
* use LAYOUT as layout macro reference
* use enum statement for layer indexes; make layers contiguous
* use four-space indent
* update keycode grid alignment
* update layout macro aliases
* move layout macro aliases to info.json
* alias KEYMAP to LAYOUT_ortho_4x12 so the user keymaps don't have to be edited
* touch up meira.h
There's no Planck MIT layout reference here.
* add copyright headers
* workaround patch for grahampheath keymap
The `matrix_init_kb()` function in `meira.c` calls `backlight_set()`, but the grahampheath keymap disables Backlight to make space for Audio, causing the firmware to fail to compile.
This commit wraps the `backlight_set()` call in an ifdef statement, so the call is excluded if Backlight is disabled.
* clean up rules.mk inline comments
* re-order rules.mk settings
* clean up readme.md
* correct link to keyboard image
* change metadata section to unordered list
* spelling corrections
* update make instructions and Docs links
* Add initial implementation of 5 keyboards supported by the OverNumpad Controller.
* Apply suggestions from code review
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Apply changes similar to other code review suggestions.
* Apply suggestions from code review
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Apply changes similar to other code review suggestions.
* overnumpad controller info.jsons: update maintainer and url.
* classic_ultracl_pre_2013: added support for the default 'fullsize_ansi' layout
* classic_ultracl_pre_2013: moved the order of the iso enter key in the layout macro to be considered to be on the bottom row, like in the default fullsize_iso layout. Rename the iso layout to fullsize_iso, and enable it in rules.mk
* Removed QMKBEST and QMKURL
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
* Deleting empty files
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Moved gergoplex to seperate PR
* vendor + cformat
* Update keyboards/gboards/k/gergoplex/matrix.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* lifiting keyboards up
* Update readme.md
* Update keyboards/gboards/gergoplex/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* remove English dicts
* cformatted
* Prettify keymap
* Remove via keymaps
Via doesn't support chords/combos, and this makes the keymap on such a
small keyboard quite uncomfortable and incomplete.
* Address QMK pull code review notes
* Cleanup (tabs, excessive comments)
* Fix keymap typos
* Use enum to define layers
* Multiple changes
- got rid of LAYOUT_kc in favour of LAYOUT_split_3x5_3
- fixed matrix custom C code to build with updated external dependencies (gcc)
- fixed used combo docs
keyboards/gboards/gergoplex/matrix.c:189:9: error: implicit declaration of function 'phex' [-Werror=implicit-function-declaration]
phex(row);
^~~~
keyboards/gboards/gergoplex/matrix.c:191:9: error: implicit declaration of function 'pbin_reverse16'; did you mean 'print_bin_reverse16'? [-Werror=implicit-function-declaration]
pbin_reverse16(matrix_get_row(row));
* Remove apparently redundant macros
* Replace direct pin control with IO functions
* config mouse enable and combo delay fix
The default delay is 200:
#define COMBO_TERM 200
how long for the Combo keys to be detected. Defaults to TAPPING_TERM if not defined.
tmk_core/common/action_tapping.h|22| 13:# define TAPPING_TERM 200
* Remove redundant defines
* Unambiguously refer to the Special layer
* Fix formatting
* gboards/gergoplex set IGNORE_MOD_TAP_INTERRUPT
This solves my issue was with KC_CTL_A working correctly and it was set in @germ's repo
39c86e080d/keyboards/gboards/k/gergoplex/config.h (L49)https://beta.docs.qmk.fm/using-qmk/software-features/tap_hold#ignore-mod-tap-interrupt
* Name change
See commit 581368596e
* Wording change
* Update keyboards/gboards/gergoplex/keymaps/default/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Add copyright headers
* Fix debounce type
| avr-gcc: error: .build/obj_gboards_gergoplex_default/quantum/debounce/eager_pr.o: No such file or directory
* Implement colemak-dhm keymap
Co-authored-by: Germ <jeremythegeek@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Brian Tannous <Brian@BrianTannous.com>
* Use memcmp and memcpy to compare and copy slave matrix.
...and memset to initialize `matrix` and `raw_matrix`.
Increased my scan rate (while connected) by ~100 (on Ergodox Infinity).
Effect on AVR is unknown.
Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
* Fix `matrix_post_scan` signalling change on every scan while disconnected.
* Undo removal of initialization of `slave_matrix`.
This has the effect of increasing my Ergodox Infinity firmware size by 8
bytes instead of decreasing by 8 bytes, and lowers the scan rate while
connected back to the initial value before these changes, but _might_
solve some issues on AVR.
Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
* Add RGBW support to PWM and SPI drivers for ChibiOS
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* update grid alignment of keycodes
* update key assignments on via keymap
A seemingly-misplaced key assignment on Layers 1 through 3 of the via keymap led to keys being off by one in comparison to the default keymap.
* switch Backslash and Backspace on via keymap base layer
Matches the via keymap's key mapping to that of the default keymap.
* use QMK 3-character notation in oxalys80.h
* add matrix diagram; remove Planck reference
* add LAYOUT_tkl_ansi and LAYOUT_tkl_ansi_wkl layout macros
* add LAYOUT_tkl_ansi_tsangan macro
* add ISO layouts
Add LAYOUT_tkl_iso, LAYOUT_tkl_iso_tsangan, and LAYOUT_tkl_iso_wkl macros.
* enable Community Layouts support
* tidy up rules.mk
* readme tidy-up
* pulled source from dev branch
* missed a file from origin
* formatting
* revised argument names. relaxed matching rules to work for avr too
* add docstrings
* added docs. tightened up regex
* remove unused imports
* cleaning up command file. use existing qmk dir constant
* rename parser library file
* move lib functions into command file. there are only 2 and they aren't large
* currently debugging...
* more robustly find config
* updated docs
* remove unused imports
* reuse make executable from the main make command
* pulled source from dev branch
* missed a file from origin
* formatting
* revised argument names. relaxed matching rules to work for avr too
* add docstrings
* added docs. tightened up regex
* remove unused imports
* cleaning up command file. use existing qmk dir constant
* rename parser library file
* move lib functions into command file. there are only 2 and they aren't large
* currently debugging...
* more robustly find config
* updated docs
* remove unused imports
* reuse make executable from the main make command
* remove MAKEFLAGS from environment for better control over process management
* Update .gitignore
Co-authored-by: Michael Forster <forster@google.com>
* add a usage line to docs
* doc change as suggested
Co-authored-by: Nick Brassel <nick@tzarc.org>
* rename command
* remove debug print statements
* generate-compilation-database: fix arg handling
* generate-comilation-db: improve error handling
* use cli.run() instead of Popen()
Co-authored-by: Xton <cdewan@apple.com>
Co-authored-by: Christon DeWan <cmdpix@mac.com>
Co-authored-by: Michael Forster <forster@google.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Align ChibiOS I2C defs with other drivers
* Update keyboards/xelus/valor_frl_tkl/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Added new keymap for crkbd/rarick
* Delete flash.sh
Deleted rarick crkbd flashing script, as it will not be used by most users.
* Applied feedback, and fixed build error caused by builder updates
* Update keyboards/crkbd/keymaps/rarick/config.h
Removed USE_MATRIX_I2C, no longer used.
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* evyd13/atom47/rev3: best guess at fixing info.json
* evyd13/atom47: best guess at fixing info.json
* eyeohdesigns/sprh: best guess at fixing info.json
* handwired/unicomp_mini_m: best guess at fixing info.json
* lazydesigners/the60/rev2: best guess at fixing info.json
* melgeek/mj6xy: best guess at fixing info.json
* pizzakeyboards/pizza65: best guess at fixing info.json
* plx: best guess at fixing info.json
* rojectcain/vault45: best guess at fixing info.json
* sidderskb/majbritt/rev2: best guess at fixing info.json
* spacey: best guess at fixing info.json
* Hardware Availability: *Links to where you can find this hardware*
Make example for this keyboard (after setting up your build environment):
make %KEYBOARD%:default
make %(KEYBOARD)s:default
Flashing example for this keyboard:
make %KEYBOARD%:default:flash
make %(KEYBOARD)s:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
* Hardware Availability: *Links to where you can find this hardware*
Make example for this keyboard (after setting up your build environment):
make %KEYBOARD%:default
make %(KEYBOARD)s:default
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
make %KEYBOARD%:default:flash
make %(KEYBOARD)s:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
# QMK Breaking Changes - 2021 November 27 Changelog
## 2000 keyboards! :id=qmk-2000th-keyboard
QMK had it's 2000th keyboard submitted during this breaking changes cycle.... and it only _just_ made the cut-off!
```shell
% qmk list-keyboards | wc -l
2003
```
From the whole QMK team, a major thankyou to the community for embracing QMK as your preferred keyboard firmware!
## Notable Features :id=notable-features
### Expanded Pointing Device support ([#14343](https://github.com/qmk/qmk_firmware/pull/14343)) :id=expanded-pointing-device
Pointing device support has been reworked and reimplemented to allow for easier integration of new peripherals.
Usages of `POINTING_DEVICE_ENABLE = yes` in `rules.mk` files now need to be accompanied by a corresponding `POINTING_DEVICE_DRIVER = ???` line, specifying which driver to use during the build. Existing keyboards have already been migrated across to the new usage pattern, so most likely no change is required by users.
QMK now has core-supplied support for the following pointing device peripherals:
See the new documentation for the [Pointing Device](../feature_pointing_device.md) feature for more information on specific configuration for each driver.
### Dynamic Tapping Term ([#11036](https://github.com/qmk/qmk_firmware/pull/11036)) :id=dynamic-tapping-term
For people who are starting out with tapping keys, or for people who think tapping keys don't "feel right", it's sometimes quite difficult to determine what duration of tapping term to use to make things seem natural.
If you're in this stage of discovery, you can now add `DYNAMIC_TAPPING_TERM_ENABLE = yes` to your `rules.mk`, which enables the use of the following keycodes in your keymap:
| `DT_PRNT` | "Dynamic Tapping Term Print": Types the current tapping term, in milliseconds |
| `DT_UP` | "Dynamic Tapping Term Up": Increases the current tapping term by 5ms |
| `DT_DOWN` | "Dynamic Tapping Term Down": Decreases the current tapping term by 5ms |
Coupled with the use of `qmk console` or QMK Toolbox to show console output from your keyboard, you can tweak the tapping term dynamically in order to narrow down what "feels right" to you. Once you're happy, drop in the resulting number into your keymap's `config.h` and you're good to go!
### Macros in JSON keymaps ([#14374](https://github.com/qmk/qmk_firmware/pull/14374)) :id=macros-in-keymap-json
You can now define up to 32 macros in your `keymap.json` file, as used by [QMK Configurator](newbs_building_firmware_configurator.md), and `qmk compile`. You can define these macros in a list under the `macros` keyword, like this:
```json
{
"keyboard":"handwired/my_macropad",
"keymap":"my_keymap",
"macros":[
[// first listed is MACRO_0...
{"action":"down","keycodes":["LSFT"]},
"hello world1",
{"action":"up","keycodes":["LSFT"]}
],
[// ...then MACRO_1...
{"action":"tap","keycodes":["LCTL","LALT","DEL"]}
],
[// ...then MACRO_2...
"ding!",
{"action":"beep"}
],
[// ...and MACRO_3.
{"action":"tap","keycodes":["F1"]},
{"action":"delay","duration":"1000"},
{"action":"tap","keycodes":["PGDN"]}
]
],
"layout":"LAYOUT_all",
"layers":[
["MACRO_0","MACRO_1","MACRO_2","MACRO_3"]
]
}
```
In due course, [QMK Configurator](https://config.qmk.fm/) will pick up support for defining these in its UI, but for now the json is the only way to define macros.
## Changes Requiring User Action :id=changes-requiring-user-action
### Squeezing space out of AVR ([#15243](https://github.com/qmk/qmk_firmware/pull/15243)) :id=squeezing-space-from-avr
The AVR platform has been problematic for some time, in the sense that it is severely resource-constrained -- this makes life difficult for anyone attempting to add new functionality such as display panels to their keymap code. The illustrious Drashna has contributed some newer documentation on how to attempt to free up some space on AVR-based keyboards that are in short supply.
Of course, there are much fewer constraints with ARM chips... ;)
### Require explicit enabling of RGB Matrix modes ([#15018](https://github.com/qmk/qmk_firmware/pull/15018)) :id=explicit-rgb-modes
Related to the previous section -- RGB Matrix modes have now been made to be opt-in, rather than opt-out. As these animations are now opt-in, you may find that your keyboard no longer has all the RGB modes you're expecting -- you may need to configure and recompile your firmware and enable your animations of choice... with any luck they'll still fit in the space available.
Most keyboards keep their original functionality, but over time the QMK maintainers have found that removal of animations ends up being the quickest way to free up space... and some keyboards have had animations such as reactive effects disabled by default in order to still fit within the flash space available.
The full list of configurables to turn specific animations back on can be found at on the [RGB Matrix documentation](feature_rgb_matrix.md#rgb-matrix-effects) page.
OLED display code was traditionally difficult to override in keymaps as they did not follow the standard pattern of `bool *_kb()` deferring to `bool *_user()` functions, allowing signalling to the higher level that processing had already been done.
This changes the standard OLED drawing function model to allow for a base implementation to be provided by a keyboard, but also still allow for keymap-level overrides without needing to modify the keyboard's code.
The old keymap code went something like this:
```c
voidoled_task_user(void){
// keymap drawing code
}
```
...but the new keymap code looks like this:
```c
boololed_task_user(void){
// keymap drawing code
returnfalse;
}
```
Keyboard designers should now structure their keyboard-level drawing routines like the following, in order to allow for keymap overrides:
```c
boololed_task_kb(void){
// Defer to the keymap if they want to override
if(!oled_task_user()){returnfalse;}
// default keyboard drawing code
returnfalse;
}
```
### Bootmagic Full Removal ([#15002](https://github.com/qmk/qmk_firmware/pull/15002)) :id=bootmagic-full-removal
As noted during previous breaking changes cycles, QMK decided to deprecate the full Bootmagic feature and leave Bootmagic Lite as the only remaining option.
This removal is now complete!
This pull request changes the behavior of `BOOTMAGIC_ENABLE` such that specifying `lite` or `full` results in an error, allowing only `yes` or `no`, with `yes` mirroring historical `lite` functionality.
All use of the `lite` keyword within the repository has been migrated to `yes` -- any new submissions using `lite` will now fail to build and should be updated accordingly.
#### Bootmagic Full Deprecation Schedule: Complete!
This is the historical timeline for the behavior of `BOOTMAGIC_ENABLE`:
- (done) From 2021 May 29, setting `BOOTMAGIC_ENABLE = yes` will enable Bootmagic Lite instead of full Bootmagic.
- (done) From 2021 Aug 28, `BOOTMAGIC_ENABLE` must be either `yes`, `lite`, or `no`– setting `BOOTMAGIC_ENABLE = full` will cause compilation to fail.
- (now) From 2021 Nov 27, `BOOTMAGIC_ENABLE` must be either `yes` or `no`– setting `BOOTMAGIC_ENABLE = lite` will cause compilation to fail.
Due to minimal QWIIC adoption and other options for similar functionality, the QWIIC drivers were removed from QMK. Existing OLED usages have been migrated across to the normal QMK OLED driver instead.
## Notable core changes :id=notable-core
### New MCU Support :id=new-mcu-support
QMK firmware picked up support for a handful of new MCU families, potentially making it a bit easier to source components.
QMK firmware is now no longer limited to AVR and ARM - it also picked up support for our first RISC-V chip, the GD32VF103.
* Add support for RISC-V builds and GD32VF103 MCU ([#12508](https://github.com/qmk/qmk_firmware/pull/12508))
* Add HT32 support to core ([#14388](https://github.com/qmk/qmk_firmware/pull/14388))
* Initial pass of F405 support ([#14584](https://github.com/qmk/qmk_firmware/pull/14584))
### EEPROM Changes :id=eeprom-changes
There were a few EEPROM-related changes that landed during this breaking changes cycle, most prominently the long-awaited ability for the Drop boards to gain persistent storage. Any users of the Drop CTRL or Drop ALT should update QMK Toolbox as well -- coupled with a QMK firmware update settings should now be saved.
* massdrop alt/ctrl: support saving into nvm ([#6068](https://github.com/qmk/qmk_firmware/pull/6068))
* make the full 4096 bytes of EEPROM work on Teensy 3.6 ([#12947](https://github.com/qmk/qmk_firmware/pull/12947))
* Further tidy up of STM32 eeprom emulation ([#14591](https://github.com/qmk/qmk_firmware/pull/14591))
* Enable eeprom with F401xE ld ([#14752](https://github.com/qmk/qmk_firmware/pull/14752))
### Compilation Database :id=compile-commands
A clang-compatible compilation database generator has been added as an option in order to help development environments such as Visual Studio Code.
Running `qmk generate-compilation-database -kb <yourkb> -km <yourkeymap>` from within the QMK firmware directory will generate a `compile_commands.json` file -- using a compatible IDE will likely see this and correctly start detecting the correct locations for source files as well as type and function information that are relevant to your build.
Do note that switching keyboards will require re-generation of this file.
* New CLI subcommand to create clang-compatible compilation database (`compile_commands.json`) ([#14370](https://github.com/qmk/qmk_firmware/pull/14370))
* compiledb: query include paths from gcc directly. ([#14462](https://github.com/qmk/qmk_firmware/pull/14462))
### Codebase restructure and cleanup :id=codebase-restructure
QMK continues on its restructuring journey, in order to make it easier to integrate newer features and add support for new hardware. This quarter's batch of changes include:
* add 'include keyboard_features.mk' into build_keyboard.mk ([#8422](https://github.com/qmk/qmk_firmware/pull/8422))
* Infer more when building features ([#13890](https://github.com/qmk/qmk_firmware/pull/13890))
* Add support for PaladinPad, Arya pcb and move keyboards by KapCave into their own directory ([#14194](https://github.com/qmk/qmk_firmware/pull/14194))
* Move non-assignment code to post_rules.mk ([#14207](https://github.com/qmk/qmk_firmware/pull/14207))
* Helix use `post_rules.mk` ([#14216](https://github.com/qmk/qmk_firmware/pull/14216))
* handwired/symmetric70_proto use post_rules.mk ([#14235](https://github.com/qmk/qmk_firmware/pull/14235))
@@ -57,14 +57,14 @@ This driver needs one Timer per enabled/used DAC channel, to trigger conversion;
Additionally, in the board config, you'll want to make changes to enable the DACs, GPT for Timers 6, 7 and 8:
``` c
```c
//halconf.h:
#define HAL_USE_DAC TRUE
#define HAL_USE_GPT TRUE
#include_next <halconf.h>
```
``` c
```c
// mcuconf.h:
#include_next <mcuconf.h>
#undef STM32_DAC_USE_DAC1_CH1
@@ -93,14 +93,14 @@ only needs one timer (GPTD6, Tim6) to trigger the DAC unit to do a conversion; t
Additionally, in the board config, you'll want to make changes to enable the DACs, GPT for Timer 6:
``` c
```c
//halconf.h:
#define HAL_USE_DAC TRUE
#define HAL_USE_GPT TRUE
#include_next <halconf.h>
```
``` c
```c
// mcuconf.h:
#include_next <mcuconf.h>
#undef STM32_DAC_USE_DAC1_CH1
@@ -153,7 +153,7 @@ This driver uses the ChibiOS-PWM system to produce a square-wave on specific out
The hardware directly toggles the pin via its alternate function. See your MCU's data-sheet for which pin can be driven by what timer - looking for TIMx_CHy and the corresponding alternate function.
A configuration example for the STM32F103C8 would be:
``` c
```c
//halconf.h:
#define HAL_USE_PWM TRUE
#define HAL_USE_PAL TRUE
@@ -161,7 +161,7 @@ A configuration example for the STM32F103C8 would be:
#include_next <halconf.h>
```
``` c
```c
// mcuconf.h:
#include_next <mcuconf.h>
#undef STM32_PWM_USE_TIM1
@@ -177,7 +177,7 @@ If we now target pin A8, looking through the data-sheet of the STM32F103C8, for
This document describes QMK's Breaking Change process. A Breaking Change is any change which modifies how QMK behaves in a way that in incompatible or potentially dangerous. We limit these changes so that users can have confidence that updating their QMK tree will not break their keymaps.
This also includes any keyboard moves within the repository.
The breaking change period is when we will merge PR's that change QMK in dangerous or unexpected ways. There is a built-in period of testing so we are confident that any problems caused are rare or unable to be predicted.
## What has been included in past Breaking Changes?
* [2021 Nov 27](ChangeLog/20211127.md)
* [2021 Aug 28](ChangeLog/20210828.md)
* [2021 May 29](ChangeLog/20210529.md)
* [2021 Feb 27](ChangeLog/20210227.md)
@@ -17,16 +20,17 @@ The breaking change period is when we will merge PR's that change QMK in dangero
## When is the next Breaking Change?
The next Breaking Change is scheduled for August 28, 2021.
The next Breaking Change is scheduled for February 26, 2022.
### Important Dates
* [x] 2021 Aug 29 - `develop` is created. Each push to `master` is subsequently merged to `develop`
* [ ] 2021 Oct 31 - `develop` closed to new PR's.
* [ ] 2021 Oct 31 - Call for testers.
* [ ] 2021 Nov 26 - `master` is locked, no PR's merged.
* [ ] 2021 Nov 28 - Merge `develop` to `master`.
* [ ] 2021 Nov 28 - `master` is unlocked. PR's can be merged again.
* [x] 2021 Nov 27 - `develop` is tagged with a new release version. Each push to `master` is subsequently merged to `develop` by GitHub actions.
* [ ] 2022 Jan 31 - `develop` closed to new PR's.
* [ ] 2022 Jan 31 - Call for testers.
* [ ] 2022 Feb 12 - Last day for merges -- after this point `develop` is locked for testing and accepts only bugfixes
* [ ] 2022 Feb 24 - `master` is locked, no PR's merged.
* [ ] 2022 Feb 26 - Merge `develop` to `master`.
* [ ] 2022 Feb 26 - `master` is unlocked. PR's can be merged again.
## What changes will be included?
@@ -36,8 +40,10 @@ If you want your breaking change to be included in this round you need to create
Criteria for acceptance:
* PR is complete and ready to merge
* PR has a ChangeLog
* The PR is complete and ready to merge
* The PR has a ChangeLog file describing the changes under `<qmk_firmware>/docs/Changelog/20220226`.
* This should be in Markdown format, with a name in the format `PR12345.md`, substituting the digits for your PR's ID.
* One strong recommendation that the ChangeLog document matches the PR description on GitHub, so as to ensure traceability.
# Checklists
@@ -68,6 +74,14 @@ This happens immediately after the previous `develop` branch is merged.
* [ ] GitHub PR
* [ ] https://reddit.com/r/olkb
## 2 Weeks Before Merge
*`develop` is now closed to existing PR merges, only bugfixes for previous merges may be included
* Post call for testers
* [ ] Discord
* [ ] GitHub PR
* [ ] https://reddit.com/r/olkb
## 1 Week Before Merge
* Announce that master will be closed from <2DaysBefore> to <DayofMerge>
This command opens a new shell in your `qmk_firmware` directory.
Note that if you are already somewhere within `QMK_HOME` (for example, the `keyboards/` folder), nothing will happen.
To exit out into the parent shell, simply type `exit`.
**Usage**:
```
qmk cd
```
## `qmk console`
This command lets you connect to keyboard consoles to get debugging messages. It only works if your keyboard firmware has been compiled with `CONSOLE_ENABLE=yes`.
Does your IDE/editor use a language server but doesn't _quite_ find all the necessary include files? Do you hate red squigglies? Do you wish your editor could figure out `#include QMK_KEYBOARD_H`? You might need a [compilation database](https://clang.llvm.org/docs/JSONCompilationDatabase.html)! The qmk tool can build this for you.
This command needs to know which keyboard and keymap to build. It uses the same configuration options as the `qmk compile` command: arguments, current directory, and config files.
**Example:**
```
$ cd ~/qmk_firmware/keyboards/gh60/satan/keymaps/colemak
$ qmk generate-compilation-database
Ψ Making clean
Ψ Gathering build instructions from make -n gh60/satan:colemak
Ψ Found 50 compile commands
Ψ Writing build database to /Users/you/src/qmk_firmware/compile_commands.json
```
Now open your dev environment and live a squiggly-free life.
## `qmk docs`
This command starts a local HTTP server which you can use for browsing or improving the docs. Default port is 8936.
Use the `-b`/`--browser` flag to automatically open the local webserver in your default browser.
This command runs `docsify serve` if `docsify-cli` is installed (which provides live reload), otherwise Python's builtin HTTP server module will be used.
**Usage**:
```
@@ -390,5 +481,20 @@ This command runs the python test suite. If you make changes to python code you
There is limited support for one of Atmel's ATSAM microcontrollers, that being the [ATSAMD51J18A](https://www.microchip.com/wwwproducts/en/ATSAMD51J18A) used by the [Massdrop keyboards](https://github.com/qmk/qmk_firmware/tree/master/keyboards/massdrop).
## RISC-V
### GigaDevice
[ChibiOS-Contrib](https://github.com/ChibiOS/ChibiOS-Contrib) has support for the GigaDevice [GD32VF103 series](https://www.gigadevice.com/products/microcontrollers/gd32/risc-v/mainstream-line/gd32vf103-series/) microcontrollers and provides configurations for the [SiPeed Longan Nano](https://longan.sipeed.com/en/) development board that uses this microcontroller. It is largely pin and feature compatible with STM32F103 and STM32F303 microcontrollers.
@@ -206,7 +206,7 @@ If you define these options you will enable the associated feature, which may in
*`#define TAP_CODE_DELAY 100`
* Sets the delay between `register_code` and `unregister_code`, if you're having issues with it registering properly (common on VUSB boards). The value is in milliseconds.
*`#define TAP_HOLD_CAPS_DELAY 80`
* Sets the delay for Tap Hold keys (`LT`, `MT`) when using `KC_CAPSLOCK` keycode, as this has some special handling on MacOS. The value is in milliseconds, and defaults to 80 ms if not defined. For macOS, you may want to set this to 200 or higher.
* Sets the delay for Tap Hold keys (`LT`, `MT`) when using `KC_CAPS_LOCK` keycode, as this has some special handling on MacOS. The value is in milliseconds, and defaults to 80 ms if not defined. For macOS, you may want to set this to 200 or higher.
*`#define KEY_OVERRIDE_REPEAT_DELAY 500`
* Sets the key repeat interval for [key overrides](feature_key_overrides.md).
@@ -397,15 +397,17 @@ However, this will automatically disable the legacy TMK Macros and Functions fea
* `qmk-dfu`
* `halfkay`
* `caterina`
* `bootloadHID`
* `USBasp`
* `bootloadhid`
* `usbasploader`
## Feature Options :id=feature-options
Use these to enable or disable building certain features. The more you have enabled the bigger your firmware will be, and you run the risk of building a firmware too large for your MCU.
* `MAGIC_ENABLE`
* MAGIC actions (BOOTMAGIC without the boot)
* `BOOTMAGIC_ENABLE`
* Virtual DIP switch configuration
* Enable Bootmagic Lite
* `MOUSEKEY_ENABLE`
* Mouse keys
* `EXTRAKEY_ENABLE`
@@ -418,6 +420,8 @@ Use these to enable or disable building certain features. The more you have enab
* Key combo feature
* `NKRO_ENABLE`
* USB N-Key Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
* `RING_BUFFERED_6KRO_REPORT_ENABLE`
* USB 6-Key Rollover - Instead of stopping any new input once 6 keys are pressed, the oldest key is released and the new key is pressed.
* `AUDIO_ENABLE`
* Enable the audio subsystem.
* `KEY_OVERRIDE_ENABLE`
@@ -442,6 +446,10 @@ Use these to enable or disable building certain features. The more you have enab
* Forces the keyboard to wait for a USB connection to be established before it starts up
* `NO_USB_STARTUP_CHECK`
* Disables usb suspend check after keyboard startup. Usually the keyboard waits for the host to wake it up before any tasks are performed. This is useful for split keyboards as one half will not get a wakeup call but must send commands to the master.
* `DEFERRED_EXEC_ENABLE`
* Enables deferred executor support -- timed delays before callbacks are invoked. See [deferred execution](custom_quantum_functions.md#deferred-execution) for more information.
* `DYNAMIC_TAPPING_TERM_ENABLE`
* Allows to configure the global tapping term on the fly.
@@ -20,7 +20,7 @@ Keymaps in this directory require four key-value pairs:
Additionally, most keymaps contain a `commit` key. This key is not consumed by the API that back-stops QMK Configurator, but is used by Configurator's maintainers to tell which version of a keymap was used to create the JSON keymap in this repository. The value is the SHA of the last commit to modify a board's default `keymap.c` in the `qmk_firmware` repository. The SHA is found by checking out [the `master` branch of the `qmk/qmk_firmware` repository](https://github.com/qmk/qmk_firmware/tree/master/) and running `git log -1 --pretty=oneline -- keyboards/<keyboard>/keymaps/default/keymap.c` (use `keymap.json` if the keyboard in question has this file instead), which should return something similar to:
```shell
```
f14629ed1cd7c7ec9089604d64f29a99981558e8 Remove/migrate action_get_macro()s from default keymaps (#5625)
```
@@ -31,7 +31,7 @@ In this example, `f14629ed1cd7c7ec9089604d64f29a99981558e8` is the value that sh
If one wished to add a default keymap for the H87a by Hineybush, one would run the `git log` command above against the H87a's default keymap in `qmk_firmware`:
@@ -15,7 +15,7 @@ The reasons to use this feature include:
Implementing custom matrix usually involves compilation of an additional source file. It is recommended that for consistency, this file is called `matrix.c`.
* This needs to perform the low-level initialisation of all row and column pins. By default this will initialise the input/output state of each of the GPIO pins listed in `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`, based on whether or not the keyboard is set up for `ROW2COL`, `COL2ROW`, or `DIRECT_PINS`. Should the keyboard designer override this function, no initialisation of pin state will occur within QMK itself, instead deferring to the keyboard's override.
* These three functions need to perform the low-level retrieval of matrix state of relevant input pins, based on the matrix type. Only one of the functions should be implemented, if needed. By default this will iterate through `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`, configuring the inputs and outputs based on whether or not the keyboard is set up for `ROW2COL`, `COL2ROW`, or `DIRECT_PINS`. Should the keyboard designer override this function, no manipulation of matrix GPIO pin state will occur within QMK itself, instead deferring to the keyboard's override.
@@ -214,11 +214,11 @@ This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_
```c
voidsuspend_power_down_user(void){
rgb_matrix_set_suspend_state(true);
// code will run multiple times while keyboard is suspended
}
voidsuspend_wakeup_init_user(void){
rgb_matrix_set_suspend_state(false);
// code will run on keyboard wakeup
}
```
@@ -405,3 +405,69 @@ And you're done. The RGB layer indication will only work if you want it to. And
* Keymap: `void eeconfig_init_user(void)`, `uint32_t eeconfig_read_user(void)` and `void eeconfig_update_user(uint32_t val)`
The `val` is the value of the data that you want to write to EEPROM. And the `eeconfig_read_*` function return a 32 bit (DWORD) value from the EEPROM.
### Deferred Execution :id=deferred-execution
QMK has the ability to execute a callback after a specified period of time, rather than having to manually manage timers.
#### Deferred executor callbacks
All _deferred executor callbacks_ have a common function signature and look like:
The first argument `trigger_time` is the intended time of execution. If other delays prevent executing at the exact trigger time, this allows for "catch-up" or even skipping intervals, depending on the required behaviour.
The second argument `cb_arg` is the same argument passed into `defer_exec()` below, and can be used to access state information from the original call context.
The return value is the number of milliseconds to use if the function should be repeated -- if the callback returns `0` then it's automatically unregistered. In the example above, a hypothetical `my_deferred_functionality()` is invoked to determine if the callback needs to be repeated -- if it does, it reschedules for a `500` millisecond delay, otherwise it informs the deferred execution background task that it's done, by returning `0`.
?> Note that the returned delay will be applied to the intended trigger time, not the time of callback invocation. This allows for generally consistent timing even in the face of occasional late execution.
#### Deferred executor registration
Once a callback has been defined, it can be scheduled using the following API:
The first argument is the number of milliseconds to wait until executing `my_callback` -- in the case above, `1500` milliseconds, or 1.5 seconds.
The third parameter is the `cb_arg` that gets passed to the callback at the point of execution. This value needs to be valid at the time the callback is invoked -- a local function value will be destroyed before the callback is executed and should not be used. If this is not required, `NULL` should be used.
The return value is a `deferred_token` that can consequently be used to cancel the deferred executor callback before it's invoked. If a failure occurs, the returned value will be `INVALID_DEFERRED_TOKEN`. Usually this will be as a result of supplying `0` to the delay, or a `NULL` for the callback. The other failure case is if there are too many deferred executions "in flight" -- this can be increased by changing the limit, described below.
#### Extending a deferred execution
The `deferred_token` returned by `defer_exec()` can be used to extend a the duration a pending execution waits before it gets invoked:
```c
// This will re-delay my_token's future execution such that it is invoked 800ms after the current time
extend_deferred_exec(my_token,800);
```
#### Cancelling a deferred execution
The `deferred_token` returned by `defer_exec()` can be used to cancel a pending execution before it gets invoked:
```c
// This will cancel my_token's future execution
cancel_deferred_exec(my_token);
```
Once a token has been canceled, it should be considered invalid. Reusing the same token is not supported.
#### Deferred callback limits
There are a maximum number of deferred callbacks that can be scheduled, controlled by the value of the define `MAX_DEFERRED_EXECUTORS`.
If registrations fail, then you can increase this value in your keyboard or keymap `config.h` file, for example to 16 instead of the default 8:
@@ -18,10 +18,6 @@ Soporte para direccionar pines en el ProMicro por su nombre Arduino en lugar de
Soporte para pantallas OLED basadas en SSD1306. Para obtener más información consulta la página de [Característica de Controlador OLED](feature_oled_driver.md).
## uGFX
Puedes hacer uso de uGFX dentro de QMK para manejar LCDs de caracteres y gráficos, matrices de LED, OLED, TFT, y otras tecnologías de visualización. Esto necesita ser mejor documentado. Si estás tratando de hacer esto y leer el código no ayuda por favor [abre una issue](https://github.com/qmk/qmk_firmware/issues/new) y podemos ayudarte por el proceso.
## WS2812 (Solo AVR)
Soporte para LEDs WS2811/WS2812{a,b,c}. Para obtener más información consulta la página de [Luz RGB](feature_rgblight.md).
@@ -142,8 +142,6 @@ El año debe ser el primer año en que se crea el archivo. Si el trabajo se hizo
El núcleo de QMC está licenciado bajo la [GNU General Public License](https://www.gnu.org/licenses/licenses.en.html). Si estás enviando binarios para los procesadores AVR puedes elegir cualquiera [GPLv2](https://www.gnu.org/licenses/old-licenses/gpl-2.0.html) o [GPLv3](https://www.gnu.org/licenses/gpl.html). Si estás enviando binarios para ARM procesadores debes elegir [GPL Versión 3](https://www.gnu.org/licenses/gpl.html) para cumplir con los [ChibiOS](https://www.chibios.org) licencia GPLv3.
Si tu teclado hace uso de la [uGFX](https://gfx.io) características dentro de QMK debes cumplir con la [Licencia de uGFX](https://ugfx.io/license.html), que requiere una licencia comercial separada antes de vender un dispositivo que contiene uGFX.
## Detalles técnicos
Si estás buscando más información sobre cómo hacer que su teclado funcione con QMK, [echa un vistazo a la sección hardware](hardware.md)!
There are two different tools you can use to debug your keyboard.
Various tools are available to debug your keyboard.
### Debugging With QMK Toolbox
For compatible platforms, [QMK Toolbox](https://github.com/qmk/qmk_toolbox) can be used to display debug messages from your keyboard.
### Debugging with QMK CLI
Prefer a terminal based solution? The [QMK CLI console command](cli_commands.md#qmk-console) can be used to display debug messages from your keyboard.
### Debugging With hid_listen
Prefer a terminal based solution? [hid_listen](https://www.pjrc.com/teensy/hid_listen.html), provided by PJRC, can also be used to display debug messages. Prebuilt binaries for Windows,Linux,and MacOS are available.
Something stand-alone? [hid_listen](https://www.pjrc.com/teensy/hid_listen.html), provided by PJRC, can also be used to display debug messages. Prebuilt binaries for Windows,Linux,and MacOS are available.
@@ -19,7 +19,7 @@ There are 3 standard keyboard layouts in use around the world- ANSI, ISO, and JI
Sometimes, for readability's sake, it's useful to define custom names for some keycodes. People often define custom names using `#define`. For example:
```c
#define FN_CAPS LT(_FL, KC_CAPSLOCK)
#define FN_CAPS LT(_FL, KC_CAPS)
#define ALT_TAB LALT(KC_TAB)
```
@@ -38,8 +38,8 @@ As a quick fix try holding down `Space`+`Backspace` while you plug in your keybo
The key found on most modern keyboards that is located between `KC_RGUI` and `KC_RCTL` is actually called `KC_APP`. This is because when that key was invented there was already a key named `MENU` in the relevant standards, so MS chose to call that the `APP` key.
## `KC_SYSREQ` Isn't Working
Use keycode for Print Screen(`KC_PSCREEN` or `KC_PSCR`) instead of `KC_SYSREQ`. Key combination of 'Alt + Print Screen' is recognized as 'System request'.
## `KC_SYSTEM_REQUEST` Isn't Working
Use keycode for Print Screen(`KC_PRINT_SCREEN`/`KC_PSCR`) instead of `KC_SYSTEM_REQUEST`. Key combination of 'Alt + Print Screen' is recognized as 'System request'.
See [issue #168](https://github.com/tmk/tmk_keyboard/issues/168) and
* https://en.wikipedia.org/wiki/Magic_SysRq_key
@@ -47,7 +47,7 @@ See [issue #168](https://github.com/tmk/tmk_keyboard/issues/168) and
## Power Keys Aren't Working
Somewhat confusingly, there are two "Power" keycodes in QMK: `KC_POWER` in the Keyboard/Keypad HID usage page, and `KC_SYSTEM_POWER` (or `KC_PWR`) in the Consumer page.
Somewhat confusingly, there are two "Power" keycodes in QMK: `KC_KB_POWER` in the Keyboard/Keypad HID usage page, and `KC_SYSTEM_POWER` (or `KC_PWR`) in the Consumer page.
The former is only recognized on macOS, while the latter, `KC_SLEP` and `KC_WAKE` are supported by all three major operating systems, so it is recommended to use those instead. Under Windows, these keys take effect immediately, however on macOS they must be held down until a dialog appears.
Modifier keys or layers can be stuck unless layer switching is configured properly.
For Modifier keys and layer actions you have to place `KC_TRANS` on same position of destination layer to unregister the modifier key or return to previous layer on release event.
For Modifier keys and layer actions you have to place `KC_TRNS` on same position of destination layer to unregister the modifier key or return to previous layer on release event.
@@ -75,7 +75,7 @@ This feature is for *mechanical lock switch* like [this Alps one](https://deskth
After enabling this feature use keycodes `KC_LCAP`, `KC_LNUM` and `KC_LSCR` in your keymap instead.
Old vintage mechanical keyboards occasionally have lock switches but modern ones don't have. ***You don't need this feature in most case and just use keycodes `KC_CAPS`, `KC_NLCK` and `KC_SLCK`.***
Old vintage mechanical keyboards occasionally have lock switches but modern ones don't have. ***You don't need this feature in most case and just use keycodes `KC_CAPS`, `KC_NUM` and `KC_SCRL`.***
## Input Special Characters Other Than ASCII like Cédille 'Ç'
- DFU tools do /not/ allow you to write into the bootloader (unless
you throw in an extra fruit salad of options), so there is little risk
there.
@@ -49,10 +49,6 @@ First you have to compile firmware with the build option `NKRO_ENABLE` in **Make
Try `Magic`**N** command(`LShift+RShift+N` by default) when **NKRO** still doesn't work. You can use this command to toggle between **NKRO** and **6KRO** mode temporarily. In some situations **NKRO** doesn't work and you will need to switch to **6KRO** mode, in particular when you are in BIOS.
If your firmware was built with `BOOTMAGIC_ENABLE` you need to turn its switch on by `BootMagic`**N** command(`Space+N` by default). This setting is stored in EEPROM and kept over power cycles.
@@ -8,7 +8,7 @@ The MCU can only supply so much current to its GPIO pins. Instead of powering th
Most keyboards have backlighting enabled by default if they support it, but if it is not working for you, check that your `rules.mk` includes the following:
```makefile
```make
BACKLIGHT_ENABLE= yes
```
@@ -54,7 +54,7 @@ If backlight breathing is enabled (see below), the following functions are also
To select which driver to use, configure your `rules.mk` with the following:
```makefile
```make
BACKLIGHT_DRIVER= software
```
@@ -87,7 +87,7 @@ This functionality is configured at the keyboard level with the `BACKLIGHT_ON_ST
The `pwm` driver is configured by default, however the equivalent setting within `rules.mk` would be:
```makefile
```make
BACKLIGHT_DRIVER= pwm
```
@@ -143,7 +143,7 @@ The breathing effect is the same as in the hardware PWM implementation.
While still in its early stages, ARM backlight support aims to eventually have feature parity with AVR. The `pwm` driver is configured by default, however the equivalent setting within `rules.mk` would be:
```makefile
```make
BACKLIGHT_DRIVER= pwm
```
@@ -167,7 +167,7 @@ Currently only hardware PWM is supported, not timer assisted, and does not provi
In this mode, PWM is "emulated" while running other keyboard tasks. It offers maximum hardware compatibility without extra platform configuration. The tradeoff is the backlight might jitter when the keyboard is busy. To enable, add this to your `rules.mk`:
```makefile
```make
BACKLIGHT_DRIVER= software
```
@@ -188,7 +188,7 @@ To activate multiple backlight pins, add something like this to your `config.h`,
If none of the above drivers apply to your board (for example, you are using a separate IC to control the backlight), you can implement a custom backlight driver using this simple API provided by QMK. To enable, add this to your `rules.mk`:
Currently Bluetooth support is limited to AVR based chips. For Bluetooth 2.1, QMK has support for RN-42 modules. For more recent BLE protocols, currently only the Adafruit Bluefruit SPI Friend is directly supported. BLE is needed to connect to iOS devices. Note iOS does not support mouse input.
|[Bluefruit LE SPI Friend](https://www.adafruit.com/product/2633)|Bluetooth Low Energy|SPI |`BLUETOOTH_DRIVER = AdafruitBLE`|nRF51822 |
Not Supported Yet but possible:
* [Bluefruit LE UART Friend](https://www.adafruit.com/product/2479). [Possible tmk implementation found in](https://github.com/tmk/tmk_keyboard/issues/514)
@@ -16,23 +16,24 @@ Not Supported Yet but possible:
* HM-13 based boards
### Adafruit BLE SPI Friend
Currently The only bluetooth chipset supported by QMK is the Adafruit Bluefruit SPI Friend. It's a Nordic nRF5182 based chip running Adafruit's custom firmware. Data is transmitted via Adafruit's SDEP over Hardware SPI. The [Feather 32u4 Bluefruit LE](https://www.adafruit.com/product/2829) is supported as it's an AVR mcu connected via SPI to the Nordic BLE chip with Adafruit firmware. If Building a custom board with the SPI friend it would be easiest to just use the pin selection that the 32u4 feather uses but you can change the pins in the config.h options with the following defines:
*#define AdafruitBleResetPin D4
*#define AdafruitBleCSPin B4
*#define AdafruitBleIRQPin E6
Currently The only bluetooth chipset supported by QMK is the Adafruit Bluefruit SPI Friend. It's a Nordic nRF51822 based chip running Adafruit's custom firmware. Data is transmitted via Adafruit's SDEP over Hardware SPI. The [Feather 32u4 Bluefruit LE](https://www.adafruit.com/product/2829) is supported as it's an AVR mcu connected via SPI to the Nordic BLE chip with Adafruit firmware. If Building a custom board with the SPI friend it would be easiest to just use the pin selection that the 32u4 feather uses but you can change the pins in the config.h options with the following defines:
*`#define ADAFRUIT_BLE_RST_PIN D4`
*`#define ADAFRUIT_BLE_CS_PIN B4`
*`#define ADAFRUIT_BLE_IRQ_PIN E6`
A Bluefruit UART friend can be converted to an SPI friend, however this [requires](https://github.com/qmk/qmk_firmware/issues/2274) some reflashing and soldering directly to the MDBT40 chip.
<!-- FIXME: Document bluetooth support more completely. -->
## Bluetooth Rules.mk Options
The currently supported Bluetooth chipsets do not support [N-Key Rollover (NKRO)](reference_glossary.md#n-key-rollover-nkro), so `rules.mk` must contain `NKRO_ENABLE = no`.
@@ -8,8 +8,6 @@ On some keyboards Bootmagic Lite is disabled by default. If this is the case, it
BOOTMAGIC_ENABLE= yes
```
?> You may see `lite` being used in place of `yes`.
Additionally, you may want to specify which key to use. This is especially useful for keyboards that have unusual matrices. To do so, you need to specify the row and column of the key that you want to use. Add these entries to your `config.h` file:
This will send "john.doe@example.com" if you chord E and M together, and clear the current line with Backspace and Left-Shift. You could change this to do stuff like play sounds or change settings.
It is worth noting that `COMBO_ACTION`s are not needed anymore. As of [PR#8591](https://github.com/qmk/qmk_firmware/pull/8591/), it is possible to run your own custom keycodes from combos. Just define the custom keycode, program its functionality in `process_record_user`, and define a combo with `COMBO(<key_array>, <your_custom_keycode>)`.
It is worth noting that `COMBO_ACTION`s are not needed anymore. As of [PR#8591](https://github.com/qmk/qmk_firmware/pull/8591/), it is possible to run your own custom keycodes from combos. Just define the custom keycode, program its functionality in `process_record_user`, and define a combo with `COMBO(<key_array>, <your_custom_keycode>)`. See the first example in [Macros](feature_macros.md).
## Keycodes
You can enable, disable and toggle the Combo feature on the fly. This is useful if you need to disable them temporarily, such as for a game. The following keycodes are available for use in your `keymap.c`
!> If you return `true`, this will allow the keyboard level code to run, as well. Returning `false` will override the keyboard level code. Depending on how the keyboard level function is set up.
Layer conditions can also be used with the callback function like the following:
@@ -4,7 +4,7 @@ If you're using a 60% keyboard, or any other layout with no F-row, you will have
## Usage
Replace the `KC_GRAVE` key in your keymap (usually to the left of the `1` key) with `KC_GESC`. Most of the time this key will output `KC_ESC` when pressed. However, when Shift or GUI are held down it will output `KC_GRV` instead.
Replace the `KC_GRV` key in your keymap (usually to the left of the `1` key) with `KC_GESC`. Most of the time this key will output `KC_ESC` when pressed. However, when Shift or GUI are held down it will output `KC_GRV` instead.
|`SOLENOID_PIN` | *Not defined* |Configures the pin that the Solenoid is connected to. |
|`SOLENOID_PIN_ACTIVE_LOW` | *Not defined* |If defined then the solenoid trigger pin is active low.|
|`SOLENOID_DEFAULT_DWELL` | `12` ms |Configures the default dwell time for the solenoid. |
|`SOLENOID_MIN_DWELL` | `4` ms |Sets the lower limit for the dwell. |
|`SOLENOID_MAX_DWELL` | `100` ms |Sets the upper limit for the dwell. |
@@ -168,10 +182,17 @@ This mode sets continuous haptic feedback with the option to increase or decreas
The Haptic Exclusion is implemented as `__attribute__((weak)) bool get_haptic_enabled_key(uint16_t keycode, keyrecord_t *record)` in haptic.c. This allows a re-definition at the required level with the specific requirement / exclusion.
### NO_HAPTIC_MOD
With the entry of `#define NO_HAPTIC_MOD` in config.h, modifiers from Left Control to Right GUI will not trigger a feedback. This also includes modifiers in a Mod Tap configuration.
With the entry of `#define NO_HAPTIC_MOD` in config.h, the following keys will not trigger feedback:
* Usual modifier keys such as Control/Shift/Alt/Gui (For example `KC_LCTL`)
* `MO()` momentary keys. See also [Layers](feature_layers.md).
* `LM()` momentary keys with mod active.
* `LT()` layer tap keys, when held to activate a layer. However when tapped, and the key is quickly released, and sends a keycode, haptic feedback is still triggered.
* `TT()` layer tap toggle keys, when held to activate a layer. However when tapped `TAPPING_TOGGLE` times to permanently toggle the layer, on the last tap haptic feedback is still triggered.
* `MT()` mod tap keys, when held to keep a usual modifier key pressed. However when tapped, and the key is quickly released, and sends a keycode, haptic feedback is still triggered. See also [Mod-Tap](mod_tap.md).
### NO_HAPTIC_FN
With the entry of `#define NO_HAPTIC_FN` in config.h, layer keys will not rigger a feedback.
With the entry of `#define NO_HAPTIC_FN` in config.h, deprecated `fn_actions` type function keys will not trigger a feedback.
### NO_HAPTIC_ALPHA
With the entry of `#define NO_HAPTIC_ALPHA` in config.h, none of the alpha keys (A ... Z) will trigger a feedback.
@@ -45,7 +45,7 @@ Once you have a good feel for how layers work and what you can do, you can get m
Layers stack on top of each other in numerical order. When determining what a keypress does, QMK scans the layers from the top down, stopping when it reaches the first active layer that is not set to `KC_TRNS`. As a result if you activate a layer that is numerically lower than your current layer, and your current layer (or another layer that is active and higher than your target layer) has something other than `KC_TRNS`, that is the key that will be sent, not the key on the layer you just activated. This is the cause of most people's "why doesn't my layer get switched" problem.
Sometimes, you might want to switch between layers in a macro or as part of a tap dance routine. `layer_on` activates a layer, and `layer_off` deactivates it. More layer-related functions can be found in [action_layer.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action_layer.h).
Sometimes, you might want to switch between layers in a macro or as part of a tap dance routine. `layer_on` activates a layer, and `layer_off` deactivates it. More layer-related functions can be found in [action_layer.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/action_layer.h).
@@ -25,7 +25,7 @@ The `layouts/default/` and `layouts/community/` are two examples of layout "repo
Each layout folder is named (`[a-z0-9_]`) after the physical aspects of the layout, in the most generic way possible, and contains a `readme.md` with the layout to be defined by the keyboard:
?> Currently, this feature is not supported for splitkeyboards
?> This feature requires additional configuration to work on both halves of a split keyboard see [Data sync options](feature_split_keyboard.md#data-sync-options)
QMK provides methods to read 5 of the LEDs defined in the HID spec:
@@ -49,10 +49,12 @@ Here is an example using 2 drivers.
!> Note the parentheses, this is so when `LED_DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL)` will give very different results than `rand() % LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL`.
For split keyboards using `LED_MATRIX_SPLIT` with an LED driver, you can either have the same driver address or different driver addresses. If using different addresses, use `DRIVER_ADDR_1` for one and `DRIVER_ADDR_2` for the other one. Then, in `g_is31_leds`, fill out the correct driver index (0 or 1). If using one address, use `DRIVER_ADDR_1` for both, and use index 0 for `g_is31_leds`.
Define these arrays listing all the LEDs in your `<keyboard>.c`:
@@ -4,7 +4,107 @@ Macros allow you to send multiple keystrokes when pressing just one key. QMK has
!> **Security Note**: While it is possible to use macros to send passwords, credit card numbers, and other sensitive information it is a supremely bad idea to do so. Anyone who gets a hold of your keyboard will be able to access that information by opening a text editor.
## `SEND_STRING()` & `process_record_user`
## Using Macros In JSON Keymaps
You can define up to 32 macros in a `keymap.json` file, as used by [Configurator](newbs_building_firmware_configurator.md), and `qmk compile`. You can define these macros in a list under the `macros` keyword, like this:
```json
{
"keyboard":"handwired/my_macropad",
"keymap":"my_keymap",
"macros":[
[
{"action":"down","keycodes":["LSFT"]},
"hello world1",
{"action":"up","keycodes":["LSFT"]}
],
[
{"action":"tap","keycodes":["LCTL","LALT","DEL"]}
],
[
"ding!",
{"action":"beep"}
],
[
{"action":"tap","keycodes":["F1"]},
{"action":"delay","duration":"1000"},
{"action":"tap","keycodes":["PGDN"]}
]
],
"layout":"LAYOUT_all",
"layers":[
["MACRO_0","MACRO_1","MACRO_2","MACRO_3"]
]
}
```
### Selecting Your Host Keyboard Layout
If you type in a language other than English, or use a non-QWERTY layout like Colemak, Dvorak, or Workman, you may have set your computer's input language to match this layout. This presents a challenge when creating macros- you may need to type different keys to get the same letters! To address this you can add the `host_language` key to your keymap.json, like so:
```json
{
"keyboard":"handwired/my_macropad",
"keymap":"my_keymap",
"host_layout":"dvorak",
"macros":[
["Hello, World!"]
],
"layout":"LAYOUT_all",
"layers":[
["MACRO_0"]
]
}
```
The current list of available languages is:
| belgian | bepo | br_abnt2 | canadian_multilingual |
Each macro is an array consisting of strings and objects (dictionaries.) Strings are typed to your computer while objects allow you to control how your macro is typed out.
#### Object Format
All objects have one required key: `action`. This tells QMK what the object does. There are currently 5 actions: beep, delay, down, tap, up
Only basic keycodes (prefixed by `KC_`) are supported. Do not include the `KC_` prefix when listing keycodes.
*`beep`
* Play a bell if the keyboard has [audio enabled](feature_audio.md).
* Example: `{"action": "beep"}`
*`delay`
* Pause macro playback. Duration is specified in milliseconds (ms).
* Example: `{"action": "delay", "duration": 500}`
*`down`
* Send a key down event for one or more keycodes.
* Example, single key: `{"action":"down", "keycodes": ["LSFT"]}`
* Example, multiple keys: `{"action":"down", "keycodes": ["CTRL", "LSFT"]}`
*`tap`
* Type a chord, which sends a down event for each key followed by an up event for each key.
* Example, single key: `{"action":"tap", "keycodes": ["F13"]}`
* Example, multiple keys: `{"action":"tap", "keycodes": ["CTRL", "LALT", "DEL"]}`
*`up`
* Send a key up event for one or more keycodes.
* Example, single key: `{"action":"up", "keycodes": ["LSFT"]}`
* Example, multiple keys: `{"action":"up", "keycodes": ["CTRL", "LSFT"]}`
## Using Macros in C Keymaps
### `SEND_STRING()` & `process_record_user`
Sometimes you want a key to type out words or phrases. For the most common situations, we've provided `SEND_STRING()`, which will type out a string (i.e. a sequence of characters) for you. All ASCII characters that are easily translatable to a keycode are supported (e.g. `qmk 123\n\t`).
@@ -44,6 +144,8 @@ If yes, we send the string `"QMK is the best thing ever!"` to the computer via t
We return `true` to indicate to the caller that the key press we just processed should continue to be processed as normal (as we didn't replace or alter the functionality).
Finally, we define the keymap so that the first button activates our macro and the second button is just an escape button.
?>It is recommended to use the SAFE_RANGE macro as per [Customizing Functionality](custom_quantum_functions.md).
You might want to add more than one macro.
You can do that by adding another keycode and adding another case to the switch statement, like so:
In addition to the `process_record_user()` function, is the `post_process_record_user()` function. This runs after `process_record` and can be used to do things after a keystroke has been sent. This is useful if you want to have a key pressed before and released after a normal key, for instance.
You may want to use keys in your macros that you can't write down, such as `Ctrl` or `Home`.
You can send arbitrary keycodes by wrapping them in:
@@ -178,7 +280,7 @@ They can be used like this:
Which would send Left Control+`a` (Left Control down, `a`, Left Control up) - notice that they take strings (eg `"k"`), and not the `X_K` keycodes.
### Alternative Keymaps
#### Alternative Keymaps
By default, it assumes a US keymap with a QWERTY layout; if you want to change that (e.g. if your OS uses software Colemak), include this somewhere in your keymap:
@@ -186,7 +288,7 @@ By default, it assumes a US keymap with a QWERTY layout; if you want to change t
#include"sendstring_colemak.h"
```
### Strings in Memory
#### Strings in Memory
If for some reason you're manipulating strings and need to print out something you just generated (instead of being a literal, constant string), you can use `send_string()`, like this:
There are some functions you may find useful in macro-writing. Keep in mind that while you can write some fairly advanced code within a macro, if your functionality gets too complex you may want to define a custom keycode instead. Macros are meant to be simple.
?> You can also use the functions described in [Useful function](ref_functions.md) and [Checking modifier state](feature_advanced_keycodes#checking-modifier-state) for additional functionality. For example, `reset_keyboard()` allows you to reset the keyboard as part of a macro and `get_mods() & MOD_MASK_SHIFT` lets you check for the existence of active shift modifiers.
### `record->event.pressed`
#### `record->event.pressed`
This is a boolean value that can be tested to see if the switch is being pressed or released. An example of this is
@@ -223,15 +325,15 @@ This is a boolean value that can be tested to see if the switch is being pressed
}
```
### `register_code(<kc>);`
#### `register_code(<kc>);`
This sends the `<kc>` keydown event to the computer. Some examples would be `KC_ESC`, `KC_C`, `KC_4`, and even modifiers such as `KC_LSFT` and `KC_LGUI`.
### `unregister_code(<kc>);`
#### `unregister_code(<kc>);`
Parallel to `register_code` function, this sends the `<kc>` keyup event to the computer. If you don't use this, the key will be held down until it's sent.
### `tap_code(<kc>);`
#### `tap_code(<kc>);`
Sends `register_code(<kc>)` and then `unregister_code(<kc>)`. This is useful if you want to send both the press and release events ("tap" the key, rather than hold it).
@@ -239,31 +341,31 @@ If `TAP_CODE_DELAY` is defined (default 0), this function waits that many millis
If the keycode is `KC_CAPS`, it waits `TAP_HOLD_CAPS_DELAY` milliseconds instead (default 80), as macOS prevents accidental Caps Lock activation by waiting for the key to be held for a certain amount of time.
### `tap_code_delay(<kc>, <delay>);`
#### `tap_code_delay(<kc>, <delay>);`
Like `tap_code(<kc>)`, but with a `delay` parameter for specifying arbitrary intervals before sending the unregister event.
### `register_code16(<kc>);`, `unregister_code16(<kc>);` and `tap_code16(<kc>);`
#### `register_code16(<kc>);`, `unregister_code16(<kc>);` and `tap_code16(<kc>);`
These functions work similar to their regular counterparts, but allow you to use modded keycodes (with Shift, Alt, Control, and/or GUI applied to them).
Eg, you could use `register_code16(S(KC_5));` instead of registering the mod, then registering the keycode.
### `clear_keyboard();`
#### `clear_keyboard();`
This will clear all mods and keys currently pressed.
### `clear_mods();`
#### `clear_mods();`
This will clear all mods currently pressed.
### `clear_keyboard_but_mods();`
#### `clear_keyboard_but_mods();`
This will clear all keys besides the mods currently pressed.
## Advanced Example:
### Advanced Example:
### Super ALT↯TAB
#### Super ALT↯TAB
This macro will register `KC_LALT` and tap `KC_TAB`, then wait for 1000ms. If the key is tapped again, it will send another `KC_TAB`; if there is no tap, `KC_LALT` will be unregistered, thus allowing you to cycle through windows.
Pointing Device is a generic name for a feature intended to be generic: moving the system pointer around. There are certainly other options for it - like mousekeys - but this aims to be easily modifiable and lightweight. You can implement custom keys to control functionality, or you can gather information from other peripherals and insert it directly here - let QMK handle the processing for you.
Pointing Device is a generic name for a feature intended to be generic: moving the system pointer around. There are certainly other options for it - like mousekeys - but this aims to be easily modifiable and hardware driven. You can implement custom keys to control functionality, or you can gather information from other peripherals and insert it directly here - let QMK handle the processing for you.
To enable Pointing Device, uncomment the following line in your rules.mk:
```makefile
```make
POINTING_DEVICE_ENABLE= yes
```
To manipulate the mouse report, you can use the following functions:
## Sensor Drivers
*`pointing_device_get_report()` - Returns the current report_mouse_t that represents the information sent to the host computer
*`pointing_device_set_report(report_mouse_t newMouseReport)` - Overrides and saves the report_mouse_t to be sent to the host computer
There are a number of sensors that are supported by default. Note that only one sensor can be enabled by `POINTING_DEVICE_DRIVER` at a time. If you need to enable more than one sensor, then you need to implement it manually.
Keep in mind that a report_mouse_t (here "mouseReport") has the following properties:
### ADNS 5050 Sensor
To use the ADNS 5050 sensor, add this to your `rules.mk`
```make
POINTING_DEVICE_DRIVER= adns5050
```
The ADNS 5050 sensor uses a serial type protocol for communication, and requires an additional light source.
|`ANALOG_JOYSTICK_X_AXIS_PIN` | (Required) The pin used for the vertical/X axis. | _not defined_ |
|`ANALOG_JOYSTICK_Y_AXIS_PIN` | (Required) The pin used for the horizontal/Y axis. | _not defined_ |
|`ANALOG_JOYSTICK_AXIS_MIN` | (Optional) Sets the lower range to be considered movement. | `0` |
|`ANALOG_JOYSTICK_AXIS_MAX` | (Optional) Sets the upper range to be considered movement. | `1023` |
|`ANALOG_JOYSTICK_SPEED_REGULATOR` | (Optional) The divisor used to slow down movement. (lower makes it faster) | `20` |
|`ANALOG_JOYSTICK_READ_INTERVAL` | (Optional) The interval in milliseconds between reads. | `10` |
|`ANALOG_JOYSTICK_SPEED_MAX` | (Optional) The maxiumum value used for motion. | `2` |
|`ANALOG_JOYSTICK_CLICK_PIN` | (Optional) The pin wired up to the press switch of the analog stick. | _not defined_ |
### Cirque Trackpad
To use the Cirque Trackpad sensor, add this to your `rules.mk`:
```make
POINTING_DEVICE_DRIVER= cirque_pinnacle_i2c
```
or
```make
POINTING_DEVICE_DRIVER= cirque_pinnacle_spi
```
This supports the Cirque Pinnacle 1CA027 Touch Controller, which is used in the TM040040, TM035035 and the TM023023 trackpads. These are I2C or SPI compatible, and both configurations are supported.
|`PMW3360_CS_PIN` | (Required) Sets the Cable Select pin connected to the sensor. | _not defined_ |
|`PMW3360_CLOCK_SPEED` | (Optional) Sets the clock speed that the sensor runs at. | `2000000` |
|`PMW3360_SPI_LSBFIRST` | (Optional) Sets the Least/Most Significant Byte First setting for SPI. | `false` |
|`PMW3360_SPI_MODE` | (Optional) Sets the SPI Mode for the sensor. | `3` |
|`PMW3360_SPI_DIVISOR` | (Optional) Sets the SPI Divisor used for SPI communication. | _varies_ |
|`PMW3360_LIFTOFF_DISTANCE` | (Optional) Sets the lift off distance at run time | `0x02` |
|`ROTATIONAL_TRANSFORM_ANGLE` | (Optional) Allows for the sensor data to be rotated +/- 30 degrees directly in the sensor. | `0` |
The CPI range is 100-12000, in increments of 100. Defaults to 1600 CPI.
### Custom Driver
If you have a sensor type that isn't supported here, you can manually implement it, by adding these functions (with the correct implementation for your device):
!> Ideally, new sensor hardware should be added to `drivers/sensors/` and `quantum/pointing_device_drivers.c`, but there may be cases where it's very specific to the hardware. So these functions are provided, just in case.
| `pointing_device_init_kb(void)` | Callback to allow for keyboard level initialization. Useful for additional hardware sensors. |
| `pointing_device_init_user(void)` | Callback to allow for user level initialization. Useful for additional hardware sensors. |
| `pointing_device_task_kb(mouse_report)` | Callback that sends sensor data, so keyboard code can intercept and modify the data. Returns a mouse report. |
| `pointing_device_task_user(mouse_report)` | Callback that sends sensor data, so user coe can intercept and modify the data. Returns a mouse report. |
| `pointing_device_handle_buttons(buttons, pressed, button)` | Callback to handle hardware button presses. Returns a `uint8_t`. |
| `pointing_device_get_cpi(void)` | Gets the current CPI/DPI setting from the sensor, if supported. |
| `pointing_device_set_cpi(uint16_t)` | Sets the CPI/DPI, if supported. |
| `pointing_device_get_report(void)` | Returns the current mouse report (as a `mouse_report_t` data structure). |
| `pointing_device_set_report(mouse_report)` | Sets the mouse report to the assigned `mouse_report_t` data structured passed to the function. |
| `pointing_device_send(void)` | Sends the current mouse report to the host system. Function can be replaced. |
| `has_mouse_report_changed(old, new)` | Compares the old and new `mouse_report_t` data and returns true only if it has changed. |
# Manipulating Mouse Reports
The report_mouse_t (here "mouseReport") has the following properties:
*`mouseReport.x` - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing movement (+ to the right, - to the left) on the x axis.
*`mouseReport.y` - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing movement (+ upward, - downward) on the y axis.
@@ -21,8 +208,10 @@ Keep in mind that a report_mouse_t (here "mouseReport") has the following proper
*`mouseReport.h` - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing horizontal scrolling (+ right, - left).
*`mouseReport.buttons` - this is a uint8_t in which all 8 bits are used. These bits represent the mouse button state - bit 0 is mouse button 1, and bit 7 is mouse button 8.
Once you have made the necessary changes to the mouse report, you need to send it:
To manually manipulate the mouse reports outside of the `pointing_device_task_*` functions, you can use:
*`pointing_device_get_report()` - Returns the current report_mouse_t that represents the information sent to the host computer
*`pointing_device_set_report(report_mouse_t newMouseReport)` - Overrides and saves the report_mouse_t to be sent to the host computer
*`pointing_device_send()` - Sends the mouse report to the host and zeroes out the report.
When the mouse report is sent, the x, y, v, and h values are set to 0 (this is done in `pointing_device_send()`, which can be overridden to avoid this behavior). This way, button states persist, but movement will only occur once. For further customization, both `pointing_device_init` and `pointing_device_task` can be overridden.
@@ -31,6 +220,8 @@ Additionally, by default, `pointing_device_send()` will only send a report when
Also, you use the `has_mouse_report_changed(new, old)` function to check to see if the report has changed.
## Example
In the following example, a custom key is used to click the mouse and scroll 127 units vertically and horizontally, then undo all of that when released - because that's a totally useful function. Listen, this is an example:
The `"raw_hid.h"` header also declares `void raw_hid_send(uint8_t *data, uint8_t length);` which allows sending packets from keyboard to host. As an example, it can also be used for debugging when building your host application by returning all data back to the host.
@@ -10,7 +10,7 @@ If you want to use single color LED's you should use the [LED Matrix Subsystem](
There is basic support for addressable RGB matrix lighting with the I2C IS31FL3731 RGB controller. To enable it, add this to your `rules.mk`:
```makefile
```make
RGB_MATRIX_ENABLE= yes
RGB_MATRIX_DRIVER= IS31FL3731
```
@@ -21,6 +21,7 @@ You can use between 1 and 4 IS31FL3731 IC's. Do not specify `DRIVER_ADDR_<N>` de
|----------|-------------|---------|
| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 |
| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
| `ISSI_3731_DEGHOST` | (Optional) Set this define to enable de-ghosting by halving Vcc during blanking time | |
| `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | |
| `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | |
@@ -49,10 +50,12 @@ Here is an example using 2 drivers.
!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
For split keyboards using `RGB_MATRIX_SPLIT` with an LED driver, you can either have the same driver address or different driver addresses. If using different addresses, use `DRIVER_ADDR_1` for one and `DRIVER_ADDR_2` for the other one. Then, in `g_is31_leds`, fill out the correct driver index (0 or 1). If using one address, use `DRIVER_ADDR_1` for both, and use index 0 for `g_is31_leds`.
Define these arrays listing all the LEDs in your `<keyboard>.c`:
@@ -71,7 +74,7 @@ Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet]
There is basic support for addressable RGB matrix lighting with the I2C IS31FL3733 RGB controller. To enable it, add this to your `rules.mk`:
```makefile
```make
RGB_MATRIX_ENABLE= yes
RGB_MATRIX_DRIVER= IS31FL3733
```
@@ -82,6 +85,9 @@ You can use between 1 and 4 IS31FL3733 IC's. Do not specify `DRIVER_ADDR_<N>` de
|----------|-------------|---------|
| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 |
| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
| `ISSI_PWM_FREQUENCY` | (Optional) PWM Frequency Setting - IS31FL3733B only | 0 |
| `ISSI_SWPULLUP` | (Optional) Set the value of the SWx lines on-chip de-ghosting resistors | PUR_0R (Disabled) |
| `ISSI_CSPULLUP` | (Optional) Set the value of the CSx lines on-chip de-ghosting resistors | PUR_0R (Disabled) |
| `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | |
| `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | |
@@ -93,6 +99,18 @@ You can use between 1 and 4 IS31FL3733 IC's. Do not specify `DRIVER_ADDR_<N>` de
| `DRIVER_SYNC_3` | (Optional) Sync configuration for the third RGB driver | 0 |
| `DRIVER_SYNC_4` | (Optional) Sync configuration for the fourth RGB driver | 0 |
The IS31FL3733 IC's have on-chip resistors that can be enabled to allow for de-ghosting of the RGB matrix. By default these resistors are not enabled (`ISSI_SWPULLUP`/`ISSI_CSPULLUP` are given the value of`PUR_0R`), the values that can be set to enable de-ghosting are as follows:
| `ISSI_SWPULLUP/ISSI_CSPULLUP` | Description |
|----------------------|-------------|
| `PUR_0R` | (default) Do not use the on-chip resistors/enable de-ghosting |
| `PUR_05KR` | The 0.5k Ohm resistor used during blanking period (t_NOL) |
| `PUR_3KR` | The 3k Ohm resistor used at all times |
| `PUR_4KR` | The 4k Ohm resistor used at all times |
| `PUR_8KR` | The 8k Ohm resistor used at all times |
| `PUR_16KR` | The 16k Ohm resistor used at all times |
| `PUR_32KR` | The 32k Ohm resistor used during blanking period (t_NOL) |
Here is an example using 2 drivers.
```c
@@ -122,7 +140,7 @@ Currently only 4 drivers are supported, but it would be trivial to support all 8
Define these arrays listing all the LEDs in your `<keyboard>.c`:
@@ -141,7 +159,7 @@ Where `X_Y` is the location of the LED in the matrix defined by [the datasheet](
There is basic support for addressable RGB matrix lighting with the I2C IS31FL3737 RGB controller. To enable it, add this to your `rules.mk`:
```makefile
```make
RGB_MATRIX_ENABLE= yes
RGB_MATRIX_DRIVER= IS31FL3737
```
@@ -153,11 +171,25 @@ Configure the hardware via your `config.h`:
|----------|-------------|---------|
| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 |
| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
| `ISSI_SWPULLUP` | (Optional) Set the value of the SWx lines on-chip de-ghosting resistors | PUR_0R (Disabled) |
| `ISSI_CSPULLUP` | (Optional) Set the value of the CSx lines on-chip de-ghosting resistors | PUR_0R (Disabled) |
| `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | |
| `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | |
| `DRIVER_ADDR_2` | (Optional) Address for the second RGB driver | |
The IS31FL3737 IC's have on-chip resistors that can be enabled to allow for de-ghosting of the RGB matrix. By default these resistors are not enabled (`ISSI_SWPULLUP`/`ISSI_CSPULLUP` are given the value of`PUR_0R`), the values that can be set to enable de-ghosting are as follows:
| `ISSI_SWPULLUP/ISSI_CSPULLUP` | Description |
|----------------------|-------------|
| `PUR_0R` | (default) Do not use the on-chip resistors/enable de-ghosting |
| `PUR_05KR` | The 0.5k Ohm resistor used during blanking period (t_NOL) |
| `PUR_1KR` | The 1k Ohm resistor used during blanking period (t_NOL) |
| `PUR_2KR` | The 2k Ohm resistor used during blanking period (t_NOL) |
| `PUR_4KR` | The 4k Ohm resistor used during blanking period (t_NOL) |
| `PUR_8KR` | The 8k Ohm resistor during blanking period (t_NOL) |
| `PUR_16KR` | The 16k Ohm resistor during blanking period (t_NOL) |
| `PUR_32KR` | The 32k Ohm resistor used during blanking period (t_NOL) |
Here is an example using 2 drivers.
@@ -181,12 +213,12 @@ Here is an example using 2 drivers.
```
!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations.
Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations.
Define these arrays listing all the LEDs in your `<keyboard>.c`:
@@ -206,7 +238,7 @@ Where `X_Y` is the location of the LED in the matrix defined by [the datasheet](
There is basic support for addressable RGB matrix lighting with a WS2811/WS2812{a,b,c} addressable LED strand. To enable it, add this to your `rules.mk`:
```makefile
```make
RGB_MATRIX_ENABLE= yes
RGB_MATRIX_DRIVER= WS2812
```
@@ -226,7 +258,7 @@ Configure the hardware via your `config.h`:
There is basic support for APA102 based addressable LED strands. To enable it, add this to your `rules.mk`:
```makefile
```make
RGB_MATRIX_ENABLE= yes
RGB_MATRIX_DRIVER= APA102
```
@@ -246,7 +278,7 @@ Configure the hardware via your `config.h`:
### AW20216 :id=aw20216
There is basic support for addressable RGB matrix lighting with the SPI AW20216 RGB controller. To enable it, add this to your `rules.mk`:
```makefile
```make
RGB_MATRIX_ENABLE= yes
RGB_MATRIX_DRIVER= AW20216
```
@@ -287,7 +319,7 @@ Here is an example using 2 drivers.
Define these arrays listing all the LEDs in your `<keyboard>.c`:
```c
constaw_led__flashg_aw_leds[DRIVER_LED_TOTAL]={
constaw_ledPROGMEMg_aw_leds[DRIVER_LED_TOTAL]={
/* Each AW20216 channel is controlled by a register at some offset between 0x00
* and 0xD7 inclusive.
* See drivers/awinic/aw20216.h for the mapping between register offsets and
Where NUMBER_OF_COLS, NUMBER_OF_ROWS, COL_POSITION, & ROW_POSITION are all based on the physical layout of your keyboard, not the electrical layout.
Where NUMBER_OF_COLS, NUMBER_OF_ROWS, COL_POSITION, & ROW_POSITION are all based on the physical layout of your keyboard, not the electrical layout.
As mentioned earlier, the center of the keyboard by default is expected to be `{ 112, 32 }`, but this can be changed if you want to more accurately calculate the LED's physical `{ x, y }` positions. Keyboard designers can implement `#define RGB_MATRIX_CENTER { 112, 32 }` in their config.h file with the new center point of the keyboard, or where they want it to be allowing more possibilities for the `{ x, y }` values. Do note that the maximum value for x or y is 255, and the recommended maximum is 224 as this gives animations runoff room before they reset.
@@ -383,7 +415,7 @@ All RGB keycodes are currently shared with the RGBLIGHT system:
*`RGB_MODE_*` keycodes will generally work, but not all of the modes are currently mapped to the correct effects for the RGB Matrix system.
`RGB_MODE_PLAIN`, `RGB_MODE_BREATHE`, `RGB_MODE_RAINBOW`, and `RGB_MATRIX_SWIRL` are the only ones that are mapped properly. The rest don't have a direct equivalent, and are not mapped.
`RGB_MODE_PLAIN`, `RGB_MODE_BREATHE`, `RGB_MODE_RAINBOW`, and `RGB_MODE_SWIRL` are the only ones that are mapped properly. The rest don't have a direct equivalent, and are not mapped.
!> By default, if you have both the [RGB Light](feature_rgblight.md) and the RGB Matrix feature enabled, these keycodes will work for both features, at the same time. You can disable the keycode functionality by defining the `*_DISABLE_KEYCODES` option for the specific feature.
@@ -420,7 +452,9 @@ enum rgb_matrix_effects {
RGB_MATRIX_JELLYBEAN_RAINDROPS,// Randomly changes a single key's hue and saturation
RGB_MATRIX_HUE_BREATHING,// Hue shifts up a slight ammount at the same time, then shifts back
RGB_MATRIX_HUE_PENDULUM,// Hue shifts up a slight ammount in a wave to the right, then back to the left
RGB_MATRIX_HUE_WAVE,// Hue shifts up a slight ammount and then back down in a wave to the right
RGB_MATRIX_HUE_WAVE,// Hue shifts up a slight ammount and then back down in a wave to the right
RGB_MATRIX_PIXEL_FRACTAL,// Single hue fractal filled keys pulsing horizontally out to edges
RGB_MATRIX_PIXEL_RAIN,// Randomly light keys with random hues
#if define(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
RGB_MATRIX_TYPING_HEATMAP,// How hot is your WPM!
RGB_MATRIX_DIGITAL_RAIN,// That famous computer simulation
@@ -443,14 +477,14 @@ enum rgb_matrix_effects {
};
```
You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `config.h`:
You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `config.h`:
By setting `RGB_MATRIX_CUSTOM_USER` (and/or `RGB_MATRIX_CUSTOM_KB`) in `rules.mk`, new effects can be defined directly from userspace, without having to edit any QMK core files.
By setting `RGB_MATRIX_CUSTOM_USER = yes` in `rules.mk`, new effects can be defined directly from your keymap or userspace, without having to edit any QMK core files.
To declare new effects, create a new `rgb_matrix_user/kb.inc`that looks something like this:
To declare new effects, create a `rgb_matrix_user.inc`file in the user keymap directory or userspace folder.
`rgb_matrix_user.inc`should go in the root of the keymap directory.
`rgb_matrix_kb.inc` should go in the root of the keyboard directory.
?> Hardware maintainers who want to limit custom effects to a specific keyboard can create a `rgb_matrix_kb.inc`file in the root of the keyboard directory, and add `RGB_MATRIX_CUSTOM_KB = yes` to the keyboard level `rules.mk`.
To use custom effects in your code, simply prepend `RGB_MATRIX_CUSTOM_` to the effect name specified in `RGB_MATRIX_EFFECT()`. For example, an effect declared as `RGB_MATRIX_EFFECT(my_cool_effect)` would be referenced with:
For inspiration and examples, check out the built-in effects under `quantum/rgb_matrix_animations/`
For inspiration and examples, check out the built-in effects under `quantum/rgb_matrix/animations/`.
## Colors :id=colors
@@ -694,7 +741,7 @@ Where `28` is an unused index from `eeconfig.h`.
### Indicators :id=indicators
If you want to set custom indicators, such as an LED for Caps Lock, or layer indication, you can use the `rgb_matrix_indicators_kb` or `rgb_matrix_indicators_user` function for that:
If you want to set custom indicators, such as an LED for Caps Lock, or layer indication, you can use the `rgb_matrix_indicators_kb` or `rgb_matrix_indicators_user` function for that:
This example sets the modifiers to be a specific color based on the layer state. You can use a switch case here, instead, if you would like. This uses HSV and then converts to RGB, because this allows the brightness to be limited (important when using the WS2812 driver).
@@ -749,18 +816,18 @@ This example sets the modifiers to be a specific color based on the layer state.
If you want to just use RGB indicators without RGB matrix effect, it is not possible to disable the latter because toggling RGB off will disable everything. You can workaround it with solid effect and colors off using this init function:
@@ -219,47 +219,52 @@ One communication attempt will be allowed everytime this amount of time has pass
Set to 0 to disable this throttling of communications while disconnected. This can save you a couple of bytes of firmware size.
### Data Sync Options
The following sync options add overhead to the split communication protocol and may negatively impact the matrix scan speed when enabled. These can be enabled by adding the chosen option(s) to your `config.h` file.
```c
#define SPLIT_TRANSPORT_MIRROR
```
This mirrors the master side matrix to the slave side for features that react or require knowledge of master side key presses on the slave side. The purpose of this feature is to support cosmetic use of key events (e.g. RGB reacting to keypresses). This adds overhead to the split communication protocol and may negatively impact the matrix scan speed when enabled.
This mirrors the master side matrix to the slave side for features that react or require knowledge of master side key presses on the slave side. The purpose of this feature is to support cosmetic use of key events (e.g. RGB reacting to keypresses).
```c
#define SPLIT_LAYER_STATE_ENABLE
```
This enables syncing of the layer state between both halves of the split keyboard. The main purpose of this feature is to enable support for use of things like OLED display of the currently active layer. This adds overhead to the split communication protocol and may negatively impact the matrix scan speed when enabled.
This enables syncing of the layer state between both halves of the split keyboard. The main purpose of this feature is to enable support for use of things like OLED display of the currently active layer.
```c
#define SPLIT_LED_STATE_ENABLE
```
This enables syncing of the Host LED status (caps lock, num lock, etc) between both halves of the split keyboard. The main purpose of this feature is to enable support for use of things like OLED display of the Host LED status. This adds overhead to the split communication protocol and may negatively impact the matrix scan speed when enabled.
This enables syncing of the Host LED status (caps lock, num lock, etc) between both halves of the split keyboard. The main purpose of this feature is to enable support for use of things like OLED display of the Host LED status.
```c
#define SPLIT_MODS_ENABLE
```
This enables transmitting modifier state (normal, weak and oneshot) to the non primary side of the split keyboard. The purpose of this feature is to support cosmetic use of modifer state (e.g. displaying status on an OLED screen). This adds overhead to the split communication protocol and may negatively impact the matrix scan speed when enabled.
This enables transmitting modifier state (normal, weak and oneshot) to the non primary side of the split keyboard. The purpose of this feature is to support cosmetic use of modifer state (e.g. displaying status on an OLED screen).
```c
#define SPLIT_WPM_ENABLE
```
This enables transmitting the current WPM to the slave side of the split keyboard. The purpose of this feature is to support cosmetic use of WPM (e.g. displaying the current value on an OLED screen). This adds overhead to the split communication protocol and may negatively impact the matrix scan speed when enabled.
This enables transmitting the current WPM to the slave side of the split keyboard. The purpose of this feature is to support cosmetic use of WPM (e.g. displaying the current value on an OLED screen).
```c
#define SPLIT_OLED_ENABLE
```
This enables transmitting the current OLED on/off status to the slave side of the split keyboard. The purpose of this feature is to support state (on/off state only) syncing. This adds overhead to the split communication protocol and may negatively impact the matrix scan speed when enabled.
This enables transmitting the current OLED on/off status to the slave side of the split keyboard. The purpose of this feature is to support state (on/off state only) syncing.
```c
#define SPLIT_ST7565_ENABLE
```
This enables transmitting the current ST7565 on/off status to the slave side of the split keyboard. The purpose of this feature is to support state (on/off state only) syncing. This adds overhead to the split communication protocol and may negatively impact the matrix scan speed when enabled.
This enables transmitting the current ST7565 on/off status to the slave side of the split keyboard. The purpose of this feature is to support state (on/off state only) syncing.
### Custom data sync between sides :id=custom-data-sync
@@ -32,7 +32,7 @@ GeminiPR encodes 42 keys into a 6-byte packet. While TX Bolt contains everything
Firstly, enable steno in your keymap's Makefile. You may also need disable mousekeys, extra keys, or another USB endpoint to prevent conflicts. The builtin USB stack for some processors only supports a certain number of USB endpoints and the virtual serial port needed for steno fills 3 of them.
```makefile
```make
STENO_ENABLE= yes
MOUSEKEY_ENABLE= no
```
@@ -40,8 +40,8 @@ MOUSEKEY_ENABLE = no
In your keymap create a new layer for Plover. You will need to include `keymap_steno.h`. See `planck/keymaps/steno/keymap.c` for an example. Remember to create a key to switch to the layer as well as a key for exiting the layer. If you would like to switch modes on the fly you can use the keycodes `QK_STENO_BOLT` and `QK_STENO_GEMINI`. If you only want to use one of the protocols you may set it up in your initialization function:
```c
voidmatrix_init_user(){
steno_set_mode(STENO_MODE_GEMINI);// or STENO_MODE_BOLT
voideeconfig_init_user(){
steno_set_mode(STENO_MODE_GEMINI);// or STENO_MODE_BOLT
}
```
@@ -129,7 +129,8 @@ As defined in `keymap_steno.h`.
|`STN_RES2`||(GeminiPR only)|
|`STN_PWR`||(GeminiPR only)|
If you do not want to hit two keys with one finger combined keycodes can be used. These are also defined in `keymap_steno.h`, and causes both keys to be reported as pressed or released. To use these keycodes define `STENO_COMBINEDMAP` in your `config.h` file
If you do not want to hit two keys with one finger combined keycodes can be used. These are also defined in `keymap_steno.h`, and causes both keys to be reported as pressed or released. To use these keycodes define `STENO_COMBINEDMAP` in your `config.h` file.
@@ -27,5 +27,7 @@ Note that the array indices are reversed same as the matrix and the values are o
|`SH_MON` |Swaps hands when pressed, returns to normal when released (momentary). |
|`SH_MOFF` |Momentarily turns off swap. |
|`SH_TG` |Toggles swap on and off with every key press. |
|`SH_TT` |Toggles with a tap; momentary when held. |
|`SH_TT` |Momentary swap when held, toggles with repeated taps (see below). |
|`SH_OS` |One shot swap hands: toggles while pressed or until next key press. |
`SH_TT` swap-hands tap-toggle key is similar to [layer tap-toggle](feature_layers.md?id=switching-and-toggling-layers). Tapping repeatedly (5 taps by default) will toggle swap-hands on or off, like `SH_TG`. Tap-toggle count can be changed by defining a value for `TAPPING_TOGGLE`.
@@ -29,7 +29,7 @@ After this, you'll want to use the `tap_dance_actions` array to specify what act
*`ACTION_TAP_DANCE_FN(fn)`: Calls the specified function - defined in the user keymap - with the final tap count of the tap dance action.
*`ACTION_TAP_DANCE_FN_ADVANCED(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn)`: Calls the first specified function - defined in the user keymap - on every tap, the second function when the dance action finishes (like the previous option), and the last function when the tap dance action resets.
* ~~`ACTION_TAP_DANCE_FN_ADVANCED_TIME(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn, tap_specific_tapping_term)`~~: This functions identically to the `ACTION_TAP_DANCE_FN_ADVANCED` function, but uses a custom tapping term for it, instead of the predefined `TAPPING_TERM`.
* This is deprecated in favor of the Per Key Tapping Term functionality, as outlined [here](custom_quantum_functions.md#Custom_Tapping_Term). You'd want to check for the specific `TD()` macro that you want to use (such as `TD(TD_ESC_CAPS)`) instead of using this specific Tap Dance function.
* This is deprecated in favor of the Per Key Tapping Term functionality, as outlined [here](tap_hold.md#tapping-term). You'd want to check for the specific `TD()` macro that you want to use (such as `TD(TD_ESC_CAPS)`) instead of using this specific Tap Dance function.
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.
For boards that may not have a shift button (such as on a macro pad), we need a way to always include the bootloader option. To do that, add the following to the `rules.mk` in your userspace folder:
```make
```make
ifeq($(strip$(FLASH_BOOTLOADER)),yes)
OPT_DEFS+= -DFLASH_BOOTLOADER
endif
@@ -252,4 +252,4 @@ Also, holding Shift will add the flash target (`:flash`) to the command. Holdin
And for the boards that lack a shift key, or that you want to always attempt the flashing part, you can add `FLASH_BOOTLOADER = yes` to the `rules.mk` of that keymap.
?> This should flash the newly compiled firmware automatically, using the correct utility, based on the bootloader settings (or default to just generating the HEX file). However, it should be noted that this may not work on all systems. AVRDUDE doesn't work on WSL, namely. And this doesn't support BootloadHID or mdloader.
?> This should flash the newly compiled firmware automatically, using the correct utility, based on the bootloader settings (or default to just generating the HEX file). However, it should be noted that this may not work on all systems. AVRDUDE doesn't work on WSL, namely.
|`WPM_ESTIMATED_WORD_SIZE` | `5` | This is the value used when estimating average word size (for regression and normal use) |
|`WPM_ALLOW_COUNT_REGRESSION` | _Not defined_ | If defined allows the WPM to be decreased when hitting Delete or Backspace |
|`WPM_UNFILTERED` | _Not defined_ | If undefined (the default), WPM values will be smoothed to avoid sudden changes in value |
| `WPM_SAMPLE_SECONDS` | `5` | This defines how many seconds of typing to average, when calculating WPM |
| `WPM_SAMPLE_PERIODS` | `50` | This defines how many sampling periods to use when calculating WPM |
| `WPM_LAUNCH_CONTROL` | _Not defined_ | If defined, WPM values will be calculated using partial buffers when typing begins |
'WPM_UNFILTERED' is potentially useful if you're filtering data in some other way (and also because it reduces the code required for the WPM feature), or if reducing measurement latency to a minimum is important for you.
Increasing 'WPM_SAMPLE_SECONDS' will give more smoothly changing WPM values at the expense of slightly more latency to the WPM calculation.
Increasing 'WPM_SAMPLE_PERIODS' will improve the smoothness at which WPM decays once typing stops, at a cost of approximately this many bytes of firmware space.
If 'WPM_LAUNCH_CONTROL' is defined, whenever WPM drops to zero, the next time typing begins WPM will be calculated based only on the time since that typing began, instead of the whole period of time specified by WPM_SAMPLE_SECONDS. This results in reaching an accurate WPM value much faster, even when filtering is enabled and a large WPM_SAMPLE_SECONDS value is specified.
@@ -85,10 +85,6 @@ Premièrement, vous devez compiler le firmware avec l'option de compilation `NKR
Essayez la commande `Magic`**N** (`LShift+RShift+N` par défaut) si **NKRO** ne fonctionne toujours pas. Vous pouvez utiliser cette commande pour basculer temporairement entre le mode **NKRO** et **6KRO**. Sous certaines conditions, **NKRO** ne fonctionnera pas et vous devrez basculer en **6KRO**, en particulier lorsque vous êtes dans le BIOS.
Si votre firmware est compilé avec `BOOTMAGIC_ENABLE` vous devrez l'activer avec la commande `BootMagic`**N** (`Espace+N` par défaut). Cette option est enregistrée dans l'EEPROM et sera gardé entre deux cycles de démarrage.
## Le TrackPoint a besoin Circuit de réinitialisation (Support de souris PS/2)
Sans circuit de réinitialisation vous allez avoir des résultats inconsistants à cause de la mauvaise initialisation du matériel. Regardez le schéma du circuit du TPM754.
@@ -6,7 +6,7 @@ Cette page couvre les questions souvent posées à propos des keymaps. Si vous n
Regardez [Keycodes](keycodes.md) pour une liste des keycodes disponibles. Certains keycodes spécifiques ont des documentations plus complètes de disponible.
Les keycodes sont définies dans [common/keycode.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/keycode.h).
Les keycodes sont définies dans [common/keycode.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/keycode.h).
@@ -32,7 +32,6 @@ Submodule path 'lib/chibios': checked out '587968d6cbc2b0e1c7147540872f2a67e59ca
Submodule path 'lib/chibios-contrib': checked out 'ede48346eee4b8d6847c19bc01420bee76a5e486'
Submodule path 'lib/googletest': checked out 'ec44c6c1675c25b9827aacd08c02433cccde7780'
Submodule path 'lib/lufa': checked out 'ce10f7642b0459e409839b23cc91498945119b4d'
Submodule path 'lib/ugfx': checked out '3e97b74e03c93631cdd3ddb2ce43b963fdce19b2'
```
Vous avez maintenant votre fork QMK sur votre machine locale, vous pouvez ajouter votre keymap, la compiler et la flasher sur votre board. Une fois heureux avec vos changements, vous pouvez les ajouter, commit, et pousser vers votre fork comme suit:
# For example: util/docker_build.sh planck/rev6:default
```
@@ -27,14 +27,14 @@ This will compile the desired keyboard/keymap and leave the resulting `.hex` or
There is also support for building _and_ flashing the keyboard straight from Docker by specifying the `target` as well:
```bash
```
util/docker_build.sh keyboard:keymap:target
# For example: util/docker_build.sh planck/rev6:default:flash
```
You can also start the script without any parameters, in which case it will ask you to input the build parameters one by one, which you may find easier to use:
```bash
```
util/docker_build.sh
# Reads parameters as input (leave blank for all keyboards/keymaps)
```
@@ -42,7 +42,7 @@ util/docker_build.sh
You can manually set which container runtime you want to use by setting the `RUNTIME` environment variable to it's name or path.
By default docker or podman are automatically detected and docker is preferred over podman.
@@ -32,7 +32,6 @@ Submodule path 'lib/chibios': checked out '587968d6cbc2b0e1c7147540872f2a67e59ca
Submodule path 'lib/chibios-contrib': checked out 'ede48346eee4b8d6847c19bc01420bee76a5e486'
Submodule path 'lib/googletest': checked out 'ec44c6c1675c25b9827aacd08c02433cccde7780'
Submodule path 'lib/lufa': checked out 'ce10f7642b0459e409839b23cc91498945119b4d'
Submodule path 'lib/ugfx': checked out '3e97b74e03c93631cdd3ddb2ce43b963fdce19b2'
```
You now have your QMK fork on your local machine, and you can add your keymap, compile it and flash it to your board. Once you're happy with your changes, you can add, commit, and push them to your fork like this:
@@ -14,7 +14,7 @@ The full syntax of the `make` command is `<keyboard_folder>:<keymap>:<target>`,
The `<target>` means the following
* If no target is given, then it's the same as `all` below
*`all` compiles as many keyboard/revision/keymap combinations as specified. For example, `make planck/rev4:default` will generate a single .hex, while `make planck/rev4:all` will generate a hex for every keymap available to the planck.
*`flash`, `dfu`, `teensy`, `avrdude`, `dfu-util`, or `bootloadHID` compile and upload the firmware to the keyboard. If the compilation fails, then nothing will be uploaded. The programmer to use depends on the keyboard. For most keyboards it's `dfu`, but for ChibiOS keyboards you should use `dfu-util`, and `teensy` for standard Teensys. To find out which command you should use for your keyboard, check the keyboard specific readme.
*`flash`, `dfu`, `teensy`, `avrdude`, `dfu-util`, or `bootloadhid` compile and upload the firmware to the keyboard. If the compilation fails, then nothing will be uploaded. The programmer to use depends on the keyboard. For most keyboards it's `dfu`, but for ChibiOS keyboards you should use `dfu-util`, and `teensy` for standard Teensys. To find out which command you should use for your keyboard, check the keyboard specific readme.
Visit the [Flashing Firmware](flashing.md) guide for more details of the available bootloaders.
* **Note**: some operating systems need privileged access for these commands to work. This means that you may need to setup [`udev rules`](faq_build.md#linux-udev-rules) to access these without root access, or to run the command with root access (`sudo make planck/rev4:default:flash`).
*`clean`, cleans the build output folders to make sure that everything is built from scratch. Run this before normal compilation if you have some unexplainable problems.
@@ -55,7 +55,7 @@ Set these variables to `no` to disable them, and `yes` to enable them.
`BOOTMAGIC_ENABLE`
This allows you to hold a key and the salt key (space by default) and have access to a various EEPROM settings that persist over power loss. It's advised you keep this disabled, as the settings are often changed by accident, and produce confusing results that makes it difficult to debug. It's one of the more common problems encountered in help sessions.
This allows you to hold a key (usually Escape by default) to reset the EEPROM settings that persist over power loss and ready your keyboard to accept new firmware.
`MOUSEKEY_ENABLE`
@@ -125,10 +125,6 @@ This allows you output audio on the C6 pin (needs abstracting). See the [audio p
Use this to debug changes to variable values, see the [tracing variables](unit_testing.md#tracing-variables) section of the Unit Testing page for more information.
`API_SYSEX_ENABLE`
This enables using the Quantum SYSEX API to send strings (somewhere?)
`KEY_LOCK_ENABLE`
This enables [key lock](feature_key_lock.md).
@@ -149,6 +145,10 @@ Lets you replace the default matrix scanning routine with your own code. For fur
Lets you replace the default key debouncing routine with an alternative one. If `custom` you will need to provide your own implementation.
`DEFERRED_EXEC_ENABLE`
Enables deferred executor support -- timed delays before callbacks are invoked. See [deferred execution](custom_quantum_functions.md#deferred-execution) for more information.
## Customizing Makefile Options on a Per-Keymap Basis
If your keymap directory has a file called `rules.mk` any options you set in that file will take precedence over other `rules.mk` options for your particular keyboard.
@@ -31,26 +31,26 @@ The development environment is configured to run the QMK Docker image, `qmkfm/qm
### Why am I seeing issues under Virtualbox?
Certain versions of Virtualbox 5 appear to have an incompatibility with the Virtualbox extensions installed in the boxes in this Vagrantfile. If you encounter any issues with the /vagrant mount not succeeding, please upgrade your version of Virtualbox to at least 5.0.12. **Alternately, you can try running the following command:**
```console
```
vagrant plugin install vagrant-vbguest
```
### How do I remove an existing environment?
Finished with your environment? From anywhere inside the folder where you checked out this project, Execute:
```console
```
vagrant destroy
```
### What if I want to use Docker directly?
Want to benefit from the Vagrant workflow without a virtual machine? The Vagrantfile is configured to bypass running a virtual machine, and run the container directly. Execute the following when bringing up the environment to force the use of Docker:
```console
```
vagrant up --provider=docker
```
### How do I access the virtual machine instead of the Docker container?
Execute the following to bypass the `vagrant` user booting directly to the official qmk builder image:
@@ -18,10 +18,6 @@ Support for addressing pins on the ProMicro by their Arduino name rather than th
Support for SSD1306 based OLED displays. For more information see the [OLED Driver Feature](feature_oled_driver.md) page.
## uGFX
You can make use of uGFX within QMK to drive character and graphic LCDs, LED arrays, OLED, TFT, and other display technologies. This needs to be better documented, if you are trying to do this and reading the code doesn't help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) and we can help you through the process.
## WS2812
Support for WS2811/WS2812{a,b,c} LED's. For more information see the [RGB Light](feature_rgblight.md) page.
@@ -156,12 +156,12 @@ Many of the settings written in the `rules.mk` file are interpreted by `common_f
The `post_rules.mk` file can interpret `features` of a keyboard-level before `common_features.mk`. For example, when your designed keyboard has the option to implement backlighting or underglow using rgblight.c, writing the following in the `post_rules.mk` makes it easier for the user to configure the `rules.mk`.
$(error unknown RGBLED_OPTION_TYPE value "$(RGBLED_OPTION_TYPE)")
endif
@@ -255,8 +255,6 @@ The year should be the first year the file is created. If work was done to that
The core of QMK is licensed under the [GNU General Public License](https://www.gnu.org/licenses/licenses.en.html). If you are shipping binaries for AVR processors you may choose either [GPLv2](https://www.gnu.org/licenses/old-licenses/gpl-2.0.html) or [GPLv3](https://www.gnu.org/licenses/gpl.html). If you are shipping binaries for ARM processors you must choose [GPL Version 3](https://www.gnu.org/licenses/gpl.html) to comply with the [ChibiOS](https://www.chibios.org) GPLv3 license.
If your keyboard makes use of the [uGFX](https://ugfx.io) features within QMK you must comply with the [uGFX License](https://ugfx.io/license.html), which requires a separate commercial license before selling a device containing uGFX.
## Technical Details
If you're looking for more information on making your keyboard work with QMK, [check out the hardware section](hardware.md)!
Whenever you type on 1 particular key, here is the chain of actions taking
place:
``` text
```
+------+ +-----+ +----------+ +----------+ +----+
| User |-------->| Key |------>| Firmware |----->| USB wire |---->| OS |
+------+ +-----+ +----------+ +----------+ +----+
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